gosu 0.15.0 → 1.0.0

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Files changed (242) hide show
  1. checksums.yaml +4 -4
  2. data/.yardopts +1 -0
  3. data/COPYING +1 -1
  4. data/dependencies/SDL/include/SDL.h +138 -0
  5. data/dependencies/SDL/include/SDL_assert.h +293 -0
  6. data/dependencies/SDL/include/SDL_atomic.h +295 -0
  7. data/dependencies/SDL/include/SDL_audio.h +859 -0
  8. data/dependencies/SDL/include/SDL_bits.h +121 -0
  9. data/dependencies/SDL/include/SDL_blendmode.h +123 -0
  10. data/dependencies/SDL/include/SDL_clipboard.h +71 -0
  11. data/dependencies/SDL/include/SDL_config.h +55 -0
  12. data/dependencies/SDL/include/SDL_config_android.h +182 -0
  13. data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
  14. data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
  15. data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
  16. data/dependencies/SDL/include/SDL_config_os2.h +188 -0
  17. data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
  18. data/dependencies/SDL/include/SDL_config_psp.h +165 -0
  19. data/dependencies/SDL/include/SDL_config_windows.h +288 -0
  20. data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
  21. data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
  22. data/dependencies/SDL/include/SDL_copying.h +20 -0
  23. data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
  24. data/dependencies/SDL/include/SDL_egl.h +1676 -0
  25. data/dependencies/SDL/include/SDL_endian.h +263 -0
  26. data/dependencies/SDL/include/SDL_error.h +112 -0
  27. data/dependencies/SDL/include/SDL_events.h +827 -0
  28. data/dependencies/SDL/include/SDL_filesystem.h +136 -0
  29. data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
  30. data/dependencies/SDL/include/SDL_gesture.h +87 -0
  31. data/dependencies/SDL/include/SDL_haptic.h +1247 -0
  32. data/dependencies/SDL/include/SDL_hints.h +1578 -0
  33. data/dependencies/SDL/include/SDL_joystick.h +499 -0
  34. data/dependencies/SDL/include/SDL_keyboard.h +217 -0
  35. data/dependencies/SDL/include/SDL_keycode.h +351 -0
  36. data/dependencies/SDL/include/SDL_loadso.h +81 -0
  37. data/dependencies/SDL/include/SDL_locale.h +101 -0
  38. data/dependencies/SDL/include/SDL_log.h +211 -0
  39. data/dependencies/SDL/include/SDL_main.h +180 -0
  40. data/dependencies/SDL/include/SDL_messagebox.h +146 -0
  41. data/dependencies/SDL/include/SDL_metal.h +117 -0
  42. data/dependencies/SDL/include/SDL_misc.h +75 -0
  43. data/dependencies/SDL/include/SDL_mouse.h +302 -0
  44. data/dependencies/SDL/include/SDL_mutex.h +251 -0
  45. data/dependencies/SDL/include/SDL_name.h +33 -0
  46. data/dependencies/SDL/include/SDL_opengl.h +2183 -0
  47. data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
  48. data/dependencies/SDL/include/SDL_opengles.h +39 -0
  49. data/dependencies/SDL/include/SDL_opengles2.h +52 -0
  50. data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
  51. data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
  52. data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
  53. data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
  54. data/dependencies/SDL/include/SDL_pixels.h +479 -0
  55. data/dependencies/SDL/include/SDL_platform.h +198 -0
  56. data/dependencies/SDL/include/SDL_power.h +75 -0
  57. data/dependencies/SDL/include/SDL_quit.h +58 -0
  58. data/dependencies/SDL/include/SDL_rect.h +174 -0
  59. data/dependencies/SDL/include/SDL_render.h +1158 -0
  60. data/dependencies/SDL/include/SDL_revision.h +2 -0
  61. data/dependencies/SDL/include/SDL_rwops.h +283 -0
  62. data/dependencies/SDL/include/SDL_scancode.h +413 -0
  63. data/dependencies/SDL/include/SDL_sensor.h +267 -0
  64. data/dependencies/SDL/include/SDL_shape.h +144 -0
  65. data/dependencies/SDL/include/SDL_stdinc.h +647 -0
  66. data/dependencies/SDL/include/SDL_surface.h +563 -0
  67. data/dependencies/SDL/include/SDL_system.h +325 -0
  68. data/dependencies/SDL/include/SDL_syswm.h +354 -0
  69. data/dependencies/SDL/include/SDL_test.h +69 -0
  70. data/dependencies/SDL/include/SDL_test_assert.h +105 -0
  71. data/dependencies/SDL/include/SDL_test_common.h +218 -0
  72. data/dependencies/SDL/include/SDL_test_compare.h +69 -0
  73. data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
  74. data/dependencies/SDL/include/SDL_test_font.h +81 -0
  75. data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
  76. data/dependencies/SDL/include/SDL_test_harness.h +134 -0
  77. data/dependencies/SDL/include/SDL_test_images.h +78 -0
  78. data/dependencies/SDL/include/SDL_test_log.h +67 -0
  79. data/dependencies/SDL/include/SDL_test_md5.h +129 -0
  80. data/dependencies/SDL/include/SDL_test_memory.h +63 -0
  81. data/dependencies/SDL/include/SDL_test_random.h +115 -0
  82. data/dependencies/SDL/include/SDL_thread.h +366 -0
  83. data/dependencies/SDL/include/SDL_timer.h +115 -0
  84. data/dependencies/SDL/include/SDL_touch.h +102 -0
  85. data/dependencies/SDL/include/SDL_types.h +29 -0
  86. data/dependencies/SDL/include/SDL_version.h +162 -0
  87. data/dependencies/SDL/include/SDL_video.h +1282 -0
  88. data/dependencies/SDL/include/SDL_vulkan.h +276 -0
  89. data/dependencies/SDL/include/begin_code.h +166 -0
  90. data/dependencies/SDL/include/close_code.h +40 -0
  91. data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
  92. data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
  93. data/dependencies/SDL_sound/SDL_sound.c +795 -0
  94. data/dependencies/SDL_sound/SDL_sound.h +725 -0
  95. data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
  96. data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
  97. data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
  98. data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
  99. data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
  100. data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
  101. data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
  102. data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
  103. data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
  104. data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
  105. data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
  106. data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
  107. data/dependencies/SDL_sound/dr_flac.h +5906 -0
  108. data/dependencies/SDL_sound/dr_mp3.h +2832 -0
  109. data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
  110. data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
  111. data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
  112. data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
  113. data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
  114. data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
  115. data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
  116. data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
  117. data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
  118. data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
  119. data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
  120. data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
  121. data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
  122. data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
  123. data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
  124. data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
  125. data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
  126. data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
  127. data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
  128. data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
  129. data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
  130. data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
  131. data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
  132. data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
  133. data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
  134. data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
  135. data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
  136. data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
  137. data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
  138. data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
  139. data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
  140. data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
  141. data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
  142. data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
  143. data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
  144. data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
  145. data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +128 -23
  146. data/dependencies/al_soft/AL/al.h +655 -0
  147. data/dependencies/al_soft/AL/alc.h +270 -0
  148. data/dependencies/al_soft/AL/alext.h +585 -0
  149. data/dependencies/al_soft/AL/efx-creative.h +3 -0
  150. data/dependencies/al_soft/AL/efx-presets.h +402 -0
  151. data/dependencies/al_soft/AL/efx.h +762 -0
  152. data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
  153. data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
  154. data/{src → dependencies/stb}/stb_image.h +476 -176
  155. data/{src → dependencies/stb}/stb_image_write.h +253 -131
  156. data/{src → dependencies/stb}/stb_truetype.h +262 -104
  157. data/{src → dependencies/utf8proc}/utf8proc.c +47 -29
  158. data/{src → dependencies/utf8proc}/utf8proc.h +46 -24
  159. data/{src → dependencies/utf8proc}/utf8proc_data.h +10043 -9609
  160. data/ext/gosu/extconf.rb +53 -39
  161. data/{Gosu → include/Gosu}/Audio.hpp +6 -8
  162. data/include/Gosu/Bitmap.hpp +100 -0
  163. data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
  164. data/include/Gosu/Channel.h +25 -0
  165. data/include/Gosu/Color.h +38 -0
  166. data/{Gosu → include/Gosu}/Color.hpp +0 -0
  167. data/{Gosu → include/Gosu}/Directories.hpp +0 -0
  168. data/include/Gosu/Font.h +36 -0
  169. data/{Gosu → include/Gosu}/Font.hpp +1 -1
  170. data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
  171. data/include/Gosu/Gosu.h +82 -0
  172. data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
  173. data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
  174. data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
  175. data/{Gosu → include/Gosu}/IO.hpp +0 -0
  176. data/include/Gosu/Image.h +54 -0
  177. data/{Gosu → include/Gosu}/Image.hpp +7 -6
  178. data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
  179. data/{Gosu → include/Gosu}/Input.hpp +39 -51
  180. data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
  181. data/{Gosu → include/Gosu}/Math.hpp +0 -0
  182. data/{Gosu → include/Gosu}/Platform.hpp +0 -0
  183. data/include/Gosu/Sample.h +19 -0
  184. data/include/Gosu/Song.h +24 -0
  185. data/{Gosu → include/Gosu}/Text.hpp +0 -0
  186. data/include/Gosu/TextInput.h +30 -0
  187. data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
  188. data/{Gosu → include/Gosu}/Timing.hpp +0 -0
  189. data/{Gosu → include/Gosu}/Utility.hpp +15 -4
  190. data/{Gosu → include/Gosu}/Version.hpp +2 -2
  191. data/include/Gosu/Window.h +63 -0
  192. data/{Gosu → include/Gosu}/Window.hpp +23 -25
  193. data/lib/OpenAL32.dll +0 -0
  194. data/lib/SDL2.dll +0 -0
  195. data/lib/gosu.rb +0 -3
  196. data/lib/gosu/patches.rb +0 -23
  197. data/lib/gosu/preview.rb +1 -3
  198. data/lib/gosu/swig_patches.rb +3 -2
  199. data/lib64/OpenAL32.dll +0 -0
  200. data/lib64/SDL2.dll +0 -0
  201. data/rdoc/gosu.rb +98 -22
  202. data/src/Audio.cpp +50 -224
  203. data/src/AudioFile.hpp +20 -37
  204. data/src/AudioFileAudioToolbox.cpp +237 -0
  205. data/src/AudioFileSDLSound.cpp +147 -0
  206. data/src/AudioImpl.cpp +3 -12
  207. data/src/AudioImpl.hpp +3 -1
  208. data/src/Bitmap.cpp +85 -83
  209. data/src/BitmapIO.cpp +52 -58
  210. data/src/ChannelWrapper.cpp +50 -0
  211. data/src/ColorWrapper.cpp +126 -0
  212. data/src/Constants.cpp +338 -0
  213. data/src/Font.cpp +4 -1
  214. data/src/FontWrapper.cpp +74 -0
  215. data/src/GosuWrapper.cpp +251 -0
  216. data/src/Graphics.cpp +7 -4
  217. data/src/Image.cpp +13 -16
  218. data/src/ImageWrapper.cpp +168 -0
  219. data/src/Input.cpp +412 -164
  220. data/src/LargeImageData.cpp +2 -1
  221. data/src/MarkupParser.cpp +2 -1
  222. data/src/RubyGosu.cxx +912 -172
  223. data/src/RubyGosu.h +4 -2
  224. data/src/SampleWrapper.cpp +30 -0
  225. data/src/SongWrapper.cpp +52 -0
  226. data/src/TexChunk.cpp +1 -1
  227. data/src/Text.cpp +1 -0
  228. data/src/TextBuilder.cpp +3 -1
  229. data/src/TextInputWrapper.cpp +101 -0
  230. data/src/Texture.cpp +1 -1
  231. data/src/TrueTypeFont.cpp +2 -1
  232. data/src/Utility.cpp +11 -7
  233. data/src/Window.cpp +30 -39
  234. data/src/WindowWrapper.cpp +317 -0
  235. metadata +212 -43
  236. data/Gosu/AutoLink.hpp +0 -14
  237. data/Gosu/Bitmap.hpp +0 -113
  238. data/lib/gosu/zen.rb +0 -89
  239. data/src/AudioToolboxFile.hpp +0 -210
  240. data/src/OggFile.hpp +0 -92
  241. data/src/SndFile.hpp +0 -174
  242. data/src/WinMain.cpp +0 -64
@@ -0,0 +1,25 @@
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+ #pragma once
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+
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+ #ifdef __cplusplus
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+ extern "C" {
5
+ #endif
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+
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+ typedef struct Gosu_Channel Gosu_Channel;
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+
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+ Gosu_Channel* Gosu_Channel_create(Gosu_Channel* channel);
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+ void Gosu_Channel_destroy(Gosu_Channel* channel);
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+
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+ void Gosu_Channel_play(Gosu_Channel *channel);
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+ bool Gosu_Channel_playing(Gosu_Channel *channel);
14
+ void Gosu_Channel_pause(Gosu_Channel *channel);
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+ bool Gosu_Channel_paused(Gosu_Channel *channel);
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+ void Gosu_Channel_resume(Gosu_Channel *channel);
17
+ void Gosu_Channel_stop(Gosu_Channel *channel);
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+
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+ void Gosu_Channel_set_volume(Gosu_Channel *channel, double volume);
20
+ void Gosu_Channel_set_speed(Gosu_Channel *channel, double speed);
21
+ void Gosu_Channel_set_pan(Gosu_Channel *channel, double pan);
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+
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+ #ifdef __cplusplus
24
+ }
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+ #endif
@@ -0,0 +1,38 @@
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+ #pragma once
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+
3
+ #ifdef __cplusplus
4
+ extern "C" {
5
+ #endif
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+
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+ typedef unsigned char Gosu_Color_Channel;
8
+
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+ unsigned Gosu_Color_create(unsigned argb);
10
+ unsigned Gosu_Color_create_argb(Gosu_Color_Channel a, Gosu_Color_Channel r, Gosu_Color_Channel g, Gosu_Color_Channel b);
11
+ unsigned Gosu_Color_create_from_hsv(double h, double s, double v);
12
+ unsigned Gosu_Color_create_from_ahsv(Gosu_Color_Channel alpha, double h, double s, double v);
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+
14
+ Gosu_Color_Channel Gosu_Color_alpha(unsigned color);
15
+ Gosu_Color_Channel Gosu_Color_red(unsigned color);
16
+ Gosu_Color_Channel Gosu_Color_green(unsigned color);
17
+ Gosu_Color_Channel Gosu_Color_blue(unsigned color);
18
+ unsigned Gosu_Color_set_alpha(unsigned color, Gosu_Color_Channel value);
19
+ unsigned Gosu_Color_set_red(unsigned color, Gosu_Color_Channel value);
20
+ unsigned Gosu_Color_set_green(unsigned color, Gosu_Color_Channel value);
21
+ unsigned Gosu_Color_set_blue(unsigned color, Gosu_Color_Channel value);
22
+
23
+ double Gosu_Color_hue(unsigned color);
24
+ double Gosu_Color_saturation(unsigned color);
25
+ double Gosu_Color_value(unsigned color);
26
+ unsigned Gosu_Color_set_hue(unsigned color, double value);
27
+ unsigned Gosu_Color_set_saturation(unsigned color, double value);
28
+ unsigned Gosu_Color_set_value(unsigned color, double value);
29
+
30
+ unsigned Gosu_Color_argb(unsigned color);
31
+ unsigned Gosu_Color_bgr(unsigned color);
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+ unsigned Gosu_Color_abgr(unsigned color);
33
+
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+ unsigned Gosu_Color_gl(unsigned color);
35
+
36
+ #ifdef __cplusplus
37
+ }
38
+ #endif
File without changes
File without changes
@@ -0,0 +1,36 @@
1
+ #pragma once
2
+
3
+ #ifdef __cplusplus
4
+ extern "C" {
5
+ #endif
6
+
7
+ typedef struct Gosu_Font Gosu_Font;
8
+
9
+ Gosu_Font* Gosu_Font_create(int height, const char* name, unsigned flags);
10
+
11
+ const char *Gosu_Font_name(Gosu_Font* font);
12
+ int Gosu_Font_height(Gosu_Font* font);
13
+ unsigned Gosu_Font_flags(Gosu_Font* font);
14
+
15
+ double Gosu_Font_text_width(Gosu_Font* font, const char* text);
16
+ double Gosu_Font_markup_width(Gosu_Font* font, const char* text);
17
+
18
+ void Gosu_Font_draw_text(Gosu_Font* font, const char* text, double x, double y, double z,
19
+ double scale_x, double scale_y, unsigned c, unsigned mode);
20
+ void Gosu_Font_draw_markup(Gosu_Font* font, const char* text, double x, double y, double z,
21
+ double scale_x, double scale_y, unsigned c, unsigned mode);
22
+
23
+ void Gosu_Font_draw_text_rel(Gosu_Font* font, const char* text, double x, double y, double z,
24
+ double rel_x, double rel_y, double scale_x, double scale_y,
25
+ unsigned c, unsigned mode);
26
+ void Gosu_Font_draw_markup_rel(Gosu_Font* font, const char* text, double x, double y, double z,
27
+ double rel_x, double rel_y, double scale_x, double scale_y,
28
+ unsigned c, unsigned mode);
29
+
30
+ void Gosu_Font_set_image(Gosu_Font* font, const char* codepoint, unsigned font_flags, Gosu_Image* image);
31
+
32
+ void Gosu_Font_destroy(Gosu_Font* font);
33
+
34
+ #ifdef __cplusplus
35
+ }
36
+ #endif
@@ -40,7 +40,7 @@ namespace Gosu
40
40
 
41
41
  //! Returns the width, in pixels, the given text would occupy if drawn.
42
42
  double text_width(const std::string& text) const;
43
- //! Returns the width, in pixels, the given text would occupy if drawn.
43
+ //! Returns the width, in pixels, the given markup would occupy if drawn.
44
44
  double markup_width(const std::string& markup) const;
45
45
 
46
46
  //! Draws text so the top left corner of the text is at (x; y).
@@ -1,14 +1,9 @@
1
- //! \file Fwd.hpp
2
- //! Contains forward declarations of all of Gosu's available classes.
3
-
4
1
  #pragma once
5
2
 
6
- //! The library's main namespace.
7
3
  namespace Gosu
8
4
  {
9
5
  class Bitmap;
10
6
  class Buffer;
11
- class Button;
12
7
  class Channel;
13
8
  class Color;
14
9
  class File;
@@ -0,0 +1,82 @@
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+ #pragma once
2
+
3
+ #ifdef __cplusplus
4
+ extern "C" {
5
+ #endif
6
+
7
+ #include <Gosu/Window.h>
8
+ #include <Gosu/Image.h>
9
+ #include <Gosu/Font.h>
10
+ #include <Gosu/Color.h>
11
+ #include <Gosu/TextInput.h>
12
+ #include <Gosu/Sample.h>
13
+ #include <Gosu/Song.h>
14
+ #include <Gosu/Channel.h>
15
+
16
+ // Graphics operations
17
+ void Gosu_gl_z(double z, void function(void *data), void* data);
18
+ void Gosu_gl(void function(void *data), void* data);
19
+ void Gosu_flush();
20
+ Gosu_Image* Gosu_render(int width, int height, void function(void *data), void* data, unsigned image_flags);
21
+ Gosu_Image* Gosu_record(int width, int height, void function(void *data), void* data);
22
+ void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
23
+
24
+ // Transformations
25
+ void Gosu_transform(double m0, double m1, double m2, double m3, double m4, double m5, double m6,
26
+ double m7, double m8, double m9, double m10, double m11, double m12, double m13,
27
+ double m14, double m15, void function(void *data), void* data);
28
+ void Gosu_translate(double x, double y, void function(void *data), void* data);
29
+ void Gosu_scale(double scale_x, double scale_y, double around_x, double around_y, void function(void *data), void* data);
30
+ void Gosu_rotate(double angle, double around_x, double around_y, void function(void *data), void* data);
31
+
32
+ void Gosu_clip_to(double x, double y, double width, double height, void function(void *data), void* data);
33
+
34
+ // Rendering
35
+ void Gosu_draw_line(double x1, double y1, unsigned c1,
36
+ double x2, double y2, unsigned c2,
37
+ double z, unsigned mode);
38
+ void Gosu_draw_triangle(double x1, double y1, unsigned c1,
39
+ double x2, double y2, unsigned c2,
40
+ double x3, double y3, unsigned c3,
41
+ double z, unsigned mode);
42
+ void Gosu_draw_rect(double x, double y, double width, double height, unsigned c, double z, unsigned mode);
43
+ void Gosu_draw_quad(double x1, double y1, unsigned c1,
44
+ double x2, double y2, unsigned c2,
45
+ double x3, double y3, unsigned c3,
46
+ double x4, double y4, unsigned c4,
47
+ double z, unsigned mode);
48
+
49
+ // Math functions
50
+ double Gosu_distance(double x1, double y1, double x2, double y2);
51
+
52
+ double Gosu_angle(double from_x, double from_y, double to_x, double to_y);
53
+ double Gosu_angle_diff(double from, double to);
54
+
55
+ double Gosu_offset_x(double angle, double radius);
56
+ double Gosu_offset_y(double angle, double radius);
57
+
58
+ double Gosu_random(double min, double max);
59
+
60
+ // Window/Screen information
61
+ unsigned Gosu_available_width(Gosu_Window* window);
62
+ unsigned Gosu_available_height(Gosu_Window* window);
63
+ unsigned Gosu_screen_width(Gosu_Window* window);
64
+ unsigned Gosu_screen_height(Gosu_Window* window);
65
+
66
+ // Button querying
67
+ int Gosu_button_down(int id);
68
+ const char* Gosu_button_id_to_char(int id);
69
+ unsigned Gosu_button_char_to_id(const char* character);
70
+ const char *Gosu_button_name(int id);
71
+ const char *Gosu_gamepad_name(int id);
72
+ double Gosu_axis(int id);
73
+
74
+ // Misc
75
+ int Gosu_fps();
76
+ const char* Gosu_language();
77
+ long Gosu_milliseconds();
78
+ const char* Gosu_default_font_name();
79
+
80
+ #ifdef __cplusplus
81
+ }
82
+ #endif
File without changes
File without changes
File without changes
File without changes
@@ -0,0 +1,54 @@
1
+ #pragma once
2
+
3
+ #ifdef __cplusplus
4
+ extern "C" {
5
+ #endif
6
+
7
+ typedef struct Gosu_Image Gosu_Image;
8
+
9
+ typedef struct Gosu_GLTexInfo {
10
+ int tex_name;
11
+ double left, right, top, bottom;
12
+ } Gosu_GLTexInfo;
13
+
14
+ // Constructor
15
+ Gosu_Image* Gosu_Image_create(const char *filename, unsigned image_flags);
16
+ Gosu_Image *Gosu_Image_create_from_blob(unsigned char *blob, int byte_count, int width, int height, unsigned image_flags); // support for RMagick blob objects
17
+ Gosu_Image *Gosu_Image_create_from_markup(const char *markup, const char *font, double font_height,
18
+ int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
19
+ Gosu_Image* Gosu_Image_create_from_text(const char *text, const char *font, double font_height,
20
+ int width, double spacing, unsigned align, unsigned font_flags, unsigned image_flags);
21
+ Gosu_Image* Gosu_Image_create_from_subimage(Gosu_Image *source, int left, int top, int width, int height);
22
+
23
+ void Gosu_Image_create_from_tiles(const char *source, int tile_width, int tile_height, void function(void* data, Gosu_Image* image), void *data, unsigned image_flags);
24
+ void Gosu_Image_create_tiles_from_image(Gosu_Image *image, int tile_width, int tile_height, void function(void *data, Gosu_Image *image), void *data, unsigned image_flags);
25
+
26
+ // Destructor
27
+ void Gosu_Image_destroy(Gosu_Image *image);
28
+
29
+ // Image properties
30
+ unsigned Gosu_Image_width(Gosu_Image *image);
31
+ unsigned Gosu_Image_height(Gosu_Image *image);
32
+
33
+ // Rendering
34
+ void Gosu_Image_draw(Gosu_Image *image, double x, double y, double z,
35
+ double scale_x, double scale_y, unsigned color, unsigned mode);
36
+ void Gosu_Image_draw_rot(Gosu_Image *image, double x, double y, double z,
37
+ double angle, double center_x, double center_y,
38
+ double scale_x, double scale_y, unsigned color, unsigned mode);
39
+ void Gosu_Image_draw_as_quad(Gosu_Image *image, double x1, double y1, unsigned color1,
40
+ double x2, double y2, unsigned color2,
41
+ double x3, double y3, unsigned color3,
42
+ double x4, double y4, unsigned color4,
43
+ double z, unsigned mode);
44
+
45
+ // Operations
46
+ void Gosu_Image_insert(Gosu_Image *image, Gosu_Image *source, int x, int y);
47
+ void Gosu_Image_save(Gosu_Image *image, const char *filename);
48
+ unsigned char* Gosu_Image_to_blob(Gosu_Image *image);
49
+ Gosu_GLTexInfo* Gosu_Image_gl_tex_info_create(Gosu_Image *image);
50
+ void Gosu_Image_gl_tex_info_destroy(Gosu_GLTexInfo *tex_info);
51
+
52
+ #ifdef __cplusplus
53
+ }
54
+ #endif
@@ -7,6 +7,7 @@
7
7
  #include <Gosu/Color.hpp>
8
8
  #include <Gosu/GraphicsBase.hpp>
9
9
  #include <memory>
10
+ #include <string>
10
11
  #include <vector>
11
12
 
12
13
  namespace Gosu
@@ -30,15 +31,15 @@ namespace Gosu
30
31
  //!
31
32
  //! A color key of #ff00ff is automatically applied to BMP image files.
32
33
  //! For more flexibility, use the corresponding constructor that uses a Bitmap object.
33
- Image(const std::string& filename, unsigned src_x, unsigned src_y,
34
- unsigned src_width, unsigned src_height, unsigned image_flags = IF_SMOOTH);
34
+ Image(const std::string& filename, int src_x, int src_y,
35
+ int src_width, int src_height, unsigned image_flags = IF_SMOOTH);
35
36
 
36
37
  //! Converts the given bitmap into an image.
37
38
  explicit Image(const Bitmap& source, unsigned image_flags = IF_SMOOTH);
38
39
 
39
40
  //! Converts a portion of the given bitmap into an image.
40
- Image(const Bitmap& source, unsigned src_x, unsigned src_y, unsigned src_width,
41
- unsigned src_height, unsigned image_flags = IF_SMOOTH);
41
+ Image(const Bitmap& source, int src_x, int src_y, int src_width,
42
+ int src_height, unsigned image_flags = IF_SMOOTH);
42
43
 
43
44
  //! Creates an Image from a user-supplied instance of the ImageData interface.
44
45
  explicit Image(std::unique_ptr<ImageData>&& data);
@@ -47,7 +48,7 @@ namespace Gosu
47
48
  unsigned height() const;
48
49
 
49
50
  //! Draws the image so its upper left corner is at (x; y).
50
- void draw(double x, double y, ZPos z, double scale_x = 1, double scale_y = 1,
51
+ void draw(double x, double y, ZPos z = 0, double scale_x = 1, double scale_y = 1,
51
52
  Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
52
53
  //! Like draw(), but with modulation colors for all four corners.
53
54
  void draw_mod(double x, double y, ZPos z, double scale_x, double scale_y,
@@ -62,7 +63,7 @@ namespace Gosu
62
63
  //! on the image. 0 is the left border, 1 is the right border, 0.5 is
63
64
  //! the center (and default).
64
65
  //! \param center_y See center_x.
65
- void draw_rot(double x, double y, ZPos z, double angle,
66
+ void draw_rot(double x, double y, ZPos z = 0, double angle = 0,
66
67
  double center_x = 0.5, double center_y = 0.5, double scale_x = 1, double scale_y = 1,
67
68
  Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
68
69
 
File without changes
@@ -1,89 +1,75 @@
1
- //! \file Input.hpp
2
- //! Interface of the Input class.
3
-
4
1
  #pragma once
5
2
 
6
3
  #include <Gosu/Fwd.hpp>
7
4
  #include <Gosu/Buttons.hpp>
8
5
  #include <Gosu/Platform.hpp>
6
+ #include <Gosu/Utility.hpp>
9
7
  #include <functional>
10
8
  #include <memory>
9
+ #include <string>
11
10
  #include <vector>
12
11
 
13
12
  namespace Gosu
14
13
  {
15
- //! Very lightweight class that identifies a button (keyboard, mouse or other device).
16
- class Button
17
- {
18
- unsigned id_;
19
-
20
- public:
21
- //! For internal use.
22
- explicit Button(unsigned id) : id_(id) {}
23
- //! For internal use.
24
- unsigned id() const { return id_; }
25
-
26
- //! Default constructor; == no_button.
27
- Button() : id_(NO_BUTTON) {}
28
-
29
- //! Conversion from ButtonName constants.
30
- Button(ButtonName name) : id_(name) {}
31
- };
32
-
33
- //! Tests whether two Buttons identify the same physical button.
34
- inline bool operator==(Button lhs, Button rhs) { return lhs.id() == rhs.id(); }
35
- inline bool operator!=(Button lhs, Button rhs) { return !(lhs == rhs); }
36
- inline bool operator<(Button lhs, Button rhs) { return lhs.id() < rhs.id(); }
37
-
38
- //! Struct that saves information about a touch on the surface of a multi-
39
- //! touch device.
40
- //! Available even on non-iPhone platforms to make it easier to compile the
41
- //! same source for multiple platforms.
14
+ /// Struct that saves information about a touch on the surface of a multi-touch device.
15
+ /// (Right now this is only supported on iOS.)
42
16
  struct Touch
43
17
  {
44
- //! Allows for identification of a touch across calls.
18
+ /// Allows for identification of a touch across calls.
45
19
  void* id;
46
- //! Position of a touch on the touch screen.
47
- float x, y;
20
+ /// Position of a touch on the touch screen.
21
+ double x, y;
48
22
  };
49
23
  typedef std::vector<Touch> Touches;
50
-
51
- //! Manages initialization and shutdown of the input system. Only one Input
52
- //! instance can exist per application.
53
- class Input
24
+
25
+ /// Manages initialization and shutdown of the input system.
26
+ /// Only one Input instance can exist per application.
27
+ class Input : Noncopyable
54
28
  {
55
29
  struct Impl;
56
- // Non-movable (const) to avoid dangling internal references.
57
- const std::unique_ptr<Impl> pimpl;
30
+ std::unique_ptr<Impl> pimpl;
58
31
 
59
32
  public:
60
33
  #ifdef GOSU_IS_IPHONE
61
34
  Input(void* view, float update_interval);
62
35
  void feed_touch_event(std::function<void (Touch)>& callback, void* touches);
63
36
  #else
64
- Input(void* window);
37
+ explicit Input(void* window);
65
38
  bool feed_sdl_event(void* event);
66
39
  #endif
67
-
40
+
68
41
  ~Input();
69
-
42
+
70
43
  //! Returns the character (as a UTF-8 encoded string) that a button usually produces.
71
44
  //! Returns the empty string if nothing can be found.
72
45
  static std::string id_to_char(Button btn);
73
46
  //! Returns the button that has to be pressed to produce the given character (as a UTF-8
74
47
  //! encoded string), or NO_BUTTON.
75
48
  static Button char_to_id(std::string ch);
76
-
49
+
50
+ //! Returns the name for the given button, provided it is a Gosu::KB_{constant}
51
+ //! Returns the empty string if nothing can be found.
52
+ static std::string button_name(Button btn);
53
+
54
+ //! Returns the name for the given gamepad.
55
+ //! Returns an empty string if there is no gamepad in the slot index.
56
+ static std::string gamepad_name(int index);
57
+
77
58
  //! Returns true if a button is currently pressed.
78
59
  //! Updated every tick.
79
60
  static bool down(Button btn);
80
-
61
+
62
+ //! Returns the value of a gamepad stick in the range -1.0 through +1.0, or a trigger in the
63
+ //! range 0.0 through +1.0.
64
+ //! Updated every tick.
65
+ static double axis(Button btn);
66
+
81
67
  //! Returns the horizontal position of the mouse relative to the top
82
68
  //! left corner of the window given to Input's constructor.
83
69
  double mouse_x() const;
84
70
  //! See mouse_x.
85
71
  double mouse_y() const;
86
-
72
+
87
73
  //! Immediately moves the mouse as far towards the desired position
88
74
  //! as possible. x and y are relative to the window, just as in mouse_x()
89
75
  //! and mouse_y(), so (0, 0) is the top left corner of the window..
@@ -92,29 +78,31 @@ namespace Gosu
92
78
  // Undocumented for the moment. Also applies to current_touches().
93
79
  void set_mouse_factors(double factor_x, double factor_y,
94
80
  double offset_x = 0, double offset_y = 0);
95
-
81
+
96
82
  //! Currently known touches.
97
83
  const Touches& current_touches() const;
98
-
84
+
99
85
  //! Accelerometer positions in all three dimensions (smoothened).
100
86
  //! Note: Not really deprecated, but temporarily defunct.
101
87
  GOSU_DEPRECATED double accelerometer_x() const;
102
88
  GOSU_DEPRECATED double accelerometer_y() const;
103
89
  GOSU_DEPRECATED double accelerometer_z() const;
104
-
90
+
105
91
  //! Collects new information about which buttons are pressed, where the
106
92
  //! mouse is and calls on_button_up/on_button_down, if assigned.
107
93
  void update();
108
-
94
+
109
95
  //! Assignable events that are called by update. You can bind these to your own functions.
110
96
  //! If you use the Window class, it will assign these to its own methods.
111
97
  std::function<void (Button)> on_button_down, on_button_up;
112
-
98
+
99
+ std::function<void (int)> on_gamepad_connected, on_gamepad_disconnected;
100
+
113
101
  //! Assignable events that are called by update. You can bind these to your own functions.
114
102
  //! If you use the Window class, it will assign these to its own methods.
115
103
  std::function<void (Touch)> on_touch_began, on_touch_moved, on_touch_ended,
116
104
  on_touch_cancelled;
117
-
105
+
118
106
  //! Returns the currently active TextInput instance, or nullptr.
119
107
  TextInput* text_input() const;
120
108
  //! Sets the currently active TextInput, or resets it to the nullptr.