raylib 5.0.0.5__cp312-cp312-macosx_14_0_arm64.whl → 5.5.0.2__cp312-cp312-macosx_14_0_arm64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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- pyray/__init__.py +3 -4
- pyray/__init__.pyi +336 -124
- raylib/__init__.pyi +323 -111
- raylib/_raylib_cffi.cpython-312-darwin.so +0 -0
- raylib/build.py +46 -14
- raylib/defines.py +27 -5
- raylib/enums.py +16 -11
- raylib/glfw3.h.modified +226 -110
- raylib/raygui.h.modified +53 -31
- raylib/raylib.h.modified +133 -94
- raylib/raymath.h.modified +40 -10
- raylib/rlgl.h.modified +55 -38
- raylib/version.py +1 -1
- {raylib-5.0.0.5.dist-info → raylib-5.5.0.2.dist-info}/METADATA +131 -58
- raylib-5.5.0.2.dist-info/RECORD +23 -0
- {raylib-5.0.0.5.dist-info → raylib-5.5.0.2.dist-info}/WHEEL +1 -1
- raylib-5.0.0.5.dist-info/RECORD +0 -23
- {raylib-5.0.0.5.dist-info → raylib-5.5.0.2.dist-info}/LICENSE +0 -0
- {raylib-5.0.0.5.dist-info → raylib-5.5.0.2.dist-info}/top_level.txt +0 -0
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Binary file
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raylib/build.py
CHANGED
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@@ -25,12 +25,13 @@ import sys
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import subprocess
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import time
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-
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-
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+
RAYLIB_PLATFORM = os.getenv("RAYLIB_PLATFORM", "Desktop")
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def check_raylib_installed():
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return subprocess.run(['pkg-config', '--exists', 'raylib'], text=True, stdout=subprocess.PIPE).returncode == 0
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def check_SDL_installed():
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return subprocess.run(['pkg-config', '--exists', 'sdl2'], text=True, stdout=subprocess.PIPE).returncode == 0
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def get_the_include_path():
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return subprocess.run(['pkg-config', '--variable=includedir', 'raylib'], text=True,
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@@ -106,6 +107,9 @@ def build_unix():
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if not check_raylib_installed():
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raise Exception("ERROR: raylib not found by pkg-config. Please install pkg-config and Raylib.")
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if RAYLIB_PLATFORM=="SDL" and not check_SDL_installed():
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raise Exception("ERROR: SDL2 not found by pkg-config. Please install pkg-config and SDL2.")
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raylib_h = get_the_include_path() + "/raylib.h"
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rlgl_h = get_the_include_path() + "/rlgl.h"
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raymath_h = get_the_include_path() + "/raymath.h"
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@@ -126,7 +130,7 @@ def build_unix():
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"""
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glfw3_h = get_the_include_path() + "/GLFW/glfw3.h"
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-
if check_header_exists(glfw3_h):
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if RAYLIB_PLATFORM=="Desktop" and check_header_exists(glfw3_h):
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ffi_includes += """
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#include "GLFW/glfw3.h"
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"""
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@@ -154,7 +158,7 @@ def build_unix():
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ffibuilder.cdef(pre_process_header(raygui_h))
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if os.path.isfile(physac_h):
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ffibuilder.cdef(pre_process_header(physac_h))
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-
if os.path.isfile(glfw3_h):
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if RAYLIB_PLATFORM=="Desktop" and os.path.isfile(glfw3_h):
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ffibuilder.cdef(pre_process_header(glfw3_h))
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@@ -163,15 +167,28 @@ def build_unix():
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extra_link_args = [get_the_lib_path() + '/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa',
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'-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework',
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'CoreVideo']
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if RAYLIB_PLATFORM=="SDL":
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extra_link_args += ['/usr/local/lib/libSDL2.a', '-framework', 'CoreHaptics', '-framework', 'ForceFeedback',
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'-framework', 'GameController']
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libraries = []
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extra_compile_args = ["-Wno-error=incompatible-function-pointer-types", "-D_CFFI_NO_LIMITED_API"]
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else: #platform.system() == "Linux":
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print("BUILDING FOR LINUX")
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extra_link_args = get_lib_flags() + [ '-lm', '-lpthread', '-lGL',
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-
'-lrt', '-lm', '-ldl', '-
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'-lrt', '-lm', '-ldl', '-lpthread', '-latomic']
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if RAYLIB_PLATFORM=="SDL":
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extra_link_args += ['-lX11','-lSDL2']
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elif RAYLIB_PLATFORM=="DRM":
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extra_link_args += ['-lEGL', '-lgbm']
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else:
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extra_link_args += ['-lX11']
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extra_compile_args = ["-Wno-incompatible-pointer-types", "-D_CFFI_NO_LIMITED_API"]
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-
libraries = [
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libraries = [] # Not sure why but we put them in extra_link_args instead so *shouldnt* be needed here
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print("extra_link_args: "+str(extra_link_args))
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print("extra_compile_args: "+str(extra_compile_args))
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print("libraries: "+str(libraries))
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ffibuilder.set_source("raylib._raylib_cffi",
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ffi_includes,
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py_limited_api=False,
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@@ -184,26 +201,41 @@ def build_unix():
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def build_windows():
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print("BUILDING FOR WINDOWS")
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ffibuilder.cdef(open("raylib/raylib.h.modified").read())
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-
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if RAYLIB_PLATFORM=="Desktop":
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ffibuilder.cdef(open("raylib/glfw3.h.modified").read())
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ffibuilder.cdef(open("raylib/rlgl.h.modified").read())
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ffibuilder.cdef(open("raylib/raygui.h.modified").read())
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ffibuilder.cdef(open("raylib/physac.h.modified").read())
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ffibuilder.cdef(open("raylib/raymath.h.modified").read())
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-
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ffi_includes = """
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#include "raylib.h"
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-
#include "rlgl.h"
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#include "rlgl.h"
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#include "raymath.h"
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-
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"""
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if RAYLIB_PLATFORM=="Desktop":
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ffi_includes += """
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#include "GLFW/glfw3.h"
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"""
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ffi_includes += """
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#define RAYGUI_IMPLEMENTATION
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#define RAYGUI_SUPPORT_RICONS
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#include "raygui.h"
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#define PHYSAC_IMPLEMENTATION
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#include "physac.h"
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"""
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#include "physac.h"
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"""
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libraries = ['raylib', 'gdi32', 'shell32', 'user32', 'OpenGL32', 'winmm']
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if RAYLIB_PLATFORM=="SDL":
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libraries += ['SDL2']
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print("libraries: "+str(libraries))
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ffibuilder.set_source("raylib._raylib_cffi", ffi_includes,
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extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
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extra_compile_args="/D_CFFI_NO_LIMITED_API",
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extra_compile_args=["/D_CFFI_NO_LIMITED_API"],
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py_limited_api=False,
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libraries=
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libraries=libraries,
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include_dirs=['D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raylib-c\\src',
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'D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raylib-c\\src\\external\\glfw\\include',
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'D:\\a\\raylib-python-cffi\\raylib-python-cffi\\raygui\\src',
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raylib/defines.py
CHANGED
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@@ -1,9 +1,9 @@
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import raylib
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RAYLIB_VERSION_MAJOR: int = 5
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RAYLIB_VERSION_MINOR: int =
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RAYLIB_VERSION_MINOR: int = 5
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RAYLIB_VERSION_PATCH: int = 0
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RAYLIB_VERSION: str = "5.
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RAYLIB_VERSION: str = "5.5"
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PI: float = 3.141592653589793
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DEG2RAD = PI / 180.0
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RAD2DEG = 180.0 / PI
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@@ -15,7 +15,7 @@ MATERIAL_MAP_SPECULAR = raylib.MATERIAL_MAP_METALNESS
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SHADER_LOC_MAP_DIFFUSE = raylib.SHADER_LOC_MAP_ALBEDO
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SHADER_LOC_MAP_SPECULAR = raylib.SHADER_LOC_MAP_METALNESS
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EPSILON: float = 1e-06
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RLGL_VERSION: str = "
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RLGL_VERSION: str = "5.0"
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RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192
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RL_DEFAULT_BATCH_BUFFERS: int = 1
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RL_DEFAULT_BATCH_DRAWCALLS: int = 256
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@@ -86,6 +86,17 @@ RL_BLEND_SRC_RGB: int = 32969
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RL_BLEND_DST_ALPHA: int = 32970
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RL_BLEND_SRC_ALPHA: int = 32971
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RL_BLEND_COLOR: int = 32773
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RL_READ_FRAMEBUFFER: int = 36008
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RL_DRAW_FRAMEBUFFER: int = 36009
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION: int = 0
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD: int = 1
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL: int = 2
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR: int = 3
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT: int = 4
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2: int = 5
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES: int = 6
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS: int = 7
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS: int = 8
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RL_SHADER_LOC_MAP_DIFFUSE = raylib.RL_SHADER_LOC_MAP_ALBEDO
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RL_SHADER_LOC_MAP_SPECULAR = raylib.RL_SHADER_LOC_MAP_METALNESS
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GL_SHADING_LANGUAGE_VERSION: int = 35724
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@@ -102,6 +113,8 @@ GL_COMPRESSED_RGBA_ASTC_4x4_KHR: int = 37808
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GL_COMPRESSED_RGBA_ASTC_8x8_KHR: int = 37815
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GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: int = 34047
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GL_TEXTURE_MAX_ANISOTROPY_EXT: int = 34046
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GL_PROGRAM_POINT_SIZE: int = 34370
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GL_LINE_WIDTH: int = 2849
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GL_UNSIGNED_SHORT_5_6_5: int = 33635
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GL_UNSIGNED_SHORT_5_5_5_1: int = 32820
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GL_UNSIGNED_SHORT_4_4_4_4: int = 32819
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RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR: str = "vertexColor"
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RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT: str = "vertexTangent"
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RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2: str = "vertexTexCoord2"
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RL_DEFAULT_SHADER_ATTRIB_NAME_BONEIDS: str = "vertexBoneIds"
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RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS: str = "vertexBoneWeights"
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RL_DEFAULT_SHADER_UNIFORM_NAME_MVP: str = "mvp"
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RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW: str = "matView"
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RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION: str = "matProjection"
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RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL: str = "matModel"
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RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL: str = "matNormal"
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RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR: str = "colDiffuse"
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RL_DEFAULT_SHADER_UNIFORM_NAME_BONE_MATRICES: str = "boneMatrices"
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RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0: str = "texture0"
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RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1: str = "texture1"
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RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2: str = "texture2"
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RAYGUI_VERSION_MAJOR: int = 4
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RAYGUI_VERSION_MINOR: int =
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RAYGUI_VERSION_MINOR: int = 5
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RAYGUI_VERSION_PATCH: int = 0
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RAYGUI_VERSION: str = "4.
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RAYGUI_VERSION: str = "4.5-dev"
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SCROLLBAR_LEFT_SIDE: int = 0
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SCROLLBAR_RIGHT_SIDE: int = 1
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RAYGUI_ICON_SIZE: int = 16
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@@ -149,6 +165,7 @@ RAYGUI_PANEL_BORDER_WIDTH: int = 1
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RAYGUI_TABBAR_ITEM_WIDTH: int = 160
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RAYGUI_MIN_SCROLLBAR_WIDTH: int = 40
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RAYGUI_MIN_SCROLLBAR_HEIGHT: int = 40
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RAYGUI_MIN_MOUSE_WHEEL_SPEED: int = 20
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RAYGUI_TOGGLEGROUP_MAX_ITEMS: int = 32
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RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN: int = 40
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RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY: int = 1
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@@ -423,12 +440,14 @@ GLFW_CONTEXT_RELEASE_BEHAVIOR: int = 139273
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GLFW_CONTEXT_NO_ERROR: int = 139274
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GLFW_CONTEXT_CREATION_API: int = 139275
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GLFW_SCALE_TO_MONITOR: int = 139276
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GLFW_SCALE_FRAMEBUFFER: int = 139277
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GLFW_COCOA_RETINA_FRAMEBUFFER: int = 143361
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GLFW_COCOA_FRAME_NAME: int = 143362
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GLFW_COCOA_GRAPHICS_SWITCHING: int = 143363
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GLFW_X11_CLASS_NAME: int = 147457
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GLFW_X11_INSTANCE_NAME: int = 147458
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GLFW_WIN32_KEYBOARD_MENU: int = 151553
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GLFW_WIN32_SHOWDEFAULT: int = 151554
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GLFW_WAYLAND_APP_ID: int = 155649
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GLFW_NO_API: int = 0
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GLFW_OPENGL_API: int = 196609
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@@ -461,6 +480,8 @@ GLFW_ANGLE_PLATFORM_TYPE_D3D9: int = 225284
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GLFW_ANGLE_PLATFORM_TYPE_D3D11: int = 225285
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GLFW_ANGLE_PLATFORM_TYPE_VULKAN: int = 225287
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GLFW_ANGLE_PLATFORM_TYPE_METAL: int = 225288
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GLFW_WAYLAND_PREFER_LIBDECOR: int = 229377
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GLFW_WAYLAND_DISABLE_LIBDECOR: int = 229378
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GLFW_ANY_POSITION: int = 2147483648
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GLFW_ARROW_CURSOR: int = 221185
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GLFW_IBEAM_CURSOR: int = 221186
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@@ -480,6 +501,7 @@ GLFW_PLATFORM: int = 327683
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GLFW_COCOA_CHDIR_RESOURCES: int = 331777
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GLFW_COCOA_MENUBAR: int = 331778
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GLFW_X11_XCB_VULKAN_SURFACE: int = 335873
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GLFW_WAYLAND_LIBDECOR: int = 339969
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GLFW_ANY_PLATFORM: int = 393216
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GLFW_PLATFORM_WIN32: int = 393217
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GLFW_PLATFORM_COCOA: int = 393218
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raylib/enums.py
CHANGED
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@@ -136,7 +136,7 @@ class KeyboardKey(IntEnum):
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KEY_KP_ENTER = 335
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KEY_KP_EQUAL = 336
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KEY_BACK = 4
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-
KEY_MENU =
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139
|
+
KEY_MENU = 5
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140
140
|
KEY_VOLUME_UP = 24
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141
141
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KEY_VOLUME_DOWN = 25
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142
142
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@@ -230,6 +230,9 @@ class ShaderLocationIndex(IntEnum):
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230
230
|
SHADER_LOC_MAP_IRRADIANCE = 23
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231
231
|
SHADER_LOC_MAP_PREFILTER = 24
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232
232
|
SHADER_LOC_MAP_BRDF = 25
|
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233
|
+
SHADER_LOC_VERTEX_BONEIDS = 26
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234
|
+
SHADER_LOC_VERTEX_BONEWEIGHTS = 27
|
|
235
|
+
SHADER_LOC_BONE_MATRICES = 28
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233
236
|
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234
237
|
class ShaderUniformDataType(IntEnum):
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235
238
|
SHADER_UNIFORM_FLOAT = 0
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@@ -294,7 +297,6 @@ class CubemapLayout(IntEnum):
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294
297
|
CUBEMAP_LAYOUT_LINE_HORIZONTAL = 2
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|
295
298
|
CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR = 3
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|
296
299
|
CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE = 4
|
|
297
|
-
CUBEMAP_LAYOUT_PANORAMA = 5
|
|
298
300
|
|
|
299
301
|
class FontType(IntEnum):
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300
302
|
FONT_DEFAULT = 0
|
|
@@ -433,6 +435,8 @@ class GuiComboBoxProperty(IntEnum):
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|
|
433
435
|
class GuiDropdownBoxProperty(IntEnum):
|
|
434
436
|
ARROW_PADDING = 16
|
|
435
437
|
DROPDOWN_ITEMS_SPACING = 17
|
|
438
|
+
DROPDOWN_ARROW_HIDDEN = 18
|
|
439
|
+
DROPDOWN_ROLL_UP = 19
|
|
436
440
|
|
|
437
441
|
class GuiTextBoxProperty(IntEnum):
|
|
438
442
|
TEXT_READONLY = 16
|
|
@@ -446,6 +450,7 @@ class GuiListViewProperty(IntEnum):
|
|
|
446
450
|
LIST_ITEMS_SPACING = 17
|
|
447
451
|
SCROLLBAR_WIDTH = 18
|
|
448
452
|
SCROLLBAR_SIDE = 19
|
|
453
|
+
LIST_ITEMS_BORDER_WIDTH = 20
|
|
449
454
|
|
|
450
455
|
class GuiColorPickerProperty(IntEnum):
|
|
451
456
|
COLOR_SELECTOR_SIZE = 16
|
|
@@ -675,15 +680,15 @@ class GuiIconName(IntEnum):
|
|
|
675
680
|
ICON_FOLDER = 217
|
|
676
681
|
ICON_FILE = 218
|
|
677
682
|
ICON_SAND_TIMER = 219
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
683
|
+
ICON_WARNING = 220
|
|
684
|
+
ICON_HELP_BOX = 221
|
|
685
|
+
ICON_INFO_BOX = 222
|
|
686
|
+
ICON_PRIORITY = 223
|
|
687
|
+
ICON_LAYERS_ISO = 224
|
|
688
|
+
ICON_LAYERS2 = 225
|
|
689
|
+
ICON_MLAYERS = 226
|
|
690
|
+
ICON_MAPS = 227
|
|
691
|
+
ICON_HOT = 228
|
|
687
692
|
ICON_229 = 229
|
|
688
693
|
ICON_230 = 230
|
|
689
694
|
ICON_231 = 231
|