SDLRuby 0.1.0 → 0.2.1

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Files changed (60) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +8 -0
  3. data/lib/SDLRuby/event/accessor.rb +62 -63
  4. data/lib/SDLRuby/event/type.rb +1 -1
  5. data/lib/SDLRuby/event.rb +101 -80
  6. data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
  7. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
  8. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
  9. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
  10. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
  11. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
  12. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
  13. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
  14. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
  15. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
  16. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
  17. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
  18. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
  19. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
  20. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
  21. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
  22. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
  23. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
  24. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
  25. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
  26. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
  27. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
  28. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
  29. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
  30. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
  31. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
  32. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
  33. data/lib/SDLRuby/sdl/sdl.rb +0 -50
  34. data/lib/SDLRuby/sdl.rb +7 -8
  35. data/lib/SDLRuby/version.rb +1 -1
  36. data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
  37. data/sig/lib/SDLRuby/event/type.rbs +67 -0
  38. data/sig/lib/SDLRuby/event.rbs +47 -0
  39. data/sig/lib/SDLRuby/sdl.rbs +655 -0
  40. metadata +6 -22
  41. data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
  42. data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
  43. data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
  44. data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
  45. data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
  46. data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
  47. data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
  48. data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
  49. data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
  50. data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
  51. data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
  52. data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
  53. data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
  54. data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
  55. data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
  56. data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
  57. data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
  58. data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
  59. data/sig/SDLRuby/event.rbs +0 -104
  60. data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,94 +1,131 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_rect.h.rb'
4
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_rect.h"
4
+ require_relative "SDL_video.h"
5
5
 
6
- typealias "SDL_Renderer", "struct SDL_Renderer"
7
- typealias "SDL_Texture", "struct SDL_Texture"
6
+ SDL_RENDERER_SOFTWARE = 0x00000001,
7
+ SDL_RENDERER_ACCELERATED = 0x00000002,
8
+ SDL_RENDERER_PRESENTVSYNC = 0x00000004,
9
+ SDL_RENDERER_TARGETTEXTURE = 0x00000008
8
10
  typealias "SDL_RendererFlags", "int"
11
+
12
+ SDL_RendererInfo = struct(
13
+ [
14
+ "const char *name",
15
+ "Uint32 flags",
16
+ "Uint32 num_texture_formats",
17
+ "Uint32 texture_formats[16]",
18
+ "int max_texture_width",
19
+ "int max_texture_height",
20
+ ]
21
+ )
22
+ SDL_Vertex = struct(
23
+ [
24
+ position: SDL_FPoint,
25
+ color: SDL_Color,
26
+ tex_coord: SDL_FPoint,
27
+ ]
28
+ )
29
+
30
+ SDL_ScaleModeNearest = 0
31
+ SDL_ScaleModeLinear = 1
32
+ SDL_ScaleModeBest = 2
9
33
  typealias "SDL_ScaleMode", "int"
34
+
35
+ SDL_TEXTUREACCESS_STATIC = 0
36
+ SDL_TEXTUREACCESS_STREAMING = 1
37
+ SDL_TEXTUREACCESS_TARGET = 2
10
38
  typealias "SDL_TextureAccess", "int"
39
+
40
+ SDL_TEXTUREMODULATE_NONE = 0x00000000
41
+ SDL_TEXTUREMODULATE_COLOR = 0x00000001
42
+ SDL_TEXTUREMODULATE_ALPHA = 0x00000002
11
43
  typealias "SDL_TextureModulate", "int"
44
+
45
+ SDL_FLIP_NONE = 0x00000000
46
+ SDL_FLIP_HORIZONTAL = 0x00000001
47
+ SDL_FLIP_VERTICAL = 0x00000002
12
48
  typealias "SDL_RendererFlip", "int"
49
+
13
50
  extern "int SDL_GetNumRenderDrivers(void)"
14
- extern "int SDL_GetRenderDriverInfo(int index, SDL_RendererInfo *info)"
51
+ extern "int SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)"
15
52
  extern "int SDL_CreateWindowAndRenderer( int width, int height, Uint32 window_flags, SDL_Window **window, SDL_Renderer **renderer)"
16
- extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags)"
17
- extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface)"
18
- extern "SDL_Renderer * SDL_GetRenderer(SDL_Window *window)"
53
+ extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)"
54
+ extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface * surface)"
55
+ extern "SDL_Renderer * SDL_GetRenderer(SDL_Window * window)"
19
56
  extern "SDL_Window * SDL_RenderGetWindow(SDL_Renderer *renderer)"
20
- extern "int SDL_GetRendererInfo(SDL_Renderer *renderer, SDL_RendererInfo *info)"
21
- extern "int SDL_GetRendererOutputSize(SDL_Renderer *renderer, int *w, int *h)"
22
- extern "SDL_Texture * SDL_CreateTexture(SDL_Renderer *renderer, Uint32 format, int access, int w, int h)"
23
- extern "SDL_Texture * SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface)"
24
- extern "int SDL_QueryTexture(SDL_Texture *texture, Uint32 *format, int *access, int *w, int *h)"
25
- extern "int SDL_SetTextureColorMod(SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b)"
26
- extern "int SDL_GetTextureColorMod(SDL_Texture *texture, Uint8 *r, Uint8 *g, Uint8 *b)"
27
- extern "int SDL_SetTextureAlphaMod(SDL_Texture *texture, Uint8 alpha)"
28
- extern "int SDL_GetTextureAlphaMod(SDL_Texture *texture, Uint8 *alpha)"
29
- extern "int SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blendMode)"
30
- extern "int SDL_GetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode *blendMode)"
31
- extern "int SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode)"
32
- extern "int SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode)"
33
- extern "int SDL_SetTextureUserData(SDL_Texture *texture, void *userdata)"
34
- extern "void * SDL_GetTextureUserData(SDL_Texture *texture)"
35
- extern "int SDL_UpdateTexture(SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch)"
36
- extern "int SDL_UpdateYUVTexture(SDL_Texture *texture, const SDL_Rect *rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch)"
37
- extern "int SDL_UpdateNVTexture(SDL_Texture *texture, const SDL_Rect *rect, const Uint8 *Yplane, int Ypitch, const Uint8 *UVplane, int UVpitch)"
38
- extern "int SDL_LockTexture(SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch)"
57
+ extern "int SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)"
58
+ extern "int SDL_GetRendererOutputSize(SDL_Renderer * renderer, int *w, int *h)"
59
+ extern "SDL_Texture * SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)"
60
+ extern "SDL_Texture * SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)"
61
+ extern "int SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, int *w, int *h)"
62
+ extern "int SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)"
63
+ extern "int SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, Uint8 * b)"
64
+ extern "int SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)"
65
+ extern "int SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha)"
66
+ extern "int SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode)"
67
+ extern "int SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode)"
68
+ extern "int SDL_SetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode scaleMode)"
69
+ extern "int SDL_GetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode *scaleMode)"
70
+ extern "int SDL_SetTextureUserData(SDL_Texture * texture, void *userdata)"
71
+ extern "void * SDL_GetTextureUserData(SDL_Texture * texture)"
72
+ extern "int SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch)"
73
+ extern "int SDL_UpdateYUVTexture(SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch)"
74
+ extern "int SDL_UpdateNVTexture(SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *UVplane, int UVpitch)"
75
+ extern "int SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, void **pixels, int *pitch)"
39
76
  extern "int SDL_LockTextureToSurface(SDL_Texture *texture, const SDL_Rect *rect, SDL_Surface **surface)"
40
- extern "void SDL_UnlockTexture(SDL_Texture *texture)"
77
+ extern "void SDL_UnlockTexture(SDL_Texture * texture)"
41
78
  extern "SDL_bool SDL_RenderTargetSupported(SDL_Renderer *renderer)"
42
79
  extern "int SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)"
43
80
  extern "SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer)"
44
- extern "int SDL_RenderSetLogicalSize(SDL_Renderer *renderer, int w, int h)"
45
- extern "void SDL_RenderGetLogicalSize(SDL_Renderer *renderer, int *w, int *h)"
46
- extern "int SDL_RenderSetIntegerScale(SDL_Renderer *renderer, SDL_bool enable)"
47
- extern "SDL_bool SDL_RenderGetIntegerScale(SDL_Renderer *renderer)"
48
- extern "int SDL_RenderSetViewport(SDL_Renderer *renderer, const SDL_Rect *rect)"
49
- extern "void SDL_RenderGetViewport(SDL_Renderer *renderer, SDL_Rect *rect)"
50
- extern "int SDL_RenderSetClipRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
51
- extern "void SDL_RenderGetClipRect(SDL_Renderer *renderer, SDL_Rect *rect)"
52
- extern "SDL_bool SDL_RenderIsClipEnabled(SDL_Renderer *renderer)"
53
- extern "int SDL_RenderSetScale(SDL_Renderer *renderer, float scaleX, float scaleY)"
54
- extern "void SDL_RenderGetScale(SDL_Renderer *renderer, float *scaleX, float *scaleY)"
55
- extern "void SDL_RenderWindowToLogical(SDL_Renderer *renderer, int windowX, int windowY, float *logicalX, float *logicalY)"
56
- extern "void SDL_RenderLogicalToWindow(SDL_Renderer *renderer, float logicalX, float logicalY, int *windowX, int *windowY)"
57
- extern "int SDL_SetRenderDrawColor(SDL_Renderer *renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
58
- extern "int SDL_GetRenderDrawColor(SDL_Renderer *renderer, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)"
59
- extern "int SDL_SetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode)"
60
- extern "int SDL_GetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode *blendMode)"
61
- extern "int SDL_RenderClear(SDL_Renderer *renderer)"
62
- extern "int SDL_RenderDrawPoint(SDL_Renderer *renderer, int x, int y)"
63
- extern "int SDL_RenderDrawPoints(SDL_Renderer *renderer, const SDL_Point *points, int count)"
64
- extern "int SDL_RenderDrawLine(SDL_Renderer *renderer, int x1, int y1, int x2, int y2)"
65
- extern "int SDL_RenderDrawLines(SDL_Renderer *renderer, const SDL_Point *points, int count)"
66
- extern "int SDL_RenderDrawRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
67
- extern "int SDL_RenderDrawRects(SDL_Renderer *renderer, const SDL_Rect *rects, int count)"
68
- extern "int SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
69
- extern "int SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_Rect *rects, int count)"
70
- extern "int SDL_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect)"
71
- extern "int SDL_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip)"
72
- extern "int SDL_RenderDrawPointF(SDL_Renderer *renderer, float x, float y)"
73
- extern "int SDL_RenderDrawPointsF(SDL_Renderer *renderer, const SDL_FPoint *points, int count)"
74
- extern "int SDL_RenderDrawLineF(SDL_Renderer *renderer, float x1, float y1, float x2, float y2)"
75
- extern "int SDL_RenderDrawLinesF(SDL_Renderer *renderer, const SDL_FPoint *points, int count)"
76
- extern "int SDL_RenderDrawRectF(SDL_Renderer *renderer, const SDL_FRect *rect)"
77
- extern "int SDL_RenderDrawRectsF(SDL_Renderer *renderer, const SDL_FRect *rects, int count)"
78
- extern "int SDL_RenderFillRectF(SDL_Renderer *renderer, const SDL_FRect *rect)"
79
- extern "int SDL_RenderFillRectsF(SDL_Renderer *renderer, const SDL_FRect *rects, int count)"
80
- extern "int SDL_RenderCopyF(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect)"
81
- extern "int SDL_RenderCopyExF(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)"
81
+ extern "int SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h)"
82
+ extern "void SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h)"
83
+ extern "int SDL_RenderSetIntegerScale(SDL_Renderer * renderer, SDL_bool enable)"
84
+ extern "SDL_bool SDL_RenderGetIntegerScale(SDL_Renderer * renderer)"
85
+ extern "int SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect)"
86
+ extern "void SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect)"
87
+ extern "int SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
88
+ extern "void SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect)"
89
+ extern "SDL_bool SDL_RenderIsClipEnabled(SDL_Renderer * renderer)"
90
+ extern "int SDL_RenderSetScale(SDL_Renderer * renderer, float scaleX, float scaleY)"
91
+ extern "void SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY)"
92
+ extern "void SDL_RenderWindowToLogical(SDL_Renderer * renderer, int windowX, int windowY, float *logicalX, float *logicalY)"
93
+ extern "void SDL_RenderLogicalToWindow(SDL_Renderer * renderer, float logicalX, float logicalY, int *windowX, int *windowY)"
94
+ extern "int SDL_SetRenderDrawColor(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
95
+ extern "int SDL_GetRenderDrawColor(SDL_Renderer * renderer, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)"
96
+ extern "int SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)"
97
+ extern "int SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode)"
98
+ extern "int SDL_RenderClear(SDL_Renderer * renderer)"
99
+ extern "int SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y)"
100
+ extern "int SDL_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)"
101
+ extern "int SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)"
102
+ extern "int SDL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, int count)"
103
+ extern "int SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
104
+ extern "int SDL_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count)"
105
+ extern "int SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
106
+ extern "int SDL_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count)"
107
+ extern "int SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect)"
108
+ extern "int SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip)"
109
+ extern "int SDL_RenderDrawPointF(SDL_Renderer * renderer, float x, float y)"
110
+ extern "int SDL_RenderDrawPointsF(SDL_Renderer * renderer, const SDL_FPoint * points, int count)"
111
+ extern "int SDL_RenderDrawLineF(SDL_Renderer * renderer, float x1, float y1, float x2, float y2)"
112
+ extern "int SDL_RenderDrawLinesF(SDL_Renderer * renderer, const SDL_FPoint * points, int count)"
113
+ extern "int SDL_RenderDrawRectF(SDL_Renderer * renderer, const SDL_FRect * rect)"
114
+ extern "int SDL_RenderDrawRectsF(SDL_Renderer * renderer, const SDL_FRect * rects, int count)"
115
+ extern "int SDL_RenderFillRectF(SDL_Renderer * renderer, const SDL_FRect * rect)"
116
+ extern "int SDL_RenderFillRectsF(SDL_Renderer * renderer, const SDL_FRect * rects, int count)"
117
+ extern "int SDL_RenderCopyF(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_FRect * dstrect)"
118
+ extern "int SDL_RenderCopyExF(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_FRect * dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)"
82
119
  extern "int SDL_RenderGeometry(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Vertex *vertices, int num_vertices, const int *indices, int num_indices)"
83
120
  extern "int SDL_RenderGeometryRaw(SDL_Renderer *renderer, SDL_Texture *texture, const float *xy, int xy_stride, const SDL_Color *color, int color_stride, const float *uv, int uv_stride, int num_vertices, const void *indices, int num_indices, int size_indices)"
84
- extern "int SDL_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect, Uint32 format, void *pixels, int pitch)"
85
- extern "void SDL_RenderPresent(SDL_Renderer *renderer)"
86
- extern "void SDL_DestroyTexture(SDL_Texture *texture)"
87
- extern "void SDL_DestroyRenderer(SDL_Renderer *renderer)"
88
- extern "int SDL_RenderFlush(SDL_Renderer *renderer)"
121
+ extern "int SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void *pixels, int pitch)"
122
+ extern "void SDL_RenderPresent(SDL_Renderer * renderer)"
123
+ extern "void SDL_DestroyTexture(SDL_Texture * texture)"
124
+ extern "void SDL_DestroyRenderer(SDL_Renderer * renderer)"
125
+ extern "int SDL_RenderFlush(SDL_Renderer * renderer)"
89
126
  extern "int SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh)"
90
127
  extern "int SDL_GL_UnbindTexture(SDL_Texture *texture)"
91
- extern "void * SDL_RenderGetMetalLayer(SDL_Renderer *renderer)"
92
- extern "void * SDL_RenderGetMetalCommandEncoder(SDL_Renderer *renderer)"
93
- extern "int SDL_RenderSetVSync(SDL_Renderer*renderer, int vsync)"
128
+ extern "void * SDL_RenderGetMetalLayer(SDL_Renderer * renderer)"
129
+ extern "void * SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer)"
130
+ extern "int SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync)"
94
131
  end
@@ -1,14 +1,58 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+
5
+ SDL_RWOPS_UNKNOWN = 0
6
+ SDL_RWOPS_WINFILE = 1
7
+ SDL_RWOPS_STDFILE = 2
8
+ SDL_RWOPS_JNIFILE = 3
9
+ SDL_RWOPS_MEMORY = 4
10
+ SDL_RWOPS_MEMORY_RO = 5
11
+
12
+ SDL_RWops = struct(
13
+ [
14
+ "void *size",
15
+ "void *seek",
16
+ "void *read",
17
+ "void *write",
18
+ "void *close",
19
+ "Uint32 type",
20
+ { hidden: union(
21
+ [
22
+ # if defined(__ANDROID__)
23
+ { androidio: struct(["void *asset"]) },
24
+ # elsif defined(__WIN32__) || defined(__GDK__)
25
+ { windowsio: struct([
26
+ "SDL_bool append",
27
+ "void *h",
28
+ { buffer: struct(["void *data", "size_t size", "size_t left"]) }
29
+ ]) },
30
+ # end
31
+ # if defined(HAVE_STDIO_H)
32
+ { stdio: struct(["SDL_bool autoclose", "FILE *fp"]) },
33
+ # end
34
+ { mem: struct(["Uint8 *base", "Uint8 *here", "Uint8 *stop"]) },
35
+ { unknown: struct(["void *data1", "void *data2"]) }
36
+ ]
37
+ ) }
38
+ ]
39
+ )
4
40
 
5
41
  extern "SDL_RWops * SDL_RWFromFile(const char *file, const char *mode)"
6
- extern "SDL_RWops * SDL_RWFromFP(FILE *fp, SDL_bool autoclose)"
7
- extern "SDL_RWops * SDL_RWFromFP(void *fp, SDL_bool autoclose)"
42
+ # if defined(HAVE_STDIO_H)
43
+ # extern "SDL_RWops * SDL_RWFromFP(FILE * fp, SDL_bool autoclose)"
44
+ # else
45
+ # extern "SDL_RWops * SDL_RWFromFP(void * fp, SDL_bool autoclose)"
46
+ # end
8
47
  extern "SDL_RWops * SDL_RWFromMem(void *mem, int size)"
9
48
  extern "SDL_RWops * SDL_RWFromConstMem(const void *mem, int size)"
10
49
  extern "SDL_RWops * SDL_AllocRW(void)"
11
- extern "void SDL_FreeRW(SDL_RWops *area)"
50
+ extern "void SDL_FreeRW(SDL_RWops * area)"
51
+
52
+ RW_SEEK_SET = 0
53
+ RW_SEEK_CUR = 1
54
+ RW_SEEK_END = 2
55
+
12
56
  extern "Sint64 SDL_RWsize(SDL_RWops *context)"
13
57
  extern "Sint64 SDL_RWseek(SDL_RWops *context, Sint64 offset, int whence)"
14
58
  extern "Sint64 SDL_RWtell(SDL_RWops *context)"
@@ -17,18 +61,18 @@ module SDLRuby::SDL
17
61
  extern "int SDL_RWclose(SDL_RWops *context)"
18
62
  extern "void * SDL_LoadFile_RW(SDL_RWops *src, size_t *datasize, int freesrc)"
19
63
  extern "void * SDL_LoadFile(const char *file, size_t *datasize)"
20
- extern "Uint8 SDL_ReadU8(SDL_RWops *src)"
21
- extern "Uint16 SDL_ReadLE16(SDL_RWops *src)"
22
- extern "Uint16 SDL_ReadBE16(SDL_RWops *src)"
23
- extern "Uint32 SDL_ReadLE32(SDL_RWops *src)"
24
- extern "Uint32 SDL_ReadBE32(SDL_RWops *src)"
25
- extern "Uint64 SDL_ReadLE64(SDL_RWops *src)"
26
- extern "Uint64 SDL_ReadBE64(SDL_RWops *src)"
27
- extern "size_t SDL_WriteU8(SDL_RWops *dst, Uint8 value)"
28
- extern "size_t SDL_WriteLE16(SDL_RWops *dst, Uint16 value)"
29
- extern "size_t SDL_WriteBE16(SDL_RWops *dst, Uint16 value)"
30
- extern "size_t SDL_WriteLE32(SDL_RWops *dst, Uint32 value)"
31
- extern "size_t SDL_WriteBE32(SDL_RWops *dst, Uint32 value)"
32
- extern "size_t SDL_WriteLE64(SDL_RWops *dst, Uint64 value)"
33
- extern "size_t SDL_WriteBE64(SDL_RWops *dst, Uint64 value)"
64
+ extern "Uint8 SDL_ReadU8(SDL_RWops * src)"
65
+ extern "Uint16 SDL_ReadLE16(SDL_RWops * src)"
66
+ extern "Uint16 SDL_ReadBE16(SDL_RWops * src)"
67
+ extern "Uint32 SDL_ReadLE32(SDL_RWops * src)"
68
+ extern "Uint32 SDL_ReadBE32(SDL_RWops * src)"
69
+ extern "Uint64 SDL_ReadLE64(SDL_RWops * src)"
70
+ extern "Uint64 SDL_ReadBE64(SDL_RWops * src)"
71
+ extern "size_t SDL_WriteU8(SDL_RWops * dst, Uint8 value)"
72
+ extern "size_t SDL_WriteLE16(SDL_RWops * dst, Uint16 value)"
73
+ extern "size_t SDL_WriteBE16(SDL_RWops * dst, Uint16 value)"
74
+ extern "size_t SDL_WriteLE32(SDL_RWops * dst, Uint32 value)"
75
+ extern "size_t SDL_WriteBE32(SDL_RWops * dst, Uint32 value)"
76
+ extern "size_t SDL_WriteLE64(SDL_RWops * dst, Uint64 value)"
77
+ extern "size_t SDL_WriteBE64(SDL_RWops * dst, Uint64 value)"
34
78
  end
@@ -1,5 +1,252 @@
1
1
  module SDLRuby::SDL
2
2
  require_relative 'SDL_stdinc.h.rb'
3
-
3
+ SDL_SCANCODE_UNKNOWN = 0
4
+ SDL_SCANCODE_A = 4
5
+ SDL_SCANCODE_B = 5
6
+ SDL_SCANCODE_C = 6
7
+ SDL_SCANCODE_D = 7
8
+ SDL_SCANCODE_E = 8
9
+ SDL_SCANCODE_F = 9
10
+ SDL_SCANCODE_G = 10
11
+ SDL_SCANCODE_H = 11
12
+ SDL_SCANCODE_I = 12
13
+ SDL_SCANCODE_J = 13
14
+ SDL_SCANCODE_K = 14
15
+ SDL_SCANCODE_L = 15
16
+ SDL_SCANCODE_M = 16
17
+ SDL_SCANCODE_N = 17
18
+ SDL_SCANCODE_O = 18
19
+ SDL_SCANCODE_P = 19
20
+ SDL_SCANCODE_Q = 20
21
+ SDL_SCANCODE_R = 21
22
+ SDL_SCANCODE_S = 22
23
+ SDL_SCANCODE_T = 23
24
+ SDL_SCANCODE_U = 24
25
+ SDL_SCANCODE_V = 25
26
+ SDL_SCANCODE_W = 26
27
+ SDL_SCANCODE_X = 27
28
+ SDL_SCANCODE_Y = 28
29
+ SDL_SCANCODE_Z = 29
30
+ SDL_SCANCODE_1 = 30
31
+ SDL_SCANCODE_2 = 31
32
+ SDL_SCANCODE_3 = 32
33
+ SDL_SCANCODE_4 = 33
34
+ SDL_SCANCODE_5 = 34
35
+ SDL_SCANCODE_6 = 35
36
+ SDL_SCANCODE_7 = 36
37
+ SDL_SCANCODE_8 = 37
38
+ SDL_SCANCODE_9 = 38
39
+ SDL_SCANCODE_0 = 39
40
+ SDL_SCANCODE_RETURN = 40
41
+ SDL_SCANCODE_ESCAPE = 41
42
+ SDL_SCANCODE_BACKSPACE = 42
43
+ SDL_SCANCODE_TAB = 43
44
+ SDL_SCANCODE_SPACE = 44
45
+ SDL_SCANCODE_MINUS = 45
46
+ SDL_SCANCODE_EQUALS = 46
47
+ SDL_SCANCODE_LEFTBRACKET = 47
48
+ SDL_SCANCODE_RIGHTBRACKET = 48
49
+ SDL_SCANCODE_BACKSLASH = 49
50
+ SDL_SCANCODE_NONUSHASH = 50
51
+ SDL_SCANCODE_SEMICOLON = 51
52
+ SDL_SCANCODE_APOSTROPHE = 52
53
+ SDL_SCANCODE_GRAVE = 53
54
+ SDL_SCANCODE_COMMA = 54
55
+ SDL_SCANCODE_PERIOD = 55
56
+ SDL_SCANCODE_SLASH = 56
57
+ SDL_SCANCODE_CAPSLOCK = 57
58
+ SDL_SCANCODE_F1 = 58
59
+ SDL_SCANCODE_F2 = 59
60
+ SDL_SCANCODE_F3 = 60
61
+ SDL_SCANCODE_F4 = 61
62
+ SDL_SCANCODE_F5 = 62
63
+ SDL_SCANCODE_F6 = 63
64
+ SDL_SCANCODE_F7 = 64
65
+ SDL_SCANCODE_F8 = 65
66
+ SDL_SCANCODE_F9 = 66
67
+ SDL_SCANCODE_F10 = 67
68
+ SDL_SCANCODE_F11 = 68
69
+ SDL_SCANCODE_F12 = 69
70
+ SDL_SCANCODE_PRINTSCREEN = 70
71
+ SDL_SCANCODE_SCROLLLOCK = 71
72
+ SDL_SCANCODE_PAUSE = 72
73
+ SDL_SCANCODE_INSERT = 73
74
+ SDL_SCANCODE_HOME = 74
75
+ SDL_SCANCODE_PAGEUP = 75
76
+ SDL_SCANCODE_DELETE = 76
77
+ SDL_SCANCODE_END = 77
78
+ SDL_SCANCODE_PAGEDOWN = 78
79
+ SDL_SCANCODE_RIGHT = 79
80
+ SDL_SCANCODE_LEFT = 80
81
+ SDL_SCANCODE_DOWN = 81
82
+ SDL_SCANCODE_UP = 82
83
+ SDL_SCANCODE_NUMLOCKCLEAR = 83
84
+ SDL_SCANCODE_KP_DIVIDE = 84
85
+ SDL_SCANCODE_KP_MULTIPLY = 85
86
+ SDL_SCANCODE_KP_MINUS = 86
87
+ SDL_SCANCODE_KP_PLUS = 87
88
+ SDL_SCANCODE_KP_ENTER = 88
89
+ SDL_SCANCODE_KP_1 = 89
90
+ SDL_SCANCODE_KP_2 = 90
91
+ SDL_SCANCODE_KP_3 = 91
92
+ SDL_SCANCODE_KP_4 = 92
93
+ SDL_SCANCODE_KP_5 = 93
94
+ SDL_SCANCODE_KP_6 = 94
95
+ SDL_SCANCODE_KP_7 = 95
96
+ SDL_SCANCODE_KP_8 = 96
97
+ SDL_SCANCODE_KP_9 = 97
98
+ SDL_SCANCODE_KP_0 = 98
99
+ SDL_SCANCODE_KP_PERIOD = 99
100
+ SDL_SCANCODE_NONUSBACKSLASH = 100
101
+ SDL_SCANCODE_APPLICATION = 101
102
+ SDL_SCANCODE_POWER = 102
103
+ SDL_SCANCODE_KP_EQUALS = 103
104
+ SDL_SCANCODE_F13 = 104
105
+ SDL_SCANCODE_F14 = 105
106
+ SDL_SCANCODE_F15 = 106
107
+ SDL_SCANCODE_F16 = 107
108
+ SDL_SCANCODE_F17 = 108
109
+ SDL_SCANCODE_F18 = 109
110
+ SDL_SCANCODE_F19 = 110
111
+ SDL_SCANCODE_F20 = 111
112
+ SDL_SCANCODE_F21 = 112
113
+ SDL_SCANCODE_F22 = 113
114
+ SDL_SCANCODE_F23 = 114
115
+ SDL_SCANCODE_F24 = 115
116
+ SDL_SCANCODE_EXECUTE = 116
117
+ SDL_SCANCODE_HELP = 117
118
+ SDL_SCANCODE_MENU = 118
119
+ SDL_SCANCODE_SELECT = 119
120
+ SDL_SCANCODE_STOP = 120
121
+ SDL_SCANCODE_AGAIN = 121
122
+ SDL_SCANCODE_UNDO = 122
123
+ SDL_SCANCODE_CUT = 123
124
+ SDL_SCANCODE_COPY = 124
125
+ SDL_SCANCODE_PASTE = 125
126
+ SDL_SCANCODE_FIND = 126
127
+ SDL_SCANCODE_MUTE = 127
128
+ SDL_SCANCODE_VOLUMEUP = 128
129
+ SDL_SCANCODE_VOLUMEDOWN = 129
130
+ SDL_SCANCODE_KP_COMMA = 133
131
+ SDL_SCANCODE_KP_EQUALSAS400 = 134
132
+ SDL_SCANCODE_INTERNATIONAL1 = 135
133
+ SDL_SCANCODE_INTERNATIONAL2 = 136
134
+ SDL_SCANCODE_INTERNATIONAL3 = 137
135
+ SDL_SCANCODE_INTERNATIONAL4 = 138
136
+ SDL_SCANCODE_INTERNATIONAL5 = 139
137
+ SDL_SCANCODE_INTERNATIONAL6 = 140
138
+ SDL_SCANCODE_INTERNATIONAL7 = 141
139
+ SDL_SCANCODE_INTERNATIONAL8 = 142
140
+ SDL_SCANCODE_INTERNATIONAL9 = 143
141
+ SDL_SCANCODE_LANG1 = 144
142
+ SDL_SCANCODE_LANG2 = 145
143
+ SDL_SCANCODE_LANG3 = 146
144
+ SDL_SCANCODE_LANG4 = 147
145
+ SDL_SCANCODE_LANG5 = 148
146
+ SDL_SCANCODE_LANG6 = 149
147
+ SDL_SCANCODE_LANG7 = 150
148
+ SDL_SCANCODE_LANG8 = 151
149
+ SDL_SCANCODE_LANG9 = 152
150
+ SDL_SCANCODE_ALTERASE = 153
151
+ SDL_SCANCODE_SYSREQ = 154
152
+ SDL_SCANCODE_CANCEL = 155
153
+ SDL_SCANCODE_CLEAR = 156
154
+ SDL_SCANCODE_PRIOR = 157
155
+ SDL_SCANCODE_RETURN2 = 158
156
+ SDL_SCANCODE_SEPARATOR = 159
157
+ SDL_SCANCODE_OUT = 160
158
+ SDL_SCANCODE_OPER = 161
159
+ SDL_SCANCODE_CLEARAGAIN = 162
160
+ SDL_SCANCODE_CRSEL = 163
161
+ SDL_SCANCODE_EXSEL = 164
162
+ SDL_SCANCODE_KP_00 = 176
163
+ SDL_SCANCODE_KP_000 = 177
164
+ SDL_SCANCODE_THOUSANDSSEPARATOR = 178
165
+ SDL_SCANCODE_DECIMALSEPARATOR = 179
166
+ SDL_SCANCODE_CURRENCYUNIT = 180
167
+ SDL_SCANCODE_CURRENCYSUBUNIT = 181
168
+ SDL_SCANCODE_KP_LEFTPAREN = 182
169
+ SDL_SCANCODE_KP_RIGHTPAREN = 183
170
+ SDL_SCANCODE_KP_LEFTBRACE = 184
171
+ SDL_SCANCODE_KP_RIGHTBRACE = 185
172
+ SDL_SCANCODE_KP_TAB = 186
173
+ SDL_SCANCODE_KP_BACKSPACE = 187
174
+ SDL_SCANCODE_KP_A = 188
175
+ SDL_SCANCODE_KP_B = 189
176
+ SDL_SCANCODE_KP_C = 190
177
+ SDL_SCANCODE_KP_D = 191
178
+ SDL_SCANCODE_KP_E = 192
179
+ SDL_SCANCODE_KP_F = 193
180
+ SDL_SCANCODE_KP_XOR = 194
181
+ SDL_SCANCODE_KP_POWER = 195
182
+ SDL_SCANCODE_KP_PERCENT = 196
183
+ SDL_SCANCODE_KP_LESS = 197
184
+ SDL_SCANCODE_KP_GREATER = 198
185
+ SDL_SCANCODE_KP_AMPERSAND = 199
186
+ SDL_SCANCODE_KP_DBLAMPERSAND = 200
187
+ SDL_SCANCODE_KP_VERTICALBAR = 201
188
+ SDL_SCANCODE_KP_DBLVERTICALBAR = 202
189
+ SDL_SCANCODE_KP_COLON = 203
190
+ SDL_SCANCODE_KP_HASH = 204
191
+ SDL_SCANCODE_KP_SPACE = 205
192
+ SDL_SCANCODE_KP_AT = 206
193
+ SDL_SCANCODE_KP_EXCLAM = 207
194
+ SDL_SCANCODE_KP_MEMSTORE = 208
195
+ SDL_SCANCODE_KP_MEMRECALL = 209
196
+ SDL_SCANCODE_KP_MEMCLEAR = 210
197
+ SDL_SCANCODE_KP_MEMADD = 211
198
+ SDL_SCANCODE_KP_MEMSUBTRACT = 212
199
+ SDL_SCANCODE_KP_MEMMULTIPLY = 213
200
+ SDL_SCANCODE_KP_MEMDIVIDE = 214
201
+ SDL_SCANCODE_KP_PLUSMINUS = 215
202
+ SDL_SCANCODE_KP_CLEAR = 216
203
+ SDL_SCANCODE_KP_CLEARENTRY = 217
204
+ SDL_SCANCODE_KP_BINARY = 218
205
+ SDL_SCANCODE_KP_OCTAL = 219
206
+ SDL_SCANCODE_KP_DECIMAL = 220
207
+ SDL_SCANCODE_KP_HEXADECIMAL = 221
208
+ SDL_SCANCODE_LCTRL = 224
209
+ SDL_SCANCODE_LSHIFT = 225
210
+ SDL_SCANCODE_LALT = 226
211
+ SDL_SCANCODE_LGUI = 227
212
+ SDL_SCANCODE_RCTRL = 228
213
+ SDL_SCANCODE_RSHIFT = 229
214
+ SDL_SCANCODE_RALT = 230
215
+ SDL_SCANCODE_RGUI = 231
216
+ SDL_SCANCODE_MODE = 257
217
+ SDL_SCANCODE_AUDIONEXT = 258
218
+ SDL_SCANCODE_AUDIOPREV = 259
219
+ SDL_SCANCODE_AUDIOSTOP = 260
220
+ SDL_SCANCODE_AUDIOPLAY = 261
221
+ SDL_SCANCODE_AUDIOMUTE = 262
222
+ SDL_SCANCODE_MEDIASELECT = 263
223
+ SDL_SCANCODE_WWW = 264
224
+ SDL_SCANCODE_MAIL = 265
225
+ SDL_SCANCODE_CALCULATOR = 266
226
+ SDL_SCANCODE_COMPUTER = 267
227
+ SDL_SCANCODE_AC_SEARCH = 268
228
+ SDL_SCANCODE_AC_HOME = 269
229
+ SDL_SCANCODE_AC_BACK = 270
230
+ SDL_SCANCODE_AC_FORWARD = 271
231
+ SDL_SCANCODE_AC_STOP = 272
232
+ SDL_SCANCODE_AC_REFRESH = 273
233
+ SDL_SCANCODE_AC_BOOKMARKS = 274
234
+ SDL_SCANCODE_BRIGHTNESSDOWN = 275
235
+ SDL_SCANCODE_BRIGHTNESSUP = 276
236
+ SDL_SCANCODE_DISPLAYSWITCH = 277
237
+ SDL_SCANCODE_KBDILLUMTOGGLE = 278
238
+ SDL_SCANCODE_KBDILLUMDOWN = 279
239
+ SDL_SCANCODE_KBDILLUMUP = 280
240
+ SDL_SCANCODE_EJECT = 281
241
+ SDL_SCANCODE_SLEEP = 282
242
+ SDL_SCANCODE_APP1 = 283
243
+ SDL_SCANCODE_APP2 = 284
244
+ SDL_SCANCODE_AUDIOREWIND = 285
245
+ SDL_SCANCODE_AUDIOFASTFORWARD = 286
246
+ SDL_SCANCODE_SOFTLEFT = 287
247
+ SDL_SCANCODE_SOFTRIGHT = 288
248
+ SDL_SCANCODE_CALL = 289
249
+ SDL_SCANCODE_ENDCALL = 290
250
+ SDL_NUM_SCANCODES = 512
4
251
  typealias "SDL_Scancode", "int"
5
252
  end
@@ -1,13 +1,40 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_pixels.h.rb'
4
- require_relative 'SDL_rect.h.rb'
5
- require_relative 'SDL_surface.h.rb'
6
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_pixels.h"
4
+ require_relative "SDL_rect.h"
5
+ require_relative "SDL_surface.h"
6
+ require_relative "SDL_video.h"
7
+
8
+ SDL_NONSHAPEABLE_WINDOW = -1
9
+ SDL_INVALID_SHAPE_ARGUMENT = -2
10
+ SDL_WINDOW_LACKS_SHAPE = -3
7
11
 
8
- typealias "WindowShapeMode", "int"
9
12
  extern "SDL_Window * SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)"
10
13
  extern "SDL_bool SDL_IsShapedWindow(const SDL_Window *window)"
14
+
15
+ ShapeModeDefault = 0
16
+ ShapeModeBinarizeAlpha = 1
17
+ ShapeModeReverseBinarizeAlpha = 2
18
+ ShapeModeColorKey = 3
19
+ typealias "WindowShapeMode", "int"
20
+
21
+ def self.SDL_SHAPEMODEALPHA(mode)
22
+ (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
23
+ end
24
+
25
+ SDL_WindowShapeParams = union(
26
+ [
27
+ "Uint8 binarizationCutoff",
28
+ { colorKey: SDL_Color }
29
+ ]
30
+ )
31
+ SDL_WindowShapeMode = struct(
32
+ [
33
+ "WindowShapeMode mode",
34
+ { parameters: SDL_WindowShapeParams }
35
+ ]
36
+ )
37
+
11
38
  extern "int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)"
12
39
  extern "int SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode)"
13
40
  end