acpc_dealer 2.4.1 → 3.0.0
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- checksums.yaml +4 -4
- data/Brickfile +6 -0
- data/README.md +7 -6
- data/Rakefile +30 -14
- data/acpc_dealer.gemspec +2 -1
- data/bin/acpc_dealer +4 -0
- data/ext/hand_evaluator/extconf.rb +10 -0
- data/lib/acpc_dealer/version.rb +1 -1
- data/lib/hand_evaluator.bundle +0 -0
- data/spec/dealer_runner_spec.rb +76 -72
- metadata +19 -82
- data/vendor/project_acpc_server/LICENCE +0 -23
- data/vendor/project_acpc_server/Makefile +0 -35
- data/vendor/project_acpc_server/README +0 -113
- data/vendor/project_acpc_server/README.submission +0 -42
- data/vendor/project_acpc_server/acpc_play_match.pl +0 -101
- data/vendor/project_acpc_server/bm_run_matches.c +0 -238
- data/vendor/project_acpc_server/bm_server.c +0 -1604
- data/vendor/project_acpc_server/bm_server.config +0 -78
- data/vendor/project_acpc_server/bm_widget.c +0 -230
- data/vendor/project_acpc_server/dealer.c +0 -1293
- data/vendor/project_acpc_server/evalHandTables +0 -4269
- data/vendor/project_acpc_server/example_player.c +0 -204
- data/vendor/project_acpc_server/example_player.limit.2p.sh +0 -3
- data/vendor/project_acpc_server/example_player.limit.3p.sh +0 -3
- data/vendor/project_acpc_server/example_player.nolimit.2p.sh +0 -3
- data/vendor/project_acpc_server/example_player.nolimit.3p.sh +0 -3
- data/vendor/project_acpc_server/game.c +0 -1792
- data/vendor/project_acpc_server/game.h +0 -253
- data/vendor/project_acpc_server/holdem.limit.2p.reverse_blinds.game +0 -13
- data/vendor/project_acpc_server/holdem.limit.3p.game +0 -13
- data/vendor/project_acpc_server/holdem.nolimit.2p.reverse_blinds.game +0 -12
- data/vendor/project_acpc_server/holdem.nolimit.3p.game +0 -12
- data/vendor/project_acpc_server/kuhn.limit.3p.game +0 -14
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf1.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf2.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf3.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/LICENCE +0 -23
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/Makefile +0 -127
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/README.md +0 -35
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/CExceptionConfig.h +0 -12
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/dealer_connection.c +0 -49
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/dealer_connection.h +0 -22
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/kuhn_3p_equilibrium_player.c +0 -483
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/kuhn_3p_equilibrium_player.h +0 -108
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/main.c +0 -84
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/player_config.c +0 -253
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/player_config.h +0 -21
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/support/test_helper.c +0 -45
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/support/test_helper.h +0 -27
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player.c +0 -698
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_1.c +0 -324
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_2.c +0 -262
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_3.c +0 -177
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/docs/license.txt +0 -30
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/docs/readme.txt +0 -242
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/lib/CException.c +0 -43
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/lib/CException.h +0 -86
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/release/build.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/release/version.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/History.md +0 -27
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/Makefile +0 -8
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/Readme.md +0 -103
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/package.json +0 -9
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/src/commander.c +0 -250
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/src/commander.h +0 -88
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/test.c +0 -34
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/colour_prompt.rb +0 -94
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/colour_reporter.rb +0 -39
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_config.yml +0 -36
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_module.rb +0 -202
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_test_runner.rb +0 -316
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/test_file_filter.rb +0 -23
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/unity_test_summary.rb +0 -139
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/docs/Unity Summary.txt +0 -216
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/docs/license.txt +0 -31
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/release/build.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/release/version.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity.c +0 -1146
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity.h +0 -245
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity_internals.h +0 -546
- data/vendor/project_acpc_server/net.c +0 -218
- data/vendor/project_acpc_server/net.h +0 -62
- data/vendor/project_acpc_server/play_match.pl +0 -99
- data/vendor/project_acpc_server/protocol.md +0 -239
- data/vendor/project_acpc_server/protocol.odt +0 -0
- data/vendor/project_acpc_server/protocol.pdf +0 -0
- data/vendor/project_acpc_server/rng.c +0 -139
- data/vendor/project_acpc_server/rng.h +0 -63
- data/vendor/project_acpc_server/validate_submission.pl +0 -546
@@ -1,78 +0,0 @@
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# port to connect to the server
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port 54000
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# maxmimum number of simultaneously locally running bots
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# 0 disables
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maxRunningBots 0
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# maximum time in seconds to wait for clients to connect when starting a match
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startupTimeoutSecs 100
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# maximum time in seconds to wait for clients to act during a match
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responseTimeoutSecs 600
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# maximum time in seconds allowed for a client to play a given hand
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handTimeoutSecs 21000
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# average time in seconds allowed for a client to spend on each hand
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avgHandTimeSecs 7
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# heads up limit Texas Hold'em
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game holdem.limit.2p.reverse_blinds.game {
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# maximum number of times a match can be run with a single player request
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maxMatchRuns 10
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# maxmimum number of simultaneously running matches using this game
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# 0 disables
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maxRunningJobs 1
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# number of hands in a match
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matchHands 5000
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# bot botName botStartupScript
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# botStartupScript is run with 3 args: server name, port, local position
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# local postion indicates which LOCAL bot this is (index starting from 0)
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# This is useful when determining which of multiple machines to run on
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bot testBot example_player.limit.2p.sh
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}
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# heads up limit Texas Hold'em
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game holdem.nolimit.2p.reverse_blinds.game {
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# maximum number of times a match can be run with a single player request
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maxMatchRuns 10
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# maxmimum number of simultaneously running matches using this game
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# 0 disables
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maxRunningJobs 1
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# number of hands in a match
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matchHands 5000
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# bot botName botStartupScript
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# botStartupScript is run with 3 args: server name, port, local position
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# local postion indicates which LOCAL bot this is (index starting from 0)
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# This is useful when determining which of multiple machines to run on
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bot testBot example_player.nolimit.2p.sh
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}
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# heads up limit Texas Hold'em
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game holdem.limit.3p.game {
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# maximum number of times a match can be run with a single player request
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maxMatchRuns 10
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# maxmimum number of simultaneously running matches using this game
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# 0 disables
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maxRunningJobs 1
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# number of hands in a match
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matchHands 5000
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# bot botName botStartupScript
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# botStartupScript is run with 3 args: server name, port, local position
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# local postion indicates which LOCAL bot this is (index starting from 0)
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# This is useful when determining which of multiple machines to run on
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bot testBot example_player.limit.3p.sh
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}
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# Users authorized to run jobs on the benchmark (user name pass)
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user neil test
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/*
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Copyright (C) 2011 by the Computer Poker Research Group, University of Alberta
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#define __STDC_FORMAT_MACROS
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#include <inttypes.h>
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#include <assert.h>
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#include <string.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/wait.h>
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#include <errno.h>
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#include "net.h"
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#define ARG_SERVERNAME 1
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#define ARG_SERVERPORT 2
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#define ARG_BOT_COMMAND 3
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#define ARG_NUM_ARGS 4
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static void printUsage( FILE *file )
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{
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fprintf( file, "usage: bm_widget bm_hostname bm_port bot_command\n" );
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fprintf( file, " bot_command: agent executable, passed \"hostname port\"\n");
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}
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/* 0 on success, -1 on failure */
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int login( char *user, char *passwd, FILE *conn )
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{
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if( fprintf( conn, "%s %s\n", user, passwd ) < 0 ) {
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return -1;
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}
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fflush( conn );
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return 0;
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}
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int main( int argc, char **argv )
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{
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int sock, i;
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pid_t childPID;
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uint16_t port;
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ReadBuf *fromUser, *fromServer;
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fd_set readfds;
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char line[ READBUF_LEN ];
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if( argc < ARG_NUM_ARGS ) {
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printUsage( stderr );
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exit( EXIT_FAILURE );
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}
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/* connect to the server */
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if( sscanf( argv[ ARG_SERVERPORT ], "%"SCNu16, &port ) < 1 ) {
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fprintf( stderr, "ERROR: invalid port %s\n", argv[ ARG_SERVERPORT ] );
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exit( EXIT_FAILURE );
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}
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sock = connectTo( argv[ ARG_SERVERNAME ], port );
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if( sock < 0 ) {
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exit( EXIT_FAILURE );
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}
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// EJ additions 9/3/2012
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// Turn on keep-alive for socket connection with more frequent checking
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// than the Linux default. What I've observed is that if a socket
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// connection is idle for long enough it gets dropped. This only
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// happens for some users.
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struct protoent *proto = getprotobyname("tcp");
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if (proto == NULL) {
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fprintf( stderr, "ERROR: Unable to get TCP protocol number.\n" );
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exit( EXIT_FAILURE );
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}
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int level = proto->p_proto;
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int on = 1;
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if (setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, &on, sizeof(on)) == -1) {
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fprintf( stderr, "ERROR: setsockopt failed; errno %i\n", errno );
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exit( EXIT_FAILURE );
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}
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// Not sure what this should be
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int num_before_failure = 2;
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if (setsockopt(sock, level, TCP_KEEPCNT, &num_before_failure,
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sizeof(num_before_failure)) == -1) {
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fprintf( stderr, "ERROR: setsockopt failed; errno %i\n", errno );
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exit( EXIT_FAILURE );
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}
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#ifdef TCP_KEEPIDLE
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// First check after 60 seconds
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int initial_secs = 60;
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if (setsockopt(sock, level, TCP_KEEPIDLE, &initial_secs,
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sizeof(initial_secs)) == -1) {
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fprintf( stderr, "ERROR: setsockopt failed; errno %i\n", errno );
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exit( EXIT_FAILURE );
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}
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#endif
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// Thereafter, also check every 60 seconds
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int interval_secs = 60;
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if (setsockopt(sock, level, TCP_KEEPINTVL, &interval_secs,
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sizeof(interval_secs)) == -1) {
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fprintf( stderr, "ERROR: setsockopt failed; errno %i\n", errno );
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exit( EXIT_FAILURE );
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}
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/* set up read buffers */
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fromUser = createReadBuf( 0 );
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fromServer = createReadBuf( sock );
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printf( "Log in with 'user password'\n" );
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fflush( stdout );
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/* main loop */
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while( 1 ) {
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/* clean up any children */
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while( waitpid( -1, NULL, WNOHANG ) > 0 );
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/* wait for input */
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FD_ZERO( &readfds );
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FD_SET( 0, &readfds );
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FD_SET( sock, &readfds );
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i = select( sock + 1, &readfds, NULL, NULL, NULL );
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if( i < 0 ) {
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fprintf( stderr, "ERROR: select failed\n" );
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exit( EXIT_FAILURE );
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}
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if( i == 0 ) {
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/* nothing ready - shouldn't happen without timeout */
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continue;
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}
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/* handle user input by passing it directly to server */
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if( FD_ISSET( 0, &readfds ) ) {
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/* get the input */
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while( ( i = getLine( fromUser, READBUF_LEN, line, 0 ) ) >= 0 ) {
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if( i == 0 ) {
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/* Done! */
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exit( EXIT_SUCCESS );
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}
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/* write to server */
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if( write( sock, line, i ) < 0 ) {
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fprintf( stderr, "ERROR: failed while sending to server\n" );
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exit( EXIT_FAILURE );
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}
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}
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}
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/* handle server messages */
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if( FD_ISSET( sock, &readfds ) ) {
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/* get the input */
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while( ( i = getLine( fromServer, READBUF_LEN, line, 0 ) ) >= 0 ) {
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if( i == 0 ) {
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fprintf( stderr, "ERROR: server closed connection?\n" );
|
175
|
-
exit( EXIT_FAILURE );
|
176
|
-
}
|
177
|
-
|
178
|
-
/* check for server commands */
|
179
|
-
if( strncasecmp( line, "run ", 4 ) == 0 ) {
|
180
|
-
|
181
|
-
/* split the rest of the line into name ' ' port */
|
182
|
-
for( i = 4; line[ i ]; ++i ) {
|
183
|
-
|
184
|
-
if( line[ i ] == ' ' ) {
|
185
|
-
/* found the separator */
|
186
|
-
|
187
|
-
line[ i ] = 0;
|
188
|
-
break;
|
189
|
-
}
|
190
|
-
}
|
191
|
-
|
192
|
-
printf( "starting match %s:%s", &line[ 4 ], &line[ i + 1 ] );
|
193
|
-
fflush( stdout );
|
194
|
-
|
195
|
-
/* run `command machine port` */
|
196
|
-
childPID = fork();
|
197
|
-
if( childPID < 0 ) {
|
198
|
-
|
199
|
-
fprintf( stderr, "ERROR: fork() failed\n" );
|
200
|
-
exit( EXIT_FAILURE );
|
201
|
-
}
|
202
|
-
if( childPID == 0 ) {
|
203
|
-
/* child runs the command */
|
204
|
-
|
205
|
-
execl( argv[ ARG_BOT_COMMAND ],
|
206
|
-
argv[ ARG_BOT_COMMAND ],
|
207
|
-
&line[ 4 ],
|
208
|
-
&line[ i + 1 ],
|
209
|
-
NULL );
|
210
|
-
fprintf( stderr,
|
211
|
-
"ERROR: could not run %s\n",
|
212
|
-
argv[ ARG_BOT_COMMAND ] );
|
213
|
-
exit( EXIT_FAILURE );
|
214
|
-
}
|
215
|
-
} else {
|
216
|
-
/* just a message, print it out */
|
217
|
-
|
218
|
-
if( fwrite( line, 1, i, stdout ) < 0 ) {
|
219
|
-
|
220
|
-
fprintf( stderr, "ERROR: failed while printing server message\n" );
|
221
|
-
exit( EXIT_FAILURE );
|
222
|
-
}
|
223
|
-
fflush( stdout );
|
224
|
-
}
|
225
|
-
}
|
226
|
-
}
|
227
|
-
}
|
228
|
-
|
229
|
-
return EXIT_SUCCESS;
|
230
|
-
}
|
@@ -1,1293 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (C) 2011 by the Computer Poker Research Group, University of Alberta
|
3
|
-
*/
|
4
|
-
|
5
|
-
#include <stdlib.h>
|
6
|
-
#include <stdio.h>
|
7
|
-
#define __STDC_LIMIT_MACROS
|
8
|
-
#include <stdint.h>
|
9
|
-
#include <unistd.h>
|
10
|
-
#include <sys/socket.h>
|
11
|
-
#include <sys/time.h>
|
12
|
-
#include <sys/select.h>
|
13
|
-
#include <netinet/in.h>
|
14
|
-
#include <netinet/tcp.h>
|
15
|
-
#include <getopt.h>
|
16
|
-
#include "game.h"
|
17
|
-
#include "net.h"
|
18
|
-
|
19
|
-
|
20
|
-
/* the ports for players to connect to will be printed on standard out
|
21
|
-
(in player order)
|
22
|
-
|
23
|
-
if log file is enabled, matchName.log will contain finished states
|
24
|
-
and values, followed by the final total values for each player
|
25
|
-
|
26
|
-
if transaction file is enabled, matchName.tlog will contain a list
|
27
|
-
of actions taken and timestamps that is sufficient to recreate an
|
28
|
-
interrupted match
|
29
|
-
|
30
|
-
if the quiet option is not enabled, standard error will print out
|
31
|
-
the messages sent to and receieved from the players
|
32
|
-
|
33
|
-
the final total values for each player will be printed to both
|
34
|
-
standard out and standard error
|
35
|
-
|
36
|
-
exit value is EXIT_SUCCESS if the match was a success,
|
37
|
-
or EXIT_FAILURE on any failure */
|
38
|
-
|
39
|
-
|
40
|
-
#define DEFAULT_MAX_INVALID_ACTIONS UINT32_MAX
|
41
|
-
#define DEFAULT_MAX_RESPONSE_MICROS 600000000
|
42
|
-
#define DEFAULT_MAX_USED_HAND_MICROS 600000000
|
43
|
-
#define DEFAULT_MAX_USED_PER_HAND_MICROS 7000000
|
44
|
-
|
45
|
-
|
46
|
-
typedef struct {
|
47
|
-
uint32_t maxInvalidActions;
|
48
|
-
uint64_t maxResponseMicros;
|
49
|
-
uint64_t maxUsedHandMicros;
|
50
|
-
uint64_t maxUsedMatchMicros;
|
51
|
-
|
52
|
-
uint32_t numInvalidActions[ MAX_PLAYERS ];
|
53
|
-
uint64_t usedHandMicros[ MAX_PLAYERS ];
|
54
|
-
uint64_t usedMatchMicros[ MAX_PLAYERS ];
|
55
|
-
} ErrorInfo;
|
56
|
-
|
57
|
-
|
58
|
-
static void printUsage( FILE *file, int verbose )
|
59
|
-
{
|
60
|
-
fprintf( file, "usage: dealer matchName gameDefFile #Hands rngSeed p1name p2name ... [options]\n" );
|
61
|
-
fprintf( file, " -f use fixed dealer button at table\n" );
|
62
|
-
fprintf( file, " -l/L disable/enable log file - enabled by default\n" );
|
63
|
-
fprintf( file, " -p player1_port,player2_port,... [default is random]\n" );
|
64
|
-
fprintf( file, " -q only print errors, warnings, and final value to stderr\n" );
|
65
|
-
fprintf( file, " -t/T disable/enable transaction file - disabled by default\n" );
|
66
|
-
fprintf( file, " -a append to log/transaction files - disabled by default\n" );
|
67
|
-
fprintf( file, " --t_response [milliseconds] maximum time per response\n" );
|
68
|
-
fprintf( file, " --t_hand [milliseconds] maximum player time per hand\n" );
|
69
|
-
fprintf( file, " --t_per_hand [milliseconds] maximum average player time for match\n" );
|
70
|
-
fprintf( file, " --start_timeout [milliseconds] maximum time to wait for players to connect\n" );
|
71
|
-
fprintf( file, " <0 [default] is no timeout\n" );
|
72
|
-
}
|
73
|
-
|
74
|
-
/* returns >= 0 on success, -1 on error */
|
75
|
-
static int scanPortString( const char *string,
|
76
|
-
uint16_t listenPort[ MAX_PLAYERS ] )
|
77
|
-
{
|
78
|
-
int c, r, p;
|
79
|
-
|
80
|
-
c = 0;
|
81
|
-
for( p = 0; p < MAX_PLAYERS; ++p ) {
|
82
|
-
|
83
|
-
if( string[ c ] == 0 ) {
|
84
|
-
/* finished parsing the string */
|
85
|
-
|
86
|
-
break;
|
87
|
-
}
|
88
|
-
|
89
|
-
if( p ) {
|
90
|
-
/* look for separator */
|
91
|
-
|
92
|
-
if( string[ c ] != ',' ) {
|
93
|
-
/* numbers should be comma separated */
|
94
|
-
|
95
|
-
return -1;
|
96
|
-
}
|
97
|
-
++c;
|
98
|
-
}
|
99
|
-
|
100
|
-
if( sscanf( &string[ c ], "%"SCNu16"%n", &listenPort[ p ], &r ) < 1 ) {
|
101
|
-
/* couldn't get a number */
|
102
|
-
|
103
|
-
return -1;
|
104
|
-
}
|
105
|
-
c += r;
|
106
|
-
}
|
107
|
-
|
108
|
-
return 0;
|
109
|
-
}
|
110
|
-
|
111
|
-
static void initErrorInfo( const uint32_t maxInvalidActions,
|
112
|
-
const uint64_t maxResponseMicros,
|
113
|
-
const uint64_t maxUsedHandMicros,
|
114
|
-
const uint64_t maxUsedMatchMicros,
|
115
|
-
ErrorInfo *info )
|
116
|
-
{
|
117
|
-
int s;
|
118
|
-
|
119
|
-
info->maxInvalidActions = maxInvalidActions;
|
120
|
-
info->maxResponseMicros = maxResponseMicros;
|
121
|
-
info->maxUsedHandMicros = maxUsedHandMicros;
|
122
|
-
info->maxUsedMatchMicros = maxUsedMatchMicros;
|
123
|
-
|
124
|
-
for( s = 0; s < MAX_PLAYERS; ++s ) {
|
125
|
-
info->numInvalidActions[ s ] = 0;
|
126
|
-
info->usedHandMicros[ s ] = 0;
|
127
|
-
info->usedMatchMicros[ s ] = 0;
|
128
|
-
}
|
129
|
-
}
|
130
|
-
|
131
|
-
|
132
|
-
/* update the number of invalid actions for seat
|
133
|
-
returns >= 0 if match should continue, -1 for failure */
|
134
|
-
static int checkErrorInvalidAction( const uint8_t seat, ErrorInfo *info )
|
135
|
-
{
|
136
|
-
++( info->numInvalidActions[ seat ] );
|
137
|
-
|
138
|
-
if( info->numInvalidActions[ seat ] > info->maxInvalidActions ) {
|
139
|
-
return -1;
|
140
|
-
}
|
141
|
-
|
142
|
-
return 0;
|
143
|
-
}
|
144
|
-
|
145
|
-
/* update the time used by seat
|
146
|
-
returns >= 0 if match should continue, -1 for failure */
|
147
|
-
static int checkErrorTimes( const uint8_t seat,
|
148
|
-
const struct timeval *sendTime,
|
149
|
-
const struct timeval *recvTime,
|
150
|
-
ErrorInfo *info )
|
151
|
-
{
|
152
|
-
uint64_t responseMicros;
|
153
|
-
|
154
|
-
/* calls to gettimeofday can return earlier times on later calls :/ */
|
155
|
-
if( recvTime->tv_sec < sendTime->tv_sec
|
156
|
-
|| ( recvTime->tv_sec == sendTime->tv_sec
|
157
|
-
&& recvTime->tv_usec < sendTime->tv_usec ) ) {
|
158
|
-
return 0;
|
159
|
-
}
|
160
|
-
|
161
|
-
/* figure out how many microseconds the response took */
|
162
|
-
responseMicros = ( recvTime->tv_sec - sendTime->tv_sec ) * 1000000
|
163
|
-
+ recvTime->tv_usec - sendTime->tv_usec;
|
164
|
-
|
165
|
-
/* update usage counts */
|
166
|
-
info->usedHandMicros[ seat ] += responseMicros;
|
167
|
-
info->usedMatchMicros[ seat ] += responseMicros;
|
168
|
-
|
169
|
-
/* check time used for the response */
|
170
|
-
if( responseMicros > info->maxResponseMicros ) {
|
171
|
-
return -1;
|
172
|
-
}
|
173
|
-
|
174
|
-
/* check time used in the current hand */
|
175
|
-
if( info->usedHandMicros[ seat ] > info->maxUsedHandMicros ) {
|
176
|
-
return -1;
|
177
|
-
}
|
178
|
-
|
179
|
-
/* check time used in the entire match */
|
180
|
-
if( info->usedMatchMicros[ seat ] > info->maxUsedMatchMicros ) {
|
181
|
-
return -1;
|
182
|
-
}
|
183
|
-
|
184
|
-
return 0;
|
185
|
-
}
|
186
|
-
|
187
|
-
/* note that there is a new hand
|
188
|
-
returns >= 0 if match should continue, -1 for failure */
|
189
|
-
static int checkErrorNewHand( const Game *game, ErrorInfo *info )
|
190
|
-
{
|
191
|
-
uint8_t p;
|
192
|
-
|
193
|
-
for( p = 0; p < game->numPlayers; ++p ) {
|
194
|
-
info->usedHandMicros[ p ] = 0;
|
195
|
-
}
|
196
|
-
|
197
|
-
return 0;
|
198
|
-
}
|
199
|
-
|
200
|
-
|
201
|
-
static uint8_t seatToPlayer( const Game *game, const uint8_t player0Seat,
|
202
|
-
const uint8_t seat )
|
203
|
-
{
|
204
|
-
return ( seat + game->numPlayers - player0Seat ) % game->numPlayers;
|
205
|
-
}
|
206
|
-
|
207
|
-
static uint8_t playerToSeat( const Game *game, const uint8_t player0Seat,
|
208
|
-
const uint8_t player )
|
209
|
-
{
|
210
|
-
return ( player + player0Seat ) % game->numPlayers;
|
211
|
-
}
|
212
|
-
|
213
|
-
/* returns >= 0 if match should continue, -1 for failure */
|
214
|
-
static int sendPlayerMessage( const Game *game, const MatchState *state,
|
215
|
-
const int quiet, const uint8_t seat,
|
216
|
-
const int seatFD, struct timeval *sendTime )
|
217
|
-
{
|
218
|
-
int c;
|
219
|
-
char line[ MAX_LINE_LEN ];
|
220
|
-
|
221
|
-
/* prepare the message */
|
222
|
-
c = printMatchState( game, state, MAX_LINE_LEN, line );
|
223
|
-
if( c < 0 || c > MAX_LINE_LEN - 3 ) {
|
224
|
-
/* message is too long */
|
225
|
-
|
226
|
-
fprintf( stderr, "ERROR: state message too long\n" );
|
227
|
-
return -1;
|
228
|
-
}
|
229
|
-
line[ c ] = '\r';
|
230
|
-
line[ c + 1 ] = '\n';
|
231
|
-
line[ c + 2 ] = 0;
|
232
|
-
c += 2;
|
233
|
-
|
234
|
-
/* send it to the player and flush */
|
235
|
-
if( write( seatFD, line, c ) != c ) {
|
236
|
-
/* couldn't send the line */
|
237
|
-
|
238
|
-
fprintf( stderr, "ERROR: could not send state to seat %"PRIu8"\n",
|
239
|
-
seat + 1 );
|
240
|
-
return -1;
|
241
|
-
}
|
242
|
-
|
243
|
-
/* note when we sent the message */
|
244
|
-
gettimeofday( sendTime, NULL );
|
245
|
-
|
246
|
-
/* log the message */
|
247
|
-
if( !quiet ) {
|
248
|
-
fprintf( stderr, "TO %d at %zu.%.06zu %s", seat + 1,
|
249
|
-
sendTime->tv_sec, sendTime->tv_usec, line );
|
250
|
-
}
|
251
|
-
|
252
|
-
return 0;
|
253
|
-
}
|
254
|
-
|
255
|
-
/* returns >= 0 if action/size has been set to a valid action
|
256
|
-
returns -1 for failure (disconnect, timeout, too many bad actions, etc) */
|
257
|
-
static int readPlayerResponse( const Game *game,
|
258
|
-
const MatchState *state,
|
259
|
-
const int quiet,
|
260
|
-
const uint8_t seat,
|
261
|
-
const struct timeval *sendTime,
|
262
|
-
ErrorInfo *errorInfo,
|
263
|
-
ReadBuf *readBuf,
|
264
|
-
Action *action,
|
265
|
-
struct timeval *recvTime )
|
266
|
-
{
|
267
|
-
int c, r;
|
268
|
-
MatchState tempState;
|
269
|
-
char line[ MAX_LINE_LEN ];
|
270
|
-
|
271
|
-
while( 1 ) {
|
272
|
-
|
273
|
-
/* read a line of input from player */
|
274
|
-
struct timeval start;
|
275
|
-
gettimeofday( &start, NULL );
|
276
|
-
if( getLine( readBuf, MAX_LINE_LEN, line,
|
277
|
-
errorInfo->maxResponseMicros ) <= 0 ) {
|
278
|
-
/* couldn't get any input from player */
|
279
|
-
|
280
|
-
struct timeval after;
|
281
|
-
gettimeofday( &after, NULL );
|
282
|
-
uint64_t micros_spent =
|
283
|
-
(uint64_t)( after.tv_sec - start.tv_sec ) * 1000000
|
284
|
-
+ ( after.tv_usec - start.tv_usec );
|
285
|
-
fprintf( stderr, "ERROR: could not get action from seat %"PRIu8"\n",
|
286
|
-
seat + 1 );
|
287
|
-
// Print out how much time has passed so we can see if this was a
|
288
|
-
// timeout as opposed to some other sort of failure (e.g., socket
|
289
|
-
// closing).
|
290
|
-
fprintf( stderr, "%.1f seconds spent waiting; timeout %.1f\n",
|
291
|
-
micros_spent / 1000000.0,
|
292
|
-
errorInfo->maxResponseMicros / 1000000.0);
|
293
|
-
return -1;
|
294
|
-
}
|
295
|
-
|
296
|
-
/* note when the message arrived */
|
297
|
-
gettimeofday( recvTime, NULL );
|
298
|
-
|
299
|
-
/* log the response */
|
300
|
-
if( !quiet ) {
|
301
|
-
fprintf( stderr, "FROM %d at %zu.%06zu %s", seat + 1,
|
302
|
-
recvTime->tv_sec, recvTime->tv_usec, line );
|
303
|
-
}
|
304
|
-
|
305
|
-
/* ignore comments */
|
306
|
-
if( line[ 0 ] == '#' || line[ 0 ] == ';' ) {
|
307
|
-
continue;
|
308
|
-
}
|
309
|
-
|
310
|
-
/* check for any timeout issues */
|
311
|
-
if( checkErrorTimes( seat, sendTime, recvTime, errorInfo ) < 0 ) {
|
312
|
-
|
313
|
-
fprintf( stderr, "ERROR: seat %"PRIu8" ran out of time\n", seat + 1 );
|
314
|
-
return -1;
|
315
|
-
}
|
316
|
-
|
317
|
-
/* parse out the state */
|
318
|
-
c = readMatchState( line, game, &tempState );
|
319
|
-
if( c < 0 ) {
|
320
|
-
/* couldn't get an intelligible state */
|
321
|
-
|
322
|
-
fprintf( stderr, "WARNING: bad state format in response\n" );
|
323
|
-
continue;
|
324
|
-
}
|
325
|
-
|
326
|
-
/* ignore responses that don't match the current state */
|
327
|
-
if( !matchStatesEqual( game, state, &tempState ) ) {
|
328
|
-
|
329
|
-
fprintf( stderr, "WARNING: ignoring un-requested response\n" );
|
330
|
-
continue;
|
331
|
-
}
|
332
|
-
|
333
|
-
/* get the action */
|
334
|
-
if( line[ c++ ] != ':'
|
335
|
-
|| ( r = readAction( &line[ c ], game, action ) ) < 0 ) {
|
336
|
-
|
337
|
-
if( checkErrorInvalidAction( seat, errorInfo ) < 0 ) {
|
338
|
-
|
339
|
-
fprintf( stderr, "ERROR: bad action format in response\n" );
|
340
|
-
}
|
341
|
-
|
342
|
-
fprintf( stderr,
|
343
|
-
"WARNING: bad action format in response, changed to call\n" );
|
344
|
-
action->type = a_call;
|
345
|
-
action->size = 0;
|
346
|
-
goto doneRead;
|
347
|
-
}
|
348
|
-
c += r;
|
349
|
-
|
350
|
-
/* make sure the action is valid */
|
351
|
-
if( !isValidAction( game, &state->state, 1, action ) ) {
|
352
|
-
|
353
|
-
if( checkErrorInvalidAction( seat, errorInfo ) < 0 ) {
|
354
|
-
|
355
|
-
fprintf( stderr, "ERROR: invalid action\n" );
|
356
|
-
return -1;
|
357
|
-
}
|
358
|
-
|
359
|
-
fprintf( stderr, "WARNING: invalid action, changed to call\n" );
|
360
|
-
action->type = a_call;
|
361
|
-
action->size = 0;
|
362
|
-
}
|
363
|
-
|
364
|
-
goto doneRead;
|
365
|
-
}
|
366
|
-
|
367
|
-
doneRead:
|
368
|
-
return 0;
|
369
|
-
}
|
370
|
-
|
371
|
-
/* returns >= 0 if match should continue, -1 for failure */
|
372
|
-
static int setUpNewHand( const Game *game, const uint8_t fixedSeats,
|
373
|
-
uint32_t *handId, uint8_t *player0Seat,
|
374
|
-
rng_state_t *rng, ErrorInfo *errorInfo, State *state )
|
375
|
-
{
|
376
|
-
++( *handId );
|
377
|
-
|
378
|
-
/* rotate the players around the table */
|
379
|
-
if( !fixedSeats ) {
|
380
|
-
|
381
|
-
*player0Seat = ( *player0Seat + 1 ) % game->numPlayers;
|
382
|
-
}
|
383
|
-
|
384
|
-
if( checkErrorNewHand( game, errorInfo ) < 0 ) {
|
385
|
-
|
386
|
-
fprintf( stderr, "ERROR: unexpected game\n" );
|
387
|
-
return -1;
|
388
|
-
}
|
389
|
-
initState( game, *handId, state );
|
390
|
-
dealCards( game, rng, state );
|
391
|
-
|
392
|
-
return 0;
|
393
|
-
}
|
394
|
-
|
395
|
-
/* returns >= 0 if match should continue, -1 for failure */
|
396
|
-
static int processTransactionFile( const Game *game, const int fixedSeats,
|
397
|
-
uint32_t *handId, uint8_t *player0Seat,
|
398
|
-
rng_state_t *rng, ErrorInfo *errorInfo,
|
399
|
-
double totalValue[ MAX_PLAYERS ],
|
400
|
-
MatchState *state, FILE *file )
|
401
|
-
{
|
402
|
-
int c, r;
|
403
|
-
uint32_t h;
|
404
|
-
uint8_t s;
|
405
|
-
Action action;
|
406
|
-
struct timeval sendTime, recvTime;
|
407
|
-
char line[ MAX_LINE_LEN ];
|
408
|
-
|
409
|
-
while( fgets( line, MAX_LINE_LEN, file ) ) {
|
410
|
-
|
411
|
-
/* get the log entry */
|
412
|
-
|
413
|
-
/* ACTION */
|
414
|
-
c = readAction( line, game, &action );
|
415
|
-
if( c < 0 ) {
|
416
|
-
|
417
|
-
fprintf( stderr, "ERROR: could not parse transaction action %s", line );
|
418
|
-
return -1;
|
419
|
-
}
|
420
|
-
|
421
|
-
/* ACTION HANDID SEND RECV */
|
422
|
-
if( sscanf( &line[ c ], " %"SCNu32" %zu.%06zu %zu.%06zu%n", &h,
|
423
|
-
&sendTime.tv_sec, &sendTime.tv_usec,
|
424
|
-
&recvTime.tv_sec, &recvTime.tv_usec, &r ) < 4 ) {
|
425
|
-
|
426
|
-
fprintf( stderr, "ERROR: could not parse transaction stamp %s", line );
|
427
|
-
return -1;
|
428
|
-
}
|
429
|
-
c += r;
|
430
|
-
|
431
|
-
/* check that we're processing the expected handId */
|
432
|
-
if( h != *handId ) {
|
433
|
-
|
434
|
-
fprintf( stderr, "ERROR: handId mismatch in transaction log: %s", line );
|
435
|
-
return -1;
|
436
|
-
}
|
437
|
-
|
438
|
-
/* make sure the action is valid */
|
439
|
-
if( !isValidAction( game, &state->state, 0, &action ) ) {
|
440
|
-
|
441
|
-
fprintf( stderr, "ERROR: invalid action in transaction log: %s", line );
|
442
|
-
return -1;
|
443
|
-
}
|
444
|
-
|
445
|
-
/* check for any timeout issues */
|
446
|
-
s = playerToSeat( game, *player0Seat,
|
447
|
-
currentPlayer( game, &state->state ) );
|
448
|
-
if( checkErrorTimes( s, &sendTime, &recvTime, errorInfo ) < 0 ) {
|
449
|
-
|
450
|
-
fprintf( stderr,
|
451
|
-
"ERROR: seat %"PRIu8" ran out of time in transaction file\n",
|
452
|
-
s + 1 );
|
453
|
-
return -1;
|
454
|
-
}
|
455
|
-
|
456
|
-
doAction( game, &action, &state->state );
|
457
|
-
|
458
|
-
if( stateFinished( &state->state ) ) {
|
459
|
-
/* hand is finished */
|
460
|
-
|
461
|
-
/* update the total value for each player */
|
462
|
-
for( s = 0; s < game->numPlayers; ++s ) {
|
463
|
-
|
464
|
-
totalValue[ s ]
|
465
|
-
+= valueOfState( game, &state->state,
|
466
|
-
seatToPlayer( game, *player0Seat, s ) );
|
467
|
-
}
|
468
|
-
|
469
|
-
/* move on to next hand */
|
470
|
-
if( setUpNewHand( game, fixedSeats, handId, player0Seat,
|
471
|
-
rng, errorInfo, &state->state ) < 0 ) {
|
472
|
-
|
473
|
-
return -1;
|
474
|
-
}
|
475
|
-
}
|
476
|
-
}
|
477
|
-
|
478
|
-
return 0;
|
479
|
-
}
|
480
|
-
|
481
|
-
/* returns >= 0 if match should continue, -1 on failure */
|
482
|
-
static int logTransaction( const Game *game, const State *state,
|
483
|
-
const Action *action,
|
484
|
-
const struct timeval *sendTime,
|
485
|
-
const struct timeval *recvTime,
|
486
|
-
FILE *file )
|
487
|
-
{
|
488
|
-
int c, r;
|
489
|
-
char line[ MAX_LINE_LEN ];
|
490
|
-
|
491
|
-
c = printAction( game, action, MAX_LINE_LEN, line );
|
492
|
-
if( c < 0 ) {
|
493
|
-
|
494
|
-
fprintf( stderr, "ERROR: transaction message too long\n" );
|
495
|
-
return -1;
|
496
|
-
}
|
497
|
-
|
498
|
-
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
499
|
-
" %"PRIu32" %zu.%06zu %zu.%06zu\n",
|
500
|
-
state->handId, sendTime->tv_sec, sendTime->tv_usec,
|
501
|
-
recvTime->tv_sec, recvTime->tv_usec );
|
502
|
-
if( r < 0 ) {
|
503
|
-
|
504
|
-
fprintf( stderr, "ERROR: transaction message too long\n" );
|
505
|
-
return -1;
|
506
|
-
}
|
507
|
-
c += r;
|
508
|
-
|
509
|
-
if( fwrite( line, 1, c, file ) != c ) {
|
510
|
-
|
511
|
-
fprintf( stderr, "ERROR: could not write to transaction file\n" );
|
512
|
-
return -1;
|
513
|
-
}
|
514
|
-
fflush( file );
|
515
|
-
|
516
|
-
return c;
|
517
|
-
}
|
518
|
-
|
519
|
-
/* returns >= 0 if match should continue, -1 on failure */
|
520
|
-
static int checkVersion( const uint8_t seat,
|
521
|
-
ReadBuf *readBuf )
|
522
|
-
{
|
523
|
-
uint32_t major, minor, rev;
|
524
|
-
char line[ MAX_LINE_LEN ];
|
525
|
-
|
526
|
-
|
527
|
-
if( getLine( readBuf, MAX_LINE_LEN, line, -1 ) <= 0 ) {
|
528
|
-
|
529
|
-
fprintf( stderr,
|
530
|
-
"ERROR: could not read version string from seat %"PRIu8"\n",
|
531
|
-
seat + 1 );
|
532
|
-
return -1;
|
533
|
-
}
|
534
|
-
|
535
|
-
if( sscanf( line, "VERSION:%"SCNu32".%"SCNu32".%"SCNu32,
|
536
|
-
&major, &minor, &rev ) < 3 ) {
|
537
|
-
|
538
|
-
fprintf( stderr,
|
539
|
-
"ERROR: invalid version string %s", line );
|
540
|
-
return -1;
|
541
|
-
}
|
542
|
-
|
543
|
-
if( major != VERSION_MAJOR || minor > VERSION_MINOR ) {
|
544
|
-
|
545
|
-
fprintf( stderr, "ERROR: this server is currently using version %"SCNu32".%"SCNu32".%"SCNu32"\n", VERSION_MAJOR, VERSION_MINOR, VERSION_REVISION );
|
546
|
-
}
|
547
|
-
|
548
|
-
return 0;
|
549
|
-
}
|
550
|
-
|
551
|
-
/* returns >= 0 if match should continue, -1 on failure */
|
552
|
-
static int addToLogFile( const Game *game, const State *state,
|
553
|
-
const double value[ MAX_PLAYERS ],
|
554
|
-
const uint8_t player0Seat,
|
555
|
-
char *seatName[ MAX_PLAYERS ], FILE *logFile )
|
556
|
-
{
|
557
|
-
int c, r;
|
558
|
-
uint8_t p;
|
559
|
-
char line[ MAX_LINE_LEN ];
|
560
|
-
|
561
|
-
/* prepare the message */
|
562
|
-
c = printState( game, state, MAX_LINE_LEN, line );
|
563
|
-
if( c < 0 ) {
|
564
|
-
/* message is too long */
|
565
|
-
|
566
|
-
fprintf( stderr, "ERROR: log state message too long\n" );
|
567
|
-
return -1;
|
568
|
-
}
|
569
|
-
|
570
|
-
/* add the values */
|
571
|
-
for( p = 0; p < game->numPlayers; ++p ) {
|
572
|
-
|
573
|
-
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
574
|
-
p ? "|%.6f" : ":%.6f", value[ p ] );
|
575
|
-
if( r < 0 ) {
|
576
|
-
|
577
|
-
fprintf( stderr, "ERROR: log message too long\n" );
|
578
|
-
return -1;
|
579
|
-
}
|
580
|
-
c += r;
|
581
|
-
|
582
|
-
/* remove trailing zeros after decimal-point */
|
583
|
-
while( line[ c - 1 ] == '0' ) { --c; }
|
584
|
-
if( line[ c - 1 ] == '.' ) { --c; }
|
585
|
-
line[ c ] = 0;
|
586
|
-
}
|
587
|
-
|
588
|
-
/* add the player names */
|
589
|
-
for( p = 0; p < game->numPlayers; ++p ) {
|
590
|
-
|
591
|
-
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
592
|
-
p ? "|%s" : ":%s",
|
593
|
-
seatName[ playerToSeat( game, player0Seat, p ) ] );
|
594
|
-
if( r < 0 ) {
|
595
|
-
|
596
|
-
fprintf( stderr, "ERROR: log message too long\n" );
|
597
|
-
return -1;
|
598
|
-
}
|
599
|
-
c += r;
|
600
|
-
}
|
601
|
-
|
602
|
-
/* print the line to log and flush */
|
603
|
-
if( fprintf( logFile, "%s\n", line ) < 0 ) {
|
604
|
-
|
605
|
-
fprintf( stderr, "ERROR: logging failed for game %s\n", line );
|
606
|
-
return -1;
|
607
|
-
}
|
608
|
-
fflush( logFile );
|
609
|
-
|
610
|
-
return 0;
|
611
|
-
}
|
612
|
-
|
613
|
-
/* returns >= 0 if match should continue, -1 on failure */
|
614
|
-
static int printInitialMessage( const char *matchName, const char *gameName,
|
615
|
-
const uint32_t numHands, const uint32_t seed,
|
616
|
-
const ErrorInfo *info, FILE *logFile )
|
617
|
-
{
|
618
|
-
int c;
|
619
|
-
char line[ MAX_LINE_LEN ];
|
620
|
-
|
621
|
-
c = snprintf( line, MAX_LINE_LEN, "# name/game/hands/seed %s %s %"PRIu32" %"PRIu32"\n#--t_response %"PRIu64"\n#--t_hand %"PRIu64"\n#--t_per_hand %"PRIu64"\n",
|
622
|
-
matchName, gameName, numHands, seed,
|
623
|
-
info->maxResponseMicros / 1000,
|
624
|
-
info->maxUsedHandMicros / 1000,
|
625
|
-
info->maxUsedMatchMicros / numHands / 1000 );
|
626
|
-
if( c < 0 ) {
|
627
|
-
/* message is too long */
|
628
|
-
|
629
|
-
fprintf( stderr, "ERROR: initial game comment too long\n" );
|
630
|
-
return -1;
|
631
|
-
}
|
632
|
-
|
633
|
-
fprintf( stderr, "%s", line );
|
634
|
-
if( logFile ) {
|
635
|
-
|
636
|
-
fprintf( logFile, "%s", line );
|
637
|
-
}
|
638
|
-
|
639
|
-
return 0;
|
640
|
-
}
|
641
|
-
|
642
|
-
/* returns >= 0 if match should continue, -1 on failure */
|
643
|
-
static int printFinalMessage( const Game *game, char *seatName[ MAX_PLAYERS ],
|
644
|
-
const double totalValue[ MAX_PLAYERS ],
|
645
|
-
FILE *logFile )
|
646
|
-
{
|
647
|
-
int c, r;
|
648
|
-
uint8_t s;
|
649
|
-
char line[ MAX_LINE_LEN ];
|
650
|
-
|
651
|
-
c = snprintf( line, MAX_LINE_LEN, "SCORE" );
|
652
|
-
if( c < 0 ) {
|
653
|
-
/* message is too long */
|
654
|
-
|
655
|
-
fprintf( stderr, "ERROR: value state message too long\n" );
|
656
|
-
return -1;
|
657
|
-
}
|
658
|
-
|
659
|
-
for( s = 0; s < game->numPlayers; ++s ) {
|
660
|
-
|
661
|
-
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
662
|
-
s ? "|%.6f" : ":%.6f", totalValue[ s ] );
|
663
|
-
if( r < 0 ) {
|
664
|
-
|
665
|
-
fprintf( stderr, "ERROR: value message too long\n" );
|
666
|
-
return -1;
|
667
|
-
}
|
668
|
-
c += r;
|
669
|
-
|
670
|
-
/* remove trailing zeros after decimal-point */
|
671
|
-
while( line[ c - 1 ] == '0' ) { --c; }
|
672
|
-
if( line[ c - 1 ] == '.' ) { --c; }
|
673
|
-
line[ c ] = 0;
|
674
|
-
}
|
675
|
-
|
676
|
-
/* add the player names */
|
677
|
-
for( s = 0; s < game->numPlayers; ++s ) {
|
678
|
-
|
679
|
-
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
680
|
-
s ? "|%s" : ":%s", seatName[ s ] );
|
681
|
-
if( r < 0 ) {
|
682
|
-
|
683
|
-
fprintf( stderr, "ERROR: log message too long\n" );
|
684
|
-
return -1;
|
685
|
-
}
|
686
|
-
c += r;
|
687
|
-
}
|
688
|
-
|
689
|
-
fprintf( stdout, "%s\n", line );
|
690
|
-
fprintf( stderr, "%s\n", line );
|
691
|
-
|
692
|
-
if( logFile ) {
|
693
|
-
|
694
|
-
fprintf( logFile, "%s\n", line );
|
695
|
-
}
|
696
|
-
|
697
|
-
return 0;
|
698
|
-
}
|
699
|
-
|
700
|
-
/* run a match of numHands hands of the supplied game
|
701
|
-
|
702
|
-
cards are dealt using rng, error conditions like timeouts
|
703
|
-
are controlled and stored in errorInfo
|
704
|
-
|
705
|
-
actions are read/sent to seat p on seatFD[ p ]
|
706
|
-
|
707
|
-
if quiet is not zero, only print out errors, warnings, and final value
|
708
|
-
|
709
|
-
if logFile is not NULL, print out a single line for each completed
|
710
|
-
match with the final state and all player values. The values are
|
711
|
-
printed in player, not seat order.
|
712
|
-
|
713
|
-
if transactionFile is not NULL, a transaction log of actions made
|
714
|
-
is written to the file, and if there is any input left to read on
|
715
|
-
the stream when gameLoop is called, it will be processed to
|
716
|
-
initialise the state
|
717
|
-
|
718
|
-
returns >=0 if the match finished correctly, -1 on error */
|
719
|
-
static int gameLoop( const Game *game, char *seatName[ MAX_PLAYERS ],
|
720
|
-
const uint32_t numHands, const int quiet,
|
721
|
-
const int fixedSeats, rng_state_t *rng,
|
722
|
-
ErrorInfo *errorInfo, const int seatFD[ MAX_PLAYERS ],
|
723
|
-
ReadBuf *readBuf[ MAX_PLAYERS ],
|
724
|
-
FILE *logFile, FILE *transactionFile )
|
725
|
-
{
|
726
|
-
uint32_t handId;
|
727
|
-
uint8_t seat, p, player0Seat, currentP, currentSeat;
|
728
|
-
struct timeval t, sendTime, recvTime;
|
729
|
-
Action action;
|
730
|
-
MatchState state;
|
731
|
-
double value[ MAX_PLAYERS ], totalValue[ MAX_PLAYERS ];
|
732
|
-
|
733
|
-
/* check version string for each player */
|
734
|
-
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
735
|
-
|
736
|
-
if( checkVersion( seat, readBuf[ seat ] ) < 0 ) {
|
737
|
-
/* error messages already handled in function */
|
738
|
-
|
739
|
-
return -1;
|
740
|
-
}
|
741
|
-
}
|
742
|
-
|
743
|
-
gettimeofday( &sendTime, NULL );
|
744
|
-
if( !quiet ) {
|
745
|
-
fprintf( stderr, "STARTED at %zu.%06zu\n",
|
746
|
-
sendTime.tv_sec, sendTime.tv_usec );
|
747
|
-
}
|
748
|
-
|
749
|
-
/* start at the first hand */
|
750
|
-
handId = 0;
|
751
|
-
if( checkErrorNewHand( game, errorInfo ) < 0 ) {
|
752
|
-
|
753
|
-
fprintf( stderr, "ERROR: unexpected game\n" );
|
754
|
-
return -1;
|
755
|
-
}
|
756
|
-
initState( game, handId, &state.state );
|
757
|
-
dealCards( game, rng, &state.state );
|
758
|
-
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
759
|
-
totalValue[ seat ] = 0.0;
|
760
|
-
}
|
761
|
-
|
762
|
-
/* seat 0 is player 0 in first game */
|
763
|
-
player0Seat = 0;
|
764
|
-
|
765
|
-
/* process the transaction file */
|
766
|
-
if( transactionFile != NULL ) {
|
767
|
-
|
768
|
-
if( processTransactionFile( game, fixedSeats, &handId, &player0Seat,
|
769
|
-
rng, errorInfo, totalValue,
|
770
|
-
&state, transactionFile ) < 0 ) {
|
771
|
-
/* error messages already handled in function */
|
772
|
-
|
773
|
-
return -1;
|
774
|
-
}
|
775
|
-
}
|
776
|
-
|
777
|
-
if( handId >= numHands ) {
|
778
|
-
goto finishedGameLoop;
|
779
|
-
}
|
780
|
-
|
781
|
-
/* play all the (remaining) hands */
|
782
|
-
while( 1 ) {
|
783
|
-
|
784
|
-
/* play the hand */
|
785
|
-
while( !stateFinished( &state.state ) ) {
|
786
|
-
|
787
|
-
/* find the current player */
|
788
|
-
currentP = currentPlayer( game, &state.state );
|
789
|
-
|
790
|
-
/* send state to each player */
|
791
|
-
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
792
|
-
|
793
|
-
state.viewingPlayer = seatToPlayer( game, player0Seat, seat );
|
794
|
-
if( sendPlayerMessage( game, &state, quiet, seat,
|
795
|
-
seatFD[ seat ], &t ) < 0 ) {
|
796
|
-
/* error messages already handled in function */
|
797
|
-
|
798
|
-
return -1;
|
799
|
-
}
|
800
|
-
|
801
|
-
/* remember the seat and send time if player is acting */
|
802
|
-
if( state.viewingPlayer == currentP ) {
|
803
|
-
|
804
|
-
sendTime = t;
|
805
|
-
}
|
806
|
-
}
|
807
|
-
|
808
|
-
/* get action from current player */
|
809
|
-
state.viewingPlayer = currentP;
|
810
|
-
currentSeat = playerToSeat( game, player0Seat, currentP );
|
811
|
-
if( readPlayerResponse( game, &state, quiet, currentSeat, &sendTime,
|
812
|
-
errorInfo, readBuf[ currentSeat ],
|
813
|
-
&action, &recvTime ) < 0 ) {
|
814
|
-
/* error messages already handled in function */
|
815
|
-
|
816
|
-
return -1;
|
817
|
-
}
|
818
|
-
|
819
|
-
/* log the transaction */
|
820
|
-
if( transactionFile != NULL ) {
|
821
|
-
|
822
|
-
if( logTransaction( game, &state.state, &action,
|
823
|
-
&sendTime, &recvTime, transactionFile ) < 0 ) {
|
824
|
-
/* error messages already handled in function */
|
825
|
-
|
826
|
-
return -1;
|
827
|
-
}
|
828
|
-
}
|
829
|
-
|
830
|
-
/* do the action */
|
831
|
-
doAction( game, &action, &state.state );
|
832
|
-
}
|
833
|
-
|
834
|
-
/* get values */
|
835
|
-
for( p = 0; p < game->numPlayers; ++p ) {
|
836
|
-
|
837
|
-
value[ p ] = valueOfState( game, &state.state, p );
|
838
|
-
totalValue[ playerToSeat( game, player0Seat, p ) ] += value[ p ];
|
839
|
-
}
|
840
|
-
|
841
|
-
/* add the game to the log */
|
842
|
-
if( logFile != NULL ) {
|
843
|
-
|
844
|
-
if( addToLogFile( game, &state.state, value, player0Seat,
|
845
|
-
seatName, logFile ) < 0 ) {
|
846
|
-
/* error messages already handled in function */
|
847
|
-
|
848
|
-
return -1;
|
849
|
-
}
|
850
|
-
}
|
851
|
-
|
852
|
-
/* send final state to each player */
|
853
|
-
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
854
|
-
|
855
|
-
state.viewingPlayer = seatToPlayer( game, player0Seat, seat );
|
856
|
-
if( sendPlayerMessage( game, &state, quiet, seat,
|
857
|
-
seatFD[ seat ], &t ) < 0 ) {
|
858
|
-
/* error messages already handled in function */
|
859
|
-
|
860
|
-
return -1;
|
861
|
-
}
|
862
|
-
}
|
863
|
-
|
864
|
-
if ( !quiet ) {
|
865
|
-
if ( handId % 100 == 0) {
|
866
|
-
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
867
|
-
fprintf(stderr, "Seconds cumulatively spent in match for seat %i: "
|
868
|
-
"%i\n", seat,
|
869
|
-
(int)(errorInfo->usedMatchMicros[ seat ] / 1000000));
|
870
|
-
}
|
871
|
-
}
|
872
|
-
}
|
873
|
-
|
874
|
-
/* start a new hand */
|
875
|
-
if( setUpNewHand( game, fixedSeats, &handId, &player0Seat,
|
876
|
-
rng, errorInfo, &state.state ) < 0 ) {
|
877
|
-
/* error messages already handled in function */
|
878
|
-
|
879
|
-
return -1;
|
880
|
-
}
|
881
|
-
if( handId >= numHands ) {
|
882
|
-
break;
|
883
|
-
}
|
884
|
-
}
|
885
|
-
|
886
|
-
finishedGameLoop:
|
887
|
-
/* print out the final values */
|
888
|
-
if( !quiet ) {
|
889
|
-
gettimeofday( &t, NULL );
|
890
|
-
fprintf( stderr, "FINISHED at %zu.%06zu\n",
|
891
|
-
sendTime.tv_sec, sendTime.tv_usec );
|
892
|
-
}
|
893
|
-
if( printFinalMessage( game, seatName, totalValue, logFile ) < 0 ) {
|
894
|
-
/* error messages already handled in function */
|
895
|
-
|
896
|
-
return -1;
|
897
|
-
}
|
898
|
-
|
899
|
-
return 0;
|
900
|
-
}
|
901
|
-
|
902
|
-
int main( int argc, char **argv )
|
903
|
-
{
|
904
|
-
int i, listenSocket[ MAX_PLAYERS ], v, longOpt;
|
905
|
-
int fixedSeats, quiet, append;
|
906
|
-
int seatFD[ MAX_PLAYERS ];
|
907
|
-
FILE *file, *logFile, *transactionFile;
|
908
|
-
ReadBuf *readBuf[ MAX_PLAYERS ];
|
909
|
-
Game *game;
|
910
|
-
rng_state_t rng;
|
911
|
-
ErrorInfo errorInfo;
|
912
|
-
struct sockaddr_in addr;
|
913
|
-
socklen_t addrLen;
|
914
|
-
char *seatName[ MAX_PLAYERS ];
|
915
|
-
|
916
|
-
int useLogFile, useTransactionFile;
|
917
|
-
uint64_t maxResponseMicros, maxUsedHandMicros, maxUsedPerHandMicros;
|
918
|
-
int64_t startTimeoutMicros;
|
919
|
-
uint32_t numHands, seed, maxInvalidActions;
|
920
|
-
uint16_t listenPort[ MAX_PLAYERS ];
|
921
|
-
|
922
|
-
struct timeval startTime, tv;
|
923
|
-
|
924
|
-
char name[ MAX_LINE_LEN ];
|
925
|
-
static struct option longOptions[] = {
|
926
|
-
{ "t_response", 1, 0, 0 },
|
927
|
-
{ "t_hand", 1, 0, 0 },
|
928
|
-
{ "t_per_hand", 1, 0, 0 },
|
929
|
-
{ "start_timeout", 1, 0, 0 },
|
930
|
-
{ 0, 0, 0, 0 }
|
931
|
-
};
|
932
|
-
|
933
|
-
/* set defaults */
|
934
|
-
|
935
|
-
/* game error conditions */
|
936
|
-
maxInvalidActions = DEFAULT_MAX_INVALID_ACTIONS;
|
937
|
-
maxResponseMicros = DEFAULT_MAX_RESPONSE_MICROS;
|
938
|
-
maxUsedHandMicros = DEFAULT_MAX_USED_HAND_MICROS;
|
939
|
-
maxUsedPerHandMicros = DEFAULT_MAX_USED_PER_HAND_MICROS;
|
940
|
-
|
941
|
-
/* use random ports */
|
942
|
-
for( i = 0; i < MAX_PLAYERS; ++i ) {
|
943
|
-
|
944
|
-
listenPort[ i ] = 0;
|
945
|
-
}
|
946
|
-
|
947
|
-
/* use log file, don't use transaction file */
|
948
|
-
useLogFile = 1;
|
949
|
-
useTransactionFile = 0;
|
950
|
-
|
951
|
-
/* print all messages */
|
952
|
-
quiet = 0;
|
953
|
-
|
954
|
-
/* by default, overwrite preexisting log/transaction files */
|
955
|
-
append = 0;
|
956
|
-
|
957
|
-
/* players rotate around the table */
|
958
|
-
fixedSeats = 0;
|
959
|
-
|
960
|
-
/* no timeout on startup */
|
961
|
-
startTimeoutMicros = -1;
|
962
|
-
|
963
|
-
/* parse options */
|
964
|
-
while( 1 ) {
|
965
|
-
|
966
|
-
i = getopt_long( argc, argv, "flLp:qtTa", longOptions, &longOpt );
|
967
|
-
if( i < 0 ) {
|
968
|
-
|
969
|
-
break;
|
970
|
-
}
|
971
|
-
|
972
|
-
switch( i ) {
|
973
|
-
case 0:
|
974
|
-
/* long option longOpt */
|
975
|
-
|
976
|
-
switch( longOpt ) {
|
977
|
-
case 0:
|
978
|
-
/* t_response */
|
979
|
-
|
980
|
-
if( sscanf( optarg, "%"SCNu64, &maxResponseMicros ) < 1 ) {
|
981
|
-
|
982
|
-
fprintf( stderr, "ERROR: could not get response timeout from %s\n",
|
983
|
-
optarg );
|
984
|
-
exit( EXIT_FAILURE );
|
985
|
-
}
|
986
|
-
|
987
|
-
/* convert from milliseconds to microseconds */
|
988
|
-
maxResponseMicros *= 1000;
|
989
|
-
break;
|
990
|
-
|
991
|
-
case 1:
|
992
|
-
/* t_hand */
|
993
|
-
|
994
|
-
if( sscanf( optarg, "%"SCNu64, &maxUsedHandMicros ) < 1 ) {
|
995
|
-
|
996
|
-
fprintf( stderr,
|
997
|
-
"ERROR: could not get player hand timeout from %s\n",
|
998
|
-
optarg );
|
999
|
-
exit( EXIT_FAILURE );
|
1000
|
-
}
|
1001
|
-
|
1002
|
-
/* convert from milliseconds to microseconds */
|
1003
|
-
maxUsedHandMicros *= 1000;
|
1004
|
-
break;
|
1005
|
-
|
1006
|
-
case 2:
|
1007
|
-
/* t_per_hand */
|
1008
|
-
|
1009
|
-
if( sscanf( optarg, "%"SCNu64, &maxUsedPerHandMicros ) < 1 ) {
|
1010
|
-
|
1011
|
-
fprintf( stderr, "ERROR: could not get average player hand timeout from %s\n", optarg );
|
1012
|
-
exit( EXIT_FAILURE );
|
1013
|
-
}
|
1014
|
-
|
1015
|
-
/* convert from milliseconds to microseconds */
|
1016
|
-
maxUsedPerHandMicros *= 1000;
|
1017
|
-
break;
|
1018
|
-
|
1019
|
-
case 3:
|
1020
|
-
/* start_timeout */
|
1021
|
-
|
1022
|
-
if( sscanf( optarg, "%"SCNd64, &startTimeoutMicros ) < 1 ) {
|
1023
|
-
|
1024
|
-
fprintf( stderr, "ERROR: could not get start timeout %s\n", optarg );
|
1025
|
-
exit( EXIT_FAILURE );
|
1026
|
-
}
|
1027
|
-
|
1028
|
-
/* convert from milliseconds to microseconds */
|
1029
|
-
if( startTimeoutMicros > 0 ) {
|
1030
|
-
|
1031
|
-
startTimeoutMicros *= 1000;
|
1032
|
-
}
|
1033
|
-
break;
|
1034
|
-
|
1035
|
-
}
|
1036
|
-
break;
|
1037
|
-
|
1038
|
-
case 'f':
|
1039
|
-
/* fix the player seats */;
|
1040
|
-
|
1041
|
-
fixedSeats = 1;
|
1042
|
-
break;
|
1043
|
-
|
1044
|
-
case 'l':
|
1045
|
-
/* no transactionFile */;
|
1046
|
-
|
1047
|
-
useLogFile = 0;
|
1048
|
-
break;
|
1049
|
-
|
1050
|
-
case 'L':
|
1051
|
-
/* use transactionFile */;
|
1052
|
-
|
1053
|
-
useLogFile = 1;
|
1054
|
-
break;
|
1055
|
-
|
1056
|
-
case 'p':
|
1057
|
-
/* port specification */
|
1058
|
-
|
1059
|
-
if( scanPortString( optarg, listenPort ) < 0 ) {
|
1060
|
-
|
1061
|
-
fprintf( stderr, "ERROR: bad port string %s\n", optarg );
|
1062
|
-
exit( EXIT_FAILURE );
|
1063
|
-
}
|
1064
|
-
|
1065
|
-
break;
|
1066
|
-
|
1067
|
-
case 'q':
|
1068
|
-
|
1069
|
-
quiet = 1;
|
1070
|
-
break;
|
1071
|
-
|
1072
|
-
case 't':
|
1073
|
-
/* no transactionFile */
|
1074
|
-
|
1075
|
-
useTransactionFile = 0;
|
1076
|
-
break;
|
1077
|
-
|
1078
|
-
case 'T':
|
1079
|
-
/* use transactionFile */
|
1080
|
-
|
1081
|
-
useTransactionFile = 1;
|
1082
|
-
break;
|
1083
|
-
|
1084
|
-
case 'a':
|
1085
|
-
|
1086
|
-
append = 1;
|
1087
|
-
break;
|
1088
|
-
|
1089
|
-
default:
|
1090
|
-
|
1091
|
-
fprintf( stderr, "ERROR: unknown option %c\n", i );
|
1092
|
-
exit( EXIT_FAILURE );
|
1093
|
-
}
|
1094
|
-
}
|
1095
|
-
|
1096
|
-
if( optind + 4 > argc ) {
|
1097
|
-
|
1098
|
-
printUsage( stdout, 0 );
|
1099
|
-
exit( EXIT_FAILURE );
|
1100
|
-
}
|
1101
|
-
|
1102
|
-
/* get the game definition */
|
1103
|
-
file = fopen( argv[ optind + 1 ], "r" );
|
1104
|
-
if( file == NULL ) {
|
1105
|
-
|
1106
|
-
fprintf( stderr, "ERROR: could not open game definition %s\n",
|
1107
|
-
argv[ optind + 1 ] );
|
1108
|
-
exit( EXIT_FAILURE );
|
1109
|
-
}
|
1110
|
-
game = readGame( file );
|
1111
|
-
if( game == NULL ) {
|
1112
|
-
|
1113
|
-
fprintf( stderr, "ERROR: could not read game %s\n", argv[ optind + 1 ] );
|
1114
|
-
exit( EXIT_FAILURE );
|
1115
|
-
}
|
1116
|
-
fclose( file );
|
1117
|
-
|
1118
|
-
/* save the seat names */
|
1119
|
-
if( optind + 4 + game->numPlayers > argc ) {
|
1120
|
-
|
1121
|
-
printUsage( stdout, 0 );
|
1122
|
-
exit( EXIT_FAILURE );
|
1123
|
-
}
|
1124
|
-
for( i = 0; i < game->numPlayers; ++i ) {
|
1125
|
-
|
1126
|
-
seatName[ i ] = argv[ optind + 4 + i ];
|
1127
|
-
}
|
1128
|
-
|
1129
|
-
/* get number of hands */
|
1130
|
-
if( sscanf( argv[ optind + 2 ], "%"SCNu32, &numHands ) < 1
|
1131
|
-
|| numHands == 0 ) {
|
1132
|
-
|
1133
|
-
fprintf( stderr, "ERROR: invalid number of hands %s\n",
|
1134
|
-
argv[ optind + 2 ] );
|
1135
|
-
exit( EXIT_FAILURE );
|
1136
|
-
}
|
1137
|
-
|
1138
|
-
/* get random number seed */
|
1139
|
-
if( sscanf( argv[ optind + 3 ], "%"SCNu32, &seed ) < 1 ) {
|
1140
|
-
|
1141
|
-
fprintf( stderr, "ERROR: invalid random number seed %s\n",
|
1142
|
-
argv[ optind + 3 ] );
|
1143
|
-
exit( EXIT_FAILURE );
|
1144
|
-
}
|
1145
|
-
init_genrand( &rng, seed );
|
1146
|
-
srandom( seed ); /* used for random port selection */
|
1147
|
-
|
1148
|
-
if( useLogFile ) {
|
1149
|
-
/* create/open the log */
|
1150
|
-
if( snprintf( name, MAX_LINE_LEN, "%s.log", argv[ optind ] ) < 0 ) {
|
1151
|
-
|
1152
|
-
fprintf( stderr, "ERROR: match file name too long %s\n", argv[ optind ] );
|
1153
|
-
exit( EXIT_FAILURE );
|
1154
|
-
}
|
1155
|
-
if (append) {
|
1156
|
-
logFile = fopen( name, "a+" );
|
1157
|
-
} else {
|
1158
|
-
logFile = fopen( name, "w" );
|
1159
|
-
}
|
1160
|
-
if( logFile == NULL ) {
|
1161
|
-
|
1162
|
-
fprintf( stderr, "ERROR: could not open log file %s\n", name );
|
1163
|
-
exit( EXIT_FAILURE );
|
1164
|
-
}
|
1165
|
-
} else {
|
1166
|
-
/* no log file */
|
1167
|
-
|
1168
|
-
logFile = NULL;
|
1169
|
-
}
|
1170
|
-
|
1171
|
-
if( useTransactionFile ) {
|
1172
|
-
/* create/open the transaction log */
|
1173
|
-
|
1174
|
-
if( snprintf( name, MAX_LINE_LEN, "%s.tlog", argv[ optind ] ) < 0 ) {
|
1175
|
-
|
1176
|
-
fprintf( stderr, "ERROR: match file name too long %s\n", argv[ optind ] );
|
1177
|
-
exit( EXIT_FAILURE );
|
1178
|
-
}
|
1179
|
-
if (append) {
|
1180
|
-
transactionFile = fopen( name, "a+" );
|
1181
|
-
} else {
|
1182
|
-
transactionFile = fopen( name, "w" );
|
1183
|
-
}
|
1184
|
-
if( transactionFile == NULL ) {
|
1185
|
-
|
1186
|
-
fprintf( stderr, "ERROR: could not open transaction file %s\n", name );
|
1187
|
-
exit( EXIT_FAILURE );
|
1188
|
-
}
|
1189
|
-
} else {
|
1190
|
-
/* no transaction file */
|
1191
|
-
|
1192
|
-
transactionFile = NULL;
|
1193
|
-
}
|
1194
|
-
|
1195
|
-
/* set up the error info */
|
1196
|
-
initErrorInfo( maxInvalidActions, maxResponseMicros, maxUsedHandMicros,
|
1197
|
-
maxUsedPerHandMicros * numHands, &errorInfo );
|
1198
|
-
|
1199
|
-
/* open sockets for players to connect to */
|
1200
|
-
for( i = 0; i < game->numPlayers; ++i ) {
|
1201
|
-
|
1202
|
-
listenSocket[ i ] = getListenSocket( &listenPort[ i ] );
|
1203
|
-
if( listenSocket[ i ] < 0 ) {
|
1204
|
-
|
1205
|
-
fprintf( stderr, "ERROR: could not create listen socket for player %d\n",
|
1206
|
-
i + 1 );
|
1207
|
-
exit( EXIT_FAILURE );
|
1208
|
-
}
|
1209
|
-
}
|
1210
|
-
|
1211
|
-
/* print out the final port assignments */
|
1212
|
-
for( i = 0; i < game->numPlayers; ++i ) {
|
1213
|
-
|
1214
|
-
printf( i ? " %"PRIu16 : "%"PRIu16, listenPort[ i ] );
|
1215
|
-
}
|
1216
|
-
printf( "\n" );
|
1217
|
-
fflush( stdout );
|
1218
|
-
|
1219
|
-
/* print out usage information */
|
1220
|
-
printInitialMessage( argv[ optind ], argv[ optind + 1 ],
|
1221
|
-
numHands, seed, &errorInfo, logFile );
|
1222
|
-
|
1223
|
-
/* wait for each player to connect */
|
1224
|
-
gettimeofday( &startTime, NULL );
|
1225
|
-
for( i = 0; i < game->numPlayers; ++i ) {
|
1226
|
-
|
1227
|
-
if( startTimeoutMicros >= 0 ) {
|
1228
|
-
uint64_t startTimeLeft;
|
1229
|
-
fd_set fds;
|
1230
|
-
|
1231
|
-
gettimeofday( &tv, NULL );
|
1232
|
-
startTimeLeft = startTimeoutMicros
|
1233
|
-
- (uint64_t)( tv.tv_sec - startTime.tv_sec ) * 1000000
|
1234
|
-
- ( tv.tv_usec - startTime.tv_usec );
|
1235
|
-
if( startTimeLeft < 0 ) {
|
1236
|
-
|
1237
|
-
startTimeLeft = 0;
|
1238
|
-
}
|
1239
|
-
tv.tv_sec = startTimeLeft / 1000000;
|
1240
|
-
tv.tv_usec = startTimeLeft % 1000000;
|
1241
|
-
|
1242
|
-
FD_ZERO( &fds );
|
1243
|
-
FD_SET( listenSocket[ i ], &fds );
|
1244
|
-
if( select( listenSocket[ i ] + 1, &fds, NULL, NULL, &tv ) < 1 ) {
|
1245
|
-
/* no input ready within time, or an actual error */
|
1246
|
-
|
1247
|
-
fprintf( stderr, "ERROR: timed out waiting for seat %d to connect\n",
|
1248
|
-
i + 1 );
|
1249
|
-
exit( EXIT_FAILURE );
|
1250
|
-
}
|
1251
|
-
}
|
1252
|
-
|
1253
|
-
addrLen = sizeof( addr );
|
1254
|
-
seatFD[ i ] = accept( listenSocket[ i ],
|
1255
|
-
(struct sockaddr *)&addr, &addrLen );
|
1256
|
-
if( seatFD[ i ] < 0 ) {
|
1257
|
-
|
1258
|
-
fprintf( stderr, "ERROR: seat %d could not connect\n", i + 1 );
|
1259
|
-
exit( EXIT_FAILURE );
|
1260
|
-
}
|
1261
|
-
close( listenSocket[ i ] );
|
1262
|
-
|
1263
|
-
v = 1;
|
1264
|
-
setsockopt( seatFD[ i ], IPPROTO_TCP, TCP_NODELAY,
|
1265
|
-
(char *)&v, sizeof(int) );
|
1266
|
-
|
1267
|
-
readBuf[ i ] = createReadBuf( seatFD[ i ] );
|
1268
|
-
}
|
1269
|
-
|
1270
|
-
/* play the match */
|
1271
|
-
if( gameLoop( game, seatName, numHands, quiet, fixedSeats, &rng, &errorInfo,
|
1272
|
-
seatFD, readBuf, logFile, transactionFile ) < 0 ) {
|
1273
|
-
/* should have already printed an error message */
|
1274
|
-
|
1275
|
-
exit( EXIT_FAILURE );
|
1276
|
-
}
|
1277
|
-
|
1278
|
-
//fflush( stderr );
|
1279
|
-
//fflush( stdout );
|
1280
|
-
// Otherwise the last line or two of the log file
|
1281
|
-
// won't be written sometimes when run through a
|
1282
|
-
// Ruby interface.
|
1283
|
-
fflush(NULL);
|
1284
|
-
if( transactionFile != NULL ) {
|
1285
|
-
fclose( transactionFile );
|
1286
|
-
}
|
1287
|
-
if( logFile != NULL ) {
|
1288
|
-
fclose( logFile );
|
1289
|
-
}
|
1290
|
-
free( game );
|
1291
|
-
|
1292
|
-
return EXIT_SUCCESS;
|
1293
|
-
}
|