cesium 1.23.0 → 1.24.0

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Files changed (249) hide show
  1. checksums.yaml +4 -4
  2. data/app/assets/javascripts/Cesium/Cesium.js +1 -1
  3. data/app/assets/javascripts/Cesium/Core/AttributeCompression.js +52 -16
  4. data/app/assets/javascripts/Cesium/Core/BoundingRectangle.js +4 -0
  5. data/app/assets/javascripts/Cesium/Core/BoundingSphere.js +4 -0
  6. data/app/assets/javascripts/Cesium/Core/BoxGeometry.js +8 -4
  7. data/app/assets/javascripts/Cesium/Core/BoxOutlineGeometry.js +6 -3
  8. data/app/assets/javascripts/Cesium/Core/Cartesian2.js +4 -0
  9. data/app/assets/javascripts/Cesium/Core/Cartesian3.js +4 -0
  10. data/app/assets/javascripts/Cesium/Core/Cartesian4.js +4 -0
  11. data/app/assets/javascripts/Cesium/Core/CircleGeometry.js +4 -2
  12. data/app/assets/javascripts/Cesium/Core/CircleOutlineGeometry.js +3 -1
  13. data/app/assets/javascripts/Cesium/Core/Color.js +6 -2
  14. data/app/assets/javascripts/Cesium/Core/CorridorGeometry.js +4 -0
  15. data/app/assets/javascripts/Cesium/Core/CorridorOutlineGeometry.js +4 -0
  16. data/app/assets/javascripts/Cesium/Core/CylinderGeometry.js +4 -0
  17. data/app/assets/javascripts/Cesium/Core/CylinderOutlineGeometry.js +5 -0
  18. data/app/assets/javascripts/Cesium/Core/EllipseGeometry.js +4 -0
  19. data/app/assets/javascripts/Cesium/Core/EllipseOutlineGeometry.js +4 -0
  20. data/app/assets/javascripts/Cesium/Core/Ellipsoid.js +4 -0
  21. data/app/assets/javascripts/Cesium/Core/EllipsoidGeometry.js +4 -0
  22. data/app/assets/javascripts/Cesium/Core/EllipsoidOutlineGeometry.js +4 -0
  23. data/app/assets/javascripts/Cesium/Core/JulianDate.js +2 -1
  24. data/app/assets/javascripts/Cesium/Core/Math.js +11 -7
  25. data/app/assets/javascripts/Cesium/Core/Matrix2.js +5 -1
  26. data/app/assets/javascripts/Cesium/Core/Matrix3.js +5 -1
  27. data/app/assets/javascripts/Cesium/Core/Matrix4.js +6 -2
  28. data/app/assets/javascripts/Cesium/Core/NearFarScalar.js +4 -0
  29. data/app/assets/javascripts/Cesium/Core/PolygonGeometry.js +4 -0
  30. data/app/assets/javascripts/Cesium/Core/PolygonOutlineGeometry.js +4 -0
  31. data/app/assets/javascripts/Cesium/Core/PolylineGeometry.js +4 -0
  32. data/app/assets/javascripts/Cesium/Core/PolylinePipeline.js +2 -1
  33. data/app/assets/javascripts/Cesium/Core/PolylineVolumeGeometry.js +4 -0
  34. data/app/assets/javascripts/Cesium/Core/PolylineVolumeOutlineGeometry.js +4 -0
  35. data/app/assets/javascripts/Cesium/Core/Quaternion.js +5 -1
  36. data/app/assets/javascripts/Cesium/Core/Rectangle.js +4 -0
  37. data/app/assets/javascripts/Cesium/Core/RectangleGeometry.js +4 -0
  38. data/app/assets/javascripts/Cesium/Core/RectangleOutlineGeometry.js +4 -0
  39. data/app/assets/javascripts/Cesium/Core/SimplePolylineGeometry.js +4 -0
  40. data/app/assets/javascripts/Cesium/Core/SphereGeometry.js +3 -1
  41. data/app/assets/javascripts/Cesium/Core/SphereOutlineGeometry.js +3 -1
  42. data/app/assets/javascripts/Cesium/Core/VertexFormat.js +4 -0
  43. data/app/assets/javascripts/Cesium/Core/WallGeometry.js +4 -0
  44. data/app/assets/javascripts/Cesium/Core/WallOutlineGeometry.js +4 -0
  45. data/app/assets/javascripts/Cesium/DataSources/BillboardGraphics.js +2 -2
  46. data/app/assets/javascripts/Cesium/DataSources/CzmlDataSource.js +17 -3
  47. data/app/assets/javascripts/Cesium/DataSources/Rotation.js +5 -1
  48. data/app/assets/javascripts/Cesium/DataSources/StaticGeometryPerMaterialBatch.js +3 -6
  49. data/app/assets/javascripts/Cesium/DataSources/VelocityOrientationProperty.js +1 -1
  50. data/app/assets/javascripts/Cesium/DataSources/VelocityVectorProperty.js +33 -8
  51. data/app/assets/javascripts/Cesium/Scene/Scene.js +1 -1
  52. data/app/assets/javascripts/Cesium/Scene/UrlTemplateImageryProvider.js +65 -6
  53. data/app/assets/javascripts/Cesium/Widgets/BaseLayerPicker/createDefaultImageryProviderViewModels.js +0 -12
  54. data/app/assets/javascripts/Cesium/Workers/combineGeometry.js +104 -28
  55. data/app/assets/javascripts/Cesium/Workers/createBoxGeometry.js +54 -14
  56. data/app/assets/javascripts/Cesium/Workers/createBoxOutlineGeometry.js +48 -13
  57. data/app/assets/javascripts/Cesium/Workers/createCircleGeometry.js +117 -30
  58. data/app/assets/javascripts/Cesium/Workers/createCircleOutlineGeometry.js +54 -12
  59. data/app/assets/javascripts/Cesium/Workers/createCorridorGeometry.js +63 -13
  60. data/app/assets/javascripts/Cesium/Workers/createCorridorOutlineGeometry.js +59 -13
  61. data/app/assets/javascripts/Cesium/Workers/createCylinderGeometry.js +54 -10
  62. data/app/assets/javascripts/Cesium/Workers/createCylinderOutlineGeometry.js +51 -10
  63. data/app/assets/javascripts/Cesium/Workers/createEllipseGeometry.js +113 -28
  64. data/app/assets/javascripts/Cesium/Workers/createEllipseOutlineGeometry.js +51 -11
  65. data/app/assets/javascripts/Cesium/Workers/createEllipsoidGeometry.js +54 -10
  66. data/app/assets/javascripts/Cesium/Workers/createEllipsoidOutlineGeometry.js +46 -10
  67. data/app/assets/javascripts/Cesium/Workers/createGeometry.js +104 -28
  68. data/app/assets/javascripts/Cesium/Workers/createPointGeometry.js +42 -10
  69. data/app/assets/javascripts/Cesium/Workers/createPolygonGeometry.js +117 -28
  70. data/app/assets/javascripts/Cesium/Workers/createPolygonOutlineGeometry.js +109 -28
  71. data/app/assets/javascripts/Cesium/Workers/createPolylineGeometry.js +58 -13
  72. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeGeometry.js +119 -29
  73. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +63 -13
  74. data/app/assets/javascripts/Cesium/Workers/createRectangleGeometry.js +118 -29
  75. data/app/assets/javascripts/Cesium/Workers/createRectangleOutlineGeometry.js +62 -13
  76. data/app/assets/javascripts/Cesium/Workers/createSimplePolylineGeometry.js +54 -13
  77. data/app/assets/javascripts/Cesium/Workers/createSphereGeometry.js +57 -11
  78. data/app/assets/javascripts/Cesium/Workers/createSphereOutlineGeometry.js +49 -11
  79. data/app/assets/javascripts/Cesium/Workers/createVerticesFromHeightmap.js +105 -28
  80. data/app/assets/javascripts/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +105 -28
  81. data/app/assets/javascripts/Cesium/Workers/createWallGeometry.js +63 -13
  82. data/app/assets/javascripts/Cesium/Workers/createWallOutlineGeometry.js +59 -13
  83. data/app/assets/javascripts/Cesium/Workers/upsampleQuantizedTerrainMesh.js +105 -28
  84. data/lib/cesium/version.rb +1 -1
  85. data/test/dummy/log/development.log +58 -0
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  244. data/test/dummy/tmp/cache/assets/E6E/9C0/sprockets%2Ffa55f351fcecf1bc2ba6ba1310cbfaa5 +0 -0
  245. data/test/dummy/tmp/data/meta_request/9f4fa7337e7e94a98f0b910b6ca482cc.json +1 -0
  246. data/test/dummy/tmp/data/meta_request/daa67d658c0acef85e2bd06df1c83b29.json +1 -0
  247. data/test/dummy/tmp/data/meta_request/dce6a6c9d301470e341c23d760d54745.json +1 -0
  248. metadata +8 -4
  249. data/test/dummy/tmp/data/meta_request/efac4ed670e3c58c510e003f42e04992.json +0 -1
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1309,6 +1313,8 @@ define('Core/Cartesian3',[
1309
1313
  * @param {Cartesian3} value The value to pack.
1310
1314
  * @param {Number[]} array The array to pack into.
1311
1315
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1316
+ *
1317
+ * @returns {Number[]} The array that was packed into
1312
1318
  */
1313
1319
  Cartesian3.pack = function(value, array, startingIndex) {
1314
1320
  if (!defined(value)) {
@@ -1324,6 +1330,8 @@ define('Core/Cartesian3',[
1324
1330
  array[startingIndex++] = value.x;
1325
1331
  array[startingIndex++] = value.y;
1326
1332
  array[startingIndex] = value.z;
1333
+
1334
+ return array;
1327
1335
  };
1328
1336
 
1329
1337
  /**
@@ -2967,6 +2975,8 @@ define('Core/Ellipsoid',[
2967
2975
  * @param {Ellipsoid} value The value to pack.
2968
2976
  * @param {Number[]} array The array to pack into.
2969
2977
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2978
+ *
2979
+ * @returns {Number[]} The array that was packed into
2970
2980
  */
2971
2981
  Ellipsoid.pack = function(value, array, startingIndex) {
2972
2982
  if (!defined(value)) {
@@ -2979,6 +2989,8 @@ define('Core/Ellipsoid',[
2979
2989
  startingIndex = defaultValue(startingIndex, 0);
2980
2990
 
2981
2991
  Cartesian3.pack(value._radii, array, startingIndex);
2992
+
2993
+ return array;
2982
2994
  };
2983
2995
 
2984
2996
  /**
@@ -3554,6 +3566,8 @@ define('Core/Matrix3',[
3554
3566
  * @param {Matrix3} value The value to pack.
3555
3567
  * @param {Number[]} array The array to pack into.
3556
3568
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
3569
+ *
3570
+ * @returns {Number[]} The array that was packed into
3557
3571
  */
3558
3572
  Matrix3.pack = function(value, array, startingIndex) {
3559
3573
  if (!defined(value)) {
@@ -3575,6 +3589,8 @@ define('Core/Matrix3',[
3575
3589
  array[startingIndex++] = value[6];
3576
3590
  array[startingIndex++] = value[7];
3577
3591
  array[startingIndex++] = value[8];
3592
+
3593
+ return array;
3578
3594
  };
3579
3595
 
3580
3596
  /**
@@ -4416,7 +4432,7 @@ define('Core/Matrix3',[
4416
4432
  * @example
4417
4433
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
4418
4434
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
4419
- *
4435
+ *
4420
4436
  * @see Matrix3.fromScale
4421
4437
  * @see Matrix3.multiplyByUniformScale
4422
4438
  */
@@ -5122,6 +5138,8 @@ define('Core/Cartesian4',[
5122
5138
  * @param {Cartesian4} value The value to pack.
5123
5139
  * @param {Number[]} array The array to pack into.
5124
5140
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5141
+ *
5142
+ * @returns {Number[]} The array that was packed into
5125
5143
  */
5126
5144
  Cartesian4.pack = function(value, array, startingIndex) {
5127
5145
  if (!defined(value)) {
@@ -5137,6 +5155,8 @@ define('Core/Cartesian4',[
5137
5155
  array[startingIndex++] = value.y;
5138
5156
  array[startingIndex++] = value.z;
5139
5157
  array[startingIndex] = value.w;
5158
+
5159
+ return array;
5140
5160
  };
5141
5161
 
5142
5162
  /**
@@ -5989,6 +6009,8 @@ define('Core/Matrix4',[
5989
6009
  * @param {Matrix4} value The value to pack.
5990
6010
  * @param {Number[]} array The array to pack into.
5991
6011
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
6012
+ *
6013
+ * @returns {Number[]} The array that was packed into
5992
6014
  */
5993
6015
  Matrix4.pack = function(value, array, startingIndex) {
5994
6016
  if (!defined(value)) {
@@ -6017,6 +6039,8 @@ define('Core/Matrix4',[
6017
6039
  array[startingIndex++] = value[13];
6018
6040
  array[startingIndex++] = value[14];
6019
6041
  array[startingIndex] = value[15];
6042
+
6043
+ return array;
6020
6044
  };
6021
6045
 
6022
6046
  /**
@@ -7621,7 +7645,7 @@ define('Core/Matrix4',[
7621
7645
  * @example
7622
7646
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
7623
7647
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
7624
- *
7648
+ *
7625
7649
  * @see Matrix4.fromUniformScale
7626
7650
  * @see Matrix4.multiplyByScale
7627
7651
  */
@@ -7658,7 +7682,7 @@ define('Core/Matrix4',[
7658
7682
  * @example
7659
7683
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
7660
7684
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
7661
- *
7685
+ *
7662
7686
  * @see Matrix4.fromScale
7663
7687
  * @see Matrix4.multiplyByUniformScale
7664
7688
  */
@@ -8910,6 +8934,8 @@ define('Core/Rectangle',[
8910
8934
  * @param {Rectangle} value The value to pack.
8911
8935
  * @param {Number[]} array The array to pack into.
8912
8936
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
8937
+ *
8938
+ * @returns {Number[]} The array that was packed into
8913
8939
  */
8914
8940
  Rectangle.pack = function(value, array, startingIndex) {
8915
8941
  if (!defined(value)) {
@@ -8926,6 +8952,8 @@ define('Core/Rectangle',[
8926
8952
  array[startingIndex++] = value.south;
8927
8953
  array[startingIndex++] = value.east;
8928
8954
  array[startingIndex] = value.north;
8955
+
8956
+ return array;
8929
8957
  };
8930
8958
 
8931
8959
  /**
@@ -10417,6 +10445,8 @@ define('Core/BoundingSphere',[
10417
10445
  * @param {BoundingSphere} value The value to pack.
10418
10446
  * @param {Number[]} array The array to pack into.
10419
10447
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
10448
+ *
10449
+ * @returns {Number[]} The array that was packed into
10420
10450
  */
10421
10451
  BoundingSphere.pack = function(value, array, startingIndex) {
10422
10452
  if (!defined(value)) {
@@ -10434,6 +10464,8 @@ define('Core/BoundingSphere',[
10434
10464
  array[startingIndex++] = center.y;
10435
10465
  array[startingIndex++] = center.z;
10436
10466
  array[startingIndex] = value.radius;
10467
+
10468
+ return array;
10437
10469
  };
10438
10470
 
10439
10471
  /**
@@ -12896,13 +12928,13 @@ define('Core/BoxOutlineGeometry',[
12896
12928
  *
12897
12929
  * @exception {DeveloperError} All dimensions components must be greater than or equal to zero.
12898
12930
  *
12899
- *
12931
+ *
12900
12932
  * @example
12901
12933
  * var box = Cesium.BoxOutlineGeometry.fromDimensions({
12902
12934
  * dimensions : new Cesium.Cartesian3(500000.0, 500000.0, 500000.0)
12903
12935
  * });
12904
12936
  * var geometry = Cesium.BoxOutlineGeometry.createGeometry(box);
12905
- *
12937
+ *
12906
12938
  * @see BoxOutlineGeometry.createGeometry
12907
12939
  */
12908
12940
  BoxOutlineGeometry.fromDimensions = function(options) {
@@ -12941,7 +12973,7 @@ define('Core/BoxOutlineGeometry',[
12941
12973
  * -68.0, 40.0
12942
12974
  * ]));
12943
12975
  * var box = Cesium.BoxOutlineGeometry.fromAxisAlignedBoundingBox(aabb);
12944
- *
12976
+ *
12945
12977
  * @see BoxOutlineGeometry.createGeometry
12946
12978
  */
12947
12979
  BoxOutlineGeometry.fromAxisAlignedBoundingBox = function(boundingBox) {
@@ -12967,6 +12999,8 @@ define('Core/BoxOutlineGeometry',[
12967
12999
  * @param {BoxOutlineGeometry} value The value to pack.
12968
13000
  * @param {Number[]} array The array to pack into.
12969
13001
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
13002
+ *
13003
+ * @returns {Number[]} The array that was packed into
12970
13004
  */
12971
13005
  BoxOutlineGeometry.pack = function(value, array, startingIndex) {
12972
13006
  if (!defined(value)) {
@@ -12980,6 +13014,7 @@ define('Core/BoxOutlineGeometry',[
12980
13014
 
12981
13015
  Cartesian3.pack(value._min, array, startingIndex);
12982
13016
  Cartesian3.pack(value._max, array, startingIndex + Cartesian3.packedLength);
13017
+ return array;
12983
13018
  };
12984
13019
 
12985
13020
  var scratchMin = new Cartesian3();
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1309,6 +1313,8 @@ define('Core/Cartesian3',[
1309
1313
  * @param {Cartesian3} value The value to pack.
1310
1314
  * @param {Number[]} array The array to pack into.
1311
1315
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1316
+ *
1317
+ * @returns {Number[]} The array that was packed into
1312
1318
  */
1313
1319
  Cartesian3.pack = function(value, array, startingIndex) {
1314
1320
  if (!defined(value)) {
@@ -1324,6 +1330,8 @@ define('Core/Cartesian3',[
1324
1330
  array[startingIndex++] = value.x;
1325
1331
  array[startingIndex++] = value.y;
1326
1332
  array[startingIndex] = value.z;
1333
+
1334
+ return array;
1327
1335
  };
1328
1336
 
1329
1337
  /**
@@ -2967,6 +2975,8 @@ define('Core/Ellipsoid',[
2967
2975
  * @param {Ellipsoid} value The value to pack.
2968
2976
  * @param {Number[]} array The array to pack into.
2969
2977
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2978
+ *
2979
+ * @returns {Number[]} The array that was packed into
2970
2980
  */
2971
2981
  Ellipsoid.pack = function(value, array, startingIndex) {
2972
2982
  if (!defined(value)) {
@@ -2979,6 +2989,8 @@ define('Core/Ellipsoid',[
2979
2989
  startingIndex = defaultValue(startingIndex, 0);
2980
2990
 
2981
2991
  Cartesian3.pack(value._radii, array, startingIndex);
2992
+
2993
+ return array;
2982
2994
  };
2983
2995
 
2984
2996
  /**
@@ -3554,6 +3566,8 @@ define('Core/Matrix3',[
3554
3566
  * @param {Matrix3} value The value to pack.
3555
3567
  * @param {Number[]} array The array to pack into.
3556
3568
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
3569
+ *
3570
+ * @returns {Number[]} The array that was packed into
3557
3571
  */
3558
3572
  Matrix3.pack = function(value, array, startingIndex) {
3559
3573
  if (!defined(value)) {
@@ -3575,6 +3589,8 @@ define('Core/Matrix3',[
3575
3589
  array[startingIndex++] = value[6];
3576
3590
  array[startingIndex++] = value[7];
3577
3591
  array[startingIndex++] = value[8];
3592
+
3593
+ return array;
3578
3594
  };
3579
3595
 
3580
3596
  /**
@@ -4416,7 +4432,7 @@ define('Core/Matrix3',[
4416
4432
  * @example
4417
4433
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
4418
4434
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
4419
- *
4435
+ *
4420
4436
  * @see Matrix3.fromScale
4421
4437
  * @see Matrix3.multiplyByUniformScale
4422
4438
  */
@@ -5122,6 +5138,8 @@ define('Core/Cartesian4',[
5122
5138
  * @param {Cartesian4} value The value to pack.
5123
5139
  * @param {Number[]} array The array to pack into.
5124
5140
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5141
+ *
5142
+ * @returns {Number[]} The array that was packed into
5125
5143
  */
5126
5144
  Cartesian4.pack = function(value, array, startingIndex) {
5127
5145
  if (!defined(value)) {
@@ -5137,6 +5155,8 @@ define('Core/Cartesian4',[
5137
5155
  array[startingIndex++] = value.y;
5138
5156
  array[startingIndex++] = value.z;
5139
5157
  array[startingIndex] = value.w;
5158
+
5159
+ return array;
5140
5160
  };
5141
5161
 
5142
5162
  /**
@@ -5989,6 +6009,8 @@ define('Core/Matrix4',[
5989
6009
  * @param {Matrix4} value The value to pack.
5990
6010
  * @param {Number[]} array The array to pack into.
5991
6011
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
6012
+ *
6013
+ * @returns {Number[]} The array that was packed into
5992
6014
  */
5993
6015
  Matrix4.pack = function(value, array, startingIndex) {
5994
6016
  if (!defined(value)) {
@@ -6017,6 +6039,8 @@ define('Core/Matrix4',[
6017
6039
  array[startingIndex++] = value[13];
6018
6040
  array[startingIndex++] = value[14];
6019
6041
  array[startingIndex] = value[15];
6042
+
6043
+ return array;
6020
6044
  };
6021
6045
 
6022
6046
  /**
@@ -7621,7 +7645,7 @@ define('Core/Matrix4',[
7621
7645
  * @example
7622
7646
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
7623
7647
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
7624
- *
7648
+ *
7625
7649
  * @see Matrix4.fromUniformScale
7626
7650
  * @see Matrix4.multiplyByScale
7627
7651
  */
@@ -7658,7 +7682,7 @@ define('Core/Matrix4',[
7658
7682
  * @example
7659
7683
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
7660
7684
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
7661
- *
7685
+ *
7662
7686
  * @see Matrix4.fromScale
7663
7687
  * @see Matrix4.multiplyByUniformScale
7664
7688
  */
@@ -8910,6 +8934,8 @@ define('Core/Rectangle',[
8910
8934
  * @param {Rectangle} value The value to pack.
8911
8935
  * @param {Number[]} array The array to pack into.
8912
8936
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
8937
+ *
8938
+ * @returns {Number[]} The array that was packed into
8913
8939
  */
8914
8940
  Rectangle.pack = function(value, array, startingIndex) {
8915
8941
  if (!defined(value)) {
@@ -8926,6 +8952,8 @@ define('Core/Rectangle',[
8926
8952
  array[startingIndex++] = value.south;
8927
8953
  array[startingIndex++] = value.east;
8928
8954
  array[startingIndex] = value.north;
8955
+
8956
+ return array;
8929
8957
  };
8930
8958
 
8931
8959
  /**
@@ -10417,6 +10445,8 @@ define('Core/BoundingSphere',[
10417
10445
  * @param {BoundingSphere} value The value to pack.
10418
10446
  * @param {Number[]} array The array to pack into.
10419
10447
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
10448
+ *
10449
+ * @returns {Number[]} The array that was packed into
10420
10450
  */
10421
10451
  BoundingSphere.pack = function(value, array, startingIndex) {
10422
10452
  if (!defined(value)) {
@@ -10434,6 +10464,8 @@ define('Core/BoundingSphere',[
10434
10464
  array[startingIndex++] = center.y;
10435
10465
  array[startingIndex++] = center.z;
10436
10466
  array[startingIndex] = value.radius;
10467
+
10468
+ return array;
10437
10469
  };
10438
10470
 
10439
10471
  /**
@@ -11045,6 +11077,8 @@ define('Core/Cartesian2',[
11045
11077
  * @param {Cartesian2} value The value to pack.
11046
11078
  * @param {Number[]} array The array to pack into.
11047
11079
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
11080
+ *
11081
+ * @returns {Number[]} The array that was packed into
11048
11082
  */
11049
11083
  Cartesian2.pack = function(value, array, startingIndex) {
11050
11084
  if (!defined(value)) {
@@ -11058,6 +11092,8 @@ define('Core/Cartesian2',[
11058
11092
 
11059
11093
  array[startingIndex++] = value.x;
11060
11094
  array[startingIndex] = value.y;
11095
+
11096
+ return array;
11061
11097
  };
11062
11098
 
11063
11099
  /**
@@ -13259,6 +13295,8 @@ define('Core/Quaternion',[
13259
13295
  * @param {Quaternion} value The value to pack.
13260
13296
  * @param {Number[]} array The array to pack into.
13261
13297
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
13298
+ *
13299
+ * @returns {Number[]} The array that was packed into
13262
13300
  */
13263
13301
  Quaternion.pack = function(value, array, startingIndex) {
13264
13302
  if (!defined(value)) {
@@ -13275,6 +13313,8 @@ define('Core/Quaternion',[
13275
13313
  array[startingIndex++] = value.y;
13276
13314
  array[startingIndex++] = value.z;
13277
13315
  array[startingIndex] = value.w;
13316
+
13317
+ return array;
13278
13318
  };
13279
13319
 
13280
13320
  /**
@@ -13904,7 +13944,7 @@ define('Core/Quaternion',[
13904
13944
  * // 2. compute the squad interpolation as above but where the first quaternion is a end point.
13905
13945
  * var s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[0], quaternions[1], quaternions[2], new Cesium.Quaternion());
13906
13946
  * var q = Cesium.Quaternion.squad(quaternions[0], quaternions[1], quaternions[0], s1, t, new Cesium.Quaternion());
13907
- *
13947
+ *
13908
13948
  * @see Quaternion#computeInnerQuadrangle
13909
13949
  */
13910
13950
  Quaternion.squad = function(q0, q1, s0, s1, t, result) {
@@ -15084,12 +15124,14 @@ define('Core/GeometryInstance',[
15084
15124
  define('Core/AttributeCompression',[
15085
15125
  './Cartesian2',
15086
15126
  './Cartesian3',
15127
+ './defaultValue',
15087
15128
  './defined',
15088
15129
  './DeveloperError',
15089
15130
  './Math'
15090
15131
  ], function(
15091
15132
  Cartesian2,
15092
15133
  Cartesian3,
15134
+ defaultValue,
15093
15135
  defined,
15094
15136
  DeveloperError,
15095
15137
  CesiumMath) {
@@ -15105,21 +15147,22 @@ define('Core/AttributeCompression',[
15105
15147
  var AttributeCompression = {};
15106
15148
 
15107
15149
  /**
15108
- * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
15150
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-rangeMax] following the 'oct' encoding.
15109
15151
  *
15110
- * Oct encoding is a compact representation of unit length vectors. The encoding and decoding functions are low cost, and represent the normalized vector within 1 degree of error.
15152
+ * Oct encoding is a compact representation of unit length vectors.
15111
15153
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
15112
15154
  * Cigolle et al 2014: {@link http://jcgt.org/published/0003/02/01/}
15113
15155
  *
15114
- * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
15115
- * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
15116
- * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
15156
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 component 'oct' encoding.
15157
+ * @param {Cartesian2} result The 2 component oct-encoded unit length vector.
15158
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
15159
+ * @returns {Cartesian2} The 2 component oct-encoded unit length vector.
15117
15160
  *
15118
15161
  * @exception {DeveloperError} vector must be normalized.
15119
15162
  *
15120
- * @see AttributeCompression.octDecode
15163
+ * @see AttributeCompression.octDecodeInRange
15121
15164
  */
15122
- AttributeCompression.octEncode = function(vector, result) {
15165
+ AttributeCompression.octEncodeInRange = function(vector, rangeMax, result) {
15123
15166
  if (!defined(vector)) {
15124
15167
  throw new DeveloperError('vector is required.');
15125
15168
  }
@@ -15140,34 +15183,51 @@ define('Core/AttributeCompression',[
15140
15183
  result.y = (1.0 - Math.abs(x)) * CesiumMath.signNotZero(y);
15141
15184
  }
15142
15185
 
15143
- result.x = CesiumMath.toSNorm(result.x);
15144
- result.y = CesiumMath.toSNorm(result.y);
15186
+ result.x = CesiumMath.toSNorm(result.x, rangeMax);
15187
+ result.y = CesiumMath.toSNorm(result.y, rangeMax);
15145
15188
 
15146
15189
  return result;
15147
15190
  };
15148
15191
 
15192
+ /**
15193
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
15194
+ *
15195
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
15196
+ * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
15197
+ * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
15198
+ *
15199
+ * @exception {DeveloperError} vector must be normalized.
15200
+ *
15201
+ * @see AttributeCompression.octEncodeInRange
15202
+ * @see AttributeCompression.octDecode
15203
+ */
15204
+ AttributeCompression.octEncode = function(vector, result) {
15205
+ return AttributeCompression.octEncodeInRange(vector, 255, result);
15206
+ };
15207
+
15149
15208
  /**
15150
15209
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component vector.
15151
15210
  *
15152
15211
  * @param {Number} x The x component of the oct-encoded unit length vector.
15153
15212
  * @param {Number} y The y component of the oct-encoded unit length vector.
15213
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
15154
15214
  * @param {Cartesian3} result The decoded and normalized vector
15155
15215
  * @returns {Cartesian3} The decoded and normalized vector.
15156
15216
  *
15157
- * @exception {DeveloperError} x and y must be a signed normalized integer between 0 and 255.
15217
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and rangeMax.
15158
15218
  *
15159
- * @see AttributeCompression.octEncode
15219
+ * @see AttributeCompression.octEncodeInRange
15160
15220
  */
15161
- AttributeCompression.octDecode = function(x, y, result) {
15221
+ AttributeCompression.octDecodeInRange = function(x, y, rangeMax, result) {
15162
15222
  if (!defined(result)) {
15163
15223
  throw new DeveloperError('result is required.');
15164
15224
  }
15165
- if (x < 0 || x > 255 || y < 0 || y > 255) {
15166
- throw new DeveloperError('x and y must be a signed normalized integer between 0 and 255');
15225
+ if (x < 0 || x > rangeMax || y < 0 || y > rangeMax) {
15226
+ throw new DeveloperError('x and y must be a signed normalized integer between 0 and ' + rangeMax);
15167
15227
  }
15168
15228
 
15169
- result.x = CesiumMath.fromSNorm(x);
15170
- result.y = CesiumMath.fromSNorm(y);
15229
+ result.x = CesiumMath.fromSNorm(x, rangeMax);
15230
+ result.y = CesiumMath.fromSNorm(y, rangeMax);
15171
15231
  result.z = 1.0 - (Math.abs(result.x) + Math.abs(result.y));
15172
15232
 
15173
15233
  if (result.z < 0.0)
@@ -15180,6 +15240,22 @@ define('Core/AttributeCompression',[
15180
15240
  return Cartesian3.normalize(result, result);
15181
15241
  };
15182
15242
 
15243
+ /**
15244
+ * Decodes a unit-length vector in 2 byte 'oct' encoding to a normalized 3-component vector.
15245
+ *
15246
+ * @param {Number} x The x component of the oct-encoded unit length vector.
15247
+ * @param {Number} y The y component of the oct-encoded unit length vector.
15248
+ * @param {Cartesian3} result The decoded and normalized vector.
15249
+ * @returns {Cartesian3} The decoded and normalized vector.
15250
+ *
15251
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and 255.
15252
+ *
15253
+ * @see AttributeCompression.octDecodeInRange
15254
+ */
15255
+ AttributeCompression.octDecode = function(x, y, result) {
15256
+ return AttributeCompression.octDecodeInRange(x, y, 255, result);
15257
+ };
15258
+
15183
15259
  /**
15184
15260
  * Packs an oct encoded vector into a single floating-point number.
15185
15261
  *
@@ -22581,7 +22657,8 @@ define('Core/JulianDate',[
22581
22657
  new LeapSecond(new JulianDate(2453736, 43233.0, TimeStandard.TAI), 33), // January 1, 2006 00:00:00 UTC
22582
22658
  new LeapSecond(new JulianDate(2454832, 43234.0, TimeStandard.TAI), 34), // January 1, 2009 00:00:00 UTC
22583
22659
  new LeapSecond(new JulianDate(2456109, 43235.0, TimeStandard.TAI), 35), // July 1, 2012 00:00:00 UTC
22584
- new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36) // July 1, 2015 00:00:00 UTC
22660
+ new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36), // July 1, 2015 00:00:00 UTC
22661
+ new LeapSecond(new JulianDate(2457754, 43237.0, TimeStandard.TAI), 37) // January 1, 2017 00:00:00 UTC
22585
22662
  ];
22586
22663
 
22587
22664
  return JulianDate;
@@ -25423,6 +25500,8 @@ define('Core/VertexFormat',[
25423
25500
  * @param {VertexFormat} value The value to pack.
25424
25501
  * @param {Number[]} array The array to pack into.
25425
25502
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
25503
+ *
25504
+ * @returns {Number[]} The array that was packed into
25426
25505
  */
25427
25506
  VertexFormat.pack = function(value, array, startingIndex) {
25428
25507
  if (!defined(value)) {
@@ -25440,6 +25519,8 @@ define('Core/VertexFormat',[
25440
25519
  array[startingIndex++] = value.binormal ? 1.0 : 0.0;
25441
25520
  array[startingIndex++] = value.tangent ? 1.0 : 0.0;
25442
25521
  array[startingIndex++] = value.color ? 1.0 : 0.0;
25522
+
25523
+ return array;
25443
25524
  };
25444
25525
 
25445
25526
  /**
@@ -26238,6 +26319,8 @@ define('Core/EllipseGeometry',[
26238
26319
  * @param {EllipseGeometry} value The value to pack.
26239
26320
  * @param {Number[]} array The array to pack into.
26240
26321
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
26322
+ *
26323
+ * @returns {Number[]} The array that was packed into
26241
26324
  */
26242
26325
  EllipseGeometry.pack = function(value, array, startingIndex) {
26243
26326
  if (!defined(value)) {
@@ -26269,6 +26352,8 @@ define('Core/EllipseGeometry',[
26269
26352
  array[startingIndex++] = value._granularity;
26270
26353
  array[startingIndex++] = value._extrudedHeight;
26271
26354
  array[startingIndex] = value._extrude ? 1.0 : 0.0;
26355
+
26356
+ return array;
26272
26357
  };
26273
26358
 
26274
26359
  var scratchCenter = new Cartesian3();
@@ -26518,12 +26603,14 @@ define('Core/CircleGeometry',[
26518
26603
  * @param {CircleGeometry} value The value to pack.
26519
26604
  * @param {Number[]} array The array to pack into.
26520
26605
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
26606
+ *
26607
+ * @returns {Number[]} The array that was packed into
26521
26608
  */
26522
26609
  CircleGeometry.pack = function(value, array, startingIndex) {
26523
26610
  if (!defined(value)) {
26524
26611
  throw new DeveloperError('value is required');
26525
26612
  }
26526
- EllipseGeometry.pack(value._ellipseGeometry, array, startingIndex);
26613
+ return EllipseGeometry.pack(value._ellipseGeometry, array, startingIndex);
26527
26614
  };
26528
26615
 
26529
26616
  var scratchEllipseGeometry = new EllipseGeometry({
@@ -26604,7 +26691,7 @@ define('Core/CircleGeometry',[
26604
26691
  vertexFormat : VertexFormat.POSITION_ONLY
26605
26692
  });
26606
26693
  };
26607
-
26694
+
26608
26695
  defineProperties(CircleGeometry.prototype, {
26609
26696
  /**
26610
26697
  * @private