gosu 0.15.0 → 1.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/.yardopts +1 -0
- data/COPYING +1 -1
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +128 -23
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +476 -176
- data/{src → dependencies/stb}/stb_image_write.h +253 -131
- data/{src → dependencies/stb}/stb_truetype.h +262 -104
- data/{src → dependencies/utf8proc}/utf8proc.c +47 -29
- data/{src → dependencies/utf8proc}/utf8proc.h +46 -24
- data/{src → dependencies/utf8proc}/utf8proc_data.h +10043 -9609
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/include/Gosu/Channel.h +25 -0
- data/include/Gosu/Color.h +38 -0
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/include/Gosu/Font.h +36 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/include/Gosu/Gosu.h +82 -0
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/include/Gosu/Image.h +54 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/include/Gosu/Sample.h +19 -0
- data/include/Gosu/Song.h +24 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/include/Gosu/TextInput.h +30 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +2 -2
- data/include/Gosu/Window.h +63 -0
- data/{Gosu → include/Gosu}/Window.hpp +23 -25
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +3 -2
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +98 -22
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/ChannelWrapper.cpp +50 -0
- data/src/ColorWrapper.cpp +126 -0
- data/src/Constants.cpp +338 -0
- data/src/Font.cpp +4 -1
- data/src/FontWrapper.cpp +74 -0
- data/src/GosuWrapper.cpp +251 -0
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/ImageWrapper.cpp +168 -0
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +2 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/RubyGosu.cxx +912 -172
- data/src/RubyGosu.h +4 -2
- data/src/SampleWrapper.cpp +30 -0
- data/src/SongWrapper.cpp +52 -0
- data/src/TexChunk.cpp +1 -1
- data/src/Text.cpp +1 -0
- data/src/TextBuilder.cpp +3 -1
- data/src/TextInputWrapper.cpp +101 -0
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +2 -1
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +30 -39
- data/src/WindowWrapper.cpp +317 -0
- metadata +212 -43
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/OggFile.hpp +0 -92
- data/src/SndFile.hpp +0 -174
- data/src/WinMain.cpp +0 -64
@@ -0,0 +1,25 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#ifdef __cplusplus
|
4
|
+
extern "C" {
|
5
|
+
#endif
|
6
|
+
|
7
|
+
typedef struct Gosu_Channel Gosu_Channel;
|
8
|
+
|
9
|
+
Gosu_Channel* Gosu_Channel_create(Gosu_Channel* channel);
|
10
|
+
void Gosu_Channel_destroy(Gosu_Channel* channel);
|
11
|
+
|
12
|
+
void Gosu_Channel_play(Gosu_Channel *channel);
|
13
|
+
bool Gosu_Channel_playing(Gosu_Channel *channel);
|
14
|
+
void Gosu_Channel_pause(Gosu_Channel *channel);
|
15
|
+
bool Gosu_Channel_paused(Gosu_Channel *channel);
|
16
|
+
void Gosu_Channel_resume(Gosu_Channel *channel);
|
17
|
+
void Gosu_Channel_stop(Gosu_Channel *channel);
|
18
|
+
|
19
|
+
void Gosu_Channel_set_volume(Gosu_Channel *channel, double volume);
|
20
|
+
void Gosu_Channel_set_speed(Gosu_Channel *channel, double speed);
|
21
|
+
void Gosu_Channel_set_pan(Gosu_Channel *channel, double pan);
|
22
|
+
|
23
|
+
#ifdef __cplusplus
|
24
|
+
}
|
25
|
+
#endif
|
@@ -0,0 +1,38 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#ifdef __cplusplus
|
4
|
+
extern "C" {
|
5
|
+
#endif
|
6
|
+
|
7
|
+
typedef unsigned char Gosu_Color_Channel;
|
8
|
+
|
9
|
+
unsigned Gosu_Color_create(unsigned argb);
|
10
|
+
unsigned Gosu_Color_create_argb(Gosu_Color_Channel a, Gosu_Color_Channel r, Gosu_Color_Channel g, Gosu_Color_Channel b);
|
11
|
+
unsigned Gosu_Color_create_from_hsv(double h, double s, double v);
|
12
|
+
unsigned Gosu_Color_create_from_ahsv(Gosu_Color_Channel alpha, double h, double s, double v);
|
13
|
+
|
14
|
+
Gosu_Color_Channel Gosu_Color_alpha(unsigned color);
|
15
|
+
Gosu_Color_Channel Gosu_Color_red(unsigned color);
|
16
|
+
Gosu_Color_Channel Gosu_Color_green(unsigned color);
|
17
|
+
Gosu_Color_Channel Gosu_Color_blue(unsigned color);
|
18
|
+
unsigned Gosu_Color_set_alpha(unsigned color, Gosu_Color_Channel value);
|
19
|
+
unsigned Gosu_Color_set_red(unsigned color, Gosu_Color_Channel value);
|
20
|
+
unsigned Gosu_Color_set_green(unsigned color, Gosu_Color_Channel value);
|
21
|
+
unsigned Gosu_Color_set_blue(unsigned color, Gosu_Color_Channel value);
|
22
|
+
|
23
|
+
double Gosu_Color_hue(unsigned color);
|
24
|
+
double Gosu_Color_saturation(unsigned color);
|
25
|
+
double Gosu_Color_value(unsigned color);
|
26
|
+
unsigned Gosu_Color_set_hue(unsigned color, double value);
|
27
|
+
unsigned Gosu_Color_set_saturation(unsigned color, double value);
|
28
|
+
unsigned Gosu_Color_set_value(unsigned color, double value);
|
29
|
+
|
30
|
+
unsigned Gosu_Color_argb(unsigned color);
|
31
|
+
unsigned Gosu_Color_bgr(unsigned color);
|
32
|
+
unsigned Gosu_Color_abgr(unsigned color);
|
33
|
+
|
34
|
+
unsigned Gosu_Color_gl(unsigned color);
|
35
|
+
|
36
|
+
#ifdef __cplusplus
|
37
|
+
}
|
38
|
+
#endif
|
File without changes
|
File without changes
|
data/include/Gosu/Font.h
ADDED
@@ -0,0 +1,36 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#ifdef __cplusplus
|
4
|
+
extern "C" {
|
5
|
+
#endif
|
6
|
+
|
7
|
+
typedef struct Gosu_Font Gosu_Font;
|
8
|
+
|
9
|
+
Gosu_Font* Gosu_Font_create(int height, const char* name, unsigned flags);
|
10
|
+
|
11
|
+
const char *Gosu_Font_name(Gosu_Font* font);
|
12
|
+
int Gosu_Font_height(Gosu_Font* font);
|
13
|
+
unsigned Gosu_Font_flags(Gosu_Font* font);
|
14
|
+
|
15
|
+
double Gosu_Font_text_width(Gosu_Font* font, const char* text);
|
16
|
+
double Gosu_Font_markup_width(Gosu_Font* font, const char* text);
|
17
|
+
|
18
|
+
void Gosu_Font_draw_text(Gosu_Font* font, const char* text, double x, double y, double z,
|
19
|
+
double scale_x, double scale_y, unsigned c, unsigned mode);
|
20
|
+
void Gosu_Font_draw_markup(Gosu_Font* font, const char* text, double x, double y, double z,
|
21
|
+
double scale_x, double scale_y, unsigned c, unsigned mode);
|
22
|
+
|
23
|
+
void Gosu_Font_draw_text_rel(Gosu_Font* font, const char* text, double x, double y, double z,
|
24
|
+
double rel_x, double rel_y, double scale_x, double scale_y,
|
25
|
+
unsigned c, unsigned mode);
|
26
|
+
void Gosu_Font_draw_markup_rel(Gosu_Font* font, const char* text, double x, double y, double z,
|
27
|
+
double rel_x, double rel_y, double scale_x, double scale_y,
|
28
|
+
unsigned c, unsigned mode);
|
29
|
+
|
30
|
+
void Gosu_Font_set_image(Gosu_Font* font, const char* codepoint, unsigned font_flags, Gosu_Image* image);
|
31
|
+
|
32
|
+
void Gosu_Font_destroy(Gosu_Font* font);
|
33
|
+
|
34
|
+
#ifdef __cplusplus
|
35
|
+
}
|
36
|
+
#endif
|
@@ -40,7 +40,7 @@ namespace Gosu
|
|
40
40
|
|
41
41
|
//! Returns the width, in pixels, the given text would occupy if drawn.
|
42
42
|
double text_width(const std::string& text) const;
|
43
|
-
//! Returns the width, in pixels, the given
|
43
|
+
//! Returns the width, in pixels, the given markup would occupy if drawn.
|
44
44
|
double markup_width(const std::string& markup) const;
|
45
45
|
|
46
46
|
//! Draws text so the top left corner of the text is at (x; y).
|
@@ -1,14 +1,9 @@
|
|
1
|
-
//! \file Fwd.hpp
|
2
|
-
//! Contains forward declarations of all of Gosu's available classes.
|
3
|
-
|
4
1
|
#pragma once
|
5
2
|
|
6
|
-
//! The library's main namespace.
|
7
3
|
namespace Gosu
|
8
4
|
{
|
9
5
|
class Bitmap;
|
10
6
|
class Buffer;
|
11
|
-
class Button;
|
12
7
|
class Channel;
|
13
8
|
class Color;
|
14
9
|
class File;
|
data/include/Gosu/Gosu.h
ADDED
@@ -0,0 +1,82 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#ifdef __cplusplus
|
4
|
+
extern "C" {
|
5
|
+
#endif
|
6
|
+
|
7
|
+
#include <Gosu/Window.h>
|
8
|
+
#include <Gosu/Image.h>
|
9
|
+
#include <Gosu/Font.h>
|
10
|
+
#include <Gosu/Color.h>
|
11
|
+
#include <Gosu/TextInput.h>
|
12
|
+
#include <Gosu/Sample.h>
|
13
|
+
#include <Gosu/Song.h>
|
14
|
+
#include <Gosu/Channel.h>
|
15
|
+
|
16
|
+
// Graphics operations
|
17
|
+
void Gosu_gl_z(double z, void function(void *data), void* data);
|
18
|
+
void Gosu_gl(void function(void *data), void* data);
|
19
|
+
void Gosu_flush();
|
20
|
+
Gosu_Image* Gosu_render(int width, int height, void function(void *data), void* data, unsigned image_flags);
|
21
|
+
Gosu_Image* Gosu_record(int width, int height, void function(void *data), void* data);
|
22
|
+
void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
|
23
|
+
|
24
|
+
// Transformations
|
25
|
+
void Gosu_transform(double m0, double m1, double m2, double m3, double m4, double m5, double m6,
|
26
|
+
double m7, double m8, double m9, double m10, double m11, double m12, double m13,
|
27
|
+
double m14, double m15, void function(void *data), void* data);
|
28
|
+
void Gosu_translate(double x, double y, void function(void *data), void* data);
|
29
|
+
void Gosu_scale(double scale_x, double scale_y, double around_x, double around_y, void function(void *data), void* data);
|
30
|
+
void Gosu_rotate(double angle, double around_x, double around_y, void function(void *data), void* data);
|
31
|
+
|
32
|
+
void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
|
33
|
+
|
34
|
+
// Rendering
|
35
|
+
void Gosu_draw_line(double x1, double y1, unsigned c1,
|
36
|
+
double x2, double y2, unsigned c2,
|
37
|
+
double z, unsigned mode);
|
38
|
+
void Gosu_draw_triangle(double x1, double y1, unsigned c1,
|
39
|
+
double x2, double y2, unsigned c2,
|
40
|
+
double x3, double y3, unsigned c3,
|
41
|
+
double z, unsigned mode);
|
42
|
+
void Gosu_draw_rect(double x, double y, double width, double height, unsigned c, double z, unsigned mode);
|
43
|
+
void Gosu_draw_quad(double x1, double y1, unsigned c1,
|
44
|
+
double x2, double y2, unsigned c2,
|
45
|
+
double x3, double y3, unsigned c3,
|
46
|
+
double x4, double y4, unsigned c4,
|
47
|
+
double z, unsigned mode);
|
48
|
+
|
49
|
+
// Math functions
|
50
|
+
double Gosu_distance(double x1, double y1, double x2, double y2);
|
51
|
+
|
52
|
+
double Gosu_angle(double from_x, double from_y, double to_x, double to_y);
|
53
|
+
double Gosu_angle_diff(double from, double to);
|
54
|
+
|
55
|
+
double Gosu_offset_x(double angle, double radius);
|
56
|
+
double Gosu_offset_y(double angle, double radius);
|
57
|
+
|
58
|
+
double Gosu_random(double min, double max);
|
59
|
+
|
60
|
+
// Window/Screen information
|
61
|
+
unsigned Gosu_available_width(Gosu_Window* window);
|
62
|
+
unsigned Gosu_available_height(Gosu_Window* window);
|
63
|
+
unsigned Gosu_screen_width(Gosu_Window* window);
|
64
|
+
unsigned Gosu_screen_height(Gosu_Window* window);
|
65
|
+
|
66
|
+
// Button querying
|
67
|
+
int Gosu_button_down(int id);
|
68
|
+
const char* Gosu_button_id_to_char(int id);
|
69
|
+
unsigned Gosu_button_char_to_id(const char* character);
|
70
|
+
const char *Gosu_button_name(int id);
|
71
|
+
const char *Gosu_gamepad_name(int id);
|
72
|
+
double Gosu_axis(int id);
|
73
|
+
|
74
|
+
// Misc
|
75
|
+
int Gosu_fps();
|
76
|
+
const char* Gosu_language();
|
77
|
+
long Gosu_milliseconds();
|
78
|
+
const char* Gosu_default_font_name();
|
79
|
+
|
80
|
+
#ifdef __cplusplus
|
81
|
+
}
|
82
|
+
#endif
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
@@ -0,0 +1,54 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#ifdef __cplusplus
|
4
|
+
extern "C" {
|
5
|
+
#endif
|
6
|
+
|
7
|
+
typedef struct Gosu_Image Gosu_Image;
|
8
|
+
|
9
|
+
typedef struct Gosu_GLTexInfo {
|
10
|
+
int tex_name;
|
11
|
+
double left, right, top, bottom;
|
12
|
+
} Gosu_GLTexInfo;
|
13
|
+
|
14
|
+
// Constructor
|
15
|
+
Gosu_Image* Gosu_Image_create(const char *filename, unsigned image_flags);
|
16
|
+
Gosu_Image *Gosu_Image_create_from_blob(unsigned char *blob, int byte_count, int width, int height, unsigned image_flags); // support for RMagick blob objects
|
17
|
+
Gosu_Image *Gosu_Image_create_from_markup(const char *markup, const char *font, double font_height,
|
18
|
+
int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
|
19
|
+
Gosu_Image* Gosu_Image_create_from_text(const char *text, const char *font, double font_height,
|
20
|
+
int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
|
21
|
+
Gosu_Image* Gosu_Image_create_from_subimage(Gosu_Image *source, int left, int top, int width, int height);
|
22
|
+
|
23
|
+
void Gosu_Image_create_from_tiles(const char *source, int tile_width, int tile_height, void function(void* data, Gosu_Image* image), void *data, unsigned image_flags);
|
24
|
+
void Gosu_Image_create_tiles_from_image(Gosu_Image *image, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags);
|
25
|
+
|
26
|
+
// Destructor
|
27
|
+
void Gosu_Image_destroy(Gosu_Image *image);
|
28
|
+
|
29
|
+
// Image properties
|
30
|
+
unsigned Gosu_Image_width(Gosu_Image *image);
|
31
|
+
unsigned Gosu_Image_height(Gosu_Image *image);
|
32
|
+
|
33
|
+
// Rendering
|
34
|
+
void Gosu_Image_draw(Gosu_Image *image, double x, double y, double z,
|
35
|
+
double scale_x, double scale_y, unsigned color, unsigned mode);
|
36
|
+
void Gosu_Image_draw_rot(Gosu_Image *image, double x, double y, double z,
|
37
|
+
double angle, double center_x, double center_y,
|
38
|
+
double scale_x, double scale_y, unsigned color, unsigned mode);
|
39
|
+
void Gosu_Image_draw_as_quad(Gosu_Image *image, double x1, double y1, unsigned color1,
|
40
|
+
double x2, double y2, unsigned color2,
|
41
|
+
double x3, double y3, unsigned color3,
|
42
|
+
double x4, double y4, unsigned color4,
|
43
|
+
double z, unsigned mode);
|
44
|
+
|
45
|
+
// Operations
|
46
|
+
void Gosu_Image_insert(Gosu_Image *image, Gosu_Image *source, int x, int y);
|
47
|
+
void Gosu_Image_save(Gosu_Image *image, const char *filename);
|
48
|
+
unsigned char* Gosu_Image_to_blob(Gosu_Image *image);
|
49
|
+
Gosu_GLTexInfo* Gosu_Image_gl_tex_info_create(Gosu_Image *image);
|
50
|
+
void Gosu_Image_gl_tex_info_destroy(Gosu_GLTexInfo *tex_info);
|
51
|
+
|
52
|
+
#ifdef __cplusplus
|
53
|
+
}
|
54
|
+
#endif
|
@@ -7,6 +7,7 @@
|
|
7
7
|
#include <Gosu/Color.hpp>
|
8
8
|
#include <Gosu/GraphicsBase.hpp>
|
9
9
|
#include <memory>
|
10
|
+
#include <string>
|
10
11
|
#include <vector>
|
11
12
|
|
12
13
|
namespace Gosu
|
@@ -30,15 +31,15 @@ namespace Gosu
|
|
30
31
|
//!
|
31
32
|
//! A color key of #ff00ff is automatically applied to BMP image files.
|
32
33
|
//! For more flexibility, use the corresponding constructor that uses a Bitmap object.
|
33
|
-
Image(const std::string& filename,
|
34
|
-
|
34
|
+
Image(const std::string& filename, int src_x, int src_y,
|
35
|
+
int src_width, int src_height, unsigned image_flags = IF_SMOOTH);
|
35
36
|
|
36
37
|
//! Converts the given bitmap into an image.
|
37
38
|
explicit Image(const Bitmap& source, unsigned image_flags = IF_SMOOTH);
|
38
39
|
|
39
40
|
//! Converts a portion of the given bitmap into an image.
|
40
|
-
Image(const Bitmap& source,
|
41
|
-
|
41
|
+
Image(const Bitmap& source, int src_x, int src_y, int src_width,
|
42
|
+
int src_height, unsigned image_flags = IF_SMOOTH);
|
42
43
|
|
43
44
|
//! Creates an Image from a user-supplied instance of the ImageData interface.
|
44
45
|
explicit Image(std::unique_ptr<ImageData>&& data);
|
@@ -47,7 +48,7 @@ namespace Gosu
|
|
47
48
|
unsigned height() const;
|
48
49
|
|
49
50
|
//! Draws the image so its upper left corner is at (x; y).
|
50
|
-
void draw(double x, double y, ZPos z, double scale_x = 1, double scale_y = 1,
|
51
|
+
void draw(double x, double y, ZPos z = 0, double scale_x = 1, double scale_y = 1,
|
51
52
|
Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
|
52
53
|
//! Like draw(), but with modulation colors for all four corners.
|
53
54
|
void draw_mod(double x, double y, ZPos z, double scale_x, double scale_y,
|
@@ -62,7 +63,7 @@ namespace Gosu
|
|
62
63
|
//! on the image. 0 is the left border, 1 is the right border, 0.5 is
|
63
64
|
//! the center (and default).
|
64
65
|
//! \param center_y See center_x.
|
65
|
-
void draw_rot(double x, double y, ZPos z, double angle,
|
66
|
+
void draw_rot(double x, double y, ZPos z = 0, double angle = 0,
|
66
67
|
double center_x = 0.5, double center_y = 0.5, double scale_x = 1, double scale_y = 1,
|
67
68
|
Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
|
68
69
|
|
File without changes
|
@@ -1,89 +1,75 @@
|
|
1
|
-
//! \file Input.hpp
|
2
|
-
//! Interface of the Input class.
|
3
|
-
|
4
1
|
#pragma once
|
5
2
|
|
6
3
|
#include <Gosu/Fwd.hpp>
|
7
4
|
#include <Gosu/Buttons.hpp>
|
8
5
|
#include <Gosu/Platform.hpp>
|
6
|
+
#include <Gosu/Utility.hpp>
|
9
7
|
#include <functional>
|
10
8
|
#include <memory>
|
9
|
+
#include <string>
|
11
10
|
#include <vector>
|
12
11
|
|
13
12
|
namespace Gosu
|
14
13
|
{
|
15
|
-
|
16
|
-
|
17
|
-
{
|
18
|
-
unsigned id_;
|
19
|
-
|
20
|
-
public:
|
21
|
-
//! For internal use.
|
22
|
-
explicit Button(unsigned id) : id_(id) {}
|
23
|
-
//! For internal use.
|
24
|
-
unsigned id() const { return id_; }
|
25
|
-
|
26
|
-
//! Default constructor; == no_button.
|
27
|
-
Button() : id_(NO_BUTTON) {}
|
28
|
-
|
29
|
-
//! Conversion from ButtonName constants.
|
30
|
-
Button(ButtonName name) : id_(name) {}
|
31
|
-
};
|
32
|
-
|
33
|
-
//! Tests whether two Buttons identify the same physical button.
|
34
|
-
inline bool operator==(Button lhs, Button rhs) { return lhs.id() == rhs.id(); }
|
35
|
-
inline bool operator!=(Button lhs, Button rhs) { return !(lhs == rhs); }
|
36
|
-
inline bool operator<(Button lhs, Button rhs) { return lhs.id() < rhs.id(); }
|
37
|
-
|
38
|
-
//! Struct that saves information about a touch on the surface of a multi-
|
39
|
-
//! touch device.
|
40
|
-
//! Available even on non-iPhone platforms to make it easier to compile the
|
41
|
-
//! same source for multiple platforms.
|
14
|
+
/// Struct that saves information about a touch on the surface of a multi-touch device.
|
15
|
+
/// (Right now this is only supported on iOS.)
|
42
16
|
struct Touch
|
43
17
|
{
|
44
|
-
|
18
|
+
/// Allows for identification of a touch across calls.
|
45
19
|
void* id;
|
46
|
-
|
47
|
-
|
20
|
+
/// Position of a touch on the touch screen.
|
21
|
+
double x, y;
|
48
22
|
};
|
49
23
|
typedef std::vector<Touch> Touches;
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
class Input
|
24
|
+
|
25
|
+
/// Manages initialization and shutdown of the input system.
|
26
|
+
/// Only one Input instance can exist per application.
|
27
|
+
class Input : Noncopyable
|
54
28
|
{
|
55
29
|
struct Impl;
|
56
|
-
|
57
|
-
const std::unique_ptr<Impl> pimpl;
|
30
|
+
std::unique_ptr<Impl> pimpl;
|
58
31
|
|
59
32
|
public:
|
60
33
|
#ifdef GOSU_IS_IPHONE
|
61
34
|
Input(void* view, float update_interval);
|
62
35
|
void feed_touch_event(std::function<void (Touch)>& callback, void* touches);
|
63
36
|
#else
|
64
|
-
Input(void* window);
|
37
|
+
explicit Input(void* window);
|
65
38
|
bool feed_sdl_event(void* event);
|
66
39
|
#endif
|
67
|
-
|
40
|
+
|
68
41
|
~Input();
|
69
|
-
|
42
|
+
|
70
43
|
//! Returns the character (as a UTF-8 encoded string) that a button usually produces.
|
71
44
|
//! Returns the empty string if nothing can be found.
|
72
45
|
static std::string id_to_char(Button btn);
|
73
46
|
//! Returns the button that has to be pressed to produce the given character (as a UTF-8
|
74
47
|
//! encoded string), or NO_BUTTON.
|
75
48
|
static Button char_to_id(std::string ch);
|
76
|
-
|
49
|
+
|
50
|
+
//! Returns the name for the given button, provided it is a Gosu::KB_{constant}
|
51
|
+
//! Returns the empty string if nothing can be found.
|
52
|
+
static std::string button_name(Button btn);
|
53
|
+
|
54
|
+
//! Returns the name for the given gamepad.
|
55
|
+
//! Returns an empty string if there is no gamepad in the slot index.
|
56
|
+
static std::string gamepad_name(int index);
|
57
|
+
|
77
58
|
//! Returns true if a button is currently pressed.
|
78
59
|
//! Updated every tick.
|
79
60
|
static bool down(Button btn);
|
80
|
-
|
61
|
+
|
62
|
+
//! Returns the value of a gamepad stick in the range -1.0 through +1.0, or a trigger in the
|
63
|
+
//! range 0.0 through +1.0.
|
64
|
+
//! Updated every tick.
|
65
|
+
static double axis(Button btn);
|
66
|
+
|
81
67
|
//! Returns the horizontal position of the mouse relative to the top
|
82
68
|
//! left corner of the window given to Input's constructor.
|
83
69
|
double mouse_x() const;
|
84
70
|
//! See mouse_x.
|
85
71
|
double mouse_y() const;
|
86
|
-
|
72
|
+
|
87
73
|
//! Immediately moves the mouse as far towards the desired position
|
88
74
|
//! as possible. x and y are relative to the window, just as in mouse_x()
|
89
75
|
//! and mouse_y(), so (0, 0) is the top left corner of the window..
|
@@ -92,29 +78,31 @@ namespace Gosu
|
|
92
78
|
// Undocumented for the moment. Also applies to current_touches().
|
93
79
|
void set_mouse_factors(double factor_x, double factor_y,
|
94
80
|
double offset_x = 0, double offset_y = 0);
|
95
|
-
|
81
|
+
|
96
82
|
//! Currently known touches.
|
97
83
|
const Touches& current_touches() const;
|
98
|
-
|
84
|
+
|
99
85
|
//! Accelerometer positions in all three dimensions (smoothened).
|
100
86
|
//! Note: Not really deprecated, but temporarily defunct.
|
101
87
|
GOSU_DEPRECATED double accelerometer_x() const;
|
102
88
|
GOSU_DEPRECATED double accelerometer_y() const;
|
103
89
|
GOSU_DEPRECATED double accelerometer_z() const;
|
104
|
-
|
90
|
+
|
105
91
|
//! Collects new information about which buttons are pressed, where the
|
106
92
|
//! mouse is and calls on_button_up/on_button_down, if assigned.
|
107
93
|
void update();
|
108
|
-
|
94
|
+
|
109
95
|
//! Assignable events that are called by update. You can bind these to your own functions.
|
110
96
|
//! If you use the Window class, it will assign these to its own methods.
|
111
97
|
std::function<void (Button)> on_button_down, on_button_up;
|
112
|
-
|
98
|
+
|
99
|
+
std::function<void (int)> on_gamepad_connected, on_gamepad_disconnected;
|
100
|
+
|
113
101
|
//! Assignable events that are called by update. You can bind these to your own functions.
|
114
102
|
//! If you use the Window class, it will assign these to its own methods.
|
115
103
|
std::function<void (Touch)> on_touch_began, on_touch_moved, on_touch_ended,
|
116
104
|
on_touch_cancelled;
|
117
|
-
|
105
|
+
|
118
106
|
//! Returns the currently active TextInput instance, or nullptr.
|
119
107
|
TextInput* text_input() const;
|
120
108
|
//! Sets the currently active TextInput, or resets it to the nullptr.
|