pymomentum-cpu 0.1.77.post26__cp313-cp313-macosx_15_0_arm64.whl

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Files changed (512) hide show
  1. include/axel/BoundingBox.h +58 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +86 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +199 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +91 -0
  30. include/momentum/character/blend_shape_base.h +70 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +82 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +250 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +181 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +144 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +128 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +924 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/limit_error_function.h +57 -0
  75. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  76. include/momentum/character_solver/normal_error_function.h +73 -0
  77. include/momentum/character_solver/orientation_error_function.h +74 -0
  78. include/momentum/character_solver/plane_error_function.h +102 -0
  79. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  80. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  81. include/momentum/character_solver/position_error_function.h +75 -0
  82. include/momentum/character_solver/projection_error_function.h +93 -0
  83. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  84. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  85. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  86. include/momentum/character_solver/simd_position_error_function.h +165 -0
  87. include/momentum/character_solver/skeleton_error_function.h +151 -0
  88. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  89. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  90. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  91. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  92. include/momentum/character_solver/state_error_function.h +94 -0
  93. include/momentum/character_solver/transform_pose.h +80 -0
  94. include/momentum/character_solver/trust_region_qr.h +80 -0
  95. include/momentum/character_solver/vertex_error_function.h +155 -0
  96. include/momentum/character_solver/vertex_projection_error_function.h +126 -0
  97. include/momentum/character_solver/vertex_vertex_distance_error_function.h +151 -0
  98. include/momentum/common/aligned.h +155 -0
  99. include/momentum/common/checks.h +27 -0
  100. include/momentum/common/exception.h +70 -0
  101. include/momentum/common/filesystem.h +20 -0
  102. include/momentum/common/fwd.h +27 -0
  103. include/momentum/common/log.h +173 -0
  104. include/momentum/common/log_channel.h +17 -0
  105. include/momentum/common/memory.h +71 -0
  106. include/momentum/common/profile.h +79 -0
  107. include/momentum/common/progress_bar.h +37 -0
  108. include/momentum/common/string.h +52 -0
  109. include/momentum/diff_ik/ceres_utility.h +73 -0
  110. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  111. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  112. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  113. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  114. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  115. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  116. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  117. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  118. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  119. include/momentum/diff_ik/fwd.h +385 -0
  120. include/momentum/diff_ik/union_error_function.h +67 -0
  121. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  122. include/momentum/gui/rerun/logger.h +102 -0
  123. include/momentum/gui/rerun/logging_redirect.h +27 -0
  124. include/momentum/io/character_io.h +56 -0
  125. include/momentum/io/common/gsl_utils.h +50 -0
  126. include/momentum/io/common/stream_utils.h +65 -0
  127. include/momentum/io/fbx/fbx_io.h +109 -0
  128. include/momentum/io/fbx/fbx_memory_stream.h +66 -0
  129. include/momentum/io/fbx/openfbx_loader.h +49 -0
  130. include/momentum/io/fbx/polygon_data.h +60 -0
  131. include/momentum/io/gltf/gltf_builder.h +132 -0
  132. include/momentum/io/gltf/gltf_file_format.h +19 -0
  133. include/momentum/io/gltf/gltf_io.h +148 -0
  134. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  135. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  136. include/momentum/io/gltf/utils/json_utils.h +102 -0
  137. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  138. include/momentum/io/marker/c3d_io.h +29 -0
  139. include/momentum/io/marker/conversions.h +57 -0
  140. include/momentum/io/marker/coordinate_system.h +30 -0
  141. include/momentum/io/marker/marker_io.h +54 -0
  142. include/momentum/io/marker/trc_io.h +27 -0
  143. include/momentum/io/motion/mmo_io.h +97 -0
  144. include/momentum/io/shape/blend_shape_io.h +70 -0
  145. include/momentum/io/shape/pose_shape_io.h +21 -0
  146. include/momentum/io/skeleton/locator_io.h +41 -0
  147. include/momentum/io/skeleton/mppca_io.h +26 -0
  148. include/momentum/io/skeleton/parameter_limits_io.h +25 -0
  149. include/momentum/io/skeleton/parameter_transform_io.h +41 -0
  150. include/momentum/io/skeleton/parameters_io.h +20 -0
  151. include/momentum/io/urdf/urdf_io.h +26 -0
  152. include/momentum/io/usd/usd_io.h +36 -0
  153. include/momentum/marker_tracking/app_utils.h +62 -0
  154. include/momentum/marker_tracking/marker_tracker.h +213 -0
  155. include/momentum/marker_tracking/process_markers.h +58 -0
  156. include/momentum/marker_tracking/tracker_utils.h +90 -0
  157. include/momentum/math/constants.h +82 -0
  158. include/momentum/math/covariance_matrix.h +84 -0
  159. include/momentum/math/fmt_eigen.h +23 -0
  160. include/momentum/math/fwd.h +132 -0
  161. include/momentum/math/generalized_loss.h +61 -0
  162. include/momentum/math/intersection.h +32 -0
  163. include/momentum/math/mesh.h +84 -0
  164. include/momentum/math/mppca.h +67 -0
  165. include/momentum/math/online_householder_qr.h +516 -0
  166. include/momentum/math/random-inl.h +404 -0
  167. include/momentum/math/random.h +310 -0
  168. include/momentum/math/simd_generalized_loss.h +40 -0
  169. include/momentum/math/transform.h +229 -0
  170. include/momentum/math/types.h +461 -0
  171. include/momentum/math/utility.h +251 -0
  172. include/momentum/rasterizer/camera.h +453 -0
  173. include/momentum/rasterizer/fwd.h +102 -0
  174. include/momentum/rasterizer/geometry.h +83 -0
  175. include/momentum/rasterizer/image.h +18 -0
  176. include/momentum/rasterizer/rasterizer.h +583 -0
  177. include/momentum/rasterizer/tensor.h +140 -0
  178. include/momentum/rasterizer/utility.h +268 -0
  179. include/momentum/simd/simd.h +221 -0
  180. include/momentum/solver/fwd.h +131 -0
  181. include/momentum/solver/gauss_newton_solver.h +136 -0
  182. include/momentum/solver/gradient_descent_solver.h +65 -0
  183. include/momentum/solver/solver.h +155 -0
  184. include/momentum/solver/solver_function.h +126 -0
  185. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  186. include/rerun/archetypes/annotation_context.hpp +157 -0
  187. include/rerun/archetypes/arrows2d.hpp +271 -0
  188. include/rerun/archetypes/arrows3d.hpp +257 -0
  189. include/rerun/archetypes/asset3d.hpp +262 -0
  190. include/rerun/archetypes/asset_video.hpp +275 -0
  191. include/rerun/archetypes/bar_chart.hpp +261 -0
  192. include/rerun/archetypes/boxes2d.hpp +293 -0
  193. include/rerun/archetypes/boxes3d.hpp +369 -0
  194. include/rerun/archetypes/capsules3d.hpp +333 -0
  195. include/rerun/archetypes/clear.hpp +180 -0
  196. include/rerun/archetypes/depth_image.hpp +425 -0
  197. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  198. include/rerun/archetypes/encoded_image.hpp +250 -0
  199. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  200. include/rerun/archetypes/geo_points.hpp +177 -0
  201. include/rerun/archetypes/graph_edges.hpp +152 -0
  202. include/rerun/archetypes/graph_nodes.hpp +206 -0
  203. include/rerun/archetypes/image.hpp +434 -0
  204. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  205. include/rerun/archetypes/line_strips2d.hpp +289 -0
  206. include/rerun/archetypes/line_strips3d.hpp +270 -0
  207. include/rerun/archetypes/mesh3d.hpp +387 -0
  208. include/rerun/archetypes/pinhole.hpp +385 -0
  209. include/rerun/archetypes/points2d.hpp +333 -0
  210. include/rerun/archetypes/points3d.hpp +369 -0
  211. include/rerun/archetypes/recording_properties.hpp +132 -0
  212. include/rerun/archetypes/scalar.hpp +170 -0
  213. include/rerun/archetypes/scalars.hpp +153 -0
  214. include/rerun/archetypes/segmentation_image.hpp +305 -0
  215. include/rerun/archetypes/series_line.hpp +274 -0
  216. include/rerun/archetypes/series_lines.hpp +271 -0
  217. include/rerun/archetypes/series_point.hpp +265 -0
  218. include/rerun/archetypes/series_points.hpp +251 -0
  219. include/rerun/archetypes/tensor.hpp +213 -0
  220. include/rerun/archetypes/text_document.hpp +200 -0
  221. include/rerun/archetypes/text_log.hpp +211 -0
  222. include/rerun/archetypes/transform3d.hpp +925 -0
  223. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  224. include/rerun/archetypes/view_coordinates.hpp +393 -0
  225. include/rerun/archetypes.hpp +43 -0
  226. include/rerun/arrow_utils.hpp +32 -0
  227. include/rerun/as_components.hpp +90 -0
  228. include/rerun/blueprint/archetypes/background.hpp +113 -0
  229. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  230. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  231. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  232. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  233. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  234. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  235. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  236. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  237. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  238. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  239. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  240. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  241. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  242. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  243. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  244. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  245. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  246. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  247. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  248. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  249. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  250. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  251. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  252. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  253. include/rerun/blueprint/archetypes.hpp +29 -0
  254. include/rerun/blueprint/components/active_tab.hpp +82 -0
  255. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  256. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  257. include/rerun/blueprint/components/auto_views.hpp +77 -0
  258. include/rerun/blueprint/components/background_kind.hpp +66 -0
  259. include/rerun/blueprint/components/column_share.hpp +78 -0
  260. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  261. include/rerun/blueprint/components/container_kind.hpp +65 -0
  262. include/rerun/blueprint/components/corner2d.hpp +64 -0
  263. include/rerun/blueprint/components/enabled.hpp +77 -0
  264. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  265. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  266. include/rerun/blueprint/components/force_distance.hpp +82 -0
  267. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  268. include/rerun/blueprint/components/force_strength.hpp +82 -0
  269. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  270. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  271. include/rerun/blueprint/components/included_content.hpp +86 -0
  272. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  273. include/rerun/blueprint/components/map_provider.hpp +64 -0
  274. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  275. include/rerun/blueprint/components/panel_state.hpp +61 -0
  276. include/rerun/blueprint/components/query_expression.hpp +89 -0
  277. include/rerun/blueprint/components/root_container.hpp +77 -0
  278. include/rerun/blueprint/components/row_share.hpp +78 -0
  279. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  280. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  281. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  282. include/rerun/blueprint/components/view_class.hpp +76 -0
  283. include/rerun/blueprint/components/view_fit.hpp +61 -0
  284. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  285. include/rerun/blueprint/components/view_origin.hpp +81 -0
  286. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  287. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  288. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  289. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  290. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  291. include/rerun/blueprint/components.hpp +41 -0
  292. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  293. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  294. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  295. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  296. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  297. include/rerun/blueprint/datatypes.hpp +9 -0
  298. include/rerun/c/arrow_c_data_interface.h +111 -0
  299. include/rerun/c/compiler_utils.h +10 -0
  300. include/rerun/c/rerun.h +627 -0
  301. include/rerun/c/sdk_info.h +28 -0
  302. include/rerun/collection.hpp +496 -0
  303. include/rerun/collection_adapter.hpp +43 -0
  304. include/rerun/collection_adapter_builtins.hpp +138 -0
  305. include/rerun/compiler_utils.hpp +61 -0
  306. include/rerun/component_batch.hpp +163 -0
  307. include/rerun/component_column.hpp +111 -0
  308. include/rerun/component_descriptor.hpp +142 -0
  309. include/rerun/component_type.hpp +35 -0
  310. include/rerun/components/aggregation_policy.hpp +76 -0
  311. include/rerun/components/albedo_factor.hpp +74 -0
  312. include/rerun/components/annotation_context.hpp +102 -0
  313. include/rerun/components/axis_length.hpp +74 -0
  314. include/rerun/components/blob.hpp +73 -0
  315. include/rerun/components/class_id.hpp +71 -0
  316. include/rerun/components/clear_is_recursive.hpp +75 -0
  317. include/rerun/components/color.hpp +99 -0
  318. include/rerun/components/colormap.hpp +99 -0
  319. include/rerun/components/depth_meter.hpp +84 -0
  320. include/rerun/components/draw_order.hpp +79 -0
  321. include/rerun/components/entity_path.hpp +83 -0
  322. include/rerun/components/fill_mode.hpp +72 -0
  323. include/rerun/components/fill_ratio.hpp +79 -0
  324. include/rerun/components/gamma_correction.hpp +80 -0
  325. include/rerun/components/geo_line_string.hpp +63 -0
  326. include/rerun/components/graph_edge.hpp +75 -0
  327. include/rerun/components/graph_node.hpp +79 -0
  328. include/rerun/components/graph_type.hpp +57 -0
  329. include/rerun/components/half_size2d.hpp +91 -0
  330. include/rerun/components/half_size3d.hpp +95 -0
  331. include/rerun/components/image_buffer.hpp +86 -0
  332. include/rerun/components/image_format.hpp +84 -0
  333. include/rerun/components/image_plane_distance.hpp +77 -0
  334. include/rerun/components/interactive.hpp +76 -0
  335. include/rerun/components/keypoint_id.hpp +74 -0
  336. include/rerun/components/lat_lon.hpp +89 -0
  337. include/rerun/components/length.hpp +77 -0
  338. include/rerun/components/line_strip2d.hpp +73 -0
  339. include/rerun/components/line_strip3d.hpp +73 -0
  340. include/rerun/components/magnification_filter.hpp +63 -0
  341. include/rerun/components/marker_shape.hpp +82 -0
  342. include/rerun/components/marker_size.hpp +74 -0
  343. include/rerun/components/media_type.hpp +157 -0
  344. include/rerun/components/name.hpp +83 -0
  345. include/rerun/components/opacity.hpp +77 -0
  346. include/rerun/components/pinhole_projection.hpp +94 -0
  347. include/rerun/components/plane3d.hpp +75 -0
  348. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  349. include/rerun/components/pose_rotation_quat.hpp +71 -0
  350. include/rerun/components/pose_scale3d.hpp +102 -0
  351. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  352. include/rerun/components/pose_translation3d.hpp +96 -0
  353. include/rerun/components/position2d.hpp +86 -0
  354. include/rerun/components/position3d.hpp +90 -0
  355. include/rerun/components/radius.hpp +98 -0
  356. include/rerun/components/range1d.hpp +75 -0
  357. include/rerun/components/resolution.hpp +88 -0
  358. include/rerun/components/rotation_axis_angle.hpp +72 -0
  359. include/rerun/components/rotation_quat.hpp +71 -0
  360. include/rerun/components/scalar.hpp +76 -0
  361. include/rerun/components/scale3d.hpp +102 -0
  362. include/rerun/components/series_visible.hpp +76 -0
  363. include/rerun/components/show_labels.hpp +79 -0
  364. include/rerun/components/stroke_width.hpp +74 -0
  365. include/rerun/components/tensor_data.hpp +94 -0
  366. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  367. include/rerun/components/tensor_height_dimension.hpp +71 -0
  368. include/rerun/components/tensor_width_dimension.hpp +71 -0
  369. include/rerun/components/texcoord2d.hpp +101 -0
  370. include/rerun/components/text.hpp +83 -0
  371. include/rerun/components/text_log_level.hpp +110 -0
  372. include/rerun/components/timestamp.hpp +76 -0
  373. include/rerun/components/transform_mat3x3.hpp +92 -0
  374. include/rerun/components/transform_relation.hpp +66 -0
  375. include/rerun/components/translation3d.hpp +96 -0
  376. include/rerun/components/triangle_indices.hpp +85 -0
  377. include/rerun/components/value_range.hpp +78 -0
  378. include/rerun/components/vector2d.hpp +92 -0
  379. include/rerun/components/vector3d.hpp +96 -0
  380. include/rerun/components/video_timestamp.hpp +120 -0
  381. include/rerun/components/view_coordinates.hpp +346 -0
  382. include/rerun/components/visible.hpp +74 -0
  383. include/rerun/components.hpp +77 -0
  384. include/rerun/config.hpp +52 -0
  385. include/rerun/datatypes/angle.hpp +76 -0
  386. include/rerun/datatypes/annotation_info.hpp +76 -0
  387. include/rerun/datatypes/blob.hpp +67 -0
  388. include/rerun/datatypes/bool.hpp +57 -0
  389. include/rerun/datatypes/channel_datatype.hpp +87 -0
  390. include/rerun/datatypes/class_description.hpp +92 -0
  391. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  392. include/rerun/datatypes/class_id.hpp +62 -0
  393. include/rerun/datatypes/color_model.hpp +68 -0
  394. include/rerun/datatypes/dvec2d.hpp +76 -0
  395. include/rerun/datatypes/entity_path.hpp +60 -0
  396. include/rerun/datatypes/float32.hpp +62 -0
  397. include/rerun/datatypes/float64.hpp +62 -0
  398. include/rerun/datatypes/image_format.hpp +107 -0
  399. include/rerun/datatypes/keypoint_id.hpp +63 -0
  400. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  401. include/rerun/datatypes/mat3x3.hpp +105 -0
  402. include/rerun/datatypes/mat4x4.hpp +119 -0
  403. include/rerun/datatypes/pixel_format.hpp +142 -0
  404. include/rerun/datatypes/plane3d.hpp +60 -0
  405. include/rerun/datatypes/quaternion.hpp +110 -0
  406. include/rerun/datatypes/range1d.hpp +59 -0
  407. include/rerun/datatypes/range2d.hpp +55 -0
  408. include/rerun/datatypes/rgba32.hpp +94 -0
  409. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  410. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  411. include/rerun/datatypes/tensor_data.hpp +100 -0
  412. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  413. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  414. include/rerun/datatypes/time_int.hpp +62 -0
  415. include/rerun/datatypes/time_range.hpp +55 -0
  416. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  417. include/rerun/datatypes/uint16.hpp +62 -0
  418. include/rerun/datatypes/uint32.hpp +62 -0
  419. include/rerun/datatypes/uint64.hpp +62 -0
  420. include/rerun/datatypes/utf8.hpp +76 -0
  421. include/rerun/datatypes/utf8pair.hpp +62 -0
  422. include/rerun/datatypes/uuid.hpp +60 -0
  423. include/rerun/datatypes/uvec2d.hpp +76 -0
  424. include/rerun/datatypes/uvec3d.hpp +80 -0
  425. include/rerun/datatypes/uvec4d.hpp +59 -0
  426. include/rerun/datatypes/vec2d.hpp +76 -0
  427. include/rerun/datatypes/vec3d.hpp +80 -0
  428. include/rerun/datatypes/vec4d.hpp +84 -0
  429. include/rerun/datatypes/video_timestamp.hpp +67 -0
  430. include/rerun/datatypes/view_coordinates.hpp +87 -0
  431. include/rerun/datatypes/visible_time_range.hpp +57 -0
  432. include/rerun/datatypes.hpp +51 -0
  433. include/rerun/demo_utils.hpp +75 -0
  434. include/rerun/entity_path.hpp +20 -0
  435. include/rerun/error.hpp +180 -0
  436. include/rerun/half.hpp +10 -0
  437. include/rerun/image_utils.hpp +187 -0
  438. include/rerun/indicator_component.hpp +59 -0
  439. include/rerun/loggable.hpp +54 -0
  440. include/rerun/recording_stream.hpp +960 -0
  441. include/rerun/rerun_sdk_export.hpp +25 -0
  442. include/rerun/result.hpp +86 -0
  443. include/rerun/rotation3d.hpp +33 -0
  444. include/rerun/sdk_info.hpp +20 -0
  445. include/rerun/spawn.hpp +21 -0
  446. include/rerun/spawn_options.hpp +57 -0
  447. include/rerun/string_utils.hpp +16 -0
  448. include/rerun/third_party/cxxopts.hpp +2198 -0
  449. include/rerun/time_column.hpp +288 -0
  450. include/rerun/timeline.hpp +38 -0
  451. include/rerun/type_traits.hpp +40 -0
  452. include/rerun.hpp +86 -0
  453. lib/cmake/axel/axel-config.cmake +45 -0
  454. lib/cmake/axel/axelTargets-release.cmake +19 -0
  455. lib/cmake/axel/axelTargets.cmake +108 -0
  456. lib/cmake/momentum/Findre2.cmake +52 -0
  457. lib/cmake/momentum/momentum-config.cmake +67 -0
  458. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  459. lib/cmake/momentum/momentumTargets.cmake +377 -0
  460. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  461. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  462. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  463. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  464. lib/libarrow.a +0 -0
  465. lib/libarrow_bundled_dependencies.a +0 -0
  466. lib/libaxel.a +0 -0
  467. lib/libmomentum_app_utils.a +0 -0
  468. lib/libmomentum_character.a +0 -0
  469. lib/libmomentum_character_sequence_solver.a +0 -0
  470. lib/libmomentum_character_solver.a +0 -0
  471. lib/libmomentum_common.a +0 -0
  472. lib/libmomentum_diff_ik.a +0 -0
  473. lib/libmomentum_io.a +0 -0
  474. lib/libmomentum_io_common.a +0 -0
  475. lib/libmomentum_io_fbx.a +0 -0
  476. lib/libmomentum_io_gltf.a +0 -0
  477. lib/libmomentum_io_legacy_json.a +0 -0
  478. lib/libmomentum_io_marker.a +0 -0
  479. lib/libmomentum_io_motion.a +0 -0
  480. lib/libmomentum_io_shape.a +0 -0
  481. lib/libmomentum_io_skeleton.a +0 -0
  482. lib/libmomentum_io_urdf.a +0 -0
  483. lib/libmomentum_marker_tracker.a +0 -0
  484. lib/libmomentum_math.a +0 -0
  485. lib/libmomentum_online_qr.a +0 -0
  486. lib/libmomentum_process_markers.a +0 -0
  487. lib/libmomentum_rerun.a +0 -0
  488. lib/libmomentum_simd_constraints.a +0 -0
  489. lib/libmomentum_simd_generalized_loss.a +0 -0
  490. lib/libmomentum_skeleton.a +0 -0
  491. lib/libmomentum_solver.a +0 -0
  492. lib/librerun_c__macos_arm64.a +0 -0
  493. lib/librerun_sdk.a +0 -0
  494. pymomentum/axel.cpython-313-darwin.so +0 -0
  495. pymomentum/backend/__init__.py +16 -0
  496. pymomentum/backend/skel_state_backend.py +614 -0
  497. pymomentum/backend/trs_backend.py +871 -0
  498. pymomentum/backend/utils.py +224 -0
  499. pymomentum/geometry.cpython-313-darwin.so +0 -0
  500. pymomentum/marker_tracking.cpython-313-darwin.so +0 -0
  501. pymomentum/quaternion.py +740 -0
  502. pymomentum/skel_state.py +514 -0
  503. pymomentum/solver.cpython-313-darwin.so +0 -0
  504. pymomentum/solver2.cpython-313-darwin.so +0 -0
  505. pymomentum/torch/character.py +809 -0
  506. pymomentum/torch/parameter_limits.py +494 -0
  507. pymomentum/torch/utility.py +20 -0
  508. pymomentum/trs.py +535 -0
  509. pymomentum_cpu-0.1.77.post26.dist-info/METADATA +208 -0
  510. pymomentum_cpu-0.1.77.post26.dist-info/RECORD +512 -0
  511. pymomentum_cpu-0.1.77.post26.dist-info/WHEEL +5 -0
  512. pymomentum_cpu-0.1.77.post26.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,77 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/opacity.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/float32.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace rerun::components {
14
+ /// **Component**: Degree of transparency ranging from 0.0 (fully transparent) to 1.0 (fully opaque).
15
+ ///
16
+ /// The final opacity value may be a result of multiplication with alpha values as specified by other color sources.
17
+ /// Unless otherwise specified, the default value is 1.
18
+ struct Opacity {
19
+ rerun::datatypes::Float32 opacity;
20
+
21
+ public:
22
+ Opacity() = default;
23
+
24
+ Opacity(rerun::datatypes::Float32 opacity_) : opacity(opacity_) {}
25
+
26
+ Opacity& operator=(rerun::datatypes::Float32 opacity_) {
27
+ opacity = opacity_;
28
+ return *this;
29
+ }
30
+
31
+ Opacity(float value_) : opacity(value_) {}
32
+
33
+ Opacity& operator=(float value_) {
34
+ opacity = value_;
35
+ return *this;
36
+ }
37
+
38
+ /// Cast to the underlying Float32 datatype
39
+ operator rerun::datatypes::Float32() const {
40
+ return opacity;
41
+ }
42
+ };
43
+ } // namespace rerun::components
44
+
45
+ namespace rerun {
46
+ static_assert(sizeof(rerun::datatypes::Float32) == sizeof(components::Opacity));
47
+
48
+ /// \private
49
+ template <>
50
+ struct Loggable<components::Opacity> {
51
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.Opacity";
52
+
53
+ /// Returns the arrow data type this type corresponds to.
54
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
55
+ return Loggable<rerun::datatypes::Float32>::arrow_datatype();
56
+ }
57
+
58
+ /// Serializes an array of `rerun::components::Opacity` into an arrow array.
59
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
60
+ const components::Opacity* instances, size_t num_instances
61
+ ) {
62
+ if (num_instances == 0) {
63
+ return Loggable<rerun::datatypes::Float32>::to_arrow(nullptr, 0);
64
+ } else if (instances == nullptr) {
65
+ return rerun::Error(
66
+ ErrorCode::UnexpectedNullArgument,
67
+ "Passed array instances is null when num_elements> 0."
68
+ );
69
+ } else {
70
+ return Loggable<rerun::datatypes::Float32>::to_arrow(
71
+ &instances->opacity,
72
+ num_instances
73
+ );
74
+ }
75
+ }
76
+ };
77
+ } // namespace rerun
@@ -0,0 +1,94 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/pinhole_projection.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/mat3x3.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <array>
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace rerun::components {
15
+ /// **Component**: Camera projection, from image coordinates to view coordinates.
16
+ ///
17
+ /// Child from parent.
18
+ /// Image coordinates from camera view coordinates.
19
+ ///
20
+ /// Example:
21
+ /// ```text
22
+ /// 1496.1 0.0 980.5
23
+ /// 0.0 1496.1 744.5
24
+ /// 0.0 0.0 1.0
25
+ /// ```
26
+ struct PinholeProjection {
27
+ rerun::datatypes::Mat3x3 image_from_camera;
28
+
29
+ public: // START of extensions from pinhole_projection_ext.cpp:
30
+ /// Construct a new 3x3 pinhole matrix from a pointer to 9 floats (in column major order).
31
+ static PinholeProjection from_mat3x3(const float* elements) {
32
+ return PinholeProjection(rerun::datatypes::Mat3x3(elements));
33
+ }
34
+
35
+ // END of extensions from pinhole_projection_ext.cpp, start of generated code:
36
+
37
+ public:
38
+ PinholeProjection() = default;
39
+
40
+ PinholeProjection(rerun::datatypes::Mat3x3 image_from_camera_)
41
+ : image_from_camera(image_from_camera_) {}
42
+
43
+ PinholeProjection& operator=(rerun::datatypes::Mat3x3 image_from_camera_) {
44
+ image_from_camera = image_from_camera_;
45
+ return *this;
46
+ }
47
+
48
+ PinholeProjection(std::array<float, 9> flat_columns_) : image_from_camera(flat_columns_) {}
49
+
50
+ PinholeProjection& operator=(std::array<float, 9> flat_columns_) {
51
+ image_from_camera = flat_columns_;
52
+ return *this;
53
+ }
54
+
55
+ /// Cast to the underlying Mat3x3 datatype
56
+ operator rerun::datatypes::Mat3x3() const {
57
+ return image_from_camera;
58
+ }
59
+ };
60
+ } // namespace rerun::components
61
+
62
+ namespace rerun {
63
+ static_assert(sizeof(rerun::datatypes::Mat3x3) == sizeof(components::PinholeProjection));
64
+
65
+ /// \private
66
+ template <>
67
+ struct Loggable<components::PinholeProjection> {
68
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PinholeProjection";
69
+
70
+ /// Returns the arrow data type this type corresponds to.
71
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
72
+ return Loggable<rerun::datatypes::Mat3x3>::arrow_datatype();
73
+ }
74
+
75
+ /// Serializes an array of `rerun::components::PinholeProjection` into an arrow array.
76
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
77
+ const components::PinholeProjection* instances, size_t num_instances
78
+ ) {
79
+ if (num_instances == 0) {
80
+ return Loggable<rerun::datatypes::Mat3x3>::to_arrow(nullptr, 0);
81
+ } else if (instances == nullptr) {
82
+ return rerun::Error(
83
+ ErrorCode::UnexpectedNullArgument,
84
+ "Passed array instances is null when num_elements> 0."
85
+ );
86
+ } else {
87
+ return Loggable<rerun::datatypes::Mat3x3>::to_arrow(
88
+ &instances->image_from_camera,
89
+ num_instances
90
+ );
91
+ }
92
+ }
93
+ };
94
+ } // namespace rerun
@@ -0,0 +1,75 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/plane3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/plane3d.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace rerun::components {
14
+ /// **Component**: An infinite 3D plane represented by a unit normal vector and a distance.
15
+ ///
16
+ /// Any point P on the plane fulfills the equation `dot(xyz, P) - d = 0`,
17
+ /// where `xyz` is the plane's normal and `d` the distance of the plane from the origin.
18
+ /// This representation is also known as the Hesse normal form.
19
+ ///
20
+ /// Note: although the normal will be passed through to the
21
+ /// datastore as provided, when used in the Viewer, planes will always be normalized.
22
+ /// I.e. the plane with xyz = (2, 0, 0), d = 1 is equivalent to xyz = (1, 0, 0), d = 0.5
23
+ struct Plane3D {
24
+ rerun::datatypes::Plane3D xyzd;
25
+
26
+ public:
27
+ Plane3D() = default;
28
+
29
+ Plane3D(rerun::datatypes::Plane3D xyzd_) : xyzd(xyzd_) {}
30
+
31
+ Plane3D& operator=(rerun::datatypes::Plane3D xyzd_) {
32
+ xyzd = xyzd_;
33
+ return *this;
34
+ }
35
+
36
+ /// Cast to the underlying Plane3D datatype
37
+ operator rerun::datatypes::Plane3D() const {
38
+ return xyzd;
39
+ }
40
+ };
41
+ } // namespace rerun::components
42
+
43
+ namespace rerun {
44
+ static_assert(sizeof(rerun::datatypes::Plane3D) == sizeof(components::Plane3D));
45
+
46
+ /// \private
47
+ template <>
48
+ struct Loggable<components::Plane3D> {
49
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.Plane3D";
50
+
51
+ /// Returns the arrow data type this type corresponds to.
52
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
53
+ return Loggable<rerun::datatypes::Plane3D>::arrow_datatype();
54
+ }
55
+
56
+ /// Serializes an array of `rerun::components::Plane3D` into an arrow array.
57
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
58
+ const components::Plane3D* instances, size_t num_instances
59
+ ) {
60
+ if (num_instances == 0) {
61
+ return Loggable<rerun::datatypes::Plane3D>::to_arrow(nullptr, 0);
62
+ } else if (instances == nullptr) {
63
+ return rerun::Error(
64
+ ErrorCode::UnexpectedNullArgument,
65
+ "Passed array instances is null when num_elements> 0."
66
+ );
67
+ } else {
68
+ return Loggable<rerun::datatypes::Plane3D>::to_arrow(
69
+ &instances->xyzd,
70
+ num_instances
71
+ );
72
+ }
73
+ }
74
+ };
75
+ } // namespace rerun
@@ -0,0 +1,73 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/rotation_axis_angle.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/rotation_axis_angle.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace rerun::components {
14
+ /// **Component**: 3D rotation represented by a rotation around a given axis that doesn't propagate in the transform hierarchy.
15
+ ///
16
+ /// If normalization of the rotation axis fails the rotation is treated as an invalid transform, unless the
17
+ /// angle is zero in which case it is treated as an identity.
18
+ struct PoseRotationAxisAngle {
19
+ rerun::datatypes::RotationAxisAngle rotation;
20
+
21
+ public:
22
+ PoseRotationAxisAngle() = default;
23
+
24
+ PoseRotationAxisAngle(rerun::datatypes::RotationAxisAngle rotation_)
25
+ : rotation(rotation_) {}
26
+
27
+ PoseRotationAxisAngle& operator=(rerun::datatypes::RotationAxisAngle rotation_) {
28
+ rotation = rotation_;
29
+ return *this;
30
+ }
31
+
32
+ /// Cast to the underlying RotationAxisAngle datatype
33
+ operator rerun::datatypes::RotationAxisAngle() const {
34
+ return rotation;
35
+ }
36
+ };
37
+ } // namespace rerun::components
38
+
39
+ namespace rerun {
40
+ static_assert(
41
+ sizeof(rerun::datatypes::RotationAxisAngle) == sizeof(components::PoseRotationAxisAngle)
42
+ );
43
+
44
+ /// \private
45
+ template <>
46
+ struct Loggable<components::PoseRotationAxisAngle> {
47
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PoseRotationAxisAngle";
48
+
49
+ /// Returns the arrow data type this type corresponds to.
50
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
51
+ return Loggable<rerun::datatypes::RotationAxisAngle>::arrow_datatype();
52
+ }
53
+
54
+ /// Serializes an array of `rerun::components::PoseRotationAxisAngle` into an arrow array.
55
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
56
+ const components::PoseRotationAxisAngle* instances, size_t num_instances
57
+ ) {
58
+ if (num_instances == 0) {
59
+ return Loggable<rerun::datatypes::RotationAxisAngle>::to_arrow(nullptr, 0);
60
+ } else if (instances == nullptr) {
61
+ return rerun::Error(
62
+ ErrorCode::UnexpectedNullArgument,
63
+ "Passed array instances is null when num_elements> 0."
64
+ );
65
+ } else {
66
+ return Loggable<rerun::datatypes::RotationAxisAngle>::to_arrow(
67
+ &instances->rotation,
68
+ num_instances
69
+ );
70
+ }
71
+ }
72
+ };
73
+ } // namespace rerun
@@ -0,0 +1,71 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/rotation_quat.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/quaternion.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace rerun::components {
14
+ /// **Component**: A 3D rotation expressed as a quaternion that doesn't propagate in the transform hierarchy.
15
+ ///
16
+ /// Note: although the x,y,z,w components of the quaternion will be passed through to the
17
+ /// datastore as provided, when used in the Viewer, quaternions will always be normalized.
18
+ /// If normalization fails the rotation is treated as an invalid transform.
19
+ struct PoseRotationQuat {
20
+ rerun::datatypes::Quaternion quaternion;
21
+
22
+ public:
23
+ PoseRotationQuat() = default;
24
+
25
+ PoseRotationQuat(rerun::datatypes::Quaternion quaternion_) : quaternion(quaternion_) {}
26
+
27
+ PoseRotationQuat& operator=(rerun::datatypes::Quaternion quaternion_) {
28
+ quaternion = quaternion_;
29
+ return *this;
30
+ }
31
+
32
+ /// Cast to the underlying Quaternion datatype
33
+ operator rerun::datatypes::Quaternion() const {
34
+ return quaternion;
35
+ }
36
+ };
37
+ } // namespace rerun::components
38
+
39
+ namespace rerun {
40
+ static_assert(sizeof(rerun::datatypes::Quaternion) == sizeof(components::PoseRotationQuat));
41
+
42
+ /// \private
43
+ template <>
44
+ struct Loggable<components::PoseRotationQuat> {
45
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PoseRotationQuat";
46
+
47
+ /// Returns the arrow data type this type corresponds to.
48
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
49
+ return Loggable<rerun::datatypes::Quaternion>::arrow_datatype();
50
+ }
51
+
52
+ /// Serializes an array of `rerun::components::PoseRotationQuat` into an arrow array.
53
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
54
+ const components::PoseRotationQuat* instances, size_t num_instances
55
+ ) {
56
+ if (num_instances == 0) {
57
+ return Loggable<rerun::datatypes::Quaternion>::to_arrow(nullptr, 0);
58
+ } else if (instances == nullptr) {
59
+ return rerun::Error(
60
+ ErrorCode::UnexpectedNullArgument,
61
+ "Passed array instances is null when num_elements> 0."
62
+ );
63
+ } else {
64
+ return Loggable<rerun::datatypes::Quaternion>::to_arrow(
65
+ &instances->quaternion,
66
+ num_instances
67
+ );
68
+ }
69
+ }
70
+ };
71
+ } // namespace rerun
@@ -0,0 +1,102 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/scale3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/vec3d.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <array>
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace rerun::components {
15
+ /// **Component**: A 3D scale factor that doesn't propagate in the transform hierarchy.
16
+ ///
17
+ /// A scale of 1.0 means no scaling.
18
+ /// A scale of 2.0 means doubling the size.
19
+ /// Each component scales along the corresponding axis.
20
+ struct PoseScale3D {
21
+ rerun::datatypes::Vec3D scale;
22
+
23
+ public: // START of extensions from pose_scale3d_ext.cpp:
24
+ /// Construct `PoseScale3D` from x/y/z values.
25
+ PoseScale3D(float x, float y, float z) : scale{x, y, z} {}
26
+
27
+ /// Construct `PoseScale3D` from x/y/z float pointer.
28
+ explicit PoseScale3D(const float* xyz) : scale{xyz[0], xyz[1], xyz[2]} {}
29
+
30
+ /// Construct a `PoseScale3D` from a uniform scale factor.
31
+ explicit PoseScale3D(float uniform_scale)
32
+ : PoseScale3D(datatypes::Vec3D{uniform_scale, uniform_scale, uniform_scale}) {}
33
+
34
+ /// Explicitly construct a `PoseScale3D` from a uniform scale factor.
35
+ static PoseScale3D uniform(float uniform_scale) {
36
+ return PoseScale3D(uniform_scale);
37
+ }
38
+
39
+ /// Explicitly construct a `PoseScale3D` from a 3D scale factor.
40
+ static PoseScale3D three_d(datatypes::Vec3D scale) {
41
+ return PoseScale3D(scale);
42
+ }
43
+
44
+ // END of extensions from pose_scale3d_ext.cpp, start of generated code:
45
+
46
+ public:
47
+ PoseScale3D() = default;
48
+
49
+ PoseScale3D(rerun::datatypes::Vec3D scale_) : scale(scale_) {}
50
+
51
+ PoseScale3D& operator=(rerun::datatypes::Vec3D scale_) {
52
+ scale = scale_;
53
+ return *this;
54
+ }
55
+
56
+ PoseScale3D(std::array<float, 3> xyz_) : scale(xyz_) {}
57
+
58
+ PoseScale3D& operator=(std::array<float, 3> xyz_) {
59
+ scale = xyz_;
60
+ return *this;
61
+ }
62
+
63
+ /// Cast to the underlying Vec3D datatype
64
+ operator rerun::datatypes::Vec3D() const {
65
+ return scale;
66
+ }
67
+ };
68
+ } // namespace rerun::components
69
+
70
+ namespace rerun {
71
+ static_assert(sizeof(rerun::datatypes::Vec3D) == sizeof(components::PoseScale3D));
72
+
73
+ /// \private
74
+ template <>
75
+ struct Loggable<components::PoseScale3D> {
76
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PoseScale3D";
77
+
78
+ /// Returns the arrow data type this type corresponds to.
79
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
80
+ return Loggable<rerun::datatypes::Vec3D>::arrow_datatype();
81
+ }
82
+
83
+ /// Serializes an array of `rerun::components::PoseScale3D` into an arrow array.
84
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
85
+ const components::PoseScale3D* instances, size_t num_instances
86
+ ) {
87
+ if (num_instances == 0) {
88
+ return Loggable<rerun::datatypes::Vec3D>::to_arrow(nullptr, 0);
89
+ } else if (instances == nullptr) {
90
+ return rerun::Error(
91
+ ErrorCode::UnexpectedNullArgument,
92
+ "Passed array instances is null when num_elements> 0."
93
+ );
94
+ } else {
95
+ return Loggable<rerun::datatypes::Vec3D>::to_arrow(
96
+ &instances->scale,
97
+ num_instances
98
+ );
99
+ }
100
+ }
101
+ };
102
+ } // namespace rerun
@@ -0,0 +1,87 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/transform_mat3x3.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/mat3x3.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <array>
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace rerun::components {
15
+ /// **Component**: A 3x3 transformation matrix Matrix that doesn't propagate in the transform hierarchy.
16
+ ///
17
+ /// 3x3 matrixes are able to represent any affine transformation in 3D space,
18
+ /// i.e. rotation, scaling, shearing, reflection etc.
19
+ ///
20
+ /// Matrices in Rerun are stored as flat list of coefficients in column-major order:
21
+ /// ```text
22
+ /// column 0 column 1 column 2
23
+ /// -------------------------------------------------
24
+ /// row 0 | flat_columns[0] flat_columns[3] flat_columns[6]
25
+ /// row 1 | flat_columns[1] flat_columns[4] flat_columns[7]
26
+ /// row 2 | flat_columns[2] flat_columns[5] flat_columns[8]
27
+ /// ```
28
+ struct PoseTransformMat3x3 {
29
+ rerun::datatypes::Mat3x3 matrix;
30
+
31
+ public:
32
+ PoseTransformMat3x3() = default;
33
+
34
+ PoseTransformMat3x3(rerun::datatypes::Mat3x3 matrix_) : matrix(matrix_) {}
35
+
36
+ PoseTransformMat3x3& operator=(rerun::datatypes::Mat3x3 matrix_) {
37
+ matrix = matrix_;
38
+ return *this;
39
+ }
40
+
41
+ PoseTransformMat3x3(std::array<float, 9> flat_columns_) : matrix(flat_columns_) {}
42
+
43
+ PoseTransformMat3x3& operator=(std::array<float, 9> flat_columns_) {
44
+ matrix = flat_columns_;
45
+ return *this;
46
+ }
47
+
48
+ /// Cast to the underlying Mat3x3 datatype
49
+ operator rerun::datatypes::Mat3x3() const {
50
+ return matrix;
51
+ }
52
+ };
53
+ } // namespace rerun::components
54
+
55
+ namespace rerun {
56
+ static_assert(sizeof(rerun::datatypes::Mat3x3) == sizeof(components::PoseTransformMat3x3));
57
+
58
+ /// \private
59
+ template <>
60
+ struct Loggable<components::PoseTransformMat3x3> {
61
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PoseTransformMat3x3";
62
+
63
+ /// Returns the arrow data type this type corresponds to.
64
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
65
+ return Loggable<rerun::datatypes::Mat3x3>::arrow_datatype();
66
+ }
67
+
68
+ /// Serializes an array of `rerun::components::PoseTransformMat3x3` into an arrow array.
69
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
70
+ const components::PoseTransformMat3x3* instances, size_t num_instances
71
+ ) {
72
+ if (num_instances == 0) {
73
+ return Loggable<rerun::datatypes::Mat3x3>::to_arrow(nullptr, 0);
74
+ } else if (instances == nullptr) {
75
+ return rerun::Error(
76
+ ErrorCode::UnexpectedNullArgument,
77
+ "Passed array instances is null when num_elements> 0."
78
+ );
79
+ } else {
80
+ return Loggable<rerun::datatypes::Mat3x3>::to_arrow(
81
+ &instances->matrix,
82
+ num_instances
83
+ );
84
+ }
85
+ }
86
+ };
87
+ } // namespace rerun
@@ -0,0 +1,96 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/components/translation3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../datatypes/vec3d.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <array>
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace rerun::components {
15
+ /// **Component**: A translation vector in 3D space that doesn't propagate in the transform hierarchy.
16
+ struct PoseTranslation3D {
17
+ rerun::datatypes::Vec3D vector;
18
+
19
+ public: // START of extensions from pose_translation3d_ext.cpp:
20
+ /// Construct `PoseTranslation3D` from x/y/z values.
21
+ PoseTranslation3D(float x, float y, float z) : vector{x, y, z} {}
22
+
23
+ /// Construct `PoseTranslation3D` from x/y/z float pointer.
24
+ explicit PoseTranslation3D(const float* xyz) : vector{xyz[0], xyz[1], xyz[2]} {}
25
+
26
+ float x() const {
27
+ return vector.x();
28
+ }
29
+
30
+ float y() const {
31
+ return vector.y();
32
+ }
33
+
34
+ float z() const {
35
+ return vector.z();
36
+ }
37
+
38
+ // END of extensions from pose_translation3d_ext.cpp, start of generated code:
39
+
40
+ public:
41
+ PoseTranslation3D() = default;
42
+
43
+ PoseTranslation3D(rerun::datatypes::Vec3D vector_) : vector(vector_) {}
44
+
45
+ PoseTranslation3D& operator=(rerun::datatypes::Vec3D vector_) {
46
+ vector = vector_;
47
+ return *this;
48
+ }
49
+
50
+ PoseTranslation3D(std::array<float, 3> xyz_) : vector(xyz_) {}
51
+
52
+ PoseTranslation3D& operator=(std::array<float, 3> xyz_) {
53
+ vector = xyz_;
54
+ return *this;
55
+ }
56
+
57
+ /// Cast to the underlying Vec3D datatype
58
+ operator rerun::datatypes::Vec3D() const {
59
+ return vector;
60
+ }
61
+ };
62
+ } // namespace rerun::components
63
+
64
+ namespace rerun {
65
+ static_assert(sizeof(rerun::datatypes::Vec3D) == sizeof(components::PoseTranslation3D));
66
+
67
+ /// \private
68
+ template <>
69
+ struct Loggable<components::PoseTranslation3D> {
70
+ static constexpr ComponentDescriptor Descriptor = "rerun.components.PoseTranslation3D";
71
+
72
+ /// Returns the arrow data type this type corresponds to.
73
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
74
+ return Loggable<rerun::datatypes::Vec3D>::arrow_datatype();
75
+ }
76
+
77
+ /// Serializes an array of `rerun::components::PoseTranslation3D` into an arrow array.
78
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
79
+ const components::PoseTranslation3D* instances, size_t num_instances
80
+ ) {
81
+ if (num_instances == 0) {
82
+ return Loggable<rerun::datatypes::Vec3D>::to_arrow(nullptr, 0);
83
+ } else if (instances == nullptr) {
84
+ return rerun::Error(
85
+ ErrorCode::UnexpectedNullArgument,
86
+ "Passed array instances is null when num_elements> 0."
87
+ );
88
+ } else {
89
+ return Loggable<rerun::datatypes::Vec3D>::to_arrow(
90
+ &instances->vector,
91
+ num_instances
92
+ );
93
+ }
94
+ }
95
+ };
96
+ } // namespace rerun