gosling 2.3.0 → 2.3.2
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- checksums.yaml +5 -5
- data/lib/gosling.rb +4 -4
- data/lib/gosling/actor.rb +328 -328
- data/lib/gosling/circle.rb +65 -65
- data/lib/gosling/collision.rb +499 -499
- data/lib/gosling/image_library.rb +24 -24
- data/lib/gosling/inheritance_error.rb +4 -4
- data/lib/gosling/matrix_cache.rb +23 -21
- data/lib/gosling/object_cache.rb +48 -48
- data/lib/gosling/patches.rb +42 -42
- data/lib/gosling/polygon.rb +122 -122
- data/lib/gosling/rect.rb +41 -41
- data/lib/gosling/sprite.rb +50 -50
- data/lib/gosling/transformable.rb +413 -413
- data/lib/gosling/utils.rb +20 -20
- data/lib/gosling/vector_cache.rb +21 -21
- data/lib/gosling/version.rb +7 -7
- data/spec/actor_spec.rb +627 -627
- data/spec/circle_spec.rb +46 -46
- data/spec/collision_spec.rb +1755 -1755
- data/spec/image_library_spec.rb +19 -19
- data/spec/matrix_cache_spec.rb +25 -25
- data/spec/object_cache_spec.rb +22 -22
- data/spec/polygon_spec.rb +284 -284
- data/spec/rect_spec.rb +86 -86
- data/spec/spec_helper.rb +3 -3
- data/spec/sprite_spec.rb +45 -45
- data/spec/transformable_spec.rb +479 -479
- data/spec/vector_cache_spec.rb +80 -80
- metadata +3 -4
data/lib/gosling/utils.rb
CHANGED
@@ -1,20 +1,20 @@
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1
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##
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# Raises an ArgumentError unless the object is of the specified type.
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#
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4
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def type_check(obj, type)
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5
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raise ArgumentError.new("Expected #{type}, but received #{obj.inspect}!") unless obj.is_a?(type)
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6
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-
end
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7
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-
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8
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##
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9
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# Raises an ArgumentError unless the object is one of the listed types.
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10
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#
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11
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-
def types_check(obj, *types)
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12
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raise ArgumentError.new("Expected one of #{types.inspect}, but received #{obj.inspect}!") unless types.any? { |type| obj.is_a?(type) }
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13
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-
end
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14
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-
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15
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##
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16
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# Raises an ArgumentError unless the object is truthy.
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17
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#
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18
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def boolean_check(obj)
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raise ArgumentError.new("Expected true or false, but received #{obj.inspect}!") unless [true, false].include?(obj)
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20
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-
end
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1
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+
##
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2
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+
# Raises an ArgumentError unless the object is of the specified type.
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#
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4
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+
def type_check(obj, type)
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raise ArgumentError.new("Expected #{type}, but received #{obj.inspect}!") unless obj.is_a?(type)
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6
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+
end
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7
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+
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8
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##
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9
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+
# Raises an ArgumentError unless the object is one of the listed types.
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10
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#
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11
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+
def types_check(obj, *types)
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12
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raise ArgumentError.new("Expected one of #{types.inspect}, but received #{obj.inspect}!") unless types.any? { |type| obj.is_a?(type) }
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13
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+
end
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14
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+
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15
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##
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16
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# Raises an ArgumentError unless the object is truthy.
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#
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18
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def boolean_check(obj)
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raise ArgumentError.new("Expected true or false, but received #{obj.inspect}!") unless [true, false].include?(obj)
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20
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+
end
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data/lib/gosling/vector_cache.rb
CHANGED
@@ -1,21 +1,21 @@
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1
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require_relative 'object_cache.rb'
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3
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class VectorCache
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include Singleton
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5
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include ObjectCache
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6
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7
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def initialize
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@cache = {}
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9
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end
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11
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protected
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12
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def create
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14
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Snow::Vec3.new
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15
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end
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16
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-
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17
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def reset(vector)
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type_check(vector, Snow::Vec3)
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19
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vector.set(0, 0, 0)
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20
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end
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21
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end
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1
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require_relative 'object_cache.rb'
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class VectorCache
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include Singleton
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include ObjectCache
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def initialize
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@cache = {}
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end
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11
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protected
|
12
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13
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def create
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14
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Snow::Vec3.new
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15
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end
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16
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+
|
17
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def reset(vector)
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18
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type_check(vector, Snow::Vec3)
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19
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vector.set(0, 0, 0)
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20
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+
end
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21
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end
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data/lib/gosling/version.rb
CHANGED
@@ -1,7 +1,7 @@
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#--
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# MAJOR version when you make incompatible changes,
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# MINOR version when you add functionality in a backwards-compatible manner, and
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# PATCH version when you make backwards-compatible bug fixes.
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5
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module Gosling
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6
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VERSION = '2.3.
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7
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end
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1
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#--
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# MAJOR version when you make incompatible changes,
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# MINOR version when you add functionality in a backwards-compatible manner, and
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# PATCH version when you make backwards-compatible bug fixes.
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5
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module Gosling
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VERSION = '2.3.2'
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7
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end
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data/spec/actor_spec.rb
CHANGED
@@ -1,628 +1,628 @@
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module Gosling
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class Actor
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public :render
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end
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5
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end
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6
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7
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describe Gosling::Actor do
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before(:all) do
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9
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@window = Gosu::Window.new(640, 480, false)
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@read_only_actor = Gosling::Actor.new(@window)
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@parent = Gosling::Actor.new(@window)
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@child = Gosling::Actor.new(@window)
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13
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end
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14
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describe '#new' do
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it 'requires a Gosu::Window' do
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expect { Gosling::Actor.new(@window) }.not_to raise_error
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expect { Gosling::Actor.new() }.to raise_error(ArgumentError)
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19
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end
|
20
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end
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it 'has a transform' do
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expect(@read_only_actor).to be_kind_of(Gosling::Transformable)
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24
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end
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25
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|
26
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it 'can have a parent' do
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27
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expect { @read_only_actor.parent }.not_to raise_error
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28
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end
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|
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it "does not initialize with a parent" do
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expect(@read_only_actor.parent).to be == nil
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32
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end
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33
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-
|
34
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describe '#add_child' do
|
35
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it "creates a two-way parent/child link" do
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36
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@parent.add_child(@child)
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37
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expect(@parent.has_child?(@child)).to be true
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38
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expect(@child.parent).to be == @parent
|
39
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-
end
|
40
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-
end
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41
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-
|
42
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describe '#remove_child' do
|
43
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it "severs the two-way parent/child link" do
|
44
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@parent.add_child(@child)
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45
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@parent.remove_child(@child)
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46
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expect(@parent.has_child?(@child)).to be false
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47
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expect(@child.parent).to be == nil
|
48
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end
|
49
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-
end
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50
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-
|
51
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it 'has a list of children' do
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52
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expect(@read_only_actor.children).to be_instance_of(Array)
|
53
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end
|
54
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|
55
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it "starts with no children" do
|
56
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expect(@read_only_actor.children.empty?).to be true
|
57
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end
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58
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-
|
59
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it "knows if it has a particular child or not" do
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60
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expect(@read_only_actor.has_child?(Gosling::Actor.new(@window))).to be false
|
61
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end
|
62
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-
|
63
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it "will never add any of its ancestors as children" do
|
64
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@parent.add_child(@child)
|
65
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expect { @child.add_child(@parent) }.to raise_error(Gosling::InheritanceError)
|
66
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-
end
|
67
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-
|
68
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it "will not add itself as its own child" do
|
69
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expect { @child.add_child(@child) }.to raise_error(Gosling::InheritanceError)
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70
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end
|
71
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-
|
72
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context "when given a child" do
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73
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before do
|
74
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@parent.add_child(@child)
|
75
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end
|
76
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|
77
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it "it forms a two-way link with that child" do
|
78
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expect(@parent.has_child?(@child)).to be true
|
79
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expect(@child.parent).to be == @parent
|
80
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-
end
|
81
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-
|
82
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it "cannot be given the same child more than once" do
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83
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@parent.add_child(@child)
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84
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expect(@parent.children.length).to be == 1
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85
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end
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86
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-
|
87
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context "and then the child is removed" do
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before do
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89
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@parent.remove_child(@child)
|
90
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-
end
|
91
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|
92
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it "the parent/child link is broken" do
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expect(@parent.has_child?(@child)).to be false
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94
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expect(@child.parent).to be == nil
|
95
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end
|
96
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end
|
97
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-
|
98
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context 'and then adopted by another actor' do
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it 'automatically breaks the old child/parent link' do
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parent2 = Gosling::Actor.new(@window)
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parent2.add_child(@child)
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expect(@parent.has_child?(@child)).to be false
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expect(@child.parent).to be == parent2
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end
|
105
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end
|
106
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end
|
107
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|
108
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it 'has a visibility flag' do
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actor = Gosling::Actor.new(@window)
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actor.is_visible = true
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expect(actor.is_visible).to be true
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actor.is_visible = false
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expect(actor.is_visible).to be false
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114
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end
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115
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|
116
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it 'has a children visibility flag' do
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actor = Gosling::Actor.new(@window)
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actor.are_children_visible = true
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expect(actor.are_children_visible).to be true
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actor.are_children_visible = false
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expect(actor.are_children_visible).to be false
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122
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end
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123
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124
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it 'has a tangible flag' do
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actor = Gosling::Actor.new(@window)
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actor.is_tangible = true
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expect(actor.is_tangible).to be true
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actor.is_tangible = false
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expect(actor.is_tangible).to be false
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130
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end
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131
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132
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it 'has a children tangibile flag' do
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actor = Gosling::Actor.new(@window)
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actor.are_children_tangible = true
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135
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expect(actor.are_children_tangible).to be true
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actor.are_children_tangible = false
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expect(actor.are_children_tangible).to be false
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138
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end
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139
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|
140
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it 'has a mask flag' do
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actor = Gosling::Actor.new(@window)
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actor.is_mask = true
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143
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expect(actor.is_mask).to be true
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actor.is_mask = false
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expect(actor.is_mask).to be false
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146
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end
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147
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|
148
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describe '#render' do
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149
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it 'the method exists' do
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150
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expect { @read_only_actor.render(Snow::Mat3.new) }.not_to raise_error
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end
|
152
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end
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153
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-
|
154
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describe '#draw' do
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155
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before(:all) do
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156
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@draw_actor = Gosling::Actor.new(@window)
|
157
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@mat = Snow::Mat3.new
|
158
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end
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159
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160
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context 'when visible' do
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161
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it 'calls render on itself' do
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162
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@draw_actor.is_visible = true
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expect(@draw_actor).to receive(:render).with(@mat).once
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@draw_actor.draw(@mat)
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165
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end
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166
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end
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167
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168
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context 'when not visible' do
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169
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it 'does not call render on itself' do
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170
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@draw_actor.is_visible = false
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171
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expect(@draw_actor).not_to receive(:render)
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172
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@draw_actor.draw(@mat)
|
173
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end
|
174
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end
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175
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|
176
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context 'with children' do
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before(:all) do
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@child1 = Gosling::Actor.new(@window)
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@child2 = Gosling::Actor.new(@window)
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@draw_actor.add_child(@child1)
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@draw_actor.add_child(@child2)
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182
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end
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183
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-
|
184
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context 'when are_children_visible is false' do
|
185
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it 'draws itself, but not its children' do
|
186
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@draw_actor.are_children_visible = false
|
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expect(@child1).not_to receive(:draw)
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expect(@child2).not_to receive(:draw)
|
189
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@draw_actor.draw(@mat)
|
190
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@draw_actor.are_children_visible = true
|
191
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end
|
192
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end
|
193
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-
|
194
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it 'calls draw on each of its children' do
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195
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expect(@child1).to receive(:draw).with(@mat).once
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196
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expect(@child2).to receive(:draw).with(@mat).once
|
197
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@draw_actor.draw(@mat)
|
198
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end
|
199
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-
|
200
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it 'passes its children a comprehensive transformation matrix' do
|
201
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parameter_mat = Snow::Mat3[
|
202
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1, 0, 10,
|
203
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0, 1, 20,
|
204
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0, 0, 1
|
205
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]
|
206
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self_mat = Snow::Mat3[
|
207
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2, 0, 0,
|
208
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0, 3, 0,
|
209
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0, 0, 1
|
210
|
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]
|
211
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result_mat = self_mat * parameter_mat
|
212
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-
|
213
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allow(@draw_actor).to receive(:to_matrix).and_return(self_mat)
|
214
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-
|
215
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expect(@child1).to receive(:draw).with(result_mat).once
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216
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expect(@child2).to receive(:draw).with(result_mat).once
|
217
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@draw_actor.draw(parameter_mat)
|
218
|
-
end
|
219
|
-
|
220
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after(:all) do
|
221
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@draw_actor.children.each { |child| @draw_actor.remove_child(@child) }
|
222
|
-
end
|
223
|
-
end
|
224
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-
end
|
225
|
-
|
226
|
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describe '#is_point_in_bounds' do
|
227
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it 'returns false' do
|
228
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expect(@read_only_actor.is_point_in_bounds(Snow::Vec3[0,0,1])).to be false
|
229
|
-
end
|
230
|
-
end
|
231
|
-
|
232
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describe '#get_actor_at' do
|
233
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before(:all) do
|
234
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@parent = Gosling::Actor.new(@window)
|
235
|
-
end
|
236
|
-
|
237
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context 'when tangible is false' do
|
238
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it 'returns nil even if hit' do
|
239
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-
@parent.is_tangible = false
|
240
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
241
|
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expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
242
|
-
@parent.is_tangible = true
|
243
|
-
end
|
244
|
-
end
|
245
|
-
|
246
|
-
context 'with no children' do
|
247
|
-
it 'returns itself if the point is within its bounds' do
|
248
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
249
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
250
|
-
end
|
251
|
-
|
252
|
-
it 'returns nil if point is not within its bounds' do
|
253
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
254
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
255
|
-
end
|
256
|
-
end
|
257
|
-
|
258
|
-
context 'with two children' do
|
259
|
-
before(:all) do
|
260
|
-
@child1 = Gosling::Actor.new(@window)
|
261
|
-
@child2 = Gosling::Actor.new(@window)
|
262
|
-
@parent.add_child(@child1)
|
263
|
-
@parent.add_child(@child2)
|
264
|
-
end
|
265
|
-
|
266
|
-
context 'when the children are not tangible' do
|
267
|
-
it 'does not hit test any children' do
|
268
|
-
@parent.are_children_tangible = false
|
269
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
270
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
271
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
272
|
-
|
273
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
274
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
275
|
-
@parent.are_children_tangible = true
|
276
|
-
end
|
277
|
-
end
|
278
|
-
|
279
|
-
it "returns the second child if such is hit" do
|
280
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true)
|
281
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true)
|
282
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
283
|
-
|
284
|
-
4.times { expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @child2 }
|
285
|
-
end
|
286
|
-
|
287
|
-
it "returns the first child if the second was not hit" do
|
288
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
289
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
290
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
291
|
-
|
292
|
-
2.times { expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @child1 }
|
293
|
-
end
|
294
|
-
|
295
|
-
it "returns itself if neither child was hit" do
|
296
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
297
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
298
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
299
|
-
|
300
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
301
|
-
end
|
302
|
-
|
303
|
-
it 'returns nil if point is not within it or its children' do
|
304
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
305
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
306
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
307
|
-
|
308
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
309
|
-
end
|
310
|
-
|
311
|
-
context 'with a mask child' do
|
312
|
-
it 'returns the parent if the child is hit' do
|
313
|
-
@child1.is_mask = true
|
314
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
315
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
316
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
317
|
-
|
318
|
-
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
319
|
-
@child1.is_mask = false
|
320
|
-
end
|
321
|
-
end
|
322
|
-
|
323
|
-
after(:all) do
|
324
|
-
@parent.children.each { |child| @parent.remove_child(child) }
|
325
|
-
end
|
326
|
-
end
|
327
|
-
end
|
328
|
-
|
329
|
-
describe '#get_actors_at' do
|
330
|
-
before(:all) do
|
331
|
-
@parent = Gosling::Actor.new(@window)
|
332
|
-
end
|
333
|
-
|
334
|
-
context 'when tangible is false' do
|
335
|
-
it 'returns an empty array even if hit' do
|
336
|
-
@parent.is_tangible = false
|
337
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
338
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be_empty
|
339
|
-
@parent.is_tangible = true
|
340
|
-
end
|
341
|
-
end
|
342
|
-
|
343
|
-
context 'with no children' do
|
344
|
-
it 'returns an array containing itself if the point is within its bounds' do
|
345
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
346
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
347
|
-
end
|
348
|
-
|
349
|
-
it 'returns an empty array if point is not within its bounds' do
|
350
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
351
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be_empty
|
352
|
-
end
|
353
|
-
end
|
354
|
-
|
355
|
-
context 'with two children' do
|
356
|
-
before(:all) do
|
357
|
-
@child1 = Gosling::Actor.new(@window)
|
358
|
-
@child2 = Gosling::Actor.new(@window)
|
359
|
-
@parent.add_child(@child1)
|
360
|
-
@parent.add_child(@child2)
|
361
|
-
end
|
362
|
-
|
363
|
-
context 'when the children are not tangible' do
|
364
|
-
it 'ignores the children' do
|
365
|
-
@parent.are_children_tangible = false
|
366
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
367
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
368
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(true, false)
|
369
|
-
|
370
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == []
|
371
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
372
|
-
@parent.are_children_tangible = true
|
373
|
-
end
|
374
|
-
end
|
375
|
-
|
376
|
-
it "returns an array containing all actors hit" do
|
377
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true, false, true, false, true)
|
378
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true, false, false, true, true)
|
379
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false, false, false, false, true, true, true, true)
|
380
|
-
|
381
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == []
|
382
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
383
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child1]
|
384
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child1, @parent]
|
385
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2]
|
386
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @parent]
|
387
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @child1]
|
388
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @child1, @parent]
|
389
|
-
end
|
390
|
-
|
391
|
-
context 'with a mask child' do
|
392
|
-
before(:all) do
|
393
|
-
@child1.is_mask = true
|
394
|
-
end
|
395
|
-
|
396
|
-
it 'returns the parent if the child is hit' do
|
397
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
398
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
399
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
400
|
-
|
401
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
402
|
-
end
|
403
|
-
|
404
|
-
it 'returns the parent only once if both children are masks and are hit' do
|
405
|
-
@child2.is_mask = true
|
406
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
407
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
408
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
409
|
-
|
410
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
411
|
-
@child2.is_mask = false
|
412
|
-
end
|
413
|
-
|
414
|
-
it 'returns the parent only once if both parent and child are hit' do
|
415
|
-
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
416
|
-
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
417
|
-
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
418
|
-
|
419
|
-
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
420
|
-
end
|
421
|
-
|
422
|
-
after(:all) do
|
423
|
-
@child1.is_mask = false
|
424
|
-
end
|
425
|
-
end
|
426
|
-
|
427
|
-
after(:all) do
|
428
|
-
@parent.children.each { |child| @parent.remove_child(child) }
|
429
|
-
end
|
430
|
-
end
|
431
|
-
end
|
432
|
-
|
433
|
-
describe '#get_global_transform' do
|
434
|
-
it 'returns a 3x3 matrix' do
|
435
|
-
result = @parent.get_global_transform
|
436
|
-
expect(result).to be_instance_of(Snow::Mat3)
|
437
|
-
end
|
438
|
-
|
439
|
-
it 'is a composite of its own transform plus all of its ancestors' do
|
440
|
-
centered_view = Gosling::Actor.new(@window)
|
441
|
-
centered_view.center_x = 10
|
442
|
-
centered_view.center_y = 2
|
443
|
-
|
444
|
-
scaled_view = Gosling::Actor.new(@window)
|
445
|
-
scaled_view.scale_x = 3
|
446
|
-
scaled_view.scale_y = 2
|
447
|
-
|
448
|
-
rotated_view = Gosling::Actor.new(@window)
|
449
|
-
rotated_view.rotation = Math::PI / 4
|
450
|
-
|
451
|
-
translated_view = Gosling::Actor.new(@window)
|
452
|
-
translated_view.x = -50
|
453
|
-
translated_view.y = 10
|
454
|
-
|
455
|
-
centered_view.add_child(scaled_view)
|
456
|
-
scaled_view.add_child(rotated_view)
|
457
|
-
rotated_view.add_child(translated_view)
|
458
|
-
translated_view.add_child(@parent)
|
459
|
-
|
460
|
-
expected = @parent.to_matrix * translated_view.to_matrix * rotated_view.to_matrix * scaled_view.to_matrix * centered_view.to_matrix
|
461
|
-
|
462
|
-
result = @parent.get_global_transform
|
463
|
-
expect(result).to be == expected
|
464
|
-
|
465
|
-
translated_view.remove_child(@parent)
|
466
|
-
end
|
467
|
-
end
|
468
|
-
|
469
|
-
describe '#get_global_position' do
|
470
|
-
it 'returns a 3d vector' do
|
471
|
-
result = @parent.get_global_position
|
472
|
-
expect(result).to be_instance_of(Snow::Vec3)
|
473
|
-
end
|
474
|
-
|
475
|
-
context 'with a long ancestry' do
|
476
|
-
before do
|
477
|
-
@parent.x = 0
|
478
|
-
@parent.y = 0
|
479
|
-
@parent.center_x = 0
|
480
|
-
@parent.center_y = 0
|
481
|
-
@parent.scale_x = 1
|
482
|
-
@parent.scale_y = 1
|
483
|
-
@parent.rotation = 0
|
484
|
-
|
485
|
-
centered_view = Gosling::Actor.new(@window)
|
486
|
-
centered_view.center_x = 10
|
487
|
-
centered_view.center_y = 2
|
488
|
-
|
489
|
-
scaled_view = Gosling::Actor.new(@window)
|
490
|
-
scaled_view.scale_x = 3
|
491
|
-
scaled_view.scale_y = 2
|
492
|
-
|
493
|
-
rotated_view = Gosling::Actor.new(@window)
|
494
|
-
rotated_view.rotation = Math::PI / 2
|
495
|
-
|
496
|
-
translated_view = Gosling::Actor.new(@window)
|
497
|
-
translated_view.x = -50
|
498
|
-
translated_view.y = 10
|
499
|
-
|
500
|
-
centered_view.add_child(scaled_view)
|
501
|
-
scaled_view.add_child(rotated_view)
|
502
|
-
rotated_view.add_child(translated_view)
|
503
|
-
translated_view.add_child(@parent)
|
504
|
-
|
505
|
-
@ancestry = [
|
506
|
-
centered_view,
|
507
|
-
scaled_view,
|
508
|
-
rotated_view,
|
509
|
-
translated_view,
|
510
|
-
@parent
|
511
|
-
]
|
512
|
-
end
|
513
|
-
|
514
|
-
it 'respects all ancestors' do
|
515
|
-
result = @parent.get_global_position
|
516
|
-
expect(result).to be == Snow::Vec3[(0 + 10) * 3 - 10, (0 - 50) * -2 - 2, 0]
|
517
|
-
end
|
518
|
-
|
519
|
-
after do
|
520
|
-
@ancestry.each { |actor| actor.parent.remove_child(actor) if actor.parent }
|
521
|
-
end
|
522
|
-
end
|
523
|
-
end
|
524
|
-
|
525
|
-
describe '#alpha' do
|
526
|
-
it 'returns the alpha (transparency) value' do
|
527
|
-
expect(@parent.alpha).to be_kind_of(Numeric)
|
528
|
-
end
|
529
|
-
|
530
|
-
it 'sets the alpha (transparency) value' do
|
531
|
-
actor = Gosling::Actor.new(@window)
|
532
|
-
|
533
|
-
actor.alpha = 128
|
534
|
-
expect(actor.alpha).to be == 128
|
535
|
-
end
|
536
|
-
|
537
|
-
it 'forces numeric values to be between 0 and 255' do
|
538
|
-
actor = Gosling::Actor.new(@window)
|
539
|
-
|
540
|
-
actor.alpha = -128
|
541
|
-
expect(actor.alpha).to be == 0
|
542
|
-
actor.alpha = -1
|
543
|
-
expect(actor.alpha).to be == 0
|
544
|
-
actor.alpha = 256
|
545
|
-
expect(actor.alpha).to be == 255
|
546
|
-
actor.alpha = 1024
|
547
|
-
expect(actor.alpha).to be == 255
|
548
|
-
end
|
549
|
-
end
|
550
|
-
|
551
|
-
describe '#red' do
|
552
|
-
it 'returns the red value' do
|
553
|
-
expect(@parent.red).to be_kind_of(Numeric)
|
554
|
-
end
|
555
|
-
|
556
|
-
it 'sets the red value' do
|
557
|
-
actor = Gosling::Actor.new(@window)
|
558
|
-
|
559
|
-
actor.red = 128
|
560
|
-
expect(actor.red).to be == 128
|
561
|
-
end
|
562
|
-
|
563
|
-
it 'forces numeric values to be between 0 and 255' do
|
564
|
-
actor = Gosling::Actor.new(@window)
|
565
|
-
|
566
|
-
actor.red = -128
|
567
|
-
expect(actor.red).to be == 0
|
568
|
-
actor.red = -1
|
569
|
-
expect(actor.red).to be == 0
|
570
|
-
actor.red = 256
|
571
|
-
expect(actor.red).to be == 255
|
572
|
-
actor.red = 1024
|
573
|
-
expect(actor.red).to be == 255
|
574
|
-
end
|
575
|
-
end
|
576
|
-
|
577
|
-
describe '#green' do
|
578
|
-
it 'returns the green value' do
|
579
|
-
expect(@parent.green).to be_kind_of(Numeric)
|
580
|
-
end
|
581
|
-
|
582
|
-
it 'sets the green value' do
|
583
|
-
actor = Gosling::Actor.new(@window)
|
584
|
-
|
585
|
-
actor.green = 128
|
586
|
-
expect(actor.green).to be == 128
|
587
|
-
end
|
588
|
-
|
589
|
-
it 'forces numeric values to be between 0 and 255' do
|
590
|
-
actor = Gosling::Actor.new(@window)
|
591
|
-
|
592
|
-
actor.green = -128
|
593
|
-
expect(actor.green).to be == 0
|
594
|
-
actor.green = -1
|
595
|
-
expect(actor.green).to be == 0
|
596
|
-
actor.green = 256
|
597
|
-
expect(actor.green).to be == 255
|
598
|
-
actor.green = 1024
|
599
|
-
expect(actor.green).to be == 255
|
600
|
-
end
|
601
|
-
end
|
602
|
-
|
603
|
-
describe '#blue' do
|
604
|
-
it 'returns the blue value' do
|
605
|
-
expect(@parent.blue).to be_kind_of(Numeric)
|
606
|
-
end
|
607
|
-
|
608
|
-
it 'sets the blue value' do
|
609
|
-
actor = Gosling::Actor.new(@window)
|
610
|
-
|
611
|
-
actor.blue = 128
|
612
|
-
expect(actor.blue).to be == 128
|
613
|
-
end
|
614
|
-
|
615
|
-
it 'forces numeric values to be between 0 and 255' do
|
616
|
-
actor = Gosling::Actor.new(@window)
|
617
|
-
|
618
|
-
actor.blue = -128
|
619
|
-
expect(actor.blue).to be == 0
|
620
|
-
actor.blue = -1
|
621
|
-
expect(actor.blue).to be == 0
|
622
|
-
actor.blue = 256
|
623
|
-
expect(actor.blue).to be == 255
|
624
|
-
actor.blue = 1024
|
625
|
-
expect(actor.blue).to be == 255
|
626
|
-
end
|
627
|
-
end
|
1
|
+
module Gosling
|
2
|
+
class Actor
|
3
|
+
public :render
|
4
|
+
end
|
5
|
+
end
|
6
|
+
|
7
|
+
describe Gosling::Actor do
|
8
|
+
before(:all) do
|
9
|
+
@window = Gosu::Window.new(640, 480, false)
|
10
|
+
@read_only_actor = Gosling::Actor.new(@window)
|
11
|
+
@parent = Gosling::Actor.new(@window)
|
12
|
+
@child = Gosling::Actor.new(@window)
|
13
|
+
end
|
14
|
+
|
15
|
+
describe '#new' do
|
16
|
+
it 'requires a Gosu::Window' do
|
17
|
+
expect { Gosling::Actor.new(@window) }.not_to raise_error
|
18
|
+
expect { Gosling::Actor.new() }.to raise_error(ArgumentError)
|
19
|
+
end
|
20
|
+
end
|
21
|
+
|
22
|
+
it 'has a transform' do
|
23
|
+
expect(@read_only_actor).to be_kind_of(Gosling::Transformable)
|
24
|
+
end
|
25
|
+
|
26
|
+
it 'can have a parent' do
|
27
|
+
expect { @read_only_actor.parent }.not_to raise_error
|
28
|
+
end
|
29
|
+
|
30
|
+
it "does not initialize with a parent" do
|
31
|
+
expect(@read_only_actor.parent).to be == nil
|
32
|
+
end
|
33
|
+
|
34
|
+
describe '#add_child' do
|
35
|
+
it "creates a two-way parent/child link" do
|
36
|
+
@parent.add_child(@child)
|
37
|
+
expect(@parent.has_child?(@child)).to be true
|
38
|
+
expect(@child.parent).to be == @parent
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
describe '#remove_child' do
|
43
|
+
it "severs the two-way parent/child link" do
|
44
|
+
@parent.add_child(@child)
|
45
|
+
@parent.remove_child(@child)
|
46
|
+
expect(@parent.has_child?(@child)).to be false
|
47
|
+
expect(@child.parent).to be == nil
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
it 'has a list of children' do
|
52
|
+
expect(@read_only_actor.children).to be_instance_of(Array)
|
53
|
+
end
|
54
|
+
|
55
|
+
it "starts with no children" do
|
56
|
+
expect(@read_only_actor.children.empty?).to be true
|
57
|
+
end
|
58
|
+
|
59
|
+
it "knows if it has a particular child or not" do
|
60
|
+
expect(@read_only_actor.has_child?(Gosling::Actor.new(@window))).to be false
|
61
|
+
end
|
62
|
+
|
63
|
+
it "will never add any of its ancestors as children" do
|
64
|
+
@parent.add_child(@child)
|
65
|
+
expect { @child.add_child(@parent) }.to raise_error(Gosling::InheritanceError)
|
66
|
+
end
|
67
|
+
|
68
|
+
it "will not add itself as its own child" do
|
69
|
+
expect { @child.add_child(@child) }.to raise_error(Gosling::InheritanceError)
|
70
|
+
end
|
71
|
+
|
72
|
+
context "when given a child" do
|
73
|
+
before do
|
74
|
+
@parent.add_child(@child)
|
75
|
+
end
|
76
|
+
|
77
|
+
it "it forms a two-way link with that child" do
|
78
|
+
expect(@parent.has_child?(@child)).to be true
|
79
|
+
expect(@child.parent).to be == @parent
|
80
|
+
end
|
81
|
+
|
82
|
+
it "cannot be given the same child more than once" do
|
83
|
+
@parent.add_child(@child)
|
84
|
+
expect(@parent.children.length).to be == 1
|
85
|
+
end
|
86
|
+
|
87
|
+
context "and then the child is removed" do
|
88
|
+
before do
|
89
|
+
@parent.remove_child(@child)
|
90
|
+
end
|
91
|
+
|
92
|
+
it "the parent/child link is broken" do
|
93
|
+
expect(@parent.has_child?(@child)).to be false
|
94
|
+
expect(@child.parent).to be == nil
|
95
|
+
end
|
96
|
+
end
|
97
|
+
|
98
|
+
context 'and then adopted by another actor' do
|
99
|
+
it 'automatically breaks the old child/parent link' do
|
100
|
+
parent2 = Gosling::Actor.new(@window)
|
101
|
+
parent2.add_child(@child)
|
102
|
+
expect(@parent.has_child?(@child)).to be false
|
103
|
+
expect(@child.parent).to be == parent2
|
104
|
+
end
|
105
|
+
end
|
106
|
+
end
|
107
|
+
|
108
|
+
it 'has a visibility flag' do
|
109
|
+
actor = Gosling::Actor.new(@window)
|
110
|
+
actor.is_visible = true
|
111
|
+
expect(actor.is_visible).to be true
|
112
|
+
actor.is_visible = false
|
113
|
+
expect(actor.is_visible).to be false
|
114
|
+
end
|
115
|
+
|
116
|
+
it 'has a children visibility flag' do
|
117
|
+
actor = Gosling::Actor.new(@window)
|
118
|
+
actor.are_children_visible = true
|
119
|
+
expect(actor.are_children_visible).to be true
|
120
|
+
actor.are_children_visible = false
|
121
|
+
expect(actor.are_children_visible).to be false
|
122
|
+
end
|
123
|
+
|
124
|
+
it 'has a tangible flag' do
|
125
|
+
actor = Gosling::Actor.new(@window)
|
126
|
+
actor.is_tangible = true
|
127
|
+
expect(actor.is_tangible).to be true
|
128
|
+
actor.is_tangible = false
|
129
|
+
expect(actor.is_tangible).to be false
|
130
|
+
end
|
131
|
+
|
132
|
+
it 'has a children tangibile flag' do
|
133
|
+
actor = Gosling::Actor.new(@window)
|
134
|
+
actor.are_children_tangible = true
|
135
|
+
expect(actor.are_children_tangible).to be true
|
136
|
+
actor.are_children_tangible = false
|
137
|
+
expect(actor.are_children_tangible).to be false
|
138
|
+
end
|
139
|
+
|
140
|
+
it 'has a mask flag' do
|
141
|
+
actor = Gosling::Actor.new(@window)
|
142
|
+
actor.is_mask = true
|
143
|
+
expect(actor.is_mask).to be true
|
144
|
+
actor.is_mask = false
|
145
|
+
expect(actor.is_mask).to be false
|
146
|
+
end
|
147
|
+
|
148
|
+
describe '#render' do
|
149
|
+
it 'the method exists' do
|
150
|
+
expect { @read_only_actor.render(Snow::Mat3.new) }.not_to raise_error
|
151
|
+
end
|
152
|
+
end
|
153
|
+
|
154
|
+
describe '#draw' do
|
155
|
+
before(:all) do
|
156
|
+
@draw_actor = Gosling::Actor.new(@window)
|
157
|
+
@mat = Snow::Mat3.new
|
158
|
+
end
|
159
|
+
|
160
|
+
context 'when visible' do
|
161
|
+
it 'calls render on itself' do
|
162
|
+
@draw_actor.is_visible = true
|
163
|
+
expect(@draw_actor).to receive(:render).with(@mat).once
|
164
|
+
@draw_actor.draw(@mat)
|
165
|
+
end
|
166
|
+
end
|
167
|
+
|
168
|
+
context 'when not visible' do
|
169
|
+
it 'does not call render on itself' do
|
170
|
+
@draw_actor.is_visible = false
|
171
|
+
expect(@draw_actor).not_to receive(:render)
|
172
|
+
@draw_actor.draw(@mat)
|
173
|
+
end
|
174
|
+
end
|
175
|
+
|
176
|
+
context 'with children' do
|
177
|
+
before(:all) do
|
178
|
+
@child1 = Gosling::Actor.new(@window)
|
179
|
+
@child2 = Gosling::Actor.new(@window)
|
180
|
+
@draw_actor.add_child(@child1)
|
181
|
+
@draw_actor.add_child(@child2)
|
182
|
+
end
|
183
|
+
|
184
|
+
context 'when are_children_visible is false' do
|
185
|
+
it 'draws itself, but not its children' do
|
186
|
+
@draw_actor.are_children_visible = false
|
187
|
+
expect(@child1).not_to receive(:draw)
|
188
|
+
expect(@child2).not_to receive(:draw)
|
189
|
+
@draw_actor.draw(@mat)
|
190
|
+
@draw_actor.are_children_visible = true
|
191
|
+
end
|
192
|
+
end
|
193
|
+
|
194
|
+
it 'calls draw on each of its children' do
|
195
|
+
expect(@child1).to receive(:draw).with(@mat).once
|
196
|
+
expect(@child2).to receive(:draw).with(@mat).once
|
197
|
+
@draw_actor.draw(@mat)
|
198
|
+
end
|
199
|
+
|
200
|
+
it 'passes its children a comprehensive transformation matrix' do
|
201
|
+
parameter_mat = Snow::Mat3[
|
202
|
+
1, 0, 10,
|
203
|
+
0, 1, 20,
|
204
|
+
0, 0, 1
|
205
|
+
]
|
206
|
+
self_mat = Snow::Mat3[
|
207
|
+
2, 0, 0,
|
208
|
+
0, 3, 0,
|
209
|
+
0, 0, 1
|
210
|
+
]
|
211
|
+
result_mat = self_mat * parameter_mat
|
212
|
+
|
213
|
+
allow(@draw_actor).to receive(:to_matrix).and_return(self_mat)
|
214
|
+
|
215
|
+
expect(@child1).to receive(:draw).with(result_mat).once
|
216
|
+
expect(@child2).to receive(:draw).with(result_mat).once
|
217
|
+
@draw_actor.draw(parameter_mat)
|
218
|
+
end
|
219
|
+
|
220
|
+
after(:all) do
|
221
|
+
@draw_actor.children.each { |child| @draw_actor.remove_child(@child) }
|
222
|
+
end
|
223
|
+
end
|
224
|
+
end
|
225
|
+
|
226
|
+
describe '#is_point_in_bounds' do
|
227
|
+
it 'returns false' do
|
228
|
+
expect(@read_only_actor.is_point_in_bounds(Snow::Vec3[0,0,1])).to be false
|
229
|
+
end
|
230
|
+
end
|
231
|
+
|
232
|
+
describe '#get_actor_at' do
|
233
|
+
before(:all) do
|
234
|
+
@parent = Gosling::Actor.new(@window)
|
235
|
+
end
|
236
|
+
|
237
|
+
context 'when tangible is false' do
|
238
|
+
it 'returns nil even if hit' do
|
239
|
+
@parent.is_tangible = false
|
240
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
241
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
242
|
+
@parent.is_tangible = true
|
243
|
+
end
|
244
|
+
end
|
245
|
+
|
246
|
+
context 'with no children' do
|
247
|
+
it 'returns itself if the point is within its bounds' do
|
248
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
249
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
250
|
+
end
|
251
|
+
|
252
|
+
it 'returns nil if point is not within its bounds' do
|
253
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
254
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
255
|
+
end
|
256
|
+
end
|
257
|
+
|
258
|
+
context 'with two children' do
|
259
|
+
before(:all) do
|
260
|
+
@child1 = Gosling::Actor.new(@window)
|
261
|
+
@child2 = Gosling::Actor.new(@window)
|
262
|
+
@parent.add_child(@child1)
|
263
|
+
@parent.add_child(@child2)
|
264
|
+
end
|
265
|
+
|
266
|
+
context 'when the children are not tangible' do
|
267
|
+
it 'does not hit test any children' do
|
268
|
+
@parent.are_children_tangible = false
|
269
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
270
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
271
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
272
|
+
|
273
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
274
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
275
|
+
@parent.are_children_tangible = true
|
276
|
+
end
|
277
|
+
end
|
278
|
+
|
279
|
+
it "returns the second child if such is hit" do
|
280
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true)
|
281
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true)
|
282
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
283
|
+
|
284
|
+
4.times { expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @child2 }
|
285
|
+
end
|
286
|
+
|
287
|
+
it "returns the first child if the second was not hit" do
|
288
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
289
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
290
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
291
|
+
|
292
|
+
2.times { expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @child1 }
|
293
|
+
end
|
294
|
+
|
295
|
+
it "returns itself if neither child was hit" do
|
296
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
297
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
298
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
299
|
+
|
300
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
301
|
+
end
|
302
|
+
|
303
|
+
it 'returns nil if point is not within it or its children' do
|
304
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
305
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false)
|
306
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
307
|
+
|
308
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == nil
|
309
|
+
end
|
310
|
+
|
311
|
+
context 'with a mask child' do
|
312
|
+
it 'returns the parent if the child is hit' do
|
313
|
+
@child1.is_mask = true
|
314
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
315
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
316
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
317
|
+
|
318
|
+
expect(@parent.get_actor_at(Snow::Vec3[0,0,1])).to be == @parent
|
319
|
+
@child1.is_mask = false
|
320
|
+
end
|
321
|
+
end
|
322
|
+
|
323
|
+
after(:all) do
|
324
|
+
@parent.children.each { |child| @parent.remove_child(child) }
|
325
|
+
end
|
326
|
+
end
|
327
|
+
end
|
328
|
+
|
329
|
+
describe '#get_actors_at' do
|
330
|
+
before(:all) do
|
331
|
+
@parent = Gosling::Actor.new(@window)
|
332
|
+
end
|
333
|
+
|
334
|
+
context 'when tangible is false' do
|
335
|
+
it 'returns an empty array even if hit' do
|
336
|
+
@parent.is_tangible = false
|
337
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
338
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be_empty
|
339
|
+
@parent.is_tangible = true
|
340
|
+
end
|
341
|
+
end
|
342
|
+
|
343
|
+
context 'with no children' do
|
344
|
+
it 'returns an array containing itself if the point is within its bounds' do
|
345
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
346
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
347
|
+
end
|
348
|
+
|
349
|
+
it 'returns an empty array if point is not within its bounds' do
|
350
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
351
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be_empty
|
352
|
+
end
|
353
|
+
end
|
354
|
+
|
355
|
+
context 'with two children' do
|
356
|
+
before(:all) do
|
357
|
+
@child1 = Gosling::Actor.new(@window)
|
358
|
+
@child2 = Gosling::Actor.new(@window)
|
359
|
+
@parent.add_child(@child1)
|
360
|
+
@parent.add_child(@child2)
|
361
|
+
end
|
362
|
+
|
363
|
+
context 'when the children are not tangible' do
|
364
|
+
it 'ignores the children' do
|
365
|
+
@parent.are_children_tangible = false
|
366
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true)
|
367
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
368
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true, false)
|
369
|
+
|
370
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == []
|
371
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
372
|
+
@parent.are_children_tangible = true
|
373
|
+
end
|
374
|
+
end
|
375
|
+
|
376
|
+
it "returns an array containing all actors hit" do
|
377
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false, true, false, true, false, true, false, true)
|
378
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(false, false, true, true, false, false, true, true)
|
379
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false, false, false, false, true, true, true, true)
|
380
|
+
|
381
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == []
|
382
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
383
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child1]
|
384
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child1, @parent]
|
385
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2]
|
386
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @parent]
|
387
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @child1]
|
388
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@child2, @child1, @parent]
|
389
|
+
end
|
390
|
+
|
391
|
+
context 'with a mask child' do
|
392
|
+
before(:all) do
|
393
|
+
@child1.is_mask = true
|
394
|
+
end
|
395
|
+
|
396
|
+
it 'returns the parent if the child is hit' do
|
397
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
398
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
399
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
400
|
+
|
401
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
402
|
+
end
|
403
|
+
|
404
|
+
it 'returns the parent only once if both children are masks and are hit' do
|
405
|
+
@child2.is_mask = true
|
406
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(false)
|
407
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
408
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(true)
|
409
|
+
|
410
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
411
|
+
@child2.is_mask = false
|
412
|
+
end
|
413
|
+
|
414
|
+
it 'returns the parent only once if both parent and child are hit' do
|
415
|
+
allow(@parent).to receive(:is_point_in_bounds).and_return(true)
|
416
|
+
allow(@child1).to receive(:is_point_in_bounds).and_return(true)
|
417
|
+
allow(@child2).to receive(:is_point_in_bounds).and_return(false)
|
418
|
+
|
419
|
+
expect(@parent.get_actors_at(Snow::Vec3[0,0,1])).to be == [@parent]
|
420
|
+
end
|
421
|
+
|
422
|
+
after(:all) do
|
423
|
+
@child1.is_mask = false
|
424
|
+
end
|
425
|
+
end
|
426
|
+
|
427
|
+
after(:all) do
|
428
|
+
@parent.children.each { |child| @parent.remove_child(child) }
|
429
|
+
end
|
430
|
+
end
|
431
|
+
end
|
432
|
+
|
433
|
+
describe '#get_global_transform' do
|
434
|
+
it 'returns a 3x3 matrix' do
|
435
|
+
result = @parent.get_global_transform
|
436
|
+
expect(result).to be_instance_of(Snow::Mat3)
|
437
|
+
end
|
438
|
+
|
439
|
+
it 'is a composite of its own transform plus all of its ancestors' do
|
440
|
+
centered_view = Gosling::Actor.new(@window)
|
441
|
+
centered_view.center_x = 10
|
442
|
+
centered_view.center_y = 2
|
443
|
+
|
444
|
+
scaled_view = Gosling::Actor.new(@window)
|
445
|
+
scaled_view.scale_x = 3
|
446
|
+
scaled_view.scale_y = 2
|
447
|
+
|
448
|
+
rotated_view = Gosling::Actor.new(@window)
|
449
|
+
rotated_view.rotation = Math::PI / 4
|
450
|
+
|
451
|
+
translated_view = Gosling::Actor.new(@window)
|
452
|
+
translated_view.x = -50
|
453
|
+
translated_view.y = 10
|
454
|
+
|
455
|
+
centered_view.add_child(scaled_view)
|
456
|
+
scaled_view.add_child(rotated_view)
|
457
|
+
rotated_view.add_child(translated_view)
|
458
|
+
translated_view.add_child(@parent)
|
459
|
+
|
460
|
+
expected = @parent.to_matrix * translated_view.to_matrix * rotated_view.to_matrix * scaled_view.to_matrix * centered_view.to_matrix
|
461
|
+
|
462
|
+
result = @parent.get_global_transform
|
463
|
+
expect(result).to be == expected
|
464
|
+
|
465
|
+
translated_view.remove_child(@parent)
|
466
|
+
end
|
467
|
+
end
|
468
|
+
|
469
|
+
describe '#get_global_position' do
|
470
|
+
it 'returns a 3d vector' do
|
471
|
+
result = @parent.get_global_position
|
472
|
+
expect(result).to be_instance_of(Snow::Vec3)
|
473
|
+
end
|
474
|
+
|
475
|
+
context 'with a long ancestry' do
|
476
|
+
before do
|
477
|
+
@parent.x = 0
|
478
|
+
@parent.y = 0
|
479
|
+
@parent.center_x = 0
|
480
|
+
@parent.center_y = 0
|
481
|
+
@parent.scale_x = 1
|
482
|
+
@parent.scale_y = 1
|
483
|
+
@parent.rotation = 0
|
484
|
+
|
485
|
+
centered_view = Gosling::Actor.new(@window)
|
486
|
+
centered_view.center_x = 10
|
487
|
+
centered_view.center_y = 2
|
488
|
+
|
489
|
+
scaled_view = Gosling::Actor.new(@window)
|
490
|
+
scaled_view.scale_x = 3
|
491
|
+
scaled_view.scale_y = 2
|
492
|
+
|
493
|
+
rotated_view = Gosling::Actor.new(@window)
|
494
|
+
rotated_view.rotation = Math::PI / 2
|
495
|
+
|
496
|
+
translated_view = Gosling::Actor.new(@window)
|
497
|
+
translated_view.x = -50
|
498
|
+
translated_view.y = 10
|
499
|
+
|
500
|
+
centered_view.add_child(scaled_view)
|
501
|
+
scaled_view.add_child(rotated_view)
|
502
|
+
rotated_view.add_child(translated_view)
|
503
|
+
translated_view.add_child(@parent)
|
504
|
+
|
505
|
+
@ancestry = [
|
506
|
+
centered_view,
|
507
|
+
scaled_view,
|
508
|
+
rotated_view,
|
509
|
+
translated_view,
|
510
|
+
@parent
|
511
|
+
]
|
512
|
+
end
|
513
|
+
|
514
|
+
it 'respects all ancestors' do
|
515
|
+
result = @parent.get_global_position
|
516
|
+
expect(result).to be == Snow::Vec3[(0 + 10) * 3 - 10, (0 - 50) * -2 - 2, 0]
|
517
|
+
end
|
518
|
+
|
519
|
+
after do
|
520
|
+
@ancestry.each { |actor| actor.parent.remove_child(actor) if actor.parent }
|
521
|
+
end
|
522
|
+
end
|
523
|
+
end
|
524
|
+
|
525
|
+
describe '#alpha' do
|
526
|
+
it 'returns the alpha (transparency) value' do
|
527
|
+
expect(@parent.alpha).to be_kind_of(Numeric)
|
528
|
+
end
|
529
|
+
|
530
|
+
it 'sets the alpha (transparency) value' do
|
531
|
+
actor = Gosling::Actor.new(@window)
|
532
|
+
|
533
|
+
actor.alpha = 128
|
534
|
+
expect(actor.alpha).to be == 128
|
535
|
+
end
|
536
|
+
|
537
|
+
it 'forces numeric values to be between 0 and 255' do
|
538
|
+
actor = Gosling::Actor.new(@window)
|
539
|
+
|
540
|
+
actor.alpha = -128
|
541
|
+
expect(actor.alpha).to be == 0
|
542
|
+
actor.alpha = -1
|
543
|
+
expect(actor.alpha).to be == 0
|
544
|
+
actor.alpha = 256
|
545
|
+
expect(actor.alpha).to be == 255
|
546
|
+
actor.alpha = 1024
|
547
|
+
expect(actor.alpha).to be == 255
|
548
|
+
end
|
549
|
+
end
|
550
|
+
|
551
|
+
describe '#red' do
|
552
|
+
it 'returns the red value' do
|
553
|
+
expect(@parent.red).to be_kind_of(Numeric)
|
554
|
+
end
|
555
|
+
|
556
|
+
it 'sets the red value' do
|
557
|
+
actor = Gosling::Actor.new(@window)
|
558
|
+
|
559
|
+
actor.red = 128
|
560
|
+
expect(actor.red).to be == 128
|
561
|
+
end
|
562
|
+
|
563
|
+
it 'forces numeric values to be between 0 and 255' do
|
564
|
+
actor = Gosling::Actor.new(@window)
|
565
|
+
|
566
|
+
actor.red = -128
|
567
|
+
expect(actor.red).to be == 0
|
568
|
+
actor.red = -1
|
569
|
+
expect(actor.red).to be == 0
|
570
|
+
actor.red = 256
|
571
|
+
expect(actor.red).to be == 255
|
572
|
+
actor.red = 1024
|
573
|
+
expect(actor.red).to be == 255
|
574
|
+
end
|
575
|
+
end
|
576
|
+
|
577
|
+
describe '#green' do
|
578
|
+
it 'returns the green value' do
|
579
|
+
expect(@parent.green).to be_kind_of(Numeric)
|
580
|
+
end
|
581
|
+
|
582
|
+
it 'sets the green value' do
|
583
|
+
actor = Gosling::Actor.new(@window)
|
584
|
+
|
585
|
+
actor.green = 128
|
586
|
+
expect(actor.green).to be == 128
|
587
|
+
end
|
588
|
+
|
589
|
+
it 'forces numeric values to be between 0 and 255' do
|
590
|
+
actor = Gosling::Actor.new(@window)
|
591
|
+
|
592
|
+
actor.green = -128
|
593
|
+
expect(actor.green).to be == 0
|
594
|
+
actor.green = -1
|
595
|
+
expect(actor.green).to be == 0
|
596
|
+
actor.green = 256
|
597
|
+
expect(actor.green).to be == 255
|
598
|
+
actor.green = 1024
|
599
|
+
expect(actor.green).to be == 255
|
600
|
+
end
|
601
|
+
end
|
602
|
+
|
603
|
+
describe '#blue' do
|
604
|
+
it 'returns the blue value' do
|
605
|
+
expect(@parent.blue).to be_kind_of(Numeric)
|
606
|
+
end
|
607
|
+
|
608
|
+
it 'sets the blue value' do
|
609
|
+
actor = Gosling::Actor.new(@window)
|
610
|
+
|
611
|
+
actor.blue = 128
|
612
|
+
expect(actor.blue).to be == 128
|
613
|
+
end
|
614
|
+
|
615
|
+
it 'forces numeric values to be between 0 and 255' do
|
616
|
+
actor = Gosling::Actor.new(@window)
|
617
|
+
|
618
|
+
actor.blue = -128
|
619
|
+
expect(actor.blue).to be == 0
|
620
|
+
actor.blue = -1
|
621
|
+
expect(actor.blue).to be == 0
|
622
|
+
actor.blue = 256
|
623
|
+
expect(actor.blue).to be == 255
|
624
|
+
actor.blue = 1024
|
625
|
+
expect(actor.blue).to be == 255
|
626
|
+
end
|
627
|
+
end
|
628
628
|
end
|