gosu 0.7.14 → 0.7.15

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Files changed (335) hide show
  1. data/COPYING.txt +1 -2
  2. data/Gosu/Graphics.hpp +6 -0
  3. data/Gosu/Image.hpp +4 -0
  4. data/Gosu/Version.hpp +2 -2
  5. data/GosuImpl/Audio/ALChannelManagement.hpp +3 -3
  6. data/GosuImpl/Audio/AudioOpenAL.mm +11 -19
  7. data/GosuImpl/Audio/AudioToolboxFile.hpp +2 -1
  8. data/GosuImpl/Graphics/Common.hpp +3 -0
  9. data/GosuImpl/Graphics/DrawOp.hpp +105 -29
  10. data/GosuImpl/Graphics/GosuView.hpp +6 -0
  11. data/GosuImpl/Graphics/GosuView.mm +34 -1
  12. data/GosuImpl/Graphics/Graphics.cpp +57 -17
  13. data/GosuImpl/Graphics/Image.cpp +5 -0
  14. data/GosuImpl/Graphics/LargeImageData.cpp +1 -1
  15. data/GosuImpl/Graphics/Macro.hpp +79 -0
  16. data/GosuImpl/Graphics/TexChunk.cpp +3 -3
  17. data/GosuImpl/Graphics/TexChunk.hpp +2 -2
  18. data/GosuImpl/Graphics/TextMac.cpp +6 -0
  19. data/GosuImpl/Graphics/TextTouch.mm +49 -14
  20. data/GosuImpl/Graphics/Texture.cpp +2 -2
  21. data/GosuImpl/Graphics/Texture.hpp +3 -2
  22. data/GosuImpl/InputMac.mm +2 -0
  23. data/GosuImpl/RubyGosu.swg +15 -4
  24. data/GosuImpl/RubyGosu_wrap.cxx +85 -6
  25. data/GosuImpl/Sockets/CommSocket.cpp +304 -304
  26. data/GosuImpl/Sockets/Socket.cpp +1 -1
  27. data/GosuImpl/WindowMac.mm +3 -0
  28. data/GosuImpl/WindowTouch.mm +1 -0
  29. data/Rakefile +13 -5
  30. data/mac/Gosu.xcodeproj/jlnr.pbxuser +292 -280
  31. data/mac/Gosu.xcodeproj/jlnr.perspectivev3 +46 -48
  32. data/mac/Gosu.xcodeproj/project.pbxproj +58 -18
  33. data/reference/cpp/_audio_8hpp-source.html +2 -1
  34. data/reference/cpp/_audio_8hpp.html +11 -4
  35. data/reference/cpp/_audio_8hpp_source.html +178 -0
  36. data/reference/cpp/_auto_link_8hpp-source.html +1 -0
  37. data/reference/cpp/_auto_link_8hpp.html +5 -4
  38. data/reference/cpp/_auto_link_8hpp_source.html +85 -0
  39. data/reference/cpp/_bitmap_8hpp-source.html +9 -8
  40. data/reference/cpp/_bitmap_8hpp.html +11 -4
  41. data/reference/cpp/_bitmap_8hpp_source.html +131 -0
  42. data/reference/cpp/_buttons_mac_8hpp-source.html +124 -123
  43. data/reference/cpp/_buttons_mac_8hpp.html +10 -3
  44. data/reference/cpp/_buttons_mac_8hpp_source.html +206 -0
  45. data/reference/cpp/_color_8hpp-source.html +18 -17
  46. data/reference/cpp/_color_8hpp.html +16 -4
  47. data/reference/cpp/_color_8hpp_source.html +216 -0
  48. data/reference/cpp/_directories_8hpp-source.html +5 -4
  49. data/reference/cpp/_directories_8hpp.html +11 -4
  50. data/reference/cpp/_directories_8hpp_source.html +89 -0
  51. data/reference/cpp/_font_8hpp-source.html +8 -7
  52. data/reference/cpp/_font_8hpp.html +11 -4
  53. data/reference/cpp/_font_8hpp_source.html +116 -0
  54. data/reference/cpp/_fwd_8hpp-source.html +1 -0
  55. data/reference/cpp/_fwd_8hpp.html +11 -4
  56. data/reference/cpp/_fwd_8hpp_source.html +99 -0
  57. data/reference/cpp/_gosu_8hpp-source.html +1 -0
  58. data/reference/cpp/_gosu_8hpp.html +5 -4
  59. data/reference/cpp/_gosu_8hpp_source.html +97 -0
  60. data/reference/cpp/_graphics_8hpp-source.html +7 -6
  61. data/reference/cpp/_graphics_8hpp.html +11 -4
  62. data/reference/cpp/_graphics_8hpp_source.html +138 -0
  63. data/reference/cpp/_graphics_base_8hpp-source.html +22 -21
  64. data/reference/cpp/_graphics_base_8hpp.html +15 -8
  65. data/reference/cpp/_graphics_base_8hpp_source.html +116 -0
  66. data/reference/cpp/_i_o_8hpp-source.html +16 -15
  67. data/reference/cpp/_i_o_8hpp.html +13 -6
  68. data/reference/cpp/_i_o_8hpp_source.html +302 -0
  69. data/reference/cpp/_image_8hpp-source.html +23 -22
  70. data/reference/cpp/_image_8hpp.html +11 -4
  71. data/reference/cpp/_image_8hpp_source.html +176 -0
  72. data/reference/cpp/_image_data_8hpp-source.html +2 -1
  73. data/reference/cpp/_image_data_8hpp.html +11 -4
  74. data/reference/cpp/_image_data_8hpp_source.html +109 -0
  75. data/reference/cpp/_input_8hpp-source.html +6 -5
  76. data/reference/cpp/_input_8hpp.html +11 -4
  77. data/reference/cpp/_input_8hpp_source.html +183 -0
  78. data/reference/cpp/_math_8hpp-source.html +26 -25
  79. data/reference/cpp/_math_8hpp.html +11 -4
  80. data/reference/cpp/_math_8hpp_source.html +157 -0
  81. data/reference/cpp/_platform_8hpp-source.html +5 -4
  82. data/reference/cpp/_platform_8hpp.html +14 -7
  83. data/reference/cpp/_platform_8hpp_source.html +134 -0
  84. data/reference/cpp/_rot_flip_8hpp-source.html +30 -29
  85. data/reference/cpp/_rot_flip_8hpp.html +12 -5
  86. data/reference/cpp/_rot_flip_8hpp_source.html +185 -0
  87. data/reference/cpp/_sockets_8hpp-source.html +25 -24
  88. data/reference/cpp/_sockets_8hpp.html +14 -7
  89. data/reference/cpp/_sockets_8hpp_source.html +175 -0
  90. data/reference/cpp/_text_8hpp-source.html +7 -6
  91. data/reference/cpp/_text_8hpp.html +11 -4
  92. data/reference/cpp/_text_8hpp_source.html +103 -0
  93. data/reference/cpp/_text_input_8hpp-source.html +1 -0
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  95. data/reference/cpp/_text_input_8hpp_source.html +111 -0
  96. data/reference/cpp/_timing_8hpp-source.html +3 -2
  97. data/reference/cpp/_timing_8hpp.html +11 -4
  98. data/reference/cpp/_timing_8hpp_source.html +83 -0
  99. data/reference/cpp/_utility_8hpp-source.html +5 -4
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  101. data/reference/cpp/_utility_8hpp_source.html +90 -0
  102. data/reference/cpp/_version_8hpp-source.html +1 -0
  103. data/reference/cpp/_version_8hpp.html +7 -6
  104. data/reference/cpp/_version_8hpp_source.html +78 -0
  105. data/reference/cpp/_win_utility_8hpp-source.html +13 -12
  106. data/reference/cpp/_win_utility_8hpp.html +18 -6
  107. data/reference/cpp/_win_utility_8hpp_source.html +126 -0
  108. data/reference/cpp/_window_8hpp-source.html +6 -5
  109. data/reference/cpp/_window_8hpp.html +12 -5
  110. data/reference/cpp/_window_8hpp_source.html +158 -0
  111. data/reference/cpp/annotated.html +3 -2
  112. data/reference/cpp/class_gosu_1_1_audio-members.html +2 -1
  113. data/reference/cpp/class_gosu_1_1_audio.html +5 -4
  114. data/reference/cpp/class_gosu_1_1_bitmap-members.html +2 -1
  115. data/reference/cpp/class_gosu_1_1_bitmap.html +17 -12
  116. data/reference/cpp/class_gosu_1_1_buffer-members.html +2 -1
  117. data/reference/cpp/class_gosu_1_1_buffer.html +12 -13
  118. data/reference/cpp/class_gosu_1_1_button-members.html +2 -1
  119. data/reference/cpp/class_gosu_1_1_button.html +13 -10
  120. data/reference/cpp/class_gosu_1_1_color-members.html +2 -1
  121. data/reference/cpp/class_gosu_1_1_color.html +29 -26
  122. data/reference/cpp/class_gosu_1_1_comm_socket-members.html +2 -1
  123. data/reference/cpp/class_gosu_1_1_comm_socket.html +23 -22
  124. data/reference/cpp/class_gosu_1_1_file-members.html +2 -1
  125. data/reference/cpp/class_gosu_1_1_file.html +7 -6
  126. data/reference/cpp/class_gosu_1_1_font-members.html +2 -1
  127. data/reference/cpp/class_gosu_1_1_font.html +17 -16
  128. data/reference/cpp/class_gosu_1_1_graphics-members.html +4 -1
  129. data/reference/cpp/class_gosu_1_1_graphics.html +68 -19
  130. data/reference/cpp/class_gosu_1_1_image-members.html +3 -1
  131. data/reference/cpp/class_gosu_1_1_image.html +49 -23
  132. data/reference/cpp/class_gosu_1_1_image_data-members.html +2 -1
  133. data/reference/cpp/class_gosu_1_1_image_data.html +9 -8
  134. data/reference/cpp/class_gosu_1_1_input-members.html +2 -1
  135. data/reference/cpp/class_gosu_1_1_input.html +7 -6
  136. data/reference/cpp/class_gosu_1_1_listener_socket-members.html +2 -1
  137. data/reference/cpp/class_gosu_1_1_listener_socket.html +12 -11
  138. data/reference/cpp/class_gosu_1_1_message_socket-members.html +2 -1
  139. data/reference/cpp/class_gosu_1_1_message_socket.html +19 -18
  140. data/reference/cpp/class_gosu_1_1_reader-members.html +2 -1
  141. data/reference/cpp/class_gosu_1_1_reader.html +18 -17
  142. data/reference/cpp/class_gosu_1_1_resource-members.html +2 -1
  143. data/reference/cpp/class_gosu_1_1_resource.html +10 -9
  144. data/reference/cpp/class_gosu_1_1_rot_flip-members.html +2 -1
  145. data/reference/cpp/class_gosu_1_1_rot_flip.html +24 -19
  146. data/reference/cpp/class_gosu_1_1_sample-members.html +2 -1
  147. data/reference/cpp/class_gosu_1_1_sample.html +5 -4
  148. data/reference/cpp/class_gosu_1_1_sample_instance-members.html +2 -1
  149. data/reference/cpp/class_gosu_1_1_sample_instance.html +5 -4
  150. data/reference/cpp/class_gosu_1_1_song-members.html +2 -1
  151. data/reference/cpp/class_gosu_1_1_song.html +6 -5
  152. data/reference/cpp/class_gosu_1_1_text_input-members.html +2 -1
  153. data/reference/cpp/class_gosu_1_1_text_input.html +6 -5
  154. data/reference/cpp/class_gosu_1_1_window-members.html +2 -1
  155. data/reference/cpp/class_gosu_1_1_window.html +12 -11
  156. data/reference/cpp/class_gosu_1_1_writer-members.html +2 -1
  157. data/reference/cpp/class_gosu_1_1_writer.html +15 -14
  158. data/reference/cpp/classes.html +11 -10
  159. data/reference/cpp/files.html +28 -27
  160. data/reference/cpp/functions.html +2 -1
  161. data/reference/cpp/functions_0x62.html +5 -2
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  210. data/reference/cpp/globals.html +2 -1
  211. data/reference/cpp/globals_defs.html +2 -1
  212. data/reference/cpp/hierarchy.html +2 -1
  213. data/reference/cpp/index.html +3 -2
  214. data/reference/cpp/namespace_gosu.html +3314 -0
  215. data/reference/cpp/namespace_gosu_1_1_colors.html +274 -0
  216. data/reference/cpp/namespace_gosu_1_1_win.html +354 -0
  217. data/reference/cpp/namespacemembers.html +135 -0
  218. data/reference/cpp/namespacemembers_0x62.html +143 -0
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  244. data/reference/cpp/namespaces.html +76 -0
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  <a href="class_gosu_1_1_file-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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  <a class="el" href="class_gosu_1_1_file.html" title="File with the Resource interface.">File</a> with the <a class="el" href="class_gosu_1_1_resource.html" title="Base class for resources.">Resource</a> interface.
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  <a class="anchor" name="ca8146e9a279ee5cdee72bf6997eb392"></a><!-- doxytag: member="Gosu::File::File" ref="ca8146e9a279ee5cdee72bf6997eb392" args="(const std::wstring &amp;filename, FileMode mode=fmRead)" -->
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  <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">double&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_font.html#ee66d136e3b5b801d146cc1134a0635a">textWidth</a> (const std::wstring &amp;text, double factorX=1) const </td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the width, in pixels, the given text would occupy if drawn. <a href="#ee66d136e3b5b801d146cc1134a0635a"></a><br></td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draws text so the top left corner of the text is at (x; y). <a href="#5a67d1a1745e1d2eb1b7ec7d12f40e35"></a><br></td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draws text at a position relative to (x; y). <a href="#60b4c8d6c515ca09d6124a9dc5f3c2f2"></a><br></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#5cf453663573a90f6709146cefe4b9cd">begin</a>(Color clearWithColor=Colors::black)</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#8d6d2a3931fc062a7411c69cdee1c4a2">beginClipping</a>(int x, int y, unsigned width, unsigned height)</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#207f436a09bd02e11ddc474565912135">beginGL</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#3cee913dc7dbc39972a522d9e1a28d6b">beginRecording</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#6b10629453eec979500179e4ceb11434">createImage</a>(const Bitmap &amp;src, unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight, unsigned borderFlags)</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#cccecf39a52c5a4307f76db0e5128494">drawLine</a>(double x1, double y1, Color c1, double x2, double y2, Color c2, ZPos z, AlphaMode mode=amDefault)</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#21214cced892d42e1c482d86bec76ca9">drawQuad</a>(double x1, double y1, Color c1, double x2, double y2, Color c2, double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode=amDefault)</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#ddeab66c3a18c0a12df43067de841b71">end</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#b71d990078f8fb93ef5d93f625fec172">endClipping</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#3e37d9b17e55fa5f6d3ad6116759364f">endGL</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#c45e29952d26d8f69e04660d17e906ee">endRecording</a>()</td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#710461bb379979d9e467898c494948b5">factorX</a>() const </td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#baf5d3b9795a97104d841bef7ecc6d88">factorY</a>() const </td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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  <tr class="memlist"><td><a class="el" href="class_gosu_1_1_graphics.html#730cc192034ee1070b2017d41fe7e89e">fullscreen</a>() const </td><td><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td><td></td></tr>
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- <div class="navpath"><b>Gosu</b>::<a class="el" href="class_gosu_1_1_graphics.html">Graphics</a>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#730cc192034ee1070b2017d41fe7e89e">fullscreen</a> () const </td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#5cf453663573a90f6709146cefe4b9cd">begin</a> (<a class="el" href="class_gosu_1_1_color.html">Color</a> clearWithColor=Colors::black)</td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#5cf453663573a90f6709146cefe4b9cd">begin</a> (<a class="el" href="class_gosu_1_1_color.html">Color</a> clearWithColor=<a class="el" href="namespace_gosu_1_1_colors.html#486a8cbb6cc61e293d9e0e514b77b99c">Colors::black</a>)</td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Prepares the graphics object for drawing. <a href="#5cf453663573a90f6709146cefe4b9cd"></a><br></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#ddeab66c3a18c0a12df43067de841b71">end</a> ()</td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Every call to begin must have a matching call to end. <a href="#ddeab66c3a18c0a12df43067de841b71"></a><br></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#207f436a09bd02e11ddc474565912135">beginGL</a> ()</td></tr>
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- <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Finishes all pending Gosu drawing operations and executes the following OpenGL code in a clean environment. <a href="#207f436a09bd02e11ddc474565912135"></a><br></td></tr>
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Finishes all pending <a class="el" href="namespace_gosu.html" title="The library&#39;s main namespace.">Gosu</a> drawing operations and executes the following OpenGL code in a clean environment. <a href="#207f436a09bd02e11ddc474565912135"></a><br></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#3e37d9b17e55fa5f6d3ad6116759364f">endGL</a> ()</td></tr>
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- <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resets Gosu into its default rendering state. <a href="#3e37d9b17e55fa5f6d3ad6116759364f"></a><br></td></tr>
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resets <a class="el" href="namespace_gosu.html" title="The library&#39;s main namespace.">Gosu</a> into its default rendering state. <a href="#3e37d9b17e55fa5f6d3ad6116759364f"></a><br></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#8d6d2a3931fc062a7411c69cdee1c4a2">beginClipping</a> (int x, int y, unsigned width, unsigned height)</td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables clipping to a specified rectangle. <a href="#8d6d2a3931fc062a7411c69cdee1c4a2"></a><br></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#b71d990078f8fb93ef5d93f625fec172">endClipping</a> ()</td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables clipping. <a href="#b71d990078f8fb93ef5d93f625fec172"></a><br></td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#cccecf39a52c5a4307f76db0e5128494">drawLine</a> (double x1, double y1, <a class="el" href="class_gosu_1_1_color.html">Color</a> c1, double x2, double y2, <a class="el" href="class_gosu_1_1_color.html">Color</a> c2, ZPos z, AlphaMode mode=amDefault)</td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#3cee913dc7dbc39972a522d9e1a28d6b">beginRecording</a> ()</td></tr>
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Starts recording a macro. Cannot be nested. <a href="#3cee913dc7dbc39972a522d9e1a28d6b"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">std::auto_ptr&lt; <a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#c45e29952d26d8f69e04660d17e906ee">endRecording</a> ()</td></tr>
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Finishes building the macro and returns it as a drawable object. <a href="#c45e29952d26d8f69e04660d17e906ee"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#cccecf39a52c5a4307f76db0e5128494">drawLine</a> (double x1, double y1, <a class="el" href="class_gosu_1_1_color.html">Color</a> c1, double x2, double y2, <a class="el" href="class_gosu_1_1_color.html">Color</a> c2, <a class="el" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49">ZPos</a> z, <a class="el" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9">AlphaMode</a> mode=amDefault)</td></tr>
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  <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draws a line from one point to another (last pixel exclusive). <a href="#cccecf39a52c5a4307f76db0e5128494"></a><br></td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#019db9071f130d4a7c1a269065f54df7">drawTriangle</a> (double x1, double y1, <a class="el" href="class_gosu_1_1_color.html">Color</a> c1, double x2, double y2, <a class="el" href="class_gosu_1_1_color.html">Color</a> c2, double x3, double y3, <a class="el" href="class_gosu_1_1_color.html">Color</a> c3, ZPos z, AlphaMode mode=amDefault)</td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html#019db9071f130d4a7c1a269065f54df7">drawTriangle</a> (double x1, double y1, <a class="el" href="class_gosu_1_1_color.html">Color</a> c1, double x2, double y2, <a class="el" href="class_gosu_1_1_color.html">Color</a> c2, double x3, double y3, <a class="el" href="class_gosu_1_1_color.html">Color</a> c3, <a class="el" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49">ZPos</a> z, <a class="el" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9">AlphaMode</a> mode=amDefault)</td></tr>
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- Finishes all pending Gosu drawing operations and executes the following OpenGL code in a clean environment.
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  <td></td>
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- <td class="paramtype">AlphaMode&nbsp;</td>
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+ <td class="paramtype"><a class="el" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9">AlphaMode</a>&nbsp;</td>
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  <td class="paramname"> <em>mode</em> = <code>amDefault</code></td><td>&nbsp;</td>
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  </tr>
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  <tr>
@@ -630,9 +658,30 @@ Disables clipping.
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  <div class="memdoc">
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  <p>
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- Resets Gosu into its default rendering state.
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+ Resets <a class="el" href="namespace_gosu.html" title="The library&#39;s main namespace.">Gosu</a> into its default rendering state.
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  <p>
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="c45e29952d26d8f69e04660d17e906ee"></a><!-- doxytag: member="Gosu::Graphics::endRecording" ref="c45e29952d26d8f69e04660d17e906ee" args="()" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">std::auto_ptr&lt;<a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a>&gt; Gosu::Graphics::endRecording </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Finishes building the macro and returns it as a drawable object.
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+ <p>
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+ Most usually, the return value is passed to <a class="el" href="class_gosu_1_1_image.html#c055237e043f147da45132de80b2caa0" title="Loads an image from a given filename that can be drawn onto graphics.">Image::Image()</a>.
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  </div>
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  </div><p>
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  <a class="anchor" name="710461bb379979d9e467898c494948b5"></a><!-- doxytag: member="Gosu::Graphics::factorX" ref="710461bb379979d9e467898c494948b5" args="() const " -->
@@ -760,7 +809,7 @@ Resets Gosu into its default rendering state.
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  </div>
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  </div><p>
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  <hr>The documentation for this class was generated from the following file:<ul>
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- <li><a class="el" href="_graphics_8hpp-source.html">Graphics.hpp</a></ul>
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+ <li><a class="el" href="_graphics_8hpp_source.html">Graphics.hpp</a></ul>
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  </div>
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  <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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  </div>