bcdice 3.5.0 → 3.6.0

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Files changed (39) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +29 -0
  3. data/i18n/FutariSousa/ja_jp.yml +705 -9
  4. data/i18n/KillDeathBusiness/ja_jp.yml +1 -1
  5. data/i18n/SwordWorld/ja_jp.yml +6 -0
  6. data/i18n/SwordWorld2_0/ja_jp.yml +37 -0
  7. data/i18n/SwordWorld2_5/ja_jp.yml +57 -0
  8. data/lib/bcdice/common_command/add_dice/node.rb +28 -4
  9. data/lib/bcdice/common_command/add_dice/parser.rb +149 -85
  10. data/lib/bcdice/dice_table/d66_parity_table.rb +8 -0
  11. data/lib/bcdice/game_system/Avandner.rb +1 -2
  12. data/lib/bcdice/game_system/Ayabito.rb +229 -0
  13. data/lib/bcdice/game_system/BattleTech.rb +1 -1
  14. data/lib/bcdice/game_system/CyberpunkRed.rb +135 -0
  15. data/lib/bcdice/game_system/DarkDaysDrive.rb +76 -41
  16. data/lib/bcdice/game_system/Elysion.rb +36 -20
  17. data/lib/bcdice/game_system/FutariSousa.rb +48 -4
  18. data/lib/bcdice/game_system/KemonoNoMori.rb +17 -17
  19. data/lib/bcdice/game_system/NeverCloud.rb +19 -8
  20. data/lib/bcdice/game_system/Shiranui.rb +145 -0
  21. data/lib/bcdice/game_system/ShuumatsuKikou.rb +298 -0
  22. data/lib/bcdice/game_system/StarryDolls.rb +318 -0
  23. data/lib/bcdice/game_system/StrangerOfSwordCity.rb +18 -5
  24. data/lib/bcdice/game_system/SwordWorld.rb +6 -6
  25. data/lib/bcdice/game_system/SwordWorld2_0.rb +16 -39
  26. data/lib/bcdice/game_system/SwordWorld2_5.rb +3 -63
  27. data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +29 -28
  28. data/lib/bcdice/game_system/cyberpunk_red/tables.rb +530 -0
  29. data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +1 -1
  30. data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +1 -1
  31. data/lib/bcdice/game_system/satasupe/tables.rb +1 -1
  32. data/lib/bcdice/game_system/sword_world/rating_options.rb +47 -0
  33. data/lib/bcdice/game_system/sword_world/rating_parsed.rb +34 -82
  34. data/lib/bcdice/game_system/sword_world/rating_parser.rb +43 -53
  35. data/lib/bcdice/game_system/sword_world/transcendent_test.rb +14 -10
  36. data/lib/bcdice/game_system.rb +4 -0
  37. data/lib/bcdice/randomizer.rb +1 -1
  38. data/lib/bcdice/version.rb +1 -1
  39. metadata +11 -2
@@ -0,0 +1,47 @@
1
+ # frozen_string_literal: true
2
+
3
+ module BCDice
4
+ module GameSystem
5
+ class SwordWorld < Base
6
+ class RatingOptions
7
+ # @return [Integer, nil]
8
+ attr_accessor :critical
9
+
10
+ # @return [Integer, nil]
11
+ attr_accessor :kept_modify
12
+
13
+ # @return [Integer, nil]
14
+ attr_accessor :first_to
15
+
16
+ # @return [Integer, nil]
17
+ attr_accessor :first_modify
18
+
19
+ # @return [Integer, nil]
20
+ attr_accessor :rateup
21
+
22
+ # @return [Boolean, nil]
23
+ attr_accessor :greatest_fortune
24
+
25
+ # @return [Integer, nil]
26
+ attr_accessor :semi_fixed_val
27
+
28
+ # @return [Integer, nil]
29
+ attr_accessor :tmp_fixed_val
30
+
31
+ # @return [Integer, nil]
32
+ attr_accessor :modifier
33
+
34
+ # @return [Integer, nil]
35
+ attr_accessor :modifier_after_half
36
+
37
+ def settable_first_roll_adjust_option?
38
+ return first_modify.nil? && first_to.nil?
39
+ end
40
+
41
+ def settable_non_2d_roll_option?
42
+ return greatest_fortune.nil? && semi_fixed_val.nil? && tmp_fixed_val.nil?
43
+ end
44
+ end
45
+ end
46
+ end
47
+ end
@@ -7,46 +7,48 @@ module BCDice
7
7
  # @return [Integer]
8
8
  attr_accessor :rate
9
9
 
10
- # @return [Integer, nil]
11
- attr_writer :critical
10
+ # @return [Integer]
11
+ attr_accessor :critical
12
12
 
13
- # @return [Integer, nil]
14
- attr_writer :kept_modify
13
+ # @return [Integer]
14
+ attr_accessor :kept_modify
15
15
 
16
- # @return [Integer, nil]
17
- attr_writer :first_to
16
+ # @return [Integer]
17
+ attr_accessor :first_to
18
18
 
19
- # @return [Integer, nil]
20
- attr_writer :first_modify
19
+ # @return [Integer]
20
+ attr_accessor :first_modify
21
21
 
22
- # @return [Integer, nil]
23
- attr_writer :rateup
22
+ # @return [Integer]
23
+ attr_accessor :rateup
24
24
 
25
25
  # @return [Boolean]
26
26
  attr_accessor :greatest_fortune
27
27
 
28
- # @return [Integer, nil]
29
- attr_writer :semi_fixed_val
28
+ # @return [Integer]
29
+ attr_accessor :semi_fixed_val
30
30
 
31
- # @return [Integer, nil]
32
- attr_writer :tmp_fixed_val
31
+ # @return [Integer]
32
+ attr_accessor :tmp_fixed_val
33
33
 
34
34
  # @return [Integer]
35
35
  attr_accessor :modifier
36
36
 
37
37
  # @return [Integer, nil]
38
- attr_writer :modifier_after_half
39
-
40
- def initialize
41
- @critical = nil
42
- @min_critical = nil
43
- @kept_modify = nil
44
- @first_to = nil
45
- @first_modify = nil
38
+ attr_accessor :modifier_after_half
39
+
40
+ def initialize(rate, modifier)
41
+ @rate = rate
42
+ @modifier = modifier
43
+ @critical = 13
44
+ @kept_modify = 0
45
+ @first_to = 0
46
+ @first_modify = 0
46
47
  @greatest_fortune = false
47
- @rateup = nil
48
- @semi_fixed_val = nil
49
- @tmp_fixed_val = nil
48
+ @rateup = 0
49
+ @semi_fixed_val = 0
50
+ @tmp_fixed_val = 0
51
+ @modifier_after_half = nil
50
52
  end
51
53
 
52
54
  # @return [Boolean]
@@ -54,63 +56,18 @@ module BCDice
54
56
  return !@modifier_after_half.nil?
55
57
  end
56
58
 
57
- # @return [Integer]
58
- def critical
59
- return @critical || (half ? 13 : 10)
60
- end
61
-
62
59
  # @return [Integer]
63
60
  def min_critical
64
- min_critical = 3
65
- unless @semi_fixed_val.nil?
66
- if @kept_modify.nil?
67
- min_critical = @semi_fixed_val + 2 if min_critical < @semi_fixed_val + 2
68
- else
69
- min_critical = @semi_fixed_val + @kept_modify + 2 if min_critical < @semi_fixed_val + @kept_modify + 2
70
- end
71
- min_critical = 3 if @semi_fixed_val == 1
61
+ if @semi_fixed_val <= 1
62
+ return 3
63
+ else
64
+ return (@semi_fixed_val + @kept_modify + 2).clamp(3, 13)
72
65
  end
73
- min_critical = 13 if min_critical > 13
74
- return min_critical
75
- end
76
-
77
- # @return [Integer]
78
- def first_modify
79
- return @first_modify || 0
80
- end
81
-
82
- # @return [Integer]
83
- def first_to
84
- return @first_to || 0
85
- end
86
-
87
- # @return [Integer]
88
- def rateup
89
- return @rateup || 0
90
- end
91
-
92
- # @return [Integer]
93
- def semi_fixed_val
94
- sf = @semi_fixed_val || 0
95
- sf = 6 if sf > 6
96
- return sf
97
- end
98
-
99
- # @return [Integer]
100
- def tmp_fixed_val
101
- tf = @tmp_fixed_val || 0
102
- tf = 6 if tf > 6
103
- return tf
104
- end
105
-
106
- # @return [Integer]
107
- def kept_modify
108
- return @kept_modify || 0
109
66
  end
110
67
 
111
- # @return [Integer]
112
- def modifier_after_half
113
- return @modifier_after_half || 0
68
+ # @return [Boolean]
69
+ def infinite_roll?
70
+ return critical < min_critical
114
71
  end
115
72
 
116
73
  # @return [String]
@@ -131,11 +88,6 @@ module BCDice
131
88
  end
132
89
  return output
133
90
  end
134
-
135
- # @return [Boolean]
136
- def infinite_roll?
137
- return critical < min_critical
138
- end
139
91
  end
140
92
  end
141
93
  end
@@ -11,6 +11,7 @@ require "bcdice/arithmetic/node"
11
11
  require "bcdice/enum"
12
12
  require "bcdice/game_system/sword_world/rating_lexer"
13
13
  require "bcdice/game_system/sword_world/rating_parsed"
14
+ require "bcdice/game_system/sword_world/rating_options"
14
15
 
15
16
  module BCDice
16
17
  module GameSystem
@@ -44,18 +45,16 @@ end
44
45
  private
45
46
 
46
47
  def parsed(rate, modifier, option)
47
- RatingParsed.new.tap do |p|
48
- p.rate = rate
49
- p.critical = option[:critical]&.eval(@round_type)
50
- p.kept_modify = option[:kept_modify]&.eval(@round_type)
51
- p.first_to = option[:first_to]
52
- p.first_modify = option[:first_modify]
53
- p.rateup = option[:rateup]&.eval(@round_type)
54
- p.greatest_fortune = option.fetch(:greatest_fortune, false)
55
- p.semi_fixed_val = option[:semi_fixed_val]
56
- p.tmp_fixed_val = option[:tmp_fixed_val]
57
- p.modifier = modifier.eval(@round_type)
58
- p.modifier_after_half = option[:modifier_after_half]&.eval(@round_type)
48
+ RatingParsed.new(rate, modifier).tap do |p|
49
+ p.kept_modify = option.kept_modify&.eval(@round_type) || 0
50
+ p.first_to = option.first_to || 0
51
+ p.first_modify = option.first_modify || 0
52
+ p.rateup = option.rateup&.eval(@round_type) || 0
53
+ p.greatest_fortune = option.greatest_fortune if !option.greatest_fortune.nil?
54
+ p.semi_fixed_val = option.semi_fixed_val&.clamp(1, 6) || 0
55
+ p.tmp_fixed_val = option.tmp_fixed_val&.clamp(1, 6) || 0
56
+ p.modifier_after_half = option.modifier_after_half&.eval(@round_type)
57
+ p.critical = option.critical&.eval(@round_type)&.clamp(0, 13) || (p.half ? 13 : 10)
59
58
  end
60
59
  end
61
60
 
@@ -255,17 +254,17 @@ Racc_debug_parser = false
255
254
 
256
255
  def _reduce_1(val, _values, result)
257
256
  rate, option = val
258
- modifier = option[:modifier] || Arithmetic::Node::Number.new(0)
259
- result = parsed(rate, modifier, option)
257
+ modifier = option.modifier || Arithmetic::Node::Number.new(0)
258
+ result = parsed(rate, modifier.eval(@round_type), option)
260
259
 
261
260
  result
262
261
  end
263
262
 
264
263
  def _reduce_2(val, _values, result)
265
264
  _, rate, option = val
266
- option[:modifier_after_half] ||= Arithmetic::Node::Number.new(0)
267
- modifier = option[:modifier] || Arithmetic::Node::Number.new(0)
268
- result = parsed(rate, modifier, option)
265
+ option.modifier_after_half ||= Arithmetic::Node::Number.new(0)
266
+ modifier = option.modifier || Arithmetic::Node::Number.new(0)
267
+ result = parsed(rate, modifier.eval(@round_type), option)
269
268
 
270
269
  result
271
270
  end
@@ -276,16 +275,16 @@ def _reduce_3(val, _values, result)
276
275
  end
277
276
 
278
277
  def _reduce_4(val, _values, result)
279
- result = {}
278
+ result = RatingOptions.new
280
279
 
281
280
  result
282
281
  end
283
282
 
284
283
  def _reduce_5(val, _values, result)
285
284
  option, term = val
286
- raise ParseError unless option[:modifier].nil?
285
+ raise ParseError unless option.modifier.nil?
287
286
 
288
- option[:modifier] = term
287
+ option.modifier = term
289
288
  result = option
290
289
 
291
290
  result
@@ -293,9 +292,9 @@ end
293
292
 
294
293
  def _reduce_6(val, _values, result)
295
294
  option, _, term, _ = val
296
- raise ParseError unless option[:critical].nil?
295
+ raise ParseError unless option.critical.nil?
297
296
 
298
- option[:critical] = term
297
+ option.critical = term
299
298
  result = option
300
299
 
301
300
  result
@@ -303,9 +302,9 @@ end
303
302
 
304
303
  def _reduce_7(val, _values, result)
305
304
  option, _, term = val
306
- raise ParseError unless option[:critical].nil?
305
+ raise ParseError unless option.critical.nil?
307
306
 
308
- option[:critical] = term
307
+ option.critical = term
309
308
  result = option
310
309
 
311
310
  result
@@ -313,9 +312,9 @@ end
313
312
 
314
313
  def _reduce_8(val, _values, result)
315
314
  option, _, term = val
316
- raise ParseError unless option[:first_to].nil? && option[:first_modify].nil?
315
+ raise ParseError unless option.settable_first_roll_adjust_option?
317
316
 
318
- option[:first_to] = term.to_i
317
+ option.first_to = term.to_i
319
318
  result = option
320
319
 
321
320
  result
@@ -323,9 +322,9 @@ end
323
322
 
324
323
  def _reduce_9(val, _values, result)
325
324
  option, _, _, term = val
326
- raise ParseError unless option[:first_to].nil? && option[:first_modify].nil?
325
+ raise ParseError unless option.settable_first_roll_adjust_option?
327
326
 
328
- option[:first_modify] = term.to_i
327
+ option.first_modify = term.to_i
329
328
  result = option
330
329
 
331
330
  result
@@ -333,9 +332,9 @@ end
333
332
 
334
333
  def _reduce_10(val, _values, result)
335
334
  option, _, _, term = val
336
- raise ParseError unless option[:first_to].nil? && option[:first_modify].nil?
335
+ raise ParseError unless option.settable_first_roll_adjust_option?
337
336
 
338
- option[:first_modify] = -(term.to_i)
337
+ option.first_modify = -(term.to_i)
339
338
  result = option
340
339
 
341
340
  result
@@ -343,9 +342,9 @@ end
343
342
 
344
343
  def _reduce_11(val, _values, result)
345
344
  option, _ = val
346
- raise ParseError unless option[:modifier_after_half].nil?
345
+ raise ParseError unless option.modifier_after_half.nil?
347
346
 
348
- option[:modifier_after_half] = Arithmetic::Node::Number.new(0)
347
+ option.modifier_after_half = Arithmetic::Node::Number.new(0)
349
348
  result = option
350
349
 
351
350
  result
@@ -353,9 +352,9 @@ end
353
352
 
354
353
  def _reduce_12(val, _values, result)
355
354
  option, _, term = val
356
- raise ParseError unless option[:modifier_after_half].nil?
355
+ raise ParseError unless option.modifier_after_half.nil?
357
356
 
358
- option[:modifier_after_half] = term
357
+ option.modifier_after_half = term
359
358
  result = option
360
359
 
361
360
  result
@@ -363,9 +362,9 @@ end
363
362
 
364
363
  def _reduce_13(val, _values, result)
365
364
  option, _, term = val
366
- raise ParseError unless [:v2_5, :v2_0].include?(@version) && option[:rateup].nil?
365
+ raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.rateup.nil?
367
366
 
368
- option[:rateup] = term
367
+ option.rateup = term
369
368
  result = option
370
369
 
371
370
  result
@@ -373,12 +372,9 @@ end
373
372
 
374
373
  def _reduce_14(val, _values, result)
375
374
  option, _, _ = val
376
- raise ParseError unless [:v2_5, :v2_0].include?(@version)
377
- raise ParseError unless option[:greatest_fortune].nil?
378
- raise ParseError unless option[:semi_fixed_val].nil?
379
- raise ParseError unless option[:tmp_fixed_val].nil?
375
+ raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
380
376
 
381
- option[:greatest_fortune] = true
377
+ option.greatest_fortune = true
382
378
  result = option
383
379
 
384
380
  result
@@ -386,12 +382,9 @@ end
386
382
 
387
383
  def _reduce_15(val, _values, result)
388
384
  option, _, _, term = val
389
- raise ParseError unless [:v2_5, :v2_0].include?(@version)
390
- raise ParseError unless option[:greatest_fortune].nil?
391
- raise ParseError unless option[:semi_fixed_val].nil?
392
- raise ParseError unless option[:tmp_fixed_val].nil?
385
+ raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
393
386
 
394
- option[:semi_fixed_val] = term.to_i
387
+ option.semi_fixed_val = term.to_i
395
388
  result = option
396
389
 
397
390
  result
@@ -399,12 +392,9 @@ end
399
392
 
400
393
  def _reduce_16(val, _values, result)
401
394
  option, _, _, term = val
402
- raise ParseError unless [:v2_5, :v2_0].include?(@version)
403
- raise ParseError unless option[:greatest_fortune].nil?
404
- raise ParseError unless option[:semi_fixed_val].nil?
405
- raise ParseError unless option[:tmp_fixed_val].nil?
395
+ raise ParseError unless [:v2_5, :v2_0].include?(@version) && option.settable_non_2d_roll_option?
406
396
 
407
- option[:tmp_fixed_val] = term.to_i
397
+ option.tmp_fixed_val = term.to_i
408
398
  result = option
409
399
 
410
400
  result
@@ -412,9 +402,9 @@ end
412
402
 
413
403
  def _reduce_17(val, _values, result)
414
404
  option, _, term = val
415
- raise ParseError unless @version == :v2_5 && option[:kept_modify].nil?
405
+ raise ParseError unless @version == :v2_5 && option.kept_modify.nil?
416
406
 
417
- option[:kept_modify] = term
407
+ option.kept_modify = term
418
408
  result = option
419
409
 
420
410
  result
@@ -1,27 +1,23 @@
1
1
  require "bcdice/result"
2
+ require "bcdice/translate"
2
3
 
3
4
  module BCDice
4
5
  module GameSystem
5
6
  class SwordWorld2_0 < SwordWorld
6
7
  # 超越判定のノード
7
8
  class TranscendentTest
8
- RESULT_STR = {
9
- success: "成功",
10
- failure: "失敗",
11
- super_success: "超成功",
12
- critical: "自動的成功",
13
- fumble: "自動的失敗",
14
- }.freeze
9
+ include Translate
15
10
 
16
11
  # @param [Integer] critical_value クリティカル値
17
12
  # @param [Integer] modifier 修正値
18
13
  # @param [String, nil] cmp_op 比較演算子(> または >=)
19
14
  # @param [Integer, nil] target 目標値
20
- def initialize(critical_value, modifier, cmp_op, target)
15
+ def initialize(critical_value, modifier, cmp_op, target, locale)
21
16
  @critical_value = critical_value
22
17
  @modifier = modifier
23
18
  @cmp_op = cmp_op
24
19
  @target = target
20
+ @locale = locale
25
21
 
26
22
  @modifier_str = Format.modifier(@modifier)
27
23
  @expression = node_expression()
@@ -32,7 +28,7 @@ module BCDice
32
28
  # @return [String]
33
29
  def execute(randomizer)
34
30
  if @critical_value < 3
35
- return "(#{@expression}) > クリティカル値が小さすぎます。3以上を指定してください。"
31
+ return translate("SwordWorld2_0.transcendent_critical_too_small", expression: @expression)
36
32
  end
37
33
 
38
34
  first_value_group = randomizer.roll_barabara(2, 6)
@@ -51,11 +47,19 @@ module BCDice
51
47
  total_sum = sum + @modifier
52
48
 
53
49
  result = result_status(total_sum, value_groups.length, fumble, critical)
50
+ result_str = {
51
+ success: translate("success"),
52
+ failure: translate("failure"),
53
+ super_success: translate("SwordWorld2_0.super_success"),
54
+ critical: translate("SwordWorld.critical"),
55
+ fumble: translate("SwordWorld.fumble"),
56
+ }.freeze[result]
57
+
54
58
  parts = [
55
59
  "(#{@expression})",
56
60
  "#{dice_str(value_groups, sum)}#{@modifier_str}",
57
61
  total_sum,
58
- RESULT_STR[result],
62
+ result_str,
59
63
  ].compact
60
64
 
61
65
  return Result.new.tap do |r|
@@ -17,6 +17,7 @@ require "bcdice/game_system/Arianrhod"
17
17
  require "bcdice/game_system/ArsMagica"
18
18
  require "bcdice/game_system/AssaultEngine"
19
19
  require "bcdice/game_system/Avandner"
20
+ require "bcdice/game_system/Ayabito"
20
21
  require "bcdice/game_system/Bakenokawa"
21
22
  require "bcdice/game_system/BBN"
22
23
  require "bcdice/game_system/BadLife"
@@ -46,6 +47,7 @@ require "bcdice/game_system/CthulhuTech"
46
47
  require "bcdice/game_system/Cthulhu_ChineseTraditional"
47
48
  require "bcdice/game_system/Cthulhu_Korean"
48
49
  require "bcdice/game_system/Cthulhu_SimplifiedChinese"
50
+ require "bcdice/game_system/CyberpunkRed"
49
51
  require "bcdice/game_system/DarkBlaze"
50
52
  require "bcdice/game_system/DarkDaysDrive"
51
53
  require "bcdice/game_system/DarkSouls"
@@ -177,7 +179,9 @@ require "bcdice/game_system/SharedFantasia"
177
179
  require "bcdice/game_system/ShinMegamiTenseiKakuseihen"
178
180
  require "bcdice/game_system/ShinkuuGakuen"
179
181
  require "bcdice/game_system/ShinobiGami"
182
+ require "bcdice/game_system/Shiranui"
180
183
  require "bcdice/game_system/ShoujoTenrankai"
184
+ require "bcdice/game_system/ShuumatsuKikou"
181
185
  require "bcdice/game_system/Skynauts"
182
186
  require "bcdice/game_system/SkynautsBouken"
183
187
  require "bcdice/game_system/StarryDolls"
@@ -4,7 +4,7 @@ module BCDice
4
4
  # 乱数生成器
5
5
  class Randomizer
6
6
  UPPER_LIMIT_DICE_TIMES = 200
7
- UPPER_LIMIT_DICE_SIDES = 1000
7
+ UPPER_LIMIT_DICE_SIDES = 10000
8
8
 
9
9
  UPPER_LIMIT_RANDS = 10000
10
10
 
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module BCDice
4
- VERSION = "3.5.0"
4
+ VERSION = "3.6.0"
5
5
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: bcdice
3
3
  version: !ruby/object:Gem::Version
4
- version: 3.5.0
4
+ version: 3.6.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - SAKATA Sinji
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-12-02 00:00:00.000000000 Z
11
+ date: 2022-05-04 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: i18n
@@ -71,6 +71,9 @@ files:
71
71
  - i18n/StellarKnights/ko_kr.yml
72
72
  - i18n/StratoShout/ja_jp.yml
73
73
  - i18n/StratoShout/ko_kr.yml
74
+ - i18n/SwordWorld/ja_jp.yml
75
+ - i18n/SwordWorld2_0/ja_jp.yml
76
+ - i18n/SwordWorld2_5/ja_jp.yml
74
77
  - i18n/ja_jp.yml
75
78
  - i18n/ko_kr.yml
76
79
  - i18n/zh_hans.yml
@@ -146,6 +149,7 @@ files:
146
149
  - lib/bcdice/game_system/ArsMagica.rb
147
150
  - lib/bcdice/game_system/AssaultEngine.rb
148
151
  - lib/bcdice/game_system/Avandner.rb
152
+ - lib/bcdice/game_system/Ayabito.rb
149
153
  - lib/bcdice/game_system/BBN.rb
150
154
  - lib/bcdice/game_system/BadLife.rb
151
155
  - lib/bcdice/game_system/Bakenokawa.rb
@@ -175,6 +179,7 @@ files:
175
179
  - lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb
176
180
  - lib/bcdice/game_system/Cthulhu_Korean.rb
177
181
  - lib/bcdice/game_system/Cthulhu_SimplifiedChinese.rb
182
+ - lib/bcdice/game_system/CyberpunkRed.rb
178
183
  - lib/bcdice/game_system/DarkBlaze.rb
179
184
  - lib/bcdice/game_system/DarkDaysDrive.rb
180
185
  - lib/bcdice/game_system/DarkSouls.rb
@@ -306,7 +311,9 @@ files:
306
311
  - lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb
307
312
  - lib/bcdice/game_system/ShinkuuGakuen.rb
308
313
  - lib/bcdice/game_system/ShinobiGami.rb
314
+ - lib/bcdice/game_system/Shiranui.rb
309
315
  - lib/bcdice/game_system/ShoujoTenrankai.rb
316
+ - lib/bcdice/game_system/ShuumatsuKikou.rb
310
317
  - lib/bcdice/game_system/Skynauts.rb
311
318
  - lib/bcdice/game_system/SkynautsBouken.rb
312
319
  - lib/bcdice/game_system/StarryDolls.rb
@@ -362,6 +369,7 @@ files:
362
369
  - lib/bcdice/game_system/beginning_idol/work_table.rb
363
370
  - lib/bcdice/game_system/cthulhu7th/full_auto.rb
364
371
  - lib/bcdice/game_system/cthulhu7th/rollable.rb
372
+ - lib/bcdice/game_system/cyberpunk_red/tables.rb
365
373
  - lib/bcdice/game_system/filled_with/cook_tables.rb
366
374
  - lib/bcdice/game_system/filled_with/enemy_data_tables.rb
367
375
  - lib/bcdice/game_system/filled_with/event_tables.rb
@@ -384,6 +392,7 @@ files:
384
392
  - lib/bcdice/game_system/one_way_heroics/tables.rb
385
393
  - lib/bcdice/game_system/satasupe/tables.rb
386
394
  - lib/bcdice/game_system/sword_world/rating_lexer.rb
395
+ - lib/bcdice/game_system/sword_world/rating_options.rb
387
396
  - lib/bcdice/game_system/sword_world/rating_parsed.rb
388
397
  - lib/bcdice/game_system/sword_world/rating_parser.rb
389
398
  - lib/bcdice/game_system/sword_world/transcendent_test.rb