gosu 0.10.9.pre1 → 0.11.0
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- checksums.yaml +4 -4
- data/Gosu/Audio.hpp +35 -66
- data/Gosu/AutoLink.hpp +14 -16
- data/Gosu/Bitmap.hpp +50 -37
- data/Gosu/Buttons.hpp +246 -265
- data/Gosu/Color.hpp +32 -76
- data/Gosu/Directories.hpp +14 -17
- data/Gosu/Font.hpp +28 -34
- data/Gosu/Fwd.hpp +27 -31
- data/Gosu/Gosu.hpp +2 -5
- data/Gosu/Graphics.hpp +31 -48
- data/Gosu/GraphicsBase.hpp +27 -58
- data/Gosu/IO.hpp +44 -56
- data/Gosu/Image.hpp +29 -73
- data/Gosu/ImageData.hpp +13 -17
- data/Gosu/Input.hpp +42 -57
- data/Gosu/Inspection.hpp +2 -6
- data/Gosu/Math.hpp +32 -38
- data/Gosu/Platform.hpp +10 -29
- data/Gosu/Text.hpp +30 -39
- data/Gosu/TextInput.hpp +29 -36
- data/Gosu/Timing.hpp +14 -16
- data/Gosu/Utility.hpp +10 -15
- data/Gosu/Version.hpp +13 -14
- data/Gosu/Window.hpp +53 -68
- data/README.md +23 -11
- data/ext/gosu/extconf.rb +31 -81
- data/lib/gosu/patches.rb +35 -19
- data/lib/gosu/run.rb +13 -4
- data/rdoc/gosu.rb +24 -20
- data/src/ALChannelManagement.hpp +119 -0
- data/src/{Audio/Audio.cpp → Audio.cpp} +177 -211
- data/src/AudioFile.hpp +57 -0
- data/src/AudioToolboxFile.hpp +214 -0
- data/src/Bitmap.cpp +159 -0
- data/src/BitmapIO.cpp +141 -0
- data/src/BlockAllocator.cpp +133 -0
- data/src/{Graphics/BlockAllocator.hpp → BlockAllocator.hpp} +34 -35
- data/src/ClipRectStack.hpp +87 -0
- data/src/{Graphics/Color.cpp → Color.cpp} +30 -28
- data/src/DirectoriesApple.cpp +68 -0
- data/src/DirectoriesUnix.cpp +20 -18
- data/src/DirectoriesWin.cpp +40 -41
- data/src/DrawOp.hpp +168 -0
- data/src/DrawOpQueue.hpp +190 -0
- data/src/FileUnix.cpp +40 -46
- data/src/FileWin.cpp +42 -38
- data/src/Font.cpp +165 -0
- data/src/{Text/FormattedString.hpp → FormattedString.hpp} +114 -114
- data/src/GosuAppDelegate.cpp +30 -0
- data/src/{UIKit/GosuAppDelegate.h → GosuAppDelegate.h} +0 -0
- data/src/{UIKit/GosuGLView.mm → GosuGLView.cpp} +22 -17
- data/src/{UIKit/GosuGLView.h → GosuGLView.h} +0 -0
- data/src/GosuViewController.cpp +231 -0
- data/src/{UIKit/GosuViewController.h → GosuViewController.h} +0 -0
- data/src/Graphics.cpp +464 -0
- data/src/{Graphics/Common.hpp → GraphicsImpl.hpp} +29 -32
- data/src/IO.cpp +17 -16
- data/src/Iconv.hpp +13 -22
- data/src/Image.cpp +142 -0
- data/src/Input.cpp +459 -0
- data/src/InputUIKit.cpp +197 -0
- data/src/Inspection.cpp +4 -5
- data/src/LargeImageData.cpp +151 -0
- data/src/LargeImageData.hpp +43 -0
- data/src/{Graphics/Macro.cpp → Macro.cpp} +77 -78
- data/src/Macro.hpp +30 -0
- data/src/Math.cpp +17 -29
- data/src/{Audio/OggFile.hpp → OggFile.hpp} +19 -24
- data/src/RenderState.hpp +205 -0
- data/src/Resolution.cpp +86 -0
- data/src/ResolutionApple.cpp +25 -0
- data/{ext/gosu/gosu_wrap.cxx → src/RubyGosu.cxx} +2256 -1707
- data/{ext/gosu/gosu_wrap.h → src/RubyGosu.h} +9 -9
- data/src/{Audio/SndFile.hpp → SndFile.hpp} +54 -43
- data/src/TexChunk.cpp +117 -0
- data/src/{Graphics/TexChunk.hpp → TexChunk.hpp} +13 -18
- data/src/Text.cpp +371 -0
- data/src/TextApple.cpp +209 -0
- data/src/TextInput.cpp +278 -0
- data/src/TextTTFWin.cpp +251 -0
- data/src/{Text/TextUnix.cpp → TextUnix.cpp} +96 -92
- data/src/TextWin.cpp +194 -0
- data/src/{Graphics/Texture.cpp → Texture.cpp} +35 -38
- data/src/{Graphics/Texture.hpp → Texture.hpp} +9 -13
- data/src/TimingApple.cpp +11 -7
- data/src/TimingUnix.cpp +13 -7
- data/src/TimingWin.cpp +6 -1
- data/src/{Graphics/Transform.cpp → Transform.cpp} +17 -12
- data/src/{Graphics/TransformStack.hpp → TransformStack.hpp} +24 -25
- data/src/Utility.cpp +29 -70
- data/src/UtilityApple.cpp +52 -0
- data/src/UtilityWin.cpp +7 -4
- data/src/Version.cpp +22 -0
- data/src/WinMain.cpp +30 -33
- data/src/WinUtility.cpp +24 -22
- data/src/WinUtility.hpp +11 -20
- data/src/Window.cpp +142 -112
- data/src/WindowUIKit.cpp +155 -0
- data/src/stb_image.h +384 -173
- data/src/stb_vorbis.c +20 -18
- metadata +60 -62
- data/Gosu/TR1.hpp +0 -56
- data/src/AppleUtility.hpp +0 -66
- data/src/Audio/ALChannelManagement.hpp +0 -114
- data/src/Audio/Audio.mm +0 -1
- data/src/Audio/AudioFile.hpp +0 -53
- data/src/Audio/AudioToolboxFile.hpp +0 -207
- data/src/Bitmap/Bitmap.cpp +0 -183
- data/src/Bitmap/BitmapIO.cpp +0 -176
- data/src/DirectoriesApple.mm +0 -71
- data/src/Graphics/BlockAllocator.cpp +0 -142
- data/src/Graphics/ClipRectStack.hpp +0 -93
- data/src/Graphics/DrawOp.hpp +0 -175
- data/src/Graphics/DrawOpQueue.hpp +0 -188
- data/src/Graphics/Graphics.cpp +0 -478
- data/src/Graphics/Image.cpp +0 -193
- data/src/Graphics/LargeImageData.cpp +0 -133
- data/src/Graphics/LargeImageData.hpp +0 -46
- data/src/Graphics/Macro.hpp +0 -36
- data/src/Graphics/RenderState.hpp +0 -211
- data/src/Graphics/Resolution.cpp +0 -91
- data/src/Graphics/ResolutionApple.mm +0 -19
- data/src/Graphics/TexChunk.cpp +0 -112
- data/src/Input/Input.cpp +0 -463
- data/src/Input/InputUIKit.mm +0 -190
- data/src/Input/TextInput.cpp +0 -261
- data/src/Text/Font.cpp +0 -175
- data/src/Text/Text.cpp +0 -391
- data/src/Text/TextApple.mm +0 -227
- data/src/Text/TextTTFWin.cpp +0 -249
- data/src/Text/TextWin.cpp +0 -186
- data/src/UIKit/GosuAppDelegate.mm +0 -24
- data/src/UIKit/GosuViewController.mm +0 -211
- data/src/UtilityApple.mm +0 -63
- data/src/WindowUIKit.mm +0 -139
data/src/TextWin.cpp
ADDED
@@ -0,0 +1,194 @@
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#include <Gosu/Platform.hpp>
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#if defined(GOSU_IS_WIN)
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include "WinUtility.hpp"
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#include <Gosu/Bitmap.hpp>
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#include <Gosu/Text.hpp>
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#include <Gosu/Utility.hpp>
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#include <cstdlib>
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#include <cwchar>
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#include <algorithm>
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#include <map>
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#include <set>
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#include <stdexcept>
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std::string Gosu::default_font_name()
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{
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return "Arial";
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}
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namespace Gosu
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{
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std::string get_name_from_ttf_file(const std::wstring& filename);
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namespace
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{
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class WinBitmap
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{
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WinBitmap(const WinBitmap&);
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WinBitmap& operator=(const WinBitmap&);
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HDC dc;
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HBITMAP bitmap;
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char* pixels;
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public:
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WinBitmap(unsigned width, unsigned height)
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{
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dc = winapi_check(CreateCompatibleDC(0), "creating a device context");
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BITMAPCOREHEADER core_header;
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core_header.bcSize = sizeof core_header;
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core_header.bcWidth = width;
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core_header.bcHeight = height;
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core_header.bcPlanes = 1;
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core_header.bcBitCount = 24;
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bitmap = CreateDIBSection(dc, reinterpret_cast<BITMAPINFO*>(&core_header),
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DIB_RGB_COLORS, reinterpret_cast<VOID**>(&pixels), 0, 0);
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if (bitmap == 0) {
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DeleteDC(dc);
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throw_last_winapi_error("creating a bitmap");
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}
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SelectObject(dc, bitmap);
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HBRUSH brush = CreateSolidBrush(0x000000);
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RECT rc = { 0, 0, width, height };
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FillRect(dc, &rc, brush);
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DeleteObject(brush);
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}
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~WinBitmap()
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{
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DeleteObject(bitmap);
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SelectObject(dc, GetStockObject(SYSTEM_FONT));
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DeleteDC(dc);
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}
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HDC context() const
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{
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return dc;
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}
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HBITMAP handle() const
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{
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return bitmap;
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}
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void select_font(std::string font_name, unsigned font_height, unsigned font_flags) const
|
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{
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// TODO for ASYNC support:
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// Use a lock on both maps.
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+
|
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// Note:
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// The caching of opened fonts didn't really show improved text rendering
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// performance on my test system.
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// In case of trouble, it can be taken out without worrying too much.
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|
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static std::map<std::string, std::string> custom_fonts;
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if (font_name.find("/") != font_name.npos) {
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if (custom_fonts.count(font_name) == 0) {
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std::wstring wfont_name = utf8_to_wstring(font_name);
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AddFontResourceExW(wfont_name.c_str(), FR_PRIVATE, 0);
|
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font_name = custom_fonts[font_name] = get_name_from_ttf_file(wfont_name);
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}
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else {
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font_name = custom_fonts[font_name];
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}
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}
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static std::map<std::pair<std::string, unsigned>, HFONT> loaded_fonts;
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HFONT font;
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std::pair<std::string, unsigned> key =
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std::make_pair(font_name, font_height | font_flags << 16);
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if (loaded_fonts.count(key) == 0) {
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LOGFONT logfont = {
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font_height, 0, 0, 0,
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font_flags & FF_BOLD ? FW_BOLD : FW_NORMAL,
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font_flags & FF_ITALIC ? TRUE : FALSE,
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font_flags & FF_UNDERLINE ? TRUE : FALSE, FALSE, DEFAULT_CHARSET,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY,
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DEFAULT_PITCH | FF_DONTCARE
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};
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std::wstring wfont_name = utf8_to_wstring(font_name);
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// Don't rely on wcsncpy being in std::...
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using namespace std;
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wcsncpy(logfont.lfFaceName, wfont_name.c_str(), LF_FACESIZE);
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logfont.lfFaceName[LF_FACESIZE - 1] = 0;
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font = loaded_fonts[key] = winapi_check(CreateFontIndirect(&logfont),
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"CreateFontIndirect for " + font_name);
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}
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else {
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font = loaded_fonts[key];
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}
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SelectObject(dc, font);
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}
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};
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}
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};
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unsigned Gosu::text_width(const std::string& text, const std::string& font_name,
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unsigned font_height, unsigned font_flags)
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{
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if (text.find_first_of("\r\n") != text.npos) {
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throw std::invalid_argument("the argument to text_width cannot contain line breaks");
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}
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WinBitmap helper(1, 1);
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helper.select_font(font_name, font_height, font_flags);
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std::wstring wtext = utf8_to_wstring(text);
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SIZE size;
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winapi_check(GetTextExtentPoint32W(helper.context(), wtext.c_str(), text.length(), &size),
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"calculating the width of a text");
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return size.cx;
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}
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void Gosu::draw_text(Bitmap& bitmap, const std::string& text, int x, int y, Color c,
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const std::string& font_name, unsigned font_height, unsigned font_flags)
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{
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if (text.find_first_of("\r\n") != text.npos) {
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throw std::invalid_argument("the argument to draw_text cannot contain line breaks");
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}
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unsigned width = text_width(text, font_name, font_height, font_flags);
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+
|
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WinBitmap helper(width, font_height);
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helper.select_font(font_name, font_height, font_flags);
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169
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winapi_check(SetTextColor(helper.context(), 0xffffff) != CLR_INVALID,
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"setting the text color");
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winapi_check(SetBkMode(helper.context(), TRANSPARENT),
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"setting a bitmap's background mode to TRANSPARENT");
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std::wstring wtext = utf8_to_wstring(text);
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ExtTextOutW(helper.context(), 0, 0, 0, 0, wtext.c_str(), text.length(), 0);
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+
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179
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for (unsigned rel_y = 0; rel_y < font_height; ++rel_y)
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180
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for (unsigned rel_x = 0; rel_x < width; ++rel_x) {
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Color pixel = c;
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Color::Channel src_alpha = GetPixel(helper.context(), rel_x, rel_y) & 0xff;
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183
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+
|
184
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if (src_alpha == 0) continue;
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185
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+
|
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pixel = multiply(c, Color(src_alpha, 255, 255, 255));
|
187
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if (pixel != 0 && x + rel_x >= 0 && x + rel_x < bitmap.width() &&
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y + rel_y >= 0 && y + rel_y < bitmap.height()) {
|
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bitmap.set_pixel(x + rel_x, y + rel_y, pixel);
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}
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191
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}
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}
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#endif
|
@@ -1,42 +1,41 @@
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1
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-
#include <Gosu/Graphics.hpp>
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2
1
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#include "Texture.hpp"
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3
2
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#include "TexChunk.hpp"
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4
3
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#include <Gosu/Bitmap.hpp>
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4
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#include <Gosu/Graphics.hpp>
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5
5
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#include <Gosu/Platform.hpp>
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6
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#include <stdexcept>
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7
7
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8
8
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namespace Gosu
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9
9
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{
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10
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-
bool
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bool undocumented_retrofication = false;
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11
11
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}
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12
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13
13
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Gosu::Texture::Texture(unsigned size, bool retro)
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: allocator_(size, size), retro_(retro)
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{
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-
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ensure_current_context();
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17
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// Create texture name.
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glGenTextures(1, &
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20
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if (
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glGenTextures(1, &tex_name_);
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if (tex_name_ == static_cast<GLuint>(-1)) {
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21
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throw std::runtime_error("Couldn't create OpenGL texture");
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22
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-
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}
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// Create empty texture.
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-
glBindTexture(GL_TEXTURE_2D,
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glBindTexture(GL_TEXTURE_2D, tex_name_);
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26
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#ifdef GOSU_IS_OPENGLES
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-
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, allocator_.width(), allocator_.height(), 0,
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27
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-
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, allocator_.width(), allocator_.height(), 0, GL_RGBA,
|
28
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GL_UNSIGNED_BYTE, nullptr);
|
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29
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#else
|
29
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-
glTexImage2D(GL_TEXTURE_2D, 0, 4, allocator_.width(), allocator_.height(), 0,
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30
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-
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30
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glTexImage2D(GL_TEXTURE_2D, 0, 4, allocator_.width(), allocator_.height(), 0, GL_RGBA,
|
31
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GL_UNSIGNED_BYTE, nullptr);
|
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32
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#endif
|
32
33
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33
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-
if (retro ||
|
34
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{
|
34
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if (retro || undocumented_retrofication) {
|
35
35
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
36
36
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
37
37
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}
|
38
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-
else
|
39
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{
|
38
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+
else {
|
40
39
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
41
40
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
42
41
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}
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@@ -52,9 +51,9 @@ Gosu::Texture::Texture(unsigned size, bool retro)
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52
51
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53
52
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Gosu::Texture::~Texture()
|
54
53
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{
|
55
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-
|
54
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+
ensure_current_context();
|
56
55
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57
|
-
glDeleteTextures(1, &
|
56
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glDeleteTextures(1, &tex_name_);
|
58
57
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}
|
59
58
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60
59
|
unsigned Gosu::Texture::size() const
|
@@ -62,9 +61,9 @@ unsigned Gosu::Texture::size() const
|
|
62
61
|
return allocator_.width(); // == height
|
63
62
|
}
|
64
63
|
|
65
|
-
GLuint Gosu::Texture::
|
64
|
+
GLuint Gosu::Texture::tex_name() const
|
66
65
|
{
|
67
|
-
return
|
66
|
+
return tex_name_;
|
68
67
|
}
|
69
68
|
|
70
69
|
bool Gosu::Texture::retro() const
|
@@ -72,25 +71,23 @@ bool Gosu::Texture::retro() const
|
|
72
71
|
return retro_;
|
73
72
|
}
|
74
73
|
|
75
|
-
|
76
|
-
Gosu::Texture::
|
74
|
+
std::unique_ptr<Gosu::TexChunk>
|
75
|
+
Gosu::Texture::try_alloc(std::shared_ptr<Texture> ptr, const Bitmap& bmp, unsigned padding)
|
77
76
|
{
|
78
|
-
GOSU_UNIQUE_PTR<Gosu::TexChunk> result;
|
79
|
-
|
80
77
|
BlockAllocator::Block block;
|
81
|
-
if (!allocator_.alloc(bmp.width(), bmp.height(), block))
|
82
|
-
return result;
|
83
78
|
|
84
|
-
|
85
|
-
|
79
|
+
if (!allocator_.alloc(bmp.width(), bmp.height(), block)) return nullptr;
|
80
|
+
|
81
|
+
std::unique_ptr<Gosu::TexChunk> result(new TexChunk(ptr, block.left + padding,
|
82
|
+
block.top + padding, block.width - 2 * padding, block.height - 2 * padding, padding));
|
86
83
|
|
87
|
-
|
84
|
+
ensure_current_context();
|
88
85
|
|
89
|
-
glBindTexture(GL_TEXTURE_2D,
|
86
|
+
glBindTexture(GL_TEXTURE_2D, tex_name_);
|
90
87
|
glTexSubImage2D(GL_TEXTURE_2D, 0, block.left, block.top, block.width, block.height,
|
91
|
-
|
88
|
+
Color::GL_FORMAT, GL_UNSIGNED_BYTE, bmp.data());
|
92
89
|
|
93
|
-
return
|
90
|
+
return std::move(result);
|
94
91
|
}
|
95
92
|
|
96
93
|
void Gosu::Texture::block(unsigned x, unsigned y, unsigned width, unsigned height)
|
@@ -103,18 +100,18 @@ void Gosu::Texture::free(unsigned x, unsigned y, unsigned width, unsigned height
|
|
103
100
|
allocator_.free(x, y, width, height);
|
104
101
|
}
|
105
102
|
|
106
|
-
Gosu::Bitmap Gosu::Texture::
|
103
|
+
Gosu::Bitmap Gosu::Texture::to_bitmap(unsigned x, unsigned y, unsigned width, unsigned height) const
|
107
104
|
{
|
108
105
|
#ifdef GOSU_IS_OPENGLES
|
109
|
-
throw std::logic_error("Texture::
|
106
|
+
throw std::logic_error("Texture::to_bitmap not supported on iOS");
|
110
107
|
#else
|
111
|
-
|
108
|
+
ensure_current_context();
|
112
109
|
|
113
|
-
Gosu::Bitmap
|
114
|
-
glBindTexture(GL_TEXTURE_2D,
|
115
|
-
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE,
|
110
|
+
Gosu::Bitmap full_texture(size(), size());
|
111
|
+
glBindTexture(GL_TEXTURE_2D, tex_name());
|
112
|
+
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, full_texture.data());
|
116
113
|
Gosu::Bitmap bitmap(width, height);
|
117
|
-
bitmap.insert(
|
114
|
+
bitmap.insert(full_texture, -int(x), -int(y));
|
118
115
|
|
119
116
|
return bitmap;
|
120
117
|
#endif
|
@@ -1,12 +1,10 @@
|
|
1
|
-
#
|
2
|
-
#define GOSU_SRC_GRAPHICS_TEXTURE_HPP
|
1
|
+
#pragma once
|
3
2
|
|
3
|
+
#include "BlockAllocator.hpp"
|
4
|
+
#include "GraphicsImpl.hpp"
|
5
|
+
#include "TexChunk.hpp"
|
4
6
|
#include <Gosu/Fwd.hpp>
|
5
7
|
#include <Gosu/Bitmap.hpp>
|
6
|
-
#include <Gosu/TR1.hpp>
|
7
|
-
#include "Common.hpp"
|
8
|
-
#include "TexChunk.hpp"
|
9
|
-
#include "BlockAllocator.hpp"
|
10
8
|
#include <vector>
|
11
9
|
|
12
10
|
namespace Gosu
|
@@ -14,21 +12,19 @@ namespace Gosu
|
|
14
12
|
class Texture
|
15
13
|
{
|
16
14
|
BlockAllocator allocator_;
|
17
|
-
GLuint
|
15
|
+
GLuint tex_name_;
|
18
16
|
bool retro_;
|
19
17
|
|
20
18
|
public:
|
21
19
|
Texture(unsigned size, bool retro);
|
22
20
|
~Texture();
|
23
21
|
unsigned size() const;
|
24
|
-
GLuint
|
22
|
+
GLuint tex_name() const;
|
25
23
|
bool retro() const;
|
26
|
-
|
27
|
-
|
24
|
+
std::unique_ptr<TexChunk>
|
25
|
+
try_alloc(std::shared_ptr<Texture> ptr, const Bitmap& bmp, unsigned padding);
|
28
26
|
void block(unsigned x, unsigned y, unsigned width, unsigned height);
|
29
27
|
void free(unsigned x, unsigned y, unsigned width, unsigned height);
|
30
|
-
Gosu::Bitmap
|
28
|
+
Gosu::Bitmap to_bitmap(unsigned x, unsigned y, unsigned width, unsigned height) const;
|
31
29
|
};
|
32
30
|
}
|
33
|
-
|
34
|
-
#endif
|
data/src/TimingApple.cpp
CHANGED
@@ -1,9 +1,12 @@
|
|
1
|
+
#include <Gosu/Platform.hpp>
|
2
|
+
#if defined(GOSU_IS_MAC)
|
3
|
+
|
1
4
|
#include <Gosu/Timing.hpp>
|
2
5
|
#include <unistd.h>
|
3
6
|
|
4
7
|
void Gosu::sleep(unsigned milliseconds)
|
5
8
|
{
|
6
|
-
|
9
|
+
usleep(milliseconds * 1000);
|
7
10
|
}
|
8
11
|
|
9
12
|
// Thanks to this blog for the unconvoluted code example:
|
@@ -13,15 +16,16 @@ void Gosu::sleep(unsigned milliseconds)
|
|
13
16
|
|
14
17
|
unsigned long Gosu::milliseconds()
|
15
18
|
{
|
16
|
-
static uint64_t
|
19
|
+
static uint64_t first_tick = 0;
|
17
20
|
static mach_timebase_info_data_t info;
|
18
21
|
|
19
|
-
if (
|
20
|
-
{
|
22
|
+
if (first_tick == 0) {
|
21
23
|
mach_timebase_info(&info);
|
22
|
-
|
24
|
+
first_tick = mach_absolute_time();
|
23
25
|
}
|
24
26
|
|
25
|
-
uint64_t runtime = mach_absolute_time() -
|
26
|
-
|
27
|
+
uint64_t runtime = mach_absolute_time() - first_tick;
|
28
|
+
return runtime * info.numer / info.denom / 1000000.0;
|
27
29
|
}
|
30
|
+
|
31
|
+
#endif
|
data/src/TimingUnix.cpp
CHANGED
@@ -1,24 +1,30 @@
|
|
1
|
+
#include <Gosu/Platform.hpp>
|
2
|
+
#if defined(GOSU_IS_X)
|
3
|
+
|
1
4
|
#include <Gosu/Timing.hpp>
|
2
|
-
#include <unistd.h>
|
3
5
|
#include <sys/time.h>
|
6
|
+
#include <unistd.h>
|
4
7
|
|
5
8
|
void Gosu::sleep(unsigned milliseconds)
|
6
9
|
{
|
7
|
-
|
10
|
+
usleep(milliseconds * 1000);
|
8
11
|
}
|
9
12
|
|
10
13
|
unsigned long Gosu::milliseconds()
|
11
14
|
{
|
12
|
-
|
15
|
+
static unsigned long start = 0;
|
13
16
|
|
14
17
|
timeval tp;
|
15
|
-
gettimeofday(&tp,
|
18
|
+
gettimeofday(&tp, nullptr);
|
19
|
+
|
20
|
+
if (!start) {
|
21
|
+
start = tp.tv_usec / 1000UL + tp.tv_sec * 1000UL;
|
22
|
+
}
|
16
23
|
|
17
|
-
if (!start)
|
18
|
-
start = tp.tv_usec / 1000UL + tp.tv_sec * 1000UL;
|
19
|
-
|
20
24
|
// Truncate to 2^30, C++ users shouldn't mind and Ruby users will
|
21
25
|
// have a happy GC on 32-bit systems.
|
22
26
|
// No, don't ask why this is an unsigned long then :)
|
23
27
|
return (tp.tv_usec / 1000UL + tp.tv_sec * 1000UL - start) & 0x1fffffff;
|
24
28
|
}
|
29
|
+
|
30
|
+
#endif
|