gosu 1.0.0.pre1 → 1.1.0
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- checksums.yaml +4 -4
- data/ext/gosu/extconf.rb +4 -24
- data/include/Gosu/Buttons.hpp +18 -17
- data/include/Gosu/Font.hpp +1 -1
- data/include/Gosu/Fwd.hpp +0 -5
- data/include/Gosu/Input.hpp +13 -40
- data/include/Gosu/Utility.hpp +14 -3
- data/include/Gosu/Version.hpp +3 -3
- data/include/Gosu/Window.hpp +25 -21
- data/lib/OpenAL32.dll +0 -0
- data/lib/gosu/patches.rb +0 -14
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +11 -10
- data/lib64/OpenAL32.dll +0 -0
- data/rdoc/gosu.rb +20 -6
- data/src/AudioFile.hpp +3 -0
- data/src/Input.cpp +28 -38
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +646 -91
- data/src/RubyGosu.h +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Window.cpp +60 -31
- data/src/WindowUIKit.cpp +21 -9
- metadata +5 -31
- data/include/Gosu/AutoLink.hpp +0 -14
- data/include/Gosu/Channel.h +0 -25
- data/include/Gosu/Color.h +0 -38
- data/include/Gosu/Font.h +0 -36
- data/include/Gosu/Gosu.h +0 -82
- data/include/Gosu/Image.h +0 -54
- data/include/Gosu/Sample.h +0 -19
- data/include/Gosu/Song.h +0 -24
- data/include/Gosu/TextInput.h +0 -30
- data/include/Gosu/Window.h +0 -63
- data/lib/gosu/zen.rb +0 -89
- data/lib/libmpg123.dll +0 -0
- data/lib/libsndfile.dll +0 -0
- data/lib64/libmpg123.dll +0 -0
- data/lib64/libsndfile.dll +0 -0
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -334
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -251
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/SampleWrapper.cpp +0 -30
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WindowWrapper.cpp +0 -317
data/src/RubyGosu.h
CHANGED
@@ -28,7 +28,7 @@ public:
|
|
28
28
|
class SwigDirector_Window : public Gosu::Window, public Swig::Director {
|
29
29
|
|
30
30
|
public:
|
31
|
-
SwigDirector_Window(VALUE self,
|
31
|
+
SwigDirector_Window(VALUE self,int width,int height,unsigned int window_flags=Gosu::WF_WINDOWED,double update_interval=16.666666);
|
32
32
|
virtual ~SwigDirector_Window();
|
33
33
|
virtual void show();
|
34
34
|
virtual bool tick();
|
data/src/TrueTypeFontWin.cpp
CHANGED
@@ -32,9 +32,9 @@ const unsigned char* Gosu::ttf_data_by_name(const string& font_name, unsigned fo
|
|
32
32
|
LOGFONT logfont = {
|
33
33
|
0, 0, 0, 0,
|
34
34
|
(font_flags & Gosu::FF_BOLD) ? FW_BOLD : FW_NORMAL,
|
35
|
-
(font_flags & Gosu::FF_ITALIC) ? TRUE : FALSE,
|
36
|
-
(font_flags & Gosu::FF_UNDERLINE) ? TRUE : FALSE,
|
37
|
-
|
35
|
+
static_cast<BYTE>((font_flags & Gosu::FF_ITALIC) ? TRUE : FALSE),
|
36
|
+
static_cast<BYTE>((font_flags & Gosu::FF_UNDERLINE) ? TRUE : FALSE),
|
37
|
+
0 /* no strikethrough */,
|
38
38
|
ANSI_CHARSET, OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY,
|
39
39
|
DEFAULT_PITCH
|
40
40
|
};
|
data/src/Window.cpp
CHANGED
@@ -1,6 +1,10 @@
|
|
1
1
|
#include <Gosu/Platform.hpp>
|
2
2
|
#if !defined(GOSU_IS_IPHONE)
|
3
3
|
|
4
|
+
#if defined(GOSU_IS_WIN)
|
5
|
+
#include <windows.h>
|
6
|
+
#endif
|
7
|
+
|
4
8
|
#include <Gosu/Gosu.hpp>
|
5
9
|
#include "GraphicsImpl.hpp"
|
6
10
|
#include <SDL.h>
|
@@ -30,11 +34,7 @@ namespace Gosu
|
|
30
34
|
throw_sdl_error("Could not initialize SDL Video");
|
31
35
|
}
|
32
36
|
|
33
|
-
Uint32 flags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN;
|
34
|
-
|
35
|
-
#if SDL_VERSION_ATLEAST(2, 0, 1)
|
36
|
-
flags |= SDL_WINDOW_ALLOW_HIGHDPI;
|
37
|
-
#endif
|
37
|
+
Uint32 flags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI;
|
38
38
|
|
39
39
|
window =
|
40
40
|
SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 64, 64, flags);
|
@@ -87,13 +87,11 @@ struct Gosu::Window::Impl
|
|
87
87
|
unique_ptr<Input> input;
|
88
88
|
};
|
89
89
|
|
90
|
-
Gosu::Window::Window(
|
91
|
-
bool resizable)
|
90
|
+
Gosu::Window::Window(int width, int height, unsigned window_flags, double update_interval)
|
92
91
|
: pimpl(new Impl)
|
93
92
|
{
|
94
|
-
|
95
|
-
|
96
|
-
#endif
|
93
|
+
set_borderless(window_flags & WF_BORDERLESS);
|
94
|
+
set_resizable(window_flags & WF_RESIZABLE);
|
97
95
|
|
98
96
|
// Even in fullscreen mode, temporarily show the window in windowed mode to centre it.
|
99
97
|
// This ensures that the window will be centered correctly when exiting fullscreen mode.
|
@@ -103,12 +101,11 @@ Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen, double up
|
|
103
101
|
SDL_SetWindowPosition(shared_window(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
104
102
|
|
105
103
|
// Really enable fullscreen if desired.
|
106
|
-
resize(width, height,
|
104
|
+
resize(width, height, (window_flags & WF_FULLSCREEN));
|
107
105
|
|
108
106
|
SDL_GL_SetSwapInterval(1);
|
109
107
|
|
110
108
|
pimpl->update_interval = update_interval;
|
111
|
-
pimpl->resizable = resizable;
|
112
109
|
|
113
110
|
input().on_button_down = [this](Button button) { button_down(button); };
|
114
111
|
input().on_button_up = [this](Button button) { button_up(button); };
|
@@ -121,12 +118,12 @@ Gosu::Window::~Window()
|
|
121
118
|
SDL_HideWindow(shared_window());
|
122
119
|
}
|
123
120
|
|
124
|
-
|
121
|
+
int Gosu::Window::width() const
|
125
122
|
{
|
126
123
|
return graphics().width();
|
127
124
|
}
|
128
125
|
|
129
|
-
|
126
|
+
int Gosu::Window::height() const
|
130
127
|
{
|
131
128
|
return graphics().height();
|
132
129
|
}
|
@@ -136,12 +133,7 @@ bool Gosu::Window::fullscreen() const
|
|
136
133
|
return pimpl->fullscreen;
|
137
134
|
}
|
138
135
|
|
139
|
-
|
140
|
-
{
|
141
|
-
return pimpl->resizable;
|
142
|
-
}
|
143
|
-
|
144
|
-
void Gosu::Window::resize(unsigned width, unsigned height, bool fullscreen)
|
136
|
+
void Gosu::Window::resize(int width, int height, bool fullscreen)
|
145
137
|
{
|
146
138
|
pimpl->fullscreen = fullscreen;
|
147
139
|
|
@@ -175,8 +167,8 @@ void Gosu::Window::resize(unsigned width, unsigned height, bool fullscreen)
|
|
175
167
|
}
|
176
168
|
}
|
177
169
|
else {
|
178
|
-
|
179
|
-
|
170
|
+
int max_width = Gosu::available_width(this);
|
171
|
+
int max_height = Gosu::available_height(this);
|
180
172
|
|
181
173
|
if (resizable()) {
|
182
174
|
// If the window is resizable, limit its size, without preserving the aspect ratio.
|
@@ -196,9 +188,7 @@ void Gosu::Window::resize(unsigned width, unsigned height, bool fullscreen)
|
|
196
188
|
SDL_SetWindowSize(shared_window(), actual_width, actual_height);
|
197
189
|
}
|
198
190
|
|
199
|
-
#if SDL_VERSION_ATLEAST(2, 0, 1)
|
200
191
|
SDL_GL_GetDrawableSize(shared_window(), &actual_width, &actual_height);
|
201
|
-
#endif
|
202
192
|
|
203
193
|
ensure_current_context();
|
204
194
|
|
@@ -217,6 +207,27 @@ void Gosu::Window::resize(unsigned width, unsigned height, bool fullscreen)
|
|
217
207
|
black_bar_width, black_bar_height);
|
218
208
|
}
|
219
209
|
|
210
|
+
bool Gosu::Window::resizable() const
|
211
|
+
{
|
212
|
+
return pimpl->resizable;
|
213
|
+
}
|
214
|
+
|
215
|
+
void Gosu::Window::set_resizable(bool resizable)
|
216
|
+
{
|
217
|
+
pimpl->resizable = resizable;
|
218
|
+
SDL_SetWindowResizable(shared_window(), resizable ? SDL_TRUE : SDL_FALSE);
|
219
|
+
}
|
220
|
+
|
221
|
+
bool Gosu::Window::borderless() const
|
222
|
+
{
|
223
|
+
return SDL_GetWindowFlags(shared_window()) & SDL_WINDOW_BORDERLESS;
|
224
|
+
}
|
225
|
+
|
226
|
+
void Gosu::Window::set_borderless(bool borderless)
|
227
|
+
{
|
228
|
+
SDL_SetWindowBordered(shared_window(), borderless ? SDL_FALSE : SDL_TRUE);
|
229
|
+
}
|
230
|
+
|
220
231
|
double Gosu::Window::update_interval() const
|
221
232
|
{
|
222
233
|
return pimpl->update_interval;
|
@@ -242,16 +253,34 @@ void Gosu::Window::show()
|
|
242
253
|
{
|
243
254
|
unsigned long time_before_tick = milliseconds();
|
244
255
|
|
245
|
-
|
246
|
-
|
247
|
-
|
248
|
-
|
249
|
-
|
250
|
-
|
256
|
+
#ifdef GOSU_IS_WIN
|
257
|
+
// Try to convince Windows to only run this thread on the first core, to avoid timing glitches.
|
258
|
+
// (If we ever run into a situation where the first core is not available, we should start to
|
259
|
+
// use GetProcessAffinityMask to retrieve the allowed cores as a bitmask.)
|
260
|
+
DWORD_PTR previous_affinity = SetThreadAffinityMask(GetCurrentThread(), 1);
|
261
|
+
#endif
|
262
|
+
|
263
|
+
try {
|
264
|
+
while (tick()) {
|
265
|
+
// Sleep to keep this loop from eating 100% CPU.
|
266
|
+
unsigned long tick_time = milliseconds() - time_before_tick;
|
267
|
+
if (tick_time < update_interval()) {
|
268
|
+
sleep(update_interval() - tick_time);
|
269
|
+
}
|
251
270
|
|
252
|
-
|
271
|
+
time_before_tick = milliseconds();
|
272
|
+
}
|
273
|
+
} catch (...) {
|
274
|
+
#ifdef GOSU_IS_WIN
|
275
|
+
if (previous_affinity) SetThreadAffinityMask(GetCurrentThread(), previous_affinity);
|
276
|
+
#endif
|
277
|
+
throw;
|
253
278
|
}
|
254
279
|
|
280
|
+
#ifdef GOSU_IS_WIN
|
281
|
+
if (previous_affinity) SetThreadAffinityMask(GetCurrentThread(), previous_affinity);
|
282
|
+
#endif
|
283
|
+
|
255
284
|
pimpl->state = Impl::CLOSED;
|
256
285
|
}
|
257
286
|
|
data/src/WindowUIKit.cpp
CHANGED
@@ -17,8 +17,7 @@ struct Gosu::Window::Impl
|
|
17
17
|
string caption;
|
18
18
|
};
|
19
19
|
|
20
|
-
Gosu::Window::Window(
|
21
|
-
bool resizable)
|
20
|
+
Gosu::Window::Window(int width, int height, unsigned window_flags, double update_interval)
|
22
21
|
: pimpl(new Impl)
|
23
22
|
{
|
24
23
|
pimpl->window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
|
@@ -50,12 +49,12 @@ Gosu::Window::~Window()
|
|
50
49
|
{
|
51
50
|
}
|
52
51
|
|
53
|
-
|
52
|
+
int Gosu::Window::width() const
|
54
53
|
{
|
55
54
|
return graphics().width();
|
56
55
|
}
|
57
56
|
|
58
|
-
|
57
|
+
int Gosu::Window::height() const
|
59
58
|
{
|
60
59
|
return graphics().height();
|
61
60
|
}
|
@@ -70,7 +69,20 @@ bool Gosu::Window::resizable() const
|
|
70
69
|
return false;
|
71
70
|
}
|
72
71
|
|
73
|
-
void Gosu::Window::
|
72
|
+
void Gosu::Window::set_resizable(bool resizable)
|
73
|
+
{
|
74
|
+
}
|
75
|
+
|
76
|
+
bool Gosu::Window::borderless() const
|
77
|
+
{
|
78
|
+
return true;
|
79
|
+
}
|
80
|
+
|
81
|
+
void Gosu::Window::set_borderless(bool borderless)
|
82
|
+
{
|
83
|
+
}
|
84
|
+
|
85
|
+
void Gosu::Window::resize(int width, int height, bool fullscreen)
|
74
86
|
{
|
75
87
|
throw logic_error("Cannot resize windows on iOS");
|
76
88
|
}
|
@@ -138,24 +150,24 @@ void* Gosu::Window::uikit_window() const
|
|
138
150
|
return (__bridge void*) pimpl->window;
|
139
151
|
}
|
140
152
|
|
141
|
-
|
153
|
+
int Gosu::screen_width(Window*)
|
142
154
|
{
|
143
155
|
return available_width() * [UIScreen mainScreen].scale;
|
144
156
|
}
|
145
157
|
|
146
|
-
|
158
|
+
int Gosu::screen_height(Window*)
|
147
159
|
{
|
148
160
|
return available_height() * [UIScreen mainScreen].scale;
|
149
161
|
}
|
150
162
|
|
151
|
-
|
163
|
+
int Gosu::available_width(Window*)
|
152
164
|
{
|
153
165
|
static CGSize screen_size = [UIScreen mainScreen].bounds.size;
|
154
166
|
static CGFloat width = MAX(screen_size.width, screen_size.height);
|
155
167
|
return width;
|
156
168
|
}
|
157
169
|
|
158
|
-
|
170
|
+
int Gosu::available_height(Window*)
|
159
171
|
{
|
160
172
|
static CGSize screen_size = [UIScreen mainScreen].bounds.size;
|
161
173
|
static CGFloat height = MIN(screen_size.width, screen_size.height);
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: gosu
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.1.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Julian Raschke
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2021-01-20 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description: |2
|
14
14
|
2D game development library.
|
@@ -186,37 +186,27 @@ files:
|
|
186
186
|
- dependencies/utf8proc/utf8proc_data.h
|
187
187
|
- ext/gosu/extconf.rb
|
188
188
|
- include/Gosu/Audio.hpp
|
189
|
-
- include/Gosu/AutoLink.hpp
|
190
189
|
- include/Gosu/Bitmap.hpp
|
191
190
|
- include/Gosu/Buttons.hpp
|
192
|
-
- include/Gosu/Channel.h
|
193
|
-
- include/Gosu/Color.h
|
194
191
|
- include/Gosu/Color.hpp
|
195
192
|
- include/Gosu/Directories.hpp
|
196
|
-
- include/Gosu/Font.h
|
197
193
|
- include/Gosu/Font.hpp
|
198
194
|
- include/Gosu/Fwd.hpp
|
199
|
-
- include/Gosu/Gosu.h
|
200
195
|
- include/Gosu/Gosu.hpp
|
201
196
|
- include/Gosu/Graphics.hpp
|
202
197
|
- include/Gosu/GraphicsBase.hpp
|
203
198
|
- include/Gosu/IO.hpp
|
204
|
-
- include/Gosu/Image.h
|
205
199
|
- include/Gosu/Image.hpp
|
206
200
|
- include/Gosu/ImageData.hpp
|
207
201
|
- include/Gosu/Input.hpp
|
208
202
|
- include/Gosu/Inspection.hpp
|
209
203
|
- include/Gosu/Math.hpp
|
210
204
|
- include/Gosu/Platform.hpp
|
211
|
-
- include/Gosu/Sample.h
|
212
|
-
- include/Gosu/Song.h
|
213
205
|
- include/Gosu/Text.hpp
|
214
|
-
- include/Gosu/TextInput.h
|
215
206
|
- include/Gosu/TextInput.hpp
|
216
207
|
- include/Gosu/Timing.hpp
|
217
208
|
- include/Gosu/Utility.hpp
|
218
209
|
- include/Gosu/Version.hpp
|
219
|
-
- include/Gosu/Window.h
|
220
210
|
- include/Gosu/Window.hpp
|
221
211
|
- lib/OpenAL32.dll
|
222
212
|
- lib/SDL2.dll
|
@@ -226,13 +216,8 @@ files:
|
|
226
216
|
- lib/gosu/preview.rb
|
227
217
|
- lib/gosu/run.rb
|
228
218
|
- lib/gosu/swig_patches.rb
|
229
|
-
- lib/gosu/zen.rb
|
230
|
-
- lib/libmpg123.dll
|
231
|
-
- lib/libsndfile.dll
|
232
219
|
- lib64/OpenAL32.dll
|
233
220
|
- lib64/SDL2.dll
|
234
|
-
- lib64/libmpg123.dll
|
235
|
-
- lib64/libsndfile.dll
|
236
221
|
- rdoc/gosu.rb
|
237
222
|
- src/Audio.cpp
|
238
223
|
- src/AudioFile.hpp
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- src/FontWrapper.cpp
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- src/GosuGLView.hpp
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- src/GosuViewController.cpp
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- src/GosuViewController.hpp
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- src/GosuWrapper.cpp
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- src/GraphicsImpl.hpp
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- src/MPEGFile.hpp
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@@ -289,15 +267,12 @@ files:
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homepage: https://www.libgosu.org/
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|
@@ -335,12 +309,12 @@ required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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version:
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version: 2.5.0
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requirements:
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- - "
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version:
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version: '0'
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requirements: []
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rubygems_version: 3.2.3
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signing_key:
|
data/include/Gosu/AutoLink.hpp
DELETED
@@ -1,14 +0,0 @@
|
|
1
|
-
//! \file AutoLink.hpp
|
2
|
-
//! Contains pragmas that make MSVC link against all the necessary libraries
|
3
|
-
//! automatically.
|
4
|
-
|
5
|
-
#ifdef _MSC_VER
|
6
|
-
#pragma once
|
7
|
-
|
8
|
-
#ifdef NDEBUG
|
9
|
-
#pragma comment(lib, "Gosu.lib")
|
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|
-
#else
|
11
|
-
#pragma comment(lib, "GosuDebug.lib")
|
12
|
-
#endif
|
13
|
-
|
14
|
-
#endif
|
data/include/Gosu/Channel.h
DELETED
@@ -1,25 +0,0 @@
|
|
1
|
-
#pragma once
|
2
|
-
|
3
|
-
#ifdef __cplusplus
|
4
|
-
extern "C" {
|
5
|
-
#endif
|
6
|
-
|
7
|
-
typedef struct Gosu_Channel Gosu_Channel;
|
8
|
-
|
9
|
-
Gosu_Channel* Gosu_Channel_create(Gosu_Channel* channel);
|
10
|
-
void Gosu_Channel_destroy(Gosu_Channel* channel);
|
11
|
-
|
12
|
-
void Gosu_Channel_play(Gosu_Channel *channel);
|
13
|
-
bool Gosu_Channel_playing(Gosu_Channel *channel);
|
14
|
-
void Gosu_Channel_pause(Gosu_Channel *channel);
|
15
|
-
bool Gosu_Channel_paused(Gosu_Channel *channel);
|
16
|
-
void Gosu_Channel_resume(Gosu_Channel *channel);
|
17
|
-
void Gosu_Channel_stop(Gosu_Channel *channel);
|
18
|
-
|
19
|
-
void Gosu_Channel_set_volume(Gosu_Channel *channel, double volume);
|
20
|
-
void Gosu_Channel_set_speed(Gosu_Channel *channel, double speed);
|
21
|
-
void Gosu_Channel_set_pan(Gosu_Channel *channel, double pan);
|
22
|
-
|
23
|
-
#ifdef __cplusplus
|
24
|
-
}
|
25
|
-
#endif
|