torchcodec 0.8.0__cp313-cp313-macosx_12_0_arm64.whl
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- torchcodec/.dylibs/libc++.1.0.dylib +0 -0
- torchcodec/.dylibs/libpython3.13.dylib +0 -0
- torchcodec/__init__.py +16 -0
- torchcodec/_core/AVIOContextHolder.cpp +60 -0
- torchcodec/_core/AVIOContextHolder.h +64 -0
- torchcodec/_core/AVIOFileLikeContext.cpp +98 -0
- torchcodec/_core/AVIOFileLikeContext.h +55 -0
- torchcodec/_core/AVIOTensorContext.cpp +123 -0
- torchcodec/_core/AVIOTensorContext.h +43 -0
- torchcodec/_core/BetaCudaDeviceInterface.cpp +636 -0
- torchcodec/_core/BetaCudaDeviceInterface.h +191 -0
- torchcodec/_core/CMakeLists.txt +325 -0
- torchcodec/_core/CUDACommon.cpp +315 -0
- torchcodec/_core/CUDACommon.h +46 -0
- torchcodec/_core/Cache.h +138 -0
- torchcodec/_core/CpuDeviceInterface.cpp +347 -0
- torchcodec/_core/CpuDeviceInterface.h +132 -0
- torchcodec/_core/CudaDeviceInterface.cpp +357 -0
- torchcodec/_core/CudaDeviceInterface.h +64 -0
- torchcodec/_core/DeviceInterface.cpp +117 -0
- torchcodec/_core/DeviceInterface.h +148 -0
- torchcodec/_core/Encoder.cpp +807 -0
- torchcodec/_core/Encoder.h +173 -0
- torchcodec/_core/FFMPEGCommon.cpp +608 -0
- torchcodec/_core/FFMPEGCommon.h +245 -0
- torchcodec/_core/FilterGraph.cpp +149 -0
- torchcodec/_core/FilterGraph.h +59 -0
- torchcodec/_core/Frame.cpp +42 -0
- torchcodec/_core/Frame.h +72 -0
- torchcodec/_core/Metadata.h +72 -0
- torchcodec/_core/NVDECCache.cpp +70 -0
- torchcodec/_core/NVDECCache.h +104 -0
- torchcodec/_core/SingleStreamDecoder.cpp +1719 -0
- torchcodec/_core/SingleStreamDecoder.h +405 -0
- torchcodec/_core/StreamOptions.h +63 -0
- torchcodec/_core/Transform.cpp +60 -0
- torchcodec/_core/Transform.h +59 -0
- torchcodec/_core/ValidationUtils.cpp +35 -0
- torchcodec/_core/ValidationUtils.h +21 -0
- torchcodec/_core/__init__.py +41 -0
- torchcodec/_core/_metadata.py +317 -0
- torchcodec/_core/custom_ops.cpp +875 -0
- torchcodec/_core/fetch_and_expose_non_gpl_ffmpeg_libs.cmake +360 -0
- torchcodec/_core/nvcuvid_include/cuviddec.h +1374 -0
- torchcodec/_core/nvcuvid_include/nvcuvid.h +610 -0
- torchcodec/_core/ops.py +498 -0
- torchcodec/_core/pybind_ops.cpp +50 -0
- torchcodec/_frame.py +145 -0
- torchcodec/_internally_replaced_utils.py +67 -0
- torchcodec/_samplers/__init__.py +7 -0
- torchcodec/_samplers/video_clip_sampler.py +418 -0
- torchcodec/decoders/__init__.py +12 -0
- torchcodec/decoders/_audio_decoder.py +177 -0
- torchcodec/decoders/_decoder_utils.py +112 -0
- torchcodec/decoders/_video_decoder.py +500 -0
- torchcodec/encoders/__init__.py +1 -0
- torchcodec/encoders/_audio_encoder.py +150 -0
- torchcodec/libtorchcodec_core4.dylib +0 -0
- torchcodec/libtorchcodec_core5.dylib +0 -0
- torchcodec/libtorchcodec_core6.dylib +0 -0
- torchcodec/libtorchcodec_core7.dylib +0 -0
- torchcodec/libtorchcodec_core8.dylib +0 -0
- torchcodec/libtorchcodec_custom_ops4.dylib +0 -0
- torchcodec/libtorchcodec_custom_ops5.dylib +0 -0
- torchcodec/libtorchcodec_custom_ops6.dylib +0 -0
- torchcodec/libtorchcodec_custom_ops7.dylib +0 -0
- torchcodec/libtorchcodec_custom_ops8.dylib +0 -0
- torchcodec/libtorchcodec_pybind_ops4.so +0 -0
- torchcodec/libtorchcodec_pybind_ops5.so +0 -0
- torchcodec/libtorchcodec_pybind_ops6.so +0 -0
- torchcodec/libtorchcodec_pybind_ops7.so +0 -0
- torchcodec/libtorchcodec_pybind_ops8.so +0 -0
- torchcodec/samplers/__init__.py +2 -0
- torchcodec/samplers/_common.py +84 -0
- torchcodec/samplers/_index_based.py +287 -0
- torchcodec/samplers/_time_based.py +358 -0
- torchcodec/version.py +2 -0
- torchcodec-0.8.0.dist-info/METADATA +253 -0
- torchcodec-0.8.0.dist-info/RECORD +82 -0
- torchcodec-0.8.0.dist-info/WHEEL +5 -0
- torchcodec-0.8.0.dist-info/licenses/LICENSE +28 -0
- torchcodec-0.8.0.dist-info/top_level.txt +2 -0
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#include <ATen/cuda/CUDAEvent.h>
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#include <c10/cuda/CUDAStream.h>
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#include <torch/types.h>
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#include <mutex>
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#include "src/torchcodec/_core/Cache.h"
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#include "src/torchcodec/_core/CudaDeviceInterface.h"
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#include "src/torchcodec/_core/FFMPEGCommon.h"
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extern "C" {
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#include <libavutil/hwcontext_cuda.h>
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#include <libavutil/pixdesc.h>
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}
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namespace facebook::torchcodec {
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namespace {
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static bool g_cuda = registerDeviceInterface(
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DeviceInterfaceKey(torch::kCUDA),
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[](const torch::Device& device) {
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return new CudaDeviceInterface(device);
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});
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// We reuse cuda contexts across VideoDeoder instances. This is because
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// creating a cuda context is expensive. The cache mechanism is as follows:
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// 1. There is a cache of size MAX_CONTEXTS_PER_GPU_IN_CACHE cuda contexts for
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// each GPU.
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// 2. When we destroy a SingleStreamDecoder instance we release the cuda context
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// to
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// the cache if the cache is not full.
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// 3. When we create a SingleStreamDecoder instance we try to get a cuda context
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// from
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// the cache. If the cache is empty we create a new cuda context.
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// Pytorch can only handle up to 128 GPUs.
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// https://github.com/pytorch/pytorch/blob/e30c55ee527b40d67555464b9e402b4b7ce03737/c10/cuda/CUDAMacros.h#L44
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const int MAX_CUDA_GPUS = 128;
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// Set to -1 to have an infinitely sized cache. Set it to 0 to disable caching.
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// Set to a positive number to have a cache of that size.
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const int MAX_CONTEXTS_PER_GPU_IN_CACHE = -1;
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PerGpuCache<AVBufferRef, Deleterp<AVBufferRef, void, av_buffer_unref>>
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g_cached_hw_device_ctxs(MAX_CUDA_GPUS, MAX_CONTEXTS_PER_GPU_IN_CACHE);
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int getFlagsAVHardwareDeviceContextCreate() {
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// 58.26.100 introduced the concept of reusing the existing cuda context
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// which is much faster and lower memory than creating a new cuda context.
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#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(58, 26, 100)
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return AV_CUDA_USE_CURRENT_CONTEXT;
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#else
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return 0;
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#endif
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}
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UniqueAVBufferRef getHardwareDeviceContext(const torch::Device& device) {
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enum AVHWDeviceType type = av_hwdevice_find_type_by_name("cuda");
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TORCH_CHECK(type != AV_HWDEVICE_TYPE_NONE, "Failed to find cuda device");
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torch::DeviceIndex nonNegativeDeviceIndex = getNonNegativeDeviceIndex(device);
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UniqueAVBufferRef hardwareDeviceCtx = g_cached_hw_device_ctxs.get(device);
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if (hardwareDeviceCtx) {
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return hardwareDeviceCtx;
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}
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// Create hardware device context
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c10::cuda::CUDAGuard deviceGuard(device);
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// Valid values for the argument to cudaSetDevice are 0 to maxDevices - 1:
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// https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__DEVICE.html#group__CUDART__DEVICE_1g159587909ffa0791bbe4b40187a4c6bb
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// So we ensure the deviceIndex is not negative.
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// We set the device because we may be called from a different thread than
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// the one that initialized the cuda context.
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cudaSetDevice(nonNegativeDeviceIndex);
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AVBufferRef* hardwareDeviceCtxRaw = nullptr;
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std::string deviceOrdinal = std::to_string(nonNegativeDeviceIndex);
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int err = av_hwdevice_ctx_create(
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&hardwareDeviceCtxRaw,
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type,
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deviceOrdinal.c_str(),
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nullptr,
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getFlagsAVHardwareDeviceContextCreate());
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if (err < 0) {
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/* clang-format off */
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TORCH_CHECK(
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false,
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"Failed to create specified HW device. This typically happens when ",
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"your installed FFmpeg doesn't support CUDA (see ",
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"https://github.com/pytorch/torchcodec#installing-cuda-enabled-torchcodec",
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"). FFmpeg error: ", getFFMPEGErrorStringFromErrorCode(err));
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/* clang-format on */
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}
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return UniqueAVBufferRef(hardwareDeviceCtxRaw);
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}
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} // namespace
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CudaDeviceInterface::CudaDeviceInterface(const torch::Device& device)
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: DeviceInterface(device) {
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TORCH_CHECK(g_cuda, "CudaDeviceInterface was not registered!");
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TORCH_CHECK(
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device_.type() == torch::kCUDA, "Unsupported device: ", device_.str());
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initializeCudaContextWithPytorch(device_);
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hardwareDeviceCtx_ = getHardwareDeviceContext(device_);
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nppCtx_ = getNppStreamContext(device_);
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}
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CudaDeviceInterface::~CudaDeviceInterface() {
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if (hardwareDeviceCtx_) {
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g_cached_hw_device_ctxs.addIfCacheHasCapacity(
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device_, std::move(hardwareDeviceCtx_));
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}
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returnNppStreamContextToCache(device_, std::move(nppCtx_));
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}
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void CudaDeviceInterface::initialize(
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const AVStream* avStream,
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const UniqueDecodingAVFormatContext& avFormatCtx) {
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TORCH_CHECK(avStream != nullptr, "avStream is null");
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timeBase_ = avStream->time_base;
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// TODO: Ideally, we should keep all interface implementations independent.
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cpuInterface_ = createDeviceInterface(torch::kCPU);
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TORCH_CHECK(
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cpuInterface_ != nullptr, "Failed to create CPU device interface");
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cpuInterface_->initialize(avStream, avFormatCtx);
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cpuInterface_->initializeVideo(
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VideoStreamOptions(),
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{},
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/*resizedOutputDims=*/std::nullopt);
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}
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void CudaDeviceInterface::initializeVideo(
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const VideoStreamOptions& videoStreamOptions,
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[[maybe_unused]] const std::vector<std::unique_ptr<Transform>>& transforms,
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[[maybe_unused]] const std::optional<FrameDims>& resizedOutputDims) {
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videoStreamOptions_ = videoStreamOptions;
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}
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void CudaDeviceInterface::registerHardwareDeviceWithCodec(
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AVCodecContext* codecContext) {
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TORCH_CHECK(
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hardwareDeviceCtx_, "Hardware device context has not been initialized");
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TORCH_CHECK(codecContext != nullptr, "codecContext is null");
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codecContext->hw_device_ctx = av_buffer_ref(hardwareDeviceCtx_.get());
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}
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UniqueAVFrame CudaDeviceInterface::maybeConvertAVFrameToNV12OrRGB24(
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UniqueAVFrame& avFrame) {
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// We need FFmpeg filters to handle those conversion cases which are not
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// directly implemented in CUDA or CPU device interface (in case of a
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// fallback).
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// Input frame is on CPU, we will just pass it to CPU device interface, so
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// skipping filters context as CPU device interface will handle everything for
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// us.
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if (avFrame->format != AV_PIX_FMT_CUDA) {
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return std::move(avFrame);
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}
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auto hwFramesCtx =
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reinterpret_cast<AVHWFramesContext*>(avFrame->hw_frames_ctx->data);
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TORCH_CHECK(
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hwFramesCtx != nullptr,
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"The AVFrame does not have a hw_frames_ctx. "
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"That's unexpected, please report this to the TorchCodec repo.");
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AVPixelFormat actualFormat = hwFramesCtx->sw_format;
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// If the frame is already in NV12 format, we don't need to do anything.
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if (actualFormat == AV_PIX_FMT_NV12) {
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return std::move(avFrame);
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}
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AVPixelFormat outputFormat;
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std::stringstream filters;
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unsigned version_int = avfilter_version();
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if (version_int < AV_VERSION_INT(8, 0, 103)) {
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// Color conversion support ('format=' option) was added to scale_cuda from
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// n5.0. With the earlier version of ffmpeg we have no choice but use CPU
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// filters. See:
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// https://github.com/FFmpeg/FFmpeg/commit/62dc5df941f5e196164c151691e4274195523e95
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outputFormat = AV_PIX_FMT_RGB24;
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auto actualFormatName = av_get_pix_fmt_name(actualFormat);
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TORCH_CHECK(
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actualFormatName != nullptr,
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"The actual format of a frame is unknown to FFmpeg. "
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"That's unexpected, please report this to the TorchCodec repo.");
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filters << "hwdownload,format=" << actualFormatName;
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} else {
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// Actual output color format will be set via filter options
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outputFormat = AV_PIX_FMT_CUDA;
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filters << "scale_cuda=format=nv12:interp_algo=bilinear";
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}
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enum AVPixelFormat frameFormat =
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static_cast<enum AVPixelFormat>(avFrame->format);
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auto newContext = std::make_unique<FiltersContext>(
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avFrame->width,
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avFrame->height,
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frameFormat,
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avFrame->sample_aspect_ratio,
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avFrame->width,
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avFrame->height,
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outputFormat,
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filters.str(),
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timeBase_,
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av_buffer_ref(avFrame->hw_frames_ctx));
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if (!nv12Conversion_ || *nv12ConversionContext_ != *newContext) {
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nv12Conversion_ =
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std::make_unique<FilterGraph>(*newContext, videoStreamOptions_);
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nv12ConversionContext_ = std::move(newContext);
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}
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auto filteredAVFrame = nv12Conversion_->convert(avFrame);
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// If this check fails it means the frame wasn't
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// reshaped to its expected dimensions by filtergraph.
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TORCH_CHECK(
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(filteredAVFrame->width == nv12ConversionContext_->outputWidth) &&
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(filteredAVFrame->height == nv12ConversionContext_->outputHeight),
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"Expected frame from filter graph of ",
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nv12ConversionContext_->outputWidth,
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"x",
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nv12ConversionContext_->outputHeight,
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", got ",
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filteredAVFrame->width,
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"x",
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filteredAVFrame->height);
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return filteredAVFrame;
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}
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void CudaDeviceInterface::convertAVFrameToFrameOutput(
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UniqueAVFrame& avFrame,
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FrameOutput& frameOutput,
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std::optional<torch::Tensor> preAllocatedOutputTensor) {
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validatePreAllocatedTensorShape(preAllocatedOutputTensor, avFrame);
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// All of our CUDA decoding assumes NV12 format. We handle non-NV12 formats by
|
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// converting them to NV12.
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avFrame = maybeConvertAVFrameToNV12OrRGB24(avFrame);
|
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+
|
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if (avFrame->format != AV_PIX_FMT_CUDA) {
|
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|
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// The frame's format is AV_PIX_FMT_CUDA if and only if its content is on
|
|
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// the GPU. In this branch, the frame is on the CPU. There are two possible
|
|
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|
+
// reasons:
|
|
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+
//
|
|
256
|
+
// 1. During maybeConvertAVFrameToNV12OrRGB24(), we had a non-NV12 format
|
|
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|
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// frame and we're on FFmpeg 4.4 or earlier. In such cases, we had to
|
|
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|
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// use CPU filters and we just converted the frame to RGB24.
|
|
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|
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// 2. This is what NVDEC gave us if it wasn't able to decode a frame, for
|
|
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|
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// whatever reason. Typically that happens if the video's encoder isn't
|
|
261
|
+
// supported by NVDEC.
|
|
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|
+
//
|
|
263
|
+
// In both cases, we have a frame on the CPU. We send the frame back to the
|
|
264
|
+
// CUDA device when we're done.
|
|
265
|
+
|
|
266
|
+
enum AVPixelFormat frameFormat =
|
|
267
|
+
static_cast<enum AVPixelFormat>(avFrame->format);
|
|
268
|
+
|
|
269
|
+
FrameOutput cpuFrameOutput;
|
|
270
|
+
if (frameFormat == AV_PIX_FMT_RGB24) {
|
|
271
|
+
// Reason 1 above. The frame is already in RGB24, we just need to convert
|
|
272
|
+
// it to a tensor.
|
|
273
|
+
cpuFrameOutput.data = rgbAVFrameToTensor(avFrame);
|
|
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|
+
} else {
|
|
275
|
+
// Reason 2 above. We need to do a full conversion which requires an
|
|
276
|
+
// actual CPU device.
|
|
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|
+
cpuInterface_->convertAVFrameToFrameOutput(avFrame, cpuFrameOutput);
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
// Finally, we need to send the frame back to the GPU. Note that the
|
|
281
|
+
// pre-allocated tensor is on the GPU, so we can't send that to the CPU
|
|
282
|
+
// device interface. We copy it over here.
|
|
283
|
+
if (preAllocatedOutputTensor.has_value()) {
|
|
284
|
+
preAllocatedOutputTensor.value().copy_(cpuFrameOutput.data);
|
|
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|
+
frameOutput.data = preAllocatedOutputTensor.value();
|
|
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|
+
} else {
|
|
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|
+
frameOutput.data = cpuFrameOutput.data.to(device_);
|
|
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|
+
}
|
|
289
|
+
|
|
290
|
+
return;
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
// Above we checked that the AVFrame was on GPU, but that's not enough, we
|
|
294
|
+
// also need to check that the AVFrame is in AV_PIX_FMT_NV12 format (8 bits),
|
|
295
|
+
// because this is what the NPP color conversion routines expect. This SHOULD
|
|
296
|
+
// be enforced by our call to maybeConvertAVFrameToNV12OrRGB24() above.
|
|
297
|
+
TORCH_CHECK(
|
|
298
|
+
avFrame->hw_frames_ctx != nullptr,
|
|
299
|
+
"The AVFrame does not have a hw_frames_ctx. This should never happen");
|
|
300
|
+
AVHWFramesContext* hwFramesCtx =
|
|
301
|
+
reinterpret_cast<AVHWFramesContext*>(avFrame->hw_frames_ctx->data);
|
|
302
|
+
TORCH_CHECK(
|
|
303
|
+
hwFramesCtx != nullptr,
|
|
304
|
+
"The AVFrame does not have a valid hw_frames_ctx. This should never happen");
|
|
305
|
+
|
|
306
|
+
AVPixelFormat actualFormat = hwFramesCtx->sw_format;
|
|
307
|
+
TORCH_CHECK(
|
|
308
|
+
actualFormat == AV_PIX_FMT_NV12,
|
|
309
|
+
"The AVFrame is ",
|
|
310
|
+
(av_get_pix_fmt_name(actualFormat) ? av_get_pix_fmt_name(actualFormat)
|
|
311
|
+
: "unknown"),
|
|
312
|
+
", but we expected AV_PIX_FMT_NV12. "
|
|
313
|
+
"That's unexpected, please report this to the TorchCodec repo.");
|
|
314
|
+
|
|
315
|
+
// Figure out the NVDEC stream from the avFrame's hardware context.
|
|
316
|
+
// In reality, we know that this stream is hardcoded to be the default stream
|
|
317
|
+
// by FFmpeg:
|
|
318
|
+
// https://github.com/FFmpeg/FFmpeg/blob/66e40840d15b514f275ce3ce2a4bf72ec68c7311/libavutil/hwcontext_cuda.c#L387-L388
|
|
319
|
+
TORCH_CHECK(
|
|
320
|
+
hwFramesCtx->device_ctx != nullptr,
|
|
321
|
+
"The AVFrame's hw_frames_ctx does not have a device_ctx. ");
|
|
322
|
+
auto cudaDeviceCtx =
|
|
323
|
+
static_cast<AVCUDADeviceContext*>(hwFramesCtx->device_ctx->hwctx);
|
|
324
|
+
TORCH_CHECK(cudaDeviceCtx != nullptr, "The hardware context is null");
|
|
325
|
+
at::cuda::CUDAStream nvdecStream = // That's always the default stream. Sad.
|
|
326
|
+
c10::cuda::getStreamFromExternal(cudaDeviceCtx->stream, device_.index());
|
|
327
|
+
|
|
328
|
+
frameOutput.data = convertNV12FrameToRGB(
|
|
329
|
+
avFrame, device_, nppCtx_, nvdecStream, preAllocatedOutputTensor);
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
// inspired by https://github.com/FFmpeg/FFmpeg/commit/ad67ea9
|
|
333
|
+
// we have to do this because of an FFmpeg bug where hardware decoding is not
|
|
334
|
+
// appropriately set, so we just go off and find the matching codec for the CUDA
|
|
335
|
+
// device
|
|
336
|
+
std::optional<const AVCodec*> CudaDeviceInterface::findCodec(
|
|
337
|
+
const AVCodecID& codecId) {
|
|
338
|
+
void* i = nullptr;
|
|
339
|
+
const AVCodec* codec = nullptr;
|
|
340
|
+
while ((codec = av_codec_iterate(&i)) != nullptr) {
|
|
341
|
+
if (codec->id != codecId || !av_codec_is_decoder(codec)) {
|
|
342
|
+
continue;
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
const AVCodecHWConfig* config = nullptr;
|
|
346
|
+
for (int j = 0; (config = avcodec_get_hw_config(codec, j)) != nullptr;
|
|
347
|
+
++j) {
|
|
348
|
+
if (config->device_type == AV_HWDEVICE_TYPE_CUDA) {
|
|
349
|
+
return codec;
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
return std::nullopt;
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
} // namespace facebook::torchcodec
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
// Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
2
|
+
// All rights reserved.
|
|
3
|
+
//
|
|
4
|
+
// This source code is licensed under the BSD-style license found in the
|
|
5
|
+
// LICENSE file in the root directory of this source tree.
|
|
6
|
+
|
|
7
|
+
#pragma once
|
|
8
|
+
|
|
9
|
+
#include "src/torchcodec/_core/CUDACommon.h"
|
|
10
|
+
#include "src/torchcodec/_core/DeviceInterface.h"
|
|
11
|
+
#include "src/torchcodec/_core/FilterGraph.h"
|
|
12
|
+
|
|
13
|
+
namespace facebook::torchcodec {
|
|
14
|
+
|
|
15
|
+
class CudaDeviceInterface : public DeviceInterface {
|
|
16
|
+
public:
|
|
17
|
+
CudaDeviceInterface(const torch::Device& device);
|
|
18
|
+
|
|
19
|
+
virtual ~CudaDeviceInterface();
|
|
20
|
+
|
|
21
|
+
std::optional<const AVCodec*> findCodec(const AVCodecID& codecId) override;
|
|
22
|
+
|
|
23
|
+
void initialize(
|
|
24
|
+
const AVStream* avStream,
|
|
25
|
+
const UniqueDecodingAVFormatContext& avFormatCtx) override;
|
|
26
|
+
|
|
27
|
+
void initializeVideo(
|
|
28
|
+
const VideoStreamOptions& videoStreamOptions,
|
|
29
|
+
[[maybe_unused]] const std::vector<std::unique_ptr<Transform>>&
|
|
30
|
+
transforms,
|
|
31
|
+
[[maybe_unused]] const std::optional<FrameDims>& resizedOutputDims)
|
|
32
|
+
override;
|
|
33
|
+
|
|
34
|
+
void registerHardwareDeviceWithCodec(AVCodecContext* codecContext) override;
|
|
35
|
+
|
|
36
|
+
void convertAVFrameToFrameOutput(
|
|
37
|
+
UniqueAVFrame& avFrame,
|
|
38
|
+
FrameOutput& frameOutput,
|
|
39
|
+
std::optional<torch::Tensor> preAllocatedOutputTensor =
|
|
40
|
+
std::nullopt) override;
|
|
41
|
+
|
|
42
|
+
private:
|
|
43
|
+
// Our CUDA decoding code assumes NV12 format. In order to handle other
|
|
44
|
+
// kinds of input, we need to convert them to NV12. Our current implementation
|
|
45
|
+
// does this using filtergraph.
|
|
46
|
+
UniqueAVFrame maybeConvertAVFrameToNV12OrRGB24(UniqueAVFrame& avFrame);
|
|
47
|
+
|
|
48
|
+
// We sometimes encounter frames that cannot be decoded on the CUDA device.
|
|
49
|
+
// Rather than erroring out, we decode them on the CPU.
|
|
50
|
+
std::unique_ptr<DeviceInterface> cpuInterface_;
|
|
51
|
+
|
|
52
|
+
VideoStreamOptions videoStreamOptions_;
|
|
53
|
+
AVRational timeBase_;
|
|
54
|
+
|
|
55
|
+
UniqueAVBufferRef hardwareDeviceCtx_;
|
|
56
|
+
UniqueNppContext nppCtx_;
|
|
57
|
+
|
|
58
|
+
// This filtergraph instance is only used for NV12 format conversion in
|
|
59
|
+
// maybeConvertAVFrameToNV12().
|
|
60
|
+
std::unique_ptr<FiltersContext> nv12ConversionContext_;
|
|
61
|
+
std::unique_ptr<FilterGraph> nv12Conversion_;
|
|
62
|
+
};
|
|
63
|
+
|
|
64
|
+
} // namespace facebook::torchcodec
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
// Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
2
|
+
// All rights reserved.
|
|
3
|
+
//
|
|
4
|
+
// This source code is licensed under the BSD-style license found in the
|
|
5
|
+
// LICENSE file in the root directory of this source tree.
|
|
6
|
+
|
|
7
|
+
#include "src/torchcodec/_core/DeviceInterface.h"
|
|
8
|
+
#include <map>
|
|
9
|
+
#include <mutex>
|
|
10
|
+
|
|
11
|
+
namespace facebook::torchcodec {
|
|
12
|
+
|
|
13
|
+
namespace {
|
|
14
|
+
using DeviceInterfaceMap =
|
|
15
|
+
std::map<DeviceInterfaceKey, CreateDeviceInterfaceFn>;
|
|
16
|
+
static std::mutex g_interface_mutex;
|
|
17
|
+
|
|
18
|
+
DeviceInterfaceMap& getDeviceMap() {
|
|
19
|
+
static DeviceInterfaceMap deviceMap;
|
|
20
|
+
return deviceMap;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
std::string getDeviceType(const std::string& device) {
|
|
24
|
+
size_t pos = device.find(':');
|
|
25
|
+
if (pos == std::string::npos) {
|
|
26
|
+
return device;
|
|
27
|
+
}
|
|
28
|
+
return device.substr(0, pos);
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
} // namespace
|
|
32
|
+
|
|
33
|
+
bool registerDeviceInterface(
|
|
34
|
+
const DeviceInterfaceKey& key,
|
|
35
|
+
CreateDeviceInterfaceFn createInterface) {
|
|
36
|
+
std::scoped_lock lock(g_interface_mutex);
|
|
37
|
+
DeviceInterfaceMap& deviceMap = getDeviceMap();
|
|
38
|
+
|
|
39
|
+
TORCH_CHECK(
|
|
40
|
+
deviceMap.find(key) == deviceMap.end(),
|
|
41
|
+
"Device interface already registered for device type ",
|
|
42
|
+
key.deviceType,
|
|
43
|
+
" variant '",
|
|
44
|
+
key.variant,
|
|
45
|
+
"'");
|
|
46
|
+
deviceMap.insert({key, createInterface});
|
|
47
|
+
|
|
48
|
+
return true;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
void validateDeviceInterface(
|
|
52
|
+
const std::string device,
|
|
53
|
+
const std::string variant) {
|
|
54
|
+
std::scoped_lock lock(g_interface_mutex);
|
|
55
|
+
std::string deviceType = getDeviceType(device);
|
|
56
|
+
|
|
57
|
+
DeviceInterfaceMap& deviceMap = getDeviceMap();
|
|
58
|
+
|
|
59
|
+
// Find device interface that matches device type and variant
|
|
60
|
+
torch::DeviceType deviceTypeEnum = torch::Device(deviceType).type();
|
|
61
|
+
|
|
62
|
+
auto deviceInterface = std::find_if(
|
|
63
|
+
deviceMap.begin(),
|
|
64
|
+
deviceMap.end(),
|
|
65
|
+
[&](const std::pair<DeviceInterfaceKey, CreateDeviceInterfaceFn>& arg) {
|
|
66
|
+
return arg.first.deviceType == deviceTypeEnum &&
|
|
67
|
+
arg.first.variant == variant;
|
|
68
|
+
});
|
|
69
|
+
|
|
70
|
+
TORCH_CHECK(
|
|
71
|
+
deviceInterface != deviceMap.end(),
|
|
72
|
+
"Unsupported device: ",
|
|
73
|
+
device,
|
|
74
|
+
" (device type: ",
|
|
75
|
+
deviceType,
|
|
76
|
+
", variant: ",
|
|
77
|
+
variant,
|
|
78
|
+
")");
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
std::unique_ptr<DeviceInterface> createDeviceInterface(
|
|
82
|
+
const torch::Device& device,
|
|
83
|
+
const std::string_view variant) {
|
|
84
|
+
DeviceInterfaceKey key(device.type(), variant);
|
|
85
|
+
std::scoped_lock lock(g_interface_mutex);
|
|
86
|
+
DeviceInterfaceMap& deviceMap = getDeviceMap();
|
|
87
|
+
|
|
88
|
+
auto it = deviceMap.find(key);
|
|
89
|
+
if (it != deviceMap.end()) {
|
|
90
|
+
return std::unique_ptr<DeviceInterface>(it->second(device));
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
TORCH_CHECK(
|
|
94
|
+
false,
|
|
95
|
+
"No device interface found for device type: ",
|
|
96
|
+
device.type(),
|
|
97
|
+
" variant: '",
|
|
98
|
+
variant,
|
|
99
|
+
"'");
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
torch::Tensor rgbAVFrameToTensor(const UniqueAVFrame& avFrame) {
|
|
103
|
+
TORCH_CHECK_EQ(avFrame->format, AV_PIX_FMT_RGB24);
|
|
104
|
+
|
|
105
|
+
int height = avFrame->height;
|
|
106
|
+
int width = avFrame->width;
|
|
107
|
+
std::vector<int64_t> shape = {height, width, 3};
|
|
108
|
+
std::vector<int64_t> strides = {avFrame->linesize[0], 3, 1};
|
|
109
|
+
AVFrame* avFrameClone = av_frame_clone(avFrame.get());
|
|
110
|
+
auto deleter = [avFrameClone](void*) {
|
|
111
|
+
UniqueAVFrame avFrameToDelete(avFrameClone);
|
|
112
|
+
};
|
|
113
|
+
return torch::from_blob(
|
|
114
|
+
avFrameClone->data[0], shape, strides, deleter, {torch::kUInt8});
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
} // namespace facebook::torchcodec
|
|
@@ -0,0 +1,148 @@
|
|
|
1
|
+
// Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
2
|
+
// All rights reserved.
|
|
3
|
+
//
|
|
4
|
+
// This source code is licensed under the BSD-style license found in the
|
|
5
|
+
// LICENSE file in the root directory of this source tree.
|
|
6
|
+
|
|
7
|
+
#pragma once
|
|
8
|
+
|
|
9
|
+
#include <torch/types.h>
|
|
10
|
+
#include <functional>
|
|
11
|
+
#include <memory>
|
|
12
|
+
#include <stdexcept>
|
|
13
|
+
#include <string>
|
|
14
|
+
#include "FFMPEGCommon.h"
|
|
15
|
+
#include "src/torchcodec/_core/Frame.h"
|
|
16
|
+
#include "src/torchcodec/_core/StreamOptions.h"
|
|
17
|
+
#include "src/torchcodec/_core/Transform.h"
|
|
18
|
+
|
|
19
|
+
namespace facebook::torchcodec {
|
|
20
|
+
|
|
21
|
+
// Key for device interface registration with device type + variant support
|
|
22
|
+
struct DeviceInterfaceKey {
|
|
23
|
+
torch::DeviceType deviceType;
|
|
24
|
+
std::string_view variant = "default"; // e.g., "default", "beta", etc.
|
|
25
|
+
|
|
26
|
+
bool operator<(const DeviceInterfaceKey& other) const {
|
|
27
|
+
if (deviceType != other.deviceType) {
|
|
28
|
+
return deviceType < other.deviceType;
|
|
29
|
+
}
|
|
30
|
+
return variant < other.variant;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
explicit DeviceInterfaceKey(torch::DeviceType type) : deviceType(type) {}
|
|
34
|
+
|
|
35
|
+
DeviceInterfaceKey(torch::DeviceType type, const std::string_view& variant)
|
|
36
|
+
: deviceType(type), variant(variant) {}
|
|
37
|
+
};
|
|
38
|
+
|
|
39
|
+
class DeviceInterface {
|
|
40
|
+
public:
|
|
41
|
+
DeviceInterface(const torch::Device& device) : device_(device) {}
|
|
42
|
+
|
|
43
|
+
virtual ~DeviceInterface(){};
|
|
44
|
+
|
|
45
|
+
torch::Device& device() {
|
|
46
|
+
return device_;
|
|
47
|
+
};
|
|
48
|
+
|
|
49
|
+
virtual std::optional<const AVCodec*> findCodec(
|
|
50
|
+
[[maybe_unused]] const AVCodecID& codecId) {
|
|
51
|
+
return std::nullopt;
|
|
52
|
+
};
|
|
53
|
+
|
|
54
|
+
// Initialize the device with parameters generic to all kinds of decoding.
|
|
55
|
+
virtual void initialize(
|
|
56
|
+
const AVStream* avStream,
|
|
57
|
+
const UniqueDecodingAVFormatContext& avFormatCtx) = 0;
|
|
58
|
+
|
|
59
|
+
// Initialize the device with parameters specific to video decoding. There is
|
|
60
|
+
// a default empty implementation.
|
|
61
|
+
virtual void initializeVideo(
|
|
62
|
+
[[maybe_unused]] const VideoStreamOptions& videoStreamOptions,
|
|
63
|
+
[[maybe_unused]] const std::vector<std::unique_ptr<Transform>>&
|
|
64
|
+
transforms,
|
|
65
|
+
[[maybe_unused]] const std::optional<FrameDims>& resizedOutputDims) {}
|
|
66
|
+
|
|
67
|
+
// In order for decoding to actually happen on an FFmpeg managed hardware
|
|
68
|
+
// device, we need to register the DeviceInterface managed
|
|
69
|
+
// AVHardwareDeviceContext with the AVCodecContext. We don't need to do this
|
|
70
|
+
// on the CPU and if FFmpeg is not managing the hardware device.
|
|
71
|
+
virtual void registerHardwareDeviceWithCodec(
|
|
72
|
+
[[maybe_unused]] AVCodecContext* codecContext) {}
|
|
73
|
+
|
|
74
|
+
virtual void convertAVFrameToFrameOutput(
|
|
75
|
+
UniqueAVFrame& avFrame,
|
|
76
|
+
FrameOutput& frameOutput,
|
|
77
|
+
std::optional<torch::Tensor> preAllocatedOutputTensor = std::nullopt) = 0;
|
|
78
|
+
|
|
79
|
+
// ------------------------------------------
|
|
80
|
+
// Extension points for custom decoding paths
|
|
81
|
+
// ------------------------------------------
|
|
82
|
+
|
|
83
|
+
// Override to return true if this device interface can decode packets
|
|
84
|
+
// directly. This means that the following two member functions can both
|
|
85
|
+
// be called:
|
|
86
|
+
//
|
|
87
|
+
// 1. sendPacket()
|
|
88
|
+
// 2. receiveFrame()
|
|
89
|
+
virtual bool canDecodePacketDirectly() const {
|
|
90
|
+
return false;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// Moral equivalent of avcodec_send_packet()
|
|
94
|
+
// Returns AVSUCCESS on success, AVERROR(EAGAIN) if decoder queue full, or
|
|
95
|
+
// other AVERROR on failure
|
|
96
|
+
virtual int sendPacket([[maybe_unused]] ReferenceAVPacket& avPacket) {
|
|
97
|
+
TORCH_CHECK(
|
|
98
|
+
false,
|
|
99
|
+
"Send/receive packet decoding not implemented for this device interface");
|
|
100
|
+
return AVERROR(ENOSYS);
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
// Send an EOF packet to flush the decoder
|
|
104
|
+
// Returns AVSUCCESS on success, or other AVERROR on failure
|
|
105
|
+
virtual int sendEOFPacket() {
|
|
106
|
+
TORCH_CHECK(
|
|
107
|
+
false, "Send EOF packet not implemented for this device interface");
|
|
108
|
+
return AVERROR(ENOSYS);
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
// Moral equivalent of avcodec_receive_frame()
|
|
112
|
+
// Returns AVSUCCESS on success, AVERROR(EAGAIN) if no frame ready,
|
|
113
|
+
// AVERROR_EOF if end of stream, or other AVERROR on failure
|
|
114
|
+
virtual int receiveFrame([[maybe_unused]] UniqueAVFrame& avFrame) {
|
|
115
|
+
TORCH_CHECK(
|
|
116
|
+
false,
|
|
117
|
+
"Send/receive packet decoding not implemented for this device interface");
|
|
118
|
+
return AVERROR(ENOSYS);
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
// Flush remaining frames from decoder
|
|
122
|
+
virtual void flush() {
|
|
123
|
+
// Default implementation is no-op for standard decoders
|
|
124
|
+
// Custom decoders can override this method
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
protected:
|
|
128
|
+
torch::Device device_;
|
|
129
|
+
};
|
|
130
|
+
|
|
131
|
+
using CreateDeviceInterfaceFn =
|
|
132
|
+
std::function<DeviceInterface*(const torch::Device& device)>;
|
|
133
|
+
|
|
134
|
+
bool registerDeviceInterface(
|
|
135
|
+
const DeviceInterfaceKey& key,
|
|
136
|
+
const CreateDeviceInterfaceFn createInterface);
|
|
137
|
+
|
|
138
|
+
void validateDeviceInterface(
|
|
139
|
+
const std::string device,
|
|
140
|
+
const std::string variant);
|
|
141
|
+
|
|
142
|
+
std::unique_ptr<DeviceInterface> createDeviceInterface(
|
|
143
|
+
const torch::Device& device,
|
|
144
|
+
const std::string_view variant = "default");
|
|
145
|
+
|
|
146
|
+
torch::Tensor rgbAVFrameToTensor(const UniqueAVFrame& avFrame);
|
|
147
|
+
|
|
148
|
+
} // namespace facebook::torchcodec
|