warp-lang 1.6.1__py3-none-win_amd64.whl → 1.6.2__py3-none-win_amd64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Potentially problematic release.
This version of warp-lang might be problematic. Click here for more details.
- warp/__init__.py +14 -6
- warp/autograd.py +14 -6
- warp/bin/warp-clang.dll +0 -0
- warp/bin/warp.dll +0 -0
- warp/build.py +14 -6
- warp/build_dll.py +14 -6
- warp/builtins.py +15 -6
- warp/codegen.py +14 -6
- warp/config.py +15 -7
- warp/constants.py +14 -6
- warp/context.py +34 -6
- warp/dlpack.py +14 -6
- warp/examples/__init__.py +14 -6
- warp/examples/benchmarks/benchmark_api.py +14 -6
- warp/examples/benchmarks/benchmark_cloth.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_cupy.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_jax.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_numba.py +15 -0
- warp/examples/benchmarks/benchmark_cloth_numpy.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_paddle.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_pytorch.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_taichi.py +14 -6
- warp/examples/benchmarks/benchmark_cloth_warp.py +14 -6
- warp/examples/benchmarks/benchmark_gemm.py +82 -48
- warp/examples/benchmarks/benchmark_interop_paddle.py +14 -6
- warp/examples/benchmarks/benchmark_interop_torch.py +14 -6
- warp/examples/benchmarks/benchmark_launches.py +14 -6
- warp/examples/browse.py +14 -6
- warp/examples/core/example_cupy.py +14 -6
- warp/examples/core/example_dem.py +14 -6
- warp/examples/core/example_fluid.py +14 -6
- warp/examples/core/example_graph_capture.py +14 -6
- warp/examples/core/example_marching_cubes.py +14 -6
- warp/examples/core/example_mesh.py +14 -6
- warp/examples/core/example_mesh_intersect.py +14 -6
- warp/examples/core/example_nvdb.py +14 -6
- warp/examples/core/example_raycast.py +14 -6
- warp/examples/core/example_raymarch.py +14 -6
- warp/examples/core/example_render_opengl.py +14 -6
- warp/examples/core/example_sph.py +14 -6
- warp/examples/core/example_torch.py +14 -6
- warp/examples/core/example_wave.py +14 -6
- warp/examples/fem/example_adaptive_grid.py +14 -6
- warp/examples/fem/example_apic_fluid.py +14 -6
- warp/examples/fem/example_burgers.py +14 -6
- warp/examples/fem/example_convection_diffusion.py +14 -6
- warp/examples/fem/example_convection_diffusion_dg.py +14 -6
- warp/examples/fem/example_deformed_geometry.py +14 -6
- warp/examples/fem/example_diffusion.py +14 -6
- warp/examples/fem/example_diffusion_3d.py +14 -6
- warp/examples/fem/example_diffusion_mgpu.py +14 -6
- warp/examples/fem/example_distortion_energy.py +14 -6
- warp/examples/fem/example_magnetostatics.py +14 -6
- warp/examples/fem/example_mixed_elasticity.py +14 -6
- warp/examples/fem/example_navier_stokes.py +14 -6
- warp/examples/fem/example_nonconforming_contact.py +14 -6
- warp/examples/fem/example_stokes.py +14 -6
- warp/examples/fem/example_stokes_transfer.py +14 -6
- warp/examples/fem/example_streamlines.py +14 -6
- warp/examples/fem/utils.py +15 -0
- warp/examples/optim/example_bounce.py +14 -6
- warp/examples/optim/example_cloth_throw.py +14 -6
- warp/examples/optim/example_diffray.py +14 -6
- warp/examples/optim/example_drone.py +14 -6
- warp/examples/optim/example_inverse_kinematics.py +14 -6
- warp/examples/optim/example_inverse_kinematics_torch.py +14 -6
- warp/examples/optim/example_softbody_properties.py +14 -6
- warp/examples/optim/example_spring_cage.py +14 -6
- warp/examples/optim/example_trajectory.py +14 -6
- warp/examples/optim/example_walker.py +14 -6
- warp/examples/sim/example_cartpole.py +14 -6
- warp/examples/sim/example_cloth.py +14 -6
- warp/examples/sim/example_cloth_self_contact.py +14 -6
- warp/examples/sim/example_granular.py +14 -6
- warp/examples/sim/example_granular_collision_sdf.py +14 -6
- warp/examples/sim/example_jacobian_ik.py +14 -6
- warp/examples/sim/example_particle_chain.py +14 -6
- warp/examples/sim/example_quadruped.py +14 -6
- warp/examples/sim/example_rigid_chain.py +14 -6
- warp/examples/sim/example_rigid_contact.py +14 -6
- warp/examples/sim/example_rigid_force.py +14 -6
- warp/examples/sim/example_rigid_gyroscopic.py +14 -6
- warp/examples/sim/example_rigid_soft_contact.py +14 -6
- warp/examples/sim/example_soft_body.py +14 -6
- warp/examples/tile/example_tile_cholesky.py +14 -6
- warp/examples/tile/example_tile_convolution.py +14 -6
- warp/examples/tile/example_tile_fft.py +14 -6
- warp/examples/tile/example_tile_filtering.py +14 -6
- warp/examples/tile/example_tile_matmul.py +14 -6
- warp/examples/tile/example_tile_mlp.py +14 -6
- warp/examples/tile/example_tile_nbody.py +14 -6
- warp/examples/tile/example_tile_walker.py +14 -6
- warp/fabric.py +15 -0
- warp/fem/__init__.py +15 -0
- warp/fem/adaptivity.py +15 -0
- warp/fem/cache.py +15 -0
- warp/fem/dirichlet.py +15 -0
- warp/fem/domain.py +15 -0
- warp/fem/field/__init__.py +15 -0
- warp/fem/field/field.py +15 -0
- warp/fem/field/nodal_field.py +15 -0
- warp/fem/field/restriction.py +15 -0
- warp/fem/field/virtual.py +15 -0
- warp/fem/geometry/__init__.py +15 -0
- warp/fem/geometry/adaptive_nanogrid.py +15 -0
- warp/fem/geometry/closest_point.py +15 -0
- warp/fem/geometry/deformed_geometry.py +15 -0
- warp/fem/geometry/element.py +15 -0
- warp/fem/geometry/geometry.py +15 -0
- warp/fem/geometry/grid_2d.py +15 -0
- warp/fem/geometry/grid_3d.py +15 -0
- warp/fem/geometry/hexmesh.py +15 -0
- warp/fem/geometry/nanogrid.py +15 -0
- warp/fem/geometry/partition.py +15 -0
- warp/fem/geometry/quadmesh.py +15 -0
- warp/fem/geometry/tetmesh.py +15 -0
- warp/fem/geometry/trimesh.py +15 -0
- warp/fem/integrate.py +15 -0
- warp/fem/linalg.py +15 -0
- warp/fem/operator.py +15 -0
- warp/fem/polynomial.py +15 -0
- warp/fem/quadrature/__init__.py +15 -0
- warp/fem/quadrature/pic_quadrature.py +15 -0
- warp/fem/quadrature/quadrature.py +15 -0
- warp/fem/space/__init__.py +15 -0
- warp/fem/space/basis_function_space.py +15 -0
- warp/fem/space/basis_space.py +15 -0
- warp/fem/space/dof_mapper.py +15 -0
- warp/fem/space/function_space.py +15 -0
- warp/fem/space/grid_2d_function_space.py +15 -0
- warp/fem/space/grid_3d_function_space.py +15 -0
- warp/fem/space/hexmesh_function_space.py +15 -0
- warp/fem/space/nanogrid_function_space.py +15 -0
- warp/fem/space/partition.py +15 -0
- warp/fem/space/quadmesh_function_space.py +15 -0
- warp/fem/space/restriction.py +15 -0
- warp/fem/space/shape/__init__.py +15 -0
- warp/fem/space/shape/cube_shape_function.py +15 -0
- warp/fem/space/shape/shape_function.py +15 -0
- warp/fem/space/shape/square_shape_function.py +15 -0
- warp/fem/space/shape/tet_shape_function.py +15 -0
- warp/fem/space/shape/triangle_shape_function.py +15 -0
- warp/fem/space/tetmesh_function_space.py +15 -0
- warp/fem/space/topology.py +15 -0
- warp/fem/space/trimesh_function_space.py +15 -0
- warp/fem/types.py +15 -0
- warp/fem/utils.py +15 -0
- warp/jax.py +14 -6
- warp/jax_experimental.py +14 -6
- warp/math.py +14 -6
- warp/native/array.h +15 -6
- warp/native/builtin.h +15 -6
- warp/native/bvh.cpp +15 -6
- warp/native/bvh.cu +15 -6
- warp/native/bvh.h +15 -6
- warp/native/clang/clang.cpp +15 -6
- warp/native/coloring.cpp +15 -6
- warp/native/crt.cpp +15 -6
- warp/native/crt.h +15 -6
- warp/native/cuda_crt.h +15 -6
- warp/native/cuda_util.cpp +15 -6
- warp/native/cuda_util.h +15 -6
- warp/native/cutlass_gemm.cpp +15 -6
- warp/native/cutlass_gemm.cu +16 -7
- warp/native/error.cpp +15 -6
- warp/native/error.h +15 -6
- warp/native/exports.h +17 -0
- warp/native/fabric.h +15 -6
- warp/native/hashgrid.cpp +15 -6
- warp/native/hashgrid.cu +15 -6
- warp/native/hashgrid.h +15 -6
- warp/native/initializer_array.h +15 -6
- warp/native/intersect.h +15 -6
- warp/native/intersect_adj.h +15 -6
- warp/native/intersect_tri.h +17 -0
- warp/native/marching.cpp +16 -0
- warp/native/marching.cu +15 -6
- warp/native/marching.h +17 -0
- warp/native/mat.h +15 -6
- warp/native/mathdx.cpp +15 -6
- warp/native/matnn.h +15 -6
- warp/native/mesh.cpp +15 -6
- warp/native/mesh.cu +15 -6
- warp/native/mesh.h +15 -6
- warp/native/noise.h +15 -6
- warp/native/quat.h +15 -6
- warp/native/rand.h +15 -6
- warp/native/range.h +15 -6
- warp/native/reduce.cpp +15 -6
- warp/native/reduce.cu +15 -6
- warp/native/runlength_encode.cpp +15 -6
- warp/native/runlength_encode.cu +15 -6
- warp/native/scan.cpp +15 -6
- warp/native/scan.cu +15 -6
- warp/native/scan.h +15 -6
- warp/native/solid_angle.h +17 -0
- warp/native/sort.cpp +15 -6
- warp/native/sort.cu +15 -6
- warp/native/sort.h +15 -6
- warp/native/sparse.cpp +15 -6
- warp/native/sparse.cu +15 -6
- warp/native/spatial.h +15 -6
- warp/native/svd.h +15 -6
- warp/native/temp_buffer.h +15 -6
- warp/native/tile.h +15 -6
- warp/native/tile_reduce.h +15 -6
- warp/native/vec.h +15 -6
- warp/native/volume.cpp +15 -6
- warp/native/volume.cu +15 -6
- warp/native/volume.h +15 -6
- warp/native/volume_builder.cu +15 -6
- warp/native/volume_builder.h +15 -6
- warp/native/volume_impl.h +15 -6
- warp/native/warp.cpp +15 -6
- warp/native/warp.cu +15 -6
- warp/native/warp.h +15 -6
- warp/optim/__init__.py +14 -6
- warp/optim/adam.py +14 -6
- warp/optim/linear.py +15 -0
- warp/optim/sgd.py +14 -6
- warp/paddle.py +14 -6
- warp/render/__init__.py +14 -6
- warp/render/render_opengl.py +14 -6
- warp/render/render_usd.py +14 -6
- warp/render/utils.py +14 -6
- warp/sim/__init__.py +14 -7
- warp/sim/articulation.py +14 -6
- warp/sim/collide.py +14 -6
- warp/sim/graph_coloring.py +14 -6
- warp/sim/import_mjcf.py +14 -7
- warp/sim/import_snu.py +14 -7
- warp/sim/import_urdf.py +14 -6
- warp/sim/import_usd.py +14 -7
- warp/sim/inertia.py +14 -6
- warp/sim/integrator.py +14 -6
- warp/sim/integrator_euler.py +14 -6
- warp/sim/integrator_featherstone.py +14 -6
- warp/sim/integrator_vbd.py +15 -6
- warp/sim/integrator_xpbd.py +14 -6
- warp/sim/model.py +14 -6
- warp/sim/particles.py +14 -6
- warp/sim/render.py +14 -6
- warp/sim/utils.py +15 -0
- warp/sparse.py +15 -0
- warp/stubs.py +15 -0
- warp/tape.py +14 -6
- warp/tests/__main__.py +15 -0
- warp/tests/aux_test_class_kernel.py +14 -6
- warp/tests/aux_test_compile_consts_dummy.py +14 -6
- warp/tests/aux_test_conditional_unequal_types_kernels.py +14 -6
- warp/tests/aux_test_dependent.py +14 -6
- warp/tests/aux_test_grad_customs.py +14 -6
- warp/tests/aux_test_instancing_gc.py +14 -6
- warp/tests/aux_test_module_unload.py +14 -6
- warp/tests/aux_test_name_clash1.py +14 -6
- warp/tests/aux_test_name_clash2.py +14 -6
- warp/tests/aux_test_unresolved_func.py +14 -6
- warp/tests/aux_test_unresolved_symbol.py +14 -6
- warp/tests/disabled_kinematics.py +14 -6
- warp/tests/flaky_test_sim_grad.py +14 -6
- warp/tests/run_coverage_serial.py +14 -6
- warp/tests/test_adam.py +14 -6
- warp/tests/test_arithmetic.py +14 -6
- warp/tests/test_array.py +14 -6
- warp/tests/test_array_reduce.py +14 -6
- warp/tests/test_assert.py +14 -6
- warp/tests/test_async.py +14 -6
- warp/tests/test_atomic.py +14 -6
- warp/tests/test_bool.py +14 -6
- warp/tests/test_builtins_resolution.py +14 -6
- warp/tests/test_bvh.py +14 -6
- warp/tests/test_closest_point_edge_edge.py +14 -6
- warp/tests/test_codegen.py +14 -6
- warp/tests/test_codegen_instancing.py +14 -6
- warp/tests/test_collision.py +14 -6
- warp/tests/test_coloring.py +14 -7
- warp/tests/test_compile_consts.py +14 -6
- warp/tests/test_conditional.py +14 -6
- warp/tests/test_context.py +14 -6
- warp/tests/test_copy.py +14 -6
- warp/tests/test_ctypes.py +14 -6
- warp/tests/test_dense.py +14 -6
- warp/tests/test_devices.py +14 -6
- warp/tests/test_dlpack.py +14 -6
- warp/tests/test_examples.py +14 -6
- warp/tests/test_fabricarray.py +14 -6
- warp/tests/test_fast_math.py +14 -6
- warp/tests/test_fem.py +14 -6
- warp/tests/test_fp16.py +14 -6
- warp/tests/test_func.py +14 -6
- warp/tests/test_future_annotations.py +14 -6
- warp/tests/test_generics.py +14 -6
- warp/tests/test_grad.py +14 -6
- warp/tests/test_grad_customs.py +14 -6
- warp/tests/test_grad_debug.py +14 -6
- warp/tests/test_hash_grid.py +14 -6
- warp/tests/test_implicit_init.py +14 -6
- warp/tests/test_import.py +14 -6
- warp/tests/test_indexedarray.py +14 -6
- warp/tests/test_intersect.py +14 -6
- warp/tests/test_ipc.py +14 -6
- warp/tests/test_iter.py +14 -6
- warp/tests/test_jax.py +14 -6
- warp/tests/test_large.py +14 -6
- warp/tests/test_launch.py +14 -6
- warp/tests/test_lerp.py +14 -6
- warp/tests/test_linear_solvers.py +15 -0
- warp/tests/test_lvalue.py +14 -6
- warp/tests/test_marching_cubes.py +14 -6
- warp/tests/test_mat.py +14 -6
- warp/tests/test_mat_lite.py +14 -6
- warp/tests/test_mat_scalar_ops.py +14 -6
- warp/tests/test_math.py +14 -6
- warp/tests/test_matmul.py +14 -6
- warp/tests/test_matmul_lite.py +14 -6
- warp/tests/test_mempool.py +14 -6
- warp/tests/test_mesh.py +14 -6
- warp/tests/test_mesh_query_aabb.py +14 -6
- warp/tests/test_mesh_query_point.py +14 -6
- warp/tests/test_mesh_query_ray.py +14 -6
- warp/tests/test_mlp.py +14 -6
- warp/tests/test_model.py +14 -6
- warp/tests/test_module_hashing.py +14 -6
- warp/tests/test_modules_lite.py +14 -6
- warp/tests/test_multigpu.py +14 -6
- warp/tests/test_noise.py +14 -6
- warp/tests/test_operators.py +14 -6
- warp/tests/test_options.py +14 -6
- warp/tests/test_overwrite.py +15 -0
- warp/tests/test_paddle.py +14 -6
- warp/tests/test_peer.py +14 -6
- warp/tests/test_pinned.py +14 -6
- warp/tests/test_print.py +14 -6
- warp/tests/test_quat.py +14 -6
- warp/tests/test_rand.py +14 -6
- warp/tests/test_reload.py +14 -6
- warp/tests/test_rounding.py +14 -6
- warp/tests/test_runlength_encode.py +14 -6
- warp/tests/test_scalar_ops.py +14 -6
- warp/tests/test_sim_grad_bounce_linear.py +14 -6
- warp/tests/test_sim_kinematics.py +14 -6
- warp/tests/test_smoothstep.py +14 -6
- warp/tests/test_snippet.py +15 -0
- warp/tests/test_sparse.py +14 -6
- warp/tests/test_spatial.py +14 -6
- warp/tests/test_special_values.py +14 -6
- warp/tests/test_static.py +14 -6
- warp/tests/test_streams.py +14 -6
- warp/tests/test_struct.py +14 -6
- warp/tests/test_tape.py +14 -6
- warp/tests/test_tile.py +14 -6
- warp/tests/test_tile_load.py +14 -6
- warp/tests/test_tile_mathdx.py +14 -6
- warp/tests/test_tile_mlp.py +14 -6
- warp/tests/test_tile_reduce.py +14 -6
- warp/tests/test_tile_shared_memory.py +14 -6
- warp/tests/test_tile_view.py +14 -6
- warp/tests/test_torch.py +14 -6
- warp/tests/test_transient_module.py +14 -6
- warp/tests/test_triangle_closest_point.py +14 -6
- warp/tests/test_types.py +14 -6
- warp/tests/test_utils.py +14 -6
- warp/tests/test_vbd.py +14 -6
- warp/tests/test_vec.py +14 -6
- warp/tests/test_vec_lite.py +14 -6
- warp/tests/test_vec_scalar_ops.py +14 -6
- warp/tests/test_verify_fp.py +14 -6
- warp/tests/test_volume.py +14 -6
- warp/tests/test_volume_write.py +14 -6
- warp/tests/unittest_serial.py +14 -6
- warp/tests/unittest_suites.py +14 -6
- warp/tests/unittest_utils.py +14 -6
- warp/tests/unused_test_misc.py +14 -6
- warp/tests/walkthrough_debug.py +14 -6
- warp/thirdparty/unittest_parallel.py +12 -7
- warp/torch.py +14 -6
- warp/types.py +14 -6
- warp/utils.py +14 -6
- warp_lang-1.6.2.dist-info/LICENSE.md +202 -0
- {warp_lang-1.6.1.dist-info → warp_lang-1.6.2.dist-info}/METADATA +14 -9
- warp_lang-1.6.2.dist-info/RECORD +419 -0
- warp_lang-1.6.1.dist-info/LICENSE.md +0 -126
- warp_lang-1.6.1.dist-info/RECORD +0 -419
- {warp_lang-1.6.1.dist-info → warp_lang-1.6.2.dist-info}/WHEEL +0 -0
- {warp_lang-1.6.1.dist-info → warp_lang-1.6.2.dist-info}/top_level.txt +0 -0
warp/native/marching.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/marching.h
CHANGED
|
@@ -1,2 +1,19 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
16
|
+
*/
|
|
17
|
+
|
|
1
18
|
#pragma once
|
|
2
19
|
|
warp/native/mat.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/mathdx.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "builtin.h"
|
warp/native/matnn.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/mesh.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "mesh.h"
|
warp/native/mesh.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/mesh.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/noise.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/quat.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/rand.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
# pragma once
|
warp/native/range.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/reduce.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/reduce.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "cuda_util.h"
|
warp/native/runlength_encode.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/runlength_encode.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/scan.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "scan.h"
|
warp/native/scan.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/scan.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/solid_angle.h
CHANGED
|
@@ -1,3 +1,20 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
16
|
+
*/
|
|
17
|
+
|
|
1
18
|
// This code is adapted from https://github.com/alecjacobson/WindingNumber/tree/1e6081e52905575d8e98fb8b7c0921274a18752f
|
|
2
19
|
// The original license is below:
|
|
3
20
|
/*
|
warp/native/sort.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/sort.cu
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|
warp/native/sort.h
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#pragma once
|
warp/native/sparse.cpp
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
* NVIDIA CORPORATION
|
|
3
|
-
*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
1
|
+
/*
|
|
2
|
+
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
|
3
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
4
|
+
*
|
|
5
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
6
|
+
* you may not use this file except in compliance with the License.
|
|
7
|
+
* You may obtain a copy of the License at
|
|
8
|
+
*
|
|
9
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
10
|
+
*
|
|
11
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
12
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
13
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
14
|
+
* See the License for the specific language governing permissions and
|
|
15
|
+
* limitations under the License.
|
|
7
16
|
*/
|
|
8
17
|
|
|
9
18
|
#include "warp.h"
|