gosu 1.4.5.pre1 → 1.4.5
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +1 -0
- data/dependencies/SDL/include/SDL_assert.h +4 -2
- data/dependencies/SDL/include/SDL_atomic.h +20 -0
- data/dependencies/SDL/include/SDL_audio.h +40 -4
- data/dependencies/SDL/include/SDL_blendmode.h +4 -6
- data/dependencies/SDL/include/SDL_clipboard.h +47 -0
- data/dependencies/SDL/include/SDL_config.h +71 -45
- data/dependencies/SDL/include/SDL_cpuinfo.h +39 -4
- data/dependencies/SDL/include/SDL_egl.h +59 -9
- data/dependencies/SDL/include/SDL_endian.h +34 -3
- data/dependencies/SDL/include/SDL_events.h +32 -1
- data/dependencies/SDL/include/SDL_filesystem.h +5 -1
- data/dependencies/SDL/include/SDL_gamecontroller.h +78 -5
- data/dependencies/SDL/include/SDL_guid.h +100 -0
- data/dependencies/SDL/include/SDL_hints.h +645 -43
- data/dependencies/SDL/include/SDL_joystick.h +127 -7
- data/dependencies/SDL/include/SDL_keyboard.h +38 -1
- data/dependencies/SDL/include/SDL_keycode.h +6 -1
- data/dependencies/SDL/include/SDL_log.h +2 -2
- data/dependencies/SDL/include/SDL_main.h +42 -2
- data/dependencies/SDL/include/SDL_metal.h +2 -1
- data/dependencies/SDL/include/SDL_mouse.h +12 -1
- data/dependencies/SDL/include/SDL_opengl.h +0 -51
- data/dependencies/SDL/include/SDL_opengl_glext.h +2260 -231
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +374 -339
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +3479 -1496
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +6 -9
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +43 -14
- data/dependencies/SDL/include/SDL_platform.h +32 -6
- data/dependencies/SDL/include/SDL_rect.h +154 -2
- data/dependencies/SDL/include/SDL_render.h +46 -17
- data/dependencies/SDL/include/SDL_revision.h +6 -1
- data/dependencies/SDL/include/SDL_rwops.h +1 -15
- data/dependencies/SDL/include/SDL_scancode.h +46 -21
- data/dependencies/SDL/include/SDL_sensor.h +24 -3
- data/dependencies/SDL/include/SDL_stdinc.h +119 -8
- data/dependencies/SDL/include/SDL_surface.h +3 -1
- data/dependencies/SDL/include/SDL_system.h +66 -6
- data/dependencies/SDL/include/SDL_syswm.h +2 -0
- data/dependencies/SDL/include/SDL_test_common.h +1 -0
- data/dependencies/SDL/include/SDL_test_font.h +90 -3
- data/dependencies/SDL/include/SDL_thread.h +3 -3
- data/dependencies/SDL/include/SDL_touch.h +8 -0
- data/dependencies/SDL/include/SDL_version.h +19 -3
- data/dependencies/SDL/include/SDL_video.h +71 -9
- data/dependencies/SDL/include/begin_code.h +4 -4
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +210 -71
- data/dependencies/SDL_sound/SDL_sound.h +1 -1
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +111 -168
- data/dependencies/SDL_sound/SDL_sound_flac.c +0 -6
- data/dependencies/SDL_sound/SDL_sound_internal.h +27 -5
- data/dependencies/SDL_sound/SDL_sound_modplug.c +20 -8
- data/dependencies/SDL_sound/SDL_sound_mp3.c +11 -7
- data/dependencies/SDL_sound/SDL_sound_raw.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_shn.c +1 -5
- data/dependencies/SDL_sound/SDL_sound_voc.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +2 -4
- data/dependencies/SDL_sound/SDL_sound_wav.c +44 -20
- data/dependencies/SDL_sound/dr_flac.h +237 -95
- data/dependencies/SDL_sound/dr_mp3.h +46 -33
- data/dependencies/SDL_sound/libmodplug/fastmix.c +53 -39
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +0 -12
- data/dependencies/SDL_sound/libmodplug/load_669.c +37 -32
- data/dependencies/SDL_sound/libmodplug/load_amf.c +57 -44
- data/dependencies/SDL_sound/libmodplug/load_ams.c +127 -100
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +40 -37
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +61 -49
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +18 -13
- data/dependencies/SDL_sound/libmodplug/load_far.c +31 -24
- data/dependencies/SDL_sound/libmodplug/load_gdm.c +27 -21
- data/dependencies/SDL_sound/libmodplug/load_it.c +106 -91
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +43 -35
- data/dependencies/SDL_sound/libmodplug/load_med.c +66 -52
- data/dependencies/SDL_sound/libmodplug/load_mod.c +30 -26
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +61 -50
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +23 -17
- data/dependencies/SDL_sound/libmodplug/load_okt.c +18 -16
- data/dependencies/SDL_sound/libmodplug/load_psm.c +44 -32
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +18 -14
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +59 -53
- data/dependencies/SDL_sound/libmodplug/load_stm.c +23 -18
- data/dependencies/SDL_sound/libmodplug/load_ult.c +33 -29
- data/dependencies/SDL_sound/libmodplug/load_xm.c +64 -57
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +2 -1
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +30 -20
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +6 -4
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +91 -65
- data/dependencies/SDL_sound/libmodplug/sndfile.c +91 -66
- data/dependencies/SDL_sound/libmodplug/sndmix.c +58 -35
- data/dependencies/SDL_sound/stb_vorbis.h +14 -9
- data/dependencies/mojoAL/mojoal.c +41 -24
- data/dependencies/utf8proc/utf8proc.c +1 -1
- data/dependencies/utf8proc/utf8proc.h +1 -1
- data/dependencies/utf8proc/utf8proc_data.h +3366 -3184
- data/lib/SDL2.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/src/Window.cpp +3 -0
- metadata +5 -4
@@ -1,20 +1,17 @@
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#ifndef __gl2platform_h_
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#define __gl2platform_h_
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/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
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/*
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** Copyright 2017-2020 The Khronos Group Inc.
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** SPDX-License-Identifier: Apache-2.0
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*/
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/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
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*
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* Adopters may modify khrplatform.h and this file to suit their platform.
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*
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*
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*
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* by filing a bug against product "OpenGL-ES" component "Registry".
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* Please contribute modifications back to Khronos as pull requests on the
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* public github repository:
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* https://github.com/KhronosGroup/OpenGL-Registry
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*/
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/*#include <KHR/khrplatform.h>*/
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#define __khrplatform_h_
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/*
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** Copyright (c) 2008-
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** Copyright (c) 2008-2018 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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/* Khronos platform-specific types and definitions.
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*
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*
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* The master copy of khrplatform.h is maintained in the Khronos EGL
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* Registry repository at https://github.com/KhronosGroup/EGL-Registry
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* The last semantic modification to khrplatform.h was at commit ID:
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* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
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*
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* Adopters may modify this file to suit their platform. Adopters are
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* encouraged to submit platform specific modifications to the Khronos
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* group so that they can be included in future versions of this file.
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* Please submit changes by
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*
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* "Khronos (general)" component "Registry".
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*
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* A predefined template which fills in some of the bug fields can be
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* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
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* must create a Bugzilla login first.
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* Please submit changes by filing pull requests or issues on
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* the EGL Registry repository linked above.
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*
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*
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* See the Implementer's Guidelines for information about where this file
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@@ -92,15 +90,25 @@
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* int arg2) KHRONOS_APIATTRIBUTES;
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*/
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#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
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# define KHRONOS_STATIC 1
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#endif
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APICALL
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*-------------------------------------------------------------------------
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*/
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#if defined(
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#if defined(KHRONOS_STATIC)
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/* If the preprocessor constant KHRONOS_STATIC is defined, make the
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* header compatible with static linking. */
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# define KHRONOS_APICALL
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#elif defined(_WIN32)
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# define KHRONOS_APICALL __declspec(dllimport)
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#elif defined (__SYMBIAN32__)
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# define KHRONOS_APICALL IMPORT_C
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#elif defined(__ANDROID__)
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# define KHRONOS_APICALL __attribute__((visibility("default")))
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#else
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# define KHRONOS_APICALL
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#endif
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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/*
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* To support platform where unsigned long cannot be used interchangeably with
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* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
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* Ideally, we could just use (u)intptr_t everywhere, but this could result in
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* ABI breakage if khronos_uintptr_t is changed from unsigned long to
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* unsigned long long or similar (this results in different C++ name mangling).
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* To avoid changes for existing platforms, we restrict usage of intptr_t to
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* platforms where the size of a pointer is larger than the size of long.
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*/
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#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
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#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
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#define KHRONOS_USE_INTPTR_T
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#endif
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#endif
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#elif defined(__VMS ) || defined(__sgi)
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typedef unsigned short int khronos_uint16_t;
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* Types that differ between LLP64 and LP64 architectures - in LLP64,
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*/
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#ifdef
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#ifdef KHRONOS_USE_INTPTR_T
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typedef intptr_t khronos_intptr_t;
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typedef uintptr_t khronos_uintptr_t;
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#elif defined(_WIN64)
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typedef signed long long int khronos_intptr_t;
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typedef unsigned long long int khronos_uintptr_t;
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typedef signed long long int khronos_ssize_t;
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typedef unsigned long long int khronos_usize_t;
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#else
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typedef signed long int khronos_intptr_t;
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typedef unsigned long int khronos_uintptr_t;
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#endif
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typedef signed long long int khronos_ssize_t;
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typedef unsigned long long int khronos_usize_t;
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#else
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typedef signed long int khronos_ssize_t;
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#undef __LINUX__ /* do we need to do this? */
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#define __ANDROID__ 1
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#endif
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#if defined(__NGAGE__)
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#define __NGAGE__ 1
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#endif
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#if defined(__APPLE__)
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/* lets us know what version of Mac OS X we're compiling on */
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#include
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/* Fix building with older SDKs that don't define these
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See this for more information:
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/* if not compiling for iOS */
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#undef __MACOSX__
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#if MAC_OS_X_VERSION_MIN_REQUIRED <
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
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# error SDL for Mac OS X only supports deploying on 10.7 and above.
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#endif
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#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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/* Try to find out if we're compiling for WinRT or non-WinRT */
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/* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */
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#if defined(_MSC_VER) && defined(__has_include)
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#if __has_include(<winapifamily.h>)
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#define HAVE_WINAPIFAMILY_H 1
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#if WINAPI_FAMILY_WINRT
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#elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */
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#undef __WIN32__
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#define __WIN32__ 1
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#endif
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/* This is to support generic "any GDK" separate from a platform-specific GDK */
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#endif
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#endif
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/* The NACL compiler defines __native_client__ and __pnacl__
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* Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
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#define __VITA__ 1
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#endif
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#endif
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/**
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*
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* \sa
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* \sa
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typedef struct SDL_FPoint
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{
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* \sa SDL_IntersectRectAndLine
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*
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* \sa SDL_FRectEquals
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* \sa SDL_FRectEqualsEpsilon
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* \sa SDL_HasIntersectionF
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* \sa SDL_IntersectFRect
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* \sa SDL_IntersectFRectAndLine
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* \sa SDL_UnionFRect
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* \sa SDL_EncloseFPoints
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* \sa SDL_PointInFRect
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typedef struct SDL_FRect
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{
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@@ -213,6 +224,147 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
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int *Y1, int *X2,
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int *Y2);
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+
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/* SDL_FRect versions... */
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/**
|
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* Returns true if point resides inside a rectangle.
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*/
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SDL_FORCE_INLINE SDL_bool SDL_PointInFRect(const SDL_FPoint *p, const SDL_FRect *r)
|
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{
|
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return ( (p->x >= r->x) && (p->x < (r->x + r->w)) &&
|
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(p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
|
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}
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/**
|
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* Returns true if the rectangle has no area.
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*/
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SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r)
|
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{
|
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return ((!r) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? SDL_TRUE : SDL_FALSE;
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}
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+
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/**
|
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* Returns true if the two rectangles are equal, within some given epsilon.
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*
|
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* \since This function is available since SDL 2.0.22.
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*/
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SDL_FORCE_INLINE SDL_bool SDL_FRectEqualsEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon)
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{
|
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+
return (a && b && ((a == b) ||
|
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((SDL_fabsf(a->x - b->x) <= epsilon) &&
|
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(SDL_fabsf(a->y - b->y) <= epsilon) &&
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(SDL_fabsf(a->w - b->w) <= epsilon) &&
|
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+
(SDL_fabsf(a->h - b->h) <= epsilon))))
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? SDL_TRUE : SDL_FALSE;
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}
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+
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/**
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* Returns true if the two rectangles are equal, using a default epsilon.
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*
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* \since This function is available since SDL 2.0.22.
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*/
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+
SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b)
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{
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return SDL_FRectEqualsEpsilon(a, b, SDL_FLT_EPSILON);
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}
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+
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/**
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* Determine whether two rectangles intersect with float precision.
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*
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* If either pointer is NULL the function will return SDL_FALSE.
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*
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* \param A an SDL_FRect structure representing the first rectangle
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* \param B an SDL_FRect structure representing the second rectangle
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* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.0.22.
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*
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* \sa SDL_IntersectRect
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+
*/
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+
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A,
|
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+
const SDL_FRect * B);
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+
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/**
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* Calculate the intersection of two rectangles with float precision.
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*
|
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* If `result` is NULL then this function will return SDL_FALSE.
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*
|
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* \param A an SDL_FRect structure representing the first rectangle
|
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* \param B an SDL_FRect structure representing the second rectangle
|
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* \param result an SDL_FRect structure filled in with the intersection of
|
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+
* rectangles `A` and `B`
|
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* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
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+
*
|
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|
+
* \since This function is available since SDL 2.0.22.
|
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|
+
*
|
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|
+
* \sa SDL_HasIntersectionF
|
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|
+
*/
|
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|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A,
|
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|
+
const SDL_FRect * B,
|
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|
+
SDL_FRect * result);
|
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|
+
|
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|
+
/**
|
308
|
+
* Calculate the union of two rectangles with float precision.
|
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|
+
*
|
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|
+
* \param A an SDL_FRect structure representing the first rectangle
|
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|
+
* \param B an SDL_FRect structure representing the second rectangle
|
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|
+
* \param result an SDL_FRect structure filled in with the union of rectangles
|
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|
+
* `A` and `B`
|
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|
+
*
|
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|
+
* \since This function is available since SDL 2.0.22.
|
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|
+
*/
|
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|
+
extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A,
|
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|
+
const SDL_FRect * B,
|
319
|
+
SDL_FRect * result);
|
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|
+
|
321
|
+
/**
|
322
|
+
* Calculate a minimal rectangle enclosing a set of points with float
|
323
|
+
* precision.
|
324
|
+
*
|
325
|
+
* If `clip` is not NULL then only points inside of the clipping rectangle are
|
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|
+
* considered.
|
327
|
+
*
|
328
|
+
* \param points an array of SDL_FPoint structures representing points to be
|
329
|
+
* enclosed
|
330
|
+
* \param count the number of structures in the `points` array
|
331
|
+
* \param clip an SDL_FRect used for clipping or NULL to enclose all points
|
332
|
+
* \param result an SDL_FRect structure filled in with the minimal enclosing
|
333
|
+
* rectangle
|
334
|
+
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
|
335
|
+
* points were outside of the clipping rectangle.
|
336
|
+
*
|
337
|
+
* \since This function is available since SDL 2.0.22.
|
338
|
+
*/
|
339
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points,
|
340
|
+
int count,
|
341
|
+
const SDL_FRect * clip,
|
342
|
+
SDL_FRect * result);
|
343
|
+
|
344
|
+
/**
|
345
|
+
* Calculate the intersection of a rectangle and line segment with float
|
346
|
+
* precision.
|
347
|
+
*
|
348
|
+
* This function is used to clip a line segment to a rectangle. A line segment
|
349
|
+
* contained entirely within the rectangle or that does not intersect will
|
350
|
+
* remain unchanged. A line segment that crosses the rectangle at either or
|
351
|
+
* both ends will be clipped to the boundary of the rectangle and the new
|
352
|
+
* coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary.
|
353
|
+
*
|
354
|
+
* \param rect an SDL_FRect structure representing the rectangle to intersect
|
355
|
+
* \param X1 a pointer to the starting X-coordinate of the line
|
356
|
+
* \param Y1 a pointer to the starting Y-coordinate of the line
|
357
|
+
* \param X2 a pointer to the ending X-coordinate of the line
|
358
|
+
* \param Y2 a pointer to the ending Y-coordinate of the line
|
359
|
+
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
360
|
+
*
|
361
|
+
* \since This function is available since SDL 2.0.22.
|
362
|
+
*/
|
363
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRectAndLine(const SDL_FRect *
|
364
|
+
rect, float *X1,
|
365
|
+
float *Y1, float *X2,
|
366
|
+
float *Y2);
|
367
|
+
|
216
368
|
/* Ends C function definitions when using C++ */
|
217
369
|
#ifdef __cplusplus
|
218
370
|
}
|
@@ -261,6 +261,17 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *
|
|
261
261
|
*/
|
262
262
|
extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
|
263
263
|
|
264
|
+
/**
|
265
|
+
* Get the window associated with a renderer.
|
266
|
+
*
|
267
|
+
* \param renderer the renderer to query
|
268
|
+
* \returns the window on success or NULL on failure; call SDL_GetError() for
|
269
|
+
* more information.
|
270
|
+
*
|
271
|
+
* \since This function is available since SDL 2.0.22.
|
272
|
+
*/
|
273
|
+
extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer);
|
274
|
+
|
264
275
|
/**
|
265
276
|
* Get information about a rendering context.
|
266
277
|
*
|
@@ -356,11 +367,15 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer
|
|
356
367
|
* \param texture the texture to query
|
357
368
|
* \param format a pointer filled in with the raw format of the texture; the
|
358
369
|
* actual format may differ, but pixel transfers will use this
|
359
|
-
* format (one of the SDL_PixelFormatEnum values)
|
370
|
+
* format (one of the SDL_PixelFormatEnum values). This argument
|
371
|
+
* can be NULL if you don't need this information.
|
360
372
|
* \param access a pointer filled in with the actual access to the texture
|
361
|
-
* (one of the SDL_TextureAccess values)
|
362
|
-
*
|
363
|
-
* \param
|
373
|
+
* (one of the SDL_TextureAccess values). This argument can be
|
374
|
+
* NULL if you don't need this information.
|
375
|
+
* \param w a pointer filled in with the width of the texture in pixels. This
|
376
|
+
* argument can be NULL if you don't need this information.
|
377
|
+
* \param h a pointer filled in with the height of the texture in pixels. This
|
378
|
+
* argument can be NULL if you don't need this information.
|
364
379
|
* \returns 0 on success or a negative error code on failure; call
|
365
380
|
* SDL_GetError() for more information.
|
366
381
|
*
|
@@ -810,9 +825,13 @@ extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, in
|
|
810
825
|
/**
|
811
826
|
* Get device independent resolution for rendering.
|
812
827
|
*
|
813
|
-
*
|
814
|
-
*
|
815
|
-
*
|
828
|
+
* When using the main rendering target (eg no target texture is set): this
|
829
|
+
* may return 0 for `w` and `h` if the SDL_Renderer has never had its logical
|
830
|
+
* size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical
|
831
|
+
* width and height.
|
832
|
+
*
|
833
|
+
* When using a target texture: Never return 0 for `w` and `h` at first. Then
|
834
|
+
* it returns the logical width and height that are set.
|
816
835
|
*
|
817
836
|
* \param renderer a rendering context
|
818
837
|
* \param w an int to be filled with the width
|
@@ -985,7 +1004,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
|
|
985
1004
|
* and logical renderer size set
|
986
1005
|
*
|
987
1006
|
* \param renderer the renderer from which the logical coordinates should be
|
988
|
-
*
|
1007
|
+
* calculated
|
989
1008
|
* \param windowX the real X coordinate in the window
|
990
1009
|
* \param windowY the real Y coordinate in the window
|
991
1010
|
* \param logicalX the pointer filled with the logical x coordinate
|
@@ -1002,19 +1021,23 @@ extern DECLSPEC void SDLCALL SDL_RenderWindowToLogical(SDL_Renderer * renderer,
|
|
1002
1021
|
int windowX, int windowY,
|
1003
1022
|
float *logicalX, float *logicalY);
|
1004
1023
|
|
1005
|
-
|
1006
|
-
|
1007
|
-
*
|
1008
|
-
*
|
1009
|
-
*
|
1024
|
+
|
1025
|
+
/**
|
1026
|
+
* Get real coordinates of point in window when given logical coordinates of
|
1027
|
+
* point in renderer.
|
1028
|
+
*
|
1029
|
+
* Logical coordinates will differ from real coordinates when render is scaled
|
1030
|
+
* and logical renderer size set
|
1031
|
+
*
|
1032
|
+
* \param renderer the renderer from which the window coordinates should be
|
1033
|
+
* calculated
|
1010
1034
|
* \param logicalX the logical x coordinate
|
1011
1035
|
* \param logicalY the logical y coordinate
|
1012
1036
|
* \param windowX the pointer filled with the real X coordinate in the window
|
1013
1037
|
* \param windowY the pointer filled with the real Y coordinate in the window
|
1014
|
-
|
1015
|
-
*
|
1038
|
+
*
|
1016
1039
|
* \since This function is available since SDL 2.0.18.
|
1017
|
-
*
|
1040
|
+
*
|
1018
1041
|
* \sa SDL_RenderGetScale
|
1019
1042
|
* \sa SDL_RenderSetScale
|
1020
1043
|
* \sa SDL_RenderGetLogicalSize
|
@@ -1603,6 +1626,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
|
|
1603
1626
|
* vertex array Color and alpha modulation is done per vertex
|
1604
1627
|
* (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).
|
1605
1628
|
*
|
1629
|
+
* \param renderer The rendering context.
|
1606
1630
|
* \param texture (optional) The SDL texture to use.
|
1607
1631
|
* \param vertices Vertices.
|
1608
1632
|
* \param num_vertices Number of vertices.
|
@@ -1627,6 +1651,7 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
|
|
1627
1651
|
* vertex arrays Color and alpha modulation is done per vertex
|
1628
1652
|
* (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).
|
1629
1653
|
*
|
1654
|
+
* \param renderer The rendering context.
|
1630
1655
|
* \param texture (optional) The SDL texture to use.
|
1631
1656
|
* \param xy Vertex positions
|
1632
1657
|
* \param xy_stride Byte size to move from one element to the next element
|
@@ -1658,7 +1683,8 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
|
|
1658
1683
|
* Read pixels from the current rendering target to an array of pixels.
|
1659
1684
|
*
|
1660
1685
|
* **WARNING**: This is a very slow operation, and should not be used
|
1661
|
-
* frequently.
|
1686
|
+
* frequently. If you're using this on the main rendering target, it should be
|
1687
|
+
* called after rendering and before SDL_RenderPresent().
|
1662
1688
|
*
|
1663
1689
|
* `pitch` specifies the number of bytes between rows in the destination
|
1664
1690
|
* `pixels` data. This allows you to write to a subrectangle or have padded
|
@@ -1739,6 +1765,9 @@ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
|
|
1739
1765
|
/**
|
1740
1766
|
* Destroy the rendering context for a window and free associated textures.
|
1741
1767
|
*
|
1768
|
+
* If `renderer` is NULL, this function will return immediately after setting
|
1769
|
+
* the SDL error message to "Invalid renderer". See SDL_GetError().
|
1770
|
+
*
|
1742
1771
|
* \param renderer the rendering context
|
1743
1772
|
*
|
1744
1773
|
* \since This function is available since SDL 2.0.0.
|
@@ -1,2 +1,7 @@
|
|
1
|
-
|
1
|
+
/* Generated by updaterev.sh, do not edit */
|
2
|
+
#ifdef SDL_VENDOR_INFO
|
3
|
+
#define SDL_REVISION "SDL-release-2.26.1-0-gf17058b56 (" SDL_VENDOR_INFO ")"
|
4
|
+
#else
|
5
|
+
#define SDL_REVISION "SDL-release-2.26.1-0-gf17058b56"
|
6
|
+
#endif
|
2
7
|
#define SDL_REVISION_NUMBER 0
|
@@ -45,9 +45,6 @@ extern "C" {
|
|
45
45
|
#define SDL_RWOPS_JNIFILE 3U /**< Android asset */
|
46
46
|
#define SDL_RWOPS_MEMORY 4U /**< Memory stream */
|
47
47
|
#define SDL_RWOPS_MEMORY_RO 5U /**< Read-Only memory stream */
|
48
|
-
#if defined(__VITA__)
|
49
|
-
#define SDL_RWOPS_VITAFILE 6U /**< Vita file */
|
50
|
-
#endif
|
51
48
|
|
52
49
|
/**
|
53
50
|
* This is the read/write operation structure -- very basic.
|
@@ -101,7 +98,7 @@ typedef struct SDL_RWops
|
|
101
98
|
{
|
102
99
|
void *asset;
|
103
100
|
} androidio;
|
104
|
-
#elif defined(__WIN32__)
|
101
|
+
#elif defined(__WIN32__) || defined(__GDK__)
|
105
102
|
struct
|
106
103
|
{
|
107
104
|
SDL_bool append;
|
@@ -113,17 +110,6 @@ typedef struct SDL_RWops
|
|
113
110
|
size_t left;
|
114
111
|
} buffer;
|
115
112
|
} windowsio;
|
116
|
-
#elif defined(__VITA__)
|
117
|
-
struct
|
118
|
-
{
|
119
|
-
int h;
|
120
|
-
struct
|
121
|
-
{
|
122
|
-
void *data;
|
123
|
-
size_t size;
|
124
|
-
size_t left;
|
125
|
-
} buffer;
|
126
|
-
} vitaio;
|
127
113
|
#endif
|
128
114
|
|
129
115
|
#ifdef HAVE_STDIO_H
|