gosu 1.0.0.pre1 → 1.1.0

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Files changed (50) hide show
  1. checksums.yaml +4 -4
  2. data/ext/gosu/extconf.rb +4 -24
  3. data/include/Gosu/Buttons.hpp +18 -17
  4. data/include/Gosu/Font.hpp +1 -1
  5. data/include/Gosu/Fwd.hpp +0 -5
  6. data/include/Gosu/Input.hpp +13 -40
  7. data/include/Gosu/Utility.hpp +14 -3
  8. data/include/Gosu/Version.hpp +3 -3
  9. data/include/Gosu/Window.hpp +25 -21
  10. data/lib/OpenAL32.dll +0 -0
  11. data/lib/gosu/patches.rb +0 -14
  12. data/lib/gosu/preview.rb +1 -3
  13. data/lib/gosu/swig_patches.rb +11 -10
  14. data/lib64/OpenAL32.dll +0 -0
  15. data/rdoc/gosu.rb +20 -6
  16. data/src/AudioFile.hpp +3 -0
  17. data/src/Input.cpp +28 -38
  18. data/src/Resolution.cpp +8 -8
  19. data/src/RubyGosu.cxx +646 -91
  20. data/src/RubyGosu.h +1 -1
  21. data/src/TrueTypeFontWin.cpp +3 -3
  22. data/src/Window.cpp +60 -31
  23. data/src/WindowUIKit.cpp +21 -9
  24. metadata +5 -31
  25. data/include/Gosu/AutoLink.hpp +0 -14
  26. data/include/Gosu/Channel.h +0 -25
  27. data/include/Gosu/Color.h +0 -38
  28. data/include/Gosu/Font.h +0 -36
  29. data/include/Gosu/Gosu.h +0 -82
  30. data/include/Gosu/Image.h +0 -54
  31. data/include/Gosu/Sample.h +0 -19
  32. data/include/Gosu/Song.h +0 -24
  33. data/include/Gosu/TextInput.h +0 -30
  34. data/include/Gosu/Window.h +0 -63
  35. data/lib/gosu/zen.rb +0 -89
  36. data/lib/libmpg123.dll +0 -0
  37. data/lib/libsndfile.dll +0 -0
  38. data/lib64/libmpg123.dll +0 -0
  39. data/lib64/libsndfile.dll +0 -0
  40. data/src/ChannelWrapper.cpp +0 -50
  41. data/src/ColorWrapper.cpp +0 -126
  42. data/src/Constants.cpp +0 -334
  43. data/src/FontWrapper.cpp +0 -74
  44. data/src/GosuWrapper.cpp +0 -251
  45. data/src/ImageWrapper.cpp +0 -168
  46. data/src/MPEGFile.hpp +0 -90
  47. data/src/SampleWrapper.cpp +0 -30
  48. data/src/SongWrapper.cpp +0 -52
  49. data/src/TextInputWrapper.cpp +0 -101
  50. data/src/WindowWrapper.cpp +0 -317
@@ -1,38 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- typedef unsigned char Gosu_Color_Channel;
8
-
9
- unsigned Gosu_Color_create(unsigned argb);
10
- unsigned Gosu_Color_create_argb(Gosu_Color_Channel a, Gosu_Color_Channel r, Gosu_Color_Channel g, Gosu_Color_Channel b);
11
- unsigned Gosu_Color_create_from_hsv(double h, double s, double v);
12
- unsigned Gosu_Color_create_from_ahsv(Gosu_Color_Channel alpha, double h, double s, double v);
13
-
14
- Gosu_Color_Channel Gosu_Color_alpha(unsigned color);
15
- Gosu_Color_Channel Gosu_Color_red(unsigned color);
16
- Gosu_Color_Channel Gosu_Color_green(unsigned color);
17
- Gosu_Color_Channel Gosu_Color_blue(unsigned color);
18
- unsigned Gosu_Color_set_alpha(unsigned color, Gosu_Color_Channel value);
19
- unsigned Gosu_Color_set_red(unsigned color, Gosu_Color_Channel value);
20
- unsigned Gosu_Color_set_green(unsigned color, Gosu_Color_Channel value);
21
- unsigned Gosu_Color_set_blue(unsigned color, Gosu_Color_Channel value);
22
-
23
- double Gosu_Color_hue(unsigned color);
24
- double Gosu_Color_saturation(unsigned color);
25
- double Gosu_Color_value(unsigned color);
26
- unsigned Gosu_Color_set_hue(unsigned color, double value);
27
- unsigned Gosu_Color_set_saturation(unsigned color, double value);
28
- unsigned Gosu_Color_set_value(unsigned color, double value);
29
-
30
- unsigned Gosu_Color_argb(unsigned color);
31
- unsigned Gosu_Color_bgr(unsigned color);
32
- unsigned Gosu_Color_abgr(unsigned color);
33
-
34
- unsigned Gosu_Color_gl(unsigned color);
35
-
36
- #ifdef __cplusplus
37
- }
38
- #endif
@@ -1,36 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- typedef struct Gosu_Font Gosu_Font;
8
-
9
- Gosu_Font* Gosu_Font_create(int height, const char* name, unsigned flags);
10
-
11
- const char *Gosu_Font_name(Gosu_Font* font);
12
- int Gosu_Font_height(Gosu_Font* font);
13
- unsigned Gosu_Font_flags(Gosu_Font* font);
14
-
15
- double Gosu_Font_text_width(Gosu_Font* font, const char* text);
16
- double Gosu_Font_markup_width(Gosu_Font* font, const char* text);
17
-
18
- void Gosu_Font_draw_text(Gosu_Font* font, const char* text, double x, double y, double z,
19
- double scale_x, double scale_y, unsigned c, unsigned mode);
20
- void Gosu_Font_draw_markup(Gosu_Font* font, const char* text, double x, double y, double z,
21
- double scale_x, double scale_y, unsigned c, unsigned mode);
22
-
23
- void Gosu_Font_draw_text_rel(Gosu_Font* font, const char* text, double x, double y, double z,
24
- double rel_x, double rel_y, double scale_x, double scale_y,
25
- unsigned c, unsigned mode);
26
- void Gosu_Font_draw_markup_rel(Gosu_Font* font, const char* text, double x, double y, double z,
27
- double rel_x, double rel_y, double scale_x, double scale_y,
28
- unsigned c, unsigned mode);
29
-
30
- void Gosu_Font_set_image(Gosu_Font* font, const char* codepoint, unsigned font_flags, Gosu_Image* image);
31
-
32
- void Gosu_Font_destroy(Gosu_Font* font);
33
-
34
- #ifdef __cplusplus
35
- }
36
- #endif
@@ -1,82 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- #include <Gosu/Window.h>
8
- #include <Gosu/Image.h>
9
- #include <Gosu/Font.h>
10
- #include <Gosu/Color.h>
11
- #include <Gosu/TextInput.h>
12
- #include <Gosu/Sample.h>
13
- #include <Gosu/Song.h>
14
- #include <Gosu/Channel.h>
15
-
16
- // Graphics operations
17
- void Gosu_gl_z(double z, void function(void *data), void* data);
18
- void Gosu_gl(void function(void *data), void* data);
19
- void Gosu_flush();
20
- Gosu_Image* Gosu_render(int width, int height, void function(void *data), void* data, unsigned image_flags);
21
- Gosu_Image* Gosu_record(int width, int height, void function(void *data), void* data);
22
- void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
23
-
24
- // Transformations
25
- void Gosu_transform(double m0, double m1, double m2, double m3, double m4, double m5, double m6,
26
- double m7, double m8, double m9, double m10, double m11, double m12, double m13,
27
- double m14, double m15, void function(void *data), void* data);
28
- void Gosu_translate(double x, double y, void function(void *data), void* data);
29
- void Gosu_scale(double scale_x, double scale_y, double around_x, double around_y, void function(void *data), void* data);
30
- void Gosu_rotate(double angle, double around_x, double around_y, void function(void *data), void* data);
31
-
32
- void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
33
-
34
- // Rendering
35
- void Gosu_draw_line(double x1, double y1, unsigned c1,
36
- double x2, double y2, unsigned c2,
37
- double z, unsigned mode);
38
- void Gosu_draw_triangle(double x1, double y1, unsigned c1,
39
- double x2, double y2, unsigned c2,
40
- double x3, double y3, unsigned c3,
41
- double z, unsigned mode);
42
- void Gosu_draw_rect(double x, double y, double width, double height, unsigned c, double z, unsigned mode);
43
- void Gosu_draw_quad(double x1, double y1, unsigned c1,
44
- double x2, double y2, unsigned c2,
45
- double x3, double y3, unsigned c3,
46
- double x4, double y4, unsigned c4,
47
- double z, unsigned mode);
48
-
49
- // Math functions
50
- double Gosu_distance(double x1, double y1, double x2, double y2);
51
-
52
- double Gosu_angle(double from_x, double from_y, double to_x, double to_y);
53
- double Gosu_angle_diff(double from, double to);
54
-
55
- double Gosu_offset_x(double angle, double radius);
56
- double Gosu_offset_y(double angle, double radius);
57
-
58
- double Gosu_random(double min, double max);
59
-
60
- // Window/Screen information
61
- unsigned Gosu_available_width(Gosu_Window* window);
62
- unsigned Gosu_available_height(Gosu_Window* window);
63
- unsigned Gosu_screen_width(Gosu_Window* window);
64
- unsigned Gosu_screen_height(Gosu_Window* window);
65
-
66
- // Button querying
67
- int Gosu_button_down(int id);
68
- const char* Gosu_button_id_to_char(int id);
69
- unsigned Gosu_button_char_to_id(const char* character);
70
- const char *Gosu_button_name(int id);
71
- const char *Gosu_gamepad_name(int id);
72
- double Gosu_axis(int id);
73
-
74
- // Misc
75
- int Gosu_fps();
76
- const char* Gosu_language();
77
- long Gosu_milliseconds();
78
- const char* Gosu_default_font_name();
79
-
80
- #ifdef __cplusplus
81
- }
82
- #endif
@@ -1,54 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- typedef struct Gosu_Image Gosu_Image;
8
-
9
- typedef struct Gosu_GLTexInfo {
10
- int tex_name;
11
- double left, right, top, bottom;
12
- } Gosu_GLTexInfo;
13
-
14
- // Constructor
15
- Gosu_Image* Gosu_Image_create(const char *filename, unsigned image_flags);
16
- Gosu_Image *Gosu_Image_create_from_blob(unsigned char *blob, int byte_count, int width, int height, unsigned image_flags); // support for RMagick blob objects
17
- Gosu_Image *Gosu_Image_create_from_markup(const char *markup, const char *font, double font_height,
18
- int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
19
- Gosu_Image* Gosu_Image_create_from_text(const char *text, const char *font, double font_height,
20
- int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
21
- Gosu_Image* Gosu_Image_create_from_subimage(Gosu_Image *source, int left, int top, int width, int height);
22
-
23
- void Gosu_Image_create_from_tiles(const char *source, int tile_width, int tile_height, void function(void* data, Gosu_Image* image), void *data, unsigned image_flags);
24
- void Gosu_Image_create_tiles_from_image(Gosu_Image *image, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags);
25
-
26
- // Destructor
27
- void Gosu_Image_destroy(Gosu_Image *image);
28
-
29
- // Image properties
30
- unsigned Gosu_Image_width(Gosu_Image *image);
31
- unsigned Gosu_Image_height(Gosu_Image *image);
32
-
33
- // Rendering
34
- void Gosu_Image_draw(Gosu_Image *image, double x, double y, double z,
35
- double scale_x, double scale_y, unsigned color, unsigned mode);
36
- void Gosu_Image_draw_rot(Gosu_Image *image, double x, double y, double z,
37
- double angle, double center_x, double center_y,
38
- double scale_x, double scale_y, unsigned color, unsigned mode);
39
- void Gosu_Image_draw_as_quad(Gosu_Image *image, double x1, double y1, unsigned color1,
40
- double x2, double y2, unsigned color2,
41
- double x3, double y3, unsigned color3,
42
- double x4, double y4, unsigned color4,
43
- double z, unsigned mode);
44
-
45
- // Operations
46
- void Gosu_Image_insert(Gosu_Image *image, Gosu_Image *source, int x, int y);
47
- void Gosu_Image_save(Gosu_Image *image, const char *filename);
48
- unsigned char* Gosu_Image_to_blob(Gosu_Image *image);
49
- Gosu_GLTexInfo* Gosu_Image_gl_tex_info_create(Gosu_Image *image);
50
- void Gosu_Image_gl_tex_info_destroy(Gosu_GLTexInfo *tex_info);
51
-
52
- #ifdef __cplusplus
53
- }
54
- #endif
@@ -1,19 +0,0 @@
1
- #pragma once
2
-
3
- #include <Gosu/Channel.h>
4
-
5
- #ifdef __cplusplus
6
- extern "C" {
7
- #endif
8
-
9
- typedef struct Gosu_Sample Gosu_Sample;
10
-
11
- Gosu_Sample* Gosu_Sample_create(const char* filename);
12
- void Gosu_Sample_destroy(Gosu_Sample* sample);
13
-
14
- Gosu_Channel* Gosu_Sample_play(Gosu_Sample *sample, double volume, double speed, bool looping);
15
- Gosu_Channel* Gosu_Sample_play_pan(Gosu_Sample *sample, double pan, double volume, double speed, bool looping);
16
-
17
- #ifdef __cplusplus
18
- }
19
- #endif
@@ -1,24 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- typedef struct Gosu_Song Gosu_Song;
8
-
9
- Gosu_Song* Gosu_Song_create(const char* filename);
10
- void Gosu_Song_destroy(Gosu_Song* song);
11
-
12
- void Gosu_Song_pause(Gosu_Song* song);
13
- bool Gosu_Song_paused(Gosu_Song* song);
14
- void Gosu_Song_play(Gosu_Song* song, bool looping);
15
- bool Gosu_Song_playing(Gosu_Song* song);
16
- void Gosu_Song_stop(Gosu_Song* song);
17
- double Gosu_Song_volume(Gosu_Song* song);
18
- void Gosu_Song_set_volume(Gosu_Song* song, double volume);
19
-
20
- Gosu_Song* Gosu_Song_current_song();
21
-
22
- #ifdef __cplusplus
23
- }
24
- #endif
@@ -1,30 +0,0 @@
1
- #pragma once
2
-
3
- #ifdef __cplusplus
4
- extern "C" {
5
- #endif
6
-
7
- typedef struct Gosu_TextInput Gosu_TextInput;
8
-
9
- Gosu_TextInput* Gosu_TextInput_create();
10
-
11
- const char* Gosu_TextInput_text(Gosu_TextInput* text_input);
12
- void Gosu_TextInput_set_text(Gosu_TextInput* text_input, const char* text);
13
-
14
- unsigned Gosu_TextInput_caret_pos(Gosu_TextInput* text_input);
15
- void Gosu_TextInput_set_caret_pos(Gosu_TextInput* text_input, unsigned pos);
16
-
17
- unsigned Gosu_TextInput_selection_start(Gosu_TextInput* text_input);
18
- void Gosu_TextInput_set_selection_start(Gosu_TextInput* text_input, unsigned pos);
19
-
20
- void Gosu_TextInput_set_filter(Gosu_TextInput *text_input, void function(void* data, const char* text), void* data);
21
- void Gosu_TextInput_set_filter_result(Gosu_TextInput *text_input, const char* result);
22
- void Gosu_TextInput_insert_text(Gosu_TextInput *text_input, const char* text);
23
- void Gosu_TextInput_delete_backward(Gosu_TextInput *text_input);
24
- void Gosu_TextInput_delete_forward(Gosu_TextInput *text_input);
25
-
26
- void Gosu_TextInput_destroy(Gosu_TextInput* text_input);
27
-
28
- #ifdef __cplusplus
29
- }
30
- #endif
@@ -1,63 +0,0 @@
1
- #pragma once
2
- #include <stdbool.h>
3
- #include "TextInput.h"
4
-
5
- #ifdef __cplusplus
6
- extern "C" {
7
- #endif
8
-
9
- typedef struct Gosu_Window Gosu_Window;
10
-
11
- // Constructor
12
- Gosu_Window* Gosu_Window_create(int width, int height, bool fullscreen, double update_interval, bool resizable);
13
-
14
- // callbacks
15
- void Gosu_Window_set_update(Gosu_Window *window, void function(void *data), void* data);
16
- void Gosu_Window_set_draw(Gosu_Window *window, void function(void *data), void* data);
17
- void Gosu_Window_set_button_down(Gosu_Window *window, void function(void *data, unsigned btn), void* data);
18
- void Gosu_Window_set_button_up(Gosu_Window *window, void function(void *data, unsigned btn), void* data);
19
- void Gosu_Window_set_gamepad_connected(Gosu_Window *window, void function(void *data, int id), void* data);
20
- void Gosu_Window_set_gamepad_disconnected(Gosu_Window *window, void function(void *data, int id), void* data);
21
- void Gosu_Window_set_drop(Gosu_Window *window, void function(void *data, const char *filename), void* data);
22
- void Gosu_Window_set_needs_redraw(Gosu_Window *window, bool function(void *data), void* data);
23
- void Gosu_Window_set_needs_cursor(Gosu_Window *window, bool function(void *data), void* data);
24
- void Gosu_Window_set_close(Gosu_Window *window, void function(void *data), void* data);
25
-
26
- void Gosu_Window_default_button_down(Gosu_Window* window, unsigned btn);
27
-
28
- // Properties
29
- int Gosu_Window_width(Gosu_Window* window);
30
- int Gosu_Window_height(Gosu_Window* window);
31
- bool Gosu_Window_is_fullscreen(Gosu_Window* window);
32
- bool Gosu_Window_is_resizable(Gosu_Window* window);
33
- double Gosu_Window_update_interval(Gosu_Window* window);
34
- const char* Gosu_Window_caption(Gosu_Window* window);
35
-
36
- Gosu_TextInput* Gosu_Window_text_input(Gosu_Window *window);
37
- double Gosu_Window_mouse_x(Gosu_Window* window);
38
- double Gosu_Window_mouse_y(Gosu_Window* window);
39
- int Gosu_Window_is_button_down(Gosu_Window* window, unsigned btn);
40
-
41
- // Setters
42
- void Gosu_Window_set_text_input(Gosu_Window *window, Gosu_TextInput *text_input);
43
- void Gosu_Window_set_caption(Gosu_Window* window, const char* caption);
44
- void Gosu_Window_set_update_interval(Gosu_Window* window, double update_interval);
45
- void Gosu_Window_set_mouse_x(Gosu_Window* window, double width);
46
- void Gosu_Window_set_mouse_y(Gosu_Window* window, double height);
47
- void Gosu_Window_set_width(Gosu_Window* window, int width);
48
- void Gosu_Window_set_height(Gosu_Window* window, int height);
49
-
50
- void Gosu_Window_resize(Gosu_Window* window, int width, int height, bool fullscreen);
51
-
52
- // Main Loop
53
- void Gosu_Window_show(Gosu_Window* window);
54
- void Gosu_Window_close_immediately(Gosu_Window* window);
55
- bool Gosu_Window_tick(Gosu_Window* window);
56
-
57
- // Destructor
58
- void Gosu_Window_destroy(Gosu_Window* window);
59
-
60
-
61
- #ifdef __cplusplus
62
- }
63
- #endif
@@ -1,89 +0,0 @@
1
- require 'gosu/preview'
2
-
3
- module Gosu
4
- module Zen
5
-
6
- @@window_args = [800, 600, {}]
7
- @@options = {}
8
-
9
- def window width, height, options = nil
10
- if $window.nil?
11
- @@window_args[0] = width
12
- @@window_args[1] = height
13
- @@window_args[2].merge! options if options
14
- else
15
- raise "window size can only be set before the window is created"
16
- end
17
- end
18
-
19
- def set what, value
20
- if $window.nil?
21
- @@options[what.to_sym] = value
22
- else
23
- $window.send "#{what}=", value
24
- end
25
- end
26
-
27
- def init &body
28
- ZenWindow.send :define_method, :init, &body
29
- end
30
-
31
- def button_down id = nil, &body
32
- m = id ? "button_down_#{id}" : :button_down_other
33
- ZenWindow.send :define_method, m, &body
34
- end
35
-
36
- def button_up id = nil, &body
37
- m = id ? "button_up_#{id}" : :button_up_other
38
- ZenWindow.send :define_method, m, &body
39
- end
40
-
41
- def update &body
42
- ZenWindow.send :define_method, :update, &body
43
- end
44
-
45
- def draw &body
46
- ZenWindow.send :define_method, :draw, &body
47
- end
48
-
49
- def run!
50
- window = ZenWindow.new *@@window_args
51
- @@options.each do |opt, value|
52
- window.send "#{opt}=", value
53
- end
54
- window.show
55
- end
56
-
57
- def Zen.included mod
58
- at_exit { run! unless $! }
59
- end
60
-
61
- end
62
-
63
- class ZenWindow < Window
64
- def initialize *args
65
- super
66
- init
67
- end
68
-
69
- def init
70
- end
71
-
72
- def button_down id
73
- m = :"button_down_#{id}"
74
- respond_to?(m) ? send(m) : button_down_other(id)
75
- end
76
-
77
- def button_up id
78
- m = :"button_up_#{id}"
79
- respond_to?(m) ? send(m) : button_up_other(id)
80
- end
81
-
82
- def button_down_other id
83
- end
84
-
85
- def button_up_other id
86
- end
87
-
88
- end
89
- end
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