gosu 1.4.5.pre1 → 1.4.5
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +1 -0
- data/dependencies/SDL/include/SDL_assert.h +4 -2
- data/dependencies/SDL/include/SDL_atomic.h +20 -0
- data/dependencies/SDL/include/SDL_audio.h +40 -4
- data/dependencies/SDL/include/SDL_blendmode.h +4 -6
- data/dependencies/SDL/include/SDL_clipboard.h +47 -0
- data/dependencies/SDL/include/SDL_config.h +71 -45
- data/dependencies/SDL/include/SDL_cpuinfo.h +39 -4
- data/dependencies/SDL/include/SDL_egl.h +59 -9
- data/dependencies/SDL/include/SDL_endian.h +34 -3
- data/dependencies/SDL/include/SDL_events.h +32 -1
- data/dependencies/SDL/include/SDL_filesystem.h +5 -1
- data/dependencies/SDL/include/SDL_gamecontroller.h +78 -5
- data/dependencies/SDL/include/SDL_guid.h +100 -0
- data/dependencies/SDL/include/SDL_hints.h +645 -43
- data/dependencies/SDL/include/SDL_joystick.h +127 -7
- data/dependencies/SDL/include/SDL_keyboard.h +38 -1
- data/dependencies/SDL/include/SDL_keycode.h +6 -1
- data/dependencies/SDL/include/SDL_log.h +2 -2
- data/dependencies/SDL/include/SDL_main.h +42 -2
- data/dependencies/SDL/include/SDL_metal.h +2 -1
- data/dependencies/SDL/include/SDL_mouse.h +12 -1
- data/dependencies/SDL/include/SDL_opengl.h +0 -51
- data/dependencies/SDL/include/SDL_opengl_glext.h +2260 -231
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +374 -339
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +3479 -1496
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +6 -9
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +43 -14
- data/dependencies/SDL/include/SDL_platform.h +32 -6
- data/dependencies/SDL/include/SDL_rect.h +154 -2
- data/dependencies/SDL/include/SDL_render.h +46 -17
- data/dependencies/SDL/include/SDL_revision.h +6 -1
- data/dependencies/SDL/include/SDL_rwops.h +1 -15
- data/dependencies/SDL/include/SDL_scancode.h +46 -21
- data/dependencies/SDL/include/SDL_sensor.h +24 -3
- data/dependencies/SDL/include/SDL_stdinc.h +119 -8
- data/dependencies/SDL/include/SDL_surface.h +3 -1
- data/dependencies/SDL/include/SDL_system.h +66 -6
- data/dependencies/SDL/include/SDL_syswm.h +2 -0
- data/dependencies/SDL/include/SDL_test_common.h +1 -0
- data/dependencies/SDL/include/SDL_test_font.h +90 -3
- data/dependencies/SDL/include/SDL_thread.h +3 -3
- data/dependencies/SDL/include/SDL_touch.h +8 -0
- data/dependencies/SDL/include/SDL_version.h +19 -3
- data/dependencies/SDL/include/SDL_video.h +71 -9
- data/dependencies/SDL/include/begin_code.h +4 -4
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +210 -71
- data/dependencies/SDL_sound/SDL_sound.h +1 -1
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +111 -168
- data/dependencies/SDL_sound/SDL_sound_flac.c +0 -6
- data/dependencies/SDL_sound/SDL_sound_internal.h +27 -5
- data/dependencies/SDL_sound/SDL_sound_modplug.c +20 -8
- data/dependencies/SDL_sound/SDL_sound_mp3.c +11 -7
- data/dependencies/SDL_sound/SDL_sound_raw.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_shn.c +1 -5
- data/dependencies/SDL_sound/SDL_sound_voc.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +2 -4
- data/dependencies/SDL_sound/SDL_sound_wav.c +44 -20
- data/dependencies/SDL_sound/dr_flac.h +237 -95
- data/dependencies/SDL_sound/dr_mp3.h +46 -33
- data/dependencies/SDL_sound/libmodplug/fastmix.c +53 -39
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +0 -12
- data/dependencies/SDL_sound/libmodplug/load_669.c +37 -32
- data/dependencies/SDL_sound/libmodplug/load_amf.c +57 -44
- data/dependencies/SDL_sound/libmodplug/load_ams.c +127 -100
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +40 -37
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +61 -49
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +18 -13
- data/dependencies/SDL_sound/libmodplug/load_far.c +31 -24
- data/dependencies/SDL_sound/libmodplug/load_gdm.c +27 -21
- data/dependencies/SDL_sound/libmodplug/load_it.c +106 -91
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +43 -35
- data/dependencies/SDL_sound/libmodplug/load_med.c +66 -52
- data/dependencies/SDL_sound/libmodplug/load_mod.c +30 -26
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +61 -50
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +23 -17
- data/dependencies/SDL_sound/libmodplug/load_okt.c +18 -16
- data/dependencies/SDL_sound/libmodplug/load_psm.c +44 -32
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +18 -14
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +59 -53
- data/dependencies/SDL_sound/libmodplug/load_stm.c +23 -18
- data/dependencies/SDL_sound/libmodplug/load_ult.c +33 -29
- data/dependencies/SDL_sound/libmodplug/load_xm.c +64 -57
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +2 -1
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +30 -20
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +6 -4
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +91 -65
- data/dependencies/SDL_sound/libmodplug/sndfile.c +91 -66
- data/dependencies/SDL_sound/libmodplug/sndmix.c +58 -35
- data/dependencies/SDL_sound/stb_vorbis.h +14 -9
- data/dependencies/mojoAL/mojoal.c +41 -24
- data/dependencies/utf8proc/utf8proc.c +1 -1
- data/dependencies/utf8proc/utf8proc.h +1 -1
- data/dependencies/utf8proc/utf8proc_data.h +3366 -3184
- data/lib/SDL2.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/src/Window.cpp +3 -0
- metadata +5 -4
@@ -29,12 +29,6 @@
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#define DRMP3_COPY_MEMORY(dst, src, sz) SDL_memcpy((dst), (src), (sz))
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#define DRMP3_MOVE_MEMORY(dst, src, sz) SDL_memmove((dst), (src), (sz))
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#define DRMP3_ZERO_MEMORY(p, sz) SDL_memset((p), 0, (sz))
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-
#ifndef __WATCOMC__ /* #@!.!.. */
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-
#if SDL_VERSION_ATLEAST(2, 0, 9)
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#define exp SDL_exp
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#endif
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#define floor SDL_floor
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-
#endif
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#include "dr_mp3.h"
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@@ -83,6 +77,7 @@ static int MP3_open(Sound_Sample *sample, const char *ext)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drmp3 *dr = (drmp3 *) SDL_calloc(1, sizeof (drmp3));
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+
Uint64 frames;
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BAIL_IF_MACRO(!dr, ERR_OUT_OF_MEMORY, 0);
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if (drmp3_init(dr, mp3_read, mp3_seek, sample, NULL) != DRMP3_TRUE)
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@@ -99,7 +94,16 @@ static int MP3_open(Sound_Sample *sample, const char *ext)
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sample->actual.rate = dr->sampleRate;
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sample->actual.format = AUDIO_F32SYS; /* dr_mp3 only does float. */
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-
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frames = drmp3_get_pcm_frame_count(dr);
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if (frames == 0) /* ever possible ??? */
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internal->total_time = -1;
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else
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{
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const Uint32 rate = dr->sampleRate;
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internal->total_time = (frames / rate) * 1000;
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internal->total_time += ((frames % rate) * 1000) / rate;
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} /* else */
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internal->decoder_private = dr;
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return 1;
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@@ -1,5 +1,5 @@
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/**
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-
* SDL_sound;
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* SDL_sound; An abstract sound format decoding API.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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@@ -174,10 +174,6 @@ static const Uint8 ulaw_outward[13][256] = {
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#define M_PI 3.14159265358979323846
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#endif
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#if defined(HAVE_LIBC) && defined(__WATCOMC__) /* Watcom has issues... */
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#define SDL_log log
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-
#endif
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-
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static int word_get(shn_t *shn, SDL_RWops *rw, Uint32 *word)
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{
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@@ -1,5 +1,5 @@
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/**
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-
* SDL_sound;
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* SDL_sound; An abstract sound format decoding API.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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@@ -27,12 +27,12 @@
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#define STB_VORBIS_NO_CRT 1
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#define STB_VORBIS_NO_PUSHDATA_API 1
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#define STB_VORBIS_MAX_CHANNELS 6
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-
#define STBV_CDECL
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#define STB_VORBIS_NO_COMMENTS 1
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#define STB_FORCEINLINE SDL_FORCE_INLINE
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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#define STB_VORBIS_BIG_ENDIAN 1
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#endif
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#define STBV_CDECL SDLCALL /* for SDL_qsort */
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#if !defined(__clang_analyzer__)
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#ifdef assert
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@@ -52,7 +52,6 @@
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#define malloc SDL_malloc
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#define realloc SDL_realloc
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#define free SDL_free
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-
#ifndef __WATCOMC__ /* #@!.!.. */
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#define pow SDL_pow
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#define floor SDL_floor
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#define ldexp(v, e) SDL_scalbn((v), (e))
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@@ -64,7 +63,6 @@
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#define exp SDL_exp
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#endif
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#endif
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-
#endif
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#include "stb_vorbis.h"
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@@ -1,5 +1,5 @@
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1
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/**
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2
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* SDL_sound;
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* SDL_sound; An abstract sound format decoding API.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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@@ -70,9 +70,10 @@ static SDL_INLINE int read_uint8(SDL_RWops *rw, Uint8 *ui8)
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#define fmtID 0x20746D66 /* "fmt ", in ascii. */
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#define FMT_NORMAL
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-
#define FMT_ADPCM
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-
#define FMT_IEEE_FLOAT
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#define FMT_NORMAL 0x0001 /* Uncompressed waveform data. */
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#define FMT_ADPCM 0x0002 /* ADPCM compressed waveform data. */
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#define FMT_IEEE_FLOAT 0x0003 /* Uncompressed IEEE floating point waveform data. */
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#define FMT_EXTENSIBLE 0xFFFE /* "Extensible" tag */
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typedef struct
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{
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@@ -92,7 +93,7 @@ typedef struct S_WAV_FMT_T
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{
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Uint32 chunkID;
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Sint32 chunkSize;
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-
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Uint16 wFormatTag;
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Uint16 wChannels;
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Uint32 dwSamplesPerSec;
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Uint32 dwAvgBytesPerSec;
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@@ -144,7 +145,7 @@ static int read_fmt_chunk(SDL_RWops *rw, fmt_t *fmt)
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BAIL_IF_MACRO(fmt->chunkSize < 16, "WAV: Invalid chunk size", 0);
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fmt->next_chunk_offset = SDL_RWtell(rw) + fmt->chunkSize;
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-
BAIL_IF_MACRO(!
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BAIL_IF_MACRO(!read_le16(rw, &fmt->wFormatTag), NULL, 0);
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BAIL_IF_MACRO(!read_le16(rw, &fmt->wChannels), NULL, 0);
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BAIL_IF_MACRO(!read_le32(rw, &fmt->dwSamplesPerSec), NULL, 0);
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BAIL_IF_MACRO(!read_le32(rw, &fmt->dwAvgBytesPerSec), NULL, 0);
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@@ -211,7 +212,19 @@ static Uint32 read_sample_fmt_normal(Sound_Sample *sample)
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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wav_t *w = (wav_t *) internal->decoder_private;
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Uint32 max = (internal->buffer_size < (Uint32) w->bytesLeft) ?
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internal->buffer_size : (Uint32) w->bytesLeft;
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+
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/* We need to convert 24-bit PCM to an SDL-friendly AUDIO_S32SYS ... */
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if (w->fmt->wBitsPerSample == 24) {
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const Uint32 num_samples = max / 3;
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+
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/* we're going to expand by 25%...3 bytes to 4. Make sure the buffer has room to expand. */
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max = (num_samples - (num_samples / 4)) * 3;
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if (max == 0) {
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sample->flags |= SOUND_SAMPLEFLAG_EOF;
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return 0;
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}
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}
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SDL_assert(max > 0);
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@@ -234,6 +247,19 @@ static Uint32 read_sample_fmt_normal(Sound_Sample *sample)
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else if (retval < internal->buffer_size)
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sample->flags |= SOUND_SAMPLEFLAG_EAGAIN;
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/* deal with 24-bit PCM. */
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if ((retval > 0) && (w->fmt->wBitsPerSample == 24)) {
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const Uint32 total = retval / 3;
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const Uint8 *src = ((Uint8 *)internal->buffer + retval) - 3;
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Uint32 *dst = (Uint32 *) (((Uint8 *)internal->buffer + (total * 4)) - 4);
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Uint32 i;
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256
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for (i = 0; i < total; i++, dst--, src -= 3) {
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const Uint32 sample = ((Uint32) src[0]) | (((Uint32) src[1]) << 8) | (((Uint32) src[2]) << 16);
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*dst = sample << 8; /* shift it up so the most significant bits cover the 32-bit space. */
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}
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retval = total * 4;
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261
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}
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+
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return retval;
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} /* read_sample_fmt_normal */
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@@ -590,6 +616,7 @@ static int read_fmt(SDL_RWops *rw, fmt_t *fmt)
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/* if it's in this switch statement, we support the format. */
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switch (fmt->wFormatTag)
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{
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619
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+
case FMT_EXTENSIBLE: /* !!! FIXME: this isn't correct */
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case FMT_NORMAL:
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594
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SNDDBG(("WAV: Appears to be uncompressed audio.\n"));
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return read_fmt_normal(rw, fmt);
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@@ -603,7 +630,6 @@ static int read_fmt(SDL_RWops *rw, fmt_t *fmt)
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return read_fmt_normal(rw, fmt); /* just normal PCM, otherwise. */
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/* add other types here. */
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-
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} /* switch */
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609
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SNDDBG(("WAV: Format 0x%X is unknown.\n",
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@@ -662,19 +688,17 @@ static int WAV_open_internal(Sound_Sample *sample, const char *ext, fmt_t *fmt)
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662
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} /* if */
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663
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else
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664
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{
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665
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-
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666
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-
sample->actual.format = AUDIO_S16SYS;
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-
else if (fmt->wBitsPerSample == 8)
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sample->actual.format = AUDIO_U8;
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669
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-
else if (fmt->wBitsPerSample == 16)
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670
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-
sample->actual.format = AUDIO_S16LSB;
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671
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-
else if (fmt->wBitsPerSample == 32)
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672
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-
sample->actual.format = AUDIO_S32LSB;
|
673
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-
else
|
691
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+
switch (fmt->wBitsPerSample)
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674
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{
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675
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-
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676
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-
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677
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-
|
693
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+
case 4: sample->actual.format = AUDIO_S16SYS; break;
|
694
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+
case 8: sample->actual.format = AUDIO_U8; break;
|
695
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+
case 16: sample->actual.format = AUDIO_S16LSB; break;
|
696
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+
case 24: sample->actual.format = AUDIO_S32SYS; break;
|
697
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+
case 32: sample->actual.format = AUDIO_S32LSB; break;
|
698
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+
default:
|
699
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+
SNDDBG(("WAV: %d bits per sample!?\n", (int) fmt->wBitsPerSample));
|
700
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+
BAIL_MACRO("WAV: Unsupported sample size.", 0);
|
701
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+
} /* switch */
|
678
702
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} /* else */
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679
703
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|
680
704
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BAIL_IF_MACRO(!read_fmt(rw, fmt), NULL, 0);
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