aws-sdk-gamelift 1.61.0 → 1.63.0

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@@ -38,6 +38,7 @@ module Aws::GameLift
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  BuildStatus = Shapes::StringShape.new(name: 'BuildStatus')
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  CertificateConfiguration = Shapes::StructureShape.new(name: 'CertificateConfiguration')
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  CertificateType = Shapes::StringShape.new(name: 'CertificateType')
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+ ClaimFilterOption = Shapes::StructureShape.new(name: 'ClaimFilterOption')
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  ClaimGameServerInput = Shapes::StructureShape.new(name: 'ClaimGameServerInput')
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  ClaimGameServerOutput = Shapes::StructureShape.new(name: 'ClaimGameServerOutput')
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  ComparisonOperatorType = Shapes::StringShape.new(name: 'ComparisonOperatorType')
@@ -179,6 +180,8 @@ module Aws::GameLift
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  EventCode = Shapes::StringShape.new(name: 'EventCode')
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  EventList = Shapes::ListShape.new(name: 'EventList')
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  FilterConfiguration = Shapes::StructureShape.new(name: 'FilterConfiguration')
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+ FilterInstanceStatus = Shapes::StringShape.new(name: 'FilterInstanceStatus')
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+ FilterInstanceStatuses = Shapes::ListShape.new(name: 'FilterInstanceStatuses')
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  FleetAction = Shapes::StringShape.new(name: 'FleetAction')
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  FleetActionList = Shapes::ListShape.new(name: 'FleetActionList')
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  FleetArn = Shapes::StringShape.new(name: 'FleetArn')
@@ -536,9 +539,13 @@ module Aws::GameLift
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  CertificateConfiguration.add_member(:certificate_type, Shapes::ShapeRef.new(shape: CertificateType, required: true, location_name: "CertificateType"))
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  CertificateConfiguration.struct_class = Types::CertificateConfiguration
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541
 
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+ ClaimFilterOption.add_member(:instance_statuses, Shapes::ShapeRef.new(shape: FilterInstanceStatuses, location_name: "InstanceStatuses"))
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+ ClaimFilterOption.struct_class = Types::ClaimFilterOption
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+
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  ClaimGameServerInput.add_member(:game_server_group_name, Shapes::ShapeRef.new(shape: GameServerGroupNameOrArn, required: true, location_name: "GameServerGroupName"))
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  ClaimGameServerInput.add_member(:game_server_id, Shapes::ShapeRef.new(shape: GameServerId, location_name: "GameServerId"))
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  ClaimGameServerInput.add_member(:game_server_data, Shapes::ShapeRef.new(shape: GameServerData, location_name: "GameServerData"))
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+ ClaimGameServerInput.add_member(:filter_option, Shapes::ShapeRef.new(shape: ClaimFilterOption, location_name: "FilterOption"))
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  ClaimGameServerInput.struct_class = Types::ClaimGameServerInput
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  ClaimGameServerOutput.add_member(:game_server, Shapes::ShapeRef.new(shape: GameServer, location_name: "GameServer"))
@@ -1099,6 +1106,8 @@ module Aws::GameLift
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  FilterConfiguration.add_member(:allowed_locations, Shapes::ShapeRef.new(shape: LocationList, location_name: "AllowedLocations"))
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  FilterConfiguration.struct_class = Types::FilterConfiguration
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1108
 
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+ FilterInstanceStatuses.member = Shapes::ShapeRef.new(shape: FilterInstanceStatus)
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+
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  FleetActionList.member = Shapes::ShapeRef.new(shape: FleetAction)
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  FleetAttributes.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
@@ -2120,6 +2129,7 @@ module Aws::GameLift
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  o.errors << Shapes::ShapeRef.new(shape: InvalidFleetStatusException)
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  o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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  o.errors << Shapes::ShapeRef.new(shape: ConflictException)
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+ o.errors << Shapes::ShapeRef.new(shape: LimitExceededException)
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  end)
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2125
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  api.add_operation(:create_game_server_group, Seahorse::Model::Operation.new.tap do |o|
@@ -50,9 +50,6 @@ module Aws::GameLift
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  def initialize(options = {})
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  self[:region] = options[:region]
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- if self[:region].nil?
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- raise ArgumentError, "Missing required EndpointParameter: :region"
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- end
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  self[:use_dual_stack] = options[:use_dual_stack]
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  self[:use_dual_stack] = false if self[:use_dual_stack].nil?
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  if self[:use_dual_stack].nil?
@@ -14,36 +14,39 @@ module Aws::GameLift
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  use_dual_stack = parameters.use_dual_stack
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  use_fips = parameters.use_fips
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  endpoint = parameters.endpoint
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- if (partition_result = Aws::Endpoints::Matchers.aws_partition(region))
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- if Aws::Endpoints::Matchers.set?(endpoint) && (url = Aws::Endpoints::Matchers.parse_url(endpoint))
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- if Aws::Endpoints::Matchers.boolean_equals?(use_fips, true)
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- raise ArgumentError, "Invalid Configuration: FIPS and custom endpoint are not supported"
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- end
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- if Aws::Endpoints::Matchers.boolean_equals?(use_dual_stack, true)
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- raise ArgumentError, "Invalid Configuration: Dualstack and custom endpoint are not supported"
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- end
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- return Aws::Endpoints::Endpoint.new(url: endpoint, headers: {}, properties: {})
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- end
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- if Aws::Endpoints::Matchers.boolean_equals?(use_fips, true) && Aws::Endpoints::Matchers.boolean_equals?(use_dual_stack, true)
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- if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsFIPS")) && Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsDualStack"))
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- return Aws::Endpoints::Endpoint.new(url: "https://gamelift-fips.#{region}.#{partition_result['dualStackDnsSuffix']}", headers: {}, properties: {})
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- end
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- raise ArgumentError, "FIPS and DualStack are enabled, but this partition does not support one or both"
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- end
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+ if Aws::Endpoints::Matchers.set?(endpoint)
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  if Aws::Endpoints::Matchers.boolean_equals?(use_fips, true)
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- if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsFIPS"))
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- return Aws::Endpoints::Endpoint.new(url: "https://gamelift-fips.#{region}.#{partition_result['dnsSuffix']}", headers: {}, properties: {})
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- end
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- raise ArgumentError, "FIPS is enabled but this partition does not support FIPS"
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+ raise ArgumentError, "Invalid Configuration: FIPS and custom endpoint are not supported"
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  end
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  if Aws::Endpoints::Matchers.boolean_equals?(use_dual_stack, true)
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- if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsDualStack"))
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- return Aws::Endpoints::Endpoint.new(url: "https://gamelift.#{region}.#{partition_result['dualStackDnsSuffix']}", headers: {}, properties: {})
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+ raise ArgumentError, "Invalid Configuration: Dualstack and custom endpoint are not supported"
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+ end
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+ return Aws::Endpoints::Endpoint.new(url: endpoint, headers: {}, properties: {})
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+ end
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+ if Aws::Endpoints::Matchers.set?(region)
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+ if (partition_result = Aws::Endpoints::Matchers.aws_partition(region))
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+ if Aws::Endpoints::Matchers.boolean_equals?(use_fips, true) && Aws::Endpoints::Matchers.boolean_equals?(use_dual_stack, true)
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+ if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsFIPS")) && Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsDualStack"))
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+ return Aws::Endpoints::Endpoint.new(url: "https://gamelift-fips.#{region}.#{partition_result['dualStackDnsSuffix']}", headers: {}, properties: {})
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+ end
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+ raise ArgumentError, "FIPS and DualStack are enabled, but this partition does not support one or both"
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+ end
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+ if Aws::Endpoints::Matchers.boolean_equals?(use_fips, true)
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+ if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsFIPS"))
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+ return Aws::Endpoints::Endpoint.new(url: "https://gamelift-fips.#{region}.#{partition_result['dnsSuffix']}", headers: {}, properties: {})
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+ end
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+ raise ArgumentError, "FIPS is enabled but this partition does not support FIPS"
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+ end
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+ if Aws::Endpoints::Matchers.boolean_equals?(use_dual_stack, true)
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+ if Aws::Endpoints::Matchers.boolean_equals?(true, Aws::Endpoints::Matchers.attr(partition_result, "supportsDualStack"))
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+ return Aws::Endpoints::Endpoint.new(url: "https://gamelift.#{region}.#{partition_result['dualStackDnsSuffix']}", headers: {}, properties: {})
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+ end
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+ raise ArgumentError, "DualStack is enabled but this partition does not support DualStack"
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  end
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- raise ArgumentError, "DualStack is enabled but this partition does not support DualStack"
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+ return Aws::Endpoints::Endpoint.new(url: "https://gamelift.#{region}.#{partition_result['dnsSuffix']}", headers: {}, properties: {})
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  end
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- return Aws::Endpoints::Endpoint.new(url: "https://gamelift.#{region}.#{partition_result['dnsSuffix']}", headers: {}, properties: {})
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  end
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+ raise ArgumentError, "Invalid Configuration: Missing Region"
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  raise ArgumentError, 'No endpoint could be resolved'
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  end