cesium 1.23.0 → 1.24.0

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Files changed (249) hide show
  1. checksums.yaml +4 -4
  2. data/app/assets/javascripts/Cesium/Cesium.js +1 -1
  3. data/app/assets/javascripts/Cesium/Core/AttributeCompression.js +52 -16
  4. data/app/assets/javascripts/Cesium/Core/BoundingRectangle.js +4 -0
  5. data/app/assets/javascripts/Cesium/Core/BoundingSphere.js +4 -0
  6. data/app/assets/javascripts/Cesium/Core/BoxGeometry.js +8 -4
  7. data/app/assets/javascripts/Cesium/Core/BoxOutlineGeometry.js +6 -3
  8. data/app/assets/javascripts/Cesium/Core/Cartesian2.js +4 -0
  9. data/app/assets/javascripts/Cesium/Core/Cartesian3.js +4 -0
  10. data/app/assets/javascripts/Cesium/Core/Cartesian4.js +4 -0
  11. data/app/assets/javascripts/Cesium/Core/CircleGeometry.js +4 -2
  12. data/app/assets/javascripts/Cesium/Core/CircleOutlineGeometry.js +3 -1
  13. data/app/assets/javascripts/Cesium/Core/Color.js +6 -2
  14. data/app/assets/javascripts/Cesium/Core/CorridorGeometry.js +4 -0
  15. data/app/assets/javascripts/Cesium/Core/CorridorOutlineGeometry.js +4 -0
  16. data/app/assets/javascripts/Cesium/Core/CylinderGeometry.js +4 -0
  17. data/app/assets/javascripts/Cesium/Core/CylinderOutlineGeometry.js +5 -0
  18. data/app/assets/javascripts/Cesium/Core/EllipseGeometry.js +4 -0
  19. data/app/assets/javascripts/Cesium/Core/EllipseOutlineGeometry.js +4 -0
  20. data/app/assets/javascripts/Cesium/Core/Ellipsoid.js +4 -0
  21. data/app/assets/javascripts/Cesium/Core/EllipsoidGeometry.js +4 -0
  22. data/app/assets/javascripts/Cesium/Core/EllipsoidOutlineGeometry.js +4 -0
  23. data/app/assets/javascripts/Cesium/Core/JulianDate.js +2 -1
  24. data/app/assets/javascripts/Cesium/Core/Math.js +11 -7
  25. data/app/assets/javascripts/Cesium/Core/Matrix2.js +5 -1
  26. data/app/assets/javascripts/Cesium/Core/Matrix3.js +5 -1
  27. data/app/assets/javascripts/Cesium/Core/Matrix4.js +6 -2
  28. data/app/assets/javascripts/Cesium/Core/NearFarScalar.js +4 -0
  29. data/app/assets/javascripts/Cesium/Core/PolygonGeometry.js +4 -0
  30. data/app/assets/javascripts/Cesium/Core/PolygonOutlineGeometry.js +4 -0
  31. data/app/assets/javascripts/Cesium/Core/PolylineGeometry.js +4 -0
  32. data/app/assets/javascripts/Cesium/Core/PolylinePipeline.js +2 -1
  33. data/app/assets/javascripts/Cesium/Core/PolylineVolumeGeometry.js +4 -0
  34. data/app/assets/javascripts/Cesium/Core/PolylineVolumeOutlineGeometry.js +4 -0
  35. data/app/assets/javascripts/Cesium/Core/Quaternion.js +5 -1
  36. data/app/assets/javascripts/Cesium/Core/Rectangle.js +4 -0
  37. data/app/assets/javascripts/Cesium/Core/RectangleGeometry.js +4 -0
  38. data/app/assets/javascripts/Cesium/Core/RectangleOutlineGeometry.js +4 -0
  39. data/app/assets/javascripts/Cesium/Core/SimplePolylineGeometry.js +4 -0
  40. data/app/assets/javascripts/Cesium/Core/SphereGeometry.js +3 -1
  41. data/app/assets/javascripts/Cesium/Core/SphereOutlineGeometry.js +3 -1
  42. data/app/assets/javascripts/Cesium/Core/VertexFormat.js +4 -0
  43. data/app/assets/javascripts/Cesium/Core/WallGeometry.js +4 -0
  44. data/app/assets/javascripts/Cesium/Core/WallOutlineGeometry.js +4 -0
  45. data/app/assets/javascripts/Cesium/DataSources/BillboardGraphics.js +2 -2
  46. data/app/assets/javascripts/Cesium/DataSources/CzmlDataSource.js +17 -3
  47. data/app/assets/javascripts/Cesium/DataSources/Rotation.js +5 -1
  48. data/app/assets/javascripts/Cesium/DataSources/StaticGeometryPerMaterialBatch.js +3 -6
  49. data/app/assets/javascripts/Cesium/DataSources/VelocityOrientationProperty.js +1 -1
  50. data/app/assets/javascripts/Cesium/DataSources/VelocityVectorProperty.js +33 -8
  51. data/app/assets/javascripts/Cesium/Scene/Scene.js +1 -1
  52. data/app/assets/javascripts/Cesium/Scene/UrlTemplateImageryProvider.js +65 -6
  53. data/app/assets/javascripts/Cesium/Widgets/BaseLayerPicker/createDefaultImageryProviderViewModels.js +0 -12
  54. data/app/assets/javascripts/Cesium/Workers/combineGeometry.js +104 -28
  55. data/app/assets/javascripts/Cesium/Workers/createBoxGeometry.js +54 -14
  56. data/app/assets/javascripts/Cesium/Workers/createBoxOutlineGeometry.js +48 -13
  57. data/app/assets/javascripts/Cesium/Workers/createCircleGeometry.js +117 -30
  58. data/app/assets/javascripts/Cesium/Workers/createCircleOutlineGeometry.js +54 -12
  59. data/app/assets/javascripts/Cesium/Workers/createCorridorGeometry.js +63 -13
  60. data/app/assets/javascripts/Cesium/Workers/createCorridorOutlineGeometry.js +59 -13
  61. data/app/assets/javascripts/Cesium/Workers/createCylinderGeometry.js +54 -10
  62. data/app/assets/javascripts/Cesium/Workers/createCylinderOutlineGeometry.js +51 -10
  63. data/app/assets/javascripts/Cesium/Workers/createEllipseGeometry.js +113 -28
  64. data/app/assets/javascripts/Cesium/Workers/createEllipseOutlineGeometry.js +51 -11
  65. data/app/assets/javascripts/Cesium/Workers/createEllipsoidGeometry.js +54 -10
  66. data/app/assets/javascripts/Cesium/Workers/createEllipsoidOutlineGeometry.js +46 -10
  67. data/app/assets/javascripts/Cesium/Workers/createGeometry.js +104 -28
  68. data/app/assets/javascripts/Cesium/Workers/createPointGeometry.js +42 -10
  69. data/app/assets/javascripts/Cesium/Workers/createPolygonGeometry.js +117 -28
  70. data/app/assets/javascripts/Cesium/Workers/createPolygonOutlineGeometry.js +109 -28
  71. data/app/assets/javascripts/Cesium/Workers/createPolylineGeometry.js +58 -13
  72. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeGeometry.js +119 -29
  73. data/app/assets/javascripts/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +63 -13
  74. data/app/assets/javascripts/Cesium/Workers/createRectangleGeometry.js +118 -29
  75. data/app/assets/javascripts/Cesium/Workers/createRectangleOutlineGeometry.js +62 -13
  76. data/app/assets/javascripts/Cesium/Workers/createSimplePolylineGeometry.js +54 -13
  77. data/app/assets/javascripts/Cesium/Workers/createSphereGeometry.js +57 -11
  78. data/app/assets/javascripts/Cesium/Workers/createSphereOutlineGeometry.js +49 -11
  79. data/app/assets/javascripts/Cesium/Workers/createVerticesFromHeightmap.js +105 -28
  80. data/app/assets/javascripts/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +105 -28
  81. data/app/assets/javascripts/Cesium/Workers/createWallGeometry.js +63 -13
  82. data/app/assets/javascripts/Cesium/Workers/createWallOutlineGeometry.js +59 -13
  83. data/app/assets/javascripts/Cesium/Workers/upsampleQuantizedTerrainMesh.js +105 -28
  84. data/lib/cesium/version.rb +1 -1
  85. data/test/dummy/log/development.log +58 -0
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  200. data/test/dummy/tmp/cache/assets/D7B/260/sprockets%2F0d277dabe82a3ad3ec30ce2a14a52303 +0 -0
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  237. data/test/dummy/tmp/cache/assets/E03/8C0/sprockets%2Fdddca472be9884cdfe6af78222bad074 +0 -0
  238. data/test/dummy/tmp/cache/assets/E04/730/sprockets%2F583c8db59edef3f0c5b7e336e284babb +0 -0
  239. data/test/dummy/tmp/cache/assets/E0E/850/sprockets%2F9e16585b5e9e67d2ad3bfc79fe3c3cbb +0 -0
  240. data/test/dummy/tmp/cache/assets/E16/890/sprockets%2F25d48ca77decab21aa4e144a30aed4ed +0 -0
  241. data/test/dummy/tmp/cache/assets/E28/A80/sprockets%2F34a8d9e9cbd7a2a5178da0afbf4e10fd +0 -0
  242. data/test/dummy/tmp/cache/assets/E28/D00/sprockets%2Fcb82c1534ddccee2fa79b6a84e1d3ae4 +0 -0
  243. data/test/dummy/tmp/cache/assets/E31/6E0/sprockets%2Ff305b61e7fa499ad2504bfebb9e7edea +0 -0
  244. data/test/dummy/tmp/cache/assets/E6E/9C0/sprockets%2Ffa55f351fcecf1bc2ba6ba1310cbfaa5 +0 -0
  245. data/test/dummy/tmp/data/meta_request/9f4fa7337e7e94a98f0b910b6ca482cc.json +1 -0
  246. data/test/dummy/tmp/data/meta_request/daa67d658c0acef85e2bd06df1c83b29.json +1 -0
  247. data/test/dummy/tmp/data/meta_request/dce6a6c9d301470e341c23d760d54745.json +1 -0
  248. metadata +8 -4
  249. data/test/dummy/tmp/data/meta_request/efac4ed670e3c58c510e003f42e04992.json +0 -1
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1309,6 +1313,8 @@ define('Core/Cartesian3',[
1309
1313
  * @param {Cartesian3} value The value to pack.
1310
1314
  * @param {Number[]} array The array to pack into.
1311
1315
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1316
+ *
1317
+ * @returns {Number[]} The array that was packed into
1312
1318
  */
1313
1319
  Cartesian3.pack = function(value, array, startingIndex) {
1314
1320
  if (!defined(value)) {
@@ -1324,6 +1330,8 @@ define('Core/Cartesian3',[
1324
1330
  array[startingIndex++] = value.x;
1325
1331
  array[startingIndex++] = value.y;
1326
1332
  array[startingIndex] = value.z;
1333
+
1334
+ return array;
1327
1335
  };
1328
1336
 
1329
1337
  /**
@@ -2967,6 +2975,8 @@ define('Core/Ellipsoid',[
2967
2975
  * @param {Ellipsoid} value The value to pack.
2968
2976
  * @param {Number[]} array The array to pack into.
2969
2977
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2978
+ *
2979
+ * @returns {Number[]} The array that was packed into
2970
2980
  */
2971
2981
  Ellipsoid.pack = function(value, array, startingIndex) {
2972
2982
  if (!defined(value)) {
@@ -2979,6 +2989,8 @@ define('Core/Ellipsoid',[
2979
2989
  startingIndex = defaultValue(startingIndex, 0);
2980
2990
 
2981
2991
  Cartesian3.pack(value._radii, array, startingIndex);
2992
+
2993
+ return array;
2982
2994
  };
2983
2995
 
2984
2996
  /**
@@ -3554,6 +3566,8 @@ define('Core/Matrix3',[
3554
3566
  * @param {Matrix3} value The value to pack.
3555
3567
  * @param {Number[]} array The array to pack into.
3556
3568
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
3569
+ *
3570
+ * @returns {Number[]} The array that was packed into
3557
3571
  */
3558
3572
  Matrix3.pack = function(value, array, startingIndex) {
3559
3573
  if (!defined(value)) {
@@ -3575,6 +3589,8 @@ define('Core/Matrix3',[
3575
3589
  array[startingIndex++] = value[6];
3576
3590
  array[startingIndex++] = value[7];
3577
3591
  array[startingIndex++] = value[8];
3592
+
3593
+ return array;
3578
3594
  };
3579
3595
 
3580
3596
  /**
@@ -4416,7 +4432,7 @@ define('Core/Matrix3',[
4416
4432
  * @example
4417
4433
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
4418
4434
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
4419
- *
4435
+ *
4420
4436
  * @see Matrix3.fromScale
4421
4437
  * @see Matrix3.multiplyByUniformScale
4422
4438
  */
@@ -5122,6 +5138,8 @@ define('Core/Cartesian4',[
5122
5138
  * @param {Cartesian4} value The value to pack.
5123
5139
  * @param {Number[]} array The array to pack into.
5124
5140
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
5141
+ *
5142
+ * @returns {Number[]} The array that was packed into
5125
5143
  */
5126
5144
  Cartesian4.pack = function(value, array, startingIndex) {
5127
5145
  if (!defined(value)) {
@@ -5137,6 +5155,8 @@ define('Core/Cartesian4',[
5137
5155
  array[startingIndex++] = value.y;
5138
5156
  array[startingIndex++] = value.z;
5139
5157
  array[startingIndex] = value.w;
5158
+
5159
+ return array;
5140
5160
  };
5141
5161
 
5142
5162
  /**
@@ -5989,6 +6009,8 @@ define('Core/Matrix4',[
5989
6009
  * @param {Matrix4} value The value to pack.
5990
6010
  * @param {Number[]} array The array to pack into.
5991
6011
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
6012
+ *
6013
+ * @returns {Number[]} The array that was packed into
5992
6014
  */
5993
6015
  Matrix4.pack = function(value, array, startingIndex) {
5994
6016
  if (!defined(value)) {
@@ -6017,6 +6039,8 @@ define('Core/Matrix4',[
6017
6039
  array[startingIndex++] = value[13];
6018
6040
  array[startingIndex++] = value[14];
6019
6041
  array[startingIndex] = value[15];
6042
+
6043
+ return array;
6020
6044
  };
6021
6045
 
6022
6046
  /**
@@ -7621,7 +7645,7 @@ define('Core/Matrix4',[
7621
7645
  * @example
7622
7646
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
7623
7647
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
7624
- *
7648
+ *
7625
7649
  * @see Matrix4.fromUniformScale
7626
7650
  * @see Matrix4.multiplyByScale
7627
7651
  */
@@ -7658,7 +7682,7 @@ define('Core/Matrix4',[
7658
7682
  * @example
7659
7683
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
7660
7684
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
7661
- *
7685
+ *
7662
7686
  * @see Matrix4.fromScale
7663
7687
  * @see Matrix4.multiplyByUniformScale
7664
7688
  */
@@ -8910,6 +8934,8 @@ define('Core/Rectangle',[
8910
8934
  * @param {Rectangle} value The value to pack.
8911
8935
  * @param {Number[]} array The array to pack into.
8912
8936
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
8937
+ *
8938
+ * @returns {Number[]} The array that was packed into
8913
8939
  */
8914
8940
  Rectangle.pack = function(value, array, startingIndex) {
8915
8941
  if (!defined(value)) {
@@ -8926,6 +8952,8 @@ define('Core/Rectangle',[
8926
8952
  array[startingIndex++] = value.south;
8927
8953
  array[startingIndex++] = value.east;
8928
8954
  array[startingIndex] = value.north;
8955
+
8956
+ return array;
8929
8957
  };
8930
8958
 
8931
8959
  /**
@@ -10417,6 +10445,8 @@ define('Core/BoundingSphere',[
10417
10445
  * @param {BoundingSphere} value The value to pack.
10418
10446
  * @param {Number[]} array The array to pack into.
10419
10447
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
10448
+ *
10449
+ * @returns {Number[]} The array that was packed into
10420
10450
  */
10421
10451
  BoundingSphere.pack = function(value, array, startingIndex) {
10422
10452
  if (!defined(value)) {
@@ -10434,6 +10464,8 @@ define('Core/BoundingSphere',[
10434
10464
  array[startingIndex++] = center.y;
10435
10465
  array[startingIndex++] = center.z;
10436
10466
  array[startingIndex] = value.radius;
10467
+
10468
+ return array;
10437
10469
  };
10438
10470
 
10439
10471
  /**
@@ -13315,6 +13347,8 @@ define('Core/Cartesian2',[
13315
13347
  * @param {Cartesian2} value The value to pack.
13316
13348
  * @param {Number[]} array The array to pack into.
13317
13349
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
13350
+ *
13351
+ * @returns {Number[]} The array that was packed into
13318
13352
  */
13319
13353
  Cartesian2.pack = function(value, array, startingIndex) {
13320
13354
  if (!defined(value)) {
@@ -13328,6 +13362,8 @@ define('Core/Cartesian2',[
13328
13362
 
13329
13363
  array[startingIndex++] = value.x;
13330
13364
  array[startingIndex] = value.y;
13365
+
13366
+ return array;
13331
13367
  };
13332
13368
 
13333
13369
  /**
@@ -18049,7 +18085,8 @@ define('Core/JulianDate',[
18049
18085
  new LeapSecond(new JulianDate(2453736, 43233.0, TimeStandard.TAI), 33), // January 1, 2006 00:00:00 UTC
18050
18086
  new LeapSecond(new JulianDate(2454832, 43234.0, TimeStandard.TAI), 34), // January 1, 2009 00:00:00 UTC
18051
18087
  new LeapSecond(new JulianDate(2456109, 43235.0, TimeStandard.TAI), 35), // July 1, 2012 00:00:00 UTC
18052
- new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36) // July 1, 2015 00:00:00 UTC
18088
+ new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36), // July 1, 2015 00:00:00 UTC
18089
+ new LeapSecond(new JulianDate(2457754, 43237.0, TimeStandard.TAI), 37) // January 1, 2017 00:00:00 UTC
18053
18090
  ];
18054
18091
 
18055
18092
  return JulianDate;
@@ -19937,6 +19974,8 @@ define('Core/Quaternion',[
19937
19974
  * @param {Quaternion} value The value to pack.
19938
19975
  * @param {Number[]} array The array to pack into.
19939
19976
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
19977
+ *
19978
+ * @returns {Number[]} The array that was packed into
19940
19979
  */
19941
19980
  Quaternion.pack = function(value, array, startingIndex) {
19942
19981
  if (!defined(value)) {
@@ -19953,6 +19992,8 @@ define('Core/Quaternion',[
19953
19992
  array[startingIndex++] = value.y;
19954
19993
  array[startingIndex++] = value.z;
19955
19994
  array[startingIndex] = value.w;
19995
+
19996
+ return array;
19956
19997
  };
19957
19998
 
19958
19999
  /**
@@ -20582,7 +20623,7 @@ define('Core/Quaternion',[
20582
20623
  * // 2. compute the squad interpolation as above but where the first quaternion is a end point.
20583
20624
  * var s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[0], quaternions[1], quaternions[2], new Cesium.Quaternion());
20584
20625
  * var q = Cesium.Quaternion.squad(quaternions[0], quaternions[1], quaternions[0], s1, t, new Cesium.Quaternion());
20585
- *
20626
+ *
20586
20627
  * @see Quaternion#computeInnerQuadrangle
20587
20628
  */
20588
20629
  Quaternion.squad = function(q0, q1, s0, s1, t, result) {
@@ -24003,11 +24044,13 @@ define('Core/PolylinePipeline',[
24003
24044
  var length = positions.length;
24004
24045
  var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
24005
24046
  var height = defaultValue(options.height, 0);
24047
+ var hasHeightArray = isArray(height);
24006
24048
 
24007
24049
  if (length < 1) {
24008
24050
  return [];
24009
24051
  } else if (length === 1) {
24010
24052
  var p = ellipsoid.scaleToGeodeticSurface(positions[0], scaleFirst);
24053
+ height = hasHeightArray ? height[0] : height;
24011
24054
  if (height !== 0) {
24012
24055
  var n = ellipsoid.geodeticSurfaceNormal(p, cartesian);
24013
24056
  Cartesian3.multiplyByScalar(n, height, n);
@@ -24033,7 +24076,6 @@ define('Core/PolylinePipeline',[
24033
24076
  var arrayLength = (numPoints + 1) * 3;
24034
24077
  var newPositions = new Array(arrayLength);
24035
24078
  var offset = 0;
24036
- var hasHeightArray = isArray(height);
24037
24079
 
24038
24080
  for (i = 0; i < length - 1; i++) {
24039
24081
  var p0 = positions[i];
@@ -24412,6 +24454,8 @@ define('Core/WallOutlineGeometry',[
24412
24454
  * @param {WallOutlineGeometry} value The value to pack.
24413
24455
  * @param {Number[]} array The array to pack into.
24414
24456
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
24457
+ *
24458
+ * @returns {Number[]} The array that was packed into
24415
24459
  */
24416
24460
  WallOutlineGeometry.pack = function(value, array, startingIndex) {
24417
24461
  if (!defined(value)) {
@@ -24457,6 +24501,8 @@ define('Core/WallOutlineGeometry',[
24457
24501
  startingIndex += Ellipsoid.packedLength;
24458
24502
 
24459
24503
  array[startingIndex] = value._granularity;
24504
+
24505
+ return array;
24460
24506
  };
24461
24507
 
24462
24508
  var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);
@@ -610,25 +610,29 @@ define('Core/Math',[
610
610
  };
611
611
 
612
612
  /**
613
- * Converts a scalar value in the range [-1.0, 1.0] to a 8-bit 2's complement number.
613
+ * Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMax]
614
614
  * @param {Number} value The scalar value in the range [-1.0, 1.0]
615
- * @returns {Number} The 8-bit 2's complement number, where 0 maps to -1.0 and 255 maps to 1.0.
615
+ * @param {Number} [rangeMax=255] The maximum value in the mapped range, 255 by default.
616
+ * @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMax maps to 1.0.
616
617
  *
617
618
  * @see CesiumMath.fromSNorm
618
619
  */
619
- CesiumMath.toSNorm = function(value) {
620
- return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * 255.0);
620
+ CesiumMath.toSNorm = function(value, rangeMax) {
621
+ rangeMax = defaultValue(rangeMax, 255);
622
+ return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMax);
621
623
  };
622
624
 
623
625
  /**
624
- * Converts a SNORM value in the range [0, 255] to a scalar in the range [-1.0, 1.0].
626
+ * Converts a SNORM value in the range [0, rangeMax] to a scalar in the range [-1.0, 1.0].
625
627
  * @param {Number} value SNORM value in the range [0, 255]
628
+ * @param {Number} [rangeMax=255] The maximum value in the SNORM range, 255 by default.
626
629
  * @returns {Number} Scalar in the range [-1.0, 1.0].
627
630
  *
628
631
  * @see CesiumMath.toSNorm
629
632
  */
630
- CesiumMath.fromSNorm = function(value) {
631
- return CesiumMath.clamp(value, 0.0, 255.0) / 255.0 * 2.0 - 1.0;
633
+ CesiumMath.fromSNorm = function(value, rangeMax) {
634
+ rangeMax = defaultValue(rangeMax, 255);
635
+ return CesiumMath.clamp(value, 0.0, rangeMax) / rangeMax * 2.0 - 1.0;
632
636
  };
633
637
 
634
638
  /**
@@ -1283,6 +1287,8 @@ define('Core/Cartesian2',[
1283
1287
  * @param {Cartesian2} value The value to pack.
1284
1288
  * @param {Number[]} array The array to pack into.
1285
1289
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
1290
+ *
1291
+ * @returns {Number[]} The array that was packed into
1286
1292
  */
1287
1293
  Cartesian2.pack = function(value, array, startingIndex) {
1288
1294
  if (!defined(value)) {
@@ -1296,6 +1302,8 @@ define('Core/Cartesian2',[
1296
1302
 
1297
1303
  array[startingIndex++] = value.x;
1298
1304
  array[startingIndex] = value.y;
1305
+
1306
+ return array;
1299
1307
  };
1300
1308
 
1301
1309
  /**
@@ -2071,6 +2079,8 @@ define('Core/Cartesian3',[
2071
2079
  * @param {Cartesian3} value The value to pack.
2072
2080
  * @param {Number[]} array The array to pack into.
2073
2081
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
2082
+ *
2083
+ * @returns {Number[]} The array that was packed into
2074
2084
  */
2075
2085
  Cartesian3.pack = function(value, array, startingIndex) {
2076
2086
  if (!defined(value)) {
@@ -2086,6 +2096,8 @@ define('Core/Cartesian3',[
2086
2096
  array[startingIndex++] = value.x;
2087
2097
  array[startingIndex++] = value.y;
2088
2098
  array[startingIndex] = value.z;
2099
+
2100
+ return array;
2089
2101
  };
2090
2102
 
2091
2103
  /**
@@ -3026,12 +3038,14 @@ define('Core/Cartesian3',[
3026
3038
  define('Core/AttributeCompression',[
3027
3039
  './Cartesian2',
3028
3040
  './Cartesian3',
3041
+ './defaultValue',
3029
3042
  './defined',
3030
3043
  './DeveloperError',
3031
3044
  './Math'
3032
3045
  ], function(
3033
3046
  Cartesian2,
3034
3047
  Cartesian3,
3048
+ defaultValue,
3035
3049
  defined,
3036
3050
  DeveloperError,
3037
3051
  CesiumMath) {
@@ -3047,21 +3061,22 @@ define('Core/AttributeCompression',[
3047
3061
  var AttributeCompression = {};
3048
3062
 
3049
3063
  /**
3050
- * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
3064
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-rangeMax] following the 'oct' encoding.
3051
3065
  *
3052
- * Oct encoding is a compact representation of unit length vectors. The encoding and decoding functions are low cost, and represent the normalized vector within 1 degree of error.
3066
+ * Oct encoding is a compact representation of unit length vectors.
3053
3067
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
3054
3068
  * Cigolle et al 2014: {@link http://jcgt.org/published/0003/02/01/}
3055
3069
  *
3056
- * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
3057
- * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
3058
- * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
3070
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 component 'oct' encoding.
3071
+ * @param {Cartesian2} result The 2 component oct-encoded unit length vector.
3072
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
3073
+ * @returns {Cartesian2} The 2 component oct-encoded unit length vector.
3059
3074
  *
3060
3075
  * @exception {DeveloperError} vector must be normalized.
3061
3076
  *
3062
- * @see AttributeCompression.octDecode
3077
+ * @see AttributeCompression.octDecodeInRange
3063
3078
  */
3064
- AttributeCompression.octEncode = function(vector, result) {
3079
+ AttributeCompression.octEncodeInRange = function(vector, rangeMax, result) {
3065
3080
  if (!defined(vector)) {
3066
3081
  throw new DeveloperError('vector is required.');
3067
3082
  }
@@ -3082,34 +3097,51 @@ define('Core/AttributeCompression',[
3082
3097
  result.y = (1.0 - Math.abs(x)) * CesiumMath.signNotZero(y);
3083
3098
  }
3084
3099
 
3085
- result.x = CesiumMath.toSNorm(result.x);
3086
- result.y = CesiumMath.toSNorm(result.y);
3100
+ result.x = CesiumMath.toSNorm(result.x, rangeMax);
3101
+ result.y = CesiumMath.toSNorm(result.y, rangeMax);
3087
3102
 
3088
3103
  return result;
3089
3104
  };
3090
3105
 
3106
+ /**
3107
+ * Encodes a normalized vector into 2 SNORM values in the range of [0-255] following the 'oct' encoding.
3108
+ *
3109
+ * @param {Cartesian3} vector The normalized vector to be compressed into 2 byte 'oct' encoding.
3110
+ * @param {Cartesian2} result The 2 byte oct-encoded unit length vector.
3111
+ * @returns {Cartesian2} The 2 byte oct-encoded unit length vector.
3112
+ *
3113
+ * @exception {DeveloperError} vector must be normalized.
3114
+ *
3115
+ * @see AttributeCompression.octEncodeInRange
3116
+ * @see AttributeCompression.octDecode
3117
+ */
3118
+ AttributeCompression.octEncode = function(vector, result) {
3119
+ return AttributeCompression.octEncodeInRange(vector, 255, result);
3120
+ };
3121
+
3091
3122
  /**
3092
3123
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component vector.
3093
3124
  *
3094
3125
  * @param {Number} x The x component of the oct-encoded unit length vector.
3095
3126
  * @param {Number} y The y component of the oct-encoded unit length vector.
3127
+ * @param {Number} rangeMax The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
3096
3128
  * @param {Cartesian3} result The decoded and normalized vector
3097
3129
  * @returns {Cartesian3} The decoded and normalized vector.
3098
3130
  *
3099
- * @exception {DeveloperError} x and y must be a signed normalized integer between 0 and 255.
3131
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and rangeMax.
3100
3132
  *
3101
- * @see AttributeCompression.octEncode
3133
+ * @see AttributeCompression.octEncodeInRange
3102
3134
  */
3103
- AttributeCompression.octDecode = function(x, y, result) {
3135
+ AttributeCompression.octDecodeInRange = function(x, y, rangeMax, result) {
3104
3136
  if (!defined(result)) {
3105
3137
  throw new DeveloperError('result is required.');
3106
3138
  }
3107
- if (x < 0 || x > 255 || y < 0 || y > 255) {
3108
- throw new DeveloperError('x and y must be a signed normalized integer between 0 and 255');
3139
+ if (x < 0 || x > rangeMax || y < 0 || y > rangeMax) {
3140
+ throw new DeveloperError('x and y must be a signed normalized integer between 0 and ' + rangeMax);
3109
3141
  }
3110
3142
 
3111
- result.x = CesiumMath.fromSNorm(x);
3112
- result.y = CesiumMath.fromSNorm(y);
3143
+ result.x = CesiumMath.fromSNorm(x, rangeMax);
3144
+ result.y = CesiumMath.fromSNorm(y, rangeMax);
3113
3145
  result.z = 1.0 - (Math.abs(result.x) + Math.abs(result.y));
3114
3146
 
3115
3147
  if (result.z < 0.0)
@@ -3122,6 +3154,22 @@ define('Core/AttributeCompression',[
3122
3154
  return Cartesian3.normalize(result, result);
3123
3155
  };
3124
3156
 
3157
+ /**
3158
+ * Decodes a unit-length vector in 2 byte 'oct' encoding to a normalized 3-component vector.
3159
+ *
3160
+ * @param {Number} x The x component of the oct-encoded unit length vector.
3161
+ * @param {Number} y The y component of the oct-encoded unit length vector.
3162
+ * @param {Cartesian3} result The decoded and normalized vector.
3163
+ * @returns {Cartesian3} The decoded and normalized vector.
3164
+ *
3165
+ * @exception {DeveloperError} x and y must be an unsigned normalized integer between 0 and 255.
3166
+ *
3167
+ * @see AttributeCompression.octDecodeInRange
3168
+ */
3169
+ AttributeCompression.octDecode = function(x, y, result) {
3170
+ return AttributeCompression.octDecodeInRange(x, y, 255, result);
3171
+ };
3172
+
3125
3173
  /**
3126
3174
  * Packs an oct encoded vector into a single floating-point number.
3127
3175
  *
@@ -3990,6 +4038,8 @@ define('Core/Ellipsoid',[
3990
4038
  * @param {Ellipsoid} value The value to pack.
3991
4039
  * @param {Number[]} array The array to pack into.
3992
4040
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
4041
+ *
4042
+ * @returns {Number[]} The array that was packed into
3993
4043
  */
3994
4044
  Ellipsoid.pack = function(value, array, startingIndex) {
3995
4045
  if (!defined(value)) {
@@ -4002,6 +4052,8 @@ define('Core/Ellipsoid',[
4002
4052
  startingIndex = defaultValue(startingIndex, 0);
4003
4053
 
4004
4054
  Cartesian3.pack(value._radii, array, startingIndex);
4055
+
4056
+ return array;
4005
4057
  };
4006
4058
 
4007
4059
  /**
@@ -4577,6 +4629,8 @@ define('Core/Matrix3',[
4577
4629
  * @param {Matrix3} value The value to pack.
4578
4630
  * @param {Number[]} array The array to pack into.
4579
4631
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
4632
+ *
4633
+ * @returns {Number[]} The array that was packed into
4580
4634
  */
4581
4635
  Matrix3.pack = function(value, array, startingIndex) {
4582
4636
  if (!defined(value)) {
@@ -4598,6 +4652,8 @@ define('Core/Matrix3',[
4598
4652
  array[startingIndex++] = value[6];
4599
4653
  array[startingIndex++] = value[7];
4600
4654
  array[startingIndex++] = value[8];
4655
+
4656
+ return array;
4601
4657
  };
4602
4658
 
4603
4659
  /**
@@ -5439,7 +5495,7 @@ define('Core/Matrix3',[
5439
5495
  * @example
5440
5496
  * // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
5441
5497
  * Cesium.Matrix3.multiplyByScale(m, scale, m);
5442
- *
5498
+ *
5443
5499
  * @see Matrix3.fromScale
5444
5500
  * @see Matrix3.multiplyByUniformScale
5445
5501
  */
@@ -6145,6 +6201,8 @@ define('Core/Cartesian4',[
6145
6201
  * @param {Cartesian4} value The value to pack.
6146
6202
  * @param {Number[]} array The array to pack into.
6147
6203
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
6204
+ *
6205
+ * @returns {Number[]} The array that was packed into
6148
6206
  */
6149
6207
  Cartesian4.pack = function(value, array, startingIndex) {
6150
6208
  if (!defined(value)) {
@@ -6160,6 +6218,8 @@ define('Core/Cartesian4',[
6160
6218
  array[startingIndex++] = value.y;
6161
6219
  array[startingIndex++] = value.z;
6162
6220
  array[startingIndex] = value.w;
6221
+
6222
+ return array;
6163
6223
  };
6164
6224
 
6165
6225
  /**
@@ -7012,6 +7072,8 @@ define('Core/Matrix4',[
7012
7072
  * @param {Matrix4} value The value to pack.
7013
7073
  * @param {Number[]} array The array to pack into.
7014
7074
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
7075
+ *
7076
+ * @returns {Number[]} The array that was packed into
7015
7077
  */
7016
7078
  Matrix4.pack = function(value, array, startingIndex) {
7017
7079
  if (!defined(value)) {
@@ -7040,6 +7102,8 @@ define('Core/Matrix4',[
7040
7102
  array[startingIndex++] = value[13];
7041
7103
  array[startingIndex++] = value[14];
7042
7104
  array[startingIndex] = value[15];
7105
+
7106
+ return array;
7043
7107
  };
7044
7108
 
7045
7109
  /**
@@ -8644,7 +8708,7 @@ define('Core/Matrix4',[
8644
8708
  * @example
8645
8709
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
8646
8710
  * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
8647
- *
8711
+ *
8648
8712
  * @see Matrix4.fromUniformScale
8649
8713
  * @see Matrix4.multiplyByScale
8650
8714
  */
@@ -8681,7 +8745,7 @@ define('Core/Matrix4',[
8681
8745
  * @example
8682
8746
  * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
8683
8747
  * Cesium.Matrix4.multiplyByScale(m, scale, m);
8684
- *
8748
+ *
8685
8749
  * @see Matrix4.fromScale
8686
8750
  * @see Matrix4.multiplyByUniformScale
8687
8751
  */
@@ -9933,6 +9997,8 @@ define('Core/Rectangle',[
9933
9997
  * @param {Rectangle} value The value to pack.
9934
9998
  * @param {Number[]} array The array to pack into.
9935
9999
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
10000
+ *
10001
+ * @returns {Number[]} The array that was packed into
9936
10002
  */
9937
10003
  Rectangle.pack = function(value, array, startingIndex) {
9938
10004
  if (!defined(value)) {
@@ -9949,6 +10015,8 @@ define('Core/Rectangle',[
9949
10015
  array[startingIndex++] = value.south;
9950
10016
  array[startingIndex++] = value.east;
9951
10017
  array[startingIndex] = value.north;
10018
+
10019
+ return array;
9952
10020
  };
9953
10021
 
9954
10022
  /**
@@ -11440,6 +11508,8 @@ define('Core/BoundingSphere',[
11440
11508
  * @param {BoundingSphere} value The value to pack.
11441
11509
  * @param {Number[]} array The array to pack into.
11442
11510
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
11511
+ *
11512
+ * @returns {Number[]} The array that was packed into
11443
11513
  */
11444
11514
  BoundingSphere.pack = function(value, array, startingIndex) {
11445
11515
  if (!defined(value)) {
@@ -11457,6 +11527,8 @@ define('Core/BoundingSphere',[
11457
11527
  array[startingIndex++] = center.y;
11458
11528
  array[startingIndex++] = center.z;
11459
11529
  array[startingIndex] = value.radius;
11530
+
11531
+ return array;
11460
11532
  };
11461
11533
 
11462
11534
  /**
@@ -17600,7 +17672,8 @@ define('Core/JulianDate',[
17600
17672
  new LeapSecond(new JulianDate(2453736, 43233.0, TimeStandard.TAI), 33), // January 1, 2006 00:00:00 UTC
17601
17673
  new LeapSecond(new JulianDate(2454832, 43234.0, TimeStandard.TAI), 34), // January 1, 2009 00:00:00 UTC
17602
17674
  new LeapSecond(new JulianDate(2456109, 43235.0, TimeStandard.TAI), 35), // July 1, 2012 00:00:00 UTC
17603
- new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36) // July 1, 2015 00:00:00 UTC
17675
+ new LeapSecond(new JulianDate(2457204, 43236.0, TimeStandard.TAI), 36), // July 1, 2015 00:00:00 UTC
17676
+ new LeapSecond(new JulianDate(2457754, 43237.0, TimeStandard.TAI), 37) // January 1, 2017 00:00:00 UTC
17604
17677
  ];
17605
17678
 
17606
17679
  return JulianDate;
@@ -19985,6 +20058,8 @@ define('Core/Quaternion',[
19985
20058
  * @param {Quaternion} value The value to pack.
19986
20059
  * @param {Number[]} array The array to pack into.
19987
20060
  * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
20061
+ *
20062
+ * @returns {Number[]} The array that was packed into
19988
20063
  */
19989
20064
  Quaternion.pack = function(value, array, startingIndex) {
19990
20065
  if (!defined(value)) {
@@ -20001,6 +20076,8 @@ define('Core/Quaternion',[
20001
20076
  array[startingIndex++] = value.y;
20002
20077
  array[startingIndex++] = value.z;
20003
20078
  array[startingIndex] = value.w;
20079
+
20080
+ return array;
20004
20081
  };
20005
20082
 
20006
20083
  /**
@@ -20630,7 +20707,7 @@ define('Core/Quaternion',[
20630
20707
  * // 2. compute the squad interpolation as above but where the first quaternion is a end point.
20631
20708
  * var s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[0], quaternions[1], quaternions[2], new Cesium.Quaternion());
20632
20709
  * var q = Cesium.Quaternion.squad(quaternions[0], quaternions[1], quaternions[0], s1, t, new Cesium.Quaternion());
20633
- *
20710
+ *
20634
20711
  * @see Quaternion#computeInnerQuadrangle
20635
20712
  */
20636
20713
  Quaternion.squad = function(q0, q1, s0, s1, t, result) {