warp-lang 1.6.1__py3-none-macosx_10_13_universal2.whl → 1.7.0__py3-none-macosx_10_13_universal2.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.

Potentially problematic release.


This version of warp-lang might be problematic. Click here for more details.

Files changed (401) hide show
  1. warp/__init__.py +21 -7
  2. warp/autograd.py +14 -6
  3. warp/bin/libwarp-clang.dylib +0 -0
  4. warp/bin/libwarp.dylib +0 -0
  5. warp/build.py +424 -6
  6. warp/build_dll.py +20 -20
  7. warp/builtins.py +467 -368
  8. warp/codegen.py +193 -125
  9. warp/config.py +56 -12
  10. warp/constants.py +14 -6
  11. warp/context.py +524 -277
  12. warp/dlpack.py +22 -12
  13. warp/examples/__init__.py +14 -6
  14. warp/examples/assets/nonuniform.usd +0 -0
  15. warp/examples/assets/nvidia_logo.png +0 -0
  16. warp/examples/benchmarks/benchmark_api.py +14 -6
  17. warp/examples/benchmarks/benchmark_cloth.py +14 -6
  18. warp/examples/benchmarks/benchmark_cloth_cupy.py +14 -6
  19. warp/examples/benchmarks/benchmark_cloth_jax.py +14 -6
  20. warp/examples/benchmarks/benchmark_cloth_numba.py +15 -0
  21. warp/examples/benchmarks/benchmark_cloth_numpy.py +14 -6
  22. warp/examples/benchmarks/benchmark_cloth_paddle.py +14 -6
  23. warp/examples/benchmarks/benchmark_cloth_pytorch.py +14 -6
  24. warp/examples/benchmarks/benchmark_cloth_taichi.py +14 -6
  25. warp/examples/benchmarks/benchmark_cloth_warp.py +14 -6
  26. warp/examples/benchmarks/benchmark_gemm.py +82 -48
  27. warp/examples/benchmarks/benchmark_interop_paddle.py +14 -6
  28. warp/examples/benchmarks/benchmark_interop_torch.py +14 -6
  29. warp/examples/benchmarks/benchmark_launches.py +14 -6
  30. warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
  31. warp/examples/browse.py +14 -6
  32. warp/examples/core/example_cupy.py +14 -6
  33. warp/examples/core/example_dem.py +14 -6
  34. warp/examples/core/example_fluid.py +14 -6
  35. warp/examples/core/example_graph_capture.py +14 -6
  36. warp/examples/core/example_marching_cubes.py +14 -6
  37. warp/examples/core/example_mesh.py +14 -6
  38. warp/examples/core/example_mesh_intersect.py +14 -6
  39. warp/examples/core/example_nvdb.py +14 -6
  40. warp/examples/core/example_raycast.py +14 -6
  41. warp/examples/core/example_raymarch.py +14 -6
  42. warp/examples/core/example_render_opengl.py +14 -6
  43. warp/examples/core/example_sample_mesh.py +300 -0
  44. warp/examples/core/example_sph.py +14 -6
  45. warp/examples/core/example_torch.py +14 -6
  46. warp/examples/core/example_wave.py +14 -6
  47. warp/examples/fem/example_adaptive_grid.py +14 -6
  48. warp/examples/fem/example_apic_fluid.py +15 -7
  49. warp/examples/fem/example_burgers.py +16 -8
  50. warp/examples/fem/example_convection_diffusion.py +14 -6
  51. warp/examples/fem/example_convection_diffusion_dg.py +14 -6
  52. warp/examples/fem/example_deformed_geometry.py +15 -7
  53. warp/examples/fem/example_diffusion.py +14 -6
  54. warp/examples/fem/example_diffusion_3d.py +14 -6
  55. warp/examples/fem/example_diffusion_mgpu.py +14 -6
  56. warp/examples/fem/example_distortion_energy.py +15 -7
  57. warp/examples/fem/example_magnetostatics.py +20 -12
  58. warp/examples/fem/example_mixed_elasticity.py +14 -6
  59. warp/examples/fem/example_navier_stokes.py +14 -6
  60. warp/examples/fem/example_nonconforming_contact.py +14 -6
  61. warp/examples/fem/example_stokes.py +14 -6
  62. warp/examples/fem/example_stokes_transfer.py +14 -6
  63. warp/examples/fem/example_streamlines.py +14 -6
  64. warp/examples/fem/utils.py +24 -3
  65. warp/examples/interop/example_jax_callable.py +116 -0
  66. warp/examples/interop/example_jax_ffi_callback.py +132 -0
  67. warp/examples/interop/example_jax_kernel.py +205 -0
  68. warp/examples/optim/example_bounce.py +14 -6
  69. warp/examples/optim/example_cloth_throw.py +14 -6
  70. warp/examples/optim/example_diffray.py +14 -6
  71. warp/examples/optim/example_drone.py +14 -6
  72. warp/examples/optim/example_fluid_checkpoint.py +497 -0
  73. warp/examples/optim/example_inverse_kinematics.py +14 -6
  74. warp/examples/optim/example_inverse_kinematics_torch.py +14 -6
  75. warp/examples/optim/example_softbody_properties.py +14 -6
  76. warp/examples/optim/example_spring_cage.py +14 -6
  77. warp/examples/optim/example_trajectory.py +14 -6
  78. warp/examples/sim/example_cartpole.py +14 -6
  79. warp/examples/sim/example_cloth.py +14 -6
  80. warp/examples/sim/example_cloth_self_contact.py +14 -6
  81. warp/examples/sim/example_granular.py +14 -6
  82. warp/examples/sim/example_granular_collision_sdf.py +14 -6
  83. warp/examples/sim/example_jacobian_ik.py +14 -6
  84. warp/examples/sim/example_particle_chain.py +14 -6
  85. warp/examples/sim/example_quadruped.py +14 -6
  86. warp/examples/sim/example_rigid_chain.py +14 -6
  87. warp/examples/sim/example_rigid_contact.py +14 -6
  88. warp/examples/sim/example_rigid_force.py +14 -6
  89. warp/examples/sim/example_rigid_gyroscopic.py +14 -6
  90. warp/examples/sim/example_rigid_soft_contact.py +14 -6
  91. warp/examples/sim/example_soft_body.py +14 -6
  92. warp/examples/tile/example_tile_cholesky.py +14 -6
  93. warp/examples/tile/example_tile_convolution.py +14 -6
  94. warp/examples/tile/example_tile_fft.py +14 -6
  95. warp/examples/tile/example_tile_filtering.py +14 -6
  96. warp/examples/tile/example_tile_matmul.py +16 -10
  97. warp/examples/tile/example_tile_mlp.py +14 -6
  98. warp/examples/tile/example_tile_nbody.py +14 -6
  99. warp/examples/tile/example_tile_walker.py +14 -6
  100. warp/fabric.py +15 -0
  101. warp/fem/__init__.py +26 -1
  102. warp/fem/adaptivity.py +19 -4
  103. warp/fem/cache.py +15 -0
  104. warp/fem/dirichlet.py +15 -0
  105. warp/fem/domain.py +15 -0
  106. warp/fem/field/__init__.py +15 -0
  107. warp/fem/field/field.py +15 -0
  108. warp/fem/field/nodal_field.py +37 -68
  109. warp/fem/field/restriction.py +15 -0
  110. warp/fem/field/virtual.py +77 -23
  111. warp/fem/geometry/__init__.py +15 -0
  112. warp/fem/geometry/adaptive_nanogrid.py +24 -10
  113. warp/fem/geometry/closest_point.py +16 -1
  114. warp/fem/geometry/deformed_geometry.py +20 -2
  115. warp/fem/geometry/element.py +15 -0
  116. warp/fem/geometry/geometry.py +20 -0
  117. warp/fem/geometry/grid_2d.py +27 -12
  118. warp/fem/geometry/grid_3d.py +27 -15
  119. warp/fem/geometry/hexmesh.py +20 -7
  120. warp/fem/geometry/nanogrid.py +24 -11
  121. warp/fem/geometry/partition.py +15 -0
  122. warp/fem/geometry/quadmesh.py +28 -13
  123. warp/fem/geometry/tetmesh.py +18 -4
  124. warp/fem/geometry/trimesh.py +18 -8
  125. warp/fem/integrate.py +277 -93
  126. warp/fem/linalg.py +20 -5
  127. warp/fem/operator.py +15 -0
  128. warp/fem/polynomial.py +15 -0
  129. warp/fem/quadrature/__init__.py +15 -0
  130. warp/fem/quadrature/pic_quadrature.py +52 -22
  131. warp/fem/quadrature/quadrature.py +209 -25
  132. warp/fem/space/__init__.py +16 -1
  133. warp/fem/space/basis_function_space.py +19 -2
  134. warp/fem/space/basis_space.py +40 -18
  135. warp/fem/space/dof_mapper.py +15 -0
  136. warp/fem/space/function_space.py +15 -0
  137. warp/fem/space/grid_2d_function_space.py +15 -0
  138. warp/fem/space/grid_3d_function_space.py +15 -0
  139. warp/fem/space/hexmesh_function_space.py +17 -2
  140. warp/fem/space/nanogrid_function_space.py +15 -0
  141. warp/fem/space/partition.py +21 -2
  142. warp/fem/space/quadmesh_function_space.py +23 -8
  143. warp/fem/space/restriction.py +15 -0
  144. warp/fem/space/shape/__init__.py +15 -0
  145. warp/fem/space/shape/cube_shape_function.py +38 -23
  146. warp/fem/space/shape/shape_function.py +15 -0
  147. warp/fem/space/shape/square_shape_function.py +27 -12
  148. warp/fem/space/shape/tet_shape_function.py +15 -0
  149. warp/fem/space/shape/triangle_shape_function.py +16 -1
  150. warp/fem/space/tetmesh_function_space.py +18 -3
  151. warp/fem/space/topology.py +15 -0
  152. warp/fem/space/trimesh_function_space.py +17 -2
  153. warp/fem/types.py +15 -0
  154. warp/fem/utils.py +27 -6
  155. warp/jax.py +28 -7
  156. warp/jax_experimental/__init__.py +16 -0
  157. warp/{jax_experimental.py → jax_experimental/custom_call.py} +28 -33
  158. warp/jax_experimental/ffi.py +698 -0
  159. warp/jax_experimental/xla_ffi.py +602 -0
  160. warp/math.py +103 -6
  161. warp/native/array.h +28 -6
  162. warp/native/builtin.h +44 -9
  163. warp/native/bvh.cpp +18 -7
  164. warp/native/bvh.cu +57 -20
  165. warp/native/bvh.h +17 -7
  166. warp/native/clang/clang.cpp +45 -9
  167. warp/native/coloring.cpp +15 -6
  168. warp/native/crt.cpp +15 -6
  169. warp/native/crt.h +15 -6
  170. warp/native/cuda_crt.h +15 -6
  171. warp/native/cuda_util.cpp +29 -6
  172. warp/native/cuda_util.h +17 -6
  173. warp/native/error.cpp +15 -6
  174. warp/native/error.h +15 -6
  175. warp/native/exports.h +85 -63
  176. warp/native/fabric.h +15 -6
  177. warp/native/hashgrid.cpp +15 -6
  178. warp/native/hashgrid.cu +15 -6
  179. warp/native/hashgrid.h +15 -6
  180. warp/native/initializer_array.h +15 -6
  181. warp/native/intersect.h +41 -32
  182. warp/native/intersect_adj.h +48 -39
  183. warp/native/intersect_tri.h +17 -0
  184. warp/native/marching.cpp +16 -0
  185. warp/native/marching.cu +16 -7
  186. warp/native/marching.h +17 -0
  187. warp/native/mat.h +528 -15
  188. warp/native/mathdx.cpp +15 -6
  189. warp/native/matnn.h +15 -6
  190. warp/native/mesh.cpp +15 -6
  191. warp/native/mesh.cu +15 -6
  192. warp/native/mesh.h +25 -16
  193. warp/native/noise.h +15 -6
  194. warp/native/quat.h +114 -17
  195. warp/native/rand.h +21 -6
  196. warp/native/range.h +15 -6
  197. warp/native/reduce.cpp +15 -6
  198. warp/native/reduce.cu +15 -6
  199. warp/native/runlength_encode.cpp +15 -6
  200. warp/native/runlength_encode.cu +15 -6
  201. warp/native/scan.cpp +15 -6
  202. warp/native/scan.cu +15 -6
  203. warp/native/scan.h +15 -6
  204. warp/native/solid_angle.h +17 -0
  205. warp/native/sort.cpp +137 -65
  206. warp/native/sort.cu +167 -21
  207. warp/native/sort.h +23 -7
  208. warp/native/sparse.cpp +58 -28
  209. warp/native/sparse.cu +67 -23
  210. warp/native/spatial.h +15 -6
  211. warp/native/svd.h +131 -6
  212. warp/native/temp_buffer.h +15 -6
  213. warp/native/tile.h +316 -111
  214. warp/native/tile_reduce.h +61 -9
  215. warp/native/vec.h +83 -13
  216. warp/native/volume.cpp +100 -119
  217. warp/native/volume.cu +15 -6
  218. warp/native/volume.h +15 -6
  219. warp/native/volume_builder.cu +40 -16
  220. warp/native/volume_builder.h +21 -6
  221. warp/native/volume_impl.h +15 -6
  222. warp/native/warp.cpp +20 -12
  223. warp/native/warp.cu +114 -16
  224. warp/native/warp.h +34 -16
  225. warp/optim/__init__.py +14 -6
  226. warp/optim/adam.py +14 -6
  227. warp/optim/linear.py +25 -10
  228. warp/optim/sgd.py +14 -6
  229. warp/paddle.py +14 -6
  230. warp/render/__init__.py +14 -6
  231. warp/render/render_opengl.py +14 -6
  232. warp/render/render_usd.py +14 -6
  233. warp/render/utils.py +14 -6
  234. warp/sim/__init__.py +14 -7
  235. warp/sim/articulation.py +18 -10
  236. warp/sim/collide.py +35 -16
  237. warp/sim/graph_coloring.py +14 -6
  238. warp/sim/import_mjcf.py +463 -162
  239. warp/sim/import_snu.py +14 -7
  240. warp/sim/import_urdf.py +46 -18
  241. warp/sim/import_usd.py +14 -7
  242. warp/sim/inertia.py +14 -6
  243. warp/sim/integrator.py +14 -6
  244. warp/sim/integrator_euler.py +19 -11
  245. warp/sim/integrator_featherstone.py +17 -16
  246. warp/sim/integrator_vbd.py +222 -8
  247. warp/sim/integrator_xpbd.py +19 -11
  248. warp/sim/model.py +56 -19
  249. warp/sim/particles.py +14 -6
  250. warp/sim/render.py +14 -6
  251. warp/sim/utils.py +17 -2
  252. warp/sparse.py +657 -555
  253. warp/stubs.py +231 -19
  254. warp/tape.py +14 -6
  255. warp/tests/aux_test_class_kernel.py +14 -6
  256. warp/tests/aux_test_compile_consts_dummy.py +14 -6
  257. warp/tests/aux_test_conditional_unequal_types_kernels.py +14 -6
  258. warp/tests/aux_test_dependent.py +14 -6
  259. warp/tests/aux_test_grad_customs.py +14 -6
  260. warp/tests/aux_test_instancing_gc.py +14 -6
  261. warp/tests/aux_test_module_unload.py +14 -6
  262. warp/tests/aux_test_name_clash1.py +14 -6
  263. warp/tests/aux_test_name_clash2.py +14 -6
  264. warp/tests/aux_test_unresolved_func.py +14 -6
  265. warp/tests/aux_test_unresolved_symbol.py +14 -6
  266. warp/tests/cuda/__init__.py +0 -0
  267. warp/tests/{test_async.py → cuda/test_async.py} +14 -6
  268. warp/tests/{test_ipc.py → cuda/test_ipc.py} +14 -6
  269. warp/tests/{test_mempool.py → cuda/test_mempool.py} +53 -6
  270. warp/tests/{test_multigpu.py → cuda/test_multigpu.py} +14 -6
  271. warp/tests/{test_peer.py → cuda/test_peer.py} +14 -6
  272. warp/tests/{test_pinned.py → cuda/test_pinned.py} +14 -6
  273. warp/tests/{test_streams.py → cuda/test_streams.py} +85 -6
  274. warp/tests/geometry/__init__.py +0 -0
  275. warp/tests/{test_bvh.py → geometry/test_bvh.py} +14 -6
  276. warp/tests/{test_hash_grid.py → geometry/test_hash_grid.py} +14 -6
  277. warp/tests/{test_marching_cubes.py → geometry/test_marching_cubes.py} +14 -6
  278. warp/tests/{test_mesh.py → geometry/test_mesh.py} +14 -6
  279. warp/tests/{test_mesh_query_aabb.py → geometry/test_mesh_query_aabb.py} +14 -6
  280. warp/tests/{test_mesh_query_point.py → geometry/test_mesh_query_point.py} +80 -69
  281. warp/tests/{test_mesh_query_ray.py → geometry/test_mesh_query_ray.py} +15 -7
  282. warp/tests/{test_volume.py → geometry/test_volume.py} +55 -12
  283. warp/tests/{test_volume_write.py → geometry/test_volume_write.py} +14 -6
  284. warp/tests/interop/__init__.py +0 -0
  285. warp/tests/{test_dlpack.py → interop/test_dlpack.py} +42 -11
  286. warp/tests/{test_jax.py → interop/test_jax.py} +14 -6
  287. warp/tests/{test_paddle.py → interop/test_paddle.py} +14 -6
  288. warp/tests/{test_torch.py → interop/test_torch.py} +14 -6
  289. warp/tests/run_coverage_serial.py +14 -6
  290. warp/tests/sim/__init__.py +0 -0
  291. warp/tests/{disabled_kinematics.py → sim/disabled_kinematics.py} +23 -16
  292. warp/tests/{flaky_test_sim_grad.py → sim/flaky_test_sim_grad.py} +14 -6
  293. warp/tests/{test_collision.py → sim/test_collision.py} +16 -8
  294. warp/tests/{test_coloring.py → sim/test_coloring.py} +14 -7
  295. warp/tests/{test_model.py → sim/test_model.py} +55 -7
  296. warp/tests/{test_sim_grad_bounce_linear.py → sim/test_sim_grad_bounce_linear.py} +14 -6
  297. warp/tests/{test_sim_kinematics.py → sim/test_sim_kinematics.py} +16 -7
  298. warp/tests/sim/test_vbd.py +597 -0
  299. warp/tests/test_adam.py +14 -6
  300. warp/tests/test_arithmetic.py +14 -6
  301. warp/tests/test_array.py +14 -6
  302. warp/tests/test_array_reduce.py +14 -6
  303. warp/tests/test_assert.py +14 -6
  304. warp/tests/test_atomic.py +14 -6
  305. warp/tests/test_bool.py +15 -7
  306. warp/tests/test_builtins_resolution.py +14 -6
  307. warp/tests/test_closest_point_edge_edge.py +14 -6
  308. warp/tests/test_codegen.py +14 -6
  309. warp/tests/test_codegen_instancing.py +14 -6
  310. warp/tests/test_compile_consts.py +14 -6
  311. warp/tests/test_conditional.py +14 -6
  312. warp/tests/test_context.py +14 -6
  313. warp/tests/test_copy.py +14 -6
  314. warp/tests/test_ctypes.py +14 -6
  315. warp/tests/test_dense.py +14 -6
  316. warp/tests/test_devices.py +14 -6
  317. warp/tests/test_examples.py +42 -42
  318. warp/tests/test_fabricarray.py +14 -6
  319. warp/tests/test_fast_math.py +14 -6
  320. warp/tests/test_fem.py +37 -10
  321. warp/tests/test_fp16.py +14 -6
  322. warp/tests/test_func.py +14 -6
  323. warp/tests/test_future_annotations.py +14 -6
  324. warp/tests/test_generics.py +14 -6
  325. warp/tests/test_grad.py +14 -6
  326. warp/tests/test_grad_customs.py +14 -6
  327. warp/tests/test_grad_debug.py +14 -6
  328. warp/tests/test_implicit_init.py +14 -6
  329. warp/tests/test_import.py +14 -6
  330. warp/tests/test_indexedarray.py +14 -6
  331. warp/tests/test_intersect.py +14 -6
  332. warp/tests/test_iter.py +14 -6
  333. warp/tests/test_large.py +14 -6
  334. warp/tests/test_launch.py +14 -6
  335. warp/tests/test_lerp.py +14 -6
  336. warp/tests/test_linear_solvers.py +15 -11
  337. warp/tests/test_lvalue.py +14 -6
  338. warp/tests/test_mat.py +247 -85
  339. warp/tests/test_mat_lite.py +14 -6
  340. warp/tests/test_mat_scalar_ops.py +18 -10
  341. warp/tests/test_math.py +14 -6
  342. warp/tests/test_mlp.py +14 -6
  343. warp/tests/test_module_hashing.py +14 -6
  344. warp/tests/test_modules_lite.py +14 -6
  345. warp/tests/test_noise.py +14 -6
  346. warp/tests/test_operators.py +14 -6
  347. warp/tests/test_options.py +14 -6
  348. warp/tests/test_overwrite.py +15 -60
  349. warp/tests/test_print.py +14 -6
  350. warp/tests/test_quat.py +81 -52
  351. warp/tests/test_rand.py +58 -43
  352. warp/tests/test_reload.py +14 -6
  353. warp/tests/test_rounding.py +14 -6
  354. warp/tests/test_runlength_encode.py +14 -6
  355. warp/tests/test_scalar_ops.py +14 -6
  356. warp/tests/test_smoothstep.py +14 -6
  357. warp/tests/test_snippet.py +15 -0
  358. warp/tests/test_sparse.py +61 -12
  359. warp/tests/test_spatial.py +89 -6
  360. warp/tests/test_special_values.py +14 -6
  361. warp/tests/test_static.py +15 -7
  362. warp/tests/test_struct.py +14 -6
  363. warp/tests/test_tape.py +14 -6
  364. warp/tests/test_transient_module.py +14 -6
  365. warp/tests/test_triangle_closest_point.py +14 -6
  366. warp/tests/test_types.py +14 -6
  367. warp/tests/test_utils.py +98 -10
  368. warp/tests/test_vec.py +60 -40
  369. warp/tests/test_vec_lite.py +14 -6
  370. warp/tests/test_vec_scalar_ops.py +14 -6
  371. warp/tests/test_verify_fp.py +14 -6
  372. warp/tests/tile/__init__.py +0 -0
  373. warp/tests/{test_tile.py → tile/test_tile.py} +150 -57
  374. warp/tests/{test_tile_load.py → tile/test_tile_load.py} +15 -7
  375. warp/tests/{test_tile_mathdx.py → tile/test_tile_mathdx.py} +23 -12
  376. warp/tests/{test_tile_mlp.py → tile/test_tile_mlp.py} +39 -20
  377. warp/tests/{test_tile_reduce.py → tile/test_tile_reduce.py} +74 -7
  378. warp/tests/{test_tile_shared_memory.py → tile/test_tile_shared_memory.py} +14 -6
  379. warp/tests/{test_tile_view.py → tile/test_tile_view.py} +15 -7
  380. warp/tests/unittest_serial.py +15 -6
  381. warp/tests/unittest_suites.py +59 -65
  382. warp/tests/unittest_utils.py +16 -7
  383. warp/tests/walkthrough_debug.py +14 -6
  384. warp/thirdparty/unittest_parallel.py +15 -8
  385. warp/torch.py +14 -6
  386. warp/types.py +124 -664
  387. warp/utils.py +151 -78
  388. {warp_lang-1.6.1.dist-info → warp_lang-1.7.0.dist-info}/METADATA +39 -12
  389. warp_lang-1.7.0.dist-info/RECORD +429 -0
  390. {warp_lang-1.6.1.dist-info → warp_lang-1.7.0.dist-info}/WHEEL +1 -1
  391. warp_lang-1.7.0.dist-info/licenses/LICENSE.md +202 -0
  392. warp/examples/optim/example_walker.py +0 -309
  393. warp/native/cutlass_gemm.cpp +0 -34
  394. warp/native/cutlass_gemm.cu +0 -373
  395. warp/tests/test_matmul.py +0 -503
  396. warp/tests/test_matmul_lite.py +0 -403
  397. warp/tests/test_vbd.py +0 -378
  398. warp/tests/unused_test_misc.py +0 -69
  399. warp_lang-1.6.1.dist-info/LICENSE.md +0 -126
  400. warp_lang-1.6.1.dist-info/RECORD +0 -419
  401. {warp_lang-1.6.1.dist-info → warp_lang-1.7.0.dist-info}/top_level.txt +0 -0
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Cloth Self Contact
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Granular
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Granular Collision SDF
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Jacobian
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Particle Chain
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Quadruped
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Chain
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Contact
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Force
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Gyroscopic
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid FEM
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Neo-Hookean
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2025 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile Cholesky
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile Convolution
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile FFT
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile Filtering
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile MatMul
@@ -49,8 +57,6 @@ def tile_gemm(A: wp.array2d(dtype=wp.float32), B: wp.array2d(dtype=wp.float16),
49
57
 
50
58
 
51
59
  if __name__ == "__main__":
52
- wp.set_device("cuda:0")
53
-
54
60
  # generate some tile aligned matrix dimensions
55
61
  M = TILE_M * 7
56
62
  K = TILE_K * 6
@@ -68,12 +74,12 @@ if __name__ == "__main__":
68
74
  with wp.Tape() as tape:
69
75
  wp.launch_tiled(
70
76
  tile_gemm,
71
- dim=(int(M / TILE_M), int(N / TILE_N)),
77
+ dim=(M // TILE_M, N // TILE_N),
72
78
  inputs=[A_wp, B_wp],
73
79
  outputs=[C_wp],
74
80
  block_dim=TILE_THREADS,
75
81
  )
76
82
 
77
- assert np.allclose(C_wp.numpy(), A @ B)
83
+ assert np.allclose(C_wp.numpy(), A @ B, atol=1.0e-4)
78
84
 
79
85
  print("Example matrix multiplication passed")
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Image Multilayer Perceptron (MLP)
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2025 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example N-Body
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2025 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Tile Walker
warp/fabric.py CHANGED
@@ -1,3 +1,18 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
1
16
  import ctypes
2
17
  import math
3
18
  from typing import Any
warp/fem/__init__.py CHANGED
@@ -1,3 +1,18 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
1
16
  from .adaptivity import adaptive_nanogrid_from_field, adaptive_nanogrid_from_hierarchy
2
17
  from .cache import TemporaryStore, borrow_temporary, borrow_temporary_like, set_default_temporary_store
3
18
  from .dirichlet import normalize_dirichlet_projector, project_linear_system
@@ -78,4 +93,14 @@ from .space import (
78
93
  make_space_partition,
79
94
  make_space_restriction,
80
95
  )
81
- from .types import NULL_ELEMENT_INDEX, Coords, Domain, ElementIndex, Field, Sample, make_free_sample
96
+ from .types import (
97
+ NULL_ELEMENT_INDEX,
98
+ NULL_QP_INDEX,
99
+ Coords,
100
+ Domain,
101
+ ElementIndex,
102
+ Field,
103
+ QuadraturePointIndex,
104
+ Sample,
105
+ make_free_sample,
106
+ )