immunio 0.15.4 → 0.16.0
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- checksums.yaml +4 -4
- data/LICENSE +0 -27
- data/ext/immunio/Rakefile +9 -0
- data/lib/immunio/plugins/active_record.rb +1 -1
- data/lib/immunio/plugins/active_record_relation.rb +1 -1
- data/lib/immunio/plugins/environment_reporter.rb +20 -0
- data/lib/immunio/rufus_lua_ext/ref.rb +1 -3
- data/lib/immunio/version.rb +1 -1
- data/lib/immunio/vm.rb +1 -2
- data/lua-hooks/Makefile +97 -0
- data/lua-hooks/ext/all.c +41 -52
- data/lua-hooks/ext/all.o +0 -0
- data/lua-hooks/ext/libinjection/libinjection_html5.o +0 -0
- data/lua-hooks/ext/libinjection/libinjection_sqli.o +0 -0
- data/lua-hooks/ext/libinjection/libinjection_xss.o +0 -0
- data/lua-hooks/ext/libinjection/lualib.c +2 -2
- data/lua-hooks/ext/lpeg/lpcap.c +2 -2
- data/lua-hooks/ext/lpeg/lpcap.o +0 -0
- data/lua-hooks/ext/lpeg/lpcode.c +2 -2
- data/lua-hooks/ext/lpeg/lpcode.h +1 -1
- data/lua-hooks/ext/lpeg/lpcode.o +0 -0
- data/lua-hooks/ext/lpeg/lpprint.o +0 -0
- data/lua-hooks/ext/lpeg/lptree.c +2 -2
- data/lua-hooks/ext/lpeg/lptypes.h +1 -1
- data/lua-hooks/ext/lpeg/lpvm.c +2 -2
- data/lua-hooks/ext/lpeg/lpvm.o +0 -0
- data/lua-hooks/ext/lua-cmsgpack/lua_cmsgpack.c +16 -3
- data/lua-hooks/ext/lua-snapshot/snapshot.c +14 -7
- data/lua-hooks/ext/luajit/COPYRIGHT +56 -0
- data/lua-hooks/ext/luajit/Makefile +159 -0
- data/lua-hooks/ext/luajit/README +16 -0
- data/lua-hooks/ext/luajit/doc/bluequad-print.css +166 -0
- data/lua-hooks/ext/luajit/doc/bluequad.css +325 -0
- data/lua-hooks/ext/luajit/doc/changes.html +804 -0
- data/lua-hooks/ext/luajit/doc/contact.html +104 -0
- data/lua-hooks/ext/luajit/doc/ext_c_api.html +189 -0
- data/lua-hooks/ext/luajit/doc/ext_ffi.html +332 -0
- data/lua-hooks/ext/luajit/doc/ext_ffi_api.html +570 -0
- data/lua-hooks/ext/luajit/doc/ext_ffi_semantics.html +1261 -0
- data/lua-hooks/ext/luajit/doc/ext_ffi_tutorial.html +603 -0
- data/lua-hooks/ext/luajit/doc/ext_jit.html +201 -0
- data/lua-hooks/ext/luajit/doc/ext_profiler.html +365 -0
- data/lua-hooks/ext/luajit/doc/extensions.html +448 -0
- data/lua-hooks/ext/luajit/doc/faq.html +186 -0
- data/lua-hooks/ext/luajit/doc/img/contact.png +0 -0
- data/lua-hooks/ext/luajit/doc/install.html +659 -0
- data/lua-hooks/ext/luajit/doc/luajit.html +236 -0
- data/lua-hooks/ext/luajit/doc/running.html +309 -0
- data/lua-hooks/ext/luajit/doc/status.html +118 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_arm.h +456 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_arm.lua +1125 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_arm64.h +518 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_arm64.lua +1166 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_mips.h +416 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_mips.lua +953 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_ppc.h +419 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_ppc.lua +1919 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_proto.h +83 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_x64.lua +12 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_x86.h +471 -0
- data/lua-hooks/ext/luajit/dynasm/dasm_x86.lua +1945 -0
- data/lua-hooks/ext/luajit/dynasm/dynasm.lua +1094 -0
- data/lua-hooks/ext/luajit/etc/luajit.1 +88 -0
- data/lua-hooks/ext/luajit/etc/luajit.pc +25 -0
- data/lua-hooks/ext/luajit/src/Makefile +697 -0
- data/lua-hooks/ext/luajit/src/Makefile.dep +244 -0
- data/lua-hooks/ext/luajit/src/host/README +4 -0
- data/lua-hooks/ext/luajit/src/host/buildvm +0 -0
- data/lua-hooks/ext/luajit/src/host/buildvm.c +518 -0
- data/lua-hooks/ext/luajit/src/host/buildvm.h +105 -0
- data/lua-hooks/ext/luajit/src/host/buildvm.o +0 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_arch.h +7449 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_asm.c +345 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_asm.o +0 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_fold.c +229 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_fold.o +0 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_lib.c +457 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_lib.o +0 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_libbc.h +45 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_peobj.c +368 -0
- data/lua-hooks/ext/luajit/src/host/buildvm_peobj.o +0 -0
- data/lua-hooks/ext/luajit/src/host/genlibbc.lua +197 -0
- data/lua-hooks/ext/luajit/src/host/genminilua.lua +428 -0
- data/lua-hooks/ext/luajit/src/host/minilua +0 -0
- data/lua-hooks/ext/luajit/src/host/minilua.c +7770 -0
- data/lua-hooks/ext/luajit/src/host/minilua.o +0 -0
- data/lua-hooks/ext/luajit/src/jit/bc.lua +190 -0
- data/lua-hooks/ext/luajit/src/jit/bcsave.lua +661 -0
- data/lua-hooks/ext/luajit/src/jit/dis_arm.lua +689 -0
- data/lua-hooks/ext/luajit/src/jit/dis_mips.lua +428 -0
- data/lua-hooks/ext/luajit/src/jit/dis_mipsel.lua +17 -0
- data/lua-hooks/ext/luajit/src/jit/dis_ppc.lua +591 -0
- data/lua-hooks/ext/luajit/src/jit/dis_x64.lua +17 -0
- data/lua-hooks/ext/luajit/src/jit/dis_x86.lua +838 -0
- data/lua-hooks/ext/luajit/src/jit/dump.lua +706 -0
- data/lua-hooks/ext/luajit/src/jit/p.lua +310 -0
- data/lua-hooks/ext/luajit/src/jit/v.lua +170 -0
- data/lua-hooks/ext/luajit/src/jit/vmdef.lua +362 -0
- data/lua-hooks/ext/luajit/src/jit/zone.lua +45 -0
- data/lua-hooks/ext/{lua → luajit/src}/lauxlib.h +10 -17
- data/lua-hooks/ext/luajit/src/lib_aux.c +356 -0
- data/lua-hooks/ext/luajit/src/lib_aux.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_aux_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_base.c +664 -0
- data/lua-hooks/ext/luajit/src/lib_base.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_base_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_bit.c +180 -0
- data/lua-hooks/ext/luajit/src/lib_bit.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_bit_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_debug.c +405 -0
- data/lua-hooks/ext/luajit/src/lib_debug.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_debug_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_ffi.c +872 -0
- data/lua-hooks/ext/luajit/src/lib_ffi.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_ffi_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_init.c +55 -0
- data/lua-hooks/ext/luajit/src/lib_init.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_init_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_io.c +541 -0
- data/lua-hooks/ext/luajit/src/lib_io.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_io_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_jit.c +767 -0
- data/lua-hooks/ext/luajit/src/lib_jit.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_jit_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_math.c +230 -0
- data/lua-hooks/ext/luajit/src/lib_math.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_math_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_os.c +292 -0
- data/lua-hooks/ext/luajit/src/lib_os.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_os_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_package.c +610 -0
- data/lua-hooks/ext/luajit/src/lib_package.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_package_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_string.c +752 -0
- data/lua-hooks/ext/luajit/src/lib_string.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_string_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_table.c +307 -0
- data/lua-hooks/ext/luajit/src/lib_table.o +0 -0
- data/lua-hooks/ext/luajit/src/lib_table_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/libluajit.a +0 -0
- data/lua-hooks/ext/luajit/src/libluajit.so +0 -0
- data/lua-hooks/ext/luajit/src/lj.supp +26 -0
- data/lua-hooks/ext/luajit/src/lj_alloc.c +1398 -0
- data/lua-hooks/ext/luajit/src/lj_alloc.h +17 -0
- data/lua-hooks/ext/luajit/src/lj_alloc.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_alloc_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_api.c +1210 -0
- data/lua-hooks/ext/luajit/src/lj_api.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_api_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_arch.h +509 -0
- data/lua-hooks/ext/luajit/src/lj_asm.c +2278 -0
- data/lua-hooks/ext/luajit/src/lj_asm.h +17 -0
- data/lua-hooks/ext/luajit/src/lj_asm.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_asm_arm.h +2217 -0
- data/lua-hooks/ext/luajit/src/lj_asm_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_asm_mips.h +1833 -0
- data/lua-hooks/ext/luajit/src/lj_asm_ppc.h +2015 -0
- data/lua-hooks/ext/luajit/src/lj_asm_x86.h +2634 -0
- data/lua-hooks/ext/luajit/src/lj_bc.c +14 -0
- data/lua-hooks/ext/luajit/src/lj_bc.h +265 -0
- data/lua-hooks/ext/luajit/src/lj_bc.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_bc_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_bcdef.h +220 -0
- data/lua-hooks/ext/luajit/src/lj_bcdump.h +68 -0
- data/lua-hooks/ext/luajit/src/lj_bcread.c +457 -0
- data/lua-hooks/ext/luajit/src/lj_bcread.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_bcread_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_bcwrite.c +361 -0
- data/lua-hooks/ext/luajit/src/lj_bcwrite.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_bcwrite_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_buf.c +234 -0
- data/lua-hooks/ext/luajit/src/lj_buf.h +105 -0
- data/lua-hooks/ext/luajit/src/lj_buf.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_buf_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_carith.c +429 -0
- data/lua-hooks/ext/luajit/src/lj_carith.h +37 -0
- data/lua-hooks/ext/luajit/src/lj_carith.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_carith_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ccall.c +984 -0
- data/lua-hooks/ext/luajit/src/lj_ccall.h +178 -0
- data/lua-hooks/ext/luajit/src/lj_ccall.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ccall_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ccallback.c +712 -0
- data/lua-hooks/ext/luajit/src/lj_ccallback.h +25 -0
- data/lua-hooks/ext/luajit/src/lj_ccallback.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ccallback_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cconv.c +752 -0
- data/lua-hooks/ext/luajit/src/lj_cconv.h +70 -0
- data/lua-hooks/ext/luajit/src/lj_cconv.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cconv_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cdata.c +288 -0
- data/lua-hooks/ext/luajit/src/lj_cdata.h +76 -0
- data/lua-hooks/ext/luajit/src/lj_cdata.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cdata_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_char.c +43 -0
- data/lua-hooks/ext/luajit/src/lj_char.h +42 -0
- data/lua-hooks/ext/luajit/src/lj_char.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_char_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_clib.c +418 -0
- data/lua-hooks/ext/luajit/src/lj_clib.h +29 -0
- data/lua-hooks/ext/luajit/src/lj_clib.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_clib_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cparse.c +1862 -0
- data/lua-hooks/ext/luajit/src/lj_cparse.h +65 -0
- data/lua-hooks/ext/luajit/src/lj_cparse.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_cparse_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_crecord.c +1834 -0
- data/lua-hooks/ext/luajit/src/lj_crecord.h +38 -0
- data/lua-hooks/ext/luajit/src/lj_crecord.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_crecord_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ctype.c +635 -0
- data/lua-hooks/ext/luajit/src/lj_ctype.h +461 -0
- data/lua-hooks/ext/luajit/src/lj_ctype.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ctype_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_debug.c +699 -0
- data/lua-hooks/ext/luajit/src/lj_debug.h +65 -0
- data/lua-hooks/ext/luajit/src/lj_debug.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_debug_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_def.h +365 -0
- data/lua-hooks/ext/luajit/src/lj_dispatch.c +557 -0
- data/lua-hooks/ext/luajit/src/lj_dispatch.h +138 -0
- data/lua-hooks/ext/luajit/src/lj_dispatch.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_dispatch_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_emit_arm.h +356 -0
- data/lua-hooks/ext/luajit/src/lj_emit_mips.h +211 -0
- data/lua-hooks/ext/luajit/src/lj_emit_ppc.h +238 -0
- data/lua-hooks/ext/luajit/src/lj_emit_x86.h +462 -0
- data/lua-hooks/ext/luajit/src/lj_err.c +794 -0
- data/lua-hooks/ext/luajit/src/lj_err.h +41 -0
- data/lua-hooks/ext/luajit/src/lj_err.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_err_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_errmsg.h +190 -0
- data/lua-hooks/ext/luajit/src/lj_ff.h +18 -0
- data/lua-hooks/ext/luajit/src/lj_ffdef.h +209 -0
- data/lua-hooks/ext/luajit/src/lj_ffrecord.c +1247 -0
- data/lua-hooks/ext/luajit/src/lj_ffrecord.h +24 -0
- data/lua-hooks/ext/luajit/src/lj_ffrecord.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ffrecord_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_folddef.h +1138 -0
- data/lua-hooks/ext/luajit/src/lj_frame.h +259 -0
- data/lua-hooks/ext/luajit/src/lj_func.c +185 -0
- data/lua-hooks/ext/luajit/src/lj_func.h +24 -0
- data/lua-hooks/ext/luajit/src/lj_func.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_func_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_gc.c +845 -0
- data/lua-hooks/ext/luajit/src/lj_gc.h +134 -0
- data/lua-hooks/ext/luajit/src/lj_gc.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_gc_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_gdbjit.c +787 -0
- data/lua-hooks/ext/luajit/src/lj_gdbjit.h +22 -0
- data/lua-hooks/ext/luajit/src/lj_gdbjit.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_gdbjit_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ir.c +505 -0
- data/lua-hooks/ext/luajit/src/lj_ir.h +577 -0
- data/lua-hooks/ext/luajit/src/lj_ir.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ir_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_ircall.h +321 -0
- data/lua-hooks/ext/luajit/src/lj_iropt.h +161 -0
- data/lua-hooks/ext/luajit/src/lj_jit.h +440 -0
- data/lua-hooks/ext/luajit/src/lj_lex.c +482 -0
- data/lua-hooks/ext/luajit/src/lj_lex.h +86 -0
- data/lua-hooks/ext/luajit/src/lj_lex.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_lex_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_lib.c +303 -0
- data/lua-hooks/ext/luajit/src/lj_lib.h +115 -0
- data/lua-hooks/ext/luajit/src/lj_lib.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_lib_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_libdef.h +414 -0
- data/lua-hooks/ext/luajit/src/lj_load.c +168 -0
- data/lua-hooks/ext/luajit/src/lj_load.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_load_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_mcode.c +386 -0
- data/lua-hooks/ext/luajit/src/lj_mcode.h +30 -0
- data/lua-hooks/ext/luajit/src/lj_mcode.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_mcode_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_meta.c +477 -0
- data/lua-hooks/ext/luajit/src/lj_meta.h +38 -0
- data/lua-hooks/ext/luajit/src/lj_meta.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_meta_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_obj.c +50 -0
- data/lua-hooks/ext/luajit/src/lj_obj.h +976 -0
- data/lua-hooks/ext/luajit/src/lj_obj.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_obj_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_dce.c +78 -0
- data/lua-hooks/ext/luajit/src/lj_opt_dce.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_dce_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_fold.c +2488 -0
- data/lua-hooks/ext/luajit/src/lj_opt_fold.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_fold_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_loop.c +449 -0
- data/lua-hooks/ext/luajit/src/lj_opt_loop.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_loop_dyn.o +0 -0
- data/lua-hooks/ext/luajit/src/lj_opt_mem.c +935 -0
- data/lua-hooks/ext/luajit/src/lj_opt_mem.o +0 -0
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<h2>Configuring LuaJIT</h2>
|
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<p>
|
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The standard configuration should work fine for most installations.
|
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|
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Usually there is no need to tweak the settings. The following files
|
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hold all user-configurable settings:
|
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|
+
</p>
|
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|
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<ul>
|
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+
<li><tt>src/luaconf.h</tt> sets some configuration variables.</li>
|
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|
+
<li><tt>Makefile</tt> has settings for <b>installing</b> LuaJIT (POSIX
|
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|
+
only).</li>
|
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|
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<li><tt>src/Makefile</tt> has settings for <b>compiling</b> LuaJIT
|
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|
+
under POSIX, MinGW or Cygwin.</li>
|
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<li><tt>src/msvcbuild.bat</tt> has settings for compiling LuaJIT with
|
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+
MSVC or WinSDK.</li>
|
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|
+
</ul>
|
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<p>
|
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Please read the instructions given in these files, before changing
|
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|
+
any settings.
|
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|
+
</p>
|
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|
+
|
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<h2 id="posix">POSIX Systems (Linux, OSX, *BSD etc.)</h2>
|
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|
+
<h3>Prerequisites</h3>
|
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|
+
<p>
|
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|
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Depending on your distribution, you may need to install a package for
|
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|
+
GCC, the development headers and/or a complete SDK. E.g. on a current
|
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|
+
Debian/Ubuntu, install <tt>libc6-dev</tt> with the package manager.
|
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|
+
</p>
|
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|
+
<p>
|
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|
+
Download the current source package of LuaJIT (pick the .tar.gz),
|
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|
+
if you haven't already done so. Move it to a directory of your choice,
|
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|
+
open a terminal window and change to this directory. Now unpack the archive
|
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|
+
and change to the newly created directory:
|
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|
+
</p>
|
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|
+
<pre class="code">
|
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|
+
tar zxf LuaJIT-2.0.4.tar.gz
|
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|
+
cd LuaJIT-2.0.4</pre>
|
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|
+
<h3>Building LuaJIT</h3>
|
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|
+
<p>
|
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|
+
The supplied Makefiles try to auto-detect the settings needed for your
|
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|
+
operating system and your compiler. They need to be run with GNU Make,
|
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|
+
which is probably the default on your system, anyway. Simply run:
|
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|
+
</p>
|
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|
+
<pre class="code">
|
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|
+
make
|
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|
+
</pre>
|
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|
+
<p>
|
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|
+
This always builds a native x86, x64 or PPC binary, depending on the host OS
|
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|
+
you're running this command on. Check the section on
|
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|
+
<a href="#cross">cross-compilation</a> for more options.
|
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|
+
</p>
|
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|
+
<p>
|
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|
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By default, modules are only searched under the prefix <tt>/usr/local</tt>.
|
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|
+
You can add an extra prefix to the search paths by appending the
|
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|
+
<tt>PREFIX</tt> option, e.g.:
|
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|
+
</p>
|
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|
+
<pre class="code">
|
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|
+
make PREFIX=/home/myself/lj2
|
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|
+
</pre>
|
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|
+
<p>
|
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|
+
Note for OSX: if the <tt>MACOSX_DEPLOYMENT_TARGET</tt> environment
|
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|
+
variable is not set, then it's forced to <tt>10.4</tt>.
|
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|
+
</p>
|
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|
+
<h3>Installing LuaJIT</h3>
|
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|
+
<p>
|
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|
+
The top-level Makefile installs LuaJIT by default under
|
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|
+
<tt>/usr/local</tt>, i.e. the executable ends up in
|
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|
+
<tt>/usr/local/bin</tt> and so on. You need root privileges
|
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|
+
to write to this path. So, assuming sudo is installed on your system,
|
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|
+
run the following command and enter your sudo password:
|
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|
+
</p>
|
229
|
+
<pre class="code">
|
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|
+
sudo make install
|
231
|
+
</pre>
|
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|
+
<p>
|
233
|
+
Otherwise specify the directory prefix as an absolute path, e.g.:
|
234
|
+
</p>
|
235
|
+
<pre class="code">
|
236
|
+
make install PREFIX=/home/myself/lj2
|
237
|
+
</pre>
|
238
|
+
<p>
|
239
|
+
Obviously the prefixes given during build and installation need to be the same.
|
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|
+
</p>
|
241
|
+
|
242
|
+
<h2 id="windows">Windows Systems</h2>
|
243
|
+
<h3>Prerequisites</h3>
|
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|
+
<p>
|
245
|
+
Either install one of the open source SDKs
|
246
|
+
(<a href="http://mingw.org/"><span class="ext">»</span> MinGW</a> or
|
247
|
+
<a href="http://www.cygwin.com/"><span class="ext">»</span> Cygwin</a>), which come with a modified
|
248
|
+
GCC plus the required development headers.
|
249
|
+
</p>
|
250
|
+
<p>
|
251
|
+
Or install Microsoft's Visual C++ (MSVC). The freely downloadable
|
252
|
+
<a href="http://www.microsoft.com/Express/VC/"><span class="ext">»</span> Express Edition</a>
|
253
|
+
works just fine, but only contains an x86 compiler.
|
254
|
+
</p>
|
255
|
+
<p>
|
256
|
+
The freely downloadable
|
257
|
+
<a href="http://msdn.microsoft.com/en-us/windowsserver/bb980924.aspx"><span class="ext">»</span> Windows SDK</a>
|
258
|
+
only comes with command line tools, but this is all you need to build LuaJIT.
|
259
|
+
It contains x86 and x64 compilers.
|
260
|
+
</p>
|
261
|
+
<p>
|
262
|
+
Next, download the source package and unpack it using an archive manager
|
263
|
+
(e.g. the Windows Explorer) to a directory of your choice.
|
264
|
+
</p>
|
265
|
+
<h3>Building with MSVC</h3>
|
266
|
+
<p>
|
267
|
+
Open a "Visual Studio .NET Command Prompt", <tt>cd</tt> to the
|
268
|
+
directory where you've unpacked the sources and run these commands:
|
269
|
+
</p>
|
270
|
+
<pre class="code">
|
271
|
+
cd src
|
272
|
+
msvcbuild
|
273
|
+
</pre>
|
274
|
+
<p>
|
275
|
+
Then follow the installation instructions below.
|
276
|
+
</p>
|
277
|
+
<h3>Building with the Windows SDK</h3>
|
278
|
+
<p>
|
279
|
+
Open a "Windows SDK Command Shell" and select the x86 compiler:
|
280
|
+
</p>
|
281
|
+
<pre class="code">
|
282
|
+
setenv /release /x86
|
283
|
+
</pre>
|
284
|
+
<p>
|
285
|
+
Or select the x64 compiler:
|
286
|
+
</p>
|
287
|
+
<pre class="code">
|
288
|
+
setenv /release /x64
|
289
|
+
</pre>
|
290
|
+
<p>
|
291
|
+
Then <tt>cd</tt> to the directory where you've unpacked the sources
|
292
|
+
and run these commands:
|
293
|
+
</p>
|
294
|
+
<pre class="code">
|
295
|
+
cd src
|
296
|
+
msvcbuild
|
297
|
+
</pre>
|
298
|
+
<p>
|
299
|
+
Then follow the installation instructions below.
|
300
|
+
</p>
|
301
|
+
<h3>Building with MinGW or Cygwin</h3>
|
302
|
+
<p>
|
303
|
+
Open a command prompt window and make sure the MinGW or Cygwin programs
|
304
|
+
are in your path. Then <tt>cd</tt> to the directory where
|
305
|
+
you've unpacked the sources and run this command for MinGW:
|
306
|
+
</p>
|
307
|
+
<pre class="code">
|
308
|
+
mingw32-make
|
309
|
+
</pre>
|
310
|
+
<p>
|
311
|
+
Or this command for Cygwin:
|
312
|
+
</p>
|
313
|
+
<pre class="code">
|
314
|
+
make
|
315
|
+
</pre>
|
316
|
+
<p>
|
317
|
+
Then follow the installation instructions below.
|
318
|
+
</p>
|
319
|
+
<h3>Installing LuaJIT</h3>
|
320
|
+
<p>
|
321
|
+
Copy <tt>luajit.exe</tt> and <tt>lua51.dll</tt> (built in the <tt>src</tt>
|
322
|
+
directory) to a newly created directory (any location is ok).
|
323
|
+
Add <tt>lua</tt> and <tt>lua\jit</tt> directories below it and copy
|
324
|
+
all Lua files from the <tt>src\jit</tt> directory of the distribution
|
325
|
+
to the latter directory.
|
326
|
+
</p>
|
327
|
+
<p>
|
328
|
+
There are no hardcoded
|
329
|
+
absolute path names — all modules are loaded relative to the
|
330
|
+
directory where <tt>luajit.exe</tt> is installed
|
331
|
+
(see <tt>src/luaconf.h</tt>).
|
332
|
+
</p>
|
333
|
+
|
334
|
+
<h2 id="cross">Cross-compiling LuaJIT</h2>
|
335
|
+
<p>
|
336
|
+
The GNU Makefile-based build system allows cross-compiling on any host
|
337
|
+
for any supported target, as long as both architectures have the same
|
338
|
+
pointer size. If you want to cross-compile to any 32 bit target on an
|
339
|
+
x64 OS, you need to install the multilib development package (e.g.
|
340
|
+
<tt>libc6-dev-i386</tt> on Debian/Ubuntu) and build a 32 bit host part
|
341
|
+
(<tt>HOST_CC="gcc -m32"</tt>).
|
342
|
+
</p>
|
343
|
+
<p>
|
344
|
+
You need to specify <tt>TARGET_SYS</tt> whenever the host OS and the
|
345
|
+
target OS differ, or you'll get assembler or linker errors. E.g. if
|
346
|
+
you're compiling on a Windows or OSX host for embedded Linux or Android,
|
347
|
+
you need to add <tt>TARGET_SYS=Linux</tt> to the examples below. For a
|
348
|
+
minimal target OS, you may need to disable the built-in allocator in
|
349
|
+
<tt>src/Makefile</tt> and use <tt>TARGET_SYS=Other</tt>. The examples
|
350
|
+
below only show some popular targets — please check the comments
|
351
|
+
in <tt>src/Makefile</tt> for more details.
|
352
|
+
</p>
|
353
|
+
<pre class="code">
|
354
|
+
# Cross-compile to a 32 bit binary on a multilib x64 OS
|
355
|
+
make CC="gcc -m32"
|
356
|
+
|
357
|
+
# Cross-compile on Debian/Ubuntu for Windows (mingw32 package)
|
358
|
+
make HOST_CC="gcc -m32" CROSS=i586-mingw32msvc- TARGET_SYS=Windows
|
359
|
+
</pre>
|
360
|
+
<p id="cross2">
|
361
|
+
The <tt>CROSS</tt> prefix allows specifying a standard GNU cross-compile
|
362
|
+
toolchain (Binutils, GCC and a matching libc). The prefix may vary
|
363
|
+
depending on the <tt>--target</tt> the toolchain was built for (note the
|
364
|
+
<tt>CROSS</tt> prefix has a trailing <tt>"-"</tt>). The examples below
|
365
|
+
use the canonical toolchain triplets for Linux.
|
366
|
+
</p>
|
367
|
+
<p>
|
368
|
+
Since there's often no easy way to detect CPU features at runtime, it's
|
369
|
+
important to compile with the proper CPU or architecture settings. You
|
370
|
+
can specify these when building the toolchain yourself. Or add
|
371
|
+
<tt>-mcpu=...</tt> or <tt>-march=...</tt> to <tt>TARGET_CFLAGS</tt>. For
|
372
|
+
ARM it's important to have the correct <tt>-mfloat-abi=...</tt> setting,
|
373
|
+
too. Otherwise LuaJIT may not run at the full performance of your target
|
374
|
+
CPU.
|
375
|
+
</p>
|
376
|
+
<pre class="code">
|
377
|
+
# ARM soft-float
|
378
|
+
make HOST_CC="gcc -m32" CROSS=arm-linux-gnueabi- \
|
379
|
+
TARGET_CFLAGS="-mfloat-abi=soft"
|
380
|
+
|
381
|
+
# ARM soft-float ABI with VFP (example for Cortex-A8)
|
382
|
+
make HOST_CC="gcc -m32" CROSS=arm-linux-gnueabi- \
|
383
|
+
TARGET_CFLAGS="-mcpu=cortex-a8 -mfloat-abi=softfp"
|
384
|
+
|
385
|
+
# ARM hard-float ABI with VFP (armhf, requires recent toolchain)
|
386
|
+
make HOST_CC="gcc -m32" CROSS=arm-linux-gnueabihf-
|
387
|
+
|
388
|
+
# ARM64 (requires x64 host)
|
389
|
+
make CROSS=aarch64-linux-
|
390
|
+
|
391
|
+
# PPC
|
392
|
+
make HOST_CC="gcc -m32" CROSS=powerpc-linux-gnu-
|
393
|
+
|
394
|
+
# MIPS big-endian
|
395
|
+
make HOST_CC="gcc -m32" CROSS=mips-linux-
|
396
|
+
# MIPS little-endian
|
397
|
+
make HOST_CC="gcc -m32" CROSS=mipsel-linux-
|
398
|
+
</pre>
|
399
|
+
<p>
|
400
|
+
You can cross-compile for <b id="android">Android</b> using the <a href="http://developer.android.com/sdk/ndk/index.html"><span class="ext">»</span> Android NDK</a>.
|
401
|
+
The environment variables need to match the install locations and the
|
402
|
+
desired target platform. E.g. Android 4.0 corresponds to ABI level 14.
|
403
|
+
For details check the folder <tt>docs</tt> in the NDK directory.
|
404
|
+
</p>
|
405
|
+
<p>
|
406
|
+
Only a few common variations for the different CPUs, ABIs and platforms
|
407
|
+
are listed. Please use your own judgement for which combination you want
|
408
|
+
to build/deploy or which lowest common denominator you want to pick:
|
409
|
+
</p>
|
410
|
+
<pre class="code">
|
411
|
+
# Android/ARM, armeabi (ARMv5TE soft-float), Android 2.2+ (Froyo)
|
412
|
+
NDK=/opt/android/ndk
|
413
|
+
NDKABI=8
|
414
|
+
NDKVER=$NDK/toolchains/arm-linux-androideabi-4.6
|
415
|
+
NDKP=$NDKVER/prebuilt/linux-x86/bin/arm-linux-androideabi-
|
416
|
+
NDKF="--sysroot $NDK/platforms/android-$NDKABI/arch-arm"
|
417
|
+
make HOST_CC="gcc -m32" CROSS=$NDKP TARGET_FLAGS="$NDKF"
|
418
|
+
|
419
|
+
# Android/ARM, armeabi-v7a (ARMv7 VFP), Android 4.0+ (ICS)
|
420
|
+
NDK=/opt/android/ndk
|
421
|
+
NDKABI=14
|
422
|
+
NDKVER=$NDK/toolchains/arm-linux-androideabi-4.6
|
423
|
+
NDKP=$NDKVER/prebuilt/linux-x86/bin/arm-linux-androideabi-
|
424
|
+
NDKF="--sysroot $NDK/platforms/android-$NDKABI/arch-arm"
|
425
|
+
NDKARCH="-march=armv7-a -mfloat-abi=softfp -Wl,--fix-cortex-a8"
|
426
|
+
make HOST_CC="gcc -m32" CROSS=$NDKP TARGET_FLAGS="$NDKF $NDKARCH"
|
427
|
+
|
428
|
+
# Android/MIPS, mips (MIPS32R1 hard-float), Android 4.0+ (ICS)
|
429
|
+
NDK=/opt/android/ndk
|
430
|
+
NDKABI=14
|
431
|
+
NDKVER=$NDK/toolchains/mipsel-linux-android-4.6
|
432
|
+
NDKP=$NDKVER/prebuilt/linux-x86/bin/mipsel-linux-android-
|
433
|
+
NDKF="--sysroot $NDK/platforms/android-$NDKABI/arch-mips"
|
434
|
+
make HOST_CC="gcc -m32" CROSS=$NDKP TARGET_FLAGS="$NDKF"
|
435
|
+
|
436
|
+
# Android/x86, x86 (i686 SSE3), Android 4.0+ (ICS)
|
437
|
+
NDK=/opt/android/ndk
|
438
|
+
NDKABI=14
|
439
|
+
NDKVER=$NDK/toolchains/x86-4.6
|
440
|
+
NDKP=$NDKVER/prebuilt/linux-x86/bin/i686-linux-android-
|
441
|
+
NDKF="--sysroot $NDK/platforms/android-$NDKABI/arch-x86"
|
442
|
+
make HOST_CC="gcc -m32" CROSS=$NDKP TARGET_FLAGS="$NDKF"
|
443
|
+
</pre>
|
444
|
+
<p>
|
445
|
+
You can cross-compile for <b id="ios">iOS 3.0+</b> (iPhone/iPad) using the <a href="http://developer.apple.com/devcenter/ios/index.action"><span class="ext">»</span> iOS SDK</a>.
|
446
|
+
The environment variables need to match the iOS SDK version:
|
447
|
+
</p>
|
448
|
+
<p style="font-size: 8pt;">
|
449
|
+
Note: <b>the JIT compiler is disabled for iOS</b>, because regular iOS Apps
|
450
|
+
are not allowed to generate code at runtime. You'll only get the performance
|
451
|
+
of the LuaJIT interpreter on iOS. This is still faster than plain Lua, but
|
452
|
+
much slower than the JIT compiler. Please complain to Apple, not me.
|
453
|
+
Or use Android. :-p
|
454
|
+
</p>
|
455
|
+
<pre class="code">
|
456
|
+
IXCODE=`xcode-select -print-path`
|
457
|
+
ISDK=$IXCODE/Platforms/iPhoneOS.platform/Developer
|
458
|
+
ISDKVER=iPhoneOS6.0.sdk
|
459
|
+
ISDKP=$ISDK/usr/bin/
|
460
|
+
ISDKF="-arch armv7 -isysroot $ISDK/SDKs/$ISDKVER"
|
461
|
+
make HOST_CC="gcc -m32 -arch i386" CROSS=$ISDKP TARGET_FLAGS="$ISDKF" \
|
462
|
+
TARGET_SYS=iOS
|
463
|
+
</pre>
|
464
|
+
|
465
|
+
<h3 id="consoles">Cross-compiling for consoles</h3>
|
466
|
+
<p>
|
467
|
+
Building LuaJIT for consoles requires both a supported host compiler
|
468
|
+
(x86 or x64) and a cross-compiler (to PPC or ARM) from the official
|
469
|
+
console SDK.
|
470
|
+
</p>
|
471
|
+
<p>
|
472
|
+
Due to restrictions on consoles, the JIT compiler is disabled and only
|
473
|
+
the fast interpreter is built. This is still faster than plain Lua,
|
474
|
+
but much slower than the JIT compiler. The FFI is disabled, too, since
|
475
|
+
it's not very useful in such an environment.
|
476
|
+
</p>
|
477
|
+
<p>
|
478
|
+
The following commands build a static library <tt>libluajit.a</tt>,
|
479
|
+
which can be linked against your game, just like the Lua library.
|
480
|
+
</p>
|
481
|
+
<p>
|
482
|
+
To cross-compile for <b id="ps3">PS3</b> from a Linux host (requires
|
483
|
+
32 bit GCC, i.e. multilib Linux/x64) or a Windows host (requires
|
484
|
+
32 bit MinGW), run this command:
|
485
|
+
</p>
|
486
|
+
<pre class="code">
|
487
|
+
make HOST_CC="gcc -m32" CROSS=ppu-lv2-
|
488
|
+
</pre>
|
489
|
+
<p>
|
490
|
+
To cross-compile for <b id="ps4">PS4</b> from a Windows host,
|
491
|
+
open a "Visual Studio .NET Command Prompt" (64 bit host compiler),
|
492
|
+
<tt>cd</tt> to the directory where you've unpacked the sources and
|
493
|
+
run the following commands:
|
494
|
+
</p>
|
495
|
+
<pre class="code">
|
496
|
+
cd src
|
497
|
+
ps4build
|
498
|
+
</pre>
|
499
|
+
<p>
|
500
|
+
To cross-compile for <b id="psvita">PS Vita</b> from a Windows host,
|
501
|
+
open a "Visual Studio .NET Command Prompt" (32 bit host compiler),
|
502
|
+
<tt>cd</tt> to the directory where you've unpacked the sources and
|
503
|
+
run the following commands:
|
504
|
+
</p>
|
505
|
+
<pre class="code">
|
506
|
+
cd src
|
507
|
+
psvitabuild
|
508
|
+
</pre>
|
509
|
+
<p>
|
510
|
+
To cross-compile for <b id="xbox360">Xbox 360</b> from a Windows host,
|
511
|
+
open a "Visual Studio .NET Command Prompt" (32 bit host compiler),
|
512
|
+
<tt>cd</tt> to the directory where you've unpacked the sources and run
|
513
|
+
the following commands:
|
514
|
+
</p>
|
515
|
+
<pre class="code">
|
516
|
+
cd src
|
517
|
+
xedkbuild
|
518
|
+
</pre>
|
519
|
+
<p>
|
520
|
+
To cross-compile for <b id="xboxone">Xbox One</b> from a Windows host,
|
521
|
+
open a "Visual Studio .NET Command Prompt" (64 bit host compiler),
|
522
|
+
<tt>cd</tt> to the directory where you've unpacked the sources and run
|
523
|
+
the following commands:
|
524
|
+
</p>
|
525
|
+
<pre class="code">
|
526
|
+
cd src
|
527
|
+
xb1build
|
528
|
+
</pre>
|
529
|
+
|
530
|
+
<h2 id="embed">Embedding LuaJIT</h2>
|
531
|
+
<p>
|
532
|
+
LuaJIT is API-compatible with Lua 5.1. If you've already embedded Lua
|
533
|
+
into your application, you probably don't need to do anything to switch
|
534
|
+
to LuaJIT, except link with a different library:
|
535
|
+
</p>
|
536
|
+
<ul>
|
537
|
+
<li>It's strongly suggested to build LuaJIT separately using the supplied
|
538
|
+
build system. Please do <em>not</em> attempt to integrate the individual
|
539
|
+
source files into your build tree. You'll most likely get the internal build
|
540
|
+
dependencies wrong or mess up the compiler flags. Treat LuaJIT like any
|
541
|
+
other external library and link your application with either the dynamic
|
542
|
+
or static library, depending on your needs.</li>
|
543
|
+
<li>If you want to load C modules compiled for plain Lua
|
544
|
+
with <tt>require()</tt>, you need to make sure the public symbols
|
545
|
+
(e.g. <tt>lua_pushnumber</tt>) are exported, too:
|
546
|
+
<ul><li>On POSIX systems you can either link to the shared library
|
547
|
+
or link the static library into your application. In the latter case
|
548
|
+
you'll need to export all public symbols from your main executable
|
549
|
+
(e.g. <tt>-Wl,-E</tt> on Linux) and add the external dependencies
|
550
|
+
(e.g. <tt>-lm -ldl</tt> on Linux).</li>
|
551
|
+
<li>Since Windows symbols are bound to a specific DLL name, you need to
|
552
|
+
link to the <tt>lua51.dll</tt> created by the LuaJIT build (do not rename
|
553
|
+
the DLL). You may link LuaJIT statically on Windows only if you don't
|
554
|
+
intend to load Lua/C modules at runtime.
|
555
|
+
</li></ul>
|
556
|
+
</li>
|
557
|
+
<li>
|
558
|
+
If you're building a 64 bit application on OSX which links directly or
|
559
|
+
indirectly against LuaJIT, you need to link your main executable
|
560
|
+
with these flags:
|
561
|
+
<pre class="code">
|
562
|
+
-pagezero_size 10000 -image_base 100000000
|
563
|
+
</pre>
|
564
|
+
Also, it's recommended to <tt>rebase</tt> all (self-compiled) shared libraries
|
565
|
+
which are loaded at runtime on OSX/x64 (e.g. C extension modules for Lua).
|
566
|
+
See: <tt>man rebase</tt>
|
567
|
+
</li>
|
568
|
+
</ul>
|
569
|
+
<p>Additional hints for initializing LuaJIT using the C API functions:</p>
|
570
|
+
<ul>
|
571
|
+
<li>Here's a
|
572
|
+
<a href="http://lua-users.org/wiki/SimpleLuaApiExample"><span class="ext">»</span> simple example</a>
|
573
|
+
for embedding Lua or LuaJIT into your application.</li>
|
574
|
+
<li>Make sure you use <tt>luaL_newstate</tt>. Avoid using
|
575
|
+
<tt>lua_newstate</tt>, since this uses the (slower) default memory
|
576
|
+
allocator from your system (no support for this on x64).</li>
|
577
|
+
<li>Make sure you use <tt>luaL_openlibs</tt> and not the old Lua 5.0 style
|
578
|
+
of calling <tt>luaopen_base</tt> etc. directly.</li>
|
579
|
+
<li>To change or extend the list of standard libraries to load, copy
|
580
|
+
<tt>src/lib_init.c</tt> to your project and modify it accordingly.
|
581
|
+
Make sure the <tt>jit</tt> library is loaded or the JIT compiler
|
582
|
+
will not be activated.</li>
|
583
|
+
<li>The <tt>bit.*</tt> module for bitwise operations
|
584
|
+
is already built-in. There's no need to statically link
|
585
|
+
<a href="http://bitop.luajit.org/"><span class="ext">»</span> Lua BitOp</a> to your application.</li>
|
586
|
+
</ul>
|
587
|
+
|
588
|
+
<h2 id="distro">Hints for Distribution Maintainers</h2>
|
589
|
+
<p>
|
590
|
+
The LuaJIT build system has extra provisions for the needs of most
|
591
|
+
POSIX-based distributions. If you're a package maintainer for
|
592
|
+
a distribution, <em>please</em> make use of these features and
|
593
|
+
avoid patching, subverting, autotoolizing or messing up the build system
|
594
|
+
in unspeakable ways.
|
595
|
+
</p>
|
596
|
+
<p>
|
597
|
+
There should be absolutely no need to patch <tt>luaconf.h</tt> or any
|
598
|
+
of the Makefiles. And please do not hand-pick files for your packages —
|
599
|
+
simply use whatever <tt>make install</tt> creates. There's a reason
|
600
|
+
for all of the files <em>and</em> directories it creates.
|
601
|
+
</p>
|
602
|
+
<p>
|
603
|
+
The build system uses GNU make and auto-detects most settings based on
|
604
|
+
the host you're building it on. This should work fine for native builds,
|
605
|
+
even when sandboxed. You may need to pass some of the following flags to
|
606
|
+
<em>both</em> the <tt>make</tt> and the <tt>make install</tt> command lines
|
607
|
+
for a regular distribution build:
|
608
|
+
</p>
|
609
|
+
<ul>
|
610
|
+
<li><tt>PREFIX</tt> overrides the installation path and should usually
|
611
|
+
be set to <tt>/usr</tt>. Setting this also changes the module paths and
|
612
|
+
the paths needed to locate the shared library.</li>
|
613
|
+
<li><tt>DESTDIR</tt> is an absolute path which allows you to install
|
614
|
+
to a shadow tree instead of the root tree of the build system.</li>
|
615
|
+
<li><tt>MULTILIB</tt> sets the architecture-specific library path component
|
616
|
+
for multilib systems. The default is <tt>lib</tt>.</li>
|
617
|
+
<li>Have a look at the top-level <tt>Makefile</tt> and <tt>src/Makefile</tt>
|
618
|
+
for additional variables to tweak. The following variables <em>may</em> be
|
619
|
+
overridden, but it's <em>not</em> recommended, except for special needs
|
620
|
+
like cross-builds:
|
621
|
+
<tt>BUILDMODE, CC, HOST_CC, STATIC_CC, DYNAMIC_CC, CFLAGS, HOST_CFLAGS,
|
622
|
+
TARGET_CFLAGS, LDFLAGS, HOST_LDFLAGS, TARGET_LDFLAGS, TARGET_SHLDFLAGS,
|
623
|
+
TARGET_FLAGS, LIBS, HOST_LIBS, TARGET_LIBS, CROSS, HOST_SYS, TARGET_SYS
|
624
|
+
</tt></li>
|
625
|
+
</ul>
|
626
|
+
<p>
|
627
|
+
The build system has a special target for an amalgamated build, i.e.
|
628
|
+
<tt>make amalg</tt>. This compiles the LuaJIT core as one huge C file
|
629
|
+
and allows GCC to generate faster and shorter code. Alas, this requires
|
630
|
+
lots of memory during the build. This may be a problem for some users,
|
631
|
+
that's why it's not enabled by default. But it shouldn't be a problem for
|
632
|
+
most build farms. It's recommended that binary distributions use this
|
633
|
+
target for their LuaJIT builds.
|
634
|
+
</p>
|
635
|
+
<p>
|
636
|
+
The tl;dr version of the above:
|
637
|
+
</p>
|
638
|
+
<pre class="code">
|
639
|
+
make amalg PREFIX=/usr && \
|
640
|
+
make install PREFIX=/usr DESTDIR=/tmp/buildroot
|
641
|
+
</pre>
|
642
|
+
<p>
|
643
|
+
Finally, if you encounter any difficulties, please
|
644
|
+
<a href="contact.html">contact me</a> first, instead of releasing a broken
|
645
|
+
package onto unsuspecting users. Because they'll usually gonna complain
|
646
|
+
to me (the upstream) and not you (the package maintainer), anyway.
|
647
|
+
</p>
|
648
|
+
<br class="flush">
|
649
|
+
</div>
|
650
|
+
<div id="foot">
|
651
|
+
<hr class="hide">
|
652
|
+
Copyright © 2005-2015 Mike Pall
|
653
|
+
<span class="noprint">
|
654
|
+
·
|
655
|
+
<a href="contact.html">Contact</a>
|
656
|
+
</span>
|
657
|
+
</div>
|
658
|
+
</body>
|
659
|
+
</html>
|