immunio 0.15.4 → 0.16.0

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Files changed (454) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE +0 -27
  3. data/ext/immunio/Rakefile +9 -0
  4. data/lib/immunio/plugins/active_record.rb +1 -1
  5. data/lib/immunio/plugins/active_record_relation.rb +1 -1
  6. data/lib/immunio/plugins/environment_reporter.rb +20 -0
  7. data/lib/immunio/rufus_lua_ext/ref.rb +1 -3
  8. data/lib/immunio/version.rb +1 -1
  9. data/lib/immunio/vm.rb +1 -2
  10. data/lua-hooks/Makefile +97 -0
  11. data/lua-hooks/ext/all.c +41 -52
  12. data/lua-hooks/ext/all.o +0 -0
  13. data/lua-hooks/ext/libinjection/libinjection_html5.o +0 -0
  14. data/lua-hooks/ext/libinjection/libinjection_sqli.o +0 -0
  15. data/lua-hooks/ext/libinjection/libinjection_xss.o +0 -0
  16. data/lua-hooks/ext/libinjection/lualib.c +2 -2
  17. data/lua-hooks/ext/lpeg/lpcap.c +2 -2
  18. data/lua-hooks/ext/lpeg/lpcap.o +0 -0
  19. data/lua-hooks/ext/lpeg/lpcode.c +2 -2
  20. data/lua-hooks/ext/lpeg/lpcode.h +1 -1
  21. data/lua-hooks/ext/lpeg/lpcode.o +0 -0
  22. data/lua-hooks/ext/lpeg/lpprint.o +0 -0
  23. data/lua-hooks/ext/lpeg/lptree.c +2 -2
  24. data/lua-hooks/ext/lpeg/lptypes.h +1 -1
  25. data/lua-hooks/ext/lpeg/lpvm.c +2 -2
  26. data/lua-hooks/ext/lpeg/lpvm.o +0 -0
  27. data/lua-hooks/ext/lua-cmsgpack/lua_cmsgpack.c +16 -3
  28. data/lua-hooks/ext/lua-snapshot/snapshot.c +14 -7
  29. data/lua-hooks/ext/luajit/COPYRIGHT +56 -0
  30. data/lua-hooks/ext/luajit/Makefile +159 -0
  31. data/lua-hooks/ext/luajit/README +16 -0
  32. data/lua-hooks/ext/luajit/doc/bluequad-print.css +166 -0
  33. data/lua-hooks/ext/luajit/doc/bluequad.css +325 -0
  34. data/lua-hooks/ext/luajit/doc/changes.html +804 -0
  35. data/lua-hooks/ext/luajit/doc/contact.html +104 -0
  36. data/lua-hooks/ext/luajit/doc/ext_c_api.html +189 -0
  37. data/lua-hooks/ext/luajit/doc/ext_ffi.html +332 -0
  38. data/lua-hooks/ext/luajit/doc/ext_ffi_api.html +570 -0
  39. data/lua-hooks/ext/luajit/doc/ext_ffi_semantics.html +1261 -0
  40. data/lua-hooks/ext/luajit/doc/ext_ffi_tutorial.html +603 -0
  41. data/lua-hooks/ext/luajit/doc/ext_jit.html +201 -0
  42. data/lua-hooks/ext/luajit/doc/ext_profiler.html +365 -0
  43. data/lua-hooks/ext/luajit/doc/extensions.html +448 -0
  44. data/lua-hooks/ext/luajit/doc/faq.html +186 -0
  45. data/lua-hooks/ext/luajit/doc/img/contact.png +0 -0
  46. data/lua-hooks/ext/luajit/doc/install.html +659 -0
  47. data/lua-hooks/ext/luajit/doc/luajit.html +236 -0
  48. data/lua-hooks/ext/luajit/doc/running.html +309 -0
  49. data/lua-hooks/ext/luajit/doc/status.html +118 -0
  50. data/lua-hooks/ext/luajit/dynasm/dasm_arm.h +456 -0
  51. data/lua-hooks/ext/luajit/dynasm/dasm_arm.lua +1125 -0
  52. data/lua-hooks/ext/luajit/dynasm/dasm_arm64.h +518 -0
  53. data/lua-hooks/ext/luajit/dynasm/dasm_arm64.lua +1166 -0
  54. data/lua-hooks/ext/luajit/dynasm/dasm_mips.h +416 -0
  55. data/lua-hooks/ext/luajit/dynasm/dasm_mips.lua +953 -0
  56. data/lua-hooks/ext/luajit/dynasm/dasm_ppc.h +419 -0
  57. data/lua-hooks/ext/luajit/dynasm/dasm_ppc.lua +1919 -0
  58. data/lua-hooks/ext/luajit/dynasm/dasm_proto.h +83 -0
  59. data/lua-hooks/ext/luajit/dynasm/dasm_x64.lua +12 -0
  60. data/lua-hooks/ext/luajit/dynasm/dasm_x86.h +471 -0
  61. data/lua-hooks/ext/luajit/dynasm/dasm_x86.lua +1945 -0
  62. data/lua-hooks/ext/luajit/dynasm/dynasm.lua +1094 -0
  63. data/lua-hooks/ext/luajit/etc/luajit.1 +88 -0
  64. data/lua-hooks/ext/luajit/etc/luajit.pc +25 -0
  65. data/lua-hooks/ext/luajit/src/Makefile +697 -0
  66. data/lua-hooks/ext/luajit/src/Makefile.dep +244 -0
  67. data/lua-hooks/ext/luajit/src/host/README +4 -0
  68. data/lua-hooks/ext/luajit/src/host/buildvm +0 -0
  69. data/lua-hooks/ext/luajit/src/host/buildvm.c +518 -0
  70. data/lua-hooks/ext/luajit/src/host/buildvm.h +105 -0
  71. data/lua-hooks/ext/luajit/src/host/buildvm.o +0 -0
  72. data/lua-hooks/ext/luajit/src/host/buildvm_arch.h +7449 -0
  73. data/lua-hooks/ext/luajit/src/host/buildvm_asm.c +345 -0
  74. data/lua-hooks/ext/luajit/src/host/buildvm_asm.o +0 -0
  75. data/lua-hooks/ext/luajit/src/host/buildvm_fold.c +229 -0
  76. data/lua-hooks/ext/luajit/src/host/buildvm_fold.o +0 -0
  77. data/lua-hooks/ext/luajit/src/host/buildvm_lib.c +457 -0
  78. data/lua-hooks/ext/luajit/src/host/buildvm_lib.o +0 -0
  79. data/lua-hooks/ext/luajit/src/host/buildvm_libbc.h +45 -0
  80. data/lua-hooks/ext/luajit/src/host/buildvm_peobj.c +368 -0
  81. data/lua-hooks/ext/luajit/src/host/buildvm_peobj.o +0 -0
  82. data/lua-hooks/ext/luajit/src/host/genlibbc.lua +197 -0
  83. data/lua-hooks/ext/luajit/src/host/genminilua.lua +428 -0
  84. data/lua-hooks/ext/luajit/src/host/minilua +0 -0
  85. data/lua-hooks/ext/luajit/src/host/minilua.c +7770 -0
  86. data/lua-hooks/ext/luajit/src/host/minilua.o +0 -0
  87. data/lua-hooks/ext/luajit/src/jit/bc.lua +190 -0
  88. data/lua-hooks/ext/luajit/src/jit/bcsave.lua +661 -0
  89. data/lua-hooks/ext/luajit/src/jit/dis_arm.lua +689 -0
  90. data/lua-hooks/ext/luajit/src/jit/dis_mips.lua +428 -0
  91. data/lua-hooks/ext/luajit/src/jit/dis_mipsel.lua +17 -0
  92. data/lua-hooks/ext/luajit/src/jit/dis_ppc.lua +591 -0
  93. data/lua-hooks/ext/luajit/src/jit/dis_x64.lua +17 -0
  94. data/lua-hooks/ext/luajit/src/jit/dis_x86.lua +838 -0
  95. data/lua-hooks/ext/luajit/src/jit/dump.lua +706 -0
  96. data/lua-hooks/ext/luajit/src/jit/p.lua +310 -0
  97. data/lua-hooks/ext/luajit/src/jit/v.lua +170 -0
  98. data/lua-hooks/ext/luajit/src/jit/vmdef.lua +362 -0
  99. data/lua-hooks/ext/luajit/src/jit/zone.lua +45 -0
  100. data/lua-hooks/ext/{lua → luajit/src}/lauxlib.h +10 -17
  101. data/lua-hooks/ext/luajit/src/lib_aux.c +356 -0
  102. data/lua-hooks/ext/luajit/src/lib_aux.o +0 -0
  103. data/lua-hooks/ext/luajit/src/lib_aux_dyn.o +0 -0
  104. data/lua-hooks/ext/luajit/src/lib_base.c +664 -0
  105. data/lua-hooks/ext/luajit/src/lib_base.o +0 -0
  106. data/lua-hooks/ext/luajit/src/lib_base_dyn.o +0 -0
  107. data/lua-hooks/ext/luajit/src/lib_bit.c +180 -0
  108. data/lua-hooks/ext/luajit/src/lib_bit.o +0 -0
  109. data/lua-hooks/ext/luajit/src/lib_bit_dyn.o +0 -0
  110. data/lua-hooks/ext/luajit/src/lib_debug.c +405 -0
  111. data/lua-hooks/ext/luajit/src/lib_debug.o +0 -0
  112. data/lua-hooks/ext/luajit/src/lib_debug_dyn.o +0 -0
  113. data/lua-hooks/ext/luajit/src/lib_ffi.c +872 -0
  114. data/lua-hooks/ext/luajit/src/lib_ffi.o +0 -0
  115. data/lua-hooks/ext/luajit/src/lib_ffi_dyn.o +0 -0
  116. data/lua-hooks/ext/luajit/src/lib_init.c +55 -0
  117. data/lua-hooks/ext/luajit/src/lib_init.o +0 -0
  118. data/lua-hooks/ext/luajit/src/lib_init_dyn.o +0 -0
  119. data/lua-hooks/ext/luajit/src/lib_io.c +541 -0
  120. data/lua-hooks/ext/luajit/src/lib_io.o +0 -0
  121. data/lua-hooks/ext/luajit/src/lib_io_dyn.o +0 -0
  122. data/lua-hooks/ext/luajit/src/lib_jit.c +767 -0
  123. data/lua-hooks/ext/luajit/src/lib_jit.o +0 -0
  124. data/lua-hooks/ext/luajit/src/lib_jit_dyn.o +0 -0
  125. data/lua-hooks/ext/luajit/src/lib_math.c +230 -0
  126. data/lua-hooks/ext/luajit/src/lib_math.o +0 -0
  127. data/lua-hooks/ext/luajit/src/lib_math_dyn.o +0 -0
  128. data/lua-hooks/ext/luajit/src/lib_os.c +292 -0
  129. data/lua-hooks/ext/luajit/src/lib_os.o +0 -0
  130. data/lua-hooks/ext/luajit/src/lib_os_dyn.o +0 -0
  131. data/lua-hooks/ext/luajit/src/lib_package.c +610 -0
  132. data/lua-hooks/ext/luajit/src/lib_package.o +0 -0
  133. data/lua-hooks/ext/luajit/src/lib_package_dyn.o +0 -0
  134. data/lua-hooks/ext/luajit/src/lib_string.c +752 -0
  135. data/lua-hooks/ext/luajit/src/lib_string.o +0 -0
  136. data/lua-hooks/ext/luajit/src/lib_string_dyn.o +0 -0
  137. data/lua-hooks/ext/luajit/src/lib_table.c +307 -0
  138. data/lua-hooks/ext/luajit/src/lib_table.o +0 -0
  139. data/lua-hooks/ext/luajit/src/lib_table_dyn.o +0 -0
  140. data/lua-hooks/ext/luajit/src/libluajit.a +0 -0
  141. data/lua-hooks/ext/luajit/src/libluajit.so +0 -0
  142. data/lua-hooks/ext/luajit/src/lj.supp +26 -0
  143. data/lua-hooks/ext/luajit/src/lj_alloc.c +1398 -0
  144. data/lua-hooks/ext/luajit/src/lj_alloc.h +17 -0
  145. data/lua-hooks/ext/luajit/src/lj_alloc.o +0 -0
  146. data/lua-hooks/ext/luajit/src/lj_alloc_dyn.o +0 -0
  147. data/lua-hooks/ext/luajit/src/lj_api.c +1210 -0
  148. data/lua-hooks/ext/luajit/src/lj_api.o +0 -0
  149. data/lua-hooks/ext/luajit/src/lj_api_dyn.o +0 -0
  150. data/lua-hooks/ext/luajit/src/lj_arch.h +509 -0
  151. data/lua-hooks/ext/luajit/src/lj_asm.c +2278 -0
  152. data/lua-hooks/ext/luajit/src/lj_asm.h +17 -0
  153. data/lua-hooks/ext/luajit/src/lj_asm.o +0 -0
  154. data/lua-hooks/ext/luajit/src/lj_asm_arm.h +2217 -0
  155. data/lua-hooks/ext/luajit/src/lj_asm_dyn.o +0 -0
  156. data/lua-hooks/ext/luajit/src/lj_asm_mips.h +1833 -0
  157. data/lua-hooks/ext/luajit/src/lj_asm_ppc.h +2015 -0
  158. data/lua-hooks/ext/luajit/src/lj_asm_x86.h +2634 -0
  159. data/lua-hooks/ext/luajit/src/lj_bc.c +14 -0
  160. data/lua-hooks/ext/luajit/src/lj_bc.h +265 -0
  161. data/lua-hooks/ext/luajit/src/lj_bc.o +0 -0
  162. data/lua-hooks/ext/luajit/src/lj_bc_dyn.o +0 -0
  163. data/lua-hooks/ext/luajit/src/lj_bcdef.h +220 -0
  164. data/lua-hooks/ext/luajit/src/lj_bcdump.h +68 -0
  165. data/lua-hooks/ext/luajit/src/lj_bcread.c +457 -0
  166. data/lua-hooks/ext/luajit/src/lj_bcread.o +0 -0
  167. data/lua-hooks/ext/luajit/src/lj_bcread_dyn.o +0 -0
  168. data/lua-hooks/ext/luajit/src/lj_bcwrite.c +361 -0
  169. data/lua-hooks/ext/luajit/src/lj_bcwrite.o +0 -0
  170. data/lua-hooks/ext/luajit/src/lj_bcwrite_dyn.o +0 -0
  171. data/lua-hooks/ext/luajit/src/lj_buf.c +234 -0
  172. data/lua-hooks/ext/luajit/src/lj_buf.h +105 -0
  173. data/lua-hooks/ext/luajit/src/lj_buf.o +0 -0
  174. data/lua-hooks/ext/luajit/src/lj_buf_dyn.o +0 -0
  175. data/lua-hooks/ext/luajit/src/lj_carith.c +429 -0
  176. data/lua-hooks/ext/luajit/src/lj_carith.h +37 -0
  177. data/lua-hooks/ext/luajit/src/lj_carith.o +0 -0
  178. data/lua-hooks/ext/luajit/src/lj_carith_dyn.o +0 -0
  179. data/lua-hooks/ext/luajit/src/lj_ccall.c +984 -0
  180. data/lua-hooks/ext/luajit/src/lj_ccall.h +178 -0
  181. data/lua-hooks/ext/luajit/src/lj_ccall.o +0 -0
  182. data/lua-hooks/ext/luajit/src/lj_ccall_dyn.o +0 -0
  183. data/lua-hooks/ext/luajit/src/lj_ccallback.c +712 -0
  184. data/lua-hooks/ext/luajit/src/lj_ccallback.h +25 -0
  185. data/lua-hooks/ext/luajit/src/lj_ccallback.o +0 -0
  186. data/lua-hooks/ext/luajit/src/lj_ccallback_dyn.o +0 -0
  187. data/lua-hooks/ext/luajit/src/lj_cconv.c +752 -0
  188. data/lua-hooks/ext/luajit/src/lj_cconv.h +70 -0
  189. data/lua-hooks/ext/luajit/src/lj_cconv.o +0 -0
  190. data/lua-hooks/ext/luajit/src/lj_cconv_dyn.o +0 -0
  191. data/lua-hooks/ext/luajit/src/lj_cdata.c +288 -0
  192. data/lua-hooks/ext/luajit/src/lj_cdata.h +76 -0
  193. data/lua-hooks/ext/luajit/src/lj_cdata.o +0 -0
  194. data/lua-hooks/ext/luajit/src/lj_cdata_dyn.o +0 -0
  195. data/lua-hooks/ext/luajit/src/lj_char.c +43 -0
  196. data/lua-hooks/ext/luajit/src/lj_char.h +42 -0
  197. data/lua-hooks/ext/luajit/src/lj_char.o +0 -0
  198. data/lua-hooks/ext/luajit/src/lj_char_dyn.o +0 -0
  199. data/lua-hooks/ext/luajit/src/lj_clib.c +418 -0
  200. data/lua-hooks/ext/luajit/src/lj_clib.h +29 -0
  201. data/lua-hooks/ext/luajit/src/lj_clib.o +0 -0
  202. data/lua-hooks/ext/luajit/src/lj_clib_dyn.o +0 -0
  203. data/lua-hooks/ext/luajit/src/lj_cparse.c +1862 -0
  204. data/lua-hooks/ext/luajit/src/lj_cparse.h +65 -0
  205. data/lua-hooks/ext/luajit/src/lj_cparse.o +0 -0
  206. data/lua-hooks/ext/luajit/src/lj_cparse_dyn.o +0 -0
  207. data/lua-hooks/ext/luajit/src/lj_crecord.c +1834 -0
  208. data/lua-hooks/ext/luajit/src/lj_crecord.h +38 -0
  209. data/lua-hooks/ext/luajit/src/lj_crecord.o +0 -0
  210. data/lua-hooks/ext/luajit/src/lj_crecord_dyn.o +0 -0
  211. data/lua-hooks/ext/luajit/src/lj_ctype.c +635 -0
  212. data/lua-hooks/ext/luajit/src/lj_ctype.h +461 -0
  213. data/lua-hooks/ext/luajit/src/lj_ctype.o +0 -0
  214. data/lua-hooks/ext/luajit/src/lj_ctype_dyn.o +0 -0
  215. data/lua-hooks/ext/luajit/src/lj_debug.c +699 -0
  216. data/lua-hooks/ext/luajit/src/lj_debug.h +65 -0
  217. data/lua-hooks/ext/luajit/src/lj_debug.o +0 -0
  218. data/lua-hooks/ext/luajit/src/lj_debug_dyn.o +0 -0
  219. data/lua-hooks/ext/luajit/src/lj_def.h +365 -0
  220. data/lua-hooks/ext/luajit/src/lj_dispatch.c +557 -0
  221. data/lua-hooks/ext/luajit/src/lj_dispatch.h +138 -0
  222. data/lua-hooks/ext/luajit/src/lj_dispatch.o +0 -0
  223. data/lua-hooks/ext/luajit/src/lj_dispatch_dyn.o +0 -0
  224. data/lua-hooks/ext/luajit/src/lj_emit_arm.h +356 -0
  225. data/lua-hooks/ext/luajit/src/lj_emit_mips.h +211 -0
  226. data/lua-hooks/ext/luajit/src/lj_emit_ppc.h +238 -0
  227. data/lua-hooks/ext/luajit/src/lj_emit_x86.h +462 -0
  228. data/lua-hooks/ext/luajit/src/lj_err.c +794 -0
  229. data/lua-hooks/ext/luajit/src/lj_err.h +41 -0
  230. data/lua-hooks/ext/luajit/src/lj_err.o +0 -0
  231. data/lua-hooks/ext/luajit/src/lj_err_dyn.o +0 -0
  232. data/lua-hooks/ext/luajit/src/lj_errmsg.h +190 -0
  233. data/lua-hooks/ext/luajit/src/lj_ff.h +18 -0
  234. data/lua-hooks/ext/luajit/src/lj_ffdef.h +209 -0
  235. data/lua-hooks/ext/luajit/src/lj_ffrecord.c +1247 -0
  236. data/lua-hooks/ext/luajit/src/lj_ffrecord.h +24 -0
  237. data/lua-hooks/ext/luajit/src/lj_ffrecord.o +0 -0
  238. data/lua-hooks/ext/luajit/src/lj_ffrecord_dyn.o +0 -0
  239. data/lua-hooks/ext/luajit/src/lj_folddef.h +1138 -0
  240. data/lua-hooks/ext/luajit/src/lj_frame.h +259 -0
  241. data/lua-hooks/ext/luajit/src/lj_func.c +185 -0
  242. data/lua-hooks/ext/luajit/src/lj_func.h +24 -0
  243. data/lua-hooks/ext/luajit/src/lj_func.o +0 -0
  244. data/lua-hooks/ext/luajit/src/lj_func_dyn.o +0 -0
  245. data/lua-hooks/ext/luajit/src/lj_gc.c +845 -0
  246. data/lua-hooks/ext/luajit/src/lj_gc.h +134 -0
  247. data/lua-hooks/ext/luajit/src/lj_gc.o +0 -0
  248. data/lua-hooks/ext/luajit/src/lj_gc_dyn.o +0 -0
  249. data/lua-hooks/ext/luajit/src/lj_gdbjit.c +787 -0
  250. data/lua-hooks/ext/luajit/src/lj_gdbjit.h +22 -0
  251. data/lua-hooks/ext/luajit/src/lj_gdbjit.o +0 -0
  252. data/lua-hooks/ext/luajit/src/lj_gdbjit_dyn.o +0 -0
  253. data/lua-hooks/ext/luajit/src/lj_ir.c +505 -0
  254. data/lua-hooks/ext/luajit/src/lj_ir.h +577 -0
  255. data/lua-hooks/ext/luajit/src/lj_ir.o +0 -0
  256. data/lua-hooks/ext/luajit/src/lj_ir_dyn.o +0 -0
  257. data/lua-hooks/ext/luajit/src/lj_ircall.h +321 -0
  258. data/lua-hooks/ext/luajit/src/lj_iropt.h +161 -0
  259. data/lua-hooks/ext/luajit/src/lj_jit.h +440 -0
  260. data/lua-hooks/ext/luajit/src/lj_lex.c +482 -0
  261. data/lua-hooks/ext/luajit/src/lj_lex.h +86 -0
  262. data/lua-hooks/ext/luajit/src/lj_lex.o +0 -0
  263. data/lua-hooks/ext/luajit/src/lj_lex_dyn.o +0 -0
  264. data/lua-hooks/ext/luajit/src/lj_lib.c +303 -0
  265. data/lua-hooks/ext/luajit/src/lj_lib.h +115 -0
  266. data/lua-hooks/ext/luajit/src/lj_lib.o +0 -0
  267. data/lua-hooks/ext/luajit/src/lj_lib_dyn.o +0 -0
  268. data/lua-hooks/ext/luajit/src/lj_libdef.h +414 -0
  269. data/lua-hooks/ext/luajit/src/lj_load.c +168 -0
  270. data/lua-hooks/ext/luajit/src/lj_load.o +0 -0
  271. data/lua-hooks/ext/luajit/src/lj_load_dyn.o +0 -0
  272. data/lua-hooks/ext/luajit/src/lj_mcode.c +386 -0
  273. data/lua-hooks/ext/luajit/src/lj_mcode.h +30 -0
  274. data/lua-hooks/ext/luajit/src/lj_mcode.o +0 -0
  275. data/lua-hooks/ext/luajit/src/lj_mcode_dyn.o +0 -0
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@@ -0,0 +1,1261 @@
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+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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+ <html>
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+ <head>
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+ <title>FFI Semantics</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+ <meta name="Author" content="Mike Pall">
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+ <meta name="Copyright" content="Copyright (C) 2005-2015, Mike Pall">
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+ <meta name="Language" content="en">
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+ <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen">
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+ <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print">
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+ <style type="text/css">
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+ table.convtable { line-height: 1.2; }
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+ tr.convhead td { font-weight: bold; }
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+ td.convop { font-style: italic; width: 40%; }
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+ </style>
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+ </head>
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+ <body>
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+ <div id="site">
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+ <a href="http://luajit.org"><span>Lua<span id="logo">JIT</span></span></a>
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+ </div>
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+ <div id="head">
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+ <h1>FFI Semantics</h1>
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+ </div>
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+ <div id="nav">
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+ <ul><li>
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+ <a href="luajit.html">LuaJIT</a>
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+ <ul><li>
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+ <a href="http://luajit.org/download.html">Download <span class="ext">&raquo;</span></a>
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+ </li><li>
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+ <a href="install.html">Installation</a>
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+ </li><li>
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+ <a href="running.html">Running</a>
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+ </li></ul>
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+ </li><li>
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+ <a href="extensions.html">Extensions</a>
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+ <ul><li>
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+ <a href="ext_ffi.html">FFI Library</a>
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+ <ul><li>
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+ <a href="ext_ffi_tutorial.html">FFI Tutorial</a>
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+ </li><li>
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+ <a href="ext_ffi_api.html">ffi.* API</a>
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+ </li><li>
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+ <a class="current" href="ext_ffi_semantics.html">FFI Semantics</a>
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+ </li></ul>
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+ </li><li>
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+ <a href="ext_jit.html">jit.* Library</a>
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+ </li><li>
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+ <a href="ext_c_api.html">Lua/C API</a>
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+ </li><li>
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+ <a href="ext_profiler.html">Profiler</a>
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+ </li></ul>
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+ </li><li>
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+ <a href="status.html">Status</a>
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+ <ul><li>
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+ <a href="changes.html">Changes</a>
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+ </li></ul>
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+ </li><li>
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+ <a href="faq.html">FAQ</a>
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+ </li><li>
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+ <a href="http://luajit.org/performance.html">Performance <span class="ext">&raquo;</span></a>
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+ </li><li>
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+ <a href="http://wiki.luajit.org/">Wiki <span class="ext">&raquo;</span></a>
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+ </li><li>
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+ <a href="http://luajit.org/list.html">Mailing List <span class="ext">&raquo;</span></a>
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+ </li></ul>
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+ </div>
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+ <div id="main">
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+ <p>
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+ This page describes the detailed semantics underlying the FFI library
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+ and its interaction with both Lua and C&nbsp;code.
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+ </p>
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+ <p>
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+ Given that the FFI library is designed to interface with C&nbsp;code
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+ and that declarations can be written in plain C&nbsp;syntax, <b>it
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+ closely follows the C&nbsp;language semantics</b>, wherever possible.
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+ Some minor concessions are needed for smoother interoperation with Lua
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+ language semantics.
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+ </p>
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+ <p>
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+ Please don't be overwhelmed by the contents of this page &mdash; this
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+ is a reference and you may need to consult it, if in doubt. It doesn't
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+ hurt to skim this page, but most of the semantics "just work" as you'd
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+ expect them to work. It should be straightforward to write
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+ applications using the LuaJIT FFI for developers with a C or C++
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+ background.
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+ </p>
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+
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+ <h2 id="clang">C Language Support</h2>
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+ <p>
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+ The FFI library has a built-in C&nbsp;parser with a minimal memory
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+ footprint. It's used by the <a href="ext_ffi_api.html">ffi.* library
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+ functions</a> to declare C&nbsp;types or external symbols.
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+ </p>
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+ <p>
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+ It's only purpose is to parse C&nbsp;declarations, as found e.g. in
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+ C&nbsp;header files. Although it does evaluate constant expressions,
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+ it's <em>not</em> a C&nbsp;compiler. The body of <tt>inline</tt>
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+ C&nbsp;function definitions is simply ignored.
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+ </p>
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+ <p>
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+ Also, this is <em>not</em> a validating C&nbsp;parser. It expects and
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+ accepts correctly formed C&nbsp;declarations, but it may choose to
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+ ignore bad declarations or show rather generic error messages. If in
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+ doubt, please check the input against your favorite C&nbsp;compiler.
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+ </p>
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+ <p>
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+ The C&nbsp;parser complies to the <b>C99 language standard</b> plus
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+ the following extensions:
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+ </p>
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+ <ul>
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+
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+ <li>The <tt>'\e'</tt> escape in character and string literals.</li>
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+
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+ <li>The C99/C++ boolean type, declared with the keywords <tt>bool</tt>
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+ or <tt>_Bool</tt>.</li>
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+
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+ <li>Complex numbers, declared with the keywords <tt>complex</tt> or
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+ <tt>_Complex</tt>.</li>
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+
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+ <li>Two complex number types: <tt>complex</tt> (aka
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+ <tt>complex&nbsp;double</tt>) and <tt>complex&nbsp;float</tt>.</li>
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+
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+ <li>Vector types, declared with the GCC <tt>mode</tt> or
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+ <tt>vector_size</tt> attribute.</li>
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+
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+ <li>Unnamed ('transparent') <tt>struct</tt>/<tt>union</tt> fields
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+ inside a <tt>struct</tt>/<tt>union</tt>.</li>
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+
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+ <li>Incomplete <tt>enum</tt> declarations, handled like incomplete
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+ <tt>struct</tt> declarations.</li>
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+
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+ <li>Unnamed <tt>enum</tt> fields inside a
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+ <tt>struct</tt>/<tt>union</tt>. This is similar to a scoped C++
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+ <tt>enum</tt>, except that declared constants are visible in the
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+ global namespace, too.</li>
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+
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+ <li>Scoped <tt>static&nbsp;const</tt> declarations inside a
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+ <tt>struct</tt>/<tt>union</tt> (from C++).</li>
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+
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+ <li>Zero-length arrays (<tt>[0]</tt>), empty
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+ <tt>struct</tt>/<tt>union</tt>, variable-length arrays (VLA,
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+ <tt>[?]</tt>) and variable-length structs (VLS, with a trailing
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+ VLA).</li>
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+
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+ <li>C++ reference types (<tt>int&nbsp;&amp;x</tt>).</li>
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+
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+ <li>Alternate GCC keywords with '<tt>__</tt>', e.g.
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+ <tt>__const__</tt>.</li>
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+
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+ <li>GCC <tt>__attribute__</tt> with the following attributes:
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+ <tt>aligned</tt>, <tt>packed</tt>, <tt>mode</tt>,
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+ <tt>vector_size</tt>, <tt>cdecl</tt>, <tt>fastcall</tt>,
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+ <tt>stdcall</tt>, <tt>thiscall</tt>.</li>
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+
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+ <li>The GCC <tt>__extension__</tt> keyword and the GCC
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+ <tt>__alignof__</tt> operator.</li>
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+
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+ <li>GCC <tt>__asm__("symname")</tt> symbol name redirection for
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+ function declarations.</li>
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+
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+ <li>MSVC keywords for fixed-length types: <tt>__int8</tt>,
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+ <tt>__int16</tt>, <tt>__int32</tt> and <tt>__int64</tt>.</li>
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+
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+ <li>MSVC <tt>__cdecl</tt>, <tt>__fastcall</tt>, <tt>__stdcall</tt>,
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+ <tt>__thiscall</tt>, <tt>__ptr32</tt>, <tt>__ptr64</tt>,
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+ <tt>__declspec(align(n))</tt> and <tt>#pragma&nbsp;pack</tt>.</li>
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+
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+ <li>All other GCC/MSVC-specific attributes are ignored.</li>
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+
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+ </ul>
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+ <p>
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+ The following C&nbsp;types are pre-defined by the C&nbsp;parser (like
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+ a <tt>typedef</tt>, except re-declarations will be ignored):
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+ </p>
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+ <ul>
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+
177
+ <li>Vararg handling: <tt>va_list</tt>, <tt>__builtin_va_list</tt>,
178
+ <tt>__gnuc_va_list</tt>.</li>
179
+
180
+ <li>From <tt>&lt;stddef.h&gt;</tt>: <tt>ptrdiff_t</tt>,
181
+ <tt>size_t</tt>, <tt>wchar_t</tt>.</li>
182
+
183
+ <li>From <tt>&lt;stdint.h&gt;</tt>: <tt>int8_t</tt>, <tt>int16_t</tt>,
184
+ <tt>int32_t</tt>, <tt>int64_t</tt>, <tt>uint8_t</tt>,
185
+ <tt>uint16_t</tt>, <tt>uint32_t</tt>, <tt>uint64_t</tt>,
186
+ <tt>intptr_t</tt>, <tt>uintptr_t</tt>.</li>
187
+
188
+ </ul>
189
+ <p>
190
+ You're encouraged to use these types in preference to
191
+ compiler-specific extensions or target-dependent standard types.
192
+ E.g. <tt>char</tt> differs in signedness and <tt>long</tt> differs in
193
+ size, depending on the target architecture and platform ABI.
194
+ </p>
195
+ <p>
196
+ The following C&nbsp;features are <b>not</b> supported:
197
+ </p>
198
+ <ul>
199
+
200
+ <li>A declaration must always have a type specifier; it doesn't
201
+ default to an <tt>int</tt> type.</li>
202
+
203
+ <li>Old-style empty function declarations (K&amp;R) are not allowed.
204
+ All C&nbsp;functions must have a proper prototype declaration. A
205
+ function declared without parameters (<tt>int&nbsp;foo();</tt>) is
206
+ treated as a function taking zero arguments, like in C++.</li>
207
+
208
+ <li>The <tt>long double</tt> C&nbsp;type is parsed correctly, but
209
+ there's no support for the related conversions, accesses or arithmetic
210
+ operations.</li>
211
+
212
+ <li>Wide character strings and character literals are not
213
+ supported.</li>
214
+
215
+ <li><a href="#status">See below</a> for features that are currently
216
+ not implemented.</li>
217
+
218
+ </ul>
219
+
220
+ <h2 id="convert">C Type Conversion Rules</h2>
221
+
222
+ <h3 id="convert_tolua">Conversions from C&nbsp;types to Lua objects</h3>
223
+ <p>
224
+ These conversion rules apply for <em>read accesses</em> to
225
+ C&nbsp;types: indexing pointers, arrays or
226
+ <tt>struct</tt>/<tt>union</tt> types; reading external variables or
227
+ constant values; retrieving return values from C&nbsp;calls:
228
+ </p>
229
+ <table class="convtable">
230
+ <tr class="convhead">
231
+ <td class="convin">Input</td>
232
+ <td class="convop">Conversion</td>
233
+ <td class="convout">Output</td>
234
+ </tr>
235
+ <tr class="odd separate">
236
+ <td class="convin"><tt>int8_t</tt>, <tt>int16_t</tt></td><td class="convop">&rarr;<sup>sign-ext</sup> <tt>int32_t</tt> &rarr; <tt>double</tt></td><td class="convout">number</td></tr>
237
+ <tr class="even">
238
+ <td class="convin"><tt>uint8_t</tt>, <tt>uint16_t</tt></td><td class="convop">&rarr;<sup>zero-ext</sup> <tt>int32_t</tt> &rarr; <tt>double</tt></td><td class="convout">number</td></tr>
239
+ <tr class="odd">
240
+ <td class="convin"><tt>int32_t</tt>, <tt>uint32_t</tt></td><td class="convop">&rarr; <tt>double</tt></td><td class="convout">number</td></tr>
241
+ <tr class="even">
242
+ <td class="convin"><tt>int64_t</tt>, <tt>uint64_t</tt></td><td class="convop">boxed value</td><td class="convout">64 bit int cdata</td></tr>
243
+ <tr class="odd separate">
244
+ <td class="convin"><tt>double</tt>, <tt>float</tt></td><td class="convop">&rarr; <tt>double</tt></td><td class="convout">number</td></tr>
245
+ <tr class="even separate">
246
+ <td class="convin"><tt>bool</tt></td><td class="convop">0 &rarr; <tt>false</tt>, otherwise <tt>true</tt></td><td class="convout">boolean</td></tr>
247
+ <tr class="odd separate">
248
+ <td class="convin"><tt>enum</tt></td><td class="convop">boxed value</td><td class="convout">enum cdata</td></tr>
249
+ <tr class="even">
250
+ <td class="convin">Complex number</td><td class="convop">boxed value</td><td class="convout">complex cdata</td></tr>
251
+ <tr class="odd">
252
+ <td class="convin">Vector</td><td class="convop">boxed value</td><td class="convout">vector cdata</td></tr>
253
+ <tr class="even">
254
+ <td class="convin">Pointer</td><td class="convop">boxed value</td><td class="convout">pointer cdata</td></tr>
255
+ <tr class="odd separate">
256
+ <td class="convin">Array</td><td class="convop">boxed reference</td><td class="convout">reference cdata</td></tr>
257
+ <tr class="even">
258
+ <td class="convin"><tt>struct</tt>/<tt>union</tt></td><td class="convop">boxed reference</td><td class="convout">reference cdata</td></tr>
259
+ </table>
260
+ <p>
261
+ Bitfields are treated like their underlying type.
262
+ </p>
263
+ <p>
264
+ Reference types are dereferenced <em>before</em> a conversion can take
265
+ place &mdash; the conversion is applied to the C&nbsp;type pointed to
266
+ by the reference.
267
+ </p>
268
+
269
+ <h3 id="convert_fromlua">Conversions from Lua objects to C&nbsp;types</h3>
270
+ <p>
271
+ These conversion rules apply for <em>write accesses</em> to
272
+ C&nbsp;types: indexing pointers, arrays or
273
+ <tt>struct</tt>/<tt>union</tt> types; initializing cdata objects;
274
+ casts to C&nbsp;types; writing to external variables; passing
275
+ arguments to C&nbsp;calls:
276
+ </p>
277
+ <table class="convtable">
278
+ <tr class="convhead">
279
+ <td class="convin">Input</td>
280
+ <td class="convop">Conversion</td>
281
+ <td class="convout">Output</td>
282
+ </tr>
283
+ <tr class="odd separate">
284
+ <td class="convin">number</td><td class="convop">&rarr;</td><td class="convout"><tt>double</tt></td></tr>
285
+ <tr class="even">
286
+ <td class="convin">boolean</td><td class="convop"><tt>false</tt> &rarr; 0, <tt>true</tt> &rarr; 1</td><td class="convout"><tt>bool</tt></td></tr>
287
+ <tr class="odd separate">
288
+ <td class="convin">nil</td><td class="convop"><tt>NULL</tt> &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
289
+ <tr class="even">
290
+ <td class="convin">lightuserdata</td><td class="convop">lightuserdata address &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
291
+ <tr class="odd">
292
+ <td class="convin">userdata</td><td class="convop">userdata payload &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
293
+ <tr class="even">
294
+ <td class="convin">io.* file</td><td class="convop">get FILE * handle &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
295
+ <tr class="odd separate">
296
+ <td class="convin">string</td><td class="convop">match against <tt>enum</tt> constant</td><td class="convout"><tt>enum</tt></td></tr>
297
+ <tr class="even">
298
+ <td class="convin">string</td><td class="convop">copy string data + zero-byte</td><td class="convout"><tt>int8_t[]</tt>, <tt>uint8_t[]</tt></td></tr>
299
+ <tr class="odd">
300
+ <td class="convin">string</td><td class="convop">string data &rarr;</td><td class="convout"><tt>const char[]</tt></td></tr>
301
+ <tr class="even separate">
302
+ <td class="convin">function</td><td class="convop"><a href="#callback">create callback</a> &rarr;</td><td class="convout">C function type</td></tr>
303
+ <tr class="odd separate">
304
+ <td class="convin">table</td><td class="convop"><a href="#init_table">table initializer</a></td><td class="convout">Array</td></tr>
305
+ <tr class="even">
306
+ <td class="convin">table</td><td class="convop"><a href="#init_table">table initializer</a></td><td class="convout"><tt>struct</tt>/<tt>union</tt></td></tr>
307
+ <tr class="odd separate">
308
+ <td class="convin">cdata</td><td class="convop">cdata payload &rarr;</td><td class="convout">C type</td></tr>
309
+ </table>
310
+ <p>
311
+ If the result type of this conversion doesn't match the
312
+ C&nbsp;type of the destination, the
313
+ <a href="#convert_between">conversion rules between C&nbsp;types</a>
314
+ are applied.
315
+ </p>
316
+ <p>
317
+ Reference types are immutable after initialization ("no re-seating of
318
+ references"). For initialization purposes or when passing values to
319
+ reference parameters, they are treated like pointers. Note that unlike
320
+ in C++, there's no way to implement automatic reference generation of
321
+ variables under the Lua language semantics. If you want to call a
322
+ function with a reference parameter, you need to explicitly pass a
323
+ one-element array.
324
+ </p>
325
+
326
+ <h3 id="convert_between">Conversions between C&nbsp;types</h3>
327
+ <p>
328
+ These conversion rules are more or less the same as the standard
329
+ C&nbsp;conversion rules. Some rules only apply to casts, or require
330
+ pointer or type compatibility:
331
+ </p>
332
+ <table class="convtable">
333
+ <tr class="convhead">
334
+ <td class="convin">Input</td>
335
+ <td class="convop">Conversion</td>
336
+ <td class="convout">Output</td>
337
+ </tr>
338
+ <tr class="odd separate">
339
+ <td class="convin">Signed integer</td><td class="convop">&rarr;<sup>narrow or sign-extend</sup></td><td class="convout">Integer</td></tr>
340
+ <tr class="even">
341
+ <td class="convin">Unsigned integer</td><td class="convop">&rarr;<sup>narrow or zero-extend</sup></td><td class="convout">Integer</td></tr>
342
+ <tr class="odd">
343
+ <td class="convin">Integer</td><td class="convop">&rarr;<sup>round</sup></td><td class="convout"><tt>double</tt>, <tt>float</tt></td></tr>
344
+ <tr class="even">
345
+ <td class="convin"><tt>double</tt>, <tt>float</tt></td><td class="convop">&rarr;<sup>trunc</sup> <tt>int32_t</tt> &rarr;<sup>narrow</sup></td><td class="convout"><tt>(u)int8_t</tt>, <tt>(u)int16_t</tt></td></tr>
346
+ <tr class="odd">
347
+ <td class="convin"><tt>double</tt>, <tt>float</tt></td><td class="convop">&rarr;<sup>trunc</sup></td><td class="convout"><tt>(u)int32_t</tt>, <tt>(u)int64_t</tt></td></tr>
348
+ <tr class="even">
349
+ <td class="convin"><tt>double</tt>, <tt>float</tt></td><td class="convop">&rarr;<sup>round</sup></td><td class="convout"><tt>float</tt>, <tt>double</tt></td></tr>
350
+ <tr class="odd separate">
351
+ <td class="convin">Number</td><td class="convop">n == 0 &rarr; 0, otherwise 1</td><td class="convout"><tt>bool</tt></td></tr>
352
+ <tr class="even">
353
+ <td class="convin"><tt>bool</tt></td><td class="convop"><tt>false</tt> &rarr; 0, <tt>true</tt> &rarr; 1</td><td class="convout">Number</td></tr>
354
+ <tr class="odd separate">
355
+ <td class="convin">Complex number</td><td class="convop">convert real part</td><td class="convout">Number</td></tr>
356
+ <tr class="even">
357
+ <td class="convin">Number</td><td class="convop">convert real part, imag = 0</td><td class="convout">Complex number</td></tr>
358
+ <tr class="odd">
359
+ <td class="convin">Complex number</td><td class="convop">convert real and imag part</td><td class="convout">Complex number</td></tr>
360
+ <tr class="even separate">
361
+ <td class="convin">Number</td><td class="convop">convert scalar and replicate</td><td class="convout">Vector</td></tr>
362
+ <tr class="odd">
363
+ <td class="convin">Vector</td><td class="convop">copy (same size)</td><td class="convout">Vector</td></tr>
364
+ <tr class="even separate">
365
+ <td class="convin"><tt>struct</tt>/<tt>union</tt></td><td class="convop">take base address (compat)</td><td class="convout">Pointer</td></tr>
366
+ <tr class="odd">
367
+ <td class="convin">Array</td><td class="convop">take base address (compat)</td><td class="convout">Pointer</td></tr>
368
+ <tr class="even">
369
+ <td class="convin">Function</td><td class="convop">take function address</td><td class="convout">Function pointer</td></tr>
370
+ <tr class="odd separate">
371
+ <td class="convin">Number</td><td class="convop">convert via <tt>uintptr_t</tt> (cast)</td><td class="convout">Pointer</td></tr>
372
+ <tr class="even">
373
+ <td class="convin">Pointer</td><td class="convop">convert address (compat/cast)</td><td class="convout">Pointer</td></tr>
374
+ <tr class="odd">
375
+ <td class="convin">Pointer</td><td class="convop">convert address (cast)</td><td class="convout">Integer</td></tr>
376
+ <tr class="even">
377
+ <td class="convin">Array</td><td class="convop">convert base address (cast)</td><td class="convout">Integer</td></tr>
378
+ <tr class="odd separate">
379
+ <td class="convin">Array</td><td class="convop">copy (compat)</td><td class="convout">Array</td></tr>
380
+ <tr class="even">
381
+ <td class="convin"><tt>struct</tt>/<tt>union</tt></td><td class="convop">copy (identical type)</td><td class="convout"><tt>struct</tt>/<tt>union</tt></td></tr>
382
+ </table>
383
+ <p>
384
+ Bitfields or <tt>enum</tt> types are treated like their underlying
385
+ type.
386
+ </p>
387
+ <p>
388
+ Conversions not listed above will raise an error. E.g. it's not
389
+ possible to convert a pointer to a complex number or vice versa.
390
+ </p>
391
+
392
+ <h3 id="convert_vararg">Conversions for vararg C&nbsp;function arguments</h3>
393
+ <p>
394
+ The following default conversion rules apply when passing Lua objects
395
+ to the variable argument part of vararg C&nbsp;functions:
396
+ </p>
397
+ <table class="convtable">
398
+ <tr class="convhead">
399
+ <td class="convin">Input</td>
400
+ <td class="convop">Conversion</td>
401
+ <td class="convout">Output</td>
402
+ </tr>
403
+ <tr class="odd separate">
404
+ <td class="convin">number</td><td class="convop">&rarr;</td><td class="convout"><tt>double</tt></td></tr>
405
+ <tr class="even">
406
+ <td class="convin">boolean</td><td class="convop"><tt>false</tt> &rarr; 0, <tt>true</tt> &rarr; 1</td><td class="convout"><tt>bool</tt></td></tr>
407
+ <tr class="odd separate">
408
+ <td class="convin">nil</td><td class="convop"><tt>NULL</tt> &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
409
+ <tr class="even">
410
+ <td class="convin">userdata</td><td class="convop">userdata payload &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
411
+ <tr class="odd">
412
+ <td class="convin">lightuserdata</td><td class="convop">lightuserdata address &rarr;</td><td class="convout"><tt>(void *)</tt></td></tr>
413
+ <tr class="even separate">
414
+ <td class="convin">string</td><td class="convop">string data &rarr;</td><td class="convout"><tt>const char *</tt></td></tr>
415
+ <tr class="odd separate">
416
+ <td class="convin"><tt>float</tt> cdata</td><td class="convop">&rarr;</td><td class="convout"><tt>double</tt></td></tr>
417
+ <tr class="even">
418
+ <td class="convin">Array cdata</td><td class="convop">take base address</td><td class="convout">Element pointer</td></tr>
419
+ <tr class="odd">
420
+ <td class="convin"><tt>struct</tt>/<tt>union</tt> cdata</td><td class="convop">take base address</td><td class="convout"><tt>struct</tt>/<tt>union</tt> pointer</td></tr>
421
+ <tr class="even">
422
+ <td class="convin">Function cdata</td><td class="convop">take function address</td><td class="convout">Function pointer</td></tr>
423
+ <tr class="odd">
424
+ <td class="convin">Any other cdata</td><td class="convop">no conversion</td><td class="convout">C type</td></tr>
425
+ </table>
426
+ <p>
427
+ To pass a Lua object, other than a cdata object, as a specific type,
428
+ you need to override the conversion rules: create a temporary cdata
429
+ object with a constructor or a cast and initialize it with the value
430
+ to pass:
431
+ </p>
432
+ <p>
433
+ Assuming <tt>x</tt> is a Lua number, here's how to pass it as an
434
+ integer to a vararg function:
435
+ </p>
436
+ <pre class="code">
437
+ ffi.cdef[[
438
+ int printf(const char *fmt, ...);
439
+ ]]
440
+ ffi.C.printf("integer value: %d\n", ffi.new("int", x))
441
+ </pre>
442
+ <p>
443
+ If you don't do this, the default Lua number &rarr; <tt>double</tt>
444
+ conversion rule applies. A vararg C&nbsp;function expecting an integer
445
+ will see a garbled or uninitialized value.
446
+ </p>
447
+
448
+ <h2 id="init">Initializers</h2>
449
+ <p>
450
+ Creating a cdata object with
451
+ <a href="ext_ffi_api.html#ffi_new"><tt>ffi.new()</tt></a> or the
452
+ equivalent constructor syntax always initializes its contents, too.
453
+ Different rules apply, depending on the number of optional
454
+ initializers and the C&nbsp;types involved:
455
+ </p>
456
+ <ul>
457
+ <li>If no initializers are given, the object is filled with zero bytes.</li>
458
+
459
+ <li>Scalar types (numbers and pointers) accept a single initializer.
460
+ The Lua object is <a href="#convert_fromlua">converted to the scalar
461
+ C&nbsp;type</a>.</li>
462
+
463
+ <li>Valarrays (complex numbers and vectors) are treated like scalars
464
+ when a single initializer is given. Otherwise they are treated like
465
+ regular arrays.</li>
466
+
467
+ <li>Aggregate types (arrays and structs) accept either a single cdata
468
+ initializer of the same type (copy constructor), a single
469
+ <a href="#init_table">table initializer</a>, or a flat list of
470
+ initializers.</li>
471
+
472
+ <li>The elements of an array are initialized, starting at index zero.
473
+ If a single initializer is given for an array, it's repeated for all
474
+ remaining elements. This doesn't happen if two or more initializers
475
+ are given: all remaining uninitialized elements are filled with zero
476
+ bytes.</li>
477
+
478
+ <li>Byte arrays may also be initialized with a Lua string. This copies
479
+ the whole string plus a terminating zero-byte. The copy stops early only
480
+ if the array has a known, fixed size.</li>
481
+
482
+ <li>The fields of a <tt>struct</tt> are initialized in the order of
483
+ their declaration. Uninitialized fields are filled with zero
484
+ bytes.</li>
485
+
486
+ <li>Only the first field of a <tt>union</tt> can be initialized with a
487
+ flat initializer.</li>
488
+
489
+ <li>Elements or fields which are aggregates themselves are initialized
490
+ with a <em>single</em> initializer, but this may be a table
491
+ initializer or a compatible aggregate.</li>
492
+
493
+ <li>Excess initializers cause an error.</li>
494
+
495
+ </ul>
496
+
497
+ <h2 id="init_table">Table Initializers</h2>
498
+ <p>
499
+ The following rules apply if a Lua table is used to initialize an
500
+ Array or a <tt>struct</tt>/<tt>union</tt>:
501
+ </p>
502
+ <ul>
503
+
504
+ <li>If the table index <tt>[0]</tt> is non-<tt>nil</tt>, then the
505
+ table is assumed to be zero-based. Otherwise it's assumed to be
506
+ one-based.</li>
507
+
508
+ <li>Array elements, starting at index zero, are initialized one-by-one
509
+ with the consecutive table elements, starting at either index
510
+ <tt>[0]</tt> or <tt>[1]</tt>. This process stops at the first
511
+ <tt>nil</tt> table element.</li>
512
+
513
+ <li>If exactly one array element was initialized, it's repeated for
514
+ all the remaining elements. Otherwise all remaining uninitialized
515
+ elements are filled with zero bytes.</li>
516
+
517
+ <li>The above logic only applies to arrays with a known fixed size.
518
+ A VLA is only initialized with the element(s) given in the table.
519
+ Depending on the use case, you may need to explicitly add a
520
+ <tt>NULL</tt> or <tt>0</tt> terminator to a VLA.</li>
521
+
522
+ <li>A <tt>struct</tt>/<tt>union</tt> can be initialized in the
523
+ order of the declaration of its fields. Each field is initialized with
524
+ consecutive table elements, starting at either index <tt>[0]</tt>
525
+ or <tt>[1]</tt>. This process stops at the first <tt>nil</tt> table
526
+ element.</li>
527
+
528
+ <li>Otherwise, if neither index <tt>[0]</tt> nor <tt>[1]</tt> is present,
529
+ a <tt>struct</tt>/<tt>union</tt> is initialized by looking up each field
530
+ name (as a string key) in the table. Each non-<tt>nil</tt> value is
531
+ used to initialize the corresponding field.</li>
532
+
533
+ <li>Uninitialized fields of a <tt>struct</tt> are filled with zero
534
+ bytes, except for the trailing VLA of a VLS.</li>
535
+
536
+ <li>Initialization of a <tt>union</tt> stops after one field has been
537
+ initialized. If no field has been initialized, the <tt>union</tt> is
538
+ filled with zero bytes.</li>
539
+
540
+ <li>Elements or fields which are aggregates themselves are initialized
541
+ with a <em>single</em> initializer, but this may be a nested table
542
+ initializer (or a compatible aggregate).</li>
543
+
544
+ <li>Excess initializers for an array cause an error. Excess
545
+ initializers for a <tt>struct</tt>/<tt>union</tt> are ignored.
546
+ Unrelated table entries are ignored, too.</li>
547
+
548
+ </ul>
549
+ <p>
550
+ Example:
551
+ </p>
552
+ <pre class="code">
553
+ local ffi = require("ffi")
554
+
555
+ ffi.cdef[[
556
+ struct foo { int a, b; };
557
+ union bar { int i; double d; };
558
+ struct nested { int x; struct foo y; };
559
+ ]]
560
+
561
+ ffi.new("int[3]", {}) --> 0, 0, 0
562
+ ffi.new("int[3]", {1}) --> 1, 1, 1
563
+ ffi.new("int[3]", {1,2}) --> 1, 2, 0
564
+ ffi.new("int[3]", {1,2,3}) --> 1, 2, 3
565
+ ffi.new("int[3]", {[0]=1}) --> 1, 1, 1
566
+ ffi.new("int[3]", {[0]=1,2}) --> 1, 2, 0
567
+ ffi.new("int[3]", {[0]=1,2,3}) --> 1, 2, 3
568
+ ffi.new("int[3]", {[0]=1,2,3,4}) --> error: too many initializers
569
+
570
+ ffi.new("struct foo", {}) --> a = 0, b = 0
571
+ ffi.new("struct foo", {1}) --> a = 1, b = 0
572
+ ffi.new("struct foo", {1,2}) --> a = 1, b = 2
573
+ ffi.new("struct foo", {[0]=1,2}) --> a = 1, b = 2
574
+ ffi.new("struct foo", {b=2}) --> a = 0, b = 2
575
+ ffi.new("struct foo", {a=1,b=2,c=3}) --> a = 1, b = 2 'c' is ignored
576
+
577
+ ffi.new("union bar", {}) --> i = 0, d = 0.0
578
+ ffi.new("union bar", {1}) --> i = 1, d = ?
579
+ ffi.new("union bar", {[0]=1,2}) --> i = 1, d = ? '2' is ignored
580
+ ffi.new("union bar", {d=2}) --> i = ?, d = 2.0
581
+
582
+ ffi.new("struct nested", {1,{2,3}}) --> x = 1, y.a = 2, y.b = 3
583
+ ffi.new("struct nested", {x=1,y={2,3}}) --> x = 1, y.a = 2, y.b = 3
584
+ </pre>
585
+
586
+ <h2 id="cdata_ops">Operations on cdata Objects</h2>
587
+ <p>
588
+ All of the standard Lua operators can be applied to cdata objects or a
589
+ mix of a cdata object and another Lua object. The following list shows
590
+ the pre-defined operations.
591
+ </p>
592
+ <p>
593
+ Reference types are dereferenced <em>before</em> performing each of
594
+ the operations below &mdash; the operation is applied to the
595
+ C&nbsp;type pointed to by the reference.
596
+ </p>
597
+ <p>
598
+ The pre-defined operations are always tried first before deferring to a
599
+ metamethod or index table (if any) for the corresponding ctype (except
600
+ for <tt>__new</tt>). An error is raised if the metamethod lookup or
601
+ index table lookup fails.
602
+ </p>
603
+
604
+ <h3 id="cdata_array">Indexing a cdata object</h3>
605
+ <ul>
606
+
607
+ <li><b>Indexing a pointer/array</b>: a cdata pointer/array can be
608
+ indexed by a cdata number or a Lua number. The element address is
609
+ computed as the base address plus the number value multiplied by the
610
+ element size in bytes. A read access loads the element value and
611
+ <a href="#convert_tolua">converts it to a Lua object</a>. A write
612
+ access <a href="#convert_fromlua">converts a Lua object to the element
613
+ type</a> and stores the converted value to the element. An error is
614
+ raised if the element size is undefined or a write access to a
615
+ constant element is attempted.</li>
616
+
617
+ <li><b>Dereferencing a <tt>struct</tt>/<tt>union</tt> field</b>: a
618
+ cdata <tt>struct</tt>/<tt>union</tt> or a pointer to a
619
+ <tt>struct</tt>/<tt>union</tt> can be dereferenced by a string key,
620
+ giving the field name. The field address is computed as the base
621
+ address plus the relative offset of the field. A read access loads the
622
+ field value and <a href="#convert_tolua">converts it to a Lua
623
+ object</a>. A write access <a href="#convert_fromlua">converts a Lua
624
+ object to the field type</a> and stores the converted value to the
625
+ field. An error is raised if a write access to a constant
626
+ <tt>struct</tt>/<tt>union</tt> or a constant field is attempted.
627
+ Scoped enum constants or static constants are treated like a constant
628
+ field.</li>
629
+
630
+ <li><b>Indexing a complex number</b>: a complex number can be indexed
631
+ either by a cdata number or a Lua number with the values 0 or 1, or by
632
+ the strings <tt>"re"</tt> or <tt>"im"</tt>. A read access loads the
633
+ real part (<tt>[0]</tt>, <tt>.re</tt>) or the imaginary part
634
+ (<tt>[1]</tt>, <tt>.im</tt>) part of a complex number and
635
+ <a href="#convert_tolua">converts it to a Lua number</a>. The
636
+ sub-parts of a complex number are immutable &mdash; assigning to an
637
+ index of a complex number raises an error. Accessing out-of-bound
638
+ indexes returns unspecified results, but is guaranteed not to trigger
639
+ memory access violations.</li>
640
+
641
+ <li><b>Indexing a vector</b>: a vector is treated like an array for
642
+ indexing purposes, except the vector elements are immutable &mdash;
643
+ assigning to an index of a vector raises an error.</li>
644
+
645
+ </ul>
646
+ <p>
647
+ A ctype object can be indexed with a string key, too. The only
648
+ pre-defined operation is reading scoped constants of
649
+ <tt>struct</tt>/<tt>union</tt> types. All other accesses defer
650
+ to the corresponding metamethods or index tables (if any).
651
+ </p>
652
+ <p>
653
+ Note: since there's (deliberately) no address-of operator, a cdata
654
+ object holding a value type is effectively immutable after
655
+ initialization. The JIT compiler benefits from this fact when applying
656
+ certain optimizations.
657
+ </p>
658
+ <p>
659
+ As a consequence, the <em>elements</em> of complex numbers and
660
+ vectors are immutable. But the elements of an aggregate holding these
661
+ types <em>may</em> be modified of course. I.e. you cannot assign to
662
+ <tt>foo.c.im</tt>, but you can assign a (newly created) complex number
663
+ to <tt>foo.c</tt>.
664
+ </p>
665
+ <p>
666
+ The JIT compiler implements strict aliasing rules: accesses to different
667
+ types do <b>not</b> alias, except for differences in signedness (this
668
+ applies even to <tt>char</tt> pointers, unlike C99). Type punning
669
+ through unions is explicitly detected and allowed.
670
+ </p>
671
+
672
+ <h3 id="cdata_call">Calling a cdata object</h3>
673
+ <ul>
674
+
675
+ <li><b>Constructor</b>: a ctype object can be called and used as a
676
+ <a href="ext_ffi_api.html#ffi_new">constructor</a>. This is equivalent
677
+ to <tt>ffi.new(ct, ...)</tt>, unless a <tt>__new</tt> metamethod is
678
+ defined. The <tt>__new</tt> metamethod is called with the ctype object
679
+ plus any other arguments passed to the contructor. Note that you have to
680
+ use <tt>ffi.new</tt> inside of it, since calling <tt>ct(...)</tt> would
681
+ cause infinite recursion.</li>
682
+
683
+ <li><b>C&nbsp;function call</b>: a cdata function or cdata function
684
+ pointer can be called. The passed arguments are
685
+ <a href="#convert_fromlua">converted to the C&nbsp;types</a> of the
686
+ parameters given by the function declaration. Arguments passed to the
687
+ variable argument part of vararg C&nbsp;function use
688
+ <a href="#convert_vararg">special conversion rules</a>. This
689
+ C&nbsp;function is called and the return value (if any) is
690
+ <a href="#convert_tolua">converted to a Lua object</a>.<br>
691
+ On Windows/x86 systems, <tt>__stdcall</tt> functions are automatically
692
+ detected and a function declared as <tt>__cdecl</tt> (the default) is
693
+ silently fixed up after the first call.</li>
694
+
695
+ </ul>
696
+
697
+ <h3 id="cdata_arith">Arithmetic on cdata objects</h3>
698
+ <ul>
699
+
700
+ <li><b>Pointer arithmetic</b>: a cdata pointer/array and a cdata
701
+ number or a Lua number can be added or subtracted. The number must be
702
+ on the right hand side for a subtraction. The result is a pointer of
703
+ the same type with an address plus or minus the number value
704
+ multiplied by the element size in bytes. An error is raised if the
705
+ element size is undefined.</li>
706
+
707
+ <li><b>Pointer difference</b>: two compatible cdata pointers/arrays
708
+ can be subtracted. The result is the difference between their
709
+ addresses, divided by the element size in bytes. An error is raised if
710
+ the element size is undefined or zero.</li>
711
+
712
+ <li><b>64&nbsp;bit integer arithmetic</b>: the standard arithmetic
713
+ operators (<tt>+&nbsp;-&nbsp;*&nbsp;/&nbsp;%&nbsp;^</tt> and unary
714
+ minus) can be applied to two cdata numbers, or a cdata number and a
715
+ Lua number. If one of them is an <tt>uint64_t</tt>, the other side is
716
+ converted to an <tt>uint64_t</tt> and an unsigned arithmetic operation
717
+ is performed. Otherwise both sides are converted to an
718
+ <tt>int64_t</tt> and a signed arithmetic operation is performed. The
719
+ result is a boxed 64&nbsp;bit cdata object.<br>
720
+
721
+ If one of the operands is an <tt>enum</tt> and the other operand is a
722
+ string, the string is converted to the value of a matching <tt>enum</tt>
723
+ constant before the above conversion.<br>
724
+
725
+ These rules ensure that 64&nbsp;bit integers are "sticky". Any
726
+ expression involving at least one 64&nbsp;bit integer operand results
727
+ in another one. The undefined cases for the division, modulo and power
728
+ operators return <tt>2LL&nbsp;^&nbsp;63</tt> or
729
+ <tt>2ULL&nbsp;^&nbsp;63</tt>.<br>
730
+
731
+ You'll have to explicitly convert a 64&nbsp;bit integer to a Lua
732
+ number (e.g. for regular floating-point calculations) with
733
+ <tt>tonumber()</tt>. But note this may incur a precision loss.</li>
734
+
735
+ <li><b>64&nbsp;bit bitwise operations</b>: the rules for 64&nbsp;bit
736
+ arithmetic operators apply analogously.<br>
737
+
738
+ Unlike the other <tt>bit.*</tt> operations, <tt>bit.tobit()</tt>
739
+ converts a cdata number via <tt>int64_t</tt> to <tt>int32_t</tt> and
740
+ returns a Lua number.<br>
741
+
742
+ For <tt>bit.band()</tt>, <tt>bit.bor()</tt> and <tt>bit.bxor()</tt>, the
743
+ conversion to <tt>int64_t</tt> or <tt>uint64_t</tt> applies to
744
+ <em>all</em> arguments, if <em>any</em> argument is a cdata number.<br>
745
+
746
+ For all other operations, only the first argument is used to determine
747
+ the output type. This implies that a cdata number as a shift count for
748
+ shifts and rotates is accepted, but that alone does <em>not</em> cause
749
+ a cdata number output.
750
+
751
+ </ul>
752
+
753
+ <h3 id="cdata_comp">Comparisons of cdata objects</h3>
754
+ <ul>
755
+
756
+ <li><b>Pointer comparison</b>: two compatible cdata pointers/arrays
757
+ can be compared. The result is the same as an unsigned comparison of
758
+ their addresses. <tt>nil</tt> is treated like a <tt>NULL</tt> pointer,
759
+ which is compatible with any other pointer type.</li>
760
+
761
+ <li><b>64&nbsp;bit integer comparison</b>: two cdata numbers, or a
762
+ cdata number and a Lua number can be compared with each other. If one
763
+ of them is an <tt>uint64_t</tt>, the other side is converted to an
764
+ <tt>uint64_t</tt> and an unsigned comparison is performed. Otherwise
765
+ both sides are converted to an <tt>int64_t</tt> and a signed
766
+ comparison is performed.<br>
767
+
768
+ If one of the operands is an <tt>enum</tt> and the other operand is a
769
+ string, the string is converted to the value of a matching <tt>enum</tt>
770
+ constant before the above conversion.<br>
771
+
772
+ <li><b>Comparisons for equality/inequality</b> never raise an error.
773
+ Even incompatible pointers can be compared for equality by address. Any
774
+ other incompatible comparison (also with non-cdata objects) treats the
775
+ two sides as unequal.</li>
776
+
777
+ </ul>
778
+
779
+ <h3 id="cdata_key">cdata objects as table keys</h3>
780
+ <p>
781
+ Lua tables may be indexed by cdata objects, but this doesn't provide
782
+ any useful semantics &mdash; <b>cdata objects are unsuitable as table
783
+ keys!</b>
784
+ </p>
785
+ <p>
786
+ A cdata object is treated like any other garbage-collected object and
787
+ is hashed and compared by its address for table indexing. Since
788
+ there's no interning for cdata value types, the same value may be
789
+ boxed in different cdata objects with different addresses. Thus
790
+ <tt>t[1LL+1LL]</tt> and <tt>t[2LL]</tt> usually <b>do not</b> point to
791
+ the same hash slot and they certainly <b>do not</b> point to the same
792
+ hash slot as <tt>t[2]</tt>.
793
+ </p>
794
+ <p>
795
+ It would seriously drive up implementation complexity and slow down
796
+ the common case, if one were to add extra handling for by-value
797
+ hashing and comparisons to Lua tables. Given the ubiquity of their use
798
+ inside the VM, this is not acceptable.
799
+ </p>
800
+ <p>
801
+ There are three viable alternatives, if you really need to use cdata
802
+ objects as keys:
803
+ </p>
804
+ <ul>
805
+
806
+ <li>If you can get by with the precision of Lua numbers
807
+ (52&nbsp;bits), then use <tt>tonumber()</tt> on a cdata number or
808
+ combine multiple fields of a cdata aggregate to a Lua number. Then use
809
+ the resulting Lua number as a key when indexing tables.<br>
810
+ One obvious benefit: <tt>t[tonumber(2LL)]</tt> <b>does</b> point to
811
+ the same slot as <tt>t[2]</tt>.</li>
812
+
813
+ <li>Otherwise use either <tt>tostring()</tt> on 64&nbsp;bit integers
814
+ or complex numbers or combine multiple fields of a cdata aggregate to
815
+ a Lua string (e.g. with
816
+ <a href="ext_ffi_api.html#ffi_string"><tt>ffi.string()</tt></a>). Then
817
+ use the resulting Lua string as a key when indexing tables.</li>
818
+
819
+ <li>Create your own specialized hash table implementation using the
820
+ C&nbsp;types provided by the FFI library, just like you would in
821
+ C&nbsp;code. Ultimately this may give much better performance than the
822
+ other alternatives or what a generic by-value hash table could
823
+ possibly provide.</li>
824
+
825
+ </ul>
826
+
827
+ <h2 id="param">Parameterized Types</h2>
828
+ <p>
829
+ To facilitate some abstractions, the two functions
830
+ <a href="ext_ffi_api.html#ffi_typeof"><tt>ffi.typeof</tt></a> and
831
+ <a href="ext_ffi_api.html#ffi_cdef"><tt>ffi.cdef</tt></a> support
832
+ parameterized types in C&nbsp;declarations. Note: none of the other API
833
+ functions taking a cdecl allow this.
834
+ </p>
835
+ <p>
836
+ Any place you can write a <b><tt>typedef</tt> name</b>, an
837
+ <b>identifier</b> or a <b>number</b> in a declaration, you can write
838
+ <tt>$</tt> (the dollar sign) instead. These placeholders are replaced in
839
+ order of appearance with the arguments following the cdecl string:
840
+ </p>
841
+ <pre class="code">
842
+ -- Declare a struct with a parameterized field type and name:
843
+ ffi.cdef([[
844
+ typedef struct { $ $; } foo_t;
845
+ ]], type1, name1)
846
+
847
+ -- Anonymous struct with dynamic names:
848
+ local bar_t = ffi.typeof("struct { int $, $; }", name1, name2)
849
+ -- Derived pointer type:
850
+ local bar_ptr_t = ffi.typeof("$ *", bar_t)
851
+
852
+ -- Parameterized dimensions work even where a VLA won't work:
853
+ local matrix_t = ffi.typeof("uint8_t[$][$]", width, height)
854
+ </pre>
855
+ <p>
856
+ Caveat: this is <em>not</em> simple text substitution! A passed ctype or
857
+ cdata object is treated like the underlying type, a passed string is
858
+ considered an identifier and a number is considered a number. You must
859
+ not mix this up: e.g. passing <tt>"int"</tt> as a string doesn't work in
860
+ place of a type, you'd need to use <tt>ffi.typeof("int")</tt> instead.
861
+ </p>
862
+ <p>
863
+ The main use for parameterized types are libraries implementing abstract
864
+ data types
865
+ (<a href="http://www.freelists.org/post/luajit/ffi-type-of-pointer-to,8"><span class="ext">&raquo;</span>&nbsp;example</a>),
866
+ similar to what can be achieved with C++ template metaprogramming.
867
+ Another use case are derived types of anonymous structs, which avoids
868
+ pollution of the global struct namespace.
869
+ </p>
870
+ <p>
871
+ Please note that parameterized types are a nice tool and indispensable
872
+ for certain use cases. But you'll want to use them sparingly in regular
873
+ code, e.g. when all types are actually fixed.
874
+ </p>
875
+
876
+ <h2 id="gc">Garbage Collection of cdata Objects</h2>
877
+ <p>
878
+ All explicitly (<tt>ffi.new()</tt>, <tt>ffi.cast()</tt> etc.) or
879
+ implicitly (accessors) created cdata objects are garbage collected.
880
+ You need to ensure to retain valid references to cdata objects
881
+ somewhere on a Lua stack, an upvalue or in a Lua table while they are
882
+ still in use. Once the last reference to a cdata object is gone, the
883
+ garbage collector will automatically free the memory used by it (at
884
+ the end of the next GC cycle).
885
+ </p>
886
+ <p>
887
+ Please note that pointers themselves are cdata objects, however they
888
+ are <b>not</b> followed by the garbage collector. So e.g. if you
889
+ assign a cdata array to a pointer, you must keep the cdata object
890
+ holding the array alive as long as the pointer is still in use:
891
+ </p>
892
+ <pre class="code">
893
+ ffi.cdef[[
894
+ typedef struct { int *a; } foo_t;
895
+ ]]
896
+
897
+ local s = ffi.new("foo_t", ffi.new("int[10]")) -- <span style="color:#c00000;">WRONG!</span>
898
+
899
+ local a = ffi.new("int[10]") -- <span style="color:#00a000;">OK</span>
900
+ local s = ffi.new("foo_t", a)
901
+ -- Now do something with 's', but keep 'a' alive until you're done.
902
+ </pre>
903
+ <p>
904
+ Similar rules apply for Lua strings which are implicitly converted to
905
+ <tt>"const&nbsp;char&nbsp;*"</tt>: the string object itself must be
906
+ referenced somewhere or it'll be garbage collected eventually. The
907
+ pointer will then point to stale data, which may have already been
908
+ overwritten. Note that <em>string literals</em> are automatically kept
909
+ alive as long as the function containing it (actually its prototype)
910
+ is not garbage collected.
911
+ </p>
912
+ <p>
913
+ Objects which are passed as an argument to an external C&nbsp;function
914
+ are kept alive until the call returns. So it's generally safe to
915
+ create temporary cdata objects in argument lists. This is a common
916
+ idiom for <a href="#convert_vararg">passing specific C&nbsp;types to
917
+ vararg functions</a>.
918
+ </p>
919
+ <p>
920
+ Memory areas returned by C functions (e.g. from <tt>malloc()</tt>)
921
+ must be manually managed, of course (or use
922
+ <a href="ext_ffi_api.html#ffi_gc"><tt>ffi.gc()</tt></a>). Pointers to
923
+ cdata objects are indistinguishable from pointers returned by C
924
+ functions (which is one of the reasons why the GC cannot follow them).
925
+ </p>
926
+
927
+ <h2 id="callback">Callbacks</h2>
928
+ <p>
929
+ The LuaJIT FFI automatically generates special callback functions
930
+ whenever a Lua function is converted to a C&nbsp;function pointer. This
931
+ associates the generated callback function pointer with the C&nbsp;type
932
+ of the function pointer and the Lua function object (closure).
933
+ </p>
934
+ <p>
935
+ This can happen implicitly due to the usual conversions, e.g. when
936
+ passing a Lua function to a function pointer argument. Or you can use
937
+ <tt>ffi.cast()</tt> to explicitly cast a Lua function to a
938
+ C&nbsp;function pointer.
939
+ </p>
940
+ <p>
941
+ Currently only certain C&nbsp;function types can be used as callback
942
+ functions. Neither C&nbsp;vararg functions nor functions with
943
+ pass-by-value aggregate argument or result types are supported. There
944
+ are no restrictions for the kind of Lua functions that can be called
945
+ from the callback &mdash; no checks for the proper number of arguments
946
+ are made. The return value of the Lua function will be converted to the
947
+ result type and an error will be thrown for invalid conversions.
948
+ </p>
949
+ <p>
950
+ It's allowed to throw errors across a callback invocation, but it's not
951
+ advisable in general. Do this only if you know the C&nbsp;function, that
952
+ called the callback, copes with the forced stack unwinding and doesn't
953
+ leak resources.
954
+ </p>
955
+ <p>
956
+ One thing that's not allowed, is to let an FFI call into a C&nbsp;function
957
+ get JIT-compiled, which in turn calls a callback, calling into Lua again.
958
+ Usually this attempt is caught by the interpreter first and the
959
+ C&nbsp;function is blacklisted for compilation.
960
+ </p>
961
+ <p>
962
+ However, this heuristic may fail under specific circumstances: e.g. a
963
+ message polling function might not run Lua callbacks right away and the call
964
+ gets JIT-compiled. If it later happens to call back into Lua (e.g. a rarely
965
+ invoked error callback), you'll get a VM PANIC with the message
966
+ <tt>"bad callback"</tt>. Then you'll need to manually turn off
967
+ JIT-compilation with
968
+ <a href="ext_jit.html#jit_onoff_func"><tt>jit.off()</tt></a> for the
969
+ surrounding Lua function that invokes such a message polling function (or
970
+ similar).
971
+ </p>
972
+
973
+ <h3 id="callback_resources">Callback resource handling</h3>
974
+ <p>
975
+ Callbacks take up resources &mdash; you can only have a limited number
976
+ of them at the same time (500&nbsp;-&nbsp;1000, depending on the
977
+ architecture). The associated Lua functions are anchored to prevent
978
+ garbage collection, too.
979
+ </p>
980
+ <p>
981
+ <b>Callbacks due to implicit conversions are permanent!</b> There is no
982
+ way to guess their lifetime, since the C&nbsp;side might store the
983
+ function pointer for later use (typical for GUI toolkits). The associated
984
+ resources cannot be reclaimed until termination:
985
+ </p>
986
+ <pre class="code">
987
+ ffi.cdef[[
988
+ typedef int (__stdcall *WNDENUMPROC)(void *hwnd, intptr_t l);
989
+ int EnumWindows(WNDENUMPROC func, intptr_t l);
990
+ ]]
991
+
992
+ -- Implicit conversion to a callback via function pointer argument.
993
+ local count = 0
994
+ ffi.C.EnumWindows(function(hwnd, l)
995
+ count = count + 1
996
+ return true
997
+ end, 0)
998
+ -- The callback is permanent and its resources cannot be reclaimed!
999
+ -- Ok, so this may not be a problem, if you do this only once.
1000
+ </pre>
1001
+ <p>
1002
+ Note: this example shows that you <em>must</em> properly declare
1003
+ <tt>__stdcall</tt> callbacks on Windows/x86 systems. The calling
1004
+ convention cannot be automatically detected, unlike for
1005
+ <tt>__stdcall</tt> calls <em>to</em> Windows functions.
1006
+ </p>
1007
+ <p>
1008
+ For some use cases it's necessary to free up the resources or to
1009
+ dynamically redirect callbacks. Use an explicit cast to a
1010
+ C&nbsp;function pointer and keep the resulting cdata object. Then use
1011
+ the <a href="ext_ffi_api.html#callback_free"><tt>cb:free()</tt></a>
1012
+ or <a href="ext_ffi_api.html#callback_set"><tt>cb:set()</tt></a> methods
1013
+ on the cdata object:
1014
+ </p>
1015
+ <pre class="code">
1016
+ -- Explicitly convert to a callback via cast.
1017
+ local count = 0
1018
+ local cb = ffi.cast("WNDENUMPROC", function(hwnd, l)
1019
+ count = count + 1
1020
+ return true
1021
+ end)
1022
+
1023
+ -- Pass it to a C function.
1024
+ ffi.C.EnumWindows(cb, 0)
1025
+ -- EnumWindows doesn't need the callback after it returns, so free it.
1026
+
1027
+ cb:free()
1028
+ -- The callback function pointer is no longer valid and its resources
1029
+ -- will be reclaimed. The created Lua closure will be garbage collected.
1030
+ </pre>
1031
+
1032
+ <h3 id="callback_performance">Callback performance</h3>
1033
+ <p>
1034
+ <b>Callbacks are slow!</b> First, the C&nbsp;to Lua transition itself
1035
+ has an unavoidable cost, similar to a <tt>lua_call()</tt> or
1036
+ <tt>lua_pcall()</tt>. Argument and result marshalling add to that cost.
1037
+ And finally, neither the C&nbsp;compiler nor LuaJIT can inline or
1038
+ optimize across the language barrier and hoist repeated computations out
1039
+ of a callback function.
1040
+ </p>
1041
+ <p>
1042
+ Do not use callbacks for performance-sensitive work: e.g. consider a
1043
+ numerical integration routine which takes a user-defined function to
1044
+ integrate over. It's a bad idea to call a user-defined Lua function from
1045
+ C&nbsp;code millions of times. The callback overhead will be absolutely
1046
+ detrimental for performance.
1047
+ </p>
1048
+ <p>
1049
+ It's considerably faster to write the numerical integration routine
1050
+ itself in Lua &mdash; the JIT compiler will be able to inline the
1051
+ user-defined function and optimize it together with its calling context,
1052
+ with very competitive performance.
1053
+ </p>
1054
+ <p>
1055
+ As a general guideline: <b>use callbacks only when you must</b>, because
1056
+ of existing C&nbsp;APIs. E.g. callback performance is irrelevant for a
1057
+ GUI application, which waits for user input most of the time, anyway.
1058
+ </p>
1059
+ <p>
1060
+ For new designs <b>avoid push-style APIs</b>: a C&nbsp;function repeatedly
1061
+ calling a callback for each result. Instead <b>use pull-style APIs</b>:
1062
+ call a C&nbsp;function repeatedly to get a new result. Calls from Lua
1063
+ to C via the FFI are much faster than the other way round. Most well-designed
1064
+ libraries already use pull-style APIs (read/write, get/put).
1065
+ </p>
1066
+
1067
+ <h2 id="clib">C Library Namespaces</h2>
1068
+ <p>
1069
+ A C&nbsp;library namespace is a special kind of object which allows
1070
+ access to the symbols contained in shared libraries or the default
1071
+ symbol namespace. The default
1072
+ <a href="ext_ffi_api.html#ffi_C"><tt>ffi.C</tt></a> namespace is
1073
+ automatically created when the FFI library is loaded. C&nbsp;library
1074
+ namespaces for specific shared libraries may be created with the
1075
+ <a href="ext_ffi_api.html#ffi_load"><tt>ffi.load()</tt></a> API
1076
+ function.
1077
+ </p>
1078
+ <p>
1079
+ Indexing a C&nbsp;library namespace object with a symbol name (a Lua
1080
+ string) automatically binds it to the library. First the symbol type
1081
+ is resolved &mdash; it must have been declared with
1082
+ <a href="ext_ffi_api.html#ffi_cdef"><tt>ffi.cdef</tt></a>. Then the
1083
+ symbol address is resolved by searching for the symbol name in the
1084
+ associated shared libraries or the default symbol namespace. Finally,
1085
+ the resulting binding between the symbol name, the symbol type and its
1086
+ address is cached. Missing symbol declarations or nonexistent symbol
1087
+ names cause an error.
1088
+ </p>
1089
+ <p>
1090
+ This is what happens on a <b>read access</b> for the different kinds of
1091
+ symbols:
1092
+ </p>
1093
+ <ul>
1094
+
1095
+ <li>External functions: a cdata object with the type of the function
1096
+ and its address is returned.</li>
1097
+
1098
+ <li>External variables: the symbol address is dereferenced and the
1099
+ loaded value is <a href="#convert_tolua">converted to a Lua object</a>
1100
+ and returned.</li>
1101
+
1102
+ <li>Constant values (<tt>static&nbsp;const</tt> or <tt>enum</tt>
1103
+ constants): the constant is <a href="#convert_tolua">converted to a
1104
+ Lua object</a> and returned.</li>
1105
+
1106
+ </ul>
1107
+ <p>
1108
+ This is what happens on a <b>write access</b>:
1109
+ </p>
1110
+ <ul>
1111
+
1112
+ <li>External variables: the value to be written is
1113
+ <a href="#convert_fromlua">converted to the C&nbsp;type</a> of the
1114
+ variable and then stored at the symbol address.</li>
1115
+
1116
+ <li>Writing to constant variables or to any other symbol type causes
1117
+ an error, like any other attempted write to a constant location.</li>
1118
+
1119
+ </ul>
1120
+ <p>
1121
+ C&nbsp;library namespaces themselves are garbage collected objects. If
1122
+ the last reference to the namespace object is gone, the garbage
1123
+ collector will eventually release the shared library reference and
1124
+ remove all memory associated with the namespace. Since this may
1125
+ trigger the removal of the shared library from the memory of the
1126
+ running process, it's generally <em>not safe</em> to use function
1127
+ cdata objects obtained from a library if the namespace object may be
1128
+ unreferenced.
1129
+ </p>
1130
+ <p>
1131
+ Performance notice: the JIT compiler specializes to the identity of
1132
+ namespace objects and to the strings used to index it. This
1133
+ effectively turns function cdata objects into constants. It's not
1134
+ useful and actually counter-productive to explicitly cache these
1135
+ function objects, e.g. <tt>local strlen = ffi.C.strlen</tt>. OTOH it
1136
+ <em>is</em> useful to cache the namespace itself, e.g. <tt>local C =
1137
+ ffi.C</tt>.
1138
+ </p>
1139
+
1140
+ <h2 id="policy">No Hand-holding!</h2>
1141
+ <p>
1142
+ The FFI library has been designed as <b>a low-level library</b>. The
1143
+ goal is to interface with C&nbsp;code and C&nbsp;data types with a
1144
+ minimum of overhead. This means <b>you can do anything you can do
1145
+ from&nbsp;C</b>: access all memory, overwrite anything in memory, call
1146
+ machine code at any memory address and so on.
1147
+ </p>
1148
+ <p>
1149
+ The FFI library provides <b>no memory safety</b>, unlike regular Lua
1150
+ code. It will happily allow you to dereference a <tt>NULL</tt>
1151
+ pointer, to access arrays out of bounds or to misdeclare
1152
+ C&nbsp;functions. If you make a mistake, your application might crash,
1153
+ just like equivalent C&nbsp;code would.
1154
+ </p>
1155
+ <p>
1156
+ This behavior is inevitable, since the goal is to provide full
1157
+ interoperability with C&nbsp;code. Adding extra safety measures, like
1158
+ bounds checks, would be futile. There's no way to detect
1159
+ misdeclarations of C&nbsp;functions, since shared libraries only
1160
+ provide symbol names, but no type information. Likewise there's no way
1161
+ to infer the valid range of indexes for a returned pointer.
1162
+ </p>
1163
+ <p>
1164
+ Again: the FFI library is a low-level library. This implies it needs
1165
+ to be used with care, but it's flexibility and performance often
1166
+ outweigh this concern. If you're a C or C++ developer, it'll be easy
1167
+ to apply your existing knowledge. OTOH writing code for the FFI
1168
+ library is not for the faint of heart and probably shouldn't be the
1169
+ first exercise for someone with little experience in Lua, C or C++.
1170
+ </p>
1171
+ <p>
1172
+ As a corollary of the above, the FFI library is <b>not safe for use by
1173
+ untrusted Lua code</b>. If you're sandboxing untrusted Lua code, you
1174
+ definitely don't want to give this code access to the FFI library or
1175
+ to <em>any</em> cdata object (except 64&nbsp;bit integers or complex
1176
+ numbers). Any properly engineered Lua sandbox needs to provide safety
1177
+ wrappers for many of the standard Lua library functions &mdash;
1178
+ similar wrappers need to be written for high-level operations on FFI
1179
+ data types, too.
1180
+ </p>
1181
+
1182
+ <h2 id="status">Current Status</h2>
1183
+ <p>
1184
+ The initial release of the FFI library has some limitations and is
1185
+ missing some features. Most of these will be fixed in future releases.
1186
+ </p>
1187
+ <p>
1188
+ <a href="#clang">C language support</a> is
1189
+ currently incomplete:
1190
+ </p>
1191
+ <ul>
1192
+ <li>C&nbsp;declarations are not passed through a C&nbsp;pre-processor,
1193
+ yet.</li>
1194
+ <li>The C&nbsp;parser is able to evaluate most constant expressions
1195
+ commonly found in C&nbsp;header files. However it doesn't handle the
1196
+ full range of C&nbsp;expression semantics and may fail for some
1197
+ obscure constructs.</li>
1198
+ <li><tt>static const</tt> declarations only work for integer types
1199
+ up to 32&nbsp;bits. Neither declaring string constants nor
1200
+ floating-point constants is supported.</li>
1201
+ <li>Packed <tt>struct</tt> bitfields that cross container boundaries
1202
+ are not implemented.</li>
1203
+ <li>Native vector types may be defined with the GCC <tt>mode</tt> or
1204
+ <tt>vector_size</tt> attribute. But no operations other than loading,
1205
+ storing and initializing them are supported, yet.</li>
1206
+ <li>The <tt>volatile</tt> type qualifier is currently ignored by
1207
+ compiled code.</li>
1208
+ <li><a href="ext_ffi_api.html#ffi_cdef"><tt>ffi.cdef</tt></a> silently
1209
+ ignores most re-declarations. Note: avoid re-declarations which do not
1210
+ conform to C99. The implementation will eventually be changed to
1211
+ perform strict checks.</li>
1212
+ </ul>
1213
+ <p>
1214
+ The JIT compiler already handles a large subset of all FFI operations.
1215
+ It automatically falls back to the interpreter for unimplemented
1216
+ operations (you can check for this with the
1217
+ <a href="running.html#opt_j"><tt>-jv</tt></a> command line option).
1218
+ The following operations are currently not compiled and may exhibit
1219
+ suboptimal performance, especially when used in inner loops:
1220
+ </p>
1221
+ <ul>
1222
+ <li>Bitfield accesses and initializations.</li>
1223
+ <li>Vector operations.</li>
1224
+ <li>Table initializers.</li>
1225
+ <li>Initialization of nested <tt>struct</tt>/<tt>union</tt> types.</li>
1226
+ <li>Non-default initialization of VLA/VLS or large C&nbsp;types
1227
+ (&gt; 128&nbsp;bytes or &gt; 16 array elements.</li>
1228
+ <li>Conversions from lightuserdata to <tt>void&nbsp;*</tt>.</li>
1229
+ <li>Pointer differences for element sizes that are not a power of
1230
+ two.</li>
1231
+ <li>Calls to C&nbsp;functions with aggregates passed or returned by
1232
+ value.</li>
1233
+ <li>Calls to ctype metamethods which are not plain functions.</li>
1234
+ <li>ctype <tt>__newindex</tt> tables and non-string lookups in ctype
1235
+ <tt>__index</tt> tables.</li>
1236
+ <li><tt>tostring()</tt> for cdata types.</li>
1237
+ <li>Calls to <tt>ffi.cdef()</tt>, <tt>ffi.load()</tt> and
1238
+ <tt>ffi.metatype()</tt>.</li>
1239
+ </ul>
1240
+ <p>
1241
+ Other missing features:
1242
+ </p>
1243
+ <ul>
1244
+ <li>Arithmetic for <tt>complex</tt> numbers.</li>
1245
+ <li>Passing structs by value to vararg C&nbsp;functions.</li>
1246
+ <li><a href="extensions.html#exceptions">C++ exception interoperability</a>
1247
+ does not extend to C&nbsp;functions called via the FFI, if the call is
1248
+ compiled.</li>
1249
+ </ul>
1250
+ <br class="flush">
1251
+ </div>
1252
+ <div id="foot">
1253
+ <hr class="hide">
1254
+ Copyright &copy; 2005-2015 Mike Pall
1255
+ <span class="noprint">
1256
+ &middot;
1257
+ <a href="contact.html">Contact</a>
1258
+ </span>
1259
+ </div>
1260
+ </body>
1261
+ </html>