pyglet 2.1.13__py3-none-any.whl → 3.0.dev1__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pyglet/__init__.py +67 -61
- pyglet/__init__.pyi +15 -8
- pyglet/app/__init__.py +22 -13
- pyglet/app/async_app.py +212 -0
- pyglet/app/base.py +2 -1
- pyglet/app/{xlib.py → linux.py} +3 -3
- pyglet/config/__init__.py +101 -0
- pyglet/config/gl/__init__.py +30 -0
- pyglet/config/gl/egl.py +120 -0
- pyglet/config/gl/macos.py +262 -0
- pyglet/config/gl/windows.py +267 -0
- pyglet/config/gl/x11.py +142 -0
- pyglet/customtypes.py +43 -2
- pyglet/display/__init__.py +8 -6
- pyglet/display/base.py +3 -63
- pyglet/display/cocoa.py +12 -17
- pyglet/display/emscripten.py +39 -0
- pyglet/display/headless.py +23 -30
- pyglet/display/wayland.py +157 -0
- pyglet/display/win32.py +5 -21
- pyglet/display/xlib.py +19 -27
- pyglet/display/xlib_vidmoderestore.py +2 -2
- pyglet/enums.py +183 -0
- pyglet/event.py +0 -1
- pyglet/experimental/geoshader_sprite.py +15 -13
- pyglet/experimental/hidraw.py +6 -15
- pyglet/experimental/multitexture_sprite.py +31 -19
- pyglet/experimental/particles.py +13 -35
- pyglet/font/__init__.py +251 -85
- pyglet/font/base.py +116 -61
- pyglet/font/dwrite/__init__.py +349 -204
- pyglet/font/dwrite/dwrite_lib.py +27 -5
- pyglet/font/fontconfig.py +14 -6
- pyglet/font/freetype.py +138 -87
- pyglet/font/freetype_lib.py +19 -0
- pyglet/font/group.py +179 -0
- pyglet/font/harfbuzz/__init__.py +3 -3
- pyglet/font/pyodide_js.py +310 -0
- pyglet/font/quartz.py +319 -126
- pyglet/font/ttf.py +45 -3
- pyglet/font/user.py +14 -19
- pyglet/font/win32.py +45 -21
- pyglet/graphics/__init__.py +8 -787
- pyglet/graphics/allocation.py +115 -1
- pyglet/graphics/api/__init__.py +77 -0
- pyglet/graphics/api/base.py +299 -0
- pyglet/graphics/api/gl/__init__.py +58 -0
- pyglet/graphics/api/gl/base.py +24 -0
- pyglet/graphics/{vertexbuffer.py → api/gl/buffer.py} +104 -159
- pyglet/graphics/api/gl/cocoa/context.py +76 -0
- pyglet/graphics/api/gl/context.py +391 -0
- pyglet/graphics/api/gl/default_shaders.py +0 -0
- pyglet/graphics/api/gl/draw.py +627 -0
- pyglet/graphics/api/gl/egl/__init__.py +0 -0
- pyglet/graphics/api/gl/egl/context.py +92 -0
- pyglet/graphics/api/gl/enums.py +76 -0
- pyglet/graphics/api/gl/framebuffer.py +315 -0
- pyglet/graphics/api/gl/gl.py +5463 -0
- pyglet/graphics/api/gl/gl_info.py +188 -0
- pyglet/graphics/api/gl/global_opengl.py +226 -0
- pyglet/{gl → graphics/api/gl}/lib.py +34 -18
- pyglet/graphics/api/gl/shader.py +1476 -0
- pyglet/graphics/api/gl/shapes.py +55 -0
- pyglet/graphics/api/gl/sprite.py +102 -0
- pyglet/graphics/api/gl/state.py +219 -0
- pyglet/graphics/api/gl/text.py +190 -0
- pyglet/graphics/api/gl/texture.py +1526 -0
- pyglet/graphics/{vertexarray.py → api/gl/vertexarray.py} +11 -13
- pyglet/graphics/api/gl/vertexdomain.py +751 -0
- pyglet/graphics/api/gl/win32/__init__.py +0 -0
- pyglet/graphics/api/gl/win32/context.py +108 -0
- pyglet/graphics/api/gl/win32/wgl_info.py +24 -0
- pyglet/graphics/api/gl/xlib/__init__.py +0 -0
- pyglet/graphics/api/gl/xlib/context.py +174 -0
- pyglet/{gl → graphics/api/gl/xlib}/glx_info.py +26 -31
- pyglet/graphics/api/gl1/__init__.py +0 -0
- pyglet/{gl → graphics/api/gl1}/gl_compat.py +3 -2
- pyglet/graphics/api/gl2/__init__.py +0 -0
- pyglet/graphics/api/gl2/buffer.py +320 -0
- pyglet/graphics/api/gl2/draw.py +600 -0
- pyglet/graphics/api/gl2/global_opengl.py +122 -0
- pyglet/graphics/api/gl2/shader.py +200 -0
- pyglet/graphics/api/gl2/shapes.py +51 -0
- pyglet/graphics/api/gl2/sprite.py +79 -0
- pyglet/graphics/api/gl2/text.py +175 -0
- pyglet/graphics/api/gl2/vertexdomain.py +364 -0
- pyglet/graphics/api/webgl/__init__.py +233 -0
- pyglet/graphics/api/webgl/buffer.py +302 -0
- pyglet/graphics/api/webgl/context.py +234 -0
- pyglet/graphics/api/webgl/draw.py +590 -0
- pyglet/graphics/api/webgl/enums.py +76 -0
- pyglet/graphics/api/webgl/framebuffer.py +360 -0
- pyglet/graphics/api/webgl/gl.py +1537 -0
- pyglet/graphics/api/webgl/gl_info.py +130 -0
- pyglet/graphics/api/webgl/shader.py +1346 -0
- pyglet/graphics/api/webgl/shapes.py +92 -0
- pyglet/graphics/api/webgl/sprite.py +102 -0
- pyglet/graphics/api/webgl/state.py +227 -0
- pyglet/graphics/api/webgl/text.py +187 -0
- pyglet/graphics/api/webgl/texture.py +1227 -0
- pyglet/graphics/api/webgl/vertexarray.py +54 -0
- pyglet/graphics/api/webgl/vertexdomain.py +616 -0
- pyglet/graphics/api/webgl/webgl_js.pyi +307 -0
- pyglet/{image → graphics}/atlas.py +33 -32
- pyglet/graphics/base.py +10 -0
- pyglet/graphics/buffer.py +245 -0
- pyglet/graphics/draw.py +578 -0
- pyglet/graphics/framebuffer.py +26 -0
- pyglet/graphics/instance.py +178 -69
- pyglet/graphics/shader.py +267 -1553
- pyglet/graphics/state.py +83 -0
- pyglet/graphics/texture.py +703 -0
- pyglet/graphics/vertexdomain.py +695 -538
- pyglet/gui/ninepatch.py +10 -10
- pyglet/gui/widgets.py +120 -10
- pyglet/image/__init__.py +20 -1973
- pyglet/image/animation.py +12 -12
- pyglet/image/base.py +730 -0
- pyglet/image/codecs/__init__.py +9 -0
- pyglet/image/codecs/bmp.py +53 -30
- pyglet/image/codecs/dds.py +53 -31
- pyglet/image/codecs/gdiplus.py +38 -14
- pyglet/image/codecs/gdkpixbuf2.py +0 -2
- pyglet/image/codecs/js_image.py +99 -0
- pyglet/image/codecs/ktx2.py +161 -0
- pyglet/image/codecs/pil.py +1 -1
- pyglet/image/codecs/png.py +1 -1
- pyglet/image/codecs/wic.py +11 -2
- pyglet/info.py +26 -24
- pyglet/input/__init__.py +8 -0
- pyglet/input/base.py +163 -105
- pyglet/input/controller.py +13 -19
- pyglet/input/controller_db.py +39 -24
- pyglet/input/emscripten/__init__.py +18 -0
- pyglet/input/emscripten/gamepad_js.py +397 -0
- pyglet/input/linux/__init__.py +11 -5
- pyglet/input/linux/evdev.py +10 -11
- pyglet/input/linux/x11_xinput.py +2 -2
- pyglet/input/linux/x11_xinput_tablet.py +1 -1
- pyglet/input/macos/__init__.py +7 -2
- pyglet/input/macos/darwin_gc.py +559 -0
- pyglet/input/win32/__init__.py +1 -1
- pyglet/input/win32/directinput.py +34 -29
- pyglet/input/win32/xinput.py +11 -61
- pyglet/lib.py +3 -3
- pyglet/libs/__init__.py +1 -1
- pyglet/{gl → libs/darwin}/agl.py +1 -1
- pyglet/libs/darwin/cocoapy/__init__.py +2 -2
- pyglet/libs/darwin/cocoapy/cocoahelpers.py +181 -0
- pyglet/libs/darwin/cocoapy/cocoalibs.py +31 -0
- pyglet/libs/darwin/cocoapy/cocoatypes.py +27 -0
- pyglet/libs/darwin/cocoapy/runtime.py +81 -45
- pyglet/libs/darwin/coreaudio.py +4 -4
- pyglet/{gl → libs/darwin}/lib_agl.py +9 -8
- pyglet/libs/darwin/quartzkey.py +1 -3
- pyglet/libs/egl/__init__.py +2 -0
- pyglet/libs/egl/egl_lib.py +576 -0
- pyglet/libs/egl/eglext.py +51 -5
- pyglet/libs/linux/__init__.py +0 -0
- pyglet/libs/linux/egl/__init__.py +0 -0
- pyglet/libs/linux/egl/eglext.py +22 -0
- pyglet/libs/linux/glx/__init__.py +0 -0
- pyglet/{gl → libs/linux/glx}/glx.py +13 -14
- pyglet/{gl → libs/linux/glx}/glxext_arb.py +408 -192
- pyglet/{gl → libs/linux/glx}/glxext_mesa.py +1 -1
- pyglet/{gl → libs/linux/glx}/glxext_nv.py +345 -164
- pyglet/{gl → libs/linux/glx}/lib_glx.py +3 -2
- pyglet/libs/linux/wayland/__init__.py +0 -0
- pyglet/libs/linux/wayland/client.py +1068 -0
- pyglet/libs/linux/wayland/lib_wayland.py +207 -0
- pyglet/libs/linux/wayland/wayland_egl.py +38 -0
- pyglet/libs/{wayland → linux/wayland}/xkbcommon.py +26 -0
- pyglet/libs/{x11 → linux/x11}/xf86vmode.py +4 -4
- pyglet/libs/{x11 → linux/x11}/xinerama.py +2 -2
- pyglet/libs/{x11 → linux/x11}/xinput.py +10 -10
- pyglet/libs/linux/x11/xrandr.py +0 -0
- pyglet/libs/{x11 → linux/x11}/xrender.py +1 -1
- pyglet/libs/shared/__init__.py +0 -0
- pyglet/libs/shared/spirv/__init__.py +0 -0
- pyglet/libs/shared/spirv/lib_shaderc.py +85 -0
- pyglet/libs/shared/spirv/lib_spirv_cross.py +126 -0
- pyglet/libs/win32/__init__.py +28 -8
- pyglet/libs/win32/constants.py +59 -48
- pyglet/libs/win32/context_managers.py +20 -3
- pyglet/libs/win32/dinput.py +105 -88
- pyglet/{gl → libs/win32}/lib_wgl.py +52 -26
- pyglet/libs/win32/types.py +58 -23
- pyglet/{gl → libs/win32}/wgl.py +32 -25
- pyglet/{gl → libs/win32}/wglext_arb.py +364 -2
- pyglet/media/__init__.py +9 -10
- pyglet/media/codecs/__init__.py +12 -1
- pyglet/media/codecs/base.py +99 -96
- pyglet/media/codecs/ffmpeg.py +2 -2
- pyglet/media/codecs/ffmpeg_lib/libavformat.py +3 -8
- pyglet/media/codecs/webaudio_pyodide.py +111 -0
- pyglet/media/drivers/__init__.py +9 -4
- pyglet/media/drivers/base.py +4 -4
- pyglet/media/drivers/openal/__init__.py +1 -1
- pyglet/media/drivers/openal/adaptation.py +3 -3
- pyglet/media/drivers/pulse/__init__.py +1 -1
- pyglet/media/drivers/pulse/adaptation.py +3 -3
- pyglet/media/drivers/pyodide_js/__init__.py +8 -0
- pyglet/media/drivers/pyodide_js/adaptation.py +288 -0
- pyglet/media/drivers/xaudio2/adaptation.py +3 -3
- pyglet/media/player.py +276 -193
- pyglet/media/player_worker_thread.py +1 -1
- pyglet/model/__init__.py +39 -29
- pyglet/model/codecs/base.py +4 -4
- pyglet/model/codecs/gltf.py +3 -3
- pyglet/model/codecs/obj.py +71 -43
- pyglet/resource.py +129 -78
- pyglet/shapes.py +154 -194
- pyglet/sprite.py +47 -164
- pyglet/text/__init__.py +44 -54
- pyglet/text/caret.py +12 -7
- pyglet/text/document.py +19 -17
- pyglet/text/formats/html.py +2 -2
- pyglet/text/formats/structured.py +10 -40
- pyglet/text/layout/__init__.py +20 -13
- pyglet/text/layout/base.py +176 -287
- pyglet/text/layout/incremental.py +9 -10
- pyglet/text/layout/scrolling.py +7 -95
- pyglet/window/__init__.py +183 -172
- pyglet/window/cocoa/__init__.py +62 -51
- pyglet/window/cocoa/pyglet_delegate.py +2 -25
- pyglet/window/cocoa/pyglet_view.py +9 -8
- pyglet/window/dialog/__init__.py +184 -0
- pyglet/window/dialog/base.py +99 -0
- pyglet/window/dialog/darwin.py +121 -0
- pyglet/window/dialog/linux.py +72 -0
- pyglet/window/dialog/windows.py +194 -0
- pyglet/window/emscripten/__init__.py +779 -0
- pyglet/window/headless/__init__.py +44 -28
- pyglet/window/key.py +2 -0
- pyglet/window/mouse.py +2 -2
- pyglet/window/wayland/__init__.py +377 -0
- pyglet/window/win32/__init__.py +101 -46
- pyglet/window/xlib/__init__.py +104 -66
- {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/METADATA +2 -3
- pyglet-3.0.dev1.dist-info/RECORD +322 -0
- {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/WHEEL +1 -1
- pyglet/gl/__init__.py +0 -208
- pyglet/gl/base.py +0 -499
- pyglet/gl/cocoa.py +0 -309
- pyglet/gl/gl.py +0 -4625
- pyglet/gl/gl.pyi +0 -2320
- pyglet/gl/gl_compat.pyi +0 -3097
- pyglet/gl/gl_info.py +0 -190
- pyglet/gl/headless.py +0 -166
- pyglet/gl/wgl_info.py +0 -36
- pyglet/gl/wglext_nv.py +0 -1096
- pyglet/gl/win32.py +0 -268
- pyglet/gl/xlib.py +0 -295
- pyglet/image/buffer.py +0 -274
- pyglet/image/codecs/s3tc.py +0 -354
- pyglet/libs/x11/xrandr.py +0 -166
- pyglet-2.1.13.dist-info/RECORD +0 -234
- /pyglet/{libs/wayland → graphics/api/gl/cocoa}/__init__.py +0 -0
- /pyglet/libs/{egl → linux/egl}/egl.py +0 -0
- /pyglet/libs/{egl → linux/egl}/lib.py +0 -0
- /pyglet/libs/{ioctl.py → linux/ioctl.py} +0 -0
- /pyglet/libs/{wayland → linux/wayland}/gbm.py +0 -0
- /pyglet/libs/{x11 → linux/x11}/__init__.py +0 -0
- /pyglet/libs/{x11 → linux/x11}/cursorfont.py +0 -0
- /pyglet/libs/{x11 → linux/x11}/xlib.py +0 -0
- /pyglet/libs/{x11 → linux/x11}/xsync.py +0 -0
- {pyglet-2.1.13.dist-info/licenses → pyglet-3.0.dev1.dist-info}/LICENSE +0 -0
pyglet/gl/gl.py
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"""Wrapper for https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/gl.xml
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Generated by tools/gengl.py.
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95
|
-
GL_MESH_SHADER_BIT_NV = 64
|
|
96
|
-
GL_PIXEL_BUFFER_BARRIER_BIT = 128
|
|
97
|
-
GL_MAP_COHERENT_BIT = 128
|
|
98
|
-
GL_TASK_SHADER_BIT_NV = 128
|
|
99
|
-
GL_DEPTH_BUFFER_BIT = 256
|
|
100
|
-
GL_TEXTURE_UPDATE_BARRIER_BIT = 256
|
|
101
|
-
GL_DYNAMIC_STORAGE_BIT = 256
|
|
102
|
-
GL_NEVER = 512
|
|
103
|
-
GL_BUFFER_UPDATE_BARRIER_BIT = 512
|
|
104
|
-
GL_CLIENT_STORAGE_BIT = 512
|
|
105
|
-
GL_LESS = 513
|
|
106
|
-
GL_EQUAL = 514
|
|
107
|
-
GL_LEQUAL = 515
|
|
108
|
-
GL_GREATER = 516
|
|
109
|
-
GL_NOTEQUAL = 517
|
|
110
|
-
GL_GEQUAL = 518
|
|
111
|
-
GL_ALWAYS = 519
|
|
112
|
-
GL_SRC_COLOR = 768
|
|
113
|
-
GL_ONE_MINUS_SRC_COLOR = 769
|
|
114
|
-
GL_SRC_ALPHA = 770
|
|
115
|
-
GL_ONE_MINUS_SRC_ALPHA = 771
|
|
116
|
-
GL_DST_ALPHA = 772
|
|
117
|
-
GL_ONE_MINUS_DST_ALPHA = 773
|
|
118
|
-
GL_DST_COLOR = 774
|
|
119
|
-
GL_ONE_MINUS_DST_COLOR = 775
|
|
120
|
-
GL_SRC_ALPHA_SATURATE = 776
|
|
121
|
-
GL_STENCIL_BUFFER_BIT = 1024
|
|
122
|
-
GL_FRONT_LEFT = 1024
|
|
123
|
-
GL_FRAMEBUFFER_BARRIER_BIT = 1024
|
|
124
|
-
GL_FRONT_RIGHT = 1025
|
|
125
|
-
GL_BACK_LEFT = 1026
|
|
126
|
-
GL_BACK_RIGHT = 1027
|
|
127
|
-
GL_FRONT = 1028
|
|
128
|
-
GL_BACK = 1029
|
|
129
|
-
GL_LEFT = 1030
|
|
130
|
-
GL_RIGHT = 1031
|
|
131
|
-
GL_FRONT_AND_BACK = 1032
|
|
132
|
-
GL_INVALID_ENUM = 1280
|
|
133
|
-
GL_INVALID_VALUE = 1281
|
|
134
|
-
GL_INVALID_OPERATION = 1282
|
|
135
|
-
GL_STACK_OVERFLOW = 1283
|
|
136
|
-
GL_STACK_UNDERFLOW = 1284
|
|
137
|
-
GL_OUT_OF_MEMORY = 1285
|
|
138
|
-
GL_INVALID_FRAMEBUFFER_OPERATION = 1286
|
|
139
|
-
GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 1286
|
|
140
|
-
GL_CONTEXT_LOST = 1287
|
|
141
|
-
GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 2048
|
|
142
|
-
GL_CW = 2304
|
|
143
|
-
GL_CCW = 2305
|
|
144
|
-
GL_POINT_SIZE = 2833
|
|
145
|
-
GL_POINT_SIZE_RANGE = 2834
|
|
146
|
-
GL_SMOOTH_POINT_SIZE_RANGE = 2834
|
|
147
|
-
GL_POINT_SIZE_GRANULARITY = 2835
|
|
148
|
-
GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835
|
|
149
|
-
GL_LINE_SMOOTH = 2848
|
|
150
|
-
GL_LINE_WIDTH = 2849
|
|
151
|
-
GL_LINE_WIDTH_RANGE = 2850
|
|
152
|
-
GL_SMOOTH_LINE_WIDTH_RANGE = 2850
|
|
153
|
-
GL_LINE_WIDTH_GRANULARITY = 2851
|
|
154
|
-
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851
|
|
155
|
-
GL_POLYGON_MODE = 2880
|
|
156
|
-
GL_POLYGON_SMOOTH = 2881
|
|
157
|
-
GL_CULL_FACE = 2884
|
|
158
|
-
GL_CULL_FACE_MODE = 2885
|
|
159
|
-
GL_FRONT_FACE = 2886
|
|
160
|
-
GL_DEPTH_RANGE = 2928
|
|
161
|
-
GL_DEPTH_TEST = 2929
|
|
162
|
-
GL_DEPTH_WRITEMASK = 2930
|
|
163
|
-
GL_DEPTH_CLEAR_VALUE = 2931
|
|
164
|
-
GL_DEPTH_FUNC = 2932
|
|
165
|
-
GL_STENCIL_TEST = 2960
|
|
166
|
-
GL_STENCIL_CLEAR_VALUE = 2961
|
|
167
|
-
GL_STENCIL_FUNC = 2962
|
|
168
|
-
GL_STENCIL_VALUE_MASK = 2963
|
|
169
|
-
GL_STENCIL_FAIL = 2964
|
|
170
|
-
GL_STENCIL_PASS_DEPTH_FAIL = 2965
|
|
171
|
-
GL_STENCIL_PASS_DEPTH_PASS = 2966
|
|
172
|
-
GL_STENCIL_REF = 2967
|
|
173
|
-
GL_STENCIL_WRITEMASK = 2968
|
|
174
|
-
GL_VIEWPORT = 2978
|
|
175
|
-
GL_DITHER = 3024
|
|
176
|
-
GL_BLEND_DST = 3040
|
|
177
|
-
GL_BLEND_SRC = 3041
|
|
178
|
-
GL_BLEND = 3042
|
|
179
|
-
GL_LOGIC_OP_MODE = 3056
|
|
180
|
-
GL_COLOR_LOGIC_OP = 3058
|
|
181
|
-
GL_DRAW_BUFFER = 3073
|
|
182
|
-
GL_READ_BUFFER = 3074
|
|
183
|
-
GL_SCISSOR_BOX = 3088
|
|
184
|
-
GL_SCISSOR_TEST = 3089
|
|
185
|
-
GL_COLOR_CLEAR_VALUE = 3106
|
|
186
|
-
GL_COLOR_WRITEMASK = 3107
|
|
187
|
-
GL_DOUBLEBUFFER = 3122
|
|
188
|
-
GL_STEREO = 3123
|
|
189
|
-
GL_LINE_SMOOTH_HINT = 3154
|
|
190
|
-
GL_POLYGON_SMOOTH_HINT = 3155
|
|
191
|
-
GL_UNPACK_SWAP_BYTES = 3312
|
|
192
|
-
GL_UNPACK_LSB_FIRST = 3313
|
|
193
|
-
GL_UNPACK_ROW_LENGTH = 3314
|
|
194
|
-
GL_UNPACK_SKIP_ROWS = 3315
|
|
195
|
-
GL_UNPACK_SKIP_PIXELS = 3316
|
|
196
|
-
GL_UNPACK_ALIGNMENT = 3317
|
|
197
|
-
GL_PACK_SWAP_BYTES = 3328
|
|
198
|
-
GL_PACK_LSB_FIRST = 3329
|
|
199
|
-
GL_PACK_ROW_LENGTH = 3330
|
|
200
|
-
GL_PACK_SKIP_ROWS = 3331
|
|
201
|
-
GL_PACK_SKIP_PIXELS = 3332
|
|
202
|
-
GL_PACK_ALIGNMENT = 3333
|
|
203
|
-
GL_MAX_CLIP_DISTANCES = 3378
|
|
204
|
-
GL_MAX_TEXTURE_SIZE = 3379
|
|
205
|
-
GL_MAX_VIEWPORT_DIMS = 3386
|
|
206
|
-
GL_SUBPIXEL_BITS = 3408
|
|
207
|
-
GL_TEXTURE_1D = 3552
|
|
208
|
-
GL_TEXTURE_2D = 3553
|
|
209
|
-
GL_TEXTURE_WIDTH = 4096
|
|
210
|
-
GL_ATOMIC_COUNTER_BARRIER_BIT = 4096
|
|
211
|
-
GL_TEXTURE_HEIGHT = 4097
|
|
212
|
-
GL_TEXTURE_INTERNAL_FORMAT = 4099
|
|
213
|
-
GL_TEXTURE_BORDER_COLOR = 4100
|
|
214
|
-
GL_TEXTURE_TARGET = 4102
|
|
215
|
-
GL_DONT_CARE = 4352
|
|
216
|
-
GL_FASTEST = 4353
|
|
217
|
-
GL_NICEST = 4354
|
|
218
|
-
GL_BYTE = 5120
|
|
219
|
-
GL_UNSIGNED_BYTE = 5121
|
|
220
|
-
GL_SHORT = 5122
|
|
221
|
-
GL_UNSIGNED_SHORT = 5123
|
|
222
|
-
GL_INT = 5124
|
|
223
|
-
GL_UNSIGNED_INT = 5125
|
|
224
|
-
GL_FLOAT = 5126
|
|
225
|
-
GL_DOUBLE = 5130
|
|
226
|
-
GL_HALF_FLOAT = 5131
|
|
227
|
-
GL_FIXED = 5132
|
|
228
|
-
GL_INT64_ARB = 5134
|
|
229
|
-
GL_UNSIGNED_INT64_ARB = 5135
|
|
230
|
-
GL_CLEAR = 5376
|
|
231
|
-
GL_AND = 5377
|
|
232
|
-
GL_AND_REVERSE = 5378
|
|
233
|
-
GL_COPY = 5379
|
|
234
|
-
GL_AND_INVERTED = 5380
|
|
235
|
-
GL_NOOP = 5381
|
|
236
|
-
GL_XOR = 5382
|
|
237
|
-
GL_OR = 5383
|
|
238
|
-
GL_NOR = 5384
|
|
239
|
-
GL_EQUIV = 5385
|
|
240
|
-
GL_INVERT = 5386
|
|
241
|
-
GL_OR_REVERSE = 5387
|
|
242
|
-
GL_COPY_INVERTED = 5388
|
|
243
|
-
GL_OR_INVERTED = 5389
|
|
244
|
-
GL_NAND = 5390
|
|
245
|
-
GL_SET = 5391
|
|
246
|
-
GL_TEXTURE = 5890
|
|
247
|
-
GL_COLOR = 6144
|
|
248
|
-
GL_DEPTH = 6145
|
|
249
|
-
GL_STENCIL = 6146
|
|
250
|
-
GL_STENCIL_INDEX = 6401
|
|
251
|
-
GL_DEPTH_COMPONENT = 6402
|
|
252
|
-
GL_RED = 6403
|
|
253
|
-
GL_GREEN = 6404
|
|
254
|
-
GL_BLUE = 6405
|
|
255
|
-
GL_ALPHA = 6406
|
|
256
|
-
GL_RGB = 6407
|
|
257
|
-
GL_RGBA = 6408
|
|
258
|
-
GL_POINT = 6912
|
|
259
|
-
GL_LINE = 6913
|
|
260
|
-
GL_FILL = 6914
|
|
261
|
-
GL_KEEP = 7680
|
|
262
|
-
GL_REPLACE = 7681
|
|
263
|
-
GL_INCR = 7682
|
|
264
|
-
GL_DECR = 7683
|
|
265
|
-
GL_VENDOR = 7936
|
|
266
|
-
GL_RENDERER = 7937
|
|
267
|
-
GL_VERSION = 7938
|
|
268
|
-
GL_EXTENSIONS = 7939
|
|
269
|
-
GL_SHADER_STORAGE_BARRIER_BIT = 8192
|
|
270
|
-
GL_NEAREST = 9728
|
|
271
|
-
GL_LINEAR = 9729
|
|
272
|
-
GL_NEAREST_MIPMAP_NEAREST = 9984
|
|
273
|
-
GL_LINEAR_MIPMAP_NEAREST = 9985
|
|
274
|
-
GL_NEAREST_MIPMAP_LINEAR = 9986
|
|
275
|
-
GL_LINEAR_MIPMAP_LINEAR = 9987
|
|
276
|
-
GL_TEXTURE_MAG_FILTER = 10240
|
|
277
|
-
GL_TEXTURE_MIN_FILTER = 10241
|
|
278
|
-
GL_TEXTURE_WRAP_S = 10242
|
|
279
|
-
GL_TEXTURE_WRAP_T = 10243
|
|
280
|
-
GL_REPEAT = 10497
|
|
281
|
-
GL_POLYGON_OFFSET_UNITS = 10752
|
|
282
|
-
GL_POLYGON_OFFSET_POINT = 10753
|
|
283
|
-
GL_POLYGON_OFFSET_LINE = 10754
|
|
284
|
-
GL_R3_G3_B2 = 10768
|
|
285
|
-
GL_CLIP_DISTANCE0 = 12288
|
|
286
|
-
GL_CLIP_DISTANCE1 = 12289
|
|
287
|
-
GL_CLIP_DISTANCE2 = 12290
|
|
288
|
-
GL_CLIP_DISTANCE3 = 12291
|
|
289
|
-
GL_CLIP_DISTANCE4 = 12292
|
|
290
|
-
GL_CLIP_DISTANCE5 = 12293
|
|
291
|
-
GL_CLIP_DISTANCE6 = 12294
|
|
292
|
-
GL_CLIP_DISTANCE7 = 12295
|
|
293
|
-
GL_COLOR_BUFFER_BIT = 16384
|
|
294
|
-
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 16384
|
|
295
|
-
GL_QUERY_BUFFER_BARRIER_BIT = 32768
|
|
296
|
-
GL_CONSTANT_COLOR = 32769
|
|
297
|
-
GL_ONE_MINUS_CONSTANT_COLOR = 32770
|
|
298
|
-
GL_CONSTANT_ALPHA = 32771
|
|
299
|
-
GL_ONE_MINUS_CONSTANT_ALPHA = 32772
|
|
300
|
-
GL_BLEND_COLOR = 32773
|
|
301
|
-
GL_FUNC_ADD = 32774
|
|
302
|
-
GL_MIN = 32775
|
|
303
|
-
GL_MAX = 32776
|
|
304
|
-
GL_BLEND_EQUATION = 32777
|
|
305
|
-
GL_BLEND_EQUATION_RGB = 32777
|
|
306
|
-
GL_FUNC_SUBTRACT = 32778
|
|
307
|
-
GL_FUNC_REVERSE_SUBTRACT = 32779
|
|
308
|
-
GL_CONVOLUTION_1D = 32784
|
|
309
|
-
GL_CONVOLUTION_2D = 32785
|
|
310
|
-
GL_SEPARABLE_2D = 32786
|
|
311
|
-
GL_HISTOGRAM = 32804
|
|
312
|
-
GL_PROXY_HISTOGRAM = 32805
|
|
313
|
-
GL_MINMAX = 32814
|
|
314
|
-
GL_UNSIGNED_BYTE_3_3_2 = 32818
|
|
315
|
-
GL_UNSIGNED_SHORT_4_4_4_4 = 32819
|
|
316
|
-
GL_UNSIGNED_SHORT_5_5_5_1 = 32820
|
|
317
|
-
GL_UNSIGNED_INT_8_8_8_8 = 32821
|
|
318
|
-
GL_UNSIGNED_INT_10_10_10_2 = 32822
|
|
319
|
-
GL_POLYGON_OFFSET_FILL = 32823
|
|
320
|
-
GL_POLYGON_OFFSET_FACTOR = 32824
|
|
321
|
-
GL_RGB4 = 32847
|
|
322
|
-
GL_RGB5 = 32848
|
|
323
|
-
GL_RGB8 = 32849
|
|
324
|
-
GL_RGB10 = 32850
|
|
325
|
-
GL_RGB12 = 32851
|
|
326
|
-
GL_RGB16 = 32852
|
|
327
|
-
GL_RGBA2 = 32853
|
|
328
|
-
GL_RGBA4 = 32854
|
|
329
|
-
GL_RGB5_A1 = 32855
|
|
330
|
-
GL_RGBA8 = 32856
|
|
331
|
-
GL_RGB10_A2 = 32857
|
|
332
|
-
GL_RGBA12 = 32858
|
|
333
|
-
GL_RGBA16 = 32859
|
|
334
|
-
GL_TEXTURE_RED_SIZE = 32860
|
|
335
|
-
GL_TEXTURE_GREEN_SIZE = 32861
|
|
336
|
-
GL_TEXTURE_BLUE_SIZE = 32862
|
|
337
|
-
GL_TEXTURE_ALPHA_SIZE = 32863
|
|
338
|
-
GL_PROXY_TEXTURE_1D = 32867
|
|
339
|
-
GL_PROXY_TEXTURE_2D = 32868
|
|
340
|
-
GL_TEXTURE_BINDING_1D = 32872
|
|
341
|
-
GL_TEXTURE_BINDING_2D = 32873
|
|
342
|
-
GL_TEXTURE_BINDING_3D = 32874
|
|
343
|
-
GL_PACK_SKIP_IMAGES = 32875
|
|
344
|
-
GL_PACK_IMAGE_HEIGHT = 32876
|
|
345
|
-
GL_UNPACK_SKIP_IMAGES = 32877
|
|
346
|
-
GL_UNPACK_IMAGE_HEIGHT = 32878
|
|
347
|
-
GL_TEXTURE_3D = 32879
|
|
348
|
-
GL_PROXY_TEXTURE_3D = 32880
|
|
349
|
-
GL_TEXTURE_DEPTH = 32881
|
|
350
|
-
GL_TEXTURE_WRAP_R = 32882
|
|
351
|
-
GL_MAX_3D_TEXTURE_SIZE = 32883
|
|
352
|
-
GL_VERTEX_ARRAY = 32884
|
|
353
|
-
GL_MULTISAMPLE = 32925
|
|
354
|
-
GL_MULTISAMPLE_ARB = 32925
|
|
355
|
-
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926
|
|
356
|
-
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926
|
|
357
|
-
GL_SAMPLE_ALPHA_TO_ONE = 32927
|
|
358
|
-
GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927
|
|
359
|
-
GL_SAMPLE_COVERAGE = 32928
|
|
360
|
-
GL_SAMPLE_COVERAGE_ARB = 32928
|
|
361
|
-
GL_SAMPLE_BUFFERS = 32936
|
|
362
|
-
GL_SAMPLE_BUFFERS_ARB = 32936
|
|
363
|
-
GL_SAMPLES = 32937
|
|
364
|
-
GL_SAMPLES_ARB = 32937
|
|
365
|
-
GL_SAMPLE_COVERAGE_VALUE = 32938
|
|
366
|
-
GL_SAMPLE_COVERAGE_VALUE_ARB = 32938
|
|
367
|
-
GL_SAMPLE_COVERAGE_INVERT = 32939
|
|
368
|
-
GL_SAMPLE_COVERAGE_INVERT_ARB = 32939
|
|
369
|
-
GL_BLEND_DST_RGB = 32968
|
|
370
|
-
GL_BLEND_SRC_RGB = 32969
|
|
371
|
-
GL_BLEND_DST_ALPHA = 32970
|
|
372
|
-
GL_BLEND_SRC_ALPHA = 32971
|
|
373
|
-
GL_COLOR_TABLE = 32976
|
|
374
|
-
GL_POST_CONVOLUTION_COLOR_TABLE = 32977
|
|
375
|
-
GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978
|
|
376
|
-
GL_PROXY_COLOR_TABLE = 32979
|
|
377
|
-
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980
|
|
378
|
-
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981
|
|
379
|
-
GL_BGR = 32992
|
|
380
|
-
GL_BGRA = 32993
|
|
381
|
-
GL_MAX_ELEMENTS_VERTICES = 33000
|
|
382
|
-
GL_MAX_ELEMENTS_INDICES = 33001
|
|
383
|
-
GL_PARAMETER_BUFFER = 33006
|
|
384
|
-
GL_PARAMETER_BUFFER_BINDING = 33007
|
|
385
|
-
GL_POINT_FADE_THRESHOLD_SIZE = 33064
|
|
386
|
-
GL_CLAMP_TO_BORDER = 33069
|
|
387
|
-
GL_CLAMP_TO_EDGE = 33071
|
|
388
|
-
GL_TEXTURE_MIN_LOD = 33082
|
|
389
|
-
GL_TEXTURE_MAX_LOD = 33083
|
|
390
|
-
GL_TEXTURE_BASE_LEVEL = 33084
|
|
391
|
-
GL_TEXTURE_MAX_LEVEL = 33085
|
|
392
|
-
GL_DEPTH_COMPONENT16 = 33189
|
|
393
|
-
GL_DEPTH_COMPONENT24 = 33190
|
|
394
|
-
GL_DEPTH_COMPONENT32 = 33191
|
|
395
|
-
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296
|
|
396
|
-
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297
|
|
397
|
-
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298
|
|
398
|
-
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299
|
|
399
|
-
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300
|
|
400
|
-
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301
|
|
401
|
-
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302
|
|
402
|
-
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303
|
|
403
|
-
GL_FRAMEBUFFER_DEFAULT = 33304
|
|
404
|
-
GL_FRAMEBUFFER_UNDEFINED = 33305
|
|
405
|
-
GL_DEPTH_STENCIL_ATTACHMENT = 33306
|
|
406
|
-
GL_MAJOR_VERSION = 33307
|
|
407
|
-
GL_MINOR_VERSION = 33308
|
|
408
|
-
GL_NUM_EXTENSIONS = 33309
|
|
409
|
-
GL_CONTEXT_FLAGS = 33310
|
|
410
|
-
GL_BUFFER_IMMUTABLE_STORAGE = 33311
|
|
411
|
-
GL_BUFFER_STORAGE_FLAGS = 33312
|
|
412
|
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 33313
|
|
413
|
-
GL_COMPRESSED_RED = 33317
|
|
414
|
-
GL_COMPRESSED_RG = 33318
|
|
415
|
-
GL_RG = 33319
|
|
416
|
-
GL_RG_INTEGER = 33320
|
|
417
|
-
GL_R8 = 33321
|
|
418
|
-
GL_R16 = 33322
|
|
419
|
-
GL_RG8 = 33323
|
|
420
|
-
GL_RG16 = 33324
|
|
421
|
-
GL_R16F = 33325
|
|
422
|
-
GL_R32F = 33326
|
|
423
|
-
GL_RG16F = 33327
|
|
424
|
-
GL_RG32F = 33328
|
|
425
|
-
GL_R8I = 33329
|
|
426
|
-
GL_R8UI = 33330
|
|
427
|
-
GL_R16I = 33331
|
|
428
|
-
GL_R16UI = 33332
|
|
429
|
-
GL_R32I = 33333
|
|
430
|
-
GL_R32UI = 33334
|
|
431
|
-
GL_RG8I = 33335
|
|
432
|
-
GL_RG8UI = 33336
|
|
433
|
-
GL_RG16I = 33337
|
|
434
|
-
GL_RG16UI = 33338
|
|
435
|
-
GL_RG32I = 33339
|
|
436
|
-
GL_RG32UI = 33340
|
|
437
|
-
GL_DEBUG_OUTPUT_SYNCHRONOUS = 33346
|
|
438
|
-
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 33347
|
|
439
|
-
GL_DEBUG_CALLBACK_FUNCTION = 33348
|
|
440
|
-
GL_DEBUG_CALLBACK_USER_PARAM = 33349
|
|
441
|
-
GL_DEBUG_SOURCE_API = 33350
|
|
442
|
-
GL_DEBUG_SOURCE_WINDOW_SYSTEM = 33351
|
|
443
|
-
GL_DEBUG_SOURCE_SHADER_COMPILER = 33352
|
|
444
|
-
GL_DEBUG_SOURCE_THIRD_PARTY = 33353
|
|
445
|
-
GL_DEBUG_SOURCE_APPLICATION = 33354
|
|
446
|
-
GL_DEBUG_SOURCE_OTHER = 33355
|
|
447
|
-
GL_DEBUG_TYPE_ERROR = 33356
|
|
448
|
-
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 33357
|
|
449
|
-
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 33358
|
|
450
|
-
GL_DEBUG_TYPE_PORTABILITY = 33359
|
|
451
|
-
GL_DEBUG_TYPE_PERFORMANCE = 33360
|
|
452
|
-
GL_DEBUG_TYPE_OTHER = 33361
|
|
453
|
-
GL_LOSE_CONTEXT_ON_RESET = 33362
|
|
454
|
-
GL_GUILTY_CONTEXT_RESET = 33363
|
|
455
|
-
GL_INNOCENT_CONTEXT_RESET = 33364
|
|
456
|
-
GL_UNKNOWN_CONTEXT_RESET = 33365
|
|
457
|
-
GL_RESET_NOTIFICATION_STRATEGY = 33366
|
|
458
|
-
GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 33367
|
|
459
|
-
GL_PROGRAM_SEPARABLE = 33368
|
|
460
|
-
GL_ACTIVE_PROGRAM = 33369
|
|
461
|
-
GL_PROGRAM_PIPELINE_BINDING = 33370
|
|
462
|
-
GL_MAX_VIEWPORTS = 33371
|
|
463
|
-
GL_VIEWPORT_SUBPIXEL_BITS = 33372
|
|
464
|
-
GL_VIEWPORT_BOUNDS_RANGE = 33373
|
|
465
|
-
GL_LAYER_PROVOKING_VERTEX = 33374
|
|
466
|
-
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 33375
|
|
467
|
-
GL_UNDEFINED_VERTEX = 33376
|
|
468
|
-
GL_NO_RESET_NOTIFICATION = 33377
|
|
469
|
-
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 33378
|
|
470
|
-
GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 33379
|
|
471
|
-
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 33380
|
|
472
|
-
GL_MAX_COMPUTE_ATOMIC_COUNTERS = 33381
|
|
473
|
-
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 33382
|
|
474
|
-
GL_COMPUTE_WORK_GROUP_SIZE = 33383
|
|
475
|
-
GL_DEBUG_TYPE_MARKER = 33384
|
|
476
|
-
GL_DEBUG_TYPE_PUSH_GROUP = 33385
|
|
477
|
-
GL_DEBUG_TYPE_POP_GROUP = 33386
|
|
478
|
-
GL_DEBUG_SEVERITY_NOTIFICATION = 33387
|
|
479
|
-
GL_MAX_DEBUG_GROUP_STACK_DEPTH = 33388
|
|
480
|
-
GL_DEBUG_GROUP_STACK_DEPTH = 33389
|
|
481
|
-
GL_MAX_UNIFORM_LOCATIONS = 33390
|
|
482
|
-
GL_INTERNALFORMAT_SUPPORTED = 33391
|
|
483
|
-
GL_INTERNALFORMAT_PREFERRED = 33392
|
|
484
|
-
GL_INTERNALFORMAT_RED_SIZE = 33393
|
|
485
|
-
GL_INTERNALFORMAT_GREEN_SIZE = 33394
|
|
486
|
-
GL_INTERNALFORMAT_BLUE_SIZE = 33395
|
|
487
|
-
GL_INTERNALFORMAT_ALPHA_SIZE = 33396
|
|
488
|
-
GL_INTERNALFORMAT_DEPTH_SIZE = 33397
|
|
489
|
-
GL_INTERNALFORMAT_STENCIL_SIZE = 33398
|
|
490
|
-
GL_INTERNALFORMAT_SHARED_SIZE = 33399
|
|
491
|
-
GL_INTERNALFORMAT_RED_TYPE = 33400
|
|
492
|
-
GL_INTERNALFORMAT_GREEN_TYPE = 33401
|
|
493
|
-
GL_INTERNALFORMAT_BLUE_TYPE = 33402
|
|
494
|
-
GL_INTERNALFORMAT_ALPHA_TYPE = 33403
|
|
495
|
-
GL_INTERNALFORMAT_DEPTH_TYPE = 33404
|
|
496
|
-
GL_INTERNALFORMAT_STENCIL_TYPE = 33405
|
|
497
|
-
GL_MAX_WIDTH = 33406
|
|
498
|
-
GL_MAX_HEIGHT = 33407
|
|
499
|
-
GL_MAX_DEPTH = 33408
|
|
500
|
-
GL_MAX_LAYERS = 33409
|
|
501
|
-
GL_MAX_COMBINED_DIMENSIONS = 33410
|
|
502
|
-
GL_COLOR_COMPONENTS = 33411
|
|
503
|
-
GL_DEPTH_COMPONENTS = 33412
|
|
504
|
-
GL_STENCIL_COMPONENTS = 33413
|
|
505
|
-
GL_COLOR_RENDERABLE = 33414
|
|
506
|
-
GL_DEPTH_RENDERABLE = 33415
|
|
507
|
-
GL_STENCIL_RENDERABLE = 33416
|
|
508
|
-
GL_FRAMEBUFFER_RENDERABLE = 33417
|
|
509
|
-
GL_FRAMEBUFFER_RENDERABLE_LAYERED = 33418
|
|
510
|
-
GL_FRAMEBUFFER_BLEND = 33419
|
|
511
|
-
GL_READ_PIXELS = 33420
|
|
512
|
-
GL_READ_PIXELS_FORMAT = 33421
|
|
513
|
-
GL_READ_PIXELS_TYPE = 33422
|
|
514
|
-
GL_TEXTURE_IMAGE_FORMAT = 33423
|
|
515
|
-
GL_TEXTURE_IMAGE_TYPE = 33424
|
|
516
|
-
GL_GET_TEXTURE_IMAGE_FORMAT = 33425
|
|
517
|
-
GL_GET_TEXTURE_IMAGE_TYPE = 33426
|
|
518
|
-
GL_MIPMAP = 33427
|
|
519
|
-
GL_MANUAL_GENERATE_MIPMAP = 33428
|
|
520
|
-
GL_AUTO_GENERATE_MIPMAP = 33429
|
|
521
|
-
GL_COLOR_ENCODING = 33430
|
|
522
|
-
GL_SRGB_READ = 33431
|
|
523
|
-
GL_SRGB_WRITE = 33432
|
|
524
|
-
GL_FILTER = 33434
|
|
525
|
-
GL_VERTEX_TEXTURE = 33435
|
|
526
|
-
GL_TESS_CONTROL_TEXTURE = 33436
|
|
527
|
-
GL_TESS_EVALUATION_TEXTURE = 33437
|
|
528
|
-
GL_GEOMETRY_TEXTURE = 33438
|
|
529
|
-
GL_FRAGMENT_TEXTURE = 33439
|
|
530
|
-
GL_COMPUTE_TEXTURE = 33440
|
|
531
|
-
GL_TEXTURE_SHADOW = 33441
|
|
532
|
-
GL_TEXTURE_GATHER = 33442
|
|
533
|
-
GL_TEXTURE_GATHER_SHADOW = 33443
|
|
534
|
-
GL_SHADER_IMAGE_LOAD = 33444
|
|
535
|
-
GL_SHADER_IMAGE_STORE = 33445
|
|
536
|
-
GL_SHADER_IMAGE_ATOMIC = 33446
|
|
537
|
-
GL_IMAGE_TEXEL_SIZE = 33447
|
|
538
|
-
GL_IMAGE_COMPATIBILITY_CLASS = 33448
|
|
539
|
-
GL_IMAGE_PIXEL_FORMAT = 33449
|
|
540
|
-
GL_IMAGE_PIXEL_TYPE = 33450
|
|
541
|
-
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 33452
|
|
542
|
-
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 33453
|
|
543
|
-
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 33454
|
|
544
|
-
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 33455
|
|
545
|
-
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 33457
|
|
546
|
-
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 33458
|
|
547
|
-
GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 33459
|
|
548
|
-
GL_CLEAR_BUFFER = 33460
|
|
549
|
-
GL_TEXTURE_VIEW = 33461
|
|
550
|
-
GL_VIEW_COMPATIBILITY_CLASS = 33462
|
|
551
|
-
GL_FULL_SUPPORT = 33463
|
|
552
|
-
GL_CAVEAT_SUPPORT = 33464
|
|
553
|
-
GL_IMAGE_CLASS_4_X_32 = 33465
|
|
554
|
-
GL_IMAGE_CLASS_2_X_32 = 33466
|
|
555
|
-
GL_IMAGE_CLASS_1_X_32 = 33467
|
|
556
|
-
GL_IMAGE_CLASS_4_X_16 = 33468
|
|
557
|
-
GL_IMAGE_CLASS_2_X_16 = 33469
|
|
558
|
-
GL_IMAGE_CLASS_1_X_16 = 33470
|
|
559
|
-
GL_IMAGE_CLASS_4_X_8 = 33471
|
|
560
|
-
GL_IMAGE_CLASS_2_X_8 = 33472
|
|
561
|
-
GL_IMAGE_CLASS_1_X_8 = 33473
|
|
562
|
-
GL_IMAGE_CLASS_11_11_10 = 33474
|
|
563
|
-
GL_IMAGE_CLASS_10_10_10_2 = 33475
|
|
564
|
-
GL_VIEW_CLASS_128_BITS = 33476
|
|
565
|
-
GL_VIEW_CLASS_96_BITS = 33477
|
|
566
|
-
GL_VIEW_CLASS_64_BITS = 33478
|
|
567
|
-
GL_VIEW_CLASS_48_BITS = 33479
|
|
568
|
-
GL_VIEW_CLASS_32_BITS = 33480
|
|
569
|
-
GL_VIEW_CLASS_24_BITS = 33481
|
|
570
|
-
GL_VIEW_CLASS_16_BITS = 33482
|
|
571
|
-
GL_VIEW_CLASS_8_BITS = 33483
|
|
572
|
-
GL_VIEW_CLASS_S3TC_DXT1_RGB = 33484
|
|
573
|
-
GL_VIEW_CLASS_S3TC_DXT1_RGBA = 33485
|
|
574
|
-
GL_VIEW_CLASS_S3TC_DXT3_RGBA = 33486
|
|
575
|
-
GL_VIEW_CLASS_S3TC_DXT5_RGBA = 33487
|
|
576
|
-
GL_VIEW_CLASS_RGTC1_RED = 33488
|
|
577
|
-
GL_VIEW_CLASS_RGTC2_RG = 33489
|
|
578
|
-
GL_VIEW_CLASS_BPTC_UNORM = 33490
|
|
579
|
-
GL_VIEW_CLASS_BPTC_FLOAT = 33491
|
|
580
|
-
GL_VERTEX_ATTRIB_BINDING = 33492
|
|
581
|
-
GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 33493
|
|
582
|
-
GL_VERTEX_BINDING_DIVISOR = 33494
|
|
583
|
-
GL_VERTEX_BINDING_OFFSET = 33495
|
|
584
|
-
GL_VERTEX_BINDING_STRIDE = 33496
|
|
585
|
-
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 33497
|
|
586
|
-
GL_MAX_VERTEX_ATTRIB_BINDINGS = 33498
|
|
587
|
-
GL_TEXTURE_VIEW_MIN_LEVEL = 33499
|
|
588
|
-
GL_TEXTURE_VIEW_NUM_LEVELS = 33500
|
|
589
|
-
GL_TEXTURE_VIEW_MIN_LAYER = 33501
|
|
590
|
-
GL_TEXTURE_VIEW_NUM_LAYERS = 33502
|
|
591
|
-
GL_TEXTURE_IMMUTABLE_LEVELS = 33503
|
|
592
|
-
GL_BUFFER = 33504
|
|
593
|
-
GL_SHADER = 33505
|
|
594
|
-
GL_PROGRAM = 33506
|
|
595
|
-
GL_QUERY = 33507
|
|
596
|
-
GL_PROGRAM_PIPELINE = 33508
|
|
597
|
-
GL_MAX_VERTEX_ATTRIB_STRIDE = 33509
|
|
598
|
-
GL_SAMPLER = 33510
|
|
599
|
-
GL_DISPLAY_LIST = 33511
|
|
600
|
-
GL_MAX_LABEL_LENGTH = 33512
|
|
601
|
-
GL_NUM_SHADING_LANGUAGE_VERSIONS = 33513
|
|
602
|
-
GL_QUERY_TARGET = 33514
|
|
603
|
-
GL_TRANSFORM_FEEDBACK_OVERFLOW = 33516
|
|
604
|
-
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 33517
|
|
605
|
-
GL_VERTICES_SUBMITTED = 33518
|
|
606
|
-
GL_PRIMITIVES_SUBMITTED = 33519
|
|
607
|
-
GL_VERTEX_SHADER_INVOCATIONS = 33520
|
|
608
|
-
GL_TESS_CONTROL_SHADER_PATCHES = 33521
|
|
609
|
-
GL_TESS_EVALUATION_SHADER_INVOCATIONS = 33522
|
|
610
|
-
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 33523
|
|
611
|
-
GL_FRAGMENT_SHADER_INVOCATIONS = 33524
|
|
612
|
-
GL_COMPUTE_SHADER_INVOCATIONS = 33525
|
|
613
|
-
GL_CLIPPING_INPUT_PRIMITIVES = 33526
|
|
614
|
-
GL_CLIPPING_OUTPUT_PRIMITIVES = 33527
|
|
615
|
-
GL_MAX_CULL_DISTANCES = 33529
|
|
616
|
-
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 33530
|
|
617
|
-
GL_CONTEXT_RELEASE_BEHAVIOR = 33531
|
|
618
|
-
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 33532
|
|
619
|
-
GL_UNSIGNED_BYTE_2_3_3_REV = 33634
|
|
620
|
-
GL_UNSIGNED_SHORT_5_6_5 = 33635
|
|
621
|
-
GL_UNSIGNED_SHORT_5_6_5_REV = 33636
|
|
622
|
-
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637
|
|
623
|
-
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638
|
|
624
|
-
GL_UNSIGNED_INT_8_8_8_8_REV = 33639
|
|
625
|
-
GL_UNSIGNED_INT_2_10_10_10_REV = 33640
|
|
626
|
-
GL_MIRRORED_REPEAT = 33648
|
|
627
|
-
GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776
|
|
628
|
-
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777
|
|
629
|
-
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778
|
|
630
|
-
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779
|
|
631
|
-
GL_ALIASED_LINE_WIDTH_RANGE = 33902
|
|
632
|
-
GL_TEXTURE0 = 33984
|
|
633
|
-
GL_TEXTURE1 = 33985
|
|
634
|
-
GL_TEXTURE2 = 33986
|
|
635
|
-
GL_TEXTURE3 = 33987
|
|
636
|
-
GL_TEXTURE4 = 33988
|
|
637
|
-
GL_TEXTURE5 = 33989
|
|
638
|
-
GL_TEXTURE6 = 33990
|
|
639
|
-
GL_TEXTURE7 = 33991
|
|
640
|
-
GL_TEXTURE8 = 33992
|
|
641
|
-
GL_TEXTURE9 = 33993
|
|
642
|
-
GL_TEXTURE10 = 33994
|
|
643
|
-
GL_TEXTURE11 = 33995
|
|
644
|
-
GL_TEXTURE12 = 33996
|
|
645
|
-
GL_TEXTURE13 = 33997
|
|
646
|
-
GL_TEXTURE14 = 33998
|
|
647
|
-
GL_TEXTURE15 = 33999
|
|
648
|
-
GL_TEXTURE16 = 34000
|
|
649
|
-
GL_TEXTURE17 = 34001
|
|
650
|
-
GL_TEXTURE18 = 34002
|
|
651
|
-
GL_TEXTURE19 = 34003
|
|
652
|
-
GL_TEXTURE20 = 34004
|
|
653
|
-
GL_TEXTURE21 = 34005
|
|
654
|
-
GL_TEXTURE22 = 34006
|
|
655
|
-
GL_TEXTURE23 = 34007
|
|
656
|
-
GL_TEXTURE24 = 34008
|
|
657
|
-
GL_TEXTURE25 = 34009
|
|
658
|
-
GL_TEXTURE26 = 34010
|
|
659
|
-
GL_TEXTURE27 = 34011
|
|
660
|
-
GL_TEXTURE28 = 34012
|
|
661
|
-
GL_TEXTURE29 = 34013
|
|
662
|
-
GL_TEXTURE30 = 34014
|
|
663
|
-
GL_TEXTURE31 = 34015
|
|
664
|
-
GL_ACTIVE_TEXTURE = 34016
|
|
665
|
-
GL_MAX_RENDERBUFFER_SIZE = 34024
|
|
666
|
-
GL_MAX_RENDERBUFFER_SIZE_EXT = 34024
|
|
667
|
-
GL_COMPRESSED_RGB = 34029
|
|
668
|
-
GL_COMPRESSED_RGBA = 34030
|
|
669
|
-
GL_TEXTURE_COMPRESSION_HINT = 34031
|
|
670
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 34032
|
|
671
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 34033
|
|
672
|
-
GL_TEXTURE_RECTANGLE = 34037
|
|
673
|
-
GL_TEXTURE_BINDING_RECTANGLE = 34038
|
|
674
|
-
GL_PROXY_TEXTURE_RECTANGLE = 34039
|
|
675
|
-
GL_MAX_RECTANGLE_TEXTURE_SIZE = 34040
|
|
676
|
-
GL_DEPTH_STENCIL = 34041
|
|
677
|
-
GL_UNSIGNED_INT_24_8 = 34042
|
|
678
|
-
GL_MAX_TEXTURE_LOD_BIAS = 34045
|
|
679
|
-
GL_TEXTURE_MAX_ANISOTROPY = 34046
|
|
680
|
-
GL_MAX_TEXTURE_MAX_ANISOTROPY = 34047
|
|
681
|
-
GL_TEXTURE_LOD_BIAS = 34049
|
|
682
|
-
GL_INCR_WRAP = 34055
|
|
683
|
-
GL_DECR_WRAP = 34056
|
|
684
|
-
GL_TEXTURE_CUBE_MAP = 34067
|
|
685
|
-
GL_TEXTURE_BINDING_CUBE_MAP = 34068
|
|
686
|
-
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069
|
|
687
|
-
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070
|
|
688
|
-
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071
|
|
689
|
-
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072
|
|
690
|
-
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073
|
|
691
|
-
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074
|
|
692
|
-
GL_PROXY_TEXTURE_CUBE_MAP = 34075
|
|
693
|
-
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076
|
|
694
|
-
GL_SRC1_ALPHA = 34185
|
|
695
|
-
GL_VERTEX_ARRAY_BINDING = 34229
|
|
696
|
-
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338
|
|
697
|
-
GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339
|
|
698
|
-
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340
|
|
699
|
-
GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341
|
|
700
|
-
GL_CURRENT_VERTEX_ATTRIB = 34342
|
|
701
|
-
GL_VERTEX_PROGRAM_POINT_SIZE = 34370
|
|
702
|
-
GL_PROGRAM_POINT_SIZE = 34370
|
|
703
|
-
GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373
|
|
704
|
-
GL_DEPTH_CLAMP = 34383
|
|
705
|
-
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464
|
|
706
|
-
GL_TEXTURE_COMPRESSED = 34465
|
|
707
|
-
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466
|
|
708
|
-
GL_COMPRESSED_TEXTURE_FORMATS = 34467
|
|
709
|
-
GL_PROGRAM_BINARY_LENGTH = 34625
|
|
710
|
-
GL_MIRROR_CLAMP_TO_EDGE = 34627
|
|
711
|
-
GL_VERTEX_ATTRIB_ARRAY_LONG = 34638
|
|
712
|
-
GL_BUFFER_SIZE = 34660
|
|
713
|
-
GL_BUFFER_USAGE = 34661
|
|
714
|
-
GL_NUM_PROGRAM_BINARY_FORMATS = 34814
|
|
715
|
-
GL_PROGRAM_BINARY_FORMATS = 34815
|
|
716
|
-
GL_STENCIL_BACK_FUNC = 34816
|
|
717
|
-
GL_STENCIL_BACK_FAIL = 34817
|
|
718
|
-
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818
|
|
719
|
-
GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819
|
|
720
|
-
GL_RGBA32F = 34836
|
|
721
|
-
GL_RGB32F = 34837
|
|
722
|
-
GL_RGBA16F = 34842
|
|
723
|
-
GL_RGB16F = 34843
|
|
724
|
-
GL_MAX_DRAW_BUFFERS = 34852
|
|
725
|
-
GL_DRAW_BUFFER0 = 34853
|
|
726
|
-
GL_DRAW_BUFFER1 = 34854
|
|
727
|
-
GL_DRAW_BUFFER2 = 34855
|
|
728
|
-
GL_DRAW_BUFFER3 = 34856
|
|
729
|
-
GL_DRAW_BUFFER4 = 34857
|
|
730
|
-
GL_DRAW_BUFFER5 = 34858
|
|
731
|
-
GL_DRAW_BUFFER6 = 34859
|
|
732
|
-
GL_DRAW_BUFFER7 = 34860
|
|
733
|
-
GL_DRAW_BUFFER8 = 34861
|
|
734
|
-
GL_DRAW_BUFFER9 = 34862
|
|
735
|
-
GL_DRAW_BUFFER10 = 34863
|
|
736
|
-
GL_DRAW_BUFFER11 = 34864
|
|
737
|
-
GL_DRAW_BUFFER12 = 34865
|
|
738
|
-
GL_DRAW_BUFFER13 = 34866
|
|
739
|
-
GL_DRAW_BUFFER14 = 34867
|
|
740
|
-
GL_DRAW_BUFFER15 = 34868
|
|
741
|
-
GL_BLEND_EQUATION_ALPHA = 34877
|
|
742
|
-
GL_TEXTURE_DEPTH_SIZE = 34890
|
|
743
|
-
GL_TEXTURE_COMPARE_MODE = 34892
|
|
744
|
-
GL_TEXTURE_COMPARE_FUNC = 34893
|
|
745
|
-
GL_COMPARE_REF_TO_TEXTURE = 34894
|
|
746
|
-
GL_TEXTURE_CUBE_MAP_SEAMLESS = 34895
|
|
747
|
-
GL_QUERY_COUNTER_BITS = 34916
|
|
748
|
-
GL_CURRENT_QUERY = 34917
|
|
749
|
-
GL_QUERY_RESULT = 34918
|
|
750
|
-
GL_QUERY_RESULT_AVAILABLE = 34919
|
|
751
|
-
GL_MAX_VERTEX_ATTRIBS = 34921
|
|
752
|
-
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922
|
|
753
|
-
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 34924
|
|
754
|
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 34925
|
|
755
|
-
GL_MAX_TEXTURE_IMAGE_UNITS = 34930
|
|
756
|
-
GL_GEOMETRY_SHADER_INVOCATIONS = 34943
|
|
757
|
-
GL_ARRAY_BUFFER = 34962
|
|
758
|
-
GL_ELEMENT_ARRAY_BUFFER = 34963
|
|
759
|
-
GL_ARRAY_BUFFER_BINDING = 34964
|
|
760
|
-
GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965
|
|
761
|
-
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975
|
|
762
|
-
GL_READ_ONLY = 35000
|
|
763
|
-
GL_WRITE_ONLY = 35001
|
|
764
|
-
GL_READ_WRITE = 35002
|
|
765
|
-
GL_BUFFER_ACCESS = 35003
|
|
766
|
-
GL_BUFFER_MAPPED = 35004
|
|
767
|
-
GL_BUFFER_MAP_POINTER = 35005
|
|
768
|
-
GL_TIME_ELAPSED = 35007
|
|
769
|
-
GL_STREAM_DRAW = 35040
|
|
770
|
-
GL_STREAM_READ = 35041
|
|
771
|
-
GL_STREAM_COPY = 35042
|
|
772
|
-
GL_STATIC_DRAW = 35044
|
|
773
|
-
GL_STATIC_READ = 35045
|
|
774
|
-
GL_STATIC_COPY = 35046
|
|
775
|
-
GL_DYNAMIC_DRAW = 35048
|
|
776
|
-
GL_DYNAMIC_READ = 35049
|
|
777
|
-
GL_DYNAMIC_COPY = 35050
|
|
778
|
-
GL_PIXEL_PACK_BUFFER = 35051
|
|
779
|
-
GL_PIXEL_UNPACK_BUFFER = 35052
|
|
780
|
-
GL_PIXEL_PACK_BUFFER_BINDING = 35053
|
|
781
|
-
GL_PIXEL_UNPACK_BUFFER_BINDING = 35055
|
|
782
|
-
GL_DEPTH24_STENCIL8 = 35056
|
|
783
|
-
GL_TEXTURE_STENCIL_SIZE = 35057
|
|
784
|
-
GL_SRC1_COLOR = 35065
|
|
785
|
-
GL_ONE_MINUS_SRC1_COLOR = 35066
|
|
786
|
-
GL_ONE_MINUS_SRC1_ALPHA = 35067
|
|
787
|
-
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 35068
|
|
788
|
-
GL_VERTEX_ATTRIB_ARRAY_INTEGER = 35069
|
|
789
|
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 35070
|
|
790
|
-
GL_MAX_ARRAY_TEXTURE_LAYERS = 35071
|
|
791
|
-
GL_MIN_PROGRAM_TEXEL_OFFSET = 35076
|
|
792
|
-
GL_MAX_PROGRAM_TEXEL_OFFSET = 35077
|
|
793
|
-
GL_SAMPLES_PASSED = 35092
|
|
794
|
-
GL_GEOMETRY_VERTICES_OUT = 35094
|
|
795
|
-
GL_GEOMETRY_INPUT_TYPE = 35095
|
|
796
|
-
GL_GEOMETRY_OUTPUT_TYPE = 35096
|
|
797
|
-
GL_SAMPLER_BINDING = 35097
|
|
798
|
-
GL_CLAMP_READ_COLOR = 35100
|
|
799
|
-
GL_FIXED_ONLY = 35101
|
|
800
|
-
GL_UNIFORM_BUFFER = 35345
|
|
801
|
-
GL_UNIFORM_BUFFER_BINDING = 35368
|
|
802
|
-
GL_UNIFORM_BUFFER_START = 35369
|
|
803
|
-
GL_UNIFORM_BUFFER_SIZE = 35370
|
|
804
|
-
GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371
|
|
805
|
-
GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 35372
|
|
806
|
-
GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373
|
|
807
|
-
GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374
|
|
808
|
-
GL_MAX_UNIFORM_BUFFER_BINDINGS = 35375
|
|
809
|
-
GL_MAX_UNIFORM_BLOCK_SIZE = 35376
|
|
810
|
-
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377
|
|
811
|
-
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 35378
|
|
812
|
-
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379
|
|
813
|
-
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 35380
|
|
814
|
-
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 35381
|
|
815
|
-
GL_ACTIVE_UNIFORM_BLOCKS = 35382
|
|
816
|
-
GL_UNIFORM_TYPE = 35383
|
|
817
|
-
GL_UNIFORM_SIZE = 35384
|
|
818
|
-
GL_UNIFORM_NAME_LENGTH = 35385
|
|
819
|
-
GL_UNIFORM_BLOCK_INDEX = 35386
|
|
820
|
-
GL_UNIFORM_OFFSET = 35387
|
|
821
|
-
GL_UNIFORM_ARRAY_STRIDE = 35388
|
|
822
|
-
GL_UNIFORM_MATRIX_STRIDE = 35389
|
|
823
|
-
GL_UNIFORM_IS_ROW_MAJOR = 35390
|
|
824
|
-
GL_UNIFORM_BLOCK_BINDING = 35391
|
|
825
|
-
GL_UNIFORM_BLOCK_DATA_SIZE = 35392
|
|
826
|
-
GL_UNIFORM_BLOCK_NAME_LENGTH = 35393
|
|
827
|
-
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 35394
|
|
828
|
-
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 35395
|
|
829
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396
|
|
830
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 35397
|
|
831
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398
|
|
832
|
-
GL_FRAGMENT_SHADER = 35632
|
|
833
|
-
GL_VERTEX_SHADER = 35633
|
|
834
|
-
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657
|
|
835
|
-
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658
|
|
836
|
-
GL_MAX_VARYING_FLOATS = 35659
|
|
837
|
-
GL_MAX_VARYING_COMPONENTS = 35659
|
|
838
|
-
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660
|
|
839
|
-
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661
|
|
840
|
-
GL_SHADER_TYPE = 35663
|
|
841
|
-
GL_FLOAT_VEC2 = 35664
|
|
842
|
-
GL_FLOAT_VEC3 = 35665
|
|
843
|
-
GL_FLOAT_VEC4 = 35666
|
|
844
|
-
GL_INT_VEC2 = 35667
|
|
845
|
-
GL_INT_VEC3 = 35668
|
|
846
|
-
GL_INT_VEC4 = 35669
|
|
847
|
-
GL_BOOL = 35670
|
|
848
|
-
GL_BOOL_VEC2 = 35671
|
|
849
|
-
GL_BOOL_VEC3 = 35672
|
|
850
|
-
GL_BOOL_VEC4 = 35673
|
|
851
|
-
GL_FLOAT_MAT2 = 35674
|
|
852
|
-
GL_FLOAT_MAT3 = 35675
|
|
853
|
-
GL_FLOAT_MAT4 = 35676
|
|
854
|
-
GL_SAMPLER_1D = 35677
|
|
855
|
-
GL_SAMPLER_2D = 35678
|
|
856
|
-
GL_SAMPLER_3D = 35679
|
|
857
|
-
GL_SAMPLER_CUBE = 35680
|
|
858
|
-
GL_SAMPLER_1D_SHADOW = 35681
|
|
859
|
-
GL_SAMPLER_2D_SHADOW = 35682
|
|
860
|
-
GL_SAMPLER_2D_RECT = 35683
|
|
861
|
-
GL_SAMPLER_2D_RECT_SHADOW = 35684
|
|
862
|
-
GL_FLOAT_MAT2x3 = 35685
|
|
863
|
-
GL_FLOAT_MAT2x4 = 35686
|
|
864
|
-
GL_FLOAT_MAT3x2 = 35687
|
|
865
|
-
GL_FLOAT_MAT3x4 = 35688
|
|
866
|
-
GL_FLOAT_MAT4x2 = 35689
|
|
867
|
-
GL_FLOAT_MAT4x3 = 35690
|
|
868
|
-
GL_DELETE_STATUS = 35712
|
|
869
|
-
GL_COMPILE_STATUS = 35713
|
|
870
|
-
GL_LINK_STATUS = 35714
|
|
871
|
-
GL_VALIDATE_STATUS = 35715
|
|
872
|
-
GL_INFO_LOG_LENGTH = 35716
|
|
873
|
-
GL_ATTACHED_SHADERS = 35717
|
|
874
|
-
GL_ACTIVE_UNIFORMS = 35718
|
|
875
|
-
GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719
|
|
876
|
-
GL_SHADER_SOURCE_LENGTH = 35720
|
|
877
|
-
GL_ACTIVE_ATTRIBUTES = 35721
|
|
878
|
-
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722
|
|
879
|
-
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723
|
|
880
|
-
GL_SHADING_LANGUAGE_VERSION = 35724
|
|
881
|
-
GL_CURRENT_PROGRAM = 35725
|
|
882
|
-
GL_IMPLEMENTATION_COLOR_READ_TYPE = 35738
|
|
883
|
-
GL_IMPLEMENTATION_COLOR_READ_FORMAT = 35739
|
|
884
|
-
GL_TEXTURE_RED_TYPE = 35856
|
|
885
|
-
GL_TEXTURE_GREEN_TYPE = 35857
|
|
886
|
-
GL_TEXTURE_BLUE_TYPE = 35858
|
|
887
|
-
GL_TEXTURE_ALPHA_TYPE = 35859
|
|
888
|
-
GL_TEXTURE_DEPTH_TYPE = 35862
|
|
889
|
-
GL_UNSIGNED_NORMALIZED = 35863
|
|
890
|
-
GL_TEXTURE_1D_ARRAY = 35864
|
|
891
|
-
GL_PROXY_TEXTURE_1D_ARRAY = 35865
|
|
892
|
-
GL_TEXTURE_2D_ARRAY = 35866
|
|
893
|
-
GL_PROXY_TEXTURE_2D_ARRAY = 35867
|
|
894
|
-
GL_TEXTURE_BINDING_1D_ARRAY = 35868
|
|
895
|
-
GL_TEXTURE_BINDING_2D_ARRAY = 35869
|
|
896
|
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 35881
|
|
897
|
-
GL_TEXTURE_BUFFER = 35882
|
|
898
|
-
GL_TEXTURE_BUFFER_BINDING = 35882
|
|
899
|
-
GL_MAX_TEXTURE_BUFFER_SIZE = 35883
|
|
900
|
-
GL_TEXTURE_BINDING_BUFFER = 35884
|
|
901
|
-
GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 35885
|
|
902
|
-
GL_ANY_SAMPLES_PASSED = 35887
|
|
903
|
-
GL_SAMPLE_SHADING = 35894
|
|
904
|
-
GL_MIN_SAMPLE_SHADING_VALUE = 35895
|
|
905
|
-
GL_R11F_G11F_B10F = 35898
|
|
906
|
-
GL_UNSIGNED_INT_10F_11F_11F_REV = 35899
|
|
907
|
-
GL_RGB9_E5 = 35901
|
|
908
|
-
GL_UNSIGNED_INT_5_9_9_9_REV = 35902
|
|
909
|
-
GL_TEXTURE_SHARED_SIZE = 35903
|
|
910
|
-
GL_SRGB = 35904
|
|
911
|
-
GL_SRGB8 = 35905
|
|
912
|
-
GL_SRGB_ALPHA = 35906
|
|
913
|
-
GL_SRGB8_ALPHA8 = 35907
|
|
914
|
-
GL_COMPRESSED_SRGB = 35912
|
|
915
|
-
GL_COMPRESSED_SRGB_ALPHA = 35913
|
|
916
|
-
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 35958
|
|
917
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 35967
|
|
918
|
-
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968
|
|
919
|
-
GL_TRANSFORM_FEEDBACK_VARYINGS = 35971
|
|
920
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_START = 35972
|
|
921
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 35973
|
|
922
|
-
GL_PRIMITIVES_GENERATED = 35975
|
|
923
|
-
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 35976
|
|
924
|
-
GL_RASTERIZER_DISCARD = 35977
|
|
925
|
-
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978
|
|
926
|
-
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979
|
|
927
|
-
GL_INTERLEAVED_ATTRIBS = 35980
|
|
928
|
-
GL_SEPARATE_ATTRIBS = 35981
|
|
929
|
-
GL_TRANSFORM_FEEDBACK_BUFFER = 35982
|
|
930
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 35983
|
|
931
|
-
GL_POINT_SPRITE_COORD_ORIGIN = 36000
|
|
932
|
-
GL_LOWER_LEFT = 36001
|
|
933
|
-
GL_UPPER_LEFT = 36002
|
|
934
|
-
GL_STENCIL_BACK_REF = 36003
|
|
935
|
-
GL_STENCIL_BACK_VALUE_MASK = 36004
|
|
936
|
-
GL_STENCIL_BACK_WRITEMASK = 36005
|
|
937
|
-
GL_FRAMEBUFFER_BINDING = 36006
|
|
938
|
-
GL_DRAW_FRAMEBUFFER_BINDING = 36006
|
|
939
|
-
GL_FRAMEBUFFER_BINDING_EXT = 36006
|
|
940
|
-
GL_RENDERBUFFER_BINDING = 36007
|
|
941
|
-
GL_RENDERBUFFER_BINDING_EXT = 36007
|
|
942
|
-
GL_READ_FRAMEBUFFER = 36008
|
|
943
|
-
GL_DRAW_FRAMEBUFFER = 36009
|
|
944
|
-
GL_READ_FRAMEBUFFER_BINDING = 36010
|
|
945
|
-
GL_RENDERBUFFER_SAMPLES = 36011
|
|
946
|
-
GL_DEPTH_COMPONENT32F = 36012
|
|
947
|
-
GL_DEPTH32F_STENCIL8 = 36013
|
|
948
|
-
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048
|
|
949
|
-
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 36048
|
|
950
|
-
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049
|
|
951
|
-
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 36049
|
|
952
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050
|
|
953
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 36050
|
|
954
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051
|
|
955
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 36051
|
|
956
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052
|
|
957
|
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 36052
|
|
958
|
-
GL_FRAMEBUFFER_COMPLETE = 36053
|
|
959
|
-
GL_FRAMEBUFFER_COMPLETE_EXT = 36053
|
|
960
|
-
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054
|
|
961
|
-
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 36054
|
|
962
|
-
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055
|
|
963
|
-
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 36055
|
|
964
|
-
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 36057
|
|
965
|
-
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 36058
|
|
966
|
-
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059
|
|
967
|
-
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 36059
|
|
968
|
-
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060
|
|
969
|
-
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 36060
|
|
970
|
-
GL_FRAMEBUFFER_UNSUPPORTED = 36061
|
|
971
|
-
GL_FRAMEBUFFER_UNSUPPORTED_EXT = 36061
|
|
972
|
-
GL_MAX_COLOR_ATTACHMENTS = 36063
|
|
973
|
-
GL_MAX_COLOR_ATTACHMENTS_EXT = 36063
|
|
974
|
-
GL_COLOR_ATTACHMENT0 = 36064
|
|
975
|
-
GL_COLOR_ATTACHMENT0_EXT = 36064
|
|
976
|
-
GL_COLOR_ATTACHMENT1 = 36065
|
|
977
|
-
GL_COLOR_ATTACHMENT1_EXT = 36065
|
|
978
|
-
GL_COLOR_ATTACHMENT2 = 36066
|
|
979
|
-
GL_COLOR_ATTACHMENT2_EXT = 36066
|
|
980
|
-
GL_COLOR_ATTACHMENT3 = 36067
|
|
981
|
-
GL_COLOR_ATTACHMENT3_EXT = 36067
|
|
982
|
-
GL_COLOR_ATTACHMENT4 = 36068
|
|
983
|
-
GL_COLOR_ATTACHMENT4_EXT = 36068
|
|
984
|
-
GL_COLOR_ATTACHMENT5 = 36069
|
|
985
|
-
GL_COLOR_ATTACHMENT5_EXT = 36069
|
|
986
|
-
GL_COLOR_ATTACHMENT6 = 36070
|
|
987
|
-
GL_COLOR_ATTACHMENT6_EXT = 36070
|
|
988
|
-
GL_COLOR_ATTACHMENT7 = 36071
|
|
989
|
-
GL_COLOR_ATTACHMENT7_EXT = 36071
|
|
990
|
-
GL_COLOR_ATTACHMENT8 = 36072
|
|
991
|
-
GL_COLOR_ATTACHMENT8_EXT = 36072
|
|
992
|
-
GL_COLOR_ATTACHMENT9 = 36073
|
|
993
|
-
GL_COLOR_ATTACHMENT9_EXT = 36073
|
|
994
|
-
GL_COLOR_ATTACHMENT10 = 36074
|
|
995
|
-
GL_COLOR_ATTACHMENT10_EXT = 36074
|
|
996
|
-
GL_COLOR_ATTACHMENT11 = 36075
|
|
997
|
-
GL_COLOR_ATTACHMENT11_EXT = 36075
|
|
998
|
-
GL_COLOR_ATTACHMENT12 = 36076
|
|
999
|
-
GL_COLOR_ATTACHMENT12_EXT = 36076
|
|
1000
|
-
GL_COLOR_ATTACHMENT13 = 36077
|
|
1001
|
-
GL_COLOR_ATTACHMENT13_EXT = 36077
|
|
1002
|
-
GL_COLOR_ATTACHMENT14 = 36078
|
|
1003
|
-
GL_COLOR_ATTACHMENT14_EXT = 36078
|
|
1004
|
-
GL_COLOR_ATTACHMENT15 = 36079
|
|
1005
|
-
GL_COLOR_ATTACHMENT15_EXT = 36079
|
|
1006
|
-
GL_COLOR_ATTACHMENT16 = 36080
|
|
1007
|
-
GL_COLOR_ATTACHMENT17 = 36081
|
|
1008
|
-
GL_COLOR_ATTACHMENT18 = 36082
|
|
1009
|
-
GL_COLOR_ATTACHMENT19 = 36083
|
|
1010
|
-
GL_COLOR_ATTACHMENT20 = 36084
|
|
1011
|
-
GL_COLOR_ATTACHMENT21 = 36085
|
|
1012
|
-
GL_COLOR_ATTACHMENT22 = 36086
|
|
1013
|
-
GL_COLOR_ATTACHMENT23 = 36087
|
|
1014
|
-
GL_COLOR_ATTACHMENT24 = 36088
|
|
1015
|
-
GL_COLOR_ATTACHMENT25 = 36089
|
|
1016
|
-
GL_COLOR_ATTACHMENT26 = 36090
|
|
1017
|
-
GL_COLOR_ATTACHMENT27 = 36091
|
|
1018
|
-
GL_COLOR_ATTACHMENT28 = 36092
|
|
1019
|
-
GL_COLOR_ATTACHMENT29 = 36093
|
|
1020
|
-
GL_COLOR_ATTACHMENT30 = 36094
|
|
1021
|
-
GL_COLOR_ATTACHMENT31 = 36095
|
|
1022
|
-
GL_DEPTH_ATTACHMENT = 36096
|
|
1023
|
-
GL_DEPTH_ATTACHMENT_EXT = 36096
|
|
1024
|
-
GL_STENCIL_ATTACHMENT = 36128
|
|
1025
|
-
GL_STENCIL_ATTACHMENT_EXT = 36128
|
|
1026
|
-
GL_FRAMEBUFFER = 36160
|
|
1027
|
-
GL_FRAMEBUFFER_EXT = 36160
|
|
1028
|
-
GL_RENDERBUFFER = 36161
|
|
1029
|
-
GL_RENDERBUFFER_EXT = 36161
|
|
1030
|
-
GL_RENDERBUFFER_WIDTH = 36162
|
|
1031
|
-
GL_RENDERBUFFER_WIDTH_EXT = 36162
|
|
1032
|
-
GL_RENDERBUFFER_HEIGHT = 36163
|
|
1033
|
-
GL_RENDERBUFFER_HEIGHT_EXT = 36163
|
|
1034
|
-
GL_RENDERBUFFER_INTERNAL_FORMAT = 36164
|
|
1035
|
-
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 36164
|
|
1036
|
-
GL_STENCIL_INDEX1 = 36166
|
|
1037
|
-
GL_STENCIL_INDEX1_EXT = 36166
|
|
1038
|
-
GL_STENCIL_INDEX4 = 36167
|
|
1039
|
-
GL_STENCIL_INDEX4_EXT = 36167
|
|
1040
|
-
GL_STENCIL_INDEX8 = 36168
|
|
1041
|
-
GL_STENCIL_INDEX8_EXT = 36168
|
|
1042
|
-
GL_STENCIL_INDEX16 = 36169
|
|
1043
|
-
GL_STENCIL_INDEX16_EXT = 36169
|
|
1044
|
-
GL_RENDERBUFFER_RED_SIZE = 36176
|
|
1045
|
-
GL_RENDERBUFFER_RED_SIZE_EXT = 36176
|
|
1046
|
-
GL_RENDERBUFFER_GREEN_SIZE = 36177
|
|
1047
|
-
GL_RENDERBUFFER_GREEN_SIZE_EXT = 36177
|
|
1048
|
-
GL_RENDERBUFFER_BLUE_SIZE = 36178
|
|
1049
|
-
GL_RENDERBUFFER_BLUE_SIZE_EXT = 36178
|
|
1050
|
-
GL_RENDERBUFFER_ALPHA_SIZE = 36179
|
|
1051
|
-
GL_RENDERBUFFER_ALPHA_SIZE_EXT = 36179
|
|
1052
|
-
GL_RENDERBUFFER_DEPTH_SIZE = 36180
|
|
1053
|
-
GL_RENDERBUFFER_DEPTH_SIZE_EXT = 36180
|
|
1054
|
-
GL_RENDERBUFFER_STENCIL_SIZE = 36181
|
|
1055
|
-
GL_RENDERBUFFER_STENCIL_SIZE_EXT = 36181
|
|
1056
|
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182
|
|
1057
|
-
GL_MAX_SAMPLES = 36183
|
|
1058
|
-
GL_RGB565 = 36194
|
|
1059
|
-
GL_PRIMITIVE_RESTART_FIXED_INDEX = 36201
|
|
1060
|
-
GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 36202
|
|
1061
|
-
GL_MAX_ELEMENT_INDEX = 36203
|
|
1062
|
-
GL_RGBA32UI = 36208
|
|
1063
|
-
GL_RGB32UI = 36209
|
|
1064
|
-
GL_RGBA16UI = 36214
|
|
1065
|
-
GL_RGB16UI = 36215
|
|
1066
|
-
GL_RGBA8UI = 36220
|
|
1067
|
-
GL_RGB8UI = 36221
|
|
1068
|
-
GL_RGBA32I = 36226
|
|
1069
|
-
GL_RGB32I = 36227
|
|
1070
|
-
GL_RGBA16I = 36232
|
|
1071
|
-
GL_RGB16I = 36233
|
|
1072
|
-
GL_RGBA8I = 36238
|
|
1073
|
-
GL_RGB8I = 36239
|
|
1074
|
-
GL_RED_INTEGER = 36244
|
|
1075
|
-
GL_GREEN_INTEGER = 36245
|
|
1076
|
-
GL_BLUE_INTEGER = 36246
|
|
1077
|
-
GL_RGB_INTEGER = 36248
|
|
1078
|
-
GL_RGBA_INTEGER = 36249
|
|
1079
|
-
GL_BGR_INTEGER = 36250
|
|
1080
|
-
GL_BGRA_INTEGER = 36251
|
|
1081
|
-
GL_INT_2_10_10_10_REV = 36255
|
|
1082
|
-
GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 36263
|
|
1083
|
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 36264
|
|
1084
|
-
GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269
|
|
1085
|
-
GL_FRAMEBUFFER_SRGB = 36281
|
|
1086
|
-
GL_COMPRESSED_RED_RGTC1 = 36283
|
|
1087
|
-
GL_COMPRESSED_SIGNED_RED_RGTC1 = 36284
|
|
1088
|
-
GL_COMPRESSED_RG_RGTC2 = 36285
|
|
1089
|
-
GL_COMPRESSED_SIGNED_RG_RGTC2 = 36286
|
|
1090
|
-
GL_SAMPLER_1D_ARRAY = 36288
|
|
1091
|
-
GL_SAMPLER_2D_ARRAY = 36289
|
|
1092
|
-
GL_SAMPLER_BUFFER = 36290
|
|
1093
|
-
GL_SAMPLER_1D_ARRAY_SHADOW = 36291
|
|
1094
|
-
GL_SAMPLER_2D_ARRAY_SHADOW = 36292
|
|
1095
|
-
GL_SAMPLER_CUBE_SHADOW = 36293
|
|
1096
|
-
GL_UNSIGNED_INT_VEC2 = 36294
|
|
1097
|
-
GL_UNSIGNED_INT_VEC3 = 36295
|
|
1098
|
-
GL_UNSIGNED_INT_VEC4 = 36296
|
|
1099
|
-
GL_INT_SAMPLER_1D = 36297
|
|
1100
|
-
GL_INT_SAMPLER_2D = 36298
|
|
1101
|
-
GL_INT_SAMPLER_3D = 36299
|
|
1102
|
-
GL_INT_SAMPLER_CUBE = 36300
|
|
1103
|
-
GL_INT_SAMPLER_2D_RECT = 36301
|
|
1104
|
-
GL_INT_SAMPLER_1D_ARRAY = 36302
|
|
1105
|
-
GL_INT_SAMPLER_2D_ARRAY = 36303
|
|
1106
|
-
GL_INT_SAMPLER_BUFFER = 36304
|
|
1107
|
-
GL_UNSIGNED_INT_SAMPLER_1D = 36305
|
|
1108
|
-
GL_UNSIGNED_INT_SAMPLER_2D = 36306
|
|
1109
|
-
GL_UNSIGNED_INT_SAMPLER_3D = 36307
|
|
1110
|
-
GL_UNSIGNED_INT_SAMPLER_CUBE = 36308
|
|
1111
|
-
GL_UNSIGNED_INT_SAMPLER_2D_RECT = 36309
|
|
1112
|
-
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 36310
|
|
1113
|
-
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 36311
|
|
1114
|
-
GL_UNSIGNED_INT_SAMPLER_BUFFER = 36312
|
|
1115
|
-
GL_GEOMETRY_SHADER = 36313
|
|
1116
|
-
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 36319
|
|
1117
|
-
GL_MAX_GEOMETRY_OUTPUT_VERTICES = 36320
|
|
1118
|
-
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 36321
|
|
1119
|
-
GL_ACTIVE_SUBROUTINES = 36325
|
|
1120
|
-
GL_ACTIVE_SUBROUTINE_UNIFORMS = 36326
|
|
1121
|
-
GL_MAX_SUBROUTINES = 36327
|
|
1122
|
-
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 36328
|
|
1123
|
-
GL_LOW_FLOAT = 36336
|
|
1124
|
-
GL_MEDIUM_FLOAT = 36337
|
|
1125
|
-
GL_HIGH_FLOAT = 36338
|
|
1126
|
-
GL_LOW_INT = 36339
|
|
1127
|
-
GL_MEDIUM_INT = 36340
|
|
1128
|
-
GL_HIGH_INT = 36341
|
|
1129
|
-
GL_SHADER_BINARY_FORMATS = 36344
|
|
1130
|
-
GL_NUM_SHADER_BINARY_FORMATS = 36345
|
|
1131
|
-
GL_SHADER_COMPILER = 36346
|
|
1132
|
-
GL_MAX_VERTEX_UNIFORM_VECTORS = 36347
|
|
1133
|
-
GL_MAX_VARYING_VECTORS = 36348
|
|
1134
|
-
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349
|
|
1135
|
-
GL_QUERY_WAIT = 36371
|
|
1136
|
-
GL_QUERY_NO_WAIT = 36372
|
|
1137
|
-
GL_QUERY_BY_REGION_WAIT = 36373
|
|
1138
|
-
GL_QUERY_BY_REGION_NO_WAIT = 36374
|
|
1139
|
-
GL_QUERY_WAIT_INVERTED = 36375
|
|
1140
|
-
GL_QUERY_NO_WAIT_INVERTED = 36376
|
|
1141
|
-
GL_QUERY_BY_REGION_WAIT_INVERTED = 36377
|
|
1142
|
-
GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 36378
|
|
1143
|
-
GL_POLYGON_OFFSET_CLAMP = 36379
|
|
1144
|
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 36382
|
|
1145
|
-
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 36383
|
|
1146
|
-
GL_TRANSFORM_FEEDBACK = 36386
|
|
1147
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 36387
|
|
1148
|
-
GL_TRANSFORM_FEEDBACK_PAUSED = 36387
|
|
1149
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 36388
|
|
1150
|
-
GL_TRANSFORM_FEEDBACK_ACTIVE = 36388
|
|
1151
|
-
GL_TRANSFORM_FEEDBACK_BINDING = 36389
|
|
1152
|
-
GL_TIMESTAMP = 36392
|
|
1153
|
-
GL_TEXTURE_SWIZZLE_R = 36418
|
|
1154
|
-
GL_TEXTURE_SWIZZLE_G = 36419
|
|
1155
|
-
GL_TEXTURE_SWIZZLE_B = 36420
|
|
1156
|
-
GL_TEXTURE_SWIZZLE_A = 36421
|
|
1157
|
-
GL_TEXTURE_SWIZZLE_RGBA = 36422
|
|
1158
|
-
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 36423
|
|
1159
|
-
GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 36424
|
|
1160
|
-
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 36425
|
|
1161
|
-
GL_NUM_COMPATIBLE_SUBROUTINES = 36426
|
|
1162
|
-
GL_COMPATIBLE_SUBROUTINES = 36427
|
|
1163
|
-
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 36428
|
|
1164
|
-
GL_FIRST_VERTEX_CONVENTION = 36429
|
|
1165
|
-
GL_LAST_VERTEX_CONVENTION = 36430
|
|
1166
|
-
GL_PROVOKING_VERTEX = 36431
|
|
1167
|
-
GL_SAMPLE_POSITION = 36432
|
|
1168
|
-
GL_SAMPLE_MASK = 36433
|
|
1169
|
-
GL_SAMPLE_MASK_VALUE = 36434
|
|
1170
|
-
GL_MAX_SAMPLE_MASK_WORDS = 36441
|
|
1171
|
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 36442
|
|
1172
|
-
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 36443
|
|
1173
|
-
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 36444
|
|
1174
|
-
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 36445
|
|
1175
|
-
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 36446
|
|
1176
|
-
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 36447
|
|
1177
|
-
GL_MAX_MESH_UNIFORM_BLOCKS_NV = 36448
|
|
1178
|
-
GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 36449
|
|
1179
|
-
GL_MAX_MESH_IMAGE_UNIFORMS_NV = 36450
|
|
1180
|
-
GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 36451
|
|
1181
|
-
GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 36452
|
|
1182
|
-
GL_MAX_MESH_ATOMIC_COUNTERS_NV = 36453
|
|
1183
|
-
GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 36454
|
|
1184
|
-
GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 36455
|
|
1185
|
-
GL_MAX_TASK_UNIFORM_BLOCKS_NV = 36456
|
|
1186
|
-
GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 36457
|
|
1187
|
-
GL_MAX_TASK_IMAGE_UNIFORMS_NV = 36458
|
|
1188
|
-
GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 36459
|
|
1189
|
-
GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 36460
|
|
1190
|
-
GL_MAX_TASK_ATOMIC_COUNTERS_NV = 36461
|
|
1191
|
-
GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 36462
|
|
1192
|
-
GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 36463
|
|
1193
|
-
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 36464
|
|
1194
|
-
GL_MAX_VERTEX_STREAMS = 36465
|
|
1195
|
-
GL_PATCH_VERTICES = 36466
|
|
1196
|
-
GL_PATCH_DEFAULT_INNER_LEVEL = 36467
|
|
1197
|
-
GL_PATCH_DEFAULT_OUTER_LEVEL = 36468
|
|
1198
|
-
GL_TESS_CONTROL_OUTPUT_VERTICES = 36469
|
|
1199
|
-
GL_TESS_GEN_MODE = 36470
|
|
1200
|
-
GL_TESS_GEN_SPACING = 36471
|
|
1201
|
-
GL_TESS_GEN_VERTEX_ORDER = 36472
|
|
1202
|
-
GL_TESS_GEN_POINT_MODE = 36473
|
|
1203
|
-
GL_ISOLINES = 36474
|
|
1204
|
-
GL_FRACTIONAL_ODD = 36475
|
|
1205
|
-
GL_FRACTIONAL_EVEN = 36476
|
|
1206
|
-
GL_MAX_PATCH_VERTICES = 36477
|
|
1207
|
-
GL_MAX_TESS_GEN_LEVEL = 36478
|
|
1208
|
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 36479
|
|
1209
|
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 36480
|
|
1210
|
-
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 36481
|
|
1211
|
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 36482
|
|
1212
|
-
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 36483
|
|
1213
|
-
GL_MAX_TESS_PATCH_COMPONENTS = 36484
|
|
1214
|
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 36485
|
|
1215
|
-
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 36486
|
|
1216
|
-
GL_TESS_EVALUATION_SHADER = 36487
|
|
1217
|
-
GL_TESS_CONTROL_SHADER = 36488
|
|
1218
|
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 36489
|
|
1219
|
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 36490
|
|
1220
|
-
GL_COMPRESSED_RGBA_BPTC_UNORM = 36492
|
|
1221
|
-
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 36493
|
|
1222
|
-
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 36494
|
|
1223
|
-
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 36495
|
|
1224
|
-
GL_COPY_READ_BUFFER = 36662
|
|
1225
|
-
GL_COPY_READ_BUFFER_BINDING = 36662
|
|
1226
|
-
GL_COPY_WRITE_BUFFER = 36663
|
|
1227
|
-
GL_COPY_WRITE_BUFFER_BINDING = 36663
|
|
1228
|
-
GL_MAX_IMAGE_UNITS = 36664
|
|
1229
|
-
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 36665
|
|
1230
|
-
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 36665
|
|
1231
|
-
GL_IMAGE_BINDING_NAME = 36666
|
|
1232
|
-
GL_IMAGE_BINDING_LEVEL = 36667
|
|
1233
|
-
GL_IMAGE_BINDING_LAYERED = 36668
|
|
1234
|
-
GL_IMAGE_BINDING_LAYER = 36669
|
|
1235
|
-
GL_IMAGE_BINDING_ACCESS = 36670
|
|
1236
|
-
GL_DRAW_INDIRECT_BUFFER = 36671
|
|
1237
|
-
GL_DRAW_INDIRECT_BUFFER_BINDING = 36675
|
|
1238
|
-
GL_DOUBLE_MAT2 = 36678
|
|
1239
|
-
GL_DOUBLE_MAT3 = 36679
|
|
1240
|
-
GL_DOUBLE_MAT4 = 36680
|
|
1241
|
-
GL_DOUBLE_MAT2x3 = 36681
|
|
1242
|
-
GL_DOUBLE_MAT2x4 = 36682
|
|
1243
|
-
GL_DOUBLE_MAT3x2 = 36683
|
|
1244
|
-
GL_DOUBLE_MAT3x4 = 36684
|
|
1245
|
-
GL_DOUBLE_MAT4x2 = 36685
|
|
1246
|
-
GL_DOUBLE_MAT4x3 = 36686
|
|
1247
|
-
GL_VERTEX_BINDING_BUFFER = 36687
|
|
1248
|
-
GL_R8_SNORM = 36756
|
|
1249
|
-
GL_RG8_SNORM = 36757
|
|
1250
|
-
GL_RGB8_SNORM = 36758
|
|
1251
|
-
GL_RGBA8_SNORM = 36759
|
|
1252
|
-
GL_R16_SNORM = 36760
|
|
1253
|
-
GL_RG16_SNORM = 36761
|
|
1254
|
-
GL_RGB16_SNORM = 36762
|
|
1255
|
-
GL_RGBA16_SNORM = 36763
|
|
1256
|
-
GL_SIGNED_NORMALIZED = 36764
|
|
1257
|
-
GL_PRIMITIVE_RESTART = 36765
|
|
1258
|
-
GL_PRIMITIVE_RESTART_INDEX = 36766
|
|
1259
|
-
GL_INT64_VEC2_ARB = 36841
|
|
1260
|
-
GL_INT64_VEC3_ARB = 36842
|
|
1261
|
-
GL_INT64_VEC4_ARB = 36843
|
|
1262
|
-
GL_UNSIGNED_INT64_VEC2_ARB = 36853
|
|
1263
|
-
GL_UNSIGNED_INT64_VEC3_ARB = 36854
|
|
1264
|
-
GL_UNSIGNED_INT64_VEC4_ARB = 36855
|
|
1265
|
-
GL_DOUBLE_VEC2 = 36860
|
|
1266
|
-
GL_DOUBLE_VEC3 = 36861
|
|
1267
|
-
GL_DOUBLE_VEC4 = 36862
|
|
1268
|
-
GL_TEXTURE_CUBE_MAP_ARRAY = 36873
|
|
1269
|
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 36874
|
|
1270
|
-
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 36875
|
|
1271
|
-
GL_SAMPLER_CUBE_MAP_ARRAY = 36876
|
|
1272
|
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 36877
|
|
1273
|
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY = 36878
|
|
1274
|
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 36879
|
|
1275
|
-
GL_IMAGE_1D = 36940
|
|
1276
|
-
GL_IMAGE_2D = 36941
|
|
1277
|
-
GL_IMAGE_3D = 36942
|
|
1278
|
-
GL_IMAGE_2D_RECT = 36943
|
|
1279
|
-
GL_IMAGE_CUBE = 36944
|
|
1280
|
-
GL_IMAGE_BUFFER = 36945
|
|
1281
|
-
GL_IMAGE_1D_ARRAY = 36946
|
|
1282
|
-
GL_IMAGE_2D_ARRAY = 36947
|
|
1283
|
-
GL_IMAGE_CUBE_MAP_ARRAY = 36948
|
|
1284
|
-
GL_IMAGE_2D_MULTISAMPLE = 36949
|
|
1285
|
-
GL_IMAGE_2D_MULTISAMPLE_ARRAY = 36950
|
|
1286
|
-
GL_INT_IMAGE_1D = 36951
|
|
1287
|
-
GL_INT_IMAGE_2D = 36952
|
|
1288
|
-
GL_INT_IMAGE_3D = 36953
|
|
1289
|
-
GL_INT_IMAGE_2D_RECT = 36954
|
|
1290
|
-
GL_INT_IMAGE_CUBE = 36955
|
|
1291
|
-
GL_INT_IMAGE_BUFFER = 36956
|
|
1292
|
-
GL_INT_IMAGE_1D_ARRAY = 36957
|
|
1293
|
-
GL_INT_IMAGE_2D_ARRAY = 36958
|
|
1294
|
-
GL_INT_IMAGE_CUBE_MAP_ARRAY = 36959
|
|
1295
|
-
GL_INT_IMAGE_2D_MULTISAMPLE = 36960
|
|
1296
|
-
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36961
|
|
1297
|
-
GL_UNSIGNED_INT_IMAGE_1D = 36962
|
|
1298
|
-
GL_UNSIGNED_INT_IMAGE_2D = 36963
|
|
1299
|
-
GL_UNSIGNED_INT_IMAGE_3D = 36964
|
|
1300
|
-
GL_UNSIGNED_INT_IMAGE_2D_RECT = 36965
|
|
1301
|
-
GL_UNSIGNED_INT_IMAGE_CUBE = 36966
|
|
1302
|
-
GL_UNSIGNED_INT_IMAGE_BUFFER = 36967
|
|
1303
|
-
GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 36968
|
|
1304
|
-
GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 36969
|
|
1305
|
-
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 36970
|
|
1306
|
-
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 36971
|
|
1307
|
-
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36972
|
|
1308
|
-
GL_MAX_IMAGE_SAMPLES = 36973
|
|
1309
|
-
GL_IMAGE_BINDING_FORMAT = 36974
|
|
1310
|
-
GL_RGB10_A2UI = 36975
|
|
1311
|
-
GL_MIN_MAP_BUFFER_ALIGNMENT = 37052
|
|
1312
|
-
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 37063
|
|
1313
|
-
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 37064
|
|
1314
|
-
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 37065
|
|
1315
|
-
GL_MAX_VERTEX_IMAGE_UNIFORMS = 37066
|
|
1316
|
-
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 37067
|
|
1317
|
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 37068
|
|
1318
|
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 37069
|
|
1319
|
-
GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 37070
|
|
1320
|
-
GL_MAX_COMBINED_IMAGE_UNIFORMS = 37071
|
|
1321
|
-
GL_SHADER_STORAGE_BUFFER = 37074
|
|
1322
|
-
GL_SHADER_STORAGE_BUFFER_BINDING = 37075
|
|
1323
|
-
GL_SHADER_STORAGE_BUFFER_START = 37076
|
|
1324
|
-
GL_SHADER_STORAGE_BUFFER_SIZE = 37077
|
|
1325
|
-
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078
|
|
1326
|
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 37079
|
|
1327
|
-
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 37080
|
|
1328
|
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 37081
|
|
1329
|
-
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 37082
|
|
1330
|
-
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 37083
|
|
1331
|
-
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 37084
|
|
1332
|
-
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 37085
|
|
1333
|
-
GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 37086
|
|
1334
|
-
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 37087
|
|
1335
|
-
GL_DEPTH_STENCIL_TEXTURE_MODE = 37098
|
|
1336
|
-
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 37099
|
|
1337
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 37100
|
|
1338
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 37101
|
|
1339
|
-
GL_DISPATCH_INDIRECT_BUFFER = 37102
|
|
1340
|
-
GL_DISPATCH_INDIRECT_BUFFER_BINDING = 37103
|
|
1341
|
-
GL_TEXTURE_2D_MULTISAMPLE = 37120
|
|
1342
|
-
GL_PROXY_TEXTURE_2D_MULTISAMPLE = 37121
|
|
1343
|
-
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 37122
|
|
1344
|
-
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 37123
|
|
1345
|
-
GL_TEXTURE_BINDING_2D_MULTISAMPLE = 37124
|
|
1346
|
-
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 37125
|
|
1347
|
-
GL_TEXTURE_SAMPLES = 37126
|
|
1348
|
-
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 37127
|
|
1349
|
-
GL_SAMPLER_2D_MULTISAMPLE = 37128
|
|
1350
|
-
GL_INT_SAMPLER_2D_MULTISAMPLE = 37129
|
|
1351
|
-
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 37130
|
|
1352
|
-
GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 37131
|
|
1353
|
-
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37132
|
|
1354
|
-
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37133
|
|
1355
|
-
GL_MAX_COLOR_TEXTURE_SAMPLES = 37134
|
|
1356
|
-
GL_MAX_DEPTH_TEXTURE_SAMPLES = 37135
|
|
1357
|
-
GL_MAX_INTEGER_SAMPLES = 37136
|
|
1358
|
-
GL_MAX_SERVER_WAIT_TIMEOUT = 37137
|
|
1359
|
-
GL_OBJECT_TYPE = 37138
|
|
1360
|
-
GL_SYNC_CONDITION = 37139
|
|
1361
|
-
GL_SYNC_STATUS = 37140
|
|
1362
|
-
GL_SYNC_FLAGS = 37141
|
|
1363
|
-
GL_SYNC_FENCE = 37142
|
|
1364
|
-
GL_SYNC_GPU_COMMANDS_COMPLETE = 37143
|
|
1365
|
-
GL_UNSIGNALED = 37144
|
|
1366
|
-
GL_SIGNALED = 37145
|
|
1367
|
-
GL_ALREADY_SIGNALED = 37146
|
|
1368
|
-
GL_TIMEOUT_EXPIRED = 37147
|
|
1369
|
-
GL_CONDITION_SATISFIED = 37148
|
|
1370
|
-
GL_WAIT_FAILED = 37149
|
|
1371
|
-
GL_BUFFER_ACCESS_FLAGS = 37151
|
|
1372
|
-
GL_BUFFER_MAP_LENGTH = 37152
|
|
1373
|
-
GL_BUFFER_MAP_OFFSET = 37153
|
|
1374
|
-
GL_MAX_VERTEX_OUTPUT_COMPONENTS = 37154
|
|
1375
|
-
GL_MAX_GEOMETRY_INPUT_COMPONENTS = 37155
|
|
1376
|
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 37156
|
|
1377
|
-
GL_MAX_FRAGMENT_INPUT_COMPONENTS = 37157
|
|
1378
|
-
GL_CONTEXT_PROFILE_MASK = 37158
|
|
1379
|
-
GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 37159
|
|
1380
|
-
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 37160
|
|
1381
|
-
GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 37161
|
|
1382
|
-
GL_UNPACK_COMPRESSED_BLOCK_SIZE = 37162
|
|
1383
|
-
GL_PACK_COMPRESSED_BLOCK_WIDTH = 37163
|
|
1384
|
-
GL_PACK_COMPRESSED_BLOCK_HEIGHT = 37164
|
|
1385
|
-
GL_PACK_COMPRESSED_BLOCK_DEPTH = 37165
|
|
1386
|
-
GL_PACK_COMPRESSED_BLOCK_SIZE = 37166
|
|
1387
|
-
GL_TEXTURE_IMMUTABLE_FORMAT = 37167
|
|
1388
|
-
GL_MAX_DEBUG_MESSAGE_LENGTH = 37187
|
|
1389
|
-
GL_MAX_DEBUG_LOGGED_MESSAGES = 37188
|
|
1390
|
-
GL_DEBUG_LOGGED_MESSAGES = 37189
|
|
1391
|
-
GL_DEBUG_SEVERITY_HIGH = 37190
|
|
1392
|
-
GL_DEBUG_SEVERITY_MEDIUM = 37191
|
|
1393
|
-
GL_DEBUG_SEVERITY_LOW = 37192
|
|
1394
|
-
GL_QUERY_BUFFER = 37266
|
|
1395
|
-
GL_QUERY_BUFFER_BINDING = 37267
|
|
1396
|
-
GL_QUERY_RESULT_NO_WAIT = 37268
|
|
1397
|
-
GL_TEXTURE_BUFFER_OFFSET = 37277
|
|
1398
|
-
GL_TEXTURE_BUFFER_SIZE = 37278
|
|
1399
|
-
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 37279
|
|
1400
|
-
GL_COMPUTE_SHADER = 37305
|
|
1401
|
-
GL_MAX_COMPUTE_UNIFORM_BLOCKS = 37307
|
|
1402
|
-
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 37308
|
|
1403
|
-
GL_MAX_COMPUTE_IMAGE_UNIFORMS = 37309
|
|
1404
|
-
GL_MAX_COMPUTE_WORK_GROUP_COUNT = 37310
|
|
1405
|
-
GL_MAX_COMPUTE_WORK_GROUP_SIZE = 37311
|
|
1406
|
-
GL_COMPRESSED_R11_EAC = 37488
|
|
1407
|
-
GL_COMPRESSED_SIGNED_R11_EAC = 37489
|
|
1408
|
-
GL_COMPRESSED_RG11_EAC = 37490
|
|
1409
|
-
GL_COMPRESSED_SIGNED_RG11_EAC = 37491
|
|
1410
|
-
GL_COMPRESSED_RGB8_ETC2 = 37492
|
|
1411
|
-
GL_COMPRESSED_SRGB8_ETC2 = 37493
|
|
1412
|
-
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37494
|
|
1413
|
-
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37495
|
|
1414
|
-
GL_COMPRESSED_RGBA8_ETC2_EAC = 37496
|
|
1415
|
-
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 37497
|
|
1416
|
-
GL_ATOMIC_COUNTER_BUFFER = 37568
|
|
1417
|
-
GL_ATOMIC_COUNTER_BUFFER_BINDING = 37569
|
|
1418
|
-
GL_ATOMIC_COUNTER_BUFFER_START = 37570
|
|
1419
|
-
GL_ATOMIC_COUNTER_BUFFER_SIZE = 37571
|
|
1420
|
-
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 37572
|
|
1421
|
-
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 37573
|
|
1422
|
-
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 37574
|
|
1423
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 37575
|
|
1424
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 37576
|
|
1425
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 37577
|
|
1426
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 37578
|
|
1427
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 37579
|
|
1428
|
-
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 37580
|
|
1429
|
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 37581
|
|
1430
|
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 37582
|
|
1431
|
-
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 37583
|
|
1432
|
-
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 37584
|
|
1433
|
-
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 37585
|
|
1434
|
-
GL_MAX_VERTEX_ATOMIC_COUNTERS = 37586
|
|
1435
|
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 37587
|
|
1436
|
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 37588
|
|
1437
|
-
GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 37589
|
|
1438
|
-
GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 37590
|
|
1439
|
-
GL_MAX_COMBINED_ATOMIC_COUNTERS = 37591
|
|
1440
|
-
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 37592
|
|
1441
|
-
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 37593
|
|
1442
|
-
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 37594
|
|
1443
|
-
GL_UNSIGNED_INT_ATOMIC_COUNTER = 37595
|
|
1444
|
-
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 37596
|
|
1445
|
-
GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 37599
|
|
1446
|
-
GL_DEBUG_OUTPUT = 37600
|
|
1447
|
-
GL_UNIFORM = 37601
|
|
1448
|
-
GL_UNIFORM_BLOCK = 37602
|
|
1449
|
-
GL_PROGRAM_INPUT = 37603
|
|
1450
|
-
GL_PROGRAM_OUTPUT = 37604
|
|
1451
|
-
GL_BUFFER_VARIABLE = 37605
|
|
1452
|
-
GL_SHADER_STORAGE_BLOCK = 37606
|
|
1453
|
-
GL_IS_PER_PATCH = 37607
|
|
1454
|
-
GL_VERTEX_SUBROUTINE = 37608
|
|
1455
|
-
GL_TESS_CONTROL_SUBROUTINE = 37609
|
|
1456
|
-
GL_TESS_EVALUATION_SUBROUTINE = 37610
|
|
1457
|
-
GL_GEOMETRY_SUBROUTINE = 37611
|
|
1458
|
-
GL_FRAGMENT_SUBROUTINE = 37612
|
|
1459
|
-
GL_COMPUTE_SUBROUTINE = 37613
|
|
1460
|
-
GL_VERTEX_SUBROUTINE_UNIFORM = 37614
|
|
1461
|
-
GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 37615
|
|
1462
|
-
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 37616
|
|
1463
|
-
GL_GEOMETRY_SUBROUTINE_UNIFORM = 37617
|
|
1464
|
-
GL_FRAGMENT_SUBROUTINE_UNIFORM = 37618
|
|
1465
|
-
GL_COMPUTE_SUBROUTINE_UNIFORM = 37619
|
|
1466
|
-
GL_TRANSFORM_FEEDBACK_VARYING = 37620
|
|
1467
|
-
GL_ACTIVE_RESOURCES = 37621
|
|
1468
|
-
GL_MAX_NAME_LENGTH = 37622
|
|
1469
|
-
GL_MAX_NUM_ACTIVE_VARIABLES = 37623
|
|
1470
|
-
GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 37624
|
|
1471
|
-
GL_NAME_LENGTH = 37625
|
|
1472
|
-
GL_TYPE = 37626
|
|
1473
|
-
GL_ARRAY_SIZE = 37627
|
|
1474
|
-
GL_OFFSET = 37628
|
|
1475
|
-
GL_BLOCK_INDEX = 37629
|
|
1476
|
-
GL_ARRAY_STRIDE = 37630
|
|
1477
|
-
GL_MATRIX_STRIDE = 37631
|
|
1478
|
-
GL_IS_ROW_MAJOR = 37632
|
|
1479
|
-
GL_ATOMIC_COUNTER_BUFFER_INDEX = 37633
|
|
1480
|
-
GL_BUFFER_BINDING = 37634
|
|
1481
|
-
GL_BUFFER_DATA_SIZE = 37635
|
|
1482
|
-
GL_NUM_ACTIVE_VARIABLES = 37636
|
|
1483
|
-
GL_ACTIVE_VARIABLES = 37637
|
|
1484
|
-
GL_REFERENCED_BY_VERTEX_SHADER = 37638
|
|
1485
|
-
GL_REFERENCED_BY_TESS_CONTROL_SHADER = 37639
|
|
1486
|
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 37640
|
|
1487
|
-
GL_REFERENCED_BY_GEOMETRY_SHADER = 37641
|
|
1488
|
-
GL_REFERENCED_BY_FRAGMENT_SHADER = 37642
|
|
1489
|
-
GL_REFERENCED_BY_COMPUTE_SHADER = 37643
|
|
1490
|
-
GL_TOP_LEVEL_ARRAY_SIZE = 37644
|
|
1491
|
-
GL_TOP_LEVEL_ARRAY_STRIDE = 37645
|
|
1492
|
-
GL_LOCATION = 37646
|
|
1493
|
-
GL_LOCATION_INDEX = 37647
|
|
1494
|
-
GL_FRAMEBUFFER_DEFAULT_WIDTH = 37648
|
|
1495
|
-
GL_FRAMEBUFFER_DEFAULT_HEIGHT = 37649
|
|
1496
|
-
GL_FRAMEBUFFER_DEFAULT_LAYERS = 37650
|
|
1497
|
-
GL_FRAMEBUFFER_DEFAULT_SAMPLES = 37651
|
|
1498
|
-
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 37652
|
|
1499
|
-
GL_MAX_FRAMEBUFFER_WIDTH = 37653
|
|
1500
|
-
GL_MAX_FRAMEBUFFER_HEIGHT = 37654
|
|
1501
|
-
GL_MAX_FRAMEBUFFER_LAYERS = 37655
|
|
1502
|
-
GL_MAX_FRAMEBUFFER_SAMPLES = 37656
|
|
1503
|
-
GL_LOCATION_COMPONENT = 37706
|
|
1504
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 37707
|
|
1505
|
-
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 37708
|
|
1506
|
-
GL_CLIP_ORIGIN = 37724
|
|
1507
|
-
GL_CLIP_DEPTH_MODE = 37725
|
|
1508
|
-
GL_NEGATIVE_ONE_TO_ONE = 37726
|
|
1509
|
-
GL_ZERO_TO_ONE = 37727
|
|
1510
|
-
GL_CLEAR_TEXTURE = 37733
|
|
1511
|
-
GL_NUM_SAMPLE_COUNTS = 37760
|
|
1512
|
-
GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 38198
|
|
1513
|
-
GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 38199
|
|
1514
|
-
GL_MAX_MESH_OUTPUT_VERTICES_NV = 38200
|
|
1515
|
-
GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 38201
|
|
1516
|
-
GL_MAX_TASK_OUTPUT_COUNT_NV = 38202
|
|
1517
|
-
GL_MAX_MESH_WORK_GROUP_SIZE_NV = 38203
|
|
1518
|
-
GL_MAX_TASK_WORK_GROUP_SIZE_NV = 38204
|
|
1519
|
-
GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 38205
|
|
1520
|
-
GL_MESH_WORK_GROUP_SIZE_NV = 38206
|
|
1521
|
-
GL_TASK_WORK_GROUP_SIZE_NV = 38207
|
|
1522
|
-
GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 38211
|
|
1523
|
-
GL_SHADER_BINARY_FORMAT_SPIR_V = 38225
|
|
1524
|
-
GL_SPIR_V_BINARY = 38226
|
|
1525
|
-
GL_SPIR_V_EXTENSIONS = 38227
|
|
1526
|
-
GL_NUM_SPIR_V_EXTENSIONS = 38228
|
|
1527
|
-
GL_MAX_MESH_VIEWS_NV = 38231
|
|
1528
|
-
GL_MESH_SHADER_NV = 38233
|
|
1529
|
-
GL_TASK_SHADER_NV = 38234
|
|
1530
|
-
GL_MESH_VERTICES_OUT_NV = 38265
|
|
1531
|
-
GL_MESH_PRIMITIVES_OUT_NV = 38266
|
|
1532
|
-
GL_MESH_OUTPUT_TYPE_NV = 38267
|
|
1533
|
-
GL_MESH_SUBROUTINE_NV = 38268
|
|
1534
|
-
GL_TASK_SUBROUTINE_NV = 38269
|
|
1535
|
-
GL_MESH_SUBROUTINE_UNIFORM_NV = 38270
|
|
1536
|
-
GL_TASK_SUBROUTINE_UNIFORM_NV = 38271
|
|
1537
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 38300
|
|
1538
|
-
GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 38301
|
|
1539
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 38302
|
|
1540
|
-
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 38303
|
|
1541
|
-
GL_REFERENCED_BY_MESH_SHADER_NV = 38304
|
|
1542
|
-
GL_REFERENCED_BY_TASK_SHADER_NV = 38305
|
|
1543
|
-
GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 38306
|
|
1544
|
-
GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 38307
|
|
1545
|
-
GL_MULTISAMPLE_BIT_ARB = 536870912
|
|
1546
|
-
GL_INVALID_INDEX = 4294967295
|
|
1547
|
-
GL_ALL_SHADER_BITS = 4294967295
|
|
1548
|
-
GL_ALL_BARRIER_BITS = 4294967295
|
|
1549
|
-
GL_TIMEOUT_IGNORED = 18446744073709551615
|
|
1550
|
-
|
|
1551
|
-
# GL command definitions
|
|
1552
|
-
glActiveShaderProgram = _link_function('glActiveShaderProgram', None, [GLuint, GLuint], requires='OpenGL 4.1')
|
|
1553
|
-
glActiveTexture = _link_function('glActiveTexture', None, [GLenum], requires='OpenGL 1.3')
|
|
1554
|
-
glAttachShader = _link_function('glAttachShader', None, [GLuint, GLuint], requires='OpenGL 2.0')
|
|
1555
|
-
glBeginConditionalRender = _link_function('glBeginConditionalRender', None, [GLuint, GLenum], requires='OpenGL 3.0')
|
|
1556
|
-
glBeginQuery = _link_function('glBeginQuery', None, [GLenum, GLuint], requires='OpenGL 1.5')
|
|
1557
|
-
glBeginQueryIndexed = _link_function('glBeginQueryIndexed', None, [GLenum, GLuint, GLuint], requires='OpenGL 4.0')
|
|
1558
|
-
glBeginTransformFeedback = _link_function('glBeginTransformFeedback', None, [GLenum], requires='OpenGL 3.0')
|
|
1559
|
-
glBindAttribLocation = _link_function('glBindAttribLocation', None, [GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1560
|
-
glBindBuffer = _link_function('glBindBuffer', None, [GLenum, GLuint], requires='OpenGL 1.5')
|
|
1561
|
-
glBindBufferBase = _link_function('glBindBufferBase', None, [GLenum, GLuint, GLuint], requires='OpenGL 3.1')
|
|
1562
|
-
glBindBufferRange = _link_function('glBindBufferRange', None, [GLenum, GLuint, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 3.1')
|
|
1563
|
-
glBindBuffersBase = _link_function('glBindBuffersBase', None, [GLenum, GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
|
|
1564
|
-
glBindBuffersRange = _link_function('glBindBuffersRange', None, [GLenum, GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizeiptr)], requires='OpenGL 4.4')
|
|
1565
|
-
glBindFragDataLocation = _link_function('glBindFragDataLocation', None, [GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 3.0')
|
|
1566
|
-
glBindFragDataLocationIndexed = _link_function('glBindFragDataLocationIndexed', None, [GLuint, GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 3.3')
|
|
1567
|
-
glBindFramebuffer = _link_function('glBindFramebuffer', None, [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1568
|
-
glBindFramebufferEXT = _link_function('glBindFramebufferEXT', None, [GLenum, GLuint], requires='None')
|
|
1569
|
-
glBindImageTexture = _link_function('glBindImageTexture', None, [GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum], requires='OpenGL 4.2')
|
|
1570
|
-
glBindImageTextures = _link_function('glBindImageTextures', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
|
|
1571
|
-
glBindProgramPipeline = _link_function('glBindProgramPipeline', None, [GLuint], requires='OpenGL 4.1')
|
|
1572
|
-
glBindRenderbuffer = _link_function('glBindRenderbuffer', None, [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1573
|
-
glBindRenderbufferEXT = _link_function('glBindRenderbufferEXT', None, [GLenum, GLuint], requires='None')
|
|
1574
|
-
glBindSampler = _link_function('glBindSampler', None, [GLuint, GLuint], requires='OpenGL 3.3')
|
|
1575
|
-
glBindSamplers = _link_function('glBindSamplers', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
|
|
1576
|
-
glBindTexture = _link_function('glBindTexture', None, [GLenum, GLuint], requires='OpenGL 1.1')
|
|
1577
|
-
glBindTextureUnit = _link_function('glBindTextureUnit', None, [GLuint, GLuint], requires='OpenGL 4.5')
|
|
1578
|
-
glBindTextures = _link_function('glBindTextures', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
|
|
1579
|
-
glBindTransformFeedback = _link_function('glBindTransformFeedback', None, [GLenum, GLuint], requires='OpenGL 4.0')
|
|
1580
|
-
glBindVertexArray = _link_function('glBindVertexArray', None, [GLuint], requires='OpenGL 3.0')
|
|
1581
|
-
glBindVertexBuffer = _link_function('glBindVertexBuffer', None, [GLuint, GLuint, GLintptr, GLsizei], requires='OpenGL 4.3')
|
|
1582
|
-
glBindVertexBuffers = _link_function('glBindVertexBuffers', None, [GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizei)], requires='OpenGL 4.4')
|
|
1583
|
-
glBlendColor = _link_function('glBlendColor', None, [GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 1.4')
|
|
1584
|
-
glBlendEquation = _link_function('glBlendEquation', None, [GLenum], requires='OpenGL 1.4')
|
|
1585
|
-
glBlendEquationSeparate = _link_function('glBlendEquationSeparate', None, [GLenum, GLenum], requires='OpenGL 2.0')
|
|
1586
|
-
glBlendEquationSeparatei = _link_function('glBlendEquationSeparatei', None, [GLuint, GLenum, GLenum], requires='OpenGL 4.0')
|
|
1587
|
-
glBlendEquationi = _link_function('glBlendEquationi', None, [GLuint, GLenum], requires='OpenGL 4.0')
|
|
1588
|
-
glBlendFunc = _link_function('glBlendFunc', None, [GLenum, GLenum], requires='OpenGL 1.0')
|
|
1589
|
-
glBlendFuncSeparate = _link_function('glBlendFuncSeparate', None, [GLenum, GLenum, GLenum, GLenum], requires='OpenGL 1.4')
|
|
1590
|
-
glBlendFuncSeparatei = _link_function('glBlendFuncSeparatei', None, [GLuint, GLenum, GLenum, GLenum, GLenum], requires='OpenGL 4.0')
|
|
1591
|
-
glBlendFunci = _link_function('glBlendFunci', None, [GLuint, GLenum, GLenum], requires='OpenGL 4.0')
|
|
1592
|
-
glBlitFramebuffer = _link_function('glBlitFramebuffer', None, [GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum], requires='OpenGL 3.0')
|
|
1593
|
-
glBlitNamedFramebuffer = _link_function('glBlitNamedFramebuffer', None, [GLuint, GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum], requires='OpenGL 4.5')
|
|
1594
|
-
glBufferData = _link_function('glBufferData', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLenum], requires='OpenGL 1.5')
|
|
1595
|
-
glBufferStorage = _link_function('glBufferStorage', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLbitfield], requires='OpenGL 4.4')
|
|
1596
|
-
glBufferSubData = _link_function('glBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 1.5')
|
|
1597
|
-
glCheckFramebufferStatus = _link_function('glCheckFramebufferStatus', GLenum, [GLenum], requires='OpenGL 3.0')
|
|
1598
|
-
glCheckFramebufferStatusEXT = _link_function('glCheckFramebufferStatusEXT', GLenum, [GLenum], requires='None')
|
|
1599
|
-
glCheckNamedFramebufferStatus = _link_function('glCheckNamedFramebufferStatus', GLenum, [GLuint, GLenum], requires='OpenGL 4.5')
|
|
1600
|
-
glClampColor = _link_function('glClampColor', None, [GLenum, GLenum], requires='OpenGL 3.0')
|
|
1601
|
-
glClear = _link_function('glClear', None, [GLbitfield], requires='OpenGL 1.0')
|
|
1602
|
-
glClearBufferData = _link_function('glClearBufferData', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
|
|
1603
|
-
glClearBufferSubData = _link_function('glClearBufferSubData', None, [GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
|
|
1604
|
-
glClearBufferfi = _link_function('glClearBufferfi', None, [GLenum, GLint, GLfloat, GLint], requires='OpenGL 3.0')
|
|
1605
|
-
glClearBufferfv = _link_function('glClearBufferfv', None, [GLenum, GLint, POINTER(GLfloat)], requires='OpenGL 3.0')
|
|
1606
|
-
glClearBufferiv = _link_function('glClearBufferiv', None, [GLenum, GLint, POINTER(GLint)], requires='OpenGL 3.0')
|
|
1607
|
-
glClearBufferuiv = _link_function('glClearBufferuiv', None, [GLenum, GLint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1608
|
-
glClearColor = _link_function('glClearColor', None, [GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 1.0')
|
|
1609
|
-
glClearDepth = _link_function('glClearDepth', None, [GLdouble], requires='OpenGL 1.0')
|
|
1610
|
-
glClearDepthf = _link_function('glClearDepthf', None, [GLfloat], requires='OpenGL 4.1')
|
|
1611
|
-
glClearNamedBufferData = _link_function('glClearNamedBufferData', None, [GLuint, GLenum, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1612
|
-
glClearNamedBufferSubData = _link_function('glClearNamedBufferSubData', None, [GLuint, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1613
|
-
glClearNamedFramebufferfi = _link_function('glClearNamedFramebufferfi', None, [GLuint, GLenum, GLint, GLfloat, GLint], requires='OpenGL 4.5')
|
|
1614
|
-
glClearNamedFramebufferfv = _link_function('glClearNamedFramebufferfv', None, [GLuint, GLenum, GLint, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1615
|
-
glClearNamedFramebufferiv = _link_function('glClearNamedFramebufferiv', None, [GLuint, GLenum, GLint, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1616
|
-
glClearNamedFramebufferuiv = _link_function('glClearNamedFramebufferuiv', None, [GLuint, GLenum, GLint, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1617
|
-
glClearStencil = _link_function('glClearStencil', None, [GLint], requires='OpenGL 1.0')
|
|
1618
|
-
glClearTexImage = _link_function('glClearTexImage', None, [GLuint, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.4')
|
|
1619
|
-
glClearTexSubImage = _link_function('glClearTexSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.4')
|
|
1620
|
-
glClientWaitSync = _link_function('glClientWaitSync', GLenum, [GLsync, GLbitfield, GLuint64], requires='OpenGL 3.2')
|
|
1621
|
-
glClipControl = _link_function('glClipControl', None, [GLenum, GLenum], requires='OpenGL 4.5')
|
|
1622
|
-
glColorMask = _link_function('glColorMask', None, [GLboolean, GLboolean, GLboolean, GLboolean], requires='OpenGL 1.0')
|
|
1623
|
-
glColorMaski = _link_function('glColorMaski', None, [GLuint, GLboolean, GLboolean, GLboolean, GLboolean], requires='OpenGL 3.0')
|
|
1624
|
-
glColorP3ui = _link_function('glColorP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
1625
|
-
glColorP3uiv = _link_function('glColorP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1626
|
-
glColorP4ui = _link_function('glColorP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
1627
|
-
glColorP4uiv = _link_function('glColorP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1628
|
-
glCompileShader = _link_function('glCompileShader', None, [GLuint], requires='OpenGL 2.0')
|
|
1629
|
-
glCompressedTexImage1D = _link_function('glCompressedTexImage1D', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1630
|
-
glCompressedTexImage2D = _link_function('glCompressedTexImage2D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1631
|
-
glCompressedTexImage3D = _link_function('glCompressedTexImage3D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1632
|
-
glCompressedTexSubImage1D = _link_function('glCompressedTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1633
|
-
glCompressedTexSubImage2D = _link_function('glCompressedTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1634
|
-
glCompressedTexSubImage3D = _link_function('glCompressedTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1635
|
-
glCompressedTextureSubImage1D = _link_function('glCompressedTextureSubImage1D', None, [GLuint, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1636
|
-
glCompressedTextureSubImage2D = _link_function('glCompressedTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1637
|
-
glCompressedTextureSubImage3D = _link_function('glCompressedTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1638
|
-
glCopyBufferSubData = _link_function('glCopyBufferSubData', None, [GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr], requires='OpenGL 3.1')
|
|
1639
|
-
glCopyImageSubData = _link_function('glCopyImageSubData', None, [GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.3')
|
|
1640
|
-
glCopyNamedBufferSubData = _link_function('glCopyNamedBufferSubData', None, [GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
|
|
1641
|
-
glCopyTexImage1D = _link_function('glCopyTexImage1D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], requires='OpenGL 1.1')
|
|
1642
|
-
glCopyTexImage2D = _link_function('glCopyTexImage2D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], requires='OpenGL 1.1')
|
|
1643
|
-
glCopyTexSubImage1D = _link_function('glCopyTexSubImage1D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], requires='OpenGL 1.1')
|
|
1644
|
-
glCopyTexSubImage2D = _link_function('glCopyTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.1')
|
|
1645
|
-
glCopyTexSubImage3D = _link_function('glCopyTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.2')
|
|
1646
|
-
glCopyTextureSubImage1D = _link_function('glCopyTextureSubImage1D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei], requires='OpenGL 4.5')
|
|
1647
|
-
glCopyTextureSubImage2D = _link_function('glCopyTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
1648
|
-
glCopyTextureSubImage3D = _link_function('glCopyTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
1649
|
-
glCreateBuffers = _link_function('glCreateBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1650
|
-
glCreateFramebuffers = _link_function('glCreateFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1651
|
-
glCreateProgram = _link_function('glCreateProgram', GLuint, [], requires='OpenGL 2.0')
|
|
1652
|
-
glCreateProgramPipelines = _link_function('glCreateProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1653
|
-
glCreateQueries = _link_function('glCreateQueries', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1654
|
-
glCreateRenderbuffers = _link_function('glCreateRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1655
|
-
glCreateSamplers = _link_function('glCreateSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1656
|
-
glCreateShader = _link_function('glCreateShader', GLuint, [GLenum], requires='OpenGL 2.0')
|
|
1657
|
-
glCreateShaderProgramv = _link_function('glCreateShaderProgramv', GLuint, [GLenum, GLsizei, POINTER(POINTER(GLchar))], requires='OpenGL 4.1')
|
|
1658
|
-
glCreateTextures = _link_function('glCreateTextures', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1659
|
-
glCreateTransformFeedbacks = _link_function('glCreateTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1660
|
-
glCreateVertexArrays = _link_function('glCreateVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1661
|
-
glCullFace = _link_function('glCullFace', None, [GLenum], requires='OpenGL 1.0')
|
|
1662
|
-
glDebugMessageCallback = _link_function('glDebugMessageCallback', None, [GLDEBUGPROC, POINTER(GLvoid)], requires='OpenGL 4.3')
|
|
1663
|
-
glDebugMessageControl = _link_function('glDebugMessageControl', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLuint), GLboolean], requires='OpenGL 4.3')
|
|
1664
|
-
glDebugMessageInsert = _link_function('glDebugMessageInsert', None, [GLenum, GLenum, GLuint, GLenum, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1665
|
-
glDeleteBuffers = _link_function('glDeleteBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
|
|
1666
|
-
glDeleteFramebuffers = _link_function('glDeleteFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1667
|
-
glDeleteFramebuffersEXT = _link_function('glDeleteFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
|
|
1668
|
-
glDeleteProgram = _link_function('glDeleteProgram', None, [GLuint], requires='OpenGL 2.0')
|
|
1669
|
-
glDeleteProgramPipelines = _link_function('glDeleteProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
1670
|
-
glDeleteQueries = _link_function('glDeleteQueries', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
|
|
1671
|
-
glDeleteRenderbuffers = _link_function('glDeleteRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1672
|
-
glDeleteRenderbuffersEXT = _link_function('glDeleteRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
|
|
1673
|
-
glDeleteSamplers = _link_function('glDeleteSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1674
|
-
glDeleteShader = _link_function('glDeleteShader', None, [GLuint], requires='OpenGL 2.0')
|
|
1675
|
-
glDeleteSync = _link_function('glDeleteSync', None, [GLsync], requires='OpenGL 3.2')
|
|
1676
|
-
glDeleteTextures = _link_function('glDeleteTextures', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.1')
|
|
1677
|
-
glDeleteTransformFeedbacks = _link_function('glDeleteTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
|
|
1678
|
-
glDeleteVertexArrays = _link_function('glDeleteVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1679
|
-
glDepthFunc = _link_function('glDepthFunc', None, [GLenum], requires='OpenGL 1.0')
|
|
1680
|
-
glDepthMask = _link_function('glDepthMask', None, [GLboolean], requires='OpenGL 1.0')
|
|
1681
|
-
glDepthRange = _link_function('glDepthRange', None, [GLdouble, GLdouble], requires='OpenGL 1.0')
|
|
1682
|
-
glDepthRangeArrayv = _link_function('glDepthRangeArrayv', None, [GLuint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
1683
|
-
glDepthRangeIndexed = _link_function('glDepthRangeIndexed', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
1684
|
-
glDepthRangef = _link_function('glDepthRangef', None, [GLfloat, GLfloat], requires='OpenGL 4.1')
|
|
1685
|
-
glDetachShader = _link_function('glDetachShader', None, [GLuint, GLuint], requires='OpenGL 2.0')
|
|
1686
|
-
glDisable = _link_function('glDisable', None, [GLenum], requires='OpenGL 1.0')
|
|
1687
|
-
glDisableVertexArrayAttrib = _link_function('glDisableVertexArrayAttrib', None, [GLuint, GLuint], requires='OpenGL 4.5')
|
|
1688
|
-
glDisableVertexAttribArray = _link_function('glDisableVertexAttribArray', None, [GLuint], requires='OpenGL 2.0')
|
|
1689
|
-
glDisablei = _link_function('glDisablei', None, [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1690
|
-
glDispatchCompute = _link_function('glDispatchCompute', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.3')
|
|
1691
|
-
glDispatchComputeIndirect = _link_function('glDispatchComputeIndirect', None, [GLintptr], requires='OpenGL 4.3')
|
|
1692
|
-
glDrawArrays = _link_function('glDrawArrays', None, [GLenum, GLint, GLsizei], requires='OpenGL 1.1')
|
|
1693
|
-
glDrawArraysIndirect = _link_function('glDrawArraysIndirect', None, [GLenum, POINTER(GLvoid)], requires='OpenGL 4.0')
|
|
1694
|
-
glDrawArraysInstanced = _link_function('glDrawArraysInstanced', None, [GLenum, GLint, GLsizei, GLsizei], requires='OpenGL 3.1')
|
|
1695
|
-
glDrawArraysInstancedBaseInstance = _link_function('glDrawArraysInstancedBaseInstance', None, [GLenum, GLint, GLsizei, GLsizei, GLuint], requires='OpenGL 4.2')
|
|
1696
|
-
glDrawBuffer = _link_function('glDrawBuffer', None, [GLenum], requires='OpenGL 1.0')
|
|
1697
|
-
glDrawBuffers = _link_function('glDrawBuffers', None, [GLsizei, POINTER(GLenum)], requires='OpenGL 2.0')
|
|
1698
|
-
glDrawElements = _link_function('glDrawElements', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
|
|
1699
|
-
glDrawElementsBaseVertex = _link_function('glDrawElementsBaseVertex', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLint], requires='OpenGL 3.2')
|
|
1700
|
-
glDrawElementsIndirect = _link_function('glDrawElementsIndirect', None, [GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.0')
|
|
1701
|
-
glDrawElementsInstanced = _link_function('glDrawElementsInstanced', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 3.1')
|
|
1702
|
-
glDrawElementsInstancedBaseInstance = _link_function('glDrawElementsInstancedBaseInstance', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLuint], requires='OpenGL 4.2')
|
|
1703
|
-
glDrawElementsInstancedBaseVertex = _link_function('glDrawElementsInstancedBaseVertex', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLint], requires='OpenGL 3.2')
|
|
1704
|
-
glDrawElementsInstancedBaseVertexBaseInstance = _link_function('glDrawElementsInstancedBaseVertexBaseInstance', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLint, GLuint], requires='OpenGL 4.2')
|
|
1705
|
-
glDrawMeshTasksIndirectNV = _link_function('glDrawMeshTasksIndirectNV', None, [GLintptr], requires='None')
|
|
1706
|
-
glDrawMeshTasksNV = _link_function('glDrawMeshTasksNV', None, [GLuint, GLuint], requires='None')
|
|
1707
|
-
glDrawRangeElements = _link_function('glDrawRangeElements', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
|
|
1708
|
-
glDrawRangeElementsBaseVertex = _link_function('glDrawRangeElementsBaseVertex', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid), GLint], requires='OpenGL 3.2')
|
|
1709
|
-
glDrawTransformFeedback = _link_function('glDrawTransformFeedback', None, [GLenum, GLuint], requires='OpenGL 4.0')
|
|
1710
|
-
glDrawTransformFeedbackInstanced = _link_function('glDrawTransformFeedbackInstanced', None, [GLenum, GLuint, GLsizei], requires='OpenGL 4.2')
|
|
1711
|
-
glDrawTransformFeedbackStream = _link_function('glDrawTransformFeedbackStream', None, [GLenum, GLuint, GLuint], requires='OpenGL 4.0')
|
|
1712
|
-
glDrawTransformFeedbackStreamInstanced = _link_function('glDrawTransformFeedbackStreamInstanced', None, [GLenum, GLuint, GLuint, GLsizei], requires='OpenGL 4.2')
|
|
1713
|
-
glEnable = _link_function('glEnable', None, [GLenum], requires='OpenGL 1.0')
|
|
1714
|
-
glEnableVertexArrayAttrib = _link_function('glEnableVertexArrayAttrib', None, [GLuint, GLuint], requires='OpenGL 4.5')
|
|
1715
|
-
glEnableVertexAttribArray = _link_function('glEnableVertexAttribArray', None, [GLuint], requires='OpenGL 2.0')
|
|
1716
|
-
glEnablei = _link_function('glEnablei', None, [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1717
|
-
glEndConditionalRender = _link_function('glEndConditionalRender', None, [], requires='OpenGL 3.0')
|
|
1718
|
-
glEndQuery = _link_function('glEndQuery', None, [GLenum], requires='OpenGL 1.5')
|
|
1719
|
-
glEndQueryIndexed = _link_function('glEndQueryIndexed', None, [GLenum, GLuint], requires='OpenGL 4.0')
|
|
1720
|
-
glEndTransformFeedback = _link_function('glEndTransformFeedback', None, [], requires='OpenGL 3.0')
|
|
1721
|
-
glFenceSync = _link_function('glFenceSync', GLsync, [GLenum, GLbitfield], requires='OpenGL 3.2')
|
|
1722
|
-
glFinish = _link_function('glFinish', None, [], requires='OpenGL 1.0')
|
|
1723
|
-
glFlush = _link_function('glFlush', None, [], requires='OpenGL 1.0')
|
|
1724
|
-
glFlushMappedBufferRange = _link_function('glFlushMappedBufferRange', None, [GLenum, GLintptr, GLsizeiptr], requires='OpenGL 3.0')
|
|
1725
|
-
glFlushMappedNamedBufferRange = _link_function('glFlushMappedNamedBufferRange', None, [GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
|
|
1726
|
-
glFramebufferParameteri = _link_function('glFramebufferParameteri', None, [GLenum, GLenum, GLint], requires='OpenGL 4.3')
|
|
1727
|
-
glFramebufferRenderbuffer = _link_function('glFramebufferRenderbuffer', None, [GLenum, GLenum, GLenum, GLuint], requires='OpenGL 3.0')
|
|
1728
|
-
glFramebufferRenderbufferEXT = _link_function('glFramebufferRenderbufferEXT', None, [GLenum, GLenum, GLenum, GLuint], requires='None')
|
|
1729
|
-
glFramebufferTexture = _link_function('glFramebufferTexture', None, [GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.2')
|
|
1730
|
-
glFramebufferTexture1D = _link_function('glFramebufferTexture1D', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.0')
|
|
1731
|
-
glFramebufferTexture1DEXT = _link_function('glFramebufferTexture1DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='None')
|
|
1732
|
-
glFramebufferTexture2D = _link_function('glFramebufferTexture2D', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.0')
|
|
1733
|
-
glFramebufferTexture2DEXT = _link_function('glFramebufferTexture2DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='None')
|
|
1734
|
-
glFramebufferTexture3D = _link_function('glFramebufferTexture3D', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], requires='OpenGL 3.0')
|
|
1735
|
-
glFramebufferTexture3DEXT = _link_function('glFramebufferTexture3DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], requires='None')
|
|
1736
|
-
glFramebufferTextureLayer = _link_function('glFramebufferTextureLayer', None, [GLenum, GLenum, GLuint, GLint, GLint], requires='OpenGL 3.0')
|
|
1737
|
-
glFrontFace = _link_function('glFrontFace', None, [GLenum], requires='OpenGL 1.0')
|
|
1738
|
-
glGenBuffers = _link_function('glGenBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
|
|
1739
|
-
glGenFramebuffers = _link_function('glGenFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1740
|
-
glGenFramebuffersEXT = _link_function('glGenFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
|
|
1741
|
-
glGenProgramPipelines = _link_function('glGenProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
1742
|
-
glGenQueries = _link_function('glGenQueries', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
|
|
1743
|
-
glGenRenderbuffers = _link_function('glGenRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1744
|
-
glGenRenderbuffersEXT = _link_function('glGenRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
|
|
1745
|
-
glGenSamplers = _link_function('glGenSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1746
|
-
glGenTextures = _link_function('glGenTextures', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.1')
|
|
1747
|
-
glGenTransformFeedbacks = _link_function('glGenTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
|
|
1748
|
-
glGenVertexArrays = _link_function('glGenVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1749
|
-
glGenerateMipmap = _link_function('glGenerateMipmap', None, [GLenum], requires='OpenGL 3.0')
|
|
1750
|
-
glGenerateMipmapEXT = _link_function('glGenerateMipmapEXT', None, [GLenum], requires='None')
|
|
1751
|
-
glGenerateTextureMipmap = _link_function('glGenerateTextureMipmap', None, [GLuint], requires='OpenGL 4.5')
|
|
1752
|
-
glGetActiveAtomicCounterBufferiv = _link_function('glGetActiveAtomicCounterBufferiv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.2')
|
|
1753
|
-
glGetActiveAttrib = _link_function('glGetActiveAttrib', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1754
|
-
glGetActiveSubroutineName = _link_function('glGetActiveSubroutineName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.0')
|
|
1755
|
-
glGetActiveSubroutineUniformName = _link_function('glGetActiveSubroutineUniformName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.0')
|
|
1756
|
-
glGetActiveSubroutineUniformiv = _link_function('glGetActiveSubroutineUniformiv', None, [GLuint, GLenum, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
|
|
1757
|
-
glGetActiveUniform = _link_function('glGetActiveUniform', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1758
|
-
glGetActiveUniformBlockName = _link_function('glGetActiveUniformBlockName', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 3.1')
|
|
1759
|
-
glGetActiveUniformBlockiv = _link_function('glGetActiveUniformBlockiv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.1')
|
|
1760
|
-
glGetActiveUniformName = _link_function('glGetActiveUniformName', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 3.1')
|
|
1761
|
-
glGetActiveUniformsiv = _link_function('glGetActiveUniformsiv', None, [GLuint, GLsizei, POINTER(GLuint), GLenum, POINTER(GLint)], requires='OpenGL 3.1')
|
|
1762
|
-
glGetAttachedShaders = _link_function('glGetAttachedShaders', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)], requires='OpenGL 2.0')
|
|
1763
|
-
glGetAttribLocation = _link_function('glGetAttribLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1764
|
-
glGetBooleani_v = _link_function('glGetBooleani_v', None, [GLenum, GLuint, POINTER(GLboolean)], requires='OpenGL 3.0')
|
|
1765
|
-
glGetBooleanv = _link_function('glGetBooleanv', None, [GLenum, POINTER(GLboolean)], requires='OpenGL 1.0')
|
|
1766
|
-
glGetBufferParameteri64v = _link_function('glGetBufferParameteri64v', None, [GLenum, GLenum, POINTER(GLint64)], requires='OpenGL 3.2')
|
|
1767
|
-
glGetBufferParameteriv = _link_function('glGetBufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
|
|
1768
|
-
glGetBufferPointerv = _link_function('glGetBufferPointerv', None, [GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.5')
|
|
1769
|
-
glGetBufferSubData = _link_function('glGetBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 1.5')
|
|
1770
|
-
glGetCompressedTexImage = _link_function('glGetCompressedTexImage', None, [GLenum, GLint, POINTER(GLvoid)], requires='OpenGL 1.3')
|
|
1771
|
-
glGetCompressedTextureImage = _link_function('glGetCompressedTextureImage', None, [GLuint, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1772
|
-
glGetCompressedTextureSubImage = _link_function('glGetCompressedTextureSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1773
|
-
glGetDebugMessageLog = _link_function('glGetDebugMessageLog', GLuint, [GLuint, GLsizei, POINTER(GLenum), POINTER(GLenum), POINTER(GLuint), POINTER(GLenum), POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1774
|
-
glGetDoublei_v = _link_function('glGetDoublei_v', None, [GLenum, GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
1775
|
-
glGetDoublev = _link_function('glGetDoublev', None, [GLenum, POINTER(GLdouble)], requires='OpenGL 1.0')
|
|
1776
|
-
glGetError = _link_function('glGetError', GLenum, [], requires='OpenGL 1.0')
|
|
1777
|
-
glGetFloati_v = _link_function('glGetFloati_v', None, [GLenum, GLuint, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
1778
|
-
glGetFloatv = _link_function('glGetFloatv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
|
|
1779
|
-
glGetFragDataIndex = _link_function('glGetFragDataIndex', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.3')
|
|
1780
|
-
glGetFragDataLocation = _link_function('glGetFragDataLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.0')
|
|
1781
|
-
glGetFramebufferAttachmentParameteriv = _link_function('glGetFramebufferAttachmentParameteriv', None, [GLenum, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
|
|
1782
|
-
glGetFramebufferAttachmentParameterivEXT = _link_function('glGetFramebufferAttachmentParameterivEXT', None, [GLenum, GLenum, GLenum, POINTER(GLint)], requires='None')
|
|
1783
|
-
glGetFramebufferParameteriv = _link_function('glGetFramebufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.3')
|
|
1784
|
-
glGetGraphicsResetStatus = _link_function('glGetGraphicsResetStatus', GLenum, [], requires='OpenGL 4.5')
|
|
1785
|
-
glGetImageHandleARB = _link_function('glGetImageHandleARB', GLuint64, [GLuint, GLint, GLboolean, GLint, GLenum], requires='None')
|
|
1786
|
-
glGetInteger64i_v = _link_function('glGetInteger64i_v', None, [GLenum, GLuint, POINTER(GLint64)], requires='OpenGL 3.2')
|
|
1787
|
-
glGetInteger64v = _link_function('glGetInteger64v', None, [GLenum, POINTER(GLint64)], requires='OpenGL 3.2')
|
|
1788
|
-
glGetIntegeri_v = _link_function('glGetIntegeri_v', None, [GLenum, GLuint, POINTER(GLint)], requires='OpenGL 3.1')
|
|
1789
|
-
glGetIntegerv = _link_function('glGetIntegerv', None, [GLenum, POINTER(GLint)], requires='OpenGL 1.0')
|
|
1790
|
-
glGetInternalformati64v = _link_function('glGetInternalformati64v', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLint64)], requires='OpenGL 4.3')
|
|
1791
|
-
glGetInternalformativ = _link_function('glGetInternalformativ', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLint)], requires='OpenGL 4.2')
|
|
1792
|
-
glGetMultisamplefv = _link_function('glGetMultisamplefv', None, [GLenum, GLuint, POINTER(GLfloat)], requires='OpenGL 3.2')
|
|
1793
|
-
glGetNamedBufferParameteri64v = _link_function('glGetNamedBufferParameteri64v', None, [GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 4.5')
|
|
1794
|
-
glGetNamedBufferParameteriv = _link_function('glGetNamedBufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1795
|
-
glGetNamedBufferPointerv = _link_function('glGetNamedBufferPointerv', None, [GLuint, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1796
|
-
glGetNamedBufferSubData = _link_function('glGetNamedBufferSubData', None, [GLuint, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1797
|
-
glGetNamedFramebufferAttachmentParameteriv = _link_function('glGetNamedFramebufferAttachmentParameteriv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1798
|
-
glGetNamedFramebufferParameteriv = _link_function('glGetNamedFramebufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1799
|
-
glGetNamedRenderbufferParameteriv = _link_function('glGetNamedRenderbufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1800
|
-
glGetObjectLabel = _link_function('glGetObjectLabel', None, [GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1801
|
-
glGetObjectPtrLabel = _link_function('glGetObjectPtrLabel', None, [POINTER(GLvoid), GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1802
|
-
glGetPointerv = _link_function('glGetPointerv', None, [GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
|
|
1803
|
-
glGetProgramBinary = _link_function('glGetProgramBinary', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLenum), POINTER(GLvoid)], requires='OpenGL 4.1')
|
|
1804
|
-
glGetProgramInfoLog = _link_function('glGetProgramInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1805
|
-
glGetProgramInterfaceiv = _link_function('glGetProgramInterfaceiv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.3')
|
|
1806
|
-
glGetProgramPipelineInfoLog = _link_function('glGetProgramPipelineInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.1')
|
|
1807
|
-
glGetProgramPipelineiv = _link_function('glGetProgramPipelineiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.1')
|
|
1808
|
-
glGetProgramResourceIndex = _link_function('glGetProgramResourceIndex', GLuint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1809
|
-
glGetProgramResourceLocation = _link_function('glGetProgramResourceLocation', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1810
|
-
glGetProgramResourceLocationIndex = _link_function('glGetProgramResourceLocationIndex', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1811
|
-
glGetProgramResourceName = _link_function('glGetProgramResourceName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1812
|
-
glGetProgramResourceiv = _link_function('glGetProgramResourceiv', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLenum), GLsizei, POINTER(GLsizei), POINTER(GLint)], requires='OpenGL 4.3')
|
|
1813
|
-
glGetProgramStageiv = _link_function('glGetProgramStageiv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
|
|
1814
|
-
glGetProgramiv = _link_function('glGetProgramiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
|
|
1815
|
-
glGetQueryBufferObjecti64v = _link_function('glGetQueryBufferObjecti64v', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
|
|
1816
|
-
glGetQueryBufferObjectiv = _link_function('glGetQueryBufferObjectiv', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
|
|
1817
|
-
glGetQueryBufferObjectui64v = _link_function('glGetQueryBufferObjectui64v', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
|
|
1818
|
-
glGetQueryBufferObjectuiv = _link_function('glGetQueryBufferObjectuiv', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
|
|
1819
|
-
glGetQueryIndexediv = _link_function('glGetQueryIndexediv', None, [GLenum, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
|
|
1820
|
-
glGetQueryObjecti64v = _link_function('glGetQueryObjecti64v', None, [GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 3.3')
|
|
1821
|
-
glGetQueryObjectiv = _link_function('glGetQueryObjectiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
|
|
1822
|
-
glGetQueryObjectui64v = _link_function('glGetQueryObjectui64v', None, [GLuint, GLenum, POINTER(GLuint64)], requires='OpenGL 3.3')
|
|
1823
|
-
glGetQueryObjectuiv = _link_function('glGetQueryObjectuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 1.5')
|
|
1824
|
-
glGetQueryiv = _link_function('glGetQueryiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
|
|
1825
|
-
glGetRenderbufferParameteriv = _link_function('glGetRenderbufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
|
|
1826
|
-
glGetRenderbufferParameterivEXT = _link_function('glGetRenderbufferParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], requires='None')
|
|
1827
|
-
glGetSamplerParameterIiv = _link_function('glGetSamplerParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
|
|
1828
|
-
glGetSamplerParameterIuiv = _link_function('glGetSamplerParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1829
|
-
glGetSamplerParameterfv = _link_function('glGetSamplerParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 3.3')
|
|
1830
|
-
glGetSamplerParameteriv = _link_function('glGetSamplerParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
|
|
1831
|
-
glGetShaderInfoLog = _link_function('glGetShaderInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1832
|
-
glGetShaderPrecisionFormat = _link_function('glGetShaderPrecisionFormat', None, [GLenum, GLenum, POINTER(GLint), POINTER(GLint)], requires='OpenGL 4.1')
|
|
1833
|
-
glGetShaderSource = _link_function('glGetShaderSource', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1834
|
-
glGetShaderiv = _link_function('glGetShaderiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
|
|
1835
|
-
glGetString = _link_function('glGetString', POINTER(GLubyte), [GLenum], requires='OpenGL 1.0')
|
|
1836
|
-
glGetStringi = _link_function('glGetStringi', POINTER(GLubyte), [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1837
|
-
glGetSubroutineIndex = _link_function('glGetSubroutineIndex', GLuint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.0')
|
|
1838
|
-
glGetSubroutineUniformLocation = _link_function('glGetSubroutineUniformLocation', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.0')
|
|
1839
|
-
glGetSynciv = _link_function('glGetSynciv', None, [GLsync, GLenum, GLsizei, POINTER(GLsizei), POINTER(GLint)], requires='OpenGL 3.2')
|
|
1840
|
-
glGetTexImage = _link_function('glGetTexImage', None, [GLenum, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
|
|
1841
|
-
glGetTexLevelParameterfv = _link_function('glGetTexLevelParameterfv', None, [GLenum, GLint, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
|
|
1842
|
-
glGetTexLevelParameteriv = _link_function('glGetTexLevelParameteriv', None, [GLenum, GLint, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
|
|
1843
|
-
glGetTexParameterIiv = _link_function('glGetTexParameterIiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
|
|
1844
|
-
glGetTexParameterIuiv = _link_function('glGetTexParameterIuiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1845
|
-
glGetTexParameterfv = _link_function('glGetTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
|
|
1846
|
-
glGetTexParameteriv = _link_function('glGetTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
|
|
1847
|
-
glGetTextureHandleARB = _link_function('glGetTextureHandleARB', GLuint64, [GLuint], requires='None')
|
|
1848
|
-
glGetTextureImage = _link_function('glGetTextureImage', None, [GLuint, GLint, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1849
|
-
glGetTextureLevelParameterfv = _link_function('glGetTextureLevelParameterfv', None, [GLuint, GLint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1850
|
-
glGetTextureLevelParameteriv = _link_function('glGetTextureLevelParameteriv', None, [GLuint, GLint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1851
|
-
glGetTextureParameterIiv = _link_function('glGetTextureParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1852
|
-
glGetTextureParameterIuiv = _link_function('glGetTextureParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1853
|
-
glGetTextureParameterfv = _link_function('glGetTextureParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1854
|
-
glGetTextureParameteriv = _link_function('glGetTextureParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1855
|
-
glGetTextureSamplerHandleARB = _link_function('glGetTextureSamplerHandleARB', GLuint64, [GLuint, GLuint], requires='None')
|
|
1856
|
-
glGetTextureSubImage = _link_function('glGetTextureSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1857
|
-
glGetTransformFeedbackVarying = _link_function('glGetTransformFeedbackVarying', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLsizei), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 3.0')
|
|
1858
|
-
glGetTransformFeedbacki64_v = _link_function('glGetTransformFeedbacki64_v', None, [GLuint, GLenum, GLuint, POINTER(GLint64)], requires='OpenGL 4.5')
|
|
1859
|
-
glGetTransformFeedbacki_v = _link_function('glGetTransformFeedbacki_v', None, [GLuint, GLenum, GLuint, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1860
|
-
glGetTransformFeedbackiv = _link_function('glGetTransformFeedbackiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1861
|
-
glGetUniformBlockIndex = _link_function('glGetUniformBlockIndex', GLuint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.1')
|
|
1862
|
-
glGetUniformIndices = _link_function('glGetUniformIndices', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLuint)], requires='OpenGL 3.1')
|
|
1863
|
-
glGetUniformLocation = _link_function('glGetUniformLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
|
|
1864
|
-
glGetUniformSubroutineuiv = _link_function('glGetUniformSubroutineuiv', None, [GLenum, GLint, POINTER(GLuint)], requires='OpenGL 4.0')
|
|
1865
|
-
glGetUniformdv = _link_function('glGetUniformdv', None, [GLuint, GLint, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
1866
|
-
glGetUniformfv = _link_function('glGetUniformfv', None, [GLuint, GLint, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
1867
|
-
glGetUniformi64vARB = _link_function('glGetUniformi64vARB', None, [GLuint, GLint, POINTER(GLint64)], requires='None')
|
|
1868
|
-
glGetUniformiv = _link_function('glGetUniformiv', None, [GLuint, GLint, POINTER(GLint)], requires='OpenGL 2.0')
|
|
1869
|
-
glGetUniformui64vARB = _link_function('glGetUniformui64vARB', None, [GLuint, GLint, POINTER(GLuint64)], requires='None')
|
|
1870
|
-
glGetUniformuiv = _link_function('glGetUniformuiv', None, [GLuint, GLint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1871
|
-
glGetVertexArrayIndexed64iv = _link_function('glGetVertexArrayIndexed64iv', None, [GLuint, GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 4.5')
|
|
1872
|
-
glGetVertexArrayIndexediv = _link_function('glGetVertexArrayIndexediv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1873
|
-
glGetVertexArrayiv = _link_function('glGetVertexArrayiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1874
|
-
glGetVertexAttribIiv = _link_function('glGetVertexAttribIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
|
|
1875
|
-
glGetVertexAttribIuiv = _link_function('glGetVertexAttribIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
1876
|
-
glGetVertexAttribLdv = _link_function('glGetVertexAttribLdv', None, [GLuint, GLenum, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
1877
|
-
glGetVertexAttribLui64vARB = _link_function('glGetVertexAttribLui64vARB', None, [GLuint, GLenum, POINTER(GLuint64EXT)], requires='None')
|
|
1878
|
-
glGetVertexAttribPointerv = _link_function('glGetVertexAttribPointerv', None, [GLuint, GLenum, POINTER(GLvoid)], requires='OpenGL 2.0')
|
|
1879
|
-
glGetVertexAttribdv = _link_function('glGetVertexAttribdv', None, [GLuint, GLenum, POINTER(GLdouble)], requires='OpenGL 2.0')
|
|
1880
|
-
glGetVertexAttribfv = _link_function('glGetVertexAttribfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
1881
|
-
glGetVertexAttribiv = _link_function('glGetVertexAttribiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
|
|
1882
|
-
glGetnColorTable = _link_function('glGetnColorTable', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1883
|
-
glGetnCompressedTexImage = _link_function('glGetnCompressedTexImage', None, [GLenum, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1884
|
-
glGetnConvolutionFilter = _link_function('glGetnConvolutionFilter', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1885
|
-
glGetnHistogram = _link_function('glGetnHistogram', None, [GLenum, GLboolean, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1886
|
-
glGetnMapdv = _link_function('glGetnMapdv', None, [GLenum, GLenum, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.5')
|
|
1887
|
-
glGetnMapfv = _link_function('glGetnMapfv', None, [GLenum, GLenum, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1888
|
-
glGetnMapiv = _link_function('glGetnMapiv', None, [GLenum, GLenum, GLsizei, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1889
|
-
glGetnMinmax = _link_function('glGetnMinmax', None, [GLenum, GLboolean, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1890
|
-
glGetnPixelMapfv = _link_function('glGetnPixelMapfv', None, [GLenum, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1891
|
-
glGetnPixelMapuiv = _link_function('glGetnPixelMapuiv', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1892
|
-
glGetnPixelMapusv = _link_function('glGetnPixelMapusv', None, [GLenum, GLsizei, POINTER(GLushort)], requires='OpenGL 4.5')
|
|
1893
|
-
glGetnPolygonStipple = _link_function('glGetnPolygonStipple', None, [GLsizei, POINTER(GLubyte)], requires='OpenGL 4.5')
|
|
1894
|
-
glGetnSeparableFilter = _link_function('glGetnSeparableFilter', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid), GLsizei, POINTER(GLvoid), POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1895
|
-
glGetnTexImage = _link_function('glGetnTexImage', None, [GLenum, GLint, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1896
|
-
glGetnUniformdv = _link_function('glGetnUniformdv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.5')
|
|
1897
|
-
glGetnUniformfv = _link_function('glGetnUniformfv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
1898
|
-
glGetnUniformi64vARB = _link_function('glGetnUniformi64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
1899
|
-
glGetnUniformiv = _link_function('glGetnUniformiv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.5')
|
|
1900
|
-
glGetnUniformui64vARB = _link_function('glGetnUniformui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
1901
|
-
glGetnUniformuiv = _link_function('glGetnUniformuiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
1902
|
-
glHint = _link_function('glHint', None, [GLenum, GLenum], requires='OpenGL 1.0')
|
|
1903
|
-
glInvalidateBufferData = _link_function('glInvalidateBufferData', None, [GLuint], requires='OpenGL 4.3')
|
|
1904
|
-
glInvalidateBufferSubData = _link_function('glInvalidateBufferSubData', None, [GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.3')
|
|
1905
|
-
glInvalidateFramebuffer = _link_function('glInvalidateFramebuffer', None, [GLenum, GLsizei, POINTER(GLenum)], requires='OpenGL 4.3')
|
|
1906
|
-
glInvalidateNamedFramebufferData = _link_function('glInvalidateNamedFramebufferData', None, [GLuint, GLsizei, POINTER(GLenum)], requires='OpenGL 4.5')
|
|
1907
|
-
glInvalidateNamedFramebufferSubData = _link_function('glInvalidateNamedFramebufferSubData', None, [GLuint, GLsizei, POINTER(GLenum), GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
1908
|
-
glInvalidateSubFramebuffer = _link_function('glInvalidateSubFramebuffer', None, [GLenum, GLsizei, POINTER(GLenum), GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.3')
|
|
1909
|
-
glInvalidateTexImage = _link_function('glInvalidateTexImage', None, [GLuint, GLint], requires='OpenGL 4.3')
|
|
1910
|
-
glInvalidateTexSubImage = _link_function('glInvalidateTexSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.3')
|
|
1911
|
-
glIsBuffer = _link_function('glIsBuffer', GLboolean, [GLuint], requires='OpenGL 1.5')
|
|
1912
|
-
glIsEnabled = _link_function('glIsEnabled', GLboolean, [GLenum], requires='OpenGL 1.0')
|
|
1913
|
-
glIsEnabledi = _link_function('glIsEnabledi', GLboolean, [GLenum, GLuint], requires='OpenGL 3.0')
|
|
1914
|
-
glIsFramebuffer = _link_function('glIsFramebuffer', GLboolean, [GLuint], requires='OpenGL 3.0')
|
|
1915
|
-
glIsFramebufferEXT = _link_function('glIsFramebufferEXT', GLboolean, [GLuint], requires='None')
|
|
1916
|
-
glIsImageHandleResidentARB = _link_function('glIsImageHandleResidentARB', GLboolean, [GLuint64], requires='None')
|
|
1917
|
-
glIsProgram = _link_function('glIsProgram', GLboolean, [GLuint], requires='OpenGL 2.0')
|
|
1918
|
-
glIsProgramPipeline = _link_function('glIsProgramPipeline', GLboolean, [GLuint], requires='OpenGL 4.1')
|
|
1919
|
-
glIsQuery = _link_function('glIsQuery', GLboolean, [GLuint], requires='OpenGL 1.5')
|
|
1920
|
-
glIsRenderbuffer = _link_function('glIsRenderbuffer', GLboolean, [GLuint], requires='OpenGL 3.0')
|
|
1921
|
-
glIsRenderbufferEXT = _link_function('glIsRenderbufferEXT', GLboolean, [GLuint], requires='None')
|
|
1922
|
-
glIsSampler = _link_function('glIsSampler', GLboolean, [GLuint], requires='OpenGL 3.3')
|
|
1923
|
-
glIsShader = _link_function('glIsShader', GLboolean, [GLuint], requires='OpenGL 2.0')
|
|
1924
|
-
glIsSync = _link_function('glIsSync', GLboolean, [GLsync], requires='OpenGL 3.2')
|
|
1925
|
-
glIsTexture = _link_function('glIsTexture', GLboolean, [GLuint], requires='OpenGL 1.1')
|
|
1926
|
-
glIsTextureHandleResidentARB = _link_function('glIsTextureHandleResidentARB', GLboolean, [GLuint64], requires='None')
|
|
1927
|
-
glIsTransformFeedback = _link_function('glIsTransformFeedback', GLboolean, [GLuint], requires='OpenGL 4.0')
|
|
1928
|
-
glIsVertexArray = _link_function('glIsVertexArray', GLboolean, [GLuint], requires='OpenGL 3.0')
|
|
1929
|
-
glLineWidth = _link_function('glLineWidth', None, [GLfloat], requires='OpenGL 1.0')
|
|
1930
|
-
glLinkProgram = _link_function('glLinkProgram', None, [GLuint], requires='OpenGL 2.0')
|
|
1931
|
-
glLogicOp = _link_function('glLogicOp', None, [GLenum], requires='OpenGL 1.0')
|
|
1932
|
-
glMakeImageHandleNonResidentARB = _link_function('glMakeImageHandleNonResidentARB', None, [GLuint64], requires='None')
|
|
1933
|
-
glMakeImageHandleResidentARB = _link_function('glMakeImageHandleResidentARB', None, [GLuint64, GLenum], requires='None')
|
|
1934
|
-
glMakeTextureHandleNonResidentARB = _link_function('glMakeTextureHandleNonResidentARB', None, [GLuint64], requires='None')
|
|
1935
|
-
glMakeTextureHandleResidentARB = _link_function('glMakeTextureHandleResidentARB', None, [GLuint64], requires='None')
|
|
1936
|
-
glMapBuffer = _link_function('glMapBuffer', POINTER(None), [GLenum, GLenum], requires='OpenGL 1.5')
|
|
1937
|
-
glMapBufferRange = _link_function('glMapBufferRange', POINTER(None), [GLenum, GLintptr, GLsizeiptr, GLbitfield], requires='OpenGL 3.0')
|
|
1938
|
-
glMapNamedBuffer = _link_function('glMapNamedBuffer', POINTER(None), [GLuint, GLenum], requires='OpenGL 4.5')
|
|
1939
|
-
glMapNamedBufferRange = _link_function('glMapNamedBufferRange', POINTER(None), [GLuint, GLintptr, GLsizeiptr, GLbitfield], requires='OpenGL 4.5')
|
|
1940
|
-
glMemoryBarrier = _link_function('glMemoryBarrier', None, [GLbitfield], requires='OpenGL 4.2')
|
|
1941
|
-
glMemoryBarrierByRegion = _link_function('glMemoryBarrierByRegion', None, [GLbitfield], requires='OpenGL 4.5')
|
|
1942
|
-
glMinSampleShading = _link_function('glMinSampleShading', None, [GLfloat], requires='OpenGL 4.0')
|
|
1943
|
-
glMultiDrawArrays = _link_function('glMultiDrawArrays', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], requires='OpenGL 1.4')
|
|
1944
|
-
glMultiDrawArraysIndirect = _link_function('glMultiDrawArraysIndirect', None, [GLenum, POINTER(GLvoid), GLsizei, GLsizei], requires='OpenGL 4.3')
|
|
1945
|
-
glMultiDrawArraysIndirectCount = _link_function('glMultiDrawArraysIndirectCount', None, [GLenum, POINTER(GLvoid), GLintptr, GLsizei, GLsizei], requires='OpenGL 4.6')
|
|
1946
|
-
glMultiDrawElements = _link_function('glMultiDrawElements', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 1.4')
|
|
1947
|
-
glMultiDrawElementsBaseVertex = _link_function('glMultiDrawElementsBaseVertex', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(GLvoid), GLsizei, POINTER(GLint)], requires='OpenGL 3.2')
|
|
1948
|
-
glMultiDrawElementsIndirect = _link_function('glMultiDrawElementsIndirect', None, [GLenum, GLenum, POINTER(GLvoid), GLsizei, GLsizei], requires='OpenGL 4.3')
|
|
1949
|
-
glMultiDrawElementsIndirectCount = _link_function('glMultiDrawElementsIndirectCount', None, [GLenum, GLenum, POINTER(GLvoid), GLintptr, GLsizei, GLsizei], requires='OpenGL 4.6')
|
|
1950
|
-
glMultiDrawMeshTasksIndirectCountNV = _link_function('glMultiDrawMeshTasksIndirectCountNV', None, [GLintptr, GLintptr, GLsizei, GLsizei], requires='None')
|
|
1951
|
-
glMultiDrawMeshTasksIndirectNV = _link_function('glMultiDrawMeshTasksIndirectNV', None, [GLintptr, GLsizei, GLsizei], requires='None')
|
|
1952
|
-
glMultiTexCoordP1ui = _link_function('glMultiTexCoordP1ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
|
|
1953
|
-
glMultiTexCoordP1uiv = _link_function('glMultiTexCoordP1uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1954
|
-
glMultiTexCoordP2ui = _link_function('glMultiTexCoordP2ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
|
|
1955
|
-
glMultiTexCoordP2uiv = _link_function('glMultiTexCoordP2uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1956
|
-
glMultiTexCoordP3ui = _link_function('glMultiTexCoordP3ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
|
|
1957
|
-
glMultiTexCoordP3uiv = _link_function('glMultiTexCoordP3uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1958
|
-
glMultiTexCoordP4ui = _link_function('glMultiTexCoordP4ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
|
|
1959
|
-
glMultiTexCoordP4uiv = _link_function('glMultiTexCoordP4uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1960
|
-
glNamedBufferData = _link_function('glNamedBufferData', None, [GLuint, GLsizeiptr, POINTER(GLvoid), GLenum], requires='OpenGL 4.5')
|
|
1961
|
-
glNamedBufferStorage = _link_function('glNamedBufferStorage', None, [GLuint, GLsizeiptr, POINTER(GLvoid), GLbitfield], requires='OpenGL 4.5')
|
|
1962
|
-
glNamedBufferSubData = _link_function('glNamedBufferSubData', None, [GLuint, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
1963
|
-
glNamedFramebufferDrawBuffer = _link_function('glNamedFramebufferDrawBuffer', None, [GLuint, GLenum], requires='OpenGL 4.5')
|
|
1964
|
-
glNamedFramebufferDrawBuffers = _link_function('glNamedFramebufferDrawBuffers', None, [GLuint, GLsizei, POINTER(GLenum)], requires='OpenGL 4.5')
|
|
1965
|
-
glNamedFramebufferParameteri = _link_function('glNamedFramebufferParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.5')
|
|
1966
|
-
glNamedFramebufferReadBuffer = _link_function('glNamedFramebufferReadBuffer', None, [GLuint, GLenum], requires='OpenGL 4.5')
|
|
1967
|
-
glNamedFramebufferRenderbuffer = _link_function('glNamedFramebufferRenderbuffer', None, [GLuint, GLenum, GLenum, GLuint], requires='OpenGL 4.5')
|
|
1968
|
-
glNamedFramebufferTexture = _link_function('glNamedFramebufferTexture', None, [GLuint, GLenum, GLuint, GLint], requires='OpenGL 4.5')
|
|
1969
|
-
glNamedFramebufferTextureLayer = _link_function('glNamedFramebufferTextureLayer', None, [GLuint, GLenum, GLuint, GLint, GLint], requires='OpenGL 4.5')
|
|
1970
|
-
glNamedRenderbufferStorage = _link_function('glNamedRenderbufferStorage', None, [GLuint, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
1971
|
-
glNamedRenderbufferStorageMultisample = _link_function('glNamedRenderbufferStorageMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
1972
|
-
glNormalP3ui = _link_function('glNormalP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
1973
|
-
glNormalP3uiv = _link_function('glNormalP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
1974
|
-
glObjectLabel = _link_function('glObjectLabel', None, [GLenum, GLuint, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1975
|
-
glObjectPtrLabel = _link_function('glObjectPtrLabel', None, [POINTER(GLvoid), GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
1976
|
-
glPatchParameterfv = _link_function('glPatchParameterfv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 4.0')
|
|
1977
|
-
glPatchParameteri = _link_function('glPatchParameteri', None, [GLenum, GLint], requires='OpenGL 4.0')
|
|
1978
|
-
glPauseTransformFeedback = _link_function('glPauseTransformFeedback', None, [], requires='OpenGL 4.0')
|
|
1979
|
-
glPixelStoref = _link_function('glPixelStoref', None, [GLenum, GLfloat], requires='OpenGL 1.0')
|
|
1980
|
-
glPixelStorei = _link_function('glPixelStorei', None, [GLenum, GLint], requires='OpenGL 1.0')
|
|
1981
|
-
glPointParameterf = _link_function('glPointParameterf', None, [GLenum, GLfloat], requires='OpenGL 1.4')
|
|
1982
|
-
glPointParameterfv = _link_function('glPointParameterfv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 1.4')
|
|
1983
|
-
glPointParameteri = _link_function('glPointParameteri', None, [GLenum, GLint], requires='OpenGL 1.4')
|
|
1984
|
-
glPointParameteriv = _link_function('glPointParameteriv', None, [GLenum, POINTER(GLint)], requires='OpenGL 1.4')
|
|
1985
|
-
glPointSize = _link_function('glPointSize', None, [GLfloat], requires='OpenGL 1.0')
|
|
1986
|
-
glPolygonMode = _link_function('glPolygonMode', None, [GLenum, GLenum], requires='OpenGL 1.0')
|
|
1987
|
-
glPolygonOffset = _link_function('glPolygonOffset', None, [GLfloat, GLfloat], requires='OpenGL 1.1')
|
|
1988
|
-
glPolygonOffsetClamp = _link_function('glPolygonOffsetClamp', None, [GLfloat, GLfloat, GLfloat], requires='OpenGL 4.6')
|
|
1989
|
-
glPopDebugGroup = _link_function('glPopDebugGroup', None, [], requires='OpenGL 4.3')
|
|
1990
|
-
glPrimitiveRestartIndex = _link_function('glPrimitiveRestartIndex', None, [GLuint], requires='OpenGL 3.1')
|
|
1991
|
-
glProgramBinary = _link_function('glProgramBinary', None, [GLuint, GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 4.1')
|
|
1992
|
-
glProgramParameteri = _link_function('glProgramParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.1')
|
|
1993
|
-
glProgramUniform1d = _link_function('glProgramUniform1d', None, [GLuint, GLint, GLdouble], requires='OpenGL 4.1')
|
|
1994
|
-
glProgramUniform1dv = _link_function('glProgramUniform1dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
1995
|
-
glProgramUniform1f = _link_function('glProgramUniform1f', None, [GLuint, GLint, GLfloat], requires='OpenGL 4.1')
|
|
1996
|
-
glProgramUniform1fv = _link_function('glProgramUniform1fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
1997
|
-
glProgramUniform1i = _link_function('glProgramUniform1i', None, [GLuint, GLint, GLint], requires='OpenGL 4.1')
|
|
1998
|
-
glProgramUniform1i64ARB = _link_function('glProgramUniform1i64ARB', None, [GLuint, GLint, GLint64], requires='None')
|
|
1999
|
-
glProgramUniform1i64vARB = _link_function('glProgramUniform1i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2000
|
-
glProgramUniform1iv = _link_function('glProgramUniform1iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2001
|
-
glProgramUniform1ui = _link_function('glProgramUniform1ui', None, [GLuint, GLint, GLuint], requires='OpenGL 4.1')
|
|
2002
|
-
glProgramUniform1ui64ARB = _link_function('glProgramUniform1ui64ARB', None, [GLuint, GLint, GLuint64], requires='None')
|
|
2003
|
-
glProgramUniform1ui64vARB = _link_function('glProgramUniform1ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2004
|
-
glProgramUniform1uiv = _link_function('glProgramUniform1uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
2005
|
-
glProgramUniform2d = _link_function('glProgramUniform2d', None, [GLuint, GLint, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2006
|
-
glProgramUniform2dv = _link_function('glProgramUniform2dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2007
|
-
glProgramUniform2f = _link_function('glProgramUniform2f', None, [GLuint, GLint, GLfloat, GLfloat], requires='OpenGL 4.1')
|
|
2008
|
-
glProgramUniform2fv = _link_function('glProgramUniform2fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2009
|
-
glProgramUniform2i = _link_function('glProgramUniform2i', None, [GLuint, GLint, GLint, GLint], requires='OpenGL 4.1')
|
|
2010
|
-
glProgramUniform2i64ARB = _link_function('glProgramUniform2i64ARB', None, [GLuint, GLint, GLint64, GLint64], requires='None')
|
|
2011
|
-
glProgramUniform2i64vARB = _link_function('glProgramUniform2i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2012
|
-
glProgramUniform2iv = _link_function('glProgramUniform2iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2013
|
-
glProgramUniform2ui = _link_function('glProgramUniform2ui', None, [GLuint, GLint, GLuint, GLuint], requires='OpenGL 4.1')
|
|
2014
|
-
glProgramUniform2ui64ARB = _link_function('glProgramUniform2ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64], requires='None')
|
|
2015
|
-
glProgramUniform2ui64vARB = _link_function('glProgramUniform2ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2016
|
-
glProgramUniform2uiv = _link_function('glProgramUniform2uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
2017
|
-
glProgramUniform3d = _link_function('glProgramUniform3d', None, [GLuint, GLint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2018
|
-
glProgramUniform3dv = _link_function('glProgramUniform3dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2019
|
-
glProgramUniform3f = _link_function('glProgramUniform3f', None, [GLuint, GLint, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
|
|
2020
|
-
glProgramUniform3fv = _link_function('glProgramUniform3fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2021
|
-
glProgramUniform3i = _link_function('glProgramUniform3i', None, [GLuint, GLint, GLint, GLint, GLint], requires='OpenGL 4.1')
|
|
2022
|
-
glProgramUniform3i64ARB = _link_function('glProgramUniform3i64ARB', None, [GLuint, GLint, GLint64, GLint64, GLint64], requires='None')
|
|
2023
|
-
glProgramUniform3i64vARB = _link_function('glProgramUniform3i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2024
|
-
glProgramUniform3iv = _link_function('glProgramUniform3iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2025
|
-
glProgramUniform3ui = _link_function('glProgramUniform3ui', None, [GLuint, GLint, GLuint, GLuint, GLuint], requires='OpenGL 4.1')
|
|
2026
|
-
glProgramUniform3ui64ARB = _link_function('glProgramUniform3ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64, GLuint64], requires='None')
|
|
2027
|
-
glProgramUniform3ui64vARB = _link_function('glProgramUniform3ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2028
|
-
glProgramUniform3uiv = _link_function('glProgramUniform3uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
2029
|
-
glProgramUniform4d = _link_function('glProgramUniform4d', None, [GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2030
|
-
glProgramUniform4dv = _link_function('glProgramUniform4dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2031
|
-
glProgramUniform4f = _link_function('glProgramUniform4f', None, [GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
|
|
2032
|
-
glProgramUniform4fv = _link_function('glProgramUniform4fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2033
|
-
glProgramUniform4i = _link_function('glProgramUniform4i', None, [GLuint, GLint, GLint, GLint, GLint, GLint], requires='OpenGL 4.1')
|
|
2034
|
-
glProgramUniform4i64ARB = _link_function('glProgramUniform4i64ARB', None, [GLuint, GLint, GLint64, GLint64, GLint64, GLint64], requires='None')
|
|
2035
|
-
glProgramUniform4i64vARB = _link_function('glProgramUniform4i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2036
|
-
glProgramUniform4iv = _link_function('glProgramUniform4iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2037
|
-
glProgramUniform4ui = _link_function('glProgramUniform4ui', None, [GLuint, GLint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 4.1')
|
|
2038
|
-
glProgramUniform4ui64ARB = _link_function('glProgramUniform4ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64, GLuint64, GLuint64], requires='None')
|
|
2039
|
-
glProgramUniform4ui64vARB = _link_function('glProgramUniform4ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2040
|
-
glProgramUniform4uiv = _link_function('glProgramUniform4uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
|
|
2041
|
-
glProgramUniformHandleui64ARB = _link_function('glProgramUniformHandleui64ARB', None, [GLuint, GLint, GLuint64], requires='None')
|
|
2042
|
-
glProgramUniformHandleui64vARB = _link_function('glProgramUniformHandleui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2043
|
-
glProgramUniformMatrix2dv = _link_function('glProgramUniformMatrix2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2044
|
-
glProgramUniformMatrix2fv = _link_function('glProgramUniformMatrix2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2045
|
-
glProgramUniformMatrix2x3dv = _link_function('glProgramUniformMatrix2x3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2046
|
-
glProgramUniformMatrix2x3fv = _link_function('glProgramUniformMatrix2x3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2047
|
-
glProgramUniformMatrix2x4dv = _link_function('glProgramUniformMatrix2x4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2048
|
-
glProgramUniformMatrix2x4fv = _link_function('glProgramUniformMatrix2x4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2049
|
-
glProgramUniformMatrix3dv = _link_function('glProgramUniformMatrix3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2050
|
-
glProgramUniformMatrix3fv = _link_function('glProgramUniformMatrix3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2051
|
-
glProgramUniformMatrix3x2dv = _link_function('glProgramUniformMatrix3x2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2052
|
-
glProgramUniformMatrix3x2fv = _link_function('glProgramUniformMatrix3x2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2053
|
-
glProgramUniformMatrix3x4dv = _link_function('glProgramUniformMatrix3x4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2054
|
-
glProgramUniformMatrix3x4fv = _link_function('glProgramUniformMatrix3x4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2055
|
-
glProgramUniformMatrix4dv = _link_function('glProgramUniformMatrix4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2056
|
-
glProgramUniformMatrix4fv = _link_function('glProgramUniformMatrix4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2057
|
-
glProgramUniformMatrix4x2dv = _link_function('glProgramUniformMatrix4x2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2058
|
-
glProgramUniformMatrix4x2fv = _link_function('glProgramUniformMatrix4x2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2059
|
-
glProgramUniformMatrix4x3dv = _link_function('glProgramUniformMatrix4x3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2060
|
-
glProgramUniformMatrix4x3fv = _link_function('glProgramUniformMatrix4x3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2061
|
-
glProvokingVertex = _link_function('glProvokingVertex', None, [GLenum], requires='OpenGL 3.2')
|
|
2062
|
-
glPushDebugGroup = _link_function('glPushDebugGroup', None, [GLenum, GLuint, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
|
|
2063
|
-
glQueryCounter = _link_function('glQueryCounter', None, [GLuint, GLenum], requires='OpenGL 3.3')
|
|
2064
|
-
glReadBuffer = _link_function('glReadBuffer', None, [GLenum], requires='OpenGL 1.0')
|
|
2065
|
-
glReadPixels = _link_function('glReadPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
|
|
2066
|
-
glReadnPixels = _link_function('glReadnPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
2067
|
-
glReleaseShaderCompiler = _link_function('glReleaseShaderCompiler', None, [], requires='OpenGL 4.1')
|
|
2068
|
-
glRenderbufferStorage = _link_function('glRenderbufferStorage', None, [GLenum, GLenum, GLsizei, GLsizei], requires='OpenGL 3.0')
|
|
2069
|
-
glRenderbufferStorageEXT = _link_function('glRenderbufferStorageEXT', None, [GLenum, GLenum, GLsizei, GLsizei], requires='None')
|
|
2070
|
-
glRenderbufferStorageMultisample = _link_function('glRenderbufferStorageMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 3.0')
|
|
2071
|
-
glResumeTransformFeedback = _link_function('glResumeTransformFeedback', None, [], requires='OpenGL 4.0')
|
|
2072
|
-
glSampleCoverage = _link_function('glSampleCoverage', None, [GLfloat, GLboolean], requires='OpenGL 1.3')
|
|
2073
|
-
glSampleCoverageARB = _link_function('glSampleCoverageARB', None, [GLfloat, GLboolean], requires='None')
|
|
2074
|
-
glSampleMaski = _link_function('glSampleMaski', None, [GLuint, GLbitfield], requires='OpenGL 3.2')
|
|
2075
|
-
glSamplerParameterIiv = _link_function('glSamplerParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
|
|
2076
|
-
glSamplerParameterIuiv = _link_function('glSamplerParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2077
|
-
glSamplerParameterf = _link_function('glSamplerParameterf', None, [GLuint, GLenum, GLfloat], requires='OpenGL 3.3')
|
|
2078
|
-
glSamplerParameterfv = _link_function('glSamplerParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 3.3')
|
|
2079
|
-
glSamplerParameteri = _link_function('glSamplerParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 3.3')
|
|
2080
|
-
glSamplerParameteriv = _link_function('glSamplerParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
|
|
2081
|
-
glScissor = _link_function('glScissor', None, [GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.0')
|
|
2082
|
-
glScissorArrayv = _link_function('glScissorArrayv', None, [GLuint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2083
|
-
glScissorIndexed = _link_function('glScissorIndexed', None, [GLuint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.1')
|
|
2084
|
-
glScissorIndexedv = _link_function('glScissorIndexedv', None, [GLuint, POINTER(GLint)], requires='OpenGL 4.1')
|
|
2085
|
-
glSecondaryColorP3ui = _link_function('glSecondaryColorP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2086
|
-
glSecondaryColorP3uiv = _link_function('glSecondaryColorP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2087
|
-
glShaderBinary = _link_function('glShaderBinary', None, [GLsizei, POINTER(GLuint), GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 4.1')
|
|
2088
|
-
glShaderSource = _link_function('glShaderSource', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)], requires='OpenGL 2.0')
|
|
2089
|
-
glShaderStorageBlockBinding = _link_function('glShaderStorageBlockBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.3')
|
|
2090
|
-
glSpecializeShader = _link_function('glSpecializeShader', None, [GLuint, POINTER(GLchar), GLuint, POINTER(GLuint), POINTER(GLuint)], requires='OpenGL 4.6')
|
|
2091
|
-
glStencilFunc = _link_function('glStencilFunc', None, [GLenum, GLint, GLuint], requires='OpenGL 1.0')
|
|
2092
|
-
glStencilFuncSeparate = _link_function('glStencilFuncSeparate', None, [GLenum, GLenum, GLint, GLuint], requires='OpenGL 2.0')
|
|
2093
|
-
glStencilMask = _link_function('glStencilMask', None, [GLuint], requires='OpenGL 1.0')
|
|
2094
|
-
glStencilMaskSeparate = _link_function('glStencilMaskSeparate', None, [GLenum, GLuint], requires='OpenGL 2.0')
|
|
2095
|
-
glStencilOp = _link_function('glStencilOp', None, [GLenum, GLenum, GLenum], requires='OpenGL 1.0')
|
|
2096
|
-
glStencilOpSeparate = _link_function('glStencilOpSeparate', None, [GLenum, GLenum, GLenum, GLenum], requires='OpenGL 2.0')
|
|
2097
|
-
glTexBuffer = _link_function('glTexBuffer', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.1')
|
|
2098
|
-
glTexBufferRange = _link_function('glTexBufferRange', None, [GLenum, GLenum, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.3')
|
|
2099
|
-
glTexCoordP1ui = _link_function('glTexCoordP1ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2100
|
-
glTexCoordP1uiv = _link_function('glTexCoordP1uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2101
|
-
glTexCoordP2ui = _link_function('glTexCoordP2ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2102
|
-
glTexCoordP2uiv = _link_function('glTexCoordP2uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2103
|
-
glTexCoordP3ui = _link_function('glTexCoordP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2104
|
-
glTexCoordP3uiv = _link_function('glTexCoordP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2105
|
-
glTexCoordP4ui = _link_function('glTexCoordP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2106
|
-
glTexCoordP4uiv = _link_function('glTexCoordP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2107
|
-
glTexImage1D = _link_function('glTexImage1D', None, [GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
|
|
2108
|
-
glTexImage2D = _link_function('glTexImage2D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
|
|
2109
|
-
glTexImage2DMultisample = _link_function('glTexImage2DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 3.2')
|
|
2110
|
-
glTexImage3D = _link_function('glTexImage3D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
|
|
2111
|
-
glTexImage3DMultisample = _link_function('glTexImage3DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 3.2')
|
|
2112
|
-
glTexParameterIiv = _link_function('glTexParameterIiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
|
|
2113
|
-
glTexParameterIuiv = _link_function('glTexParameterIuiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2114
|
-
glTexParameterf = _link_function('glTexParameterf', None, [GLenum, GLenum, GLfloat], requires='OpenGL 1.0')
|
|
2115
|
-
glTexParameterfv = _link_function('glTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
|
|
2116
|
-
glTexParameteri = _link_function('glTexParameteri', None, [GLenum, GLenum, GLint], requires='OpenGL 1.0')
|
|
2117
|
-
glTexParameteriv = _link_function('glTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
|
|
2118
|
-
glTexStorage1D = _link_function('glTexStorage1D', None, [GLenum, GLsizei, GLenum, GLsizei], requires='OpenGL 4.2')
|
|
2119
|
-
glTexStorage2D = _link_function('glTexStorage2D', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.2')
|
|
2120
|
-
glTexStorage2DMultisample = _link_function('glTexStorage2DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.3')
|
|
2121
|
-
glTexStorage3D = _link_function('glTexStorage3D', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.2')
|
|
2122
|
-
glTexStorage3DMultisample = _link_function('glTexStorage3DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.3')
|
|
2123
|
-
glTexSubImage1D = _link_function('glTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
|
|
2124
|
-
glTexSubImage2D = _link_function('glTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
|
|
2125
|
-
glTexSubImage3D = _link_function('glTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
|
|
2126
|
-
glTextureBarrier = _link_function('glTextureBarrier', None, [], requires='OpenGL 4.5')
|
|
2127
|
-
glTextureBuffer = _link_function('glTextureBuffer', None, [GLuint, GLenum, GLuint], requires='OpenGL 4.5')
|
|
2128
|
-
glTextureBufferRange = _link_function('glTextureBufferRange', None, [GLuint, GLenum, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
|
|
2129
|
-
glTextureParameterIiv = _link_function('glTextureParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
2130
|
-
glTextureParameterIuiv = _link_function('glTextureParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 4.5')
|
|
2131
|
-
glTextureParameterf = _link_function('glTextureParameterf', None, [GLuint, GLenum, GLfloat], requires='OpenGL 4.5')
|
|
2132
|
-
glTextureParameterfv = _link_function('glTextureParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
|
|
2133
|
-
glTextureParameteri = _link_function('glTextureParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.5')
|
|
2134
|
-
glTextureParameteriv = _link_function('glTextureParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
|
|
2135
|
-
glTextureStorage1D = _link_function('glTextureStorage1D', None, [GLuint, GLsizei, GLenum, GLsizei], requires='OpenGL 4.5')
|
|
2136
|
-
glTextureStorage2D = _link_function('glTextureStorage2D', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
2137
|
-
glTextureStorage2DMultisample = _link_function('glTextureStorage2DMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.5')
|
|
2138
|
-
glTextureStorage3D = _link_function('glTextureStorage3D', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.5')
|
|
2139
|
-
glTextureStorage3DMultisample = _link_function('glTextureStorage3DMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.5')
|
|
2140
|
-
glTextureSubImage1D = _link_function('glTextureSubImage1D', None, [GLuint, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
2141
|
-
glTextureSubImage2D = _link_function('glTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
2142
|
-
glTextureSubImage3D = _link_function('glTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
|
|
2143
|
-
glTextureView = _link_function('glTextureView', None, [GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 4.3')
|
|
2144
|
-
glTransformFeedbackBufferBase = _link_function('glTransformFeedbackBufferBase', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
|
|
2145
|
-
glTransformFeedbackBufferRange = _link_function('glTransformFeedbackBufferRange', None, [GLuint, GLuint, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
|
|
2146
|
-
glTransformFeedbackVaryings = _link_function('glTransformFeedbackVaryings', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), GLenum], requires='OpenGL 3.0')
|
|
2147
|
-
glUniform1d = _link_function('glUniform1d', None, [GLint, GLdouble], requires='OpenGL 4.0')
|
|
2148
|
-
glUniform1dv = _link_function('glUniform1dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2149
|
-
glUniform1f = _link_function('glUniform1f', None, [GLint, GLfloat], requires='OpenGL 2.0')
|
|
2150
|
-
glUniform1fv = _link_function('glUniform1fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2151
|
-
glUniform1i = _link_function('glUniform1i', None, [GLint, GLint], requires='OpenGL 2.0')
|
|
2152
|
-
glUniform1i64ARB = _link_function('glUniform1i64ARB', None, [GLint, GLint64], requires='None')
|
|
2153
|
-
glUniform1i64vARB = _link_function('glUniform1i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2154
|
-
glUniform1iv = _link_function('glUniform1iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2155
|
-
glUniform1ui = _link_function('glUniform1ui', None, [GLint, GLuint], requires='OpenGL 3.0')
|
|
2156
|
-
glUniform1ui64ARB = _link_function('glUniform1ui64ARB', None, [GLint, GLuint64], requires='None')
|
|
2157
|
-
glUniform1ui64vARB = _link_function('glUniform1ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2158
|
-
glUniform1uiv = _link_function('glUniform1uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2159
|
-
glUniform2d = _link_function('glUniform2d', None, [GLint, GLdouble, GLdouble], requires='OpenGL 4.0')
|
|
2160
|
-
glUniform2dv = _link_function('glUniform2dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2161
|
-
glUniform2f = _link_function('glUniform2f', None, [GLint, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2162
|
-
glUniform2fv = _link_function('glUniform2fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2163
|
-
glUniform2i = _link_function('glUniform2i', None, [GLint, GLint, GLint], requires='OpenGL 2.0')
|
|
2164
|
-
glUniform2i64ARB = _link_function('glUniform2i64ARB', None, [GLint, GLint64, GLint64], requires='None')
|
|
2165
|
-
glUniform2i64vARB = _link_function('glUniform2i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2166
|
-
glUniform2iv = _link_function('glUniform2iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2167
|
-
glUniform2ui = _link_function('glUniform2ui', None, [GLint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2168
|
-
glUniform2ui64ARB = _link_function('glUniform2ui64ARB', None, [GLint, GLuint64, GLuint64], requires='None')
|
|
2169
|
-
glUniform2ui64vARB = _link_function('glUniform2ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2170
|
-
glUniform2uiv = _link_function('glUniform2uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2171
|
-
glUniform3d = _link_function('glUniform3d', None, [GLint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.0')
|
|
2172
|
-
glUniform3dv = _link_function('glUniform3dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2173
|
-
glUniform3f = _link_function('glUniform3f', None, [GLint, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2174
|
-
glUniform3fv = _link_function('glUniform3fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2175
|
-
glUniform3i = _link_function('glUniform3i', None, [GLint, GLint, GLint, GLint], requires='OpenGL 2.0')
|
|
2176
|
-
glUniform3i64ARB = _link_function('glUniform3i64ARB', None, [GLint, GLint64, GLint64, GLint64], requires='None')
|
|
2177
|
-
glUniform3i64vARB = _link_function('glUniform3i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2178
|
-
glUniform3iv = _link_function('glUniform3iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2179
|
-
glUniform3ui = _link_function('glUniform3ui', None, [GLint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2180
|
-
glUniform3ui64ARB = _link_function('glUniform3ui64ARB', None, [GLint, GLuint64, GLuint64, GLuint64], requires='None')
|
|
2181
|
-
glUniform3ui64vARB = _link_function('glUniform3ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2182
|
-
glUniform3uiv = _link_function('glUniform3uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2183
|
-
glUniform4d = _link_function('glUniform4d', None, [GLint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.0')
|
|
2184
|
-
glUniform4dv = _link_function('glUniform4dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2185
|
-
glUniform4f = _link_function('glUniform4f', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2186
|
-
glUniform4fv = _link_function('glUniform4fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2187
|
-
glUniform4i = _link_function('glUniform4i', None, [GLint, GLint, GLint, GLint, GLint], requires='OpenGL 2.0')
|
|
2188
|
-
glUniform4i64ARB = _link_function('glUniform4i64ARB', None, [GLint, GLint64, GLint64, GLint64, GLint64], requires='None')
|
|
2189
|
-
glUniform4i64vARB = _link_function('glUniform4i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
|
|
2190
|
-
glUniform4iv = _link_function('glUniform4iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2191
|
-
glUniform4ui = _link_function('glUniform4ui', None, [GLint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2192
|
-
glUniform4ui64ARB = _link_function('glUniform4ui64ARB', None, [GLint, GLuint64, GLuint64, GLuint64, GLuint64], requires='None')
|
|
2193
|
-
glUniform4ui64vARB = _link_function('glUniform4ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2194
|
-
glUniform4uiv = _link_function('glUniform4uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2195
|
-
glUniformBlockBinding = _link_function('glUniformBlockBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 3.1')
|
|
2196
|
-
glUniformHandleui64ARB = _link_function('glUniformHandleui64ARB', None, [GLint, GLuint64], requires='None')
|
|
2197
|
-
glUniformHandleui64vARB = _link_function('glUniformHandleui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
|
|
2198
|
-
glUniformMatrix2dv = _link_function('glUniformMatrix2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2199
|
-
glUniformMatrix2fv = _link_function('glUniformMatrix2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2200
|
-
glUniformMatrix2x3dv = _link_function('glUniformMatrix2x3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2201
|
-
glUniformMatrix2x3fv = _link_function('glUniformMatrix2x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2202
|
-
glUniformMatrix2x4dv = _link_function('glUniformMatrix2x4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2203
|
-
glUniformMatrix2x4fv = _link_function('glUniformMatrix2x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2204
|
-
glUniformMatrix3dv = _link_function('glUniformMatrix3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2205
|
-
glUniformMatrix3fv = _link_function('glUniformMatrix3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2206
|
-
glUniformMatrix3x2dv = _link_function('glUniformMatrix3x2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2207
|
-
glUniformMatrix3x2fv = _link_function('glUniformMatrix3x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2208
|
-
glUniformMatrix3x4dv = _link_function('glUniformMatrix3x4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2209
|
-
glUniformMatrix3x4fv = _link_function('glUniformMatrix3x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2210
|
-
glUniformMatrix4dv = _link_function('glUniformMatrix4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2211
|
-
glUniformMatrix4fv = _link_function('glUniformMatrix4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2212
|
-
glUniformMatrix4x2dv = _link_function('glUniformMatrix4x2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2213
|
-
glUniformMatrix4x2fv = _link_function('glUniformMatrix4x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2214
|
-
glUniformMatrix4x3dv = _link_function('glUniformMatrix4x3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
|
|
2215
|
-
glUniformMatrix4x3fv = _link_function('glUniformMatrix4x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
|
|
2216
|
-
glUniformSubroutinesuiv = _link_function('glUniformSubroutinesuiv', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
|
|
2217
|
-
glUnmapBuffer = _link_function('glUnmapBuffer', GLboolean, [GLenum], requires='OpenGL 1.5')
|
|
2218
|
-
glUnmapNamedBuffer = _link_function('glUnmapNamedBuffer', GLboolean, [GLuint], requires='OpenGL 4.5')
|
|
2219
|
-
glUseProgram = _link_function('glUseProgram', None, [GLuint], requires='OpenGL 2.0')
|
|
2220
|
-
glUseProgramStages = _link_function('glUseProgramStages', None, [GLuint, GLbitfield, GLuint], requires='OpenGL 4.1')
|
|
2221
|
-
glValidateProgram = _link_function('glValidateProgram', None, [GLuint], requires='OpenGL 2.0')
|
|
2222
|
-
glValidateProgramPipeline = _link_function('glValidateProgramPipeline', None, [GLuint], requires='OpenGL 4.1')
|
|
2223
|
-
glVertexArrayAttribBinding = _link_function('glVertexArrayAttribBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
|
|
2224
|
-
glVertexArrayAttribFormat = _link_function('glVertexArrayAttribFormat', None, [GLuint, GLuint, GLint, GLenum, GLboolean, GLuint], requires='OpenGL 4.5')
|
|
2225
|
-
glVertexArrayAttribIFormat = _link_function('glVertexArrayAttribIFormat', None, [GLuint, GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.5')
|
|
2226
|
-
glVertexArrayAttribLFormat = _link_function('glVertexArrayAttribLFormat', None, [GLuint, GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.5')
|
|
2227
|
-
glVertexArrayBindingDivisor = _link_function('glVertexArrayBindingDivisor', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
|
|
2228
|
-
glVertexArrayElementBuffer = _link_function('glVertexArrayElementBuffer', None, [GLuint, GLuint], requires='OpenGL 4.5')
|
|
2229
|
-
glVertexArrayVertexBuffer = _link_function('glVertexArrayVertexBuffer', None, [GLuint, GLuint, GLuint, GLintptr, GLsizei], requires='OpenGL 4.5')
|
|
2230
|
-
glVertexArrayVertexBuffers = _link_function('glVertexArrayVertexBuffers', None, [GLuint, GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizei)], requires='OpenGL 4.5')
|
|
2231
|
-
glVertexAttrib1d = _link_function('glVertexAttrib1d', None, [GLuint, GLdouble], requires='OpenGL 2.0')
|
|
2232
|
-
glVertexAttrib1dv = _link_function('glVertexAttrib1dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
|
|
2233
|
-
glVertexAttrib1f = _link_function('glVertexAttrib1f', None, [GLuint, GLfloat], requires='OpenGL 2.0')
|
|
2234
|
-
glVertexAttrib1fv = _link_function('glVertexAttrib1fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2235
|
-
glVertexAttrib1s = _link_function('glVertexAttrib1s', None, [GLuint, GLshort], requires='OpenGL 2.0')
|
|
2236
|
-
glVertexAttrib1sv = _link_function('glVertexAttrib1sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
|
|
2237
|
-
glVertexAttrib2d = _link_function('glVertexAttrib2d', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 2.0')
|
|
2238
|
-
glVertexAttrib2dv = _link_function('glVertexAttrib2dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
|
|
2239
|
-
glVertexAttrib2f = _link_function('glVertexAttrib2f', None, [GLuint, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2240
|
-
glVertexAttrib2fv = _link_function('glVertexAttrib2fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2241
|
-
glVertexAttrib2s = _link_function('glVertexAttrib2s', None, [GLuint, GLshort, GLshort], requires='OpenGL 2.0')
|
|
2242
|
-
glVertexAttrib2sv = _link_function('glVertexAttrib2sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
|
|
2243
|
-
glVertexAttrib3d = _link_function('glVertexAttrib3d', None, [GLuint, GLdouble, GLdouble, GLdouble], requires='OpenGL 2.0')
|
|
2244
|
-
glVertexAttrib3dv = _link_function('glVertexAttrib3dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
|
|
2245
|
-
glVertexAttrib3f = _link_function('glVertexAttrib3f', None, [GLuint, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2246
|
-
glVertexAttrib3fv = _link_function('glVertexAttrib3fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2247
|
-
glVertexAttrib3s = _link_function('glVertexAttrib3s', None, [GLuint, GLshort, GLshort, GLshort], requires='OpenGL 2.0')
|
|
2248
|
-
glVertexAttrib3sv = _link_function('glVertexAttrib3sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
|
|
2249
|
-
glVertexAttrib4Nbv = _link_function('glVertexAttrib4Nbv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 2.0')
|
|
2250
|
-
glVertexAttrib4Niv = _link_function('glVertexAttrib4Niv', None, [GLuint, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2251
|
-
glVertexAttrib4Nsv = _link_function('glVertexAttrib4Nsv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
|
|
2252
|
-
glVertexAttrib4Nub = _link_function('glVertexAttrib4Nub', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], requires='OpenGL 2.0')
|
|
2253
|
-
glVertexAttrib4Nubv = _link_function('glVertexAttrib4Nubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 2.0')
|
|
2254
|
-
glVertexAttrib4Nuiv = _link_function('glVertexAttrib4Nuiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 2.0')
|
|
2255
|
-
glVertexAttrib4Nusv = _link_function('glVertexAttrib4Nusv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 2.0')
|
|
2256
|
-
glVertexAttrib4bv = _link_function('glVertexAttrib4bv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 2.0')
|
|
2257
|
-
glVertexAttrib4d = _link_function('glVertexAttrib4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 2.0')
|
|
2258
|
-
glVertexAttrib4dv = _link_function('glVertexAttrib4dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
|
|
2259
|
-
glVertexAttrib4f = _link_function('glVertexAttrib4f', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
|
|
2260
|
-
glVertexAttrib4fv = _link_function('glVertexAttrib4fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
|
|
2261
|
-
glVertexAttrib4iv = _link_function('glVertexAttrib4iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 2.0')
|
|
2262
|
-
glVertexAttrib4s = _link_function('glVertexAttrib4s', None, [GLuint, GLshort, GLshort, GLshort, GLshort], requires='OpenGL 2.0')
|
|
2263
|
-
glVertexAttrib4sv = _link_function('glVertexAttrib4sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
|
|
2264
|
-
glVertexAttrib4ubv = _link_function('glVertexAttrib4ubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 2.0')
|
|
2265
|
-
glVertexAttrib4uiv = _link_function('glVertexAttrib4uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 2.0')
|
|
2266
|
-
glVertexAttrib4usv = _link_function('glVertexAttrib4usv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 2.0')
|
|
2267
|
-
glVertexAttribBinding = _link_function('glVertexAttribBinding', None, [GLuint, GLuint], requires='OpenGL 4.3')
|
|
2268
|
-
glVertexAttribDivisor = _link_function('glVertexAttribDivisor', None, [GLuint, GLuint], requires='OpenGL 3.3')
|
|
2269
|
-
glVertexAttribFormat = _link_function('glVertexAttribFormat', None, [GLuint, GLint, GLenum, GLboolean, GLuint], requires='OpenGL 4.3')
|
|
2270
|
-
glVertexAttribI1i = _link_function('glVertexAttribI1i', None, [GLuint, GLint], requires='OpenGL 3.0')
|
|
2271
|
-
glVertexAttribI1iv = _link_function('glVertexAttribI1iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
|
|
2272
|
-
glVertexAttribI1ui = _link_function('glVertexAttribI1ui', None, [GLuint, GLuint], requires='OpenGL 3.0')
|
|
2273
|
-
glVertexAttribI1uiv = _link_function('glVertexAttribI1uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2274
|
-
glVertexAttribI2i = _link_function('glVertexAttribI2i', None, [GLuint, GLint, GLint], requires='OpenGL 3.0')
|
|
2275
|
-
glVertexAttribI2iv = _link_function('glVertexAttribI2iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
|
|
2276
|
-
glVertexAttribI2ui = _link_function('glVertexAttribI2ui', None, [GLuint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2277
|
-
glVertexAttribI2uiv = _link_function('glVertexAttribI2uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2278
|
-
glVertexAttribI3i = _link_function('glVertexAttribI3i', None, [GLuint, GLint, GLint, GLint], requires='OpenGL 3.0')
|
|
2279
|
-
glVertexAttribI3iv = _link_function('glVertexAttribI3iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
|
|
2280
|
-
glVertexAttribI3ui = _link_function('glVertexAttribI3ui', None, [GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2281
|
-
glVertexAttribI3uiv = _link_function('glVertexAttribI3uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2282
|
-
glVertexAttribI4bv = _link_function('glVertexAttribI4bv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 3.0')
|
|
2283
|
-
glVertexAttribI4i = _link_function('glVertexAttribI4i', None, [GLuint, GLint, GLint, GLint, GLint], requires='OpenGL 3.0')
|
|
2284
|
-
glVertexAttribI4iv = _link_function('glVertexAttribI4iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
|
|
2285
|
-
glVertexAttribI4sv = _link_function('glVertexAttribI4sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 3.0')
|
|
2286
|
-
glVertexAttribI4ubv = _link_function('glVertexAttribI4ubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 3.0')
|
|
2287
|
-
glVertexAttribI4ui = _link_function('glVertexAttribI4ui', None, [GLuint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
|
|
2288
|
-
glVertexAttribI4uiv = _link_function('glVertexAttribI4uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
|
|
2289
|
-
glVertexAttribI4usv = _link_function('glVertexAttribI4usv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 3.0')
|
|
2290
|
-
glVertexAttribIFormat = _link_function('glVertexAttribIFormat', None, [GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.3')
|
|
2291
|
-
glVertexAttribIPointer = _link_function('glVertexAttribIPointer', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 3.0')
|
|
2292
|
-
glVertexAttribL1d = _link_function('glVertexAttribL1d', None, [GLuint, GLdouble], requires='OpenGL 4.1')
|
|
2293
|
-
glVertexAttribL1dv = _link_function('glVertexAttribL1dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2294
|
-
glVertexAttribL1ui64ARB = _link_function('glVertexAttribL1ui64ARB', None, [GLuint, GLuint64EXT], requires='None')
|
|
2295
|
-
glVertexAttribL1ui64vARB = _link_function('glVertexAttribL1ui64vARB', None, [GLuint, POINTER(GLuint64EXT)], requires='None')
|
|
2296
|
-
glVertexAttribL2d = _link_function('glVertexAttribL2d', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2297
|
-
glVertexAttribL2dv = _link_function('glVertexAttribL2dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2298
|
-
glVertexAttribL3d = _link_function('glVertexAttribL3d', None, [GLuint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2299
|
-
glVertexAttribL3dv = _link_function('glVertexAttribL3dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2300
|
-
glVertexAttribL4d = _link_function('glVertexAttribL4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
|
|
2301
|
-
glVertexAttribL4dv = _link_function('glVertexAttribL4dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
|
|
2302
|
-
glVertexAttribLFormat = _link_function('glVertexAttribLFormat', None, [GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.3')
|
|
2303
|
-
glVertexAttribLPointer = _link_function('glVertexAttribLPointer', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.1')
|
|
2304
|
-
glVertexAttribP1ui = _link_function('glVertexAttribP1ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
|
|
2305
|
-
glVertexAttribP1uiv = _link_function('glVertexAttribP1uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2306
|
-
glVertexAttribP2ui = _link_function('glVertexAttribP2ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
|
|
2307
|
-
glVertexAttribP2uiv = _link_function('glVertexAttribP2uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2308
|
-
glVertexAttribP3ui = _link_function('glVertexAttribP3ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
|
|
2309
|
-
glVertexAttribP3uiv = _link_function('glVertexAttribP3uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2310
|
-
glVertexAttribP4ui = _link_function('glVertexAttribP4ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
|
|
2311
|
-
glVertexAttribP4uiv = _link_function('glVertexAttribP4uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2312
|
-
glVertexAttribPointer = _link_function('glVertexAttribPointer', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], requires='OpenGL 2.0')
|
|
2313
|
-
glVertexBindingDivisor = _link_function('glVertexBindingDivisor', None, [GLuint, GLuint], requires='OpenGL 4.3')
|
|
2314
|
-
glVertexP2ui = _link_function('glVertexP2ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2315
|
-
glVertexP2uiv = _link_function('glVertexP2uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2316
|
-
glVertexP3ui = _link_function('glVertexP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2317
|
-
glVertexP3uiv = _link_function('glVertexP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2318
|
-
glVertexP4ui = _link_function('glVertexP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
|
|
2319
|
-
glVertexP4uiv = _link_function('glVertexP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
|
|
2320
|
-
glViewport = _link_function('glViewport', None, [GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.0')
|
|
2321
|
-
glViewportArrayv = _link_function('glViewportArrayv', None, [GLuint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2322
|
-
glViewportIndexedf = _link_function('glViewportIndexedf', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
|
|
2323
|
-
glViewportIndexedfv = _link_function('glViewportIndexedfv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 4.1')
|
|
2324
|
-
glWaitSync = _link_function('glWaitSync', None, [GLsync, GLbitfield, GLuint64], requires='OpenGL 3.2')
|
|
2325
|
-
|
|
2326
|
-
|
|
2327
|
-
__all__ = [
|
|
2328
|
-
'GLenum',
|
|
2329
|
-
'GLboolean',
|
|
2330
|
-
'GLbitfield',
|
|
2331
|
-
'GLvoid',
|
|
2332
|
-
'GLbyte',
|
|
2333
|
-
'GLubyte',
|
|
2334
|
-
'GLshort',
|
|
2335
|
-
'GLushort',
|
|
2336
|
-
'GLint',
|
|
2337
|
-
'GLuint',
|
|
2338
|
-
'GLclampx',
|
|
2339
|
-
'GLsizei',
|
|
2340
|
-
'GLfloat',
|
|
2341
|
-
'GLclampf',
|
|
2342
|
-
'GLdouble',
|
|
2343
|
-
'GLclampd',
|
|
2344
|
-
'GLchar',
|
|
2345
|
-
'GLintptr',
|
|
2346
|
-
'GLsizeiptr',
|
|
2347
|
-
'GLint64',
|
|
2348
|
-
'GLuint64',
|
|
2349
|
-
'GLuint64EXT',
|
|
2350
|
-
'GLsync',
|
|
2351
|
-
'GLDEBUGPROC',
|
|
2352
|
-
'GL_DEPTH_BUFFER_BIT',
|
|
2353
|
-
'GL_STENCIL_BUFFER_BIT',
|
|
2354
|
-
'GL_COLOR_BUFFER_BIT',
|
|
2355
|
-
'GL_FALSE',
|
|
2356
|
-
'GL_TRUE',
|
|
2357
|
-
'GL_POINTS',
|
|
2358
|
-
'GL_LINES',
|
|
2359
|
-
'GL_LINE_LOOP',
|
|
2360
|
-
'GL_LINE_STRIP',
|
|
2361
|
-
'GL_TRIANGLES',
|
|
2362
|
-
'GL_TRIANGLE_STRIP',
|
|
2363
|
-
'GL_TRIANGLE_FAN',
|
|
2364
|
-
'GL_NEVER',
|
|
2365
|
-
'GL_LESS',
|
|
2366
|
-
'GL_EQUAL',
|
|
2367
|
-
'GL_LEQUAL',
|
|
2368
|
-
'GL_GREATER',
|
|
2369
|
-
'GL_NOTEQUAL',
|
|
2370
|
-
'GL_GEQUAL',
|
|
2371
|
-
'GL_ALWAYS',
|
|
2372
|
-
'GL_ZERO',
|
|
2373
|
-
'GL_ONE',
|
|
2374
|
-
'GL_SRC_COLOR',
|
|
2375
|
-
'GL_ONE_MINUS_SRC_COLOR',
|
|
2376
|
-
'GL_SRC_ALPHA',
|
|
2377
|
-
'GL_ONE_MINUS_SRC_ALPHA',
|
|
2378
|
-
'GL_DST_ALPHA',
|
|
2379
|
-
'GL_ONE_MINUS_DST_ALPHA',
|
|
2380
|
-
'GL_DST_COLOR',
|
|
2381
|
-
'GL_ONE_MINUS_DST_COLOR',
|
|
2382
|
-
'GL_SRC_ALPHA_SATURATE',
|
|
2383
|
-
'GL_NONE',
|
|
2384
|
-
'GL_FRONT_LEFT',
|
|
2385
|
-
'GL_FRONT_RIGHT',
|
|
2386
|
-
'GL_BACK_LEFT',
|
|
2387
|
-
'GL_BACK_RIGHT',
|
|
2388
|
-
'GL_FRONT',
|
|
2389
|
-
'GL_BACK',
|
|
2390
|
-
'GL_LEFT',
|
|
2391
|
-
'GL_RIGHT',
|
|
2392
|
-
'GL_FRONT_AND_BACK',
|
|
2393
|
-
'GL_NO_ERROR',
|
|
2394
|
-
'GL_INVALID_ENUM',
|
|
2395
|
-
'GL_INVALID_VALUE',
|
|
2396
|
-
'GL_INVALID_OPERATION',
|
|
2397
|
-
'GL_OUT_OF_MEMORY',
|
|
2398
|
-
'GL_CW',
|
|
2399
|
-
'GL_CCW',
|
|
2400
|
-
'GL_POINT_SIZE',
|
|
2401
|
-
'GL_POINT_SIZE_RANGE',
|
|
2402
|
-
'GL_POINT_SIZE_GRANULARITY',
|
|
2403
|
-
'GL_LINE_SMOOTH',
|
|
2404
|
-
'GL_LINE_WIDTH',
|
|
2405
|
-
'GL_LINE_WIDTH_RANGE',
|
|
2406
|
-
'GL_LINE_WIDTH_GRANULARITY',
|
|
2407
|
-
'GL_POLYGON_MODE',
|
|
2408
|
-
'GL_POLYGON_SMOOTH',
|
|
2409
|
-
'GL_CULL_FACE',
|
|
2410
|
-
'GL_CULL_FACE_MODE',
|
|
2411
|
-
'GL_FRONT_FACE',
|
|
2412
|
-
'GL_DEPTH_RANGE',
|
|
2413
|
-
'GL_DEPTH_TEST',
|
|
2414
|
-
'GL_DEPTH_WRITEMASK',
|
|
2415
|
-
'GL_DEPTH_CLEAR_VALUE',
|
|
2416
|
-
'GL_DEPTH_FUNC',
|
|
2417
|
-
'GL_STENCIL_TEST',
|
|
2418
|
-
'GL_STENCIL_CLEAR_VALUE',
|
|
2419
|
-
'GL_STENCIL_FUNC',
|
|
2420
|
-
'GL_STENCIL_VALUE_MASK',
|
|
2421
|
-
'GL_STENCIL_FAIL',
|
|
2422
|
-
'GL_STENCIL_PASS_DEPTH_FAIL',
|
|
2423
|
-
'GL_STENCIL_PASS_DEPTH_PASS',
|
|
2424
|
-
'GL_STENCIL_REF',
|
|
2425
|
-
'GL_STENCIL_WRITEMASK',
|
|
2426
|
-
'GL_VIEWPORT',
|
|
2427
|
-
'GL_DITHER',
|
|
2428
|
-
'GL_BLEND_DST',
|
|
2429
|
-
'GL_BLEND_SRC',
|
|
2430
|
-
'GL_BLEND',
|
|
2431
|
-
'GL_LOGIC_OP_MODE',
|
|
2432
|
-
'GL_DRAW_BUFFER',
|
|
2433
|
-
'GL_READ_BUFFER',
|
|
2434
|
-
'GL_SCISSOR_BOX',
|
|
2435
|
-
'GL_SCISSOR_TEST',
|
|
2436
|
-
'GL_COLOR_CLEAR_VALUE',
|
|
2437
|
-
'GL_COLOR_WRITEMASK',
|
|
2438
|
-
'GL_DOUBLEBUFFER',
|
|
2439
|
-
'GL_STEREO',
|
|
2440
|
-
'GL_LINE_SMOOTH_HINT',
|
|
2441
|
-
'GL_POLYGON_SMOOTH_HINT',
|
|
2442
|
-
'GL_UNPACK_SWAP_BYTES',
|
|
2443
|
-
'GL_UNPACK_LSB_FIRST',
|
|
2444
|
-
'GL_UNPACK_ROW_LENGTH',
|
|
2445
|
-
'GL_UNPACK_SKIP_ROWS',
|
|
2446
|
-
'GL_UNPACK_SKIP_PIXELS',
|
|
2447
|
-
'GL_UNPACK_ALIGNMENT',
|
|
2448
|
-
'GL_PACK_SWAP_BYTES',
|
|
2449
|
-
'GL_PACK_LSB_FIRST',
|
|
2450
|
-
'GL_PACK_ROW_LENGTH',
|
|
2451
|
-
'GL_PACK_SKIP_ROWS',
|
|
2452
|
-
'GL_PACK_SKIP_PIXELS',
|
|
2453
|
-
'GL_PACK_ALIGNMENT',
|
|
2454
|
-
'GL_MAX_TEXTURE_SIZE',
|
|
2455
|
-
'GL_MAX_VIEWPORT_DIMS',
|
|
2456
|
-
'GL_SUBPIXEL_BITS',
|
|
2457
|
-
'GL_TEXTURE_1D',
|
|
2458
|
-
'GL_TEXTURE_2D',
|
|
2459
|
-
'GL_TEXTURE_WIDTH',
|
|
2460
|
-
'GL_TEXTURE_HEIGHT',
|
|
2461
|
-
'GL_TEXTURE_BORDER_COLOR',
|
|
2462
|
-
'GL_DONT_CARE',
|
|
2463
|
-
'GL_FASTEST',
|
|
2464
|
-
'GL_NICEST',
|
|
2465
|
-
'GL_BYTE',
|
|
2466
|
-
'GL_UNSIGNED_BYTE',
|
|
2467
|
-
'GL_SHORT',
|
|
2468
|
-
'GL_UNSIGNED_SHORT',
|
|
2469
|
-
'GL_INT',
|
|
2470
|
-
'GL_UNSIGNED_INT',
|
|
2471
|
-
'GL_FLOAT',
|
|
2472
|
-
'GL_CLEAR',
|
|
2473
|
-
'GL_AND',
|
|
2474
|
-
'GL_AND_REVERSE',
|
|
2475
|
-
'GL_COPY',
|
|
2476
|
-
'GL_AND_INVERTED',
|
|
2477
|
-
'GL_NOOP',
|
|
2478
|
-
'GL_XOR',
|
|
2479
|
-
'GL_OR',
|
|
2480
|
-
'GL_NOR',
|
|
2481
|
-
'GL_EQUIV',
|
|
2482
|
-
'GL_INVERT',
|
|
2483
|
-
'GL_OR_REVERSE',
|
|
2484
|
-
'GL_COPY_INVERTED',
|
|
2485
|
-
'GL_OR_INVERTED',
|
|
2486
|
-
'GL_NAND',
|
|
2487
|
-
'GL_SET',
|
|
2488
|
-
'GL_TEXTURE',
|
|
2489
|
-
'GL_COLOR',
|
|
2490
|
-
'GL_DEPTH',
|
|
2491
|
-
'GL_STENCIL',
|
|
2492
|
-
'GL_STENCIL_INDEX',
|
|
2493
|
-
'GL_DEPTH_COMPONENT',
|
|
2494
|
-
'GL_RED',
|
|
2495
|
-
'GL_GREEN',
|
|
2496
|
-
'GL_BLUE',
|
|
2497
|
-
'GL_ALPHA',
|
|
2498
|
-
'GL_RGB',
|
|
2499
|
-
'GL_RGBA',
|
|
2500
|
-
'GL_POINT',
|
|
2501
|
-
'GL_LINE',
|
|
2502
|
-
'GL_FILL',
|
|
2503
|
-
'GL_KEEP',
|
|
2504
|
-
'GL_REPLACE',
|
|
2505
|
-
'GL_INCR',
|
|
2506
|
-
'GL_DECR',
|
|
2507
|
-
'GL_VENDOR',
|
|
2508
|
-
'GL_RENDERER',
|
|
2509
|
-
'GL_VERSION',
|
|
2510
|
-
'GL_EXTENSIONS',
|
|
2511
|
-
'GL_NEAREST',
|
|
2512
|
-
'GL_LINEAR',
|
|
2513
|
-
'GL_NEAREST_MIPMAP_NEAREST',
|
|
2514
|
-
'GL_LINEAR_MIPMAP_NEAREST',
|
|
2515
|
-
'GL_NEAREST_MIPMAP_LINEAR',
|
|
2516
|
-
'GL_LINEAR_MIPMAP_LINEAR',
|
|
2517
|
-
'GL_TEXTURE_MAG_FILTER',
|
|
2518
|
-
'GL_TEXTURE_MIN_FILTER',
|
|
2519
|
-
'GL_TEXTURE_WRAP_S',
|
|
2520
|
-
'GL_TEXTURE_WRAP_T',
|
|
2521
|
-
'GL_REPEAT',
|
|
2522
|
-
'GL_COLOR_LOGIC_OP',
|
|
2523
|
-
'GL_POLYGON_OFFSET_UNITS',
|
|
2524
|
-
'GL_POLYGON_OFFSET_POINT',
|
|
2525
|
-
'GL_POLYGON_OFFSET_LINE',
|
|
2526
|
-
'GL_POLYGON_OFFSET_FILL',
|
|
2527
|
-
'GL_POLYGON_OFFSET_FACTOR',
|
|
2528
|
-
'GL_TEXTURE_BINDING_1D',
|
|
2529
|
-
'GL_TEXTURE_BINDING_2D',
|
|
2530
|
-
'GL_TEXTURE_INTERNAL_FORMAT',
|
|
2531
|
-
'GL_TEXTURE_RED_SIZE',
|
|
2532
|
-
'GL_TEXTURE_GREEN_SIZE',
|
|
2533
|
-
'GL_TEXTURE_BLUE_SIZE',
|
|
2534
|
-
'GL_TEXTURE_ALPHA_SIZE',
|
|
2535
|
-
'GL_DOUBLE',
|
|
2536
|
-
'GL_PROXY_TEXTURE_1D',
|
|
2537
|
-
'GL_PROXY_TEXTURE_2D',
|
|
2538
|
-
'GL_R3_G3_B2',
|
|
2539
|
-
'GL_RGB4',
|
|
2540
|
-
'GL_RGB5',
|
|
2541
|
-
'GL_RGB8',
|
|
2542
|
-
'GL_RGB10',
|
|
2543
|
-
'GL_RGB12',
|
|
2544
|
-
'GL_RGB16',
|
|
2545
|
-
'GL_RGBA2',
|
|
2546
|
-
'GL_RGBA4',
|
|
2547
|
-
'GL_RGB5_A1',
|
|
2548
|
-
'GL_RGBA8',
|
|
2549
|
-
'GL_RGB10_A2',
|
|
2550
|
-
'GL_RGBA12',
|
|
2551
|
-
'GL_RGBA16',
|
|
2552
|
-
'GL_UNSIGNED_BYTE_3_3_2',
|
|
2553
|
-
'GL_UNSIGNED_SHORT_4_4_4_4',
|
|
2554
|
-
'GL_UNSIGNED_SHORT_5_5_5_1',
|
|
2555
|
-
'GL_UNSIGNED_INT_8_8_8_8',
|
|
2556
|
-
'GL_UNSIGNED_INT_10_10_10_2',
|
|
2557
|
-
'GL_TEXTURE_BINDING_3D',
|
|
2558
|
-
'GL_PACK_SKIP_IMAGES',
|
|
2559
|
-
'GL_PACK_IMAGE_HEIGHT',
|
|
2560
|
-
'GL_UNPACK_SKIP_IMAGES',
|
|
2561
|
-
'GL_UNPACK_IMAGE_HEIGHT',
|
|
2562
|
-
'GL_TEXTURE_3D',
|
|
2563
|
-
'GL_PROXY_TEXTURE_3D',
|
|
2564
|
-
'GL_TEXTURE_DEPTH',
|
|
2565
|
-
'GL_TEXTURE_WRAP_R',
|
|
2566
|
-
'GL_MAX_3D_TEXTURE_SIZE',
|
|
2567
|
-
'GL_UNSIGNED_BYTE_2_3_3_REV',
|
|
2568
|
-
'GL_UNSIGNED_SHORT_5_6_5',
|
|
2569
|
-
'GL_UNSIGNED_SHORT_5_6_5_REV',
|
|
2570
|
-
'GL_UNSIGNED_SHORT_4_4_4_4_REV',
|
|
2571
|
-
'GL_UNSIGNED_SHORT_1_5_5_5_REV',
|
|
2572
|
-
'GL_UNSIGNED_INT_8_8_8_8_REV',
|
|
2573
|
-
'GL_UNSIGNED_INT_2_10_10_10_REV',
|
|
2574
|
-
'GL_BGR',
|
|
2575
|
-
'GL_BGRA',
|
|
2576
|
-
'GL_MAX_ELEMENTS_VERTICES',
|
|
2577
|
-
'GL_MAX_ELEMENTS_INDICES',
|
|
2578
|
-
'GL_CLAMP_TO_EDGE',
|
|
2579
|
-
'GL_TEXTURE_MIN_LOD',
|
|
2580
|
-
'GL_TEXTURE_MAX_LOD',
|
|
2581
|
-
'GL_TEXTURE_BASE_LEVEL',
|
|
2582
|
-
'GL_TEXTURE_MAX_LEVEL',
|
|
2583
|
-
'GL_SMOOTH_POINT_SIZE_RANGE',
|
|
2584
|
-
'GL_SMOOTH_POINT_SIZE_GRANULARITY',
|
|
2585
|
-
'GL_SMOOTH_LINE_WIDTH_RANGE',
|
|
2586
|
-
'GL_SMOOTH_LINE_WIDTH_GRANULARITY',
|
|
2587
|
-
'GL_ALIASED_LINE_WIDTH_RANGE',
|
|
2588
|
-
'GL_TEXTURE0',
|
|
2589
|
-
'GL_TEXTURE1',
|
|
2590
|
-
'GL_TEXTURE2',
|
|
2591
|
-
'GL_TEXTURE3',
|
|
2592
|
-
'GL_TEXTURE4',
|
|
2593
|
-
'GL_TEXTURE5',
|
|
2594
|
-
'GL_TEXTURE6',
|
|
2595
|
-
'GL_TEXTURE7',
|
|
2596
|
-
'GL_TEXTURE8',
|
|
2597
|
-
'GL_TEXTURE9',
|
|
2598
|
-
'GL_TEXTURE10',
|
|
2599
|
-
'GL_TEXTURE11',
|
|
2600
|
-
'GL_TEXTURE12',
|
|
2601
|
-
'GL_TEXTURE13',
|
|
2602
|
-
'GL_TEXTURE14',
|
|
2603
|
-
'GL_TEXTURE15',
|
|
2604
|
-
'GL_TEXTURE16',
|
|
2605
|
-
'GL_TEXTURE17',
|
|
2606
|
-
'GL_TEXTURE18',
|
|
2607
|
-
'GL_TEXTURE19',
|
|
2608
|
-
'GL_TEXTURE20',
|
|
2609
|
-
'GL_TEXTURE21',
|
|
2610
|
-
'GL_TEXTURE22',
|
|
2611
|
-
'GL_TEXTURE23',
|
|
2612
|
-
'GL_TEXTURE24',
|
|
2613
|
-
'GL_TEXTURE25',
|
|
2614
|
-
'GL_TEXTURE26',
|
|
2615
|
-
'GL_TEXTURE27',
|
|
2616
|
-
'GL_TEXTURE28',
|
|
2617
|
-
'GL_TEXTURE29',
|
|
2618
|
-
'GL_TEXTURE30',
|
|
2619
|
-
'GL_TEXTURE31',
|
|
2620
|
-
'GL_ACTIVE_TEXTURE',
|
|
2621
|
-
'GL_MULTISAMPLE',
|
|
2622
|
-
'GL_SAMPLE_ALPHA_TO_COVERAGE',
|
|
2623
|
-
'GL_SAMPLE_ALPHA_TO_ONE',
|
|
2624
|
-
'GL_SAMPLE_COVERAGE',
|
|
2625
|
-
'GL_SAMPLE_BUFFERS',
|
|
2626
|
-
'GL_SAMPLES',
|
|
2627
|
-
'GL_SAMPLE_COVERAGE_VALUE',
|
|
2628
|
-
'GL_SAMPLE_COVERAGE_INVERT',
|
|
2629
|
-
'GL_TEXTURE_CUBE_MAP',
|
|
2630
|
-
'GL_TEXTURE_BINDING_CUBE_MAP',
|
|
2631
|
-
'GL_TEXTURE_CUBE_MAP_POSITIVE_X',
|
|
2632
|
-
'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
|
|
2633
|
-
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y',
|
|
2634
|
-
'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
|
|
2635
|
-
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z',
|
|
2636
|
-
'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
|
|
2637
|
-
'GL_PROXY_TEXTURE_CUBE_MAP',
|
|
2638
|
-
'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
|
|
2639
|
-
'GL_COMPRESSED_RGB',
|
|
2640
|
-
'GL_COMPRESSED_RGBA',
|
|
2641
|
-
'GL_TEXTURE_COMPRESSION_HINT',
|
|
2642
|
-
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE',
|
|
2643
|
-
'GL_TEXTURE_COMPRESSED',
|
|
2644
|
-
'GL_NUM_COMPRESSED_TEXTURE_FORMATS',
|
|
2645
|
-
'GL_COMPRESSED_TEXTURE_FORMATS',
|
|
2646
|
-
'GL_CLAMP_TO_BORDER',
|
|
2647
|
-
'GL_BLEND_DST_RGB',
|
|
2648
|
-
'GL_BLEND_SRC_RGB',
|
|
2649
|
-
'GL_BLEND_DST_ALPHA',
|
|
2650
|
-
'GL_BLEND_SRC_ALPHA',
|
|
2651
|
-
'GL_POINT_FADE_THRESHOLD_SIZE',
|
|
2652
|
-
'GL_DEPTH_COMPONENT16',
|
|
2653
|
-
'GL_DEPTH_COMPONENT24',
|
|
2654
|
-
'GL_DEPTH_COMPONENT32',
|
|
2655
|
-
'GL_MIRRORED_REPEAT',
|
|
2656
|
-
'GL_MAX_TEXTURE_LOD_BIAS',
|
|
2657
|
-
'GL_TEXTURE_LOD_BIAS',
|
|
2658
|
-
'GL_INCR_WRAP',
|
|
2659
|
-
'GL_DECR_WRAP',
|
|
2660
|
-
'GL_TEXTURE_DEPTH_SIZE',
|
|
2661
|
-
'GL_TEXTURE_COMPARE_MODE',
|
|
2662
|
-
'GL_TEXTURE_COMPARE_FUNC',
|
|
2663
|
-
'GL_BLEND_COLOR',
|
|
2664
|
-
'GL_BLEND_EQUATION',
|
|
2665
|
-
'GL_CONSTANT_COLOR',
|
|
2666
|
-
'GL_ONE_MINUS_CONSTANT_COLOR',
|
|
2667
|
-
'GL_CONSTANT_ALPHA',
|
|
2668
|
-
'GL_ONE_MINUS_CONSTANT_ALPHA',
|
|
2669
|
-
'GL_FUNC_ADD',
|
|
2670
|
-
'GL_FUNC_REVERSE_SUBTRACT',
|
|
2671
|
-
'GL_FUNC_SUBTRACT',
|
|
2672
|
-
'GL_MIN',
|
|
2673
|
-
'GL_MAX',
|
|
2674
|
-
'GL_BUFFER_SIZE',
|
|
2675
|
-
'GL_BUFFER_USAGE',
|
|
2676
|
-
'GL_QUERY_COUNTER_BITS',
|
|
2677
|
-
'GL_CURRENT_QUERY',
|
|
2678
|
-
'GL_QUERY_RESULT',
|
|
2679
|
-
'GL_QUERY_RESULT_AVAILABLE',
|
|
2680
|
-
'GL_ARRAY_BUFFER',
|
|
2681
|
-
'GL_ELEMENT_ARRAY_BUFFER',
|
|
2682
|
-
'GL_ARRAY_BUFFER_BINDING',
|
|
2683
|
-
'GL_ELEMENT_ARRAY_BUFFER_BINDING',
|
|
2684
|
-
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING',
|
|
2685
|
-
'GL_READ_ONLY',
|
|
2686
|
-
'GL_WRITE_ONLY',
|
|
2687
|
-
'GL_READ_WRITE',
|
|
2688
|
-
'GL_BUFFER_ACCESS',
|
|
2689
|
-
'GL_BUFFER_MAPPED',
|
|
2690
|
-
'GL_BUFFER_MAP_POINTER',
|
|
2691
|
-
'GL_STREAM_DRAW',
|
|
2692
|
-
'GL_STREAM_READ',
|
|
2693
|
-
'GL_STREAM_COPY',
|
|
2694
|
-
'GL_STATIC_DRAW',
|
|
2695
|
-
'GL_STATIC_READ',
|
|
2696
|
-
'GL_STATIC_COPY',
|
|
2697
|
-
'GL_DYNAMIC_DRAW',
|
|
2698
|
-
'GL_DYNAMIC_READ',
|
|
2699
|
-
'GL_DYNAMIC_COPY',
|
|
2700
|
-
'GL_SAMPLES_PASSED',
|
|
2701
|
-
'GL_SRC1_ALPHA',
|
|
2702
|
-
'GL_BLEND_EQUATION_RGB',
|
|
2703
|
-
'GL_VERTEX_ATTRIB_ARRAY_ENABLED',
|
|
2704
|
-
'GL_VERTEX_ATTRIB_ARRAY_SIZE',
|
|
2705
|
-
'GL_VERTEX_ATTRIB_ARRAY_STRIDE',
|
|
2706
|
-
'GL_VERTEX_ATTRIB_ARRAY_TYPE',
|
|
2707
|
-
'GL_CURRENT_VERTEX_ATTRIB',
|
|
2708
|
-
'GL_VERTEX_PROGRAM_POINT_SIZE',
|
|
2709
|
-
'GL_VERTEX_ATTRIB_ARRAY_POINTER',
|
|
2710
|
-
'GL_STENCIL_BACK_FUNC',
|
|
2711
|
-
'GL_STENCIL_BACK_FAIL',
|
|
2712
|
-
'GL_STENCIL_BACK_PASS_DEPTH_FAIL',
|
|
2713
|
-
'GL_STENCIL_BACK_PASS_DEPTH_PASS',
|
|
2714
|
-
'GL_MAX_DRAW_BUFFERS',
|
|
2715
|
-
'GL_DRAW_BUFFER0',
|
|
2716
|
-
'GL_DRAW_BUFFER1',
|
|
2717
|
-
'GL_DRAW_BUFFER2',
|
|
2718
|
-
'GL_DRAW_BUFFER3',
|
|
2719
|
-
'GL_DRAW_BUFFER4',
|
|
2720
|
-
'GL_DRAW_BUFFER5',
|
|
2721
|
-
'GL_DRAW_BUFFER6',
|
|
2722
|
-
'GL_DRAW_BUFFER7',
|
|
2723
|
-
'GL_DRAW_BUFFER8',
|
|
2724
|
-
'GL_DRAW_BUFFER9',
|
|
2725
|
-
'GL_DRAW_BUFFER10',
|
|
2726
|
-
'GL_DRAW_BUFFER11',
|
|
2727
|
-
'GL_DRAW_BUFFER12',
|
|
2728
|
-
'GL_DRAW_BUFFER13',
|
|
2729
|
-
'GL_DRAW_BUFFER14',
|
|
2730
|
-
'GL_DRAW_BUFFER15',
|
|
2731
|
-
'GL_BLEND_EQUATION_ALPHA',
|
|
2732
|
-
'GL_MAX_VERTEX_ATTRIBS',
|
|
2733
|
-
'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED',
|
|
2734
|
-
'GL_MAX_TEXTURE_IMAGE_UNITS',
|
|
2735
|
-
'GL_FRAGMENT_SHADER',
|
|
2736
|
-
'GL_VERTEX_SHADER',
|
|
2737
|
-
'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',
|
|
2738
|
-
'GL_MAX_VERTEX_UNIFORM_COMPONENTS',
|
|
2739
|
-
'GL_MAX_VARYING_FLOATS',
|
|
2740
|
-
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS',
|
|
2741
|
-
'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS',
|
|
2742
|
-
'GL_SHADER_TYPE',
|
|
2743
|
-
'GL_FLOAT_VEC2',
|
|
2744
|
-
'GL_FLOAT_VEC3',
|
|
2745
|
-
'GL_FLOAT_VEC4',
|
|
2746
|
-
'GL_INT_VEC2',
|
|
2747
|
-
'GL_INT_VEC3',
|
|
2748
|
-
'GL_INT_VEC4',
|
|
2749
|
-
'GL_BOOL',
|
|
2750
|
-
'GL_BOOL_VEC2',
|
|
2751
|
-
'GL_BOOL_VEC3',
|
|
2752
|
-
'GL_BOOL_VEC4',
|
|
2753
|
-
'GL_FLOAT_MAT2',
|
|
2754
|
-
'GL_FLOAT_MAT3',
|
|
2755
|
-
'GL_FLOAT_MAT4',
|
|
2756
|
-
'GL_SAMPLER_1D',
|
|
2757
|
-
'GL_SAMPLER_2D',
|
|
2758
|
-
'GL_SAMPLER_3D',
|
|
2759
|
-
'GL_SAMPLER_CUBE',
|
|
2760
|
-
'GL_SAMPLER_1D_SHADOW',
|
|
2761
|
-
'GL_SAMPLER_2D_SHADOW',
|
|
2762
|
-
'GL_DELETE_STATUS',
|
|
2763
|
-
'GL_COMPILE_STATUS',
|
|
2764
|
-
'GL_LINK_STATUS',
|
|
2765
|
-
'GL_VALIDATE_STATUS',
|
|
2766
|
-
'GL_INFO_LOG_LENGTH',
|
|
2767
|
-
'GL_ATTACHED_SHADERS',
|
|
2768
|
-
'GL_ACTIVE_UNIFORMS',
|
|
2769
|
-
'GL_ACTIVE_UNIFORM_MAX_LENGTH',
|
|
2770
|
-
'GL_SHADER_SOURCE_LENGTH',
|
|
2771
|
-
'GL_ACTIVE_ATTRIBUTES',
|
|
2772
|
-
'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH',
|
|
2773
|
-
'GL_FRAGMENT_SHADER_DERIVATIVE_HINT',
|
|
2774
|
-
'GL_SHADING_LANGUAGE_VERSION',
|
|
2775
|
-
'GL_CURRENT_PROGRAM',
|
|
2776
|
-
'GL_POINT_SPRITE_COORD_ORIGIN',
|
|
2777
|
-
'GL_LOWER_LEFT',
|
|
2778
|
-
'GL_UPPER_LEFT',
|
|
2779
|
-
'GL_STENCIL_BACK_REF',
|
|
2780
|
-
'GL_STENCIL_BACK_VALUE_MASK',
|
|
2781
|
-
'GL_STENCIL_BACK_WRITEMASK',
|
|
2782
|
-
'GL_PIXEL_PACK_BUFFER',
|
|
2783
|
-
'GL_PIXEL_UNPACK_BUFFER',
|
|
2784
|
-
'GL_PIXEL_PACK_BUFFER_BINDING',
|
|
2785
|
-
'GL_PIXEL_UNPACK_BUFFER_BINDING',
|
|
2786
|
-
'GL_FLOAT_MAT2x3',
|
|
2787
|
-
'GL_FLOAT_MAT2x4',
|
|
2788
|
-
'GL_FLOAT_MAT3x2',
|
|
2789
|
-
'GL_FLOAT_MAT3x4',
|
|
2790
|
-
'GL_FLOAT_MAT4x2',
|
|
2791
|
-
'GL_FLOAT_MAT4x3',
|
|
2792
|
-
'GL_SRGB',
|
|
2793
|
-
'GL_SRGB8',
|
|
2794
|
-
'GL_SRGB_ALPHA',
|
|
2795
|
-
'GL_SRGB8_ALPHA8',
|
|
2796
|
-
'GL_COMPRESSED_SRGB',
|
|
2797
|
-
'GL_COMPRESSED_SRGB_ALPHA',
|
|
2798
|
-
'GL_COMPARE_REF_TO_TEXTURE',
|
|
2799
|
-
'GL_CLIP_DISTANCE0',
|
|
2800
|
-
'GL_CLIP_DISTANCE1',
|
|
2801
|
-
'GL_CLIP_DISTANCE2',
|
|
2802
|
-
'GL_CLIP_DISTANCE3',
|
|
2803
|
-
'GL_CLIP_DISTANCE4',
|
|
2804
|
-
'GL_CLIP_DISTANCE5',
|
|
2805
|
-
'GL_CLIP_DISTANCE6',
|
|
2806
|
-
'GL_CLIP_DISTANCE7',
|
|
2807
|
-
'GL_MAX_CLIP_DISTANCES',
|
|
2808
|
-
'GL_MAJOR_VERSION',
|
|
2809
|
-
'GL_MINOR_VERSION',
|
|
2810
|
-
'GL_NUM_EXTENSIONS',
|
|
2811
|
-
'GL_CONTEXT_FLAGS',
|
|
2812
|
-
'GL_COMPRESSED_RED',
|
|
2813
|
-
'GL_COMPRESSED_RG',
|
|
2814
|
-
'GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT',
|
|
2815
|
-
'GL_RGBA32F',
|
|
2816
|
-
'GL_RGB32F',
|
|
2817
|
-
'GL_RGBA16F',
|
|
2818
|
-
'GL_RGB16F',
|
|
2819
|
-
'GL_VERTEX_ATTRIB_ARRAY_INTEGER',
|
|
2820
|
-
'GL_MAX_ARRAY_TEXTURE_LAYERS',
|
|
2821
|
-
'GL_MIN_PROGRAM_TEXEL_OFFSET',
|
|
2822
|
-
'GL_MAX_PROGRAM_TEXEL_OFFSET',
|
|
2823
|
-
'GL_CLAMP_READ_COLOR',
|
|
2824
|
-
'GL_FIXED_ONLY',
|
|
2825
|
-
'GL_MAX_VARYING_COMPONENTS',
|
|
2826
|
-
'GL_TEXTURE_1D_ARRAY',
|
|
2827
|
-
'GL_PROXY_TEXTURE_1D_ARRAY',
|
|
2828
|
-
'GL_TEXTURE_2D_ARRAY',
|
|
2829
|
-
'GL_PROXY_TEXTURE_2D_ARRAY',
|
|
2830
|
-
'GL_TEXTURE_BINDING_1D_ARRAY',
|
|
2831
|
-
'GL_TEXTURE_BINDING_2D_ARRAY',
|
|
2832
|
-
'GL_R11F_G11F_B10F',
|
|
2833
|
-
'GL_UNSIGNED_INT_10F_11F_11F_REV',
|
|
2834
|
-
'GL_RGB9_E5',
|
|
2835
|
-
'GL_UNSIGNED_INT_5_9_9_9_REV',
|
|
2836
|
-
'GL_TEXTURE_SHARED_SIZE',
|
|
2837
|
-
'GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH',
|
|
2838
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_MODE',
|
|
2839
|
-
'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS',
|
|
2840
|
-
'GL_TRANSFORM_FEEDBACK_VARYINGS',
|
|
2841
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_START',
|
|
2842
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_SIZE',
|
|
2843
|
-
'GL_PRIMITIVES_GENERATED',
|
|
2844
|
-
'GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN',
|
|
2845
|
-
'GL_RASTERIZER_DISCARD',
|
|
2846
|
-
'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS',
|
|
2847
|
-
'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS',
|
|
2848
|
-
'GL_INTERLEAVED_ATTRIBS',
|
|
2849
|
-
'GL_SEPARATE_ATTRIBS',
|
|
2850
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER',
|
|
2851
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_BINDING',
|
|
2852
|
-
'GL_RGBA32UI',
|
|
2853
|
-
'GL_RGB32UI',
|
|
2854
|
-
'GL_RGBA16UI',
|
|
2855
|
-
'GL_RGB16UI',
|
|
2856
|
-
'GL_RGBA8UI',
|
|
2857
|
-
'GL_RGB8UI',
|
|
2858
|
-
'GL_RGBA32I',
|
|
2859
|
-
'GL_RGB32I',
|
|
2860
|
-
'GL_RGBA16I',
|
|
2861
|
-
'GL_RGB16I',
|
|
2862
|
-
'GL_RGBA8I',
|
|
2863
|
-
'GL_RGB8I',
|
|
2864
|
-
'GL_RED_INTEGER',
|
|
2865
|
-
'GL_GREEN_INTEGER',
|
|
2866
|
-
'GL_BLUE_INTEGER',
|
|
2867
|
-
'GL_RGB_INTEGER',
|
|
2868
|
-
'GL_RGBA_INTEGER',
|
|
2869
|
-
'GL_BGR_INTEGER',
|
|
2870
|
-
'GL_BGRA_INTEGER',
|
|
2871
|
-
'GL_SAMPLER_1D_ARRAY',
|
|
2872
|
-
'GL_SAMPLER_2D_ARRAY',
|
|
2873
|
-
'GL_SAMPLER_1D_ARRAY_SHADOW',
|
|
2874
|
-
'GL_SAMPLER_2D_ARRAY_SHADOW',
|
|
2875
|
-
'GL_SAMPLER_CUBE_SHADOW',
|
|
2876
|
-
'GL_UNSIGNED_INT_VEC2',
|
|
2877
|
-
'GL_UNSIGNED_INT_VEC3',
|
|
2878
|
-
'GL_UNSIGNED_INT_VEC4',
|
|
2879
|
-
'GL_INT_SAMPLER_1D',
|
|
2880
|
-
'GL_INT_SAMPLER_2D',
|
|
2881
|
-
'GL_INT_SAMPLER_3D',
|
|
2882
|
-
'GL_INT_SAMPLER_CUBE',
|
|
2883
|
-
'GL_INT_SAMPLER_1D_ARRAY',
|
|
2884
|
-
'GL_INT_SAMPLER_2D_ARRAY',
|
|
2885
|
-
'GL_UNSIGNED_INT_SAMPLER_1D',
|
|
2886
|
-
'GL_UNSIGNED_INT_SAMPLER_2D',
|
|
2887
|
-
'GL_UNSIGNED_INT_SAMPLER_3D',
|
|
2888
|
-
'GL_UNSIGNED_INT_SAMPLER_CUBE',
|
|
2889
|
-
'GL_UNSIGNED_INT_SAMPLER_1D_ARRAY',
|
|
2890
|
-
'GL_UNSIGNED_INT_SAMPLER_2D_ARRAY',
|
|
2891
|
-
'GL_QUERY_WAIT',
|
|
2892
|
-
'GL_QUERY_NO_WAIT',
|
|
2893
|
-
'GL_QUERY_BY_REGION_WAIT',
|
|
2894
|
-
'GL_QUERY_BY_REGION_NO_WAIT',
|
|
2895
|
-
'GL_BUFFER_ACCESS_FLAGS',
|
|
2896
|
-
'GL_BUFFER_MAP_LENGTH',
|
|
2897
|
-
'GL_BUFFER_MAP_OFFSET',
|
|
2898
|
-
'GL_DEPTH_COMPONENT32F',
|
|
2899
|
-
'GL_DEPTH32F_STENCIL8',
|
|
2900
|
-
'GL_FLOAT_32_UNSIGNED_INT_24_8_REV',
|
|
2901
|
-
'GL_INVALID_FRAMEBUFFER_OPERATION',
|
|
2902
|
-
'GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING',
|
|
2903
|
-
'GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE',
|
|
2904
|
-
'GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE',
|
|
2905
|
-
'GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE',
|
|
2906
|
-
'GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE',
|
|
2907
|
-
'GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE',
|
|
2908
|
-
'GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE',
|
|
2909
|
-
'GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE',
|
|
2910
|
-
'GL_FRAMEBUFFER_DEFAULT',
|
|
2911
|
-
'GL_FRAMEBUFFER_UNDEFINED',
|
|
2912
|
-
'GL_DEPTH_STENCIL_ATTACHMENT',
|
|
2913
|
-
'GL_MAX_RENDERBUFFER_SIZE',
|
|
2914
|
-
'GL_DEPTH_STENCIL',
|
|
2915
|
-
'GL_UNSIGNED_INT_24_8',
|
|
2916
|
-
'GL_DEPTH24_STENCIL8',
|
|
2917
|
-
'GL_TEXTURE_STENCIL_SIZE',
|
|
2918
|
-
'GL_TEXTURE_RED_TYPE',
|
|
2919
|
-
'GL_TEXTURE_GREEN_TYPE',
|
|
2920
|
-
'GL_TEXTURE_BLUE_TYPE',
|
|
2921
|
-
'GL_TEXTURE_ALPHA_TYPE',
|
|
2922
|
-
'GL_TEXTURE_DEPTH_TYPE',
|
|
2923
|
-
'GL_UNSIGNED_NORMALIZED',
|
|
2924
|
-
'GL_FRAMEBUFFER_BINDING',
|
|
2925
|
-
'GL_DRAW_FRAMEBUFFER_BINDING',
|
|
2926
|
-
'GL_RENDERBUFFER_BINDING',
|
|
2927
|
-
'GL_READ_FRAMEBUFFER',
|
|
2928
|
-
'GL_DRAW_FRAMEBUFFER',
|
|
2929
|
-
'GL_READ_FRAMEBUFFER_BINDING',
|
|
2930
|
-
'GL_RENDERBUFFER_SAMPLES',
|
|
2931
|
-
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE',
|
|
2932
|
-
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME',
|
|
2933
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL',
|
|
2934
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE',
|
|
2935
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER',
|
|
2936
|
-
'GL_FRAMEBUFFER_COMPLETE',
|
|
2937
|
-
'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT',
|
|
2938
|
-
'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT',
|
|
2939
|
-
'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER',
|
|
2940
|
-
'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER',
|
|
2941
|
-
'GL_FRAMEBUFFER_UNSUPPORTED',
|
|
2942
|
-
'GL_MAX_COLOR_ATTACHMENTS',
|
|
2943
|
-
'GL_COLOR_ATTACHMENT0',
|
|
2944
|
-
'GL_COLOR_ATTACHMENT1',
|
|
2945
|
-
'GL_COLOR_ATTACHMENT2',
|
|
2946
|
-
'GL_COLOR_ATTACHMENT3',
|
|
2947
|
-
'GL_COLOR_ATTACHMENT4',
|
|
2948
|
-
'GL_COLOR_ATTACHMENT5',
|
|
2949
|
-
'GL_COLOR_ATTACHMENT6',
|
|
2950
|
-
'GL_COLOR_ATTACHMENT7',
|
|
2951
|
-
'GL_COLOR_ATTACHMENT8',
|
|
2952
|
-
'GL_COLOR_ATTACHMENT9',
|
|
2953
|
-
'GL_COLOR_ATTACHMENT10',
|
|
2954
|
-
'GL_COLOR_ATTACHMENT11',
|
|
2955
|
-
'GL_COLOR_ATTACHMENT12',
|
|
2956
|
-
'GL_COLOR_ATTACHMENT13',
|
|
2957
|
-
'GL_COLOR_ATTACHMENT14',
|
|
2958
|
-
'GL_COLOR_ATTACHMENT15',
|
|
2959
|
-
'GL_COLOR_ATTACHMENT16',
|
|
2960
|
-
'GL_COLOR_ATTACHMENT17',
|
|
2961
|
-
'GL_COLOR_ATTACHMENT18',
|
|
2962
|
-
'GL_COLOR_ATTACHMENT19',
|
|
2963
|
-
'GL_COLOR_ATTACHMENT20',
|
|
2964
|
-
'GL_COLOR_ATTACHMENT21',
|
|
2965
|
-
'GL_COLOR_ATTACHMENT22',
|
|
2966
|
-
'GL_COLOR_ATTACHMENT23',
|
|
2967
|
-
'GL_COLOR_ATTACHMENT24',
|
|
2968
|
-
'GL_COLOR_ATTACHMENT25',
|
|
2969
|
-
'GL_COLOR_ATTACHMENT26',
|
|
2970
|
-
'GL_COLOR_ATTACHMENT27',
|
|
2971
|
-
'GL_COLOR_ATTACHMENT28',
|
|
2972
|
-
'GL_COLOR_ATTACHMENT29',
|
|
2973
|
-
'GL_COLOR_ATTACHMENT30',
|
|
2974
|
-
'GL_COLOR_ATTACHMENT31',
|
|
2975
|
-
'GL_DEPTH_ATTACHMENT',
|
|
2976
|
-
'GL_STENCIL_ATTACHMENT',
|
|
2977
|
-
'GL_FRAMEBUFFER',
|
|
2978
|
-
'GL_RENDERBUFFER',
|
|
2979
|
-
'GL_RENDERBUFFER_WIDTH',
|
|
2980
|
-
'GL_RENDERBUFFER_HEIGHT',
|
|
2981
|
-
'GL_RENDERBUFFER_INTERNAL_FORMAT',
|
|
2982
|
-
'GL_STENCIL_INDEX1',
|
|
2983
|
-
'GL_STENCIL_INDEX4',
|
|
2984
|
-
'GL_STENCIL_INDEX8',
|
|
2985
|
-
'GL_STENCIL_INDEX16',
|
|
2986
|
-
'GL_RENDERBUFFER_RED_SIZE',
|
|
2987
|
-
'GL_RENDERBUFFER_GREEN_SIZE',
|
|
2988
|
-
'GL_RENDERBUFFER_BLUE_SIZE',
|
|
2989
|
-
'GL_RENDERBUFFER_ALPHA_SIZE',
|
|
2990
|
-
'GL_RENDERBUFFER_DEPTH_SIZE',
|
|
2991
|
-
'GL_RENDERBUFFER_STENCIL_SIZE',
|
|
2992
|
-
'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE',
|
|
2993
|
-
'GL_MAX_SAMPLES',
|
|
2994
|
-
'GL_FRAMEBUFFER_SRGB',
|
|
2995
|
-
'GL_HALF_FLOAT',
|
|
2996
|
-
'GL_MAP_READ_BIT',
|
|
2997
|
-
'GL_MAP_WRITE_BIT',
|
|
2998
|
-
'GL_MAP_INVALIDATE_RANGE_BIT',
|
|
2999
|
-
'GL_MAP_INVALIDATE_BUFFER_BIT',
|
|
3000
|
-
'GL_MAP_FLUSH_EXPLICIT_BIT',
|
|
3001
|
-
'GL_MAP_UNSYNCHRONIZED_BIT',
|
|
3002
|
-
'GL_COMPRESSED_RED_RGTC1',
|
|
3003
|
-
'GL_COMPRESSED_SIGNED_RED_RGTC1',
|
|
3004
|
-
'GL_COMPRESSED_RG_RGTC2',
|
|
3005
|
-
'GL_COMPRESSED_SIGNED_RG_RGTC2',
|
|
3006
|
-
'GL_RG',
|
|
3007
|
-
'GL_RG_INTEGER',
|
|
3008
|
-
'GL_R8',
|
|
3009
|
-
'GL_R16',
|
|
3010
|
-
'GL_RG8',
|
|
3011
|
-
'GL_RG16',
|
|
3012
|
-
'GL_R16F',
|
|
3013
|
-
'GL_R32F',
|
|
3014
|
-
'GL_RG16F',
|
|
3015
|
-
'GL_RG32F',
|
|
3016
|
-
'GL_R8I',
|
|
3017
|
-
'GL_R8UI',
|
|
3018
|
-
'GL_R16I',
|
|
3019
|
-
'GL_R16UI',
|
|
3020
|
-
'GL_R32I',
|
|
3021
|
-
'GL_R32UI',
|
|
3022
|
-
'GL_RG8I',
|
|
3023
|
-
'GL_RG8UI',
|
|
3024
|
-
'GL_RG16I',
|
|
3025
|
-
'GL_RG16UI',
|
|
3026
|
-
'GL_RG32I',
|
|
3027
|
-
'GL_RG32UI',
|
|
3028
|
-
'GL_VERTEX_ARRAY_BINDING',
|
|
3029
|
-
'GL_SAMPLER_2D_RECT',
|
|
3030
|
-
'GL_SAMPLER_2D_RECT_SHADOW',
|
|
3031
|
-
'GL_SAMPLER_BUFFER',
|
|
3032
|
-
'GL_INT_SAMPLER_2D_RECT',
|
|
3033
|
-
'GL_INT_SAMPLER_BUFFER',
|
|
3034
|
-
'GL_UNSIGNED_INT_SAMPLER_2D_RECT',
|
|
3035
|
-
'GL_UNSIGNED_INT_SAMPLER_BUFFER',
|
|
3036
|
-
'GL_TEXTURE_BUFFER',
|
|
3037
|
-
'GL_MAX_TEXTURE_BUFFER_SIZE',
|
|
3038
|
-
'GL_TEXTURE_BINDING_BUFFER',
|
|
3039
|
-
'GL_TEXTURE_BUFFER_DATA_STORE_BINDING',
|
|
3040
|
-
'GL_TEXTURE_RECTANGLE',
|
|
3041
|
-
'GL_TEXTURE_BINDING_RECTANGLE',
|
|
3042
|
-
'GL_PROXY_TEXTURE_RECTANGLE',
|
|
3043
|
-
'GL_MAX_RECTANGLE_TEXTURE_SIZE',
|
|
3044
|
-
'GL_R8_SNORM',
|
|
3045
|
-
'GL_RG8_SNORM',
|
|
3046
|
-
'GL_RGB8_SNORM',
|
|
3047
|
-
'GL_RGBA8_SNORM',
|
|
3048
|
-
'GL_R16_SNORM',
|
|
3049
|
-
'GL_RG16_SNORM',
|
|
3050
|
-
'GL_RGB16_SNORM',
|
|
3051
|
-
'GL_RGBA16_SNORM',
|
|
3052
|
-
'GL_SIGNED_NORMALIZED',
|
|
3053
|
-
'GL_PRIMITIVE_RESTART',
|
|
3054
|
-
'GL_PRIMITIVE_RESTART_INDEX',
|
|
3055
|
-
'GL_COPY_READ_BUFFER',
|
|
3056
|
-
'GL_COPY_WRITE_BUFFER',
|
|
3057
|
-
'GL_UNIFORM_BUFFER',
|
|
3058
|
-
'GL_UNIFORM_BUFFER_BINDING',
|
|
3059
|
-
'GL_UNIFORM_BUFFER_START',
|
|
3060
|
-
'GL_UNIFORM_BUFFER_SIZE',
|
|
3061
|
-
'GL_MAX_VERTEX_UNIFORM_BLOCKS',
|
|
3062
|
-
'GL_MAX_GEOMETRY_UNIFORM_BLOCKS',
|
|
3063
|
-
'GL_MAX_FRAGMENT_UNIFORM_BLOCKS',
|
|
3064
|
-
'GL_MAX_COMBINED_UNIFORM_BLOCKS',
|
|
3065
|
-
'GL_MAX_UNIFORM_BUFFER_BINDINGS',
|
|
3066
|
-
'GL_MAX_UNIFORM_BLOCK_SIZE',
|
|
3067
|
-
'GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS',
|
|
3068
|
-
'GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS',
|
|
3069
|
-
'GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS',
|
|
3070
|
-
'GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT',
|
|
3071
|
-
'GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH',
|
|
3072
|
-
'GL_ACTIVE_UNIFORM_BLOCKS',
|
|
3073
|
-
'GL_UNIFORM_TYPE',
|
|
3074
|
-
'GL_UNIFORM_SIZE',
|
|
3075
|
-
'GL_UNIFORM_NAME_LENGTH',
|
|
3076
|
-
'GL_UNIFORM_BLOCK_INDEX',
|
|
3077
|
-
'GL_UNIFORM_OFFSET',
|
|
3078
|
-
'GL_UNIFORM_ARRAY_STRIDE',
|
|
3079
|
-
'GL_UNIFORM_MATRIX_STRIDE',
|
|
3080
|
-
'GL_UNIFORM_IS_ROW_MAJOR',
|
|
3081
|
-
'GL_UNIFORM_BLOCK_BINDING',
|
|
3082
|
-
'GL_UNIFORM_BLOCK_DATA_SIZE',
|
|
3083
|
-
'GL_UNIFORM_BLOCK_NAME_LENGTH',
|
|
3084
|
-
'GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS',
|
|
3085
|
-
'GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES',
|
|
3086
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER',
|
|
3087
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER',
|
|
3088
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER',
|
|
3089
|
-
'GL_INVALID_INDEX',
|
|
3090
|
-
'GL_CONTEXT_CORE_PROFILE_BIT',
|
|
3091
|
-
'GL_CONTEXT_COMPATIBILITY_PROFILE_BIT',
|
|
3092
|
-
'GL_LINES_ADJACENCY',
|
|
3093
|
-
'GL_LINE_STRIP_ADJACENCY',
|
|
3094
|
-
'GL_TRIANGLES_ADJACENCY',
|
|
3095
|
-
'GL_TRIANGLE_STRIP_ADJACENCY',
|
|
3096
|
-
'GL_PROGRAM_POINT_SIZE',
|
|
3097
|
-
'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS',
|
|
3098
|
-
'GL_FRAMEBUFFER_ATTACHMENT_LAYERED',
|
|
3099
|
-
'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS',
|
|
3100
|
-
'GL_GEOMETRY_SHADER',
|
|
3101
|
-
'GL_GEOMETRY_VERTICES_OUT',
|
|
3102
|
-
'GL_GEOMETRY_INPUT_TYPE',
|
|
3103
|
-
'GL_GEOMETRY_OUTPUT_TYPE',
|
|
3104
|
-
'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS',
|
|
3105
|
-
'GL_MAX_GEOMETRY_OUTPUT_VERTICES',
|
|
3106
|
-
'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS',
|
|
3107
|
-
'GL_MAX_VERTEX_OUTPUT_COMPONENTS',
|
|
3108
|
-
'GL_MAX_GEOMETRY_INPUT_COMPONENTS',
|
|
3109
|
-
'GL_MAX_GEOMETRY_OUTPUT_COMPONENTS',
|
|
3110
|
-
'GL_MAX_FRAGMENT_INPUT_COMPONENTS',
|
|
3111
|
-
'GL_CONTEXT_PROFILE_MASK',
|
|
3112
|
-
'GL_DEPTH_CLAMP',
|
|
3113
|
-
'GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION',
|
|
3114
|
-
'GL_FIRST_VERTEX_CONVENTION',
|
|
3115
|
-
'GL_LAST_VERTEX_CONVENTION',
|
|
3116
|
-
'GL_PROVOKING_VERTEX',
|
|
3117
|
-
'GL_TEXTURE_CUBE_MAP_SEAMLESS',
|
|
3118
|
-
'GL_MAX_SERVER_WAIT_TIMEOUT',
|
|
3119
|
-
'GL_OBJECT_TYPE',
|
|
3120
|
-
'GL_SYNC_CONDITION',
|
|
3121
|
-
'GL_SYNC_STATUS',
|
|
3122
|
-
'GL_SYNC_FLAGS',
|
|
3123
|
-
'GL_SYNC_FENCE',
|
|
3124
|
-
'GL_SYNC_GPU_COMMANDS_COMPLETE',
|
|
3125
|
-
'GL_UNSIGNALED',
|
|
3126
|
-
'GL_SIGNALED',
|
|
3127
|
-
'GL_ALREADY_SIGNALED',
|
|
3128
|
-
'GL_TIMEOUT_EXPIRED',
|
|
3129
|
-
'GL_CONDITION_SATISFIED',
|
|
3130
|
-
'GL_WAIT_FAILED',
|
|
3131
|
-
'GL_TIMEOUT_IGNORED',
|
|
3132
|
-
'GL_SYNC_FLUSH_COMMANDS_BIT',
|
|
3133
|
-
'GL_SAMPLE_POSITION',
|
|
3134
|
-
'GL_SAMPLE_MASK',
|
|
3135
|
-
'GL_SAMPLE_MASK_VALUE',
|
|
3136
|
-
'GL_MAX_SAMPLE_MASK_WORDS',
|
|
3137
|
-
'GL_TEXTURE_2D_MULTISAMPLE',
|
|
3138
|
-
'GL_PROXY_TEXTURE_2D_MULTISAMPLE',
|
|
3139
|
-
'GL_TEXTURE_2D_MULTISAMPLE_ARRAY',
|
|
3140
|
-
'GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY',
|
|
3141
|
-
'GL_TEXTURE_BINDING_2D_MULTISAMPLE',
|
|
3142
|
-
'GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY',
|
|
3143
|
-
'GL_TEXTURE_SAMPLES',
|
|
3144
|
-
'GL_TEXTURE_FIXED_SAMPLE_LOCATIONS',
|
|
3145
|
-
'GL_SAMPLER_2D_MULTISAMPLE',
|
|
3146
|
-
'GL_INT_SAMPLER_2D_MULTISAMPLE',
|
|
3147
|
-
'GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE',
|
|
3148
|
-
'GL_SAMPLER_2D_MULTISAMPLE_ARRAY',
|
|
3149
|
-
'GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',
|
|
3150
|
-
'GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',
|
|
3151
|
-
'GL_MAX_COLOR_TEXTURE_SAMPLES',
|
|
3152
|
-
'GL_MAX_DEPTH_TEXTURE_SAMPLES',
|
|
3153
|
-
'GL_MAX_INTEGER_SAMPLES',
|
|
3154
|
-
'GL_VERTEX_ATTRIB_ARRAY_DIVISOR',
|
|
3155
|
-
'GL_SRC1_COLOR',
|
|
3156
|
-
'GL_ONE_MINUS_SRC1_COLOR',
|
|
3157
|
-
'GL_ONE_MINUS_SRC1_ALPHA',
|
|
3158
|
-
'GL_MAX_DUAL_SOURCE_DRAW_BUFFERS',
|
|
3159
|
-
'GL_ANY_SAMPLES_PASSED',
|
|
3160
|
-
'GL_SAMPLER_BINDING',
|
|
3161
|
-
'GL_RGB10_A2UI',
|
|
3162
|
-
'GL_TEXTURE_SWIZZLE_R',
|
|
3163
|
-
'GL_TEXTURE_SWIZZLE_G',
|
|
3164
|
-
'GL_TEXTURE_SWIZZLE_B',
|
|
3165
|
-
'GL_TEXTURE_SWIZZLE_A',
|
|
3166
|
-
'GL_TEXTURE_SWIZZLE_RGBA',
|
|
3167
|
-
'GL_TIME_ELAPSED',
|
|
3168
|
-
'GL_TIMESTAMP',
|
|
3169
|
-
'GL_INT_2_10_10_10_REV',
|
|
3170
|
-
'GL_SAMPLE_SHADING',
|
|
3171
|
-
'GL_MIN_SAMPLE_SHADING_VALUE',
|
|
3172
|
-
'GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET',
|
|
3173
|
-
'GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET',
|
|
3174
|
-
'GL_TEXTURE_CUBE_MAP_ARRAY',
|
|
3175
|
-
'GL_TEXTURE_BINDING_CUBE_MAP_ARRAY',
|
|
3176
|
-
'GL_PROXY_TEXTURE_CUBE_MAP_ARRAY',
|
|
3177
|
-
'GL_SAMPLER_CUBE_MAP_ARRAY',
|
|
3178
|
-
'GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW',
|
|
3179
|
-
'GL_INT_SAMPLER_CUBE_MAP_ARRAY',
|
|
3180
|
-
'GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY',
|
|
3181
|
-
'GL_DRAW_INDIRECT_BUFFER',
|
|
3182
|
-
'GL_DRAW_INDIRECT_BUFFER_BINDING',
|
|
3183
|
-
'GL_GEOMETRY_SHADER_INVOCATIONS',
|
|
3184
|
-
'GL_MAX_GEOMETRY_SHADER_INVOCATIONS',
|
|
3185
|
-
'GL_MIN_FRAGMENT_INTERPOLATION_OFFSET',
|
|
3186
|
-
'GL_MAX_FRAGMENT_INTERPOLATION_OFFSET',
|
|
3187
|
-
'GL_FRAGMENT_INTERPOLATION_OFFSET_BITS',
|
|
3188
|
-
'GL_MAX_VERTEX_STREAMS',
|
|
3189
|
-
'GL_DOUBLE_VEC2',
|
|
3190
|
-
'GL_DOUBLE_VEC3',
|
|
3191
|
-
'GL_DOUBLE_VEC4',
|
|
3192
|
-
'GL_DOUBLE_MAT2',
|
|
3193
|
-
'GL_DOUBLE_MAT3',
|
|
3194
|
-
'GL_DOUBLE_MAT4',
|
|
3195
|
-
'GL_DOUBLE_MAT2x3',
|
|
3196
|
-
'GL_DOUBLE_MAT2x4',
|
|
3197
|
-
'GL_DOUBLE_MAT3x2',
|
|
3198
|
-
'GL_DOUBLE_MAT3x4',
|
|
3199
|
-
'GL_DOUBLE_MAT4x2',
|
|
3200
|
-
'GL_DOUBLE_MAT4x3',
|
|
3201
|
-
'GL_ACTIVE_SUBROUTINES',
|
|
3202
|
-
'GL_ACTIVE_SUBROUTINE_UNIFORMS',
|
|
3203
|
-
'GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS',
|
|
3204
|
-
'GL_ACTIVE_SUBROUTINE_MAX_LENGTH',
|
|
3205
|
-
'GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH',
|
|
3206
|
-
'GL_MAX_SUBROUTINES',
|
|
3207
|
-
'GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS',
|
|
3208
|
-
'GL_NUM_COMPATIBLE_SUBROUTINES',
|
|
3209
|
-
'GL_COMPATIBLE_SUBROUTINES',
|
|
3210
|
-
'GL_PATCHES',
|
|
3211
|
-
'GL_PATCH_VERTICES',
|
|
3212
|
-
'GL_PATCH_DEFAULT_INNER_LEVEL',
|
|
3213
|
-
'GL_PATCH_DEFAULT_OUTER_LEVEL',
|
|
3214
|
-
'GL_TESS_CONTROL_OUTPUT_VERTICES',
|
|
3215
|
-
'GL_TESS_GEN_MODE',
|
|
3216
|
-
'GL_TESS_GEN_SPACING',
|
|
3217
|
-
'GL_TESS_GEN_VERTEX_ORDER',
|
|
3218
|
-
'GL_TESS_GEN_POINT_MODE',
|
|
3219
|
-
'GL_ISOLINES',
|
|
3220
|
-
'GL_QUADS',
|
|
3221
|
-
'GL_FRACTIONAL_ODD',
|
|
3222
|
-
'GL_FRACTIONAL_EVEN',
|
|
3223
|
-
'GL_MAX_PATCH_VERTICES',
|
|
3224
|
-
'GL_MAX_TESS_GEN_LEVEL',
|
|
3225
|
-
'GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS',
|
|
3226
|
-
'GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS',
|
|
3227
|
-
'GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS',
|
|
3228
|
-
'GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS',
|
|
3229
|
-
'GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS',
|
|
3230
|
-
'GL_MAX_TESS_PATCH_COMPONENTS',
|
|
3231
|
-
'GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS',
|
|
3232
|
-
'GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS',
|
|
3233
|
-
'GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS',
|
|
3234
|
-
'GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS',
|
|
3235
|
-
'GL_MAX_TESS_CONTROL_INPUT_COMPONENTS',
|
|
3236
|
-
'GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS',
|
|
3237
|
-
'GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS',
|
|
3238
|
-
'GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS',
|
|
3239
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER',
|
|
3240
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER',
|
|
3241
|
-
'GL_TESS_EVALUATION_SHADER',
|
|
3242
|
-
'GL_TESS_CONTROL_SHADER',
|
|
3243
|
-
'GL_TRANSFORM_FEEDBACK',
|
|
3244
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED',
|
|
3245
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE',
|
|
3246
|
-
'GL_TRANSFORM_FEEDBACK_BINDING',
|
|
3247
|
-
'GL_MAX_TRANSFORM_FEEDBACK_BUFFERS',
|
|
3248
|
-
'GL_FIXED',
|
|
3249
|
-
'GL_IMPLEMENTATION_COLOR_READ_TYPE',
|
|
3250
|
-
'GL_IMPLEMENTATION_COLOR_READ_FORMAT',
|
|
3251
|
-
'GL_LOW_FLOAT',
|
|
3252
|
-
'GL_MEDIUM_FLOAT',
|
|
3253
|
-
'GL_HIGH_FLOAT',
|
|
3254
|
-
'GL_LOW_INT',
|
|
3255
|
-
'GL_MEDIUM_INT',
|
|
3256
|
-
'GL_HIGH_INT',
|
|
3257
|
-
'GL_SHADER_COMPILER',
|
|
3258
|
-
'GL_SHADER_BINARY_FORMATS',
|
|
3259
|
-
'GL_NUM_SHADER_BINARY_FORMATS',
|
|
3260
|
-
'GL_MAX_VERTEX_UNIFORM_VECTORS',
|
|
3261
|
-
'GL_MAX_VARYING_VECTORS',
|
|
3262
|
-
'GL_MAX_FRAGMENT_UNIFORM_VECTORS',
|
|
3263
|
-
'GL_RGB565',
|
|
3264
|
-
'GL_PROGRAM_BINARY_RETRIEVABLE_HINT',
|
|
3265
|
-
'GL_PROGRAM_BINARY_LENGTH',
|
|
3266
|
-
'GL_NUM_PROGRAM_BINARY_FORMATS',
|
|
3267
|
-
'GL_PROGRAM_BINARY_FORMATS',
|
|
3268
|
-
'GL_VERTEX_SHADER_BIT',
|
|
3269
|
-
'GL_FRAGMENT_SHADER_BIT',
|
|
3270
|
-
'GL_GEOMETRY_SHADER_BIT',
|
|
3271
|
-
'GL_TESS_CONTROL_SHADER_BIT',
|
|
3272
|
-
'GL_TESS_EVALUATION_SHADER_BIT',
|
|
3273
|
-
'GL_ALL_SHADER_BITS',
|
|
3274
|
-
'GL_PROGRAM_SEPARABLE',
|
|
3275
|
-
'GL_ACTIVE_PROGRAM',
|
|
3276
|
-
'GL_PROGRAM_PIPELINE_BINDING',
|
|
3277
|
-
'GL_MAX_VIEWPORTS',
|
|
3278
|
-
'GL_VIEWPORT_SUBPIXEL_BITS',
|
|
3279
|
-
'GL_VIEWPORT_BOUNDS_RANGE',
|
|
3280
|
-
'GL_LAYER_PROVOKING_VERTEX',
|
|
3281
|
-
'GL_VIEWPORT_INDEX_PROVOKING_VERTEX',
|
|
3282
|
-
'GL_UNDEFINED_VERTEX',
|
|
3283
|
-
'GL_COPY_READ_BUFFER_BINDING',
|
|
3284
|
-
'GL_COPY_WRITE_BUFFER_BINDING',
|
|
3285
|
-
'GL_TRANSFORM_FEEDBACK_ACTIVE',
|
|
3286
|
-
'GL_TRANSFORM_FEEDBACK_PAUSED',
|
|
3287
|
-
'GL_UNPACK_COMPRESSED_BLOCK_WIDTH',
|
|
3288
|
-
'GL_UNPACK_COMPRESSED_BLOCK_HEIGHT',
|
|
3289
|
-
'GL_UNPACK_COMPRESSED_BLOCK_DEPTH',
|
|
3290
|
-
'GL_UNPACK_COMPRESSED_BLOCK_SIZE',
|
|
3291
|
-
'GL_PACK_COMPRESSED_BLOCK_WIDTH',
|
|
3292
|
-
'GL_PACK_COMPRESSED_BLOCK_HEIGHT',
|
|
3293
|
-
'GL_PACK_COMPRESSED_BLOCK_DEPTH',
|
|
3294
|
-
'GL_PACK_COMPRESSED_BLOCK_SIZE',
|
|
3295
|
-
'GL_NUM_SAMPLE_COUNTS',
|
|
3296
|
-
'GL_MIN_MAP_BUFFER_ALIGNMENT',
|
|
3297
|
-
'GL_ATOMIC_COUNTER_BUFFER',
|
|
3298
|
-
'GL_ATOMIC_COUNTER_BUFFER_BINDING',
|
|
3299
|
-
'GL_ATOMIC_COUNTER_BUFFER_START',
|
|
3300
|
-
'GL_ATOMIC_COUNTER_BUFFER_SIZE',
|
|
3301
|
-
'GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE',
|
|
3302
|
-
'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS',
|
|
3303
|
-
'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES',
|
|
3304
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER',
|
|
3305
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER',
|
|
3306
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER',
|
|
3307
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER',
|
|
3308
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER',
|
|
3309
|
-
'GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS',
|
|
3310
|
-
'GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS',
|
|
3311
|
-
'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS',
|
|
3312
|
-
'GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS',
|
|
3313
|
-
'GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS',
|
|
3314
|
-
'GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS',
|
|
3315
|
-
'GL_MAX_VERTEX_ATOMIC_COUNTERS',
|
|
3316
|
-
'GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS',
|
|
3317
|
-
'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS',
|
|
3318
|
-
'GL_MAX_GEOMETRY_ATOMIC_COUNTERS',
|
|
3319
|
-
'GL_MAX_FRAGMENT_ATOMIC_COUNTERS',
|
|
3320
|
-
'GL_MAX_COMBINED_ATOMIC_COUNTERS',
|
|
3321
|
-
'GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE',
|
|
3322
|
-
'GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS',
|
|
3323
|
-
'GL_ACTIVE_ATOMIC_COUNTER_BUFFERS',
|
|
3324
|
-
'GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX',
|
|
3325
|
-
'GL_UNSIGNED_INT_ATOMIC_COUNTER',
|
|
3326
|
-
'GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT',
|
|
3327
|
-
'GL_ELEMENT_ARRAY_BARRIER_BIT',
|
|
3328
|
-
'GL_UNIFORM_BARRIER_BIT',
|
|
3329
|
-
'GL_TEXTURE_FETCH_BARRIER_BIT',
|
|
3330
|
-
'GL_SHADER_IMAGE_ACCESS_BARRIER_BIT',
|
|
3331
|
-
'GL_COMMAND_BARRIER_BIT',
|
|
3332
|
-
'GL_PIXEL_BUFFER_BARRIER_BIT',
|
|
3333
|
-
'GL_TEXTURE_UPDATE_BARRIER_BIT',
|
|
3334
|
-
'GL_BUFFER_UPDATE_BARRIER_BIT',
|
|
3335
|
-
'GL_FRAMEBUFFER_BARRIER_BIT',
|
|
3336
|
-
'GL_TRANSFORM_FEEDBACK_BARRIER_BIT',
|
|
3337
|
-
'GL_ATOMIC_COUNTER_BARRIER_BIT',
|
|
3338
|
-
'GL_ALL_BARRIER_BITS',
|
|
3339
|
-
'GL_MAX_IMAGE_UNITS',
|
|
3340
|
-
'GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS',
|
|
3341
|
-
'GL_IMAGE_BINDING_NAME',
|
|
3342
|
-
'GL_IMAGE_BINDING_LEVEL',
|
|
3343
|
-
'GL_IMAGE_BINDING_LAYERED',
|
|
3344
|
-
'GL_IMAGE_BINDING_LAYER',
|
|
3345
|
-
'GL_IMAGE_BINDING_ACCESS',
|
|
3346
|
-
'GL_IMAGE_1D',
|
|
3347
|
-
'GL_IMAGE_2D',
|
|
3348
|
-
'GL_IMAGE_3D',
|
|
3349
|
-
'GL_IMAGE_2D_RECT',
|
|
3350
|
-
'GL_IMAGE_CUBE',
|
|
3351
|
-
'GL_IMAGE_BUFFER',
|
|
3352
|
-
'GL_IMAGE_1D_ARRAY',
|
|
3353
|
-
'GL_IMAGE_2D_ARRAY',
|
|
3354
|
-
'GL_IMAGE_CUBE_MAP_ARRAY',
|
|
3355
|
-
'GL_IMAGE_2D_MULTISAMPLE',
|
|
3356
|
-
'GL_IMAGE_2D_MULTISAMPLE_ARRAY',
|
|
3357
|
-
'GL_INT_IMAGE_1D',
|
|
3358
|
-
'GL_INT_IMAGE_2D',
|
|
3359
|
-
'GL_INT_IMAGE_3D',
|
|
3360
|
-
'GL_INT_IMAGE_2D_RECT',
|
|
3361
|
-
'GL_INT_IMAGE_CUBE',
|
|
3362
|
-
'GL_INT_IMAGE_BUFFER',
|
|
3363
|
-
'GL_INT_IMAGE_1D_ARRAY',
|
|
3364
|
-
'GL_INT_IMAGE_2D_ARRAY',
|
|
3365
|
-
'GL_INT_IMAGE_CUBE_MAP_ARRAY',
|
|
3366
|
-
'GL_INT_IMAGE_2D_MULTISAMPLE',
|
|
3367
|
-
'GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY',
|
|
3368
|
-
'GL_UNSIGNED_INT_IMAGE_1D',
|
|
3369
|
-
'GL_UNSIGNED_INT_IMAGE_2D',
|
|
3370
|
-
'GL_UNSIGNED_INT_IMAGE_3D',
|
|
3371
|
-
'GL_UNSIGNED_INT_IMAGE_2D_RECT',
|
|
3372
|
-
'GL_UNSIGNED_INT_IMAGE_CUBE',
|
|
3373
|
-
'GL_UNSIGNED_INT_IMAGE_BUFFER',
|
|
3374
|
-
'GL_UNSIGNED_INT_IMAGE_1D_ARRAY',
|
|
3375
|
-
'GL_UNSIGNED_INT_IMAGE_2D_ARRAY',
|
|
3376
|
-
'GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY',
|
|
3377
|
-
'GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE',
|
|
3378
|
-
'GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY',
|
|
3379
|
-
'GL_MAX_IMAGE_SAMPLES',
|
|
3380
|
-
'GL_IMAGE_BINDING_FORMAT',
|
|
3381
|
-
'GL_IMAGE_FORMAT_COMPATIBILITY_TYPE',
|
|
3382
|
-
'GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE',
|
|
3383
|
-
'GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS',
|
|
3384
|
-
'GL_MAX_VERTEX_IMAGE_UNIFORMS',
|
|
3385
|
-
'GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS',
|
|
3386
|
-
'GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS',
|
|
3387
|
-
'GL_MAX_GEOMETRY_IMAGE_UNIFORMS',
|
|
3388
|
-
'GL_MAX_FRAGMENT_IMAGE_UNIFORMS',
|
|
3389
|
-
'GL_MAX_COMBINED_IMAGE_UNIFORMS',
|
|
3390
|
-
'GL_COMPRESSED_RGBA_BPTC_UNORM',
|
|
3391
|
-
'GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM',
|
|
3392
|
-
'GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT',
|
|
3393
|
-
'GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT',
|
|
3394
|
-
'GL_TEXTURE_IMMUTABLE_FORMAT',
|
|
3395
|
-
'GL_NUM_SHADING_LANGUAGE_VERSIONS',
|
|
3396
|
-
'GL_VERTEX_ATTRIB_ARRAY_LONG',
|
|
3397
|
-
'GL_COMPRESSED_RGB8_ETC2',
|
|
3398
|
-
'GL_COMPRESSED_SRGB8_ETC2',
|
|
3399
|
-
'GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2',
|
|
3400
|
-
'GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2',
|
|
3401
|
-
'GL_COMPRESSED_RGBA8_ETC2_EAC',
|
|
3402
|
-
'GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC',
|
|
3403
|
-
'GL_COMPRESSED_R11_EAC',
|
|
3404
|
-
'GL_COMPRESSED_SIGNED_R11_EAC',
|
|
3405
|
-
'GL_COMPRESSED_RG11_EAC',
|
|
3406
|
-
'GL_COMPRESSED_SIGNED_RG11_EAC',
|
|
3407
|
-
'GL_PRIMITIVE_RESTART_FIXED_INDEX',
|
|
3408
|
-
'GL_ANY_SAMPLES_PASSED_CONSERVATIVE',
|
|
3409
|
-
'GL_MAX_ELEMENT_INDEX',
|
|
3410
|
-
'GL_COMPUTE_SHADER',
|
|
3411
|
-
'GL_MAX_COMPUTE_UNIFORM_BLOCKS',
|
|
3412
|
-
'GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS',
|
|
3413
|
-
'GL_MAX_COMPUTE_IMAGE_UNIFORMS',
|
|
3414
|
-
'GL_MAX_COMPUTE_SHARED_MEMORY_SIZE',
|
|
3415
|
-
'GL_MAX_COMPUTE_UNIFORM_COMPONENTS',
|
|
3416
|
-
'GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS',
|
|
3417
|
-
'GL_MAX_COMPUTE_ATOMIC_COUNTERS',
|
|
3418
|
-
'GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS',
|
|
3419
|
-
'GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS',
|
|
3420
|
-
'GL_MAX_COMPUTE_WORK_GROUP_COUNT',
|
|
3421
|
-
'GL_MAX_COMPUTE_WORK_GROUP_SIZE',
|
|
3422
|
-
'GL_COMPUTE_WORK_GROUP_SIZE',
|
|
3423
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER',
|
|
3424
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER',
|
|
3425
|
-
'GL_DISPATCH_INDIRECT_BUFFER',
|
|
3426
|
-
'GL_DISPATCH_INDIRECT_BUFFER_BINDING',
|
|
3427
|
-
'GL_COMPUTE_SHADER_BIT',
|
|
3428
|
-
'GL_DEBUG_OUTPUT_SYNCHRONOUS',
|
|
3429
|
-
'GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH',
|
|
3430
|
-
'GL_DEBUG_CALLBACK_FUNCTION',
|
|
3431
|
-
'GL_DEBUG_CALLBACK_USER_PARAM',
|
|
3432
|
-
'GL_DEBUG_SOURCE_API',
|
|
3433
|
-
'GL_DEBUG_SOURCE_WINDOW_SYSTEM',
|
|
3434
|
-
'GL_DEBUG_SOURCE_SHADER_COMPILER',
|
|
3435
|
-
'GL_DEBUG_SOURCE_THIRD_PARTY',
|
|
3436
|
-
'GL_DEBUG_SOURCE_APPLICATION',
|
|
3437
|
-
'GL_DEBUG_SOURCE_OTHER',
|
|
3438
|
-
'GL_DEBUG_TYPE_ERROR',
|
|
3439
|
-
'GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR',
|
|
3440
|
-
'GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR',
|
|
3441
|
-
'GL_DEBUG_TYPE_PORTABILITY',
|
|
3442
|
-
'GL_DEBUG_TYPE_PERFORMANCE',
|
|
3443
|
-
'GL_DEBUG_TYPE_OTHER',
|
|
3444
|
-
'GL_MAX_DEBUG_MESSAGE_LENGTH',
|
|
3445
|
-
'GL_MAX_DEBUG_LOGGED_MESSAGES',
|
|
3446
|
-
'GL_DEBUG_LOGGED_MESSAGES',
|
|
3447
|
-
'GL_DEBUG_SEVERITY_HIGH',
|
|
3448
|
-
'GL_DEBUG_SEVERITY_MEDIUM',
|
|
3449
|
-
'GL_DEBUG_SEVERITY_LOW',
|
|
3450
|
-
'GL_DEBUG_TYPE_MARKER',
|
|
3451
|
-
'GL_DEBUG_TYPE_PUSH_GROUP',
|
|
3452
|
-
'GL_DEBUG_TYPE_POP_GROUP',
|
|
3453
|
-
'GL_DEBUG_SEVERITY_NOTIFICATION',
|
|
3454
|
-
'GL_MAX_DEBUG_GROUP_STACK_DEPTH',
|
|
3455
|
-
'GL_DEBUG_GROUP_STACK_DEPTH',
|
|
3456
|
-
'GL_BUFFER',
|
|
3457
|
-
'GL_SHADER',
|
|
3458
|
-
'GL_PROGRAM',
|
|
3459
|
-
'GL_VERTEX_ARRAY',
|
|
3460
|
-
'GL_QUERY',
|
|
3461
|
-
'GL_PROGRAM_PIPELINE',
|
|
3462
|
-
'GL_SAMPLER',
|
|
3463
|
-
'GL_MAX_LABEL_LENGTH',
|
|
3464
|
-
'GL_DEBUG_OUTPUT',
|
|
3465
|
-
'GL_CONTEXT_FLAG_DEBUG_BIT',
|
|
3466
|
-
'GL_MAX_UNIFORM_LOCATIONS',
|
|
3467
|
-
'GL_FRAMEBUFFER_DEFAULT_WIDTH',
|
|
3468
|
-
'GL_FRAMEBUFFER_DEFAULT_HEIGHT',
|
|
3469
|
-
'GL_FRAMEBUFFER_DEFAULT_LAYERS',
|
|
3470
|
-
'GL_FRAMEBUFFER_DEFAULT_SAMPLES',
|
|
3471
|
-
'GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS',
|
|
3472
|
-
'GL_MAX_FRAMEBUFFER_WIDTH',
|
|
3473
|
-
'GL_MAX_FRAMEBUFFER_HEIGHT',
|
|
3474
|
-
'GL_MAX_FRAMEBUFFER_LAYERS',
|
|
3475
|
-
'GL_MAX_FRAMEBUFFER_SAMPLES',
|
|
3476
|
-
'GL_INTERNALFORMAT_SUPPORTED',
|
|
3477
|
-
'GL_INTERNALFORMAT_PREFERRED',
|
|
3478
|
-
'GL_INTERNALFORMAT_RED_SIZE',
|
|
3479
|
-
'GL_INTERNALFORMAT_GREEN_SIZE',
|
|
3480
|
-
'GL_INTERNALFORMAT_BLUE_SIZE',
|
|
3481
|
-
'GL_INTERNALFORMAT_ALPHA_SIZE',
|
|
3482
|
-
'GL_INTERNALFORMAT_DEPTH_SIZE',
|
|
3483
|
-
'GL_INTERNALFORMAT_STENCIL_SIZE',
|
|
3484
|
-
'GL_INTERNALFORMAT_SHARED_SIZE',
|
|
3485
|
-
'GL_INTERNALFORMAT_RED_TYPE',
|
|
3486
|
-
'GL_INTERNALFORMAT_GREEN_TYPE',
|
|
3487
|
-
'GL_INTERNALFORMAT_BLUE_TYPE',
|
|
3488
|
-
'GL_INTERNALFORMAT_ALPHA_TYPE',
|
|
3489
|
-
'GL_INTERNALFORMAT_DEPTH_TYPE',
|
|
3490
|
-
'GL_INTERNALFORMAT_STENCIL_TYPE',
|
|
3491
|
-
'GL_MAX_WIDTH',
|
|
3492
|
-
'GL_MAX_HEIGHT',
|
|
3493
|
-
'GL_MAX_DEPTH',
|
|
3494
|
-
'GL_MAX_LAYERS',
|
|
3495
|
-
'GL_MAX_COMBINED_DIMENSIONS',
|
|
3496
|
-
'GL_COLOR_COMPONENTS',
|
|
3497
|
-
'GL_DEPTH_COMPONENTS',
|
|
3498
|
-
'GL_STENCIL_COMPONENTS',
|
|
3499
|
-
'GL_COLOR_RENDERABLE',
|
|
3500
|
-
'GL_DEPTH_RENDERABLE',
|
|
3501
|
-
'GL_STENCIL_RENDERABLE',
|
|
3502
|
-
'GL_FRAMEBUFFER_RENDERABLE',
|
|
3503
|
-
'GL_FRAMEBUFFER_RENDERABLE_LAYERED',
|
|
3504
|
-
'GL_FRAMEBUFFER_BLEND',
|
|
3505
|
-
'GL_READ_PIXELS',
|
|
3506
|
-
'GL_READ_PIXELS_FORMAT',
|
|
3507
|
-
'GL_READ_PIXELS_TYPE',
|
|
3508
|
-
'GL_TEXTURE_IMAGE_FORMAT',
|
|
3509
|
-
'GL_TEXTURE_IMAGE_TYPE',
|
|
3510
|
-
'GL_GET_TEXTURE_IMAGE_FORMAT',
|
|
3511
|
-
'GL_GET_TEXTURE_IMAGE_TYPE',
|
|
3512
|
-
'GL_MIPMAP',
|
|
3513
|
-
'GL_MANUAL_GENERATE_MIPMAP',
|
|
3514
|
-
'GL_AUTO_GENERATE_MIPMAP',
|
|
3515
|
-
'GL_COLOR_ENCODING',
|
|
3516
|
-
'GL_SRGB_READ',
|
|
3517
|
-
'GL_SRGB_WRITE',
|
|
3518
|
-
'GL_FILTER',
|
|
3519
|
-
'GL_VERTEX_TEXTURE',
|
|
3520
|
-
'GL_TESS_CONTROL_TEXTURE',
|
|
3521
|
-
'GL_TESS_EVALUATION_TEXTURE',
|
|
3522
|
-
'GL_GEOMETRY_TEXTURE',
|
|
3523
|
-
'GL_FRAGMENT_TEXTURE',
|
|
3524
|
-
'GL_COMPUTE_TEXTURE',
|
|
3525
|
-
'GL_TEXTURE_SHADOW',
|
|
3526
|
-
'GL_TEXTURE_GATHER',
|
|
3527
|
-
'GL_TEXTURE_GATHER_SHADOW',
|
|
3528
|
-
'GL_SHADER_IMAGE_LOAD',
|
|
3529
|
-
'GL_SHADER_IMAGE_STORE',
|
|
3530
|
-
'GL_SHADER_IMAGE_ATOMIC',
|
|
3531
|
-
'GL_IMAGE_TEXEL_SIZE',
|
|
3532
|
-
'GL_IMAGE_COMPATIBILITY_CLASS',
|
|
3533
|
-
'GL_IMAGE_PIXEL_FORMAT',
|
|
3534
|
-
'GL_IMAGE_PIXEL_TYPE',
|
|
3535
|
-
'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST',
|
|
3536
|
-
'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST',
|
|
3537
|
-
'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE',
|
|
3538
|
-
'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE',
|
|
3539
|
-
'GL_TEXTURE_COMPRESSED_BLOCK_WIDTH',
|
|
3540
|
-
'GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT',
|
|
3541
|
-
'GL_TEXTURE_COMPRESSED_BLOCK_SIZE',
|
|
3542
|
-
'GL_CLEAR_BUFFER',
|
|
3543
|
-
'GL_TEXTURE_VIEW',
|
|
3544
|
-
'GL_VIEW_COMPATIBILITY_CLASS',
|
|
3545
|
-
'GL_FULL_SUPPORT',
|
|
3546
|
-
'GL_CAVEAT_SUPPORT',
|
|
3547
|
-
'GL_IMAGE_CLASS_4_X_32',
|
|
3548
|
-
'GL_IMAGE_CLASS_2_X_32',
|
|
3549
|
-
'GL_IMAGE_CLASS_1_X_32',
|
|
3550
|
-
'GL_IMAGE_CLASS_4_X_16',
|
|
3551
|
-
'GL_IMAGE_CLASS_2_X_16',
|
|
3552
|
-
'GL_IMAGE_CLASS_1_X_16',
|
|
3553
|
-
'GL_IMAGE_CLASS_4_X_8',
|
|
3554
|
-
'GL_IMAGE_CLASS_2_X_8',
|
|
3555
|
-
'GL_IMAGE_CLASS_1_X_8',
|
|
3556
|
-
'GL_IMAGE_CLASS_11_11_10',
|
|
3557
|
-
'GL_IMAGE_CLASS_10_10_10_2',
|
|
3558
|
-
'GL_VIEW_CLASS_128_BITS',
|
|
3559
|
-
'GL_VIEW_CLASS_96_BITS',
|
|
3560
|
-
'GL_VIEW_CLASS_64_BITS',
|
|
3561
|
-
'GL_VIEW_CLASS_48_BITS',
|
|
3562
|
-
'GL_VIEW_CLASS_32_BITS',
|
|
3563
|
-
'GL_VIEW_CLASS_24_BITS',
|
|
3564
|
-
'GL_VIEW_CLASS_16_BITS',
|
|
3565
|
-
'GL_VIEW_CLASS_8_BITS',
|
|
3566
|
-
'GL_VIEW_CLASS_S3TC_DXT1_RGB',
|
|
3567
|
-
'GL_VIEW_CLASS_S3TC_DXT1_RGBA',
|
|
3568
|
-
'GL_VIEW_CLASS_S3TC_DXT3_RGBA',
|
|
3569
|
-
'GL_VIEW_CLASS_S3TC_DXT5_RGBA',
|
|
3570
|
-
'GL_VIEW_CLASS_RGTC1_RED',
|
|
3571
|
-
'GL_VIEW_CLASS_RGTC2_RG',
|
|
3572
|
-
'GL_VIEW_CLASS_BPTC_UNORM',
|
|
3573
|
-
'GL_VIEW_CLASS_BPTC_FLOAT',
|
|
3574
|
-
'GL_UNIFORM',
|
|
3575
|
-
'GL_UNIFORM_BLOCK',
|
|
3576
|
-
'GL_PROGRAM_INPUT',
|
|
3577
|
-
'GL_PROGRAM_OUTPUT',
|
|
3578
|
-
'GL_BUFFER_VARIABLE',
|
|
3579
|
-
'GL_SHADER_STORAGE_BLOCK',
|
|
3580
|
-
'GL_VERTEX_SUBROUTINE',
|
|
3581
|
-
'GL_TESS_CONTROL_SUBROUTINE',
|
|
3582
|
-
'GL_TESS_EVALUATION_SUBROUTINE',
|
|
3583
|
-
'GL_GEOMETRY_SUBROUTINE',
|
|
3584
|
-
'GL_FRAGMENT_SUBROUTINE',
|
|
3585
|
-
'GL_COMPUTE_SUBROUTINE',
|
|
3586
|
-
'GL_VERTEX_SUBROUTINE_UNIFORM',
|
|
3587
|
-
'GL_TESS_CONTROL_SUBROUTINE_UNIFORM',
|
|
3588
|
-
'GL_TESS_EVALUATION_SUBROUTINE_UNIFORM',
|
|
3589
|
-
'GL_GEOMETRY_SUBROUTINE_UNIFORM',
|
|
3590
|
-
'GL_FRAGMENT_SUBROUTINE_UNIFORM',
|
|
3591
|
-
'GL_COMPUTE_SUBROUTINE_UNIFORM',
|
|
3592
|
-
'GL_TRANSFORM_FEEDBACK_VARYING',
|
|
3593
|
-
'GL_ACTIVE_RESOURCES',
|
|
3594
|
-
'GL_MAX_NAME_LENGTH',
|
|
3595
|
-
'GL_MAX_NUM_ACTIVE_VARIABLES',
|
|
3596
|
-
'GL_MAX_NUM_COMPATIBLE_SUBROUTINES',
|
|
3597
|
-
'GL_NAME_LENGTH',
|
|
3598
|
-
'GL_TYPE',
|
|
3599
|
-
'GL_ARRAY_SIZE',
|
|
3600
|
-
'GL_OFFSET',
|
|
3601
|
-
'GL_BLOCK_INDEX',
|
|
3602
|
-
'GL_ARRAY_STRIDE',
|
|
3603
|
-
'GL_MATRIX_STRIDE',
|
|
3604
|
-
'GL_IS_ROW_MAJOR',
|
|
3605
|
-
'GL_ATOMIC_COUNTER_BUFFER_INDEX',
|
|
3606
|
-
'GL_BUFFER_BINDING',
|
|
3607
|
-
'GL_BUFFER_DATA_SIZE',
|
|
3608
|
-
'GL_NUM_ACTIVE_VARIABLES',
|
|
3609
|
-
'GL_ACTIVE_VARIABLES',
|
|
3610
|
-
'GL_REFERENCED_BY_VERTEX_SHADER',
|
|
3611
|
-
'GL_REFERENCED_BY_TESS_CONTROL_SHADER',
|
|
3612
|
-
'GL_REFERENCED_BY_TESS_EVALUATION_SHADER',
|
|
3613
|
-
'GL_REFERENCED_BY_GEOMETRY_SHADER',
|
|
3614
|
-
'GL_REFERENCED_BY_FRAGMENT_SHADER',
|
|
3615
|
-
'GL_REFERENCED_BY_COMPUTE_SHADER',
|
|
3616
|
-
'GL_TOP_LEVEL_ARRAY_SIZE',
|
|
3617
|
-
'GL_TOP_LEVEL_ARRAY_STRIDE',
|
|
3618
|
-
'GL_LOCATION',
|
|
3619
|
-
'GL_LOCATION_INDEX',
|
|
3620
|
-
'GL_IS_PER_PATCH',
|
|
3621
|
-
'GL_SHADER_STORAGE_BUFFER',
|
|
3622
|
-
'GL_SHADER_STORAGE_BUFFER_BINDING',
|
|
3623
|
-
'GL_SHADER_STORAGE_BUFFER_START',
|
|
3624
|
-
'GL_SHADER_STORAGE_BUFFER_SIZE',
|
|
3625
|
-
'GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS',
|
|
3626
|
-
'GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS',
|
|
3627
|
-
'GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS',
|
|
3628
|
-
'GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS',
|
|
3629
|
-
'GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS',
|
|
3630
|
-
'GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS',
|
|
3631
|
-
'GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS',
|
|
3632
|
-
'GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS',
|
|
3633
|
-
'GL_MAX_SHADER_STORAGE_BLOCK_SIZE',
|
|
3634
|
-
'GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT',
|
|
3635
|
-
'GL_SHADER_STORAGE_BARRIER_BIT',
|
|
3636
|
-
'GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES',
|
|
3637
|
-
'GL_DEPTH_STENCIL_TEXTURE_MODE',
|
|
3638
|
-
'GL_TEXTURE_BUFFER_OFFSET',
|
|
3639
|
-
'GL_TEXTURE_BUFFER_SIZE',
|
|
3640
|
-
'GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT',
|
|
3641
|
-
'GL_TEXTURE_VIEW_MIN_LEVEL',
|
|
3642
|
-
'GL_TEXTURE_VIEW_NUM_LEVELS',
|
|
3643
|
-
'GL_TEXTURE_VIEW_MIN_LAYER',
|
|
3644
|
-
'GL_TEXTURE_VIEW_NUM_LAYERS',
|
|
3645
|
-
'GL_TEXTURE_IMMUTABLE_LEVELS',
|
|
3646
|
-
'GL_VERTEX_ATTRIB_BINDING',
|
|
3647
|
-
'GL_VERTEX_ATTRIB_RELATIVE_OFFSET',
|
|
3648
|
-
'GL_VERTEX_BINDING_DIVISOR',
|
|
3649
|
-
'GL_VERTEX_BINDING_OFFSET',
|
|
3650
|
-
'GL_VERTEX_BINDING_STRIDE',
|
|
3651
|
-
'GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET',
|
|
3652
|
-
'GL_MAX_VERTEX_ATTRIB_BINDINGS',
|
|
3653
|
-
'GL_VERTEX_BINDING_BUFFER',
|
|
3654
|
-
'GL_DISPLAY_LIST',
|
|
3655
|
-
'GL_STACK_UNDERFLOW',
|
|
3656
|
-
'GL_STACK_OVERFLOW',
|
|
3657
|
-
'GL_MAX_VERTEX_ATTRIB_STRIDE',
|
|
3658
|
-
'GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED',
|
|
3659
|
-
'GL_TEXTURE_BUFFER_BINDING',
|
|
3660
|
-
'GL_MAP_PERSISTENT_BIT',
|
|
3661
|
-
'GL_MAP_COHERENT_BIT',
|
|
3662
|
-
'GL_DYNAMIC_STORAGE_BIT',
|
|
3663
|
-
'GL_CLIENT_STORAGE_BIT',
|
|
3664
|
-
'GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT',
|
|
3665
|
-
'GL_BUFFER_IMMUTABLE_STORAGE',
|
|
3666
|
-
'GL_BUFFER_STORAGE_FLAGS',
|
|
3667
|
-
'GL_CLEAR_TEXTURE',
|
|
3668
|
-
'GL_LOCATION_COMPONENT',
|
|
3669
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_INDEX',
|
|
3670
|
-
'GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE',
|
|
3671
|
-
'GL_QUERY_BUFFER',
|
|
3672
|
-
'GL_QUERY_BUFFER_BARRIER_BIT',
|
|
3673
|
-
'GL_QUERY_BUFFER_BINDING',
|
|
3674
|
-
'GL_QUERY_RESULT_NO_WAIT',
|
|
3675
|
-
'GL_MIRROR_CLAMP_TO_EDGE',
|
|
3676
|
-
'GL_CONTEXT_LOST',
|
|
3677
|
-
'GL_NEGATIVE_ONE_TO_ONE',
|
|
3678
|
-
'GL_ZERO_TO_ONE',
|
|
3679
|
-
'GL_CLIP_ORIGIN',
|
|
3680
|
-
'GL_CLIP_DEPTH_MODE',
|
|
3681
|
-
'GL_QUERY_WAIT_INVERTED',
|
|
3682
|
-
'GL_QUERY_NO_WAIT_INVERTED',
|
|
3683
|
-
'GL_QUERY_BY_REGION_WAIT_INVERTED',
|
|
3684
|
-
'GL_QUERY_BY_REGION_NO_WAIT_INVERTED',
|
|
3685
|
-
'GL_MAX_CULL_DISTANCES',
|
|
3686
|
-
'GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES',
|
|
3687
|
-
'GL_TEXTURE_TARGET',
|
|
3688
|
-
'GL_QUERY_TARGET',
|
|
3689
|
-
'GL_GUILTY_CONTEXT_RESET',
|
|
3690
|
-
'GL_INNOCENT_CONTEXT_RESET',
|
|
3691
|
-
'GL_UNKNOWN_CONTEXT_RESET',
|
|
3692
|
-
'GL_RESET_NOTIFICATION_STRATEGY',
|
|
3693
|
-
'GL_LOSE_CONTEXT_ON_RESET',
|
|
3694
|
-
'GL_NO_RESET_NOTIFICATION',
|
|
3695
|
-
'GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT',
|
|
3696
|
-
'GL_COLOR_TABLE',
|
|
3697
|
-
'GL_POST_CONVOLUTION_COLOR_TABLE',
|
|
3698
|
-
'GL_POST_COLOR_MATRIX_COLOR_TABLE',
|
|
3699
|
-
'GL_PROXY_COLOR_TABLE',
|
|
3700
|
-
'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',
|
|
3701
|
-
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE',
|
|
3702
|
-
'GL_CONVOLUTION_1D',
|
|
3703
|
-
'GL_CONVOLUTION_2D',
|
|
3704
|
-
'GL_SEPARABLE_2D',
|
|
3705
|
-
'GL_HISTOGRAM',
|
|
3706
|
-
'GL_PROXY_HISTOGRAM',
|
|
3707
|
-
'GL_MINMAX',
|
|
3708
|
-
'GL_CONTEXT_RELEASE_BEHAVIOR',
|
|
3709
|
-
'GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH',
|
|
3710
|
-
'GL_SHADER_BINARY_FORMAT_SPIR_V',
|
|
3711
|
-
'GL_SPIR_V_BINARY',
|
|
3712
|
-
'GL_PARAMETER_BUFFER',
|
|
3713
|
-
'GL_PARAMETER_BUFFER_BINDING',
|
|
3714
|
-
'GL_CONTEXT_FLAG_NO_ERROR_BIT',
|
|
3715
|
-
'GL_VERTICES_SUBMITTED',
|
|
3716
|
-
'GL_PRIMITIVES_SUBMITTED',
|
|
3717
|
-
'GL_VERTEX_SHADER_INVOCATIONS',
|
|
3718
|
-
'GL_TESS_CONTROL_SHADER_PATCHES',
|
|
3719
|
-
'GL_TESS_EVALUATION_SHADER_INVOCATIONS',
|
|
3720
|
-
'GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED',
|
|
3721
|
-
'GL_FRAGMENT_SHADER_INVOCATIONS',
|
|
3722
|
-
'GL_COMPUTE_SHADER_INVOCATIONS',
|
|
3723
|
-
'GL_CLIPPING_INPUT_PRIMITIVES',
|
|
3724
|
-
'GL_CLIPPING_OUTPUT_PRIMITIVES',
|
|
3725
|
-
'GL_POLYGON_OFFSET_CLAMP',
|
|
3726
|
-
'GL_SPIR_V_EXTENSIONS',
|
|
3727
|
-
'GL_NUM_SPIR_V_EXTENSIONS',
|
|
3728
|
-
'GL_TEXTURE_MAX_ANISOTROPY',
|
|
3729
|
-
'GL_MAX_TEXTURE_MAX_ANISOTROPY',
|
|
3730
|
-
'GL_TRANSFORM_FEEDBACK_OVERFLOW',
|
|
3731
|
-
'GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW',
|
|
3732
|
-
'GL_MULTISAMPLE_ARB',
|
|
3733
|
-
'GL_SAMPLE_ALPHA_TO_COVERAGE_ARB',
|
|
3734
|
-
'GL_SAMPLE_ALPHA_TO_ONE_ARB',
|
|
3735
|
-
'GL_SAMPLE_COVERAGE_ARB',
|
|
3736
|
-
'GL_SAMPLE_BUFFERS_ARB',
|
|
3737
|
-
'GL_SAMPLES_ARB',
|
|
3738
|
-
'GL_SAMPLE_COVERAGE_VALUE_ARB',
|
|
3739
|
-
'GL_SAMPLE_COVERAGE_INVERT_ARB',
|
|
3740
|
-
'GL_MULTISAMPLE_BIT_ARB',
|
|
3741
|
-
'GL_COMPRESSED_RGB_S3TC_DXT1_EXT',
|
|
3742
|
-
'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT',
|
|
3743
|
-
'GL_COMPRESSED_RGBA_S3TC_DXT3_EXT',
|
|
3744
|
-
'GL_COMPRESSED_RGBA_S3TC_DXT5_EXT',
|
|
3745
|
-
'GL_INVALID_FRAMEBUFFER_OPERATION_EXT',
|
|
3746
|
-
'GL_MAX_RENDERBUFFER_SIZE_EXT',
|
|
3747
|
-
'GL_FRAMEBUFFER_BINDING_EXT',
|
|
3748
|
-
'GL_RENDERBUFFER_BINDING_EXT',
|
|
3749
|
-
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT',
|
|
3750
|
-
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',
|
|
3751
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT',
|
|
3752
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT',
|
|
3753
|
-
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT',
|
|
3754
|
-
'GL_FRAMEBUFFER_COMPLETE_EXT',
|
|
3755
|
-
'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT',
|
|
3756
|
-
'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT',
|
|
3757
|
-
'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT',
|
|
3758
|
-
'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT',
|
|
3759
|
-
'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT',
|
|
3760
|
-
'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT',
|
|
3761
|
-
'GL_FRAMEBUFFER_UNSUPPORTED_EXT',
|
|
3762
|
-
'GL_MAX_COLOR_ATTACHMENTS_EXT',
|
|
3763
|
-
'GL_COLOR_ATTACHMENT0_EXT',
|
|
3764
|
-
'GL_COLOR_ATTACHMENT1_EXT',
|
|
3765
|
-
'GL_COLOR_ATTACHMENT2_EXT',
|
|
3766
|
-
'GL_COLOR_ATTACHMENT3_EXT',
|
|
3767
|
-
'GL_COLOR_ATTACHMENT4_EXT',
|
|
3768
|
-
'GL_COLOR_ATTACHMENT5_EXT',
|
|
3769
|
-
'GL_COLOR_ATTACHMENT6_EXT',
|
|
3770
|
-
'GL_COLOR_ATTACHMENT7_EXT',
|
|
3771
|
-
'GL_COLOR_ATTACHMENT8_EXT',
|
|
3772
|
-
'GL_COLOR_ATTACHMENT9_EXT',
|
|
3773
|
-
'GL_COLOR_ATTACHMENT10_EXT',
|
|
3774
|
-
'GL_COLOR_ATTACHMENT11_EXT',
|
|
3775
|
-
'GL_COLOR_ATTACHMENT12_EXT',
|
|
3776
|
-
'GL_COLOR_ATTACHMENT13_EXT',
|
|
3777
|
-
'GL_COLOR_ATTACHMENT14_EXT',
|
|
3778
|
-
'GL_COLOR_ATTACHMENT15_EXT',
|
|
3779
|
-
'GL_DEPTH_ATTACHMENT_EXT',
|
|
3780
|
-
'GL_STENCIL_ATTACHMENT_EXT',
|
|
3781
|
-
'GL_FRAMEBUFFER_EXT',
|
|
3782
|
-
'GL_RENDERBUFFER_EXT',
|
|
3783
|
-
'GL_RENDERBUFFER_WIDTH_EXT',
|
|
3784
|
-
'GL_RENDERBUFFER_HEIGHT_EXT',
|
|
3785
|
-
'GL_RENDERBUFFER_INTERNAL_FORMAT_EXT',
|
|
3786
|
-
'GL_STENCIL_INDEX1_EXT',
|
|
3787
|
-
'GL_STENCIL_INDEX4_EXT',
|
|
3788
|
-
'GL_STENCIL_INDEX8_EXT',
|
|
3789
|
-
'GL_STENCIL_INDEX16_EXT',
|
|
3790
|
-
'GL_RENDERBUFFER_RED_SIZE_EXT',
|
|
3791
|
-
'GL_RENDERBUFFER_GREEN_SIZE_EXT',
|
|
3792
|
-
'GL_RENDERBUFFER_BLUE_SIZE_EXT',
|
|
3793
|
-
'GL_RENDERBUFFER_ALPHA_SIZE_EXT',
|
|
3794
|
-
'GL_RENDERBUFFER_DEPTH_SIZE_EXT',
|
|
3795
|
-
'GL_RENDERBUFFER_STENCIL_SIZE_EXT',
|
|
3796
|
-
'GL_UNSIGNED_INT64_ARB',
|
|
3797
|
-
'GL_INT64_ARB',
|
|
3798
|
-
'GL_INT64_VEC2_ARB',
|
|
3799
|
-
'GL_INT64_VEC3_ARB',
|
|
3800
|
-
'GL_INT64_VEC4_ARB',
|
|
3801
|
-
'GL_UNSIGNED_INT64_VEC2_ARB',
|
|
3802
|
-
'GL_UNSIGNED_INT64_VEC3_ARB',
|
|
3803
|
-
'GL_UNSIGNED_INT64_VEC4_ARB',
|
|
3804
|
-
'GL_MESH_SHADER_NV',
|
|
3805
|
-
'GL_TASK_SHADER_NV',
|
|
3806
|
-
'GL_MAX_MESH_UNIFORM_BLOCKS_NV',
|
|
3807
|
-
'GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV',
|
|
3808
|
-
'GL_MAX_MESH_IMAGE_UNIFORMS_NV',
|
|
3809
|
-
'GL_MAX_MESH_UNIFORM_COMPONENTS_NV',
|
|
3810
|
-
'GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV',
|
|
3811
|
-
'GL_MAX_MESH_ATOMIC_COUNTERS_NV',
|
|
3812
|
-
'GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV',
|
|
3813
|
-
'GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV',
|
|
3814
|
-
'GL_MAX_TASK_UNIFORM_BLOCKS_NV',
|
|
3815
|
-
'GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV',
|
|
3816
|
-
'GL_MAX_TASK_IMAGE_UNIFORMS_NV',
|
|
3817
|
-
'GL_MAX_TASK_UNIFORM_COMPONENTS_NV',
|
|
3818
|
-
'GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV',
|
|
3819
|
-
'GL_MAX_TASK_ATOMIC_COUNTERS_NV',
|
|
3820
|
-
'GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV',
|
|
3821
|
-
'GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV',
|
|
3822
|
-
'GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV',
|
|
3823
|
-
'GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV',
|
|
3824
|
-
'GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV',
|
|
3825
|
-
'GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV',
|
|
3826
|
-
'GL_MAX_MESH_OUTPUT_VERTICES_NV',
|
|
3827
|
-
'GL_MAX_MESH_OUTPUT_PRIMITIVES_NV',
|
|
3828
|
-
'GL_MAX_TASK_OUTPUT_COUNT_NV',
|
|
3829
|
-
'GL_MAX_DRAW_MESH_TASKS_COUNT_NV',
|
|
3830
|
-
'GL_MAX_MESH_VIEWS_NV',
|
|
3831
|
-
'GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV',
|
|
3832
|
-
'GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV',
|
|
3833
|
-
'GL_MAX_MESH_WORK_GROUP_SIZE_NV',
|
|
3834
|
-
'GL_MAX_TASK_WORK_GROUP_SIZE_NV',
|
|
3835
|
-
'GL_MESH_WORK_GROUP_SIZE_NV',
|
|
3836
|
-
'GL_TASK_WORK_GROUP_SIZE_NV',
|
|
3837
|
-
'GL_MESH_VERTICES_OUT_NV',
|
|
3838
|
-
'GL_MESH_PRIMITIVES_OUT_NV',
|
|
3839
|
-
'GL_MESH_OUTPUT_TYPE_NV',
|
|
3840
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV',
|
|
3841
|
-
'GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV',
|
|
3842
|
-
'GL_REFERENCED_BY_MESH_SHADER_NV',
|
|
3843
|
-
'GL_REFERENCED_BY_TASK_SHADER_NV',
|
|
3844
|
-
'GL_MESH_SHADER_BIT_NV',
|
|
3845
|
-
'GL_TASK_SHADER_BIT_NV',
|
|
3846
|
-
'GL_MESH_SUBROUTINE_NV',
|
|
3847
|
-
'GL_TASK_SUBROUTINE_NV',
|
|
3848
|
-
'GL_MESH_SUBROUTINE_UNIFORM_NV',
|
|
3849
|
-
'GL_TASK_SUBROUTINE_UNIFORM_NV',
|
|
3850
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV',
|
|
3851
|
-
'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV',
|
|
3852
|
-
'glActiveShaderProgram',
|
|
3853
|
-
'glActiveTexture',
|
|
3854
|
-
'glAttachShader',
|
|
3855
|
-
'glBeginConditionalRender',
|
|
3856
|
-
'glBeginQuery',
|
|
3857
|
-
'glBeginQueryIndexed',
|
|
3858
|
-
'glBeginTransformFeedback',
|
|
3859
|
-
'glBindAttribLocation',
|
|
3860
|
-
'glBindBuffer',
|
|
3861
|
-
'glBindBufferBase',
|
|
3862
|
-
'glBindBufferRange',
|
|
3863
|
-
'glBindBuffersBase',
|
|
3864
|
-
'glBindBuffersRange',
|
|
3865
|
-
'glBindFragDataLocation',
|
|
3866
|
-
'glBindFragDataLocationIndexed',
|
|
3867
|
-
'glBindFramebuffer',
|
|
3868
|
-
'glBindFramebufferEXT',
|
|
3869
|
-
'glBindImageTexture',
|
|
3870
|
-
'glBindImageTextures',
|
|
3871
|
-
'glBindProgramPipeline',
|
|
3872
|
-
'glBindRenderbuffer',
|
|
3873
|
-
'glBindRenderbufferEXT',
|
|
3874
|
-
'glBindSampler',
|
|
3875
|
-
'glBindSamplers',
|
|
3876
|
-
'glBindTexture',
|
|
3877
|
-
'glBindTextureUnit',
|
|
3878
|
-
'glBindTextures',
|
|
3879
|
-
'glBindTransformFeedback',
|
|
3880
|
-
'glBindVertexArray',
|
|
3881
|
-
'glBindVertexBuffer',
|
|
3882
|
-
'glBindVertexBuffers',
|
|
3883
|
-
'glBlendColor',
|
|
3884
|
-
'glBlendEquation',
|
|
3885
|
-
'glBlendEquationSeparate',
|
|
3886
|
-
'glBlendEquationSeparatei',
|
|
3887
|
-
'glBlendEquationi',
|
|
3888
|
-
'glBlendFunc',
|
|
3889
|
-
'glBlendFuncSeparate',
|
|
3890
|
-
'glBlendFuncSeparatei',
|
|
3891
|
-
'glBlendFunci',
|
|
3892
|
-
'glBlitFramebuffer',
|
|
3893
|
-
'glBlitNamedFramebuffer',
|
|
3894
|
-
'glBufferData',
|
|
3895
|
-
'glBufferStorage',
|
|
3896
|
-
'glBufferSubData',
|
|
3897
|
-
'glCheckFramebufferStatus',
|
|
3898
|
-
'glCheckFramebufferStatusEXT',
|
|
3899
|
-
'glCheckNamedFramebufferStatus',
|
|
3900
|
-
'glClampColor',
|
|
3901
|
-
'glClear',
|
|
3902
|
-
'glClearBufferData',
|
|
3903
|
-
'glClearBufferSubData',
|
|
3904
|
-
'glClearBufferfi',
|
|
3905
|
-
'glClearBufferfv',
|
|
3906
|
-
'glClearBufferiv',
|
|
3907
|
-
'glClearBufferuiv',
|
|
3908
|
-
'glClearColor',
|
|
3909
|
-
'glClearDepth',
|
|
3910
|
-
'glClearDepthf',
|
|
3911
|
-
'glClearNamedBufferData',
|
|
3912
|
-
'glClearNamedBufferSubData',
|
|
3913
|
-
'glClearNamedFramebufferfi',
|
|
3914
|
-
'glClearNamedFramebufferfv',
|
|
3915
|
-
'glClearNamedFramebufferiv',
|
|
3916
|
-
'glClearNamedFramebufferuiv',
|
|
3917
|
-
'glClearStencil',
|
|
3918
|
-
'glClearTexImage',
|
|
3919
|
-
'glClearTexSubImage',
|
|
3920
|
-
'glClientWaitSync',
|
|
3921
|
-
'glClipControl',
|
|
3922
|
-
'glColorMask',
|
|
3923
|
-
'glColorMaski',
|
|
3924
|
-
'glColorP3ui',
|
|
3925
|
-
'glColorP3uiv',
|
|
3926
|
-
'glColorP4ui',
|
|
3927
|
-
'glColorP4uiv',
|
|
3928
|
-
'glCompileShader',
|
|
3929
|
-
'glCompressedTexImage1D',
|
|
3930
|
-
'glCompressedTexImage2D',
|
|
3931
|
-
'glCompressedTexImage3D',
|
|
3932
|
-
'glCompressedTexSubImage1D',
|
|
3933
|
-
'glCompressedTexSubImage2D',
|
|
3934
|
-
'glCompressedTexSubImage3D',
|
|
3935
|
-
'glCompressedTextureSubImage1D',
|
|
3936
|
-
'glCompressedTextureSubImage2D',
|
|
3937
|
-
'glCompressedTextureSubImage3D',
|
|
3938
|
-
'glCopyBufferSubData',
|
|
3939
|
-
'glCopyImageSubData',
|
|
3940
|
-
'glCopyNamedBufferSubData',
|
|
3941
|
-
'glCopyTexImage1D',
|
|
3942
|
-
'glCopyTexImage2D',
|
|
3943
|
-
'glCopyTexSubImage1D',
|
|
3944
|
-
'glCopyTexSubImage2D',
|
|
3945
|
-
'glCopyTexSubImage3D',
|
|
3946
|
-
'glCopyTextureSubImage1D',
|
|
3947
|
-
'glCopyTextureSubImage2D',
|
|
3948
|
-
'glCopyTextureSubImage3D',
|
|
3949
|
-
'glCreateBuffers',
|
|
3950
|
-
'glCreateFramebuffers',
|
|
3951
|
-
'glCreateProgram',
|
|
3952
|
-
'glCreateProgramPipelines',
|
|
3953
|
-
'glCreateQueries',
|
|
3954
|
-
'glCreateRenderbuffers',
|
|
3955
|
-
'glCreateSamplers',
|
|
3956
|
-
'glCreateShader',
|
|
3957
|
-
'glCreateShaderProgramv',
|
|
3958
|
-
'glCreateTextures',
|
|
3959
|
-
'glCreateTransformFeedbacks',
|
|
3960
|
-
'glCreateVertexArrays',
|
|
3961
|
-
'glCullFace',
|
|
3962
|
-
'glDebugMessageCallback',
|
|
3963
|
-
'glDebugMessageControl',
|
|
3964
|
-
'glDebugMessageInsert',
|
|
3965
|
-
'glDeleteBuffers',
|
|
3966
|
-
'glDeleteFramebuffers',
|
|
3967
|
-
'glDeleteFramebuffersEXT',
|
|
3968
|
-
'glDeleteProgram',
|
|
3969
|
-
'glDeleteProgramPipelines',
|
|
3970
|
-
'glDeleteQueries',
|
|
3971
|
-
'glDeleteRenderbuffers',
|
|
3972
|
-
'glDeleteRenderbuffersEXT',
|
|
3973
|
-
'glDeleteSamplers',
|
|
3974
|
-
'glDeleteShader',
|
|
3975
|
-
'glDeleteSync',
|
|
3976
|
-
'glDeleteTextures',
|
|
3977
|
-
'glDeleteTransformFeedbacks',
|
|
3978
|
-
'glDeleteVertexArrays',
|
|
3979
|
-
'glDepthFunc',
|
|
3980
|
-
'glDepthMask',
|
|
3981
|
-
'glDepthRange',
|
|
3982
|
-
'glDepthRangeArrayv',
|
|
3983
|
-
'glDepthRangeIndexed',
|
|
3984
|
-
'glDepthRangef',
|
|
3985
|
-
'glDetachShader',
|
|
3986
|
-
'glDisable',
|
|
3987
|
-
'glDisableVertexArrayAttrib',
|
|
3988
|
-
'glDisableVertexAttribArray',
|
|
3989
|
-
'glDisablei',
|
|
3990
|
-
'glDispatchCompute',
|
|
3991
|
-
'glDispatchComputeIndirect',
|
|
3992
|
-
'glDrawArrays',
|
|
3993
|
-
'glDrawArraysIndirect',
|
|
3994
|
-
'glDrawArraysInstanced',
|
|
3995
|
-
'glDrawArraysInstancedBaseInstance',
|
|
3996
|
-
'glDrawBuffer',
|
|
3997
|
-
'glDrawBuffers',
|
|
3998
|
-
'glDrawElements',
|
|
3999
|
-
'glDrawElementsBaseVertex',
|
|
4000
|
-
'glDrawElementsIndirect',
|
|
4001
|
-
'glDrawElementsInstanced',
|
|
4002
|
-
'glDrawElementsInstancedBaseInstance',
|
|
4003
|
-
'glDrawElementsInstancedBaseVertex',
|
|
4004
|
-
'glDrawElementsInstancedBaseVertexBaseInstance',
|
|
4005
|
-
'glDrawMeshTasksIndirectNV',
|
|
4006
|
-
'glDrawMeshTasksNV',
|
|
4007
|
-
'glDrawRangeElements',
|
|
4008
|
-
'glDrawRangeElementsBaseVertex',
|
|
4009
|
-
'glDrawTransformFeedback',
|
|
4010
|
-
'glDrawTransformFeedbackInstanced',
|
|
4011
|
-
'glDrawTransformFeedbackStream',
|
|
4012
|
-
'glDrawTransformFeedbackStreamInstanced',
|
|
4013
|
-
'glEnable',
|
|
4014
|
-
'glEnableVertexArrayAttrib',
|
|
4015
|
-
'glEnableVertexAttribArray',
|
|
4016
|
-
'glEnablei',
|
|
4017
|
-
'glEndConditionalRender',
|
|
4018
|
-
'glEndQuery',
|
|
4019
|
-
'glEndQueryIndexed',
|
|
4020
|
-
'glEndTransformFeedback',
|
|
4021
|
-
'glFenceSync',
|
|
4022
|
-
'glFinish',
|
|
4023
|
-
'glFlush',
|
|
4024
|
-
'glFlushMappedBufferRange',
|
|
4025
|
-
'glFlushMappedNamedBufferRange',
|
|
4026
|
-
'glFramebufferParameteri',
|
|
4027
|
-
'glFramebufferRenderbuffer',
|
|
4028
|
-
'glFramebufferRenderbufferEXT',
|
|
4029
|
-
'glFramebufferTexture',
|
|
4030
|
-
'glFramebufferTexture1D',
|
|
4031
|
-
'glFramebufferTexture1DEXT',
|
|
4032
|
-
'glFramebufferTexture2D',
|
|
4033
|
-
'glFramebufferTexture2DEXT',
|
|
4034
|
-
'glFramebufferTexture3D',
|
|
4035
|
-
'glFramebufferTexture3DEXT',
|
|
4036
|
-
'glFramebufferTextureLayer',
|
|
4037
|
-
'glFrontFace',
|
|
4038
|
-
'glGenBuffers',
|
|
4039
|
-
'glGenFramebuffers',
|
|
4040
|
-
'glGenFramebuffersEXT',
|
|
4041
|
-
'glGenProgramPipelines',
|
|
4042
|
-
'glGenQueries',
|
|
4043
|
-
'glGenRenderbuffers',
|
|
4044
|
-
'glGenRenderbuffersEXT',
|
|
4045
|
-
'glGenSamplers',
|
|
4046
|
-
'glGenTextures',
|
|
4047
|
-
'glGenTransformFeedbacks',
|
|
4048
|
-
'glGenVertexArrays',
|
|
4049
|
-
'glGenerateMipmap',
|
|
4050
|
-
'glGenerateMipmapEXT',
|
|
4051
|
-
'glGenerateTextureMipmap',
|
|
4052
|
-
'glGetActiveAtomicCounterBufferiv',
|
|
4053
|
-
'glGetActiveAttrib',
|
|
4054
|
-
'glGetActiveSubroutineName',
|
|
4055
|
-
'glGetActiveSubroutineUniformName',
|
|
4056
|
-
'glGetActiveSubroutineUniformiv',
|
|
4057
|
-
'glGetActiveUniform',
|
|
4058
|
-
'glGetActiveUniformBlockName',
|
|
4059
|
-
'glGetActiveUniformBlockiv',
|
|
4060
|
-
'glGetActiveUniformName',
|
|
4061
|
-
'glGetActiveUniformsiv',
|
|
4062
|
-
'glGetAttachedShaders',
|
|
4063
|
-
'glGetAttribLocation',
|
|
4064
|
-
'glGetBooleani_v',
|
|
4065
|
-
'glGetBooleanv',
|
|
4066
|
-
'glGetBufferParameteri64v',
|
|
4067
|
-
'glGetBufferParameteriv',
|
|
4068
|
-
'glGetBufferPointerv',
|
|
4069
|
-
'glGetBufferSubData',
|
|
4070
|
-
'glGetCompressedTexImage',
|
|
4071
|
-
'glGetCompressedTextureImage',
|
|
4072
|
-
'glGetCompressedTextureSubImage',
|
|
4073
|
-
'glGetDebugMessageLog',
|
|
4074
|
-
'glGetDoublei_v',
|
|
4075
|
-
'glGetDoublev',
|
|
4076
|
-
'glGetError',
|
|
4077
|
-
'glGetFloati_v',
|
|
4078
|
-
'glGetFloatv',
|
|
4079
|
-
'glGetFragDataIndex',
|
|
4080
|
-
'glGetFragDataLocation',
|
|
4081
|
-
'glGetFramebufferAttachmentParameteriv',
|
|
4082
|
-
'glGetFramebufferAttachmentParameterivEXT',
|
|
4083
|
-
'glGetFramebufferParameteriv',
|
|
4084
|
-
'glGetGraphicsResetStatus',
|
|
4085
|
-
'glGetImageHandleARB',
|
|
4086
|
-
'glGetInteger64i_v',
|
|
4087
|
-
'glGetInteger64v',
|
|
4088
|
-
'glGetIntegeri_v',
|
|
4089
|
-
'glGetIntegerv',
|
|
4090
|
-
'glGetInternalformati64v',
|
|
4091
|
-
'glGetInternalformativ',
|
|
4092
|
-
'glGetMultisamplefv',
|
|
4093
|
-
'glGetNamedBufferParameteri64v',
|
|
4094
|
-
'glGetNamedBufferParameteriv',
|
|
4095
|
-
'glGetNamedBufferPointerv',
|
|
4096
|
-
'glGetNamedBufferSubData',
|
|
4097
|
-
'glGetNamedFramebufferAttachmentParameteriv',
|
|
4098
|
-
'glGetNamedFramebufferParameteriv',
|
|
4099
|
-
'glGetNamedRenderbufferParameteriv',
|
|
4100
|
-
'glGetObjectLabel',
|
|
4101
|
-
'glGetObjectPtrLabel',
|
|
4102
|
-
'glGetPointerv',
|
|
4103
|
-
'glGetProgramBinary',
|
|
4104
|
-
'glGetProgramInfoLog',
|
|
4105
|
-
'glGetProgramInterfaceiv',
|
|
4106
|
-
'glGetProgramPipelineInfoLog',
|
|
4107
|
-
'glGetProgramPipelineiv',
|
|
4108
|
-
'glGetProgramResourceIndex',
|
|
4109
|
-
'glGetProgramResourceLocation',
|
|
4110
|
-
'glGetProgramResourceLocationIndex',
|
|
4111
|
-
'glGetProgramResourceName',
|
|
4112
|
-
'glGetProgramResourceiv',
|
|
4113
|
-
'glGetProgramStageiv',
|
|
4114
|
-
'glGetProgramiv',
|
|
4115
|
-
'glGetQueryBufferObjecti64v',
|
|
4116
|
-
'glGetQueryBufferObjectiv',
|
|
4117
|
-
'glGetQueryBufferObjectui64v',
|
|
4118
|
-
'glGetQueryBufferObjectuiv',
|
|
4119
|
-
'glGetQueryIndexediv',
|
|
4120
|
-
'glGetQueryObjecti64v',
|
|
4121
|
-
'glGetQueryObjectiv',
|
|
4122
|
-
'glGetQueryObjectui64v',
|
|
4123
|
-
'glGetQueryObjectuiv',
|
|
4124
|
-
'glGetQueryiv',
|
|
4125
|
-
'glGetRenderbufferParameteriv',
|
|
4126
|
-
'glGetRenderbufferParameterivEXT',
|
|
4127
|
-
'glGetSamplerParameterIiv',
|
|
4128
|
-
'glGetSamplerParameterIuiv',
|
|
4129
|
-
'glGetSamplerParameterfv',
|
|
4130
|
-
'glGetSamplerParameteriv',
|
|
4131
|
-
'glGetShaderInfoLog',
|
|
4132
|
-
'glGetShaderPrecisionFormat',
|
|
4133
|
-
'glGetShaderSource',
|
|
4134
|
-
'glGetShaderiv',
|
|
4135
|
-
'glGetString',
|
|
4136
|
-
'glGetStringi',
|
|
4137
|
-
'glGetSubroutineIndex',
|
|
4138
|
-
'glGetSubroutineUniformLocation',
|
|
4139
|
-
'glGetSynciv',
|
|
4140
|
-
'glGetTexImage',
|
|
4141
|
-
'glGetTexLevelParameterfv',
|
|
4142
|
-
'glGetTexLevelParameteriv',
|
|
4143
|
-
'glGetTexParameterIiv',
|
|
4144
|
-
'glGetTexParameterIuiv',
|
|
4145
|
-
'glGetTexParameterfv',
|
|
4146
|
-
'glGetTexParameteriv',
|
|
4147
|
-
'glGetTextureHandleARB',
|
|
4148
|
-
'glGetTextureImage',
|
|
4149
|
-
'glGetTextureLevelParameterfv',
|
|
4150
|
-
'glGetTextureLevelParameteriv',
|
|
4151
|
-
'glGetTextureParameterIiv',
|
|
4152
|
-
'glGetTextureParameterIuiv',
|
|
4153
|
-
'glGetTextureParameterfv',
|
|
4154
|
-
'glGetTextureParameteriv',
|
|
4155
|
-
'glGetTextureSamplerHandleARB',
|
|
4156
|
-
'glGetTextureSubImage',
|
|
4157
|
-
'glGetTransformFeedbackVarying',
|
|
4158
|
-
'glGetTransformFeedbacki64_v',
|
|
4159
|
-
'glGetTransformFeedbacki_v',
|
|
4160
|
-
'glGetTransformFeedbackiv',
|
|
4161
|
-
'glGetUniformBlockIndex',
|
|
4162
|
-
'glGetUniformIndices',
|
|
4163
|
-
'glGetUniformLocation',
|
|
4164
|
-
'glGetUniformSubroutineuiv',
|
|
4165
|
-
'glGetUniformdv',
|
|
4166
|
-
'glGetUniformfv',
|
|
4167
|
-
'glGetUniformi64vARB',
|
|
4168
|
-
'glGetUniformiv',
|
|
4169
|
-
'glGetUniformui64vARB',
|
|
4170
|
-
'glGetUniformuiv',
|
|
4171
|
-
'glGetVertexArrayIndexed64iv',
|
|
4172
|
-
'glGetVertexArrayIndexediv',
|
|
4173
|
-
'glGetVertexArrayiv',
|
|
4174
|
-
'glGetVertexAttribIiv',
|
|
4175
|
-
'glGetVertexAttribIuiv',
|
|
4176
|
-
'glGetVertexAttribLdv',
|
|
4177
|
-
'glGetVertexAttribLui64vARB',
|
|
4178
|
-
'glGetVertexAttribPointerv',
|
|
4179
|
-
'glGetVertexAttribdv',
|
|
4180
|
-
'glGetVertexAttribfv',
|
|
4181
|
-
'glGetVertexAttribiv',
|
|
4182
|
-
'glGetnColorTable',
|
|
4183
|
-
'glGetnCompressedTexImage',
|
|
4184
|
-
'glGetnConvolutionFilter',
|
|
4185
|
-
'glGetnHistogram',
|
|
4186
|
-
'glGetnMapdv',
|
|
4187
|
-
'glGetnMapfv',
|
|
4188
|
-
'glGetnMapiv',
|
|
4189
|
-
'glGetnMinmax',
|
|
4190
|
-
'glGetnPixelMapfv',
|
|
4191
|
-
'glGetnPixelMapuiv',
|
|
4192
|
-
'glGetnPixelMapusv',
|
|
4193
|
-
'glGetnPolygonStipple',
|
|
4194
|
-
'glGetnSeparableFilter',
|
|
4195
|
-
'glGetnTexImage',
|
|
4196
|
-
'glGetnUniformdv',
|
|
4197
|
-
'glGetnUniformfv',
|
|
4198
|
-
'glGetnUniformi64vARB',
|
|
4199
|
-
'glGetnUniformiv',
|
|
4200
|
-
'glGetnUniformui64vARB',
|
|
4201
|
-
'glGetnUniformuiv',
|
|
4202
|
-
'glHint',
|
|
4203
|
-
'glInvalidateBufferData',
|
|
4204
|
-
'glInvalidateBufferSubData',
|
|
4205
|
-
'glInvalidateFramebuffer',
|
|
4206
|
-
'glInvalidateNamedFramebufferData',
|
|
4207
|
-
'glInvalidateNamedFramebufferSubData',
|
|
4208
|
-
'glInvalidateSubFramebuffer',
|
|
4209
|
-
'glInvalidateTexImage',
|
|
4210
|
-
'glInvalidateTexSubImage',
|
|
4211
|
-
'glIsBuffer',
|
|
4212
|
-
'glIsEnabled',
|
|
4213
|
-
'glIsEnabledi',
|
|
4214
|
-
'glIsFramebuffer',
|
|
4215
|
-
'glIsFramebufferEXT',
|
|
4216
|
-
'glIsImageHandleResidentARB',
|
|
4217
|
-
'glIsProgram',
|
|
4218
|
-
'glIsProgramPipeline',
|
|
4219
|
-
'glIsQuery',
|
|
4220
|
-
'glIsRenderbuffer',
|
|
4221
|
-
'glIsRenderbufferEXT',
|
|
4222
|
-
'glIsSampler',
|
|
4223
|
-
'glIsShader',
|
|
4224
|
-
'glIsSync',
|
|
4225
|
-
'glIsTexture',
|
|
4226
|
-
'glIsTextureHandleResidentARB',
|
|
4227
|
-
'glIsTransformFeedback',
|
|
4228
|
-
'glIsVertexArray',
|
|
4229
|
-
'glLineWidth',
|
|
4230
|
-
'glLinkProgram',
|
|
4231
|
-
'glLogicOp',
|
|
4232
|
-
'glMakeImageHandleNonResidentARB',
|
|
4233
|
-
'glMakeImageHandleResidentARB',
|
|
4234
|
-
'glMakeTextureHandleNonResidentARB',
|
|
4235
|
-
'glMakeTextureHandleResidentARB',
|
|
4236
|
-
'glMapBuffer',
|
|
4237
|
-
'glMapBufferRange',
|
|
4238
|
-
'glMapNamedBuffer',
|
|
4239
|
-
'glMapNamedBufferRange',
|
|
4240
|
-
'glMemoryBarrier',
|
|
4241
|
-
'glMemoryBarrierByRegion',
|
|
4242
|
-
'glMinSampleShading',
|
|
4243
|
-
'glMultiDrawArrays',
|
|
4244
|
-
'glMultiDrawArraysIndirect',
|
|
4245
|
-
'glMultiDrawArraysIndirectCount',
|
|
4246
|
-
'glMultiDrawElements',
|
|
4247
|
-
'glMultiDrawElementsBaseVertex',
|
|
4248
|
-
'glMultiDrawElementsIndirect',
|
|
4249
|
-
'glMultiDrawElementsIndirectCount',
|
|
4250
|
-
'glMultiDrawMeshTasksIndirectCountNV',
|
|
4251
|
-
'glMultiDrawMeshTasksIndirectNV',
|
|
4252
|
-
'glMultiTexCoordP1ui',
|
|
4253
|
-
'glMultiTexCoordP1uiv',
|
|
4254
|
-
'glMultiTexCoordP2ui',
|
|
4255
|
-
'glMultiTexCoordP2uiv',
|
|
4256
|
-
'glMultiTexCoordP3ui',
|
|
4257
|
-
'glMultiTexCoordP3uiv',
|
|
4258
|
-
'glMultiTexCoordP4ui',
|
|
4259
|
-
'glMultiTexCoordP4uiv',
|
|
4260
|
-
'glNamedBufferData',
|
|
4261
|
-
'glNamedBufferStorage',
|
|
4262
|
-
'glNamedBufferSubData',
|
|
4263
|
-
'glNamedFramebufferDrawBuffer',
|
|
4264
|
-
'glNamedFramebufferDrawBuffers',
|
|
4265
|
-
'glNamedFramebufferParameteri',
|
|
4266
|
-
'glNamedFramebufferReadBuffer',
|
|
4267
|
-
'glNamedFramebufferRenderbuffer',
|
|
4268
|
-
'glNamedFramebufferTexture',
|
|
4269
|
-
'glNamedFramebufferTextureLayer',
|
|
4270
|
-
'glNamedRenderbufferStorage',
|
|
4271
|
-
'glNamedRenderbufferStorageMultisample',
|
|
4272
|
-
'glNormalP3ui',
|
|
4273
|
-
'glNormalP3uiv',
|
|
4274
|
-
'glObjectLabel',
|
|
4275
|
-
'glObjectPtrLabel',
|
|
4276
|
-
'glPatchParameterfv',
|
|
4277
|
-
'glPatchParameteri',
|
|
4278
|
-
'glPauseTransformFeedback',
|
|
4279
|
-
'glPixelStoref',
|
|
4280
|
-
'glPixelStorei',
|
|
4281
|
-
'glPointParameterf',
|
|
4282
|
-
'glPointParameterfv',
|
|
4283
|
-
'glPointParameteri',
|
|
4284
|
-
'glPointParameteriv',
|
|
4285
|
-
'glPointSize',
|
|
4286
|
-
'glPolygonMode',
|
|
4287
|
-
'glPolygonOffset',
|
|
4288
|
-
'glPolygonOffsetClamp',
|
|
4289
|
-
'glPopDebugGroup',
|
|
4290
|
-
'glPrimitiveRestartIndex',
|
|
4291
|
-
'glProgramBinary',
|
|
4292
|
-
'glProgramParameteri',
|
|
4293
|
-
'glProgramUniform1d',
|
|
4294
|
-
'glProgramUniform1dv',
|
|
4295
|
-
'glProgramUniform1f',
|
|
4296
|
-
'glProgramUniform1fv',
|
|
4297
|
-
'glProgramUniform1i',
|
|
4298
|
-
'glProgramUniform1i64ARB',
|
|
4299
|
-
'glProgramUniform1i64vARB',
|
|
4300
|
-
'glProgramUniform1iv',
|
|
4301
|
-
'glProgramUniform1ui',
|
|
4302
|
-
'glProgramUniform1ui64ARB',
|
|
4303
|
-
'glProgramUniform1ui64vARB',
|
|
4304
|
-
'glProgramUniform1uiv',
|
|
4305
|
-
'glProgramUniform2d',
|
|
4306
|
-
'glProgramUniform2dv',
|
|
4307
|
-
'glProgramUniform2f',
|
|
4308
|
-
'glProgramUniform2fv',
|
|
4309
|
-
'glProgramUniform2i',
|
|
4310
|
-
'glProgramUniform2i64ARB',
|
|
4311
|
-
'glProgramUniform2i64vARB',
|
|
4312
|
-
'glProgramUniform2iv',
|
|
4313
|
-
'glProgramUniform2ui',
|
|
4314
|
-
'glProgramUniform2ui64ARB',
|
|
4315
|
-
'glProgramUniform2ui64vARB',
|
|
4316
|
-
'glProgramUniform2uiv',
|
|
4317
|
-
'glProgramUniform3d',
|
|
4318
|
-
'glProgramUniform3dv',
|
|
4319
|
-
'glProgramUniform3f',
|
|
4320
|
-
'glProgramUniform3fv',
|
|
4321
|
-
'glProgramUniform3i',
|
|
4322
|
-
'glProgramUniform3i64ARB',
|
|
4323
|
-
'glProgramUniform3i64vARB',
|
|
4324
|
-
'glProgramUniform3iv',
|
|
4325
|
-
'glProgramUniform3ui',
|
|
4326
|
-
'glProgramUniform3ui64ARB',
|
|
4327
|
-
'glProgramUniform3ui64vARB',
|
|
4328
|
-
'glProgramUniform3uiv',
|
|
4329
|
-
'glProgramUniform4d',
|
|
4330
|
-
'glProgramUniform4dv',
|
|
4331
|
-
'glProgramUniform4f',
|
|
4332
|
-
'glProgramUniform4fv',
|
|
4333
|
-
'glProgramUniform4i',
|
|
4334
|
-
'glProgramUniform4i64ARB',
|
|
4335
|
-
'glProgramUniform4i64vARB',
|
|
4336
|
-
'glProgramUniform4iv',
|
|
4337
|
-
'glProgramUniform4ui',
|
|
4338
|
-
'glProgramUniform4ui64ARB',
|
|
4339
|
-
'glProgramUniform4ui64vARB',
|
|
4340
|
-
'glProgramUniform4uiv',
|
|
4341
|
-
'glProgramUniformHandleui64ARB',
|
|
4342
|
-
'glProgramUniformHandleui64vARB',
|
|
4343
|
-
'glProgramUniformMatrix2dv',
|
|
4344
|
-
'glProgramUniformMatrix2fv',
|
|
4345
|
-
'glProgramUniformMatrix2x3dv',
|
|
4346
|
-
'glProgramUniformMatrix2x3fv',
|
|
4347
|
-
'glProgramUniformMatrix2x4dv',
|
|
4348
|
-
'glProgramUniformMatrix2x4fv',
|
|
4349
|
-
'glProgramUniformMatrix3dv',
|
|
4350
|
-
'glProgramUniformMatrix3fv',
|
|
4351
|
-
'glProgramUniformMatrix3x2dv',
|
|
4352
|
-
'glProgramUniformMatrix3x2fv',
|
|
4353
|
-
'glProgramUniformMatrix3x4dv',
|
|
4354
|
-
'glProgramUniformMatrix3x4fv',
|
|
4355
|
-
'glProgramUniformMatrix4dv',
|
|
4356
|
-
'glProgramUniformMatrix4fv',
|
|
4357
|
-
'glProgramUniformMatrix4x2dv',
|
|
4358
|
-
'glProgramUniformMatrix4x2fv',
|
|
4359
|
-
'glProgramUniformMatrix4x3dv',
|
|
4360
|
-
'glProgramUniformMatrix4x3fv',
|
|
4361
|
-
'glProvokingVertex',
|
|
4362
|
-
'glPushDebugGroup',
|
|
4363
|
-
'glQueryCounter',
|
|
4364
|
-
'glReadBuffer',
|
|
4365
|
-
'glReadPixels',
|
|
4366
|
-
'glReadnPixels',
|
|
4367
|
-
'glReleaseShaderCompiler',
|
|
4368
|
-
'glRenderbufferStorage',
|
|
4369
|
-
'glRenderbufferStorageEXT',
|
|
4370
|
-
'glRenderbufferStorageMultisample',
|
|
4371
|
-
'glResumeTransformFeedback',
|
|
4372
|
-
'glSampleCoverage',
|
|
4373
|
-
'glSampleCoverageARB',
|
|
4374
|
-
'glSampleMaski',
|
|
4375
|
-
'glSamplerParameterIiv',
|
|
4376
|
-
'glSamplerParameterIuiv',
|
|
4377
|
-
'glSamplerParameterf',
|
|
4378
|
-
'glSamplerParameterfv',
|
|
4379
|
-
'glSamplerParameteri',
|
|
4380
|
-
'glSamplerParameteriv',
|
|
4381
|
-
'glScissor',
|
|
4382
|
-
'glScissorArrayv',
|
|
4383
|
-
'glScissorIndexed',
|
|
4384
|
-
'glScissorIndexedv',
|
|
4385
|
-
'glSecondaryColorP3ui',
|
|
4386
|
-
'glSecondaryColorP3uiv',
|
|
4387
|
-
'glShaderBinary',
|
|
4388
|
-
'glShaderSource',
|
|
4389
|
-
'glShaderStorageBlockBinding',
|
|
4390
|
-
'glSpecializeShader',
|
|
4391
|
-
'glStencilFunc',
|
|
4392
|
-
'glStencilFuncSeparate',
|
|
4393
|
-
'glStencilMask',
|
|
4394
|
-
'glStencilMaskSeparate',
|
|
4395
|
-
'glStencilOp',
|
|
4396
|
-
'glStencilOpSeparate',
|
|
4397
|
-
'glTexBuffer',
|
|
4398
|
-
'glTexBufferRange',
|
|
4399
|
-
'glTexCoordP1ui',
|
|
4400
|
-
'glTexCoordP1uiv',
|
|
4401
|
-
'glTexCoordP2ui',
|
|
4402
|
-
'glTexCoordP2uiv',
|
|
4403
|
-
'glTexCoordP3ui',
|
|
4404
|
-
'glTexCoordP3uiv',
|
|
4405
|
-
'glTexCoordP4ui',
|
|
4406
|
-
'glTexCoordP4uiv',
|
|
4407
|
-
'glTexImage1D',
|
|
4408
|
-
'glTexImage2D',
|
|
4409
|
-
'glTexImage2DMultisample',
|
|
4410
|
-
'glTexImage3D',
|
|
4411
|
-
'glTexImage3DMultisample',
|
|
4412
|
-
'glTexParameterIiv',
|
|
4413
|
-
'glTexParameterIuiv',
|
|
4414
|
-
'glTexParameterf',
|
|
4415
|
-
'glTexParameterfv',
|
|
4416
|
-
'glTexParameteri',
|
|
4417
|
-
'glTexParameteriv',
|
|
4418
|
-
'glTexStorage1D',
|
|
4419
|
-
'glTexStorage2D',
|
|
4420
|
-
'glTexStorage2DMultisample',
|
|
4421
|
-
'glTexStorage3D',
|
|
4422
|
-
'glTexStorage3DMultisample',
|
|
4423
|
-
'glTexSubImage1D',
|
|
4424
|
-
'glTexSubImage2D',
|
|
4425
|
-
'glTexSubImage3D',
|
|
4426
|
-
'glTextureBarrier',
|
|
4427
|
-
'glTextureBuffer',
|
|
4428
|
-
'glTextureBufferRange',
|
|
4429
|
-
'glTextureParameterIiv',
|
|
4430
|
-
'glTextureParameterIuiv',
|
|
4431
|
-
'glTextureParameterf',
|
|
4432
|
-
'glTextureParameterfv',
|
|
4433
|
-
'glTextureParameteri',
|
|
4434
|
-
'glTextureParameteriv',
|
|
4435
|
-
'glTextureStorage1D',
|
|
4436
|
-
'glTextureStorage2D',
|
|
4437
|
-
'glTextureStorage2DMultisample',
|
|
4438
|
-
'glTextureStorage3D',
|
|
4439
|
-
'glTextureStorage3DMultisample',
|
|
4440
|
-
'glTextureSubImage1D',
|
|
4441
|
-
'glTextureSubImage2D',
|
|
4442
|
-
'glTextureSubImage3D',
|
|
4443
|
-
'glTextureView',
|
|
4444
|
-
'glTransformFeedbackBufferBase',
|
|
4445
|
-
'glTransformFeedbackBufferRange',
|
|
4446
|
-
'glTransformFeedbackVaryings',
|
|
4447
|
-
'glUniform1d',
|
|
4448
|
-
'glUniform1dv',
|
|
4449
|
-
'glUniform1f',
|
|
4450
|
-
'glUniform1fv',
|
|
4451
|
-
'glUniform1i',
|
|
4452
|
-
'glUniform1i64ARB',
|
|
4453
|
-
'glUniform1i64vARB',
|
|
4454
|
-
'glUniform1iv',
|
|
4455
|
-
'glUniform1ui',
|
|
4456
|
-
'glUniform1ui64ARB',
|
|
4457
|
-
'glUniform1ui64vARB',
|
|
4458
|
-
'glUniform1uiv',
|
|
4459
|
-
'glUniform2d',
|
|
4460
|
-
'glUniform2dv',
|
|
4461
|
-
'glUniform2f',
|
|
4462
|
-
'glUniform2fv',
|
|
4463
|
-
'glUniform2i',
|
|
4464
|
-
'glUniform2i64ARB',
|
|
4465
|
-
'glUniform2i64vARB',
|
|
4466
|
-
'glUniform2iv',
|
|
4467
|
-
'glUniform2ui',
|
|
4468
|
-
'glUniform2ui64ARB',
|
|
4469
|
-
'glUniform2ui64vARB',
|
|
4470
|
-
'glUniform2uiv',
|
|
4471
|
-
'glUniform3d',
|
|
4472
|
-
'glUniform3dv',
|
|
4473
|
-
'glUniform3f',
|
|
4474
|
-
'glUniform3fv',
|
|
4475
|
-
'glUniform3i',
|
|
4476
|
-
'glUniform3i64ARB',
|
|
4477
|
-
'glUniform3i64vARB',
|
|
4478
|
-
'glUniform3iv',
|
|
4479
|
-
'glUniform3ui',
|
|
4480
|
-
'glUniform3ui64ARB',
|
|
4481
|
-
'glUniform3ui64vARB',
|
|
4482
|
-
'glUniform3uiv',
|
|
4483
|
-
'glUniform4d',
|
|
4484
|
-
'glUniform4dv',
|
|
4485
|
-
'glUniform4f',
|
|
4486
|
-
'glUniform4fv',
|
|
4487
|
-
'glUniform4i',
|
|
4488
|
-
'glUniform4i64ARB',
|
|
4489
|
-
'glUniform4i64vARB',
|
|
4490
|
-
'glUniform4iv',
|
|
4491
|
-
'glUniform4ui',
|
|
4492
|
-
'glUniform4ui64ARB',
|
|
4493
|
-
'glUniform4ui64vARB',
|
|
4494
|
-
'glUniform4uiv',
|
|
4495
|
-
'glUniformBlockBinding',
|
|
4496
|
-
'glUniformHandleui64ARB',
|
|
4497
|
-
'glUniformHandleui64vARB',
|
|
4498
|
-
'glUniformMatrix2dv',
|
|
4499
|
-
'glUniformMatrix2fv',
|
|
4500
|
-
'glUniformMatrix2x3dv',
|
|
4501
|
-
'glUniformMatrix2x3fv',
|
|
4502
|
-
'glUniformMatrix2x4dv',
|
|
4503
|
-
'glUniformMatrix2x4fv',
|
|
4504
|
-
'glUniformMatrix3dv',
|
|
4505
|
-
'glUniformMatrix3fv',
|
|
4506
|
-
'glUniformMatrix3x2dv',
|
|
4507
|
-
'glUniformMatrix3x2fv',
|
|
4508
|
-
'glUniformMatrix3x4dv',
|
|
4509
|
-
'glUniformMatrix3x4fv',
|
|
4510
|
-
'glUniformMatrix4dv',
|
|
4511
|
-
'glUniformMatrix4fv',
|
|
4512
|
-
'glUniformMatrix4x2dv',
|
|
4513
|
-
'glUniformMatrix4x2fv',
|
|
4514
|
-
'glUniformMatrix4x3dv',
|
|
4515
|
-
'glUniformMatrix4x3fv',
|
|
4516
|
-
'glUniformSubroutinesuiv',
|
|
4517
|
-
'glUnmapBuffer',
|
|
4518
|
-
'glUnmapNamedBuffer',
|
|
4519
|
-
'glUseProgram',
|
|
4520
|
-
'glUseProgramStages',
|
|
4521
|
-
'glValidateProgram',
|
|
4522
|
-
'glValidateProgramPipeline',
|
|
4523
|
-
'glVertexArrayAttribBinding',
|
|
4524
|
-
'glVertexArrayAttribFormat',
|
|
4525
|
-
'glVertexArrayAttribIFormat',
|
|
4526
|
-
'glVertexArrayAttribLFormat',
|
|
4527
|
-
'glVertexArrayBindingDivisor',
|
|
4528
|
-
'glVertexArrayElementBuffer',
|
|
4529
|
-
'glVertexArrayVertexBuffer',
|
|
4530
|
-
'glVertexArrayVertexBuffers',
|
|
4531
|
-
'glVertexAttrib1d',
|
|
4532
|
-
'glVertexAttrib1dv',
|
|
4533
|
-
'glVertexAttrib1f',
|
|
4534
|
-
'glVertexAttrib1fv',
|
|
4535
|
-
'glVertexAttrib1s',
|
|
4536
|
-
'glVertexAttrib1sv',
|
|
4537
|
-
'glVertexAttrib2d',
|
|
4538
|
-
'glVertexAttrib2dv',
|
|
4539
|
-
'glVertexAttrib2f',
|
|
4540
|
-
'glVertexAttrib2fv',
|
|
4541
|
-
'glVertexAttrib2s',
|
|
4542
|
-
'glVertexAttrib2sv',
|
|
4543
|
-
'glVertexAttrib3d',
|
|
4544
|
-
'glVertexAttrib3dv',
|
|
4545
|
-
'glVertexAttrib3f',
|
|
4546
|
-
'glVertexAttrib3fv',
|
|
4547
|
-
'glVertexAttrib3s',
|
|
4548
|
-
'glVertexAttrib3sv',
|
|
4549
|
-
'glVertexAttrib4Nbv',
|
|
4550
|
-
'glVertexAttrib4Niv',
|
|
4551
|
-
'glVertexAttrib4Nsv',
|
|
4552
|
-
'glVertexAttrib4Nub',
|
|
4553
|
-
'glVertexAttrib4Nubv',
|
|
4554
|
-
'glVertexAttrib4Nuiv',
|
|
4555
|
-
'glVertexAttrib4Nusv',
|
|
4556
|
-
'glVertexAttrib4bv',
|
|
4557
|
-
'glVertexAttrib4d',
|
|
4558
|
-
'glVertexAttrib4dv',
|
|
4559
|
-
'glVertexAttrib4f',
|
|
4560
|
-
'glVertexAttrib4fv',
|
|
4561
|
-
'glVertexAttrib4iv',
|
|
4562
|
-
'glVertexAttrib4s',
|
|
4563
|
-
'glVertexAttrib4sv',
|
|
4564
|
-
'glVertexAttrib4ubv',
|
|
4565
|
-
'glVertexAttrib4uiv',
|
|
4566
|
-
'glVertexAttrib4usv',
|
|
4567
|
-
'glVertexAttribBinding',
|
|
4568
|
-
'glVertexAttribDivisor',
|
|
4569
|
-
'glVertexAttribFormat',
|
|
4570
|
-
'glVertexAttribI1i',
|
|
4571
|
-
'glVertexAttribI1iv',
|
|
4572
|
-
'glVertexAttribI1ui',
|
|
4573
|
-
'glVertexAttribI1uiv',
|
|
4574
|
-
'glVertexAttribI2i',
|
|
4575
|
-
'glVertexAttribI2iv',
|
|
4576
|
-
'glVertexAttribI2ui',
|
|
4577
|
-
'glVertexAttribI2uiv',
|
|
4578
|
-
'glVertexAttribI3i',
|
|
4579
|
-
'glVertexAttribI3iv',
|
|
4580
|
-
'glVertexAttribI3ui',
|
|
4581
|
-
'glVertexAttribI3uiv',
|
|
4582
|
-
'glVertexAttribI4bv',
|
|
4583
|
-
'glVertexAttribI4i',
|
|
4584
|
-
'glVertexAttribI4iv',
|
|
4585
|
-
'glVertexAttribI4sv',
|
|
4586
|
-
'glVertexAttribI4ubv',
|
|
4587
|
-
'glVertexAttribI4ui',
|
|
4588
|
-
'glVertexAttribI4uiv',
|
|
4589
|
-
'glVertexAttribI4usv',
|
|
4590
|
-
'glVertexAttribIFormat',
|
|
4591
|
-
'glVertexAttribIPointer',
|
|
4592
|
-
'glVertexAttribL1d',
|
|
4593
|
-
'glVertexAttribL1dv',
|
|
4594
|
-
'glVertexAttribL1ui64ARB',
|
|
4595
|
-
'glVertexAttribL1ui64vARB',
|
|
4596
|
-
'glVertexAttribL2d',
|
|
4597
|
-
'glVertexAttribL2dv',
|
|
4598
|
-
'glVertexAttribL3d',
|
|
4599
|
-
'glVertexAttribL3dv',
|
|
4600
|
-
'glVertexAttribL4d',
|
|
4601
|
-
'glVertexAttribL4dv',
|
|
4602
|
-
'glVertexAttribLFormat',
|
|
4603
|
-
'glVertexAttribLPointer',
|
|
4604
|
-
'glVertexAttribP1ui',
|
|
4605
|
-
'glVertexAttribP1uiv',
|
|
4606
|
-
'glVertexAttribP2ui',
|
|
4607
|
-
'glVertexAttribP2uiv',
|
|
4608
|
-
'glVertexAttribP3ui',
|
|
4609
|
-
'glVertexAttribP3uiv',
|
|
4610
|
-
'glVertexAttribP4ui',
|
|
4611
|
-
'glVertexAttribP4uiv',
|
|
4612
|
-
'glVertexAttribPointer',
|
|
4613
|
-
'glVertexBindingDivisor',
|
|
4614
|
-
'glVertexP2ui',
|
|
4615
|
-
'glVertexP2uiv',
|
|
4616
|
-
'glVertexP3ui',
|
|
4617
|
-
'glVertexP3uiv',
|
|
4618
|
-
'glVertexP4ui',
|
|
4619
|
-
'glVertexP4uiv',
|
|
4620
|
-
'glViewport',
|
|
4621
|
-
'glViewportArrayv',
|
|
4622
|
-
'glViewportIndexedf',
|
|
4623
|
-
'glViewportIndexedfv',
|
|
4624
|
-
'glWaitSync',
|
|
4625
|
-
]
|