gosling 2.3.0 → 2.3.2
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- checksums.yaml +5 -5
- data/lib/gosling.rb +4 -4
- data/lib/gosling/actor.rb +328 -328
- data/lib/gosling/circle.rb +65 -65
- data/lib/gosling/collision.rb +499 -499
- data/lib/gosling/image_library.rb +24 -24
- data/lib/gosling/inheritance_error.rb +4 -4
- data/lib/gosling/matrix_cache.rb +23 -21
- data/lib/gosling/object_cache.rb +48 -48
- data/lib/gosling/patches.rb +42 -42
- data/lib/gosling/polygon.rb +122 -122
- data/lib/gosling/rect.rb +41 -41
- data/lib/gosling/sprite.rb +50 -50
- data/lib/gosling/transformable.rb +413 -413
- data/lib/gosling/utils.rb +20 -20
- data/lib/gosling/vector_cache.rb +21 -21
- data/lib/gosling/version.rb +7 -7
- data/spec/actor_spec.rb +627 -627
- data/spec/circle_spec.rb +46 -46
- data/spec/collision_spec.rb +1755 -1755
- data/spec/image_library_spec.rb +19 -19
- data/spec/matrix_cache_spec.rb +25 -25
- data/spec/object_cache_spec.rb +22 -22
- data/spec/polygon_spec.rb +284 -284
- data/spec/rect_spec.rb +86 -86
- data/spec/spec_helper.rb +3 -3
- data/spec/sprite_spec.rb +45 -45
- data/spec/transformable_spec.rb +479 -479
- data/spec/vector_cache_spec.rb +80 -80
- metadata +3 -4
@@ -1,24 +1,24 @@
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require 'singleton'
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module Gosling
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##
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# A cached Gosu::Image repository.
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#
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class ImageLibrary
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@@cache = {}
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include Singleton
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##
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# When passed the path to an image, it first checks to see if that image is in the cache. If so, it returns the cached
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# Gosu::Image. Otherwise, it loads the image, stores it in the cache, and returns it.
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#
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def self.get(filename)
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unless @@cache.has_key?(filename)
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raise ArgumentError.new("File not found: '#{filename}' in '#{Dir.pwd}'") unless File.exists?(filename)
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@@cache[filename] = Gosu::Image.new(filename, tileable: true)
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end
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@@cache[filename]
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end
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end
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end
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require 'singleton'
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module Gosling
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##
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# A cached Gosu::Image repository.
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#
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class ImageLibrary
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@@cache = {}
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include Singleton
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##
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# When passed the path to an image, it first checks to see if that image is in the cache. If so, it returns the cached
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# Gosu::Image. Otherwise, it loads the image, stores it in the cache, and returns it.
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#
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def self.get(filename)
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unless @@cache.has_key?(filename)
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raise ArgumentError.new("File not found: '#{filename}' in '#{Dir.pwd}'") unless File.exists?(filename)
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@@cache[filename] = Gosu::Image.new(filename, tileable: true)
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end
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@@cache[filename]
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end
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end
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end
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@@ -1,4 +1,4 @@
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module Gosling
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class InheritanceError < StandardError
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end
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end
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module Gosling
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class InheritanceError < StandardError
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end
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end
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data/lib/gosling/matrix_cache.rb
CHANGED
@@ -1,21 +1,23 @@
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require 'singleton'
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require_relative 'object_cache.rb'
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class MatrixCache
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include Singleton
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include ObjectCache
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def initialize
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@cache = {}
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end
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protected
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def create
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Snow::Mat3.new
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end
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def reset(matrix)
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type_check(matrix, Snow::Mat3)
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matrix.load_identity
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end
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end
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data/lib/gosling/object_cache.rb
CHANGED
@@ -1,48 +1,48 @@
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require 'fiddle'
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class Object
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FIDDLE_FREEZE_BIT = ~(1 << 3)
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def unfreeze
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ptr = @fiddle_pointer || Fiddle::Pointer.new(object_id * 2)
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ptr[1] &= FIDDLE_FREEZE_BIT
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@fiddle_pointer = ptr
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end
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end
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module ObjectCache
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def clear
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@cache.clear
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end
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def recycle(obj)
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return if @cache.key?(obj.object_id)
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self.reset(obj)
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obj.freeze
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@cache[obj.object_id] = obj
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end
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def get
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if @cache.empty?
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self.create
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else
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obj = @cache.delete(@cache.keys.first)
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obj.unfreeze
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obj
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end
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end
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def size
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@cache.size
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end
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protected
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def create
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raise "Derived classes must implement create()."
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end
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def reset(obj)
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raise "Derived classes must implement reset()."
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end
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end
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require 'fiddle'
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class Object
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FIDDLE_FREEZE_BIT = ~(1 << 3)
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def unfreeze
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ptr = @fiddle_pointer || Fiddle::Pointer.new(object_id * 2)
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ptr[1] &= FIDDLE_FREEZE_BIT
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@fiddle_pointer = ptr
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end
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end
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module ObjectCache
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def clear
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@cache.clear
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end
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def recycle(obj)
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return if @cache.key?(obj.object_id)
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self.reset(obj)
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obj.freeze
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@cache[obj.object_id] = obj
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end
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def get
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if @cache.empty?
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self.create
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else
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obj = @cache.delete(@cache.keys.first)
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obj.unfreeze
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obj
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end
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end
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def size
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@cache.size
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end
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protected
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def create
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raise "Derived classes must implement create()."
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end
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def reset(obj)
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raise "Derived classes must implement reset()."
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end
|
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end
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data/lib/gosling/patches.rb
CHANGED
@@ -1,42 +1,42 @@
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require 'snow-math'
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module Snow
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class Mat3
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##
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# Monkey-patch fix for Mat3 * Vec3
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#
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def multiply(rhs, out = nil)
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case rhs
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when ::Snow::Mat3
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multiply_mat3(rhs, out)
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when ::Snow::Vec3
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values = (0..2).map { |i| get_row3(i) ** rhs }
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out ||= Snow::Vec3.new
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out.set(values)
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when Numeric
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scale(rhs, rhs, rhs, out)
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else
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raise TypeError, "Invalid type for RHS"
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end
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end
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alias_method :*, :multiply
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##
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# Monkey-patch fix for #multiply! type-switching
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#
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def multiply!(rhs)
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multiply rhs, case rhs
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when ::Snow::Mat3, Numeric then self
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when ::Snow::Vec3 then rhs
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else raise TypeError, "Invalid type for RHS"
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end
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end
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##
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# Returns true if this Mat3 is an identity matrix.
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#
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def identity?
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[1, 2, 3, 5, 6, 7].all? { |i| self[i] == 0 } && [0, 4, 8].all? { |i| self[i] == 1 }
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end
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end
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end
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require 'snow-math'
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module Snow
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class Mat3
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##
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# Monkey-patch fix for Mat3 * Vec3
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#
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def multiply(rhs, out = nil)
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case rhs
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when ::Snow::Mat3
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multiply_mat3(rhs, out)
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when ::Snow::Vec3
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values = (0..2).map { |i| get_row3(i) ** rhs }
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out ||= Snow::Vec3.new
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out.set(values)
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when Numeric
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scale(rhs, rhs, rhs, out)
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else
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raise TypeError, "Invalid type for RHS"
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end
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end
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alias_method :*, :multiply
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##
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# Monkey-patch fix for #multiply! type-switching
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#
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def multiply!(rhs)
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multiply rhs, case rhs
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when ::Snow::Mat3, Numeric then self
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when ::Snow::Vec3 then rhs
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else raise TypeError, "Invalid type for RHS"
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end
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end
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##
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# Returns true if this Mat3 is an identity matrix.
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#
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def identity?
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[1, 2, 3, 5, 6, 7].all? { |i| self[i] == 0 } && [0, 4, 8].all? { |i| self[i] == 1 }
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end
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end
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end
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data/lib/gosling/polygon.rb
CHANGED
@@ -1,122 +1,122 @@
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require_relative 'actor.rb'
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require_relative 'collision.rb'
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require_relative 'utils.rb'
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module Gosling
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##
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# A Polygon is an Actor with a shape defined by three or more vertices. Can be used to make triangles, hexagons, or
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# any other unusual geometry not covered by the other Actors. For circles, you should use Circle. For squares or
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# rectangles, see Rect.
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#
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class Polygon < Actor
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##
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# Creates a new, square Polygon with a width and height of 1.
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#
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def initialize(window)
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type_check(window, Gosu::Window)
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super(window)
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@vertices = [
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Snow::Vec3[0, 0, 0],
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Snow::Vec3[1, 0, 0],
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Snow::Vec3[1, 1, 0],
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Snow::Vec3[0, 1, 0]
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]
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end
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##
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# Returns a copy of this Polygon's vertices (@vertices is read-only).
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#
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def get_vertices
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@vertices.dup
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end
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##
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# Sets this polygon's vertices. Requires three or more Snow::Vec2, Vec3, Vec4, or Arrays containing 2 or more
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# numbers.
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#
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# Usage:
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# - polygon.set_vertices([Snow::Vec3[-1, 0, 0], Snow::Vec3[0, -1, 0], Snow::Vec3[1, 1, 0]])
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#
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40
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def set_vertices(vertices)
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41
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type_check(vertices, Array)
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raise ArgumentError.new("set_vertices() expects an array of at least three 2D vectors") unless vertices.length >= 3
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vertices.each do |v|
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44
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types_check(v, Snow::Vec2, Snow::Vec3, Snow::Vec4, Array)
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45
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if v.is_a?(Array)
|
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raise ArgumentError.new("set_vertices() expects an array of at least three 2D vectors") unless v.length >= 2
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47
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v.each { |n| type_check(n, Numeric) }
|
48
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-
end
|
49
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-
end
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50
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-
|
51
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if @vertices.length < vertices.length
|
52
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@vertices.concat(Array.new(vertices.length - @vertices.length) { Snow::Vec3.new })
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53
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-
elsif @vertices.length > vertices.length
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@vertices.pop(@vertices.length - vertices.length)
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end
|
56
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-
|
57
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vertices.each_index { |i| @vertices[i].set(vertices[i][0], vertices[i][1], 0) }
|
58
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end
|
59
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-
|
60
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##
|
61
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# Sets this polygon to a rectangular shape with the given width and height, with its upper left at local [0, 0].
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#
|
63
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def set_vertices_rect(width, height)
|
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raise ArgumentError.new("Expected positive non-zero integer, but received #{width.inspect}!") unless width > 0
|
65
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raise ArgumentError.new("Expected positive non-zero integer, but received #{height.inspect}!") unless height > 0
|
66
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-
|
67
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if @vertices.length < 4
|
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@vertices.concat(Array.new(4 - @vertices.length) { Snow::Vec3.new })
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elsif @vertices.length > 4
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@vertices.pop(@vertices.length - 4)
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end
|
72
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-
|
73
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@vertices[0].set( 0, 0, 0)
|
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@vertices[1].set(width, 0, 0)
|
75
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@vertices[2].set(width, height, 0)
|
76
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@vertices[3].set( 0, height, 0)
|
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-
end
|
78
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-
|
79
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##
|
80
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# Returns an array containing all of our local vertices transformed to global-space. (See Actor#get_global_transform.)
|
81
|
-
#
|
82
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-
def get_global_vertices(out = nil)
|
83
|
-
type_check(out, Array) unless out.nil?
|
84
|
-
|
85
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-
tf = MatrixCache.instance.get
|
86
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-
get_global_transform(tf)
|
87
|
-
|
88
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-
if out.nil?
|
89
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-
return @vertices.map { |v| Transformable.transform_point(tf, v, Snow::Vec3.new) }
|
90
|
-
end
|
91
|
-
|
92
|
-
@vertices.each_index do |i|
|
93
|
-
v = @vertices[i]
|
94
|
-
if out[i]
|
95
|
-
Transformable.transform_point(tf, v, out[i])
|
96
|
-
else
|
97
|
-
out[i] = Transformable.transform_point(tf, v)
|
98
|
-
end
|
99
|
-
end
|
100
|
-
out
|
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ensure
|
102
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-
MatrixCache.instance.recycle(tf) if tf
|
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|
-
end
|
104
|
-
|
105
|
-
##
|
106
|
-
# Returns true if the point is inside of this Polygon, false otherwise.
|
107
|
-
#
|
108
|
-
def is_point_in_bounds(point)
|
109
|
-
Collision.is_point_in_shape?(point, self)
|
110
|
-
end
|
111
|
-
|
112
|
-
private
|
113
|
-
|
114
|
-
def render(matrix)
|
115
|
-
# TODO: write transformed vertices to a reserved list of vertices retained in memory each time
|
116
|
-
type_check(matrix, Snow::Mat3)
|
117
|
-
global_vertices = @vertices.map { |v| Transformable.transform_point(matrix, v) }
|
118
|
-
|
119
|
-
fill_polygon(global_vertices)
|
120
|
-
end
|
121
|
-
end
|
122
|
-
end
|
1
|
+
require_relative 'actor.rb'
|
2
|
+
require_relative 'collision.rb'
|
3
|
+
require_relative 'utils.rb'
|
4
|
+
|
5
|
+
module Gosling
|
6
|
+
##
|
7
|
+
# A Polygon is an Actor with a shape defined by three or more vertices. Can be used to make triangles, hexagons, or
|
8
|
+
# any other unusual geometry not covered by the other Actors. For circles, you should use Circle. For squares or
|
9
|
+
# rectangles, see Rect.
|
10
|
+
#
|
11
|
+
class Polygon < Actor
|
12
|
+
##
|
13
|
+
# Creates a new, square Polygon with a width and height of 1.
|
14
|
+
#
|
15
|
+
def initialize(window)
|
16
|
+
type_check(window, Gosu::Window)
|
17
|
+
super(window)
|
18
|
+
@vertices = [
|
19
|
+
Snow::Vec3[0, 0, 0],
|
20
|
+
Snow::Vec3[1, 0, 0],
|
21
|
+
Snow::Vec3[1, 1, 0],
|
22
|
+
Snow::Vec3[0, 1, 0]
|
23
|
+
]
|
24
|
+
end
|
25
|
+
|
26
|
+
##
|
27
|
+
# Returns a copy of this Polygon's vertices (@vertices is read-only).
|
28
|
+
#
|
29
|
+
def get_vertices
|
30
|
+
@vertices.dup
|
31
|
+
end
|
32
|
+
|
33
|
+
##
|
34
|
+
# Sets this polygon's vertices. Requires three or more Snow::Vec2, Vec3, Vec4, or Arrays containing 2 or more
|
35
|
+
# numbers.
|
36
|
+
#
|
37
|
+
# Usage:
|
38
|
+
# - polygon.set_vertices([Snow::Vec3[-1, 0, 0], Snow::Vec3[0, -1, 0], Snow::Vec3[1, 1, 0]])
|
39
|
+
#
|
40
|
+
def set_vertices(vertices)
|
41
|
+
type_check(vertices, Array)
|
42
|
+
raise ArgumentError.new("set_vertices() expects an array of at least three 2D vectors") unless vertices.length >= 3
|
43
|
+
vertices.each do |v|
|
44
|
+
types_check(v, Snow::Vec2, Snow::Vec3, Snow::Vec4, Array)
|
45
|
+
if v.is_a?(Array)
|
46
|
+
raise ArgumentError.new("set_vertices() expects an array of at least three 2D vectors") unless v.length >= 2
|
47
|
+
v.each { |n| type_check(n, Numeric) }
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
if @vertices.length < vertices.length
|
52
|
+
@vertices.concat(Array.new(vertices.length - @vertices.length) { Snow::Vec3.new })
|
53
|
+
elsif @vertices.length > vertices.length
|
54
|
+
@vertices.pop(@vertices.length - vertices.length)
|
55
|
+
end
|
56
|
+
|
57
|
+
vertices.each_index { |i| @vertices[i].set(vertices[i][0], vertices[i][1], 0) }
|
58
|
+
end
|
59
|
+
|
60
|
+
##
|
61
|
+
# Sets this polygon to a rectangular shape with the given width and height, with its upper left at local [0, 0].
|
62
|
+
#
|
63
|
+
def set_vertices_rect(width, height)
|
64
|
+
raise ArgumentError.new("Expected positive non-zero integer, but received #{width.inspect}!") unless width > 0
|
65
|
+
raise ArgumentError.new("Expected positive non-zero integer, but received #{height.inspect}!") unless height > 0
|
66
|
+
|
67
|
+
if @vertices.length < 4
|
68
|
+
@vertices.concat(Array.new(4 - @vertices.length) { Snow::Vec3.new })
|
69
|
+
elsif @vertices.length > 4
|
70
|
+
@vertices.pop(@vertices.length - 4)
|
71
|
+
end
|
72
|
+
|
73
|
+
@vertices[0].set( 0, 0, 0)
|
74
|
+
@vertices[1].set(width, 0, 0)
|
75
|
+
@vertices[2].set(width, height, 0)
|
76
|
+
@vertices[3].set( 0, height, 0)
|
77
|
+
end
|
78
|
+
|
79
|
+
##
|
80
|
+
# Returns an array containing all of our local vertices transformed to global-space. (See Actor#get_global_transform.)
|
81
|
+
#
|
82
|
+
def get_global_vertices(out = nil)
|
83
|
+
type_check(out, Array) unless out.nil?
|
84
|
+
|
85
|
+
tf = MatrixCache.instance.get
|
86
|
+
get_global_transform(tf)
|
87
|
+
|
88
|
+
if out.nil?
|
89
|
+
return @vertices.map { |v| Transformable.transform_point(tf, v, Snow::Vec3.new) }
|
90
|
+
end
|
91
|
+
|
92
|
+
@vertices.each_index do |i|
|
93
|
+
v = @vertices[i]
|
94
|
+
if out[i]
|
95
|
+
Transformable.transform_point(tf, v, out[i])
|
96
|
+
else
|
97
|
+
out[i] = Transformable.transform_point(tf, v)
|
98
|
+
end
|
99
|
+
end
|
100
|
+
out
|
101
|
+
ensure
|
102
|
+
MatrixCache.instance.recycle(tf) if tf
|
103
|
+
end
|
104
|
+
|
105
|
+
##
|
106
|
+
# Returns true if the point is inside of this Polygon, false otherwise.
|
107
|
+
#
|
108
|
+
def is_point_in_bounds(point)
|
109
|
+
Collision.is_point_in_shape?(point, self)
|
110
|
+
end
|
111
|
+
|
112
|
+
private
|
113
|
+
|
114
|
+
def render(matrix)
|
115
|
+
# TODO: write transformed vertices to a reserved list of vertices retained in memory each time
|
116
|
+
type_check(matrix, Snow::Mat3)
|
117
|
+
global_vertices = @vertices.map { |v| Transformable.transform_point(matrix, v) }
|
118
|
+
|
119
|
+
fill_polygon(global_vertices)
|
120
|
+
end
|
121
|
+
end
|
122
|
+
end
|