gosu 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32
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- checksums.yaml +4 -4
- data/lib64/2.1/gosu.so +0 -0
- data/lib64/2.2/gosu.so +0 -0
- metadata +3 -31
- data/Gosu/Audio.hpp +0 -172
- data/Gosu/AutoLink.hpp +0 -16
- data/Gosu/Bitmap.hpp +0 -96
- data/Gosu/Buttons.hpp +0 -265
- data/Gosu/Color.hpp +0 -204
- data/Gosu/Directories.hpp +0 -36
- data/Gosu/Font.hpp +0 -87
- data/Gosu/Fwd.hpp +0 -31
- data/Gosu/Gosu.hpp +0 -34
- data/Gosu/Graphics.hpp +0 -125
- data/Gosu/GraphicsBase.hpp +0 -114
- data/Gosu/IO.hpp +0 -269
- data/Gosu/Image.hpp +0 -131
- data/Gosu/ImageData.hpp +0 -61
- data/Gosu/Input.hpp +0 -149
- data/Gosu/Inspection.hpp +0 -14
- data/Gosu/Math.hpp +0 -135
- data/Gosu/Platform.hpp +0 -93
- data/Gosu/Sockets.hpp +0 -156
- data/Gosu/TR1.hpp +0 -56
- data/Gosu/Text.hpp +0 -71
- data/Gosu/TextInput.hpp +0 -70
- data/Gosu/Timing.hpp +0 -16
- data/Gosu/Utility.hpp +0 -28
- data/Gosu/Version.hpp +0 -19
- data/Gosu/WinUtility.hpp +0 -75
- data/Gosu/Window.hpp +0 -138
- data/lib64/FreeImage.dll +0 -0
data/Gosu/GraphicsBase.hpp
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//! \file GraphicsBase.hpp
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//! Contains general typedefs and enums related to graphics.
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#ifndef GOSU_GRAPHICSBASE_HPP
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#define GOSU_GRAPHICSBASE_HPP
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#include <Gosu/Platform.hpp>
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#include <Gosu/TR1.hpp>
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#include <limits>
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namespace Gosu
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{
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//! Represents the Z position of something drawn with Gosu's graphics
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//! system. Draw calls with higher ZPos values will cover those with a
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//! lower ZPos value, that is, they are performed last.
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typedef double ZPos;
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//! Determines the way colors are combined when one is drawn onto
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//! another.
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#if defined(GOSU_CPP11_ENABLED)
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enum class AlphaMode
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{
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//! The color's channels will be interpolated. The alpha channel
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//! specifies the opacity of the new color, 255 is full opacity.
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DEFAULT,
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INTERPOLATE = DEFAULT,
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//! The colors' channels will be added. The alpha channel specifies
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//! the percentage of the new color's channels that will be added
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//! to the old color's channels.
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ADD,
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//! The color's channels will be multiplied with each other.
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MULTIPLY
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};
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constexpr AlphaMode amDefault = AlphaMode::DEFAULT;
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constexpr AlphaMode amInterpolate = AlphaMode::INTERPOLATE;
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constexpr AlphaMode amAdd = AlphaMode::ADD;
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constexpr AlphaMode amAdditive = AlphaMode::ADD;
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constexpr AlphaMode amMultiply = AlphaMode::MULTIPLY;
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#else
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enum AlphaMode
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{
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//! The color's channels will be interpolated. The alpha channel
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//! specifies the opacity of the new color, 255 is full opacity.
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amDefault,
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//! The colors' channels will be added. The alpha channel specifies
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//! the percentage of the new color's channels that will be added
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//! to the old color's channels.
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amAdd,
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amAdditive = amAdd,
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//! The color's channels will be multiplied with each other.
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amMultiply
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};
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#endif
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enum FontFlags
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{
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ffBold = 1,
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ffItalic = 2,
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ffUnderline = 4,
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ffCombinations = 8
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};
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enum TextAlign
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{
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taLeft,
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taRight,
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taCenter,
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taJustify
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};
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enum ImageFlags
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{
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//! Flags that affect the tileability of an image.
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ifSmooth = 0,
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// Note: No constant for '1', but Gosu treats '1' as ifTileable for
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// backward compatibility reasons (this used to be a bool).
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ifTileableLeft = 2,
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ifTileableTop = 4,
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ifTileableRight = 8,
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ifTileableBottom = 16,
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ifTileable = ifTileableLeft | ifTileableTop | ifTileableRight | ifTileableBottom
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// TODO - ifNearestNeighbor to replace undocumentedRetrofication.
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};
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#ifdef GOSU_IS_MAC
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// TODO: Without this gigantic hack, Gosu crashes in the "scale" function,
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// but _only_ when used from Ruby 1.9. It is unclear what might cause this -
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// maybe a compiler bug that tries to use SSE functions with the wrong
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// alignment. Adding __attribute__((aligned(16))) does not help, though.
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struct Transform
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{
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double value[16];
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bool operator==(const Transform &other) { for (int i = 0; i < 16; ++i) if ((*this)[i] != other[i]) return false; return true; }
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const double &operator[](std::size_t idx) const { return value[idx]; }
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double &operator[](std::size_t idx) { return value[idx]; }
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};
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#else
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typedef std::tr1::array<double, 16> Transform;
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#endif
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Transform translate(double x, double y);
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Transform rotate(double angle, double aroundX = 0, double aroundY = 0);
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Transform scale(double factor);
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Transform scale(double factorX, double factorY, double fromX = 0, double fromY = 0);
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Transform concat(const Transform& lhs, const Transform& rhs);
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#ifndef SWIG
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// A not so useful optimization - this was supposed to bypass the Z queue for immediate rendering.
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// In retrospect, the only useful optimization would be to work down the Z queue on a second thread.
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GOSU_DEPRECATED const double zImmediate = -std::numeric_limits<double>::infinity();
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#endif
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}
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#endif
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data/Gosu/IO.hpp
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//! \file IO.hpp
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//! Contains everything related to input and output.
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#ifndef GOSU_IO_HPP
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#define GOSU_IO_HPP
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#include <cstddef>
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#include <algorithm>
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#include <memory>
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#include <string>
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#include <vector>
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#include <Gosu/Platform.hpp>
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namespace Gosu
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{
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class Resource;
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enum ByteOrder { boLittle, boBig, boDontCare };
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#ifdef __BIG_ENDIAN__
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const ByteOrder nativeByteOrder = boBig, otherByteOrder = boLittle;
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#else
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const ByteOrder nativeByteOrder = boLittle, otherByteOrder = boBig;
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#endif
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//! Utility class that points to a specific position in a resource
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//! and offers an interface for sequential reading.
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class Reader
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{
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const Resource* res;
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std::size_t pos;
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public:
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Reader(const Resource& resource, std::size_t position)
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: res(&resource), pos(position)
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{
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}
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const Resource& resource() const
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{
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return *res;
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}
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std::size_t position() const
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{
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return pos;
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}
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void setPosition(std::size_t value)
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{
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// TODO: Check?
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pos = value;
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}
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void seek(std::ptrdiff_t offset)
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{
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// TODO: Check?
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pos += offset;
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}
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void read(void* destBuffer, std::size_t length);
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//! Convenience function; equivalent to read(&t, sizeof t).
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template<typename T>
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void readPod(T& t, ByteOrder bo = boDontCare)
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{
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read(&t, sizeof t);
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if (bo == otherByteOrder)
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{
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char* begin = reinterpret_cast<char*>(&t);
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std::reverse(begin, begin + sizeof t);
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}
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}
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//! Similar to readPod(T&), but returns the read value instead.
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template<typename T>
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T getPod(ByteOrder bo = boDontCare)
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{
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T t;
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readPod<T>(t, bo);
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return t;
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}
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};
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//! Utility class that points to a specific position in a resource
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//! and offers an interface for sequential writing.
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class Writer
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{
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Resource* res;
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std::size_t pos;
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public:
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Writer(Resource& resource, std::size_t position)
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: res(&resource), pos(position)
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{
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}
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Resource& resource() const
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{
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return *res;
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}
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std::size_t position() const
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{
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return pos;
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}
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void setPosition(std::size_t value)
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{
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// TODO: Check?
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pos = value;
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}
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void seek(std::ptrdiff_t offset)
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{
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// TODO: Check?
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pos += offset;
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}
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void write(const void* sourceBuffer, std::size_t length);
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//! Convenience function; equivalent to write(&t, sizeof t).
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template<typename T>
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void writePod(const T& t, ByteOrder bo = boDontCare)
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{
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if (bo == otherByteOrder)
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{
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char buf[sizeof t];
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const char* begin = reinterpret_cast<const char*>(&t);
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std::reverse_copy(begin, begin + sizeof t, buf);
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write(buf, sizeof buf);
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}
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else
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write(&t, sizeof t);
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}
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};
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//! Base class for resources. A resource in Gosu is nothing more but a
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//! piece of binary data that can be read or written, for example files
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//! or simply areas of allocated memory.
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//! A resource always knows its size and can resize itself, thereby either
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//! truncating its content or allocating room for more data.
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class Resource
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{
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// Non-copyable
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#if defined(GOSU_CPP11_ENABLED)
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Resource(const Resource&) = delete;
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Resource& operator=(const Resource&) = delete;
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// and non-movable
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Resource(Resource&&) = delete;
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Resource& operator=(Resource&&) = delete;
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#else
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Resource(const Resource&);
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Resource& operator=(const Resource&);
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#endif
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public:
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Resource()
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{
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}
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virtual ~Resource()
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{
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}
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//! Convenience: Creates a new Reader that reads from the start of
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//! the resource.
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Reader frontReader() const
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{
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return Reader(*this, 0);
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}
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//! Convenience: Creates a new Writer that appends data at the
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//! end of the resource.
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Writer backWriter()
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{
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return Writer(*this, size());
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}
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virtual std::size_t size() const = 0;
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virtual void resize(std::size_t newSize) = 0;
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virtual void read(std::size_t offset, std::size_t length,
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void* destBuffer) const = 0;
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virtual void write(std::size_t offset, std::size_t length,
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const void* sourceBuffer) = 0;
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};
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//! Piece of memory with the Resource interface.
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class Buffer : public Resource
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{
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std::vector<char> buf;
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public:
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Buffer()
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{
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}
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Buffer(const Buffer& other)
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: Resource()
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, buf(other.buf)
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{
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}
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Buffer& operator=(const Buffer& other)
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{
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buf = other.buf;
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return *this;
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}
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std::size_t size() const;
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void resize(std::size_t newSize);
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void read(std::size_t offset, std::size_t length,
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void* destBuffer) const;
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void write(std::size_t offset, std::size_t length,
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const void* sourceBuffer);
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const void* data() const
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{
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return &buf[0];
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}
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void* data()
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{
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return &buf[0];
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}
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};
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enum FileMode
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{
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//! Opens an existing file for reading; throws an exception if the file
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//! cannot be found.
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fmRead,
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//! Writes data to a file. If the file already exists, is emptied on
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//! opening. If the file does not exist, it is created.
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fmReplace,
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//! Opens or creates a file with writing access, but does not clear
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//! existing contents.
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fmAlter
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};
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//! File with the Resource interface.
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class File : public Resource
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{
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struct Impl;
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const GOSU_UNIQUE_PTR<Impl> pimpl;
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public:
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explicit File(const std::wstring& filename, FileMode mode = fmRead);
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~File();
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std::size_t size() const;
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void resize(std::size_t newSize);
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void read(std::size_t offset, std::size_t length,
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void* destBuffer) const;
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void write(std::size_t offset, std::size_t length,
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const void* sourceBuffer);
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};
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//! Loads a whole file into a buffer.
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void loadFile(Buffer& buffer, const std::wstring& filename);
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//! Creates or overwrites a file with the contents of a buffer.
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void saveFile(const Buffer& buffer, const std::wstring& filename);
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}
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#endif
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//! \file Image.hpp
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//! Interface of the Image class and helper functions.
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#ifndef GOSU_IMAGE_HPP
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#define GOSU_IMAGE_HPP
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#include <Gosu/Fwd.hpp>
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#include <Gosu/Color.hpp>
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#include <Gosu/GraphicsBase.hpp>
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#include <Gosu/TR1.hpp>
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#include <memory>
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#include <vector>
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namespace Gosu
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{
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//! Provides functionality for drawing rectangular images.
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class Image
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{
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std::tr1::shared_ptr<ImageData> data;
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public:
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//! Loads an image from a given filename.
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//!
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//! A color key of #ff00ff is automatically applied to BMP image files.
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//! For more flexibility, use the corresponding constructor that uses a Bitmap object.
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explicit Image(const std::wstring& filename,
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unsigned imageFlags = ifSmooth);
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//! Loads a portion of the the image at the given filename..
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//!
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//! A color key of #ff00ff is automatically applied to BMP image files.
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//! For more flexibility, use the corresponding constructor that uses a Bitmap object.
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Image(const std::wstring& filename, unsigned srcX,
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
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unsigned imageFlags = ifSmooth);
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//! Converts the given bitmap into an image.
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explicit Image(const Bitmap& source,
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unsigned imageFlags = ifSmooth);
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//! Converts a portion of the given bitmap into an image.
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Image(const Bitmap& source, unsigned srcX,
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
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unsigned imageFlags = ifSmooth);
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//! Creates an Image from a user-supplied instance of the ImageData interface.
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explicit Image(GOSU_UNIQUE_PTR<ImageData> data);
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unsigned width() const;
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unsigned height() const;
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//! Draws the image so its upper left corner is at (x; y).
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void draw(double x, double y, ZPos z,
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double factorX = 1, double factorY = 1,
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Color c = Color::WHITE,
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AlphaMode mode = amDefault) const;
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//! Like draw(), but with modulation colors for all four corners.
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//! TODO: This can be an overload of draw() - in any case the name is terrible.
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void drawMod(double x, double y, ZPos z,
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double factorX, double factorY,
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Color c1, Color c2, Color c3, Color c4,
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AlphaMode mode = amDefault) const;
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//! Draws the image rotated by the given angle so that its rotation
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//! center is at (x; y). Note that this is different from how all the
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//! other drawing functions work!
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//! \param angle See Math.hpp for an explanation of how Gosu interprets
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//! angles.
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//! \param centerX Relative horizontal position of the rotation center
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//! on the image. 0 is the left border, 1 is the right border, 0.5 is
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//! the center (and default).
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//! \param centerY See centerX.
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void drawRot(double x, double y, ZPos z,
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double angle, double centerX = 0.5, double centerY = 0.5,
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double factorX = 1, double factorY = 1,
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Color c = Color::WHITE,
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AlphaMode mode = amDefault) const;
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#ifndef SWIG
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//! Provides access to the underlying image data object.
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ImageData& getData() const;
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GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename,
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bool tileable = false);
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GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename, unsigned srcX,
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
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bool tileable = false);
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GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source,
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bool tileable = false);
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GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source, unsigned srcX,
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unsigned srcY, unsigned srcWidth, unsigned srcHeight,
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bool tileable = false);
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#endif
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};
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#ifndef SWIG
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//! Convenience function that slices an image file into a grid and creates images from them.
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//! \param tileWidth If positive, specifies the width of one tile in pixels.
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//! If negative, the bitmap is divided into -tileWidth rows.
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//! \param tileHeight See tileWidth.
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std::vector<Gosu::Image> loadTiles(const Bitmap& bmp,
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int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
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//! Convenience function that slices a bitmap into a grid and creates images from them.
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//! \param tileWidth If positive, specifies the width of one tile in pixels.
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//! If negative, the bitmap is divided into -tileWidth rows.
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//! \param tileHeight See tileWidth.
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std::vector<Gosu::Image> loadTiles(const std::wstring& filename,
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int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
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GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const Bitmap& bmp, int tileWidth, int tileHeight, bool tileable);
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GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const std::wstring& bmp, int tileWidth, int tileHeight, bool tileable);
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template<typename Container>
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GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const std::wstring& filename, int tileWidth, int tileHeight, bool tileable, Container& appendTo)
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{
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std::vector<Gosu::Image> tiles = loadTiles(graphics, filename, tileWidth, tileHeight, tileable);
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for (int i = 0, num = tiles.size(); i < num; ++i)
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appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
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}
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template<typename Container>
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GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const Bitmap& bmp,
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int tileWidth, int tileHeight, bool tileable, Container& appendTo)
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{
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std::vector<Gosu::Image> tiles = loadTiles(graphics, bmp, tileWidth, tileHeight, tileable);
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for (int i = 0, num = tiles.size(); i < num; ++i)
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appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
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}
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#endif
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}
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#endif
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