bcdice 3.0.0.pre.rc.1 → 3.0.0.pre.rc.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +4 -0
  3. data/i18n/DetatokoSaga/ja_jp.yml +3 -2
  4. data/i18n/DetatokoSaga/ko_kr.yml +1 -0
  5. data/lib/bcdice.rb +2 -0
  6. data/lib/bcdice/arithmetic_evaluator.rb +2 -0
  7. data/lib/bcdice/common_command.rb +2 -0
  8. data/lib/bcdice/common_command/add_dice.rb +2 -0
  9. data/lib/bcdice/common_command/add_dice/randomizer.rb +2 -0
  10. data/lib/bcdice/common_command/barabara_dice.rb +2 -0
  11. data/lib/bcdice/common_command/barabara_dice/node.rb +2 -0
  12. data/lib/bcdice/common_command/calc.rb +2 -0
  13. data/lib/bcdice/common_command/d66_dice.rb +2 -0
  14. data/lib/bcdice/common_command/upper_dice.rb +2 -0
  15. data/lib/bcdice/common_command/version.rb +2 -0
  16. data/lib/bcdice/dice_table.rb +2 -0
  17. data/lib/bcdice/dice_table/chain_table.rb +2 -0
  18. data/lib/bcdice/dice_table/d66_grid_table.rb +2 -0
  19. data/lib/bcdice/dice_table/d66_parity_table.rb +2 -0
  20. data/lib/bcdice/dice_table/d66_range_table.rb +2 -0
  21. data/lib/bcdice/dice_table/d66_table.rb +2 -0
  22. data/lib/bcdice/dice_table/roll_result.rb +2 -0
  23. data/lib/bcdice/dice_table/table.rb +2 -0
  24. data/lib/bcdice/enum.rb +2 -0
  25. data/lib/bcdice/format.rb +2 -0
  26. data/lib/bcdice/game_system.rb +6 -0
  27. data/lib/bcdice/game_system/AlchemiaStruggle.rb +58 -24
  28. data/lib/bcdice/game_system/BBN.rb +6 -4
  29. data/lib/bcdice/game_system/BlindMythos.rb +0 -1
  30. data/lib/bcdice/game_system/CodeLayerd.rb +33 -65
  31. data/lib/bcdice/game_system/DesperateRun.rb +163 -0
  32. data/lib/bcdice/game_system/DetatokoSaga.rb +25 -7
  33. data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +3 -3
  34. data/lib/bcdice/game_system/DiceBot.rb +22 -4
  35. data/lib/bcdice/game_system/InfiniteBabeL.rb +518 -0
  36. data/lib/bcdice/game_system/JekyllAndHyde.rb +42 -0
  37. data/lib/bcdice/game_system/Peekaboo.rb +1 -1
  38. data/lib/bcdice/game_system/RecordOfLodossWar.rb +6 -4
  39. data/lib/bcdice/game_system/RyuTuber.rb +6 -4
  40. data/lib/bcdice/game_system/Satasupe.rb +0 -2
  41. data/lib/bcdice/game_system/ShoujoTenrankai.rb +1 -1
  42. data/lib/bcdice/game_system/SteamPunkers.rb +6 -4
  43. data/lib/bcdice/game_system/Yggdrasill.rb +605 -0
  44. data/lib/bcdice/game_system/meikyu_kingdom/item_table.rb +2 -0
  45. data/lib/bcdice/game_system/meikyu_kingdom/kingdom_name_table.rb +2 -0
  46. data/lib/bcdice/game_system/meikyu_kingdom/landscape_table.rb +2 -0
  47. data/lib/bcdice/game_system/meikyu_kingdom/name_tables.rb +2 -0
  48. data/lib/bcdice/game_system/meikyu_kingdom/placename_table.rb +2 -0
  49. data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +2 -0
  50. data/lib/bcdice/game_system/meikyu_kingdom/word_table.rb +2 -0
  51. data/lib/bcdice/game_system/meikyu_kingdom_basic/item_table.rb +2 -0
  52. data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +2 -0
  53. data/lib/bcdice/game_system/meikyu_kingdom_basic/name_table.rb +2 -0
  54. data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +2 -0
  55. data/lib/bcdice/game_system/meikyu_kingdom_basic/word_table.rb +2 -0
  56. data/lib/bcdice/game_system/one_way_heroics/dungeon_table.rb +2 -0
  57. data/lib/bcdice/game_system/one_way_heroics/random_event_table.rb +2 -0
  58. data/lib/bcdice/game_system/one_way_heroics/tables.rb +2 -0
  59. data/lib/bcdice/loader.rb +11 -4
  60. data/lib/bcdice/normalize.rb +2 -0
  61. data/lib/bcdice/randomizer.rb +2 -0
  62. data/lib/bcdice/repl.rb +2 -0
  63. data/lib/bcdice/result.rb +2 -0
  64. data/lib/bcdice/translate.rb +2 -0
  65. data/lib/bcdice/user_defined_dice_table.rb +2 -0
  66. data/lib/bcdice/version.rb +3 -1
  67. metadata +6 -2
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdom
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdomBasic
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdomBasic
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdomBasic
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdomBasic
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class MeikyuKingdomBasic
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class OneWayHeroics < Base
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class OneWayHeroics < Base
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module GameSystem
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  class OneWayHeroics < Base
@@ -1,6 +1,9 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  class << self
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  # IDを指定してゲームシステムのクラスを取得する
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+ # ゲームシステム一覧がロードされていなければロードする
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  #
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  # @param id [String] ID
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  # @return [Class, nil]
@@ -8,18 +11,22 @@ module BCDice
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  all_game_systems.find { |game_system| game_system::ID == id }
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  end
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- # 現在ロードされているゲームシステムのクラス一覧を返す
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+ # ゲームシステムのクラス一覧を返す
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+ # ゲームシステム一覧がロードされていなければロードする
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  #
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  # @return [Array<Class>]
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  def all_game_systems()
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+ require "bcdice/game_system"
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  BCDice::GameSystem.constants.map { |class_name| BCDice::GameSystem.const_get(class_name) }
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  end
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- # クラス名を指定して対象のソースコードを動的にロードし、そのクラスを取得する
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+ # IDを指定して対象のソースコードを動的にロードし、そのクラスを取得する
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  #
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- # @param class_name [String] クラス名
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+ # @param id [String] ID
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  # @return [Class, nil]
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- def dynamic_load(class_name)
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+ def dynamic_load(id)
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+ class_name = id.tr(":.", "_")
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+
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  # 対象ディレクトリの外にあるファイルをロードされないように制約を設ける
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  unless /\A[A-Z]\w*\z/.match?(class_name)
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  return nil
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  module Normalize
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  module_function
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  # 乱数生成器
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  class Randomizer
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  require "bcdice"
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  require "readline"
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@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  class Result
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  class << self
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  # i18n用のモジュール
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  module Translate
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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+
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  module BCDice
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  # テキストで定義したダイス表を実行するクラス
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  #
@@ -1,3 +1,5 @@
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+ # frozen_string_literal: true
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  module BCDice
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- VERSION = "3.0.0-rc.1".freeze
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+ VERSION = "3.0.0-rc.2"
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: bcdice
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  version: !ruby/object:Gem::Version
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- version: 3.0.0.pre.rc.1
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+ version: 3.0.0.pre.rc.2
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  platform: ruby
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  authors:
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  - SAKATA Sinji
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2021-01-01 00:00:00.000000000 Z
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+ date: 2021-01-09 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: i18n
@@ -160,6 +160,7 @@ files:
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  - lib/bcdice/game_system/DarkSouls.rb
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  - lib/bcdice/game_system/DeadlineHeroes.rb
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  - lib/bcdice/game_system/DemonParasite.rb
163
+ - lib/bcdice/game_system/DesperateRun.rb
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  - lib/bcdice/game_system/DetatokoSaga.rb
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  - lib/bcdice/game_system/DetatokoSaga_Korean.rb
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  - lib/bcdice/game_system/DiceBot.rb
@@ -204,11 +205,13 @@ files:
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  - lib/bcdice/game_system/HouraiGakuen.rb
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  - lib/bcdice/game_system/HuntersMoon.rb
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  - lib/bcdice/game_system/Illusio.rb
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+ - lib/bcdice/game_system/InfiniteBabeL.rb
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  - lib/bcdice/game_system/InfiniteFantasia.rb
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  - lib/bcdice/game_system/Insane.rb
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  - lib/bcdice/game_system/Insane_Korean.rb
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  - lib/bcdice/game_system/IthaWenUa.rb
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  - lib/bcdice/game_system/JamesBond.rb
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+ - lib/bcdice/game_system/JekyllAndHyde.rb
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  - lib/bcdice/game_system/JuinKansen.rb
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  - lib/bcdice/game_system/Kamigakari.rb
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  - lib/bcdice/game_system/Kamigakari_Korean.rb
@@ -311,6 +314,7 @@ files:
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  - lib/bcdice/game_system/WorldOfDarkness.rb
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  - lib/bcdice/game_system/YankeeYogSothoth.rb
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  - lib/bcdice/game_system/YearZeroEngine.rb
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+ - lib/bcdice/game_system/Yggdrasill.rb
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  - lib/bcdice/game_system/ZettaiReido.rb
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  - lib/bcdice/game_system/filled_with/cook_tables.rb
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  - lib/bcdice/game_system/filled_with/lot_tables.rb