gosu 1.0.0.pre1 → 1.1.0
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- checksums.yaml +4 -4
- data/ext/gosu/extconf.rb +4 -24
- data/include/Gosu/Buttons.hpp +18 -17
- data/include/Gosu/Font.hpp +1 -1
- data/include/Gosu/Fwd.hpp +0 -5
- data/include/Gosu/Input.hpp +13 -40
- data/include/Gosu/Utility.hpp +14 -3
- data/include/Gosu/Version.hpp +3 -3
- data/include/Gosu/Window.hpp +25 -21
- data/lib/OpenAL32.dll +0 -0
- data/lib/gosu/patches.rb +0 -14
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +11 -10
- data/lib64/OpenAL32.dll +0 -0
- data/rdoc/gosu.rb +20 -6
- data/src/AudioFile.hpp +3 -0
- data/src/Input.cpp +28 -38
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +646 -91
- data/src/RubyGosu.h +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Window.cpp +60 -31
- data/src/WindowUIKit.cpp +21 -9
- metadata +5 -31
- data/include/Gosu/AutoLink.hpp +0 -14
- data/include/Gosu/Channel.h +0 -25
- data/include/Gosu/Color.h +0 -38
- data/include/Gosu/Font.h +0 -36
- data/include/Gosu/Gosu.h +0 -82
- data/include/Gosu/Image.h +0 -54
- data/include/Gosu/Sample.h +0 -19
- data/include/Gosu/Song.h +0 -24
- data/include/Gosu/TextInput.h +0 -30
- data/include/Gosu/Window.h +0 -63
- data/lib/gosu/zen.rb +0 -89
- data/lib/libmpg123.dll +0 -0
- data/lib/libsndfile.dll +0 -0
- data/lib64/libmpg123.dll +0 -0
- data/lib64/libsndfile.dll +0 -0
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -334
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -251
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/SampleWrapper.cpp +0 -30
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WindowWrapper.cpp +0 -317
data/src/MPEGFile.hpp
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@@ -1,90 +0,0 @@
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#pragma once
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#include "AudioFile.hpp"
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#include <Gosu/IO.hpp>
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#include <algorithm>
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#include <stdexcept>
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#include <string>
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#include <mpg123.h>
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namespace Gosu
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{
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class MPEGFile : public AudioFile
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{
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Gosu::Buffer contents_;
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off_t position_ = 0;
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mpg123_handle* handle_;
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enum {
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SAMPLE_RATE = 44100,
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INPUT_SIZE = 16384
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};
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public:
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MPEGFile(Gosu::Reader reader)
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{
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contents_.resize(reader.resource().size() - reader.position());
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reader.read(contents_.data(), contents_.size());
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static int init_error = mpg123_init();
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if (init_error != MPG123_OK) {
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throw std::runtime_error("Cannot initialize mpg123: " +
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std::string(mpg123_plain_strerror(init_error)));
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}
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int new_error;
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handle_ = mpg123_new(nullptr, &new_error);
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if (handle_ == nullptr) {
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throw std::runtime_error("Cannot initialize mpg123 decoder: " +
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std::string(mpg123_plain_strerror(new_error)));
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}
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mpg123_param(handle_, MPG123_FORCE_RATE, SAMPLE_RATE, 0);
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mpg123_param(handle_, MPG123_FLAGS, MPG123_FORCE_STEREO, 0);
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mpg123_open_feed(handle_);
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}
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~MPEGFile() override
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{
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mpg123_delete(handle_);
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}
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ALenum format() const override
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{
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return AL_FORMAT_STEREO16;
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}
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ALuint sample_rate() const override
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{
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return SAMPLE_RATE;
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}
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std::size_t read_data(void* dest, std::size_t length) override
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{
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std::size_t written = 0;
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int error = 0;
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error = mpg123_read(handle_, static_cast<unsigned char*>(dest), length, &written);
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while (written == 0
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&& (error == MPG123_NEED_MORE || error == MPG123_NEW_FORMAT)
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&& position_ != contents_.size()) {
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auto bytes = std::min<std::size_t>(contents_.size() - position_, INPUT_SIZE);
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// (Not sure what to do about the return value of mpg123_feed here.)
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mpg123_feed(handle_, static_cast<unsigned char*>(contents_.data()) + position_,
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bytes);
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position_ += bytes;
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error = mpg123_read(handle_, static_cast<unsigned char*>(dest), length, &written);
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}
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return written;
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}
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void rewind() override
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{
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mpg123_feedseek(handle_, 0, SEEK_SET, &position_);
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assert (position_ >= 0 && position_ <= contents_.size());
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}
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};
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}
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data/src/SampleWrapper.cpp
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#include <Gosu/Audio.hpp>
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#include <Gosu/Sample.h>
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extern "C" {
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Gosu_Sample *Gosu_Sample_create(const char *filename)
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{
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return reinterpret_cast<Gosu_Sample *>( new Gosu::Sample(filename) );
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}
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void Gosu_Sample_destroy(Gosu_Sample *sample)
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{
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delete( reinterpret_cast<Gosu::Sample *>( sample ) );
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}
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Gosu_Channel *Gosu_Sample_play(Gosu_Sample *sample, double volume, double speed, bool looping)
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{
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Gosu::Channel channel = reinterpret_cast<Gosu::Sample *>( sample )->play(volume, speed, looping);
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return reinterpret_cast<Gosu_Channel *>( new Gosu::Channel(channel) );
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}
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Gosu_Channel *Gosu_Sample_play_pan(Gosu_Sample *sample, double pan, double volume, double speed, bool looping)
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{
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Gosu::Channel channel = reinterpret_cast<Gosu::Sample *>( sample )->play_pan(pan, volume, speed, looping);
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return reinterpret_cast<Gosu_Channel *>( new Gosu::Channel(channel) );
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}
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}
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data/src/SongWrapper.cpp
DELETED
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#include <Gosu/Audio.hpp>
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#include <Gosu/Song.h>
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extern "C" {
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Gosu_Song* Gosu_Song_create(const char* filename)
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{
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return reinterpret_cast<Gosu_Song*>( new Gosu::Song(filename) );
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}
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void Gosu_Song_destroy(Gosu_Song* song)
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{
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delete( reinterpret_cast<Gosu::Song*>( song ));
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}
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void Gosu_Song_play(Gosu_Song* song, bool looping)
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{
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reinterpret_cast<Gosu::Song*>( song )->play(looping);
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}
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bool Gosu_Song_playing(Gosu_Song* song)
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{
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return reinterpret_cast<Gosu::Song*>( song )->playing();
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}
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void Gosu_Song_pause(Gosu_Song* song)
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{
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reinterpret_cast<Gosu::Song*>( song )->pause();
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}
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bool Gosu_Song_paused(Gosu_Song* song)
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{
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return reinterpret_cast<Gosu::Song*>( song )->paused();
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}
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void Gosu_Song_stop(Gosu_Song* song)
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{
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reinterpret_cast<Gosu::Song*>( song )->stop();
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}
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double Gosu_Song_volume(Gosu_Song* song){
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return reinterpret_cast<Gosu::Song*>( song )->volume();
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}
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void Gosu_Song_set_volume(Gosu_Song* song, double volume){
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return reinterpret_cast<Gosu::Song*>( song )->set_volume(volume);
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}
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Gosu_Song* Gosu_Song_current_song()
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{
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return reinterpret_cast<Gosu_Song*>(Gosu::Song::current_song());
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}
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}
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data/src/TextInputWrapper.cpp
DELETED
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#include <Gosu/Gosu.hpp>
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namespace Gosu
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{
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class TextInputForWrapper : public Gosu::TextInput
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{
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public:
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TextInputForWrapper();
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std::string filter(std::string text) const override;
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std::function<void (const char *text)> filter_callback;
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std::string filter_result = "";
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};
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} // namespace Gosu
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Gosu::TextInputForWrapper::TextInputForWrapper() : Gosu::TextInput()
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{
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}
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std::string Gosu::TextInputForWrapper::filter(std::string text) const
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{
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if (filter_callback != nullptr) {
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filter_callback(text.c_str());
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return filter_result;
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}
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else {
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return text;
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}
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}
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extern "C" {
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#include <Gosu/TextInput.h>
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Gosu_TextInput *Gosu_TextInput_create()
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{
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return reinterpret_cast<Gosu_TextInput *>(new Gosu::TextInputForWrapper());
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}
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const char *Gosu_TextInput_text(Gosu_TextInput *text_input)
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{
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thread_local std::string string;
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string = reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->text();
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return string.c_str();
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}
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void Gosu_TextInput_set_text(Gosu_TextInput *text_input, const char *text)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_text(text);
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}
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unsigned Gosu_TextInput_caret_pos(Gosu_TextInput *text_input)
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{
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->caret_pos();
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}
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void Gosu_TextInput_set_caret_pos(Gosu_TextInput *text_input, unsigned pos)
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{
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_caret_pos(pos);
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}
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unsigned Gosu_TextInput_selection_start(Gosu_TextInput *text_input)
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{
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->selection_start();
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}
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void Gosu_TextInput_set_selection_start(Gosu_TextInput *text_input, unsigned pos)
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{
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return reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->set_selection_start(pos);
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}
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void Gosu_TextInput_set_filter(Gosu_TextInput *text_input, void function(void *data, const char *text), void *data)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_callback = [=](const char *text) { function(data, text); };
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}
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void Gosu_TextInput_set_filter_result(Gosu_TextInput *text_input, const char *result)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->filter_result = result;
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}
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void Gosu_TextInput_insert_text(Gosu_TextInput *text_input, const char *text)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->insert_text(text);
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}
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void Gosu_TextInput_delete_backward(Gosu_TextInput *text_input)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_backward();
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}
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void Gosu_TextInput_delete_forward(Gosu_TextInput *text_input)
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{
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reinterpret_cast<Gosu::TextInputForWrapper *>(text_input)->delete_forward();
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}
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void Gosu_TextInput_destroy(Gosu_TextInput *text_input)
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{
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delete (reinterpret_cast<Gosu::TextInputForWrapper *>(text_input));
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}
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}
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data/src/WindowWrapper.cpp
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#include <Gosu/Gosu.hpp>
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namespace Gosu
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{
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class WindowForWrapper : public Gosu::Window
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{
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public:
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WindowForWrapper(int width, int height, bool fullscreen, double update_interval, bool resizable);
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void update() override;
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void draw() override;
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void default_button_down(unsigned btn); // Enables fullscreen toggle
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void button_down(Gosu::Button btn) override;
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void button_up(Gosu::Button btn) override;
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void gamepad_connected(int id) override;
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void gamepad_disconnected(int id) override;
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void drop(const std::string &filename) override;
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bool needs_redraw() const override;
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bool needs_cursor() const override;
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void close() override;
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void close_immediately();
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std::function<void ()> update_callback;
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std::function<void ()> draw_callback;
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std::function<void (unsigned btn)> button_down_callback;
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std::function<void (unsigned btn)> button_up_callback;
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std::function<void (int id)> gamepad_connected_callback;
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std::function<void (int id)> gamepad_disconnected_callback;
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std::function<void (const char *filename)> drop_callback;
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std::function<bool ()> needs_redraw_callback;
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std::function<bool ()> needs_cursor_callback;
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std::function<void ()> close_callback;
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};
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} // namespace Gosu
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Gosu::WindowForWrapper::WindowForWrapper(int width, int height, bool fullscreen,
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double update_interval, bool resizable)
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: Gosu::Window(width, height, fullscreen, update_interval, resizable)
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{
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}
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void Gosu::WindowForWrapper::update()
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{
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if (update_callback != nullptr) {
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update_callback();
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}
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}
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void Gosu::WindowForWrapper::draw()
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{
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if (draw_callback != nullptr) {
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draw_callback();
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}
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}
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void Gosu::WindowForWrapper::default_button_down(unsigned btn)
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{
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Gosu::Window::button_down(Gosu::ButtonName(btn));
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59
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}
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60
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-
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61
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void Gosu::WindowForWrapper::button_down(Gosu::Button btn)
|
62
|
-
{
|
63
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if (button_down_callback != nullptr) {
|
64
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button_down_callback(btn.id());
|
65
|
-
}
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66
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-
}
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67
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-
|
68
|
-
void Gosu::WindowForWrapper::button_up(Gosu::Button btn)
|
69
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-
{
|
70
|
-
if (button_up_callback != nullptr) {
|
71
|
-
button_up_callback(btn.id());
|
72
|
-
}
|
73
|
-
}
|
74
|
-
|
75
|
-
void Gosu::WindowForWrapper::gamepad_connected(int id)
|
76
|
-
{
|
77
|
-
if (gamepad_connected_callback != nullptr) {
|
78
|
-
gamepad_connected_callback(id);
|
79
|
-
}
|
80
|
-
}
|
81
|
-
|
82
|
-
void Gosu::WindowForWrapper::gamepad_disconnected(int id)
|
83
|
-
{
|
84
|
-
if (gamepad_disconnected_callback != nullptr) {
|
85
|
-
gamepad_disconnected_callback(id);
|
86
|
-
}
|
87
|
-
}
|
88
|
-
|
89
|
-
void Gosu::WindowForWrapper::drop(const std::string &filename)
|
90
|
-
{
|
91
|
-
if (drop_callback != nullptr) {
|
92
|
-
drop_callback(filename.c_str());
|
93
|
-
}
|
94
|
-
}
|
95
|
-
|
96
|
-
bool Gosu::WindowForWrapper::needs_redraw() const
|
97
|
-
{
|
98
|
-
if (needs_redraw_callback != nullptr) {
|
99
|
-
return needs_redraw_callback();
|
100
|
-
}
|
101
|
-
else {
|
102
|
-
return true;
|
103
|
-
}
|
104
|
-
}
|
105
|
-
|
106
|
-
bool Gosu::WindowForWrapper::needs_cursor() const
|
107
|
-
{
|
108
|
-
if (needs_cursor_callback != nullptr) {
|
109
|
-
return needs_cursor_callback();
|
110
|
-
}
|
111
|
-
else {
|
112
|
-
return false;
|
113
|
-
}
|
114
|
-
}
|
115
|
-
|
116
|
-
void Gosu::WindowForWrapper::close()
|
117
|
-
{
|
118
|
-
if (close_callback != nullptr) {
|
119
|
-
close_callback();
|
120
|
-
}
|
121
|
-
else {
|
122
|
-
Gosu::Window::close();
|
123
|
-
}
|
124
|
-
}
|
125
|
-
|
126
|
-
void Gosu::WindowForWrapper::close_immediately()
|
127
|
-
{
|
128
|
-
Gosu::Window::close();
|
129
|
-
}
|
130
|
-
|
131
|
-
extern "C" {
|
132
|
-
#include <Gosu/Window.h>
|
133
|
-
#include <Gosu/TextInput.h>
|
134
|
-
|
135
|
-
// Constructor
|
136
|
-
Gosu_Window *Gosu_Window_create(int width, int height, bool fullscreen, double update_interval, bool resizable)
|
137
|
-
{
|
138
|
-
return reinterpret_cast<Gosu_Window *>(new Gosu::WindowForWrapper(width, height, fullscreen, update_interval, resizable));
|
139
|
-
};
|
140
|
-
|
141
|
-
// Callbacks
|
142
|
-
void Gosu_Window_set_draw(Gosu_Window *window, void function(void *data), void *data)
|
143
|
-
{
|
144
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->draw_callback = [=]() { function(data); };
|
145
|
-
}
|
146
|
-
|
147
|
-
void Gosu_Window_set_update(Gosu_Window *window, void function(void *data), void *data)
|
148
|
-
{
|
149
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_callback = [=]() { function(data); };
|
150
|
-
}
|
151
|
-
|
152
|
-
void Gosu_Window_set_button_down(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
|
153
|
-
{
|
154
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_down_callback = [=](unsigned btn) { function(data, btn); };
|
155
|
-
}
|
156
|
-
|
157
|
-
void Gosu_Window_default_button_down(Gosu_Window *window, unsigned btn)
|
158
|
-
{
|
159
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->default_button_down(btn);
|
160
|
-
}
|
161
|
-
|
162
|
-
void Gosu_Window_set_button_up(Gosu_Window *window, void function(void *data, unsigned btn), void *data)
|
163
|
-
{
|
164
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->button_up_callback = [=](unsigned btn) { function(data, btn); };
|
165
|
-
}
|
166
|
-
|
167
|
-
void Gosu_Window_set_gamepad_connected(Gosu_Window *window, void function(void *data, int id), void *data)
|
168
|
-
{
|
169
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->gamepad_connected_callback = [=](int id) { function(data, id); };
|
170
|
-
}
|
171
|
-
|
172
|
-
void Gosu_Window_set_gamepad_disconnected(Gosu_Window *window, void function(void *data, int id), void *data)
|
173
|
-
{
|
174
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->gamepad_disconnected_callback = [=](int id) { function(data, id); };
|
175
|
-
}
|
176
|
-
|
177
|
-
void Gosu_Window_set_drop(Gosu_Window *window, void function(void *data, const char *filename), void *data)
|
178
|
-
{
|
179
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->drop_callback = [=](const char *filename) { function(data, filename); };
|
180
|
-
}
|
181
|
-
|
182
|
-
void Gosu_Window_set_needs_redraw(Gosu_Window *window, bool function(void *data), void *data)
|
183
|
-
{
|
184
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_redraw_callback = [=]() -> bool { return function(data); };
|
185
|
-
}
|
186
|
-
|
187
|
-
void Gosu_Window_set_needs_cursor(Gosu_Window *window, bool function(void *data), void *data)
|
188
|
-
{
|
189
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->needs_cursor_callback = [=]() -> bool { return function(data); };
|
190
|
-
}
|
191
|
-
|
192
|
-
void Gosu_Window_set_close(Gosu_Window *window, void function(void *data), void *data)
|
193
|
-
{
|
194
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_callback = [=]() { function(data); };
|
195
|
-
}
|
196
|
-
|
197
|
-
Gosu_TextInput *Gosu_Window_text_input(Gosu_Window *window)
|
198
|
-
{
|
199
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
200
|
-
return reinterpret_cast<Gosu_TextInput *>(gosu_window->input().text_input());
|
201
|
-
}
|
202
|
-
|
203
|
-
void Gosu_Window_set_text_input(Gosu_Window *window, Gosu_TextInput *text_input)
|
204
|
-
{
|
205
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
206
|
-
gosu_window->input().set_text_input(reinterpret_cast<Gosu::TextInput *>(text_input));
|
207
|
-
}
|
208
|
-
|
209
|
-
void Gosu_Window_show(Gosu_Window *window)
|
210
|
-
{
|
211
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->show();
|
212
|
-
}
|
213
|
-
|
214
|
-
bool Gosu_Window_tick(Gosu_Window *window)
|
215
|
-
{
|
216
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->tick();
|
217
|
-
}
|
218
|
-
|
219
|
-
void Gosu_Window_close_immediately(Gosu_Window *window)
|
220
|
-
{
|
221
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->close_immediately();
|
222
|
-
}
|
223
|
-
|
224
|
-
bool Gosu_Window_is_fullscreen(Gosu_Window *window)
|
225
|
-
{
|
226
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->fullscreen();
|
227
|
-
}
|
228
|
-
|
229
|
-
bool Gosu_Window_is_resizable(Gosu_Window *window)
|
230
|
-
{
|
231
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->resizable();
|
232
|
-
}
|
233
|
-
|
234
|
-
const char *Gosu_Window_caption(Gosu_Window *window)
|
235
|
-
{
|
236
|
-
static thread_local std::string caption;
|
237
|
-
caption = reinterpret_cast<Gosu::WindowForWrapper *>(window)->caption();
|
238
|
-
|
239
|
-
return caption.c_str();
|
240
|
-
}
|
241
|
-
|
242
|
-
void Gosu_Window_set_caption(Gosu_Window *window, const char *caption)
|
243
|
-
{
|
244
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_caption(caption);
|
245
|
-
}
|
246
|
-
|
247
|
-
double Gosu_Window_update_interval(Gosu_Window *window)
|
248
|
-
{
|
249
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->update_interval();
|
250
|
-
}
|
251
|
-
|
252
|
-
void Gosu_Window_set_update_interval(Gosu_Window *window, double update_interval)
|
253
|
-
{
|
254
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->set_update_interval(update_interval);
|
255
|
-
}
|
256
|
-
|
257
|
-
void Gosu_Window_set_mouse_x(Gosu_Window *window, double x)
|
258
|
-
{
|
259
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
260
|
-
gosu_window->input().set_mouse_position(x, gosu_window->input().mouse_x());
|
261
|
-
}
|
262
|
-
|
263
|
-
void Gosu_Window_set_mouse_y(Gosu_Window *window, double y)
|
264
|
-
{
|
265
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
266
|
-
gosu_window->input().set_mouse_position(gosu_window->input().mouse_x(), y);
|
267
|
-
}
|
268
|
-
|
269
|
-
double Gosu_Window_mouse_x(Gosu_Window *window)
|
270
|
-
{
|
271
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_x();
|
272
|
-
}
|
273
|
-
|
274
|
-
double Gosu_Window_mouse_y(Gosu_Window *window)
|
275
|
-
{
|
276
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().mouse_y();
|
277
|
-
}
|
278
|
-
|
279
|
-
int Gosu_Window_width(Gosu_Window *window)
|
280
|
-
{
|
281
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->width();
|
282
|
-
}
|
283
|
-
|
284
|
-
void Gosu_Window_set_width(Gosu_Window *window, int width)
|
285
|
-
{
|
286
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
287
|
-
gosu_window->resize(width, gosu_window->height(), gosu_window->fullscreen());
|
288
|
-
}
|
289
|
-
|
290
|
-
int Gosu_Window_height(Gosu_Window *window)
|
291
|
-
{
|
292
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->height();
|
293
|
-
}
|
294
|
-
|
295
|
-
void Gosu_Window_set_height(Gosu_Window *window, int height)
|
296
|
-
{
|
297
|
-
Gosu::Window *gosu_window = reinterpret_cast<Gosu::WindowForWrapper *>(window);
|
298
|
-
gosu_window->resize(gosu_window->width(), height, gosu_window->fullscreen());
|
299
|
-
}
|
300
|
-
|
301
|
-
void Gosu_Window_resize(Gosu_Window *window, int width, int height, bool fullscreen)
|
302
|
-
{
|
303
|
-
reinterpret_cast<Gosu::WindowForWrapper *>(window)->resize(width, height, fullscreen);
|
304
|
-
}
|
305
|
-
|
306
|
-
int Gosu_Window_is_button_down(Gosu_Window *window, unsigned btn)
|
307
|
-
{
|
308
|
-
return reinterpret_cast<Gosu::WindowForWrapper *>(window)->input().down(Gosu::Button(btn));
|
309
|
-
}
|
310
|
-
|
311
|
-
// Destructor
|
312
|
-
void Gosu_Window_destroy(Gosu_Window *window)
|
313
|
-
{
|
314
|
-
delete (reinterpret_cast<Gosu::WindowForWrapper *>(window));
|
315
|
-
}
|
316
|
-
|
317
|
-
}
|