gosu 0.7.14 → 0.7.15

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Files changed (335) hide show
  1. data/COPYING.txt +1 -2
  2. data/Gosu/Graphics.hpp +6 -0
  3. data/Gosu/Image.hpp +4 -0
  4. data/Gosu/Version.hpp +2 -2
  5. data/GosuImpl/Audio/ALChannelManagement.hpp +3 -3
  6. data/GosuImpl/Audio/AudioOpenAL.mm +11 -19
  7. data/GosuImpl/Audio/AudioToolboxFile.hpp +2 -1
  8. data/GosuImpl/Graphics/Common.hpp +3 -0
  9. data/GosuImpl/Graphics/DrawOp.hpp +105 -29
  10. data/GosuImpl/Graphics/GosuView.hpp +6 -0
  11. data/GosuImpl/Graphics/GosuView.mm +34 -1
  12. data/GosuImpl/Graphics/Graphics.cpp +57 -17
  13. data/GosuImpl/Graphics/Image.cpp +5 -0
  14. data/GosuImpl/Graphics/LargeImageData.cpp +1 -1
  15. data/GosuImpl/Graphics/Macro.hpp +79 -0
  16. data/GosuImpl/Graphics/TexChunk.cpp +3 -3
  17. data/GosuImpl/Graphics/TexChunk.hpp +2 -2
  18. data/GosuImpl/Graphics/TextMac.cpp +6 -0
  19. data/GosuImpl/Graphics/TextTouch.mm +49 -14
  20. data/GosuImpl/Graphics/Texture.cpp +2 -2
  21. data/GosuImpl/Graphics/Texture.hpp +3 -2
  22. data/GosuImpl/InputMac.mm +2 -0
  23. data/GosuImpl/RubyGosu.swg +15 -4
  24. data/GosuImpl/RubyGosu_wrap.cxx +85 -6
  25. data/GosuImpl/Sockets/CommSocket.cpp +304 -304
  26. data/GosuImpl/Sockets/Socket.cpp +1 -1
  27. data/GosuImpl/WindowMac.mm +3 -0
  28. data/GosuImpl/WindowTouch.mm +1 -0
  29. data/Rakefile +13 -5
  30. data/mac/Gosu.xcodeproj/jlnr.pbxuser +292 -280
  31. data/mac/Gosu.xcodeproj/jlnr.perspectivev3 +46 -48
  32. data/mac/Gosu.xcodeproj/project.pbxproj +58 -18
  33. data/reference/cpp/_audio_8hpp-source.html +2 -1
  34. data/reference/cpp/_audio_8hpp.html +11 -4
  35. data/reference/cpp/_audio_8hpp_source.html +178 -0
  36. data/reference/cpp/_auto_link_8hpp-source.html +1 -0
  37. data/reference/cpp/_auto_link_8hpp.html +5 -4
  38. data/reference/cpp/_auto_link_8hpp_source.html +85 -0
  39. data/reference/cpp/_bitmap_8hpp-source.html +9 -8
  40. data/reference/cpp/_bitmap_8hpp.html +11 -4
  41. data/reference/cpp/_bitmap_8hpp_source.html +131 -0
  42. data/reference/cpp/_buttons_mac_8hpp-source.html +124 -123
  43. data/reference/cpp/_buttons_mac_8hpp.html +10 -3
  44. data/reference/cpp/_buttons_mac_8hpp_source.html +206 -0
  45. data/reference/cpp/_color_8hpp-source.html +18 -17
  46. data/reference/cpp/_color_8hpp.html +16 -4
  47. data/reference/cpp/_color_8hpp_source.html +216 -0
  48. data/reference/cpp/_directories_8hpp-source.html +5 -4
  49. data/reference/cpp/_directories_8hpp.html +11 -4
  50. data/reference/cpp/_directories_8hpp_source.html +89 -0
  51. data/reference/cpp/_font_8hpp-source.html +8 -7
  52. data/reference/cpp/_font_8hpp.html +11 -4
  53. data/reference/cpp/_font_8hpp_source.html +116 -0
  54. data/reference/cpp/_fwd_8hpp-source.html +1 -0
  55. data/reference/cpp/_fwd_8hpp.html +11 -4
  56. data/reference/cpp/_fwd_8hpp_source.html +99 -0
  57. data/reference/cpp/_gosu_8hpp-source.html +1 -0
  58. data/reference/cpp/_gosu_8hpp.html +5 -4
  59. data/reference/cpp/_gosu_8hpp_source.html +97 -0
  60. data/reference/cpp/_graphics_8hpp-source.html +7 -6
  61. data/reference/cpp/_graphics_8hpp.html +11 -4
  62. data/reference/cpp/_graphics_8hpp_source.html +138 -0
  63. data/reference/cpp/_graphics_base_8hpp-source.html +22 -21
  64. data/reference/cpp/_graphics_base_8hpp.html +15 -8
  65. data/reference/cpp/_graphics_base_8hpp_source.html +116 -0
  66. data/reference/cpp/_i_o_8hpp-source.html +16 -15
  67. data/reference/cpp/_i_o_8hpp.html +13 -6
  68. data/reference/cpp/_i_o_8hpp_source.html +302 -0
  69. data/reference/cpp/_image_8hpp-source.html +23 -22
  70. data/reference/cpp/_image_8hpp.html +11 -4
  71. data/reference/cpp/_image_8hpp_source.html +176 -0
  72. data/reference/cpp/_image_data_8hpp-source.html +2 -1
  73. data/reference/cpp/_image_data_8hpp.html +11 -4
  74. data/reference/cpp/_image_data_8hpp_source.html +109 -0
  75. data/reference/cpp/_input_8hpp-source.html +6 -5
  76. data/reference/cpp/_input_8hpp.html +11 -4
  77. data/reference/cpp/_input_8hpp_source.html +183 -0
  78. data/reference/cpp/_math_8hpp-source.html +26 -25
  79. data/reference/cpp/_math_8hpp.html +11 -4
  80. data/reference/cpp/_math_8hpp_source.html +157 -0
  81. data/reference/cpp/_platform_8hpp-source.html +5 -4
  82. data/reference/cpp/_platform_8hpp.html +14 -7
  83. data/reference/cpp/_platform_8hpp_source.html +134 -0
  84. data/reference/cpp/_rot_flip_8hpp-source.html +30 -29
  85. data/reference/cpp/_rot_flip_8hpp.html +12 -5
  86. data/reference/cpp/_rot_flip_8hpp_source.html +185 -0
  87. data/reference/cpp/_sockets_8hpp-source.html +25 -24
  88. data/reference/cpp/_sockets_8hpp.html +14 -7
  89. data/reference/cpp/_sockets_8hpp_source.html +175 -0
  90. data/reference/cpp/_text_8hpp-source.html +7 -6
  91. data/reference/cpp/_text_8hpp.html +11 -4
  92. data/reference/cpp/_text_8hpp_source.html +103 -0
  93. data/reference/cpp/_text_input_8hpp-source.html +1 -0
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  95. data/reference/cpp/_text_input_8hpp_source.html +111 -0
  96. data/reference/cpp/_timing_8hpp-source.html +3 -2
  97. data/reference/cpp/_timing_8hpp.html +11 -4
  98. data/reference/cpp/_timing_8hpp_source.html +83 -0
  99. data/reference/cpp/_utility_8hpp-source.html +5 -4
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  101. data/reference/cpp/_utility_8hpp_source.html +90 -0
  102. data/reference/cpp/_version_8hpp-source.html +1 -0
  103. data/reference/cpp/_version_8hpp.html +7 -6
  104. data/reference/cpp/_version_8hpp_source.html +78 -0
  105. data/reference/cpp/_win_utility_8hpp-source.html +13 -12
  106. data/reference/cpp/_win_utility_8hpp.html +18 -6
  107. data/reference/cpp/_win_utility_8hpp_source.html +126 -0
  108. data/reference/cpp/_window_8hpp-source.html +6 -5
  109. data/reference/cpp/_window_8hpp.html +12 -5
  110. data/reference/cpp/_window_8hpp_source.html +158 -0
  111. data/reference/cpp/annotated.html +3 -2
  112. data/reference/cpp/class_gosu_1_1_audio-members.html +2 -1
  113. data/reference/cpp/class_gosu_1_1_audio.html +5 -4
  114. data/reference/cpp/class_gosu_1_1_bitmap-members.html +2 -1
  115. data/reference/cpp/class_gosu_1_1_bitmap.html +17 -12
  116. data/reference/cpp/class_gosu_1_1_buffer-members.html +2 -1
  117. data/reference/cpp/class_gosu_1_1_buffer.html +12 -13
  118. data/reference/cpp/class_gosu_1_1_button-members.html +2 -1
  119. data/reference/cpp/class_gosu_1_1_button.html +13 -10
  120. data/reference/cpp/class_gosu_1_1_color-members.html +2 -1
  121. data/reference/cpp/class_gosu_1_1_color.html +29 -26
  122. data/reference/cpp/class_gosu_1_1_comm_socket-members.html +2 -1
  123. data/reference/cpp/class_gosu_1_1_comm_socket.html +23 -22
  124. data/reference/cpp/class_gosu_1_1_file-members.html +2 -1
  125. data/reference/cpp/class_gosu_1_1_file.html +7 -6
  126. data/reference/cpp/class_gosu_1_1_font-members.html +2 -1
  127. data/reference/cpp/class_gosu_1_1_font.html +17 -16
  128. data/reference/cpp/class_gosu_1_1_graphics-members.html +4 -1
  129. data/reference/cpp/class_gosu_1_1_graphics.html +68 -19
  130. data/reference/cpp/class_gosu_1_1_image-members.html +3 -1
  131. data/reference/cpp/class_gosu_1_1_image.html +49 -23
  132. data/reference/cpp/class_gosu_1_1_image_data-members.html +2 -1
  133. data/reference/cpp/class_gosu_1_1_image_data.html +9 -8
  134. data/reference/cpp/class_gosu_1_1_input-members.html +2 -1
  135. data/reference/cpp/class_gosu_1_1_input.html +7 -6
  136. data/reference/cpp/class_gosu_1_1_listener_socket-members.html +2 -1
  137. data/reference/cpp/class_gosu_1_1_listener_socket.html +12 -11
  138. data/reference/cpp/class_gosu_1_1_message_socket-members.html +2 -1
  139. data/reference/cpp/class_gosu_1_1_message_socket.html +19 -18
  140. data/reference/cpp/class_gosu_1_1_reader-members.html +2 -1
  141. data/reference/cpp/class_gosu_1_1_reader.html +18 -17
  142. data/reference/cpp/class_gosu_1_1_resource-members.html +2 -1
  143. data/reference/cpp/class_gosu_1_1_resource.html +10 -9
  144. data/reference/cpp/class_gosu_1_1_rot_flip-members.html +2 -1
  145. data/reference/cpp/class_gosu_1_1_rot_flip.html +24 -19
  146. data/reference/cpp/class_gosu_1_1_sample-members.html +2 -1
  147. data/reference/cpp/class_gosu_1_1_sample.html +5 -4
  148. data/reference/cpp/class_gosu_1_1_sample_instance-members.html +2 -1
  149. data/reference/cpp/class_gosu_1_1_sample_instance.html +5 -4
  150. data/reference/cpp/class_gosu_1_1_song-members.html +2 -1
  151. data/reference/cpp/class_gosu_1_1_song.html +6 -5
  152. data/reference/cpp/class_gosu_1_1_text_input-members.html +2 -1
  153. data/reference/cpp/class_gosu_1_1_text_input.html +6 -5
  154. data/reference/cpp/class_gosu_1_1_window-members.html +2 -1
  155. data/reference/cpp/class_gosu_1_1_window.html +12 -11
  156. data/reference/cpp/class_gosu_1_1_writer-members.html +2 -1
  157. data/reference/cpp/class_gosu_1_1_writer.html +15 -14
  158. data/reference/cpp/classes.html +11 -10
  159. data/reference/cpp/files.html +28 -27
  160. data/reference/cpp/functions.html +2 -1
  161. data/reference/cpp/functions_0x62.html +5 -2
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  210. data/reference/cpp/globals.html +2 -1
  211. data/reference/cpp/globals_defs.html +2 -1
  212. data/reference/cpp/hierarchy.html +2 -1
  213. data/reference/cpp/index.html +3 -2
  214. data/reference/cpp/namespace_gosu.html +3314 -0
  215. data/reference/cpp/namespace_gosu_1_1_colors.html +274 -0
  216. data/reference/cpp/namespace_gosu_1_1_win.html +354 -0
  217. data/reference/cpp/namespacemembers.html +135 -0
  218. data/reference/cpp/namespacemembers_0x62.html +143 -0
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  244. data/reference/cpp/namespaces.html +76 -0
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- Contains some functions which are used to implement Gosu on Windows and might be useful for advanced users who try to integrate Gosu in a Win32 application.
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+ <p>Definition in file <a class="el" href="_win_utility_8hpp_source.html">WinUtility.hpp</a>.</p>
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  </div>
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  <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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+ <li class="current"><a href="files.html"><span>Files</span></a></li>
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+ </ul>
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+ </div>
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+ <h1>WinUtility.hpp</h1><a href="_win_utility_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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+ <a name="l00002"></a>00002
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+ <a name="l00003"></a>00003
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+ <a name="l00004"></a>00004
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+ <a name="l00005"></a>00005
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+ <a name="l00006"></a>00006 <span class="preprocessor">#ifndef GOSU_WINUTILITY_HPP</span>
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+ <a name="l00007"></a>00007 <span class="preprocessor"></span><span class="preprocessor">#define GOSU_WINUTILITY_HPP</span>
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+ <a name="l00008"></a>00008 <span class="preprocessor"></span>
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+ <a name="l00009"></a>00009 <span class="preprocessor">#include &lt;windows.h&gt;</span>
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+ <a name="l00010"></a>00010 <span class="preprocessor">#include &lt;<a class="code" href="_platform_8hpp.html" title="Macros and utility functions to facilitate programming on all of Gosu&amp;#39;s supported...">Gosu/Platform.hpp</a>&gt;</span>
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+ <a name="l00011"></a>00011 <span class="preprocessor">#include &lt;boost/function.hpp&gt;</span>
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+ <a name="l00012"></a>00012 <span class="preprocessor">#include &lt;boost/shared_ptr.hpp&gt;</span>
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+ <a name="l00013"></a>00013 <span class="preprocessor">#include &lt;string&gt;</span>
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+ <a name="l00014"></a>00014
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+ <a name="l00015"></a>00015 <span class="keyword">namespace </span>Gosu
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+ <a name="l00016"></a>00016 {
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+ <a name="l00018"></a><a class="code" href="namespace_gosu_1_1_win.html">00018</a> <span class="keyword">namespace </span>Win
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+ <a name="l00019"></a>00019 {
83
+ <a name="l00021"></a>00021 HINSTANCE <a class="code" href="namespace_gosu_1_1_win.html#83b6e6b81742595a0e9203484703db1b" title="Returns the instance handle of the application.">instance</a>();
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+ <a name="l00022"></a>00022
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+ <a name="l00025"></a>00025 <span class="keywordtype">void</span> <a class="code" href="namespace_gosu_1_1_win.html#31f2a986954cbda89d833e5c4b6023bc" title="Blocking function which waits for the next message, processes it, then returns.">handleMessage</a>();
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+ <a name="l00026"></a>00026
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+ <a name="l00029"></a>00029 <span class="keywordtype">void</span> <a class="code" href="namespace_gosu_1_1_win.html#d00342fe1c6ac246a35732e61c814f66" title="Non-blocking function which processes all waiting messages but does not wait for...">processMessages</a>();
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+ <a name="l00030"></a>00030
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+ <a name="l00034"></a>00034 <span class="keywordtype">void</span> <a class="code" href="namespace_gosu_1_1_win.html#7d2d60d6682043477b9765af5433a0db" title="Registers a function to be called by handleMessage and processMessages.">registerMessageHook</a>(<span class="keyword">const</span> boost::function&lt;<span class="keywordtype">bool</span> (MSG&amp;)&gt;&amp; hook);
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+ <a name="l00035"></a>00035
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+ <a name="l00039"></a>00039 GOSU_NORETURN <span class="keywordtype">void</span> <a class="code" href="namespace_gosu_1_1_win.html#9b691c48faa83e1f04f3c185f4fc88e0" title="Throws an exception according to the error which GetLastError() returns, optionally...">throwLastError</a>(<span class="keyword">const</span> std::string&amp; action = <span class="stringliteral">""</span>);
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+ <a name="l00040"></a>00040
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+ <a name="l00044"></a>00044 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;
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+ <a name="l00045"></a><a class="code" href="namespace_gosu_1_1_win.html#6040740de3117cb7f53d2458e29e0d33">00045</a> <span class="keyword">inline</span> T <a class="code" href="namespace_gosu_1_1_win.html#6040740de3117cb7f53d2458e29e0d33" title="Small helper function that throws an exception whenever the value passed through...">check</a>(T valToCheck, <span class="keyword">const</span> std::string&amp; action = <span class="stringliteral">""</span>)
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+ <a name="l00046"></a>00046 {
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+ <a name="l00047"></a>00047 <span class="keywordflow">if</span> (!valToCheck)
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+ <a name="l00048"></a>00048 <a class="code" href="namespace_gosu_1_1_win.html#9b691c48faa83e1f04f3c185f4fc88e0" title="Throws an exception according to the error which GetLastError() returns, optionally...">throwLastError</a>(action);
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+ <a name="l00049"></a>00049 <span class="keywordflow">return</span> valToCheck;
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+ <a name="l00050"></a>00050 }
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+ <a name="l00051"></a>00051
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+ <a name="l00052"></a>00052 <span class="comment">// IMPR: Why can't I use mem_fn for releasing objects even though it is</span>
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+ <a name="l00053"></a>00053 <span class="comment">// shown like that in the shared_ptr documentation?</span>
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+ <a name="l00054"></a>00054 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;
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+ <a name="l00055"></a><a class="code" href="namespace_gosu_1_1_win.html#a94c44a4738f72711497fe26cb15c8b6">00055</a> <span class="keywordtype">void</span> <a class="code" href="namespace_gosu_1_1_win.html#a94c44a4738f72711497fe26cb15c8b6">releaseComPtr</a>(T* ptr)
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+ <a name="l00056"></a>00056 {
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+ <a name="l00057"></a>00057 ptr-&gt;Release();
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+ <a name="l00058"></a>00058 }
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+ <a name="l00059"></a>00059
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+ <a name="l00062"></a>00062 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;
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+ <a name="l00063"></a><a class="code" href="namespace_gosu_1_1_win.html#a428c0599282230ad8c8c03a4eb1a054">00063</a> <span class="keyword">inline</span> boost::shared_ptr&lt;T&gt; <a class="code" href="namespace_gosu_1_1_win.html#a428c0599282230ad8c8c03a4eb1a054" title="Small helper function that transfers ownership of a COM interface to a boost::shared_ptr...">shareComPtr</a>(T* ptr)
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+ <a name="l00064"></a>00064 {
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+ <a name="l00065"></a>00065 <span class="keywordflow">return</span> boost::shared_ptr&lt;T&gt;(ptr, releaseComPtr&lt;T&gt;);
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+ <a name="l00066"></a>00066 }
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+ <a name="l00067"></a>00067
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+ <a name="l00069"></a>00069 std::wstring <a class="code" href="namespace_gosu_1_1_win.html#6a880b46db664c1be2b5115a1090c37b" title="Returns the executable&amp;#39;s filename.">appFilename</a>();
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+ <a name="l00070"></a>00070
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+ <a name="l00072"></a>00072 std::wstring <a class="code" href="namespace_gosu_1_1_win.html#23f9098ea654c70ae845ec3fe6e9f20c" title="Returns the executable&amp;#39;s containing directory.">appDirectory</a>();
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+ <a name="l00073"></a>00073 }
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+ <a name="l00074"></a>00074 }
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+ <a name="l00075"></a>00075
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+ <a name="l00076"></a>00076 <span class="preprocessor">#endif</span>
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+ </pre></div></div>
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+ <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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+ </div>
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+ </body>
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+ </html>
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  <a name="l00082"></a>00082 HWND handle() <span class="keyword">const</span>;
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- <a name="l00083"></a>00083 <span class="keyword">virtual</span> LRESULT handleMessage(UINT message, WPARAM wparam,
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+ <a name="l00083"></a>00083 <span class="keyword">virtual</span> LRESULT <a class="code" href="namespace_gosu_1_1_win.html#31f2a986954cbda89d833e5c4b6023bc" title="Blocking function which waits for the next message, processes it, then returns.">handleMessage</a>(UINT message, WPARAM wparam,
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  <a name="l00098"></a>00098 <span class="comment">// should even be stripped away cleanly.</span>
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- <a name="l00099"></a>00099 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesBegan(<span class="keyword">const</span> Touches&amp; touches) {}
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- <a name="l00100"></a>00100 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesMoved(<span class="keyword">const</span> Touches&amp; touches) {}
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- <a name="l00101"></a>00101 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesEnded(<span class="keyword">const</span> Touches&amp; touches) {}
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+ <a name="l00099"></a>00099 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesBegan(<span class="keyword">const</span> <a class="code" href="namespace_gosu.html#fb6633385bb7471380c0e621bfe605fb">Touches</a>&amp; touches) {}
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+ <a name="l00100"></a>00100 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesMoved(<span class="keyword">const</span> <a class="code" href="namespace_gosu.html#fb6633385bb7471380c0e621bfe605fb">Touches</a>&amp; touches) {}
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+ <a name="l00101"></a>00101 <span class="keyword">virtual</span> <span class="keywordtype">void</span> touchesEnded(<span class="keyword">const</span> <a class="code" href="namespace_gosu.html#fb6633385bb7471380c0e621bfe605fb">Touches</a>&amp; touches) {}
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  <a name="l00102"></a>00102 <span class="comment">// Currently known touches.</span>
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- <a name="l00103"></a>00103 <span class="keyword">const</span> Touches&amp; currentTouches() <span class="keyword">const</span>;
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+ <a name="l00103"></a>00103 <span class="keyword">const</span> <a class="code" href="namespace_gosu.html#fb6633385bb7471380c0e621bfe605fb">Touches</a>&amp; currentTouches() <span class="keyword">const</span>;
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  <a name="l00104"></a>00104 <span class="preprocessor"> #endif </span>
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  <a name="l00105"></a>00105 <span class="preprocessor"></span>
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- <a href="_window_8hpp-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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+ <a href="_window_8hpp_source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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  <tr><td></td></tr>
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  <tr><td colspan="2"><br><h2>Classes</h2></td></tr>
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  <tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_window.html">Gosu::Window</a></td></tr>
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- <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convenient all-in-one class that serves as the foundation of a standard Gosu application. <a href="class_gosu_1_1_window.html#_details">More...</a><br></td></tr>
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convenient all-in-one class that serves as the foundation of a standard <a class="el" href="namespace_gosu.html" title="The library&#39;s main namespace.">Gosu</a> application. <a href="class_gosu_1_1_window.html#_details">More...</a><br></td></tr>
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+ <tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html">Gosu</a></td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The library's main namespace. <br></td></tr>
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+
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+ <p>
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- <hr><a name="_details"></a><h2>Detailed Description</h2>
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+ <hr><h2>Detailed Description</h2>
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  Interface of the Window class.
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- <p>Definition in file <a class="el" href="_window_8hpp-source.html">Window.hpp</a>.</p>
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+ <p>Definition in file <a class="el" href="_window_8hpp_source.html">Window.hpp</a>.</p>
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  </div>