gosu 0.10.9.pre1 → 0.11.0

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Files changed (136) hide show
  1. checksums.yaml +4 -4
  2. data/Gosu/Audio.hpp +35 -66
  3. data/Gosu/AutoLink.hpp +14 -16
  4. data/Gosu/Bitmap.hpp +50 -37
  5. data/Gosu/Buttons.hpp +246 -265
  6. data/Gosu/Color.hpp +32 -76
  7. data/Gosu/Directories.hpp +14 -17
  8. data/Gosu/Font.hpp +28 -34
  9. data/Gosu/Fwd.hpp +27 -31
  10. data/Gosu/Gosu.hpp +2 -5
  11. data/Gosu/Graphics.hpp +31 -48
  12. data/Gosu/GraphicsBase.hpp +27 -58
  13. data/Gosu/IO.hpp +44 -56
  14. data/Gosu/Image.hpp +29 -73
  15. data/Gosu/ImageData.hpp +13 -17
  16. data/Gosu/Input.hpp +42 -57
  17. data/Gosu/Inspection.hpp +2 -6
  18. data/Gosu/Math.hpp +32 -38
  19. data/Gosu/Platform.hpp +10 -29
  20. data/Gosu/Text.hpp +30 -39
  21. data/Gosu/TextInput.hpp +29 -36
  22. data/Gosu/Timing.hpp +14 -16
  23. data/Gosu/Utility.hpp +10 -15
  24. data/Gosu/Version.hpp +13 -14
  25. data/Gosu/Window.hpp +53 -68
  26. data/README.md +23 -11
  27. data/ext/gosu/extconf.rb +31 -81
  28. data/lib/gosu/patches.rb +35 -19
  29. data/lib/gosu/run.rb +13 -4
  30. data/rdoc/gosu.rb +24 -20
  31. data/src/ALChannelManagement.hpp +119 -0
  32. data/src/{Audio/Audio.cpp → Audio.cpp} +177 -211
  33. data/src/AudioFile.hpp +57 -0
  34. data/src/AudioToolboxFile.hpp +214 -0
  35. data/src/Bitmap.cpp +159 -0
  36. data/src/BitmapIO.cpp +141 -0
  37. data/src/BlockAllocator.cpp +133 -0
  38. data/src/{Graphics/BlockAllocator.hpp → BlockAllocator.hpp} +34 -35
  39. data/src/ClipRectStack.hpp +87 -0
  40. data/src/{Graphics/Color.cpp → Color.cpp} +30 -28
  41. data/src/DirectoriesApple.cpp +68 -0
  42. data/src/DirectoriesUnix.cpp +20 -18
  43. data/src/DirectoriesWin.cpp +40 -41
  44. data/src/DrawOp.hpp +168 -0
  45. data/src/DrawOpQueue.hpp +190 -0
  46. data/src/FileUnix.cpp +40 -46
  47. data/src/FileWin.cpp +42 -38
  48. data/src/Font.cpp +165 -0
  49. data/src/{Text/FormattedString.hpp → FormattedString.hpp} +114 -114
  50. data/src/GosuAppDelegate.cpp +30 -0
  51. data/src/{UIKit/GosuAppDelegate.h → GosuAppDelegate.h} +0 -0
  52. data/src/{UIKit/GosuGLView.mm → GosuGLView.cpp} +22 -17
  53. data/src/{UIKit/GosuGLView.h → GosuGLView.h} +0 -0
  54. data/src/GosuViewController.cpp +231 -0
  55. data/src/{UIKit/GosuViewController.h → GosuViewController.h} +0 -0
  56. data/src/Graphics.cpp +464 -0
  57. data/src/{Graphics/Common.hpp → GraphicsImpl.hpp} +29 -32
  58. data/src/IO.cpp +17 -16
  59. data/src/Iconv.hpp +13 -22
  60. data/src/Image.cpp +142 -0
  61. data/src/Input.cpp +459 -0
  62. data/src/InputUIKit.cpp +197 -0
  63. data/src/Inspection.cpp +4 -5
  64. data/src/LargeImageData.cpp +151 -0
  65. data/src/LargeImageData.hpp +43 -0
  66. data/src/{Graphics/Macro.cpp → Macro.cpp} +77 -78
  67. data/src/Macro.hpp +30 -0
  68. data/src/Math.cpp +17 -29
  69. data/src/{Audio/OggFile.hpp → OggFile.hpp} +19 -24
  70. data/src/RenderState.hpp +205 -0
  71. data/src/Resolution.cpp +86 -0
  72. data/src/ResolutionApple.cpp +25 -0
  73. data/{ext/gosu/gosu_wrap.cxx → src/RubyGosu.cxx} +2256 -1707
  74. data/{ext/gosu/gosu_wrap.h → src/RubyGosu.h} +9 -9
  75. data/src/{Audio/SndFile.hpp → SndFile.hpp} +54 -43
  76. data/src/TexChunk.cpp +117 -0
  77. data/src/{Graphics/TexChunk.hpp → TexChunk.hpp} +13 -18
  78. data/src/Text.cpp +371 -0
  79. data/src/TextApple.cpp +209 -0
  80. data/src/TextInput.cpp +278 -0
  81. data/src/TextTTFWin.cpp +251 -0
  82. data/src/{Text/TextUnix.cpp → TextUnix.cpp} +96 -92
  83. data/src/TextWin.cpp +194 -0
  84. data/src/{Graphics/Texture.cpp → Texture.cpp} +35 -38
  85. data/src/{Graphics/Texture.hpp → Texture.hpp} +9 -13
  86. data/src/TimingApple.cpp +11 -7
  87. data/src/TimingUnix.cpp +13 -7
  88. data/src/TimingWin.cpp +6 -1
  89. data/src/{Graphics/Transform.cpp → Transform.cpp} +17 -12
  90. data/src/{Graphics/TransformStack.hpp → TransformStack.hpp} +24 -25
  91. data/src/Utility.cpp +29 -70
  92. data/src/UtilityApple.cpp +52 -0
  93. data/src/UtilityWin.cpp +7 -4
  94. data/src/Version.cpp +22 -0
  95. data/src/WinMain.cpp +30 -33
  96. data/src/WinUtility.cpp +24 -22
  97. data/src/WinUtility.hpp +11 -20
  98. data/src/Window.cpp +142 -112
  99. data/src/WindowUIKit.cpp +155 -0
  100. data/src/stb_image.h +384 -173
  101. data/src/stb_vorbis.c +20 -18
  102. metadata +60 -62
  103. data/Gosu/TR1.hpp +0 -56
  104. data/src/AppleUtility.hpp +0 -66
  105. data/src/Audio/ALChannelManagement.hpp +0 -114
  106. data/src/Audio/Audio.mm +0 -1
  107. data/src/Audio/AudioFile.hpp +0 -53
  108. data/src/Audio/AudioToolboxFile.hpp +0 -207
  109. data/src/Bitmap/Bitmap.cpp +0 -183
  110. data/src/Bitmap/BitmapIO.cpp +0 -176
  111. data/src/DirectoriesApple.mm +0 -71
  112. data/src/Graphics/BlockAllocator.cpp +0 -142
  113. data/src/Graphics/ClipRectStack.hpp +0 -93
  114. data/src/Graphics/DrawOp.hpp +0 -175
  115. data/src/Graphics/DrawOpQueue.hpp +0 -188
  116. data/src/Graphics/Graphics.cpp +0 -478
  117. data/src/Graphics/Image.cpp +0 -193
  118. data/src/Graphics/LargeImageData.cpp +0 -133
  119. data/src/Graphics/LargeImageData.hpp +0 -46
  120. data/src/Graphics/Macro.hpp +0 -36
  121. data/src/Graphics/RenderState.hpp +0 -211
  122. data/src/Graphics/Resolution.cpp +0 -91
  123. data/src/Graphics/ResolutionApple.mm +0 -19
  124. data/src/Graphics/TexChunk.cpp +0 -112
  125. data/src/Input/Input.cpp +0 -463
  126. data/src/Input/InputUIKit.mm +0 -190
  127. data/src/Input/TextInput.cpp +0 -261
  128. data/src/Text/Font.cpp +0 -175
  129. data/src/Text/Text.cpp +0 -391
  130. data/src/Text/TextApple.mm +0 -227
  131. data/src/Text/TextTTFWin.cpp +0 -249
  132. data/src/Text/TextWin.cpp +0 -186
  133. data/src/UIKit/GosuAppDelegate.mm +0 -24
  134. data/src/UIKit/GosuViewController.mm +0 -211
  135. data/src/UtilityApple.mm +0 -63
  136. data/src/WindowUIKit.mm +0 -139
@@ -1,13 +1,11 @@
1
1
  //! \file Image.hpp
2
2
  //! Interface of the Image class and helper functions.
3
3
 
4
- #ifndef GOSU_IMAGE_HPP
5
- #define GOSU_IMAGE_HPP
4
+ #pragma once
6
5
 
7
6
  #include <Gosu/Fwd.hpp>
8
7
  #include <Gosu/Color.hpp>
9
8
  #include <Gosu/GraphicsBase.hpp>
10
- #include <Gosu/TR1.hpp>
11
9
  #include <memory>
12
10
  #include <vector>
13
11
 
@@ -16,116 +14,74 @@ namespace Gosu
16
14
  //! Provides functionality for drawing rectangular images.
17
15
  class Image
18
16
  {
19
- std::tr1::shared_ptr<ImageData> data;
17
+ std::shared_ptr<ImageData> data_;
20
18
 
21
19
  public:
22
20
  //! Loads an image from a given filename.
23
21
  //!
24
22
  //! A color key of #ff00ff is automatically applied to BMP image files.
25
23
  //! For more flexibility, use the corresponding constructor that uses a Bitmap object.
26
- explicit Image(const std::wstring& filename,
27
- unsigned imageFlags = ifSmooth);
24
+ explicit Image(const std::string& filename, unsigned image_flags = IF_SMOOTH);
28
25
 
29
26
  //! Loads a portion of the the image at the given filename..
30
27
  //!
31
28
  //! A color key of #ff00ff is automatically applied to BMP image files.
32
29
  //! For more flexibility, use the corresponding constructor that uses a Bitmap object.
33
- Image(const std::wstring& filename, unsigned srcX,
34
- unsigned srcY, unsigned srcWidth, unsigned srcHeight,
35
- unsigned imageFlags = ifSmooth);
30
+ Image(const std::string& filename, unsigned src_x, unsigned src_y,
31
+ unsigned src_width, unsigned src_height, unsigned image_flags = IF_SMOOTH);
36
32
 
37
33
  //! Converts the given bitmap into an image.
38
- explicit Image(const Bitmap& source,
39
- unsigned imageFlags = ifSmooth);
34
+ explicit Image(const Bitmap& source, unsigned image_flags = IF_SMOOTH);
40
35
 
41
36
  //! Converts a portion of the given bitmap into an image.
42
- Image(const Bitmap& source, unsigned srcX,
43
- unsigned srcY, unsigned srcWidth, unsigned srcHeight,
44
- unsigned imageFlags = ifSmooth);
37
+ Image(const Bitmap& source, unsigned src_x, unsigned src_y, unsigned src_width,
38
+ unsigned src_height, unsigned image_flags = IF_SMOOTH);
45
39
 
46
40
  //! Creates an Image from a user-supplied instance of the ImageData interface.
47
- explicit Image(GOSU_UNIQUE_PTR<ImageData> data);
41
+ explicit Image(std::unique_ptr<ImageData>&& data);
48
42
 
49
43
  unsigned width() const;
50
44
  unsigned height() const;
51
45
 
52
46
  //! Draws the image so its upper left corner is at (x; y).
53
- void draw(double x, double y, ZPos z,
54
- double factorX = 1, double factorY = 1,
55
- Color c = Color::WHITE,
56
- AlphaMode mode = amDefault) const;
47
+ void draw(double x, double y, ZPos z, double scale_x = 1, double scale_y = 1,
48
+ Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
57
49
  //! Like draw(), but with modulation colors for all four corners.
58
- //! TODO: This can be an overload of draw() - in any case the name is terrible.
59
- void drawMod(double x, double y, ZPos z,
60
- double factorX, double factorY,
61
- Color c1, Color c2, Color c3, Color c4,
62
- AlphaMode mode = amDefault) const;
50
+ void draw_mod(double x, double y, ZPos z, double scale_x, double scale_y,
51
+ Color c1, Color c2, Color c3, Color c4, AlphaMode mode = AM_DEFAULT) const;
63
52
 
64
53
  //! Draws the image rotated by the given angle so that its rotation
65
54
  //! center is at (x; y). Note that this is different from how all the
66
55
  //! other drawing functions work!
67
56
  //! \param angle See Math.hpp for an explanation of how Gosu interprets
68
57
  //! angles.
69
- //! \param centerX Relative horizontal position of the rotation center
58
+ //! \param center_x Relative horizontal position of the rotation center
70
59
  //! on the image. 0 is the left border, 1 is the right border, 0.5 is
71
60
  //! the center (and default).
72
- //! \param centerY See centerX.
73
- void drawRot(double x, double y, ZPos z,
74
- double angle, double centerX = 0.5, double centerY = 0.5,
75
- double factorX = 1, double factorY = 1,
76
- Color c = Color::WHITE,
77
- AlphaMode mode = amDefault) const;
61
+ //! \param center_y See center_x.
62
+ void draw_rot(double x, double y, ZPos z, double angle,
63
+ double center_x = 0.5, double center_y = 0.5, double scale_x = 1, double scale_y = 1,
64
+ Color c = Color::WHITE, AlphaMode mode = AM_DEFAULT) const;
78
65
 
79
66
  #ifndef SWIG
80
67
  //! Provides access to the underlying image data object.
81
- ImageData& getData() const;
82
-
83
- GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename,
84
- bool tileable = false);
85
- GOSU_DEPRECATED Image(Graphics& graphics, const std::wstring& filename, unsigned srcX,
86
- unsigned srcY, unsigned srcWidth, unsigned srcHeight,
87
- bool tileable = false);
88
- GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source,
89
- bool tileable = false);
90
- GOSU_DEPRECATED Image(Graphics& graphics, const Bitmap& source, unsigned srcX,
91
- unsigned srcY, unsigned srcWidth, unsigned srcHeight,
92
- bool tileable = false);
68
+ ImageData& data() const;
93
69
  #endif
94
70
  };
95
71
 
96
72
  #ifndef SWIG
97
73
  //! Convenience function that slices an image file into a grid and creates images from them.
98
- //! \param tileWidth If positive, specifies the width of one tile in pixels.
99
- //! If negative, the bitmap is divided into -tileWidth rows.
100
- //! \param tileHeight See tileWidth.
101
- std::vector<Gosu::Image> loadTiles(const Bitmap& bmp,
102
- int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
74
+ //! \param tile_width If positive, specifies the width of one tile in pixels.
75
+ //! If negative, the bitmap is divided into -tile_width rows.
76
+ //! \param tile_height See tile_width.
77
+ std::vector<Gosu::Image> load_tiles(const Bitmap& bmp,
78
+ int tile_width, int tile_height, unsigned image_flags = IF_SMOOTH);
103
79
 
104
80
  //! Convenience function that slices a bitmap into a grid and creates images from them.
105
- //! \param tileWidth If positive, specifies the width of one tile in pixels.
106
- //! If negative, the bitmap is divided into -tileWidth rows.
107
- //! \param tileHeight See tileWidth.
108
- std::vector<Gosu::Image> loadTiles(const std::wstring& filename,
109
- int tileWidth, int tileHeight, unsigned imageFlags = ifSmooth);
110
-
111
- GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const Bitmap& bmp, int tileWidth, int tileHeight, bool tileable);
112
- GOSU_DEPRECATED std::vector<Gosu::Image> loadTiles(Graphics& graphics, const std::wstring& bmp, int tileWidth, int tileHeight, bool tileable);
113
- template<typename Container>
114
- GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const std::wstring& filename, int tileWidth, int tileHeight, bool tileable, Container& appendTo)
115
- {
116
- std::vector<Gosu::Image> tiles = loadTiles(graphics, filename, tileWidth, tileHeight, tileable);
117
- for (int i = 0, num = tiles.size(); i < num; ++i)
118
- appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
119
- }
120
- template<typename Container>
121
- GOSU_DEPRECATED void imagesFromTiledBitmap(Graphics& graphics, const Bitmap& bmp,
122
- int tileWidth, int tileHeight, bool tileable, Container& appendTo)
123
- {
124
- std::vector<Gosu::Image> tiles = loadTiles(graphics, bmp, tileWidth, tileHeight, tileable);
125
- for (int i = 0, num = tiles.size(); i < num; ++i)
126
- appendTo.push_back(typename Container::value_type(new Gosu::Image(tiles[i])));
127
- }
81
+ //! \param tile_width If positive, specifies the width of one tile in pixels.
82
+ //! If negative, the bitmap is divided into -tile_width rows.
83
+ //! \param tile_height See tile_width.
84
+ std::vector<Gosu::Image> load_tiles(const std::string& filename,
85
+ int tile_width, int tile_height, unsigned image_flags = IF_SMOOTH);
128
86
  #endif
129
87
  }
130
-
131
- #endif
@@ -1,13 +1,13 @@
1
1
  //! \file ImageData.hpp
2
2
  //! Interface of the ImageData class.
3
3
 
4
- #ifndef GOSU_IMAGEDATA_HPP
5
- #define GOSU_IMAGEDATA_HPP
4
+ #pragma once
6
5
 
6
+ #include <Gosu/Fwd.hpp>
7
7
  #include <Gosu/Color.hpp>
8
8
  #include <Gosu/GraphicsBase.hpp>
9
- #include <Gosu/Fwd.hpp>
10
9
  #include <Gosu/Platform.hpp>
10
+ #include <memory>
11
11
 
12
12
  namespace Gosu
13
13
  {
@@ -16,13 +16,13 @@ namespace Gosu
16
16
  //! to use them in OpenGL operations.
17
17
  struct GLTexInfo
18
18
  {
19
- int texName;
19
+ int tex_name;
20
20
  float left, right, top, bottom;
21
21
  };
22
22
 
23
23
  //! The ImageData class is an abstract base class for drawable images.
24
24
  //! Instances of classes derived by ImageData are usually returned by
25
- //! Graphics::createImage and usually only used to implement drawing
25
+ //! Graphics::create_image and usually only used to implement drawing
26
26
  //! primitives like Image, which then provide a more specialized and
27
27
  //! intuitive drawing interface.
28
28
  class ImageData
@@ -32,15 +32,12 @@ namespace Gosu
32
32
  ImageData& operator=(const ImageData&);
33
33
 
34
34
  public:
35
- ImageData()
36
- {
37
- }
35
+ ImageData() {}
38
36
 
39
- virtual ~ImageData()
40
- {
41
- }
37
+ virtual ~ImageData() {}
42
38
 
43
39
  virtual int width() const = 0;
40
+
44
41
  virtual int height() const = 0;
45
42
 
46
43
  virtual void draw(double x1, double y1, Color c1,
@@ -48,14 +45,13 @@ namespace Gosu
48
45
  double x3, double y3, Color c3,
49
46
  double x4, double y4, Color c4,
50
47
  ZPos z, AlphaMode mode) const = 0;
51
-
52
- virtual const GLTexInfo* glTexInfo() const = 0;
53
- virtual Bitmap toBitmap() const = 0;
48
+
49
+ virtual const GLTexInfo* gl_tex_info() const = 0;
50
+
51
+ virtual Bitmap to_bitmap() const = 0;
54
52
 
55
- virtual GOSU_UNIQUE_PTR<ImageData> subimage(int x, int y, int width, int height) const = 0;
53
+ virtual std::unique_ptr<ImageData> subimage(int x, int y, int width, int height) const = 0;
56
54
 
57
55
  virtual void insert(const Bitmap& bitmap, int x, int y) = 0;
58
56
  };
59
57
  }
60
-
61
- #endif
@@ -1,14 +1,13 @@
1
1
  //! \file Input.hpp
2
2
  //! Interface of the Input class.
3
3
 
4
- #ifndef GOSU_INPUT_HPP
5
- #define GOSU_INPUT_HPP
4
+ #pragma once
6
5
 
7
6
  #include <Gosu/Fwd.hpp>
8
- #include <Gosu/Platform.hpp>
9
7
  #include <Gosu/Buttons.hpp>
10
- #include <Gosu/TR1.hpp>
11
-
8
+ #include <Gosu/Platform.hpp>
9
+ #include <functional>
10
+ #include <memory>
12
11
  #include <vector>
13
12
 
14
13
  namespace Gosu
@@ -24,26 +23,17 @@ namespace Gosu
24
23
  //! For internal use.
25
24
  unsigned id() const { return id_; }
26
25
 
27
- //! Default constructor; == noButton.
28
- Button() : id_(noButton) {}
26
+ //! Default constructor; == no_button.
27
+ Button() : id_(NO_BUTTON) {}
29
28
 
30
29
  //! Conversion from ButtonName constants.
31
30
  Button(ButtonName name) : id_(name) {}
32
31
  };
33
32
 
34
33
  //! Tests whether two Buttons identify the same physical button.
35
- inline bool operator==(Button lhs, Button rhs)
36
- {
37
- return lhs.id() == rhs.id();
38
- }
39
- inline bool operator!=(Button lhs, Button rhs)
40
- {
41
- return !(lhs == rhs);
42
- }
43
- inline bool operator<(Button lhs, Button rhs)
44
- {
45
- return lhs.id() < rhs.id();
46
- }
34
+ inline bool operator==(Button lhs, Button rhs) { return lhs.id() == rhs.id(); }
35
+ inline bool operator!=(Button lhs, Button rhs) { return !(lhs == rhs); }
36
+ inline bool operator<(Button lhs, Button rhs) { return lhs.id() < rhs.id(); }
47
37
 
48
38
  //! Struct that saves information about a touch on the surface of a multi-
49
39
  //! touch device.
@@ -63,31 +53,26 @@ namespace Gosu
63
53
  class Input
64
54
  {
65
55
  struct Impl;
66
- const GOSU_UNIQUE_PTR<Impl> pimpl;
67
- #if defined(GOSU_CPP11_ENABLED)
68
- // explicitly forbid copying and moving
69
- Input(Input&&) = delete;
70
- Input& operator=(Input&&) = delete;
71
- Input(const Input&) = delete;
72
- Input& operator=(const Input&) = delete;
73
- #endif
56
+ // Non-movable (const) to avoid dangling internal references.
57
+ const std::unique_ptr<Impl> pimpl;
74
58
 
75
59
  public:
76
60
  #ifdef GOSU_IS_IPHONE
77
- Input(void* view, float updateInterval);
78
- void feedTouchEvent(int type, void* touches);
61
+ Input(void* view, float update_interval);
62
+ void feed_touch_event(int type, void* touches);
79
63
  #else
80
64
  Input(void* window);
81
- bool feedSDLEvent(void* event);
65
+ bool feed_sdl_event(void* event);
82
66
  #endif
83
67
 
84
68
  ~Input();
85
69
 
86
- //! Returns the character a button usually produces, or 0.
87
- static wchar_t idToChar(Button btn);
88
- //! Returns the button that has to be pressed to produce the
89
- //! given character, or noButton.
90
- static Button charToId(wchar_t ch);
70
+ //! Returns the character (as a UTF-8 encoded string) that a button usually produces.
71
+ //! Returns the empty string if nothing can be found.
72
+ static std::string id_to_char(Button btn);
73
+ //! Returns the button that has to be pressed to produce the given character (as a UTF-8
74
+ //! encoded string), or NO_BUTTON.
75
+ static Button char_to_id(std::string ch);
91
76
 
92
77
  //! Returns true if a button is currently pressed.
93
78
  //! Updated every tick.
@@ -95,44 +80,44 @@ namespace Gosu
95
80
 
96
81
  //! Returns the horizontal position of the mouse relative to the top
97
82
  //! left corner of the window given to Input's constructor.
98
- double mouseX() const;
99
- //! See mouseX.
100
- double mouseY() const;
83
+ double mouse_x() const;
84
+ //! See mouse_x.
85
+ double mouse_y() const;
101
86
 
102
87
  //! Immediately moves the mouse as far towards the desired position
103
- //! as possible. x and y are relative to the window, just as in mouseX()
104
- //! and mouseY(), so (0, 0) is the top left corner of the window..
105
- void setMousePosition(double x, double y);
88
+ //! as possible. x and y are relative to the window, just as in mouse_x()
89
+ //! and mouse_y(), so (0, 0) is the top left corner of the window..
90
+ void set_mouse_position(double x, double y);
106
91
 
107
- // Undocumented for the moment. Also applies to currentTouches().
108
- void setMouseFactors(double factorX, double factorY, double offsetX = 0, double offsetY = 0);
92
+ // Undocumented for the moment. Also applies to current_touches().
93
+ void set_mouse_factors(double factor_x, double factor_y,
94
+ double offset_x = 0, double offset_y = 0);
109
95
 
110
96
  //! Currently known touches.
111
- const Touches& currentTouches() const;
97
+ const Touches& current_touches() const;
112
98
 
113
99
  //! Accelerometer positions in all three dimensions (smoothened).
114
- //! Note: Not really deprecated - but temporarily defunct.
115
- GOSU_DEPRECATED double accelerometerX() const;
116
- GOSU_DEPRECATED double accelerometerY() const;
117
- GOSU_DEPRECATED double accelerometerZ() const;
100
+ //! Note: Not really deprecated, but temporarily defunct.
101
+ GOSU_DEPRECATED double accelerometer_x() const;
102
+ GOSU_DEPRECATED double accelerometer_y() const;
103
+ GOSU_DEPRECATED double accelerometer_z() const;
118
104
 
119
105
  //! Collects new information about which buttons are pressed, where the
120
- //! mouse is and calls onButtonUp/onButtonDown, if assigned.
106
+ //! mouse is and calls on_button_up/on_button_down, if assigned.
121
107
  void update();
122
108
 
123
109
  //! Assignable events that are called by update. You can bind these to your own functions.
124
110
  //! If you use the Window class, it will assign these to its own methods.
125
- std::tr1::function<void (Button)> onButtonDown, onButtonUp;
111
+ std::function<void (Button)> on_button_down, on_button_up;
126
112
 
127
113
  //! Assignable events that are called by update. You can bind these to your own functions.
128
114
  //! If you use the Window class, it will assign these to its own methods.
129
- std::tr1::function<void (Touch)> onTouchBegan, onTouchMoved, onTouchEnded, onTouchCancelled;
115
+ std::function<void (Touch)> on_touch_began, on_touch_moved, on_touch_ended,
116
+ on_touch_cancelled;
130
117
 
131
- //! Returns the currently active TextInput instance, or 0.
132
- TextInput* textInput() const;
133
- //! Sets the currently active TextInput, or clears it (input = 0).
134
- void setTextInput(TextInput* input);
118
+ //! Returns the currently active TextInput instance, or nullptr.
119
+ TextInput* text_input() const;
120
+ //! Sets the currently active TextInput, or resets it to the nullptr.
121
+ void set_text_input(TextInput* input);
135
122
  };
136
123
  }
137
-
138
- #endif
@@ -1,14 +1,10 @@
1
1
  //! \file Inspection.hpp
2
2
  //! A special set of functions designed for tuning Gosu games.
3
3
 
4
- #ifndef GOSU_INSPECTION_HPP
5
- #define GOSU_INSPECTION_HPP
4
+ #pragma once
6
5
 
7
6
  namespace Gosu
8
7
  {
9
- //! Returns the current framerate, as determined by an unspecified and possibly
10
- //! horrible algorithm.
8
+ //! Returns the current framerate.
11
9
  int fps();
12
10
  }
13
-
14
- #endif
@@ -1,14 +1,17 @@
1
1
  //! \file Math.hpp
2
2
  //! Contains simple math functionality.
3
3
 
4
- #ifndef GOSU_MATH_HPP
5
- #define GOSU_MATH_HPP
4
+ #pragma once
5
+
6
+ #include <cmath>
7
+
8
+ // Portability: Define M_PI, which MSVC's <cmath> does not do by default.
9
+ #ifndef M_PI
10
+ #define M_PI 3.14159265358979323846264338327950288
11
+ #endif
6
12
 
7
13
  namespace Gosu
8
14
  {
9
- //! Pi.
10
- const double pi = 3.1415926536;
11
-
12
15
  //! Truncates the fractional part of a real value. Equivalent to
13
16
  //! static_cast<long>.
14
17
  inline long trunc(double value)
@@ -19,61 +22,62 @@ namespace Gosu
19
22
  //! Rounds a real value towards the next integer.
20
23
  inline long round(double value)
21
24
  {
22
- if (value >= 0)
25
+ if (value >= 0) {
23
26
  return static_cast<long>(value + 0.5);
24
- else
27
+ }
28
+ else {
25
29
  return static_cast<long>(value - 0.5);
30
+ }
26
31
  }
27
32
 
28
33
  //! Returns a real value between min (inclusive) and max (exclusive).
29
34
  //! Uses std::rand, so you should call std::srand before using it.
30
35
  double random(double min, double max);
31
36
 
32
- //! Translates between Gosu's angle system (where 0 is at the top)
37
+ //! Translates between Gosu's angle system (where 0 is at the top)
33
38
  //! and radians (where 0 is at the right).
34
- inline double gosuToRadians(double angle)
39
+ inline double gosu_to_radians(double angle)
35
40
  {
36
- return (angle - 90) * pi / 180;
41
+ return (angle - 90) * M_PI / 180;
37
42
  }
38
- //! Translates between Gosu's angle system (where 0 is at the top)
43
+ //! Translates between Gosu's angle system (where 0 is at the top)
39
44
  //! and radians (where 0 is at the right).
40
- inline double radiansToGosu(double angle)
45
+ inline double radians_to_gosu(double angle)
41
46
  {
42
- return angle * 180 / pi + 90;
47
+ return angle * 180 / M_PI + 90;
43
48
  }
44
49
 
45
50
  //! Translates between degrees (used by Gosu) and radians, i.e. it
46
51
  //! does not change the 'origin' of the angle system.
47
- inline double degreesToRadians(double angle)
52
+ inline double degrees_to_radians(double angle)
48
53
  {
49
- return angle * pi / 180;
54
+ return angle * M_PI / 180;
50
55
  }
51
56
  //! Translates between degrees (used by Gosu) and radians, i.e. it
52
57
  //! does not change the 'origin' of the angle system.
53
- inline double radiansToDegrees(double angle)
58
+ inline double radians_to_degrees(double angle)
54
59
  {
55
- return angle * 180 / pi;
60
+ return angle * 180 / M_PI;
56
61
  }
57
62
 
58
63
  //! Returns the horizontal distance between the origin and the point to
59
64
  //! which you would get if you moved radius pixels in the direction
60
65
  //! specified by angle.
61
66
  //! \param angle Angle in degrees where 0.0 means upwards.
62
- double offsetX(double angle, double radius);
67
+ double offset_x(double angle, double radius);
63
68
  //! Returns the vertical distance between the origin and the point to
64
69
  //! which you would get if you moved radius pixels in the direction
65
70
  //! specified by angle.
66
71
  //! \param angle Angle in degrees where 0.0 means upwards.
67
- double offsetY(double angle, double radius);
72
+ double offset_y(double angle, double radius);
68
73
  //! Returns the angle from point 1 to point 2 in degrees, where 0.0 means
69
74
  //! upwards. Returns def if both points are equal.
70
- double angle(double fromX, double fromY, double toX, double toY,
71
- double def = 0);
75
+ double angle(double from_x, double from_y, double to_x, double to_y, double def = 0);
72
76
  //! Returns the smallest angle that can be added to angle1 to get to
73
77
  //! angle2 (can be negative if counter-clockwise movement is shorter).
74
- double angleDiff(double angle1, double angle2);
78
+ double angle_diff(double angle1, double angle2);
75
79
  //! Normalizes an angle to fit into the range [0; 360[.
76
- double normalizeAngle(double angle);
80
+ double normalize_angle(double angle);
77
81
 
78
82
  //! Returns value * value.
79
83
  template<typename T>
@@ -87,20 +91,11 @@ namespace Gosu
87
91
  template<typename T>
88
92
  T clamp(T value, T min, T max)
89
93
  {
90
- if (value < min)
91
- return min;
92
- if (value > max)
93
- return max;
94
+ if (value < min) return min;
95
+ if (value > max) return max;
94
96
  return value;
95
97
  }
96
98
 
97
- // Backward compatibility with 0.7.x
98
- template<typename T>
99
- T boundBy(T value, T min, T max)
100
- {
101
- return clamp(value, min, max);
102
- }
103
-
104
99
  //! Returns (value-min) % (max-min) + min, where % always has a positive
105
100
  //! result for max > min. The results are undefined for max <= min.
106
101
  //! Note: This means that max is exclusive.
@@ -115,7 +110,7 @@ namespace Gosu
115
110
  double wrap(double value, double min, double max);
116
111
 
117
112
  //! Returns the square of the distance between two points.
118
- inline double distanceSqr(double x1, double y1, double x2, double y2)
113
+ inline double distance_sqr(double x1, double y1, double x2, double y2)
119
114
  {
120
115
  return square(x1 - x2) + square(y1 - y2);
121
116
  }
@@ -124,12 +119,11 @@ namespace Gosu
124
119
  double distance(double x1, double y1, double x2, double y2);
125
120
 
126
121
  //! Interpolates a value between a and b, weight being the bias towards the second value.
127
- //! Examples: interpolate(0, 10, 0.5) == 5, interpolate(-10, 10, 0.25) == 5, interpolate(0, 10, -0.5) == -5.
122
+ //! Examples: interpolate(0, 10, 0.5) == 5, interpolate(-10, 10, 0.25) == 5,
123
+ //! interpolate(0, 10, -0.5) == -5.
128
124
  template<typename T>
129
125
  T interpolate(T a, T b, double weight = 0.5)
130
126
  {
131
127
  return a * (1.0 - weight) + b * weight;
132
128
  }
133
129
  }
134
-
135
- #endif