glimmer_tetris 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +34 -0
- data/VERSION +1 -0
- data/app/glimmer_tetris.rb +42 -0
- data/app/glimmer_tetris/launch.rb +3 -0
- data/app/glimmer_tetris/model/block.rb +48 -0
- data/app/glimmer_tetris/model/game.rb +306 -0
- data/app/glimmer_tetris/model/past_game.rb +39 -0
- data/app/glimmer_tetris/model/tetromino.rb +329 -0
- data/app/glimmer_tetris/view/app_view.rb +148 -0
- data/app/glimmer_tetris/view/block.rb +39 -0
- data/app/glimmer_tetris/view/high_score_dialog.rb +124 -0
- data/app/glimmer_tetris/view/playfield.rb +57 -0
- data/app/glimmer_tetris/view/score_lane.rb +81 -0
- data/app/glimmer_tetris/view/tetris_menu_bar.rb +142 -0
- data/bin/generate_app_icon.rb +35 -0
- data/bin/glimmer_tetris +13 -0
- data/config/warble.rb +183 -0
- data/package/linux/Glimmer Tetris.png +0 -0
- data/package/macosx/Glimmer Tetris.icns +0 -0
- data/package/windows/Glimmer Tetris.ico +0 -0
- data/vendor/jars/org/yaml/snakeyaml/1.28/snakeyaml-1.28.jar +0 -0
- metadata +153 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: 6657cf18edfb6aa0f9074f5b3912cd0b820fc4c33ebb86d24158dded8d7acbb8
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data.tar.gz: 17da3824fec9eaaa7991a79f581aff7a684bced04aed6a805e871e4a354c9c36
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SHA512:
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metadata.gz: a047a900db53a7c5d1a80285e5bc7317dbd08f8fb3011968e8e4b585f12910e6ceefbf013addf9de1e7684d53f72470d05a29537ba603eef577ac2cdae528524
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data.tar.gz: cb32ca5bbfd720c079b39709fc050cb2437b411a2b89b6c03cec6383a2624ee570c83778cd0b0d8c2f70b6353adc256f332063eafaa54bacaf63ef0c4180a6e6
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data/LICENSE.txt
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Copyright (c) 2021 Andy Maleh
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# <img alt="Glimmer Tetris Icon" src="https://raw.githubusercontent.com/AndyObtiva/glimmer_tetris/master/package/linux/Glimmer%20Tetris.png" height=85 /> Glimmer Tetris
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## [<img src="https://raw.githubusercontent.com/AndyObtiva/glimmer/master/images/glimmer-logo-hi-res.png" height=40 /> Glimmer Application](https://github.com/AndyObtiva/glimmer-dsl-swt)
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[Glimmer DSL for SWT](https://github.com/AndyObtiva/glimmer-dsl-swt) External Sample.
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<img alt="Glimmer Tetris Icon" src="https://raw.githubusercontent.com/AndyObtiva/glimmer_tetris/master/package/linux/Glimmer%20Tetris.png" height=40 /> [Download v1.0.0 for the Mac (x64 Big Sur and older)](https://www.dropbox.com/s/gul4kyt3m86thw8/Glimmer%20Tetris-1.0.0.dmg?dl=1)
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Explained in [Best of Ruby Gems Series](https://github.com/planetruby/gems).
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Contributing to glimmer_tetris
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------------------------------------------
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- Check out the latest master to make sure the feature hasn't been
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implemented or the bug hasn't been fixed yet.
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- Check out the issue tracker to make sure someone already hasn't
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requested it and/or contributed it.
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- Fork the project.
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- Start a feature/bugfix branch.
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- Commit and push until you are happy with your contribution.
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- Make sure to add tests for it. This is important so I don't break it
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in a future version unintentionally.
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- Please try not to mess with the Rakefile, version, or history. If
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you want to have your own version, or is otherwise necessary, that
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is fine, but please isolate to its own commit so I can cherry-pick
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around it.
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Copyright
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---------
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[MIT](LICENSE.txt)
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Copyright (c) 2021 Andy Maleh.
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data/VERSION
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1.0.0
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# Copyright (c) 2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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$LOAD_PATH.unshift(File.expand_path('..', __FILE__))
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begin
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require 'bundler/setup'
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Bundler.require(:default)
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rescue
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require 'glimmer-dsl-swt'
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require 'glimmer-cp-bevel'
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end
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require 'glimmer_tetris/view/app_view'
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class GlimmerTetris
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APP_ROOT = File.expand_path('../..', __FILE__)
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VERSION = File.read(File.join(APP_ROOT, 'VERSION'))
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LICENSE = File.read(File.join(APP_ROOT, 'LICENSE.txt'))
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BLOCK_SIZE = 25
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FONT_NAME = 'Menlo'
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FONT_TITLE_HEIGHT = 32
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FONT_TITLE_STYLE = :bold
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BEVEL_CONSTANT = 20
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end
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# Copyright (c) 2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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class GlimmerTetris
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module Model
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class Block
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COLOR_CLEAR = :white
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attr_accessor :color
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# Initializes with color. Default color (gray) signifies an empty block
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def initialize(color = COLOR_CLEAR)
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@color = color
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end
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# Clears block color. `quietly` option indicates if it should not notify observers by setting value quietly via variable not attribute writer.
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def clear
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self.color = COLOR_CLEAR unless self.color == COLOR_CLEAR
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end
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def clear?
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self.color == COLOR_CLEAR
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end
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def occupied?
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!clear?
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end
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end
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end
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end
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# Copyright (c) 2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require 'fileutils'
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require 'json'
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require 'glimmer/data_binding/observer'
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require 'glimmer/config'
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require_relative 'block'
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require_relative 'tetromino'
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require_relative 'past_game'
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class GlimmerTetris
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module Model
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class Game
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PLAYFIELD_WIDTH = 10
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PLAYFIELD_HEIGHT = 20
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PREVIEW_PLAYFIELD_WIDTH = 4
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PREVIEW_PLAYFIELD_HEIGHT = 2
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SCORE_MULTIPLIER = {1 => 40, 2 => 100, 3 => 300, 4 => 1200}
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attr_reader :playfield_width, :playfield_height
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attr_accessor :game_over, :paused, :preview_tetromino, :lines, :score, :level, :high_scores, :beeping, :added_high_score, :show_high_scores, :up_arrow_action
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alias game_over? game_over
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alias paused? paused
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alias beeping? beeping
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alias added_high_score? added_high_score
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def initialize(playfield_width = PLAYFIELD_WIDTH, playfield_height = PLAYFIELD_HEIGHT)
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@playfield_width = playfield_width
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@playfield_height = playfield_height
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@high_scores = []
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@show_high_scores = false
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@beeping = true
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@up_arrow_action = :rotate_left
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load_high_scores!
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end
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def configure_beeper(&beeper)
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@beeper = beeper
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end
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def game_in_progress?
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!game_over? && !paused?
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end
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def start!
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self.show_high_scores = false
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self.paused = false
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self.level = 1
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self.score = 0
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self.lines = 0
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reset_playfield
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reset_preview_playfield
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reset_tetrominoes
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preview_next_tetromino!
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consider_adding_tetromino
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self.game_over = false
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end
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alias restart! start!
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def game_over!
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add_high_score!
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beep
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self.game_over = true
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end
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def clear_high_scores!
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high_scores.clear
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end
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def add_high_score!
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self.added_high_score = true
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high_scores.prepend(PastGame.new("Player #{high_scores.count + 1}", score, lines, level))
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end
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def save_high_scores!
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high_score_file_content = @high_scores.map {|past_game| past_game.to_a.join("\t") }.join("\n")
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FileUtils.mkdir_p(tetris_dir)
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File.write(tetris_high_score_file, high_score_file_content)
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rescue => e
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# Fail safely by keeping high scores in memory if unable to access disk
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Glimmer::Config.logger.error {"Failed to save high scores in: #{tetris_high_score_file}\n#{e.full_message}"}
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end
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def load_high_scores!
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if File.exist?(tetris_high_score_file)
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self.high_scores = File.read(tetris_high_score_file).split("\n").map {|line| PastGame.new(*line.split("\t")) }
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end
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rescue => e
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# Fail safely by keeping high scores in memory if unable to access disk
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Glimmer::Config.logger.error {"Failed to load high scores from: #{tetris_high_score_file}\n#{e.full_message}"}
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end
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def tetris_dir
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@tetris_dir ||= File.join(File.expand_path('~'), '.glimmer-tetris')
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end
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def tetris_high_score_file
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File.join(tetris_dir, "high_scores.txt")
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end
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def down!(instant: false)
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return unless game_in_progress?
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current_tetromino.down!(instant: instant)
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game_over! if current_tetromino.row <= 0 && current_tetromino.stopped?
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end
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def right!
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return unless game_in_progress?
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current_tetromino.right!
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end
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def left!
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return unless game_in_progress?
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current_tetromino.left!
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end
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def rotate!(direction)
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return unless game_in_progress?
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current_tetromino.rotate!(direction)
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end
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def current_tetromino
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tetrominoes.last
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end
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def tetrominoes
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@tetrominoes ||= reset_tetrominoes
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end
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# Returns blocks in the playfield
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def playfield
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@playfield ||= @original_playfield = @playfield_height.times.map {
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@playfield_width.times.map {
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Block.new
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}
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}
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end
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# Executes a hypothetical scenario without truly changing playfield permanently
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def hypothetical(&block)
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@playfield = hypothetical_playfield
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block.call
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@playfield = @original_playfield
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end
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# Returns whether currently executing a hypothetical scenario
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def hypothetical?
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@playfield != @original_playfield
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end
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def hypothetical_playfield
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|
+
@playfield_height.times.map { |row|
|
173
|
+
@playfield_width.times.map { |column|
|
174
|
+
playfield[row][column].clone
|
175
|
+
}
|
176
|
+
}
|
177
|
+
end
|
178
|
+
|
179
|
+
def preview_playfield
|
180
|
+
@preview_playfield ||= PREVIEW_PLAYFIELD_HEIGHT.times.map {|row|
|
181
|
+
PREVIEW_PLAYFIELD_WIDTH.times.map {|column|
|
182
|
+
Block.new
|
183
|
+
}
|
184
|
+
}
|
185
|
+
end
|
186
|
+
|
187
|
+
def preview_next_tetromino!
|
188
|
+
self.preview_tetromino = Tetromino.new(self)
|
189
|
+
end
|
190
|
+
|
191
|
+
def calculate_score!(eliminated_lines)
|
192
|
+
new_score = SCORE_MULTIPLIER[eliminated_lines] * (level + 1)
|
193
|
+
self.score += new_score
|
194
|
+
end
|
195
|
+
|
196
|
+
def level_up!
|
197
|
+
self.level += 1 if lines >= self.level*10
|
198
|
+
end
|
199
|
+
|
200
|
+
def delay
|
201
|
+
[1.1 - (level.to_i * 0.1), 0.001].max
|
202
|
+
end
|
203
|
+
|
204
|
+
def beep
|
205
|
+
@beeper&.call if beeping
|
206
|
+
end
|
207
|
+
|
208
|
+
def instant_down_on_up=(value)
|
209
|
+
self.up_arrow_action = :instant_down if value
|
210
|
+
end
|
211
|
+
|
212
|
+
def instant_down_on_up
|
213
|
+
self.up_arrow_action == :instant_down
|
214
|
+
end
|
215
|
+
|
216
|
+
def rotate_right_on_up=(value)
|
217
|
+
self.up_arrow_action = :rotate_right if value
|
218
|
+
end
|
219
|
+
|
220
|
+
def rotate_right_on_up
|
221
|
+
self.up_arrow_action == :rotate_right
|
222
|
+
end
|
223
|
+
|
224
|
+
def rotate_left_on_up=(value)
|
225
|
+
self.up_arrow_action = :rotate_left if value
|
226
|
+
end
|
227
|
+
|
228
|
+
def rotate_left_on_up
|
229
|
+
self.up_arrow_action == :rotate_left
|
230
|
+
end
|
231
|
+
|
232
|
+
def reset_tetrominoes
|
233
|
+
@tetrominoes = []
|
234
|
+
end
|
235
|
+
|
236
|
+
def reset_playfield
|
237
|
+
playfield.each do |row|
|
238
|
+
row.each do |block|
|
239
|
+
block.clear
|
240
|
+
end
|
241
|
+
end
|
242
|
+
end
|
243
|
+
|
244
|
+
def reset_preview_playfield
|
245
|
+
preview_playfield.each do |row|
|
246
|
+
row.each do |block|
|
247
|
+
block.clear
|
248
|
+
end
|
249
|
+
end
|
250
|
+
end
|
251
|
+
|
252
|
+
def consider_adding_tetromino
|
253
|
+
if tetrominoes.empty? || current_tetromino.stopped?
|
254
|
+
preview_tetromino.launch!
|
255
|
+
preview_next_tetromino!
|
256
|
+
end
|
257
|
+
end
|
258
|
+
|
259
|
+
def consider_eliminating_lines
|
260
|
+
eliminated_lines = 0
|
261
|
+
playfield.each_with_index do |row, playfield_row|
|
262
|
+
if row.all? {|block| !block.clear?}
|
263
|
+
eliminated_lines += 1
|
264
|
+
shift_blocks_down_above_row(playfield_row)
|
265
|
+
end
|
266
|
+
end
|
267
|
+
if eliminated_lines > 0
|
268
|
+
beep
|
269
|
+
self.lines += eliminated_lines
|
270
|
+
level_up!
|
271
|
+
calculate_score!(eliminated_lines)
|
272
|
+
end
|
273
|
+
end
|
274
|
+
|
275
|
+
def playfield_remaining_heights(tetromino = nil)
|
276
|
+
@playfield_width.times.map do |playfield_column|
|
277
|
+
bottom_most_block = tetromino.bottom_most_block_for_column(playfield_column)
|
278
|
+
(playfield.each_with_index.detect do |row, playfield_row|
|
279
|
+
!row[playfield_column].clear? &&
|
280
|
+
(
|
281
|
+
tetromino.nil? ||
|
282
|
+
bottom_most_block.nil? ||
|
283
|
+
(playfield_row > tetromino.row + bottom_most_block[:row_index])
|
284
|
+
)
|
285
|
+
end || [nil, @playfield_height])[1]
|
286
|
+
end.to_a
|
287
|
+
end
|
288
|
+
|
289
|
+
private
|
290
|
+
|
291
|
+
def shift_blocks_down_above_row(row)
|
292
|
+
row.downto(0) do |playfield_row|
|
293
|
+
playfield[playfield_row].each_with_index do |block, playfield_column|
|
294
|
+
previous_row = playfield[playfield_row - 1]
|
295
|
+
previous_block = previous_row[playfield_column]
|
296
|
+
block.color = previous_block.color unless block.color == previous_block.color
|
297
|
+
end
|
298
|
+
end
|
299
|
+
playfield[0].each(&:clear)
|
300
|
+
end
|
301
|
+
|
302
|
+
end
|
303
|
+
|
304
|
+
end
|
305
|
+
|
306
|
+
end
|