dojo-rails 0.9.8 → 0.9.9

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Files changed (611) hide show
  1. data/.gitignore +18 -0
  2. data/Gemfile +4 -0
  3. data/LICENSE +22 -0
  4. data/Rakefile +3 -0
  5. data/dojo-rails.gemspec +20 -0
  6. data/lib/dojo-rails.rb +1 -0
  7. data/lib/dojo/rails.rb +2 -0
  8. data/lib/dojo/rails/engine.rb +6 -0
  9. data/lib/dojo/rails/version.rb +9 -0
  10. data/lib/dojo/version.rb +7 -0
  11. data/vendor/assets/javascripts/dojo.js +15 -0
  12. data/vendor/assets/javascripts/dojo/AdapterRegistry.js +38 -0
  13. data/vendor/assets/javascripts/dojo/AdapterRegistry.js.uncompressed.js +113 -0
  14. data/vendor/assets/javascripts/dojo/DeferredList.js +57 -0
  15. data/vendor/assets/javascripts/dojo/DeferredList.js.uncompressed.js +86 -0
  16. data/vendor/assets/javascripts/dojo/Evented.js +23 -0
  17. data/vendor/assets/javascripts/dojo/Evented.js.uncompressed.js +32 -0
  18. data/vendor/assets/javascripts/dojo/LICENSE +195 -0
  19. data/vendor/assets/javascripts/dojo/NodeList-data.js +59 -0
  20. data/vendor/assets/javascripts/dojo/NodeList-data.js.uncompressed.js +181 -0
  21. data/vendor/assets/javascripts/dojo/NodeList-dom.js +122 -0
  22. data/vendor/assets/javascripts/dojo/NodeList-dom.js.uncompressed.js +454 -0
  23. data/vendor/assets/javascripts/dojo/NodeList-fx.js +39 -0
  24. data/vendor/assets/javascripts/dojo/NodeList-fx.js.uncompressed.js +222 -0
  25. data/vendor/assets/javascripts/dojo/NodeList-html.js +20 -0
  26. data/vendor/assets/javascripts/dojo/NodeList-html.js.uncompressed.js +55 -0
  27. data/vendor/assets/javascripts/dojo/NodeList-manipulate.js +210 -0
  28. data/vendor/assets/javascripts/dojo/NodeList-manipulate.js.uncompressed.js +730 -0
  29. data/vendor/assets/javascripts/dojo/NodeList-traverse.js +124 -0
  30. data/vendor/assets/javascripts/dojo/NodeList-traverse.js.uncompressed.js +508 -0
  31. data/vendor/assets/javascripts/dojo/OpenAjax.js +194 -0
  32. data/vendor/assets/javascripts/dojo/Stateful.js +67 -0
  33. data/vendor/assets/javascripts/dojo/Stateful.js.uncompressed.js +139 -0
  34. data/vendor/assets/javascripts/dojo/_base/Color.js +96 -0
  35. data/vendor/assets/javascripts/dojo/_base/Color.js.uncompressed.js +220 -0
  36. data/vendor/assets/javascripts/dojo/_base/Deferred.js +129 -0
  37. data/vendor/assets/javascripts/dojo/_base/Deferred.js.uncompressed.js +366 -0
  38. data/vendor/assets/javascripts/dojo/_base/NodeList.js +24 -0
  39. data/vendor/assets/javascripts/dojo/_base/NodeList.js.uncompressed.js +100 -0
  40. data/vendor/assets/javascripts/dojo/_base/array.js +142 -0
  41. data/vendor/assets/javascripts/dojo/_base/array.js.uncompressed.js +343 -0
  42. data/vendor/assets/javascripts/dojo/_base/browser.js +13 -0
  43. data/vendor/assets/javascripts/dojo/_base/browser.js.uncompressed.js +21 -0
  44. data/vendor/assets/javascripts/dojo/_base/config.js +26 -0
  45. data/vendor/assets/javascripts/dojo/_base/config.js.uncompressed.js +174 -0
  46. data/vendor/assets/javascripts/dojo/_base/configFirefoxExtension.js +334 -0
  47. data/vendor/assets/javascripts/dojo/_base/configNode.js +87 -0
  48. data/vendor/assets/javascripts/dojo/_base/configRhino.js +121 -0
  49. data/vendor/assets/javascripts/dojo/_base/configSpidermonkey.js +84 -0
  50. data/vendor/assets/javascripts/dojo/_base/connect.js +163 -0
  51. data/vendor/assets/javascripts/dojo/_base/connect.js.uncompressed.js +400 -0
  52. data/vendor/assets/javascripts/dojo/_base/declare.js +430 -0
  53. data/vendor/assets/javascripts/dojo/_base/declare.js.uncompressed.js +1050 -0
  54. data/vendor/assets/javascripts/dojo/_base/event.js +36 -0
  55. data/vendor/assets/javascripts/dojo/_base/event.js.uncompressed.js +51 -0
  56. data/vendor/assets/javascripts/dojo/_base/fx.js +295 -0
  57. data/vendor/assets/javascripts/dojo/_base/fx.js.uncompressed.js +666 -0
  58. data/vendor/assets/javascripts/dojo/_base/html.js +88 -0
  59. data/vendor/assets/javascripts/dojo/_base/html.js.uncompressed.js +389 -0
  60. data/vendor/assets/javascripts/dojo/_base/json.js +26 -0
  61. data/vendor/assets/javascripts/dojo/_base/json.js.uncompressed.js +85 -0
  62. data/vendor/assets/javascripts/dojo/_base/kernel.js +114 -0
  63. data/vendor/assets/javascripts/dojo/_base/kernel.js.uncompressed.js +302 -0
  64. data/vendor/assets/javascripts/dojo/_base/lang.js +178 -0
  65. data/vendor/assets/javascripts/dojo/_base/lang.js.uncompressed.js +707 -0
  66. data/vendor/assets/javascripts/dojo/_base/loader.js +258 -0
  67. data/vendor/assets/javascripts/dojo/_base/loader.js.uncompressed.js +718 -0
  68. data/vendor/assets/javascripts/dojo/_base/query.js +10 -0
  69. data/vendor/assets/javascripts/dojo/_base/query.js.uncompressed.js +3 -0
  70. data/vendor/assets/javascripts/dojo/_base/sniff.js +68 -0
  71. data/vendor/assets/javascripts/dojo/_base/sniff.js.uncompressed.js +187 -0
  72. data/vendor/assets/javascripts/dojo/_base/unload.js +21 -0
  73. data/vendor/assets/javascripts/dojo/_base/unload.js.uncompressed.js +81 -0
  74. data/vendor/assets/javascripts/dojo/_base/url.js +88 -0
  75. data/vendor/assets/javascripts/dojo/_base/url.js.uncompressed.js +111 -0
  76. data/vendor/assets/javascripts/dojo/_base/window.js +55 -0
  77. data/vendor/assets/javascripts/dojo/_base/window.js.uncompressed.js +126 -0
  78. data/vendor/assets/javascripts/dojo/_base/xhr.js +381 -0
  79. data/vendor/assets/javascripts/dojo/_base/xhr.js.uncompressed.js +830 -0
  80. data/vendor/assets/javascripts/dojo/_firebug/LICENSE +37 -0
  81. data/vendor/assets/javascripts/dojo/_firebug/errorIcon.png +0 -0
  82. data/vendor/assets/javascripts/dojo/_firebug/firebug.css +208 -0
  83. data/vendor/assets/javascripts/dojo/_firebug/firebug.js +897 -0
  84. data/vendor/assets/javascripts/dojo/_firebug/firebug.js.uncompressed.js +1183 -0
  85. data/vendor/assets/javascripts/dojo/_firebug/infoIcon.png +0 -0
  86. data/vendor/assets/javascripts/dojo/_firebug/tab_lft_norm.png +0 -0
  87. data/vendor/assets/javascripts/dojo/_firebug/tab_lft_over.png +0 -0
  88. data/vendor/assets/javascripts/dojo/_firebug/tab_rgt_norm.png +0 -0
  89. data/vendor/assets/javascripts/dojo/_firebug/tab_rgt_over.png +0 -0
  90. data/vendor/assets/javascripts/dojo/_firebug/warningIcon.png +0 -0
  91. data/vendor/assets/javascripts/dojo/aspect.js +98 -0
  92. data/vendor/assets/javascripts/dojo/aspect.js.uncompressed.js +207 -0
  93. data/vendor/assets/javascripts/dojo/back.js +238 -0
  94. data/vendor/assets/javascripts/dojo/back.js.uncompressed.js +397 -0
  95. data/vendor/assets/javascripts/dojo/behavior.js +92 -0
  96. data/vendor/assets/javascripts/dojo/behavior.js.uncompressed.js +248 -0
  97. data/vendor/assets/javascripts/dojo/cache.js +10 -0
  98. data/vendor/assets/javascripts/dojo/cache.js.uncompressed.js +9 -0
  99. data/vendor/assets/javascripts/dojo/cldr/LICENSE +29 -0
  100. data/vendor/assets/javascripts/dojo/cldr/README +18 -0
  101. data/vendor/assets/javascripts/dojo/cldr/monetary.js +23 -0
  102. data/vendor/assets/javascripts/dojo/cldr/monetary.js.uncompressed.js +35 -0
  103. data/vendor/assets/javascripts/dojo/cldr/nls/ar/buddhist.js +8 -0
  104. data/vendor/assets/javascripts/dojo/cldr/nls/ar/buddhist.js.uncompressed.js +115 -0
  105. data/vendor/assets/javascripts/dojo/cldr/nls/ar/currency.js +8 -0
  106. data/vendor/assets/javascripts/dojo/cldr/nls/ar/currency.js.uncompressed.js +16 -0
  107. data/vendor/assets/javascripts/dojo/cldr/nls/ar/gregorian.js +8 -0
  108. data/vendor/assets/javascripts/dojo/cldr/nls/ar/gregorian.js.uncompressed.js +240 -0
  109. data/vendor/assets/javascripts/dojo/cldr/nls/ar/hebrew.js +8 -0
  110. data/vendor/assets/javascripts/dojo/cldr/nls/ar/hebrew.js.uncompressed.js +124 -0
  111. data/vendor/assets/javascripts/dojo/cldr/nls/ar/islamic.js +8 -0
  112. data/vendor/assets/javascripts/dojo/cldr/nls/ar/islamic.js.uncompressed.js +156 -0
  113. data/vendor/assets/javascripts/dojo/cldr/nls/ar/number.js +8 -0
  114. data/vendor/assets/javascripts/dojo/cldr/nls/ar/number.js.uncompressed.js +18 -0
  115. data/vendor/assets/javascripts/dojo/cldr/nls/buddhist.js +8 -0
  116. data/vendor/assets/javascripts/dojo/cldr/nls/buddhist.js.uncompressed.js +267 -0
  117. data/vendor/assets/javascripts/dojo/cldr/nls/ca/currency.js +8 -0
  118. data/vendor/assets/javascripts/dojo/cldr/nls/ca/currency.js.uncompressed.js +15 -0
  119. data/vendor/assets/javascripts/dojo/cldr/nls/ca/gregorian.js +8 -0
  120. data/vendor/assets/javascripts/dojo/cldr/nls/ca/gregorian.js.uncompressed.js +235 -0
  121. data/vendor/assets/javascripts/dojo/cldr/nls/ca/number.js +8 -0
  122. data/vendor/assets/javascripts/dojo/cldr/nls/ca/number.js.uncompressed.js +22 -0
  123. data/vendor/assets/javascripts/dojo/cldr/nls/cs/currency.js +8 -0
  124. data/vendor/assets/javascripts/dojo/cldr/nls/cs/currency.js.uncompressed.js +15 -0
  125. data/vendor/assets/javascripts/dojo/cldr/nls/cs/gregorian.js +8 -0
  126. data/vendor/assets/javascripts/dojo/cldr/nls/cs/gregorian.js.uncompressed.js +215 -0
  127. data/vendor/assets/javascripts/dojo/cldr/nls/cs/number.js +8 -0
  128. data/vendor/assets/javascripts/dojo/cldr/nls/cs/number.js.uncompressed.js +22 -0
  129. data/vendor/assets/javascripts/dojo/cldr/nls/currency.js +8 -0
  130. data/vendor/assets/javascripts/dojo/cldr/nls/currency.js.uncompressed.js +48 -0
  131. data/vendor/assets/javascripts/dojo/cldr/nls/da/buddhist.js +8 -0
  132. data/vendor/assets/javascripts/dojo/cldr/nls/da/buddhist.js.uncompressed.js +141 -0
  133. data/vendor/assets/javascripts/dojo/cldr/nls/da/currency.js +8 -0
  134. data/vendor/assets/javascripts/dojo/cldr/nls/da/currency.js.uncompressed.js +16 -0
  135. data/vendor/assets/javascripts/dojo/cldr/nls/da/gregorian.js +8 -0
  136. data/vendor/assets/javascripts/dojo/cldr/nls/da/gregorian.js.uncompressed.js +237 -0
  137. data/vendor/assets/javascripts/dojo/cldr/nls/da/islamic.js +8 -0
  138. data/vendor/assets/javascripts/dojo/cldr/nls/da/islamic.js.uncompressed.js +87 -0
  139. data/vendor/assets/javascripts/dojo/cldr/nls/da/number.js +8 -0
  140. data/vendor/assets/javascripts/dojo/cldr/nls/da/number.js.uncompressed.js +22 -0
  141. data/vendor/assets/javascripts/dojo/cldr/nls/de/buddhist.js +8 -0
  142. data/vendor/assets/javascripts/dojo/cldr/nls/de/buddhist.js.uncompressed.js +130 -0
  143. data/vendor/assets/javascripts/dojo/cldr/nls/de/currency.js +8 -0
  144. data/vendor/assets/javascripts/dojo/cldr/nls/de/currency.js.uncompressed.js +17 -0
  145. data/vendor/assets/javascripts/dojo/cldr/nls/de/gregorian.js +8 -0
  146. data/vendor/assets/javascripts/dojo/cldr/nls/de/gregorian.js.uncompressed.js +237 -0
  147. data/vendor/assets/javascripts/dojo/cldr/nls/de/islamic.js +8 -0
  148. data/vendor/assets/javascripts/dojo/cldr/nls/de/islamic.js.uncompressed.js +172 -0
  149. data/vendor/assets/javascripts/dojo/cldr/nls/de/number.js +8 -0
  150. data/vendor/assets/javascripts/dojo/cldr/nls/de/number.js.uncompressed.js +22 -0
  151. data/vendor/assets/javascripts/dojo/cldr/nls/el/buddhist.js +8 -0
  152. data/vendor/assets/javascripts/dojo/cldr/nls/el/buddhist.js.uncompressed.js +120 -0
  153. data/vendor/assets/javascripts/dojo/cldr/nls/el/currency.js +8 -0
  154. data/vendor/assets/javascripts/dojo/cldr/nls/el/currency.js.uncompressed.js +15 -0
  155. data/vendor/assets/javascripts/dojo/cldr/nls/el/gregorian.js +8 -0
  156. data/vendor/assets/javascripts/dojo/cldr/nls/el/gregorian.js.uncompressed.js +241 -0
  157. data/vendor/assets/javascripts/dojo/cldr/nls/el/hebrew.js +8 -0
  158. data/vendor/assets/javascripts/dojo/cldr/nls/el/hebrew.js.uncompressed.js +73 -0
  159. data/vendor/assets/javascripts/dojo/cldr/nls/el/number.js +8 -0
  160. data/vendor/assets/javascripts/dojo/cldr/nls/el/number.js.uncompressed.js +20 -0
  161. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/currency.js +8 -0
  162. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/currency.js.uncompressed.js +8 -0
  163. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/gregorian.js +8 -0
  164. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/gregorian.js.uncompressed.js +17 -0
  165. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/number.js +8 -0
  166. data/vendor/assets/javascripts/dojo/cldr/nls/en-au/number.js.uncompressed.js +7 -0
  167. data/vendor/assets/javascripts/dojo/cldr/nls/en-ca/currency.js +8 -0
  168. data/vendor/assets/javascripts/dojo/cldr/nls/en-ca/currency.js.uncompressed.js +8 -0
  169. data/vendor/assets/javascripts/dojo/cldr/nls/en-ca/gregorian.js +8 -0
  170. data/vendor/assets/javascripts/dojo/cldr/nls/en-ca/gregorian.js.uncompressed.js +20 -0
  171. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/buddhist.js +8 -0
  172. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/buddhist.js.uncompressed.js +101 -0
  173. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/gregorian.js +8 -0
  174. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/gregorian.js.uncompressed.js +23 -0
  175. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/islamic.js +8 -0
  176. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/islamic.js.uncompressed.js +153 -0
  177. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/number.js +8 -0
  178. data/vendor/assets/javascripts/dojo/cldr/nls/en-gb/number.js.uncompressed.js +7 -0
  179. data/vendor/assets/javascripts/dojo/cldr/nls/en/buddhist.js +8 -0
  180. data/vendor/assets/javascripts/dojo/cldr/nls/en/buddhist.js.uncompressed.js +109 -0
  181. data/vendor/assets/javascripts/dojo/cldr/nls/en/currency.js +8 -0
  182. data/vendor/assets/javascripts/dojo/cldr/nls/en/currency.js.uncompressed.js +17 -0
  183. data/vendor/assets/javascripts/dojo/cldr/nls/en/gregorian.js +8 -0
  184. data/vendor/assets/javascripts/dojo/cldr/nls/en/gregorian.js.uncompressed.js +229 -0
  185. data/vendor/assets/javascripts/dojo/cldr/nls/en/islamic.js +8 -0
  186. data/vendor/assets/javascripts/dojo/cldr/nls/en/islamic.js.uncompressed.js +166 -0
  187. data/vendor/assets/javascripts/dojo/cldr/nls/en/number.js +8 -0
  188. data/vendor/assets/javascripts/dojo/cldr/nls/en/number.js.uncompressed.js +23 -0
  189. data/vendor/assets/javascripts/dojo/cldr/nls/es/buddhist.js +8 -0
  190. data/vendor/assets/javascripts/dojo/cldr/nls/es/buddhist.js.uncompressed.js +125 -0
  191. data/vendor/assets/javascripts/dojo/cldr/nls/es/currency.js +8 -0
  192. data/vendor/assets/javascripts/dojo/cldr/nls/es/currency.js.uncompressed.js +15 -0
  193. data/vendor/assets/javascripts/dojo/cldr/nls/es/gregorian.js +8 -0
  194. data/vendor/assets/javascripts/dojo/cldr/nls/es/gregorian.js.uncompressed.js +238 -0
  195. data/vendor/assets/javascripts/dojo/cldr/nls/es/islamic.js +8 -0
  196. data/vendor/assets/javascripts/dojo/cldr/nls/es/islamic.js.uncompressed.js +179 -0
  197. data/vendor/assets/javascripts/dojo/cldr/nls/es/number.js +8 -0
  198. data/vendor/assets/javascripts/dojo/cldr/nls/es/number.js.uncompressed.js +21 -0
  199. data/vendor/assets/javascripts/dojo/cldr/nls/fi/buddhist.js +8 -0
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  201. data/vendor/assets/javascripts/dojo/cldr/nls/fi/currency.js +8 -0
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  203. data/vendor/assets/javascripts/dojo/cldr/nls/fi/gregorian.js +8 -0
  204. data/vendor/assets/javascripts/dojo/cldr/nls/fi/gregorian.js.uncompressed.js +239 -0
  205. data/vendor/assets/javascripts/dojo/cldr/nls/fi/hebrew.js +8 -0
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  207. data/vendor/assets/javascripts/dojo/cldr/nls/fi/islamic.js +8 -0
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  211. data/vendor/assets/javascripts/dojo/cldr/nls/fr-ch/gregorian.js +8 -0
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  227. data/vendor/assets/javascripts/dojo/cldr/nls/he/hebrew.js +8 -0
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  229. data/vendor/assets/javascripts/dojo/cldr/nls/he/islamic.js +8 -0
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  611. metadata +613 -3
@@ -0,0 +1,36 @@
1
+ /*
2
+ Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
3
+ Available via Academic Free License >= 2.1 OR the modified BSD license.
4
+ see: http://dojotoolkit.org/license for details
5
+ */
6
+
7
+ //>>built
8
+ define("dojo/_base/event",["./kernel","../on","../has","../dom-geometry"],function(_1,on,_2,_3){
9
+ if(on._fixEvent){
10
+ var _4=on._fixEvent;
11
+ on._fixEvent=function(_5,se){
12
+ _5=_4(_5,se);
13
+ if(_5){
14
+ _3.normalizeEvent(_5);
15
+ }
16
+ return _5;
17
+ };
18
+ }
19
+ _1.fixEvent=function(_6,_7){
20
+ if(on._fixEvent){
21
+ return on._fixEvent(_6,_7);
22
+ }
23
+ return _6;
24
+ };
25
+ _1.stopEvent=function(_8){
26
+ if(_2("dom-addeventlistener")||(_8&&_8.preventDefault)){
27
+ _8.preventDefault();
28
+ _8.stopPropagation();
29
+ }else{
30
+ _8=_8||window.event;
31
+ _8.cancelBubble=true;
32
+ on._preventDefault.call(_8);
33
+ }
34
+ };
35
+ return {fix:_1.fixEvent,stop:_1.stopEvent};
36
+ });
@@ -0,0 +1,51 @@
1
+ define("dojo/_base/event", ["./kernel", "../on", "../has", "../dom-geometry"], function(dojo, on, has, dom){
2
+ // module:
3
+ // dojo/_base/event
4
+ // summary:
5
+ // This module defines dojo DOM event API.
6
+ if(on._fixEvent){
7
+ var fixEvent = on._fixEvent;
8
+ on._fixEvent = function(evt, se){
9
+ // add some additional normalization for back-compat, this isn't in on.js because it is somewhat more expensive
10
+ evt = fixEvent(evt, se);
11
+ if(evt){
12
+ dom.normalizeEvent(evt);
13
+ }
14
+ return evt;
15
+ };
16
+ }
17
+ dojo.fixEvent = function(/*Event*/ evt, /*DOMNode*/ sender){
18
+ // summary:
19
+ // normalizes properties on the event object including event
20
+ // bubbling methods, keystroke normalization, and x/y positions
21
+ // evt: Event
22
+ // native event object
23
+ // sender: DOMNode
24
+ // node to treat as "currentTarget"
25
+ if(on._fixEvent){
26
+ return on._fixEvent(evt, sender);
27
+ }
28
+ return evt; // Event
29
+ };
30
+
31
+ dojo.stopEvent = function(/*Event*/ evt){
32
+ // summary:
33
+ // prevents propagation and clobbers the default action of the
34
+ // passed event
35
+ // evt: Event
36
+ // The event object. If omitted, window.event is used on IE.
37
+ if(has("dom-addeventlistener") || (evt && evt.preventDefault)){
38
+ evt.preventDefault();
39
+ evt.stopPropagation();
40
+ }else{
41
+ evt = evt || window.event;
42
+ evt.cancelBubble = true;
43
+ on._preventDefault.call(evt);
44
+ }
45
+ };
46
+
47
+ return {
48
+ fix: dojo.fixEvent,
49
+ stop: dojo.stopEvent
50
+ };
51
+ });
@@ -0,0 +1,295 @@
1
+ /*
2
+ Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
3
+ Available via Academic Free License >= 2.1 OR the modified BSD license.
4
+ see: http://dojotoolkit.org/license for details
5
+ */
6
+
7
+ //>>built
8
+ define("dojo/_base/fx",["./kernel","./lang","../Evented","./Color","./connect","./sniff","../dom","../dom-style"],function(_1,_2,_3,_4,_5,_6,_7,_8){
9
+ var _9=_2.mixin;
10
+ _1._Line=function(_a,_b){
11
+ this.start=_a;
12
+ this.end=_b;
13
+ };
14
+ _1._Line.prototype.getValue=function(n){
15
+ return ((this.end-this.start)*n)+this.start;
16
+ };
17
+ _1.Animation=function(_c){
18
+ _9(this,_c);
19
+ if(_2.isArray(this.curve)){
20
+ this.curve=new _1._Line(this.curve[0],this.curve[1]);
21
+ }
22
+ };
23
+ _1.Animation.prototype=new _3();
24
+ _1._Animation=_1.Animation;
25
+ _2.extend(_1.Animation,{duration:350,repeat:0,rate:20,_percent:0,_startRepeatCount:0,_getStep:function(){
26
+ var _d=this._percent,_e=this.easing;
27
+ return _e?_e(_d):_d;
28
+ },_fire:function(_f,_10){
29
+ var a=_10||[];
30
+ if(this[_f]){
31
+ if(_1.config.debugAtAllCosts){
32
+ this[_f].apply(this,a);
33
+ }else{
34
+ try{
35
+ this[_f].apply(this,a);
36
+ }
37
+ catch(e){
38
+ console.error("exception in animation handler for:",_f);
39
+ console.error(e);
40
+ }
41
+ }
42
+ }
43
+ return this;
44
+ },play:function(_11,_12){
45
+ var _13=this;
46
+ if(_13._delayTimer){
47
+ _13._clearTimer();
48
+ }
49
+ if(_12){
50
+ _13._stopTimer();
51
+ _13._active=_13._paused=false;
52
+ _13._percent=0;
53
+ }else{
54
+ if(_13._active&&!_13._paused){
55
+ return _13;
56
+ }
57
+ }
58
+ _13._fire("beforeBegin",[_13.node]);
59
+ var de=_11||_13.delay,_14=_2.hitch(_13,"_play",_12);
60
+ if(de>0){
61
+ _13._delayTimer=setTimeout(_14,de);
62
+ return _13;
63
+ }
64
+ _14();
65
+ return _13;
66
+ },_play:function(_15){
67
+ var _16=this;
68
+ if(_16._delayTimer){
69
+ _16._clearTimer();
70
+ }
71
+ _16._startTime=new Date().valueOf();
72
+ if(_16._paused){
73
+ _16._startTime-=_16.duration*_16._percent;
74
+ }
75
+ _16._active=true;
76
+ _16._paused=false;
77
+ var _17=_16.curve.getValue(_16._getStep());
78
+ if(!_16._percent){
79
+ if(!_16._startRepeatCount){
80
+ _16._startRepeatCount=_16.repeat;
81
+ }
82
+ _16._fire("onBegin",[_17]);
83
+ }
84
+ _16._fire("onPlay",[_17]);
85
+ _16._cycle();
86
+ return _16;
87
+ },pause:function(){
88
+ var _18=this;
89
+ if(_18._delayTimer){
90
+ _18._clearTimer();
91
+ }
92
+ _18._stopTimer();
93
+ if(!_18._active){
94
+ return _18;
95
+ }
96
+ _18._paused=true;
97
+ _18._fire("onPause",[_18.curve.getValue(_18._getStep())]);
98
+ return _18;
99
+ },gotoPercent:function(_19,_1a){
100
+ var _1b=this;
101
+ _1b._stopTimer();
102
+ _1b._active=_1b._paused=true;
103
+ _1b._percent=_19;
104
+ if(_1a){
105
+ _1b.play();
106
+ }
107
+ return _1b;
108
+ },stop:function(_1c){
109
+ var _1d=this;
110
+ if(_1d._delayTimer){
111
+ _1d._clearTimer();
112
+ }
113
+ if(!_1d._timer){
114
+ return _1d;
115
+ }
116
+ _1d._stopTimer();
117
+ if(_1c){
118
+ _1d._percent=1;
119
+ }
120
+ _1d._fire("onStop",[_1d.curve.getValue(_1d._getStep())]);
121
+ _1d._active=_1d._paused=false;
122
+ return _1d;
123
+ },status:function(){
124
+ if(this._active){
125
+ return this._paused?"paused":"playing";
126
+ }
127
+ return "stopped";
128
+ },_cycle:function(){
129
+ var _1e=this;
130
+ if(_1e._active){
131
+ var _1f=new Date().valueOf();
132
+ var _20=(_1f-_1e._startTime)/(_1e.duration);
133
+ if(_20>=1){
134
+ _20=1;
135
+ }
136
+ _1e._percent=_20;
137
+ if(_1e.easing){
138
+ _20=_1e.easing(_20);
139
+ }
140
+ _1e._fire("onAnimate",[_1e.curve.getValue(_20)]);
141
+ if(_1e._percent<1){
142
+ _1e._startTimer();
143
+ }else{
144
+ _1e._active=false;
145
+ if(_1e.repeat>0){
146
+ _1e.repeat--;
147
+ _1e.play(null,true);
148
+ }else{
149
+ if(_1e.repeat==-1){
150
+ _1e.play(null,true);
151
+ }else{
152
+ if(_1e._startRepeatCount){
153
+ _1e.repeat=_1e._startRepeatCount;
154
+ _1e._startRepeatCount=0;
155
+ }
156
+ }
157
+ }
158
+ _1e._percent=0;
159
+ _1e._fire("onEnd",[_1e.node]);
160
+ !_1e.repeat&&_1e._stopTimer();
161
+ }
162
+ }
163
+ return _1e;
164
+ },_clearTimer:function(){
165
+ clearTimeout(this._delayTimer);
166
+ delete this._delayTimer;
167
+ }});
168
+ var ctr=0,_21=null,_22={run:function(){
169
+ }};
170
+ _2.extend(_1.Animation,{_startTimer:function(){
171
+ if(!this._timer){
172
+ this._timer=_5.connect(_22,"run",this,"_cycle");
173
+ ctr++;
174
+ }
175
+ if(!_21){
176
+ _21=setInterval(_2.hitch(_22,"run"),this.rate);
177
+ }
178
+ },_stopTimer:function(){
179
+ if(this._timer){
180
+ _5.disconnect(this._timer);
181
+ this._timer=null;
182
+ ctr--;
183
+ }
184
+ if(ctr<=0){
185
+ clearInterval(_21);
186
+ _21=null;
187
+ ctr=0;
188
+ }
189
+ }});
190
+ var _23=_6("ie")?function(_24){
191
+ var ns=_24.style;
192
+ if(!ns.width.length&&_8.get(_24,"width")=="auto"){
193
+ ns.width="auto";
194
+ }
195
+ }:function(){
196
+ };
197
+ _1._fade=function(_25){
198
+ _25.node=_7.byId(_25.node);
199
+ var _26=_9({properties:{}},_25),_27=(_26.properties.opacity={});
200
+ _27.start=!("start" in _26)?function(){
201
+ return +_8.get(_26.node,"opacity")||0;
202
+ }:_26.start;
203
+ _27.end=_26.end;
204
+ var _28=_1.animateProperty(_26);
205
+ _5.connect(_28,"beforeBegin",_2.partial(_23,_26.node));
206
+ return _28;
207
+ };
208
+ _1.fadeIn=function(_29){
209
+ return _1._fade(_9({end:1},_29));
210
+ };
211
+ _1.fadeOut=function(_2a){
212
+ return _1._fade(_9({end:0},_2a));
213
+ };
214
+ _1._defaultEasing=function(n){
215
+ return 0.5+((Math.sin((n+1.5)*Math.PI))/2);
216
+ };
217
+ var _2b=function(_2c){
218
+ this._properties=_2c;
219
+ for(var p in _2c){
220
+ var _2d=_2c[p];
221
+ if(_2d.start instanceof _4){
222
+ _2d.tempColor=new _4();
223
+ }
224
+ }
225
+ };
226
+ _2b.prototype.getValue=function(r){
227
+ var ret={};
228
+ for(var p in this._properties){
229
+ var _2e=this._properties[p],_2f=_2e.start;
230
+ if(_2f instanceof _4){
231
+ ret[p]=_4.blendColors(_2f,_2e.end,r,_2e.tempColor).toCss();
232
+ }else{
233
+ if(!_2.isArray(_2f)){
234
+ ret[p]=((_2e.end-_2f)*r)+_2f+(p!="opacity"?_2e.units||"px":0);
235
+ }
236
+ }
237
+ }
238
+ return ret;
239
+ };
240
+ _1.animateProperty=function(_30){
241
+ var n=_30.node=_7.byId(_30.node);
242
+ if(!_30.easing){
243
+ _30.easing=_1._defaultEasing;
244
+ }
245
+ var _31=new _1.Animation(_30);
246
+ _5.connect(_31,"beforeBegin",_31,function(){
247
+ var pm={};
248
+ for(var p in this.properties){
249
+ if(p=="width"||p=="height"){
250
+ this.node.display="block";
251
+ }
252
+ var _32=this.properties[p];
253
+ if(_2.isFunction(_32)){
254
+ _32=_32(n);
255
+ }
256
+ _32=pm[p]=_9({},(_2.isObject(_32)?_32:{end:_32}));
257
+ if(_2.isFunction(_32.start)){
258
+ _32.start=_32.start(n);
259
+ }
260
+ if(_2.isFunction(_32.end)){
261
+ _32.end=_32.end(n);
262
+ }
263
+ var _33=(p.toLowerCase().indexOf("color")>=0);
264
+ function _34(_35,p){
265
+ var v={height:_35.offsetHeight,width:_35.offsetWidth}[p];
266
+ if(v!==undefined){
267
+ return v;
268
+ }
269
+ v=_8.get(_35,p);
270
+ return (p=="opacity")?+v:(_33?v:parseFloat(v));
271
+ };
272
+ if(!("end" in _32)){
273
+ _32.end=_34(n,p);
274
+ }else{
275
+ if(!("start" in _32)){
276
+ _32.start=_34(n,p);
277
+ }
278
+ }
279
+ if(_33){
280
+ _32.start=new _4(_32.start);
281
+ _32.end=new _4(_32.end);
282
+ }else{
283
+ _32.start=(p=="opacity")?+_32.start:parseFloat(_32.start);
284
+ }
285
+ }
286
+ this.curve=new _2b(pm);
287
+ });
288
+ _5.connect(_31,"onAnimate",_2.hitch(_8,"set",_31.node));
289
+ return _31;
290
+ };
291
+ _1.anim=function(_36,_37,_38,_39,_3a,_3b){
292
+ return _1.animateProperty({node:_36,duration:_38||_1.Animation.prototype.duration,properties:_37,easing:_39,onEnd:_3a}).play(_3b||0);
293
+ };
294
+ return {_Line:_1._Line,Animation:_1.Animation,_fade:_1._fade,fadeIn:_1.fadeIn,fadeOut:_1.fadeOut,_defaultEasing:_1._defaultEasing,animateProperty:_1.animateProperty,anim:_1.anim};
295
+ });
@@ -0,0 +1,666 @@
1
+ define("dojo/_base/fx", ["./kernel", "./lang", "../Evented", "./Color", "./connect", "./sniff", "../dom", "../dom-style"], function(dojo, lang, Evented, Color, connect, has, dom, style){
2
+ // module:
3
+ // dojo/_base/fx
4
+ // summary:
5
+ // This module defines the base dojo.fx implementation.
6
+ // notes:
7
+ // Animation loosely package based on Dan Pupius' work, contributed under CLA; see
8
+ // http://pupius.co.uk/js/Toolkit.Drawing.js
9
+
10
+ var _mixin = lang.mixin;
11
+
12
+ dojo._Line = function(/*int*/ start, /*int*/ end){
13
+ // summary:
14
+ // dojo._Line is the object used to generate values from a start value
15
+ // to an end value
16
+ // start: int
17
+ // Beginning value for range
18
+ // end: int
19
+ // Ending value for range
20
+ this.start = start;
21
+ this.end = end;
22
+ };
23
+
24
+ dojo._Line.prototype.getValue = function(/*float*/ n){
25
+ // summary: Returns the point on the line
26
+ // n: a floating point number greater than 0 and less than 1
27
+ return ((this.end - this.start) * n) + this.start; // Decimal
28
+ };
29
+
30
+ dojo.Animation = function(args){
31
+ // summary:
32
+ // A generic animation class that fires callbacks into its handlers
33
+ // object at various states.
34
+ // description:
35
+ // A generic animation class that fires callbacks into its handlers
36
+ // object at various states. Nearly all dojo animation functions
37
+ // return an instance of this method, usually without calling the
38
+ // .play() method beforehand. Therefore, you will likely need to
39
+ // call .play() on instances of `dojo.Animation` when one is
40
+ // returned.
41
+ // args: Object
42
+ // The 'magic argument', mixing all the properties into this
43
+ // animation instance.
44
+
45
+ _mixin(this, args);
46
+ if(lang.isArray(this.curve)){
47
+ this.curve = new dojo._Line(this.curve[0], this.curve[1]);
48
+ }
49
+
50
+ };
51
+ dojo.Animation.prototype = new Evented();
52
+ // Alias to drop come 2.0:
53
+ dojo._Animation = dojo.Animation;
54
+
55
+ lang.extend(dojo.Animation, {
56
+ // duration: Integer
57
+ // The time in milliseonds the animation will take to run
58
+ duration: 350,
59
+
60
+ /*=====
61
+ // curve: dojo._Line|Array
62
+ // A two element array of start and end values, or a `dojo._Line` instance to be
63
+ // used in the Animation.
64
+ curve: null,
65
+
66
+ // easing: Function?
67
+ // A Function to adjust the acceleration (or deceleration) of the progress
68
+ // across a dojo._Line
69
+ easing: null,
70
+ =====*/
71
+
72
+ // repeat: Integer?
73
+ // The number of times to loop the animation
74
+ repeat: 0,
75
+
76
+ // rate: Integer?
77
+ // the time in milliseconds to wait before advancing to next frame
78
+ // (used as a fps timer: 1000/rate = fps)
79
+ rate: 20 /* 50 fps */,
80
+
81
+ /*=====
82
+ // delay: Integer?
83
+ // The time in milliseconds to wait before starting animation after it
84
+ // has been .play()'ed
85
+ delay: null,
86
+
87
+ // beforeBegin: Event?
88
+ // Synthetic event fired before a dojo.Animation begins playing (synchronous)
89
+ beforeBegin: null,
90
+
91
+ // onBegin: Event?
92
+ // Synthetic event fired as a dojo.Animation begins playing (useful?)
93
+ onBegin: null,
94
+
95
+ // onAnimate: Event?
96
+ // Synthetic event fired at each interval of a `dojo.Animation`
97
+ onAnimate: null,
98
+
99
+ // onEnd: Event?
100
+ // Synthetic event fired after the final frame of a `dojo.Animation`
101
+ onEnd: null,
102
+
103
+ // onPlay: Event?
104
+ // Synthetic event fired any time a `dojo.Animation` is play()'ed
105
+ onPlay: null,
106
+
107
+ // onPause: Event?
108
+ // Synthetic event fired when a `dojo.Animation` is paused
109
+ onPause: null,
110
+
111
+ // onStop: Event
112
+ // Synthetic event fires when a `dojo.Animation` is stopped
113
+ onStop: null,
114
+
115
+ =====*/
116
+
117
+ _percent: 0,
118
+ _startRepeatCount: 0,
119
+
120
+ _getStep: function(){
121
+ var _p = this._percent,
122
+ _e = this.easing
123
+ ;
124
+ return _e ? _e(_p) : _p;
125
+ },
126
+ _fire: function(/*Event*/ evt, /*Array?*/ args){
127
+ // summary:
128
+ // Convenience function. Fire event "evt" and pass it the
129
+ // arguments specified in "args".
130
+ // description:
131
+ // Convenience function. Fire event "evt" and pass it the
132
+ // arguments specified in "args".
133
+ // Fires the callback in the scope of the `dojo.Animation`
134
+ // instance.
135
+ // evt:
136
+ // The event to fire.
137
+ // args:
138
+ // The arguments to pass to the event.
139
+ var a = args||[];
140
+ if(this[evt]){
141
+ if(dojo.config.debugAtAllCosts){
142
+ this[evt].apply(this, a);
143
+ }else{
144
+ try{
145
+ this[evt].apply(this, a);
146
+ }catch(e){
147
+ // squelch and log because we shouldn't allow exceptions in
148
+ // synthetic event handlers to cause the internal timer to run
149
+ // amuck, potentially pegging the CPU. I'm not a fan of this
150
+ // squelch, but hopefully logging will make it clear what's
151
+ // going on
152
+ console.error("exception in animation handler for:", evt);
153
+ console.error(e);
154
+ }
155
+ }
156
+ }
157
+ return this; // dojo.Animation
158
+ },
159
+
160
+ play: function(/*int?*/ delay, /*Boolean?*/ gotoStart){
161
+ // summary:
162
+ // Start the animation.
163
+ // delay:
164
+ // How many milliseconds to delay before starting.
165
+ // gotoStart:
166
+ // If true, starts the animation from the beginning; otherwise,
167
+ // starts it from its current position.
168
+ // returns: dojo.Animation
169
+ // The instance to allow chaining.
170
+
171
+ var _t = this;
172
+ if(_t._delayTimer){ _t._clearTimer(); }
173
+ if(gotoStart){
174
+ _t._stopTimer();
175
+ _t._active = _t._paused = false;
176
+ _t._percent = 0;
177
+ }else if(_t._active && !_t._paused){
178
+ return _t;
179
+ }
180
+
181
+ _t._fire("beforeBegin", [_t.node]);
182
+
183
+ var de = delay || _t.delay,
184
+ _p = lang.hitch(_t, "_play", gotoStart);
185
+
186
+ if(de > 0){
187
+ _t._delayTimer = setTimeout(_p, de);
188
+ return _t;
189
+ }
190
+ _p();
191
+ return _t; // dojo.Animation
192
+ },
193
+
194
+ _play: function(gotoStart){
195
+ var _t = this;
196
+ if(_t._delayTimer){ _t._clearTimer(); }
197
+ _t._startTime = new Date().valueOf();
198
+ if(_t._paused){
199
+ _t._startTime -= _t.duration * _t._percent;
200
+ }
201
+
202
+ _t._active = true;
203
+ _t._paused = false;
204
+ var value = _t.curve.getValue(_t._getStep());
205
+ if(!_t._percent){
206
+ if(!_t._startRepeatCount){
207
+ _t._startRepeatCount = _t.repeat;
208
+ }
209
+ _t._fire("onBegin", [value]);
210
+ }
211
+
212
+ _t._fire("onPlay", [value]);
213
+
214
+ _t._cycle();
215
+ return _t; // dojo.Animation
216
+ },
217
+
218
+ pause: function(){
219
+ // summary: Pauses a running animation.
220
+ var _t = this;
221
+ if(_t._delayTimer){ _t._clearTimer(); }
222
+ _t._stopTimer();
223
+ if(!_t._active){ return _t; /*dojo.Animation*/ }
224
+ _t._paused = true;
225
+ _t._fire("onPause", [_t.curve.getValue(_t._getStep())]);
226
+ return _t; // dojo.Animation
227
+ },
228
+
229
+ gotoPercent: function(/*Decimal*/ percent, /*Boolean?*/ andPlay){
230
+ // summary:
231
+ // Sets the progress of the animation.
232
+ // percent:
233
+ // A percentage in decimal notation (between and including 0.0 and 1.0).
234
+ // andPlay:
235
+ // If true, play the animation after setting the progress.
236
+ var _t = this;
237
+ _t._stopTimer();
238
+ _t._active = _t._paused = true;
239
+ _t._percent = percent;
240
+ if(andPlay){ _t.play(); }
241
+ return _t; // dojo.Animation
242
+ },
243
+
244
+ stop: function(/*boolean?*/ gotoEnd){
245
+ // summary: Stops a running animation.
246
+ // gotoEnd: If true, the animation will end.
247
+ var _t = this;
248
+ if(_t._delayTimer){ _t._clearTimer(); }
249
+ if(!_t._timer){ return _t; /* dojo.Animation */ }
250
+ _t._stopTimer();
251
+ if(gotoEnd){
252
+ _t._percent = 1;
253
+ }
254
+ _t._fire("onStop", [_t.curve.getValue(_t._getStep())]);
255
+ _t._active = _t._paused = false;
256
+ return _t; // dojo.Animation
257
+ },
258
+
259
+ status: function(){
260
+ // summary:
261
+ // Returns a string token representation of the status of
262
+ // the animation, one of: "paused", "playing", "stopped"
263
+ if(this._active){
264
+ return this._paused ? "paused" : "playing"; // String
265
+ }
266
+ return "stopped"; // String
267
+ },
268
+
269
+ _cycle: function(){
270
+ var _t = this;
271
+ if(_t._active){
272
+ var curr = new Date().valueOf();
273
+ var step = (curr - _t._startTime) / (_t.duration);
274
+
275
+ if(step >= 1){
276
+ step = 1;
277
+ }
278
+ _t._percent = step;
279
+
280
+ // Perform easing
281
+ if(_t.easing){
282
+ step = _t.easing(step);
283
+ }
284
+
285
+ _t._fire("onAnimate", [_t.curve.getValue(step)]);
286
+
287
+ if(_t._percent < 1){
288
+ _t._startTimer();
289
+ }else{
290
+ _t._active = false;
291
+
292
+ if(_t.repeat > 0){
293
+ _t.repeat--;
294
+ _t.play(null, true);
295
+ }else if(_t.repeat == -1){
296
+ _t.play(null, true);
297
+ }else{
298
+ if(_t._startRepeatCount){
299
+ _t.repeat = _t._startRepeatCount;
300
+ _t._startRepeatCount = 0;
301
+ }
302
+ }
303
+ _t._percent = 0;
304
+ _t._fire("onEnd", [_t.node]);
305
+ !_t.repeat && _t._stopTimer();
306
+ }
307
+ }
308
+ return _t; // dojo.Animation
309
+ },
310
+
311
+ _clearTimer: function(){
312
+ // summary: Clear the play delay timer
313
+ clearTimeout(this._delayTimer);
314
+ delete this._delayTimer;
315
+ }
316
+
317
+ });
318
+
319
+ // the local timer, stubbed into all Animation instances
320
+ var ctr = 0,
321
+ timer = null,
322
+ runner = {
323
+ run: function(){}
324
+ };
325
+
326
+ lang.extend(dojo.Animation, {
327
+
328
+ _startTimer: function(){
329
+ if(!this._timer){
330
+ this._timer = connect.connect(runner, "run", this, "_cycle");
331
+ ctr++;
332
+ }
333
+ if(!timer){
334
+ timer = setInterval(lang.hitch(runner, "run"), this.rate);
335
+ }
336
+ },
337
+
338
+ _stopTimer: function(){
339
+ if(this._timer){
340
+ connect.disconnect(this._timer);
341
+ this._timer = null;
342
+ ctr--;
343
+ }
344
+ if(ctr <= 0){
345
+ clearInterval(timer);
346
+ timer = null;
347
+ ctr = 0;
348
+ }
349
+ }
350
+
351
+ });
352
+
353
+ var _makeFadeable =
354
+ has("ie") ? function(node){
355
+ // only set the zoom if the "tickle" value would be the same as the
356
+ // default
357
+ var ns = node.style;
358
+ // don't set the width to auto if it didn't already cascade that way.
359
+ // We don't want to f anyones designs
360
+ if(!ns.width.length && style.get(node, "width") == "auto"){
361
+ ns.width = "auto";
362
+ }
363
+ } :
364
+ function(){};
365
+
366
+ dojo._fade = function(/*Object*/ args){
367
+ // summary:
368
+ // Returns an animation that will fade the node defined by
369
+ // args.node from the start to end values passed (args.start
370
+ // args.end) (end is mandatory, start is optional)
371
+
372
+ args.node = dom.byId(args.node);
373
+ var fArgs = _mixin({ properties: {} }, args),
374
+ props = (fArgs.properties.opacity = {});
375
+
376
+ props.start = !("start" in fArgs) ?
377
+ function(){
378
+ return +style.get(fArgs.node, "opacity")||0;
379
+ } : fArgs.start;
380
+ props.end = fArgs.end;
381
+
382
+ var anim = dojo.animateProperty(fArgs);
383
+ connect.connect(anim, "beforeBegin", lang.partial(_makeFadeable, fArgs.node));
384
+
385
+ return anim; // dojo.Animation
386
+ };
387
+
388
+ /*=====
389
+ dojo.__FadeArgs = function(node, duration, easing){
390
+ // node: DOMNode|String
391
+ // The node referenced in the animation
392
+ // duration: Integer?
393
+ // Duration of the animation in milliseconds.
394
+ // easing: Function?
395
+ // An easing function.
396
+ this.node = node;
397
+ this.duration = duration;
398
+ this.easing = easing;
399
+ }
400
+ =====*/
401
+
402
+ dojo.fadeIn = function(/*dojo.__FadeArgs*/ args){
403
+ // summary:
404
+ // Returns an animation that will fade node defined in 'args' from
405
+ // its current opacity to fully opaque.
406
+ return dojo._fade(_mixin({ end: 1 }, args)); // dojo.Animation
407
+ };
408
+
409
+ dojo.fadeOut = function(/*dojo.__FadeArgs*/ args){
410
+ // summary:
411
+ // Returns an animation that will fade node defined in 'args'
412
+ // from its current opacity to fully transparent.
413
+ return dojo._fade(_mixin({ end: 0 }, args)); // dojo.Animation
414
+ };
415
+
416
+ dojo._defaultEasing = function(/*Decimal?*/ n){
417
+ // summary: The default easing function for dojo.Animation(s)
418
+ return 0.5 + ((Math.sin((n + 1.5) * Math.PI)) / 2); // Decimal
419
+ };
420
+
421
+ var PropLine = function(properties){
422
+ // PropLine is an internal class which is used to model the values of
423
+ // an a group of CSS properties across an animation lifecycle. In
424
+ // particular, the "getValue" function handles getting interpolated
425
+ // values between start and end for a particular CSS value.
426
+ this._properties = properties;
427
+ for(var p in properties){
428
+ var prop = properties[p];
429
+ if(prop.start instanceof Color){
430
+ // create a reusable temp color object to keep intermediate results
431
+ prop.tempColor = new Color();
432
+ }
433
+ }
434
+ };
435
+
436
+ PropLine.prototype.getValue = function(r){
437
+ var ret = {};
438
+ for(var p in this._properties){
439
+ var prop = this._properties[p],
440
+ start = prop.start;
441
+ if(start instanceof Color){
442
+ ret[p] = Color.blendColors(start, prop.end, r, prop.tempColor).toCss();
443
+ }else if(!lang.isArray(start)){
444
+ ret[p] = ((prop.end - start) * r) + start + (p != "opacity" ? prop.units || "px" : 0);
445
+ }
446
+ }
447
+ return ret;
448
+ };
449
+
450
+ /*=====
451
+ dojo.declare("dojo.__AnimArgs", [dojo.__FadeArgs], {
452
+ // Properties: Object?
453
+ // A hash map of style properties to Objects describing the transition,
454
+ // such as the properties of dojo._Line with an additional 'units' property
455
+ properties: {}
456
+
457
+ //TODOC: add event callbacks
458
+ });
459
+ =====*/
460
+
461
+ dojo.animateProperty = function(/*dojo.__AnimArgs*/ args){
462
+ // summary:
463
+ // Returns an animation that will transition the properties of
464
+ // node defined in `args` depending how they are defined in
465
+ // `args.properties`
466
+ //
467
+ // description:
468
+ // `dojo.animateProperty` is the foundation of most `dojo.fx`
469
+ // animations. It takes an object of "properties" corresponding to
470
+ // style properties, and animates them in parallel over a set
471
+ // duration.
472
+ //
473
+ // example:
474
+ // A simple animation that changes the width of the specified node.
475
+ // | dojo.animateProperty({
476
+ // | node: "nodeId",
477
+ // | properties: { width: 400 },
478
+ // | }).play();
479
+ // Dojo figures out the start value for the width and converts the
480
+ // integer specified for the width to the more expressive but
481
+ // verbose form `{ width: { end: '400', units: 'px' } }` which you
482
+ // can also specify directly. Defaults to 'px' if ommitted.
483
+ //
484
+ // example:
485
+ // Animate width, height, and padding over 2 seconds... the
486
+ // pedantic way:
487
+ // | dojo.animateProperty({ node: node, duration:2000,
488
+ // | properties: {
489
+ // | width: { start: '200', end: '400', units:"px" },
490
+ // | height: { start:'200', end: '400', units:"px" },
491
+ // | paddingTop: { start:'5', end:'50', units:"px" }
492
+ // | }
493
+ // | }).play();
494
+ // Note 'paddingTop' is used over 'padding-top'. Multi-name CSS properties
495
+ // are written using "mixed case", as the hyphen is illegal as an object key.
496
+ //
497
+ // example:
498
+ // Plug in a different easing function and register a callback for
499
+ // when the animation ends. Easing functions accept values between
500
+ // zero and one and return a value on that basis. In this case, an
501
+ // exponential-in curve.
502
+ // | dojo.animateProperty({
503
+ // | node: "nodeId",
504
+ // | // dojo figures out the start value
505
+ // | properties: { width: { end: 400 } },
506
+ // | easing: function(n){
507
+ // | return (n==0) ? 0 : Math.pow(2, 10 * (n - 1));
508
+ // | },
509
+ // | onEnd: function(node){
510
+ // | // called when the animation finishes. The animation
511
+ // | // target is passed to this function
512
+ // | }
513
+ // | }).play(500); // delay playing half a second
514
+ //
515
+ // example:
516
+ // Like all `dojo.Animation`s, animateProperty returns a handle to the
517
+ // Animation instance, which fires the events common to Dojo FX. Use `dojo.connect`
518
+ // to access these events outside of the Animation definiton:
519
+ // | var anim = dojo.animateProperty({
520
+ // | node:"someId",
521
+ // | properties:{
522
+ // | width:400, height:500
523
+ // | }
524
+ // | });
525
+ // | dojo.connect(anim,"onEnd", function(){
526
+ // | console.log("animation ended");
527
+ // | });
528
+ // | // play the animation now:
529
+ // | anim.play();
530
+ //
531
+ // example:
532
+ // Each property can be a function whose return value is substituted along.
533
+ // Additionally, each measurement (eg: start, end) can be a function. The node
534
+ // reference is passed direcly to callbacks.
535
+ // | dojo.animateProperty({
536
+ // | node:"mine",
537
+ // | properties:{
538
+ // | height:function(node){
539
+ // | // shrink this node by 50%
540
+ // | return dojo.position(node).h / 2
541
+ // | },
542
+ // | width:{
543
+ // | start:function(node){ return 100; },
544
+ // | end:function(node){ return 200; }
545
+ // | }
546
+ // | }
547
+ // | }).play();
548
+ //
549
+
550
+ var n = args.node = dom.byId(args.node);
551
+ if(!args.easing){ args.easing = dojo._defaultEasing; }
552
+
553
+ var anim = new dojo.Animation(args);
554
+ connect.connect(anim, "beforeBegin", anim, function(){
555
+ var pm = {};
556
+ for(var p in this.properties){
557
+ // Make shallow copy of properties into pm because we overwrite
558
+ // some values below. In particular if start/end are functions
559
+ // we don't want to overwrite them or the functions won't be
560
+ // called if the animation is reused.
561
+ if(p == "width" || p == "height"){
562
+ this.node.display = "block";
563
+ }
564
+ var prop = this.properties[p];
565
+ if(lang.isFunction(prop)){
566
+ prop = prop(n);
567
+ }
568
+ prop = pm[p] = _mixin({}, (lang.isObject(prop) ? prop: { end: prop }));
569
+
570
+ if(lang.isFunction(prop.start)){
571
+ prop.start = prop.start(n);
572
+ }
573
+ if(lang.isFunction(prop.end)){
574
+ prop.end = prop.end(n);
575
+ }
576
+ var isColor = (p.toLowerCase().indexOf("color") >= 0);
577
+ function getStyle(node, p){
578
+ // dojo.style(node, "height") can return "auto" or "" on IE; this is more reliable:
579
+ var v = { height: node.offsetHeight, width: node.offsetWidth }[p];
580
+ if(v !== undefined){ return v; }
581
+ v = style.get(node, p);
582
+ return (p == "opacity") ? +v : (isColor ? v : parseFloat(v));
583
+ }
584
+ if(!("end" in prop)){
585
+ prop.end = getStyle(n, p);
586
+ }else if(!("start" in prop)){
587
+ prop.start = getStyle(n, p);
588
+ }
589
+
590
+ if(isColor){
591
+ prop.start = new Color(prop.start);
592
+ prop.end = new Color(prop.end);
593
+ }else{
594
+ prop.start = (p == "opacity") ? +prop.start : parseFloat(prop.start);
595
+ }
596
+ }
597
+ this.curve = new PropLine(pm);
598
+ });
599
+ connect.connect(anim, "onAnimate", lang.hitch(style, "set", anim.node));
600
+ return anim; // dojo.Animation
601
+ };
602
+
603
+ dojo.anim = function( /*DOMNode|String*/ node,
604
+ /*Object*/ properties,
605
+ /*Integer?*/ duration,
606
+ /*Function?*/ easing,
607
+ /*Function?*/ onEnd,
608
+ /*Integer?*/ delay){
609
+ // summary:
610
+ // A simpler interface to `dojo.animateProperty()`, also returns
611
+ // an instance of `dojo.Animation` but begins the animation
612
+ // immediately, unlike nearly every other Dojo animation API.
613
+ // description:
614
+ // `dojo.anim` is a simpler (but somewhat less powerful) version
615
+ // of `dojo.animateProperty`. It uses defaults for many basic properties
616
+ // and allows for positional parameters to be used in place of the
617
+ // packed "property bag" which is used for other Dojo animation
618
+ // methods.
619
+ //
620
+ // The `dojo.Animation` object returned from `dojo.anim` will be
621
+ // already playing when it is returned from this function, so
622
+ // calling play() on it again is (usually) a no-op.
623
+ // node:
624
+ // a DOM node or the id of a node to animate CSS properties on
625
+ // duration:
626
+ // The number of milliseconds over which the animation
627
+ // should run. Defaults to the global animation default duration
628
+ // (350ms).
629
+ // easing:
630
+ // An easing function over which to calculate acceleration
631
+ // and deceleration of the animation through its duration.
632
+ // A default easing algorithm is provided, but you may
633
+ // plug in any you wish. A large selection of easing algorithms
634
+ // are available in `dojo.fx.easing`.
635
+ // onEnd:
636
+ // A function to be called when the animation finishes
637
+ // running.
638
+ // delay:
639
+ // The number of milliseconds to delay beginning the
640
+ // animation by. The default is 0.
641
+ // example:
642
+ // Fade out a node
643
+ // | dojo.anim("id", { opacity: 0 });
644
+ // example:
645
+ // Fade out a node over a full second
646
+ // | dojo.anim("id", { opacity: 0 }, 1000);
647
+ return dojo.animateProperty({ // dojo.Animation
648
+ node: node,
649
+ duration: duration || dojo.Animation.prototype.duration,
650
+ properties: properties,
651
+ easing: easing,
652
+ onEnd: onEnd
653
+ }).play(delay || 0);
654
+ };
655
+
656
+ return {
657
+ _Line: dojo._Line,
658
+ Animation: dojo.Animation,
659
+ _fade: dojo._fade,
660
+ fadeIn: dojo.fadeIn,
661
+ fadeOut: dojo.fadeOut,
662
+ _defaultEasing: dojo._defaultEasing,
663
+ animateProperty: dojo.animateProperty,
664
+ anim: dojo.anim
665
+ };
666
+ });