chipper 0.4.2
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- data/README.rdoc +51 -0
- data/ext/extconf.rb +58 -0
- data/ext/libstemmer_c/Makefile +10 -0
- data/ext/libstemmer_c/examples/stemwords.c +209 -0
- data/ext/libstemmer_c/include/libstemmer.h +79 -0
- data/ext/libstemmer_c/libstemmer/libstemmer.c +95 -0
- data/ext/libstemmer_c/libstemmer/libstemmer_utf8.c +95 -0
- data/ext/libstemmer_c/libstemmer/modules.h +190 -0
- data/ext/libstemmer_c/libstemmer/modules_utf8.h +121 -0
- data/ext/libstemmer_c/mkinc.mak +82 -0
- data/ext/libstemmer_c/mkinc_utf8.mak +52 -0
- data/ext/libstemmer_c/runtime/api.c +66 -0
- data/ext/libstemmer_c/runtime/api.h +26 -0
- data/ext/libstemmer_c/runtime/header.h +58 -0
- data/ext/libstemmer_c/runtime/utilities.c +478 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_danish.c +337 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_danish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_dutch.c +624 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_dutch.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_english.c +1117 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_english.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_finnish.c +762 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_finnish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_french.c +1246 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_french.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_german.c +521 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_german.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_hungarian.c +1230 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_hungarian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_italian.c +1065 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_italian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_norwegian.c +297 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_norwegian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_porter.c +749 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_porter.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_portuguese.c +1017 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_portuguese.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_spanish.c +1093 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_spanish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_swedish.c +307 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_1_swedish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_2_romanian.c +998 -0
- data/ext/libstemmer_c/src_c/stem_ISO_8859_2_romanian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_KOI8_R_russian.c +700 -0
- data/ext/libstemmer_c/src_c/stem_KOI8_R_russian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_danish.c +339 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_danish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_dutch.c +634 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_dutch.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_english.c +1125 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_english.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_finnish.c +768 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_finnish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_french.c +1256 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_french.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_german.c +527 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_german.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_hungarian.c +1234 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_hungarian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_italian.c +1073 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_italian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_norwegian.c +299 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_norwegian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_porter.c +755 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_porter.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_portuguese.c +1023 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_portuguese.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_romanian.c +1004 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_romanian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_russian.c +694 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_russian.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_spanish.c +1097 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_spanish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_swedish.c +309 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_swedish.h +16 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_turkish.c +2205 -0
- data/ext/libstemmer_c/src_c/stem_UTF_8_turkish.h +16 -0
- data/ext/re2/bitstate.cc +378 -0
- data/ext/re2/compile.cc +1138 -0
- data/ext/re2/dfa.cc +2086 -0
- data/ext/re2/filtered_re2.cc +100 -0
- data/ext/re2/filtered_re2.h +99 -0
- data/ext/re2/hash.cc +231 -0
- data/ext/re2/mimics_pcre.cc +185 -0
- data/ext/re2/nfa.cc +709 -0
- data/ext/re2/onepass.cc +614 -0
- data/ext/re2/parse.cc +2202 -0
- data/ext/re2/perl_groups.cc +119 -0
- data/ext/re2/prefilter.cc +671 -0
- data/ext/re2/prefilter.h +105 -0
- data/ext/re2/prefilter_tree.cc +398 -0
- data/ext/re2/prefilter_tree.h +130 -0
- data/ext/re2/prog.cc +341 -0
- data/ext/re2/prog.h +376 -0
- data/ext/re2/re2.cc +1180 -0
- data/ext/re2/re2.h +837 -0
- data/ext/re2/regexp.cc +920 -0
- data/ext/re2/regexp.h +632 -0
- data/ext/re2/rune.cc +258 -0
- data/ext/re2/set.cc +113 -0
- data/ext/re2/set.h +55 -0
- data/ext/re2/simplify.cc +393 -0
- data/ext/re2/stringpiece.cc +87 -0
- data/ext/re2/stringpiece.h +182 -0
- data/ext/re2/tostring.cc +341 -0
- data/ext/re2/unicode_casefold.cc +469 -0
- data/ext/re2/unicode_casefold.h +75 -0
- data/ext/re2/unicode_groups.cc +4851 -0
- data/ext/re2/unicode_groups.h +64 -0
- data/ext/re2/valgrind.cc +24 -0
- data/ext/re2/variadic_function.h +346 -0
- data/ext/re2/walker-inl.h +244 -0
- data/ext/src/chipper.cc +626 -0
- data/ext/src/version.h +1 -0
- data/ext/stemmer.rb +40 -0
- data/ext/util/arena.h +103 -0
- data/ext/util/atomicops.h +79 -0
- data/ext/util/benchmark.h +41 -0
- data/ext/util/flags.h +27 -0
- data/ext/util/logging.h +78 -0
- data/ext/util/mutex.h +190 -0
- data/ext/util/pcre.h +679 -0
- data/ext/util/random.h +29 -0
- data/ext/util/sparse_array.h +451 -0
- data/ext/util/sparse_set.h +177 -0
- data/ext/util/test.h +57 -0
- data/ext/util/thread.h +26 -0
- data/ext/util/utf.h +43 -0
- data/ext/util/util.h +127 -0
- data/ext/util/valgrind.h +4517 -0
- data/test/helper.rb +5 -0
- data/test/test_entities.rb +57 -0
- data/test/test_tokens.rb +118 -0
- metadata +199 -0
data/ext/re2/dfa.cc
ADDED
@@ -0,0 +1,2086 @@
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// Copyright 2008 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// A DFA (deterministic finite automaton)-based regular expression search.
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//
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// The DFA search has two main parts: the construction of the automaton,
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// which is represented by a graph of State structures, and the execution
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// of the automaton over a given input string.
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//
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// The basic idea is that the State graph is constructed so that the
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// execution can simply start with a state s, and then for each byte c in
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// the input string, execute "s = s->next[c]", checking at each point whether
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// the current s represents a matching state.
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//
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// The simple explanation just given does convey the essence of this code,
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// but it omits the details of how the State graph gets constructed as well
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// as some performance-driven optimizations to the execution of the automaton.
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// All these details are explained in the comments for the code following
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// the definition of class DFA.
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//
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// See http://swtch.com/~rsc/regexp/ for a very bare-bones equivalent.
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#include "re2/prog.h"
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#include "re2/stringpiece.h"
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#include "util/atomicops.h"
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#include "util/flags.h"
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#include "util/sparse_set.h"
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DEFINE_bool(re2_dfa_bail_when_slow, true,
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"Whether the RE2 DFA should bail out early "
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"if the NFA would be faster (for testing).");
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namespace re2 {
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#if !defined(__linux__) /* only Linux seems to have memrchr */
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static void* memrchr(const void* s, int c, size_t n) {
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const unsigned char* p = (const unsigned char*)s;
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for (p += n; n > 0; n--)
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if (*--p == c)
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return (void*)p;
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return NULL;
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}
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#endif
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// Changing this to true compiles in prints that trace execution of the DFA.
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// Generates a lot of output -- only useful for debugging.
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static const bool DebugDFA = false;
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// A DFA implementation of a regular expression program.
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// Since this is entirely a forward declaration mandated by C++,
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// some of the comments here are better understood after reading
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// the comments in the sections that follow the DFA definition.
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class DFA {
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public:
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DFA(Prog* prog, Prog::MatchKind kind, int64 max_mem);
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~DFA();
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bool ok() const { return !init_failed_; }
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Prog::MatchKind kind() { return kind_; }
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// Searches for the regular expression in text, which is considered
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// as a subsection of context for the purposes of interpreting flags
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// like ^ and $ and \A and \z.
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// Returns whether a match was found.
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// If a match is found, sets *ep to the end point of the best match in text.
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// If "anchored", the match must begin at the start of text.
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// If "want_earliest_match", the match that ends first is used, not
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// necessarily the best one.
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// If "run_forward" is true, the DFA runs from text.begin() to text.end().
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// If it is false, the DFA runs from text.end() to text.begin(),
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// returning the leftmost end of the match instead of the rightmost one.
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// If the DFA cannot complete the search (for example, if it is out of
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// memory), it sets *failed and returns false.
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bool Search(const StringPiece& text, const StringPiece& context,
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bool anchored, bool want_earliest_match, bool run_forward,
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bool* failed, const char** ep, vector<int>* matches);
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// Builds out all states for the entire DFA. FOR TESTING ONLY
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// Returns number of states.
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int BuildAllStates();
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// Computes min and max for matching strings. Won't return strings
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// bigger than maxlen.
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bool PossibleMatchRange(string* min, string* max, int maxlen);
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// These data structures are logically private, but C++ makes it too
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// difficult to mark them as such.
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class Workq;
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class RWLocker;
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class StateSaver;
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// A single DFA state. The DFA is represented as a graph of these
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// States, linked by the next_ pointers. If in state s and reading
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// byte c, the next state should be s->next_[c].
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struct State {
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inline bool IsMatch() const { return flag_ & kFlagMatch; }
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void SaveMatch(vector<int>* v);
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int* inst_; // Instruction pointers in the state.
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int ninst_; // # of inst_ pointers.
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uint flag_; // Empty string bitfield flags in effect on the way
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// into this state, along with kFlagMatch if this
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// is a matching state.
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State** next_; // Outgoing arrows from State,
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// one per input byte class
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};
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enum {
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kByteEndText = 256, // imaginary byte at end of text
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kFlagEmptyMask = 0xFFF, // State.flag_: bits holding kEmptyXXX flags
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kFlagMatch = 0x1000, // State.flag_: this is a matching state
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kFlagLastWord = 0x2000, // State.flag_: last byte was a word char
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kFlagNeedShift = 16, // needed kEmpty bits are or'ed in shifted left
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};
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// STL function structures for use with unordered_set.
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struct StateEqual {
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bool operator()(const State* a, const State* b) const {
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if (a == b)
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return true;
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if (a == NULL || b == NULL)
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return false;
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if (a->ninst_ != b->ninst_)
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return false;
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if (a->flag_ != b->flag_)
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return false;
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for (int i = 0; i < a->ninst_; i++)
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if (a->inst_[i] != b->inst_[i])
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return false;
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return true; // they're equal
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}
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};
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struct StateHash {
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size_t operator()(const State* a) const {
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if (a == NULL)
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return 0;
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const char* s = reinterpret_cast<const char*>(a->inst_);
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int len = a->ninst_ * sizeof a->inst_[0];
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if (sizeof(size_t) == sizeof(uint32))
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return Hash32StringWithSeed(s, len, a->flag_);
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else
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return Hash64StringWithSeed(s, len, a->flag_);
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}
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};
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typedef unordered_set<State*, StateHash, StateEqual> StateSet;
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private:
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// Special "firstbyte" values for a state. (Values >= 0 denote actual bytes.)
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enum {
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kFbUnknown = -1, // No analysis has been performed.
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kFbMany = -2, // Many bytes will lead out of this state.
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kFbNone = -3, // No bytes lead out of this state.
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};
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enum {
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// Indices into start_ for unanchored searches.
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// Add kStartAnchored for anchored searches.
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kStartBeginText = 0, // text at beginning of context
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kStartBeginLine = 2, // text at beginning of line
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kStartAfterWordChar = 4, // text follows a word character
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kStartAfterNonWordChar = 6, // text follows non-word character
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kMaxStart = 8,
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kStartAnchored = 1,
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};
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// Resets the DFA State cache, flushing all saved State* information.
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// Releases and reacquires cache_mutex_ via cache_lock, so any
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// State* existing before the call are not valid after the call.
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// Use a StateSaver to preserve important states across the call.
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// cache_mutex_.r <= L < mutex_
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// After: cache_mutex_.w <= L < mutex_
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void ResetCache(RWLocker* cache_lock);
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// Looks up and returns the State corresponding to a Workq.
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// L >= mutex_
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State* WorkqToCachedState(Workq* q, uint flag);
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// Looks up and returns a State matching the inst, ninst, and flag.
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// L >= mutex_
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State* CachedState(int* inst, int ninst, uint flag);
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// Clear the cache entirely.
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// Must hold cache_mutex_.w or be in destructor.
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void ClearCache();
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// Converts a State into a Workq: the opposite of WorkqToCachedState.
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// L >= mutex_
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static void StateToWorkq(State* s, Workq* q);
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// Runs a State on a given byte, returning the next state.
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State* RunStateOnByteUnlocked(State*, int); // cache_mutex_.r <= L < mutex_
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State* RunStateOnByte(State*, int); // L >= mutex_
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// Runs a Workq on a given byte followed by a set of empty-string flags,
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// producing a new Workq in nq. If a match instruction is encountered,
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// sets *ismatch to true.
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// L >= mutex_
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void RunWorkqOnByte(Workq* q, Workq* nq,
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int c, uint flag, bool* ismatch,
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|
+
Prog::MatchKind kind,
|
206
|
+
int new_byte_loop);
|
207
|
+
|
208
|
+
// Runs a Workq on a set of empty-string flags, producing a new Workq in nq.
|
209
|
+
// L >= mutex_
|
210
|
+
void RunWorkqOnEmptyString(Workq* q, Workq* nq, uint flag);
|
211
|
+
|
212
|
+
// Adds the instruction id to the Workq, following empty arrows
|
213
|
+
// according to flag.
|
214
|
+
// L >= mutex_
|
215
|
+
void AddToQueue(Workq* q, int id, uint flag);
|
216
|
+
|
217
|
+
// For debugging, returns a text representation of State.
|
218
|
+
static string DumpState(State* state);
|
219
|
+
|
220
|
+
// For debugging, returns a text representation of a Workq.
|
221
|
+
static string DumpWorkq(Workq* q);
|
222
|
+
|
223
|
+
// Search parameters
|
224
|
+
struct SearchParams {
|
225
|
+
SearchParams(const StringPiece& text, const StringPiece& context,
|
226
|
+
RWLocker* cache_lock)
|
227
|
+
: text(text), context(context),
|
228
|
+
anchored(false),
|
229
|
+
want_earliest_match(false),
|
230
|
+
run_forward(false),
|
231
|
+
start(NULL),
|
232
|
+
firstbyte(kFbUnknown),
|
233
|
+
cache_lock(cache_lock),
|
234
|
+
failed(false),
|
235
|
+
ep(NULL),
|
236
|
+
matches(NULL) { }
|
237
|
+
|
238
|
+
StringPiece text;
|
239
|
+
StringPiece context;
|
240
|
+
bool anchored;
|
241
|
+
bool want_earliest_match;
|
242
|
+
bool run_forward;
|
243
|
+
State* start;
|
244
|
+
int firstbyte;
|
245
|
+
RWLocker *cache_lock;
|
246
|
+
bool failed; // "out" parameter: whether search gave up
|
247
|
+
const char* ep; // "out" parameter: end pointer for match
|
248
|
+
vector<int>* matches;
|
249
|
+
|
250
|
+
private:
|
251
|
+
DISALLOW_EVIL_CONSTRUCTORS(SearchParams);
|
252
|
+
};
|
253
|
+
|
254
|
+
// Before each search, the parameters to Search are analyzed by
|
255
|
+
// AnalyzeSearch to determine the state in which to start and the
|
256
|
+
// "firstbyte" for that state, if any.
|
257
|
+
struct StartInfo {
|
258
|
+
StartInfo() : start(NULL), firstbyte(kFbUnknown) { }
|
259
|
+
State* start;
|
260
|
+
volatile int firstbyte;
|
261
|
+
};
|
262
|
+
|
263
|
+
// Fills in params->start and params->firstbyte using
|
264
|
+
// the other search parameters. Returns true on success,
|
265
|
+
// false on failure.
|
266
|
+
// cache_mutex_.r <= L < mutex_
|
267
|
+
bool AnalyzeSearch(SearchParams* params);
|
268
|
+
bool AnalyzeSearchHelper(SearchParams* params, StartInfo* info, uint flags);
|
269
|
+
|
270
|
+
// The generic search loop, inlined to create specialized versions.
|
271
|
+
// cache_mutex_.r <= L < mutex_
|
272
|
+
// Might unlock and relock cache_mutex_ via params->cache_lock.
|
273
|
+
inline bool InlinedSearchLoop(SearchParams* params,
|
274
|
+
bool have_firstbyte,
|
275
|
+
bool want_earliest_match,
|
276
|
+
bool run_forward);
|
277
|
+
|
278
|
+
// The specialized versions of InlinedSearchLoop. The three letters
|
279
|
+
// at the ends of the name denote the true/false values used as the
|
280
|
+
// last three parameters of InlinedSearchLoop.
|
281
|
+
// cache_mutex_.r <= L < mutex_
|
282
|
+
// Might unlock and relock cache_mutex_ via params->cache_lock.
|
283
|
+
bool SearchFFF(SearchParams* params);
|
284
|
+
bool SearchFFT(SearchParams* params);
|
285
|
+
bool SearchFTF(SearchParams* params);
|
286
|
+
bool SearchFTT(SearchParams* params);
|
287
|
+
bool SearchTFF(SearchParams* params);
|
288
|
+
bool SearchTFT(SearchParams* params);
|
289
|
+
bool SearchTTF(SearchParams* params);
|
290
|
+
bool SearchTTT(SearchParams* params);
|
291
|
+
|
292
|
+
// The main search loop: calls an appropriate specialized version of
|
293
|
+
// InlinedSearchLoop.
|
294
|
+
// cache_mutex_.r <= L < mutex_
|
295
|
+
// Might unlock and relock cache_mutex_ via params->cache_lock.
|
296
|
+
bool FastSearchLoop(SearchParams* params);
|
297
|
+
|
298
|
+
// For debugging, a slow search loop that calls InlinedSearchLoop
|
299
|
+
// directly -- because the booleans passed are not constants, the
|
300
|
+
// loop is not specialized like the SearchFFF etc. versions, so it
|
301
|
+
// runs much more slowly. Useful only for debugging.
|
302
|
+
// cache_mutex_.r <= L < mutex_
|
303
|
+
// Might unlock and relock cache_mutex_ via params->cache_lock.
|
304
|
+
bool SlowSearchLoop(SearchParams* params);
|
305
|
+
|
306
|
+
// Looks up bytes in bytemap_ but handles case c == kByteEndText too.
|
307
|
+
int ByteMap(int c) {
|
308
|
+
if (c == kByteEndText)
|
309
|
+
return prog_->bytemap_range();
|
310
|
+
return prog_->bytemap()[c];
|
311
|
+
}
|
312
|
+
|
313
|
+
// Constant after initialization.
|
314
|
+
Prog* prog_; // The regular expression program to run.
|
315
|
+
Prog::MatchKind kind_; // The kind of DFA.
|
316
|
+
int start_unanchored_; // start of unanchored program
|
317
|
+
bool init_failed_; // initialization failed (out of memory)
|
318
|
+
|
319
|
+
Mutex mutex_; // mutex_ >= cache_mutex_.r
|
320
|
+
|
321
|
+
// Scratch areas, protected by mutex_.
|
322
|
+
Workq* q0_; // Two pre-allocated work queues.
|
323
|
+
Workq* q1_;
|
324
|
+
int* astack_; // Pre-allocated stack for AddToQueue
|
325
|
+
int nastack_;
|
326
|
+
|
327
|
+
// State* cache. Many threads use and add to the cache simultaneously,
|
328
|
+
// holding cache_mutex_ for reading and mutex_ (above) when adding.
|
329
|
+
// If the cache fills and needs to be discarded, the discarding is done
|
330
|
+
// while holding cache_mutex_ for writing, to avoid interrupting other
|
331
|
+
// readers. Any State* pointers are only valid while cache_mutex_
|
332
|
+
// is held.
|
333
|
+
Mutex cache_mutex_;
|
334
|
+
int64 mem_budget_; // Total memory budget for all States.
|
335
|
+
int64 state_budget_; // Amount of memory remaining for new States.
|
336
|
+
StateSet state_cache_; // All States computed so far.
|
337
|
+
StartInfo start_[kMaxStart];
|
338
|
+
bool cache_warned_; // have printed to LOG(INFO) about the cache
|
339
|
+
};
|
340
|
+
|
341
|
+
// Shorthand for casting to uint8*.
|
342
|
+
static inline const uint8* BytePtr(const void* v) {
|
343
|
+
return reinterpret_cast<const uint8*>(v);
|
344
|
+
}
|
345
|
+
|
346
|
+
// Work queues
|
347
|
+
|
348
|
+
// Marks separate thread groups of different priority
|
349
|
+
// in the work queue when in leftmost-longest matching mode.
|
350
|
+
#define Mark (-1)
|
351
|
+
|
352
|
+
// Internally, the DFA uses a sparse array of
|
353
|
+
// program instruction pointers as a work queue.
|
354
|
+
// In leftmost longest mode, marks separate sections
|
355
|
+
// of workq that started executing at different
|
356
|
+
// locations in the string (earlier locations first).
|
357
|
+
class DFA::Workq : public SparseSet {
|
358
|
+
public:
|
359
|
+
// Constructor: n is number of normal slots, maxmark number of mark slots.
|
360
|
+
Workq(int n, int maxmark) :
|
361
|
+
SparseSet(n+maxmark),
|
362
|
+
n_(n),
|
363
|
+
maxmark_(maxmark),
|
364
|
+
nextmark_(n),
|
365
|
+
last_was_mark_(true) {
|
366
|
+
}
|
367
|
+
|
368
|
+
bool is_mark(int i) { return i >= n_; }
|
369
|
+
|
370
|
+
int maxmark() { return maxmark_; }
|
371
|
+
|
372
|
+
void clear() {
|
373
|
+
SparseSet::clear();
|
374
|
+
nextmark_ = n_;
|
375
|
+
}
|
376
|
+
|
377
|
+
void mark() {
|
378
|
+
if (last_was_mark_)
|
379
|
+
return;
|
380
|
+
last_was_mark_ = false;
|
381
|
+
SparseSet::insert_new(nextmark_++);
|
382
|
+
}
|
383
|
+
|
384
|
+
int size() {
|
385
|
+
return n_ + maxmark_;
|
386
|
+
}
|
387
|
+
|
388
|
+
void insert(int id) {
|
389
|
+
if (contains(id))
|
390
|
+
return;
|
391
|
+
insert_new(id);
|
392
|
+
}
|
393
|
+
|
394
|
+
void insert_new(int id) {
|
395
|
+
last_was_mark_ = false;
|
396
|
+
SparseSet::insert_new(id);
|
397
|
+
}
|
398
|
+
|
399
|
+
private:
|
400
|
+
int n_; // size excluding marks
|
401
|
+
int maxmark_; // maximum number of marks
|
402
|
+
int nextmark_; // id of next mark
|
403
|
+
bool last_was_mark_; // last inserted was mark
|
404
|
+
DISALLOW_EVIL_CONSTRUCTORS(Workq);
|
405
|
+
};
|
406
|
+
|
407
|
+
DFA::DFA(Prog* prog, Prog::MatchKind kind, int64 max_mem)
|
408
|
+
: prog_(prog),
|
409
|
+
kind_(kind),
|
410
|
+
init_failed_(false),
|
411
|
+
q0_(NULL),
|
412
|
+
q1_(NULL),
|
413
|
+
astack_(NULL),
|
414
|
+
mem_budget_(max_mem),
|
415
|
+
cache_warned_(false) {
|
416
|
+
if (DebugDFA)
|
417
|
+
fprintf(stderr, "\nkind %d\n%s\n", (int)kind_, prog_->DumpUnanchored().c_str());
|
418
|
+
int nmark = 0;
|
419
|
+
start_unanchored_ = 0;
|
420
|
+
if (kind_ == Prog::kLongestMatch) {
|
421
|
+
nmark = prog->size();
|
422
|
+
start_unanchored_ = prog->start_unanchored();
|
423
|
+
}
|
424
|
+
nastack_ = 2 * prog->size() + nmark;
|
425
|
+
|
426
|
+
// Account for space needed for DFA, q0, q1, astack.
|
427
|
+
mem_budget_ -= sizeof(DFA);
|
428
|
+
mem_budget_ -= (prog_->size() + nmark) *
|
429
|
+
(sizeof(int)+sizeof(int)) * 2; // q0, q1
|
430
|
+
mem_budget_ -= nastack_ * sizeof(int); // astack
|
431
|
+
if (mem_budget_ < 0) {
|
432
|
+
LOG(INFO) << StringPrintf("DFA out of memory: prog size %lld mem %lld",
|
433
|
+
prog_->size(), max_mem);
|
434
|
+
init_failed_ = true;
|
435
|
+
return;
|
436
|
+
}
|
437
|
+
|
438
|
+
state_budget_ = mem_budget_;
|
439
|
+
|
440
|
+
// Make sure there is a reasonable amount of working room left.
|
441
|
+
// At minimum, the search requires room for two states in order
|
442
|
+
// to limp along, restarting frequently. We'll get better performance
|
443
|
+
// if there is room for a larger number of states, say 20.
|
444
|
+
int one_state = sizeof(State) + (prog_->size()+nmark)*sizeof(int) +
|
445
|
+
(prog_->bytemap_range()+1)*sizeof(State*);
|
446
|
+
if (state_budget_ < 20*one_state) {
|
447
|
+
LOG(INFO) << StringPrintf("DFA out of memory: prog size %lld mem %lld",
|
448
|
+
prog_->size(), max_mem);
|
449
|
+
init_failed_ = true;
|
450
|
+
return;
|
451
|
+
}
|
452
|
+
|
453
|
+
q0_ = new Workq(prog->size(), nmark);
|
454
|
+
q1_ = new Workq(prog->size(), nmark);
|
455
|
+
astack_ = new int[nastack_];
|
456
|
+
}
|
457
|
+
|
458
|
+
DFA::~DFA() {
|
459
|
+
delete q0_;
|
460
|
+
delete q1_;
|
461
|
+
delete[] astack_;
|
462
|
+
ClearCache();
|
463
|
+
}
|
464
|
+
|
465
|
+
// In the DFA state graph, s->next[c] == NULL means that the
|
466
|
+
// state has not yet been computed and needs to be. We need
|
467
|
+
// a different special value to signal that s->next[c] is a
|
468
|
+
// state that can never lead to a match (and thus the search
|
469
|
+
// can be called off). Hence DeadState.
|
470
|
+
#define DeadState reinterpret_cast<State*>(1)
|
471
|
+
|
472
|
+
// Signals that the rest of the string matches no matter what it is.
|
473
|
+
#define FullMatchState reinterpret_cast<State*>(2)
|
474
|
+
|
475
|
+
#define SpecialStateMax FullMatchState
|
476
|
+
|
477
|
+
// Debugging printouts
|
478
|
+
|
479
|
+
// For debugging, returns a string representation of the work queue.
|
480
|
+
string DFA::DumpWorkq(Workq* q) {
|
481
|
+
string s;
|
482
|
+
const char* sep = "";
|
483
|
+
for (DFA::Workq::iterator it = q->begin(); it != q->end(); ++it) {
|
484
|
+
if (q->is_mark(*it)) {
|
485
|
+
StringAppendF(&s, "|");
|
486
|
+
sep = "";
|
487
|
+
} else {
|
488
|
+
StringAppendF(&s, "%s%d", sep, *it);
|
489
|
+
sep = ",";
|
490
|
+
}
|
491
|
+
}
|
492
|
+
return s;
|
493
|
+
}
|
494
|
+
|
495
|
+
// For debugging, returns a string representation of the state.
|
496
|
+
string DFA::DumpState(State* state) {
|
497
|
+
if (state == NULL)
|
498
|
+
return "_";
|
499
|
+
if (state == DeadState)
|
500
|
+
return "X";
|
501
|
+
if (state == FullMatchState)
|
502
|
+
return "*";
|
503
|
+
string s;
|
504
|
+
const char* sep = "";
|
505
|
+
StringAppendF(&s, "(%p)", state);
|
506
|
+
for (int i = 0; i < state->ninst_; i++) {
|
507
|
+
if (state->inst_[i] == Mark) {
|
508
|
+
StringAppendF(&s, "|");
|
509
|
+
sep = "";
|
510
|
+
} else {
|
511
|
+
StringAppendF(&s, "%s%d", sep, state->inst_[i]);
|
512
|
+
sep = ",";
|
513
|
+
}
|
514
|
+
}
|
515
|
+
StringAppendF(&s, " flag=%#x", state->flag_);
|
516
|
+
return s;
|
517
|
+
}
|
518
|
+
|
519
|
+
//////////////////////////////////////////////////////////////////////
|
520
|
+
//
|
521
|
+
// DFA state graph construction.
|
522
|
+
//
|
523
|
+
// The DFA state graph is a heavily-linked collection of State* structures.
|
524
|
+
// The state_cache_ is a set of all the State structures ever allocated,
|
525
|
+
// so that if the same state is reached by two different paths,
|
526
|
+
// the same State structure can be used. This reduces allocation
|
527
|
+
// requirements and also avoids duplication of effort across the two
|
528
|
+
// identical states.
|
529
|
+
//
|
530
|
+
// A State is defined by an ordered list of instruction ids and a flag word.
|
531
|
+
//
|
532
|
+
// The choice of an ordered list of instructions differs from a typical
|
533
|
+
// textbook DFA implementation, which would use an unordered set.
|
534
|
+
// Textbook descriptions, however, only care about whether
|
535
|
+
// the DFA matches, not where it matches in the text. To decide where the
|
536
|
+
// DFA matches, we need to mimic the behavior of the dominant backtracking
|
537
|
+
// implementations like PCRE, which try one possible regular expression
|
538
|
+
// execution, then another, then another, stopping when one of them succeeds.
|
539
|
+
// The DFA execution tries these many executions in parallel, representing
|
540
|
+
// each by an instruction id. These pointers are ordered in the State.inst_
|
541
|
+
// list in the same order that the executions would happen in a backtracking
|
542
|
+
// search: if a match is found during execution of inst_[2], inst_[i] for i>=3
|
543
|
+
// can be discarded.
|
544
|
+
//
|
545
|
+
// Textbooks also typically do not consider context-aware empty string operators
|
546
|
+
// like ^ or $. These are handled by the flag word, which specifies the set
|
547
|
+
// of empty-string operators that should be matched when executing at the
|
548
|
+
// current text position. These flag bits are defined in prog.h.
|
549
|
+
// The flag word also contains two DFA-specific bits: kFlagMatch if the state
|
550
|
+
// is a matching state (one that reached a kInstMatch in the program)
|
551
|
+
// and kFlagLastWord if the last processed byte was a word character, for the
|
552
|
+
// implementation of \B and \b.
|
553
|
+
//
|
554
|
+
// The flag word also contains, shifted up 16 bits, the bits looked for by
|
555
|
+
// any kInstEmptyWidth instructions in the state. These provide a useful
|
556
|
+
// summary indicating when new flags might be useful.
|
557
|
+
//
|
558
|
+
// The permanent representation of a State's instruction ids is just an array,
|
559
|
+
// but while a state is being analyzed, these instruction ids are represented
|
560
|
+
// as a Workq, which is an array that allows iteration in insertion order.
|
561
|
+
|
562
|
+
// NOTE(rsc): The choice of State construction determines whether the DFA
|
563
|
+
// mimics backtracking implementations (so-called leftmost first matching) or
|
564
|
+
// traditional DFA implementations (so-called leftmost longest matching as
|
565
|
+
// prescribed by POSIX). This implementation chooses to mimic the
|
566
|
+
// backtracking implementations, because we want to replace PCRE. To get
|
567
|
+
// POSIX behavior, the states would need to be considered not as a simple
|
568
|
+
// ordered list of instruction ids, but as a list of unordered sets of instruction
|
569
|
+
// ids. A match by a state in one set would inhibit the running of sets
|
570
|
+
// farther down the list but not other instruction ids in the same set. Each
|
571
|
+
// set would correspond to matches beginning at a given point in the string.
|
572
|
+
// This is implemented by separating different sets with Mark pointers.
|
573
|
+
|
574
|
+
// Looks in the State cache for a State matching q, flag.
|
575
|
+
// If one is found, returns it. If one is not found, allocates one,
|
576
|
+
// inserts it in the cache, and returns it.
|
577
|
+
DFA::State* DFA::WorkqToCachedState(Workq* q, uint flag) {
|
578
|
+
if (DEBUG_MODE)
|
579
|
+
mutex_.AssertHeld();
|
580
|
+
|
581
|
+
// Construct array of instruction ids for the new state.
|
582
|
+
// Only ByteRange, EmptyWidth, and Match instructions are useful to keep:
|
583
|
+
// those are the only operators with any effect in
|
584
|
+
// RunWorkqOnEmptyString or RunWorkqOnByte.
|
585
|
+
int* inst = new int[q->size()];
|
586
|
+
int n = 0;
|
587
|
+
uint needflags = 0; // flags needed by kInstEmptyWidth instructions
|
588
|
+
bool sawmatch = false; // whether queue contains guaranteed kInstMatch
|
589
|
+
bool sawmark = false; // whether queue contains a Mark
|
590
|
+
if (DebugDFA)
|
591
|
+
fprintf(stderr, "WorkqToCachedState %s [%#x]", DumpWorkq(q).c_str(), flag);
|
592
|
+
for (Workq::iterator it = q->begin(); it != q->end(); ++it) {
|
593
|
+
int id = *it;
|
594
|
+
if (sawmatch && (kind_ == Prog::kFirstMatch || q->is_mark(id)))
|
595
|
+
break;
|
596
|
+
if (q->is_mark(id)) {
|
597
|
+
if (n > 0 && inst[n-1] != Mark) {
|
598
|
+
sawmark = true;
|
599
|
+
inst[n++] = Mark;
|
600
|
+
}
|
601
|
+
continue;
|
602
|
+
}
|
603
|
+
Prog::Inst* ip = prog_->inst(id);
|
604
|
+
switch (ip->opcode()) {
|
605
|
+
case kInstAltMatch:
|
606
|
+
// This state will continue to a match no matter what
|
607
|
+
// the rest of the input is. If it is the highest priority match
|
608
|
+
// being considered, return the special FullMatchState
|
609
|
+
// to indicate that it's all matches from here out.
|
610
|
+
if (kind_ != Prog::kManyMatch &&
|
611
|
+
(kind_ != Prog::kFirstMatch ||
|
612
|
+
(it == q->begin() && ip->greedy(prog_))) &&
|
613
|
+
(kind_ != Prog::kLongestMatch || !sawmark) &&
|
614
|
+
(flag & kFlagMatch)) {
|
615
|
+
delete[] inst;
|
616
|
+
if (DebugDFA)
|
617
|
+
fprintf(stderr, " -> FullMatchState\n");
|
618
|
+
return FullMatchState;
|
619
|
+
}
|
620
|
+
// Fall through.
|
621
|
+
case kInstByteRange: // These are useful.
|
622
|
+
case kInstEmptyWidth:
|
623
|
+
case kInstMatch:
|
624
|
+
case kInstAlt: // Not useful, but necessary [*]
|
625
|
+
inst[n++] = *it;
|
626
|
+
if (ip->opcode() == kInstEmptyWidth)
|
627
|
+
needflags |= ip->empty();
|
628
|
+
if (ip->opcode() == kInstMatch && !prog_->anchor_end())
|
629
|
+
sawmatch = true;
|
630
|
+
break;
|
631
|
+
|
632
|
+
default: // The rest are not.
|
633
|
+
break;
|
634
|
+
}
|
635
|
+
|
636
|
+
// [*] kInstAlt would seem useless to record in a state, since
|
637
|
+
// we've already followed both its arrows and saved all the
|
638
|
+
// interesting states we can reach from there. The problem
|
639
|
+
// is that one of the empty-width instructions might lead
|
640
|
+
// back to the same kInstAlt (if an empty-width operator is starred),
|
641
|
+
// producing a different evaluation order depending on whether
|
642
|
+
// we keep the kInstAlt to begin with. Sigh.
|
643
|
+
// A specific case that this affects is /(^|a)+/ matching "a".
|
644
|
+
// If we don't save the kInstAlt, we will match the whole "a" (0,1)
|
645
|
+
// but in fact the correct leftmost-first match is the leading "" (0,0).
|
646
|
+
}
|
647
|
+
DCHECK_LE(n, q->size());
|
648
|
+
if (n > 0 && inst[n-1] == Mark)
|
649
|
+
n--;
|
650
|
+
|
651
|
+
// If there are no empty-width instructions waiting to execute,
|
652
|
+
// then the extra flag bits will not be used, so there is no
|
653
|
+
// point in saving them. (Discarding them reduces the number
|
654
|
+
// of distinct states.)
|
655
|
+
if (needflags == 0)
|
656
|
+
flag &= kFlagMatch;
|
657
|
+
|
658
|
+
// NOTE(rsc): The code above cannot do flag &= needflags,
|
659
|
+
// because if the right flags were present to pass the current
|
660
|
+
// kInstEmptyWidth instructions, new kInstEmptyWidth instructions
|
661
|
+
// might be reached that in turn need different flags.
|
662
|
+
// The only sure thing is that if there are no kInstEmptyWidth
|
663
|
+
// instructions at all, no flags will be needed.
|
664
|
+
// We could do the extra work to figure out the full set of
|
665
|
+
// possibly needed flags by exploring past the kInstEmptyWidth
|
666
|
+
// instructions, but the check above -- are any flags needed
|
667
|
+
// at all? -- handles the most common case. More fine-grained
|
668
|
+
// analysis can only be justified by measurements showing that
|
669
|
+
// too many redundant states are being allocated.
|
670
|
+
|
671
|
+
// If there are no Insts in the list, it's a dead state,
|
672
|
+
// which is useful to signal with a special pointer so that
|
673
|
+
// the execution loop can stop early. This is only okay
|
674
|
+
// if the state is *not* a matching state.
|
675
|
+
if (n == 0 && flag == 0) {
|
676
|
+
delete[] inst;
|
677
|
+
if (DebugDFA)
|
678
|
+
fprintf(stderr, " -> DeadState\n");
|
679
|
+
return DeadState;
|
680
|
+
}
|
681
|
+
|
682
|
+
// If we're in longest match mode, the state is a sequence of
|
683
|
+
// unordered state sets separated by Marks. Sort each set
|
684
|
+
// to canonicalize, to reduce the number of distinct sets stored.
|
685
|
+
if (kind_ == Prog::kLongestMatch) {
|
686
|
+
int* ip = inst;
|
687
|
+
int* ep = ip + n;
|
688
|
+
while (ip < ep) {
|
689
|
+
int* markp = ip;
|
690
|
+
while (markp < ep && *markp != Mark)
|
691
|
+
markp++;
|
692
|
+
sort(ip, markp);
|
693
|
+
if (markp < ep)
|
694
|
+
markp++;
|
695
|
+
ip = markp;
|
696
|
+
}
|
697
|
+
}
|
698
|
+
|
699
|
+
// Save the needed empty-width flags in the top bits for use later.
|
700
|
+
flag |= needflags << kFlagNeedShift;
|
701
|
+
|
702
|
+
State* state = CachedState(inst, n, flag);
|
703
|
+
delete[] inst;
|
704
|
+
return state;
|
705
|
+
}
|
706
|
+
|
707
|
+
// Looks in the State cache for a State matching inst, ninst, flag.
|
708
|
+
// If one is found, returns it. If one is not found, allocates one,
|
709
|
+
// inserts it in the cache, and returns it.
|
710
|
+
DFA::State* DFA::CachedState(int* inst, int ninst, uint flag) {
|
711
|
+
if (DEBUG_MODE)
|
712
|
+
mutex_.AssertHeld();
|
713
|
+
|
714
|
+
// Look in the cache for a pre-existing state.
|
715
|
+
State state = { inst, ninst, flag, NULL };
|
716
|
+
StateSet::iterator it = state_cache_.find(&state);
|
717
|
+
if (it != state_cache_.end()) {
|
718
|
+
if (DebugDFA)
|
719
|
+
fprintf(stderr, " -cached-> %s\n", DumpState(*it).c_str());
|
720
|
+
return *it;
|
721
|
+
}
|
722
|
+
|
723
|
+
// Must have enough memory for new state.
|
724
|
+
// In addition to what we're going to allocate,
|
725
|
+
// the state cache hash table seems to incur about 32 bytes per
|
726
|
+
// State*, empirically.
|
727
|
+
const int kStateCacheOverhead = 32;
|
728
|
+
int nnext = prog_->bytemap_range() + 1; // + 1 for kByteEndText slot
|
729
|
+
int mem = sizeof(State) + nnext*sizeof(State*) + ninst*sizeof(int);
|
730
|
+
if (mem_budget_ < mem + kStateCacheOverhead) {
|
731
|
+
mem_budget_ = -1;
|
732
|
+
return NULL;
|
733
|
+
}
|
734
|
+
mem_budget_ -= mem + kStateCacheOverhead;
|
735
|
+
|
736
|
+
// Allocate new state, along with room for next and inst.
|
737
|
+
char* space = new char[mem];
|
738
|
+
State* s = reinterpret_cast<State*>(space);
|
739
|
+
s->next_ = reinterpret_cast<State**>(s + 1);
|
740
|
+
s->inst_ = reinterpret_cast<int*>(s->next_ + nnext);
|
741
|
+
memset(s->next_, 0, nnext*sizeof s->next_[0]);
|
742
|
+
memmove(s->inst_, inst, ninst*sizeof s->inst_[0]);
|
743
|
+
s->ninst_ = ninst;
|
744
|
+
s->flag_ = flag;
|
745
|
+
if (DebugDFA)
|
746
|
+
fprintf(stderr, " -> %s\n", DumpState(s).c_str());
|
747
|
+
|
748
|
+
// Put state in cache and return it.
|
749
|
+
state_cache_.insert(s);
|
750
|
+
return s;
|
751
|
+
}
|
752
|
+
|
753
|
+
// Clear the cache. Must hold cache_mutex_.w or be in destructor.
|
754
|
+
void DFA::ClearCache() {
|
755
|
+
// In case state_cache_ doesn't support deleting entries
|
756
|
+
// during iteration, copy into a vector and then delete.
|
757
|
+
vector<State*> v;
|
758
|
+
v.reserve(state_cache_.size());
|
759
|
+
for (StateSet::iterator it = state_cache_.begin();
|
760
|
+
it != state_cache_.end(); ++it)
|
761
|
+
v.push_back(*it);
|
762
|
+
state_cache_.clear();
|
763
|
+
for (int i = 0; i < v.size(); i++)
|
764
|
+
delete[] reinterpret_cast<const char*>(v[i]);
|
765
|
+
}
|
766
|
+
|
767
|
+
// Copies insts in state s to the work queue q.
|
768
|
+
void DFA::StateToWorkq(State* s, Workq* q) {
|
769
|
+
q->clear();
|
770
|
+
for (int i = 0; i < s->ninst_; i++) {
|
771
|
+
if (s->inst_[i] == Mark)
|
772
|
+
q->mark();
|
773
|
+
else
|
774
|
+
q->insert_new(s->inst_[i]);
|
775
|
+
}
|
776
|
+
}
|
777
|
+
|
778
|
+
// Adds ip to the work queue, following empty arrows according to flag
|
779
|
+
// and expanding kInstAlt instructions (two-target gotos).
|
780
|
+
void DFA::AddToQueue(Workq* q, int id, uint flag) {
|
781
|
+
|
782
|
+
// Use astack_ to hold our stack of states yet to process.
|
783
|
+
// It is sized to have room for nastack_ == 2*prog->size() + nmark
|
784
|
+
// instructions, which is enough: each instruction can be
|
785
|
+
// processed by the switch below only once, and the processing
|
786
|
+
// pushes at most two instructions plus maybe a mark.
|
787
|
+
// (If we're using marks, nmark == prog->size(); otherwise nmark == 0.)
|
788
|
+
int* stk = astack_;
|
789
|
+
int nstk = 0;
|
790
|
+
|
791
|
+
stk[nstk++] = id;
|
792
|
+
while (nstk > 0) {
|
793
|
+
DCHECK_LE(nstk, nastack_);
|
794
|
+
id = stk[--nstk];
|
795
|
+
|
796
|
+
if (id == Mark) {
|
797
|
+
q->mark();
|
798
|
+
continue;
|
799
|
+
}
|
800
|
+
|
801
|
+
if (id == 0)
|
802
|
+
continue;
|
803
|
+
|
804
|
+
// If ip is already on the queue, nothing to do.
|
805
|
+
// Otherwise add it. We don't actually keep all the ones
|
806
|
+
// that get added -- for example, kInstAlt is ignored
|
807
|
+
// when on a work queue -- but adding all ip's here
|
808
|
+
// increases the likelihood of q->contains(id),
|
809
|
+
// reducing the amount of duplicated work.
|
810
|
+
if (q->contains(id))
|
811
|
+
continue;
|
812
|
+
q->insert_new(id);
|
813
|
+
|
814
|
+
// Process instruction.
|
815
|
+
Prog::Inst* ip = prog_->inst(id);
|
816
|
+
switch (ip->opcode()) {
|
817
|
+
case kInstFail: // can't happen: discarded above
|
818
|
+
break;
|
819
|
+
|
820
|
+
case kInstByteRange: // just save these on the queue
|
821
|
+
case kInstMatch:
|
822
|
+
break;
|
823
|
+
|
824
|
+
case kInstCapture: // DFA treats captures as no-ops.
|
825
|
+
case kInstNop:
|
826
|
+
stk[nstk++] = ip->out();
|
827
|
+
break;
|
828
|
+
|
829
|
+
case kInstAlt: // two choices: expand both, in order
|
830
|
+
case kInstAltMatch:
|
831
|
+
// Want to visit out then out1, so push on stack in reverse order.
|
832
|
+
// This instruction is the [00-FF]* loop at the beginning of
|
833
|
+
// a leftmost-longest unanchored search, separate out from out1
|
834
|
+
// with a Mark, so that out1's threads (which will start farther
|
835
|
+
// to the right in the string being searched) are lower priority
|
836
|
+
// than the current ones.
|
837
|
+
stk[nstk++] = ip->out1();
|
838
|
+
if (q->maxmark() > 0 &&
|
839
|
+
id == prog_->start_unanchored() && id != prog_->start())
|
840
|
+
stk[nstk++] = Mark;
|
841
|
+
stk[nstk++] = ip->out();
|
842
|
+
break;
|
843
|
+
|
844
|
+
case kInstEmptyWidth:
|
845
|
+
if ((ip->empty() & flag) == ip->empty())
|
846
|
+
stk[nstk++] = ip->out();
|
847
|
+
break;
|
848
|
+
}
|
849
|
+
}
|
850
|
+
}
|
851
|
+
|
852
|
+
// Running of work queues. In the work queue, order matters:
|
853
|
+
// the queue is sorted in priority order. If instruction i comes before j,
|
854
|
+
// then the instructions that i produces during the run must come before
|
855
|
+
// the ones that j produces. In order to keep this invariant, all the
|
856
|
+
// work queue runners have to take an old queue to process and then
|
857
|
+
// also a new queue to fill in. It's not acceptable to add to the end of
|
858
|
+
// an existing queue, because new instructions will not end up in the
|
859
|
+
// correct position.
|
860
|
+
|
861
|
+
// Runs the work queue, processing the empty strings indicated by flag.
|
862
|
+
// For example, flag == kEmptyBeginLine|kEmptyEndLine means to match
|
863
|
+
// both ^ and $. It is important that callers pass all flags at once:
|
864
|
+
// processing both ^ and $ is not the same as first processing only ^
|
865
|
+
// and then processing only $. Doing the two-step sequence won't match
|
866
|
+
// ^$^$^$ but processing ^ and $ simultaneously will (and is the behavior
|
867
|
+
// exhibited by existing implementations).
|
868
|
+
void DFA::RunWorkqOnEmptyString(Workq* oldq, Workq* newq, uint flag) {
|
869
|
+
newq->clear();
|
870
|
+
for (Workq::iterator i = oldq->begin(); i != oldq->end(); ++i) {
|
871
|
+
if (oldq->is_mark(*i))
|
872
|
+
AddToQueue(newq, Mark, flag);
|
873
|
+
else
|
874
|
+
AddToQueue(newq, *i, flag);
|
875
|
+
}
|
876
|
+
}
|
877
|
+
|
878
|
+
// Runs the work queue, processing the single byte c followed by any empty
|
879
|
+
// strings indicated by flag. For example, c == 'a' and flag == kEmptyEndLine,
|
880
|
+
// means to match c$. Sets the bool *ismatch to true if the end of the
|
881
|
+
// regular expression program has been reached (the regexp has matched).
|
882
|
+
void DFA::RunWorkqOnByte(Workq* oldq, Workq* newq,
|
883
|
+
int c, uint flag, bool* ismatch,
|
884
|
+
Prog::MatchKind kind,
|
885
|
+
int new_byte_loop) {
|
886
|
+
if (DEBUG_MODE)
|
887
|
+
mutex_.AssertHeld();
|
888
|
+
|
889
|
+
newq->clear();
|
890
|
+
for (Workq::iterator i = oldq->begin(); i != oldq->end(); ++i) {
|
891
|
+
if (oldq->is_mark(*i)) {
|
892
|
+
if (*ismatch)
|
893
|
+
return;
|
894
|
+
newq->mark();
|
895
|
+
continue;
|
896
|
+
}
|
897
|
+
int id = *i;
|
898
|
+
Prog::Inst* ip = prog_->inst(id);
|
899
|
+
switch (ip->opcode()) {
|
900
|
+
case kInstFail: // never succeeds
|
901
|
+
case kInstCapture: // already followed
|
902
|
+
case kInstNop: // already followed
|
903
|
+
case kInstAlt: // already followed
|
904
|
+
case kInstAltMatch: // already followed
|
905
|
+
case kInstEmptyWidth: // already followed
|
906
|
+
break;
|
907
|
+
|
908
|
+
case kInstByteRange: // can follow if c is in range
|
909
|
+
if (ip->Matches(c))
|
910
|
+
AddToQueue(newq, ip->out(), flag);
|
911
|
+
break;
|
912
|
+
|
913
|
+
case kInstMatch:
|
914
|
+
if (prog_->anchor_end() && c != kByteEndText)
|
915
|
+
break;
|
916
|
+
*ismatch = true;
|
917
|
+
if (kind == Prog::kFirstMatch) {
|
918
|
+
// Can stop processing work queue since we found a match.
|
919
|
+
return;
|
920
|
+
}
|
921
|
+
break;
|
922
|
+
}
|
923
|
+
}
|
924
|
+
|
925
|
+
if (DebugDFA)
|
926
|
+
fprintf(stderr, "%s on %d[%#x] -> %s [%d]\n", DumpWorkq(oldq).c_str(),
|
927
|
+
c, flag, DumpWorkq(newq).c_str(), *ismatch);
|
928
|
+
}
|
929
|
+
|
930
|
+
// Processes input byte c in state, returning new state.
|
931
|
+
// Caller does not hold mutex.
|
932
|
+
DFA::State* DFA::RunStateOnByteUnlocked(State* state, int c) {
|
933
|
+
// Keep only one RunStateOnByte going
|
934
|
+
// even if the DFA is being run by multiple threads.
|
935
|
+
MutexLock l(&mutex_);
|
936
|
+
return RunStateOnByte(state, c);
|
937
|
+
}
|
938
|
+
|
939
|
+
// Processes input byte c in state, returning new state.
|
940
|
+
DFA::State* DFA::RunStateOnByte(State* state, int c) {
|
941
|
+
if (DEBUG_MODE)
|
942
|
+
mutex_.AssertHeld();
|
943
|
+
if (state <= SpecialStateMax) {
|
944
|
+
if (state == FullMatchState) {
|
945
|
+
// It is convenient for routines like PossibleMatchRange
|
946
|
+
// if we implement RunStateOnByte for FullMatchState:
|
947
|
+
// once you get into this state you never get out,
|
948
|
+
// so it's pretty easy.
|
949
|
+
return FullMatchState;
|
950
|
+
}
|
951
|
+
if (state == DeadState) {
|
952
|
+
LOG(DFATAL) << "DeadState in RunStateOnByte";
|
953
|
+
return NULL;
|
954
|
+
}
|
955
|
+
if (state == NULL) {
|
956
|
+
LOG(DFATAL) << "NULL state in RunStateOnByte";
|
957
|
+
return NULL;
|
958
|
+
}
|
959
|
+
LOG(DFATAL) << "Unexpected special state in RunStateOnByte";
|
960
|
+
return NULL;
|
961
|
+
}
|
962
|
+
|
963
|
+
// If someone else already computed this, return it.
|
964
|
+
MaybeReadMemoryBarrier(); // On alpha we need to ensure read ordering
|
965
|
+
if (state->next_[ByteMap(c)])
|
966
|
+
return state->next_[ByteMap(c)];
|
967
|
+
|
968
|
+
// Convert state into Workq.
|
969
|
+
StateToWorkq(state, q0_);
|
970
|
+
|
971
|
+
// Flags marking the kinds of empty-width things (^ $ etc)
|
972
|
+
// around this byte. Before the byte we have the flags recorded
|
973
|
+
// in the State structure itself. After the byte we have
|
974
|
+
// nothing yet (but that will change: read on).
|
975
|
+
uint needflag = state->flag_ >> kFlagNeedShift;
|
976
|
+
uint beforeflag = state->flag_ & kFlagEmptyMask;
|
977
|
+
uint oldbeforeflag = beforeflag;
|
978
|
+
uint afterflag = 0;
|
979
|
+
|
980
|
+
if (c == '\n') {
|
981
|
+
// Insert implicit $ and ^ around \n
|
982
|
+
beforeflag |= kEmptyEndLine;
|
983
|
+
afterflag |= kEmptyBeginLine;
|
984
|
+
}
|
985
|
+
|
986
|
+
if (c == kByteEndText) {
|
987
|
+
// Insert implicit $ and \z before the fake "end text" byte.
|
988
|
+
beforeflag |= kEmptyEndLine | kEmptyEndText;
|
989
|
+
}
|
990
|
+
|
991
|
+
// The state flag kFlagLastWord says whether the last
|
992
|
+
// byte processed was a word character. Use that info to
|
993
|
+
// insert empty-width (non-)word boundaries.
|
994
|
+
bool islastword = state->flag_ & kFlagLastWord;
|
995
|
+
bool isword = (c != kByteEndText && Prog::IsWordChar(c));
|
996
|
+
if (isword == islastword)
|
997
|
+
beforeflag |= kEmptyNonWordBoundary;
|
998
|
+
else
|
999
|
+
beforeflag |= kEmptyWordBoundary;
|
1000
|
+
|
1001
|
+
// Okay, finally ready to run.
|
1002
|
+
// Only useful to rerun on empty string if there are new, useful flags.
|
1003
|
+
if (beforeflag & ~oldbeforeflag & needflag) {
|
1004
|
+
RunWorkqOnEmptyString(q0_, q1_, beforeflag);
|
1005
|
+
swap(q0_, q1_);
|
1006
|
+
}
|
1007
|
+
bool ismatch = false;
|
1008
|
+
RunWorkqOnByte(q0_, q1_, c, afterflag, &ismatch, kind_, start_unanchored_);
|
1009
|
+
swap(q0_, q1_);
|
1010
|
+
|
1011
|
+
// Save afterflag along with ismatch and isword in new state.
|
1012
|
+
uint flag = afterflag;
|
1013
|
+
if (ismatch)
|
1014
|
+
flag |= kFlagMatch;
|
1015
|
+
if (isword)
|
1016
|
+
flag |= kFlagLastWord;
|
1017
|
+
|
1018
|
+
State* ns = WorkqToCachedState(q0_, flag);
|
1019
|
+
|
1020
|
+
// Write barrier before updating state->next_ so that the
|
1021
|
+
// main search loop can proceed without any locking, for speed.
|
1022
|
+
// (Otherwise it would need one mutex operation per input byte.)
|
1023
|
+
// The annotations below tell race detectors that:
|
1024
|
+
// a) the access to next_ should be ignored,
|
1025
|
+
// b) 'ns' is properly published.
|
1026
|
+
WriteMemoryBarrier(); // Flush ns before linking to it.
|
1027
|
+
ANNOTATE_PUBLISH_MEMORY_RANGE(ns, sizeof(*ns));
|
1028
|
+
|
1029
|
+
ANNOTATE_IGNORE_WRITES_BEGIN();
|
1030
|
+
state->next_[ByteMap(c)] = ns;
|
1031
|
+
ANNOTATE_IGNORE_WRITES_END();
|
1032
|
+
return ns;
|
1033
|
+
}
|
1034
|
+
|
1035
|
+
|
1036
|
+
//////////////////////////////////////////////////////////////////////
|
1037
|
+
// DFA cache reset.
|
1038
|
+
|
1039
|
+
// Reader-writer lock helper.
|
1040
|
+
//
|
1041
|
+
// The DFA uses a reader-writer mutex to protect the state graph itself.
|
1042
|
+
// Traversing the state graph requires holding the mutex for reading,
|
1043
|
+
// and discarding the state graph and starting over requires holding the
|
1044
|
+
// lock for writing. If a search needs to expand the graph but is out
|
1045
|
+
// of memory, it will need to drop its read lock and then acquire the
|
1046
|
+
// write lock. Since it cannot then atomically downgrade from write lock
|
1047
|
+
// to read lock, it runs the rest of the search holding the write lock.
|
1048
|
+
// (This probably helps avoid repeated contention, but really the decision
|
1049
|
+
// is forced by the Mutex interface.) It's a bit complicated to keep
|
1050
|
+
// track of whether the lock is held for reading or writing and thread
|
1051
|
+
// that through the search, so instead we encapsulate it in the RWLocker
|
1052
|
+
// and pass that around.
|
1053
|
+
|
1054
|
+
class DFA::RWLocker {
|
1055
|
+
public:
|
1056
|
+
explicit RWLocker(Mutex* mu);
|
1057
|
+
~RWLocker();
|
1058
|
+
|
1059
|
+
// If the lock is only held for reading right now,
|
1060
|
+
// drop the read lock and re-acquire for writing.
|
1061
|
+
// Subsequent calls to LockForWriting are no-ops.
|
1062
|
+
// Notice that the lock is *released* temporarily.
|
1063
|
+
void LockForWriting();
|
1064
|
+
|
1065
|
+
// Returns whether the lock is already held for writing.
|
1066
|
+
bool IsLockedForWriting() {
|
1067
|
+
return writing_;
|
1068
|
+
}
|
1069
|
+
|
1070
|
+
private:
|
1071
|
+
Mutex* mu_;
|
1072
|
+
bool writing_;
|
1073
|
+
|
1074
|
+
DISALLOW_EVIL_CONSTRUCTORS(RWLocker);
|
1075
|
+
};
|
1076
|
+
|
1077
|
+
DFA::RWLocker::RWLocker(Mutex* mu)
|
1078
|
+
: mu_(mu), writing_(false) {
|
1079
|
+
|
1080
|
+
mu_->ReaderLock();
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
// This function is marked as NO_THREAD_SAFETY_ANALYSIS because the annotations
|
1084
|
+
// does not support lock upgrade.
|
1085
|
+
void DFA::RWLocker::LockForWriting() NO_THREAD_SAFETY_ANALYSIS {
|
1086
|
+
if (!writing_) {
|
1087
|
+
mu_->ReaderUnlock();
|
1088
|
+
mu_->Lock();
|
1089
|
+
writing_ = true;
|
1090
|
+
}
|
1091
|
+
}
|
1092
|
+
|
1093
|
+
DFA::RWLocker::~RWLocker() {
|
1094
|
+
if (writing_)
|
1095
|
+
mu_->WriterUnlock();
|
1096
|
+
else
|
1097
|
+
mu_->ReaderUnlock();
|
1098
|
+
}
|
1099
|
+
|
1100
|
+
|
1101
|
+
// When the DFA's State cache fills, we discard all the states in the
|
1102
|
+
// cache and start over. Many threads can be using and adding to the
|
1103
|
+
// cache at the same time, so we synchronize using the cache_mutex_
|
1104
|
+
// to keep from stepping on other threads. Specifically, all the
|
1105
|
+
// threads using the current cache hold cache_mutex_ for reading.
|
1106
|
+
// When a thread decides to flush the cache, it drops cache_mutex_
|
1107
|
+
// and then re-acquires it for writing. That ensures there are no
|
1108
|
+
// other threads accessing the cache anymore. The rest of the search
|
1109
|
+
// runs holding cache_mutex_ for writing, avoiding any contention
|
1110
|
+
// with or cache pollution caused by other threads.
|
1111
|
+
|
1112
|
+
void DFA::ResetCache(RWLocker* cache_lock) {
|
1113
|
+
// Re-acquire the cache_mutex_ for writing (exclusive use).
|
1114
|
+
bool was_writing = cache_lock->IsLockedForWriting();
|
1115
|
+
cache_lock->LockForWriting();
|
1116
|
+
|
1117
|
+
// If we already held cache_mutex_ for writing, it means
|
1118
|
+
// this invocation of Search() has already reset the
|
1119
|
+
// cache once already. That's a pretty clear indication
|
1120
|
+
// that the cache is too small. Warn about that, once.
|
1121
|
+
// TODO(rsc): Only warn if state_cache_.size() < some threshold.
|
1122
|
+
if (was_writing && !cache_warned_) {
|
1123
|
+
LOG(INFO) << "DFA memory cache could be too small: "
|
1124
|
+
<< "only room for " << state_cache_.size() << " states.";
|
1125
|
+
cache_warned_ = true;
|
1126
|
+
}
|
1127
|
+
|
1128
|
+
// Clear the cache, reset the memory budget.
|
1129
|
+
for (int i = 0; i < kMaxStart; i++) {
|
1130
|
+
start_[i].start = NULL;
|
1131
|
+
start_[i].firstbyte = kFbUnknown;
|
1132
|
+
}
|
1133
|
+
ClearCache();
|
1134
|
+
mem_budget_ = state_budget_;
|
1135
|
+
}
|
1136
|
+
|
1137
|
+
// Typically, a couple States do need to be preserved across a cache
|
1138
|
+
// reset, like the State at the current point in the search.
|
1139
|
+
// The StateSaver class helps keep States across cache resets.
|
1140
|
+
// It makes a copy of the state's guts outside the cache (before the reset)
|
1141
|
+
// and then can be asked, after the reset, to recreate the State
|
1142
|
+
// in the new cache. For example, in a DFA method ("this" is a DFA):
|
1143
|
+
//
|
1144
|
+
// StateSaver saver(this, s);
|
1145
|
+
// ResetCache(cache_lock);
|
1146
|
+
// s = saver.Restore();
|
1147
|
+
//
|
1148
|
+
// The saver should always have room in the cache to re-create the state,
|
1149
|
+
// because resetting the cache locks out all other threads, and the cache
|
1150
|
+
// is known to have room for at least a couple states (otherwise the DFA
|
1151
|
+
// constructor fails).
|
1152
|
+
|
1153
|
+
class DFA::StateSaver {
|
1154
|
+
public:
|
1155
|
+
explicit StateSaver(DFA* dfa, State* state);
|
1156
|
+
~StateSaver();
|
1157
|
+
|
1158
|
+
// Recreates and returns a state equivalent to the
|
1159
|
+
// original state passed to the constructor.
|
1160
|
+
// Returns NULL if the cache has filled, but
|
1161
|
+
// since the DFA guarantees to have room in the cache
|
1162
|
+
// for a couple states, should never return NULL
|
1163
|
+
// if used right after ResetCache.
|
1164
|
+
State* Restore();
|
1165
|
+
|
1166
|
+
private:
|
1167
|
+
DFA* dfa_; // the DFA to use
|
1168
|
+
int* inst_; // saved info from State
|
1169
|
+
int ninst_;
|
1170
|
+
uint flag_;
|
1171
|
+
bool is_special_; // whether original state was special
|
1172
|
+
State* special_; // if is_special_, the original state
|
1173
|
+
|
1174
|
+
DISALLOW_EVIL_CONSTRUCTORS(StateSaver);
|
1175
|
+
};
|
1176
|
+
|
1177
|
+
DFA::StateSaver::StateSaver(DFA* dfa, State* state) {
|
1178
|
+
dfa_ = dfa;
|
1179
|
+
if (state <= SpecialStateMax) {
|
1180
|
+
inst_ = NULL;
|
1181
|
+
ninst_ = 0;
|
1182
|
+
flag_ = 0;
|
1183
|
+
is_special_ = true;
|
1184
|
+
special_ = state;
|
1185
|
+
return;
|
1186
|
+
}
|
1187
|
+
is_special_ = false;
|
1188
|
+
special_ = NULL;
|
1189
|
+
flag_ = state->flag_;
|
1190
|
+
ninst_ = state->ninst_;
|
1191
|
+
inst_ = new int[ninst_];
|
1192
|
+
memmove(inst_, state->inst_, ninst_*sizeof inst_[0]);
|
1193
|
+
}
|
1194
|
+
|
1195
|
+
DFA::StateSaver::~StateSaver() {
|
1196
|
+
if (!is_special_)
|
1197
|
+
delete[] inst_;
|
1198
|
+
}
|
1199
|
+
|
1200
|
+
DFA::State* DFA::StateSaver::Restore() {
|
1201
|
+
if (is_special_)
|
1202
|
+
return special_;
|
1203
|
+
MutexLock l(&dfa_->mutex_);
|
1204
|
+
State* s = dfa_->CachedState(inst_, ninst_, flag_);
|
1205
|
+
if (s == NULL)
|
1206
|
+
LOG(DFATAL) << "StateSaver failed to restore state.";
|
1207
|
+
return s;
|
1208
|
+
}
|
1209
|
+
|
1210
|
+
|
1211
|
+
//////////////////////////////////////////////////////////////////////
|
1212
|
+
//
|
1213
|
+
// DFA execution.
|
1214
|
+
//
|
1215
|
+
// The basic search loop is easy: start in a state s and then for each
|
1216
|
+
// byte c in the input, s = s->next[c].
|
1217
|
+
//
|
1218
|
+
// This simple description omits a few efficiency-driven complications.
|
1219
|
+
//
|
1220
|
+
// First, the State graph is constructed incrementally: it is possible
|
1221
|
+
// that s->next[c] is null, indicating that that state has not been
|
1222
|
+
// fully explored. In this case, RunStateOnByte must be invoked to
|
1223
|
+
// determine the next state, which is cached in s->next[c] to save
|
1224
|
+
// future effort. An alternative reason for s->next[c] to be null is
|
1225
|
+
// that the DFA has reached a so-called "dead state", in which any match
|
1226
|
+
// is no longer possible. In this case RunStateOnByte will return NULL
|
1227
|
+
// and the processing of the string can stop early.
|
1228
|
+
//
|
1229
|
+
// Second, a 256-element pointer array for s->next_ makes each State
|
1230
|
+
// quite large (2kB on 64-bit machines). Instead, dfa->bytemap_[]
|
1231
|
+
// maps from bytes to "byte classes" and then next_ only needs to have
|
1232
|
+
// as many pointers as there are byte classes. A byte class is simply a
|
1233
|
+
// range of bytes that the regexp never distinguishes between.
|
1234
|
+
// A regexp looking for a[abc] would have four byte ranges -- 0 to 'a'-1,
|
1235
|
+
// 'a', 'b' to 'c', and 'c' to 0xFF. The bytemap slows us a little bit
|
1236
|
+
// but in exchange we typically cut the size of a State (and thus our
|
1237
|
+
// memory footprint) by about 5-10x. The comments still refer to
|
1238
|
+
// s->next[c] for simplicity, but code should refer to s->next_[bytemap_[c]].
|
1239
|
+
//
|
1240
|
+
// Third, it is common for a DFA for an unanchored match to begin in a
|
1241
|
+
// state in which only one particular byte value can take the DFA to a
|
1242
|
+
// different state. That is, s->next[c] != s for only one c. In this
|
1243
|
+
// situation, the DFA can do better than executing the simple loop.
|
1244
|
+
// Instead, it can call memchr to search very quickly for the byte c.
|
1245
|
+
// Whether the start state has this property is determined during a
|
1246
|
+
// pre-compilation pass, and if so, the byte b is passed to the search
|
1247
|
+
// loop as the "firstbyte" argument, along with a boolean "have_firstbyte".
|
1248
|
+
//
|
1249
|
+
// Fourth, the desired behavior is to search for the leftmost-best match
|
1250
|
+
// (approximately, the same one that Perl would find), which is not
|
1251
|
+
// necessarily the match ending earliest in the string. Each time a
|
1252
|
+
// match is found, it must be noted, but the DFA must continue on in
|
1253
|
+
// hope of finding a higher-priority match. In some cases, the caller only
|
1254
|
+
// cares whether there is any match at all, not which one is found.
|
1255
|
+
// The "want_earliest_match" flag causes the search to stop at the first
|
1256
|
+
// match found.
|
1257
|
+
//
|
1258
|
+
// Fifth, one algorithm that uses the DFA needs it to run over the
|
1259
|
+
// input string backward, beginning at the end and ending at the beginning.
|
1260
|
+
// Passing false for the "run_forward" flag causes the DFA to run backward.
|
1261
|
+
//
|
1262
|
+
// The checks for these last three cases, which in a naive implementation
|
1263
|
+
// would be performed once per input byte, slow the general loop enough
|
1264
|
+
// to merit specialized versions of the search loop for each of the
|
1265
|
+
// eight possible settings of the three booleans. Rather than write
|
1266
|
+
// eight different functions, we write one general implementation and then
|
1267
|
+
// inline it to create the specialized ones.
|
1268
|
+
//
|
1269
|
+
// Note that matches are delayed by one byte, to make it easier to
|
1270
|
+
// accomodate match conditions depending on the next input byte (like $ and \b).
|
1271
|
+
// When s->next[c]->IsMatch(), it means that there is a match ending just
|
1272
|
+
// *before* byte c.
|
1273
|
+
|
1274
|
+
// The generic search loop. Searches text for a match, returning
|
1275
|
+
// the pointer to the end of the chosen match, or NULL if no match.
|
1276
|
+
// The bools are equal to the same-named variables in params, but
|
1277
|
+
// making them function arguments lets the inliner specialize
|
1278
|
+
// this function to each combination (see two paragraphs above).
|
1279
|
+
inline bool DFA::InlinedSearchLoop(SearchParams* params,
|
1280
|
+
bool have_firstbyte,
|
1281
|
+
bool want_earliest_match,
|
1282
|
+
bool run_forward) {
|
1283
|
+
State* start = params->start;
|
1284
|
+
const uint8* bp = BytePtr(params->text.begin()); // start of text
|
1285
|
+
const uint8* p = bp; // text scanning point
|
1286
|
+
const uint8* ep = BytePtr(params->text.end()); // end of text
|
1287
|
+
const uint8* resetp = NULL; // p at last cache reset
|
1288
|
+
if (!run_forward)
|
1289
|
+
swap(p, ep);
|
1290
|
+
|
1291
|
+
const uint8* bytemap = prog_->bytemap();
|
1292
|
+
const uint8* lastmatch = NULL; // most recent matching position in text
|
1293
|
+
bool matched = false;
|
1294
|
+
State* s = start;
|
1295
|
+
|
1296
|
+
if (s->IsMatch()) {
|
1297
|
+
matched = true;
|
1298
|
+
lastmatch = p;
|
1299
|
+
if (want_earliest_match) {
|
1300
|
+
params->ep = reinterpret_cast<const char*>(lastmatch);
|
1301
|
+
return true;
|
1302
|
+
}
|
1303
|
+
}
|
1304
|
+
|
1305
|
+
while (p != ep) {
|
1306
|
+
if (DebugDFA)
|
1307
|
+
fprintf(stderr, "@%d: %s\n", static_cast<int>(p - bp),
|
1308
|
+
DumpState(s).c_str());
|
1309
|
+
if (have_firstbyte && s == start) {
|
1310
|
+
// In start state, only way out is to find firstbyte,
|
1311
|
+
// so use optimized assembly in memchr to skip ahead.
|
1312
|
+
// If firstbyte isn't found, we can skip to the end
|
1313
|
+
// of the string.
|
1314
|
+
if (run_forward) {
|
1315
|
+
if ((p = BytePtr(memchr(p, params->firstbyte, ep - p))) == NULL) {
|
1316
|
+
p = ep;
|
1317
|
+
break;
|
1318
|
+
}
|
1319
|
+
} else {
|
1320
|
+
if ((p = BytePtr(memrchr(ep, params->firstbyte, p - ep))) == NULL) {
|
1321
|
+
p = ep;
|
1322
|
+
break;
|
1323
|
+
}
|
1324
|
+
p++;
|
1325
|
+
}
|
1326
|
+
}
|
1327
|
+
|
1328
|
+
int c;
|
1329
|
+
if (run_forward)
|
1330
|
+
c = *p++;
|
1331
|
+
else
|
1332
|
+
c = *--p;
|
1333
|
+
|
1334
|
+
// Note that multiple threads might be consulting
|
1335
|
+
// s->next_[bytemap[c]] simultaneously.
|
1336
|
+
// RunStateOnByte takes care of the appropriate locking,
|
1337
|
+
// including a memory barrier so that the unlocked access
|
1338
|
+
// (sometimes known as "double-checked locking") is safe.
|
1339
|
+
// The alternative would be either one DFA per thread
|
1340
|
+
// or one mutex operation per input byte.
|
1341
|
+
//
|
1342
|
+
// ns == DeadState means the state is known to be dead
|
1343
|
+
// (no more matches are possible).
|
1344
|
+
// ns == NULL means the state has not yet been computed
|
1345
|
+
// (need to call RunStateOnByteUnlocked).
|
1346
|
+
// RunStateOnByte returns ns == NULL if it is out of memory.
|
1347
|
+
// ns == FullMatchState means the rest of the string matches.
|
1348
|
+
//
|
1349
|
+
// Okay to use bytemap[] not ByteMap() here, because
|
1350
|
+
// c is known to be an actual byte and not kByteEndText.
|
1351
|
+
|
1352
|
+
MaybeReadMemoryBarrier(); // On alpha we need to ensure read ordering
|
1353
|
+
State* ns = s->next_[bytemap[c]];
|
1354
|
+
if (ns == NULL) {
|
1355
|
+
ns = RunStateOnByteUnlocked(s, c);
|
1356
|
+
if (ns == NULL) {
|
1357
|
+
// After we reset the cache, we hold cache_mutex exclusively,
|
1358
|
+
// so if resetp != NULL, it means we filled the DFA state
|
1359
|
+
// cache with this search alone (without any other threads).
|
1360
|
+
// Benchmarks show that doing a state computation on every
|
1361
|
+
// byte runs at about 0.2 MB/s, while the NFA (nfa.cc) can do the
|
1362
|
+
// same at about 2 MB/s. Unless we're processing an average
|
1363
|
+
// of 10 bytes per state computation, fail so that RE2 can
|
1364
|
+
// fall back to the NFA.
|
1365
|
+
if (FLAGS_re2_dfa_bail_when_slow && resetp != NULL &&
|
1366
|
+
(p - resetp) < 10*state_cache_.size()) {
|
1367
|
+
params->failed = true;
|
1368
|
+
return false;
|
1369
|
+
}
|
1370
|
+
resetp = p;
|
1371
|
+
|
1372
|
+
// Prepare to save start and s across the reset.
|
1373
|
+
StateSaver save_start(this, start);
|
1374
|
+
StateSaver save_s(this, s);
|
1375
|
+
|
1376
|
+
// Discard all the States in the cache.
|
1377
|
+
ResetCache(params->cache_lock);
|
1378
|
+
|
1379
|
+
// Restore start and s so we can continue.
|
1380
|
+
if ((start = save_start.Restore()) == NULL ||
|
1381
|
+
(s = save_s.Restore()) == NULL) {
|
1382
|
+
// Restore already did LOG(DFATAL).
|
1383
|
+
params->failed = true;
|
1384
|
+
return false;
|
1385
|
+
}
|
1386
|
+
ns = RunStateOnByteUnlocked(s, c);
|
1387
|
+
if (ns == NULL) {
|
1388
|
+
LOG(DFATAL) << "RunStateOnByteUnlocked failed after ResetCache";
|
1389
|
+
params->failed = true;
|
1390
|
+
return false;
|
1391
|
+
}
|
1392
|
+
}
|
1393
|
+
}
|
1394
|
+
if (ns <= SpecialStateMax) {
|
1395
|
+
if (ns == DeadState) {
|
1396
|
+
params->ep = reinterpret_cast<const char*>(lastmatch);
|
1397
|
+
return matched;
|
1398
|
+
}
|
1399
|
+
// FullMatchState
|
1400
|
+
params->ep = reinterpret_cast<const char*>(ep);
|
1401
|
+
return true;
|
1402
|
+
}
|
1403
|
+
s = ns;
|
1404
|
+
|
1405
|
+
if (s->IsMatch()) {
|
1406
|
+
matched = true;
|
1407
|
+
// The DFA notices the match one byte late,
|
1408
|
+
// so adjust p before using it in the match.
|
1409
|
+
if (run_forward)
|
1410
|
+
lastmatch = p - 1;
|
1411
|
+
else
|
1412
|
+
lastmatch = p + 1;
|
1413
|
+
if (DebugDFA)
|
1414
|
+
fprintf(stderr, "match @%d! [%s]\n",
|
1415
|
+
static_cast<int>(lastmatch - bp),
|
1416
|
+
DumpState(s).c_str());
|
1417
|
+
|
1418
|
+
if (want_earliest_match) {
|
1419
|
+
params->ep = reinterpret_cast<const char*>(lastmatch);
|
1420
|
+
return true;
|
1421
|
+
}
|
1422
|
+
}
|
1423
|
+
}
|
1424
|
+
|
1425
|
+
// Peek in state to see if a match is coming up.
|
1426
|
+
if (params->matches && kind_ == Prog::kManyMatch) {
|
1427
|
+
vector<int>* v = params->matches;
|
1428
|
+
v->clear();
|
1429
|
+
if (s > SpecialStateMax) {
|
1430
|
+
for (int i = 0; i < s->ninst_; i++) {
|
1431
|
+
Prog::Inst* ip = prog_->inst(s->inst_[i]);
|
1432
|
+
if (ip->opcode() == kInstMatch)
|
1433
|
+
v->push_back(ip->match_id());
|
1434
|
+
}
|
1435
|
+
}
|
1436
|
+
}
|
1437
|
+
|
1438
|
+
|
1439
|
+
// Process one more byte to see if it triggers a match.
|
1440
|
+
// (Remember, matches are delayed one byte.)
|
1441
|
+
int lastbyte;
|
1442
|
+
if (run_forward) {
|
1443
|
+
if (params->text.end() == params->context.end())
|
1444
|
+
lastbyte = kByteEndText;
|
1445
|
+
else
|
1446
|
+
lastbyte = params->text.end()[0] & 0xFF;
|
1447
|
+
} else {
|
1448
|
+
if (params->text.begin() == params->context.begin())
|
1449
|
+
lastbyte = kByteEndText;
|
1450
|
+
else
|
1451
|
+
lastbyte = params->text.begin()[-1] & 0xFF;
|
1452
|
+
}
|
1453
|
+
|
1454
|
+
MaybeReadMemoryBarrier(); // On alpha we need to ensure read ordering
|
1455
|
+
State* ns = s->next_[ByteMap(lastbyte)];
|
1456
|
+
if (ns == NULL) {
|
1457
|
+
ns = RunStateOnByteUnlocked(s, lastbyte);
|
1458
|
+
if (ns == NULL) {
|
1459
|
+
StateSaver save_s(this, s);
|
1460
|
+
ResetCache(params->cache_lock);
|
1461
|
+
if ((s = save_s.Restore()) == NULL) {
|
1462
|
+
params->failed = true;
|
1463
|
+
return false;
|
1464
|
+
}
|
1465
|
+
ns = RunStateOnByteUnlocked(s, lastbyte);
|
1466
|
+
if (ns == NULL) {
|
1467
|
+
LOG(DFATAL) << "RunStateOnByteUnlocked failed after Reset";
|
1468
|
+
params->failed = true;
|
1469
|
+
return false;
|
1470
|
+
}
|
1471
|
+
}
|
1472
|
+
}
|
1473
|
+
s = ns;
|
1474
|
+
if (DebugDFA)
|
1475
|
+
fprintf(stderr, "@_: %s\n", DumpState(s).c_str());
|
1476
|
+
if (s == FullMatchState) {
|
1477
|
+
params->ep = reinterpret_cast<const char*>(ep);
|
1478
|
+
return true;
|
1479
|
+
}
|
1480
|
+
if (s > SpecialStateMax && s->IsMatch()) {
|
1481
|
+
matched = true;
|
1482
|
+
lastmatch = p;
|
1483
|
+
if (DebugDFA)
|
1484
|
+
fprintf(stderr, "match @%d! [%s]\n", static_cast<int>(lastmatch - bp),
|
1485
|
+
DumpState(s).c_str());
|
1486
|
+
}
|
1487
|
+
params->ep = reinterpret_cast<const char*>(lastmatch);
|
1488
|
+
return matched;
|
1489
|
+
}
|
1490
|
+
|
1491
|
+
// Inline specializations of the general loop.
|
1492
|
+
bool DFA::SearchFFF(SearchParams* params) {
|
1493
|
+
return InlinedSearchLoop(params, 0, 0, 0);
|
1494
|
+
}
|
1495
|
+
bool DFA::SearchFFT(SearchParams* params) {
|
1496
|
+
return InlinedSearchLoop(params, 0, 0, 1);
|
1497
|
+
}
|
1498
|
+
bool DFA::SearchFTF(SearchParams* params) {
|
1499
|
+
return InlinedSearchLoop(params, 0, 1, 0);
|
1500
|
+
}
|
1501
|
+
bool DFA::SearchFTT(SearchParams* params) {
|
1502
|
+
return InlinedSearchLoop(params, 0, 1, 1);
|
1503
|
+
}
|
1504
|
+
bool DFA::SearchTFF(SearchParams* params) {
|
1505
|
+
return InlinedSearchLoop(params, 1, 0, 0);
|
1506
|
+
}
|
1507
|
+
bool DFA::SearchTFT(SearchParams* params) {
|
1508
|
+
return InlinedSearchLoop(params, 1, 0, 1);
|
1509
|
+
}
|
1510
|
+
bool DFA::SearchTTF(SearchParams* params) {
|
1511
|
+
return InlinedSearchLoop(params, 1, 1, 0);
|
1512
|
+
}
|
1513
|
+
bool DFA::SearchTTT(SearchParams* params) {
|
1514
|
+
return InlinedSearchLoop(params, 1, 1, 1);
|
1515
|
+
}
|
1516
|
+
|
1517
|
+
// For debugging, calls the general code directly.
|
1518
|
+
bool DFA::SlowSearchLoop(SearchParams* params) {
|
1519
|
+
return InlinedSearchLoop(params,
|
1520
|
+
params->firstbyte >= 0,
|
1521
|
+
params->want_earliest_match,
|
1522
|
+
params->run_forward);
|
1523
|
+
}
|
1524
|
+
|
1525
|
+
// For performance, calls the appropriate specialized version
|
1526
|
+
// of InlinedSearchLoop.
|
1527
|
+
bool DFA::FastSearchLoop(SearchParams* params) {
|
1528
|
+
// Because the methods are private, the Searches array
|
1529
|
+
// cannot be declared at top level.
|
1530
|
+
static bool (DFA::*Searches[])(SearchParams*) = {
|
1531
|
+
&DFA::SearchFFF,
|
1532
|
+
&DFA::SearchFFT,
|
1533
|
+
&DFA::SearchFTF,
|
1534
|
+
&DFA::SearchFTT,
|
1535
|
+
&DFA::SearchTFF,
|
1536
|
+
&DFA::SearchTFT,
|
1537
|
+
&DFA::SearchTTF,
|
1538
|
+
&DFA::SearchTTT,
|
1539
|
+
};
|
1540
|
+
|
1541
|
+
bool have_firstbyte = (params->firstbyte >= 0);
|
1542
|
+
int index = 4 * have_firstbyte +
|
1543
|
+
2 * params->want_earliest_match +
|
1544
|
+
1 * params->run_forward;
|
1545
|
+
return (this->*Searches[index])(params);
|
1546
|
+
}
|
1547
|
+
|
1548
|
+
|
1549
|
+
// The discussion of DFA execution above ignored the question of how
|
1550
|
+
// to determine the initial state for the search loop. There are two
|
1551
|
+
// factors that influence the choice of start state.
|
1552
|
+
//
|
1553
|
+
// The first factor is whether the search is anchored or not.
|
1554
|
+
// The regexp program (Prog*) itself has
|
1555
|
+
// two different entry points: one for anchored searches and one for
|
1556
|
+
// unanchored searches. (The unanchored version starts with a leading ".*?"
|
1557
|
+
// and then jumps to the anchored one.)
|
1558
|
+
//
|
1559
|
+
// The second factor is where text appears in the larger context, which
|
1560
|
+
// determines which empty-string operators can be matched at the beginning
|
1561
|
+
// of execution. If text is at the very beginning of context, \A and ^ match.
|
1562
|
+
// Otherwise if text is at the beginning of a line, then ^ matches.
|
1563
|
+
// Otherwise it matters whether the character before text is a word character
|
1564
|
+
// or a non-word character.
|
1565
|
+
//
|
1566
|
+
// The two cases (unanchored vs not) and four cases (empty-string flags)
|
1567
|
+
// combine to make the eight cases recorded in the DFA's begin_text_[2],
|
1568
|
+
// begin_line_[2], after_wordchar_[2], and after_nonwordchar_[2] cached
|
1569
|
+
// StartInfos. The start state for each is filled in the first time it
|
1570
|
+
// is used for an actual search.
|
1571
|
+
|
1572
|
+
// Examines text, context, and anchored to determine the right start
|
1573
|
+
// state for the DFA search loop. Fills in params and returns true on success.
|
1574
|
+
// Returns false on failure.
|
1575
|
+
bool DFA::AnalyzeSearch(SearchParams* params) {
|
1576
|
+
const StringPiece& text = params->text;
|
1577
|
+
const StringPiece& context = params->context;
|
1578
|
+
|
1579
|
+
// Sanity check: make sure that text lies within context.
|
1580
|
+
if (text.begin() < context.begin() || text.end() > context.end()) {
|
1581
|
+
LOG(DFATAL) << "Text is not inside context.";
|
1582
|
+
params->start = DeadState;
|
1583
|
+
return true;
|
1584
|
+
}
|
1585
|
+
|
1586
|
+
// Determine correct search type.
|
1587
|
+
int start;
|
1588
|
+
uint flags;
|
1589
|
+
if (params->run_forward) {
|
1590
|
+
if (text.begin() == context.begin()) {
|
1591
|
+
start = kStartBeginText;
|
1592
|
+
flags = kEmptyBeginText|kEmptyBeginLine;
|
1593
|
+
} else if (text.begin()[-1] == '\n') {
|
1594
|
+
start = kStartBeginLine;
|
1595
|
+
flags = kEmptyBeginLine;
|
1596
|
+
} else if (Prog::IsWordChar(text.begin()[-1] & 0xFF)) {
|
1597
|
+
start = kStartAfterWordChar;
|
1598
|
+
flags = kFlagLastWord;
|
1599
|
+
} else {
|
1600
|
+
start = kStartAfterNonWordChar;
|
1601
|
+
flags = 0;
|
1602
|
+
}
|
1603
|
+
} else {
|
1604
|
+
if (text.end() == context.end()) {
|
1605
|
+
start = kStartBeginText;
|
1606
|
+
flags = kEmptyBeginText|kEmptyBeginLine;
|
1607
|
+
} else if (text.end()[0] == '\n') {
|
1608
|
+
start = kStartBeginLine;
|
1609
|
+
flags = kEmptyBeginLine;
|
1610
|
+
} else if (Prog::IsWordChar(text.end()[0] & 0xFF)) {
|
1611
|
+
start = kStartAfterWordChar;
|
1612
|
+
flags = kFlagLastWord;
|
1613
|
+
} else {
|
1614
|
+
start = kStartAfterNonWordChar;
|
1615
|
+
flags = 0;
|
1616
|
+
}
|
1617
|
+
}
|
1618
|
+
if (params->anchored || prog_->anchor_start())
|
1619
|
+
start |= kStartAnchored;
|
1620
|
+
StartInfo* info = &start_[start];
|
1621
|
+
|
1622
|
+
// Try once without cache_lock for writing.
|
1623
|
+
// Try again after resetting the cache
|
1624
|
+
// (ResetCache will relock cache_lock for writing).
|
1625
|
+
if (!AnalyzeSearchHelper(params, info, flags)) {
|
1626
|
+
ResetCache(params->cache_lock);
|
1627
|
+
if (!AnalyzeSearchHelper(params, info, flags)) {
|
1628
|
+
LOG(DFATAL) << "Failed to analyze start state.";
|
1629
|
+
params->failed = true;
|
1630
|
+
return false;
|
1631
|
+
}
|
1632
|
+
}
|
1633
|
+
|
1634
|
+
if (DebugDFA)
|
1635
|
+
fprintf(stderr, "anchored=%d fwd=%d flags=%#x state=%s firstbyte=%d\n",
|
1636
|
+
params->anchored, params->run_forward, flags,
|
1637
|
+
DumpState(info->start).c_str(), info->firstbyte);
|
1638
|
+
|
1639
|
+
params->start = info->start;
|
1640
|
+
params->firstbyte = info->firstbyte;
|
1641
|
+
|
1642
|
+
return true;
|
1643
|
+
}
|
1644
|
+
|
1645
|
+
// Fills in info if needed. Returns true on success, false on failure.
|
1646
|
+
bool DFA::AnalyzeSearchHelper(SearchParams* params, StartInfo* info,
|
1647
|
+
uint flags) {
|
1648
|
+
// Quick check; okay because of memory barriers below.
|
1649
|
+
if (info->firstbyte != kFbUnknown)
|
1650
|
+
return true;
|
1651
|
+
|
1652
|
+
MutexLock l(&mutex_);
|
1653
|
+
if (info->firstbyte != kFbUnknown)
|
1654
|
+
return true;
|
1655
|
+
|
1656
|
+
q0_->clear();
|
1657
|
+
AddToQueue(q0_,
|
1658
|
+
params->anchored ? prog_->start() : prog_->start_unanchored(),
|
1659
|
+
flags);
|
1660
|
+
info->start = WorkqToCachedState(q0_, flags);
|
1661
|
+
if (info->start == NULL)
|
1662
|
+
return false;
|
1663
|
+
|
1664
|
+
if (info->start == DeadState) {
|
1665
|
+
WriteMemoryBarrier(); // Synchronize with "quick check" above.
|
1666
|
+
info->firstbyte = kFbNone;
|
1667
|
+
return true;
|
1668
|
+
}
|
1669
|
+
|
1670
|
+
if (info->start == FullMatchState) {
|
1671
|
+
WriteMemoryBarrier(); // Synchronize with "quick check" above.
|
1672
|
+
info->firstbyte = kFbNone; // will be ignored
|
1673
|
+
return true;
|
1674
|
+
}
|
1675
|
+
|
1676
|
+
// Compute info->firstbyte by running state on all
|
1677
|
+
// possible byte values, looking for a single one that
|
1678
|
+
// leads to a different state.
|
1679
|
+
int firstbyte = kFbNone;
|
1680
|
+
for (int i = 0; i < 256; i++) {
|
1681
|
+
State* s = RunStateOnByte(info->start, i);
|
1682
|
+
if (s == NULL) {
|
1683
|
+
WriteMemoryBarrier(); // Synchronize with "quick check" above.
|
1684
|
+
info->firstbyte = firstbyte;
|
1685
|
+
return false;
|
1686
|
+
}
|
1687
|
+
if (s == info->start)
|
1688
|
+
continue;
|
1689
|
+
// Goes to new state...
|
1690
|
+
if (firstbyte == kFbNone) {
|
1691
|
+
firstbyte = i; // ... first one
|
1692
|
+
} else {
|
1693
|
+
firstbyte = kFbMany; // ... too many
|
1694
|
+
break;
|
1695
|
+
}
|
1696
|
+
}
|
1697
|
+
WriteMemoryBarrier(); // Synchronize with "quick check" above.
|
1698
|
+
info->firstbyte = firstbyte;
|
1699
|
+
return true;
|
1700
|
+
}
|
1701
|
+
|
1702
|
+
// The actual DFA search: calls AnalyzeSearch and then FastSearchLoop.
|
1703
|
+
bool DFA::Search(const StringPiece& text,
|
1704
|
+
const StringPiece& context,
|
1705
|
+
bool anchored,
|
1706
|
+
bool want_earliest_match,
|
1707
|
+
bool run_forward,
|
1708
|
+
bool* failed,
|
1709
|
+
const char** epp,
|
1710
|
+
vector<int>* matches) {
|
1711
|
+
*epp = NULL;
|
1712
|
+
if (!ok()) {
|
1713
|
+
*failed = true;
|
1714
|
+
return false;
|
1715
|
+
}
|
1716
|
+
*failed = false;
|
1717
|
+
|
1718
|
+
if (DebugDFA) {
|
1719
|
+
fprintf(stderr, "\nprogram:\n%s\n", prog_->DumpUnanchored().c_str());
|
1720
|
+
fprintf(stderr, "text %s anchored=%d earliest=%d fwd=%d kind %d\n",
|
1721
|
+
text.as_string().c_str(), anchored, want_earliest_match,
|
1722
|
+
run_forward, kind_);
|
1723
|
+
}
|
1724
|
+
|
1725
|
+
RWLocker l(&cache_mutex_);
|
1726
|
+
SearchParams params(text, context, &l);
|
1727
|
+
params.anchored = anchored;
|
1728
|
+
params.want_earliest_match = want_earliest_match;
|
1729
|
+
params.run_forward = run_forward;
|
1730
|
+
params.matches = matches;
|
1731
|
+
|
1732
|
+
if (!AnalyzeSearch(¶ms)) {
|
1733
|
+
*failed = true;
|
1734
|
+
return false;
|
1735
|
+
}
|
1736
|
+
if (params.start == DeadState)
|
1737
|
+
return NULL;
|
1738
|
+
if (params.start == FullMatchState) {
|
1739
|
+
if (run_forward == want_earliest_match)
|
1740
|
+
*epp = text.begin();
|
1741
|
+
else
|
1742
|
+
*epp = text.end();
|
1743
|
+
return true;
|
1744
|
+
}
|
1745
|
+
if (DebugDFA)
|
1746
|
+
fprintf(stderr, "start %s\n", DumpState(params.start).c_str());
|
1747
|
+
bool ret = FastSearchLoop(¶ms);
|
1748
|
+
if (params.failed) {
|
1749
|
+
*failed = true;
|
1750
|
+
return false;
|
1751
|
+
}
|
1752
|
+
*epp = params.ep;
|
1753
|
+
return ret;
|
1754
|
+
}
|
1755
|
+
|
1756
|
+
// Deletes dfa.
|
1757
|
+
//
|
1758
|
+
// This is a separate function so that
|
1759
|
+
// prog.h can be used without moving the definition of
|
1760
|
+
// class DFA out of this file. If you set
|
1761
|
+
// prog->dfa_ = dfa;
|
1762
|
+
// then you also have to set
|
1763
|
+
// prog->delete_dfa_ = DeleteDFA;
|
1764
|
+
// so that ~Prog can delete the dfa.
|
1765
|
+
static void DeleteDFA(DFA* dfa) {
|
1766
|
+
delete dfa;
|
1767
|
+
}
|
1768
|
+
|
1769
|
+
DFA* Prog::GetDFA(MatchKind kind) {
|
1770
|
+
DFA*volatile* pdfa;
|
1771
|
+
if (kind == kFirstMatch || kind == kManyMatch) {
|
1772
|
+
pdfa = &dfa_first_;
|
1773
|
+
} else {
|
1774
|
+
kind = kLongestMatch;
|
1775
|
+
pdfa = &dfa_longest_;
|
1776
|
+
}
|
1777
|
+
|
1778
|
+
// Quick check; okay because of memory barrier below.
|
1779
|
+
DFA *dfa = *pdfa;
|
1780
|
+
if (dfa != NULL) {
|
1781
|
+
ANNOTATE_HAPPENS_AFTER(dfa);
|
1782
|
+
return dfa;
|
1783
|
+
}
|
1784
|
+
|
1785
|
+
MutexLock l(&dfa_mutex_);
|
1786
|
+
dfa = *pdfa;
|
1787
|
+
if (dfa != NULL)
|
1788
|
+
return dfa;
|
1789
|
+
|
1790
|
+
// For a forward DFA, half the memory goes to each DFA.
|
1791
|
+
// For a reverse DFA, all the memory goes to the
|
1792
|
+
// "longest match" DFA, because RE2 never does reverse
|
1793
|
+
// "first match" searches.
|
1794
|
+
int64 m = dfa_mem_/2;
|
1795
|
+
if (reversed_) {
|
1796
|
+
if (kind == kLongestMatch || kind == kManyMatch)
|
1797
|
+
m = dfa_mem_;
|
1798
|
+
else
|
1799
|
+
m = 0;
|
1800
|
+
}
|
1801
|
+
dfa = new DFA(this, kind, m);
|
1802
|
+
delete_dfa_ = DeleteDFA;
|
1803
|
+
|
1804
|
+
// Synchronize with "quick check" above.
|
1805
|
+
ANNOTATE_HAPPENS_BEFORE(dfa);
|
1806
|
+
WriteMemoryBarrier();
|
1807
|
+
*pdfa = dfa;
|
1808
|
+
|
1809
|
+
return dfa;
|
1810
|
+
}
|
1811
|
+
|
1812
|
+
|
1813
|
+
// Executes the regexp program to search in text,
|
1814
|
+
// which itself is inside the larger context. (As a convenience,
|
1815
|
+
// passing a NULL context is equivalent to passing text.)
|
1816
|
+
// Returns true if a match is found, false if not.
|
1817
|
+
// If a match is found, fills in match0->end() to point at the end of the match
|
1818
|
+
// and sets match0->begin() to text.begin(), since the DFA can't track
|
1819
|
+
// where the match actually began.
|
1820
|
+
//
|
1821
|
+
// This is the only external interface (class DFA only exists in this file).
|
1822
|
+
//
|
1823
|
+
bool Prog::SearchDFA(const StringPiece& text, const StringPiece& const_context,
|
1824
|
+
Anchor anchor, MatchKind kind,
|
1825
|
+
StringPiece* match0, bool* failed, vector<int>* matches) {
|
1826
|
+
*failed = false;
|
1827
|
+
|
1828
|
+
StringPiece context = const_context;
|
1829
|
+
if (context.begin() == NULL)
|
1830
|
+
context = text;
|
1831
|
+
bool carat = anchor_start();
|
1832
|
+
bool dollar = anchor_end();
|
1833
|
+
if (reversed_) {
|
1834
|
+
bool t = carat;
|
1835
|
+
carat = dollar;
|
1836
|
+
dollar = t;
|
1837
|
+
}
|
1838
|
+
if (carat && context.begin() != text.begin())
|
1839
|
+
return false;
|
1840
|
+
if (dollar && context.end() != text.end())
|
1841
|
+
return false;
|
1842
|
+
|
1843
|
+
// Handle full match by running an anchored longest match
|
1844
|
+
// and then checking if it covers all of text.
|
1845
|
+
bool anchored = anchor == kAnchored || anchor_start() || kind == kFullMatch;
|
1846
|
+
bool endmatch = false;
|
1847
|
+
if (kind == kManyMatch) {
|
1848
|
+
endmatch = true;
|
1849
|
+
} else if (kind == kFullMatch || anchor_end()) {
|
1850
|
+
endmatch = true;
|
1851
|
+
kind = kLongestMatch;
|
1852
|
+
}
|
1853
|
+
|
1854
|
+
// If the caller doesn't care where the match is (just whether one exists),
|
1855
|
+
// then we can stop at the very first match we find, the so-called
|
1856
|
+
// "shortest match".
|
1857
|
+
bool want_shortest_match = false;
|
1858
|
+
if (match0 == NULL && !endmatch) {
|
1859
|
+
want_shortest_match = true;
|
1860
|
+
kind = kLongestMatch;
|
1861
|
+
}
|
1862
|
+
|
1863
|
+
DFA* dfa = GetDFA(kind);
|
1864
|
+
const char* ep;
|
1865
|
+
bool matched = dfa->Search(text, context, anchored,
|
1866
|
+
want_shortest_match, !reversed_,
|
1867
|
+
failed, &ep, matches);
|
1868
|
+
if (*failed)
|
1869
|
+
return false;
|
1870
|
+
if (!matched)
|
1871
|
+
return false;
|
1872
|
+
if (endmatch && ep != (reversed_ ? text.begin() : text.end()))
|
1873
|
+
return false;
|
1874
|
+
|
1875
|
+
// If caller cares, record the boundary of the match.
|
1876
|
+
// We only know where it ends, so use the boundary of text
|
1877
|
+
// as the beginning.
|
1878
|
+
if (match0) {
|
1879
|
+
if (reversed_)
|
1880
|
+
*match0 = StringPiece(ep, text.end() - ep);
|
1881
|
+
else
|
1882
|
+
*match0 = StringPiece(text.begin(), ep - text.begin());
|
1883
|
+
}
|
1884
|
+
return true;
|
1885
|
+
}
|
1886
|
+
|
1887
|
+
// Build out all states in DFA. Returns number of states.
|
1888
|
+
int DFA::BuildAllStates() {
|
1889
|
+
if (!ok())
|
1890
|
+
return 0;
|
1891
|
+
|
1892
|
+
// Pick out start state for unanchored search
|
1893
|
+
// at beginning of text.
|
1894
|
+
RWLocker l(&cache_mutex_);
|
1895
|
+
SearchParams params(NULL, NULL, &l);
|
1896
|
+
params.anchored = false;
|
1897
|
+
if (!AnalyzeSearch(¶ms) || params.start <= SpecialStateMax)
|
1898
|
+
return 0;
|
1899
|
+
|
1900
|
+
// Add start state to work queue.
|
1901
|
+
StateSet queued;
|
1902
|
+
vector<State*> q;
|
1903
|
+
queued.insert(params.start);
|
1904
|
+
q.push_back(params.start);
|
1905
|
+
|
1906
|
+
// Flood to expand every state.
|
1907
|
+
for (int i = 0; i < q.size(); i++) {
|
1908
|
+
State* s = q[i];
|
1909
|
+
for (int c = 0; c < 257; c++) {
|
1910
|
+
State* ns = RunStateOnByteUnlocked(s, c);
|
1911
|
+
if (ns > SpecialStateMax && queued.find(ns) == queued.end()) {
|
1912
|
+
queued.insert(ns);
|
1913
|
+
q.push_back(ns);
|
1914
|
+
}
|
1915
|
+
}
|
1916
|
+
}
|
1917
|
+
|
1918
|
+
return q.size();
|
1919
|
+
}
|
1920
|
+
|
1921
|
+
// Build out all states in DFA for kind. Returns number of states.
|
1922
|
+
int Prog::BuildEntireDFA(MatchKind kind) {
|
1923
|
+
//LOG(ERROR) << "BuildEntireDFA is only for testing.";
|
1924
|
+
return GetDFA(kind)->BuildAllStates();
|
1925
|
+
}
|
1926
|
+
|
1927
|
+
// Computes min and max for matching string.
|
1928
|
+
// Won't return strings bigger than maxlen.
|
1929
|
+
bool DFA::PossibleMatchRange(string* min, string* max, int maxlen) {
|
1930
|
+
if (!ok())
|
1931
|
+
return false;
|
1932
|
+
|
1933
|
+
// NOTE: if future users of PossibleMatchRange want more precision when
|
1934
|
+
// presented with infinitely repeated elements, consider making this a
|
1935
|
+
// parameter to PossibleMatchRange.
|
1936
|
+
static int kMaxEltRepetitions = 0;
|
1937
|
+
|
1938
|
+
// Keep track of the number of times we've visited states previously. We only
|
1939
|
+
// revisit a given state if it's part of a repeated group, so if the value
|
1940
|
+
// portion of the map tuple exceeds kMaxEltRepetitions we bail out and set
|
1941
|
+
// |*max| to |PrefixSuccessor(*max)|.
|
1942
|
+
//
|
1943
|
+
// Also note that previously_visited_states[UnseenStatePtr] will, in the STL
|
1944
|
+
// tradition, implicitly insert a '0' value at first use. We take advantage
|
1945
|
+
// of that property below.
|
1946
|
+
map<State*, int> previously_visited_states;
|
1947
|
+
|
1948
|
+
// Pick out start state for anchored search at beginning of text.
|
1949
|
+
RWLocker l(&cache_mutex_);
|
1950
|
+
SearchParams params(NULL, NULL, &l);
|
1951
|
+
params.anchored = true;
|
1952
|
+
if (!AnalyzeSearch(¶ms))
|
1953
|
+
return false;
|
1954
|
+
if (params.start == DeadState) { // No matching strings
|
1955
|
+
*min = "";
|
1956
|
+
*max = "";
|
1957
|
+
return true;
|
1958
|
+
}
|
1959
|
+
if (params.start == FullMatchState) // Every string matches: no max
|
1960
|
+
return false;
|
1961
|
+
|
1962
|
+
// The DFA is essentially a big graph rooted at params.start,
|
1963
|
+
// and paths in the graph correspond to accepted strings.
|
1964
|
+
// Each node in the graph has potentially 256+1 arrows
|
1965
|
+
// coming out, one for each byte plus the magic end of
|
1966
|
+
// text character kByteEndText.
|
1967
|
+
|
1968
|
+
// To find the smallest possible prefix of an accepted
|
1969
|
+
// string, we just walk the graph preferring to follow
|
1970
|
+
// arrows with the lowest bytes possible. To find the
|
1971
|
+
// largest possible prefix, we follow the largest bytes
|
1972
|
+
// possible.
|
1973
|
+
|
1974
|
+
// The test for whether there is an arrow from s on byte j is
|
1975
|
+
// ns = RunStateOnByteUnlocked(s, j);
|
1976
|
+
// if (ns == NULL)
|
1977
|
+
// return false;
|
1978
|
+
// if (ns != DeadState && ns->ninst > 0)
|
1979
|
+
// The RunStateOnByteUnlocked call asks the DFA to build out the graph.
|
1980
|
+
// It returns NULL only if the DFA has run out of memory,
|
1981
|
+
// in which case we can't be sure of anything.
|
1982
|
+
// The second check sees whether there was graph built
|
1983
|
+
// and whether it is interesting graph. Nodes might have
|
1984
|
+
// ns->ninst == 0 if they exist only to represent the fact
|
1985
|
+
// that a match was found on the previous byte.
|
1986
|
+
|
1987
|
+
// Build minimum prefix.
|
1988
|
+
State* s = params.start;
|
1989
|
+
min->clear();
|
1990
|
+
for (int i = 0; i < maxlen; i++) {
|
1991
|
+
if (previously_visited_states[s] > kMaxEltRepetitions) {
|
1992
|
+
VLOG(2) << "Hit kMaxEltRepetitions=" << kMaxEltRepetitions
|
1993
|
+
<< " for state s=" << s << " and min=" << CEscape(*min);
|
1994
|
+
break;
|
1995
|
+
}
|
1996
|
+
previously_visited_states[s]++;
|
1997
|
+
|
1998
|
+
// Stop if min is a match.
|
1999
|
+
State* ns = RunStateOnByteUnlocked(s, kByteEndText);
|
2000
|
+
if (ns == NULL) // DFA out of memory
|
2001
|
+
return false;
|
2002
|
+
if (ns != DeadState && (ns == FullMatchState || ns->IsMatch()))
|
2003
|
+
break;
|
2004
|
+
|
2005
|
+
// Try to extend the string with low bytes.
|
2006
|
+
bool extended = false;
|
2007
|
+
for (int j = 0; j < 256; j++) {
|
2008
|
+
ns = RunStateOnByteUnlocked(s, j);
|
2009
|
+
if (ns == NULL) // DFA out of memory
|
2010
|
+
return false;
|
2011
|
+
if (ns == FullMatchState ||
|
2012
|
+
(ns > SpecialStateMax && ns->ninst_ > 0)) {
|
2013
|
+
extended = true;
|
2014
|
+
min->append(1, j);
|
2015
|
+
s = ns;
|
2016
|
+
break;
|
2017
|
+
}
|
2018
|
+
}
|
2019
|
+
if (!extended)
|
2020
|
+
break;
|
2021
|
+
}
|
2022
|
+
|
2023
|
+
// Build maximum prefix.
|
2024
|
+
previously_visited_states.clear();
|
2025
|
+
s = params.start;
|
2026
|
+
max->clear();
|
2027
|
+
for (int i = 0; i < maxlen; i++) {
|
2028
|
+
if (previously_visited_states[s] > kMaxEltRepetitions) {
|
2029
|
+
VLOG(2) << "Hit kMaxEltRepetitions=" << kMaxEltRepetitions
|
2030
|
+
<< " for state s=" << s << " and max=" << CEscape(*max);
|
2031
|
+
break;
|
2032
|
+
}
|
2033
|
+
previously_visited_states[s] += 1;
|
2034
|
+
|
2035
|
+
// Try to extend the string with high bytes.
|
2036
|
+
bool extended = false;
|
2037
|
+
for (int j = 255; j >= 0; j--) {
|
2038
|
+
State* ns = RunStateOnByteUnlocked(s, j);
|
2039
|
+
if (ns == NULL)
|
2040
|
+
return false;
|
2041
|
+
if (ns == FullMatchState ||
|
2042
|
+
(ns > SpecialStateMax && ns->ninst_ > 0)) {
|
2043
|
+
extended = true;
|
2044
|
+
max->append(1, j);
|
2045
|
+
s = ns;
|
2046
|
+
break;
|
2047
|
+
}
|
2048
|
+
}
|
2049
|
+
if (!extended) {
|
2050
|
+
// Done, no need for PrefixSuccessor.
|
2051
|
+
return true;
|
2052
|
+
}
|
2053
|
+
}
|
2054
|
+
|
2055
|
+
// Stopped while still adding to *max - round aaaaaaaaaa... to aaaa...b
|
2056
|
+
*max = PrefixSuccessor(*max);
|
2057
|
+
|
2058
|
+
// If there are no bytes left, we have no way to say "there is no maximum
|
2059
|
+
// string". We could make the interface more complicated and be able to
|
2060
|
+
// return "there is no maximum but here is a minimum", but that seems like
|
2061
|
+
// overkill -- the most common no-max case is all possible strings, so not
|
2062
|
+
// telling the caller that the empty string is the minimum match isn't a
|
2063
|
+
// great loss.
|
2064
|
+
if (max->empty())
|
2065
|
+
return false;
|
2066
|
+
|
2067
|
+
return true;
|
2068
|
+
}
|
2069
|
+
|
2070
|
+
// PossibleMatchRange for a Prog.
|
2071
|
+
bool Prog::PossibleMatchRange(string* min, string* max, int maxlen) {
|
2072
|
+
DFA* dfa = NULL;
|
2073
|
+
{
|
2074
|
+
MutexLock l(&dfa_mutex_);
|
2075
|
+
// Have to use dfa_longest_ to get all strings for full matches.
|
2076
|
+
// For example, (a|aa) never matches aa in first-match mode.
|
2077
|
+
if (dfa_longest_ == NULL) {
|
2078
|
+
dfa_longest_ = new DFA(this, Prog::kLongestMatch, dfa_mem_/2);
|
2079
|
+
delete_dfa_ = DeleteDFA;
|
2080
|
+
}
|
2081
|
+
dfa = dfa_longest_;
|
2082
|
+
}
|
2083
|
+
return dfa->PossibleMatchRange(min, max, maxlen);
|
2084
|
+
}
|
2085
|
+
|
2086
|
+
} // namespace re2
|