cesium 1.23.0 → 1.24.0

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Files changed (249) hide show
  1. checksums.yaml +4 -4
  2. data/app/assets/javascripts/Cesium/Cesium.js +1 -1
  3. data/app/assets/javascripts/Cesium/Core/AttributeCompression.js +52 -16
  4. data/app/assets/javascripts/Cesium/Core/BoundingRectangle.js +4 -0
  5. data/app/assets/javascripts/Cesium/Core/BoundingSphere.js +4 -0
  6. data/app/assets/javascripts/Cesium/Core/BoxGeometry.js +8 -4
  7. data/app/assets/javascripts/Cesium/Core/BoxOutlineGeometry.js +6 -3
  8. data/app/assets/javascripts/Cesium/Core/Cartesian2.js +4 -0
  9. data/app/assets/javascripts/Cesium/Core/Cartesian3.js +4 -0
  10. data/app/assets/javascripts/Cesium/Core/Cartesian4.js +4 -0
  11. data/app/assets/javascripts/Cesium/Core/CircleGeometry.js +4 -2
  12. data/app/assets/javascripts/Cesium/Core/CircleOutlineGeometry.js +3 -1
  13. data/app/assets/javascripts/Cesium/Core/Color.js +6 -2
  14. data/app/assets/javascripts/Cesium/Core/CorridorGeometry.js +4 -0
  15. data/app/assets/javascripts/Cesium/Core/CorridorOutlineGeometry.js +4 -0
  16. data/app/assets/javascripts/Cesium/Core/CylinderGeometry.js +4 -0
  17. data/app/assets/javascripts/Cesium/Core/CylinderOutlineGeometry.js +5 -0
  18. data/app/assets/javascripts/Cesium/Core/EllipseGeometry.js +4 -0
  19. data/app/assets/javascripts/Cesium/Core/EllipseOutlineGeometry.js +4 -0
  20. data/app/assets/javascripts/Cesium/Core/Ellipsoid.js +4 -0
  21. data/app/assets/javascripts/Cesium/Core/EllipsoidGeometry.js +4 -0
  22. data/app/assets/javascripts/Cesium/Core/EllipsoidOutlineGeometry.js +4 -0
  23. data/app/assets/javascripts/Cesium/Core/JulianDate.js +2 -1
  24. data/app/assets/javascripts/Cesium/Core/Math.js +11 -7
  25. data/app/assets/javascripts/Cesium/Core/Matrix2.js +5 -1
  26. data/app/assets/javascripts/Cesium/Core/Matrix3.js +5 -1
  27. data/app/assets/javascripts/Cesium/Core/Matrix4.js +6 -2
  28. data/app/assets/javascripts/Cesium/Core/NearFarScalar.js +4 -0
  29. data/app/assets/javascripts/Cesium/Core/PolygonGeometry.js +4 -0
  30. data/app/assets/javascripts/Cesium/Core/PolygonOutlineGeometry.js +4 -0
  31. data/app/assets/javascripts/Cesium/Core/PolylineGeometry.js +4 -0
  32. data/app/assets/javascripts/Cesium/Core/PolylinePipeline.js +2 -1
  33. data/app/assets/javascripts/Cesium/Core/PolylineVolumeGeometry.js +4 -0
  34. data/app/assets/javascripts/Cesium/Core/PolylineVolumeOutlineGeometry.js +4 -0
  35. data/app/assets/javascripts/Cesium/Core/Quaternion.js +5 -1
  36. data/app/assets/javascripts/Cesium/Core/Rectangle.js +4 -0
  37. data/app/assets/javascripts/Cesium/Core/RectangleGeometry.js +4 -0
  38. data/app/assets/javascripts/Cesium/Core/RectangleOutlineGeometry.js +4 -0
  39. data/app/assets/javascripts/Cesium/Core/SimplePolylineGeometry.js +4 -0
  40. data/app/assets/javascripts/Cesium/Core/SphereGeometry.js +3 -1
  41. data/app/assets/javascripts/Cesium/Core/SphereOutlineGeometry.js +3 -1
  42. data/app/assets/javascripts/Cesium/Core/VertexFormat.js +4 -0
  43. data/app/assets/javascripts/Cesium/Core/WallGeometry.js +4 -0
  44. data/app/assets/javascripts/Cesium/Core/WallOutlineGeometry.js +4 -0
  45. data/app/assets/javascripts/Cesium/DataSources/BillboardGraphics.js +2 -2
  46. data/app/assets/javascripts/Cesium/DataSources/CzmlDataSource.js +17 -3
  47. data/app/assets/javascripts/Cesium/DataSources/Rotation.js +5 -1
  48. data/app/assets/javascripts/Cesium/DataSources/StaticGeometryPerMaterialBatch.js +3 -6
  49. data/app/assets/javascripts/Cesium/DataSources/VelocityOrientationProperty.js +1 -1
  50. data/app/assets/javascripts/Cesium/DataSources/VelocityVectorProperty.js +33 -8
  51. data/app/assets/javascripts/Cesium/Scene/Scene.js +1 -1
  52. data/app/assets/javascripts/Cesium/Scene/UrlTemplateImageryProvider.js +65 -6
  53. data/app/assets/javascripts/Cesium/Widgets/BaseLayerPicker/createDefaultImageryProviderViewModels.js +0 -12
  54. data/app/assets/javascripts/Cesium/Workers/combineGeometry.js +104 -28
  55. data/app/assets/javascripts/Cesium/Workers/createBoxGeometry.js +54 -14
  56. data/app/assets/javascripts/Cesium/Workers/createBoxOutlineGeometry.js +48 -13
  57. data/app/assets/javascripts/Cesium/Workers/createCircleGeometry.js +117 -30
  58. data/app/assets/javascripts/Cesium/Workers/createCircleOutlineGeometry.js +54 -12
  59. data/app/assets/javascripts/Cesium/Workers/createCorridorGeometry.js +63 -13
  60. data/app/assets/javascripts/Cesium/Workers/createCorridorOutlineGeometry.js +59 -13
  61. data/app/assets/javascripts/Cesium/Workers/createCylinderGeometry.js +54 -10
  62. data/app/assets/javascripts/Cesium/Workers/createCylinderOutlineGeometry.js +51 -10
  63. data/app/assets/javascripts/Cesium/Workers/createEllipseGeometry.js +113 -28
  64. data/app/assets/javascripts/Cesium/Workers/createEllipseOutlineGeometry.js +51 -11
  65. data/app/assets/javascripts/Cesium/Workers/createEllipsoidGeometry.js +54 -10
  66. data/app/assets/javascripts/Cesium/Workers/createEllipsoidOutlineGeometry.js +46 -10
  67. data/app/assets/javascripts/Cesium/Workers/createGeometry.js +104 -28
  68. data/app/assets/javascripts/Cesium/Workers/createPointGeometry.js +42 -10
  69. data/app/assets/javascripts/Cesium/Workers/createPolygonGeometry.js +117 -28
  70. data/app/assets/javascripts/Cesium/Workers/createPolygonOutlineGeometry.js +109 -28
  71. data/app/assets/javascripts/Cesium/Workers/createPolylineGeometry.js +58 -13
  72. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeGeometry.js +119 -29
  73. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +63 -13
  74. data/app/assets/javascripts/Cesium/Workers/createRectangleGeometry.js +118 -29
  75. data/app/assets/javascripts/Cesium/Workers/createRectangleOutlineGeometry.js +62 -13
  76. data/app/assets/javascripts/Cesium/Workers/createSimplePolylineGeometry.js +54 -13
  77. data/app/assets/javascripts/Cesium/Workers/createSphereGeometry.js +57 -11
  78. data/app/assets/javascripts/Cesium/Workers/createSphereOutlineGeometry.js +49 -11
  79. data/app/assets/javascripts/Cesium/Workers/createVerticesFromHeightmap.js +105 -28
  80. data/app/assets/javascripts/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +105 -28
  81. data/app/assets/javascripts/Cesium/Workers/createWallGeometry.js +63 -13
  82. data/app/assets/javascripts/Cesium/Workers/createWallOutlineGeometry.js +59 -13
  83. data/app/assets/javascripts/Cesium/Workers/upsampleQuantizedTerrainMesh.js +105 -28
  84. data/lib/cesium/version.rb +1 -1
  85. data/test/dummy/log/development.log +58 -0
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  245. data/test/dummy/tmp/data/meta_request/9f4fa7337e7e94a98f0b910b6ca482cc.json +1 -0
  246. data/test/dummy/tmp/data/meta_request/daa67d658c0acef85e2bd06df1c83b29.json +1 -0
  247. data/test/dummy/tmp/data/meta_request/dce6a6c9d301470e341c23d760d54745.json +1 -0
  248. metadata +8 -4
  249. data/test/dummy/tmp/data/meta_request/efac4ed670e3c58c510e003f42e04992.json +0 -1
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1309,6 +1313,8 @@ define('Core/Cartesian3',[
1309
1313
  * @param {Cartesian3} value The value to pack.
1310
1314
  * @param {Number[]} array The array to pack into.
1311
1315
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1316
+ *
1317
+ * @returns {Number[]} The array that was packed into
1312
1318
  */
1313
1319
  Cartesian3.pack = function(value, array, startingIndex) {
1314
1320
  if (!defined(value)) {
@@ -1324,6 +1330,8 @@ define('Core/Cartesian3',[
1324
1330
  array[startingIndex++] = value.x;
1325
1331
  array[startingIndex++] = value.y;
1326
1332
  array[startingIndex] = value.z;
1333
+
1334
+ return array;
1327
1335
  };
1328
1336
 
1329
1337
  /**
@@ -2967,6 +2975,8 @@ define('Core/Ellipsoid',[
2967
2975
  * @param {Ellipsoid} value The value to pack.
2968
2976
  * @param {Number[]} array The array to pack into.
2969
2977
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2978
+ *
2979
+ * @returns {Number[]} The array that was packed into
2970
2980
  */
2971
2981
  Ellipsoid.pack = function(value, array, startingIndex) {
2972
2982
  if (!defined(value)) {
@@ -2979,6 +2989,8 @@ define('Core/Ellipsoid',[
2979
2989
  startingIndex = defaultValue(startingIndex, 0);
2980
2990
 
2981
2991
  Cartesian3.pack(value._radii, array, startingIndex);
2992
+
2993
+ return array;
2982
2994
  };
2983
2995
 
2984
2996
  /**
@@ -3554,6 +3566,8 @@ define('Core/Matrix3',[
3554
3566
  * @param {Matrix3} value The value to pack.
3555
3567
  * @param {Number[]} array The array to pack into.
3556
3568
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
3569
+ *
3570
+ * @returns {Number[]} The array that was packed into
3557
3571
  */
3558
3572
  Matrix3.pack = function(value, array, startingIndex) {
3559
3573
  if (!defined(value)) {
@@ -3575,6 +3589,8 @@ define('Core/Matrix3',[
3575
3589
  array[startingIndex++] = value[6];
3576
3590
  array[startingIndex++] = value[7];
3577
3591
  array[startingIndex++] = value[8];
3592
+
3593
+ return array;
3578
3594
  };
3579
3595
 
3580
3596
  /**
@@ -4416,7 +4432,7 @@ define('Core/Matrix3',[
4416
4432
  * @example
4417
4433
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
4418
4434
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
4419
- *
4435
+ *
4420
4436
  * @see Matrix3.fromScale
4421
4437
  * @see Matrix3.multiplyByUniformScale
4422
4438
  */
@@ -5122,6 +5138,8 @@ define('Core/Cartesian4',[
5122
5138
  * @param {Cartesian4} value The value to pack.
5123
5139
  * @param {Number[]} array The array to pack into.
5124
5140
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5141
+ *
5142
+ * @returns {Number[]} The array that was packed into
5125
5143
  */
5126
5144
  Cartesian4.pack = function(value, array, startingIndex) {
5127
5145
  if (!defined(value)) {
@@ -5137,6 +5155,8 @@ define('Core/Cartesian4',[
5137
5155
  array[startingIndex++] = value.y;
5138
5156
  array[startingIndex++] = value.z;
5139
5157
  array[startingIndex] = value.w;
5158
+
5159
+ return array;
5140
5160
  };
5141
5161
 
5142
5162
  /**
@@ -5989,6 +6009,8 @@ define('Core/Matrix4',[
5989
6009
  * @param {Matrix4} value The value to pack.
5990
6010
  * @param {Number[]} array The array to pack into.
5991
6011
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
6012
+ *
6013
+ * @returns {Number[]} The array that was packed into
5992
6014
  */
5993
6015
  Matrix4.pack = function(value, array, startingIndex) {
5994
6016
  if (!defined(value)) {
@@ -6017,6 +6039,8 @@ define('Core/Matrix4',[
6017
6039
  array[startingIndex++] = value[13];
6018
6040
  array[startingIndex++] = value[14];
6019
6041
  array[startingIndex] = value[15];
6042
+
6043
+ return array;
6020
6044
  };
6021
6045
 
6022
6046
  /**
@@ -7621,7 +7645,7 @@ define('Core/Matrix4',[
7621
7645
  * @example
7622
7646
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
7623
7647
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
7624
- *
7648
+ *
7625
7649
  * @see Matrix4.fromUniformScale
7626
7650
  * @see Matrix4.multiplyByScale
7627
7651
  */
@@ -7658,7 +7682,7 @@ define('Core/Matrix4',[
7658
7682
  * @example
7659
7683
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
7660
7684
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
7661
- *
7685
+ *
7662
7686
  * @see Matrix4.fromScale
7663
7687
  * @see Matrix4.multiplyByUniformScale
7664
7688
  */
@@ -8910,6 +8934,8 @@ define('Core/Rectangle',[
8910
8934
  * @param {Rectangle} value The value to pack.
8911
8935
  * @param {Number[]} array The array to pack into.
8912
8936
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
8937
+ *
8938
+ * @returns {Number[]} The array that was packed into
8913
8939
  */
8914
8940
  Rectangle.pack = function(value, array, startingIndex) {
8915
8941
  if (!defined(value)) {
@@ -8926,6 +8952,8 @@ define('Core/Rectangle',[
8926
8952
  array[startingIndex++] = value.south;
8927
8953
  array[startingIndex++] = value.east;
8928
8954
  array[startingIndex] = value.north;
8955
+
8956
+ return array;
8929
8957
  };
8930
8958
 
8931
8959
  /**
@@ -10417,6 +10445,8 @@ define('Core/BoundingSphere',[
10417
10445
  * @param {BoundingSphere} value The value to pack.
10418
10446
  * @param {Number[]} array The array to pack into.
10419
10447
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
10448
+ *
10449
+ * @returns {Number[]} The array that was packed into
10420
10450
  */
10421
10451
  BoundingSphere.pack = function(value, array, startingIndex) {
10422
10452
  if (!defined(value)) {
@@ -10434,6 +10464,8 @@ define('Core/BoundingSphere',[
10434
10464
  array[startingIndex++] = center.y;
10435
10465
  array[startingIndex++] = center.z;
10436
10466
  array[startingIndex] = value.radius;
10467
+
10468
+ return array;
10437
10469
  };
10438
10470
 
10439
10471
  /**
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1309,6 +1313,8 @@ define('Core/Cartesian3',[
1309
1313
  * @param {Cartesian3} value The value to pack.
1310
1314
  * @param {Number[]} array The array to pack into.
1311
1315
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1316
+ *
1317
+ * @returns {Number[]} The array that was packed into
1312
1318
  */
1313
1319
  Cartesian3.pack = function(value, array, startingIndex) {
1314
1320
  if (!defined(value)) {
@@ -1324,6 +1330,8 @@ define('Core/Cartesian3',[
1324
1330
  array[startingIndex++] = value.x;
1325
1331
  array[startingIndex++] = value.y;
1326
1332
  array[startingIndex] = value.z;
1333
+
1334
+ return array;
1327
1335
  };
1328
1336
 
1329
1337
  /**
@@ -2967,6 +2975,8 @@ define('Core/Ellipsoid',[
2967
2975
  * @param {Ellipsoid} value The value to pack.
2968
2976
  * @param {Number[]} array The array to pack into.
2969
2977
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2978
+ *
2979
+ * @returns {Number[]} The array that was packed into
2970
2980
  */
2971
2981
  Ellipsoid.pack = function(value, array, startingIndex) {
2972
2982
  if (!defined(value)) {
@@ -2979,6 +2989,8 @@ define('Core/Ellipsoid',[
2979
2989
  startingIndex = defaultValue(startingIndex, 0);
2980
2990
 
2981
2991
  Cartesian3.pack(value._radii, array, startingIndex);
2992
+
2993
+ return array;
2982
2994
  };
2983
2995
 
2984
2996
  /**
@@ -3406,6 +3418,8 @@ define('Core/Cartesian2',[
3406
3418
  * @param {Cartesian2} value The value to pack.
3407
3419
  * @param {Number[]} array The array to pack into.
3408
3420
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
3421
+ *
3422
+ * @returns {Number[]} The array that was packed into
3409
3423
  */
3410
3424
  Cartesian2.pack = function(value, array, startingIndex) {
3411
3425
  if (!defined(value)) {
@@ -3419,6 +3433,8 @@ define('Core/Cartesian2',[
3419
3433
 
3420
3434
  array[startingIndex++] = value.x;
3421
3435
  array[startingIndex] = value.y;
3436
+
3437
+ return array;
3422
3438
  };
3423
3439
 
3424
3440
  /**
@@ -4318,6 +4334,8 @@ define('Core/Rectangle',[
4318
4334
  * @param {Rectangle} value The value to pack.
4319
4335
  * @param {Number[]} array The array to pack into.
4320
4336
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
4337
+ *
4338
+ * @returns {Number[]} The array that was packed into
4321
4339
  */
4322
4340
  Rectangle.pack = function(value, array, startingIndex) {
4323
4341
  if (!defined(value)) {
@@ -4334,6 +4352,8 @@ define('Core/Rectangle',[
4334
4352
  array[startingIndex++] = value.south;
4335
4353
  array[startingIndex++] = value.east;
4336
4354
  array[startingIndex] = value.north;
4355
+
4356
+ return array;
4337
4357
  };
4338
4358
 
4339
4359
  /**
@@ -5094,6 +5114,8 @@ define('Core/BoundingRectangle',[
5094
5114
  * @param {BoundingRectangle} value The value to pack.
5095
5115
  * @param {Number[]} array The array to pack into.
5096
5116
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5117
+ *
5118
+ * @returns {Number[]} The array that was packed into
5097
5119
  */
5098
5120
  BoundingRectangle.pack = function(value, array, startingIndex) {
5099
5121
  if (!defined(value)) {
@@ -5109,6 +5131,8 @@ define('Core/BoundingRectangle',[
5109
5131
  array[startingIndex++] = value.y;
5110
5132
  array[startingIndex++] = value.width;
5111
5133
  array[startingIndex] = value.height;
5134
+
5135
+ return array;
5112
5136
  };
5113
5137
 
5114
5138
  /**
@@ -5497,6 +5521,8 @@ define('Core/Matrix3',[
5497
5521
  * @param {Matrix3} value The value to pack.
5498
5522
  * @param {Number[]} array The array to pack into.
5499
5523
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5524
+ *
5525
+ * @returns {Number[]} The array that was packed into
5500
5526
  */
5501
5527
  Matrix3.pack = function(value, array, startingIndex) {
5502
5528
  if (!defined(value)) {
@@ -5518,6 +5544,8 @@ define('Core/Matrix3',[
5518
5544
  array[startingIndex++] = value[6];
5519
5545
  array[startingIndex++] = value[7];
5520
5546
  array[startingIndex++] = value[8];
5547
+
5548
+ return array;
5521
5549
  };
5522
5550
 
5523
5551
  /**
@@ -6359,7 +6387,7 @@ define('Core/Matrix3',[
6359
6387
  * @example
6360
6388
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
6361
6389
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
6362
- *
6390
+ *
6363
6391
  * @see Matrix3.fromScale
6364
6392
  * @see Matrix3.multiplyByUniformScale
6365
6393
  */
@@ -7065,6 +7093,8 @@ define('Core/Cartesian4',[
7065
7093
  * @param {Cartesian4} value The value to pack.
7066
7094
  * @param {Number[]} array The array to pack into.
7067
7095
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
7096
+ *
7097
+ * @returns {Number[]} The array that was packed into
7068
7098
  */
7069
7099
  Cartesian4.pack = function(value, array, startingIndex) {
7070
7100
  if (!defined(value)) {
@@ -7080,6 +7110,8 @@ define('Core/Cartesian4',[
7080
7110
  array[startingIndex++] = value.y;
7081
7111
  array[startingIndex++] = value.z;
7082
7112
  array[startingIndex] = value.w;
7113
+
7114
+ return array;
7083
7115
  };
7084
7116
 
7085
7117
  /**
@@ -7932,6 +7964,8 @@ define('Core/Matrix4',[
7932
7964
  * @param {Matrix4} value The value to pack.
7933
7965
  * @param {Number[]} array The array to pack into.
7934
7966
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
7967
+ *
7968
+ * @returns {Number[]} The array that was packed into
7935
7969
  */
7936
7970
  Matrix4.pack = function(value, array, startingIndex) {
7937
7971
  if (!defined(value)) {
@@ -7960,6 +7994,8 @@ define('Core/Matrix4',[
7960
7994
  array[startingIndex++] = value[13];
7961
7995
  array[startingIndex++] = value[14];
7962
7996
  array[startingIndex] = value[15];
7997
+
7998
+ return array;
7963
7999
  };
7964
8000
 
7965
8001
  /**
@@ -9564,7 +9600,7 @@ define('Core/Matrix4',[
9564
9600
  * @example
9565
9601
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
9566
9602
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
9567
- *
9603
+ *
9568
9604
  * @see Matrix4.fromUniformScale
9569
9605
  * @see Matrix4.multiplyByScale
9570
9606
  */
@@ -9601,7 +9637,7 @@ define('Core/Matrix4',[
9601
9637
  * @example
9602
9638
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
9603
9639
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
9604
- *
9640
+ *
9605
9641
  * @see Matrix4.fromScale
9606
9642
  * @see Matrix4.multiplyByUniformScale
9607
9643
  */
@@ -11556,6 +11592,8 @@ define('Core/BoundingSphere',[
11556
11592
  * @param {BoundingSphere} value The value to pack.
11557
11593
  * @param {Number[]} array The array to pack into.
11558
11594
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
11595
+ *
11596
+ * @returns {Number[]} The array that was packed into
11559
11597
  */
11560
11598
  BoundingSphere.pack = function(value, array, startingIndex) {
11561
11599
  if (!defined(value)) {
@@ -11573,6 +11611,8 @@ define('Core/BoundingSphere',[
11573
11611
  array[startingIndex++] = center.y;
11574
11612
  array[startingIndex++] = center.z;
11575
11613
  array[startingIndex] = value.radius;
11614
+
11615
+ return array;
11576
11616
  };
11577
11617
 
11578
11618
  /**
@@ -17734,7 +17774,8 @@ define('Core/JulianDate',[
17734
17774
  new LeapSecond(new JulianDate(2453736, 43233.0, TimeStandard.TAI), 33), // January 1, 2006 00:00:00 UTC
17735
17775
  new LeapSecond(new JulianDate(2454832, 43234.0, TimeStandard.TAI), 34), // January 1, 2009 00:00:00 UTC
17736
17776
  new LeapSecond(new JulianDate(2456109, 43235.0, TimeStandard.TAI), 35), // July 1, 2012 00:00:00 UTC
17737
- new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36) // July 1, 2015 00:00:00 UTC
17777
+ new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36), // July 1, 2015 00:00:00 UTC
17778
+ new LeapSecond(new JulianDate(2457754, 43237.0, TimeStandard.TAI), 37) // January 1, 2017 00:00:00 UTC
17738
17779
  ];
17739
17780
 
17740
17781
  return JulianDate;
@@ -19622,6 +19663,8 @@ define('Core/Quaternion',[
19622
19663
  * @param {Quaternion} value The value to pack.
19623
19664
  * @param {Number[]} array The array to pack into.
19624
19665
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
19666
+ *
19667
+ * @returns {Number[]} The array that was packed into
19625
19668
  */
19626
19669
  Quaternion.pack = function(value, array, startingIndex) {
19627
19670
  if (!defined(value)) {
@@ -19638,6 +19681,8 @@ define('Core/Quaternion',[
19638
19681
  array[startingIndex++] = value.y;
19639
19682
  array[startingIndex++] = value.z;
19640
19683
  array[startingIndex] = value.w;
19684
+
19685
+ return array;
19641
19686
  };
19642
19687
 
19643
19688
  /**
@@ -20267,7 +20312,7 @@ define('Core/Quaternion',[
20267
20312
  * // 2. compute the squad interpolation as above but where the first quaternion is a end point.
20268
20313
  * var s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[0], quaternions[1], quaternions[2], new Cesium.Quaternion());
20269
20314
  * var q = Cesium.Quaternion.squad(quaternions[0], quaternions[1], quaternions[0], s1, t, new Cesium.Quaternion());
20270
- *
20315
+ *
20271
20316
  * @see Quaternion#computeInnerQuadrangle
20272
20317
  */
20273
20318
  Quaternion.squad = function(q0, q1, s0, s1, t, result) {
@@ -22456,12 +22501,14 @@ define('Core/GeometryInstance',[
22456
22501
  define('Core/AttributeCompression',[
22457
22502
  './Cartesian2',
22458
22503
  './Cartesian3',
22504
+ './defaultValue',
22459
22505
  './defined',
22460
22506
  './DeveloperError',
22461
22507
  './Math'
22462
22508
  ], function(
22463
22509
  Cartesian2,
22464
22510
  Cartesian3,
22511
+ defaultValue,
22465
22512
  defined,
22466
22513
  DeveloperError,
22467
22514
  CesiumMath) {
@@ -22477,21 +22524,22 @@ define('Core/AttributeCompression',[
22477
22524
  var AttributeCompression = {};
22478
22525
 
22479
22526
  /**
22480
- * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
22527
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-rangeMax] following the 'oct' encoding.
22481
22528
  *
22482
- * Oct encoding is a compact representation of unit length vectors. The encoding and decoding functions are low cost, and represent the normalized vector within 1 degree of error.
22529
+ * Oct encoding is a compact representation of unit length vectors.
22483
22530
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
22484
22531
  * Cigolle et al 2014: {@link http://jcgt.org/published/0003/02/01/}
22485
22532
  *
22486
- * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
22487
- * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
22488
- * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
22533
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 component 'oct' encoding.
22534
+ * @param {Cartesian2} result The 2 component oct-encoded unit length vector.
22535
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
22536
+ * @returns {Cartesian2} The 2 component oct-encoded unit length vector.
22489
22537
  *
22490
22538
  * @exception {DeveloperError} vector must be normalized.
22491
22539
  *
22492
- * @see AttributeCompression.octDecode
22540
+ * @see AttributeCompression.octDecodeInRange
22493
22541
  */
22494
- AttributeCompression.octEncode = function(vector, result) {
22542
+ AttributeCompression.octEncodeInRange = function(vector, rangeMax, result) {
22495
22543
  if (!defined(vector)) {
22496
22544
  throw new DeveloperError('vector is required.');
22497
22545
  }
@@ -22512,34 +22560,51 @@ define('Core/AttributeCompression',[
22512
22560
  result.y = (1.0 - Math.abs(x)) * CesiumMath.signNotZero(y);
22513
22561
  }
22514
22562
 
22515
- result.x = CesiumMath.toSNorm(result.x);
22516
- result.y = CesiumMath.toSNorm(result.y);
22563
+ result.x = CesiumMath.toSNorm(result.x, rangeMax);
22564
+ result.y = CesiumMath.toSNorm(result.y, rangeMax);
22517
22565
 
22518
22566
  return result;
22519
22567
  };
22520
22568
 
22569
+ /**
22570
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
22571
+ *
22572
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
22573
+ * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
22574
+ * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
22575
+ *
22576
+ * @exception {DeveloperError} vector must be normalized.
22577
+ *
22578
+ * @see AttributeCompression.octEncodeInRange
22579
+ * @see AttributeCompression.octDecode
22580
+ */
22581
+ AttributeCompression.octEncode = function(vector, result) {
22582
+ return AttributeCompression.octEncodeInRange(vector, 255, result);
22583
+ };
22584
+
22521
22585
  /**
22522
22586
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component vector.
22523
22587
  *
22524
22588
  * @param {Number} x The x component of the oct-encoded unit length vector.
22525
22589
  * @param {Number} y The y component of the oct-encoded unit length vector.
22590
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
22526
22591
  * @param {Cartesian3} result The decoded and normalized vector
22527
22592
  * @returns {Cartesian3} The decoded and normalized vector.
22528
22593
  *
22529
- * @exception {DeveloperError} x and y must be a signed normalized integer between 0 and 255.
22594
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and rangeMax.
22530
22595
  *
22531
- * @see AttributeCompression.octEncode
22596
+ * @see AttributeCompression.octEncodeInRange
22532
22597
  */
22533
- AttributeCompression.octDecode = function(x, y, result) {
22598
+ AttributeCompression.octDecodeInRange = function(x, y, rangeMax, result) {
22534
22599
  if (!defined(result)) {
22535
22600
  throw new DeveloperError('result is required.');
22536
22601
  }
22537
- if (x < 0 || x > 255 || y < 0 || y > 255) {
22538
- throw new DeveloperError('x and y must be a signed normalized integer between 0 and 255');
22602
+ if (x < 0 || x > rangeMax || y < 0 || y > rangeMax) {
22603
+ throw new DeveloperError('x and y must be a signed normalized integer between 0 and ' + rangeMax);
22539
22604
  }
22540
22605
 
22541
- result.x = CesiumMath.fromSNorm(x);
22542
- result.y = CesiumMath.fromSNorm(y);
22606
+ result.x = CesiumMath.fromSNorm(x, rangeMax);
22607
+ result.y = CesiumMath.fromSNorm(y, rangeMax);
22543
22608
  result.z = 1.0 - (Math.abs(result.x) + Math.abs(result.y));
22544
22609
 
22545
22610
  if (result.z < 0.0)
@@ -22552,6 +22617,22 @@ define('Core/AttributeCompression',[
22552
22617
  return Cartesian3.normalize(result, result);
22553
22618
  };
22554
22619
 
22620
+ /**
22621
+ * Decodes a unit-length vector in 2 byte 'oct' encoding to a normalized 3-component vector.
22622
+ *
22623
+ * @param {Number} x The x component of the oct-encoded unit length vector.
22624
+ * @param {Number} y The y component of the oct-encoded unit length vector.
22625
+ * @param {Cartesian3} result The decoded and normalized vector.
22626
+ * @returns {Cartesian3} The decoded and normalized vector.
22627
+ *
22628
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and 255.
22629
+ *
22630
+ * @see AttributeCompression.octDecodeInRange
22631
+ */
22632
+ AttributeCompression.octDecode = function(x, y, result) {
22633
+ return AttributeCompression.octDecodeInRange(x, y, 255, result);
22634
+ };
22635
+
22555
22636
  /**
22556
22637
  * Packs an oct encoded vector into a single floating-point number.
22557
22638
  *
@@ -27809,6 +27890,8 @@ define('Core/VertexFormat',[
27809
27890
  * @param {VertexFormat} value The value to pack.
27810
27891
  * @param {Number[]} array The array to pack into.
27811
27892
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
27893
+ *
27894
+ * @returns {Number[]} The array that was packed into
27812
27895
  */
27813
27896
  VertexFormat.pack = function(value, array, startingIndex) {
27814
27897
  if (!defined(value)) {
@@ -27826,6 +27909,8 @@ define('Core/VertexFormat',[
27826
27909
  array[startingIndex++] = value.binormal ? 1.0 : 0.0;
27827
27910
  array[startingIndex++] = value.tangent ? 1.0 : 0.0;
27828
27911
  array[startingIndex++] = value.color ? 1.0 : 0.0;
27912
+
27913
+ return array;
27829
27914
  };
27830
27915
 
27831
27916
  /**
@@ -28542,6 +28627,8 @@ define('Core/PolygonGeometry',[
28542
28627
  * @param {PolygonGeometry} value The value to pack.
28543
28628
  * @param {Number[]} array The array to pack into.
28544
28629
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
28630
+ *
28631
+ * @returns {Number[]} The array that was packed into
28545
28632
  */
28546
28633
  PolygonGeometry.pack = function(value, array, startingIndex) {
28547
28634
  if (!defined(value)) {
@@ -28573,6 +28660,8 @@ define('Core/PolygonGeometry',[
28573
28660
  array[startingIndex++] = value._closeTop ? 1.0 : 0.0;
28574
28661
  array[startingIndex++] = value._closeBottom ? 1.0 : 0.0;
28575
28662
  array[startingIndex] = value.packedLength;
28663
+
28664
+ return array;
28576
28665
  };
28577
28666
 
28578
28667
  var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);