bcdice 3.5.0 → 3.6.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +29 -0
- data/i18n/FutariSousa/ja_jp.yml +705 -9
- data/i18n/KillDeathBusiness/ja_jp.yml +1 -1
- data/i18n/SwordWorld/ja_jp.yml +6 -0
- data/i18n/SwordWorld2_0/ja_jp.yml +37 -0
- data/i18n/SwordWorld2_5/ja_jp.yml +57 -0
- data/lib/bcdice/common_command/add_dice/node.rb +28 -4
- data/lib/bcdice/common_command/add_dice/parser.rb +149 -85
- data/lib/bcdice/dice_table/d66_parity_table.rb +8 -0
- data/lib/bcdice/game_system/Avandner.rb +1 -2
- data/lib/bcdice/game_system/Ayabito.rb +229 -0
- data/lib/bcdice/game_system/BattleTech.rb +1 -1
- data/lib/bcdice/game_system/CyberpunkRed.rb +135 -0
- data/lib/bcdice/game_system/DarkDaysDrive.rb +76 -41
- data/lib/bcdice/game_system/Elysion.rb +36 -20
- data/lib/bcdice/game_system/FutariSousa.rb +48 -4
- data/lib/bcdice/game_system/KemonoNoMori.rb +17 -17
- data/lib/bcdice/game_system/NeverCloud.rb +19 -8
- data/lib/bcdice/game_system/Shiranui.rb +145 -0
- data/lib/bcdice/game_system/ShuumatsuKikou.rb +298 -0
- data/lib/bcdice/game_system/StarryDolls.rb +318 -0
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +18 -5
- data/lib/bcdice/game_system/SwordWorld.rb +6 -6
- data/lib/bcdice/game_system/SwordWorld2_0.rb +16 -39
- data/lib/bcdice/game_system/SwordWorld2_5.rb +3 -63
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +29 -28
- data/lib/bcdice/game_system/cyberpunk_red/tables.rb +530 -0
- data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +1 -1
- data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +1 -1
- data/lib/bcdice/game_system/satasupe/tables.rb +1 -1
- data/lib/bcdice/game_system/sword_world/rating_options.rb +47 -0
- data/lib/bcdice/game_system/sword_world/rating_parsed.rb +34 -82
- data/lib/bcdice/game_system/sword_world/rating_parser.rb +43 -53
- data/lib/bcdice/game_system/sword_world/transcendent_test.rb +14 -10
- data/lib/bcdice/game_system.rb +4 -0
- data/lib/bcdice/randomizer.rb +1 -1
- data/lib/bcdice/version.rb +1 -1
- metadata +11 -2
@@ -0,0 +1,47 @@
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# frozen_string_literal: true
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module BCDice
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module GameSystem
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class SwordWorld < Base
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class RatingOptions
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# @return [Integer, nil]
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attr_accessor :critical
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# @return [Integer, nil]
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attr_accessor :kept_modify
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# @return [Integer, nil]
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attr_accessor :first_to
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# @return [Integer, nil]
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attr_accessor :first_modify
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# @return [Integer, nil]
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attr_accessor :rateup
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# @return [Boolean, nil]
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attr_accessor :greatest_fortune
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# @return [Integer, nil]
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attr_accessor :semi_fixed_val
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# @return [Integer, nil]
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attr_accessor :tmp_fixed_val
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# @return [Integer, nil]
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attr_accessor :modifier
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# @return [Integer, nil]
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attr_accessor :modifier_after_half
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def settable_first_roll_adjust_option?
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return first_modify.nil? && first_to.nil?
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end
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def settable_non_2d_roll_option?
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return greatest_fortune.nil? && semi_fixed_val.nil? && tmp_fixed_val.nil?
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end
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end
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end
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end
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end
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@@ -7,46 +7,48 @@ module BCDice
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# @return [Integer]
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attr_accessor :rate
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# @return [Integer
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# @return [Integer]
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attr_accessor :critical
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# @return [Integer
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# @return [Integer]
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attr_accessor :kept_modify
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# @return [Integer
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# @return [Integer]
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attr_accessor :first_to
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# @return [Integer
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# @return [Integer]
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attr_accessor :first_modify
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# @return [Integer
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# @return [Integer]
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attr_accessor :rateup
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# @return [Boolean]
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attr_accessor :greatest_fortune
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# @return [Integer
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# @return [Integer]
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attr_accessor :semi_fixed_val
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# @return [Integer
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# @return [Integer]
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attr_accessor :tmp_fixed_val
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# @return [Integer]
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attr_accessor :modifier
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# @return [Integer, nil]
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def initialize
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@
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@
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@
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attr_accessor :modifier_after_half
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def initialize(rate, modifier)
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@rate = rate
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@modifier = modifier
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@critical = 13
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@kept_modify = 0
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@first_to = 0
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@first_modify = 0
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@greatest_fortune = false
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@rateup =
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@semi_fixed_val =
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@tmp_fixed_val =
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@rateup = 0
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@semi_fixed_val = 0
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@tmp_fixed_val = 0
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@modifier_after_half = nil
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end
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# @return [Boolean]
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return !@modifier_after_half.nil?
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end
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# @return [Integer]
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def critical
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return @critical || (half ? 13 : 10)
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end
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# @return [Integer]
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def min_critical
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else
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min_critical = @semi_fixed_val + @kept_modify + 2 if min_critical < @semi_fixed_val + @kept_modify + 2
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end
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min_critical = 3 if @semi_fixed_val == 1
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if @semi_fixed_val <= 1
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return 3
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else
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return (@semi_fixed_val + @kept_modify + 2).clamp(3, 13)
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end
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min_critical = 13 if min_critical > 13
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return min_critical
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end
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# @return [Integer]
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def first_modify
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return @first_modify || 0
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end
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# @return [Integer]
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def first_to
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return @first_to || 0
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end
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# @return [Integer]
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def rateup
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return @rateup || 0
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end
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# @return [Integer]
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def semi_fixed_val
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sf = @semi_fixed_val || 0
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sf = 6 if sf > 6
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return sf
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end
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# @return [Integer]
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def tmp_fixed_val
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tf = @tmp_fixed_val || 0
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tf = 6 if tf > 6
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return tf
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end
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# @return [Integer]
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def kept_modify
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return @kept_modify || 0
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end
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# @return [
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def
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return
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# @return [Boolean]
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def infinite_roll?
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return critical < min_critical
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end
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# @return [String]
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end
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return output
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end
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# @return [Boolean]
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def infinite_roll?
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return critical < min_critical
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end
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end
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end
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end
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require "bcdice/enum"
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require "bcdice/game_system/sword_world/rating_lexer"
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require "bcdice/game_system/sword_world/rating_parsed"
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require "bcdice/game_system/sword_world/rating_options"
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module BCDice
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module GameSystem
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private
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def parsed(rate, modifier, option)
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RatingParsed.new.tap do |p|
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p.
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p.
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p.
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p.
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p.
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p.
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p.
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p.
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p.
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p.modifier = modifier.eval(@round_type)
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p.modifier_after_half = option[:modifier_after_half]&.eval(@round_type)
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RatingParsed.new(rate, modifier).tap do |p|
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p.kept_modify = option.kept_modify&.eval(@round_type) || 0
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p.first_to = option.first_to || 0
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p.first_modify = option.first_modify || 0
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p.rateup = option.rateup&.eval(@round_type) || 0
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p.greatest_fortune = option.greatest_fortune if !option.greatest_fortune.nil?
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p.semi_fixed_val = option.semi_fixed_val&.clamp(1, 6) || 0
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p.tmp_fixed_val = option.tmp_fixed_val&.clamp(1, 6) || 0
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p.modifier_after_half = option.modifier_after_half&.eval(@round_type)
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p.critical = option.critical&.eval(@round_type)&.clamp(0, 13) || (p.half ? 13 : 10)
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end
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end
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def _reduce_1(val, _values, result)
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rate, option = val
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modifier = option
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result = parsed(rate, modifier, option)
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modifier = option.modifier || Arithmetic::Node::Number.new(0)
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result = parsed(rate, modifier.eval(@round_type), option)
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result
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end
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def _reduce_2(val, _values, result)
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_, rate, option = val
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option
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modifier = option
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result = parsed(rate, modifier, option)
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option.modifier_after_half ||= Arithmetic::Node::Number.new(0)
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modifier = option.modifier || Arithmetic::Node::Number.new(0)
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result = parsed(rate, modifier.eval(@round_type), option)
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result
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end
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end
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def _reduce_4(val, _values, result)
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result =
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result = RatingOptions.new
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result
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end
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def _reduce_5(val, _values, result)
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option, term = val
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raise ParseError unless option
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raise ParseError unless option.modifier.nil?
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option
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option.modifier = term
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result = option
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result
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def _reduce_6(val, _values, result)
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option, _, term, _ = val
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raise ParseError unless option
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raise ParseError unless option.critical.nil?
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option
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option.critical = term
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result = option
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result
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def _reduce_7(val, _values, result)
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option, _, term = val
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raise ParseError unless option
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raise ParseError unless option.critical.nil?
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option
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option.critical = term
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result = option
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result
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def _reduce_8(val, _values, result)
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option, _, term = val
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raise ParseError unless option
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raise ParseError unless option.settable_first_roll_adjust_option?
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option
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option.first_to = term.to_i
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result = option
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result
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def _reduce_9(val, _values, result)
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option, _, _, term = val
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raise ParseError unless option
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raise ParseError unless option.settable_first_roll_adjust_option?
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option
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option.first_modify = term.to_i
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result = option
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result
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def _reduce_10(val, _values, result)
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option, _, _, term = val
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raise ParseError unless option
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raise ParseError unless option.settable_first_roll_adjust_option?
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option
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option.first_modify = -(term.to_i)
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result = option
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result
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def _reduce_11(val, _values, result)
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option, _ = val
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raise ParseError unless option
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raise ParseError unless option.modifier_after_half.nil?
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option
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option.modifier_after_half = Arithmetic::Node::Number.new(0)
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result = option
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result
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def _reduce_12(val, _values, result)
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option, _, term = val
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raise ParseError unless option
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raise ParseError unless option.modifier_after_half.nil?
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option
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option.modifier_after_half = term
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result = option
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result
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def _reduce_13(val, _values, result)
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option, _, term = val
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raise ParseError unless [:v2_5, :v2_0].include?(@version) && option
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+
raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.rateup.nil?
|
367
366
|
|
368
|
-
option
|
367
|
+
option.rateup = term
|
369
368
|
result = option
|
370
369
|
|
371
370
|
result
|
@@ -373,12 +372,9 @@ end
|
|
373
372
|
|
374
373
|
def _reduce_14(val, _values, result)
|
375
374
|
option, _, _ = val
|
376
|
-
raise ParseError unless [:v2_5, :v2_0].include?(@version)
|
377
|
-
raise ParseError unless option[:greatest_fortune].nil?
|
378
|
-
raise ParseError unless option[:semi_fixed_val].nil?
|
379
|
-
raise ParseError unless option[:tmp_fixed_val].nil?
|
375
|
+
raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
|
380
376
|
|
381
|
-
option
|
377
|
+
option.greatest_fortune = true
|
382
378
|
result = option
|
383
379
|
|
384
380
|
result
|
@@ -386,12 +382,9 @@ end
|
|
386
382
|
|
387
383
|
def _reduce_15(val, _values, result)
|
388
384
|
option, _, _, term = val
|
389
|
-
raise ParseError unless [:v2_5, :v2_0].include?(@version)
|
390
|
-
raise ParseError unless option[:greatest_fortune].nil?
|
391
|
-
raise ParseError unless option[:semi_fixed_val].nil?
|
392
|
-
raise ParseError unless option[:tmp_fixed_val].nil?
|
385
|
+
raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
|
393
386
|
|
394
|
-
option
|
387
|
+
option.semi_fixed_val = term.to_i
|
395
388
|
result = option
|
396
389
|
|
397
390
|
result
|
@@ -399,12 +392,9 @@ end
|
|
399
392
|
|
400
393
|
def _reduce_16(val, _values, result)
|
401
394
|
option, _, _, term = val
|
402
|
-
raise ParseError unless [:v2_5, :v2_0].include?(@version)
|
403
|
-
raise ParseError unless option[:greatest_fortune].nil?
|
404
|
-
raise ParseError unless option[:semi_fixed_val].nil?
|
405
|
-
raise ParseError unless option[:tmp_fixed_val].nil?
|
395
|
+
raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
|
406
396
|
|
407
|
-
option
|
397
|
+
option.tmp_fixed_val = term.to_i
|
408
398
|
result = option
|
409
399
|
|
410
400
|
result
|
@@ -412,9 +402,9 @@ end
|
|
412
402
|
|
413
403
|
def _reduce_17(val, _values, result)
|
414
404
|
option, _, term = val
|
415
|
-
raise ParseError unless @version == :v2_5 && option
|
405
|
+
raise ParseError unless @version == :v2_5 && option.kept_modify.nil?
|
416
406
|
|
417
|
-
option
|
407
|
+
option.kept_modify = term
|
418
408
|
result = option
|
419
409
|
|
420
410
|
result
|
@@ -1,27 +1,23 @@
|
|
1
1
|
require "bcdice/result"
|
2
|
+
require "bcdice/translate"
|
2
3
|
|
3
4
|
module BCDice
|
4
5
|
module GameSystem
|
5
6
|
class SwordWorld2_0 < SwordWorld
|
6
7
|
# 超越判定のノード
|
7
8
|
class TranscendentTest
|
8
|
-
|
9
|
-
success: "成功",
|
10
|
-
failure: "失敗",
|
11
|
-
super_success: "超成功",
|
12
|
-
critical: "自動的成功",
|
13
|
-
fumble: "自動的失敗",
|
14
|
-
}.freeze
|
9
|
+
include Translate
|
15
10
|
|
16
11
|
# @param [Integer] critical_value クリティカル値
|
17
12
|
# @param [Integer] modifier 修正値
|
18
13
|
# @param [String, nil] cmp_op 比較演算子(> または >=)
|
19
14
|
# @param [Integer, nil] target 目標値
|
20
|
-
def initialize(critical_value, modifier, cmp_op, target)
|
15
|
+
def initialize(critical_value, modifier, cmp_op, target, locale)
|
21
16
|
@critical_value = critical_value
|
22
17
|
@modifier = modifier
|
23
18
|
@cmp_op = cmp_op
|
24
19
|
@target = target
|
20
|
+
@locale = locale
|
25
21
|
|
26
22
|
@modifier_str = Format.modifier(@modifier)
|
27
23
|
@expression = node_expression()
|
@@ -32,7 +28,7 @@ module BCDice
|
|
32
28
|
# @return [String]
|
33
29
|
def execute(randomizer)
|
34
30
|
if @critical_value < 3
|
35
|
-
return "
|
31
|
+
return translate("SwordWorld2_0.transcendent_critical_too_small", expression: @expression)
|
36
32
|
end
|
37
33
|
|
38
34
|
first_value_group = randomizer.roll_barabara(2, 6)
|
@@ -51,11 +47,19 @@ module BCDice
|
|
51
47
|
total_sum = sum + @modifier
|
52
48
|
|
53
49
|
result = result_status(total_sum, value_groups.length, fumble, critical)
|
50
|
+
result_str = {
|
51
|
+
success: translate("success"),
|
52
|
+
failure: translate("failure"),
|
53
|
+
super_success: translate("SwordWorld2_0.super_success"),
|
54
|
+
critical: translate("SwordWorld.critical"),
|
55
|
+
fumble: translate("SwordWorld.fumble"),
|
56
|
+
}.freeze[result]
|
57
|
+
|
54
58
|
parts = [
|
55
59
|
"(#{@expression})",
|
56
60
|
"#{dice_str(value_groups, sum)}#{@modifier_str}",
|
57
61
|
total_sum,
|
58
|
-
|
62
|
+
result_str,
|
59
63
|
].compact
|
60
64
|
|
61
65
|
return Result.new.tap do |r|
|
data/lib/bcdice/game_system.rb
CHANGED
@@ -17,6 +17,7 @@ require "bcdice/game_system/Arianrhod"
|
|
17
17
|
require "bcdice/game_system/ArsMagica"
|
18
18
|
require "bcdice/game_system/AssaultEngine"
|
19
19
|
require "bcdice/game_system/Avandner"
|
20
|
+
require "bcdice/game_system/Ayabito"
|
20
21
|
require "bcdice/game_system/Bakenokawa"
|
21
22
|
require "bcdice/game_system/BBN"
|
22
23
|
require "bcdice/game_system/BadLife"
|
@@ -46,6 +47,7 @@ require "bcdice/game_system/CthulhuTech"
|
|
46
47
|
require "bcdice/game_system/Cthulhu_ChineseTraditional"
|
47
48
|
require "bcdice/game_system/Cthulhu_Korean"
|
48
49
|
require "bcdice/game_system/Cthulhu_SimplifiedChinese"
|
50
|
+
require "bcdice/game_system/CyberpunkRed"
|
49
51
|
require "bcdice/game_system/DarkBlaze"
|
50
52
|
require "bcdice/game_system/DarkDaysDrive"
|
51
53
|
require "bcdice/game_system/DarkSouls"
|
@@ -177,7 +179,9 @@ require "bcdice/game_system/SharedFantasia"
|
|
177
179
|
require "bcdice/game_system/ShinMegamiTenseiKakuseihen"
|
178
180
|
require "bcdice/game_system/ShinkuuGakuen"
|
179
181
|
require "bcdice/game_system/ShinobiGami"
|
182
|
+
require "bcdice/game_system/Shiranui"
|
180
183
|
require "bcdice/game_system/ShoujoTenrankai"
|
184
|
+
require "bcdice/game_system/ShuumatsuKikou"
|
181
185
|
require "bcdice/game_system/Skynauts"
|
182
186
|
require "bcdice/game_system/SkynautsBouken"
|
183
187
|
require "bcdice/game_system/StarryDolls"
|
data/lib/bcdice/randomizer.rb
CHANGED
data/lib/bcdice/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: bcdice
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 3.
|
4
|
+
version: 3.6.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- SAKATA Sinji
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2022-05-04 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: i18n
|
@@ -71,6 +71,9 @@ files:
|
|
71
71
|
- i18n/StellarKnights/ko_kr.yml
|
72
72
|
- i18n/StratoShout/ja_jp.yml
|
73
73
|
- i18n/StratoShout/ko_kr.yml
|
74
|
+
- i18n/SwordWorld/ja_jp.yml
|
75
|
+
- i18n/SwordWorld2_0/ja_jp.yml
|
76
|
+
- i18n/SwordWorld2_5/ja_jp.yml
|
74
77
|
- i18n/ja_jp.yml
|
75
78
|
- i18n/ko_kr.yml
|
76
79
|
- i18n/zh_hans.yml
|
@@ -146,6 +149,7 @@ files:
|
|
146
149
|
- lib/bcdice/game_system/ArsMagica.rb
|
147
150
|
- lib/bcdice/game_system/AssaultEngine.rb
|
148
151
|
- lib/bcdice/game_system/Avandner.rb
|
152
|
+
- lib/bcdice/game_system/Ayabito.rb
|
149
153
|
- lib/bcdice/game_system/BBN.rb
|
150
154
|
- lib/bcdice/game_system/BadLife.rb
|
151
155
|
- lib/bcdice/game_system/Bakenokawa.rb
|
@@ -175,6 +179,7 @@ files:
|
|
175
179
|
- lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb
|
176
180
|
- lib/bcdice/game_system/Cthulhu_Korean.rb
|
177
181
|
- lib/bcdice/game_system/Cthulhu_SimplifiedChinese.rb
|
182
|
+
- lib/bcdice/game_system/CyberpunkRed.rb
|
178
183
|
- lib/bcdice/game_system/DarkBlaze.rb
|
179
184
|
- lib/bcdice/game_system/DarkDaysDrive.rb
|
180
185
|
- lib/bcdice/game_system/DarkSouls.rb
|
@@ -306,7 +311,9 @@ files:
|
|
306
311
|
- lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb
|
307
312
|
- lib/bcdice/game_system/ShinkuuGakuen.rb
|
308
313
|
- lib/bcdice/game_system/ShinobiGami.rb
|
314
|
+
- lib/bcdice/game_system/Shiranui.rb
|
309
315
|
- lib/bcdice/game_system/ShoujoTenrankai.rb
|
316
|
+
- lib/bcdice/game_system/ShuumatsuKikou.rb
|
310
317
|
- lib/bcdice/game_system/Skynauts.rb
|
311
318
|
- lib/bcdice/game_system/SkynautsBouken.rb
|
312
319
|
- lib/bcdice/game_system/StarryDolls.rb
|
@@ -362,6 +369,7 @@ files:
|
|
362
369
|
- lib/bcdice/game_system/beginning_idol/work_table.rb
|
363
370
|
- lib/bcdice/game_system/cthulhu7th/full_auto.rb
|
364
371
|
- lib/bcdice/game_system/cthulhu7th/rollable.rb
|
372
|
+
- lib/bcdice/game_system/cyberpunk_red/tables.rb
|
365
373
|
- lib/bcdice/game_system/filled_with/cook_tables.rb
|
366
374
|
- lib/bcdice/game_system/filled_with/enemy_data_tables.rb
|
367
375
|
- lib/bcdice/game_system/filled_with/event_tables.rb
|
@@ -384,6 +392,7 @@ files:
|
|
384
392
|
- lib/bcdice/game_system/one_way_heroics/tables.rb
|
385
393
|
- lib/bcdice/game_system/satasupe/tables.rb
|
386
394
|
- lib/bcdice/game_system/sword_world/rating_lexer.rb
|
395
|
+
- lib/bcdice/game_system/sword_world/rating_options.rb
|
387
396
|
- lib/bcdice/game_system/sword_world/rating_parsed.rb
|
388
397
|
- lib/bcdice/game_system/sword_world/rating_parser.rb
|
389
398
|
- lib/bcdice/game_system/sword_world/transcendent_test.rb
|