gosu 1.4.5.pre1 → 1.4.5
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +1 -0
- data/dependencies/SDL/include/SDL_assert.h +4 -2
- data/dependencies/SDL/include/SDL_atomic.h +20 -0
- data/dependencies/SDL/include/SDL_audio.h +40 -4
- data/dependencies/SDL/include/SDL_blendmode.h +4 -6
- data/dependencies/SDL/include/SDL_clipboard.h +47 -0
- data/dependencies/SDL/include/SDL_config.h +71 -45
- data/dependencies/SDL/include/SDL_cpuinfo.h +39 -4
- data/dependencies/SDL/include/SDL_egl.h +59 -9
- data/dependencies/SDL/include/SDL_endian.h +34 -3
- data/dependencies/SDL/include/SDL_events.h +32 -1
- data/dependencies/SDL/include/SDL_filesystem.h +5 -1
- data/dependencies/SDL/include/SDL_gamecontroller.h +78 -5
- data/dependencies/SDL/include/SDL_guid.h +100 -0
- data/dependencies/SDL/include/SDL_hints.h +645 -43
- data/dependencies/SDL/include/SDL_joystick.h +127 -7
- data/dependencies/SDL/include/SDL_keyboard.h +38 -1
- data/dependencies/SDL/include/SDL_keycode.h +6 -1
- data/dependencies/SDL/include/SDL_log.h +2 -2
- data/dependencies/SDL/include/SDL_main.h +42 -2
- data/dependencies/SDL/include/SDL_metal.h +2 -1
- data/dependencies/SDL/include/SDL_mouse.h +12 -1
- data/dependencies/SDL/include/SDL_opengl.h +0 -51
- data/dependencies/SDL/include/SDL_opengl_glext.h +2260 -231
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +374 -339
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +3479 -1496
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +6 -9
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +43 -14
- data/dependencies/SDL/include/SDL_platform.h +32 -6
- data/dependencies/SDL/include/SDL_rect.h +154 -2
- data/dependencies/SDL/include/SDL_render.h +46 -17
- data/dependencies/SDL/include/SDL_revision.h +6 -1
- data/dependencies/SDL/include/SDL_rwops.h +1 -15
- data/dependencies/SDL/include/SDL_scancode.h +46 -21
- data/dependencies/SDL/include/SDL_sensor.h +24 -3
- data/dependencies/SDL/include/SDL_stdinc.h +119 -8
- data/dependencies/SDL/include/SDL_surface.h +3 -1
- data/dependencies/SDL/include/SDL_system.h +66 -6
- data/dependencies/SDL/include/SDL_syswm.h +2 -0
- data/dependencies/SDL/include/SDL_test_common.h +1 -0
- data/dependencies/SDL/include/SDL_test_font.h +90 -3
- data/dependencies/SDL/include/SDL_thread.h +3 -3
- data/dependencies/SDL/include/SDL_touch.h +8 -0
- data/dependencies/SDL/include/SDL_version.h +19 -3
- data/dependencies/SDL/include/SDL_video.h +71 -9
- data/dependencies/SDL/include/begin_code.h +4 -4
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +210 -71
- data/dependencies/SDL_sound/SDL_sound.h +1 -1
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +111 -168
- data/dependencies/SDL_sound/SDL_sound_flac.c +0 -6
- data/dependencies/SDL_sound/SDL_sound_internal.h +27 -5
- data/dependencies/SDL_sound/SDL_sound_modplug.c +20 -8
- data/dependencies/SDL_sound/SDL_sound_mp3.c +11 -7
- data/dependencies/SDL_sound/SDL_sound_raw.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_shn.c +1 -5
- data/dependencies/SDL_sound/SDL_sound_voc.c +1 -1
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +2 -4
- data/dependencies/SDL_sound/SDL_sound_wav.c +44 -20
- data/dependencies/SDL_sound/dr_flac.h +237 -95
- data/dependencies/SDL_sound/dr_mp3.h +46 -33
- data/dependencies/SDL_sound/libmodplug/fastmix.c +53 -39
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +0 -12
- data/dependencies/SDL_sound/libmodplug/load_669.c +37 -32
- data/dependencies/SDL_sound/libmodplug/load_amf.c +57 -44
- data/dependencies/SDL_sound/libmodplug/load_ams.c +127 -100
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +40 -37
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +61 -49
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +18 -13
- data/dependencies/SDL_sound/libmodplug/load_far.c +31 -24
- data/dependencies/SDL_sound/libmodplug/load_gdm.c +27 -21
- data/dependencies/SDL_sound/libmodplug/load_it.c +106 -91
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +43 -35
- data/dependencies/SDL_sound/libmodplug/load_med.c +66 -52
- data/dependencies/SDL_sound/libmodplug/load_mod.c +30 -26
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +61 -50
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +23 -17
- data/dependencies/SDL_sound/libmodplug/load_okt.c +18 -16
- data/dependencies/SDL_sound/libmodplug/load_psm.c +44 -32
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +18 -14
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +59 -53
- data/dependencies/SDL_sound/libmodplug/load_stm.c +23 -18
- data/dependencies/SDL_sound/libmodplug/load_ult.c +33 -29
- data/dependencies/SDL_sound/libmodplug/load_xm.c +64 -57
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +2 -1
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +30 -20
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +6 -4
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +91 -65
- data/dependencies/SDL_sound/libmodplug/sndfile.c +91 -66
- data/dependencies/SDL_sound/libmodplug/sndmix.c +58 -35
- data/dependencies/SDL_sound/stb_vorbis.h +14 -9
- data/dependencies/mojoAL/mojoal.c +41 -24
- data/dependencies/utf8proc/utf8proc.c +1 -1
- data/dependencies/utf8proc/utf8proc.h +1 -1
- data/dependencies/utf8proc/utf8proc_data.h +3366 -3184
- data/lib/SDL2.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/src/Window.cpp +3 -0
- metadata +5 -4
@@ -1,56 +1,70 @@
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#ifndef
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#define
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/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
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/*#include <GLES2/gl2platform.h>*/
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#ifndef __gles2_gl2_h_
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#define __gles2_gl2_h_ 1
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright 2013-2020 The Khronos Group Inc.
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** SPDX-License-Identifier: MIT
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**
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** This header is generated from the Khronos OpenGL / OpenGL ES XML
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** API Registry. The current version of the Registry, generator scripts
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** used to make the header, and the header can be found at
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** https://github.com/KhronosGroup/OpenGL-Registry
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*/
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* Data type definitions
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*-----------------------------------------------------------------------*/
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/*#include <GLES2/gl2platform.h>*/
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef khronos_int8_t GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLsizei;
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typedef khronos_uint8_t GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef khronos_float_t GLfloat;
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typedef khronos_float_t GLclampf;
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typedef khronos_int32_t GLfixed;
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#ifndef GL_APIENTRYP
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#define GL_APIENTRYP GL_APIENTRY*
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#endif
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#ifndef GL_GLES_PROTOTYPES
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#define GL_GLES_PROTOTYPES 1
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#endif
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/*
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#define GL_ES_VERSION_2_0 1
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/* Generated on date 20220530 */
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/*
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/* Generated C header for:
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* API: gles2
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* Profile: common
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* Versions considered: 2\.[0-9]
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* Versions emitted: .*
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* Default extensions included: None
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* Additional extensions included: _nomatch_^
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* Extensions removed: _nomatch_^
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*/
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#ifndef GL_ES_VERSION_2_0
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#define GL_ES_VERSION_2_0 1
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/*#include <KHR/khrplatform.h>*/
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typedef khronos_int8_t GLbyte;
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typedef khronos_float_t GLclampf;
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typedef khronos_int32_t GLfixed;
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typedef khronos_int16_t GLshort;
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typedef khronos_uint16_t GLushort;
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typedef void GLvoid;
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typedef struct __GLsync *GLsync;
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typedef khronos_int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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typedef unsigned int GLenum;
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typedef unsigned int GLuint;
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typedef char GLchar;
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typedef khronos_float_t GLfloat;
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typedef khronos_ssize_t GLsizeiptr;
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typedef khronos_intptr_t GLintptr;
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typedef unsigned int GLbitfield;
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typedef int GLint;
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typedef unsigned char GLboolean;
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typedef int GLsizei;
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typedef khronos_uint8_t GLubyte;
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_COLOR_BUFFER_BIT 0x00004000
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/* Boolean */
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/* BeginMode */
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/* AlphaFunction (not supported in ES20) */
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/* GL_NEVER */
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/* GL_EQUAL */
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/* GL_GREATER */
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/* GL_NOTEQUAL */
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/* GL_ALWAYS */
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/* BlendingFactorDest */
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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/* GL_ONE */
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#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
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#define GL_DEPTH_BITS 0x0D56
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/* GetTextureParameter */
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#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
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/* HintTarget */
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/* DataType */
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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354
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
612
|
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|
613
|
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|
614
|
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|
364
|
+
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
365
|
+
typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
|
366
|
+
typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
|
367
|
+
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
368
|
+
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
|
369
|
+
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
|
370
|
+
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
371
|
+
typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
372
|
+
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
373
|
+
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
|
374
|
+
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
375
|
+
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
376
|
+
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
377
|
+
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
378
|
+
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
|
379
|
+
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
380
|
+
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
381
|
+
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
382
|
+
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|
383
|
+
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
384
|
+
typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
|
385
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
386
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
387
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
388
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
389
|
+
typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
|
390
|
+
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
|
391
|
+
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
392
|
+
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
393
|
+
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
|
394
|
+
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
|
395
|
+
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
|
396
|
+
typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
|
397
|
+
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
398
|
+
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
399
|
+
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
400
|
+
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
401
|
+
typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
|
402
|
+
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
403
|
+
typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
404
|
+
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
405
|
+
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
406
|
+
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
407
|
+
typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
408
|
+
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
|
409
|
+
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
|
410
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
411
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
412
|
+
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
|
413
|
+
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
414
|
+
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
|
415
|
+
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
416
|
+
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
|
417
|
+
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
418
|
+
typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
419
|
+
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
420
|
+
typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
421
|
+
typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
|
422
|
+
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
|
423
|
+
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
424
|
+
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
|
425
|
+
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
|
426
|
+
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
427
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
428
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
|
429
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
430
|
+
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
431
|
+
typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
|
432
|
+
typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
433
|
+
typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
434
|
+
typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
435
|
+
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
436
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
437
|
+
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
438
|
+
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
|
439
|
+
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
|
440
|
+
typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
|
441
|
+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
442
|
+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
|
443
|
+
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
|
444
|
+
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
|
445
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
|
446
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
447
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
|
448
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
|
449
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
|
450
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
|
451
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
|
452
|
+
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
|
453
|
+
typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
|
454
|
+
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
455
|
+
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
|
456
|
+
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
457
|
+
typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
458
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
459
|
+
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
460
|
+
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
461
|
+
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
462
|
+
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
463
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
464
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
465
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
466
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
|
467
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
468
|
+
typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
469
|
+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
470
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
|
471
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
472
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
473
|
+
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
474
|
+
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
475
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
|
476
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
477
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
|
478
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
|
479
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
|
480
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
481
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
|
482
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
|
483
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
484
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
485
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
|
486
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
|
487
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
488
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
489
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
490
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
|
491
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
492
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
493
|
+
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
494
|
+
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
|
495
|
+
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
|
496
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
|
497
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
|
498
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
|
499
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
|
500
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
501
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
|
502
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
503
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
|
504
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
505
|
+
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
506
|
+
#if GL_GLES_PROTOTYPES
|
507
|
+
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
508
|
+
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
509
|
+
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
|
510
|
+
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
511
|
+
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
512
|
+
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
513
|
+
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
514
|
+
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
515
|
+
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
|
516
|
+
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
517
|
+
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
518
|
+
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
519
|
+
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
520
|
+
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
521
|
+
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
522
|
+
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
523
|
+
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
524
|
+
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
|
525
|
+
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
526
|
+
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
527
|
+
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
528
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
529
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
530
|
+
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
531
|
+
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
532
|
+
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
533
|
+
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
534
|
+
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
535
|
+
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
536
|
+
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
|
537
|
+
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
538
|
+
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
|
539
|
+
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
540
|
+
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
541
|
+
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
542
|
+
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
543
|
+
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
544
|
+
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
545
|
+
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
546
|
+
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
547
|
+
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
548
|
+
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
549
|
+
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
550
|
+
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
551
|
+
GL_APICALL void GL_APIENTRY glFinish (void);
|
552
|
+
GL_APICALL void GL_APIENTRY glFlush (void);
|
553
|
+
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
554
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
555
|
+
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
556
|
+
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
557
|
+
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
558
|
+
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
|
559
|
+
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
|
560
|
+
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
561
|
+
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
562
|
+
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
563
|
+
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
564
|
+
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
|
565
|
+
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
|
566
|
+
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
567
|
+
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
568
|
+
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
|
569
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
570
|
+
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
571
|
+
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
|
572
|
+
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
573
|
+
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
574
|
+
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
|
575
|
+
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
576
|
+
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
577
|
+
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
578
|
+
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
|
579
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
580
|
+
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
581
|
+
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
|
582
|
+
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
|
583
|
+
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
|
584
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
|
585
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
|
586
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
|
587
|
+
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
588
|
+
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
589
|
+
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
590
|
+
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
591
|
+
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
592
|
+
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
593
|
+
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
594
|
+
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
595
|
+
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
596
|
+
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
597
|
+
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
598
|
+
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
599
|
+
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
600
|
+
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
601
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
602
|
+
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
603
|
+
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
604
|
+
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
605
|
+
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
606
|
+
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
607
|
+
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
608
|
+
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
609
|
+
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
610
|
+
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
611
|
+
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
612
|
+
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
613
|
+
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
614
|
+
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
615
|
+
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
616
|
+
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
617
|
+
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
618
|
+
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
|
619
|
+
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
|
620
|
+
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
|
621
|
+
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
|
622
|
+
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
|
623
|
+
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
|
624
|
+
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
|
625
|
+
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
|
626
|
+
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
627
|
+
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
|
628
|
+
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
|
629
|
+
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
|
630
|
+
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
631
|
+
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
|
632
|
+
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
633
|
+
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
|
634
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
635
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
636
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
637
|
+
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
638
|
+
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
639
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
|
640
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
|
641
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
|
642
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
|
643
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
644
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
|
645
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
646
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
|
647
|
+
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
648
|
+
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
649
|
+
#endif
|
650
|
+
#endif /* GL_ES_VERSION_2_0 */
|
615
651
|
|
616
652
|
#ifdef __cplusplus
|
617
653
|
}
|
618
654
|
#endif
|
619
655
|
|
620
|
-
#endif
|
621
|
-
|
656
|
+
#endif
|