effigy_wire 0.0.2

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Files changed (58) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +4 -0
  3. data/BIN_README.txt +18 -0
  4. data/CODE_OF_CONDUCT.md +74 -0
  5. data/Gemfile +3 -0
  6. data/Gemfile.lock +40 -0
  7. data/LICENSE.txt +21 -0
  8. data/README.md +7 -0
  9. data/Rakefile +2 -0
  10. data/bin/clarity-protobuf/clean +36 -0
  11. data/bin/clarity-protobuf/copy +75 -0
  12. data/bin/effigy/compile-proto +81 -0
  13. data/bin/effigy/mk-require-turds +43 -0
  14. data/bin/effigy/package +56 -0
  15. data/bin/effigy/tweak-proto +30 -0
  16. data/bin/effigy/tweak-rb +20 -0
  17. data/effigy_wire.gemspec +24 -0
  18. data/lib/effigy/wire/demo.pb.rb +205 -0
  19. data/lib/effigy/wire/dota_commonmessages.pb.rb +209 -0
  20. data/lib/effigy/wire/dota_modifiers.pb.rb +78 -0
  21. data/lib/effigy/wire/dota_usermessages.pb.rb +1315 -0
  22. data/lib/effigy/wire/netmessages.pb.rb +177 -0
  23. data/lib/effigy/wire/networkbasetypes.pb.rb +268 -0
  24. data/lib/effigy/wire/s1/s1_dota_usermessages.pb.rb +102 -0
  25. data/lib/effigy/wire/s1/s1_netmessages.pb.rb +121 -0
  26. data/lib/effigy/wire/s1/s1_usermessages.pb.rb +271 -0
  27. data/lib/effigy/wire/s1.rb +3 -0
  28. data/lib/effigy/wire/s2/s2_base_gcmessages.pb.rb +57 -0
  29. data/lib/effigy/wire/s2/s2_dota_gcmessages_common.pb.rb +214 -0
  30. data/lib/effigy/wire/s2/s2_dota_match_metadata.pb.rb +106 -0
  31. data/lib/effigy/wire/s2/s2_dota_usermessages.pb.rb +117 -0
  32. data/lib/effigy/wire/s2/s2_gameevents.pb.rb +172 -0
  33. data/lib/effigy/wire/s2/s2_netmessages.pb.rb +158 -0
  34. data/lib/effigy/wire/s2/s2_te.pb.rb +330 -0
  35. data/lib/effigy/wire/s2/s2_usermessages.pb.rb +514 -0
  36. data/lib/effigy/wire/s2.rb +3 -0
  37. data/lib/effigy/wire.rb +9 -0
  38. data/lib/effigy.rb +3 -0
  39. data/proto/demo.proto +157 -0
  40. data/proto/dota_commonmessages.proto +183 -0
  41. data/proto/dota_modifiers.proto +54 -0
  42. data/proto/dota_usermessages.proto +1152 -0
  43. data/proto/netmessages.proto +133 -0
  44. data/proto/networkbasetypes.proto +219 -0
  45. data/proto/s1/google/protobuf/descriptor.proto +622 -0
  46. data/proto/s1/s1_dota_usermessages.proto +89 -0
  47. data/proto/s1/s1_netmessages.proto +86 -0
  48. data/proto/s1/s1_usermessages.proto +217 -0
  49. data/proto/s2/google/protobuf/descriptor.proto +622 -0
  50. data/proto/s2/s2_base_gcmessages.proto +37 -0
  51. data/proto/s2/s2_dota_gcmessages_common.proto +177 -0
  52. data/proto/s2/s2_dota_match_metadata.proto +67 -0
  53. data/proto/s2/s2_dota_usermessages.proto +104 -0
  54. data/proto/s2/s2_gameevents.proto +125 -0
  55. data/proto/s2/s2_netmessages.proto +120 -0
  56. data/proto/s2/s2_te.proto +276 -0
  57. data/proto/s2/s2_usermessages.proto +434 -0
  58. metadata +148 -0
@@ -0,0 +1,514 @@
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+ # encoding: utf-8
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+
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+ ##
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+ # This file is auto-generated. DO NOT EDIT!
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+ #
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+ require 'protobuf/message'
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+
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+
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+ ##
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+ # Imports
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+ #
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+ require_relative '../networkbasetypes.pb'
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+
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+ module Effigy
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+ module Wire
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+ module S2
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+
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+ ##
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+ # Enum Classes
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+ #
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+ class EBaseUserMessages < ::Protobuf::Enum
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+ define :UM_AchievementEvent, 101
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+ define :UM_CloseCaption, 102
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+ define :UM_CloseCaptionDirect, 103
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+ define :UM_CurrentTimescale, 104
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+ define :UM_DesiredTimescale, 105
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+ define :UM_Fade, 106
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+ define :UM_GameTitle, 107
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+ define :UM_HintText, 109
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+ define :UM_HudMsg, 110
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+ define :UM_HudText, 111
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+ define :UM_KeyHintText, 112
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+ define :UM_ColoredText, 113
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+ define :UM_RequestState, 114
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+ define :UM_ResetHUD, 115
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+ define :UM_Rumble, 116
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+ define :UM_SayText, 117
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+ define :UM_SayText2, 118
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+ define :UM_SayTextChannel, 119
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+ define :UM_Shake, 120
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+ define :UM_ShakeDir, 121
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+ define :UM_TextMsg, 124
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+ define :UM_ScreenTilt, 125
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+ define :UM_Train, 126
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+ define :UM_VGUIMenu, 127
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+ define :UM_VoiceMask, 128
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+ define :UM_VoiceSubtitle, 129
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+ define :UM_SendAudio, 130
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+ define :UM_ItemPickup, 131
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+ define :UM_AmmoDenied, 132
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+ define :UM_CrosshairAngle, 133
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+ define :UM_ShowMenu, 134
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+ define :UM_CreditsMsg, 135
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+ define :UM_CloseCaptionPlaceholder, 142
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+ define :UM_CameraTransition, 143
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+ define :UM_AudioParameter, 144
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+ define :UM_ParticleManager, 145
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+ define :UM_HudError, 146
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+ define :UM_CustomGameEvent_ClientToServer, 147
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+ define :UM_CustomGameEvent_ServerToClient, 148
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+ define :UM_TrackedControllerInput_ClientToServer, 149
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+ define :UM_MAX_BASE, 200
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+ end
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+
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+ class EBaseEntityMessages < ::Protobuf::Enum
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+ define :EM_PlayJingle, 136
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+ define :EM_ScreenOverlay, 137
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+ define :EM_RemoveAllDecals, 138
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+ define :EM_PropagateForce, 139
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+ define :EM_DoSpark, 140
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+ define :EM_FixAngle, 141
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+ end
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+
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+ class ERollType < ::Protobuf::Enum
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+ define :ROLL_NONE, -1
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+ define :ROLL_STATS, 0
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+ define :ROLL_CREDITS, 1
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+ define :ROLL_LATE_JOIN_LOGO, 2
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+ define :ROLL_OUTTRO, 3
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+ end
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+
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+ class PARTICLE_MESSAGE < ::Protobuf::Enum
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+ define :GAME_PARTICLE_MANAGER_EVENT_CREATE, 0
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE, 1
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD, 2
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION, 3
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK, 4
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT, 5
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+ define :GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET, 6
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+ define :GAME_PARTICLE_MANAGER_EVENT_DESTROY, 7
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+ define :GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING, 8
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+ define :GAME_PARTICLE_MANAGER_EVENT_RELEASE, 9
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+ define :GAME_PARTICLE_MANAGER_EVENT_LATENCY, 10
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+ define :GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW, 11
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+ define :GAME_PARTICLE_MANAGER_EVENT_FROZEN, 12
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+ define :GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT, 13
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+ end
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+
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+
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+ ##
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+ # Message Classes
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+ #
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+ class CUserMessageAchievementEvent < ::Protobuf::Message; end
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+ class CUserMessageCloseCaption < ::Protobuf::Message; end
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+ class CUserMessageCloseCaptionDirect < ::Protobuf::Message; end
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+ class CUserMessageCloseCaptionPlaceholder < ::Protobuf::Message; end
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+ class CUserMessageCurrentTimescale < ::Protobuf::Message; end
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+ class CUserMessageDesiredTimescale < ::Protobuf::Message; end
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+ class CUserMessageFade < ::Protobuf::Message; end
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+ class CUserMessageShake < ::Protobuf::Message; end
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+ class CUserMessageShakeDir < ::Protobuf::Message; end
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+ class CUserMessageScreenTilt < ::Protobuf::Message; end
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+ class CUserMessageSayText < ::Protobuf::Message; end
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+ class CUserMessageSayText2 < ::Protobuf::Message; end
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+ class CUserMessageHudMsg < ::Protobuf::Message; end
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+ class CUserMessageHudText < ::Protobuf::Message; end
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+ class CUserMessageTextMsg < ::Protobuf::Message; end
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+ class CUserMessageGameTitle < ::Protobuf::Message; end
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+ class CUserMessageResetHUD < ::Protobuf::Message; end
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+ class CUserMessageSendAudio < ::Protobuf::Message; end
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+ class CUserMessageAudioParameter < ::Protobuf::Message; end
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+ class CUserMessageVoiceMask < ::Protobuf::Message; end
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+ class CUserMessageRequestState < ::Protobuf::Message; end
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+ class CUserMessageHintText < ::Protobuf::Message; end
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+ class CUserMessageKeyHintText < ::Protobuf::Message; end
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+ class CUserMessageVoiceSubtitle < ::Protobuf::Message; end
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+ class CUserMessageVGUIMenu < ::Protobuf::Message
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+ class Keys < ::Protobuf::Message; end
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+
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+ end
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+
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+ class CUserMessageRumble < ::Protobuf::Message; end
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+ class CUserMessageTrain < ::Protobuf::Message; end
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+ class CUserMessageSayTextChannel < ::Protobuf::Message; end
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+ class CUserMessageColoredText < ::Protobuf::Message; end
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+ class CUserMessageItemPickup < ::Protobuf::Message; end
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+ class CUserMessageAmmoDenied < ::Protobuf::Message; end
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+ class CUserMessageCrosshairAngle < ::Protobuf::Message; end
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+ class CUserMessageShowMenu < ::Protobuf::Message; end
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+ class CUserMessageCreditsMsg < ::Protobuf::Message; end
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+ class CEntityMessagePlayJingle < ::Protobuf::Message; end
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+ class CEntityMessageScreenOverlay < ::Protobuf::Message; end
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+ class CEntityMessageRemoveAllDecals < ::Protobuf::Message; end
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+ class CEntityMessagePropagateForce < ::Protobuf::Message; end
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+ class CEntityMessageDoSpark < ::Protobuf::Message; end
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+ class CEntityMessageFixAngle < ::Protobuf::Message; end
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+ class CUserMessageCameraTransition < ::Protobuf::Message
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+ class Transition_DataDriven < ::Protobuf::Message; end
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+
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+ end
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+
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+ class CUserMsg_ParticleManager < ::Protobuf::Message
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+ class ReleaseParticleIndex < ::Protobuf::Message; end
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+ class CreateParticle < ::Protobuf::Message; end
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+ class DestroyParticle < ::Protobuf::Message; end
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+ class DestroyParticleInvolving < ::Protobuf::Message; end
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+ class UpdateParticle < ::Protobuf::Message; end
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+ class UpdateParticleFwd < ::Protobuf::Message; end
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+ class UpdateParticleOrient < ::Protobuf::Message; end
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+ class UpdateParticleFallback < ::Protobuf::Message; end
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+ class UpdateParticleOffset < ::Protobuf::Message; end
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+ class UpdateParticleEnt < ::Protobuf::Message; end
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+ class UpdateParticleSetFrozen < ::Protobuf::Message; end
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+ class UpdateParticleShouldDraw < ::Protobuf::Message; end
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+ class ChangeControlPointAttachment < ::Protobuf::Message; end
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+
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+ end
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+
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+ class CUserMsg_HudError < ::Protobuf::Message; end
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+ class CUserMsg_CustomGameEvent_ClientToServer < ::Protobuf::Message; end
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+ class CUserMsg_CustomGameEvent_ServerToClient < ::Protobuf::Message; end
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+ class CUserMsg_TrackedControllerInput_ClientToServer < ::Protobuf::Message; end
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+
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+
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+ ##
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+ # Message Fields
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+ #
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+ class CUserMessageAchievementEvent
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+ optional :uint32, :achievement, 1
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+ end
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+
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+ class CUserMessageCloseCaption
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+ optional :fixed32, :hash, 1
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+ optional :float, :duration, 2
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+ optional :bool, :from_player, 3
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+ optional :int32, :ent_index, 4
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+ end
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+
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+ class CUserMessageCloseCaptionDirect
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+ optional :fixed32, :hash, 1
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+ optional :float, :duration, 2
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+ optional :bool, :from_player, 3
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+ optional :int32, :ent_index, 4
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+ end
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+
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+ class CUserMessageCloseCaptionPlaceholder
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+ optional :string, :string, 1
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+ optional :float, :duration, 2
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+ optional :bool, :from_player, 3
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+ optional :int32, :ent_index, 4
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+ end
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+
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+ class CUserMessageCurrentTimescale
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+ optional :float, :current, 1
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+ end
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+
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+ class CUserMessageDesiredTimescale
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+ optional :float, :desired, 1
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+ optional :float, :acceleration, 2
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+ optional :float, :minblendrate, 3
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+ optional :float, :blenddeltamultiplier, 4
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+ end
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+
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+ class CUserMessageFade
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+ optional :uint32, :duration, 1
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+ optional :uint32, :hold_time, 2
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+ optional :uint32, :flags, 3
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+ optional :fixed32, :color, 4
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+ end
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+
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+ class CUserMessageShake
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+ optional :uint32, :command, 1
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+ optional :float, :amplitude, 2
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+ optional :float, :frequency, 3
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+ optional :float, :duration, 4
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+ end
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+
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+ class CUserMessageShakeDir
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+ optional ::Effigy::Wire::S2::CUserMessageShake, :shake, 1
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+ optional ::Effigy::Wire::CMsgVector, :direction, 2
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+ end
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+
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+ class CUserMessageScreenTilt
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+ optional :uint32, :command, 1
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+ optional :bool, :ease_in_out, 2
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+ optional ::Effigy::Wire::CMsgVector, :angle, 3
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+ optional :float, :duration, 4
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+ optional :float, :time, 5
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+ end
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+
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+ class CUserMessageSayText
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+ optional :uint32, :playerindex, 1
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+ optional :string, :text, 2
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+ optional :bool, :chat, 3
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+ end
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+
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+ class CUserMessageSayText2
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+ optional :uint32, :entityindex, 1
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+ optional :bool, :chat, 2
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+ optional :string, :messagename, 3
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+ optional :string, :param1, 4
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+ optional :string, :param2, 5
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+ optional :string, :param3, 6
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+ optional :string, :param4, 7
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+ end
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+
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+ class CUserMessageHudMsg
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+ optional :uint32, :channel, 1
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+ optional :float, :x, 2
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+ optional :float, :y, 3
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+ optional :fixed32, :color1, 4
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+ optional :fixed32, :color2, 5
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+ optional :uint32, :effect, 6
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+ optional :float, :fade_in_time, 7
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+ optional :float, :fade_out_time, 8
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+ optional :float, :hold_time, 9
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+ optional :float, :fx_time, 10
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+ optional :string, :message, 11
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+ end
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+
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+ class CUserMessageHudText
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+ optional :string, :message, 1
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+ end
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+
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+ class CUserMessageTextMsg
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+ optional :uint32, :dest, 1
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+ repeated :string, :param, 2
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+ end
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+
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+ class CUserMessageSendAudio
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+ optional :string, :soundname, 1
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+ optional :bool, :stop, 2
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+ end
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+
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+ class CUserMessageAudioParameter
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+ optional :uint32, :parameter_type, 1
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+ optional :uint32, :name_hash_code, 2
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+ optional :float, :value, 3
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+ end
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+
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+ class CUserMessageVoiceMask
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+ repeated :uint32, :gamerules_masks, 1
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+ repeated :uint32, :ban_masks, 2
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+ optional :bool, :mod_enable, 3
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+ end
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+
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+ class CUserMessageHintText
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+ optional :string, :message, 1
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+ end
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+
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+ class CUserMessageKeyHintText
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+ repeated :string, :messages, 1
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+ end
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+
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+ class CUserMessageVoiceSubtitle
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+ optional :int32, :player, 1
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+ optional :int32, :menu, 2
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+ optional :int32, :item, 3
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+ end
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+
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+ class CUserMessageVGUIMenu
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+ class Keys
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+ optional :string, :name, 1
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+ optional :string, :value, 2
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+ end
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+
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+ optional :string, :name, 1
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+ optional :bool, :show, 2
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+ repeated ::Effigy::Wire::S2::CUserMessageVGUIMenu::Keys, :keys, 3
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+ end
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+
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+ class CUserMessageRumble
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+ optional :int32, :index, 1
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+ optional :int32, :data, 2
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+ optional :int32, :flags, 3
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+ end
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+
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+ class CUserMessageTrain
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+ optional :uint32, :position, 1
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+ end
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+
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+ class CUserMessageSayTextChannel
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+ optional :int32, :player, 1
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+ optional :int32, :channel, 2
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+ optional :string, :text, 3
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+ end
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+
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+ class CUserMessageColoredText
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+ optional :uint32, :color, 1
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+ optional :string, :text, 2
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+ optional :bool, :reset, 3
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+ optional :int32, :context_player_id, 4
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+ optional :int32, :context_value, 5
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+ optional :int32, :context_team_id, 6
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+ end
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+
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+ class CUserMessageItemPickup
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+ optional :string, :itemname, 1
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+ end
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+
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+ class CUserMessageAmmoDenied
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+ optional :uint32, :ammo_id, 1
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+ end
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+
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+ class CUserMessageCrosshairAngle
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+ optional ::Effigy::Wire::CMsgQAngle, :angcrosshair, 1
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+ end
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+
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+ class CUserMessageShowMenu
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+ optional :uint32, :validslots, 1
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+ optional :uint32, :displaytime, 2
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+ optional :bool, :needmore, 3
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+ optional :string, :menustring, 4
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+ end
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+
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+ class CUserMessageCreditsMsg
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+ optional ::Effigy::Wire::S2::ERollType, :rolltype, 1, :default => ::Effigy::Wire::S2::ERollType::ROLL_NONE
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+ end
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+
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+ class CEntityMessageScreenOverlay
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+ optional :bool, :start_effect, 1
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+ end
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+
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+ class CEntityMessageRemoveAllDecals
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+ optional :bool, :remove_decals, 1
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+ end
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+
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+ class CEntityMessagePropagateForce
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+ optional ::Effigy::Wire::CMsgVector, :impulse, 1
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+ end
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+
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+ class CEntityMessageDoSpark
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+ optional ::Effigy::Wire::CMsgVector, :origin, 1
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+ optional :uint32, :entityindex, 2
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+ optional :float, :radius, 3
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+ optional :fixed32, :color, 4
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+ optional :uint32, :beams, 5
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+ optional :float, :thick, 6
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+ optional :float, :duration, 7
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+ end
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+
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+ class CEntityMessageFixAngle
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+ optional :bool, :relative, 1
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+ optional ::Effigy::Wire::CMsgQAngle, :angle, 2
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+ end
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+
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+ class CUserMessageCameraTransition
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+ class Transition_DataDriven
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+ optional :string, :filename, 1
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+ optional :int32, :attach_ent_index, 2
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+ end
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+
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+ optional :uint32, :camera_type, 1
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+ optional :float, :duration, 2
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+ optional ::Effigy::Wire::S2::CUserMessageCameraTransition::Transition_DataDriven, :params_data_driven, 3
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+ end
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+
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+ class CUserMsg_ParticleManager
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+ class CreateParticle
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+ optional :fixed64, :particle_name_index, 1
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+ optional :int32, :attach_type, 2
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+ optional :int32, :entity_handle, 3
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+ end
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+
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+ class DestroyParticle
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+ optional :bool, :destroy_immediately, 1
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+ end
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+
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+ class DestroyParticleInvolving
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+ optional :bool, :destroy_immediately, 1
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+ optional :int32, :entity_handle, 3
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+ end
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+
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+ class UpdateParticle
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+ optional :int32, :control_point, 1
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+ optional ::Effigy::Wire::CMsgVector, :position, 2
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+ end
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+
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+ class UpdateParticleFwd
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+ optional :int32, :control_point, 1
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+ optional ::Effigy::Wire::CMsgVector, :forward, 2
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+ end
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+
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+ class UpdateParticleOrient
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+ optional :int32, :control_point, 1
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+ optional ::Effigy::Wire::CMsgVector, :forward, 2
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+ optional ::Effigy::Wire::CMsgVector, :right, 3
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+ optional ::Effigy::Wire::CMsgVector, :up, 4
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+ end
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+
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+ class UpdateParticleFallback
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+ optional :int32, :control_point, 1
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+ optional ::Effigy::Wire::CMsgVector, :position, 2
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+ end
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+
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+ class UpdateParticleOffset
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+ optional :int32, :control_point, 1
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+ optional ::Effigy::Wire::CMsgVector, :origin_offset, 2
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+ end
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+
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+ class UpdateParticleEnt
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+ optional :int32, :control_point, 1
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+ optional :int32, :entity_handle, 2
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+ optional :int32, :attach_type, 3
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+ optional :int32, :attachment, 4
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+ optional ::Effigy::Wire::CMsgVector, :fallback_position, 5
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+ optional :bool, :include_wearables, 6
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+ end
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+
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+ class UpdateParticleSetFrozen
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+ optional :bool, :set_frozen, 1
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+ end
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+
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+ class UpdateParticleShouldDraw
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+ optional :bool, :should_draw, 1
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+ end
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+
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+ class ChangeControlPointAttachment
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+ optional :int32, :attachment_old, 1
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+ optional :int32, :attachment_new, 2
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+ optional :int32, :entity_handle, 3
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+ end
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+
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+ required ::Effigy::Wire::S2::PARTICLE_MESSAGE, :type, 1, :default => ::Effigy::Wire::S2::PARTICLE_MESSAGE::GAME_PARTICLE_MANAGER_EVENT_CREATE
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+ required :uint32, :index, 2
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+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::ReleaseParticleIndex, :release_particle_index, 3
477
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::CreateParticle, :create_particle, 4
478
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::DestroyParticle, :destroy_particle, 5
479
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::DestroyParticleInvolving, :destroy_particle_involving, 6
480
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticle, :update_particle, 7
481
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleFwd, :update_particle_fwd, 8
482
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleOrient, :update_particle_orient, 9
483
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleFallback, :update_particle_fallback, 10
484
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleOffset, :update_particle_offset, 11
485
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleEnt, :update_particle_ent, 12
486
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleShouldDraw, :update_particle_should_draw, 14
487
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::UpdateParticleSetFrozen, :update_particle_set_frozen, 15
488
+ optional ::Effigy::Wire::S2::CUserMsg_ParticleManager::ChangeControlPointAttachment, :change_control_point_attachment, 16
489
+ end
490
+
491
+ class CUserMsg_HudError
492
+ optional :int32, :order_id, 1
493
+ end
494
+
495
+ class CUserMsg_CustomGameEvent_ClientToServer
496
+ optional :string, :event_name, 1
497
+ optional :bytes, :data, 2
498
+ end
499
+
500
+ class CUserMsg_CustomGameEvent_ServerToClient
501
+ optional :string, :event_name, 1
502
+ optional :bytes, :data, 2
503
+ end
504
+
505
+ class CUserMsg_TrackedControllerInput_ClientToServer
506
+ optional :bytes, :data, 1
507
+ end
508
+
509
+ end
510
+
511
+ end
512
+
513
+ end
514
+
@@ -0,0 +1,3 @@
1
+ Dir[File.join(File.dirname(__FILE__), 's2', '*.rb')].each do |file|
2
+ require file
3
+ end
@@ -0,0 +1,9 @@
1
+ module Effigy
2
+ module Wire
3
+ VERSION = '0.0.2'
4
+ end
5
+ end
6
+
7
+ Dir[File.join(File.dirname(__FILE__), 'wire', '*.rb')].each do |file|
8
+ require file
9
+ end
data/lib/effigy.rb ADDED
@@ -0,0 +1,3 @@
1
+ Dir[File.join(File.dirname(__FILE__), 'effigy', '*.rb')].each do |file|
2
+ require file
3
+ end
data/proto/demo.proto ADDED
@@ -0,0 +1,157 @@
1
+ package effigy.wire;
2
+
3
+ option java_package = "skadistats.clarity.wire.common.proto";
4
+
5
+ option cc_generic_services = false;
6
+
7
+ enum EDemoCommands {
8
+ DEM_Error = -1;
9
+ DEM_Stop = 0;
10
+ DEM_FileHeader = 1;
11
+ DEM_FileInfo = 2;
12
+ DEM_SyncTick = 3;
13
+ DEM_SendTables = 4;
14
+ DEM_ClassInfo = 5;
15
+ DEM_StringTables = 6;
16
+ DEM_Packet = 7;
17
+ DEM_SignonPacket = 8;
18
+ DEM_ConsoleCmd = 9;
19
+ DEM_CustomData = 10;
20
+ DEM_CustomDataCallbacks = 11;
21
+ DEM_UserCmd = 12;
22
+ DEM_FullPacket = 13;
23
+ DEM_SaveGame = 14;
24
+ DEM_SpawnGroups = 15;
25
+ DEM_Max = 16;
26
+ DEM_IsCompressed_S1 = 112;
27
+ DEM_IsCompressed_S2 = 64;
28
+ }
29
+
30
+ message CDemoFileHeader {
31
+ required string demo_file_stamp = 1;
32
+ optional int32 network_protocol = 2;
33
+ optional string server_name = 3;
34
+ optional string client_name = 4;
35
+ optional string map_name = 5;
36
+ optional string game_directory = 6;
37
+ optional int32 fullpackets_version = 7;
38
+ optional bool allow_clientside_entities = 8;
39
+ optional bool allow_clientside_particles = 9;
40
+ optional string addons = 10;
41
+ }
42
+
43
+ message CGameInfo {
44
+ message CDotaGameInfo {
45
+ message CPlayerInfo {
46
+ optional string hero_name = 1;
47
+ optional string player_name = 2;
48
+ optional bool is_fake_client = 3;
49
+ optional uint64 steamid = 4;
50
+ optional int32 game_team = 5;
51
+ }
52
+
53
+ message CHeroSelectEvent {
54
+ optional bool is_pick = 1;
55
+ optional uint32 team = 2;
56
+ optional uint32 hero_id = 3;
57
+ }
58
+
59
+ optional uint64 match_id = 1;
60
+ optional int32 game_mode = 2;
61
+ optional int32 game_winner = 3;
62
+ repeated CGameInfo.CDotaGameInfo.CPlayerInfo player_info = 4;
63
+ optional uint32 leagueid = 5;
64
+ repeated CGameInfo.CDotaGameInfo.CHeroSelectEvent picks_bans = 6;
65
+ optional uint32 radiant_team_id = 7;
66
+ optional uint32 dire_team_id = 8;
67
+ optional string radiant_team_tag = 9;
68
+ optional string dire_team_tag = 10;
69
+ optional uint32 end_time = 11;
70
+ }
71
+
72
+ optional CGameInfo.CDotaGameInfo dota = 4;
73
+ }
74
+
75
+ message CDemoFileInfo {
76
+ optional float playback_time = 1;
77
+ optional int32 playback_ticks = 2;
78
+ optional int32 playback_frames = 3;
79
+ optional CGameInfo game_info = 4;
80
+ }
81
+
82
+ message CDemoPacket {
83
+ optional int32 sequence_in = 1;
84
+ optional int32 sequence_out_ack = 2;
85
+ optional bytes data = 3;
86
+ }
87
+
88
+ message CDemoFullPacket {
89
+ optional CDemoStringTables string_table = 1;
90
+ optional CDemoPacket packet = 2;
91
+ }
92
+
93
+ message CDemoSaveGame {
94
+ optional bytes data = 1;
95
+ optional fixed64 steam_id = 2;
96
+ optional fixed64 signature = 3;
97
+ optional int32 version = 4;
98
+ }
99
+
100
+ message CDemoSyncTick {
101
+ }
102
+
103
+ message CDemoConsoleCmd {
104
+ optional string cmdstring = 1;
105
+ }
106
+
107
+ message CDemoSendTables {
108
+ optional bytes data = 1;
109
+ }
110
+
111
+ message CDemoClassInfo {
112
+ message class_t {
113
+ optional int32 class_id = 1;
114
+ optional string network_name = 2;
115
+ optional string table_name = 3;
116
+ }
117
+
118
+ repeated CDemoClassInfo.class_t classes = 1;
119
+ }
120
+
121
+ message CDemoCustomData {
122
+ optional int32 callback_index = 1;
123
+ optional bytes data = 2;
124
+ }
125
+
126
+ message CDemoCustomDataCallbacks {
127
+ repeated string save_id = 1;
128
+ }
129
+
130
+ message CDemoStringTables {
131
+ message items_t {
132
+ optional string str = 1;
133
+ optional bytes data = 2;
134
+ }
135
+
136
+ message table_t {
137
+ optional string table_name = 1;
138
+ repeated CDemoStringTables.items_t items = 2;
139
+ repeated CDemoStringTables.items_t items_clientside = 3;
140
+ optional int32 table_flags = 4;
141
+ }
142
+
143
+ repeated CDemoStringTables.table_t tables = 1;
144
+ }
145
+
146
+ message CDemoStop {
147
+ }
148
+
149
+ message CDemoUserCmd {
150
+ optional int32 cmd_number = 1;
151
+ optional bytes data = 2;
152
+ }
153
+
154
+ message CDemoSpawnGroups {
155
+ repeated bytes msgs = 3;
156
+ }
157
+