effigy_wire 0.0.2

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Files changed (58) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +4 -0
  3. data/BIN_README.txt +18 -0
  4. data/CODE_OF_CONDUCT.md +74 -0
  5. data/Gemfile +3 -0
  6. data/Gemfile.lock +40 -0
  7. data/LICENSE.txt +21 -0
  8. data/README.md +7 -0
  9. data/Rakefile +2 -0
  10. data/bin/clarity-protobuf/clean +36 -0
  11. data/bin/clarity-protobuf/copy +75 -0
  12. data/bin/effigy/compile-proto +81 -0
  13. data/bin/effigy/mk-require-turds +43 -0
  14. data/bin/effigy/package +56 -0
  15. data/bin/effigy/tweak-proto +30 -0
  16. data/bin/effigy/tweak-rb +20 -0
  17. data/effigy_wire.gemspec +24 -0
  18. data/lib/effigy/wire/demo.pb.rb +205 -0
  19. data/lib/effigy/wire/dota_commonmessages.pb.rb +209 -0
  20. data/lib/effigy/wire/dota_modifiers.pb.rb +78 -0
  21. data/lib/effigy/wire/dota_usermessages.pb.rb +1315 -0
  22. data/lib/effigy/wire/netmessages.pb.rb +177 -0
  23. data/lib/effigy/wire/networkbasetypes.pb.rb +268 -0
  24. data/lib/effigy/wire/s1/s1_dota_usermessages.pb.rb +102 -0
  25. data/lib/effigy/wire/s1/s1_netmessages.pb.rb +121 -0
  26. data/lib/effigy/wire/s1/s1_usermessages.pb.rb +271 -0
  27. data/lib/effigy/wire/s1.rb +3 -0
  28. data/lib/effigy/wire/s2/s2_base_gcmessages.pb.rb +57 -0
  29. data/lib/effigy/wire/s2/s2_dota_gcmessages_common.pb.rb +214 -0
  30. data/lib/effigy/wire/s2/s2_dota_match_metadata.pb.rb +106 -0
  31. data/lib/effigy/wire/s2/s2_dota_usermessages.pb.rb +117 -0
  32. data/lib/effigy/wire/s2/s2_gameevents.pb.rb +172 -0
  33. data/lib/effigy/wire/s2/s2_netmessages.pb.rb +158 -0
  34. data/lib/effigy/wire/s2/s2_te.pb.rb +330 -0
  35. data/lib/effigy/wire/s2/s2_usermessages.pb.rb +514 -0
  36. data/lib/effigy/wire/s2.rb +3 -0
  37. data/lib/effigy/wire.rb +9 -0
  38. data/lib/effigy.rb +3 -0
  39. data/proto/demo.proto +157 -0
  40. data/proto/dota_commonmessages.proto +183 -0
  41. data/proto/dota_modifiers.proto +54 -0
  42. data/proto/dota_usermessages.proto +1152 -0
  43. data/proto/netmessages.proto +133 -0
  44. data/proto/networkbasetypes.proto +219 -0
  45. data/proto/s1/google/protobuf/descriptor.proto +622 -0
  46. data/proto/s1/s1_dota_usermessages.proto +89 -0
  47. data/proto/s1/s1_netmessages.proto +86 -0
  48. data/proto/s1/s1_usermessages.proto +217 -0
  49. data/proto/s2/google/protobuf/descriptor.proto +622 -0
  50. data/proto/s2/s2_base_gcmessages.proto +37 -0
  51. data/proto/s2/s2_dota_gcmessages_common.proto +177 -0
  52. data/proto/s2/s2_dota_match_metadata.proto +67 -0
  53. data/proto/s2/s2_dota_usermessages.proto +104 -0
  54. data/proto/s2/s2_gameevents.proto +125 -0
  55. data/proto/s2/s2_netmessages.proto +120 -0
  56. data/proto/s2/s2_te.proto +276 -0
  57. data/proto/s2/s2_usermessages.proto +434 -0
  58. metadata +148 -0
@@ -0,0 +1,276 @@
1
+ package effigy.wire.s2;
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+
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+ option java_package = "skadistats.clarity.wire.s2.proto";
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+ option java_outer_classname = "S2TempEntities";
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+
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+ import "networkbasetypes.proto";
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+
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+ option optimize_for = SPEED;
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+ option cc_generic_services = false;
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+
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+ enum ETEProtobufIds {
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+ TE_EffectDispatchId = 400;
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+ TE_ArmorRicochetId = 401;
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+ TE_BeamEntPointId = 402;
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+ TE_BeamEntsId = 403;
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+ TE_BeamPointsId = 404;
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+ TE_BeamRingId = 405;
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+ TE_BreakModelId = 406;
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+ TE_BSPDecalId = 407;
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+ TE_BubblesId = 408;
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+ TE_BubbleTrailId = 409;
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+ TE_DecalId = 410;
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+ TE_WorldDecalId = 411;
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+ TE_EnergySplashId = 412;
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+ TE_FizzId = 413;
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+ TE_ShatterSurfaceId = 414;
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+ TE_GlowSpriteId = 415;
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+ TE_ImpactId = 416;
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+ TE_MuzzleFlashId = 417;
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+ TE_BloodStreamId = 418;
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+ TE_ExplosionId = 419;
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+ TE_DustId = 420;
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+ TE_LargeFunnelId = 421;
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+ TE_SparksId = 422;
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+ TE_PhysicsPropId = 423;
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+ TE_PlayerDecalId = 424;
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+ TE_ProjectedDecalId = 425;
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+ TE_SmokeId = 426;
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+ }
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+
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+ message CMsgTEArmorRicochet {
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+ optional CMsgVector pos = 1;
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+ optional CMsgVector dir = 2;
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+ }
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+
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+ message CMsgTEBaseBeam {
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+ optional fixed64 modelindex = 1;
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+ optional fixed64 haloindex = 2;
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+ optional uint32 startframe = 3;
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+ optional uint32 framerate = 4;
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+ optional float life = 5;
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+ optional float width = 6;
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+ optional float endwidth = 7;
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+ optional uint32 fadelength = 8;
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+ optional float amplitude = 9;
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+ optional fixed32 color = 10;
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+ optional uint32 speed = 11;
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+ optional uint32 flags = 12;
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+ }
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+
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+ message CMsgTEBeamEntPoint {
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+ optional CMsgTEBaseBeam base = 1;
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+ optional uint32 startentity = 2;
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+ optional uint32 endentity = 3;
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+ optional CMsgVector start = 4;
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+ optional CMsgVector end = 5;
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+ }
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+
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+ message CMsgTEBeamEnts {
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+ optional CMsgTEBaseBeam base = 1;
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+ optional uint32 startentity = 2;
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+ optional uint32 endentity = 3;
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+ }
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+
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+ message CMsgTEBeamPoints {
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+ optional CMsgTEBaseBeam base = 1;
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+ optional CMsgVector start = 2;
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+ optional CMsgVector end = 3;
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+ }
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+
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+ message CMsgTEBeamRing {
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+ optional CMsgTEBaseBeam base = 1;
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+ optional uint32 startentity = 2;
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+ optional uint32 endentity = 3;
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+ }
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+
87
+ message CMsgTEBreakModel {
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+ optional CMsgVector origin = 1;
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+ optional CMsgQAngle angles = 2;
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+ optional CMsgVector size = 3;
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+ optional CMsgVector velocity = 4;
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+ optional uint32 randomization = 5;
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+ optional fixed64 modelindex = 6;
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+ optional uint32 count = 7;
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+ optional float time = 8;
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+ optional uint32 flags = 9;
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+ }
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+
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+ message CMsgTEBSPDecal {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector normal = 2;
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+ optional CMsgVector saxis = 3;
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+ optional uint32 entity = 4;
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+ optional uint32 index = 5;
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+ }
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+
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+ message CMsgTEBubbles {
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+ optional CMsgVector mins = 1;
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+ optional CMsgVector maxs = 2;
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+ optional float height = 3;
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+ optional uint32 count = 4;
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+ optional float speed = 5;
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+ }
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+
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+ message CMsgTEBubbleTrail {
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+ optional CMsgVector mins = 1;
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+ optional CMsgVector maxs = 2;
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+ optional float waterz = 3;
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+ optional uint32 count = 4;
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+ optional float speed = 5;
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+ }
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+
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+ message CMsgTEDecal {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector start = 2;
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+ optional uint32 entity = 3;
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+ optional uint32 hitbox = 4;
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+ optional uint32 index = 5;
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+ }
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+
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+ message CMsgEffectData {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector start = 2;
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+ optional CMsgVector normal = 3;
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+ optional CMsgQAngle angles = 4;
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+ optional fixed32 entity = 5;
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+ optional fixed32 otherentity = 6;
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+ optional float scale = 7;
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+ optional float magnitude = 8;
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+ optional float radius = 9;
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+ optional fixed32 surfaceprop = 10;
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+ optional fixed64 effectindex = 11;
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+ optional uint32 damagetype = 12;
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+ optional uint32 material = 13;
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+ optional uint32 hitbox = 14;
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+ optional uint32 color = 15;
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+ optional uint32 flags = 16;
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+ optional int32 attachmentindex = 17;
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+ optional uint32 effectname = 18;
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+ optional uint32 attachmentname = 19;
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+ }
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+
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+ message CMsgTEEffectDispatch {
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+ optional CMsgEffectData effectdata = 1;
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+ }
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+
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+ message CMsgTEEnergySplash {
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+ optional CMsgVector pos = 1;
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+ optional CMsgVector dir = 2;
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+ optional bool explosive = 3;
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+ }
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+
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+ message CMsgTEFizz {
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+ optional uint32 entity = 1;
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+ optional uint32 density = 2;
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+ optional int32 current = 3;
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+ }
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+
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+ message CMsgTEShatterSurface {
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+ optional CMsgVector origin = 1;
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+ optional CMsgQAngle angles = 2;
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+ optional CMsgVector force = 3;
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+ optional CMsgVector forcepos = 4;
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+ optional float width = 5;
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+ optional float height = 6;
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+ optional float shardsize = 7;
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+ optional uint32 surfacetype = 8;
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+ optional fixed32 frontcolor = 9;
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+ optional fixed32 backcolor = 10;
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+ }
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+
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+ message CMsgTEGlowSprite {
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+ optional CMsgVector origin = 1;
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+ optional float scale = 2;
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+ optional float life = 3;
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+ optional uint32 brightness = 4;
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+ }
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+
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+ message CMsgTEImpact {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector normal = 2;
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+ optional uint32 type = 3;
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+ }
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+
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+ message CMsgTEMuzzleFlash {
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+ optional CMsgVector origin = 1;
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+ optional CMsgQAngle angles = 2;
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+ optional float scale = 3;
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+ optional uint32 type = 4;
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+ }
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+
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+ message CMsgTEBloodStream {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector direction = 2;
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+ optional fixed32 color = 3;
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+ optional uint32 amount = 4;
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+ }
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+
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+ message CMsgTEExplosion {
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+ optional CMsgVector origin = 1;
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+ optional uint32 framerate = 2;
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+ optional uint32 flags = 3;
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+ optional CMsgVector normal = 4;
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+ optional uint32 materialtype = 5;
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+ optional uint32 radius = 6;
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+ optional uint32 magnitude = 7;
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+ optional float scale = 8;
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+ optional bool affect_ragdolls = 9;
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+ }
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+
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+ message CMsgTEDust {
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+ optional CMsgVector origin = 1;
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+ optional float size = 2;
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+ optional float speed = 3;
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+ optional CMsgVector direction = 4;
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+ }
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+
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+ message CMsgTELargeFunnel {
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+ optional CMsgVector origin = 1;
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+ optional uint32 reversed = 2;
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+ }
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+
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+ message CMsgTESparks {
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+ optional CMsgVector origin = 1;
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+ optional uint32 magnitude = 2;
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+ optional uint32 length = 3;
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+ optional CMsgVector direction = 4;
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+ }
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+
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+ message CMsgTEPhysicsProp {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector velocity = 2;
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+ optional CMsgQAngle angles = 3;
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+ optional fixed32 skin = 4;
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+ optional uint32 flags = 5;
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+ optional uint32 effects = 6;
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+ optional fixed32 color = 7;
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+ optional fixed64 modelindex = 8;
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+ optional uint32 breakmodelsnottomake = 9;
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+ optional float scale = 10;
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+ }
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+
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+ message CMsgTEPlayerDecal {
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+ optional CMsgVector origin = 1;
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+ optional uint32 player = 2;
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+ optional uint32 entity = 3;
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+ }
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+
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+ message CMsgTEProjectedDecal {
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+ optional CMsgVector origin = 1;
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+ optional CMsgQAngle angles = 2;
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+ optional uint32 index = 3;
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+ optional float distance = 4;
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+ }
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+
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+ message CMsgTESmoke {
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+ optional CMsgVector origin = 1;
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+ optional float scale = 2;
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+ }
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+
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+ message CMsgTEWorldDecal {
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+ optional CMsgVector origin = 1;
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+ optional CMsgVector normal = 2;
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+ optional uint32 index = 3;
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+ }
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+
@@ -0,0 +1,434 @@
1
+ package effigy.wire.s2;
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+
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+ option java_package = "skadistats.clarity.wire.s2.proto";
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+ option java_outer_classname = "S2UserMessages";
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+
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+ import "networkbasetypes.proto";
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+
8
+ option optimize_for = SPEED;
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+ option cc_generic_services = false;
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+
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+ enum EBaseUserMessages {
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+ UM_AchievementEvent = 101;
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+ UM_CloseCaption = 102;
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+ UM_CloseCaptionDirect = 103;
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+ UM_CurrentTimescale = 104;
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+ UM_DesiredTimescale = 105;
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+ UM_Fade = 106;
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+ UM_GameTitle = 107;
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+ UM_HintText = 109;
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+ UM_HudMsg = 110;
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+ UM_HudText = 111;
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+ UM_KeyHintText = 112;
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+ UM_ColoredText = 113;
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+ UM_RequestState = 114;
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+ UM_ResetHUD = 115;
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+ UM_Rumble = 116;
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+ UM_SayText = 117;
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+ UM_SayText2 = 118;
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+ UM_SayTextChannel = 119;
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+ UM_Shake = 120;
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+ UM_ShakeDir = 121;
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+ UM_TextMsg = 124;
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+ UM_ScreenTilt = 125;
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+ UM_Train = 126;
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+ UM_VGUIMenu = 127;
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+ UM_VoiceMask = 128;
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+ UM_VoiceSubtitle = 129;
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+ UM_SendAudio = 130;
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+ UM_ItemPickup = 131;
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+ UM_AmmoDenied = 132;
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+ UM_CrosshairAngle = 133;
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+ UM_ShowMenu = 134;
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+ UM_CreditsMsg = 135;
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+ UM_CloseCaptionPlaceholder = 142;
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+ UM_CameraTransition = 143;
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+ UM_AudioParameter = 144;
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+ UM_ParticleManager = 145;
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+ UM_HudError = 146;
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+ UM_CustomGameEvent_ClientToServer = 147;
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+ UM_CustomGameEvent_ServerToClient = 148;
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+ UM_TrackedControllerInput_ClientToServer = 149;
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+ UM_MAX_BASE = 200;
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+ }
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+
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+ enum EBaseEntityMessages {
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+ EM_PlayJingle = 136;
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+ EM_ScreenOverlay = 137;
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+ EM_RemoveAllDecals = 138;
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+ EM_PropagateForce = 139;
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+ EM_DoSpark = 140;
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+ EM_FixAngle = 141;
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+ }
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+
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+ enum eRollType {
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+ ROLL_NONE = -1;
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+ ROLL_STATS = 0;
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+ ROLL_CREDITS = 1;
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+ ROLL_LATE_JOIN_LOGO = 2;
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+ ROLL_OUTTRO = 3;
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+ }
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+
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+ enum PARTICLE_MESSAGE {
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+ GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
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+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
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+ GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
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+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
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+ GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
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+ GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
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+ GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
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+ GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
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+ GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
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+ }
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+
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+ message CUserMessageAchievementEvent {
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+ optional uint32 achievement = 1;
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+ }
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+
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+ message CUserMessageCloseCaption {
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+ optional fixed32 hash = 1;
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+ optional float duration = 2;
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+ optional bool from_player = 3;
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+ optional int32 ent_index = 4;
98
+ }
99
+
100
+ message CUserMessageCloseCaptionDirect {
101
+ optional fixed32 hash = 1;
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+ optional float duration = 2;
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+ optional bool from_player = 3;
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+ optional int32 ent_index = 4;
105
+ }
106
+
107
+ message CUserMessageCloseCaptionPlaceholder {
108
+ optional string string = 1;
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+ optional float duration = 2;
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+ optional bool from_player = 3;
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+ optional int32 ent_index = 4;
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+ }
113
+
114
+ message CUserMessageCurrentTimescale {
115
+ optional float current = 1;
116
+ }
117
+
118
+ message CUserMessageDesiredTimescale {
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+ optional float desired = 1;
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+ optional float acceleration = 2;
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+ optional float minblendrate = 3;
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+ optional float blenddeltamultiplier = 4;
123
+ }
124
+
125
+ message CUserMessageFade {
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+ optional uint32 duration = 1;
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+ optional uint32 hold_time = 2;
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+ optional uint32 flags = 3;
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+ optional fixed32 color = 4;
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+ }
131
+
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+ message CUserMessageShake {
133
+ optional uint32 command = 1;
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+ optional float amplitude = 2;
135
+ optional float frequency = 3;
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+ optional float duration = 4;
137
+ }
138
+
139
+ message CUserMessageShakeDir {
140
+ optional CUserMessageShake shake = 1;
141
+ optional CMsgVector direction = 2;
142
+ }
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+
144
+ message CUserMessageScreenTilt {
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+ optional uint32 command = 1;
146
+ optional bool ease_in_out = 2;
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+ optional CMsgVector angle = 3;
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+ optional float duration = 4;
149
+ optional float time = 5;
150
+ }
151
+
152
+ message CUserMessageSayText {
153
+ optional uint32 playerindex = 1;
154
+ optional string text = 2;
155
+ optional bool chat = 3;
156
+ }
157
+
158
+ message CUserMessageSayText2 {
159
+ optional uint32 entityindex = 1;
160
+ optional bool chat = 2;
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+ optional string messagename = 3;
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+ optional string param1 = 4;
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+ optional string param2 = 5;
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+ optional string param3 = 6;
165
+ optional string param4 = 7;
166
+ }
167
+
168
+ message CUserMessageHudMsg {
169
+ optional uint32 channel = 1;
170
+ optional float x = 2;
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+ optional float y = 3;
172
+ optional fixed32 color1 = 4;
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+ optional fixed32 color2 = 5;
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+ optional uint32 effect = 6;
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+ optional float fade_in_time = 7;
176
+ optional float fade_out_time = 8;
177
+ optional float hold_time = 9;
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+ optional float fx_time = 10;
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+ optional string message = 11;
180
+ }
181
+
182
+ message CUserMessageHudText {
183
+ optional string message = 1;
184
+ }
185
+
186
+ message CUserMessageTextMsg {
187
+ optional uint32 dest = 1;
188
+ repeated string param = 2;
189
+ }
190
+
191
+ message CUserMessageGameTitle {
192
+ }
193
+
194
+ message CUserMessageResetHUD {
195
+ }
196
+
197
+ message CUserMessageSendAudio {
198
+ optional string soundname = 1;
199
+ optional bool stop = 2;
200
+ }
201
+
202
+ message CUserMessageAudioParameter {
203
+ optional uint32 parameter_type = 1;
204
+ optional uint32 name_hash_code = 2;
205
+ optional float value = 3;
206
+ }
207
+
208
+ message CUserMessageVoiceMask {
209
+ repeated uint32 gamerules_masks = 1;
210
+ repeated uint32 ban_masks = 2;
211
+ optional bool mod_enable = 3;
212
+ }
213
+
214
+ message CUserMessageRequestState {
215
+ }
216
+
217
+ message CUserMessageHintText {
218
+ optional string message = 1;
219
+ }
220
+
221
+ message CUserMessageKeyHintText {
222
+ repeated string messages = 1;
223
+ }
224
+
225
+ message CUserMessageVoiceSubtitle {
226
+ optional int32 player = 1;
227
+ optional int32 menu = 2;
228
+ optional int32 item = 3;
229
+ }
230
+
231
+ message CUserMessageVGUIMenu {
232
+ message Keys {
233
+ optional string name = 1;
234
+ optional string value = 2;
235
+ }
236
+
237
+ optional string name = 1;
238
+ optional bool show = 2;
239
+ repeated CUserMessageVGUIMenu.Keys keys = 3;
240
+ }
241
+
242
+ message CUserMessageRumble {
243
+ optional int32 index = 1;
244
+ optional int32 data = 2;
245
+ optional int32 flags = 3;
246
+ }
247
+
248
+ message CUserMessageTrain {
249
+ optional uint32 position = 1;
250
+ }
251
+
252
+ message CUserMessageSayTextChannel {
253
+ optional int32 player = 1;
254
+ optional int32 channel = 2;
255
+ optional string text = 3;
256
+ }
257
+
258
+ message CUserMessageColoredText {
259
+ optional uint32 color = 1;
260
+ optional string text = 2;
261
+ optional bool reset = 3;
262
+ optional int32 context_player_id = 4;
263
+ optional int32 context_value = 5;
264
+ optional int32 context_team_id = 6;
265
+ }
266
+
267
+ message CUserMessageItemPickup {
268
+ optional string itemname = 1;
269
+ }
270
+
271
+ message CUserMessageAmmoDenied {
272
+ optional uint32 ammo_id = 1;
273
+ }
274
+
275
+ message CUserMessageCrosshairAngle {
276
+ optional CMsgQAngle angcrosshair = 1;
277
+ }
278
+
279
+ message CUserMessageShowMenu {
280
+ optional uint32 validslots = 1;
281
+ optional uint32 displaytime = 2;
282
+ optional bool needmore = 3;
283
+ optional string menustring = 4;
284
+ }
285
+
286
+ message CUserMessageCreditsMsg {
287
+ optional eRollType rolltype = 1 [default = ROLL_NONE];
288
+ }
289
+
290
+ message CEntityMessagePlayJingle {
291
+ }
292
+
293
+ message CEntityMessageScreenOverlay {
294
+ optional bool start_effect = 1;
295
+ }
296
+
297
+ message CEntityMessageRemoveAllDecals {
298
+ optional bool remove_decals = 1;
299
+ }
300
+
301
+ message CEntityMessagePropagateForce {
302
+ optional CMsgVector impulse = 1;
303
+ }
304
+
305
+ message CEntityMessageDoSpark {
306
+ optional CMsgVector origin = 1;
307
+ optional uint32 entityindex = 2;
308
+ optional float radius = 3;
309
+ optional fixed32 color = 4;
310
+ optional uint32 beams = 5;
311
+ optional float thick = 6;
312
+ optional float duration = 7;
313
+ }
314
+
315
+ message CEntityMessageFixAngle {
316
+ optional bool relative = 1;
317
+ optional CMsgQAngle angle = 2;
318
+ }
319
+
320
+ message CUserMessageCameraTransition {
321
+ message Transition_DataDriven {
322
+ optional string filename = 1;
323
+ optional int32 attach_ent_index = 2;
324
+ }
325
+
326
+ optional uint32 camera_type = 1;
327
+ optional float duration = 2;
328
+ optional CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
329
+ }
330
+
331
+ message CUserMsg_ParticleManager {
332
+ message ReleaseParticleIndex {
333
+ }
334
+
335
+ message CreateParticle {
336
+ optional fixed64 particle_name_index = 1;
337
+ optional int32 attach_type = 2;
338
+ optional int32 entity_handle = 3;
339
+ }
340
+
341
+ message DestroyParticle {
342
+ optional bool destroy_immediately = 1;
343
+ }
344
+
345
+ message DestroyParticleInvolving {
346
+ optional bool destroy_immediately = 1;
347
+ optional int32 entity_handle = 3;
348
+ }
349
+
350
+ message UpdateParticle {
351
+ optional int32 control_point = 1;
352
+ optional CMsgVector position = 2;
353
+ }
354
+
355
+ message UpdateParticleFwd {
356
+ optional int32 control_point = 1;
357
+ optional CMsgVector forward = 2;
358
+ }
359
+
360
+ message UpdateParticleOrient {
361
+ optional int32 control_point = 1;
362
+ optional CMsgVector forward = 2;
363
+ optional CMsgVector right = 3;
364
+ optional CMsgVector up = 4;
365
+ }
366
+
367
+ message UpdateParticleFallback {
368
+ optional int32 control_point = 1;
369
+ optional CMsgVector position = 2;
370
+ }
371
+
372
+ message UpdateParticleOffset {
373
+ optional int32 control_point = 1;
374
+ optional CMsgVector origin_offset = 2;
375
+ }
376
+
377
+ message UpdateParticleEnt {
378
+ optional int32 control_point = 1;
379
+ optional int32 entity_handle = 2;
380
+ optional int32 attach_type = 3;
381
+ optional int32 attachment = 4;
382
+ optional CMsgVector fallback_position = 5;
383
+ optional bool include_wearables = 6;
384
+ }
385
+
386
+ message UpdateParticleSetFrozen {
387
+ optional bool set_frozen = 1;
388
+ }
389
+
390
+ message UpdateParticleShouldDraw {
391
+ optional bool should_draw = 1;
392
+ }
393
+
394
+ message ChangeControlPointAttachment {
395
+ optional int32 attachment_old = 1;
396
+ optional int32 attachment_new = 2;
397
+ optional int32 entity_handle = 3;
398
+ }
399
+
400
+ required PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
401
+ required uint32 index = 2;
402
+ optional CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
403
+ optional CUserMsg_ParticleManager.CreateParticle create_particle = 4;
404
+ optional CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
405
+ optional CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
406
+ optional CUserMsg_ParticleManager.UpdateParticle update_particle = 7;
407
+ optional CUserMsg_ParticleManager.UpdateParticleFwd update_particle_fwd = 8;
408
+ optional CUserMsg_ParticleManager.UpdateParticleOrient update_particle_orient = 9;
409
+ optional CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
410
+ optional CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
411
+ optional CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
412
+ optional CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
413
+ optional CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
414
+ optional CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
415
+ }
416
+
417
+ message CUserMsg_HudError {
418
+ optional int32 order_id = 1;
419
+ }
420
+
421
+ message CUserMsg_CustomGameEvent_ClientToServer {
422
+ optional string event_name = 1;
423
+ optional bytes data = 2;
424
+ }
425
+
426
+ message CUserMsg_CustomGameEvent_ServerToClient {
427
+ optional string event_name = 1;
428
+ optional bytes data = 2;
429
+ }
430
+
431
+ message CUserMsg_TrackedControllerInput_ClientToServer {
432
+ optional bytes data = 1;
433
+ }
434
+