acpc_dealer 2.4.1 → 3.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/Brickfile +6 -0
- data/README.md +7 -6
- data/Rakefile +30 -14
- data/acpc_dealer.gemspec +2 -1
- data/bin/acpc_dealer +4 -0
- data/ext/hand_evaluator/extconf.rb +10 -0
- data/lib/acpc_dealer/version.rb +1 -1
- data/lib/hand_evaluator.bundle +0 -0
- data/spec/dealer_runner_spec.rb +76 -72
- metadata +19 -82
- data/vendor/project_acpc_server/LICENCE +0 -23
- data/vendor/project_acpc_server/Makefile +0 -35
- data/vendor/project_acpc_server/README +0 -113
- data/vendor/project_acpc_server/README.submission +0 -42
- data/vendor/project_acpc_server/acpc_play_match.pl +0 -101
- data/vendor/project_acpc_server/bm_run_matches.c +0 -238
- data/vendor/project_acpc_server/bm_server.c +0 -1604
- data/vendor/project_acpc_server/bm_server.config +0 -78
- data/vendor/project_acpc_server/bm_widget.c +0 -230
- data/vendor/project_acpc_server/dealer.c +0 -1293
- data/vendor/project_acpc_server/evalHandTables +0 -4269
- data/vendor/project_acpc_server/example_player.c +0 -204
- data/vendor/project_acpc_server/example_player.limit.2p.sh +0 -3
- data/vendor/project_acpc_server/example_player.limit.3p.sh +0 -3
- data/vendor/project_acpc_server/example_player.nolimit.2p.sh +0 -3
- data/vendor/project_acpc_server/example_player.nolimit.3p.sh +0 -3
- data/vendor/project_acpc_server/game.c +0 -1792
- data/vendor/project_acpc_server/game.h +0 -253
- data/vendor/project_acpc_server/holdem.limit.2p.reverse_blinds.game +0 -13
- data/vendor/project_acpc_server/holdem.limit.3p.game +0 -13
- data/vendor/project_acpc_server/holdem.nolimit.2p.reverse_blinds.game +0 -12
- data/vendor/project_acpc_server/holdem.nolimit.3p.game +0 -12
- data/vendor/project_acpc_server/kuhn.limit.3p.game +0 -14
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf1.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf2.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player.sf3.sh +0 -3
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/LICENCE +0 -23
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/Makefile +0 -127
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/README.md +0 -35
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/CExceptionConfig.h +0 -12
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/dealer_connection.c +0 -49
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/dealer_connection.h +0 -22
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/kuhn_3p_equilibrium_player.c +0 -483
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/kuhn_3p_equilibrium_player.h +0 -108
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/main.c +0 -84
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/player_config.c +0 -253
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/src/player_config.h +0 -21
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/support/test_helper.c +0 -45
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/support/test_helper.h +0 -27
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player.c +0 -698
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_1.c +0 -324
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_2.c +0 -262
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/test/test_kuhn_3p_equilibrium_player_sub_family_3.c +0 -177
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/docs/license.txt +0 -30
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/docs/readme.txt +0 -242
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/lib/CException.c +0 -43
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/lib/CException.h +0 -86
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/release/build.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/cexception/release/version.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/History.md +0 -27
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/Makefile +0 -8
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/Readme.md +0 -103
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/package.json +0 -9
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/src/commander.c +0 -250
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/src/commander.h +0 -88
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/commander.c/test.c +0 -34
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/colour_prompt.rb +0 -94
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/colour_reporter.rb +0 -39
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_config.yml +0 -36
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_module.rb +0 -202
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/generate_test_runner.rb +0 -316
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/test_file_filter.rb +0 -23
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/auto/unity_test_summary.rb +0 -139
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/docs/Unity Summary.txt +0 -216
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/docs/license.txt +0 -31
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/release/build.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/release/version.info +0 -2
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity.c +0 -1146
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity.h +0 -245
- data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/src/unity_internals.h +0 -546
- data/vendor/project_acpc_server/net.c +0 -218
- data/vendor/project_acpc_server/net.h +0 -62
- data/vendor/project_acpc_server/play_match.pl +0 -99
- data/vendor/project_acpc_server/protocol.md +0 -239
- data/vendor/project_acpc_server/protocol.odt +0 -0
- data/vendor/project_acpc_server/protocol.pdf +0 -0
- data/vendor/project_acpc_server/rng.c +0 -139
- data/vendor/project_acpc_server/rng.h +0 -63
- data/vendor/project_acpc_server/validate_submission.pl +0 -546
data/vendor/project_acpc_server/kuhn_3p_equilibrium_player/vendor/unity/docs/Unity Summary.txt
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==============
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Unity Test API
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==============
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[Copyright (c) 2007 - 2012 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams]
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-------------
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Running Tests
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RUN_TEST(func, linenum)
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Each Test is run within the macro RUN_TEST. This macro performs necessary setup before the test is called and handles cleanup and result tabulation afterwards.
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Ignoring Tests
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There are times when a test is incomplete or not valid for some reason. At these times, TEST_IGNORE can be called. Control will immediately be returned to the caller of the test, and no failures will be returned.
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TEST_IGNORE()
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Ignore this test and return immediately
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Ignore this test and return immediately. Output a message stating why the test was ignored.
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Aborting Tests
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There are times when a test will contain an infinite loop on error conditions, or there may be reason to escape from the test early without executing the rest of the test. A pair of macros support this functionality in Unity. The first (TEST_PROTECT) sets up the feature, and handles emergency abort cases. TEST_ABORT can then be used at any time within the tests to return to the last TEST_PROTECT call.
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TEST_PROTECT()
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Setup and Catch macro
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TEST_ABORT()
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Abort Test macro
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main()
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MyTest();
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=======================
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Unity Assertion Summary
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=======================
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--------------------
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Basic Validity Tests
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Numerical Assertions: Integers
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Compare two integers for equality and display errors as signed integers. A cast will be performed
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variants for different sizes also.
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Numerical Assertions: Bitwise
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Most pointer operations can be performed by simply using the integer comparisons above. However, a couple of special cases are added for clarity.
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_MESSAGE
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Copyright (c) 2007-2010 Mike Karlesky, Mark VanderVoord, Greg Williams
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation
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files (the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use,
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copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following
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conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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The end-user documentation included with the redistribution, if
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any, must include the following acknowledgment: "This product
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includes software developed for the Unity Project, by Mike Karlesky,
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Mark VanderVoord, and Greg Williams and other contributors", in
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the same place and form as other third-party acknowledgments.
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Alternately, this acknowledgment may appear in the software
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itself, in the same form and location as other such third-party
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acknowledgments.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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/* ==========================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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========================================== */
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#include "unity.h"
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#include <stdio.h>
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#include <string.h>
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#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
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#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
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/// return prematurely if we are already in failure or ignore state
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#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
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#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
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struct _Unity Unity = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , { 0 } };
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const char* UnityStrNull = "NULL";
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20
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const char* UnityStrSpacer = ". ";
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const char* UnityStrExpected = " Expected ";
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22
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const char* UnityStrWas = " Was ";
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23
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const char* UnityStrTo = " To ";
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const char* UnityStrElement = " Element ";
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const char* UnityStrByte = " Byte ";
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const char* UnityStrMemory = " Memory Mismatch.";
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const char* UnityStrDelta = " Values Not Within Delta ";
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const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
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const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
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const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
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const char* UnityStrInf = "Infinity";
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const char* UnityStrNegInf = "Negative Infinity";
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const char* UnityStrNaN = "NaN";
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#ifndef UNITY_EXCLUDE_FLOAT
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// Dividing by these constants produces +/- infinity.
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// The rationale is given in UnityAssertFloatIsInf's body.
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static const _UF f_zero = 0.0f;
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#ifndef UNITY_EXCLUDE_DOUBLE
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40
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static const _UD d_zero = 0.0;
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41
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#endif
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42
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#endif
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44
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// compiler-generic print formatting masks
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45
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const _U_UINT UnitySizeMask[] =
|
46
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{
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255u, // 0xFF
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48
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65535u, // 0xFFFF
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49
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65535u,
|
50
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4294967295u, // 0xFFFFFFFF
|
51
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4294967295u,
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52
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4294967295u,
|
53
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4294967295u
|
54
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#ifdef UNITY_SUPPORT_64
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55
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,0xFFFFFFFFFFFFFFFF
|
56
|
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#endif
|
57
|
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};
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|
59
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void UnityPrintFail(void);
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void UnityPrintOk(void);
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61
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|
62
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//-----------------------------------------------
|
63
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// Pretty Printers & Test Result Output Handlers
|
64
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//-----------------------------------------------
|
65
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|
66
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void UnityPrint(const char* string)
|
67
|
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{
|
68
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const char* pch = string;
|
69
|
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|
70
|
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if (pch != NULL)
|
71
|
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{
|
72
|
-
while (*pch)
|
73
|
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{
|
74
|
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// printable characters plus CR & LF are printed
|
75
|
-
if ((*pch <= 126) && (*pch >= 32))
|
76
|
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{
|
77
|
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UNITY_OUTPUT_CHAR(*pch);
|
78
|
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}
|
79
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//write escaped carriage returns
|
80
|
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else if (*pch == 13)
|
81
|
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{
|
82
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UNITY_OUTPUT_CHAR('\\');
|
83
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UNITY_OUTPUT_CHAR('r');
|
84
|
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}
|
85
|
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//write escaped line feeds
|
86
|
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else if (*pch == 10)
|
87
|
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{
|
88
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UNITY_OUTPUT_CHAR('\\');
|
89
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UNITY_OUTPUT_CHAR('n');
|
90
|
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}
|
91
|
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// unprintable characters are shown as codes
|
92
|
-
else
|
93
|
-
{
|
94
|
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UNITY_OUTPUT_CHAR('\\');
|
95
|
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UnityPrintNumberHex((_U_SINT)*pch, 2);
|
96
|
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}
|
97
|
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pch++;
|
98
|
-
}
|
99
|
-
}
|
100
|
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}
|
101
|
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|
102
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//-----------------------------------------------
|
103
|
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void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
|
104
|
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{
|
105
|
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if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
106
|
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{
|
107
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UnityPrintNumber(number);
|
108
|
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}
|
109
|
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else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
|
110
|
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{
|
111
|
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UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
|
112
|
-
}
|
113
|
-
else
|
114
|
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{
|
115
|
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UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
|
116
|
-
}
|
117
|
-
}
|
118
|
-
|
119
|
-
//-----------------------------------------------
|
120
|
-
/// basically do an itoa using as little ram as possible
|
121
|
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void UnityPrintNumber(const _U_SINT number_to_print)
|
122
|
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{
|
123
|
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_U_SINT divisor = 1;
|
124
|
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_U_SINT next_divisor;
|
125
|
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_U_SINT number = number_to_print;
|
126
|
-
|
127
|
-
if (number < 0)
|
128
|
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{
|
129
|
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UNITY_OUTPUT_CHAR('-');
|
130
|
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number = -number;
|
131
|
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}
|
132
|
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|
133
|
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// figure out initial divisor
|
134
|
-
while (number / divisor > 9)
|
135
|
-
{
|
136
|
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next_divisor = divisor * 10;
|
137
|
-
if (next_divisor > divisor)
|
138
|
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divisor = next_divisor;
|
139
|
-
else
|
140
|
-
break;
|
141
|
-
}
|
142
|
-
|
143
|
-
// now mod and print, then divide divisor
|
144
|
-
do
|
145
|
-
{
|
146
|
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
147
|
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divisor /= 10;
|
148
|
-
}
|
149
|
-
while (divisor > 0);
|
150
|
-
}
|
151
|
-
|
152
|
-
//-----------------------------------------------
|
153
|
-
/// basically do an itoa using as little ram as possible
|
154
|
-
void UnityPrintNumberUnsigned(const _U_UINT number)
|
155
|
-
{
|
156
|
-
_U_UINT divisor = 1;
|
157
|
-
_U_UINT next_divisor;
|
158
|
-
|
159
|
-
// figure out initial divisor
|
160
|
-
while (number / divisor > 9)
|
161
|
-
{
|
162
|
-
next_divisor = divisor * 10;
|
163
|
-
if (next_divisor > divisor)
|
164
|
-
divisor = next_divisor;
|
165
|
-
else
|
166
|
-
break;
|
167
|
-
}
|
168
|
-
|
169
|
-
// now mod and print, then divide divisor
|
170
|
-
do
|
171
|
-
{
|
172
|
-
UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
173
|
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divisor /= 10;
|
174
|
-
}
|
175
|
-
while (divisor > 0);
|
176
|
-
}
|
177
|
-
|
178
|
-
//-----------------------------------------------
|
179
|
-
void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
|
180
|
-
{
|
181
|
-
_U_UINT nibble;
|
182
|
-
char nibbles = nibbles_to_print;
|
183
|
-
UNITY_OUTPUT_CHAR('0');
|
184
|
-
UNITY_OUTPUT_CHAR('x');
|
185
|
-
|
186
|
-
while (nibbles > 0)
|
187
|
-
{
|
188
|
-
nibble = (number >> (--nibbles << 2)) & 0x0000000F;
|
189
|
-
if (nibble <= 9)
|
190
|
-
{
|
191
|
-
UNITY_OUTPUT_CHAR((char)('0' + nibble));
|
192
|
-
}
|
193
|
-
else
|
194
|
-
{
|
195
|
-
UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
|
196
|
-
}
|
197
|
-
}
|
198
|
-
}
|
199
|
-
|
200
|
-
//-----------------------------------------------
|
201
|
-
void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
|
202
|
-
{
|
203
|
-
_U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
|
204
|
-
_US32 i;
|
205
|
-
|
206
|
-
for (i = 0; i < UNITY_INT_WIDTH; i++)
|
207
|
-
{
|
208
|
-
if (current_bit & mask)
|
209
|
-
{
|
210
|
-
if (current_bit & number)
|
211
|
-
{
|
212
|
-
UNITY_OUTPUT_CHAR('1');
|
213
|
-
}
|
214
|
-
else
|
215
|
-
{
|
216
|
-
UNITY_OUTPUT_CHAR('0');
|
217
|
-
}
|
218
|
-
}
|
219
|
-
else
|
220
|
-
{
|
221
|
-
UNITY_OUTPUT_CHAR('X');
|
222
|
-
}
|
223
|
-
current_bit = current_bit >> 1;
|
224
|
-
}
|
225
|
-
}
|
226
|
-
|
227
|
-
//-----------------------------------------------
|
228
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
229
|
-
void UnityPrintFloat(_UF number)
|
230
|
-
{
|
231
|
-
char TempBuffer[32];
|
232
|
-
sprintf(TempBuffer, "%.6f", number);
|
233
|
-
UnityPrint(TempBuffer);
|
234
|
-
}
|
235
|
-
#endif
|
236
|
-
|
237
|
-
//-----------------------------------------------
|
238
|
-
|
239
|
-
void UnityPrintFail(void)
|
240
|
-
{
|
241
|
-
UnityPrint("FAIL");
|
242
|
-
}
|
243
|
-
|
244
|
-
void UnityPrintOk(void)
|
245
|
-
{
|
246
|
-
UnityPrint("OK");
|
247
|
-
}
|
248
|
-
|
249
|
-
//-----------------------------------------------
|
250
|
-
void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
|
251
|
-
{
|
252
|
-
UnityPrint(file);
|
253
|
-
UNITY_OUTPUT_CHAR(':');
|
254
|
-
UnityPrintNumber(line);
|
255
|
-
UNITY_OUTPUT_CHAR(':');
|
256
|
-
UnityPrint(Unity.CurrentTestName);
|
257
|
-
UNITY_OUTPUT_CHAR(':');
|
258
|
-
}
|
259
|
-
|
260
|
-
//-----------------------------------------------
|
261
|
-
void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
|
262
|
-
{
|
263
|
-
UnityTestResultsBegin(Unity.TestFile, line);
|
264
|
-
UnityPrint("FAIL:");
|
265
|
-
}
|
266
|
-
|
267
|
-
//-----------------------------------------------
|
268
|
-
void UnityConcludeTest(void)
|
269
|
-
{
|
270
|
-
if (Unity.CurrentTestIgnored)
|
271
|
-
{
|
272
|
-
Unity.TestIgnores++;
|
273
|
-
}
|
274
|
-
else if (!Unity.CurrentTestFailed)
|
275
|
-
{
|
276
|
-
UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
|
277
|
-
UnityPrint("PASS");
|
278
|
-
UNITY_PRINT_EOL;
|
279
|
-
}
|
280
|
-
else
|
281
|
-
{
|
282
|
-
Unity.TestFailures++;
|
283
|
-
}
|
284
|
-
|
285
|
-
Unity.CurrentTestFailed = 0;
|
286
|
-
Unity.CurrentTestIgnored = 0;
|
287
|
-
}
|
288
|
-
|
289
|
-
//-----------------------------------------------
|
290
|
-
void UnityAddMsgIfSpecified(const char* msg)
|
291
|
-
{
|
292
|
-
if (msg)
|
293
|
-
{
|
294
|
-
UnityPrint(UnityStrSpacer);
|
295
|
-
UnityPrint(msg);
|
296
|
-
}
|
297
|
-
}
|
298
|
-
|
299
|
-
//-----------------------------------------------
|
300
|
-
void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
|
301
|
-
{
|
302
|
-
UnityPrint(UnityStrExpected);
|
303
|
-
if (expected != NULL)
|
304
|
-
{
|
305
|
-
UNITY_OUTPUT_CHAR('\'');
|
306
|
-
UnityPrint(expected);
|
307
|
-
UNITY_OUTPUT_CHAR('\'');
|
308
|
-
}
|
309
|
-
else
|
310
|
-
{
|
311
|
-
UnityPrint(UnityStrNull);
|
312
|
-
}
|
313
|
-
UnityPrint(UnityStrWas);
|
314
|
-
if (actual != NULL)
|
315
|
-
{
|
316
|
-
UNITY_OUTPUT_CHAR('\'');
|
317
|
-
UnityPrint(actual);
|
318
|
-
UNITY_OUTPUT_CHAR('\'');
|
319
|
-
}
|
320
|
-
else
|
321
|
-
{
|
322
|
-
UnityPrint(UnityStrNull);
|
323
|
-
}
|
324
|
-
}
|
325
|
-
|
326
|
-
//-----------------------------------------------
|
327
|
-
// Assertion & Control Helpers
|
328
|
-
//-----------------------------------------------
|
329
|
-
|
330
|
-
int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
|
331
|
-
{
|
332
|
-
//return true if they are both NULL
|
333
|
-
if ((expected == NULL) && (actual == NULL))
|
334
|
-
return 1;
|
335
|
-
|
336
|
-
//throw error if just expected is NULL
|
337
|
-
if (expected == NULL)
|
338
|
-
{
|
339
|
-
UnityTestResultsFailBegin(lineNumber);
|
340
|
-
UnityPrint(UnityStrNullPointerForExpected);
|
341
|
-
UnityAddMsgIfSpecified(msg);
|
342
|
-
UNITY_FAIL_AND_BAIL;
|
343
|
-
}
|
344
|
-
|
345
|
-
//throw error if just actual is NULL
|
346
|
-
if (actual == NULL)
|
347
|
-
{
|
348
|
-
UnityTestResultsFailBegin(lineNumber);
|
349
|
-
UnityPrint(UnityStrNullPointerForActual);
|
350
|
-
UnityAddMsgIfSpecified(msg);
|
351
|
-
UNITY_FAIL_AND_BAIL;
|
352
|
-
}
|
353
|
-
|
354
|
-
//return false if neither is NULL
|
355
|
-
return 0;
|
356
|
-
}
|
357
|
-
|
358
|
-
//-----------------------------------------------
|
359
|
-
// Assertion Functions
|
360
|
-
//-----------------------------------------------
|
361
|
-
|
362
|
-
void UnityAssertBits(const _U_SINT mask,
|
363
|
-
const _U_SINT expected,
|
364
|
-
const _U_SINT actual,
|
365
|
-
const char* msg,
|
366
|
-
const UNITY_LINE_TYPE lineNumber)
|
367
|
-
{
|
368
|
-
UNITY_SKIP_EXECUTION;
|
369
|
-
|
370
|
-
if ((mask & expected) != (mask & actual))
|
371
|
-
{
|
372
|
-
UnityTestResultsFailBegin(lineNumber);
|
373
|
-
UnityPrint(UnityStrExpected);
|
374
|
-
UnityPrintMask(mask, expected);
|
375
|
-
UnityPrint(UnityStrWas);
|
376
|
-
UnityPrintMask(mask, actual);
|
377
|
-
UnityAddMsgIfSpecified(msg);
|
378
|
-
UNITY_FAIL_AND_BAIL;
|
379
|
-
}
|
380
|
-
}
|
381
|
-
|
382
|
-
//-----------------------------------------------
|
383
|
-
void UnityAssertEqualNumber(const _U_SINT expected,
|
384
|
-
const _U_SINT actual,
|
385
|
-
const char* msg,
|
386
|
-
const UNITY_LINE_TYPE lineNumber,
|
387
|
-
const UNITY_DISPLAY_STYLE_T style)
|
388
|
-
{
|
389
|
-
UNITY_SKIP_EXECUTION;
|
390
|
-
|
391
|
-
if (expected != actual)
|
392
|
-
{
|
393
|
-
UnityTestResultsFailBegin(lineNumber);
|
394
|
-
UnityPrint(UnityStrExpected);
|
395
|
-
UnityPrintNumberByStyle(expected, style);
|
396
|
-
UnityPrint(UnityStrWas);
|
397
|
-
UnityPrintNumberByStyle(actual, style);
|
398
|
-
UnityAddMsgIfSpecified(msg);
|
399
|
-
UNITY_FAIL_AND_BAIL;
|
400
|
-
}
|
401
|
-
}
|
402
|
-
|
403
|
-
//-----------------------------------------------
|
404
|
-
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
405
|
-
const _U_SINT* actual,
|
406
|
-
const _UU32 num_elements,
|
407
|
-
const char* msg,
|
408
|
-
const UNITY_LINE_TYPE lineNumber,
|
409
|
-
const UNITY_DISPLAY_STYLE_T style)
|
410
|
-
{
|
411
|
-
_UU32 elements = num_elements;
|
412
|
-
const _US8* ptr_exp = (_US8*)expected;
|
413
|
-
const _US8* ptr_act = (_US8*)actual;
|
414
|
-
|
415
|
-
UNITY_SKIP_EXECUTION;
|
416
|
-
|
417
|
-
if (elements == 0)
|
418
|
-
{
|
419
|
-
UnityTestResultsFailBegin(lineNumber);
|
420
|
-
UnityPrint(UnityStrPointless);
|
421
|
-
UnityAddMsgIfSpecified(msg);
|
422
|
-
UNITY_FAIL_AND_BAIL;
|
423
|
-
}
|
424
|
-
|
425
|
-
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
426
|
-
return;
|
427
|
-
|
428
|
-
// If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
|
429
|
-
// as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
|
430
|
-
// variants do not. Therefore remove this flag.
|
431
|
-
switch(style & ~UNITY_DISPLAY_RANGE_AUTO)
|
432
|
-
{
|
433
|
-
case UNITY_DISPLAY_STYLE_HEX8:
|
434
|
-
case UNITY_DISPLAY_STYLE_INT8:
|
435
|
-
case UNITY_DISPLAY_STYLE_UINT8:
|
436
|
-
while (elements--)
|
437
|
-
{
|
438
|
-
if (*ptr_exp != *ptr_act)
|
439
|
-
{
|
440
|
-
UnityTestResultsFailBegin(lineNumber);
|
441
|
-
UnityPrint(UnityStrElement);
|
442
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
443
|
-
UnityPrint(UnityStrExpected);
|
444
|
-
UnityPrintNumberByStyle(*ptr_exp, style);
|
445
|
-
UnityPrint(UnityStrWas);
|
446
|
-
UnityPrintNumberByStyle(*ptr_act, style);
|
447
|
-
UnityAddMsgIfSpecified(msg);
|
448
|
-
UNITY_FAIL_AND_BAIL;
|
449
|
-
}
|
450
|
-
ptr_exp += 1;
|
451
|
-
ptr_act += 1;
|
452
|
-
}
|
453
|
-
break;
|
454
|
-
case UNITY_DISPLAY_STYLE_HEX16:
|
455
|
-
case UNITY_DISPLAY_STYLE_INT16:
|
456
|
-
case UNITY_DISPLAY_STYLE_UINT16:
|
457
|
-
while (elements--)
|
458
|
-
{
|
459
|
-
if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
|
460
|
-
{
|
461
|
-
UnityTestResultsFailBegin(lineNumber);
|
462
|
-
UnityPrint(UnityStrElement);
|
463
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
464
|
-
UnityPrint(UnityStrExpected);
|
465
|
-
UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
|
466
|
-
UnityPrint(UnityStrWas);
|
467
|
-
UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
|
468
|
-
UnityAddMsgIfSpecified(msg);
|
469
|
-
UNITY_FAIL_AND_BAIL;
|
470
|
-
}
|
471
|
-
ptr_exp += 2;
|
472
|
-
ptr_act += 2;
|
473
|
-
}
|
474
|
-
break;
|
475
|
-
#ifdef UNITY_SUPPORT_64
|
476
|
-
case UNITY_DISPLAY_STYLE_HEX64:
|
477
|
-
case UNITY_DISPLAY_STYLE_INT64:
|
478
|
-
case UNITY_DISPLAY_STYLE_UINT64:
|
479
|
-
while (elements--)
|
480
|
-
{
|
481
|
-
if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
|
482
|
-
{
|
483
|
-
UnityTestResultsFailBegin(lineNumber);
|
484
|
-
UnityPrint(UnityStrElement);
|
485
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
486
|
-
UnityPrint(UnityStrExpected);
|
487
|
-
UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
|
488
|
-
UnityPrint(UnityStrWas);
|
489
|
-
UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
|
490
|
-
UnityAddMsgIfSpecified(msg);
|
491
|
-
UNITY_FAIL_AND_BAIL;
|
492
|
-
}
|
493
|
-
ptr_exp += 8;
|
494
|
-
ptr_act += 8;
|
495
|
-
}
|
496
|
-
break;
|
497
|
-
#endif
|
498
|
-
default:
|
499
|
-
while (elements--)
|
500
|
-
{
|
501
|
-
if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
|
502
|
-
{
|
503
|
-
UnityTestResultsFailBegin(lineNumber);
|
504
|
-
UnityPrint(UnityStrElement);
|
505
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
506
|
-
UnityPrint(UnityStrExpected);
|
507
|
-
UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
|
508
|
-
UnityPrint(UnityStrWas);
|
509
|
-
UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
|
510
|
-
UnityAddMsgIfSpecified(msg);
|
511
|
-
UNITY_FAIL_AND_BAIL;
|
512
|
-
}
|
513
|
-
ptr_exp += 4;
|
514
|
-
ptr_act += 4;
|
515
|
-
}
|
516
|
-
break;
|
517
|
-
}
|
518
|
-
}
|
519
|
-
|
520
|
-
//-----------------------------------------------
|
521
|
-
#ifndef UNITY_EXCLUDE_FLOAT
|
522
|
-
void UnityAssertEqualFloatArray(const _UF* expected,
|
523
|
-
const _UF* actual,
|
524
|
-
const _UU32 num_elements,
|
525
|
-
const char* msg,
|
526
|
-
const UNITY_LINE_TYPE lineNumber)
|
527
|
-
{
|
528
|
-
_UU32 elements = num_elements;
|
529
|
-
const _UF* ptr_expected = expected;
|
530
|
-
const _UF* ptr_actual = actual;
|
531
|
-
_UF diff, tol;
|
532
|
-
|
533
|
-
UNITY_SKIP_EXECUTION;
|
534
|
-
|
535
|
-
if (elements == 0)
|
536
|
-
{
|
537
|
-
UnityTestResultsFailBegin(lineNumber);
|
538
|
-
UnityPrint(UnityStrPointless);
|
539
|
-
UnityAddMsgIfSpecified(msg);
|
540
|
-
UNITY_FAIL_AND_BAIL;
|
541
|
-
}
|
542
|
-
|
543
|
-
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
544
|
-
return;
|
545
|
-
|
546
|
-
while (elements--)
|
547
|
-
{
|
548
|
-
diff = *ptr_expected - *ptr_actual;
|
549
|
-
if (diff < 0.0f)
|
550
|
-
diff = 0.0f - diff;
|
551
|
-
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
|
552
|
-
if (tol < 0.0f)
|
553
|
-
tol = 0.0f - tol;
|
554
|
-
|
555
|
-
//This first part of this condition will catch any NaN or Infinite values
|
556
|
-
if ((diff * 0.0f != 0.0f) || (diff > tol))
|
557
|
-
{
|
558
|
-
UnityTestResultsFailBegin(lineNumber);
|
559
|
-
UnityPrint(UnityStrElement);
|
560
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
561
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
562
|
-
UnityPrint(UnityStrExpected);
|
563
|
-
UnityPrintFloat(*ptr_expected);
|
564
|
-
UnityPrint(UnityStrWas);
|
565
|
-
UnityPrintFloat(*ptr_actual);
|
566
|
-
#else
|
567
|
-
UnityPrint(UnityStrDelta);
|
568
|
-
#endif
|
569
|
-
UnityAddMsgIfSpecified(msg);
|
570
|
-
UNITY_FAIL_AND_BAIL;
|
571
|
-
}
|
572
|
-
ptr_expected++;
|
573
|
-
ptr_actual++;
|
574
|
-
}
|
575
|
-
}
|
576
|
-
|
577
|
-
//-----------------------------------------------
|
578
|
-
void UnityAssertFloatsWithin(const _UF delta,
|
579
|
-
const _UF expected,
|
580
|
-
const _UF actual,
|
581
|
-
const char* msg,
|
582
|
-
const UNITY_LINE_TYPE lineNumber)
|
583
|
-
{
|
584
|
-
_UF diff = actual - expected;
|
585
|
-
_UF pos_delta = delta;
|
586
|
-
|
587
|
-
UNITY_SKIP_EXECUTION;
|
588
|
-
|
589
|
-
if (diff < 0.0f)
|
590
|
-
{
|
591
|
-
diff = 0.0f - diff;
|
592
|
-
}
|
593
|
-
if (pos_delta < 0.0f)
|
594
|
-
{
|
595
|
-
pos_delta = 0.0f - pos_delta;
|
596
|
-
}
|
597
|
-
|
598
|
-
//This first part of this condition will catch any NaN or Infinite values
|
599
|
-
if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
|
600
|
-
{
|
601
|
-
UnityTestResultsFailBegin(lineNumber);
|
602
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
603
|
-
UnityPrint(UnityStrExpected);
|
604
|
-
UnityPrintFloat(expected);
|
605
|
-
UnityPrint(UnityStrWas);
|
606
|
-
UnityPrintFloat(actual);
|
607
|
-
#else
|
608
|
-
UnityPrint(UnityStrDelta);
|
609
|
-
#endif
|
610
|
-
UnityAddMsgIfSpecified(msg);
|
611
|
-
UNITY_FAIL_AND_BAIL;
|
612
|
-
}
|
613
|
-
}
|
614
|
-
|
615
|
-
//-----------------------------------------------
|
616
|
-
void UnityAssertFloatIsInf(const _UF actual,
|
617
|
-
const char* msg,
|
618
|
-
const UNITY_LINE_TYPE lineNumber)
|
619
|
-
{
|
620
|
-
UNITY_SKIP_EXECUTION;
|
621
|
-
|
622
|
-
// In Microsoft Visual C++ Express Edition 2008,
|
623
|
-
// if ((1.0f / f_zero) != actual)
|
624
|
-
// produces
|
625
|
-
// error C2124: divide or mod by zero
|
626
|
-
// As a workaround, place 0 into a variable.
|
627
|
-
if ((1.0f / f_zero) != actual)
|
628
|
-
{
|
629
|
-
UnityTestResultsFailBegin(lineNumber);
|
630
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
631
|
-
UnityPrint(UnityStrExpected);
|
632
|
-
UnityPrint(UnityStrInf);
|
633
|
-
UnityPrint(UnityStrWas);
|
634
|
-
UnityPrintFloat(actual);
|
635
|
-
#else
|
636
|
-
UnityPrint(UnityStrDelta);
|
637
|
-
#endif
|
638
|
-
UnityAddMsgIfSpecified(msg);
|
639
|
-
UNITY_FAIL_AND_BAIL;
|
640
|
-
}
|
641
|
-
}
|
642
|
-
|
643
|
-
//-----------------------------------------------
|
644
|
-
void UnityAssertFloatIsNegInf(const _UF actual,
|
645
|
-
const char* msg,
|
646
|
-
const UNITY_LINE_TYPE lineNumber)
|
647
|
-
{
|
648
|
-
UNITY_SKIP_EXECUTION;
|
649
|
-
|
650
|
-
// The rationale for not using 1.0f/0.0f is given in UnityAssertFloatIsInf's body.
|
651
|
-
if ((-1.0f / f_zero) != actual)
|
652
|
-
{
|
653
|
-
UnityTestResultsFailBegin(lineNumber);
|
654
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
655
|
-
UnityPrint(UnityStrExpected);
|
656
|
-
UnityPrint(UnityStrNegInf);
|
657
|
-
UnityPrint(UnityStrWas);
|
658
|
-
UnityPrintFloat(actual);
|
659
|
-
#else
|
660
|
-
UnityPrint(UnityStrDelta);
|
661
|
-
#endif
|
662
|
-
UnityAddMsgIfSpecified(msg);
|
663
|
-
UNITY_FAIL_AND_BAIL;
|
664
|
-
}
|
665
|
-
}
|
666
|
-
|
667
|
-
//-----------------------------------------------
|
668
|
-
void UnityAssertFloatIsNaN(const _UF actual,
|
669
|
-
const char* msg,
|
670
|
-
const UNITY_LINE_TYPE lineNumber)
|
671
|
-
{
|
672
|
-
UNITY_SKIP_EXECUTION;
|
673
|
-
|
674
|
-
if (actual == actual)
|
675
|
-
{
|
676
|
-
UnityTestResultsFailBegin(lineNumber);
|
677
|
-
#ifdef UNITY_FLOAT_VERBOSE
|
678
|
-
UnityPrint(UnityStrExpected);
|
679
|
-
UnityPrint(UnityStrNaN);
|
680
|
-
UnityPrint(UnityStrWas);
|
681
|
-
UnityPrintFloat(actual);
|
682
|
-
#else
|
683
|
-
UnityPrint(UnityStrDelta);
|
684
|
-
#endif
|
685
|
-
UnityAddMsgIfSpecified(msg);
|
686
|
-
UNITY_FAIL_AND_BAIL;
|
687
|
-
}
|
688
|
-
}
|
689
|
-
|
690
|
-
#endif //not UNITY_EXCLUDE_FLOAT
|
691
|
-
|
692
|
-
//-----------------------------------------------
|
693
|
-
#ifndef UNITY_EXCLUDE_DOUBLE
|
694
|
-
void UnityAssertEqualDoubleArray(const _UD* expected,
|
695
|
-
const _UD* actual,
|
696
|
-
const _UU32 num_elements,
|
697
|
-
const char* msg,
|
698
|
-
const UNITY_LINE_TYPE lineNumber)
|
699
|
-
{
|
700
|
-
_UU32 elements = num_elements;
|
701
|
-
const _UD* ptr_expected = expected;
|
702
|
-
const _UD* ptr_actual = actual;
|
703
|
-
_UD diff, tol;
|
704
|
-
|
705
|
-
UNITY_SKIP_EXECUTION;
|
706
|
-
|
707
|
-
if (elements == 0)
|
708
|
-
{
|
709
|
-
UnityTestResultsFailBegin(lineNumber);
|
710
|
-
UnityPrint(UnityStrPointless);
|
711
|
-
UnityAddMsgIfSpecified(msg);
|
712
|
-
UNITY_FAIL_AND_BAIL;
|
713
|
-
}
|
714
|
-
|
715
|
-
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
716
|
-
return;
|
717
|
-
|
718
|
-
while (elements--)
|
719
|
-
{
|
720
|
-
diff = *ptr_expected - *ptr_actual;
|
721
|
-
if (diff < 0.0)
|
722
|
-
diff = 0.0 - diff;
|
723
|
-
tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
|
724
|
-
if (tol < 0.0)
|
725
|
-
tol = 0.0 - tol;
|
726
|
-
|
727
|
-
//This first part of this condition will catch any NaN or Infinite values
|
728
|
-
if ((diff * 0.0 != 0.0) || (diff > tol))
|
729
|
-
{
|
730
|
-
UnityTestResultsFailBegin(lineNumber);
|
731
|
-
UnityPrint(UnityStrElement);
|
732
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
733
|
-
#ifdef UNITY_DOUBLE_VERBOSE
|
734
|
-
UnityPrint(UnityStrExpected);
|
735
|
-
UnityPrintFloat((float)(*ptr_expected));
|
736
|
-
UnityPrint(UnityStrWas);
|
737
|
-
UnityPrintFloat((float)(*ptr_actual));
|
738
|
-
#else
|
739
|
-
UnityPrint(UnityStrDelta);
|
740
|
-
#endif
|
741
|
-
UnityAddMsgIfSpecified(msg);
|
742
|
-
UNITY_FAIL_AND_BAIL;
|
743
|
-
}
|
744
|
-
ptr_expected++;
|
745
|
-
ptr_actual++;
|
746
|
-
}
|
747
|
-
}
|
748
|
-
|
749
|
-
//-----------------------------------------------
|
750
|
-
void UnityAssertDoublesWithin(const _UD delta,
|
751
|
-
const _UD expected,
|
752
|
-
const _UD actual,
|
753
|
-
const char* msg,
|
754
|
-
const UNITY_LINE_TYPE lineNumber)
|
755
|
-
{
|
756
|
-
_UD diff = actual - expected;
|
757
|
-
_UD pos_delta = delta;
|
758
|
-
|
759
|
-
UNITY_SKIP_EXECUTION;
|
760
|
-
|
761
|
-
if (diff < 0.0)
|
762
|
-
{
|
763
|
-
diff = 0.0 - diff;
|
764
|
-
}
|
765
|
-
if (pos_delta < 0.0)
|
766
|
-
{
|
767
|
-
pos_delta = 0.0 - pos_delta;
|
768
|
-
}
|
769
|
-
|
770
|
-
//This first part of this condition will catch any NaN or Infinite values
|
771
|
-
if ((diff * 0.0 != 0.0) || (pos_delta < diff))
|
772
|
-
{
|
773
|
-
UnityTestResultsFailBegin(lineNumber);
|
774
|
-
#ifdef UNITY_DOUBLE_VERBOSE
|
775
|
-
UnityPrint(UnityStrExpected);
|
776
|
-
UnityPrintFloat((float)expected);
|
777
|
-
UnityPrint(UnityStrWas);
|
778
|
-
UnityPrintFloat((float)actual);
|
779
|
-
#else
|
780
|
-
UnityPrint(UnityStrDelta);
|
781
|
-
#endif
|
782
|
-
UnityAddMsgIfSpecified(msg);
|
783
|
-
UNITY_FAIL_AND_BAIL;
|
784
|
-
}
|
785
|
-
}
|
786
|
-
|
787
|
-
//-----------------------------------------------
|
788
|
-
void UnityAssertDoubleIsInf(const _UD actual,
|
789
|
-
const char* msg,
|
790
|
-
const UNITY_LINE_TYPE lineNumber)
|
791
|
-
{
|
792
|
-
UNITY_SKIP_EXECUTION;
|
793
|
-
|
794
|
-
// The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
|
795
|
-
if ((1.0 / d_zero) != actual)
|
796
|
-
{
|
797
|
-
UnityTestResultsFailBegin(lineNumber);
|
798
|
-
#ifdef UNITY_DOUBLE_VERBOSE
|
799
|
-
UnityPrint(UnityStrExpected);
|
800
|
-
UnityPrint(UnityStrInf);
|
801
|
-
UnityPrint(UnityStrWas);
|
802
|
-
UnityPrintFloat((float)actual);
|
803
|
-
#else
|
804
|
-
UnityPrint(UnityStrDelta);
|
805
|
-
#endif
|
806
|
-
UnityAddMsgIfSpecified(msg);
|
807
|
-
UNITY_FAIL_AND_BAIL;
|
808
|
-
}
|
809
|
-
}
|
810
|
-
|
811
|
-
//-----------------------------------------------
|
812
|
-
void UnityAssertDoubleIsNegInf(const _UD actual,
|
813
|
-
const char* msg,
|
814
|
-
const UNITY_LINE_TYPE lineNumber)
|
815
|
-
{
|
816
|
-
UNITY_SKIP_EXECUTION;
|
817
|
-
|
818
|
-
// The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
|
819
|
-
if ((-1.0 / d_zero) != actual)
|
820
|
-
{
|
821
|
-
UnityTestResultsFailBegin(lineNumber);
|
822
|
-
#ifdef UNITY_DOUBLE_VERBOSE
|
823
|
-
UnityPrint(UnityStrExpected);
|
824
|
-
UnityPrint(UnityStrNegInf);
|
825
|
-
UnityPrint(UnityStrWas);
|
826
|
-
UnityPrintFloat((float)actual);
|
827
|
-
#else
|
828
|
-
UnityPrint(UnityStrDelta);
|
829
|
-
#endif
|
830
|
-
UnityAddMsgIfSpecified(msg);
|
831
|
-
UNITY_FAIL_AND_BAIL;
|
832
|
-
}
|
833
|
-
}
|
834
|
-
|
835
|
-
//-----------------------------------------------
|
836
|
-
void UnityAssertDoubleIsNaN(const _UD actual,
|
837
|
-
const char* msg,
|
838
|
-
const UNITY_LINE_TYPE lineNumber)
|
839
|
-
{
|
840
|
-
UNITY_SKIP_EXECUTION;
|
841
|
-
|
842
|
-
if (actual == actual)
|
843
|
-
{
|
844
|
-
UnityTestResultsFailBegin(lineNumber);
|
845
|
-
#ifdef UNITY_DOUBLE_VERBOSE
|
846
|
-
UnityPrint(UnityStrExpected);
|
847
|
-
UnityPrint(UnityStrNaN);
|
848
|
-
UnityPrint(UnityStrWas);
|
849
|
-
UnityPrintFloat((float)actual);
|
850
|
-
#else
|
851
|
-
UnityPrint(UnityStrDelta);
|
852
|
-
#endif
|
853
|
-
UnityAddMsgIfSpecified(msg);
|
854
|
-
UNITY_FAIL_AND_BAIL;
|
855
|
-
}
|
856
|
-
}
|
857
|
-
|
858
|
-
#endif // not UNITY_EXCLUDE_DOUBLE
|
859
|
-
|
860
|
-
//-----------------------------------------------
|
861
|
-
void UnityAssertNumbersWithin( const _U_SINT delta,
|
862
|
-
const _U_SINT expected,
|
863
|
-
const _U_SINT actual,
|
864
|
-
const char* msg,
|
865
|
-
const UNITY_LINE_TYPE lineNumber,
|
866
|
-
const UNITY_DISPLAY_STYLE_T style)
|
867
|
-
{
|
868
|
-
UNITY_SKIP_EXECUTION;
|
869
|
-
|
870
|
-
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
871
|
-
{
|
872
|
-
if (actual > expected)
|
873
|
-
Unity.CurrentTestFailed = ((actual - expected) > delta);
|
874
|
-
else
|
875
|
-
Unity.CurrentTestFailed = ((expected - actual) > delta);
|
876
|
-
}
|
877
|
-
else
|
878
|
-
{
|
879
|
-
if ((_U_UINT)actual > (_U_UINT)expected)
|
880
|
-
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
|
881
|
-
else
|
882
|
-
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
|
883
|
-
}
|
884
|
-
|
885
|
-
if (Unity.CurrentTestFailed)
|
886
|
-
{
|
887
|
-
UnityTestResultsFailBegin(lineNumber);
|
888
|
-
UnityPrint(UnityStrDelta);
|
889
|
-
UnityPrintNumberByStyle(delta, style);
|
890
|
-
UnityPrint(UnityStrExpected);
|
891
|
-
UnityPrintNumberByStyle(expected, style);
|
892
|
-
UnityPrint(UnityStrWas);
|
893
|
-
UnityPrintNumberByStyle(actual, style);
|
894
|
-
UnityAddMsgIfSpecified(msg);
|
895
|
-
UNITY_FAIL_AND_BAIL;
|
896
|
-
}
|
897
|
-
}
|
898
|
-
|
899
|
-
//-----------------------------------------------
|
900
|
-
void UnityAssertEqualString(const char* expected,
|
901
|
-
const char* actual,
|
902
|
-
const char* msg,
|
903
|
-
const UNITY_LINE_TYPE lineNumber)
|
904
|
-
{
|
905
|
-
_UU32 i;
|
906
|
-
|
907
|
-
UNITY_SKIP_EXECUTION;
|
908
|
-
|
909
|
-
// if both pointers not null compare the strings
|
910
|
-
if (expected && actual)
|
911
|
-
{
|
912
|
-
for (i = 0; expected[i] || actual[i]; i++)
|
913
|
-
{
|
914
|
-
if (expected[i] != actual[i])
|
915
|
-
{
|
916
|
-
Unity.CurrentTestFailed = 1;
|
917
|
-
break;
|
918
|
-
}
|
919
|
-
}
|
920
|
-
}
|
921
|
-
else
|
922
|
-
{ // handle case of one pointers being null (if both null, test should pass)
|
923
|
-
if (expected != actual)
|
924
|
-
{
|
925
|
-
Unity.CurrentTestFailed = 1;
|
926
|
-
}
|
927
|
-
}
|
928
|
-
|
929
|
-
if (Unity.CurrentTestFailed)
|
930
|
-
{
|
931
|
-
UnityTestResultsFailBegin(lineNumber);
|
932
|
-
UnityPrintExpectedAndActualStrings(expected, actual);
|
933
|
-
UnityAddMsgIfSpecified(msg);
|
934
|
-
UNITY_FAIL_AND_BAIL;
|
935
|
-
}
|
936
|
-
}
|
937
|
-
|
938
|
-
//-----------------------------------------------
|
939
|
-
void UnityAssertEqualStringArray( const char** expected,
|
940
|
-
const char** actual,
|
941
|
-
const _UU32 num_elements,
|
942
|
-
const char* msg,
|
943
|
-
const UNITY_LINE_TYPE lineNumber)
|
944
|
-
{
|
945
|
-
_UU32 i, j = 0;
|
946
|
-
|
947
|
-
UNITY_SKIP_EXECUTION;
|
948
|
-
|
949
|
-
// if no elements, it's an error
|
950
|
-
if (num_elements == 0)
|
951
|
-
{
|
952
|
-
UnityTestResultsFailBegin(lineNumber);
|
953
|
-
UnityPrint(UnityStrPointless);
|
954
|
-
UnityAddMsgIfSpecified(msg);
|
955
|
-
UNITY_FAIL_AND_BAIL;
|
956
|
-
}
|
957
|
-
|
958
|
-
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
959
|
-
return;
|
960
|
-
|
961
|
-
do
|
962
|
-
{
|
963
|
-
// if both pointers not null compare the strings
|
964
|
-
if (expected[j] && actual[j])
|
965
|
-
{
|
966
|
-
for (i = 0; expected[j][i] || actual[j][i]; i++)
|
967
|
-
{
|
968
|
-
if (expected[j][i] != actual[j][i])
|
969
|
-
{
|
970
|
-
Unity.CurrentTestFailed = 1;
|
971
|
-
break;
|
972
|
-
}
|
973
|
-
}
|
974
|
-
}
|
975
|
-
else
|
976
|
-
{ // handle case of one pointers being null (if both null, test should pass)
|
977
|
-
if (expected[j] != actual[j])
|
978
|
-
{
|
979
|
-
Unity.CurrentTestFailed = 1;
|
980
|
-
}
|
981
|
-
}
|
982
|
-
|
983
|
-
if (Unity.CurrentTestFailed)
|
984
|
-
{
|
985
|
-
UnityTestResultsFailBegin(lineNumber);
|
986
|
-
if (num_elements > 1)
|
987
|
-
{
|
988
|
-
UnityPrint(UnityStrElement);
|
989
|
-
UnityPrintNumberByStyle((j), UNITY_DISPLAY_STYLE_UINT);
|
990
|
-
}
|
991
|
-
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
|
992
|
-
UnityAddMsgIfSpecified(msg);
|
993
|
-
UNITY_FAIL_AND_BAIL;
|
994
|
-
}
|
995
|
-
} while (++j < num_elements);
|
996
|
-
}
|
997
|
-
|
998
|
-
//-----------------------------------------------
|
999
|
-
void UnityAssertEqualMemory( const void* expected,
|
1000
|
-
const void* actual,
|
1001
|
-
const _UU32 length,
|
1002
|
-
const _UU32 num_elements,
|
1003
|
-
const char* msg,
|
1004
|
-
const UNITY_LINE_TYPE lineNumber)
|
1005
|
-
{
|
1006
|
-
unsigned char* ptr_exp = (unsigned char*)expected;
|
1007
|
-
unsigned char* ptr_act = (unsigned char*)actual;
|
1008
|
-
_UU32 elements = num_elements;
|
1009
|
-
_UU32 bytes;
|
1010
|
-
|
1011
|
-
UNITY_SKIP_EXECUTION;
|
1012
|
-
|
1013
|
-
if ((elements == 0) || (length == 0))
|
1014
|
-
{
|
1015
|
-
UnityTestResultsFailBegin(lineNumber);
|
1016
|
-
UnityPrint(UnityStrPointless);
|
1017
|
-
UnityAddMsgIfSpecified(msg);
|
1018
|
-
UNITY_FAIL_AND_BAIL;
|
1019
|
-
}
|
1020
|
-
|
1021
|
-
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
1022
|
-
return;
|
1023
|
-
|
1024
|
-
while (elements--)
|
1025
|
-
{
|
1026
|
-
/////////////////////////////////////
|
1027
|
-
bytes = length;
|
1028
|
-
while (bytes--)
|
1029
|
-
{
|
1030
|
-
if (*ptr_exp != *ptr_act)
|
1031
|
-
{
|
1032
|
-
UnityTestResultsFailBegin(lineNumber);
|
1033
|
-
UnityPrint(UnityStrMemory);
|
1034
|
-
if (num_elements > 1)
|
1035
|
-
{
|
1036
|
-
UnityPrint(UnityStrElement);
|
1037
|
-
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
1038
|
-
}
|
1039
|
-
UnityPrint(UnityStrByte);
|
1040
|
-
UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
|
1041
|
-
UnityPrint(UnityStrExpected);
|
1042
|
-
UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
|
1043
|
-
UnityPrint(UnityStrWas);
|
1044
|
-
UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
|
1045
|
-
UnityAddMsgIfSpecified(msg);
|
1046
|
-
UNITY_FAIL_AND_BAIL;
|
1047
|
-
}
|
1048
|
-
ptr_exp += 1;
|
1049
|
-
ptr_act += 1;
|
1050
|
-
}
|
1051
|
-
/////////////////////////////////////
|
1052
|
-
|
1053
|
-
}
|
1054
|
-
}
|
1055
|
-
|
1056
|
-
//-----------------------------------------------
|
1057
|
-
// Control Functions
|
1058
|
-
//-----------------------------------------------
|
1059
|
-
|
1060
|
-
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
|
1061
|
-
{
|
1062
|
-
UNITY_SKIP_EXECUTION;
|
1063
|
-
|
1064
|
-
UnityTestResultsBegin(Unity.TestFile, line);
|
1065
|
-
UnityPrintFail();
|
1066
|
-
if (msg != NULL)
|
1067
|
-
{
|
1068
|
-
UNITY_OUTPUT_CHAR(':');
|
1069
|
-
if (msg[0] != ' ')
|
1070
|
-
{
|
1071
|
-
UNITY_OUTPUT_CHAR(' ');
|
1072
|
-
}
|
1073
|
-
UnityPrint(msg);
|
1074
|
-
}
|
1075
|
-
UNITY_FAIL_AND_BAIL;
|
1076
|
-
}
|
1077
|
-
|
1078
|
-
//-----------------------------------------------
|
1079
|
-
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
|
1080
|
-
{
|
1081
|
-
UNITY_SKIP_EXECUTION;
|
1082
|
-
|
1083
|
-
UnityTestResultsBegin(Unity.TestFile, line);
|
1084
|
-
UnityPrint("IGNORE");
|
1085
|
-
if (msg != NULL)
|
1086
|
-
{
|
1087
|
-
UNITY_OUTPUT_CHAR(':');
|
1088
|
-
UNITY_OUTPUT_CHAR(' ');
|
1089
|
-
UnityPrint(msg);
|
1090
|
-
}
|
1091
|
-
UNITY_IGNORE_AND_BAIL;
|
1092
|
-
}
|
1093
|
-
|
1094
|
-
//-----------------------------------------------
|
1095
|
-
void setUp(void);
|
1096
|
-
void tearDown(void);
|
1097
|
-
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
1098
|
-
{
|
1099
|
-
Unity.CurrentTestName = FuncName;
|
1100
|
-
Unity.CurrentTestLineNumber = FuncLineNum;
|
1101
|
-
Unity.NumberOfTests++;
|
1102
|
-
if (TEST_PROTECT())
|
1103
|
-
{
|
1104
|
-
setUp();
|
1105
|
-
Func();
|
1106
|
-
}
|
1107
|
-
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
|
1108
|
-
{
|
1109
|
-
tearDown();
|
1110
|
-
}
|
1111
|
-
UnityConcludeTest();
|
1112
|
-
}
|
1113
|
-
|
1114
|
-
//-----------------------------------------------
|
1115
|
-
void UnityBegin(void)
|
1116
|
-
{
|
1117
|
-
Unity.NumberOfTests = 0;
|
1118
|
-
Unity.TestFailures = 0;
|
1119
|
-
Unity.TestIgnores = 0;
|
1120
|
-
Unity.CurrentTestFailed = 0;
|
1121
|
-
Unity.CurrentTestIgnored = 0;
|
1122
|
-
}
|
1123
|
-
|
1124
|
-
//-----------------------------------------------
|
1125
|
-
int UnityEnd(void)
|
1126
|
-
{
|
1127
|
-
UnityPrint("-----------------------");
|
1128
|
-
UNITY_PRINT_EOL;
|
1129
|
-
UnityPrintNumber(Unity.NumberOfTests);
|
1130
|
-
UnityPrint(" Tests ");
|
1131
|
-
UnityPrintNumber(Unity.TestFailures);
|
1132
|
-
UnityPrint(" Failures ");
|
1133
|
-
UnityPrintNumber(Unity.TestIgnores);
|
1134
|
-
UnityPrint(" Ignored");
|
1135
|
-
UNITY_PRINT_EOL;
|
1136
|
-
if (Unity.TestFailures == 0U)
|
1137
|
-
{
|
1138
|
-
UnityPrintOk();
|
1139
|
-
}
|
1140
|
-
else
|
1141
|
-
{
|
1142
|
-
UnityPrintFail();
|
1143
|
-
}
|
1144
|
-
UNITY_PRINT_EOL;
|
1145
|
-
return Unity.TestFailures;
|
1146
|
-
}
|