effigy_wire 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +4 -0
- data/BIN_README.txt +18 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +3 -0
- data/Gemfile.lock +40 -0
- data/LICENSE.txt +21 -0
- data/README.md +7 -0
- data/Rakefile +2 -0
- data/bin/clarity-protobuf/clean +36 -0
- data/bin/clarity-protobuf/copy +75 -0
- data/bin/effigy/compile-proto +81 -0
- data/bin/effigy/mk-require-turds +43 -0
- data/bin/effigy/package +56 -0
- data/bin/effigy/tweak-proto +30 -0
- data/bin/effigy/tweak-rb +20 -0
- data/effigy_wire.gemspec +24 -0
- data/lib/effigy/wire/demo.pb.rb +205 -0
- data/lib/effigy/wire/dota_commonmessages.pb.rb +209 -0
- data/lib/effigy/wire/dota_modifiers.pb.rb +78 -0
- data/lib/effigy/wire/dota_usermessages.pb.rb +1315 -0
- data/lib/effigy/wire/netmessages.pb.rb +177 -0
- data/lib/effigy/wire/networkbasetypes.pb.rb +268 -0
- data/lib/effigy/wire/s1/s1_dota_usermessages.pb.rb +102 -0
- data/lib/effigy/wire/s1/s1_netmessages.pb.rb +121 -0
- data/lib/effigy/wire/s1/s1_usermessages.pb.rb +271 -0
- data/lib/effigy/wire/s1.rb +3 -0
- data/lib/effigy/wire/s2/s2_base_gcmessages.pb.rb +57 -0
- data/lib/effigy/wire/s2/s2_dota_gcmessages_common.pb.rb +214 -0
- data/lib/effigy/wire/s2/s2_dota_match_metadata.pb.rb +106 -0
- data/lib/effigy/wire/s2/s2_dota_usermessages.pb.rb +117 -0
- data/lib/effigy/wire/s2/s2_gameevents.pb.rb +172 -0
- data/lib/effigy/wire/s2/s2_netmessages.pb.rb +158 -0
- data/lib/effigy/wire/s2/s2_te.pb.rb +330 -0
- data/lib/effigy/wire/s2/s2_usermessages.pb.rb +514 -0
- data/lib/effigy/wire/s2.rb +3 -0
- data/lib/effigy/wire.rb +9 -0
- data/lib/effigy.rb +3 -0
- data/proto/demo.proto +157 -0
- data/proto/dota_commonmessages.proto +183 -0
- data/proto/dota_modifiers.proto +54 -0
- data/proto/dota_usermessages.proto +1152 -0
- data/proto/netmessages.proto +133 -0
- data/proto/networkbasetypes.proto +219 -0
- data/proto/s1/google/protobuf/descriptor.proto +622 -0
- data/proto/s1/s1_dota_usermessages.proto +89 -0
- data/proto/s1/s1_netmessages.proto +86 -0
- data/proto/s1/s1_usermessages.proto +217 -0
- data/proto/s2/google/protobuf/descriptor.proto +622 -0
- data/proto/s2/s2_base_gcmessages.proto +37 -0
- data/proto/s2/s2_dota_gcmessages_common.proto +177 -0
- data/proto/s2/s2_dota_match_metadata.proto +67 -0
- data/proto/s2/s2_dota_usermessages.proto +104 -0
- data/proto/s2/s2_gameevents.proto +125 -0
- data/proto/s2/s2_netmessages.proto +120 -0
- data/proto/s2/s2_te.proto +276 -0
- data/proto/s2/s2_usermessages.proto +434 -0
- metadata +148 -0
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package effigy.wire;
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option java_package = "skadistats.clarity.wire.common.proto";
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option java_outer_classname = "NetMessages";
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import "networkbasetypes.proto";
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option cc_generic_services = false;
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enum VoiceDataFormat_t {
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VOICEDATA_FORMAT_STEAM = 0;
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VOICEDATA_FORMAT_ENGINE = 1;
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}
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message CSVCMsg_GameEventList {
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message key_t {
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optional int32 type = 1;
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optional string name = 2;
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}
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message descriptor_t {
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optional int32 eventid = 1;
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optional string name = 2;
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repeated CSVCMsg_GameEventList.key_t keys = 3;
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}
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repeated CSVCMsg_GameEventList.descriptor_t descriptors = 1;
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}
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message CSVCMsg_PacketEntities {
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optional int32 max_entries = 1;
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optional int32 updated_entries = 2;
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optional bool is_delta = 3;
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optional bool update_baseline = 4;
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optional int32 baseline = 5;
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optional int32 delta_from = 6;
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optional bytes entity_data = 7;
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optional bool pending_full_frame = 8;
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optional uint32 active_spawngroup_handle = 9;
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optional uint32 max_spawngroup_creationsequence = 10;
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}
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message CSVCMsg_ServerInfo {
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optional int32 protocol = 1;
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optional int32 server_count = 2;
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optional bool is_dedicated = 3;
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optional bool is_hltv = 4;
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optional bool is_replay = 5;
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optional int32 c_os = 6;
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optional fixed32 map_crc = 7;
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optional fixed32 client_crc = 8;
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optional fixed32 string_table_crc = 9;
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optional int32 max_clients = 10;
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optional int32 max_classes = 11;
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optional int32 player_slot = 12;
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optional float tick_interval = 13;
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optional string game_dir = 14;
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optional string map_name = 15;
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optional string sky_name = 16;
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optional string host_name = 17;
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optional string addon_name = 18;
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optional CSVCMsg_GameSessionConfiguration game_session_config = 19;
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optional bytes game_session_manifest = 20;
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}
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message CSVCMsg_ClassInfo {
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message class_t {
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optional int32 class_id = 1;
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optional string data_table_name = 2;
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optional string class_name = 3;
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}
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optional bool create_on_client = 1;
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repeated CSVCMsg_ClassInfo.class_t classes = 2;
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}
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message CSVCMsg_SetView {
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optional int32 entity_index = 1;
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optional int32 slot = 2;
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}
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message CSVCMsg_Print {
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optional string text = 1;
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}
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message CSVCMsg_VoiceInit {
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optional int32 quality = 1;
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optional string codec = 2;
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optional int32 version = 3 [default = 0];
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}
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message CSVCMsg_Sounds {
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message sounddata_t {
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optional sint32 origin_x = 1;
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optional sint32 origin_y = 2;
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optional sint32 origin_z = 3;
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optional uint32 volume = 4;
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optional float delay_value = 5;
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optional int32 sequence_number = 6;
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optional int32 entity_index = 7;
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optional int32 channel = 8;
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optional int32 pitch = 9;
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optional int32 flags = 10;
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optional uint32 sound_num = 11;
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optional fixed32 sound_num_handle = 12;
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optional int32 speaker_entity = 13;
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optional int32 random_seed = 14;
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optional int32 sound_level = 15;
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optional bool is_sentence = 16;
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optional bool is_ambient = 17;
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optional uint32 guid = 18;
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optional fixed64 sound_resource_id = 19;
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}
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optional bool reliable_sound = 1;
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repeated CSVCMsg_Sounds.sounddata_t sounds = 2;
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}
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message CSVCMsg_UpdateStringTable {
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optional int32 table_id = 1;
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optional int32 num_changed_entries = 2;
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optional bytes string_data = 3;
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}
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message CSVCMsg_FullFrameSplit {
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optional int32 tick = 1;
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optional int32 section = 2;
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optional int32 total = 3;
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optional bytes data = 4;
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}
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package effigy.wire;
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option java_package = "skadistats.clarity.wire.common.proto";
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option java_outer_classname = "NetworkBaseTypes";
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option cc_generic_services = false;
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enum NET_Messages {
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NET_NOP = 0;
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NET_Disconnect = 1;
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NET_File = 2;
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NET_SplitScreenUser = 3;
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NET_Tick = 4;
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NET_StringCmd = 5;
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NET_SetConVar = 6;
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NET_SignonState = 7;
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NET_SpawnGroup_Load = 8;
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NET_SpawnGroup_ManifestUpdate = 9;
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NET_SpawnGroup_SetCreationTick = 11;
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NET_SpawnGroup_Unload = 12;
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NET_SpawnGroup_LoadCompleted = 13;
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NET_ReliableMessageEndMarker = 14;
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}
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enum SpawnGroupFlags_t {
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SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
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SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
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SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
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SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
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SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
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SPAWN_GROUP_SAVE_ENTITIES = 32;
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SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
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SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
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SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
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}
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message CMsgVector {
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optional float x = 1;
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optional float y = 2;
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optional float z = 3;
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}
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message CMsgVector2D {
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optional float x = 1;
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optional float y = 2;
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}
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message CMsgQAngle {
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optional float x = 1;
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optional float y = 2;
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optional float z = 3;
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}
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message CMsgPlayerInfo {
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optional string name = 1;
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optional fixed64 xuid = 2;
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optional int32 userid = 3;
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optional fixed64 steamid = 4;
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optional bool fakeplayer = 5;
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optional bool ishltv = 6;
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repeated fixed32 customFiles = 7;
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optional int32 filesDownloaded = 8;
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}
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message CMsg_CVars {
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message CVar {
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optional string name = 1;
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optional string value = 2;
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}
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repeated CMsg_CVars.CVar cvars = 1;
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}
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message CNETMsg_NOP {
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}
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message CNETMsg_SplitScreenUser {
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optional int32 slot = 1;
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}
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message CNETMsg_Disconnect {
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// optional ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
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}
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message CNETMsg_File {
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optional int32 transfer_id = 1;
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optional string file_name = 2;
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optional bool is_replay_demo_file = 3;
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optional bool deny = 4;
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optional bool is_file_requested = 5;
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}
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message CNETMsg_Tick {
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optional uint32 tick = 1;
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optional uint32 host_frametime = 2;
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optional uint32 host_frametime_std_deviation = 3;
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optional uint32 host_computationtime = 4;
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optional uint32 host_computationtime_std_deviation = 5;
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optional uint32 host_framestarttime_std_deviation = 6;
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}
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message CNETMsg_StringCmd {
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optional string command = 1;
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}
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message CNETMsg_SetConVar {
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optional CMsg_CVars convars = 1;
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}
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message CNETMsg_SignonState {
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optional uint32 signon_state = 1;
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optional uint32 spawn_count = 2;
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optional uint32 num_server_players = 3;
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repeated string players_networkids = 4;
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optional string map_name = 5;
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}
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message CSVCMsg_GameEvent {
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message key_t {
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optional int32 type = 1;
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optional string val_string = 2;
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optional float val_float = 3;
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optional int32 val_long = 4;
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optional int32 val_short = 5;
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optional int32 val_byte = 6;
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optional bool val_bool = 7;
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optional uint64 val_uint64 = 8;
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}
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optional string event_name = 1;
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optional int32 eventid = 2;
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repeated CSVCMsg_GameEvent.key_t keys = 3;
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}
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message CSVCMsgList_GameEvents {
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message event_t {
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optional int32 tick = 1;
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optional CSVCMsg_GameEvent event = 2;
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}
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repeated CSVCMsgList_GameEvents.event_t events = 1;
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}
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message CSVCMsg_UserMessage {
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optional int32 msg_type = 1;
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optional bytes msg_data = 2;
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}
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message CSVCMsgList_UserMessages {
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message usermsg_t {
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optional int32 tick = 1;
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optional CSVCMsg_UserMessage msg = 2;
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}
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repeated CSVCMsgList_UserMessages.usermsg_t usermsgs = 1;
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}
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message CNETMsg_SpawnGroup_Load {
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optional string worldname = 1;
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optional string entitylumpname = 2;
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optional string entityfiltername = 3;
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optional uint32 spawngrouphandle = 4;
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optional uint32 spawngroupownerhandle = 5;
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optional CMsgVector world_offset_pos = 6;
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optional CMsgQAngle world_offset_angle = 7;
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optional bytes spawngroupmanifest = 8;
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optional uint32 flags = 9;
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optional int32 tickcount = 10;
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optional bool manifestincomplete = 11;
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optional string localnamefixup = 12;
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optional string parentnamefixup = 13;
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optional int32 manifestloadpriority = 14;
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optional uint32 worldgroupid = 15;
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optional uint32 creationsequence = 16;
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}
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message CNETMsg_SpawnGroup_ManifestUpdate {
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optional uint32 spawngrouphandle = 1;
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optional bytes spawngroupmanifest = 2;
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optional bool manifestincomplete = 3;
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}
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message CNETMsg_SpawnGroup_SetCreationTick {
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optional uint32 spawngrouphandle = 1;
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optional int32 tickcount = 2;
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optional uint32 creationsequence = 3;
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}
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message CNETMsg_SpawnGroup_Unload {
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optional uint32 spawngrouphandle = 1;
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optional uint32 flags = 2;
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optional int32 tickcount = 3;
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}
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message CNETMsg_SpawnGroup_LoadCompleted {
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optional uint32 spawngrouphandle = 1;
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}
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message CSVCMsg_GameSessionConfiguration {
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optional bool is_multiplayer = 1;
|
201
|
+
optional bool is_loadsavegame = 2;
|
202
|
+
optional bool is_background_map = 3;
|
203
|
+
optional bool is_headless = 4;
|
204
|
+
optional uint32 min_client_limit = 5;
|
205
|
+
optional uint32 max_client_limit = 6;
|
206
|
+
optional uint32 max_clients = 7;
|
207
|
+
optional fixed32 tick_interval = 8;
|
208
|
+
optional string hostname = 9;
|
209
|
+
optional string savegamename = 10;
|
210
|
+
optional string s1_mapname = 11;
|
211
|
+
optional string gamemode = 12;
|
212
|
+
optional string server_ip_address = 13;
|
213
|
+
optional bytes data = 14;
|
214
|
+
optional bool is_localonly = 15;
|
215
|
+
}
|
216
|
+
|
217
|
+
message CNETMsg_ReliableMessageEndMarker {
|
218
|
+
}
|
219
|
+
|