dojo-rails 0.9.8 → 0.9.9
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- data/.gitignore +18 -0
- data/Gemfile +4 -0
- data/LICENSE +22 -0
- data/Rakefile +3 -0
- data/dojo-rails.gemspec +20 -0
- data/lib/dojo-rails.rb +1 -0
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- data/lib/dojo/rails/engine.rb +6 -0
- data/lib/dojo/rails/version.rb +9 -0
- data/lib/dojo/version.rb +7 -0
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- data/vendor/assets/javascripts/dojo/NodeList-traverse.js +124 -0
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- data/vendor/assets/javascripts/dojo/OpenAjax.js +194 -0
- data/vendor/assets/javascripts/dojo/Stateful.js +67 -0
- data/vendor/assets/javascripts/dojo/Stateful.js.uncompressed.js +139 -0
- data/vendor/assets/javascripts/dojo/_base/Color.js +96 -0
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- data/vendor/assets/javascripts/dojo/_base/NodeList.js +24 -0
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- data/vendor/assets/javascripts/dojo/_base/array.js +142 -0
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- data/vendor/assets/javascripts/dojo/_base/configNode.js +87 -0
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- data/vendor/assets/javascripts/dojo/_base/fx.js.uncompressed.js +666 -0
- data/vendor/assets/javascripts/dojo/_base/html.js +88 -0
- data/vendor/assets/javascripts/dojo/_base/html.js.uncompressed.js +389 -0
- data/vendor/assets/javascripts/dojo/_base/json.js +26 -0
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- data/vendor/assets/javascripts/dojo/window.js +119 -0
- data/vendor/assets/javascripts/dojo/window.js.uncompressed.js +169 -0
- metadata +613 -3
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define("dojo/fx", [
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"./_base/lang",
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"./Evented",
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"./_base/kernel",
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"./_base/array",
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"./_base/connect",
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"./_base/fx",
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"./dom",
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"./dom-style",
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"./dom-geometry",
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"./ready",
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"require" // for context sensitive loading of Toggler
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], function(lang, Evented, dojo, arrayUtil, connect, baseFx, dom, domStyle, geom, ready, require) {
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// module:
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// dojo/fx
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// summary:
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// TODOC
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/*=====
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dojo.fx = {
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// summary: Effects library on top of Base animations
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};
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var coreFx = dojo.fx;
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=====*/
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// For back-compat, remove in 2.0.
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if(!dojo.isAsync){
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ready(0, function(){
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var requires = ["./fx/Toggler"];
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require(requires); // use indirection so modules not rolled into a build
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});
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}
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var coreFx = dojo.fx = {};
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var _baseObj = {
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_fire: function(evt, args){
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if(this[evt]){
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this[evt].apply(this, args||[]);
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}
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return this;
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}
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};
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var _chain = function(animations){
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this._index = -1;
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this._animations = animations||[];
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this._current = this._onAnimateCtx = this._onEndCtx = null;
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this.duration = 0;
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arrayUtil.forEach(this._animations, function(a){
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this.duration += a.duration;
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if(a.delay){ this.duration += a.delay; }
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}, this);
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};
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_chain.prototype = new Evented();
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lang.extend(_chain, {
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_onAnimate: function(){
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this._fire("onAnimate", arguments);
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},
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_onEnd: function(){
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connect.disconnect(this._onAnimateCtx);
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connect.disconnect(this._onEndCtx);
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this._onAnimateCtx = this._onEndCtx = null;
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if(this._index + 1 == this._animations.length){
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this._fire("onEnd");
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}else{
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// switch animations
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this._current = this._animations[++this._index];
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this._onAnimateCtx = connect.connect(this._current, "onAnimate", this, "_onAnimate");
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this._onEndCtx = connect.connect(this._current, "onEnd", this, "_onEnd");
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this._current.play(0, true);
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}
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},
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play: function(/*int?*/ delay, /*Boolean?*/ gotoStart){
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if(!this._current){ this._current = this._animations[this._index = 0]; }
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if(!gotoStart && this._current.status() == "playing"){ return this; }
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var beforeBegin = connect.connect(this._current, "beforeBegin", this, function(){
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this._fire("beforeBegin");
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}),
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onBegin = connect.connect(this._current, "onBegin", this, function(arg){
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this._fire("onBegin", arguments);
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}),
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onPlay = connect.connect(this._current, "onPlay", this, function(arg){
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this._fire("onPlay", arguments);
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connect.disconnect(beforeBegin);
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connect.disconnect(onBegin);
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connect.disconnect(onPlay);
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});
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if(this._onAnimateCtx){
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connect.disconnect(this._onAnimateCtx);
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}
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this._onAnimateCtx = connect.connect(this._current, "onAnimate", this, "_onAnimate");
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if(this._onEndCtx){
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connect.disconnect(this._onEndCtx);
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}
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this._onEndCtx = connect.connect(this._current, "onEnd", this, "_onEnd");
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this._current.play.apply(this._current, arguments);
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return this;
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},
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pause: function(){
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if(this._current){
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var e = connect.connect(this._current, "onPause", this, function(arg){
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this._fire("onPause", arguments);
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connect.disconnect(e);
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});
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this._current.pause();
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}
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return this;
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},
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gotoPercent: function(/*Decimal*/percent, /*Boolean?*/ andPlay){
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this.pause();
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var offset = this.duration * percent;
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this._current = null;
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arrayUtil.some(this._animations, function(a){
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if(a.duration <= offset){
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this._current = a;
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return true;
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}
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offset -= a.duration;
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return false;
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});
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if(this._current){
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this._current.gotoPercent(offset / this._current.duration, andPlay);
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}
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return this;
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},
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stop: function(/*boolean?*/ gotoEnd){
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if(this._current){
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if(gotoEnd){
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for(; this._index + 1 < this._animations.length; ++this._index){
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this._animations[this._index].stop(true);
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}
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this._current = this._animations[this._index];
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}
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var e = connect.connect(this._current, "onStop", this, function(arg){
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this._fire("onStop", arguments);
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connect.disconnect(e);
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});
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this._current.stop();
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}
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return this;
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},
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status: function(){
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return this._current ? this._current.status() : "stopped";
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},
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destroy: function(){
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if(this._onAnimateCtx){ connect.disconnect(this._onAnimateCtx); }
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if(this._onEndCtx){ connect.disconnect(this._onEndCtx); }
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}
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});
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lang.extend(_chain, _baseObj);
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coreFx.chain = /*===== dojo.fx.chain = =====*/ function(/*dojo.Animation[]*/ animations){
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// summary:
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// Chain a list of `dojo.Animation`s to run in sequence
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//
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// description:
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// Return a `dojo.Animation` which will play all passed
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// `dojo.Animation` instances in sequence, firing its own
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// synthesized events simulating a single animation. (eg:
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// onEnd of this animation means the end of the chain,
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// not the individual animations within)
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//
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// example:
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// Once `node` is faded out, fade in `otherNode`
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// | dojo.fx.chain([
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// | dojo.fadeIn({ node:node }),
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// | dojo.fadeOut({ node:otherNode })
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// | ]).play();
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//
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return new _chain(animations); // dojo.Animation
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};
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var _combine = function(animations){
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this._animations = animations||[];
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this._connects = [];
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this._finished = 0;
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this.duration = 0;
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arrayUtil.forEach(animations, function(a){
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var duration = a.duration;
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if(a.delay){ duration += a.delay; }
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if(this.duration < duration){ this.duration = duration; }
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this._connects.push(connect.connect(a, "onEnd", this, "_onEnd"));
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}, this);
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this._pseudoAnimation = new baseFx.Animation({curve: [0, 1], duration: this.duration});
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var self = this;
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arrayUtil.forEach(["beforeBegin", "onBegin", "onPlay", "onAnimate", "onPause", "onStop", "onEnd"],
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function(evt){
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self._connects.push(connect.connect(self._pseudoAnimation, evt,
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function(){ self._fire(evt, arguments); }
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));
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}
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);
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};
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lang.extend(_combine, {
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_doAction: function(action, args){
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arrayUtil.forEach(this._animations, function(a){
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a[action].apply(a, args);
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});
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return this;
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},
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_onEnd: function(){
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if(++this._finished > this._animations.length){
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this._fire("onEnd");
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}
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},
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_call: function(action, args){
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var t = this._pseudoAnimation;
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t[action].apply(t, args);
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},
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play: function(/*int?*/ delay, /*Boolean?*/ gotoStart){
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this._finished = 0;
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this._doAction("play", arguments);
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this._call("play", arguments);
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return this;
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},
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pause: function(){
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this._doAction("pause", arguments);
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this._call("pause", arguments);
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return this;
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},
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gotoPercent: function(/*Decimal*/percent, /*Boolean?*/ andPlay){
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var ms = this.duration * percent;
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arrayUtil.forEach(this._animations, function(a){
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a.gotoPercent(a.duration < ms ? 1 : (ms / a.duration), andPlay);
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});
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this._call("gotoPercent", arguments);
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return this;
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},
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stop: function(/*boolean?*/ gotoEnd){
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this._doAction("stop", arguments);
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this._call("stop", arguments);
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return this;
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},
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status: function(){
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return this._pseudoAnimation.status();
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},
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destroy: function(){
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arrayUtil.forEach(this._connects, connect.disconnect);
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}
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});
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lang.extend(_combine, _baseObj);
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coreFx.combine = /*===== dojo.fx.combine = =====*/ function(/*dojo.Animation[]*/ animations){
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// summary:
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// Combine a list of `dojo.Animation`s to run in parallel
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//
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// description:
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// Combine an array of `dojo.Animation`s to run in parallel,
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// providing a new `dojo.Animation` instance encompasing each
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// animation, firing standard animation events.
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//
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// example:
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// Fade out `node` while fading in `otherNode` simultaneously
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// | dojo.fx.combine([
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// | dojo.fadeIn({ node:node }),
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// | dojo.fadeOut({ node:otherNode })
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// | ]).play();
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//
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// example:
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+
// When the longest animation ends, execute a function:
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+
// | var anim = dojo.fx.combine([
|
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+
// | dojo.fadeIn({ node: n, duration:700 }),
|
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// | dojo.fadeOut({ node: otherNode, duration: 300 })
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// | ]);
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// | dojo.connect(anim, "onEnd", function(){
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// | // overall animation is done.
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// | });
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// | anim.play(); // play the animation
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+
//
|
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return new _combine(animations); // dojo.Animation
|
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|
+
};
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|
+
|
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|
+
coreFx.wipeIn = /*===== dojo.fx.wipeIn = =====*/ function(/*Object*/ args){
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|
+
// summary:
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|
+
// Expand a node to it's natural height.
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+
//
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+
// description:
|
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+
// Returns an animation that will expand the
|
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+
// node defined in 'args' object from it's current height to
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+
// it's natural height (with no scrollbar).
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+
// Node must have no margin/border/padding.
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+
//
|
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|
+
// args: Object
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+
// A hash-map of standard `dojo.Animation` constructor properties
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+
// (such as easing: node: duration: and so on)
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+
//
|
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|
+
// example:
|
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|
+
// | dojo.fx.wipeIn({
|
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|
+
// | node:"someId"
|
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|
+
// | }).play()
|
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|
+
var node = args.node = dom.byId(args.node), s = node.style, o;
|
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|
+
|
299
|
+
var anim = baseFx.animateProperty(lang.mixin({
|
300
|
+
properties: {
|
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|
+
height: {
|
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|
+
// wrapped in functions so we wait till the last second to query (in case value has changed)
|
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+
start: function(){
|
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|
+
// start at current [computed] height, but use 1px rather than 0
|
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|
+
// because 0 causes IE to display the whole panel
|
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|
+
o = s.overflow;
|
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|
+
s.overflow = "hidden";
|
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|
+
if(s.visibility == "hidden" || s.display == "none"){
|
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|
+
s.height = "1px";
|
310
|
+
s.display = "";
|
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|
+
s.visibility = "";
|
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|
+
return 1;
|
313
|
+
}else{
|
314
|
+
var height = domStyle.get(node, "height");
|
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|
+
return Math.max(height, 1);
|
316
|
+
}
|
317
|
+
},
|
318
|
+
end: function(){
|
319
|
+
return node.scrollHeight;
|
320
|
+
}
|
321
|
+
}
|
322
|
+
}
|
323
|
+
}, args));
|
324
|
+
|
325
|
+
var fini = function(){
|
326
|
+
s.height = "auto";
|
327
|
+
s.overflow = o;
|
328
|
+
};
|
329
|
+
connect.connect(anim, "onStop", fini);
|
330
|
+
connect.connect(anim, "onEnd", fini);
|
331
|
+
|
332
|
+
return anim; // dojo.Animation
|
333
|
+
};
|
334
|
+
|
335
|
+
coreFx.wipeOut = /*===== dojo.fx.wipeOut = =====*/ function(/*Object*/ args){
|
336
|
+
// summary:
|
337
|
+
// Shrink a node to nothing and hide it.
|
338
|
+
//
|
339
|
+
// description:
|
340
|
+
// Returns an animation that will shrink node defined in "args"
|
341
|
+
// from it's current height to 1px, and then hide it.
|
342
|
+
//
|
343
|
+
// args: Object
|
344
|
+
// A hash-map of standard `dojo.Animation` constructor properties
|
345
|
+
// (such as easing: node: duration: and so on)
|
346
|
+
//
|
347
|
+
// example:
|
348
|
+
// | dojo.fx.wipeOut({ node:"someId" }).play()
|
349
|
+
|
350
|
+
var node = args.node = dom.byId(args.node), s = node.style, o;
|
351
|
+
|
352
|
+
var anim = baseFx.animateProperty(lang.mixin({
|
353
|
+
properties: {
|
354
|
+
height: {
|
355
|
+
end: 1 // 0 causes IE to display the whole panel
|
356
|
+
}
|
357
|
+
}
|
358
|
+
}, args));
|
359
|
+
|
360
|
+
connect.connect(anim, "beforeBegin", function(){
|
361
|
+
o = s.overflow;
|
362
|
+
s.overflow = "hidden";
|
363
|
+
s.display = "";
|
364
|
+
});
|
365
|
+
var fini = function(){
|
366
|
+
s.overflow = o;
|
367
|
+
s.height = "auto";
|
368
|
+
s.display = "none";
|
369
|
+
};
|
370
|
+
connect.connect(anim, "onStop", fini);
|
371
|
+
connect.connect(anim, "onEnd", fini);
|
372
|
+
|
373
|
+
return anim; // dojo.Animation
|
374
|
+
};
|
375
|
+
|
376
|
+
coreFx.slideTo = /*===== dojo.fx.slideTo = =====*/ function(/*Object*/ args){
|
377
|
+
// summary:
|
378
|
+
// Slide a node to a new top/left position
|
379
|
+
//
|
380
|
+
// description:
|
381
|
+
// Returns an animation that will slide "node"
|
382
|
+
// defined in args Object from its current position to
|
383
|
+
// the position defined by (args.left, args.top).
|
384
|
+
//
|
385
|
+
// args: Object
|
386
|
+
// A hash-map of standard `dojo.Animation` constructor properties
|
387
|
+
// (such as easing: node: duration: and so on). Special args members
|
388
|
+
// are `top` and `left`, which indicate the new position to slide to.
|
389
|
+
//
|
390
|
+
// example:
|
391
|
+
// | .slideTo({ node: node, left:"40", top:"50", units:"px" }).play()
|
392
|
+
|
393
|
+
var node = args.node = dom.byId(args.node),
|
394
|
+
top = null, left = null;
|
395
|
+
|
396
|
+
var init = (function(n){
|
397
|
+
return function(){
|
398
|
+
var cs = domStyle.getComputedStyle(n);
|
399
|
+
var pos = cs.position;
|
400
|
+
top = (pos == 'absolute' ? n.offsetTop : parseInt(cs.top) || 0);
|
401
|
+
left = (pos == 'absolute' ? n.offsetLeft : parseInt(cs.left) || 0);
|
402
|
+
if(pos != 'absolute' && pos != 'relative'){
|
403
|
+
var ret = geom.position(n, true);
|
404
|
+
top = ret.y;
|
405
|
+
left = ret.x;
|
406
|
+
n.style.position="absolute";
|
407
|
+
n.style.top=top+"px";
|
408
|
+
n.style.left=left+"px";
|
409
|
+
}
|
410
|
+
};
|
411
|
+
})(node);
|
412
|
+
init();
|
413
|
+
|
414
|
+
var anim = baseFx.animateProperty(lang.mixin({
|
415
|
+
properties: {
|
416
|
+
top: args.top || 0,
|
417
|
+
left: args.left || 0
|
418
|
+
}
|
419
|
+
}, args));
|
420
|
+
connect.connect(anim, "beforeBegin", anim, init);
|
421
|
+
|
422
|
+
return anim; // dojo.Animation
|
423
|
+
};
|
424
|
+
|
425
|
+
return coreFx;
|
426
|
+
});
|
@@ -0,0 +1,28 @@
|
|
1
|
+
/*
|
2
|
+
Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
|
3
|
+
Available via Academic Free License >= 2.1 OR the modified BSD license.
|
4
|
+
see: http://dojotoolkit.org/license for details
|
5
|
+
*/
|
6
|
+
|
7
|
+
//>>built
|
8
|
+
define("dojo/fx/Toggler",["../_base/lang","../_base/declare","../_base/fx","../_base/connect"],function(_1,_2,_3,_4){
|
9
|
+
return _2("dojo.fx.Toggler",null,{node:null,showFunc:_3.fadeIn,hideFunc:_3.fadeOut,showDuration:200,hideDuration:200,constructor:function(_5){
|
10
|
+
var _6=this;
|
11
|
+
_1.mixin(_6,_5);
|
12
|
+
_6.node=_5.node;
|
13
|
+
_6._showArgs=_1.mixin({},_5);
|
14
|
+
_6._showArgs.node=_6.node;
|
15
|
+
_6._showArgs.duration=_6.showDuration;
|
16
|
+
_6.showAnim=_6.showFunc(_6._showArgs);
|
17
|
+
_6._hideArgs=_1.mixin({},_5);
|
18
|
+
_6._hideArgs.node=_6.node;
|
19
|
+
_6._hideArgs.duration=_6.hideDuration;
|
20
|
+
_6.hideAnim=_6.hideFunc(_6._hideArgs);
|
21
|
+
_4.connect(_6.showAnim,"beforeBegin",_1.hitch(_6.hideAnim,"stop",true));
|
22
|
+
_4.connect(_6.hideAnim,"beforeBegin",_1.hitch(_6.showAnim,"stop",true));
|
23
|
+
},show:function(_7){
|
24
|
+
return this.showAnim.play(_7||0);
|
25
|
+
},hide:function(_8){
|
26
|
+
return this.hideAnim.play(_8||0);
|
27
|
+
}});
|
28
|
+
});
|