SDLRuby 0.1.0 → 0.2.1

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Files changed (60) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +8 -0
  3. data/lib/SDLRuby/event/accessor.rb +62 -63
  4. data/lib/SDLRuby/event/type.rb +1 -1
  5. data/lib/SDLRuby/event.rb +101 -80
  6. data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
  7. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
  8. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
  9. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
  10. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
  11. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
  12. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
  13. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
  14. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
  15. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
  16. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
  17. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
  18. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
  19. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
  20. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
  21. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
  22. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
  23. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
  24. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
  25. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
  26. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
  27. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
  28. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
  29. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
  30. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
  31. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
  32. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
  33. data/lib/SDLRuby/sdl/sdl.rb +0 -50
  34. data/lib/SDLRuby/sdl.rb +7 -8
  35. data/lib/SDLRuby/version.rb +1 -1
  36. data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
  37. data/sig/lib/SDLRuby/event/type.rbs +67 -0
  38. data/sig/lib/SDLRuby/event.rbs +47 -0
  39. data/sig/lib/SDLRuby/sdl.rbs +655 -0
  40. metadata +6 -22
  41. data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
  42. data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
  43. data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
  44. data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
  45. data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
  46. data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
  47. data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
  48. data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
  49. data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
  50. data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
  51. data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
  52. data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
  53. data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
  54. data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
  55. data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
  56. data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
  57. data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
  58. data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
  59. data/sig/SDLRuby/event.rbs +0 -104
  60. data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,10 +1,58 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_video.h"
4
4
 
5
+ SDL_MESSAGEBOX_ERROR = 0x00000010
6
+ SDL_MESSAGEBOX_WARNING = 0x00000020
7
+ SDL_MESSAGEBOX_INFORMATION = 0x00000040
8
+ SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080
9
+ SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100
5
10
  typealias "SDL_MessageBoxFlags", "int"
11
+
12
+ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001
13
+ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
6
14
  typealias "SDL_MessageBoxButtonFlags", "int"
15
+
16
+ SDL_MessageBoxButtonData = struct(
17
+ [
18
+ "Uint32 flags",
19
+ "int buttonid",
20
+ "const char * text",
21
+ ]
22
+ )
23
+ SDL_MessageBoxColor = struct(
24
+ [
25
+ "Uint8 r",
26
+ "Uint8 g",
27
+ "Uint8 b",
28
+ ]
29
+ )
30
+
31
+ SDL_MESSAGEBOX_COLOR_BACKGROUND = 0
32
+ SDL_MESSAGEBOX_COLOR_TEXT = 1
33
+ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2
34
+ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3
35
+ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4
36
+ SDL_MESSAGEBOX_COLOR_MAX = 5
7
37
  typealias "SDL_MessageBoxColorType", "int"
38
+
39
+ SDL_MessageBoxColorScheme = struct(
40
+ [
41
+ "colors[#{SDL_MESSAGEBOX_COLOR_MAX}]": SDL_MessageBoxColor
42
+ ]
43
+ )
44
+ SDL_MessageBoxData = struct(
45
+ [
46
+ "Uint32 flags",
47
+ "SDL_Window *window",
48
+ "const char *title",
49
+ "const char *message",
50
+ "int numbuttons",
51
+ "const SDL_MessageBoxButtonData *buttons",
52
+ "const SDL_MessageBoxColorScheme *colorScheme",
53
+ ]
54
+ )
55
+
8
56
  extern "int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)"
9
57
  extern "int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)"
10
58
  end
@@ -1,26 +1,57 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
4
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+ require_relative "SDL_video.h"
5
5
 
6
- typealias "SDL_Cursor", "struct SDL_Cursor"
6
+ SDL_SYSTEM_CURSOR_ARROW = 0
7
+ SDL_SYSTEM_CURSOR_IBEAM = 1
8
+ SDL_SYSTEM_CURSOR_WAIT = 2
9
+ SDL_SYSTEM_CURSOR_CROSSHAIR = 3
10
+ SDL_SYSTEM_CURSOR_WAITARROW = 4
11
+ SDL_SYSTEM_CURSOR_SIZENWSE = 5
12
+ SDL_SYSTEM_CURSOR_SIZENESW = 6
13
+ SDL_SYSTEM_CURSOR_SIZEWE = 7
14
+ SDL_SYSTEM_CURSOR_SIZENS = 8
15
+ SDL_SYSTEM_CURSOR_SIZEALL = 9
16
+ SDL_SYSTEM_CURSOR_NO = 10
17
+ SDL_SYSTEM_CURSOR_HAND = 11
18
+ SDL_NUM_SYSTEM_CURSORS = 12
7
19
  typealias "SDL_SystemCursor", "int"
20
+
21
+ SDL_MOUSEWHEEL_NORMAL = 0
22
+ SDL_MOUSEWHEEL_FLIPPED = 1
8
23
  typealias "SDL_MouseWheelDirection", "int"
24
+
9
25
  extern "SDL_Window * SDL_GetMouseFocus(void)"
10
26
  extern "Uint32 SDL_GetMouseState(int *x, int *y)"
11
27
  extern "Uint32 SDL_GetGlobalMouseState(int *x, int *y)"
12
28
  extern "Uint32 SDL_GetRelativeMouseState(int *x, int *y)"
13
- extern "void SDL_WarpMouseInWindow(SDL_Window *window, int x, int y)"
29
+ extern "void SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)"
14
30
  extern "int SDL_WarpMouseGlobal(int x, int y)"
15
31
  extern "int SDL_SetRelativeMouseMode(SDL_bool enabled)"
16
32
  extern "int SDL_CaptureMouse(SDL_bool enabled)"
17
33
  extern "SDL_bool SDL_GetRelativeMouseMode(void)"
18
- extern "SDL_Cursor * SDL_CreateCursor(const Uint8 *data, const Uint8 *mask, int w, int h, int hot_x, int hot_y)"
34
+ extern "SDL_Cursor * SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y)"
19
35
  extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)"
20
36
  extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor id)"
21
- extern "void SDL_SetCursor(SDL_Cursor *cursor)"
37
+ extern "void SDL_SetCursor(SDL_Cursor * cursor)"
22
38
  extern "SDL_Cursor * SDL_GetCursor(void)"
23
39
  extern "SDL_Cursor * SDL_GetDefaultCursor(void)"
24
- extern "void SDL_FreeCursor(SDL_Cursor *cursor)"
40
+ extern "void SDL_FreeCursor(SDL_Cursor * cursor)"
25
41
  extern "int SDL_ShowCursor(int toggle)"
42
+
43
+ def self.SDL_BUTTON(x)
44
+ (1 << ((x)-1))
45
+ end
46
+
47
+ SDL_BUTTON_LEFT = 1
48
+ SDL_BUTTON_MIDDLE = 2
49
+ SDL_BUTTON_RIGHT = 3
50
+ SDL_BUTTON_X1 = 4
51
+ SDL_BUTTON_X2 = 5
52
+ SDL_BUTTON_LMASK = SDL_BUTTON(SDL_BUTTON_LEFT)
53
+ SDL_BUTTON_MMASK = SDL_BUTTON(SDL_BUTTON_MIDDLE)
54
+ SDL_BUTTON_RMASK = SDL_BUTTON(SDL_BUTTON_RIGHT)
55
+ SDL_BUTTON_X1MASK = SDL_BUTTON(SDL_BUTTON_X1)
56
+ SDL_BUTTON_X2MASK = SDL_BUTTON(SDL_BUTTON_X2)
26
57
  end
@@ -1,25 +1,285 @@
1
+ # frozen_string_literal: true
2
+ # encoding: US-ASCII
3
+
1
4
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_endian.h.rb'
5
+ require_relative "SDL_stdinc.h"
6
+ require_relative "SDL_endian.h"
7
+
8
+ SDL_ALPHA_OPAQUE = 255
9
+ SDL_ALPHA_TRANSPARENT = 0
4
10
 
11
+ SDL_PIXELTYPE_UNKNOWN = 0
12
+ SDL_PIXELTYPE_INDEX1 = 1
13
+ SDL_PIXELTYPE_INDEX4 = 2
14
+ SDL_PIXELTYPE_INDEX8 = 3
15
+ SDL_PIXELTYPE_PACKED8 = 4
16
+ SDL_PIXELTYPE_PACKED16 = 5
17
+ SDL_PIXELTYPE_PACKED32 = 6
18
+ SDL_PIXELTYPE_ARRAYU8 = 7
19
+ SDL_PIXELTYPE_ARRAYU16 = 8
20
+ SDL_PIXELTYPE_ARRAYU32 = 9
21
+ SDL_PIXELTYPE_ARRAYF16 = 10
22
+ SDL_PIXELTYPE_ARRAYF32 = 11
5
23
  typealias "SDL_PixelType", "int"
24
+
25
+ SDL_BITMAPORDER_NONE = 0
26
+ SDL_BITMAPORDER_4321 = 1
27
+ SDL_BITMAPORDER_1234 = 2
6
28
  typealias "SDL_BitmapOrder", "int"
29
+
30
+ SDL_PACKEDORDER_NONE = 0
31
+ SDL_PACKEDORDER_XRGB = 1
32
+ SDL_PACKEDORDER_RGBX = 2
33
+ SDL_PACKEDORDER_ARGB = 3
34
+ SDL_PACKEDORDER_RGBA = 4
35
+ SDL_PACKEDORDER_XBGR = 5
36
+ SDL_PACKEDORDER_BGRX = 6
37
+ SDL_PACKEDORDER_ABGR = 7
38
+ SDL_PACKEDORDER_BGRA = 8
7
39
  typealias "SDL_PackedOrder", "int"
40
+
41
+ SDL_ARRAYORDER_NONE = 0
42
+ SDL_ARRAYORDER_RGB = 1
43
+ SDL_ARRAYORDER_RGBA = 2
44
+ SDL_ARRAYORDER_ARGB = 3
45
+ SDL_ARRAYORDER_BGR = 4
46
+ SDL_ARRAYORDER_BGRA = 5
47
+ SDL_ARRAYORDER_ABGR = 6
8
48
  typealias "SDL_ArrayOrder", "int"
49
+
50
+ SDL_PACKEDLAYOUT_NONE = 0
51
+ SDL_PACKEDLAYOUT_332 = 1
52
+ SDL_PACKEDLAYOUT_4444 = 2
53
+ SDL_PACKEDLAYOUT_1555 = 3
54
+ SDL_PACKEDLAYOUT_5551 = 4
55
+ SDL_PACKEDLAYOUT_565 = 5
56
+ SDL_PACKEDLAYOUT_8888 = 6
57
+ SDL_PACKEDLAYOUT_2101010 = 7
58
+ SDL_PACKEDLAYOUT_1010102 = 8
9
59
  typealias "SDL_PackedLayout", "int"
60
+
61
+ def self.SDL_DEFINE_PIXELFOURCC(a, b, c, d)
62
+ SDL_FOURCC(*[a, b, c, d].join.bytes)
63
+ end
64
+ def self.SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes)
65
+ ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | ((bits) << 8) | ((bytes) << 0))
66
+ end
67
+ def self.SDL_PIXELFLAG(x)
68
+ (((x) >> 28) & 0x0F)
69
+ end
70
+ def self.SDL_PIXELTYPE(x)
71
+ (((x) >> 24) & 0x0F)
72
+ end
73
+ def self.SDL_PIXELORDER(x)
74
+ (((x) >> 20) & 0x0F)
75
+ end
76
+ def self.SDL_PIXELLAYOUT(x)
77
+ (((x) >> 16) & 0x0F)
78
+ end
79
+ def self.SDL_BITSPERPIXEL(x)
80
+ (((x) >> 8) & 0xFF)
81
+ end
82
+ def self.SDL_BYTESPERPIXEL(x)
83
+ (SDL_ISPIXELFORMAT_FOURCC(x) ? ((((x) == SDL_PIXELFORMAT_YUY2) || ((x) == SDL_PIXELFORMAT_UYVY) || ((x) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((x) >> 0) & 0xFF))
84
+ end
85
+ def self.SDL_ISPIXELFORMAT_INDEXED(format)
86
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
87
+ end
88
+ def self.SDL_ISPIXELFORMAT_PACKED(format)
89
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
90
+ end
91
+ def self.SDL_ISPIXELFORMAT_ARRAY(format)
92
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
93
+ end
94
+ def self.SDL_ISPIXELFORMAT_ALPHA(format)
95
+ ((SDL_ISPIXELFORMAT_PACKED(format) && ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || (SDL_ISPIXELFORMAT_ARRAY(format) && ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
96
+ end
97
+ def self.SDL_ISPIXELFORMAT_FOURCC(format)
98
+ ((format) && (SDL_PIXELFLAG(format) != 1))
99
+ end
100
+
101
+ SDL_PIXELFORMAT_UNKNOWN = 0
102
+ SDL_PIXELFORMAT_INDEX1LSB =
103
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
104
+ 1, 0)
105
+ SDL_PIXELFORMAT_INDEX1MSB =
106
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
107
+ 1, 0)
108
+ SDL_PIXELFORMAT_INDEX4LSB =
109
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
110
+ 4, 0)
111
+ SDL_PIXELFORMAT_INDEX4MSB =
112
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
113
+ 4, 0)
114
+ SDL_PIXELFORMAT_INDEX8 =
115
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1)
116
+ SDL_PIXELFORMAT_RGB332 =
117
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
118
+ SDL_PACKEDLAYOUT_332, 8, 1)
119
+ SDL_PIXELFORMAT_XRGB4444 =
120
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
121
+ SDL_PACKEDLAYOUT_4444, 12, 2)
122
+ SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444
123
+ SDL_PIXELFORMAT_XBGR4444 =
124
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
125
+ SDL_PACKEDLAYOUT_4444, 12, 2)
126
+ SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444
127
+ SDL_PIXELFORMAT_XRGB1555 =
128
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
129
+ SDL_PACKEDLAYOUT_1555, 15, 2)
130
+ SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555
131
+ SDL_PIXELFORMAT_XBGR1555 =
132
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
133
+ SDL_PACKEDLAYOUT_1555, 15, 2)
134
+ SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555
135
+ SDL_PIXELFORMAT_ARGB4444 =
136
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
137
+ SDL_PACKEDLAYOUT_4444, 16, 2)
138
+ SDL_PIXELFORMAT_RGBA4444 =
139
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
140
+ SDL_PACKEDLAYOUT_4444, 16, 2)
141
+ SDL_PIXELFORMAT_ABGR4444 =
142
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
143
+ SDL_PACKEDLAYOUT_4444, 16, 2)
144
+ SDL_PIXELFORMAT_BGRA4444 =
145
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
146
+ SDL_PACKEDLAYOUT_4444, 16, 2)
147
+ SDL_PIXELFORMAT_ARGB1555 =
148
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
149
+ SDL_PACKEDLAYOUT_1555, 16, 2)
150
+ SDL_PIXELFORMAT_RGBA5551 =
151
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
152
+ SDL_PACKEDLAYOUT_5551, 16, 2)
153
+ SDL_PIXELFORMAT_ABGR1555 =
154
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
155
+ SDL_PACKEDLAYOUT_1555, 16, 2)
156
+ SDL_PIXELFORMAT_BGRA5551 =
157
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
158
+ SDL_PACKEDLAYOUT_5551, 16, 2)
159
+ SDL_PIXELFORMAT_RGB565 =
160
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
161
+ SDL_PACKEDLAYOUT_565, 16, 2)
162
+ SDL_PIXELFORMAT_BGR565 =
163
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
164
+ SDL_PACKEDLAYOUT_565, 16, 2)
165
+ SDL_PIXELFORMAT_RGB24 =
166
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
167
+ 24, 3)
168
+ SDL_PIXELFORMAT_BGR24 =
169
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
170
+ 24, 3)
171
+ SDL_PIXELFORMAT_XRGB8888 =
172
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
173
+ SDL_PACKEDLAYOUT_8888, 24, 4)
174
+ SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888
175
+ SDL_PIXELFORMAT_RGBX8888 =
176
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
177
+ SDL_PACKEDLAYOUT_8888, 24, 4)
178
+ SDL_PIXELFORMAT_XBGR8888 =
179
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
180
+ SDL_PACKEDLAYOUT_8888, 24, 4)
181
+ SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888
182
+ SDL_PIXELFORMAT_BGRX8888 =
183
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
184
+ SDL_PACKEDLAYOUT_8888, 24, 4)
185
+ SDL_PIXELFORMAT_ARGB8888 =
186
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
187
+ SDL_PACKEDLAYOUT_8888, 32, 4)
188
+ SDL_PIXELFORMAT_RGBA8888 =
189
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
190
+ SDL_PACKEDLAYOUT_8888, 32, 4)
191
+ SDL_PIXELFORMAT_ABGR8888 =
192
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
193
+ SDL_PACKEDLAYOUT_8888, 32, 4)
194
+ SDL_PIXELFORMAT_BGRA8888 =
195
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
196
+ SDL_PACKEDLAYOUT_8888, 32, 4)
197
+ SDL_PIXELFORMAT_ARGB2101010 =
198
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
199
+ SDL_PACKEDLAYOUT_2101010, 32, 4)
200
+
201
+ if SDL_BYTEORDER == SDL_BIG_ENDIAN
202
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888
203
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888
204
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888
205
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888
206
+ else
207
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888
208
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888
209
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888
210
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888
211
+ end
212
+ SDL_PIXELFORMAT_YV12 =
213
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2')
214
+ SDL_PIXELFORMAT_IYUV =
215
+ SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V')
216
+ SDL_PIXELFORMAT_YUY2 =
217
+ SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2')
218
+ SDL_PIXELFORMAT_UYVY =
219
+ SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y')
220
+ SDL_PIXELFORMAT_YVYU =
221
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
222
+ SDL_PIXELFORMAT_NV12 =
223
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2')
224
+ SDL_PIXELFORMAT_NV21 =
225
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1')
226
+ SDL_PIXELFORMAT_EXTERNAL_OES =
227
+ SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
10
228
  typealias "SDL_PixelFormatEnum", "int"
229
+
230
+ SDL_Color = struct(
231
+ [
232
+ "Uint8 r",
233
+ "Uint8 g",
234
+ "Uint8 b",
235
+ "Uint8 a",
236
+ ]
237
+ )
238
+ SDL_Colour = SDL_Color
239
+ SDL_Palette = struct(
240
+ [
241
+ "int ncolors",
242
+ "SDL_Color *colors",
243
+ "Uint32 version",
244
+ "int refcount",
245
+ ]
246
+ )
247
+ SDL_PixelFormat = struct(
248
+ [
249
+ "Uint32 format",
250
+ "SDL_Palette *palette",
251
+ "Uint8 BitsPerPixel",
252
+ "Uint8 BytesPerPixel",
253
+ "Uint8 padding[2]",
254
+ "Uint32 Rmask",
255
+ "Uint32 Gmask",
256
+ "Uint32 Bmask",
257
+ "Uint32 Amask",
258
+ "Uint8 Rloss",
259
+ "Uint8 Gloss",
260
+ "Uint8 Bloss",
261
+ "Uint8 Aloss",
262
+ "Uint8 Rshift",
263
+ "Uint8 Gshift",
264
+ "Uint8 Bshift",
265
+ "Uint8 Ashift",
266
+ "int refcount",
267
+ "struct SDL_PixelFormat *next",
268
+ ]
269
+ )
270
+
11
271
  extern "const char* SDL_GetPixelFormatName(Uint32 format)"
12
- extern "SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask)"
272
+ extern "SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)"
13
273
  extern "Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)"
14
274
  extern "SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format)"
15
275
  extern "void SDL_FreeFormat(SDL_PixelFormat *format)"
16
276
  extern "SDL_Palette * SDL_AllocPalette(int ncolors)"
17
- extern "int SDL_SetPixelFormatPalette(SDL_PixelFormat *format, SDL_Palette *palette)"
18
- extern "int SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors)"
19
- extern "void SDL_FreePalette(SDL_Palette *palette)"
20
- extern "Uint32 SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)"
21
- extern "Uint32 SDL_MapRGBA(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
22
- extern "void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b)"
23
- extern "void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)"
24
- extern "void SDL_CalculateGammaRamp(float gamma, Uint16 *ramp)"
277
+ extern "int SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)"
278
+ extern "int SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors, int firstcolor, int ncolors)"
279
+ extern "void SDL_FreePalette(SDL_Palette * palette)"
280
+ extern "Uint32 SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)"
281
+ extern "Uint32 SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
282
+ extern "void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b)"
283
+ extern "void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)"
284
+ extern "void SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)"
25
285
  end
@@ -1,17 +1,46 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
4
- require_relative 'SDL_pixels.h.rb'
5
- require_relative 'SDL_rwops.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+ require_relative "SDL_pixels.h"
5
+ require_relative "SDL_rwops.h"
6
6
 
7
- extern "SDL_bool SDL_HasIntersection(const SDL_Rect *A, const SDL_Rect *B)"
8
- extern "SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)"
9
- extern "void SDL_UnionRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)"
10
- extern "SDL_bool SDL_EnclosePoints(const SDL_Point *points, int count, const SDL_Rect *clip, SDL_Rect *result)"
11
- extern "SDL_bool SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2)"
12
- extern "SDL_bool SDL_HasIntersectionF(const SDL_FRect *A, const SDL_FRect *B)"
13
- extern "SDL_bool SDL_IntersectFRect(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result)"
14
- extern "void SDL_UnionFRect(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result)"
15
- extern "SDL_bool SDL_EncloseFPoints(const SDL_FPoint *points, int count, const SDL_FRect *clip, SDL_FRect *result)"
16
- extern "SDL_bool SDL_IntersectFRectAndLine(const SDL_FRect *rect, float *X1, float *Y1, float *X2, float *Y2)"
7
+ SDL_Point = struct(
8
+ [
9
+ "int x",
10
+ "int y",
11
+ ]
12
+ )
13
+ SDL_FPoint = struct(
14
+ [
15
+ "float x",
16
+ "float y",
17
+ ]
18
+ )
19
+ SDL_Rect = struct(
20
+ [
21
+ "int x",
22
+ "int y",
23
+ "int w",
24
+ "int h",
25
+ ]
26
+ )
27
+ SDL_FRect = struct(
28
+ [
29
+ "float x",
30
+ "float y",
31
+ "float w",
32
+ "float h",
33
+ ]
34
+ )
35
+
36
+ extern "SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B)"
37
+ extern "SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)"
38
+ extern "void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)"
39
+ extern "SDL_bool SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip, SDL_Rect * result)"
40
+ extern "SDL_bool SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, int *Y2)"
41
+ extern "SDL_bool SDL_HasIntersectionF(const SDL_FRect * A, const SDL_FRect * B)"
42
+ extern "SDL_bool SDL_IntersectFRect(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result)"
43
+ extern "void SDL_UnionFRect(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result)"
44
+ extern "SDL_bool SDL_EncloseFPoints(const SDL_FPoint * points, int count, const SDL_FRect * clip, SDL_FRect * result)"
45
+ extern "SDL_bool SDL_IntersectFRectAndLine(const SDL_FRect * rect, float *X1, float *Y1, float *X2, float *Y2)"
17
46
  end