pyglet 2.1.13__py3-none-any.whl → 3.0.dev1__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (267) hide show
  1. pyglet/__init__.py +67 -61
  2. pyglet/__init__.pyi +15 -8
  3. pyglet/app/__init__.py +22 -13
  4. pyglet/app/async_app.py +212 -0
  5. pyglet/app/base.py +2 -1
  6. pyglet/app/{xlib.py → linux.py} +3 -3
  7. pyglet/config/__init__.py +101 -0
  8. pyglet/config/gl/__init__.py +30 -0
  9. pyglet/config/gl/egl.py +120 -0
  10. pyglet/config/gl/macos.py +262 -0
  11. pyglet/config/gl/windows.py +267 -0
  12. pyglet/config/gl/x11.py +142 -0
  13. pyglet/customtypes.py +43 -2
  14. pyglet/display/__init__.py +8 -6
  15. pyglet/display/base.py +3 -63
  16. pyglet/display/cocoa.py +12 -17
  17. pyglet/display/emscripten.py +39 -0
  18. pyglet/display/headless.py +23 -30
  19. pyglet/display/wayland.py +157 -0
  20. pyglet/display/win32.py +5 -21
  21. pyglet/display/xlib.py +19 -27
  22. pyglet/display/xlib_vidmoderestore.py +2 -2
  23. pyglet/enums.py +183 -0
  24. pyglet/event.py +0 -1
  25. pyglet/experimental/geoshader_sprite.py +15 -13
  26. pyglet/experimental/hidraw.py +6 -15
  27. pyglet/experimental/multitexture_sprite.py +31 -19
  28. pyglet/experimental/particles.py +13 -35
  29. pyglet/font/__init__.py +251 -85
  30. pyglet/font/base.py +116 -61
  31. pyglet/font/dwrite/__init__.py +349 -204
  32. pyglet/font/dwrite/dwrite_lib.py +27 -5
  33. pyglet/font/fontconfig.py +14 -6
  34. pyglet/font/freetype.py +138 -87
  35. pyglet/font/freetype_lib.py +19 -0
  36. pyglet/font/group.py +179 -0
  37. pyglet/font/harfbuzz/__init__.py +3 -3
  38. pyglet/font/pyodide_js.py +310 -0
  39. pyglet/font/quartz.py +319 -126
  40. pyglet/font/ttf.py +45 -3
  41. pyglet/font/user.py +14 -19
  42. pyglet/font/win32.py +45 -21
  43. pyglet/graphics/__init__.py +8 -787
  44. pyglet/graphics/allocation.py +115 -1
  45. pyglet/graphics/api/__init__.py +77 -0
  46. pyglet/graphics/api/base.py +299 -0
  47. pyglet/graphics/api/gl/__init__.py +58 -0
  48. pyglet/graphics/api/gl/base.py +24 -0
  49. pyglet/graphics/{vertexbuffer.py → api/gl/buffer.py} +104 -159
  50. pyglet/graphics/api/gl/cocoa/context.py +76 -0
  51. pyglet/graphics/api/gl/context.py +391 -0
  52. pyglet/graphics/api/gl/default_shaders.py +0 -0
  53. pyglet/graphics/api/gl/draw.py +627 -0
  54. pyglet/graphics/api/gl/egl/__init__.py +0 -0
  55. pyglet/graphics/api/gl/egl/context.py +92 -0
  56. pyglet/graphics/api/gl/enums.py +76 -0
  57. pyglet/graphics/api/gl/framebuffer.py +315 -0
  58. pyglet/graphics/api/gl/gl.py +5463 -0
  59. pyglet/graphics/api/gl/gl_info.py +188 -0
  60. pyglet/graphics/api/gl/global_opengl.py +226 -0
  61. pyglet/{gl → graphics/api/gl}/lib.py +34 -18
  62. pyglet/graphics/api/gl/shader.py +1476 -0
  63. pyglet/graphics/api/gl/shapes.py +55 -0
  64. pyglet/graphics/api/gl/sprite.py +102 -0
  65. pyglet/graphics/api/gl/state.py +219 -0
  66. pyglet/graphics/api/gl/text.py +190 -0
  67. pyglet/graphics/api/gl/texture.py +1526 -0
  68. pyglet/graphics/{vertexarray.py → api/gl/vertexarray.py} +11 -13
  69. pyglet/graphics/api/gl/vertexdomain.py +751 -0
  70. pyglet/graphics/api/gl/win32/__init__.py +0 -0
  71. pyglet/graphics/api/gl/win32/context.py +108 -0
  72. pyglet/graphics/api/gl/win32/wgl_info.py +24 -0
  73. pyglet/graphics/api/gl/xlib/__init__.py +0 -0
  74. pyglet/graphics/api/gl/xlib/context.py +174 -0
  75. pyglet/{gl → graphics/api/gl/xlib}/glx_info.py +26 -31
  76. pyglet/graphics/api/gl1/__init__.py +0 -0
  77. pyglet/{gl → graphics/api/gl1}/gl_compat.py +3 -2
  78. pyglet/graphics/api/gl2/__init__.py +0 -0
  79. pyglet/graphics/api/gl2/buffer.py +320 -0
  80. pyglet/graphics/api/gl2/draw.py +600 -0
  81. pyglet/graphics/api/gl2/global_opengl.py +122 -0
  82. pyglet/graphics/api/gl2/shader.py +200 -0
  83. pyglet/graphics/api/gl2/shapes.py +51 -0
  84. pyglet/graphics/api/gl2/sprite.py +79 -0
  85. pyglet/graphics/api/gl2/text.py +175 -0
  86. pyglet/graphics/api/gl2/vertexdomain.py +364 -0
  87. pyglet/graphics/api/webgl/__init__.py +233 -0
  88. pyglet/graphics/api/webgl/buffer.py +302 -0
  89. pyglet/graphics/api/webgl/context.py +234 -0
  90. pyglet/graphics/api/webgl/draw.py +590 -0
  91. pyglet/graphics/api/webgl/enums.py +76 -0
  92. pyglet/graphics/api/webgl/framebuffer.py +360 -0
  93. pyglet/graphics/api/webgl/gl.py +1537 -0
  94. pyglet/graphics/api/webgl/gl_info.py +130 -0
  95. pyglet/graphics/api/webgl/shader.py +1346 -0
  96. pyglet/graphics/api/webgl/shapes.py +92 -0
  97. pyglet/graphics/api/webgl/sprite.py +102 -0
  98. pyglet/graphics/api/webgl/state.py +227 -0
  99. pyglet/graphics/api/webgl/text.py +187 -0
  100. pyglet/graphics/api/webgl/texture.py +1227 -0
  101. pyglet/graphics/api/webgl/vertexarray.py +54 -0
  102. pyglet/graphics/api/webgl/vertexdomain.py +616 -0
  103. pyglet/graphics/api/webgl/webgl_js.pyi +307 -0
  104. pyglet/{image → graphics}/atlas.py +33 -32
  105. pyglet/graphics/base.py +10 -0
  106. pyglet/graphics/buffer.py +245 -0
  107. pyglet/graphics/draw.py +578 -0
  108. pyglet/graphics/framebuffer.py +26 -0
  109. pyglet/graphics/instance.py +178 -69
  110. pyglet/graphics/shader.py +267 -1553
  111. pyglet/graphics/state.py +83 -0
  112. pyglet/graphics/texture.py +703 -0
  113. pyglet/graphics/vertexdomain.py +695 -538
  114. pyglet/gui/ninepatch.py +10 -10
  115. pyglet/gui/widgets.py +120 -10
  116. pyglet/image/__init__.py +20 -1973
  117. pyglet/image/animation.py +12 -12
  118. pyglet/image/base.py +730 -0
  119. pyglet/image/codecs/__init__.py +9 -0
  120. pyglet/image/codecs/bmp.py +53 -30
  121. pyglet/image/codecs/dds.py +53 -31
  122. pyglet/image/codecs/gdiplus.py +38 -14
  123. pyglet/image/codecs/gdkpixbuf2.py +0 -2
  124. pyglet/image/codecs/js_image.py +99 -0
  125. pyglet/image/codecs/ktx2.py +161 -0
  126. pyglet/image/codecs/pil.py +1 -1
  127. pyglet/image/codecs/png.py +1 -1
  128. pyglet/image/codecs/wic.py +11 -2
  129. pyglet/info.py +26 -24
  130. pyglet/input/__init__.py +8 -0
  131. pyglet/input/base.py +163 -105
  132. pyglet/input/controller.py +13 -19
  133. pyglet/input/controller_db.py +39 -24
  134. pyglet/input/emscripten/__init__.py +18 -0
  135. pyglet/input/emscripten/gamepad_js.py +397 -0
  136. pyglet/input/linux/__init__.py +11 -5
  137. pyglet/input/linux/evdev.py +10 -11
  138. pyglet/input/linux/x11_xinput.py +2 -2
  139. pyglet/input/linux/x11_xinput_tablet.py +1 -1
  140. pyglet/input/macos/__init__.py +7 -2
  141. pyglet/input/macos/darwin_gc.py +559 -0
  142. pyglet/input/win32/__init__.py +1 -1
  143. pyglet/input/win32/directinput.py +34 -29
  144. pyglet/input/win32/xinput.py +11 -61
  145. pyglet/lib.py +3 -3
  146. pyglet/libs/__init__.py +1 -1
  147. pyglet/{gl → libs/darwin}/agl.py +1 -1
  148. pyglet/libs/darwin/cocoapy/__init__.py +2 -2
  149. pyglet/libs/darwin/cocoapy/cocoahelpers.py +181 -0
  150. pyglet/libs/darwin/cocoapy/cocoalibs.py +31 -0
  151. pyglet/libs/darwin/cocoapy/cocoatypes.py +27 -0
  152. pyglet/libs/darwin/cocoapy/runtime.py +81 -45
  153. pyglet/libs/darwin/coreaudio.py +4 -4
  154. pyglet/{gl → libs/darwin}/lib_agl.py +9 -8
  155. pyglet/libs/darwin/quartzkey.py +1 -3
  156. pyglet/libs/egl/__init__.py +2 -0
  157. pyglet/libs/egl/egl_lib.py +576 -0
  158. pyglet/libs/egl/eglext.py +51 -5
  159. pyglet/libs/linux/__init__.py +0 -0
  160. pyglet/libs/linux/egl/__init__.py +0 -0
  161. pyglet/libs/linux/egl/eglext.py +22 -0
  162. pyglet/libs/linux/glx/__init__.py +0 -0
  163. pyglet/{gl → libs/linux/glx}/glx.py +13 -14
  164. pyglet/{gl → libs/linux/glx}/glxext_arb.py +408 -192
  165. pyglet/{gl → libs/linux/glx}/glxext_mesa.py +1 -1
  166. pyglet/{gl → libs/linux/glx}/glxext_nv.py +345 -164
  167. pyglet/{gl → libs/linux/glx}/lib_glx.py +3 -2
  168. pyglet/libs/linux/wayland/__init__.py +0 -0
  169. pyglet/libs/linux/wayland/client.py +1068 -0
  170. pyglet/libs/linux/wayland/lib_wayland.py +207 -0
  171. pyglet/libs/linux/wayland/wayland_egl.py +38 -0
  172. pyglet/libs/{wayland → linux/wayland}/xkbcommon.py +26 -0
  173. pyglet/libs/{x11 → linux/x11}/xf86vmode.py +4 -4
  174. pyglet/libs/{x11 → linux/x11}/xinerama.py +2 -2
  175. pyglet/libs/{x11 → linux/x11}/xinput.py +10 -10
  176. pyglet/libs/linux/x11/xrandr.py +0 -0
  177. pyglet/libs/{x11 → linux/x11}/xrender.py +1 -1
  178. pyglet/libs/shared/__init__.py +0 -0
  179. pyglet/libs/shared/spirv/__init__.py +0 -0
  180. pyglet/libs/shared/spirv/lib_shaderc.py +85 -0
  181. pyglet/libs/shared/spirv/lib_spirv_cross.py +126 -0
  182. pyglet/libs/win32/__init__.py +28 -8
  183. pyglet/libs/win32/constants.py +59 -48
  184. pyglet/libs/win32/context_managers.py +20 -3
  185. pyglet/libs/win32/dinput.py +105 -88
  186. pyglet/{gl → libs/win32}/lib_wgl.py +52 -26
  187. pyglet/libs/win32/types.py +58 -23
  188. pyglet/{gl → libs/win32}/wgl.py +32 -25
  189. pyglet/{gl → libs/win32}/wglext_arb.py +364 -2
  190. pyglet/media/__init__.py +9 -10
  191. pyglet/media/codecs/__init__.py +12 -1
  192. pyglet/media/codecs/base.py +99 -96
  193. pyglet/media/codecs/ffmpeg.py +2 -2
  194. pyglet/media/codecs/ffmpeg_lib/libavformat.py +3 -8
  195. pyglet/media/codecs/webaudio_pyodide.py +111 -0
  196. pyglet/media/drivers/__init__.py +9 -4
  197. pyglet/media/drivers/base.py +4 -4
  198. pyglet/media/drivers/openal/__init__.py +1 -1
  199. pyglet/media/drivers/openal/adaptation.py +3 -3
  200. pyglet/media/drivers/pulse/__init__.py +1 -1
  201. pyglet/media/drivers/pulse/adaptation.py +3 -3
  202. pyglet/media/drivers/pyodide_js/__init__.py +8 -0
  203. pyglet/media/drivers/pyodide_js/adaptation.py +288 -0
  204. pyglet/media/drivers/xaudio2/adaptation.py +3 -3
  205. pyglet/media/player.py +276 -193
  206. pyglet/media/player_worker_thread.py +1 -1
  207. pyglet/model/__init__.py +39 -29
  208. pyglet/model/codecs/base.py +4 -4
  209. pyglet/model/codecs/gltf.py +3 -3
  210. pyglet/model/codecs/obj.py +71 -43
  211. pyglet/resource.py +129 -78
  212. pyglet/shapes.py +154 -194
  213. pyglet/sprite.py +47 -164
  214. pyglet/text/__init__.py +44 -54
  215. pyglet/text/caret.py +12 -7
  216. pyglet/text/document.py +19 -17
  217. pyglet/text/formats/html.py +2 -2
  218. pyglet/text/formats/structured.py +10 -40
  219. pyglet/text/layout/__init__.py +20 -13
  220. pyglet/text/layout/base.py +176 -287
  221. pyglet/text/layout/incremental.py +9 -10
  222. pyglet/text/layout/scrolling.py +7 -95
  223. pyglet/window/__init__.py +183 -172
  224. pyglet/window/cocoa/__init__.py +62 -51
  225. pyglet/window/cocoa/pyglet_delegate.py +2 -25
  226. pyglet/window/cocoa/pyglet_view.py +9 -8
  227. pyglet/window/dialog/__init__.py +184 -0
  228. pyglet/window/dialog/base.py +99 -0
  229. pyglet/window/dialog/darwin.py +121 -0
  230. pyglet/window/dialog/linux.py +72 -0
  231. pyglet/window/dialog/windows.py +194 -0
  232. pyglet/window/emscripten/__init__.py +779 -0
  233. pyglet/window/headless/__init__.py +44 -28
  234. pyglet/window/key.py +2 -0
  235. pyglet/window/mouse.py +2 -2
  236. pyglet/window/wayland/__init__.py +377 -0
  237. pyglet/window/win32/__init__.py +101 -46
  238. pyglet/window/xlib/__init__.py +104 -66
  239. {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/METADATA +2 -3
  240. pyglet-3.0.dev1.dist-info/RECORD +322 -0
  241. {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/WHEEL +1 -1
  242. pyglet/gl/__init__.py +0 -208
  243. pyglet/gl/base.py +0 -499
  244. pyglet/gl/cocoa.py +0 -309
  245. pyglet/gl/gl.py +0 -4625
  246. pyglet/gl/gl.pyi +0 -2320
  247. pyglet/gl/gl_compat.pyi +0 -3097
  248. pyglet/gl/gl_info.py +0 -190
  249. pyglet/gl/headless.py +0 -166
  250. pyglet/gl/wgl_info.py +0 -36
  251. pyglet/gl/wglext_nv.py +0 -1096
  252. pyglet/gl/win32.py +0 -268
  253. pyglet/gl/xlib.py +0 -295
  254. pyglet/image/buffer.py +0 -274
  255. pyglet/image/codecs/s3tc.py +0 -354
  256. pyglet/libs/x11/xrandr.py +0 -166
  257. pyglet-2.1.13.dist-info/RECORD +0 -234
  258. /pyglet/{libs/wayland → graphics/api/gl/cocoa}/__init__.py +0 -0
  259. /pyglet/libs/{egl → linux/egl}/egl.py +0 -0
  260. /pyglet/libs/{egl → linux/egl}/lib.py +0 -0
  261. /pyglet/libs/{ioctl.py → linux/ioctl.py} +0 -0
  262. /pyglet/libs/{wayland → linux/wayland}/gbm.py +0 -0
  263. /pyglet/libs/{x11 → linux/x11}/__init__.py +0 -0
  264. /pyglet/libs/{x11 → linux/x11}/cursorfont.py +0 -0
  265. /pyglet/libs/{x11 → linux/x11}/xlib.py +0 -0
  266. /pyglet/libs/{x11 → linux/x11}/xsync.py +0 -0
  267. {pyglet-2.1.13.dist-info/licenses → pyglet-3.0.dev1.dist-info}/LICENSE +0 -0
pyglet/gl/gl.py DELETED
@@ -1,4625 +0,0 @@
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- """Wrapper for https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/gl.xml
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- Generated by tools/gengl.py.
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- Do not modify this file.
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- """
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- from __future__ import annotations
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-
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- from ctypes import (
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- CFUNCTYPE, POINTER, Structure, c_byte, c_char, c_double, c_float,
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- c_int, c_int64, c_short, c_ubyte, c_uint, c_uint64, c_ushort
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- )
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- from pyglet.gl.lib import link_GL as _link_function
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- from pyglet.gl.lib import c_ptrdiff_t
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-
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- class struct___GLsync(Structure):
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- __slots__ = [
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- ]
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- struct___GLsync._fields_ = [
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- ('_opaque_struct', c_int)
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- ]
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-
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- # END OF gl.template
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-
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- # GL type definitions
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- GLenum = c_uint
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- GLboolean = c_ubyte
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- GLbitfield = c_uint
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- GLvoid = None
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- GLbyte = c_byte
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- GLubyte = c_ubyte
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- GLshort = c_short
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- GLushort = c_ushort
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- GLint = c_int
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- GLuint = c_uint
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- GLclampx = c_uint
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- GLsizei = c_int
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- GLfloat = c_float
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- GLclampf = c_float
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- GLdouble = c_double
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- GLclampd = c_double
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- GLchar = c_char
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- GLintptr = c_ptrdiff_t
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- GLsizeiptr = c_ptrdiff_t
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- GLint64 = c_int64
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- GLuint64 = c_uint64
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- GLuint64EXT = c_uint64
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- GLsync = POINTER(struct___GLsync)
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- GLDEBUGPROC = CFUNCTYPE(None, GLenum, GLenum, GLuint, GLenum, GLsizei, POINTER(GLchar), POINTER(GLvoid))
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-
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- # GL enumerant (token) definitions
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- GL_FALSE = 0
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- GL_POINTS = 0
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- GL_ZERO = 0
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- GL_NONE = 0
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- GL_NO_ERROR = 0
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- GL_TRUE = 1
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- GL_LINES = 1
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- GL_ONE = 1
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- GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 1
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- GL_MAP_READ_BIT = 1
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- GL_CONTEXT_CORE_PROFILE_BIT = 1
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- GL_SYNC_FLUSH_COMMANDS_BIT = 1
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- GL_VERTEX_SHADER_BIT = 1
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- GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 1
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- GL_LINE_LOOP = 2
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- GL_MAP_WRITE_BIT = 2
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- GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 2
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- GL_FRAGMENT_SHADER_BIT = 2
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- GL_ELEMENT_ARRAY_BARRIER_BIT = 2
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- GL_CONTEXT_FLAG_DEBUG_BIT = 2
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- GL_LINE_STRIP = 3
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- GL_TRIANGLES = 4
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- GL_MAP_INVALIDATE_RANGE_BIT = 4
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- GL_GEOMETRY_SHADER_BIT = 4
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- GL_UNIFORM_BARRIER_BIT = 4
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- GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 4
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- GL_TRIANGLE_STRIP = 5
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- GL_TRIANGLE_FAN = 6
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- GL_QUADS = 7
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- GL_MAP_INVALIDATE_BUFFER_BIT = 8
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- GL_TESS_CONTROL_SHADER_BIT = 8
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- GL_TEXTURE_FETCH_BARRIER_BIT = 8
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- GL_CONTEXT_FLAG_NO_ERROR_BIT = 8
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- GL_LINES_ADJACENCY = 10
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- GL_LINE_STRIP_ADJACENCY = 11
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- GL_TRIANGLES_ADJACENCY = 12
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- GL_TRIANGLE_STRIP_ADJACENCY = 13
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- GL_PATCHES = 14
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- GL_MAP_FLUSH_EXPLICIT_BIT = 16
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- GL_TESS_EVALUATION_SHADER_BIT = 16
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- GL_MAP_UNSYNCHRONIZED_BIT = 32
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- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 32
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- GL_COMPUTE_SHADER_BIT = 32
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- GL_COMMAND_BARRIER_BIT = 64
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- GL_MAP_PERSISTENT_BIT = 64
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- GL_MESH_SHADER_BIT_NV = 64
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- GL_PIXEL_BUFFER_BARRIER_BIT = 128
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- GL_MAP_COHERENT_BIT = 128
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- GL_TASK_SHADER_BIT_NV = 128
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- GL_DEPTH_BUFFER_BIT = 256
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- GL_TEXTURE_UPDATE_BARRIER_BIT = 256
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- GL_DYNAMIC_STORAGE_BIT = 256
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- GL_NEVER = 512
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- GL_BUFFER_UPDATE_BARRIER_BIT = 512
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- GL_CLIENT_STORAGE_BIT = 512
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- GL_LESS = 513
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- GL_EQUAL = 514
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- GL_LEQUAL = 515
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- GL_GREATER = 516
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- GL_NOTEQUAL = 517
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- GL_GEQUAL = 518
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- GL_ALWAYS = 519
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- GL_SRC_COLOR = 768
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- GL_ONE_MINUS_SRC_COLOR = 769
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- GL_SRC_ALPHA = 770
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- GL_ONE_MINUS_SRC_ALPHA = 771
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- GL_DST_ALPHA = 772
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- GL_ONE_MINUS_DST_ALPHA = 773
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- GL_DST_COLOR = 774
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- GL_ONE_MINUS_DST_COLOR = 775
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- GL_SRC_ALPHA_SATURATE = 776
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- GL_STENCIL_BUFFER_BIT = 1024
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- GL_FRONT_LEFT = 1024
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- GL_FRAMEBUFFER_BARRIER_BIT = 1024
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- GL_FRONT_RIGHT = 1025
125
- GL_BACK_LEFT = 1026
126
- GL_BACK_RIGHT = 1027
127
- GL_FRONT = 1028
128
- GL_BACK = 1029
129
- GL_LEFT = 1030
130
- GL_RIGHT = 1031
131
- GL_FRONT_AND_BACK = 1032
132
- GL_INVALID_ENUM = 1280
133
- GL_INVALID_VALUE = 1281
134
- GL_INVALID_OPERATION = 1282
135
- GL_STACK_OVERFLOW = 1283
136
- GL_STACK_UNDERFLOW = 1284
137
- GL_OUT_OF_MEMORY = 1285
138
- GL_INVALID_FRAMEBUFFER_OPERATION = 1286
139
- GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 1286
140
- GL_CONTEXT_LOST = 1287
141
- GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 2048
142
- GL_CW = 2304
143
- GL_CCW = 2305
144
- GL_POINT_SIZE = 2833
145
- GL_POINT_SIZE_RANGE = 2834
146
- GL_SMOOTH_POINT_SIZE_RANGE = 2834
147
- GL_POINT_SIZE_GRANULARITY = 2835
148
- GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835
149
- GL_LINE_SMOOTH = 2848
150
- GL_LINE_WIDTH = 2849
151
- GL_LINE_WIDTH_RANGE = 2850
152
- GL_SMOOTH_LINE_WIDTH_RANGE = 2850
153
- GL_LINE_WIDTH_GRANULARITY = 2851
154
- GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851
155
- GL_POLYGON_MODE = 2880
156
- GL_POLYGON_SMOOTH = 2881
157
- GL_CULL_FACE = 2884
158
- GL_CULL_FACE_MODE = 2885
159
- GL_FRONT_FACE = 2886
160
- GL_DEPTH_RANGE = 2928
161
- GL_DEPTH_TEST = 2929
162
- GL_DEPTH_WRITEMASK = 2930
163
- GL_DEPTH_CLEAR_VALUE = 2931
164
- GL_DEPTH_FUNC = 2932
165
- GL_STENCIL_TEST = 2960
166
- GL_STENCIL_CLEAR_VALUE = 2961
167
- GL_STENCIL_FUNC = 2962
168
- GL_STENCIL_VALUE_MASK = 2963
169
- GL_STENCIL_FAIL = 2964
170
- GL_STENCIL_PASS_DEPTH_FAIL = 2965
171
- GL_STENCIL_PASS_DEPTH_PASS = 2966
172
- GL_STENCIL_REF = 2967
173
- GL_STENCIL_WRITEMASK = 2968
174
- GL_VIEWPORT = 2978
175
- GL_DITHER = 3024
176
- GL_BLEND_DST = 3040
177
- GL_BLEND_SRC = 3041
178
- GL_BLEND = 3042
179
- GL_LOGIC_OP_MODE = 3056
180
- GL_COLOR_LOGIC_OP = 3058
181
- GL_DRAW_BUFFER = 3073
182
- GL_READ_BUFFER = 3074
183
- GL_SCISSOR_BOX = 3088
184
- GL_SCISSOR_TEST = 3089
185
- GL_COLOR_CLEAR_VALUE = 3106
186
- GL_COLOR_WRITEMASK = 3107
187
- GL_DOUBLEBUFFER = 3122
188
- GL_STEREO = 3123
189
- GL_LINE_SMOOTH_HINT = 3154
190
- GL_POLYGON_SMOOTH_HINT = 3155
191
- GL_UNPACK_SWAP_BYTES = 3312
192
- GL_UNPACK_LSB_FIRST = 3313
193
- GL_UNPACK_ROW_LENGTH = 3314
194
- GL_UNPACK_SKIP_ROWS = 3315
195
- GL_UNPACK_SKIP_PIXELS = 3316
196
- GL_UNPACK_ALIGNMENT = 3317
197
- GL_PACK_SWAP_BYTES = 3328
198
- GL_PACK_LSB_FIRST = 3329
199
- GL_PACK_ROW_LENGTH = 3330
200
- GL_PACK_SKIP_ROWS = 3331
201
- GL_PACK_SKIP_PIXELS = 3332
202
- GL_PACK_ALIGNMENT = 3333
203
- GL_MAX_CLIP_DISTANCES = 3378
204
- GL_MAX_TEXTURE_SIZE = 3379
205
- GL_MAX_VIEWPORT_DIMS = 3386
206
- GL_SUBPIXEL_BITS = 3408
207
- GL_TEXTURE_1D = 3552
208
- GL_TEXTURE_2D = 3553
209
- GL_TEXTURE_WIDTH = 4096
210
- GL_ATOMIC_COUNTER_BARRIER_BIT = 4096
211
- GL_TEXTURE_HEIGHT = 4097
212
- GL_TEXTURE_INTERNAL_FORMAT = 4099
213
- GL_TEXTURE_BORDER_COLOR = 4100
214
- GL_TEXTURE_TARGET = 4102
215
- GL_DONT_CARE = 4352
216
- GL_FASTEST = 4353
217
- GL_NICEST = 4354
218
- GL_BYTE = 5120
219
- GL_UNSIGNED_BYTE = 5121
220
- GL_SHORT = 5122
221
- GL_UNSIGNED_SHORT = 5123
222
- GL_INT = 5124
223
- GL_UNSIGNED_INT = 5125
224
- GL_FLOAT = 5126
225
- GL_DOUBLE = 5130
226
- GL_HALF_FLOAT = 5131
227
- GL_FIXED = 5132
228
- GL_INT64_ARB = 5134
229
- GL_UNSIGNED_INT64_ARB = 5135
230
- GL_CLEAR = 5376
231
- GL_AND = 5377
232
- GL_AND_REVERSE = 5378
233
- GL_COPY = 5379
234
- GL_AND_INVERTED = 5380
235
- GL_NOOP = 5381
236
- GL_XOR = 5382
237
- GL_OR = 5383
238
- GL_NOR = 5384
239
- GL_EQUIV = 5385
240
- GL_INVERT = 5386
241
- GL_OR_REVERSE = 5387
242
- GL_COPY_INVERTED = 5388
243
- GL_OR_INVERTED = 5389
244
- GL_NAND = 5390
245
- GL_SET = 5391
246
- GL_TEXTURE = 5890
247
- GL_COLOR = 6144
248
- GL_DEPTH = 6145
249
- GL_STENCIL = 6146
250
- GL_STENCIL_INDEX = 6401
251
- GL_DEPTH_COMPONENT = 6402
252
- GL_RED = 6403
253
- GL_GREEN = 6404
254
- GL_BLUE = 6405
255
- GL_ALPHA = 6406
256
- GL_RGB = 6407
257
- GL_RGBA = 6408
258
- GL_POINT = 6912
259
- GL_LINE = 6913
260
- GL_FILL = 6914
261
- GL_KEEP = 7680
262
- GL_REPLACE = 7681
263
- GL_INCR = 7682
264
- GL_DECR = 7683
265
- GL_VENDOR = 7936
266
- GL_RENDERER = 7937
267
- GL_VERSION = 7938
268
- GL_EXTENSIONS = 7939
269
- GL_SHADER_STORAGE_BARRIER_BIT = 8192
270
- GL_NEAREST = 9728
271
- GL_LINEAR = 9729
272
- GL_NEAREST_MIPMAP_NEAREST = 9984
273
- GL_LINEAR_MIPMAP_NEAREST = 9985
274
- GL_NEAREST_MIPMAP_LINEAR = 9986
275
- GL_LINEAR_MIPMAP_LINEAR = 9987
276
- GL_TEXTURE_MAG_FILTER = 10240
277
- GL_TEXTURE_MIN_FILTER = 10241
278
- GL_TEXTURE_WRAP_S = 10242
279
- GL_TEXTURE_WRAP_T = 10243
280
- GL_REPEAT = 10497
281
- GL_POLYGON_OFFSET_UNITS = 10752
282
- GL_POLYGON_OFFSET_POINT = 10753
283
- GL_POLYGON_OFFSET_LINE = 10754
284
- GL_R3_G3_B2 = 10768
285
- GL_CLIP_DISTANCE0 = 12288
286
- GL_CLIP_DISTANCE1 = 12289
287
- GL_CLIP_DISTANCE2 = 12290
288
- GL_CLIP_DISTANCE3 = 12291
289
- GL_CLIP_DISTANCE4 = 12292
290
- GL_CLIP_DISTANCE5 = 12293
291
- GL_CLIP_DISTANCE6 = 12294
292
- GL_CLIP_DISTANCE7 = 12295
293
- GL_COLOR_BUFFER_BIT = 16384
294
- GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 16384
295
- GL_QUERY_BUFFER_BARRIER_BIT = 32768
296
- GL_CONSTANT_COLOR = 32769
297
- GL_ONE_MINUS_CONSTANT_COLOR = 32770
298
- GL_CONSTANT_ALPHA = 32771
299
- GL_ONE_MINUS_CONSTANT_ALPHA = 32772
300
- GL_BLEND_COLOR = 32773
301
- GL_FUNC_ADD = 32774
302
- GL_MIN = 32775
303
- GL_MAX = 32776
304
- GL_BLEND_EQUATION = 32777
305
- GL_BLEND_EQUATION_RGB = 32777
306
- GL_FUNC_SUBTRACT = 32778
307
- GL_FUNC_REVERSE_SUBTRACT = 32779
308
- GL_CONVOLUTION_1D = 32784
309
- GL_CONVOLUTION_2D = 32785
310
- GL_SEPARABLE_2D = 32786
311
- GL_HISTOGRAM = 32804
312
- GL_PROXY_HISTOGRAM = 32805
313
- GL_MINMAX = 32814
314
- GL_UNSIGNED_BYTE_3_3_2 = 32818
315
- GL_UNSIGNED_SHORT_4_4_4_4 = 32819
316
- GL_UNSIGNED_SHORT_5_5_5_1 = 32820
317
- GL_UNSIGNED_INT_8_8_8_8 = 32821
318
- GL_UNSIGNED_INT_10_10_10_2 = 32822
319
- GL_POLYGON_OFFSET_FILL = 32823
320
- GL_POLYGON_OFFSET_FACTOR = 32824
321
- GL_RGB4 = 32847
322
- GL_RGB5 = 32848
323
- GL_RGB8 = 32849
324
- GL_RGB10 = 32850
325
- GL_RGB12 = 32851
326
- GL_RGB16 = 32852
327
- GL_RGBA2 = 32853
328
- GL_RGBA4 = 32854
329
- GL_RGB5_A1 = 32855
330
- GL_RGBA8 = 32856
331
- GL_RGB10_A2 = 32857
332
- GL_RGBA12 = 32858
333
- GL_RGBA16 = 32859
334
- GL_TEXTURE_RED_SIZE = 32860
335
- GL_TEXTURE_GREEN_SIZE = 32861
336
- GL_TEXTURE_BLUE_SIZE = 32862
337
- GL_TEXTURE_ALPHA_SIZE = 32863
338
- GL_PROXY_TEXTURE_1D = 32867
339
- GL_PROXY_TEXTURE_2D = 32868
340
- GL_TEXTURE_BINDING_1D = 32872
341
- GL_TEXTURE_BINDING_2D = 32873
342
- GL_TEXTURE_BINDING_3D = 32874
343
- GL_PACK_SKIP_IMAGES = 32875
344
- GL_PACK_IMAGE_HEIGHT = 32876
345
- GL_UNPACK_SKIP_IMAGES = 32877
346
- GL_UNPACK_IMAGE_HEIGHT = 32878
347
- GL_TEXTURE_3D = 32879
348
- GL_PROXY_TEXTURE_3D = 32880
349
- GL_TEXTURE_DEPTH = 32881
350
- GL_TEXTURE_WRAP_R = 32882
351
- GL_MAX_3D_TEXTURE_SIZE = 32883
352
- GL_VERTEX_ARRAY = 32884
353
- GL_MULTISAMPLE = 32925
354
- GL_MULTISAMPLE_ARB = 32925
355
- GL_SAMPLE_ALPHA_TO_COVERAGE = 32926
356
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926
357
- GL_SAMPLE_ALPHA_TO_ONE = 32927
358
- GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927
359
- GL_SAMPLE_COVERAGE = 32928
360
- GL_SAMPLE_COVERAGE_ARB = 32928
361
- GL_SAMPLE_BUFFERS = 32936
362
- GL_SAMPLE_BUFFERS_ARB = 32936
363
- GL_SAMPLES = 32937
364
- GL_SAMPLES_ARB = 32937
365
- GL_SAMPLE_COVERAGE_VALUE = 32938
366
- GL_SAMPLE_COVERAGE_VALUE_ARB = 32938
367
- GL_SAMPLE_COVERAGE_INVERT = 32939
368
- GL_SAMPLE_COVERAGE_INVERT_ARB = 32939
369
- GL_BLEND_DST_RGB = 32968
370
- GL_BLEND_SRC_RGB = 32969
371
- GL_BLEND_DST_ALPHA = 32970
372
- GL_BLEND_SRC_ALPHA = 32971
373
- GL_COLOR_TABLE = 32976
374
- GL_POST_CONVOLUTION_COLOR_TABLE = 32977
375
- GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978
376
- GL_PROXY_COLOR_TABLE = 32979
377
- GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980
378
- GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981
379
- GL_BGR = 32992
380
- GL_BGRA = 32993
381
- GL_MAX_ELEMENTS_VERTICES = 33000
382
- GL_MAX_ELEMENTS_INDICES = 33001
383
- GL_PARAMETER_BUFFER = 33006
384
- GL_PARAMETER_BUFFER_BINDING = 33007
385
- GL_POINT_FADE_THRESHOLD_SIZE = 33064
386
- GL_CLAMP_TO_BORDER = 33069
387
- GL_CLAMP_TO_EDGE = 33071
388
- GL_TEXTURE_MIN_LOD = 33082
389
- GL_TEXTURE_MAX_LOD = 33083
390
- GL_TEXTURE_BASE_LEVEL = 33084
391
- GL_TEXTURE_MAX_LEVEL = 33085
392
- GL_DEPTH_COMPONENT16 = 33189
393
- GL_DEPTH_COMPONENT24 = 33190
394
- GL_DEPTH_COMPONENT32 = 33191
395
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296
396
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297
397
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298
398
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299
399
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300
400
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301
401
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302
402
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303
403
- GL_FRAMEBUFFER_DEFAULT = 33304
404
- GL_FRAMEBUFFER_UNDEFINED = 33305
405
- GL_DEPTH_STENCIL_ATTACHMENT = 33306
406
- GL_MAJOR_VERSION = 33307
407
- GL_MINOR_VERSION = 33308
408
- GL_NUM_EXTENSIONS = 33309
409
- GL_CONTEXT_FLAGS = 33310
410
- GL_BUFFER_IMMUTABLE_STORAGE = 33311
411
- GL_BUFFER_STORAGE_FLAGS = 33312
412
- GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 33313
413
- GL_COMPRESSED_RED = 33317
414
- GL_COMPRESSED_RG = 33318
415
- GL_RG = 33319
416
- GL_RG_INTEGER = 33320
417
- GL_R8 = 33321
418
- GL_R16 = 33322
419
- GL_RG8 = 33323
420
- GL_RG16 = 33324
421
- GL_R16F = 33325
422
- GL_R32F = 33326
423
- GL_RG16F = 33327
424
- GL_RG32F = 33328
425
- GL_R8I = 33329
426
- GL_R8UI = 33330
427
- GL_R16I = 33331
428
- GL_R16UI = 33332
429
- GL_R32I = 33333
430
- GL_R32UI = 33334
431
- GL_RG8I = 33335
432
- GL_RG8UI = 33336
433
- GL_RG16I = 33337
434
- GL_RG16UI = 33338
435
- GL_RG32I = 33339
436
- GL_RG32UI = 33340
437
- GL_DEBUG_OUTPUT_SYNCHRONOUS = 33346
438
- GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 33347
439
- GL_DEBUG_CALLBACK_FUNCTION = 33348
440
- GL_DEBUG_CALLBACK_USER_PARAM = 33349
441
- GL_DEBUG_SOURCE_API = 33350
442
- GL_DEBUG_SOURCE_WINDOW_SYSTEM = 33351
443
- GL_DEBUG_SOURCE_SHADER_COMPILER = 33352
444
- GL_DEBUG_SOURCE_THIRD_PARTY = 33353
445
- GL_DEBUG_SOURCE_APPLICATION = 33354
446
- GL_DEBUG_SOURCE_OTHER = 33355
447
- GL_DEBUG_TYPE_ERROR = 33356
448
- GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 33357
449
- GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 33358
450
- GL_DEBUG_TYPE_PORTABILITY = 33359
451
- GL_DEBUG_TYPE_PERFORMANCE = 33360
452
- GL_DEBUG_TYPE_OTHER = 33361
453
- GL_LOSE_CONTEXT_ON_RESET = 33362
454
- GL_GUILTY_CONTEXT_RESET = 33363
455
- GL_INNOCENT_CONTEXT_RESET = 33364
456
- GL_UNKNOWN_CONTEXT_RESET = 33365
457
- GL_RESET_NOTIFICATION_STRATEGY = 33366
458
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 33367
459
- GL_PROGRAM_SEPARABLE = 33368
460
- GL_ACTIVE_PROGRAM = 33369
461
- GL_PROGRAM_PIPELINE_BINDING = 33370
462
- GL_MAX_VIEWPORTS = 33371
463
- GL_VIEWPORT_SUBPIXEL_BITS = 33372
464
- GL_VIEWPORT_BOUNDS_RANGE = 33373
465
- GL_LAYER_PROVOKING_VERTEX = 33374
466
- GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 33375
467
- GL_UNDEFINED_VERTEX = 33376
468
- GL_NO_RESET_NOTIFICATION = 33377
469
- GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 33378
470
- GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 33379
471
- GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 33380
472
- GL_MAX_COMPUTE_ATOMIC_COUNTERS = 33381
473
- GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 33382
474
- GL_COMPUTE_WORK_GROUP_SIZE = 33383
475
- GL_DEBUG_TYPE_MARKER = 33384
476
- GL_DEBUG_TYPE_PUSH_GROUP = 33385
477
- GL_DEBUG_TYPE_POP_GROUP = 33386
478
- GL_DEBUG_SEVERITY_NOTIFICATION = 33387
479
- GL_MAX_DEBUG_GROUP_STACK_DEPTH = 33388
480
- GL_DEBUG_GROUP_STACK_DEPTH = 33389
481
- GL_MAX_UNIFORM_LOCATIONS = 33390
482
- GL_INTERNALFORMAT_SUPPORTED = 33391
483
- GL_INTERNALFORMAT_PREFERRED = 33392
484
- GL_INTERNALFORMAT_RED_SIZE = 33393
485
- GL_INTERNALFORMAT_GREEN_SIZE = 33394
486
- GL_INTERNALFORMAT_BLUE_SIZE = 33395
487
- GL_INTERNALFORMAT_ALPHA_SIZE = 33396
488
- GL_INTERNALFORMAT_DEPTH_SIZE = 33397
489
- GL_INTERNALFORMAT_STENCIL_SIZE = 33398
490
- GL_INTERNALFORMAT_SHARED_SIZE = 33399
491
- GL_INTERNALFORMAT_RED_TYPE = 33400
492
- GL_INTERNALFORMAT_GREEN_TYPE = 33401
493
- GL_INTERNALFORMAT_BLUE_TYPE = 33402
494
- GL_INTERNALFORMAT_ALPHA_TYPE = 33403
495
- GL_INTERNALFORMAT_DEPTH_TYPE = 33404
496
- GL_INTERNALFORMAT_STENCIL_TYPE = 33405
497
- GL_MAX_WIDTH = 33406
498
- GL_MAX_HEIGHT = 33407
499
- GL_MAX_DEPTH = 33408
500
- GL_MAX_LAYERS = 33409
501
- GL_MAX_COMBINED_DIMENSIONS = 33410
502
- GL_COLOR_COMPONENTS = 33411
503
- GL_DEPTH_COMPONENTS = 33412
504
- GL_STENCIL_COMPONENTS = 33413
505
- GL_COLOR_RENDERABLE = 33414
506
- GL_DEPTH_RENDERABLE = 33415
507
- GL_STENCIL_RENDERABLE = 33416
508
- GL_FRAMEBUFFER_RENDERABLE = 33417
509
- GL_FRAMEBUFFER_RENDERABLE_LAYERED = 33418
510
- GL_FRAMEBUFFER_BLEND = 33419
511
- GL_READ_PIXELS = 33420
512
- GL_READ_PIXELS_FORMAT = 33421
513
- GL_READ_PIXELS_TYPE = 33422
514
- GL_TEXTURE_IMAGE_FORMAT = 33423
515
- GL_TEXTURE_IMAGE_TYPE = 33424
516
- GL_GET_TEXTURE_IMAGE_FORMAT = 33425
517
- GL_GET_TEXTURE_IMAGE_TYPE = 33426
518
- GL_MIPMAP = 33427
519
- GL_MANUAL_GENERATE_MIPMAP = 33428
520
- GL_AUTO_GENERATE_MIPMAP = 33429
521
- GL_COLOR_ENCODING = 33430
522
- GL_SRGB_READ = 33431
523
- GL_SRGB_WRITE = 33432
524
- GL_FILTER = 33434
525
- GL_VERTEX_TEXTURE = 33435
526
- GL_TESS_CONTROL_TEXTURE = 33436
527
- GL_TESS_EVALUATION_TEXTURE = 33437
528
- GL_GEOMETRY_TEXTURE = 33438
529
- GL_FRAGMENT_TEXTURE = 33439
530
- GL_COMPUTE_TEXTURE = 33440
531
- GL_TEXTURE_SHADOW = 33441
532
- GL_TEXTURE_GATHER = 33442
533
- GL_TEXTURE_GATHER_SHADOW = 33443
534
- GL_SHADER_IMAGE_LOAD = 33444
535
- GL_SHADER_IMAGE_STORE = 33445
536
- GL_SHADER_IMAGE_ATOMIC = 33446
537
- GL_IMAGE_TEXEL_SIZE = 33447
538
- GL_IMAGE_COMPATIBILITY_CLASS = 33448
539
- GL_IMAGE_PIXEL_FORMAT = 33449
540
- GL_IMAGE_PIXEL_TYPE = 33450
541
- GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 33452
542
- GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 33453
543
- GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 33454
544
- GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 33455
545
- GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 33457
546
- GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 33458
547
- GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 33459
548
- GL_CLEAR_BUFFER = 33460
549
- GL_TEXTURE_VIEW = 33461
550
- GL_VIEW_COMPATIBILITY_CLASS = 33462
551
- GL_FULL_SUPPORT = 33463
552
- GL_CAVEAT_SUPPORT = 33464
553
- GL_IMAGE_CLASS_4_X_32 = 33465
554
- GL_IMAGE_CLASS_2_X_32 = 33466
555
- GL_IMAGE_CLASS_1_X_32 = 33467
556
- GL_IMAGE_CLASS_4_X_16 = 33468
557
- GL_IMAGE_CLASS_2_X_16 = 33469
558
- GL_IMAGE_CLASS_1_X_16 = 33470
559
- GL_IMAGE_CLASS_4_X_8 = 33471
560
- GL_IMAGE_CLASS_2_X_8 = 33472
561
- GL_IMAGE_CLASS_1_X_8 = 33473
562
- GL_IMAGE_CLASS_11_11_10 = 33474
563
- GL_IMAGE_CLASS_10_10_10_2 = 33475
564
- GL_VIEW_CLASS_128_BITS = 33476
565
- GL_VIEW_CLASS_96_BITS = 33477
566
- GL_VIEW_CLASS_64_BITS = 33478
567
- GL_VIEW_CLASS_48_BITS = 33479
568
- GL_VIEW_CLASS_32_BITS = 33480
569
- GL_VIEW_CLASS_24_BITS = 33481
570
- GL_VIEW_CLASS_16_BITS = 33482
571
- GL_VIEW_CLASS_8_BITS = 33483
572
- GL_VIEW_CLASS_S3TC_DXT1_RGB = 33484
573
- GL_VIEW_CLASS_S3TC_DXT1_RGBA = 33485
574
- GL_VIEW_CLASS_S3TC_DXT3_RGBA = 33486
575
- GL_VIEW_CLASS_S3TC_DXT5_RGBA = 33487
576
- GL_VIEW_CLASS_RGTC1_RED = 33488
577
- GL_VIEW_CLASS_RGTC2_RG = 33489
578
- GL_VIEW_CLASS_BPTC_UNORM = 33490
579
- GL_VIEW_CLASS_BPTC_FLOAT = 33491
580
- GL_VERTEX_ATTRIB_BINDING = 33492
581
- GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 33493
582
- GL_VERTEX_BINDING_DIVISOR = 33494
583
- GL_VERTEX_BINDING_OFFSET = 33495
584
- GL_VERTEX_BINDING_STRIDE = 33496
585
- GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 33497
586
- GL_MAX_VERTEX_ATTRIB_BINDINGS = 33498
587
- GL_TEXTURE_VIEW_MIN_LEVEL = 33499
588
- GL_TEXTURE_VIEW_NUM_LEVELS = 33500
589
- GL_TEXTURE_VIEW_MIN_LAYER = 33501
590
- GL_TEXTURE_VIEW_NUM_LAYERS = 33502
591
- GL_TEXTURE_IMMUTABLE_LEVELS = 33503
592
- GL_BUFFER = 33504
593
- GL_SHADER = 33505
594
- GL_PROGRAM = 33506
595
- GL_QUERY = 33507
596
- GL_PROGRAM_PIPELINE = 33508
597
- GL_MAX_VERTEX_ATTRIB_STRIDE = 33509
598
- GL_SAMPLER = 33510
599
- GL_DISPLAY_LIST = 33511
600
- GL_MAX_LABEL_LENGTH = 33512
601
- GL_NUM_SHADING_LANGUAGE_VERSIONS = 33513
602
- GL_QUERY_TARGET = 33514
603
- GL_TRANSFORM_FEEDBACK_OVERFLOW = 33516
604
- GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 33517
605
- GL_VERTICES_SUBMITTED = 33518
606
- GL_PRIMITIVES_SUBMITTED = 33519
607
- GL_VERTEX_SHADER_INVOCATIONS = 33520
608
- GL_TESS_CONTROL_SHADER_PATCHES = 33521
609
- GL_TESS_EVALUATION_SHADER_INVOCATIONS = 33522
610
- GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 33523
611
- GL_FRAGMENT_SHADER_INVOCATIONS = 33524
612
- GL_COMPUTE_SHADER_INVOCATIONS = 33525
613
- GL_CLIPPING_INPUT_PRIMITIVES = 33526
614
- GL_CLIPPING_OUTPUT_PRIMITIVES = 33527
615
- GL_MAX_CULL_DISTANCES = 33529
616
- GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 33530
617
- GL_CONTEXT_RELEASE_BEHAVIOR = 33531
618
- GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 33532
619
- GL_UNSIGNED_BYTE_2_3_3_REV = 33634
620
- GL_UNSIGNED_SHORT_5_6_5 = 33635
621
- GL_UNSIGNED_SHORT_5_6_5_REV = 33636
622
- GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637
623
- GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638
624
- GL_UNSIGNED_INT_8_8_8_8_REV = 33639
625
- GL_UNSIGNED_INT_2_10_10_10_REV = 33640
626
- GL_MIRRORED_REPEAT = 33648
627
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776
628
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777
629
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778
630
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779
631
- GL_ALIASED_LINE_WIDTH_RANGE = 33902
632
- GL_TEXTURE0 = 33984
633
- GL_TEXTURE1 = 33985
634
- GL_TEXTURE2 = 33986
635
- GL_TEXTURE3 = 33987
636
- GL_TEXTURE4 = 33988
637
- GL_TEXTURE5 = 33989
638
- GL_TEXTURE6 = 33990
639
- GL_TEXTURE7 = 33991
640
- GL_TEXTURE8 = 33992
641
- GL_TEXTURE9 = 33993
642
- GL_TEXTURE10 = 33994
643
- GL_TEXTURE11 = 33995
644
- GL_TEXTURE12 = 33996
645
- GL_TEXTURE13 = 33997
646
- GL_TEXTURE14 = 33998
647
- GL_TEXTURE15 = 33999
648
- GL_TEXTURE16 = 34000
649
- GL_TEXTURE17 = 34001
650
- GL_TEXTURE18 = 34002
651
- GL_TEXTURE19 = 34003
652
- GL_TEXTURE20 = 34004
653
- GL_TEXTURE21 = 34005
654
- GL_TEXTURE22 = 34006
655
- GL_TEXTURE23 = 34007
656
- GL_TEXTURE24 = 34008
657
- GL_TEXTURE25 = 34009
658
- GL_TEXTURE26 = 34010
659
- GL_TEXTURE27 = 34011
660
- GL_TEXTURE28 = 34012
661
- GL_TEXTURE29 = 34013
662
- GL_TEXTURE30 = 34014
663
- GL_TEXTURE31 = 34015
664
- GL_ACTIVE_TEXTURE = 34016
665
- GL_MAX_RENDERBUFFER_SIZE = 34024
666
- GL_MAX_RENDERBUFFER_SIZE_EXT = 34024
667
- GL_COMPRESSED_RGB = 34029
668
- GL_COMPRESSED_RGBA = 34030
669
- GL_TEXTURE_COMPRESSION_HINT = 34031
670
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 34032
671
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 34033
672
- GL_TEXTURE_RECTANGLE = 34037
673
- GL_TEXTURE_BINDING_RECTANGLE = 34038
674
- GL_PROXY_TEXTURE_RECTANGLE = 34039
675
- GL_MAX_RECTANGLE_TEXTURE_SIZE = 34040
676
- GL_DEPTH_STENCIL = 34041
677
- GL_UNSIGNED_INT_24_8 = 34042
678
- GL_MAX_TEXTURE_LOD_BIAS = 34045
679
- GL_TEXTURE_MAX_ANISOTROPY = 34046
680
- GL_MAX_TEXTURE_MAX_ANISOTROPY = 34047
681
- GL_TEXTURE_LOD_BIAS = 34049
682
- GL_INCR_WRAP = 34055
683
- GL_DECR_WRAP = 34056
684
- GL_TEXTURE_CUBE_MAP = 34067
685
- GL_TEXTURE_BINDING_CUBE_MAP = 34068
686
- GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069
687
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070
688
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071
689
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072
690
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073
691
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074
692
- GL_PROXY_TEXTURE_CUBE_MAP = 34075
693
- GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076
694
- GL_SRC1_ALPHA = 34185
695
- GL_VERTEX_ARRAY_BINDING = 34229
696
- GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338
697
- GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339
698
- GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340
699
- GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341
700
- GL_CURRENT_VERTEX_ATTRIB = 34342
701
- GL_VERTEX_PROGRAM_POINT_SIZE = 34370
702
- GL_PROGRAM_POINT_SIZE = 34370
703
- GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373
704
- GL_DEPTH_CLAMP = 34383
705
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464
706
- GL_TEXTURE_COMPRESSED = 34465
707
- GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466
708
- GL_COMPRESSED_TEXTURE_FORMATS = 34467
709
- GL_PROGRAM_BINARY_LENGTH = 34625
710
- GL_MIRROR_CLAMP_TO_EDGE = 34627
711
- GL_VERTEX_ATTRIB_ARRAY_LONG = 34638
712
- GL_BUFFER_SIZE = 34660
713
- GL_BUFFER_USAGE = 34661
714
- GL_NUM_PROGRAM_BINARY_FORMATS = 34814
715
- GL_PROGRAM_BINARY_FORMATS = 34815
716
- GL_STENCIL_BACK_FUNC = 34816
717
- GL_STENCIL_BACK_FAIL = 34817
718
- GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818
719
- GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819
720
- GL_RGBA32F = 34836
721
- GL_RGB32F = 34837
722
- GL_RGBA16F = 34842
723
- GL_RGB16F = 34843
724
- GL_MAX_DRAW_BUFFERS = 34852
725
- GL_DRAW_BUFFER0 = 34853
726
- GL_DRAW_BUFFER1 = 34854
727
- GL_DRAW_BUFFER2 = 34855
728
- GL_DRAW_BUFFER3 = 34856
729
- GL_DRAW_BUFFER4 = 34857
730
- GL_DRAW_BUFFER5 = 34858
731
- GL_DRAW_BUFFER6 = 34859
732
- GL_DRAW_BUFFER7 = 34860
733
- GL_DRAW_BUFFER8 = 34861
734
- GL_DRAW_BUFFER9 = 34862
735
- GL_DRAW_BUFFER10 = 34863
736
- GL_DRAW_BUFFER11 = 34864
737
- GL_DRAW_BUFFER12 = 34865
738
- GL_DRAW_BUFFER13 = 34866
739
- GL_DRAW_BUFFER14 = 34867
740
- GL_DRAW_BUFFER15 = 34868
741
- GL_BLEND_EQUATION_ALPHA = 34877
742
- GL_TEXTURE_DEPTH_SIZE = 34890
743
- GL_TEXTURE_COMPARE_MODE = 34892
744
- GL_TEXTURE_COMPARE_FUNC = 34893
745
- GL_COMPARE_REF_TO_TEXTURE = 34894
746
- GL_TEXTURE_CUBE_MAP_SEAMLESS = 34895
747
- GL_QUERY_COUNTER_BITS = 34916
748
- GL_CURRENT_QUERY = 34917
749
- GL_QUERY_RESULT = 34918
750
- GL_QUERY_RESULT_AVAILABLE = 34919
751
- GL_MAX_VERTEX_ATTRIBS = 34921
752
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922
753
- GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 34924
754
- GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 34925
755
- GL_MAX_TEXTURE_IMAGE_UNITS = 34930
756
- GL_GEOMETRY_SHADER_INVOCATIONS = 34943
757
- GL_ARRAY_BUFFER = 34962
758
- GL_ELEMENT_ARRAY_BUFFER = 34963
759
- GL_ARRAY_BUFFER_BINDING = 34964
760
- GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965
761
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975
762
- GL_READ_ONLY = 35000
763
- GL_WRITE_ONLY = 35001
764
- GL_READ_WRITE = 35002
765
- GL_BUFFER_ACCESS = 35003
766
- GL_BUFFER_MAPPED = 35004
767
- GL_BUFFER_MAP_POINTER = 35005
768
- GL_TIME_ELAPSED = 35007
769
- GL_STREAM_DRAW = 35040
770
- GL_STREAM_READ = 35041
771
- GL_STREAM_COPY = 35042
772
- GL_STATIC_DRAW = 35044
773
- GL_STATIC_READ = 35045
774
- GL_STATIC_COPY = 35046
775
- GL_DYNAMIC_DRAW = 35048
776
- GL_DYNAMIC_READ = 35049
777
- GL_DYNAMIC_COPY = 35050
778
- GL_PIXEL_PACK_BUFFER = 35051
779
- GL_PIXEL_UNPACK_BUFFER = 35052
780
- GL_PIXEL_PACK_BUFFER_BINDING = 35053
781
- GL_PIXEL_UNPACK_BUFFER_BINDING = 35055
782
- GL_DEPTH24_STENCIL8 = 35056
783
- GL_TEXTURE_STENCIL_SIZE = 35057
784
- GL_SRC1_COLOR = 35065
785
- GL_ONE_MINUS_SRC1_COLOR = 35066
786
- GL_ONE_MINUS_SRC1_ALPHA = 35067
787
- GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 35068
788
- GL_VERTEX_ATTRIB_ARRAY_INTEGER = 35069
789
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 35070
790
- GL_MAX_ARRAY_TEXTURE_LAYERS = 35071
791
- GL_MIN_PROGRAM_TEXEL_OFFSET = 35076
792
- GL_MAX_PROGRAM_TEXEL_OFFSET = 35077
793
- GL_SAMPLES_PASSED = 35092
794
- GL_GEOMETRY_VERTICES_OUT = 35094
795
- GL_GEOMETRY_INPUT_TYPE = 35095
796
- GL_GEOMETRY_OUTPUT_TYPE = 35096
797
- GL_SAMPLER_BINDING = 35097
798
- GL_CLAMP_READ_COLOR = 35100
799
- GL_FIXED_ONLY = 35101
800
- GL_UNIFORM_BUFFER = 35345
801
- GL_UNIFORM_BUFFER_BINDING = 35368
802
- GL_UNIFORM_BUFFER_START = 35369
803
- GL_UNIFORM_BUFFER_SIZE = 35370
804
- GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371
805
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 35372
806
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373
807
- GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374
808
- GL_MAX_UNIFORM_BUFFER_BINDINGS = 35375
809
- GL_MAX_UNIFORM_BLOCK_SIZE = 35376
810
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377
811
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 35378
812
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379
813
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 35380
814
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 35381
815
- GL_ACTIVE_UNIFORM_BLOCKS = 35382
816
- GL_UNIFORM_TYPE = 35383
817
- GL_UNIFORM_SIZE = 35384
818
- GL_UNIFORM_NAME_LENGTH = 35385
819
- GL_UNIFORM_BLOCK_INDEX = 35386
820
- GL_UNIFORM_OFFSET = 35387
821
- GL_UNIFORM_ARRAY_STRIDE = 35388
822
- GL_UNIFORM_MATRIX_STRIDE = 35389
823
- GL_UNIFORM_IS_ROW_MAJOR = 35390
824
- GL_UNIFORM_BLOCK_BINDING = 35391
825
- GL_UNIFORM_BLOCK_DATA_SIZE = 35392
826
- GL_UNIFORM_BLOCK_NAME_LENGTH = 35393
827
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 35394
828
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 35395
829
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396
830
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 35397
831
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398
832
- GL_FRAGMENT_SHADER = 35632
833
- GL_VERTEX_SHADER = 35633
834
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657
835
- GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658
836
- GL_MAX_VARYING_FLOATS = 35659
837
- GL_MAX_VARYING_COMPONENTS = 35659
838
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660
839
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661
840
- GL_SHADER_TYPE = 35663
841
- GL_FLOAT_VEC2 = 35664
842
- GL_FLOAT_VEC3 = 35665
843
- GL_FLOAT_VEC4 = 35666
844
- GL_INT_VEC2 = 35667
845
- GL_INT_VEC3 = 35668
846
- GL_INT_VEC4 = 35669
847
- GL_BOOL = 35670
848
- GL_BOOL_VEC2 = 35671
849
- GL_BOOL_VEC3 = 35672
850
- GL_BOOL_VEC4 = 35673
851
- GL_FLOAT_MAT2 = 35674
852
- GL_FLOAT_MAT3 = 35675
853
- GL_FLOAT_MAT4 = 35676
854
- GL_SAMPLER_1D = 35677
855
- GL_SAMPLER_2D = 35678
856
- GL_SAMPLER_3D = 35679
857
- GL_SAMPLER_CUBE = 35680
858
- GL_SAMPLER_1D_SHADOW = 35681
859
- GL_SAMPLER_2D_SHADOW = 35682
860
- GL_SAMPLER_2D_RECT = 35683
861
- GL_SAMPLER_2D_RECT_SHADOW = 35684
862
- GL_FLOAT_MAT2x3 = 35685
863
- GL_FLOAT_MAT2x4 = 35686
864
- GL_FLOAT_MAT3x2 = 35687
865
- GL_FLOAT_MAT3x4 = 35688
866
- GL_FLOAT_MAT4x2 = 35689
867
- GL_FLOAT_MAT4x3 = 35690
868
- GL_DELETE_STATUS = 35712
869
- GL_COMPILE_STATUS = 35713
870
- GL_LINK_STATUS = 35714
871
- GL_VALIDATE_STATUS = 35715
872
- GL_INFO_LOG_LENGTH = 35716
873
- GL_ATTACHED_SHADERS = 35717
874
- GL_ACTIVE_UNIFORMS = 35718
875
- GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719
876
- GL_SHADER_SOURCE_LENGTH = 35720
877
- GL_ACTIVE_ATTRIBUTES = 35721
878
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722
879
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723
880
- GL_SHADING_LANGUAGE_VERSION = 35724
881
- GL_CURRENT_PROGRAM = 35725
882
- GL_IMPLEMENTATION_COLOR_READ_TYPE = 35738
883
- GL_IMPLEMENTATION_COLOR_READ_FORMAT = 35739
884
- GL_TEXTURE_RED_TYPE = 35856
885
- GL_TEXTURE_GREEN_TYPE = 35857
886
- GL_TEXTURE_BLUE_TYPE = 35858
887
- GL_TEXTURE_ALPHA_TYPE = 35859
888
- GL_TEXTURE_DEPTH_TYPE = 35862
889
- GL_UNSIGNED_NORMALIZED = 35863
890
- GL_TEXTURE_1D_ARRAY = 35864
891
- GL_PROXY_TEXTURE_1D_ARRAY = 35865
892
- GL_TEXTURE_2D_ARRAY = 35866
893
- GL_PROXY_TEXTURE_2D_ARRAY = 35867
894
- GL_TEXTURE_BINDING_1D_ARRAY = 35868
895
- GL_TEXTURE_BINDING_2D_ARRAY = 35869
896
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 35881
897
- GL_TEXTURE_BUFFER = 35882
898
- GL_TEXTURE_BUFFER_BINDING = 35882
899
- GL_MAX_TEXTURE_BUFFER_SIZE = 35883
900
- GL_TEXTURE_BINDING_BUFFER = 35884
901
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 35885
902
- GL_ANY_SAMPLES_PASSED = 35887
903
- GL_SAMPLE_SHADING = 35894
904
- GL_MIN_SAMPLE_SHADING_VALUE = 35895
905
- GL_R11F_G11F_B10F = 35898
906
- GL_UNSIGNED_INT_10F_11F_11F_REV = 35899
907
- GL_RGB9_E5 = 35901
908
- GL_UNSIGNED_INT_5_9_9_9_REV = 35902
909
- GL_TEXTURE_SHARED_SIZE = 35903
910
- GL_SRGB = 35904
911
- GL_SRGB8 = 35905
912
- GL_SRGB_ALPHA = 35906
913
- GL_SRGB8_ALPHA8 = 35907
914
- GL_COMPRESSED_SRGB = 35912
915
- GL_COMPRESSED_SRGB_ALPHA = 35913
916
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 35958
917
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 35967
918
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968
919
- GL_TRANSFORM_FEEDBACK_VARYINGS = 35971
920
- GL_TRANSFORM_FEEDBACK_BUFFER_START = 35972
921
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 35973
922
- GL_PRIMITIVES_GENERATED = 35975
923
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 35976
924
- GL_RASTERIZER_DISCARD = 35977
925
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978
926
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979
927
- GL_INTERLEAVED_ATTRIBS = 35980
928
- GL_SEPARATE_ATTRIBS = 35981
929
- GL_TRANSFORM_FEEDBACK_BUFFER = 35982
930
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 35983
931
- GL_POINT_SPRITE_COORD_ORIGIN = 36000
932
- GL_LOWER_LEFT = 36001
933
- GL_UPPER_LEFT = 36002
934
- GL_STENCIL_BACK_REF = 36003
935
- GL_STENCIL_BACK_VALUE_MASK = 36004
936
- GL_STENCIL_BACK_WRITEMASK = 36005
937
- GL_FRAMEBUFFER_BINDING = 36006
938
- GL_DRAW_FRAMEBUFFER_BINDING = 36006
939
- GL_FRAMEBUFFER_BINDING_EXT = 36006
940
- GL_RENDERBUFFER_BINDING = 36007
941
- GL_RENDERBUFFER_BINDING_EXT = 36007
942
- GL_READ_FRAMEBUFFER = 36008
943
- GL_DRAW_FRAMEBUFFER = 36009
944
- GL_READ_FRAMEBUFFER_BINDING = 36010
945
- GL_RENDERBUFFER_SAMPLES = 36011
946
- GL_DEPTH_COMPONENT32F = 36012
947
- GL_DEPTH32F_STENCIL8 = 36013
948
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048
949
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 36048
950
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049
951
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 36049
952
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050
953
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 36050
954
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051
955
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 36051
956
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052
957
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 36052
958
- GL_FRAMEBUFFER_COMPLETE = 36053
959
- GL_FRAMEBUFFER_COMPLETE_EXT = 36053
960
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054
961
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 36054
962
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055
963
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 36055
964
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 36057
965
- GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 36058
966
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 36059
967
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 36059
968
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 36060
969
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 36060
970
- GL_FRAMEBUFFER_UNSUPPORTED = 36061
971
- GL_FRAMEBUFFER_UNSUPPORTED_EXT = 36061
972
- GL_MAX_COLOR_ATTACHMENTS = 36063
973
- GL_MAX_COLOR_ATTACHMENTS_EXT = 36063
974
- GL_COLOR_ATTACHMENT0 = 36064
975
- GL_COLOR_ATTACHMENT0_EXT = 36064
976
- GL_COLOR_ATTACHMENT1 = 36065
977
- GL_COLOR_ATTACHMENT1_EXT = 36065
978
- GL_COLOR_ATTACHMENT2 = 36066
979
- GL_COLOR_ATTACHMENT2_EXT = 36066
980
- GL_COLOR_ATTACHMENT3 = 36067
981
- GL_COLOR_ATTACHMENT3_EXT = 36067
982
- GL_COLOR_ATTACHMENT4 = 36068
983
- GL_COLOR_ATTACHMENT4_EXT = 36068
984
- GL_COLOR_ATTACHMENT5 = 36069
985
- GL_COLOR_ATTACHMENT5_EXT = 36069
986
- GL_COLOR_ATTACHMENT6 = 36070
987
- GL_COLOR_ATTACHMENT6_EXT = 36070
988
- GL_COLOR_ATTACHMENT7 = 36071
989
- GL_COLOR_ATTACHMENT7_EXT = 36071
990
- GL_COLOR_ATTACHMENT8 = 36072
991
- GL_COLOR_ATTACHMENT8_EXT = 36072
992
- GL_COLOR_ATTACHMENT9 = 36073
993
- GL_COLOR_ATTACHMENT9_EXT = 36073
994
- GL_COLOR_ATTACHMENT10 = 36074
995
- GL_COLOR_ATTACHMENT10_EXT = 36074
996
- GL_COLOR_ATTACHMENT11 = 36075
997
- GL_COLOR_ATTACHMENT11_EXT = 36075
998
- GL_COLOR_ATTACHMENT12 = 36076
999
- GL_COLOR_ATTACHMENT12_EXT = 36076
1000
- GL_COLOR_ATTACHMENT13 = 36077
1001
- GL_COLOR_ATTACHMENT13_EXT = 36077
1002
- GL_COLOR_ATTACHMENT14 = 36078
1003
- GL_COLOR_ATTACHMENT14_EXT = 36078
1004
- GL_COLOR_ATTACHMENT15 = 36079
1005
- GL_COLOR_ATTACHMENT15_EXT = 36079
1006
- GL_COLOR_ATTACHMENT16 = 36080
1007
- GL_COLOR_ATTACHMENT17 = 36081
1008
- GL_COLOR_ATTACHMENT18 = 36082
1009
- GL_COLOR_ATTACHMENT19 = 36083
1010
- GL_COLOR_ATTACHMENT20 = 36084
1011
- GL_COLOR_ATTACHMENT21 = 36085
1012
- GL_COLOR_ATTACHMENT22 = 36086
1013
- GL_COLOR_ATTACHMENT23 = 36087
1014
- GL_COLOR_ATTACHMENT24 = 36088
1015
- GL_COLOR_ATTACHMENT25 = 36089
1016
- GL_COLOR_ATTACHMENT26 = 36090
1017
- GL_COLOR_ATTACHMENT27 = 36091
1018
- GL_COLOR_ATTACHMENT28 = 36092
1019
- GL_COLOR_ATTACHMENT29 = 36093
1020
- GL_COLOR_ATTACHMENT30 = 36094
1021
- GL_COLOR_ATTACHMENT31 = 36095
1022
- GL_DEPTH_ATTACHMENT = 36096
1023
- GL_DEPTH_ATTACHMENT_EXT = 36096
1024
- GL_STENCIL_ATTACHMENT = 36128
1025
- GL_STENCIL_ATTACHMENT_EXT = 36128
1026
- GL_FRAMEBUFFER = 36160
1027
- GL_FRAMEBUFFER_EXT = 36160
1028
- GL_RENDERBUFFER = 36161
1029
- GL_RENDERBUFFER_EXT = 36161
1030
- GL_RENDERBUFFER_WIDTH = 36162
1031
- GL_RENDERBUFFER_WIDTH_EXT = 36162
1032
- GL_RENDERBUFFER_HEIGHT = 36163
1033
- GL_RENDERBUFFER_HEIGHT_EXT = 36163
1034
- GL_RENDERBUFFER_INTERNAL_FORMAT = 36164
1035
- GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 36164
1036
- GL_STENCIL_INDEX1 = 36166
1037
- GL_STENCIL_INDEX1_EXT = 36166
1038
- GL_STENCIL_INDEX4 = 36167
1039
- GL_STENCIL_INDEX4_EXT = 36167
1040
- GL_STENCIL_INDEX8 = 36168
1041
- GL_STENCIL_INDEX8_EXT = 36168
1042
- GL_STENCIL_INDEX16 = 36169
1043
- GL_STENCIL_INDEX16_EXT = 36169
1044
- GL_RENDERBUFFER_RED_SIZE = 36176
1045
- GL_RENDERBUFFER_RED_SIZE_EXT = 36176
1046
- GL_RENDERBUFFER_GREEN_SIZE = 36177
1047
- GL_RENDERBUFFER_GREEN_SIZE_EXT = 36177
1048
- GL_RENDERBUFFER_BLUE_SIZE = 36178
1049
- GL_RENDERBUFFER_BLUE_SIZE_EXT = 36178
1050
- GL_RENDERBUFFER_ALPHA_SIZE = 36179
1051
- GL_RENDERBUFFER_ALPHA_SIZE_EXT = 36179
1052
- GL_RENDERBUFFER_DEPTH_SIZE = 36180
1053
- GL_RENDERBUFFER_DEPTH_SIZE_EXT = 36180
1054
- GL_RENDERBUFFER_STENCIL_SIZE = 36181
1055
- GL_RENDERBUFFER_STENCIL_SIZE_EXT = 36181
1056
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182
1057
- GL_MAX_SAMPLES = 36183
1058
- GL_RGB565 = 36194
1059
- GL_PRIMITIVE_RESTART_FIXED_INDEX = 36201
1060
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 36202
1061
- GL_MAX_ELEMENT_INDEX = 36203
1062
- GL_RGBA32UI = 36208
1063
- GL_RGB32UI = 36209
1064
- GL_RGBA16UI = 36214
1065
- GL_RGB16UI = 36215
1066
- GL_RGBA8UI = 36220
1067
- GL_RGB8UI = 36221
1068
- GL_RGBA32I = 36226
1069
- GL_RGB32I = 36227
1070
- GL_RGBA16I = 36232
1071
- GL_RGB16I = 36233
1072
- GL_RGBA8I = 36238
1073
- GL_RGB8I = 36239
1074
- GL_RED_INTEGER = 36244
1075
- GL_GREEN_INTEGER = 36245
1076
- GL_BLUE_INTEGER = 36246
1077
- GL_RGB_INTEGER = 36248
1078
- GL_RGBA_INTEGER = 36249
1079
- GL_BGR_INTEGER = 36250
1080
- GL_BGRA_INTEGER = 36251
1081
- GL_INT_2_10_10_10_REV = 36255
1082
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 36263
1083
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 36264
1084
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269
1085
- GL_FRAMEBUFFER_SRGB = 36281
1086
- GL_COMPRESSED_RED_RGTC1 = 36283
1087
- GL_COMPRESSED_SIGNED_RED_RGTC1 = 36284
1088
- GL_COMPRESSED_RG_RGTC2 = 36285
1089
- GL_COMPRESSED_SIGNED_RG_RGTC2 = 36286
1090
- GL_SAMPLER_1D_ARRAY = 36288
1091
- GL_SAMPLER_2D_ARRAY = 36289
1092
- GL_SAMPLER_BUFFER = 36290
1093
- GL_SAMPLER_1D_ARRAY_SHADOW = 36291
1094
- GL_SAMPLER_2D_ARRAY_SHADOW = 36292
1095
- GL_SAMPLER_CUBE_SHADOW = 36293
1096
- GL_UNSIGNED_INT_VEC2 = 36294
1097
- GL_UNSIGNED_INT_VEC3 = 36295
1098
- GL_UNSIGNED_INT_VEC4 = 36296
1099
- GL_INT_SAMPLER_1D = 36297
1100
- GL_INT_SAMPLER_2D = 36298
1101
- GL_INT_SAMPLER_3D = 36299
1102
- GL_INT_SAMPLER_CUBE = 36300
1103
- GL_INT_SAMPLER_2D_RECT = 36301
1104
- GL_INT_SAMPLER_1D_ARRAY = 36302
1105
- GL_INT_SAMPLER_2D_ARRAY = 36303
1106
- GL_INT_SAMPLER_BUFFER = 36304
1107
- GL_UNSIGNED_INT_SAMPLER_1D = 36305
1108
- GL_UNSIGNED_INT_SAMPLER_2D = 36306
1109
- GL_UNSIGNED_INT_SAMPLER_3D = 36307
1110
- GL_UNSIGNED_INT_SAMPLER_CUBE = 36308
1111
- GL_UNSIGNED_INT_SAMPLER_2D_RECT = 36309
1112
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 36310
1113
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 36311
1114
- GL_UNSIGNED_INT_SAMPLER_BUFFER = 36312
1115
- GL_GEOMETRY_SHADER = 36313
1116
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 36319
1117
- GL_MAX_GEOMETRY_OUTPUT_VERTICES = 36320
1118
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 36321
1119
- GL_ACTIVE_SUBROUTINES = 36325
1120
- GL_ACTIVE_SUBROUTINE_UNIFORMS = 36326
1121
- GL_MAX_SUBROUTINES = 36327
1122
- GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 36328
1123
- GL_LOW_FLOAT = 36336
1124
- GL_MEDIUM_FLOAT = 36337
1125
- GL_HIGH_FLOAT = 36338
1126
- GL_LOW_INT = 36339
1127
- GL_MEDIUM_INT = 36340
1128
- GL_HIGH_INT = 36341
1129
- GL_SHADER_BINARY_FORMATS = 36344
1130
- GL_NUM_SHADER_BINARY_FORMATS = 36345
1131
- GL_SHADER_COMPILER = 36346
1132
- GL_MAX_VERTEX_UNIFORM_VECTORS = 36347
1133
- GL_MAX_VARYING_VECTORS = 36348
1134
- GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349
1135
- GL_QUERY_WAIT = 36371
1136
- GL_QUERY_NO_WAIT = 36372
1137
- GL_QUERY_BY_REGION_WAIT = 36373
1138
- GL_QUERY_BY_REGION_NO_WAIT = 36374
1139
- GL_QUERY_WAIT_INVERTED = 36375
1140
- GL_QUERY_NO_WAIT_INVERTED = 36376
1141
- GL_QUERY_BY_REGION_WAIT_INVERTED = 36377
1142
- GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 36378
1143
- GL_POLYGON_OFFSET_CLAMP = 36379
1144
- GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 36382
1145
- GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 36383
1146
- GL_TRANSFORM_FEEDBACK = 36386
1147
- GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 36387
1148
- GL_TRANSFORM_FEEDBACK_PAUSED = 36387
1149
- GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 36388
1150
- GL_TRANSFORM_FEEDBACK_ACTIVE = 36388
1151
- GL_TRANSFORM_FEEDBACK_BINDING = 36389
1152
- GL_TIMESTAMP = 36392
1153
- GL_TEXTURE_SWIZZLE_R = 36418
1154
- GL_TEXTURE_SWIZZLE_G = 36419
1155
- GL_TEXTURE_SWIZZLE_B = 36420
1156
- GL_TEXTURE_SWIZZLE_A = 36421
1157
- GL_TEXTURE_SWIZZLE_RGBA = 36422
1158
- GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 36423
1159
- GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 36424
1160
- GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 36425
1161
- GL_NUM_COMPATIBLE_SUBROUTINES = 36426
1162
- GL_COMPATIBLE_SUBROUTINES = 36427
1163
- GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 36428
1164
- GL_FIRST_VERTEX_CONVENTION = 36429
1165
- GL_LAST_VERTEX_CONVENTION = 36430
1166
- GL_PROVOKING_VERTEX = 36431
1167
- GL_SAMPLE_POSITION = 36432
1168
- GL_SAMPLE_MASK = 36433
1169
- GL_SAMPLE_MASK_VALUE = 36434
1170
- GL_MAX_SAMPLE_MASK_WORDS = 36441
1171
- GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 36442
1172
- GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 36443
1173
- GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 36444
1174
- GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 36445
1175
- GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 36446
1176
- GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 36447
1177
- GL_MAX_MESH_UNIFORM_BLOCKS_NV = 36448
1178
- GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 36449
1179
- GL_MAX_MESH_IMAGE_UNIFORMS_NV = 36450
1180
- GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 36451
1181
- GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 36452
1182
- GL_MAX_MESH_ATOMIC_COUNTERS_NV = 36453
1183
- GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 36454
1184
- GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 36455
1185
- GL_MAX_TASK_UNIFORM_BLOCKS_NV = 36456
1186
- GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 36457
1187
- GL_MAX_TASK_IMAGE_UNIFORMS_NV = 36458
1188
- GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 36459
1189
- GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 36460
1190
- GL_MAX_TASK_ATOMIC_COUNTERS_NV = 36461
1191
- GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 36462
1192
- GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 36463
1193
- GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 36464
1194
- GL_MAX_VERTEX_STREAMS = 36465
1195
- GL_PATCH_VERTICES = 36466
1196
- GL_PATCH_DEFAULT_INNER_LEVEL = 36467
1197
- GL_PATCH_DEFAULT_OUTER_LEVEL = 36468
1198
- GL_TESS_CONTROL_OUTPUT_VERTICES = 36469
1199
- GL_TESS_GEN_MODE = 36470
1200
- GL_TESS_GEN_SPACING = 36471
1201
- GL_TESS_GEN_VERTEX_ORDER = 36472
1202
- GL_TESS_GEN_POINT_MODE = 36473
1203
- GL_ISOLINES = 36474
1204
- GL_FRACTIONAL_ODD = 36475
1205
- GL_FRACTIONAL_EVEN = 36476
1206
- GL_MAX_PATCH_VERTICES = 36477
1207
- GL_MAX_TESS_GEN_LEVEL = 36478
1208
- GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 36479
1209
- GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 36480
1210
- GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 36481
1211
- GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 36482
1212
- GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 36483
1213
- GL_MAX_TESS_PATCH_COMPONENTS = 36484
1214
- GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 36485
1215
- GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 36486
1216
- GL_TESS_EVALUATION_SHADER = 36487
1217
- GL_TESS_CONTROL_SHADER = 36488
1218
- GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 36489
1219
- GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 36490
1220
- GL_COMPRESSED_RGBA_BPTC_UNORM = 36492
1221
- GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 36493
1222
- GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 36494
1223
- GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 36495
1224
- GL_COPY_READ_BUFFER = 36662
1225
- GL_COPY_READ_BUFFER_BINDING = 36662
1226
- GL_COPY_WRITE_BUFFER = 36663
1227
- GL_COPY_WRITE_BUFFER_BINDING = 36663
1228
- GL_MAX_IMAGE_UNITS = 36664
1229
- GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 36665
1230
- GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 36665
1231
- GL_IMAGE_BINDING_NAME = 36666
1232
- GL_IMAGE_BINDING_LEVEL = 36667
1233
- GL_IMAGE_BINDING_LAYERED = 36668
1234
- GL_IMAGE_BINDING_LAYER = 36669
1235
- GL_IMAGE_BINDING_ACCESS = 36670
1236
- GL_DRAW_INDIRECT_BUFFER = 36671
1237
- GL_DRAW_INDIRECT_BUFFER_BINDING = 36675
1238
- GL_DOUBLE_MAT2 = 36678
1239
- GL_DOUBLE_MAT3 = 36679
1240
- GL_DOUBLE_MAT4 = 36680
1241
- GL_DOUBLE_MAT2x3 = 36681
1242
- GL_DOUBLE_MAT2x4 = 36682
1243
- GL_DOUBLE_MAT3x2 = 36683
1244
- GL_DOUBLE_MAT3x4 = 36684
1245
- GL_DOUBLE_MAT4x2 = 36685
1246
- GL_DOUBLE_MAT4x3 = 36686
1247
- GL_VERTEX_BINDING_BUFFER = 36687
1248
- GL_R8_SNORM = 36756
1249
- GL_RG8_SNORM = 36757
1250
- GL_RGB8_SNORM = 36758
1251
- GL_RGBA8_SNORM = 36759
1252
- GL_R16_SNORM = 36760
1253
- GL_RG16_SNORM = 36761
1254
- GL_RGB16_SNORM = 36762
1255
- GL_RGBA16_SNORM = 36763
1256
- GL_SIGNED_NORMALIZED = 36764
1257
- GL_PRIMITIVE_RESTART = 36765
1258
- GL_PRIMITIVE_RESTART_INDEX = 36766
1259
- GL_INT64_VEC2_ARB = 36841
1260
- GL_INT64_VEC3_ARB = 36842
1261
- GL_INT64_VEC4_ARB = 36843
1262
- GL_UNSIGNED_INT64_VEC2_ARB = 36853
1263
- GL_UNSIGNED_INT64_VEC3_ARB = 36854
1264
- GL_UNSIGNED_INT64_VEC4_ARB = 36855
1265
- GL_DOUBLE_VEC2 = 36860
1266
- GL_DOUBLE_VEC3 = 36861
1267
- GL_DOUBLE_VEC4 = 36862
1268
- GL_TEXTURE_CUBE_MAP_ARRAY = 36873
1269
- GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 36874
1270
- GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 36875
1271
- GL_SAMPLER_CUBE_MAP_ARRAY = 36876
1272
- GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 36877
1273
- GL_INT_SAMPLER_CUBE_MAP_ARRAY = 36878
1274
- GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 36879
1275
- GL_IMAGE_1D = 36940
1276
- GL_IMAGE_2D = 36941
1277
- GL_IMAGE_3D = 36942
1278
- GL_IMAGE_2D_RECT = 36943
1279
- GL_IMAGE_CUBE = 36944
1280
- GL_IMAGE_BUFFER = 36945
1281
- GL_IMAGE_1D_ARRAY = 36946
1282
- GL_IMAGE_2D_ARRAY = 36947
1283
- GL_IMAGE_CUBE_MAP_ARRAY = 36948
1284
- GL_IMAGE_2D_MULTISAMPLE = 36949
1285
- GL_IMAGE_2D_MULTISAMPLE_ARRAY = 36950
1286
- GL_INT_IMAGE_1D = 36951
1287
- GL_INT_IMAGE_2D = 36952
1288
- GL_INT_IMAGE_3D = 36953
1289
- GL_INT_IMAGE_2D_RECT = 36954
1290
- GL_INT_IMAGE_CUBE = 36955
1291
- GL_INT_IMAGE_BUFFER = 36956
1292
- GL_INT_IMAGE_1D_ARRAY = 36957
1293
- GL_INT_IMAGE_2D_ARRAY = 36958
1294
- GL_INT_IMAGE_CUBE_MAP_ARRAY = 36959
1295
- GL_INT_IMAGE_2D_MULTISAMPLE = 36960
1296
- GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36961
1297
- GL_UNSIGNED_INT_IMAGE_1D = 36962
1298
- GL_UNSIGNED_INT_IMAGE_2D = 36963
1299
- GL_UNSIGNED_INT_IMAGE_3D = 36964
1300
- GL_UNSIGNED_INT_IMAGE_2D_RECT = 36965
1301
- GL_UNSIGNED_INT_IMAGE_CUBE = 36966
1302
- GL_UNSIGNED_INT_IMAGE_BUFFER = 36967
1303
- GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 36968
1304
- GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 36969
1305
- GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 36970
1306
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 36971
1307
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 36972
1308
- GL_MAX_IMAGE_SAMPLES = 36973
1309
- GL_IMAGE_BINDING_FORMAT = 36974
1310
- GL_RGB10_A2UI = 36975
1311
- GL_MIN_MAP_BUFFER_ALIGNMENT = 37052
1312
- GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 37063
1313
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 37064
1314
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 37065
1315
- GL_MAX_VERTEX_IMAGE_UNIFORMS = 37066
1316
- GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 37067
1317
- GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 37068
1318
- GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 37069
1319
- GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 37070
1320
- GL_MAX_COMBINED_IMAGE_UNIFORMS = 37071
1321
- GL_SHADER_STORAGE_BUFFER = 37074
1322
- GL_SHADER_STORAGE_BUFFER_BINDING = 37075
1323
- GL_SHADER_STORAGE_BUFFER_START = 37076
1324
- GL_SHADER_STORAGE_BUFFER_SIZE = 37077
1325
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 37078
1326
- GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 37079
1327
- GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 37080
1328
- GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 37081
1329
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 37082
1330
- GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 37083
1331
- GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 37084
1332
- GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 37085
1333
- GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 37086
1334
- GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 37087
1335
- GL_DEPTH_STENCIL_TEXTURE_MODE = 37098
1336
- GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 37099
1337
- GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 37100
1338
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 37101
1339
- GL_DISPATCH_INDIRECT_BUFFER = 37102
1340
- GL_DISPATCH_INDIRECT_BUFFER_BINDING = 37103
1341
- GL_TEXTURE_2D_MULTISAMPLE = 37120
1342
- GL_PROXY_TEXTURE_2D_MULTISAMPLE = 37121
1343
- GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 37122
1344
- GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 37123
1345
- GL_TEXTURE_BINDING_2D_MULTISAMPLE = 37124
1346
- GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 37125
1347
- GL_TEXTURE_SAMPLES = 37126
1348
- GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 37127
1349
- GL_SAMPLER_2D_MULTISAMPLE = 37128
1350
- GL_INT_SAMPLER_2D_MULTISAMPLE = 37129
1351
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 37130
1352
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 37131
1353
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37132
1354
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 37133
1355
- GL_MAX_COLOR_TEXTURE_SAMPLES = 37134
1356
- GL_MAX_DEPTH_TEXTURE_SAMPLES = 37135
1357
- GL_MAX_INTEGER_SAMPLES = 37136
1358
- GL_MAX_SERVER_WAIT_TIMEOUT = 37137
1359
- GL_OBJECT_TYPE = 37138
1360
- GL_SYNC_CONDITION = 37139
1361
- GL_SYNC_STATUS = 37140
1362
- GL_SYNC_FLAGS = 37141
1363
- GL_SYNC_FENCE = 37142
1364
- GL_SYNC_GPU_COMMANDS_COMPLETE = 37143
1365
- GL_UNSIGNALED = 37144
1366
- GL_SIGNALED = 37145
1367
- GL_ALREADY_SIGNALED = 37146
1368
- GL_TIMEOUT_EXPIRED = 37147
1369
- GL_CONDITION_SATISFIED = 37148
1370
- GL_WAIT_FAILED = 37149
1371
- GL_BUFFER_ACCESS_FLAGS = 37151
1372
- GL_BUFFER_MAP_LENGTH = 37152
1373
- GL_BUFFER_MAP_OFFSET = 37153
1374
- GL_MAX_VERTEX_OUTPUT_COMPONENTS = 37154
1375
- GL_MAX_GEOMETRY_INPUT_COMPONENTS = 37155
1376
- GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 37156
1377
- GL_MAX_FRAGMENT_INPUT_COMPONENTS = 37157
1378
- GL_CONTEXT_PROFILE_MASK = 37158
1379
- GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 37159
1380
- GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 37160
1381
- GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 37161
1382
- GL_UNPACK_COMPRESSED_BLOCK_SIZE = 37162
1383
- GL_PACK_COMPRESSED_BLOCK_WIDTH = 37163
1384
- GL_PACK_COMPRESSED_BLOCK_HEIGHT = 37164
1385
- GL_PACK_COMPRESSED_BLOCK_DEPTH = 37165
1386
- GL_PACK_COMPRESSED_BLOCK_SIZE = 37166
1387
- GL_TEXTURE_IMMUTABLE_FORMAT = 37167
1388
- GL_MAX_DEBUG_MESSAGE_LENGTH = 37187
1389
- GL_MAX_DEBUG_LOGGED_MESSAGES = 37188
1390
- GL_DEBUG_LOGGED_MESSAGES = 37189
1391
- GL_DEBUG_SEVERITY_HIGH = 37190
1392
- GL_DEBUG_SEVERITY_MEDIUM = 37191
1393
- GL_DEBUG_SEVERITY_LOW = 37192
1394
- GL_QUERY_BUFFER = 37266
1395
- GL_QUERY_BUFFER_BINDING = 37267
1396
- GL_QUERY_RESULT_NO_WAIT = 37268
1397
- GL_TEXTURE_BUFFER_OFFSET = 37277
1398
- GL_TEXTURE_BUFFER_SIZE = 37278
1399
- GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 37279
1400
- GL_COMPUTE_SHADER = 37305
1401
- GL_MAX_COMPUTE_UNIFORM_BLOCKS = 37307
1402
- GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 37308
1403
- GL_MAX_COMPUTE_IMAGE_UNIFORMS = 37309
1404
- GL_MAX_COMPUTE_WORK_GROUP_COUNT = 37310
1405
- GL_MAX_COMPUTE_WORK_GROUP_SIZE = 37311
1406
- GL_COMPRESSED_R11_EAC = 37488
1407
- GL_COMPRESSED_SIGNED_R11_EAC = 37489
1408
- GL_COMPRESSED_RG11_EAC = 37490
1409
- GL_COMPRESSED_SIGNED_RG11_EAC = 37491
1410
- GL_COMPRESSED_RGB8_ETC2 = 37492
1411
- GL_COMPRESSED_SRGB8_ETC2 = 37493
1412
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37494
1413
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37495
1414
- GL_COMPRESSED_RGBA8_ETC2_EAC = 37496
1415
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 37497
1416
- GL_ATOMIC_COUNTER_BUFFER = 37568
1417
- GL_ATOMIC_COUNTER_BUFFER_BINDING = 37569
1418
- GL_ATOMIC_COUNTER_BUFFER_START = 37570
1419
- GL_ATOMIC_COUNTER_BUFFER_SIZE = 37571
1420
- GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 37572
1421
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 37573
1422
- GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 37574
1423
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 37575
1424
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 37576
1425
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 37577
1426
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 37578
1427
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 37579
1428
- GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 37580
1429
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 37581
1430
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 37582
1431
- GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 37583
1432
- GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 37584
1433
- GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 37585
1434
- GL_MAX_VERTEX_ATOMIC_COUNTERS = 37586
1435
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 37587
1436
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 37588
1437
- GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 37589
1438
- GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 37590
1439
- GL_MAX_COMBINED_ATOMIC_COUNTERS = 37591
1440
- GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 37592
1441
- GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 37593
1442
- GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 37594
1443
- GL_UNSIGNED_INT_ATOMIC_COUNTER = 37595
1444
- GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 37596
1445
- GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 37599
1446
- GL_DEBUG_OUTPUT = 37600
1447
- GL_UNIFORM = 37601
1448
- GL_UNIFORM_BLOCK = 37602
1449
- GL_PROGRAM_INPUT = 37603
1450
- GL_PROGRAM_OUTPUT = 37604
1451
- GL_BUFFER_VARIABLE = 37605
1452
- GL_SHADER_STORAGE_BLOCK = 37606
1453
- GL_IS_PER_PATCH = 37607
1454
- GL_VERTEX_SUBROUTINE = 37608
1455
- GL_TESS_CONTROL_SUBROUTINE = 37609
1456
- GL_TESS_EVALUATION_SUBROUTINE = 37610
1457
- GL_GEOMETRY_SUBROUTINE = 37611
1458
- GL_FRAGMENT_SUBROUTINE = 37612
1459
- GL_COMPUTE_SUBROUTINE = 37613
1460
- GL_VERTEX_SUBROUTINE_UNIFORM = 37614
1461
- GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 37615
1462
- GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 37616
1463
- GL_GEOMETRY_SUBROUTINE_UNIFORM = 37617
1464
- GL_FRAGMENT_SUBROUTINE_UNIFORM = 37618
1465
- GL_COMPUTE_SUBROUTINE_UNIFORM = 37619
1466
- GL_TRANSFORM_FEEDBACK_VARYING = 37620
1467
- GL_ACTIVE_RESOURCES = 37621
1468
- GL_MAX_NAME_LENGTH = 37622
1469
- GL_MAX_NUM_ACTIVE_VARIABLES = 37623
1470
- GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 37624
1471
- GL_NAME_LENGTH = 37625
1472
- GL_TYPE = 37626
1473
- GL_ARRAY_SIZE = 37627
1474
- GL_OFFSET = 37628
1475
- GL_BLOCK_INDEX = 37629
1476
- GL_ARRAY_STRIDE = 37630
1477
- GL_MATRIX_STRIDE = 37631
1478
- GL_IS_ROW_MAJOR = 37632
1479
- GL_ATOMIC_COUNTER_BUFFER_INDEX = 37633
1480
- GL_BUFFER_BINDING = 37634
1481
- GL_BUFFER_DATA_SIZE = 37635
1482
- GL_NUM_ACTIVE_VARIABLES = 37636
1483
- GL_ACTIVE_VARIABLES = 37637
1484
- GL_REFERENCED_BY_VERTEX_SHADER = 37638
1485
- GL_REFERENCED_BY_TESS_CONTROL_SHADER = 37639
1486
- GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 37640
1487
- GL_REFERENCED_BY_GEOMETRY_SHADER = 37641
1488
- GL_REFERENCED_BY_FRAGMENT_SHADER = 37642
1489
- GL_REFERENCED_BY_COMPUTE_SHADER = 37643
1490
- GL_TOP_LEVEL_ARRAY_SIZE = 37644
1491
- GL_TOP_LEVEL_ARRAY_STRIDE = 37645
1492
- GL_LOCATION = 37646
1493
- GL_LOCATION_INDEX = 37647
1494
- GL_FRAMEBUFFER_DEFAULT_WIDTH = 37648
1495
- GL_FRAMEBUFFER_DEFAULT_HEIGHT = 37649
1496
- GL_FRAMEBUFFER_DEFAULT_LAYERS = 37650
1497
- GL_FRAMEBUFFER_DEFAULT_SAMPLES = 37651
1498
- GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 37652
1499
- GL_MAX_FRAMEBUFFER_WIDTH = 37653
1500
- GL_MAX_FRAMEBUFFER_HEIGHT = 37654
1501
- GL_MAX_FRAMEBUFFER_LAYERS = 37655
1502
- GL_MAX_FRAMEBUFFER_SAMPLES = 37656
1503
- GL_LOCATION_COMPONENT = 37706
1504
- GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 37707
1505
- GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 37708
1506
- GL_CLIP_ORIGIN = 37724
1507
- GL_CLIP_DEPTH_MODE = 37725
1508
- GL_NEGATIVE_ONE_TO_ONE = 37726
1509
- GL_ZERO_TO_ONE = 37727
1510
- GL_CLEAR_TEXTURE = 37733
1511
- GL_NUM_SAMPLE_COUNTS = 37760
1512
- GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 38198
1513
- GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 38199
1514
- GL_MAX_MESH_OUTPUT_VERTICES_NV = 38200
1515
- GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 38201
1516
- GL_MAX_TASK_OUTPUT_COUNT_NV = 38202
1517
- GL_MAX_MESH_WORK_GROUP_SIZE_NV = 38203
1518
- GL_MAX_TASK_WORK_GROUP_SIZE_NV = 38204
1519
- GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 38205
1520
- GL_MESH_WORK_GROUP_SIZE_NV = 38206
1521
- GL_TASK_WORK_GROUP_SIZE_NV = 38207
1522
- GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 38211
1523
- GL_SHADER_BINARY_FORMAT_SPIR_V = 38225
1524
- GL_SPIR_V_BINARY = 38226
1525
- GL_SPIR_V_EXTENSIONS = 38227
1526
- GL_NUM_SPIR_V_EXTENSIONS = 38228
1527
- GL_MAX_MESH_VIEWS_NV = 38231
1528
- GL_MESH_SHADER_NV = 38233
1529
- GL_TASK_SHADER_NV = 38234
1530
- GL_MESH_VERTICES_OUT_NV = 38265
1531
- GL_MESH_PRIMITIVES_OUT_NV = 38266
1532
- GL_MESH_OUTPUT_TYPE_NV = 38267
1533
- GL_MESH_SUBROUTINE_NV = 38268
1534
- GL_TASK_SUBROUTINE_NV = 38269
1535
- GL_MESH_SUBROUTINE_UNIFORM_NV = 38270
1536
- GL_TASK_SUBROUTINE_UNIFORM_NV = 38271
1537
- GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 38300
1538
- GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 38301
1539
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 38302
1540
- GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 38303
1541
- GL_REFERENCED_BY_MESH_SHADER_NV = 38304
1542
- GL_REFERENCED_BY_TASK_SHADER_NV = 38305
1543
- GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 38306
1544
- GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 38307
1545
- GL_MULTISAMPLE_BIT_ARB = 536870912
1546
- GL_INVALID_INDEX = 4294967295
1547
- GL_ALL_SHADER_BITS = 4294967295
1548
- GL_ALL_BARRIER_BITS = 4294967295
1549
- GL_TIMEOUT_IGNORED = 18446744073709551615
1550
-
1551
- # GL command definitions
1552
- glActiveShaderProgram = _link_function('glActiveShaderProgram', None, [GLuint, GLuint], requires='OpenGL 4.1')
1553
- glActiveTexture = _link_function('glActiveTexture', None, [GLenum], requires='OpenGL 1.3')
1554
- glAttachShader = _link_function('glAttachShader', None, [GLuint, GLuint], requires='OpenGL 2.0')
1555
- glBeginConditionalRender = _link_function('glBeginConditionalRender', None, [GLuint, GLenum], requires='OpenGL 3.0')
1556
- glBeginQuery = _link_function('glBeginQuery', None, [GLenum, GLuint], requires='OpenGL 1.5')
1557
- glBeginQueryIndexed = _link_function('glBeginQueryIndexed', None, [GLenum, GLuint, GLuint], requires='OpenGL 4.0')
1558
- glBeginTransformFeedback = _link_function('glBeginTransformFeedback', None, [GLenum], requires='OpenGL 3.0')
1559
- glBindAttribLocation = _link_function('glBindAttribLocation', None, [GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
1560
- glBindBuffer = _link_function('glBindBuffer', None, [GLenum, GLuint], requires='OpenGL 1.5')
1561
- glBindBufferBase = _link_function('glBindBufferBase', None, [GLenum, GLuint, GLuint], requires='OpenGL 3.1')
1562
- glBindBufferRange = _link_function('glBindBufferRange', None, [GLenum, GLuint, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 3.1')
1563
- glBindBuffersBase = _link_function('glBindBuffersBase', None, [GLenum, GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
1564
- glBindBuffersRange = _link_function('glBindBuffersRange', None, [GLenum, GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizeiptr)], requires='OpenGL 4.4')
1565
- glBindFragDataLocation = _link_function('glBindFragDataLocation', None, [GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 3.0')
1566
- glBindFragDataLocationIndexed = _link_function('glBindFragDataLocationIndexed', None, [GLuint, GLuint, GLuint, POINTER(GLchar)], requires='OpenGL 3.3')
1567
- glBindFramebuffer = _link_function('glBindFramebuffer', None, [GLenum, GLuint], requires='OpenGL 3.0')
1568
- glBindFramebufferEXT = _link_function('glBindFramebufferEXT', None, [GLenum, GLuint], requires='None')
1569
- glBindImageTexture = _link_function('glBindImageTexture', None, [GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum], requires='OpenGL 4.2')
1570
- glBindImageTextures = _link_function('glBindImageTextures', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
1571
- glBindProgramPipeline = _link_function('glBindProgramPipeline', None, [GLuint], requires='OpenGL 4.1')
1572
- glBindRenderbuffer = _link_function('glBindRenderbuffer', None, [GLenum, GLuint], requires='OpenGL 3.0')
1573
- glBindRenderbufferEXT = _link_function('glBindRenderbufferEXT', None, [GLenum, GLuint], requires='None')
1574
- glBindSampler = _link_function('glBindSampler', None, [GLuint, GLuint], requires='OpenGL 3.3')
1575
- glBindSamplers = _link_function('glBindSamplers', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
1576
- glBindTexture = _link_function('glBindTexture', None, [GLenum, GLuint], requires='OpenGL 1.1')
1577
- glBindTextureUnit = _link_function('glBindTextureUnit', None, [GLuint, GLuint], requires='OpenGL 4.5')
1578
- glBindTextures = _link_function('glBindTextures', None, [GLuint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.4')
1579
- glBindTransformFeedback = _link_function('glBindTransformFeedback', None, [GLenum, GLuint], requires='OpenGL 4.0')
1580
- glBindVertexArray = _link_function('glBindVertexArray', None, [GLuint], requires='OpenGL 3.0')
1581
- glBindVertexBuffer = _link_function('glBindVertexBuffer', None, [GLuint, GLuint, GLintptr, GLsizei], requires='OpenGL 4.3')
1582
- glBindVertexBuffers = _link_function('glBindVertexBuffers', None, [GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizei)], requires='OpenGL 4.4')
1583
- glBlendColor = _link_function('glBlendColor', None, [GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 1.4')
1584
- glBlendEquation = _link_function('glBlendEquation', None, [GLenum], requires='OpenGL 1.4')
1585
- glBlendEquationSeparate = _link_function('glBlendEquationSeparate', None, [GLenum, GLenum], requires='OpenGL 2.0')
1586
- glBlendEquationSeparatei = _link_function('glBlendEquationSeparatei', None, [GLuint, GLenum, GLenum], requires='OpenGL 4.0')
1587
- glBlendEquationi = _link_function('glBlendEquationi', None, [GLuint, GLenum], requires='OpenGL 4.0')
1588
- glBlendFunc = _link_function('glBlendFunc', None, [GLenum, GLenum], requires='OpenGL 1.0')
1589
- glBlendFuncSeparate = _link_function('glBlendFuncSeparate', None, [GLenum, GLenum, GLenum, GLenum], requires='OpenGL 1.4')
1590
- glBlendFuncSeparatei = _link_function('glBlendFuncSeparatei', None, [GLuint, GLenum, GLenum, GLenum, GLenum], requires='OpenGL 4.0')
1591
- glBlendFunci = _link_function('glBlendFunci', None, [GLuint, GLenum, GLenum], requires='OpenGL 4.0')
1592
- glBlitFramebuffer = _link_function('glBlitFramebuffer', None, [GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum], requires='OpenGL 3.0')
1593
- glBlitNamedFramebuffer = _link_function('glBlitNamedFramebuffer', None, [GLuint, GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum], requires='OpenGL 4.5')
1594
- glBufferData = _link_function('glBufferData', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLenum], requires='OpenGL 1.5')
1595
- glBufferStorage = _link_function('glBufferStorage', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLbitfield], requires='OpenGL 4.4')
1596
- glBufferSubData = _link_function('glBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 1.5')
1597
- glCheckFramebufferStatus = _link_function('glCheckFramebufferStatus', GLenum, [GLenum], requires='OpenGL 3.0')
1598
- glCheckFramebufferStatusEXT = _link_function('glCheckFramebufferStatusEXT', GLenum, [GLenum], requires='None')
1599
- glCheckNamedFramebufferStatus = _link_function('glCheckNamedFramebufferStatus', GLenum, [GLuint, GLenum], requires='OpenGL 4.5')
1600
- glClampColor = _link_function('glClampColor', None, [GLenum, GLenum], requires='OpenGL 3.0')
1601
- glClear = _link_function('glClear', None, [GLbitfield], requires='OpenGL 1.0')
1602
- glClearBufferData = _link_function('glClearBufferData', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
1603
- glClearBufferSubData = _link_function('glClearBufferSubData', None, [GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
1604
- glClearBufferfi = _link_function('glClearBufferfi', None, [GLenum, GLint, GLfloat, GLint], requires='OpenGL 3.0')
1605
- glClearBufferfv = _link_function('glClearBufferfv', None, [GLenum, GLint, POINTER(GLfloat)], requires='OpenGL 3.0')
1606
- glClearBufferiv = _link_function('glClearBufferiv', None, [GLenum, GLint, POINTER(GLint)], requires='OpenGL 3.0')
1607
- glClearBufferuiv = _link_function('glClearBufferuiv', None, [GLenum, GLint, POINTER(GLuint)], requires='OpenGL 3.0')
1608
- glClearColor = _link_function('glClearColor', None, [GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 1.0')
1609
- glClearDepth = _link_function('glClearDepth', None, [GLdouble], requires='OpenGL 1.0')
1610
- glClearDepthf = _link_function('glClearDepthf', None, [GLfloat], requires='OpenGL 4.1')
1611
- glClearNamedBufferData = _link_function('glClearNamedBufferData', None, [GLuint, GLenum, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
1612
- glClearNamedBufferSubData = _link_function('glClearNamedBufferSubData', None, [GLuint, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
1613
- glClearNamedFramebufferfi = _link_function('glClearNamedFramebufferfi', None, [GLuint, GLenum, GLint, GLfloat, GLint], requires='OpenGL 4.5')
1614
- glClearNamedFramebufferfv = _link_function('glClearNamedFramebufferfv', None, [GLuint, GLenum, GLint, POINTER(GLfloat)], requires='OpenGL 4.5')
1615
- glClearNamedFramebufferiv = _link_function('glClearNamedFramebufferiv', None, [GLuint, GLenum, GLint, POINTER(GLint)], requires='OpenGL 4.5')
1616
- glClearNamedFramebufferuiv = _link_function('glClearNamedFramebufferuiv', None, [GLuint, GLenum, GLint, POINTER(GLuint)], requires='OpenGL 4.5')
1617
- glClearStencil = _link_function('glClearStencil', None, [GLint], requires='OpenGL 1.0')
1618
- glClearTexImage = _link_function('glClearTexImage', None, [GLuint, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.4')
1619
- glClearTexSubImage = _link_function('glClearTexSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.4')
1620
- glClientWaitSync = _link_function('glClientWaitSync', GLenum, [GLsync, GLbitfield, GLuint64], requires='OpenGL 3.2')
1621
- glClipControl = _link_function('glClipControl', None, [GLenum, GLenum], requires='OpenGL 4.5')
1622
- glColorMask = _link_function('glColorMask', None, [GLboolean, GLboolean, GLboolean, GLboolean], requires='OpenGL 1.0')
1623
- glColorMaski = _link_function('glColorMaski', None, [GLuint, GLboolean, GLboolean, GLboolean, GLboolean], requires='OpenGL 3.0')
1624
- glColorP3ui = _link_function('glColorP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
1625
- glColorP3uiv = _link_function('glColorP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1626
- glColorP4ui = _link_function('glColorP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
1627
- glColorP4uiv = _link_function('glColorP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1628
- glCompileShader = _link_function('glCompileShader', None, [GLuint], requires='OpenGL 2.0')
1629
- glCompressedTexImage1D = _link_function('glCompressedTexImage1D', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1630
- glCompressedTexImage2D = _link_function('glCompressedTexImage2D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1631
- glCompressedTexImage3D = _link_function('glCompressedTexImage3D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1632
- glCompressedTexSubImage1D = _link_function('glCompressedTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1633
- glCompressedTexSubImage2D = _link_function('glCompressedTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1634
- glCompressedTexSubImage3D = _link_function('glCompressedTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 1.3')
1635
- glCompressedTextureSubImage1D = _link_function('glCompressedTextureSubImage1D', None, [GLuint, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1636
- glCompressedTextureSubImage2D = _link_function('glCompressedTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1637
- glCompressedTextureSubImage3D = _link_function('glCompressedTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1638
- glCopyBufferSubData = _link_function('glCopyBufferSubData', None, [GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr], requires='OpenGL 3.1')
1639
- glCopyImageSubData = _link_function('glCopyImageSubData', None, [GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.3')
1640
- glCopyNamedBufferSubData = _link_function('glCopyNamedBufferSubData', None, [GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
1641
- glCopyTexImage1D = _link_function('glCopyTexImage1D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], requires='OpenGL 1.1')
1642
- glCopyTexImage2D = _link_function('glCopyTexImage2D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], requires='OpenGL 1.1')
1643
- glCopyTexSubImage1D = _link_function('glCopyTexSubImage1D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], requires='OpenGL 1.1')
1644
- glCopyTexSubImage2D = _link_function('glCopyTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.1')
1645
- glCopyTexSubImage3D = _link_function('glCopyTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.2')
1646
- glCopyTextureSubImage1D = _link_function('glCopyTextureSubImage1D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei], requires='OpenGL 4.5')
1647
- glCopyTextureSubImage2D = _link_function('glCopyTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
1648
- glCopyTextureSubImage3D = _link_function('glCopyTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
1649
- glCreateBuffers = _link_function('glCreateBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1650
- glCreateFramebuffers = _link_function('glCreateFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1651
- glCreateProgram = _link_function('glCreateProgram', GLuint, [], requires='OpenGL 2.0')
1652
- glCreateProgramPipelines = _link_function('glCreateProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1653
- glCreateQueries = _link_function('glCreateQueries', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1654
- glCreateRenderbuffers = _link_function('glCreateRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1655
- glCreateSamplers = _link_function('glCreateSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1656
- glCreateShader = _link_function('glCreateShader', GLuint, [GLenum], requires='OpenGL 2.0')
1657
- glCreateShaderProgramv = _link_function('glCreateShaderProgramv', GLuint, [GLenum, GLsizei, POINTER(POINTER(GLchar))], requires='OpenGL 4.1')
1658
- glCreateTextures = _link_function('glCreateTextures', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1659
- glCreateTransformFeedbacks = _link_function('glCreateTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1660
- glCreateVertexArrays = _link_function('glCreateVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1661
- glCullFace = _link_function('glCullFace', None, [GLenum], requires='OpenGL 1.0')
1662
- glDebugMessageCallback = _link_function('glDebugMessageCallback', None, [GLDEBUGPROC, POINTER(GLvoid)], requires='OpenGL 4.3')
1663
- glDebugMessageControl = _link_function('glDebugMessageControl', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLuint), GLboolean], requires='OpenGL 4.3')
1664
- glDebugMessageInsert = _link_function('glDebugMessageInsert', None, [GLenum, GLenum, GLuint, GLenum, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
1665
- glDeleteBuffers = _link_function('glDeleteBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
1666
- glDeleteFramebuffers = _link_function('glDeleteFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1667
- glDeleteFramebuffersEXT = _link_function('glDeleteFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
1668
- glDeleteProgram = _link_function('glDeleteProgram', None, [GLuint], requires='OpenGL 2.0')
1669
- glDeleteProgramPipelines = _link_function('glDeleteProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
1670
- glDeleteQueries = _link_function('glDeleteQueries', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
1671
- glDeleteRenderbuffers = _link_function('glDeleteRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1672
- glDeleteRenderbuffersEXT = _link_function('glDeleteRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
1673
- glDeleteSamplers = _link_function('glDeleteSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.3')
1674
- glDeleteShader = _link_function('glDeleteShader', None, [GLuint], requires='OpenGL 2.0')
1675
- glDeleteSync = _link_function('glDeleteSync', None, [GLsync], requires='OpenGL 3.2')
1676
- glDeleteTextures = _link_function('glDeleteTextures', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.1')
1677
- glDeleteTransformFeedbacks = _link_function('glDeleteTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
1678
- glDeleteVertexArrays = _link_function('glDeleteVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1679
- glDepthFunc = _link_function('glDepthFunc', None, [GLenum], requires='OpenGL 1.0')
1680
- glDepthMask = _link_function('glDepthMask', None, [GLboolean], requires='OpenGL 1.0')
1681
- glDepthRange = _link_function('glDepthRange', None, [GLdouble, GLdouble], requires='OpenGL 1.0')
1682
- glDepthRangeArrayv = _link_function('glDepthRangeArrayv', None, [GLuint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
1683
- glDepthRangeIndexed = _link_function('glDepthRangeIndexed', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 4.1')
1684
- glDepthRangef = _link_function('glDepthRangef', None, [GLfloat, GLfloat], requires='OpenGL 4.1')
1685
- glDetachShader = _link_function('glDetachShader', None, [GLuint, GLuint], requires='OpenGL 2.0')
1686
- glDisable = _link_function('glDisable', None, [GLenum], requires='OpenGL 1.0')
1687
- glDisableVertexArrayAttrib = _link_function('glDisableVertexArrayAttrib', None, [GLuint, GLuint], requires='OpenGL 4.5')
1688
- glDisableVertexAttribArray = _link_function('glDisableVertexAttribArray', None, [GLuint], requires='OpenGL 2.0')
1689
- glDisablei = _link_function('glDisablei', None, [GLenum, GLuint], requires='OpenGL 3.0')
1690
- glDispatchCompute = _link_function('glDispatchCompute', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.3')
1691
- glDispatchComputeIndirect = _link_function('glDispatchComputeIndirect', None, [GLintptr], requires='OpenGL 4.3')
1692
- glDrawArrays = _link_function('glDrawArrays', None, [GLenum, GLint, GLsizei], requires='OpenGL 1.1')
1693
- glDrawArraysIndirect = _link_function('glDrawArraysIndirect', None, [GLenum, POINTER(GLvoid)], requires='OpenGL 4.0')
1694
- glDrawArraysInstanced = _link_function('glDrawArraysInstanced', None, [GLenum, GLint, GLsizei, GLsizei], requires='OpenGL 3.1')
1695
- glDrawArraysInstancedBaseInstance = _link_function('glDrawArraysInstancedBaseInstance', None, [GLenum, GLint, GLsizei, GLsizei, GLuint], requires='OpenGL 4.2')
1696
- glDrawBuffer = _link_function('glDrawBuffer', None, [GLenum], requires='OpenGL 1.0')
1697
- glDrawBuffers = _link_function('glDrawBuffers', None, [GLsizei, POINTER(GLenum)], requires='OpenGL 2.0')
1698
- glDrawElements = _link_function('glDrawElements', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
1699
- glDrawElementsBaseVertex = _link_function('glDrawElementsBaseVertex', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLint], requires='OpenGL 3.2')
1700
- glDrawElementsIndirect = _link_function('glDrawElementsIndirect', None, [GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.0')
1701
- glDrawElementsInstanced = _link_function('glDrawElementsInstanced', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 3.1')
1702
- glDrawElementsInstancedBaseInstance = _link_function('glDrawElementsInstancedBaseInstance', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLuint], requires='OpenGL 4.2')
1703
- glDrawElementsInstancedBaseVertex = _link_function('glDrawElementsInstancedBaseVertex', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLint], requires='OpenGL 3.2')
1704
- glDrawElementsInstancedBaseVertexBaseInstance = _link_function('glDrawElementsInstancedBaseVertexBaseInstance', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei, GLint, GLuint], requires='OpenGL 4.2')
1705
- glDrawMeshTasksIndirectNV = _link_function('glDrawMeshTasksIndirectNV', None, [GLintptr], requires='None')
1706
- glDrawMeshTasksNV = _link_function('glDrawMeshTasksNV', None, [GLuint, GLuint], requires='None')
1707
- glDrawRangeElements = _link_function('glDrawRangeElements', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
1708
- glDrawRangeElementsBaseVertex = _link_function('glDrawRangeElementsBaseVertex', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid), GLint], requires='OpenGL 3.2')
1709
- glDrawTransformFeedback = _link_function('glDrawTransformFeedback', None, [GLenum, GLuint], requires='OpenGL 4.0')
1710
- glDrawTransformFeedbackInstanced = _link_function('glDrawTransformFeedbackInstanced', None, [GLenum, GLuint, GLsizei], requires='OpenGL 4.2')
1711
- glDrawTransformFeedbackStream = _link_function('glDrawTransformFeedbackStream', None, [GLenum, GLuint, GLuint], requires='OpenGL 4.0')
1712
- glDrawTransformFeedbackStreamInstanced = _link_function('glDrawTransformFeedbackStreamInstanced', None, [GLenum, GLuint, GLuint, GLsizei], requires='OpenGL 4.2')
1713
- glEnable = _link_function('glEnable', None, [GLenum], requires='OpenGL 1.0')
1714
- glEnableVertexArrayAttrib = _link_function('glEnableVertexArrayAttrib', None, [GLuint, GLuint], requires='OpenGL 4.5')
1715
- glEnableVertexAttribArray = _link_function('glEnableVertexAttribArray', None, [GLuint], requires='OpenGL 2.0')
1716
- glEnablei = _link_function('glEnablei', None, [GLenum, GLuint], requires='OpenGL 3.0')
1717
- glEndConditionalRender = _link_function('glEndConditionalRender', None, [], requires='OpenGL 3.0')
1718
- glEndQuery = _link_function('glEndQuery', None, [GLenum], requires='OpenGL 1.5')
1719
- glEndQueryIndexed = _link_function('glEndQueryIndexed', None, [GLenum, GLuint], requires='OpenGL 4.0')
1720
- glEndTransformFeedback = _link_function('glEndTransformFeedback', None, [], requires='OpenGL 3.0')
1721
- glFenceSync = _link_function('glFenceSync', GLsync, [GLenum, GLbitfield], requires='OpenGL 3.2')
1722
- glFinish = _link_function('glFinish', None, [], requires='OpenGL 1.0')
1723
- glFlush = _link_function('glFlush', None, [], requires='OpenGL 1.0')
1724
- glFlushMappedBufferRange = _link_function('glFlushMappedBufferRange', None, [GLenum, GLintptr, GLsizeiptr], requires='OpenGL 3.0')
1725
- glFlushMappedNamedBufferRange = _link_function('glFlushMappedNamedBufferRange', None, [GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
1726
- glFramebufferParameteri = _link_function('glFramebufferParameteri', None, [GLenum, GLenum, GLint], requires='OpenGL 4.3')
1727
- glFramebufferRenderbuffer = _link_function('glFramebufferRenderbuffer', None, [GLenum, GLenum, GLenum, GLuint], requires='OpenGL 3.0')
1728
- glFramebufferRenderbufferEXT = _link_function('glFramebufferRenderbufferEXT', None, [GLenum, GLenum, GLenum, GLuint], requires='None')
1729
- glFramebufferTexture = _link_function('glFramebufferTexture', None, [GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.2')
1730
- glFramebufferTexture1D = _link_function('glFramebufferTexture1D', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.0')
1731
- glFramebufferTexture1DEXT = _link_function('glFramebufferTexture1DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='None')
1732
- glFramebufferTexture2D = _link_function('glFramebufferTexture2D', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='OpenGL 3.0')
1733
- glFramebufferTexture2DEXT = _link_function('glFramebufferTexture2DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], requires='None')
1734
- glFramebufferTexture3D = _link_function('glFramebufferTexture3D', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], requires='OpenGL 3.0')
1735
- glFramebufferTexture3DEXT = _link_function('glFramebufferTexture3DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], requires='None')
1736
- glFramebufferTextureLayer = _link_function('glFramebufferTextureLayer', None, [GLenum, GLenum, GLuint, GLint, GLint], requires='OpenGL 3.0')
1737
- glFrontFace = _link_function('glFrontFace', None, [GLenum], requires='OpenGL 1.0')
1738
- glGenBuffers = _link_function('glGenBuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
1739
- glGenFramebuffers = _link_function('glGenFramebuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1740
- glGenFramebuffersEXT = _link_function('glGenFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
1741
- glGenProgramPipelines = _link_function('glGenProgramPipelines', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
1742
- glGenQueries = _link_function('glGenQueries', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.5')
1743
- glGenRenderbuffers = _link_function('glGenRenderbuffers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1744
- glGenRenderbuffersEXT = _link_function('glGenRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], requires='None')
1745
- glGenSamplers = _link_function('glGenSamplers', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.3')
1746
- glGenTextures = _link_function('glGenTextures', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 1.1')
1747
- glGenTransformFeedbacks = _link_function('glGenTransformFeedbacks', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
1748
- glGenVertexArrays = _link_function('glGenVertexArrays', None, [GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
1749
- glGenerateMipmap = _link_function('glGenerateMipmap', None, [GLenum], requires='OpenGL 3.0')
1750
- glGenerateMipmapEXT = _link_function('glGenerateMipmapEXT', None, [GLenum], requires='None')
1751
- glGenerateTextureMipmap = _link_function('glGenerateTextureMipmap', None, [GLuint], requires='OpenGL 4.5')
1752
- glGetActiveAtomicCounterBufferiv = _link_function('glGetActiveAtomicCounterBufferiv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.2')
1753
- glGetActiveAttrib = _link_function('glGetActiveAttrib', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 2.0')
1754
- glGetActiveSubroutineName = _link_function('glGetActiveSubroutineName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.0')
1755
- glGetActiveSubroutineUniformName = _link_function('glGetActiveSubroutineUniformName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.0')
1756
- glGetActiveSubroutineUniformiv = _link_function('glGetActiveSubroutineUniformiv', None, [GLuint, GLenum, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
1757
- glGetActiveUniform = _link_function('glGetActiveUniform', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 2.0')
1758
- glGetActiveUniformBlockName = _link_function('glGetActiveUniformBlockName', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 3.1')
1759
- glGetActiveUniformBlockiv = _link_function('glGetActiveUniformBlockiv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.1')
1760
- glGetActiveUniformName = _link_function('glGetActiveUniformName', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 3.1')
1761
- glGetActiveUniformsiv = _link_function('glGetActiveUniformsiv', None, [GLuint, GLsizei, POINTER(GLuint), GLenum, POINTER(GLint)], requires='OpenGL 3.1')
1762
- glGetAttachedShaders = _link_function('glGetAttachedShaders', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)], requires='OpenGL 2.0')
1763
- glGetAttribLocation = _link_function('glGetAttribLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
1764
- glGetBooleani_v = _link_function('glGetBooleani_v', None, [GLenum, GLuint, POINTER(GLboolean)], requires='OpenGL 3.0')
1765
- glGetBooleanv = _link_function('glGetBooleanv', None, [GLenum, POINTER(GLboolean)], requires='OpenGL 1.0')
1766
- glGetBufferParameteri64v = _link_function('glGetBufferParameteri64v', None, [GLenum, GLenum, POINTER(GLint64)], requires='OpenGL 3.2')
1767
- glGetBufferParameteriv = _link_function('glGetBufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
1768
- glGetBufferPointerv = _link_function('glGetBufferPointerv', None, [GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.5')
1769
- glGetBufferSubData = _link_function('glGetBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 1.5')
1770
- glGetCompressedTexImage = _link_function('glGetCompressedTexImage', None, [GLenum, GLint, POINTER(GLvoid)], requires='OpenGL 1.3')
1771
- glGetCompressedTextureImage = _link_function('glGetCompressedTextureImage', None, [GLuint, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1772
- glGetCompressedTextureSubImage = _link_function('glGetCompressedTextureSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1773
- glGetDebugMessageLog = _link_function('glGetDebugMessageLog', GLuint, [GLuint, GLsizei, POINTER(GLenum), POINTER(GLenum), POINTER(GLuint), POINTER(GLenum), POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
1774
- glGetDoublei_v = _link_function('glGetDoublei_v', None, [GLenum, GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
1775
- glGetDoublev = _link_function('glGetDoublev', None, [GLenum, POINTER(GLdouble)], requires='OpenGL 1.0')
1776
- glGetError = _link_function('glGetError', GLenum, [], requires='OpenGL 1.0')
1777
- glGetFloati_v = _link_function('glGetFloati_v', None, [GLenum, GLuint, POINTER(GLfloat)], requires='OpenGL 4.1')
1778
- glGetFloatv = _link_function('glGetFloatv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
1779
- glGetFragDataIndex = _link_function('glGetFragDataIndex', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.3')
1780
- glGetFragDataLocation = _link_function('glGetFragDataLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.0')
1781
- glGetFramebufferAttachmentParameteriv = _link_function('glGetFramebufferAttachmentParameteriv', None, [GLenum, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
1782
- glGetFramebufferAttachmentParameterivEXT = _link_function('glGetFramebufferAttachmentParameterivEXT', None, [GLenum, GLenum, GLenum, POINTER(GLint)], requires='None')
1783
- glGetFramebufferParameteriv = _link_function('glGetFramebufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.3')
1784
- glGetGraphicsResetStatus = _link_function('glGetGraphicsResetStatus', GLenum, [], requires='OpenGL 4.5')
1785
- glGetImageHandleARB = _link_function('glGetImageHandleARB', GLuint64, [GLuint, GLint, GLboolean, GLint, GLenum], requires='None')
1786
- glGetInteger64i_v = _link_function('glGetInteger64i_v', None, [GLenum, GLuint, POINTER(GLint64)], requires='OpenGL 3.2')
1787
- glGetInteger64v = _link_function('glGetInteger64v', None, [GLenum, POINTER(GLint64)], requires='OpenGL 3.2')
1788
- glGetIntegeri_v = _link_function('glGetIntegeri_v', None, [GLenum, GLuint, POINTER(GLint)], requires='OpenGL 3.1')
1789
- glGetIntegerv = _link_function('glGetIntegerv', None, [GLenum, POINTER(GLint)], requires='OpenGL 1.0')
1790
- glGetInternalformati64v = _link_function('glGetInternalformati64v', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLint64)], requires='OpenGL 4.3')
1791
- glGetInternalformativ = _link_function('glGetInternalformativ', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLint)], requires='OpenGL 4.2')
1792
- glGetMultisamplefv = _link_function('glGetMultisamplefv', None, [GLenum, GLuint, POINTER(GLfloat)], requires='OpenGL 3.2')
1793
- glGetNamedBufferParameteri64v = _link_function('glGetNamedBufferParameteri64v', None, [GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 4.5')
1794
- glGetNamedBufferParameteriv = _link_function('glGetNamedBufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1795
- glGetNamedBufferPointerv = _link_function('glGetNamedBufferPointerv', None, [GLuint, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
1796
- glGetNamedBufferSubData = _link_function('glGetNamedBufferSubData', None, [GLuint, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 4.5')
1797
- glGetNamedFramebufferAttachmentParameteriv = _link_function('glGetNamedFramebufferAttachmentParameteriv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1798
- glGetNamedFramebufferParameteriv = _link_function('glGetNamedFramebufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1799
- glGetNamedRenderbufferParameteriv = _link_function('glGetNamedRenderbufferParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1800
- glGetObjectLabel = _link_function('glGetObjectLabel', None, [GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
1801
- glGetObjectPtrLabel = _link_function('glGetObjectPtrLabel', None, [POINTER(GLvoid), GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
1802
- glGetPointerv = _link_function('glGetPointerv', None, [GLenum, POINTER(GLvoid)], requires='OpenGL 4.3')
1803
- glGetProgramBinary = _link_function('glGetProgramBinary', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLenum), POINTER(GLvoid)], requires='OpenGL 4.1')
1804
- glGetProgramInfoLog = _link_function('glGetProgramInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
1805
- glGetProgramInterfaceiv = _link_function('glGetProgramInterfaceiv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.3')
1806
- glGetProgramPipelineInfoLog = _link_function('glGetProgramPipelineInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.1')
1807
- glGetProgramPipelineiv = _link_function('glGetProgramPipelineiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.1')
1808
- glGetProgramResourceIndex = _link_function('glGetProgramResourceIndex', GLuint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
1809
- glGetProgramResourceLocation = _link_function('glGetProgramResourceLocation', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
1810
- glGetProgramResourceLocationIndex = _link_function('glGetProgramResourceLocationIndex', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.3')
1811
- glGetProgramResourceName = _link_function('glGetProgramResourceName', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 4.3')
1812
- glGetProgramResourceiv = _link_function('glGetProgramResourceiv', None, [GLuint, GLenum, GLuint, GLsizei, POINTER(GLenum), GLsizei, POINTER(GLsizei), POINTER(GLint)], requires='OpenGL 4.3')
1813
- glGetProgramStageiv = _link_function('glGetProgramStageiv', None, [GLuint, GLenum, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
1814
- glGetProgramiv = _link_function('glGetProgramiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
1815
- glGetQueryBufferObjecti64v = _link_function('glGetQueryBufferObjecti64v', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
1816
- glGetQueryBufferObjectiv = _link_function('glGetQueryBufferObjectiv', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
1817
- glGetQueryBufferObjectui64v = _link_function('glGetQueryBufferObjectui64v', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
1818
- glGetQueryBufferObjectuiv = _link_function('glGetQueryBufferObjectuiv', None, [GLuint, GLuint, GLenum, GLintptr], requires='OpenGL 4.5')
1819
- glGetQueryIndexediv = _link_function('glGetQueryIndexediv', None, [GLenum, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.0')
1820
- glGetQueryObjecti64v = _link_function('glGetQueryObjecti64v', None, [GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 3.3')
1821
- glGetQueryObjectiv = _link_function('glGetQueryObjectiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
1822
- glGetQueryObjectui64v = _link_function('glGetQueryObjectui64v', None, [GLuint, GLenum, POINTER(GLuint64)], requires='OpenGL 3.3')
1823
- glGetQueryObjectuiv = _link_function('glGetQueryObjectuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 1.5')
1824
- glGetQueryiv = _link_function('glGetQueryiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.5')
1825
- glGetRenderbufferParameteriv = _link_function('glGetRenderbufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
1826
- glGetRenderbufferParameterivEXT = _link_function('glGetRenderbufferParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], requires='None')
1827
- glGetSamplerParameterIiv = _link_function('glGetSamplerParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
1828
- glGetSamplerParameterIuiv = _link_function('glGetSamplerParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1829
- glGetSamplerParameterfv = _link_function('glGetSamplerParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 3.3')
1830
- glGetSamplerParameteriv = _link_function('glGetSamplerParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
1831
- glGetShaderInfoLog = _link_function('glGetShaderInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
1832
- glGetShaderPrecisionFormat = _link_function('glGetShaderPrecisionFormat', None, [GLenum, GLenum, POINTER(GLint), POINTER(GLint)], requires='OpenGL 4.1')
1833
- glGetShaderSource = _link_function('glGetShaderSource', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], requires='OpenGL 2.0')
1834
- glGetShaderiv = _link_function('glGetShaderiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
1835
- glGetString = _link_function('glGetString', POINTER(GLubyte), [GLenum], requires='OpenGL 1.0')
1836
- glGetStringi = _link_function('glGetStringi', POINTER(GLubyte), [GLenum, GLuint], requires='OpenGL 3.0')
1837
- glGetSubroutineIndex = _link_function('glGetSubroutineIndex', GLuint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.0')
1838
- glGetSubroutineUniformLocation = _link_function('glGetSubroutineUniformLocation', GLint, [GLuint, GLenum, POINTER(GLchar)], requires='OpenGL 4.0')
1839
- glGetSynciv = _link_function('glGetSynciv', None, [GLsync, GLenum, GLsizei, POINTER(GLsizei), POINTER(GLint)], requires='OpenGL 3.2')
1840
- glGetTexImage = _link_function('glGetTexImage', None, [GLenum, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
1841
- glGetTexLevelParameterfv = _link_function('glGetTexLevelParameterfv', None, [GLenum, GLint, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
1842
- glGetTexLevelParameteriv = _link_function('glGetTexLevelParameteriv', None, [GLenum, GLint, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
1843
- glGetTexParameterIiv = _link_function('glGetTexParameterIiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
1844
- glGetTexParameterIuiv = _link_function('glGetTexParameterIuiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
1845
- glGetTexParameterfv = _link_function('glGetTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
1846
- glGetTexParameteriv = _link_function('glGetTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
1847
- glGetTextureHandleARB = _link_function('glGetTextureHandleARB', GLuint64, [GLuint], requires='None')
1848
- glGetTextureImage = _link_function('glGetTextureImage', None, [GLuint, GLint, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1849
- glGetTextureLevelParameterfv = _link_function('glGetTextureLevelParameterfv', None, [GLuint, GLint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
1850
- glGetTextureLevelParameteriv = _link_function('glGetTextureLevelParameteriv', None, [GLuint, GLint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1851
- glGetTextureParameterIiv = _link_function('glGetTextureParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1852
- glGetTextureParameterIuiv = _link_function('glGetTextureParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 4.5')
1853
- glGetTextureParameterfv = _link_function('glGetTextureParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
1854
- glGetTextureParameteriv = _link_function('glGetTextureParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1855
- glGetTextureSamplerHandleARB = _link_function('glGetTextureSamplerHandleARB', GLuint64, [GLuint, GLuint], requires='None')
1856
- glGetTextureSubImage = _link_function('glGetTextureSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1857
- glGetTransformFeedbackVarying = _link_function('glGetTransformFeedbackVarying', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLsizei), POINTER(GLenum), POINTER(GLchar)], requires='OpenGL 3.0')
1858
- glGetTransformFeedbacki64_v = _link_function('glGetTransformFeedbacki64_v', None, [GLuint, GLenum, GLuint, POINTER(GLint64)], requires='OpenGL 4.5')
1859
- glGetTransformFeedbacki_v = _link_function('glGetTransformFeedbacki_v', None, [GLuint, GLenum, GLuint, POINTER(GLint)], requires='OpenGL 4.5')
1860
- glGetTransformFeedbackiv = _link_function('glGetTransformFeedbackiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1861
- glGetUniformBlockIndex = _link_function('glGetUniformBlockIndex', GLuint, [GLuint, POINTER(GLchar)], requires='OpenGL 3.1')
1862
- glGetUniformIndices = _link_function('glGetUniformIndices', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLuint)], requires='OpenGL 3.1')
1863
- glGetUniformLocation = _link_function('glGetUniformLocation', GLint, [GLuint, POINTER(GLchar)], requires='OpenGL 2.0')
1864
- glGetUniformSubroutineuiv = _link_function('glGetUniformSubroutineuiv', None, [GLenum, GLint, POINTER(GLuint)], requires='OpenGL 4.0')
1865
- glGetUniformdv = _link_function('glGetUniformdv', None, [GLuint, GLint, POINTER(GLdouble)], requires='OpenGL 4.0')
1866
- glGetUniformfv = _link_function('glGetUniformfv', None, [GLuint, GLint, POINTER(GLfloat)], requires='OpenGL 2.0')
1867
- glGetUniformi64vARB = _link_function('glGetUniformi64vARB', None, [GLuint, GLint, POINTER(GLint64)], requires='None')
1868
- glGetUniformiv = _link_function('glGetUniformiv', None, [GLuint, GLint, POINTER(GLint)], requires='OpenGL 2.0')
1869
- glGetUniformui64vARB = _link_function('glGetUniformui64vARB', None, [GLuint, GLint, POINTER(GLuint64)], requires='None')
1870
- glGetUniformuiv = _link_function('glGetUniformuiv', None, [GLuint, GLint, POINTER(GLuint)], requires='OpenGL 3.0')
1871
- glGetVertexArrayIndexed64iv = _link_function('glGetVertexArrayIndexed64iv', None, [GLuint, GLuint, GLenum, POINTER(GLint64)], requires='OpenGL 4.5')
1872
- glGetVertexArrayIndexediv = _link_function('glGetVertexArrayIndexediv', None, [GLuint, GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1873
- glGetVertexArrayiv = _link_function('glGetVertexArrayiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
1874
- glGetVertexAttribIiv = _link_function('glGetVertexAttribIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
1875
- glGetVertexAttribIuiv = _link_function('glGetVertexAttribIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
1876
- glGetVertexAttribLdv = _link_function('glGetVertexAttribLdv', None, [GLuint, GLenum, POINTER(GLdouble)], requires='OpenGL 4.1')
1877
- glGetVertexAttribLui64vARB = _link_function('glGetVertexAttribLui64vARB', None, [GLuint, GLenum, POINTER(GLuint64EXT)], requires='None')
1878
- glGetVertexAttribPointerv = _link_function('glGetVertexAttribPointerv', None, [GLuint, GLenum, POINTER(GLvoid)], requires='OpenGL 2.0')
1879
- glGetVertexAttribdv = _link_function('glGetVertexAttribdv', None, [GLuint, GLenum, POINTER(GLdouble)], requires='OpenGL 2.0')
1880
- glGetVertexAttribfv = _link_function('glGetVertexAttribfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 2.0')
1881
- glGetVertexAttribiv = _link_function('glGetVertexAttribiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 2.0')
1882
- glGetnColorTable = _link_function('glGetnColorTable', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1883
- glGetnCompressedTexImage = _link_function('glGetnCompressedTexImage', None, [GLenum, GLint, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1884
- glGetnConvolutionFilter = _link_function('glGetnConvolutionFilter', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1885
- glGetnHistogram = _link_function('glGetnHistogram', None, [GLenum, GLboolean, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1886
- glGetnMapdv = _link_function('glGetnMapdv', None, [GLenum, GLenum, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.5')
1887
- glGetnMapfv = _link_function('glGetnMapfv', None, [GLenum, GLenum, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
1888
- glGetnMapiv = _link_function('glGetnMapiv', None, [GLenum, GLenum, GLsizei, POINTER(GLint)], requires='OpenGL 4.5')
1889
- glGetnMinmax = _link_function('glGetnMinmax', None, [GLenum, GLboolean, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1890
- glGetnPixelMapfv = _link_function('glGetnPixelMapfv', None, [GLenum, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
1891
- glGetnPixelMapuiv = _link_function('glGetnPixelMapuiv', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1892
- glGetnPixelMapusv = _link_function('glGetnPixelMapusv', None, [GLenum, GLsizei, POINTER(GLushort)], requires='OpenGL 4.5')
1893
- glGetnPolygonStipple = _link_function('glGetnPolygonStipple', None, [GLsizei, POINTER(GLubyte)], requires='OpenGL 4.5')
1894
- glGetnSeparableFilter = _link_function('glGetnSeparableFilter', None, [GLenum, GLenum, GLenum, GLsizei, POINTER(GLvoid), GLsizei, POINTER(GLvoid), POINTER(GLvoid)], requires='OpenGL 4.5')
1895
- glGetnTexImage = _link_function('glGetnTexImage', None, [GLenum, GLint, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
1896
- glGetnUniformdv = _link_function('glGetnUniformdv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.5')
1897
- glGetnUniformfv = _link_function('glGetnUniformfv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.5')
1898
- glGetnUniformi64vARB = _link_function('glGetnUniformi64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
1899
- glGetnUniformiv = _link_function('glGetnUniformiv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.5')
1900
- glGetnUniformui64vARB = _link_function('glGetnUniformui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
1901
- glGetnUniformuiv = _link_function('glGetnUniformuiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.5')
1902
- glHint = _link_function('glHint', None, [GLenum, GLenum], requires='OpenGL 1.0')
1903
- glInvalidateBufferData = _link_function('glInvalidateBufferData', None, [GLuint], requires='OpenGL 4.3')
1904
- glInvalidateBufferSubData = _link_function('glInvalidateBufferSubData', None, [GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.3')
1905
- glInvalidateFramebuffer = _link_function('glInvalidateFramebuffer', None, [GLenum, GLsizei, POINTER(GLenum)], requires='OpenGL 4.3')
1906
- glInvalidateNamedFramebufferData = _link_function('glInvalidateNamedFramebufferData', None, [GLuint, GLsizei, POINTER(GLenum)], requires='OpenGL 4.5')
1907
- glInvalidateNamedFramebufferSubData = _link_function('glInvalidateNamedFramebufferSubData', None, [GLuint, GLsizei, POINTER(GLenum), GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.5')
1908
- glInvalidateSubFramebuffer = _link_function('glInvalidateSubFramebuffer', None, [GLenum, GLsizei, POINTER(GLenum), GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.3')
1909
- glInvalidateTexImage = _link_function('glInvalidateTexImage', None, [GLuint, GLint], requires='OpenGL 4.3')
1910
- glInvalidateTexSubImage = _link_function('glInvalidateTexSubImage', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.3')
1911
- glIsBuffer = _link_function('glIsBuffer', GLboolean, [GLuint], requires='OpenGL 1.5')
1912
- glIsEnabled = _link_function('glIsEnabled', GLboolean, [GLenum], requires='OpenGL 1.0')
1913
- glIsEnabledi = _link_function('glIsEnabledi', GLboolean, [GLenum, GLuint], requires='OpenGL 3.0')
1914
- glIsFramebuffer = _link_function('glIsFramebuffer', GLboolean, [GLuint], requires='OpenGL 3.0')
1915
- glIsFramebufferEXT = _link_function('glIsFramebufferEXT', GLboolean, [GLuint], requires='None')
1916
- glIsImageHandleResidentARB = _link_function('glIsImageHandleResidentARB', GLboolean, [GLuint64], requires='None')
1917
- glIsProgram = _link_function('glIsProgram', GLboolean, [GLuint], requires='OpenGL 2.0')
1918
- glIsProgramPipeline = _link_function('glIsProgramPipeline', GLboolean, [GLuint], requires='OpenGL 4.1')
1919
- glIsQuery = _link_function('glIsQuery', GLboolean, [GLuint], requires='OpenGL 1.5')
1920
- glIsRenderbuffer = _link_function('glIsRenderbuffer', GLboolean, [GLuint], requires='OpenGL 3.0')
1921
- glIsRenderbufferEXT = _link_function('glIsRenderbufferEXT', GLboolean, [GLuint], requires='None')
1922
- glIsSampler = _link_function('glIsSampler', GLboolean, [GLuint], requires='OpenGL 3.3')
1923
- glIsShader = _link_function('glIsShader', GLboolean, [GLuint], requires='OpenGL 2.0')
1924
- glIsSync = _link_function('glIsSync', GLboolean, [GLsync], requires='OpenGL 3.2')
1925
- glIsTexture = _link_function('glIsTexture', GLboolean, [GLuint], requires='OpenGL 1.1')
1926
- glIsTextureHandleResidentARB = _link_function('glIsTextureHandleResidentARB', GLboolean, [GLuint64], requires='None')
1927
- glIsTransformFeedback = _link_function('glIsTransformFeedback', GLboolean, [GLuint], requires='OpenGL 4.0')
1928
- glIsVertexArray = _link_function('glIsVertexArray', GLboolean, [GLuint], requires='OpenGL 3.0')
1929
- glLineWidth = _link_function('glLineWidth', None, [GLfloat], requires='OpenGL 1.0')
1930
- glLinkProgram = _link_function('glLinkProgram', None, [GLuint], requires='OpenGL 2.0')
1931
- glLogicOp = _link_function('glLogicOp', None, [GLenum], requires='OpenGL 1.0')
1932
- glMakeImageHandleNonResidentARB = _link_function('glMakeImageHandleNonResidentARB', None, [GLuint64], requires='None')
1933
- glMakeImageHandleResidentARB = _link_function('glMakeImageHandleResidentARB', None, [GLuint64, GLenum], requires='None')
1934
- glMakeTextureHandleNonResidentARB = _link_function('glMakeTextureHandleNonResidentARB', None, [GLuint64], requires='None')
1935
- glMakeTextureHandleResidentARB = _link_function('glMakeTextureHandleResidentARB', None, [GLuint64], requires='None')
1936
- glMapBuffer = _link_function('glMapBuffer', POINTER(None), [GLenum, GLenum], requires='OpenGL 1.5')
1937
- glMapBufferRange = _link_function('glMapBufferRange', POINTER(None), [GLenum, GLintptr, GLsizeiptr, GLbitfield], requires='OpenGL 3.0')
1938
- glMapNamedBuffer = _link_function('glMapNamedBuffer', POINTER(None), [GLuint, GLenum], requires='OpenGL 4.5')
1939
- glMapNamedBufferRange = _link_function('glMapNamedBufferRange', POINTER(None), [GLuint, GLintptr, GLsizeiptr, GLbitfield], requires='OpenGL 4.5')
1940
- glMemoryBarrier = _link_function('glMemoryBarrier', None, [GLbitfield], requires='OpenGL 4.2')
1941
- glMemoryBarrierByRegion = _link_function('glMemoryBarrierByRegion', None, [GLbitfield], requires='OpenGL 4.5')
1942
- glMinSampleShading = _link_function('glMinSampleShading', None, [GLfloat], requires='OpenGL 4.0')
1943
- glMultiDrawArrays = _link_function('glMultiDrawArrays', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], requires='OpenGL 1.4')
1944
- glMultiDrawArraysIndirect = _link_function('glMultiDrawArraysIndirect', None, [GLenum, POINTER(GLvoid), GLsizei, GLsizei], requires='OpenGL 4.3')
1945
- glMultiDrawArraysIndirectCount = _link_function('glMultiDrawArraysIndirectCount', None, [GLenum, POINTER(GLvoid), GLintptr, GLsizei, GLsizei], requires='OpenGL 4.6')
1946
- glMultiDrawElements = _link_function('glMultiDrawElements', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 1.4')
1947
- glMultiDrawElementsBaseVertex = _link_function('glMultiDrawElementsBaseVertex', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(GLvoid), GLsizei, POINTER(GLint)], requires='OpenGL 3.2')
1948
- glMultiDrawElementsIndirect = _link_function('glMultiDrawElementsIndirect', None, [GLenum, GLenum, POINTER(GLvoid), GLsizei, GLsizei], requires='OpenGL 4.3')
1949
- glMultiDrawElementsIndirectCount = _link_function('glMultiDrawElementsIndirectCount', None, [GLenum, GLenum, POINTER(GLvoid), GLintptr, GLsizei, GLsizei], requires='OpenGL 4.6')
1950
- glMultiDrawMeshTasksIndirectCountNV = _link_function('glMultiDrawMeshTasksIndirectCountNV', None, [GLintptr, GLintptr, GLsizei, GLsizei], requires='None')
1951
- glMultiDrawMeshTasksIndirectNV = _link_function('glMultiDrawMeshTasksIndirectNV', None, [GLintptr, GLsizei, GLsizei], requires='None')
1952
- glMultiTexCoordP1ui = _link_function('glMultiTexCoordP1ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
1953
- glMultiTexCoordP1uiv = _link_function('glMultiTexCoordP1uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1954
- glMultiTexCoordP2ui = _link_function('glMultiTexCoordP2ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
1955
- glMultiTexCoordP2uiv = _link_function('glMultiTexCoordP2uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1956
- glMultiTexCoordP3ui = _link_function('glMultiTexCoordP3ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
1957
- glMultiTexCoordP3uiv = _link_function('glMultiTexCoordP3uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1958
- glMultiTexCoordP4ui = _link_function('glMultiTexCoordP4ui', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.3')
1959
- glMultiTexCoordP4uiv = _link_function('glMultiTexCoordP4uiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1960
- glNamedBufferData = _link_function('glNamedBufferData', None, [GLuint, GLsizeiptr, POINTER(GLvoid), GLenum], requires='OpenGL 4.5')
1961
- glNamedBufferStorage = _link_function('glNamedBufferStorage', None, [GLuint, GLsizeiptr, POINTER(GLvoid), GLbitfield], requires='OpenGL 4.5')
1962
- glNamedBufferSubData = _link_function('glNamedBufferSubData', None, [GLuint, GLintptr, GLsizeiptr, POINTER(GLvoid)], requires='OpenGL 4.5')
1963
- glNamedFramebufferDrawBuffer = _link_function('glNamedFramebufferDrawBuffer', None, [GLuint, GLenum], requires='OpenGL 4.5')
1964
- glNamedFramebufferDrawBuffers = _link_function('glNamedFramebufferDrawBuffers', None, [GLuint, GLsizei, POINTER(GLenum)], requires='OpenGL 4.5')
1965
- glNamedFramebufferParameteri = _link_function('glNamedFramebufferParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.5')
1966
- glNamedFramebufferReadBuffer = _link_function('glNamedFramebufferReadBuffer', None, [GLuint, GLenum], requires='OpenGL 4.5')
1967
- glNamedFramebufferRenderbuffer = _link_function('glNamedFramebufferRenderbuffer', None, [GLuint, GLenum, GLenum, GLuint], requires='OpenGL 4.5')
1968
- glNamedFramebufferTexture = _link_function('glNamedFramebufferTexture', None, [GLuint, GLenum, GLuint, GLint], requires='OpenGL 4.5')
1969
- glNamedFramebufferTextureLayer = _link_function('glNamedFramebufferTextureLayer', None, [GLuint, GLenum, GLuint, GLint, GLint], requires='OpenGL 4.5')
1970
- glNamedRenderbufferStorage = _link_function('glNamedRenderbufferStorage', None, [GLuint, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
1971
- glNamedRenderbufferStorageMultisample = _link_function('glNamedRenderbufferStorageMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
1972
- glNormalP3ui = _link_function('glNormalP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
1973
- glNormalP3uiv = _link_function('glNormalP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
1974
- glObjectLabel = _link_function('glObjectLabel', None, [GLenum, GLuint, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
1975
- glObjectPtrLabel = _link_function('glObjectPtrLabel', None, [POINTER(GLvoid), GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
1976
- glPatchParameterfv = _link_function('glPatchParameterfv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 4.0')
1977
- glPatchParameteri = _link_function('glPatchParameteri', None, [GLenum, GLint], requires='OpenGL 4.0')
1978
- glPauseTransformFeedback = _link_function('glPauseTransformFeedback', None, [], requires='OpenGL 4.0')
1979
- glPixelStoref = _link_function('glPixelStoref', None, [GLenum, GLfloat], requires='OpenGL 1.0')
1980
- glPixelStorei = _link_function('glPixelStorei', None, [GLenum, GLint], requires='OpenGL 1.0')
1981
- glPointParameterf = _link_function('glPointParameterf', None, [GLenum, GLfloat], requires='OpenGL 1.4')
1982
- glPointParameterfv = _link_function('glPointParameterfv', None, [GLenum, POINTER(GLfloat)], requires='OpenGL 1.4')
1983
- glPointParameteri = _link_function('glPointParameteri', None, [GLenum, GLint], requires='OpenGL 1.4')
1984
- glPointParameteriv = _link_function('glPointParameteriv', None, [GLenum, POINTER(GLint)], requires='OpenGL 1.4')
1985
- glPointSize = _link_function('glPointSize', None, [GLfloat], requires='OpenGL 1.0')
1986
- glPolygonMode = _link_function('glPolygonMode', None, [GLenum, GLenum], requires='OpenGL 1.0')
1987
- glPolygonOffset = _link_function('glPolygonOffset', None, [GLfloat, GLfloat], requires='OpenGL 1.1')
1988
- glPolygonOffsetClamp = _link_function('glPolygonOffsetClamp', None, [GLfloat, GLfloat, GLfloat], requires='OpenGL 4.6')
1989
- glPopDebugGroup = _link_function('glPopDebugGroup', None, [], requires='OpenGL 4.3')
1990
- glPrimitiveRestartIndex = _link_function('glPrimitiveRestartIndex', None, [GLuint], requires='OpenGL 3.1')
1991
- glProgramBinary = _link_function('glProgramBinary', None, [GLuint, GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 4.1')
1992
- glProgramParameteri = _link_function('glProgramParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.1')
1993
- glProgramUniform1d = _link_function('glProgramUniform1d', None, [GLuint, GLint, GLdouble], requires='OpenGL 4.1')
1994
- glProgramUniform1dv = _link_function('glProgramUniform1dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
1995
- glProgramUniform1f = _link_function('glProgramUniform1f', None, [GLuint, GLint, GLfloat], requires='OpenGL 4.1')
1996
- glProgramUniform1fv = _link_function('glProgramUniform1fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
1997
- glProgramUniform1i = _link_function('glProgramUniform1i', None, [GLuint, GLint, GLint], requires='OpenGL 4.1')
1998
- glProgramUniform1i64ARB = _link_function('glProgramUniform1i64ARB', None, [GLuint, GLint, GLint64], requires='None')
1999
- glProgramUniform1i64vARB = _link_function('glProgramUniform1i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
2000
- glProgramUniform1iv = _link_function('glProgramUniform1iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
2001
- glProgramUniform1ui = _link_function('glProgramUniform1ui', None, [GLuint, GLint, GLuint], requires='OpenGL 4.1')
2002
- glProgramUniform1ui64ARB = _link_function('glProgramUniform1ui64ARB', None, [GLuint, GLint, GLuint64], requires='None')
2003
- glProgramUniform1ui64vARB = _link_function('glProgramUniform1ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
2004
- glProgramUniform1uiv = _link_function('glProgramUniform1uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
2005
- glProgramUniform2d = _link_function('glProgramUniform2d', None, [GLuint, GLint, GLdouble, GLdouble], requires='OpenGL 4.1')
2006
- glProgramUniform2dv = _link_function('glProgramUniform2dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
2007
- glProgramUniform2f = _link_function('glProgramUniform2f', None, [GLuint, GLint, GLfloat, GLfloat], requires='OpenGL 4.1')
2008
- glProgramUniform2fv = _link_function('glProgramUniform2fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
2009
- glProgramUniform2i = _link_function('glProgramUniform2i', None, [GLuint, GLint, GLint, GLint], requires='OpenGL 4.1')
2010
- glProgramUniform2i64ARB = _link_function('glProgramUniform2i64ARB', None, [GLuint, GLint, GLint64, GLint64], requires='None')
2011
- glProgramUniform2i64vARB = _link_function('glProgramUniform2i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
2012
- glProgramUniform2iv = _link_function('glProgramUniform2iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
2013
- glProgramUniform2ui = _link_function('glProgramUniform2ui', None, [GLuint, GLint, GLuint, GLuint], requires='OpenGL 4.1')
2014
- glProgramUniform2ui64ARB = _link_function('glProgramUniform2ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64], requires='None')
2015
- glProgramUniform2ui64vARB = _link_function('glProgramUniform2ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
2016
- glProgramUniform2uiv = _link_function('glProgramUniform2uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
2017
- glProgramUniform3d = _link_function('glProgramUniform3d', None, [GLuint, GLint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
2018
- glProgramUniform3dv = _link_function('glProgramUniform3dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
2019
- glProgramUniform3f = _link_function('glProgramUniform3f', None, [GLuint, GLint, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
2020
- glProgramUniform3fv = _link_function('glProgramUniform3fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
2021
- glProgramUniform3i = _link_function('glProgramUniform3i', None, [GLuint, GLint, GLint, GLint, GLint], requires='OpenGL 4.1')
2022
- glProgramUniform3i64ARB = _link_function('glProgramUniform3i64ARB', None, [GLuint, GLint, GLint64, GLint64, GLint64], requires='None')
2023
- glProgramUniform3i64vARB = _link_function('glProgramUniform3i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
2024
- glProgramUniform3iv = _link_function('glProgramUniform3iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
2025
- glProgramUniform3ui = _link_function('glProgramUniform3ui', None, [GLuint, GLint, GLuint, GLuint, GLuint], requires='OpenGL 4.1')
2026
- glProgramUniform3ui64ARB = _link_function('glProgramUniform3ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64, GLuint64], requires='None')
2027
- glProgramUniform3ui64vARB = _link_function('glProgramUniform3ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
2028
- glProgramUniform3uiv = _link_function('glProgramUniform3uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
2029
- glProgramUniform4d = _link_function('glProgramUniform4d', None, [GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
2030
- glProgramUniform4dv = _link_function('glProgramUniform4dv', None, [GLuint, GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.1')
2031
- glProgramUniform4f = _link_function('glProgramUniform4f', None, [GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
2032
- glProgramUniform4fv = _link_function('glProgramUniform4fv', None, [GLuint, GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
2033
- glProgramUniform4i = _link_function('glProgramUniform4i', None, [GLuint, GLint, GLint, GLint, GLint, GLint], requires='OpenGL 4.1')
2034
- glProgramUniform4i64ARB = _link_function('glProgramUniform4i64ARB', None, [GLuint, GLint, GLint64, GLint64, GLint64, GLint64], requires='None')
2035
- glProgramUniform4i64vARB = _link_function('glProgramUniform4i64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLint64)], requires='None')
2036
- glProgramUniform4iv = _link_function('glProgramUniform4iv', None, [GLuint, GLint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
2037
- glProgramUniform4ui = _link_function('glProgramUniform4ui', None, [GLuint, GLint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 4.1')
2038
- glProgramUniform4ui64ARB = _link_function('glProgramUniform4ui64ARB', None, [GLuint, GLint, GLuint64, GLuint64, GLuint64, GLuint64], requires='None')
2039
- glProgramUniform4ui64vARB = _link_function('glProgramUniform4ui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
2040
- glProgramUniform4uiv = _link_function('glProgramUniform4uiv', None, [GLuint, GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 4.1')
2041
- glProgramUniformHandleui64ARB = _link_function('glProgramUniformHandleui64ARB', None, [GLuint, GLint, GLuint64], requires='None')
2042
- glProgramUniformHandleui64vARB = _link_function('glProgramUniformHandleui64vARB', None, [GLuint, GLint, GLsizei, POINTER(GLuint64)], requires='None')
2043
- glProgramUniformMatrix2dv = _link_function('glProgramUniformMatrix2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2044
- glProgramUniformMatrix2fv = _link_function('glProgramUniformMatrix2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2045
- glProgramUniformMatrix2x3dv = _link_function('glProgramUniformMatrix2x3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2046
- glProgramUniformMatrix2x3fv = _link_function('glProgramUniformMatrix2x3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2047
- glProgramUniformMatrix2x4dv = _link_function('glProgramUniformMatrix2x4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2048
- glProgramUniformMatrix2x4fv = _link_function('glProgramUniformMatrix2x4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2049
- glProgramUniformMatrix3dv = _link_function('glProgramUniformMatrix3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2050
- glProgramUniformMatrix3fv = _link_function('glProgramUniformMatrix3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2051
- glProgramUniformMatrix3x2dv = _link_function('glProgramUniformMatrix3x2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2052
- glProgramUniformMatrix3x2fv = _link_function('glProgramUniformMatrix3x2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2053
- glProgramUniformMatrix3x4dv = _link_function('glProgramUniformMatrix3x4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2054
- glProgramUniformMatrix3x4fv = _link_function('glProgramUniformMatrix3x4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2055
- glProgramUniformMatrix4dv = _link_function('glProgramUniformMatrix4dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2056
- glProgramUniformMatrix4fv = _link_function('glProgramUniformMatrix4fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2057
- glProgramUniformMatrix4x2dv = _link_function('glProgramUniformMatrix4x2dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2058
- glProgramUniformMatrix4x2fv = _link_function('glProgramUniformMatrix4x2fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2059
- glProgramUniformMatrix4x3dv = _link_function('glProgramUniformMatrix4x3dv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.1')
2060
- glProgramUniformMatrix4x3fv = _link_function('glProgramUniformMatrix4x3fv', None, [GLuint, GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 4.1')
2061
- glProvokingVertex = _link_function('glProvokingVertex', None, [GLenum], requires='OpenGL 3.2')
2062
- glPushDebugGroup = _link_function('glPushDebugGroup', None, [GLenum, GLuint, GLsizei, POINTER(GLchar)], requires='OpenGL 4.3')
2063
- glQueryCounter = _link_function('glQueryCounter', None, [GLuint, GLenum], requires='OpenGL 3.3')
2064
- glReadBuffer = _link_function('glReadBuffer', None, [GLenum], requires='OpenGL 1.0')
2065
- glReadPixels = _link_function('glReadPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
2066
- glReadnPixels = _link_function('glReadnPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.5')
2067
- glReleaseShaderCompiler = _link_function('glReleaseShaderCompiler', None, [], requires='OpenGL 4.1')
2068
- glRenderbufferStorage = _link_function('glRenderbufferStorage', None, [GLenum, GLenum, GLsizei, GLsizei], requires='OpenGL 3.0')
2069
- glRenderbufferStorageEXT = _link_function('glRenderbufferStorageEXT', None, [GLenum, GLenum, GLsizei, GLsizei], requires='None')
2070
- glRenderbufferStorageMultisample = _link_function('glRenderbufferStorageMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 3.0')
2071
- glResumeTransformFeedback = _link_function('glResumeTransformFeedback', None, [], requires='OpenGL 4.0')
2072
- glSampleCoverage = _link_function('glSampleCoverage', None, [GLfloat, GLboolean], requires='OpenGL 1.3')
2073
- glSampleCoverageARB = _link_function('glSampleCoverageARB', None, [GLfloat, GLboolean], requires='None')
2074
- glSampleMaski = _link_function('glSampleMaski', None, [GLuint, GLbitfield], requires='OpenGL 3.2')
2075
- glSamplerParameterIiv = _link_function('glSamplerParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
2076
- glSamplerParameterIuiv = _link_function('glSamplerParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2077
- glSamplerParameterf = _link_function('glSamplerParameterf', None, [GLuint, GLenum, GLfloat], requires='OpenGL 3.3')
2078
- glSamplerParameterfv = _link_function('glSamplerParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 3.3')
2079
- glSamplerParameteri = _link_function('glSamplerParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 3.3')
2080
- glSamplerParameteriv = _link_function('glSamplerParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 3.3')
2081
- glScissor = _link_function('glScissor', None, [GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.0')
2082
- glScissorArrayv = _link_function('glScissorArrayv', None, [GLuint, GLsizei, POINTER(GLint)], requires='OpenGL 4.1')
2083
- glScissorIndexed = _link_function('glScissorIndexed', None, [GLuint, GLint, GLint, GLsizei, GLsizei], requires='OpenGL 4.1')
2084
- glScissorIndexedv = _link_function('glScissorIndexedv', None, [GLuint, POINTER(GLint)], requires='OpenGL 4.1')
2085
- glSecondaryColorP3ui = _link_function('glSecondaryColorP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2086
- glSecondaryColorP3uiv = _link_function('glSecondaryColorP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2087
- glShaderBinary = _link_function('glShaderBinary', None, [GLsizei, POINTER(GLuint), GLenum, POINTER(GLvoid), GLsizei], requires='OpenGL 4.1')
2088
- glShaderSource = _link_function('glShaderSource', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)], requires='OpenGL 2.0')
2089
- glShaderStorageBlockBinding = _link_function('glShaderStorageBlockBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.3')
2090
- glSpecializeShader = _link_function('glSpecializeShader', None, [GLuint, POINTER(GLchar), GLuint, POINTER(GLuint), POINTER(GLuint)], requires='OpenGL 4.6')
2091
- glStencilFunc = _link_function('glStencilFunc', None, [GLenum, GLint, GLuint], requires='OpenGL 1.0')
2092
- glStencilFuncSeparate = _link_function('glStencilFuncSeparate', None, [GLenum, GLenum, GLint, GLuint], requires='OpenGL 2.0')
2093
- glStencilMask = _link_function('glStencilMask', None, [GLuint], requires='OpenGL 1.0')
2094
- glStencilMaskSeparate = _link_function('glStencilMaskSeparate', None, [GLenum, GLuint], requires='OpenGL 2.0')
2095
- glStencilOp = _link_function('glStencilOp', None, [GLenum, GLenum, GLenum], requires='OpenGL 1.0')
2096
- glStencilOpSeparate = _link_function('glStencilOpSeparate', None, [GLenum, GLenum, GLenum, GLenum], requires='OpenGL 2.0')
2097
- glTexBuffer = _link_function('glTexBuffer', None, [GLenum, GLenum, GLuint], requires='OpenGL 3.1')
2098
- glTexBufferRange = _link_function('glTexBufferRange', None, [GLenum, GLenum, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.3')
2099
- glTexCoordP1ui = _link_function('glTexCoordP1ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2100
- glTexCoordP1uiv = _link_function('glTexCoordP1uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2101
- glTexCoordP2ui = _link_function('glTexCoordP2ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2102
- glTexCoordP2uiv = _link_function('glTexCoordP2uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2103
- glTexCoordP3ui = _link_function('glTexCoordP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2104
- glTexCoordP3uiv = _link_function('glTexCoordP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2105
- glTexCoordP4ui = _link_function('glTexCoordP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2106
- glTexCoordP4uiv = _link_function('glTexCoordP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2107
- glTexImage1D = _link_function('glTexImage1D', None, [GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
2108
- glTexImage2D = _link_function('glTexImage2D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.0')
2109
- glTexImage2DMultisample = _link_function('glTexImage2DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 3.2')
2110
- glTexImage3D = _link_function('glTexImage3D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
2111
- glTexImage3DMultisample = _link_function('glTexImage3DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 3.2')
2112
- glTexParameterIiv = _link_function('glTexParameterIiv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 3.0')
2113
- glTexParameterIuiv = _link_function('glTexParameterIuiv', None, [GLenum, GLenum, POINTER(GLuint)], requires='OpenGL 3.0')
2114
- glTexParameterf = _link_function('glTexParameterf', None, [GLenum, GLenum, GLfloat], requires='OpenGL 1.0')
2115
- glTexParameterfv = _link_function('glTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], requires='OpenGL 1.0')
2116
- glTexParameteri = _link_function('glTexParameteri', None, [GLenum, GLenum, GLint], requires='OpenGL 1.0')
2117
- glTexParameteriv = _link_function('glTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], requires='OpenGL 1.0')
2118
- glTexStorage1D = _link_function('glTexStorage1D', None, [GLenum, GLsizei, GLenum, GLsizei], requires='OpenGL 4.2')
2119
- glTexStorage2D = _link_function('glTexStorage2D', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.2')
2120
- glTexStorage2DMultisample = _link_function('glTexStorage2DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.3')
2121
- glTexStorage3D = _link_function('glTexStorage3D', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.2')
2122
- glTexStorage3DMultisample = _link_function('glTexStorage3DMultisample', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.3')
2123
- glTexSubImage1D = _link_function('glTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
2124
- glTexSubImage2D = _link_function('glTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.1')
2125
- glTexSubImage3D = _link_function('glTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 1.2')
2126
- glTextureBarrier = _link_function('glTextureBarrier', None, [], requires='OpenGL 4.5')
2127
- glTextureBuffer = _link_function('glTextureBuffer', None, [GLuint, GLenum, GLuint], requires='OpenGL 4.5')
2128
- glTextureBufferRange = _link_function('glTextureBufferRange', None, [GLuint, GLenum, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
2129
- glTextureParameterIiv = _link_function('glTextureParameterIiv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
2130
- glTextureParameterIuiv = _link_function('glTextureParameterIuiv', None, [GLuint, GLenum, POINTER(GLuint)], requires='OpenGL 4.5')
2131
- glTextureParameterf = _link_function('glTextureParameterf', None, [GLuint, GLenum, GLfloat], requires='OpenGL 4.5')
2132
- glTextureParameterfv = _link_function('glTextureParameterfv', None, [GLuint, GLenum, POINTER(GLfloat)], requires='OpenGL 4.5')
2133
- glTextureParameteri = _link_function('glTextureParameteri', None, [GLuint, GLenum, GLint], requires='OpenGL 4.5')
2134
- glTextureParameteriv = _link_function('glTextureParameteriv', None, [GLuint, GLenum, POINTER(GLint)], requires='OpenGL 4.5')
2135
- glTextureStorage1D = _link_function('glTextureStorage1D', None, [GLuint, GLsizei, GLenum, GLsizei], requires='OpenGL 4.5')
2136
- glTextureStorage2D = _link_function('glTextureStorage2D', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei], requires='OpenGL 4.5')
2137
- glTextureStorage2DMultisample = _link_function('glTextureStorage2DMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.5')
2138
- glTextureStorage3D = _link_function('glTextureStorage3D', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei], requires='OpenGL 4.5')
2139
- glTextureStorage3DMultisample = _link_function('glTextureStorage3DMultisample', None, [GLuint, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean], requires='OpenGL 4.5')
2140
- glTextureSubImage1D = _link_function('glTextureSubImage1D', None, [GLuint, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
2141
- glTextureSubImage2D = _link_function('glTextureSubImage2D', None, [GLuint, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
2142
- glTextureSubImage3D = _link_function('glTextureSubImage3D', None, [GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], requires='OpenGL 4.5')
2143
- glTextureView = _link_function('glTextureView', None, [GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 4.3')
2144
- glTransformFeedbackBufferBase = _link_function('glTransformFeedbackBufferBase', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
2145
- glTransformFeedbackBufferRange = _link_function('glTransformFeedbackBufferRange', None, [GLuint, GLuint, GLuint, GLintptr, GLsizeiptr], requires='OpenGL 4.5')
2146
- glTransformFeedbackVaryings = _link_function('glTransformFeedbackVaryings', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), GLenum], requires='OpenGL 3.0')
2147
- glUniform1d = _link_function('glUniform1d', None, [GLint, GLdouble], requires='OpenGL 4.0')
2148
- glUniform1dv = _link_function('glUniform1dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
2149
- glUniform1f = _link_function('glUniform1f', None, [GLint, GLfloat], requires='OpenGL 2.0')
2150
- glUniform1fv = _link_function('glUniform1fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
2151
- glUniform1i = _link_function('glUniform1i', None, [GLint, GLint], requires='OpenGL 2.0')
2152
- glUniform1i64ARB = _link_function('glUniform1i64ARB', None, [GLint, GLint64], requires='None')
2153
- glUniform1i64vARB = _link_function('glUniform1i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
2154
- glUniform1iv = _link_function('glUniform1iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
2155
- glUniform1ui = _link_function('glUniform1ui', None, [GLint, GLuint], requires='OpenGL 3.0')
2156
- glUniform1ui64ARB = _link_function('glUniform1ui64ARB', None, [GLint, GLuint64], requires='None')
2157
- glUniform1ui64vARB = _link_function('glUniform1ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
2158
- glUniform1uiv = _link_function('glUniform1uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
2159
- glUniform2d = _link_function('glUniform2d', None, [GLint, GLdouble, GLdouble], requires='OpenGL 4.0')
2160
- glUniform2dv = _link_function('glUniform2dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
2161
- glUniform2f = _link_function('glUniform2f', None, [GLint, GLfloat, GLfloat], requires='OpenGL 2.0')
2162
- glUniform2fv = _link_function('glUniform2fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
2163
- glUniform2i = _link_function('glUniform2i', None, [GLint, GLint, GLint], requires='OpenGL 2.0')
2164
- glUniform2i64ARB = _link_function('glUniform2i64ARB', None, [GLint, GLint64, GLint64], requires='None')
2165
- glUniform2i64vARB = _link_function('glUniform2i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
2166
- glUniform2iv = _link_function('glUniform2iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
2167
- glUniform2ui = _link_function('glUniform2ui', None, [GLint, GLuint, GLuint], requires='OpenGL 3.0')
2168
- glUniform2ui64ARB = _link_function('glUniform2ui64ARB', None, [GLint, GLuint64, GLuint64], requires='None')
2169
- glUniform2ui64vARB = _link_function('glUniform2ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
2170
- glUniform2uiv = _link_function('glUniform2uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
2171
- glUniform3d = _link_function('glUniform3d', None, [GLint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.0')
2172
- glUniform3dv = _link_function('glUniform3dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
2173
- glUniform3f = _link_function('glUniform3f', None, [GLint, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
2174
- glUniform3fv = _link_function('glUniform3fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
2175
- glUniform3i = _link_function('glUniform3i', None, [GLint, GLint, GLint, GLint], requires='OpenGL 2.0')
2176
- glUniform3i64ARB = _link_function('glUniform3i64ARB', None, [GLint, GLint64, GLint64, GLint64], requires='None')
2177
- glUniform3i64vARB = _link_function('glUniform3i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
2178
- glUniform3iv = _link_function('glUniform3iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
2179
- glUniform3ui = _link_function('glUniform3ui', None, [GLint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
2180
- glUniform3ui64ARB = _link_function('glUniform3ui64ARB', None, [GLint, GLuint64, GLuint64, GLuint64], requires='None')
2181
- glUniform3ui64vARB = _link_function('glUniform3ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
2182
- glUniform3uiv = _link_function('glUniform3uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
2183
- glUniform4d = _link_function('glUniform4d', None, [GLint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.0')
2184
- glUniform4dv = _link_function('glUniform4dv', None, [GLint, GLsizei, POINTER(GLdouble)], requires='OpenGL 4.0')
2185
- glUniform4f = _link_function('glUniform4f', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
2186
- glUniform4fv = _link_function('glUniform4fv', None, [GLint, GLsizei, POINTER(GLfloat)], requires='OpenGL 2.0')
2187
- glUniform4i = _link_function('glUniform4i', None, [GLint, GLint, GLint, GLint, GLint], requires='OpenGL 2.0')
2188
- glUniform4i64ARB = _link_function('glUniform4i64ARB', None, [GLint, GLint64, GLint64, GLint64, GLint64], requires='None')
2189
- glUniform4i64vARB = _link_function('glUniform4i64vARB', None, [GLint, GLsizei, POINTER(GLint64)], requires='None')
2190
- glUniform4iv = _link_function('glUniform4iv', None, [GLint, GLsizei, POINTER(GLint)], requires='OpenGL 2.0')
2191
- glUniform4ui = _link_function('glUniform4ui', None, [GLint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
2192
- glUniform4ui64ARB = _link_function('glUniform4ui64ARB', None, [GLint, GLuint64, GLuint64, GLuint64, GLuint64], requires='None')
2193
- glUniform4ui64vARB = _link_function('glUniform4ui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
2194
- glUniform4uiv = _link_function('glUniform4uiv', None, [GLint, GLsizei, POINTER(GLuint)], requires='OpenGL 3.0')
2195
- glUniformBlockBinding = _link_function('glUniformBlockBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 3.1')
2196
- glUniformHandleui64ARB = _link_function('glUniformHandleui64ARB', None, [GLint, GLuint64], requires='None')
2197
- glUniformHandleui64vARB = _link_function('glUniformHandleui64vARB', None, [GLint, GLsizei, POINTER(GLuint64)], requires='None')
2198
- glUniformMatrix2dv = _link_function('glUniformMatrix2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2199
- glUniformMatrix2fv = _link_function('glUniformMatrix2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
2200
- glUniformMatrix2x3dv = _link_function('glUniformMatrix2x3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2201
- glUniformMatrix2x3fv = _link_function('glUniformMatrix2x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2202
- glUniformMatrix2x4dv = _link_function('glUniformMatrix2x4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2203
- glUniformMatrix2x4fv = _link_function('glUniformMatrix2x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2204
- glUniformMatrix3dv = _link_function('glUniformMatrix3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2205
- glUniformMatrix3fv = _link_function('glUniformMatrix3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
2206
- glUniformMatrix3x2dv = _link_function('glUniformMatrix3x2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2207
- glUniformMatrix3x2fv = _link_function('glUniformMatrix3x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2208
- glUniformMatrix3x4dv = _link_function('glUniformMatrix3x4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2209
- glUniformMatrix3x4fv = _link_function('glUniformMatrix3x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2210
- glUniformMatrix4dv = _link_function('glUniformMatrix4dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2211
- glUniformMatrix4fv = _link_function('glUniformMatrix4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.0')
2212
- glUniformMatrix4x2dv = _link_function('glUniformMatrix4x2dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2213
- glUniformMatrix4x2fv = _link_function('glUniformMatrix4x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2214
- glUniformMatrix4x3dv = _link_function('glUniformMatrix4x3dv', None, [GLint, GLsizei, GLboolean, POINTER(GLdouble)], requires='OpenGL 4.0')
2215
- glUniformMatrix4x3fv = _link_function('glUniformMatrix4x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], requires='OpenGL 2.1')
2216
- glUniformSubroutinesuiv = _link_function('glUniformSubroutinesuiv', None, [GLenum, GLsizei, POINTER(GLuint)], requires='OpenGL 4.0')
2217
- glUnmapBuffer = _link_function('glUnmapBuffer', GLboolean, [GLenum], requires='OpenGL 1.5')
2218
- glUnmapNamedBuffer = _link_function('glUnmapNamedBuffer', GLboolean, [GLuint], requires='OpenGL 4.5')
2219
- glUseProgram = _link_function('glUseProgram', None, [GLuint], requires='OpenGL 2.0')
2220
- glUseProgramStages = _link_function('glUseProgramStages', None, [GLuint, GLbitfield, GLuint], requires='OpenGL 4.1')
2221
- glValidateProgram = _link_function('glValidateProgram', None, [GLuint], requires='OpenGL 2.0')
2222
- glValidateProgramPipeline = _link_function('glValidateProgramPipeline', None, [GLuint], requires='OpenGL 4.1')
2223
- glVertexArrayAttribBinding = _link_function('glVertexArrayAttribBinding', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
2224
- glVertexArrayAttribFormat = _link_function('glVertexArrayAttribFormat', None, [GLuint, GLuint, GLint, GLenum, GLboolean, GLuint], requires='OpenGL 4.5')
2225
- glVertexArrayAttribIFormat = _link_function('glVertexArrayAttribIFormat', None, [GLuint, GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.5')
2226
- glVertexArrayAttribLFormat = _link_function('glVertexArrayAttribLFormat', None, [GLuint, GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.5')
2227
- glVertexArrayBindingDivisor = _link_function('glVertexArrayBindingDivisor', None, [GLuint, GLuint, GLuint], requires='OpenGL 4.5')
2228
- glVertexArrayElementBuffer = _link_function('glVertexArrayElementBuffer', None, [GLuint, GLuint], requires='OpenGL 4.5')
2229
- glVertexArrayVertexBuffer = _link_function('glVertexArrayVertexBuffer', None, [GLuint, GLuint, GLuint, GLintptr, GLsizei], requires='OpenGL 4.5')
2230
- glVertexArrayVertexBuffers = _link_function('glVertexArrayVertexBuffers', None, [GLuint, GLuint, GLsizei, POINTER(GLuint), POINTER(GLintptr), POINTER(GLsizei)], requires='OpenGL 4.5')
2231
- glVertexAttrib1d = _link_function('glVertexAttrib1d', None, [GLuint, GLdouble], requires='OpenGL 2.0')
2232
- glVertexAttrib1dv = _link_function('glVertexAttrib1dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
2233
- glVertexAttrib1f = _link_function('glVertexAttrib1f', None, [GLuint, GLfloat], requires='OpenGL 2.0')
2234
- glVertexAttrib1fv = _link_function('glVertexAttrib1fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
2235
- glVertexAttrib1s = _link_function('glVertexAttrib1s', None, [GLuint, GLshort], requires='OpenGL 2.0')
2236
- glVertexAttrib1sv = _link_function('glVertexAttrib1sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
2237
- glVertexAttrib2d = _link_function('glVertexAttrib2d', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 2.0')
2238
- glVertexAttrib2dv = _link_function('glVertexAttrib2dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
2239
- glVertexAttrib2f = _link_function('glVertexAttrib2f', None, [GLuint, GLfloat, GLfloat], requires='OpenGL 2.0')
2240
- glVertexAttrib2fv = _link_function('glVertexAttrib2fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
2241
- glVertexAttrib2s = _link_function('glVertexAttrib2s', None, [GLuint, GLshort, GLshort], requires='OpenGL 2.0')
2242
- glVertexAttrib2sv = _link_function('glVertexAttrib2sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
2243
- glVertexAttrib3d = _link_function('glVertexAttrib3d', None, [GLuint, GLdouble, GLdouble, GLdouble], requires='OpenGL 2.0')
2244
- glVertexAttrib3dv = _link_function('glVertexAttrib3dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
2245
- glVertexAttrib3f = _link_function('glVertexAttrib3f', None, [GLuint, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
2246
- glVertexAttrib3fv = _link_function('glVertexAttrib3fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
2247
- glVertexAttrib3s = _link_function('glVertexAttrib3s', None, [GLuint, GLshort, GLshort, GLshort], requires='OpenGL 2.0')
2248
- glVertexAttrib3sv = _link_function('glVertexAttrib3sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
2249
- glVertexAttrib4Nbv = _link_function('glVertexAttrib4Nbv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 2.0')
2250
- glVertexAttrib4Niv = _link_function('glVertexAttrib4Niv', None, [GLuint, POINTER(GLint)], requires='OpenGL 2.0')
2251
- glVertexAttrib4Nsv = _link_function('glVertexAttrib4Nsv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
2252
- glVertexAttrib4Nub = _link_function('glVertexAttrib4Nub', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], requires='OpenGL 2.0')
2253
- glVertexAttrib4Nubv = _link_function('glVertexAttrib4Nubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 2.0')
2254
- glVertexAttrib4Nuiv = _link_function('glVertexAttrib4Nuiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 2.0')
2255
- glVertexAttrib4Nusv = _link_function('glVertexAttrib4Nusv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 2.0')
2256
- glVertexAttrib4bv = _link_function('glVertexAttrib4bv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 2.0')
2257
- glVertexAttrib4d = _link_function('glVertexAttrib4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 2.0')
2258
- glVertexAttrib4dv = _link_function('glVertexAttrib4dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 2.0')
2259
- glVertexAttrib4f = _link_function('glVertexAttrib4f', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 2.0')
2260
- glVertexAttrib4fv = _link_function('glVertexAttrib4fv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 2.0')
2261
- glVertexAttrib4iv = _link_function('glVertexAttrib4iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 2.0')
2262
- glVertexAttrib4s = _link_function('glVertexAttrib4s', None, [GLuint, GLshort, GLshort, GLshort, GLshort], requires='OpenGL 2.0')
2263
- glVertexAttrib4sv = _link_function('glVertexAttrib4sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 2.0')
2264
- glVertexAttrib4ubv = _link_function('glVertexAttrib4ubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 2.0')
2265
- glVertexAttrib4uiv = _link_function('glVertexAttrib4uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 2.0')
2266
- glVertexAttrib4usv = _link_function('glVertexAttrib4usv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 2.0')
2267
- glVertexAttribBinding = _link_function('glVertexAttribBinding', None, [GLuint, GLuint], requires='OpenGL 4.3')
2268
- glVertexAttribDivisor = _link_function('glVertexAttribDivisor', None, [GLuint, GLuint], requires='OpenGL 3.3')
2269
- glVertexAttribFormat = _link_function('glVertexAttribFormat', None, [GLuint, GLint, GLenum, GLboolean, GLuint], requires='OpenGL 4.3')
2270
- glVertexAttribI1i = _link_function('glVertexAttribI1i', None, [GLuint, GLint], requires='OpenGL 3.0')
2271
- glVertexAttribI1iv = _link_function('glVertexAttribI1iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
2272
- glVertexAttribI1ui = _link_function('glVertexAttribI1ui', None, [GLuint, GLuint], requires='OpenGL 3.0')
2273
- glVertexAttribI1uiv = _link_function('glVertexAttribI1uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
2274
- glVertexAttribI2i = _link_function('glVertexAttribI2i', None, [GLuint, GLint, GLint], requires='OpenGL 3.0')
2275
- glVertexAttribI2iv = _link_function('glVertexAttribI2iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
2276
- glVertexAttribI2ui = _link_function('glVertexAttribI2ui', None, [GLuint, GLuint, GLuint], requires='OpenGL 3.0')
2277
- glVertexAttribI2uiv = _link_function('glVertexAttribI2uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
2278
- glVertexAttribI3i = _link_function('glVertexAttribI3i', None, [GLuint, GLint, GLint, GLint], requires='OpenGL 3.0')
2279
- glVertexAttribI3iv = _link_function('glVertexAttribI3iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
2280
- glVertexAttribI3ui = _link_function('glVertexAttribI3ui', None, [GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
2281
- glVertexAttribI3uiv = _link_function('glVertexAttribI3uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
2282
- glVertexAttribI4bv = _link_function('glVertexAttribI4bv', None, [GLuint, POINTER(GLbyte)], requires='OpenGL 3.0')
2283
- glVertexAttribI4i = _link_function('glVertexAttribI4i', None, [GLuint, GLint, GLint, GLint, GLint], requires='OpenGL 3.0')
2284
- glVertexAttribI4iv = _link_function('glVertexAttribI4iv', None, [GLuint, POINTER(GLint)], requires='OpenGL 3.0')
2285
- glVertexAttribI4sv = _link_function('glVertexAttribI4sv', None, [GLuint, POINTER(GLshort)], requires='OpenGL 3.0')
2286
- glVertexAttribI4ubv = _link_function('glVertexAttribI4ubv', None, [GLuint, POINTER(GLubyte)], requires='OpenGL 3.0')
2287
- glVertexAttribI4ui = _link_function('glVertexAttribI4ui', None, [GLuint, GLuint, GLuint, GLuint, GLuint], requires='OpenGL 3.0')
2288
- glVertexAttribI4uiv = _link_function('glVertexAttribI4uiv', None, [GLuint, POINTER(GLuint)], requires='OpenGL 3.0')
2289
- glVertexAttribI4usv = _link_function('glVertexAttribI4usv', None, [GLuint, POINTER(GLushort)], requires='OpenGL 3.0')
2290
- glVertexAttribIFormat = _link_function('glVertexAttribIFormat', None, [GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.3')
2291
- glVertexAttribIPointer = _link_function('glVertexAttribIPointer', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 3.0')
2292
- glVertexAttribL1d = _link_function('glVertexAttribL1d', None, [GLuint, GLdouble], requires='OpenGL 4.1')
2293
- glVertexAttribL1dv = _link_function('glVertexAttribL1dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
2294
- glVertexAttribL1ui64ARB = _link_function('glVertexAttribL1ui64ARB', None, [GLuint, GLuint64EXT], requires='None')
2295
- glVertexAttribL1ui64vARB = _link_function('glVertexAttribL1ui64vARB', None, [GLuint, POINTER(GLuint64EXT)], requires='None')
2296
- glVertexAttribL2d = _link_function('glVertexAttribL2d', None, [GLuint, GLdouble, GLdouble], requires='OpenGL 4.1')
2297
- glVertexAttribL2dv = _link_function('glVertexAttribL2dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
2298
- glVertexAttribL3d = _link_function('glVertexAttribL3d', None, [GLuint, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
2299
- glVertexAttribL3dv = _link_function('glVertexAttribL3dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
2300
- glVertexAttribL4d = _link_function('glVertexAttribL4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], requires='OpenGL 4.1')
2301
- glVertexAttribL4dv = _link_function('glVertexAttribL4dv', None, [GLuint, POINTER(GLdouble)], requires='OpenGL 4.1')
2302
- glVertexAttribLFormat = _link_function('glVertexAttribLFormat', None, [GLuint, GLint, GLenum, GLuint], requires='OpenGL 4.3')
2303
- glVertexAttribLPointer = _link_function('glVertexAttribLPointer', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], requires='OpenGL 4.1')
2304
- glVertexAttribP1ui = _link_function('glVertexAttribP1ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
2305
- glVertexAttribP1uiv = _link_function('glVertexAttribP1uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
2306
- glVertexAttribP2ui = _link_function('glVertexAttribP2ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
2307
- glVertexAttribP2uiv = _link_function('glVertexAttribP2uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
2308
- glVertexAttribP3ui = _link_function('glVertexAttribP3ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
2309
- glVertexAttribP3uiv = _link_function('glVertexAttribP3uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
2310
- glVertexAttribP4ui = _link_function('glVertexAttribP4ui', None, [GLuint, GLenum, GLboolean, GLuint], requires='OpenGL 3.3')
2311
- glVertexAttribP4uiv = _link_function('glVertexAttribP4uiv', None, [GLuint, GLenum, GLboolean, POINTER(GLuint)], requires='OpenGL 3.3')
2312
- glVertexAttribPointer = _link_function('glVertexAttribPointer', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], requires='OpenGL 2.0')
2313
- glVertexBindingDivisor = _link_function('glVertexBindingDivisor', None, [GLuint, GLuint], requires='OpenGL 4.3')
2314
- glVertexP2ui = _link_function('glVertexP2ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2315
- glVertexP2uiv = _link_function('glVertexP2uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2316
- glVertexP3ui = _link_function('glVertexP3ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2317
- glVertexP3uiv = _link_function('glVertexP3uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2318
- glVertexP4ui = _link_function('glVertexP4ui', None, [GLenum, GLuint], requires='OpenGL 3.3')
2319
- glVertexP4uiv = _link_function('glVertexP4uiv', None, [GLenum, POINTER(GLuint)], requires='OpenGL 3.3')
2320
- glViewport = _link_function('glViewport', None, [GLint, GLint, GLsizei, GLsizei], requires='OpenGL 1.0')
2321
- glViewportArrayv = _link_function('glViewportArrayv', None, [GLuint, GLsizei, POINTER(GLfloat)], requires='OpenGL 4.1')
2322
- glViewportIndexedf = _link_function('glViewportIndexedf', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], requires='OpenGL 4.1')
2323
- glViewportIndexedfv = _link_function('glViewportIndexedfv', None, [GLuint, POINTER(GLfloat)], requires='OpenGL 4.1')
2324
- glWaitSync = _link_function('glWaitSync', None, [GLsync, GLbitfield, GLuint64], requires='OpenGL 3.2')
2325
-
2326
-
2327
- __all__ = [
2328
- 'GLenum',
2329
- 'GLboolean',
2330
- 'GLbitfield',
2331
- 'GLvoid',
2332
- 'GLbyte',
2333
- 'GLubyte',
2334
- 'GLshort',
2335
- 'GLushort',
2336
- 'GLint',
2337
- 'GLuint',
2338
- 'GLclampx',
2339
- 'GLsizei',
2340
- 'GLfloat',
2341
- 'GLclampf',
2342
- 'GLdouble',
2343
- 'GLclampd',
2344
- 'GLchar',
2345
- 'GLintptr',
2346
- 'GLsizeiptr',
2347
- 'GLint64',
2348
- 'GLuint64',
2349
- 'GLuint64EXT',
2350
- 'GLsync',
2351
- 'GLDEBUGPROC',
2352
- 'GL_DEPTH_BUFFER_BIT',
2353
- 'GL_STENCIL_BUFFER_BIT',
2354
- 'GL_COLOR_BUFFER_BIT',
2355
- 'GL_FALSE',
2356
- 'GL_TRUE',
2357
- 'GL_POINTS',
2358
- 'GL_LINES',
2359
- 'GL_LINE_LOOP',
2360
- 'GL_LINE_STRIP',
2361
- 'GL_TRIANGLES',
2362
- 'GL_TRIANGLE_STRIP',
2363
- 'GL_TRIANGLE_FAN',
2364
- 'GL_NEVER',
2365
- 'GL_LESS',
2366
- 'GL_EQUAL',
2367
- 'GL_LEQUAL',
2368
- 'GL_GREATER',
2369
- 'GL_NOTEQUAL',
2370
- 'GL_GEQUAL',
2371
- 'GL_ALWAYS',
2372
- 'GL_ZERO',
2373
- 'GL_ONE',
2374
- 'GL_SRC_COLOR',
2375
- 'GL_ONE_MINUS_SRC_COLOR',
2376
- 'GL_SRC_ALPHA',
2377
- 'GL_ONE_MINUS_SRC_ALPHA',
2378
- 'GL_DST_ALPHA',
2379
- 'GL_ONE_MINUS_DST_ALPHA',
2380
- 'GL_DST_COLOR',
2381
- 'GL_ONE_MINUS_DST_COLOR',
2382
- 'GL_SRC_ALPHA_SATURATE',
2383
- 'GL_NONE',
2384
- 'GL_FRONT_LEFT',
2385
- 'GL_FRONT_RIGHT',
2386
- 'GL_BACK_LEFT',
2387
- 'GL_BACK_RIGHT',
2388
- 'GL_FRONT',
2389
- 'GL_BACK',
2390
- 'GL_LEFT',
2391
- 'GL_RIGHT',
2392
- 'GL_FRONT_AND_BACK',
2393
- 'GL_NO_ERROR',
2394
- 'GL_INVALID_ENUM',
2395
- 'GL_INVALID_VALUE',
2396
- 'GL_INVALID_OPERATION',
2397
- 'GL_OUT_OF_MEMORY',
2398
- 'GL_CW',
2399
- 'GL_CCW',
2400
- 'GL_POINT_SIZE',
2401
- 'GL_POINT_SIZE_RANGE',
2402
- 'GL_POINT_SIZE_GRANULARITY',
2403
- 'GL_LINE_SMOOTH',
2404
- 'GL_LINE_WIDTH',
2405
- 'GL_LINE_WIDTH_RANGE',
2406
- 'GL_LINE_WIDTH_GRANULARITY',
2407
- 'GL_POLYGON_MODE',
2408
- 'GL_POLYGON_SMOOTH',
2409
- 'GL_CULL_FACE',
2410
- 'GL_CULL_FACE_MODE',
2411
- 'GL_FRONT_FACE',
2412
- 'GL_DEPTH_RANGE',
2413
- 'GL_DEPTH_TEST',
2414
- 'GL_DEPTH_WRITEMASK',
2415
- 'GL_DEPTH_CLEAR_VALUE',
2416
- 'GL_DEPTH_FUNC',
2417
- 'GL_STENCIL_TEST',
2418
- 'GL_STENCIL_CLEAR_VALUE',
2419
- 'GL_STENCIL_FUNC',
2420
- 'GL_STENCIL_VALUE_MASK',
2421
- 'GL_STENCIL_FAIL',
2422
- 'GL_STENCIL_PASS_DEPTH_FAIL',
2423
- 'GL_STENCIL_PASS_DEPTH_PASS',
2424
- 'GL_STENCIL_REF',
2425
- 'GL_STENCIL_WRITEMASK',
2426
- 'GL_VIEWPORT',
2427
- 'GL_DITHER',
2428
- 'GL_BLEND_DST',
2429
- 'GL_BLEND_SRC',
2430
- 'GL_BLEND',
2431
- 'GL_LOGIC_OP_MODE',
2432
- 'GL_DRAW_BUFFER',
2433
- 'GL_READ_BUFFER',
2434
- 'GL_SCISSOR_BOX',
2435
- 'GL_SCISSOR_TEST',
2436
- 'GL_COLOR_CLEAR_VALUE',
2437
- 'GL_COLOR_WRITEMASK',
2438
- 'GL_DOUBLEBUFFER',
2439
- 'GL_STEREO',
2440
- 'GL_LINE_SMOOTH_HINT',
2441
- 'GL_POLYGON_SMOOTH_HINT',
2442
- 'GL_UNPACK_SWAP_BYTES',
2443
- 'GL_UNPACK_LSB_FIRST',
2444
- 'GL_UNPACK_ROW_LENGTH',
2445
- 'GL_UNPACK_SKIP_ROWS',
2446
- 'GL_UNPACK_SKIP_PIXELS',
2447
- 'GL_UNPACK_ALIGNMENT',
2448
- 'GL_PACK_SWAP_BYTES',
2449
- 'GL_PACK_LSB_FIRST',
2450
- 'GL_PACK_ROW_LENGTH',
2451
- 'GL_PACK_SKIP_ROWS',
2452
- 'GL_PACK_SKIP_PIXELS',
2453
- 'GL_PACK_ALIGNMENT',
2454
- 'GL_MAX_TEXTURE_SIZE',
2455
- 'GL_MAX_VIEWPORT_DIMS',
2456
- 'GL_SUBPIXEL_BITS',
2457
- 'GL_TEXTURE_1D',
2458
- 'GL_TEXTURE_2D',
2459
- 'GL_TEXTURE_WIDTH',
2460
- 'GL_TEXTURE_HEIGHT',
2461
- 'GL_TEXTURE_BORDER_COLOR',
2462
- 'GL_DONT_CARE',
2463
- 'GL_FASTEST',
2464
- 'GL_NICEST',
2465
- 'GL_BYTE',
2466
- 'GL_UNSIGNED_BYTE',
2467
- 'GL_SHORT',
2468
- 'GL_UNSIGNED_SHORT',
2469
- 'GL_INT',
2470
- 'GL_UNSIGNED_INT',
2471
- 'GL_FLOAT',
2472
- 'GL_CLEAR',
2473
- 'GL_AND',
2474
- 'GL_AND_REVERSE',
2475
- 'GL_COPY',
2476
- 'GL_AND_INVERTED',
2477
- 'GL_NOOP',
2478
- 'GL_XOR',
2479
- 'GL_OR',
2480
- 'GL_NOR',
2481
- 'GL_EQUIV',
2482
- 'GL_INVERT',
2483
- 'GL_OR_REVERSE',
2484
- 'GL_COPY_INVERTED',
2485
- 'GL_OR_INVERTED',
2486
- 'GL_NAND',
2487
- 'GL_SET',
2488
- 'GL_TEXTURE',
2489
- 'GL_COLOR',
2490
- 'GL_DEPTH',
2491
- 'GL_STENCIL',
2492
- 'GL_STENCIL_INDEX',
2493
- 'GL_DEPTH_COMPONENT',
2494
- 'GL_RED',
2495
- 'GL_GREEN',
2496
- 'GL_BLUE',
2497
- 'GL_ALPHA',
2498
- 'GL_RGB',
2499
- 'GL_RGBA',
2500
- 'GL_POINT',
2501
- 'GL_LINE',
2502
- 'GL_FILL',
2503
- 'GL_KEEP',
2504
- 'GL_REPLACE',
2505
- 'GL_INCR',
2506
- 'GL_DECR',
2507
- 'GL_VENDOR',
2508
- 'GL_RENDERER',
2509
- 'GL_VERSION',
2510
- 'GL_EXTENSIONS',
2511
- 'GL_NEAREST',
2512
- 'GL_LINEAR',
2513
- 'GL_NEAREST_MIPMAP_NEAREST',
2514
- 'GL_LINEAR_MIPMAP_NEAREST',
2515
- 'GL_NEAREST_MIPMAP_LINEAR',
2516
- 'GL_LINEAR_MIPMAP_LINEAR',
2517
- 'GL_TEXTURE_MAG_FILTER',
2518
- 'GL_TEXTURE_MIN_FILTER',
2519
- 'GL_TEXTURE_WRAP_S',
2520
- 'GL_TEXTURE_WRAP_T',
2521
- 'GL_REPEAT',
2522
- 'GL_COLOR_LOGIC_OP',
2523
- 'GL_POLYGON_OFFSET_UNITS',
2524
- 'GL_POLYGON_OFFSET_POINT',
2525
- 'GL_POLYGON_OFFSET_LINE',
2526
- 'GL_POLYGON_OFFSET_FILL',
2527
- 'GL_POLYGON_OFFSET_FACTOR',
2528
- 'GL_TEXTURE_BINDING_1D',
2529
- 'GL_TEXTURE_BINDING_2D',
2530
- 'GL_TEXTURE_INTERNAL_FORMAT',
2531
- 'GL_TEXTURE_RED_SIZE',
2532
- 'GL_TEXTURE_GREEN_SIZE',
2533
- 'GL_TEXTURE_BLUE_SIZE',
2534
- 'GL_TEXTURE_ALPHA_SIZE',
2535
- 'GL_DOUBLE',
2536
- 'GL_PROXY_TEXTURE_1D',
2537
- 'GL_PROXY_TEXTURE_2D',
2538
- 'GL_R3_G3_B2',
2539
- 'GL_RGB4',
2540
- 'GL_RGB5',
2541
- 'GL_RGB8',
2542
- 'GL_RGB10',
2543
- 'GL_RGB12',
2544
- 'GL_RGB16',
2545
- 'GL_RGBA2',
2546
- 'GL_RGBA4',
2547
- 'GL_RGB5_A1',
2548
- 'GL_RGBA8',
2549
- 'GL_RGB10_A2',
2550
- 'GL_RGBA12',
2551
- 'GL_RGBA16',
2552
- 'GL_UNSIGNED_BYTE_3_3_2',
2553
- 'GL_UNSIGNED_SHORT_4_4_4_4',
2554
- 'GL_UNSIGNED_SHORT_5_5_5_1',
2555
- 'GL_UNSIGNED_INT_8_8_8_8',
2556
- 'GL_UNSIGNED_INT_10_10_10_2',
2557
- 'GL_TEXTURE_BINDING_3D',
2558
- 'GL_PACK_SKIP_IMAGES',
2559
- 'GL_PACK_IMAGE_HEIGHT',
2560
- 'GL_UNPACK_SKIP_IMAGES',
2561
- 'GL_UNPACK_IMAGE_HEIGHT',
2562
- 'GL_TEXTURE_3D',
2563
- 'GL_PROXY_TEXTURE_3D',
2564
- 'GL_TEXTURE_DEPTH',
2565
- 'GL_TEXTURE_WRAP_R',
2566
- 'GL_MAX_3D_TEXTURE_SIZE',
2567
- 'GL_UNSIGNED_BYTE_2_3_3_REV',
2568
- 'GL_UNSIGNED_SHORT_5_6_5',
2569
- 'GL_UNSIGNED_SHORT_5_6_5_REV',
2570
- 'GL_UNSIGNED_SHORT_4_4_4_4_REV',
2571
- 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
2572
- 'GL_UNSIGNED_INT_8_8_8_8_REV',
2573
- 'GL_UNSIGNED_INT_2_10_10_10_REV',
2574
- 'GL_BGR',
2575
- 'GL_BGRA',
2576
- 'GL_MAX_ELEMENTS_VERTICES',
2577
- 'GL_MAX_ELEMENTS_INDICES',
2578
- 'GL_CLAMP_TO_EDGE',
2579
- 'GL_TEXTURE_MIN_LOD',
2580
- 'GL_TEXTURE_MAX_LOD',
2581
- 'GL_TEXTURE_BASE_LEVEL',
2582
- 'GL_TEXTURE_MAX_LEVEL',
2583
- 'GL_SMOOTH_POINT_SIZE_RANGE',
2584
- 'GL_SMOOTH_POINT_SIZE_GRANULARITY',
2585
- 'GL_SMOOTH_LINE_WIDTH_RANGE',
2586
- 'GL_SMOOTH_LINE_WIDTH_GRANULARITY',
2587
- 'GL_ALIASED_LINE_WIDTH_RANGE',
2588
- 'GL_TEXTURE0',
2589
- 'GL_TEXTURE1',
2590
- 'GL_TEXTURE2',
2591
- 'GL_TEXTURE3',
2592
- 'GL_TEXTURE4',
2593
- 'GL_TEXTURE5',
2594
- 'GL_TEXTURE6',
2595
- 'GL_TEXTURE7',
2596
- 'GL_TEXTURE8',
2597
- 'GL_TEXTURE9',
2598
- 'GL_TEXTURE10',
2599
- 'GL_TEXTURE11',
2600
- 'GL_TEXTURE12',
2601
- 'GL_TEXTURE13',
2602
- 'GL_TEXTURE14',
2603
- 'GL_TEXTURE15',
2604
- 'GL_TEXTURE16',
2605
- 'GL_TEXTURE17',
2606
- 'GL_TEXTURE18',
2607
- 'GL_TEXTURE19',
2608
- 'GL_TEXTURE20',
2609
- 'GL_TEXTURE21',
2610
- 'GL_TEXTURE22',
2611
- 'GL_TEXTURE23',
2612
- 'GL_TEXTURE24',
2613
- 'GL_TEXTURE25',
2614
- 'GL_TEXTURE26',
2615
- 'GL_TEXTURE27',
2616
- 'GL_TEXTURE28',
2617
- 'GL_TEXTURE29',
2618
- 'GL_TEXTURE30',
2619
- 'GL_TEXTURE31',
2620
- 'GL_ACTIVE_TEXTURE',
2621
- 'GL_MULTISAMPLE',
2622
- 'GL_SAMPLE_ALPHA_TO_COVERAGE',
2623
- 'GL_SAMPLE_ALPHA_TO_ONE',
2624
- 'GL_SAMPLE_COVERAGE',
2625
- 'GL_SAMPLE_BUFFERS',
2626
- 'GL_SAMPLES',
2627
- 'GL_SAMPLE_COVERAGE_VALUE',
2628
- 'GL_SAMPLE_COVERAGE_INVERT',
2629
- 'GL_TEXTURE_CUBE_MAP',
2630
- 'GL_TEXTURE_BINDING_CUBE_MAP',
2631
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_X',
2632
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
2633
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y',
2634
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
2635
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z',
2636
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
2637
- 'GL_PROXY_TEXTURE_CUBE_MAP',
2638
- 'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
2639
- 'GL_COMPRESSED_RGB',
2640
- 'GL_COMPRESSED_RGBA',
2641
- 'GL_TEXTURE_COMPRESSION_HINT',
2642
- 'GL_TEXTURE_COMPRESSED_IMAGE_SIZE',
2643
- 'GL_TEXTURE_COMPRESSED',
2644
- 'GL_NUM_COMPRESSED_TEXTURE_FORMATS',
2645
- 'GL_COMPRESSED_TEXTURE_FORMATS',
2646
- 'GL_CLAMP_TO_BORDER',
2647
- 'GL_BLEND_DST_RGB',
2648
- 'GL_BLEND_SRC_RGB',
2649
- 'GL_BLEND_DST_ALPHA',
2650
- 'GL_BLEND_SRC_ALPHA',
2651
- 'GL_POINT_FADE_THRESHOLD_SIZE',
2652
- 'GL_DEPTH_COMPONENT16',
2653
- 'GL_DEPTH_COMPONENT24',
2654
- 'GL_DEPTH_COMPONENT32',
2655
- 'GL_MIRRORED_REPEAT',
2656
- 'GL_MAX_TEXTURE_LOD_BIAS',
2657
- 'GL_TEXTURE_LOD_BIAS',
2658
- 'GL_INCR_WRAP',
2659
- 'GL_DECR_WRAP',
2660
- 'GL_TEXTURE_DEPTH_SIZE',
2661
- 'GL_TEXTURE_COMPARE_MODE',
2662
- 'GL_TEXTURE_COMPARE_FUNC',
2663
- 'GL_BLEND_COLOR',
2664
- 'GL_BLEND_EQUATION',
2665
- 'GL_CONSTANT_COLOR',
2666
- 'GL_ONE_MINUS_CONSTANT_COLOR',
2667
- 'GL_CONSTANT_ALPHA',
2668
- 'GL_ONE_MINUS_CONSTANT_ALPHA',
2669
- 'GL_FUNC_ADD',
2670
- 'GL_FUNC_REVERSE_SUBTRACT',
2671
- 'GL_FUNC_SUBTRACT',
2672
- 'GL_MIN',
2673
- 'GL_MAX',
2674
- 'GL_BUFFER_SIZE',
2675
- 'GL_BUFFER_USAGE',
2676
- 'GL_QUERY_COUNTER_BITS',
2677
- 'GL_CURRENT_QUERY',
2678
- 'GL_QUERY_RESULT',
2679
- 'GL_QUERY_RESULT_AVAILABLE',
2680
- 'GL_ARRAY_BUFFER',
2681
- 'GL_ELEMENT_ARRAY_BUFFER',
2682
- 'GL_ARRAY_BUFFER_BINDING',
2683
- 'GL_ELEMENT_ARRAY_BUFFER_BINDING',
2684
- 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING',
2685
- 'GL_READ_ONLY',
2686
- 'GL_WRITE_ONLY',
2687
- 'GL_READ_WRITE',
2688
- 'GL_BUFFER_ACCESS',
2689
- 'GL_BUFFER_MAPPED',
2690
- 'GL_BUFFER_MAP_POINTER',
2691
- 'GL_STREAM_DRAW',
2692
- 'GL_STREAM_READ',
2693
- 'GL_STREAM_COPY',
2694
- 'GL_STATIC_DRAW',
2695
- 'GL_STATIC_READ',
2696
- 'GL_STATIC_COPY',
2697
- 'GL_DYNAMIC_DRAW',
2698
- 'GL_DYNAMIC_READ',
2699
- 'GL_DYNAMIC_COPY',
2700
- 'GL_SAMPLES_PASSED',
2701
- 'GL_SRC1_ALPHA',
2702
- 'GL_BLEND_EQUATION_RGB',
2703
- 'GL_VERTEX_ATTRIB_ARRAY_ENABLED',
2704
- 'GL_VERTEX_ATTRIB_ARRAY_SIZE',
2705
- 'GL_VERTEX_ATTRIB_ARRAY_STRIDE',
2706
- 'GL_VERTEX_ATTRIB_ARRAY_TYPE',
2707
- 'GL_CURRENT_VERTEX_ATTRIB',
2708
- 'GL_VERTEX_PROGRAM_POINT_SIZE',
2709
- 'GL_VERTEX_ATTRIB_ARRAY_POINTER',
2710
- 'GL_STENCIL_BACK_FUNC',
2711
- 'GL_STENCIL_BACK_FAIL',
2712
- 'GL_STENCIL_BACK_PASS_DEPTH_FAIL',
2713
- 'GL_STENCIL_BACK_PASS_DEPTH_PASS',
2714
- 'GL_MAX_DRAW_BUFFERS',
2715
- 'GL_DRAW_BUFFER0',
2716
- 'GL_DRAW_BUFFER1',
2717
- 'GL_DRAW_BUFFER2',
2718
- 'GL_DRAW_BUFFER3',
2719
- 'GL_DRAW_BUFFER4',
2720
- 'GL_DRAW_BUFFER5',
2721
- 'GL_DRAW_BUFFER6',
2722
- 'GL_DRAW_BUFFER7',
2723
- 'GL_DRAW_BUFFER8',
2724
- 'GL_DRAW_BUFFER9',
2725
- 'GL_DRAW_BUFFER10',
2726
- 'GL_DRAW_BUFFER11',
2727
- 'GL_DRAW_BUFFER12',
2728
- 'GL_DRAW_BUFFER13',
2729
- 'GL_DRAW_BUFFER14',
2730
- 'GL_DRAW_BUFFER15',
2731
- 'GL_BLEND_EQUATION_ALPHA',
2732
- 'GL_MAX_VERTEX_ATTRIBS',
2733
- 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED',
2734
- 'GL_MAX_TEXTURE_IMAGE_UNITS',
2735
- 'GL_FRAGMENT_SHADER',
2736
- 'GL_VERTEX_SHADER',
2737
- 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',
2738
- 'GL_MAX_VERTEX_UNIFORM_COMPONENTS',
2739
- 'GL_MAX_VARYING_FLOATS',
2740
- 'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS',
2741
- 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS',
2742
- 'GL_SHADER_TYPE',
2743
- 'GL_FLOAT_VEC2',
2744
- 'GL_FLOAT_VEC3',
2745
- 'GL_FLOAT_VEC4',
2746
- 'GL_INT_VEC2',
2747
- 'GL_INT_VEC3',
2748
- 'GL_INT_VEC4',
2749
- 'GL_BOOL',
2750
- 'GL_BOOL_VEC2',
2751
- 'GL_BOOL_VEC3',
2752
- 'GL_BOOL_VEC4',
2753
- 'GL_FLOAT_MAT2',
2754
- 'GL_FLOAT_MAT3',
2755
- 'GL_FLOAT_MAT4',
2756
- 'GL_SAMPLER_1D',
2757
- 'GL_SAMPLER_2D',
2758
- 'GL_SAMPLER_3D',
2759
- 'GL_SAMPLER_CUBE',
2760
- 'GL_SAMPLER_1D_SHADOW',
2761
- 'GL_SAMPLER_2D_SHADOW',
2762
- 'GL_DELETE_STATUS',
2763
- 'GL_COMPILE_STATUS',
2764
- 'GL_LINK_STATUS',
2765
- 'GL_VALIDATE_STATUS',
2766
- 'GL_INFO_LOG_LENGTH',
2767
- 'GL_ATTACHED_SHADERS',
2768
- 'GL_ACTIVE_UNIFORMS',
2769
- 'GL_ACTIVE_UNIFORM_MAX_LENGTH',
2770
- 'GL_SHADER_SOURCE_LENGTH',
2771
- 'GL_ACTIVE_ATTRIBUTES',
2772
- 'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH',
2773
- 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT',
2774
- 'GL_SHADING_LANGUAGE_VERSION',
2775
- 'GL_CURRENT_PROGRAM',
2776
- 'GL_POINT_SPRITE_COORD_ORIGIN',
2777
- 'GL_LOWER_LEFT',
2778
- 'GL_UPPER_LEFT',
2779
- 'GL_STENCIL_BACK_REF',
2780
- 'GL_STENCIL_BACK_VALUE_MASK',
2781
- 'GL_STENCIL_BACK_WRITEMASK',
2782
- 'GL_PIXEL_PACK_BUFFER',
2783
- 'GL_PIXEL_UNPACK_BUFFER',
2784
- 'GL_PIXEL_PACK_BUFFER_BINDING',
2785
- 'GL_PIXEL_UNPACK_BUFFER_BINDING',
2786
- 'GL_FLOAT_MAT2x3',
2787
- 'GL_FLOAT_MAT2x4',
2788
- 'GL_FLOAT_MAT3x2',
2789
- 'GL_FLOAT_MAT3x4',
2790
- 'GL_FLOAT_MAT4x2',
2791
- 'GL_FLOAT_MAT4x3',
2792
- 'GL_SRGB',
2793
- 'GL_SRGB8',
2794
- 'GL_SRGB_ALPHA',
2795
- 'GL_SRGB8_ALPHA8',
2796
- 'GL_COMPRESSED_SRGB',
2797
- 'GL_COMPRESSED_SRGB_ALPHA',
2798
- 'GL_COMPARE_REF_TO_TEXTURE',
2799
- 'GL_CLIP_DISTANCE0',
2800
- 'GL_CLIP_DISTANCE1',
2801
- 'GL_CLIP_DISTANCE2',
2802
- 'GL_CLIP_DISTANCE3',
2803
- 'GL_CLIP_DISTANCE4',
2804
- 'GL_CLIP_DISTANCE5',
2805
- 'GL_CLIP_DISTANCE6',
2806
- 'GL_CLIP_DISTANCE7',
2807
- 'GL_MAX_CLIP_DISTANCES',
2808
- 'GL_MAJOR_VERSION',
2809
- 'GL_MINOR_VERSION',
2810
- 'GL_NUM_EXTENSIONS',
2811
- 'GL_CONTEXT_FLAGS',
2812
- 'GL_COMPRESSED_RED',
2813
- 'GL_COMPRESSED_RG',
2814
- 'GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT',
2815
- 'GL_RGBA32F',
2816
- 'GL_RGB32F',
2817
- 'GL_RGBA16F',
2818
- 'GL_RGB16F',
2819
- 'GL_VERTEX_ATTRIB_ARRAY_INTEGER',
2820
- 'GL_MAX_ARRAY_TEXTURE_LAYERS',
2821
- 'GL_MIN_PROGRAM_TEXEL_OFFSET',
2822
- 'GL_MAX_PROGRAM_TEXEL_OFFSET',
2823
- 'GL_CLAMP_READ_COLOR',
2824
- 'GL_FIXED_ONLY',
2825
- 'GL_MAX_VARYING_COMPONENTS',
2826
- 'GL_TEXTURE_1D_ARRAY',
2827
- 'GL_PROXY_TEXTURE_1D_ARRAY',
2828
- 'GL_TEXTURE_2D_ARRAY',
2829
- 'GL_PROXY_TEXTURE_2D_ARRAY',
2830
- 'GL_TEXTURE_BINDING_1D_ARRAY',
2831
- 'GL_TEXTURE_BINDING_2D_ARRAY',
2832
- 'GL_R11F_G11F_B10F',
2833
- 'GL_UNSIGNED_INT_10F_11F_11F_REV',
2834
- 'GL_RGB9_E5',
2835
- 'GL_UNSIGNED_INT_5_9_9_9_REV',
2836
- 'GL_TEXTURE_SHARED_SIZE',
2837
- 'GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH',
2838
- 'GL_TRANSFORM_FEEDBACK_BUFFER_MODE',
2839
- 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS',
2840
- 'GL_TRANSFORM_FEEDBACK_VARYINGS',
2841
- 'GL_TRANSFORM_FEEDBACK_BUFFER_START',
2842
- 'GL_TRANSFORM_FEEDBACK_BUFFER_SIZE',
2843
- 'GL_PRIMITIVES_GENERATED',
2844
- 'GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN',
2845
- 'GL_RASTERIZER_DISCARD',
2846
- 'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS',
2847
- 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS',
2848
- 'GL_INTERLEAVED_ATTRIBS',
2849
- 'GL_SEPARATE_ATTRIBS',
2850
- 'GL_TRANSFORM_FEEDBACK_BUFFER',
2851
- 'GL_TRANSFORM_FEEDBACK_BUFFER_BINDING',
2852
- 'GL_RGBA32UI',
2853
- 'GL_RGB32UI',
2854
- 'GL_RGBA16UI',
2855
- 'GL_RGB16UI',
2856
- 'GL_RGBA8UI',
2857
- 'GL_RGB8UI',
2858
- 'GL_RGBA32I',
2859
- 'GL_RGB32I',
2860
- 'GL_RGBA16I',
2861
- 'GL_RGB16I',
2862
- 'GL_RGBA8I',
2863
- 'GL_RGB8I',
2864
- 'GL_RED_INTEGER',
2865
- 'GL_GREEN_INTEGER',
2866
- 'GL_BLUE_INTEGER',
2867
- 'GL_RGB_INTEGER',
2868
- 'GL_RGBA_INTEGER',
2869
- 'GL_BGR_INTEGER',
2870
- 'GL_BGRA_INTEGER',
2871
- 'GL_SAMPLER_1D_ARRAY',
2872
- 'GL_SAMPLER_2D_ARRAY',
2873
- 'GL_SAMPLER_1D_ARRAY_SHADOW',
2874
- 'GL_SAMPLER_2D_ARRAY_SHADOW',
2875
- 'GL_SAMPLER_CUBE_SHADOW',
2876
- 'GL_UNSIGNED_INT_VEC2',
2877
- 'GL_UNSIGNED_INT_VEC3',
2878
- 'GL_UNSIGNED_INT_VEC4',
2879
- 'GL_INT_SAMPLER_1D',
2880
- 'GL_INT_SAMPLER_2D',
2881
- 'GL_INT_SAMPLER_3D',
2882
- 'GL_INT_SAMPLER_CUBE',
2883
- 'GL_INT_SAMPLER_1D_ARRAY',
2884
- 'GL_INT_SAMPLER_2D_ARRAY',
2885
- 'GL_UNSIGNED_INT_SAMPLER_1D',
2886
- 'GL_UNSIGNED_INT_SAMPLER_2D',
2887
- 'GL_UNSIGNED_INT_SAMPLER_3D',
2888
- 'GL_UNSIGNED_INT_SAMPLER_CUBE',
2889
- 'GL_UNSIGNED_INT_SAMPLER_1D_ARRAY',
2890
- 'GL_UNSIGNED_INT_SAMPLER_2D_ARRAY',
2891
- 'GL_QUERY_WAIT',
2892
- 'GL_QUERY_NO_WAIT',
2893
- 'GL_QUERY_BY_REGION_WAIT',
2894
- 'GL_QUERY_BY_REGION_NO_WAIT',
2895
- 'GL_BUFFER_ACCESS_FLAGS',
2896
- 'GL_BUFFER_MAP_LENGTH',
2897
- 'GL_BUFFER_MAP_OFFSET',
2898
- 'GL_DEPTH_COMPONENT32F',
2899
- 'GL_DEPTH32F_STENCIL8',
2900
- 'GL_FLOAT_32_UNSIGNED_INT_24_8_REV',
2901
- 'GL_INVALID_FRAMEBUFFER_OPERATION',
2902
- 'GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING',
2903
- 'GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE',
2904
- 'GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE',
2905
- 'GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE',
2906
- 'GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE',
2907
- 'GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE',
2908
- 'GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE',
2909
- 'GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE',
2910
- 'GL_FRAMEBUFFER_DEFAULT',
2911
- 'GL_FRAMEBUFFER_UNDEFINED',
2912
- 'GL_DEPTH_STENCIL_ATTACHMENT',
2913
- 'GL_MAX_RENDERBUFFER_SIZE',
2914
- 'GL_DEPTH_STENCIL',
2915
- 'GL_UNSIGNED_INT_24_8',
2916
- 'GL_DEPTH24_STENCIL8',
2917
- 'GL_TEXTURE_STENCIL_SIZE',
2918
- 'GL_TEXTURE_RED_TYPE',
2919
- 'GL_TEXTURE_GREEN_TYPE',
2920
- 'GL_TEXTURE_BLUE_TYPE',
2921
- 'GL_TEXTURE_ALPHA_TYPE',
2922
- 'GL_TEXTURE_DEPTH_TYPE',
2923
- 'GL_UNSIGNED_NORMALIZED',
2924
- 'GL_FRAMEBUFFER_BINDING',
2925
- 'GL_DRAW_FRAMEBUFFER_BINDING',
2926
- 'GL_RENDERBUFFER_BINDING',
2927
- 'GL_READ_FRAMEBUFFER',
2928
- 'GL_DRAW_FRAMEBUFFER',
2929
- 'GL_READ_FRAMEBUFFER_BINDING',
2930
- 'GL_RENDERBUFFER_SAMPLES',
2931
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE',
2932
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME',
2933
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL',
2934
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE',
2935
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER',
2936
- 'GL_FRAMEBUFFER_COMPLETE',
2937
- 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT',
2938
- 'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT',
2939
- 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER',
2940
- 'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER',
2941
- 'GL_FRAMEBUFFER_UNSUPPORTED',
2942
- 'GL_MAX_COLOR_ATTACHMENTS',
2943
- 'GL_COLOR_ATTACHMENT0',
2944
- 'GL_COLOR_ATTACHMENT1',
2945
- 'GL_COLOR_ATTACHMENT2',
2946
- 'GL_COLOR_ATTACHMENT3',
2947
- 'GL_COLOR_ATTACHMENT4',
2948
- 'GL_COLOR_ATTACHMENT5',
2949
- 'GL_COLOR_ATTACHMENT6',
2950
- 'GL_COLOR_ATTACHMENT7',
2951
- 'GL_COLOR_ATTACHMENT8',
2952
- 'GL_COLOR_ATTACHMENT9',
2953
- 'GL_COLOR_ATTACHMENT10',
2954
- 'GL_COLOR_ATTACHMENT11',
2955
- 'GL_COLOR_ATTACHMENT12',
2956
- 'GL_COLOR_ATTACHMENT13',
2957
- 'GL_COLOR_ATTACHMENT14',
2958
- 'GL_COLOR_ATTACHMENT15',
2959
- 'GL_COLOR_ATTACHMENT16',
2960
- 'GL_COLOR_ATTACHMENT17',
2961
- 'GL_COLOR_ATTACHMENT18',
2962
- 'GL_COLOR_ATTACHMENT19',
2963
- 'GL_COLOR_ATTACHMENT20',
2964
- 'GL_COLOR_ATTACHMENT21',
2965
- 'GL_COLOR_ATTACHMENT22',
2966
- 'GL_COLOR_ATTACHMENT23',
2967
- 'GL_COLOR_ATTACHMENT24',
2968
- 'GL_COLOR_ATTACHMENT25',
2969
- 'GL_COLOR_ATTACHMENT26',
2970
- 'GL_COLOR_ATTACHMENT27',
2971
- 'GL_COLOR_ATTACHMENT28',
2972
- 'GL_COLOR_ATTACHMENT29',
2973
- 'GL_COLOR_ATTACHMENT30',
2974
- 'GL_COLOR_ATTACHMENT31',
2975
- 'GL_DEPTH_ATTACHMENT',
2976
- 'GL_STENCIL_ATTACHMENT',
2977
- 'GL_FRAMEBUFFER',
2978
- 'GL_RENDERBUFFER',
2979
- 'GL_RENDERBUFFER_WIDTH',
2980
- 'GL_RENDERBUFFER_HEIGHT',
2981
- 'GL_RENDERBUFFER_INTERNAL_FORMAT',
2982
- 'GL_STENCIL_INDEX1',
2983
- 'GL_STENCIL_INDEX4',
2984
- 'GL_STENCIL_INDEX8',
2985
- 'GL_STENCIL_INDEX16',
2986
- 'GL_RENDERBUFFER_RED_SIZE',
2987
- 'GL_RENDERBUFFER_GREEN_SIZE',
2988
- 'GL_RENDERBUFFER_BLUE_SIZE',
2989
- 'GL_RENDERBUFFER_ALPHA_SIZE',
2990
- 'GL_RENDERBUFFER_DEPTH_SIZE',
2991
- 'GL_RENDERBUFFER_STENCIL_SIZE',
2992
- 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE',
2993
- 'GL_MAX_SAMPLES',
2994
- 'GL_FRAMEBUFFER_SRGB',
2995
- 'GL_HALF_FLOAT',
2996
- 'GL_MAP_READ_BIT',
2997
- 'GL_MAP_WRITE_BIT',
2998
- 'GL_MAP_INVALIDATE_RANGE_BIT',
2999
- 'GL_MAP_INVALIDATE_BUFFER_BIT',
3000
- 'GL_MAP_FLUSH_EXPLICIT_BIT',
3001
- 'GL_MAP_UNSYNCHRONIZED_BIT',
3002
- 'GL_COMPRESSED_RED_RGTC1',
3003
- 'GL_COMPRESSED_SIGNED_RED_RGTC1',
3004
- 'GL_COMPRESSED_RG_RGTC2',
3005
- 'GL_COMPRESSED_SIGNED_RG_RGTC2',
3006
- 'GL_RG',
3007
- 'GL_RG_INTEGER',
3008
- 'GL_R8',
3009
- 'GL_R16',
3010
- 'GL_RG8',
3011
- 'GL_RG16',
3012
- 'GL_R16F',
3013
- 'GL_R32F',
3014
- 'GL_RG16F',
3015
- 'GL_RG32F',
3016
- 'GL_R8I',
3017
- 'GL_R8UI',
3018
- 'GL_R16I',
3019
- 'GL_R16UI',
3020
- 'GL_R32I',
3021
- 'GL_R32UI',
3022
- 'GL_RG8I',
3023
- 'GL_RG8UI',
3024
- 'GL_RG16I',
3025
- 'GL_RG16UI',
3026
- 'GL_RG32I',
3027
- 'GL_RG32UI',
3028
- 'GL_VERTEX_ARRAY_BINDING',
3029
- 'GL_SAMPLER_2D_RECT',
3030
- 'GL_SAMPLER_2D_RECT_SHADOW',
3031
- 'GL_SAMPLER_BUFFER',
3032
- 'GL_INT_SAMPLER_2D_RECT',
3033
- 'GL_INT_SAMPLER_BUFFER',
3034
- 'GL_UNSIGNED_INT_SAMPLER_2D_RECT',
3035
- 'GL_UNSIGNED_INT_SAMPLER_BUFFER',
3036
- 'GL_TEXTURE_BUFFER',
3037
- 'GL_MAX_TEXTURE_BUFFER_SIZE',
3038
- 'GL_TEXTURE_BINDING_BUFFER',
3039
- 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING',
3040
- 'GL_TEXTURE_RECTANGLE',
3041
- 'GL_TEXTURE_BINDING_RECTANGLE',
3042
- 'GL_PROXY_TEXTURE_RECTANGLE',
3043
- 'GL_MAX_RECTANGLE_TEXTURE_SIZE',
3044
- 'GL_R8_SNORM',
3045
- 'GL_RG8_SNORM',
3046
- 'GL_RGB8_SNORM',
3047
- 'GL_RGBA8_SNORM',
3048
- 'GL_R16_SNORM',
3049
- 'GL_RG16_SNORM',
3050
- 'GL_RGB16_SNORM',
3051
- 'GL_RGBA16_SNORM',
3052
- 'GL_SIGNED_NORMALIZED',
3053
- 'GL_PRIMITIVE_RESTART',
3054
- 'GL_PRIMITIVE_RESTART_INDEX',
3055
- 'GL_COPY_READ_BUFFER',
3056
- 'GL_COPY_WRITE_BUFFER',
3057
- 'GL_UNIFORM_BUFFER',
3058
- 'GL_UNIFORM_BUFFER_BINDING',
3059
- 'GL_UNIFORM_BUFFER_START',
3060
- 'GL_UNIFORM_BUFFER_SIZE',
3061
- 'GL_MAX_VERTEX_UNIFORM_BLOCKS',
3062
- 'GL_MAX_GEOMETRY_UNIFORM_BLOCKS',
3063
- 'GL_MAX_FRAGMENT_UNIFORM_BLOCKS',
3064
- 'GL_MAX_COMBINED_UNIFORM_BLOCKS',
3065
- 'GL_MAX_UNIFORM_BUFFER_BINDINGS',
3066
- 'GL_MAX_UNIFORM_BLOCK_SIZE',
3067
- 'GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS',
3068
- 'GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS',
3069
- 'GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS',
3070
- 'GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT',
3071
- 'GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH',
3072
- 'GL_ACTIVE_UNIFORM_BLOCKS',
3073
- 'GL_UNIFORM_TYPE',
3074
- 'GL_UNIFORM_SIZE',
3075
- 'GL_UNIFORM_NAME_LENGTH',
3076
- 'GL_UNIFORM_BLOCK_INDEX',
3077
- 'GL_UNIFORM_OFFSET',
3078
- 'GL_UNIFORM_ARRAY_STRIDE',
3079
- 'GL_UNIFORM_MATRIX_STRIDE',
3080
- 'GL_UNIFORM_IS_ROW_MAJOR',
3081
- 'GL_UNIFORM_BLOCK_BINDING',
3082
- 'GL_UNIFORM_BLOCK_DATA_SIZE',
3083
- 'GL_UNIFORM_BLOCK_NAME_LENGTH',
3084
- 'GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS',
3085
- 'GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES',
3086
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER',
3087
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER',
3088
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER',
3089
- 'GL_INVALID_INDEX',
3090
- 'GL_CONTEXT_CORE_PROFILE_BIT',
3091
- 'GL_CONTEXT_COMPATIBILITY_PROFILE_BIT',
3092
- 'GL_LINES_ADJACENCY',
3093
- 'GL_LINE_STRIP_ADJACENCY',
3094
- 'GL_TRIANGLES_ADJACENCY',
3095
- 'GL_TRIANGLE_STRIP_ADJACENCY',
3096
- 'GL_PROGRAM_POINT_SIZE',
3097
- 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS',
3098
- 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED',
3099
- 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS',
3100
- 'GL_GEOMETRY_SHADER',
3101
- 'GL_GEOMETRY_VERTICES_OUT',
3102
- 'GL_GEOMETRY_INPUT_TYPE',
3103
- 'GL_GEOMETRY_OUTPUT_TYPE',
3104
- 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS',
3105
- 'GL_MAX_GEOMETRY_OUTPUT_VERTICES',
3106
- 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS',
3107
- 'GL_MAX_VERTEX_OUTPUT_COMPONENTS',
3108
- 'GL_MAX_GEOMETRY_INPUT_COMPONENTS',
3109
- 'GL_MAX_GEOMETRY_OUTPUT_COMPONENTS',
3110
- 'GL_MAX_FRAGMENT_INPUT_COMPONENTS',
3111
- 'GL_CONTEXT_PROFILE_MASK',
3112
- 'GL_DEPTH_CLAMP',
3113
- 'GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION',
3114
- 'GL_FIRST_VERTEX_CONVENTION',
3115
- 'GL_LAST_VERTEX_CONVENTION',
3116
- 'GL_PROVOKING_VERTEX',
3117
- 'GL_TEXTURE_CUBE_MAP_SEAMLESS',
3118
- 'GL_MAX_SERVER_WAIT_TIMEOUT',
3119
- 'GL_OBJECT_TYPE',
3120
- 'GL_SYNC_CONDITION',
3121
- 'GL_SYNC_STATUS',
3122
- 'GL_SYNC_FLAGS',
3123
- 'GL_SYNC_FENCE',
3124
- 'GL_SYNC_GPU_COMMANDS_COMPLETE',
3125
- 'GL_UNSIGNALED',
3126
- 'GL_SIGNALED',
3127
- 'GL_ALREADY_SIGNALED',
3128
- 'GL_TIMEOUT_EXPIRED',
3129
- 'GL_CONDITION_SATISFIED',
3130
- 'GL_WAIT_FAILED',
3131
- 'GL_TIMEOUT_IGNORED',
3132
- 'GL_SYNC_FLUSH_COMMANDS_BIT',
3133
- 'GL_SAMPLE_POSITION',
3134
- 'GL_SAMPLE_MASK',
3135
- 'GL_SAMPLE_MASK_VALUE',
3136
- 'GL_MAX_SAMPLE_MASK_WORDS',
3137
- 'GL_TEXTURE_2D_MULTISAMPLE',
3138
- 'GL_PROXY_TEXTURE_2D_MULTISAMPLE',
3139
- 'GL_TEXTURE_2D_MULTISAMPLE_ARRAY',
3140
- 'GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY',
3141
- 'GL_TEXTURE_BINDING_2D_MULTISAMPLE',
3142
- 'GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY',
3143
- 'GL_TEXTURE_SAMPLES',
3144
- 'GL_TEXTURE_FIXED_SAMPLE_LOCATIONS',
3145
- 'GL_SAMPLER_2D_MULTISAMPLE',
3146
- 'GL_INT_SAMPLER_2D_MULTISAMPLE',
3147
- 'GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE',
3148
- 'GL_SAMPLER_2D_MULTISAMPLE_ARRAY',
3149
- 'GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',
3150
- 'GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',
3151
- 'GL_MAX_COLOR_TEXTURE_SAMPLES',
3152
- 'GL_MAX_DEPTH_TEXTURE_SAMPLES',
3153
- 'GL_MAX_INTEGER_SAMPLES',
3154
- 'GL_VERTEX_ATTRIB_ARRAY_DIVISOR',
3155
- 'GL_SRC1_COLOR',
3156
- 'GL_ONE_MINUS_SRC1_COLOR',
3157
- 'GL_ONE_MINUS_SRC1_ALPHA',
3158
- 'GL_MAX_DUAL_SOURCE_DRAW_BUFFERS',
3159
- 'GL_ANY_SAMPLES_PASSED',
3160
- 'GL_SAMPLER_BINDING',
3161
- 'GL_RGB10_A2UI',
3162
- 'GL_TEXTURE_SWIZZLE_R',
3163
- 'GL_TEXTURE_SWIZZLE_G',
3164
- 'GL_TEXTURE_SWIZZLE_B',
3165
- 'GL_TEXTURE_SWIZZLE_A',
3166
- 'GL_TEXTURE_SWIZZLE_RGBA',
3167
- 'GL_TIME_ELAPSED',
3168
- 'GL_TIMESTAMP',
3169
- 'GL_INT_2_10_10_10_REV',
3170
- 'GL_SAMPLE_SHADING',
3171
- 'GL_MIN_SAMPLE_SHADING_VALUE',
3172
- 'GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET',
3173
- 'GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET',
3174
- 'GL_TEXTURE_CUBE_MAP_ARRAY',
3175
- 'GL_TEXTURE_BINDING_CUBE_MAP_ARRAY',
3176
- 'GL_PROXY_TEXTURE_CUBE_MAP_ARRAY',
3177
- 'GL_SAMPLER_CUBE_MAP_ARRAY',
3178
- 'GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW',
3179
- 'GL_INT_SAMPLER_CUBE_MAP_ARRAY',
3180
- 'GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY',
3181
- 'GL_DRAW_INDIRECT_BUFFER',
3182
- 'GL_DRAW_INDIRECT_BUFFER_BINDING',
3183
- 'GL_GEOMETRY_SHADER_INVOCATIONS',
3184
- 'GL_MAX_GEOMETRY_SHADER_INVOCATIONS',
3185
- 'GL_MIN_FRAGMENT_INTERPOLATION_OFFSET',
3186
- 'GL_MAX_FRAGMENT_INTERPOLATION_OFFSET',
3187
- 'GL_FRAGMENT_INTERPOLATION_OFFSET_BITS',
3188
- 'GL_MAX_VERTEX_STREAMS',
3189
- 'GL_DOUBLE_VEC2',
3190
- 'GL_DOUBLE_VEC3',
3191
- 'GL_DOUBLE_VEC4',
3192
- 'GL_DOUBLE_MAT2',
3193
- 'GL_DOUBLE_MAT3',
3194
- 'GL_DOUBLE_MAT4',
3195
- 'GL_DOUBLE_MAT2x3',
3196
- 'GL_DOUBLE_MAT2x4',
3197
- 'GL_DOUBLE_MAT3x2',
3198
- 'GL_DOUBLE_MAT3x4',
3199
- 'GL_DOUBLE_MAT4x2',
3200
- 'GL_DOUBLE_MAT4x3',
3201
- 'GL_ACTIVE_SUBROUTINES',
3202
- 'GL_ACTIVE_SUBROUTINE_UNIFORMS',
3203
- 'GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS',
3204
- 'GL_ACTIVE_SUBROUTINE_MAX_LENGTH',
3205
- 'GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH',
3206
- 'GL_MAX_SUBROUTINES',
3207
- 'GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS',
3208
- 'GL_NUM_COMPATIBLE_SUBROUTINES',
3209
- 'GL_COMPATIBLE_SUBROUTINES',
3210
- 'GL_PATCHES',
3211
- 'GL_PATCH_VERTICES',
3212
- 'GL_PATCH_DEFAULT_INNER_LEVEL',
3213
- 'GL_PATCH_DEFAULT_OUTER_LEVEL',
3214
- 'GL_TESS_CONTROL_OUTPUT_VERTICES',
3215
- 'GL_TESS_GEN_MODE',
3216
- 'GL_TESS_GEN_SPACING',
3217
- 'GL_TESS_GEN_VERTEX_ORDER',
3218
- 'GL_TESS_GEN_POINT_MODE',
3219
- 'GL_ISOLINES',
3220
- 'GL_QUADS',
3221
- 'GL_FRACTIONAL_ODD',
3222
- 'GL_FRACTIONAL_EVEN',
3223
- 'GL_MAX_PATCH_VERTICES',
3224
- 'GL_MAX_TESS_GEN_LEVEL',
3225
- 'GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS',
3226
- 'GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS',
3227
- 'GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS',
3228
- 'GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS',
3229
- 'GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS',
3230
- 'GL_MAX_TESS_PATCH_COMPONENTS',
3231
- 'GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS',
3232
- 'GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS',
3233
- 'GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS',
3234
- 'GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS',
3235
- 'GL_MAX_TESS_CONTROL_INPUT_COMPONENTS',
3236
- 'GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS',
3237
- 'GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS',
3238
- 'GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS',
3239
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER',
3240
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER',
3241
- 'GL_TESS_EVALUATION_SHADER',
3242
- 'GL_TESS_CONTROL_SHADER',
3243
- 'GL_TRANSFORM_FEEDBACK',
3244
- 'GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED',
3245
- 'GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE',
3246
- 'GL_TRANSFORM_FEEDBACK_BINDING',
3247
- 'GL_MAX_TRANSFORM_FEEDBACK_BUFFERS',
3248
- 'GL_FIXED',
3249
- 'GL_IMPLEMENTATION_COLOR_READ_TYPE',
3250
- 'GL_IMPLEMENTATION_COLOR_READ_FORMAT',
3251
- 'GL_LOW_FLOAT',
3252
- 'GL_MEDIUM_FLOAT',
3253
- 'GL_HIGH_FLOAT',
3254
- 'GL_LOW_INT',
3255
- 'GL_MEDIUM_INT',
3256
- 'GL_HIGH_INT',
3257
- 'GL_SHADER_COMPILER',
3258
- 'GL_SHADER_BINARY_FORMATS',
3259
- 'GL_NUM_SHADER_BINARY_FORMATS',
3260
- 'GL_MAX_VERTEX_UNIFORM_VECTORS',
3261
- 'GL_MAX_VARYING_VECTORS',
3262
- 'GL_MAX_FRAGMENT_UNIFORM_VECTORS',
3263
- 'GL_RGB565',
3264
- 'GL_PROGRAM_BINARY_RETRIEVABLE_HINT',
3265
- 'GL_PROGRAM_BINARY_LENGTH',
3266
- 'GL_NUM_PROGRAM_BINARY_FORMATS',
3267
- 'GL_PROGRAM_BINARY_FORMATS',
3268
- 'GL_VERTEX_SHADER_BIT',
3269
- 'GL_FRAGMENT_SHADER_BIT',
3270
- 'GL_GEOMETRY_SHADER_BIT',
3271
- 'GL_TESS_CONTROL_SHADER_BIT',
3272
- 'GL_TESS_EVALUATION_SHADER_BIT',
3273
- 'GL_ALL_SHADER_BITS',
3274
- 'GL_PROGRAM_SEPARABLE',
3275
- 'GL_ACTIVE_PROGRAM',
3276
- 'GL_PROGRAM_PIPELINE_BINDING',
3277
- 'GL_MAX_VIEWPORTS',
3278
- 'GL_VIEWPORT_SUBPIXEL_BITS',
3279
- 'GL_VIEWPORT_BOUNDS_RANGE',
3280
- 'GL_LAYER_PROVOKING_VERTEX',
3281
- 'GL_VIEWPORT_INDEX_PROVOKING_VERTEX',
3282
- 'GL_UNDEFINED_VERTEX',
3283
- 'GL_COPY_READ_BUFFER_BINDING',
3284
- 'GL_COPY_WRITE_BUFFER_BINDING',
3285
- 'GL_TRANSFORM_FEEDBACK_ACTIVE',
3286
- 'GL_TRANSFORM_FEEDBACK_PAUSED',
3287
- 'GL_UNPACK_COMPRESSED_BLOCK_WIDTH',
3288
- 'GL_UNPACK_COMPRESSED_BLOCK_HEIGHT',
3289
- 'GL_UNPACK_COMPRESSED_BLOCK_DEPTH',
3290
- 'GL_UNPACK_COMPRESSED_BLOCK_SIZE',
3291
- 'GL_PACK_COMPRESSED_BLOCK_WIDTH',
3292
- 'GL_PACK_COMPRESSED_BLOCK_HEIGHT',
3293
- 'GL_PACK_COMPRESSED_BLOCK_DEPTH',
3294
- 'GL_PACK_COMPRESSED_BLOCK_SIZE',
3295
- 'GL_NUM_SAMPLE_COUNTS',
3296
- 'GL_MIN_MAP_BUFFER_ALIGNMENT',
3297
- 'GL_ATOMIC_COUNTER_BUFFER',
3298
- 'GL_ATOMIC_COUNTER_BUFFER_BINDING',
3299
- 'GL_ATOMIC_COUNTER_BUFFER_START',
3300
- 'GL_ATOMIC_COUNTER_BUFFER_SIZE',
3301
- 'GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE',
3302
- 'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS',
3303
- 'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES',
3304
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER',
3305
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER',
3306
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER',
3307
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER',
3308
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER',
3309
- 'GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS',
3310
- 'GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS',
3311
- 'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS',
3312
- 'GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS',
3313
- 'GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS',
3314
- 'GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS',
3315
- 'GL_MAX_VERTEX_ATOMIC_COUNTERS',
3316
- 'GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS',
3317
- 'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS',
3318
- 'GL_MAX_GEOMETRY_ATOMIC_COUNTERS',
3319
- 'GL_MAX_FRAGMENT_ATOMIC_COUNTERS',
3320
- 'GL_MAX_COMBINED_ATOMIC_COUNTERS',
3321
- 'GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE',
3322
- 'GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS',
3323
- 'GL_ACTIVE_ATOMIC_COUNTER_BUFFERS',
3324
- 'GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX',
3325
- 'GL_UNSIGNED_INT_ATOMIC_COUNTER',
3326
- 'GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT',
3327
- 'GL_ELEMENT_ARRAY_BARRIER_BIT',
3328
- 'GL_UNIFORM_BARRIER_BIT',
3329
- 'GL_TEXTURE_FETCH_BARRIER_BIT',
3330
- 'GL_SHADER_IMAGE_ACCESS_BARRIER_BIT',
3331
- 'GL_COMMAND_BARRIER_BIT',
3332
- 'GL_PIXEL_BUFFER_BARRIER_BIT',
3333
- 'GL_TEXTURE_UPDATE_BARRIER_BIT',
3334
- 'GL_BUFFER_UPDATE_BARRIER_BIT',
3335
- 'GL_FRAMEBUFFER_BARRIER_BIT',
3336
- 'GL_TRANSFORM_FEEDBACK_BARRIER_BIT',
3337
- 'GL_ATOMIC_COUNTER_BARRIER_BIT',
3338
- 'GL_ALL_BARRIER_BITS',
3339
- 'GL_MAX_IMAGE_UNITS',
3340
- 'GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS',
3341
- 'GL_IMAGE_BINDING_NAME',
3342
- 'GL_IMAGE_BINDING_LEVEL',
3343
- 'GL_IMAGE_BINDING_LAYERED',
3344
- 'GL_IMAGE_BINDING_LAYER',
3345
- 'GL_IMAGE_BINDING_ACCESS',
3346
- 'GL_IMAGE_1D',
3347
- 'GL_IMAGE_2D',
3348
- 'GL_IMAGE_3D',
3349
- 'GL_IMAGE_2D_RECT',
3350
- 'GL_IMAGE_CUBE',
3351
- 'GL_IMAGE_BUFFER',
3352
- 'GL_IMAGE_1D_ARRAY',
3353
- 'GL_IMAGE_2D_ARRAY',
3354
- 'GL_IMAGE_CUBE_MAP_ARRAY',
3355
- 'GL_IMAGE_2D_MULTISAMPLE',
3356
- 'GL_IMAGE_2D_MULTISAMPLE_ARRAY',
3357
- 'GL_INT_IMAGE_1D',
3358
- 'GL_INT_IMAGE_2D',
3359
- 'GL_INT_IMAGE_3D',
3360
- 'GL_INT_IMAGE_2D_RECT',
3361
- 'GL_INT_IMAGE_CUBE',
3362
- 'GL_INT_IMAGE_BUFFER',
3363
- 'GL_INT_IMAGE_1D_ARRAY',
3364
- 'GL_INT_IMAGE_2D_ARRAY',
3365
- 'GL_INT_IMAGE_CUBE_MAP_ARRAY',
3366
- 'GL_INT_IMAGE_2D_MULTISAMPLE',
3367
- 'GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY',
3368
- 'GL_UNSIGNED_INT_IMAGE_1D',
3369
- 'GL_UNSIGNED_INT_IMAGE_2D',
3370
- 'GL_UNSIGNED_INT_IMAGE_3D',
3371
- 'GL_UNSIGNED_INT_IMAGE_2D_RECT',
3372
- 'GL_UNSIGNED_INT_IMAGE_CUBE',
3373
- 'GL_UNSIGNED_INT_IMAGE_BUFFER',
3374
- 'GL_UNSIGNED_INT_IMAGE_1D_ARRAY',
3375
- 'GL_UNSIGNED_INT_IMAGE_2D_ARRAY',
3376
- 'GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY',
3377
- 'GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE',
3378
- 'GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY',
3379
- 'GL_MAX_IMAGE_SAMPLES',
3380
- 'GL_IMAGE_BINDING_FORMAT',
3381
- 'GL_IMAGE_FORMAT_COMPATIBILITY_TYPE',
3382
- 'GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE',
3383
- 'GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS',
3384
- 'GL_MAX_VERTEX_IMAGE_UNIFORMS',
3385
- 'GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS',
3386
- 'GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS',
3387
- 'GL_MAX_GEOMETRY_IMAGE_UNIFORMS',
3388
- 'GL_MAX_FRAGMENT_IMAGE_UNIFORMS',
3389
- 'GL_MAX_COMBINED_IMAGE_UNIFORMS',
3390
- 'GL_COMPRESSED_RGBA_BPTC_UNORM',
3391
- 'GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM',
3392
- 'GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT',
3393
- 'GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT',
3394
- 'GL_TEXTURE_IMMUTABLE_FORMAT',
3395
- 'GL_NUM_SHADING_LANGUAGE_VERSIONS',
3396
- 'GL_VERTEX_ATTRIB_ARRAY_LONG',
3397
- 'GL_COMPRESSED_RGB8_ETC2',
3398
- 'GL_COMPRESSED_SRGB8_ETC2',
3399
- 'GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2',
3400
- 'GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2',
3401
- 'GL_COMPRESSED_RGBA8_ETC2_EAC',
3402
- 'GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC',
3403
- 'GL_COMPRESSED_R11_EAC',
3404
- 'GL_COMPRESSED_SIGNED_R11_EAC',
3405
- 'GL_COMPRESSED_RG11_EAC',
3406
- 'GL_COMPRESSED_SIGNED_RG11_EAC',
3407
- 'GL_PRIMITIVE_RESTART_FIXED_INDEX',
3408
- 'GL_ANY_SAMPLES_PASSED_CONSERVATIVE',
3409
- 'GL_MAX_ELEMENT_INDEX',
3410
- 'GL_COMPUTE_SHADER',
3411
- 'GL_MAX_COMPUTE_UNIFORM_BLOCKS',
3412
- 'GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS',
3413
- 'GL_MAX_COMPUTE_IMAGE_UNIFORMS',
3414
- 'GL_MAX_COMPUTE_SHARED_MEMORY_SIZE',
3415
- 'GL_MAX_COMPUTE_UNIFORM_COMPONENTS',
3416
- 'GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS',
3417
- 'GL_MAX_COMPUTE_ATOMIC_COUNTERS',
3418
- 'GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS',
3419
- 'GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS',
3420
- 'GL_MAX_COMPUTE_WORK_GROUP_COUNT',
3421
- 'GL_MAX_COMPUTE_WORK_GROUP_SIZE',
3422
- 'GL_COMPUTE_WORK_GROUP_SIZE',
3423
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER',
3424
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER',
3425
- 'GL_DISPATCH_INDIRECT_BUFFER',
3426
- 'GL_DISPATCH_INDIRECT_BUFFER_BINDING',
3427
- 'GL_COMPUTE_SHADER_BIT',
3428
- 'GL_DEBUG_OUTPUT_SYNCHRONOUS',
3429
- 'GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH',
3430
- 'GL_DEBUG_CALLBACK_FUNCTION',
3431
- 'GL_DEBUG_CALLBACK_USER_PARAM',
3432
- 'GL_DEBUG_SOURCE_API',
3433
- 'GL_DEBUG_SOURCE_WINDOW_SYSTEM',
3434
- 'GL_DEBUG_SOURCE_SHADER_COMPILER',
3435
- 'GL_DEBUG_SOURCE_THIRD_PARTY',
3436
- 'GL_DEBUG_SOURCE_APPLICATION',
3437
- 'GL_DEBUG_SOURCE_OTHER',
3438
- 'GL_DEBUG_TYPE_ERROR',
3439
- 'GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR',
3440
- 'GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR',
3441
- 'GL_DEBUG_TYPE_PORTABILITY',
3442
- 'GL_DEBUG_TYPE_PERFORMANCE',
3443
- 'GL_DEBUG_TYPE_OTHER',
3444
- 'GL_MAX_DEBUG_MESSAGE_LENGTH',
3445
- 'GL_MAX_DEBUG_LOGGED_MESSAGES',
3446
- 'GL_DEBUG_LOGGED_MESSAGES',
3447
- 'GL_DEBUG_SEVERITY_HIGH',
3448
- 'GL_DEBUG_SEVERITY_MEDIUM',
3449
- 'GL_DEBUG_SEVERITY_LOW',
3450
- 'GL_DEBUG_TYPE_MARKER',
3451
- 'GL_DEBUG_TYPE_PUSH_GROUP',
3452
- 'GL_DEBUG_TYPE_POP_GROUP',
3453
- 'GL_DEBUG_SEVERITY_NOTIFICATION',
3454
- 'GL_MAX_DEBUG_GROUP_STACK_DEPTH',
3455
- 'GL_DEBUG_GROUP_STACK_DEPTH',
3456
- 'GL_BUFFER',
3457
- 'GL_SHADER',
3458
- 'GL_PROGRAM',
3459
- 'GL_VERTEX_ARRAY',
3460
- 'GL_QUERY',
3461
- 'GL_PROGRAM_PIPELINE',
3462
- 'GL_SAMPLER',
3463
- 'GL_MAX_LABEL_LENGTH',
3464
- 'GL_DEBUG_OUTPUT',
3465
- 'GL_CONTEXT_FLAG_DEBUG_BIT',
3466
- 'GL_MAX_UNIFORM_LOCATIONS',
3467
- 'GL_FRAMEBUFFER_DEFAULT_WIDTH',
3468
- 'GL_FRAMEBUFFER_DEFAULT_HEIGHT',
3469
- 'GL_FRAMEBUFFER_DEFAULT_LAYERS',
3470
- 'GL_FRAMEBUFFER_DEFAULT_SAMPLES',
3471
- 'GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS',
3472
- 'GL_MAX_FRAMEBUFFER_WIDTH',
3473
- 'GL_MAX_FRAMEBUFFER_HEIGHT',
3474
- 'GL_MAX_FRAMEBUFFER_LAYERS',
3475
- 'GL_MAX_FRAMEBUFFER_SAMPLES',
3476
- 'GL_INTERNALFORMAT_SUPPORTED',
3477
- 'GL_INTERNALFORMAT_PREFERRED',
3478
- 'GL_INTERNALFORMAT_RED_SIZE',
3479
- 'GL_INTERNALFORMAT_GREEN_SIZE',
3480
- 'GL_INTERNALFORMAT_BLUE_SIZE',
3481
- 'GL_INTERNALFORMAT_ALPHA_SIZE',
3482
- 'GL_INTERNALFORMAT_DEPTH_SIZE',
3483
- 'GL_INTERNALFORMAT_STENCIL_SIZE',
3484
- 'GL_INTERNALFORMAT_SHARED_SIZE',
3485
- 'GL_INTERNALFORMAT_RED_TYPE',
3486
- 'GL_INTERNALFORMAT_GREEN_TYPE',
3487
- 'GL_INTERNALFORMAT_BLUE_TYPE',
3488
- 'GL_INTERNALFORMAT_ALPHA_TYPE',
3489
- 'GL_INTERNALFORMAT_DEPTH_TYPE',
3490
- 'GL_INTERNALFORMAT_STENCIL_TYPE',
3491
- 'GL_MAX_WIDTH',
3492
- 'GL_MAX_HEIGHT',
3493
- 'GL_MAX_DEPTH',
3494
- 'GL_MAX_LAYERS',
3495
- 'GL_MAX_COMBINED_DIMENSIONS',
3496
- 'GL_COLOR_COMPONENTS',
3497
- 'GL_DEPTH_COMPONENTS',
3498
- 'GL_STENCIL_COMPONENTS',
3499
- 'GL_COLOR_RENDERABLE',
3500
- 'GL_DEPTH_RENDERABLE',
3501
- 'GL_STENCIL_RENDERABLE',
3502
- 'GL_FRAMEBUFFER_RENDERABLE',
3503
- 'GL_FRAMEBUFFER_RENDERABLE_LAYERED',
3504
- 'GL_FRAMEBUFFER_BLEND',
3505
- 'GL_READ_PIXELS',
3506
- 'GL_READ_PIXELS_FORMAT',
3507
- 'GL_READ_PIXELS_TYPE',
3508
- 'GL_TEXTURE_IMAGE_FORMAT',
3509
- 'GL_TEXTURE_IMAGE_TYPE',
3510
- 'GL_GET_TEXTURE_IMAGE_FORMAT',
3511
- 'GL_GET_TEXTURE_IMAGE_TYPE',
3512
- 'GL_MIPMAP',
3513
- 'GL_MANUAL_GENERATE_MIPMAP',
3514
- 'GL_AUTO_GENERATE_MIPMAP',
3515
- 'GL_COLOR_ENCODING',
3516
- 'GL_SRGB_READ',
3517
- 'GL_SRGB_WRITE',
3518
- 'GL_FILTER',
3519
- 'GL_VERTEX_TEXTURE',
3520
- 'GL_TESS_CONTROL_TEXTURE',
3521
- 'GL_TESS_EVALUATION_TEXTURE',
3522
- 'GL_GEOMETRY_TEXTURE',
3523
- 'GL_FRAGMENT_TEXTURE',
3524
- 'GL_COMPUTE_TEXTURE',
3525
- 'GL_TEXTURE_SHADOW',
3526
- 'GL_TEXTURE_GATHER',
3527
- 'GL_TEXTURE_GATHER_SHADOW',
3528
- 'GL_SHADER_IMAGE_LOAD',
3529
- 'GL_SHADER_IMAGE_STORE',
3530
- 'GL_SHADER_IMAGE_ATOMIC',
3531
- 'GL_IMAGE_TEXEL_SIZE',
3532
- 'GL_IMAGE_COMPATIBILITY_CLASS',
3533
- 'GL_IMAGE_PIXEL_FORMAT',
3534
- 'GL_IMAGE_PIXEL_TYPE',
3535
- 'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST',
3536
- 'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST',
3537
- 'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE',
3538
- 'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE',
3539
- 'GL_TEXTURE_COMPRESSED_BLOCK_WIDTH',
3540
- 'GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT',
3541
- 'GL_TEXTURE_COMPRESSED_BLOCK_SIZE',
3542
- 'GL_CLEAR_BUFFER',
3543
- 'GL_TEXTURE_VIEW',
3544
- 'GL_VIEW_COMPATIBILITY_CLASS',
3545
- 'GL_FULL_SUPPORT',
3546
- 'GL_CAVEAT_SUPPORT',
3547
- 'GL_IMAGE_CLASS_4_X_32',
3548
- 'GL_IMAGE_CLASS_2_X_32',
3549
- 'GL_IMAGE_CLASS_1_X_32',
3550
- 'GL_IMAGE_CLASS_4_X_16',
3551
- 'GL_IMAGE_CLASS_2_X_16',
3552
- 'GL_IMAGE_CLASS_1_X_16',
3553
- 'GL_IMAGE_CLASS_4_X_8',
3554
- 'GL_IMAGE_CLASS_2_X_8',
3555
- 'GL_IMAGE_CLASS_1_X_8',
3556
- 'GL_IMAGE_CLASS_11_11_10',
3557
- 'GL_IMAGE_CLASS_10_10_10_2',
3558
- 'GL_VIEW_CLASS_128_BITS',
3559
- 'GL_VIEW_CLASS_96_BITS',
3560
- 'GL_VIEW_CLASS_64_BITS',
3561
- 'GL_VIEW_CLASS_48_BITS',
3562
- 'GL_VIEW_CLASS_32_BITS',
3563
- 'GL_VIEW_CLASS_24_BITS',
3564
- 'GL_VIEW_CLASS_16_BITS',
3565
- 'GL_VIEW_CLASS_8_BITS',
3566
- 'GL_VIEW_CLASS_S3TC_DXT1_RGB',
3567
- 'GL_VIEW_CLASS_S3TC_DXT1_RGBA',
3568
- 'GL_VIEW_CLASS_S3TC_DXT3_RGBA',
3569
- 'GL_VIEW_CLASS_S3TC_DXT5_RGBA',
3570
- 'GL_VIEW_CLASS_RGTC1_RED',
3571
- 'GL_VIEW_CLASS_RGTC2_RG',
3572
- 'GL_VIEW_CLASS_BPTC_UNORM',
3573
- 'GL_VIEW_CLASS_BPTC_FLOAT',
3574
- 'GL_UNIFORM',
3575
- 'GL_UNIFORM_BLOCK',
3576
- 'GL_PROGRAM_INPUT',
3577
- 'GL_PROGRAM_OUTPUT',
3578
- 'GL_BUFFER_VARIABLE',
3579
- 'GL_SHADER_STORAGE_BLOCK',
3580
- 'GL_VERTEX_SUBROUTINE',
3581
- 'GL_TESS_CONTROL_SUBROUTINE',
3582
- 'GL_TESS_EVALUATION_SUBROUTINE',
3583
- 'GL_GEOMETRY_SUBROUTINE',
3584
- 'GL_FRAGMENT_SUBROUTINE',
3585
- 'GL_COMPUTE_SUBROUTINE',
3586
- 'GL_VERTEX_SUBROUTINE_UNIFORM',
3587
- 'GL_TESS_CONTROL_SUBROUTINE_UNIFORM',
3588
- 'GL_TESS_EVALUATION_SUBROUTINE_UNIFORM',
3589
- 'GL_GEOMETRY_SUBROUTINE_UNIFORM',
3590
- 'GL_FRAGMENT_SUBROUTINE_UNIFORM',
3591
- 'GL_COMPUTE_SUBROUTINE_UNIFORM',
3592
- 'GL_TRANSFORM_FEEDBACK_VARYING',
3593
- 'GL_ACTIVE_RESOURCES',
3594
- 'GL_MAX_NAME_LENGTH',
3595
- 'GL_MAX_NUM_ACTIVE_VARIABLES',
3596
- 'GL_MAX_NUM_COMPATIBLE_SUBROUTINES',
3597
- 'GL_NAME_LENGTH',
3598
- 'GL_TYPE',
3599
- 'GL_ARRAY_SIZE',
3600
- 'GL_OFFSET',
3601
- 'GL_BLOCK_INDEX',
3602
- 'GL_ARRAY_STRIDE',
3603
- 'GL_MATRIX_STRIDE',
3604
- 'GL_IS_ROW_MAJOR',
3605
- 'GL_ATOMIC_COUNTER_BUFFER_INDEX',
3606
- 'GL_BUFFER_BINDING',
3607
- 'GL_BUFFER_DATA_SIZE',
3608
- 'GL_NUM_ACTIVE_VARIABLES',
3609
- 'GL_ACTIVE_VARIABLES',
3610
- 'GL_REFERENCED_BY_VERTEX_SHADER',
3611
- 'GL_REFERENCED_BY_TESS_CONTROL_SHADER',
3612
- 'GL_REFERENCED_BY_TESS_EVALUATION_SHADER',
3613
- 'GL_REFERENCED_BY_GEOMETRY_SHADER',
3614
- 'GL_REFERENCED_BY_FRAGMENT_SHADER',
3615
- 'GL_REFERENCED_BY_COMPUTE_SHADER',
3616
- 'GL_TOP_LEVEL_ARRAY_SIZE',
3617
- 'GL_TOP_LEVEL_ARRAY_STRIDE',
3618
- 'GL_LOCATION',
3619
- 'GL_LOCATION_INDEX',
3620
- 'GL_IS_PER_PATCH',
3621
- 'GL_SHADER_STORAGE_BUFFER',
3622
- 'GL_SHADER_STORAGE_BUFFER_BINDING',
3623
- 'GL_SHADER_STORAGE_BUFFER_START',
3624
- 'GL_SHADER_STORAGE_BUFFER_SIZE',
3625
- 'GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS',
3626
- 'GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS',
3627
- 'GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS',
3628
- 'GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS',
3629
- 'GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS',
3630
- 'GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS',
3631
- 'GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS',
3632
- 'GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS',
3633
- 'GL_MAX_SHADER_STORAGE_BLOCK_SIZE',
3634
- 'GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT',
3635
- 'GL_SHADER_STORAGE_BARRIER_BIT',
3636
- 'GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES',
3637
- 'GL_DEPTH_STENCIL_TEXTURE_MODE',
3638
- 'GL_TEXTURE_BUFFER_OFFSET',
3639
- 'GL_TEXTURE_BUFFER_SIZE',
3640
- 'GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT',
3641
- 'GL_TEXTURE_VIEW_MIN_LEVEL',
3642
- 'GL_TEXTURE_VIEW_NUM_LEVELS',
3643
- 'GL_TEXTURE_VIEW_MIN_LAYER',
3644
- 'GL_TEXTURE_VIEW_NUM_LAYERS',
3645
- 'GL_TEXTURE_IMMUTABLE_LEVELS',
3646
- 'GL_VERTEX_ATTRIB_BINDING',
3647
- 'GL_VERTEX_ATTRIB_RELATIVE_OFFSET',
3648
- 'GL_VERTEX_BINDING_DIVISOR',
3649
- 'GL_VERTEX_BINDING_OFFSET',
3650
- 'GL_VERTEX_BINDING_STRIDE',
3651
- 'GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET',
3652
- 'GL_MAX_VERTEX_ATTRIB_BINDINGS',
3653
- 'GL_VERTEX_BINDING_BUFFER',
3654
- 'GL_DISPLAY_LIST',
3655
- 'GL_STACK_UNDERFLOW',
3656
- 'GL_STACK_OVERFLOW',
3657
- 'GL_MAX_VERTEX_ATTRIB_STRIDE',
3658
- 'GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED',
3659
- 'GL_TEXTURE_BUFFER_BINDING',
3660
- 'GL_MAP_PERSISTENT_BIT',
3661
- 'GL_MAP_COHERENT_BIT',
3662
- 'GL_DYNAMIC_STORAGE_BIT',
3663
- 'GL_CLIENT_STORAGE_BIT',
3664
- 'GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT',
3665
- 'GL_BUFFER_IMMUTABLE_STORAGE',
3666
- 'GL_BUFFER_STORAGE_FLAGS',
3667
- 'GL_CLEAR_TEXTURE',
3668
- 'GL_LOCATION_COMPONENT',
3669
- 'GL_TRANSFORM_FEEDBACK_BUFFER_INDEX',
3670
- 'GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE',
3671
- 'GL_QUERY_BUFFER',
3672
- 'GL_QUERY_BUFFER_BARRIER_BIT',
3673
- 'GL_QUERY_BUFFER_BINDING',
3674
- 'GL_QUERY_RESULT_NO_WAIT',
3675
- 'GL_MIRROR_CLAMP_TO_EDGE',
3676
- 'GL_CONTEXT_LOST',
3677
- 'GL_NEGATIVE_ONE_TO_ONE',
3678
- 'GL_ZERO_TO_ONE',
3679
- 'GL_CLIP_ORIGIN',
3680
- 'GL_CLIP_DEPTH_MODE',
3681
- 'GL_QUERY_WAIT_INVERTED',
3682
- 'GL_QUERY_NO_WAIT_INVERTED',
3683
- 'GL_QUERY_BY_REGION_WAIT_INVERTED',
3684
- 'GL_QUERY_BY_REGION_NO_WAIT_INVERTED',
3685
- 'GL_MAX_CULL_DISTANCES',
3686
- 'GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES',
3687
- 'GL_TEXTURE_TARGET',
3688
- 'GL_QUERY_TARGET',
3689
- 'GL_GUILTY_CONTEXT_RESET',
3690
- 'GL_INNOCENT_CONTEXT_RESET',
3691
- 'GL_UNKNOWN_CONTEXT_RESET',
3692
- 'GL_RESET_NOTIFICATION_STRATEGY',
3693
- 'GL_LOSE_CONTEXT_ON_RESET',
3694
- 'GL_NO_RESET_NOTIFICATION',
3695
- 'GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT',
3696
- 'GL_COLOR_TABLE',
3697
- 'GL_POST_CONVOLUTION_COLOR_TABLE',
3698
- 'GL_POST_COLOR_MATRIX_COLOR_TABLE',
3699
- 'GL_PROXY_COLOR_TABLE',
3700
- 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',
3701
- 'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE',
3702
- 'GL_CONVOLUTION_1D',
3703
- 'GL_CONVOLUTION_2D',
3704
- 'GL_SEPARABLE_2D',
3705
- 'GL_HISTOGRAM',
3706
- 'GL_PROXY_HISTOGRAM',
3707
- 'GL_MINMAX',
3708
- 'GL_CONTEXT_RELEASE_BEHAVIOR',
3709
- 'GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH',
3710
- 'GL_SHADER_BINARY_FORMAT_SPIR_V',
3711
- 'GL_SPIR_V_BINARY',
3712
- 'GL_PARAMETER_BUFFER',
3713
- 'GL_PARAMETER_BUFFER_BINDING',
3714
- 'GL_CONTEXT_FLAG_NO_ERROR_BIT',
3715
- 'GL_VERTICES_SUBMITTED',
3716
- 'GL_PRIMITIVES_SUBMITTED',
3717
- 'GL_VERTEX_SHADER_INVOCATIONS',
3718
- 'GL_TESS_CONTROL_SHADER_PATCHES',
3719
- 'GL_TESS_EVALUATION_SHADER_INVOCATIONS',
3720
- 'GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED',
3721
- 'GL_FRAGMENT_SHADER_INVOCATIONS',
3722
- 'GL_COMPUTE_SHADER_INVOCATIONS',
3723
- 'GL_CLIPPING_INPUT_PRIMITIVES',
3724
- 'GL_CLIPPING_OUTPUT_PRIMITIVES',
3725
- 'GL_POLYGON_OFFSET_CLAMP',
3726
- 'GL_SPIR_V_EXTENSIONS',
3727
- 'GL_NUM_SPIR_V_EXTENSIONS',
3728
- 'GL_TEXTURE_MAX_ANISOTROPY',
3729
- 'GL_MAX_TEXTURE_MAX_ANISOTROPY',
3730
- 'GL_TRANSFORM_FEEDBACK_OVERFLOW',
3731
- 'GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW',
3732
- 'GL_MULTISAMPLE_ARB',
3733
- 'GL_SAMPLE_ALPHA_TO_COVERAGE_ARB',
3734
- 'GL_SAMPLE_ALPHA_TO_ONE_ARB',
3735
- 'GL_SAMPLE_COVERAGE_ARB',
3736
- 'GL_SAMPLE_BUFFERS_ARB',
3737
- 'GL_SAMPLES_ARB',
3738
- 'GL_SAMPLE_COVERAGE_VALUE_ARB',
3739
- 'GL_SAMPLE_COVERAGE_INVERT_ARB',
3740
- 'GL_MULTISAMPLE_BIT_ARB',
3741
- 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT',
3742
- 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT',
3743
- 'GL_COMPRESSED_RGBA_S3TC_DXT3_EXT',
3744
- 'GL_COMPRESSED_RGBA_S3TC_DXT5_EXT',
3745
- 'GL_INVALID_FRAMEBUFFER_OPERATION_EXT',
3746
- 'GL_MAX_RENDERBUFFER_SIZE_EXT',
3747
- 'GL_FRAMEBUFFER_BINDING_EXT',
3748
- 'GL_RENDERBUFFER_BINDING_EXT',
3749
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT',
3750
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',
3751
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT',
3752
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT',
3753
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT',
3754
- 'GL_FRAMEBUFFER_COMPLETE_EXT',
3755
- 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT',
3756
- 'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT',
3757
- 'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT',
3758
- 'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT',
3759
- 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT',
3760
- 'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT',
3761
- 'GL_FRAMEBUFFER_UNSUPPORTED_EXT',
3762
- 'GL_MAX_COLOR_ATTACHMENTS_EXT',
3763
- 'GL_COLOR_ATTACHMENT0_EXT',
3764
- 'GL_COLOR_ATTACHMENT1_EXT',
3765
- 'GL_COLOR_ATTACHMENT2_EXT',
3766
- 'GL_COLOR_ATTACHMENT3_EXT',
3767
- 'GL_COLOR_ATTACHMENT4_EXT',
3768
- 'GL_COLOR_ATTACHMENT5_EXT',
3769
- 'GL_COLOR_ATTACHMENT6_EXT',
3770
- 'GL_COLOR_ATTACHMENT7_EXT',
3771
- 'GL_COLOR_ATTACHMENT8_EXT',
3772
- 'GL_COLOR_ATTACHMENT9_EXT',
3773
- 'GL_COLOR_ATTACHMENT10_EXT',
3774
- 'GL_COLOR_ATTACHMENT11_EXT',
3775
- 'GL_COLOR_ATTACHMENT12_EXT',
3776
- 'GL_COLOR_ATTACHMENT13_EXT',
3777
- 'GL_COLOR_ATTACHMENT14_EXT',
3778
- 'GL_COLOR_ATTACHMENT15_EXT',
3779
- 'GL_DEPTH_ATTACHMENT_EXT',
3780
- 'GL_STENCIL_ATTACHMENT_EXT',
3781
- 'GL_FRAMEBUFFER_EXT',
3782
- 'GL_RENDERBUFFER_EXT',
3783
- 'GL_RENDERBUFFER_WIDTH_EXT',
3784
- 'GL_RENDERBUFFER_HEIGHT_EXT',
3785
- 'GL_RENDERBUFFER_INTERNAL_FORMAT_EXT',
3786
- 'GL_STENCIL_INDEX1_EXT',
3787
- 'GL_STENCIL_INDEX4_EXT',
3788
- 'GL_STENCIL_INDEX8_EXT',
3789
- 'GL_STENCIL_INDEX16_EXT',
3790
- 'GL_RENDERBUFFER_RED_SIZE_EXT',
3791
- 'GL_RENDERBUFFER_GREEN_SIZE_EXT',
3792
- 'GL_RENDERBUFFER_BLUE_SIZE_EXT',
3793
- 'GL_RENDERBUFFER_ALPHA_SIZE_EXT',
3794
- 'GL_RENDERBUFFER_DEPTH_SIZE_EXT',
3795
- 'GL_RENDERBUFFER_STENCIL_SIZE_EXT',
3796
- 'GL_UNSIGNED_INT64_ARB',
3797
- 'GL_INT64_ARB',
3798
- 'GL_INT64_VEC2_ARB',
3799
- 'GL_INT64_VEC3_ARB',
3800
- 'GL_INT64_VEC4_ARB',
3801
- 'GL_UNSIGNED_INT64_VEC2_ARB',
3802
- 'GL_UNSIGNED_INT64_VEC3_ARB',
3803
- 'GL_UNSIGNED_INT64_VEC4_ARB',
3804
- 'GL_MESH_SHADER_NV',
3805
- 'GL_TASK_SHADER_NV',
3806
- 'GL_MAX_MESH_UNIFORM_BLOCKS_NV',
3807
- 'GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV',
3808
- 'GL_MAX_MESH_IMAGE_UNIFORMS_NV',
3809
- 'GL_MAX_MESH_UNIFORM_COMPONENTS_NV',
3810
- 'GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV',
3811
- 'GL_MAX_MESH_ATOMIC_COUNTERS_NV',
3812
- 'GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV',
3813
- 'GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV',
3814
- 'GL_MAX_TASK_UNIFORM_BLOCKS_NV',
3815
- 'GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV',
3816
- 'GL_MAX_TASK_IMAGE_UNIFORMS_NV',
3817
- 'GL_MAX_TASK_UNIFORM_COMPONENTS_NV',
3818
- 'GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV',
3819
- 'GL_MAX_TASK_ATOMIC_COUNTERS_NV',
3820
- 'GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV',
3821
- 'GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV',
3822
- 'GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV',
3823
- 'GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV',
3824
- 'GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV',
3825
- 'GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV',
3826
- 'GL_MAX_MESH_OUTPUT_VERTICES_NV',
3827
- 'GL_MAX_MESH_OUTPUT_PRIMITIVES_NV',
3828
- 'GL_MAX_TASK_OUTPUT_COUNT_NV',
3829
- 'GL_MAX_DRAW_MESH_TASKS_COUNT_NV',
3830
- 'GL_MAX_MESH_VIEWS_NV',
3831
- 'GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV',
3832
- 'GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV',
3833
- 'GL_MAX_MESH_WORK_GROUP_SIZE_NV',
3834
- 'GL_MAX_TASK_WORK_GROUP_SIZE_NV',
3835
- 'GL_MESH_WORK_GROUP_SIZE_NV',
3836
- 'GL_TASK_WORK_GROUP_SIZE_NV',
3837
- 'GL_MESH_VERTICES_OUT_NV',
3838
- 'GL_MESH_PRIMITIVES_OUT_NV',
3839
- 'GL_MESH_OUTPUT_TYPE_NV',
3840
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV',
3841
- 'GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV',
3842
- 'GL_REFERENCED_BY_MESH_SHADER_NV',
3843
- 'GL_REFERENCED_BY_TASK_SHADER_NV',
3844
- 'GL_MESH_SHADER_BIT_NV',
3845
- 'GL_TASK_SHADER_BIT_NV',
3846
- 'GL_MESH_SUBROUTINE_NV',
3847
- 'GL_TASK_SUBROUTINE_NV',
3848
- 'GL_MESH_SUBROUTINE_UNIFORM_NV',
3849
- 'GL_TASK_SUBROUTINE_UNIFORM_NV',
3850
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV',
3851
- 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV',
3852
- 'glActiveShaderProgram',
3853
- 'glActiveTexture',
3854
- 'glAttachShader',
3855
- 'glBeginConditionalRender',
3856
- 'glBeginQuery',
3857
- 'glBeginQueryIndexed',
3858
- 'glBeginTransformFeedback',
3859
- 'glBindAttribLocation',
3860
- 'glBindBuffer',
3861
- 'glBindBufferBase',
3862
- 'glBindBufferRange',
3863
- 'glBindBuffersBase',
3864
- 'glBindBuffersRange',
3865
- 'glBindFragDataLocation',
3866
- 'glBindFragDataLocationIndexed',
3867
- 'glBindFramebuffer',
3868
- 'glBindFramebufferEXT',
3869
- 'glBindImageTexture',
3870
- 'glBindImageTextures',
3871
- 'glBindProgramPipeline',
3872
- 'glBindRenderbuffer',
3873
- 'glBindRenderbufferEXT',
3874
- 'glBindSampler',
3875
- 'glBindSamplers',
3876
- 'glBindTexture',
3877
- 'glBindTextureUnit',
3878
- 'glBindTextures',
3879
- 'glBindTransformFeedback',
3880
- 'glBindVertexArray',
3881
- 'glBindVertexBuffer',
3882
- 'glBindVertexBuffers',
3883
- 'glBlendColor',
3884
- 'glBlendEquation',
3885
- 'glBlendEquationSeparate',
3886
- 'glBlendEquationSeparatei',
3887
- 'glBlendEquationi',
3888
- 'glBlendFunc',
3889
- 'glBlendFuncSeparate',
3890
- 'glBlendFuncSeparatei',
3891
- 'glBlendFunci',
3892
- 'glBlitFramebuffer',
3893
- 'glBlitNamedFramebuffer',
3894
- 'glBufferData',
3895
- 'glBufferStorage',
3896
- 'glBufferSubData',
3897
- 'glCheckFramebufferStatus',
3898
- 'glCheckFramebufferStatusEXT',
3899
- 'glCheckNamedFramebufferStatus',
3900
- 'glClampColor',
3901
- 'glClear',
3902
- 'glClearBufferData',
3903
- 'glClearBufferSubData',
3904
- 'glClearBufferfi',
3905
- 'glClearBufferfv',
3906
- 'glClearBufferiv',
3907
- 'glClearBufferuiv',
3908
- 'glClearColor',
3909
- 'glClearDepth',
3910
- 'glClearDepthf',
3911
- 'glClearNamedBufferData',
3912
- 'glClearNamedBufferSubData',
3913
- 'glClearNamedFramebufferfi',
3914
- 'glClearNamedFramebufferfv',
3915
- 'glClearNamedFramebufferiv',
3916
- 'glClearNamedFramebufferuiv',
3917
- 'glClearStencil',
3918
- 'glClearTexImage',
3919
- 'glClearTexSubImage',
3920
- 'glClientWaitSync',
3921
- 'glClipControl',
3922
- 'glColorMask',
3923
- 'glColorMaski',
3924
- 'glColorP3ui',
3925
- 'glColorP3uiv',
3926
- 'glColorP4ui',
3927
- 'glColorP4uiv',
3928
- 'glCompileShader',
3929
- 'glCompressedTexImage1D',
3930
- 'glCompressedTexImage2D',
3931
- 'glCompressedTexImage3D',
3932
- 'glCompressedTexSubImage1D',
3933
- 'glCompressedTexSubImage2D',
3934
- 'glCompressedTexSubImage3D',
3935
- 'glCompressedTextureSubImage1D',
3936
- 'glCompressedTextureSubImage2D',
3937
- 'glCompressedTextureSubImage3D',
3938
- 'glCopyBufferSubData',
3939
- 'glCopyImageSubData',
3940
- 'glCopyNamedBufferSubData',
3941
- 'glCopyTexImage1D',
3942
- 'glCopyTexImage2D',
3943
- 'glCopyTexSubImage1D',
3944
- 'glCopyTexSubImage2D',
3945
- 'glCopyTexSubImage3D',
3946
- 'glCopyTextureSubImage1D',
3947
- 'glCopyTextureSubImage2D',
3948
- 'glCopyTextureSubImage3D',
3949
- 'glCreateBuffers',
3950
- 'glCreateFramebuffers',
3951
- 'glCreateProgram',
3952
- 'glCreateProgramPipelines',
3953
- 'glCreateQueries',
3954
- 'glCreateRenderbuffers',
3955
- 'glCreateSamplers',
3956
- 'glCreateShader',
3957
- 'glCreateShaderProgramv',
3958
- 'glCreateTextures',
3959
- 'glCreateTransformFeedbacks',
3960
- 'glCreateVertexArrays',
3961
- 'glCullFace',
3962
- 'glDebugMessageCallback',
3963
- 'glDebugMessageControl',
3964
- 'glDebugMessageInsert',
3965
- 'glDeleteBuffers',
3966
- 'glDeleteFramebuffers',
3967
- 'glDeleteFramebuffersEXT',
3968
- 'glDeleteProgram',
3969
- 'glDeleteProgramPipelines',
3970
- 'glDeleteQueries',
3971
- 'glDeleteRenderbuffers',
3972
- 'glDeleteRenderbuffersEXT',
3973
- 'glDeleteSamplers',
3974
- 'glDeleteShader',
3975
- 'glDeleteSync',
3976
- 'glDeleteTextures',
3977
- 'glDeleteTransformFeedbacks',
3978
- 'glDeleteVertexArrays',
3979
- 'glDepthFunc',
3980
- 'glDepthMask',
3981
- 'glDepthRange',
3982
- 'glDepthRangeArrayv',
3983
- 'glDepthRangeIndexed',
3984
- 'glDepthRangef',
3985
- 'glDetachShader',
3986
- 'glDisable',
3987
- 'glDisableVertexArrayAttrib',
3988
- 'glDisableVertexAttribArray',
3989
- 'glDisablei',
3990
- 'glDispatchCompute',
3991
- 'glDispatchComputeIndirect',
3992
- 'glDrawArrays',
3993
- 'glDrawArraysIndirect',
3994
- 'glDrawArraysInstanced',
3995
- 'glDrawArraysInstancedBaseInstance',
3996
- 'glDrawBuffer',
3997
- 'glDrawBuffers',
3998
- 'glDrawElements',
3999
- 'glDrawElementsBaseVertex',
4000
- 'glDrawElementsIndirect',
4001
- 'glDrawElementsInstanced',
4002
- 'glDrawElementsInstancedBaseInstance',
4003
- 'glDrawElementsInstancedBaseVertex',
4004
- 'glDrawElementsInstancedBaseVertexBaseInstance',
4005
- 'glDrawMeshTasksIndirectNV',
4006
- 'glDrawMeshTasksNV',
4007
- 'glDrawRangeElements',
4008
- 'glDrawRangeElementsBaseVertex',
4009
- 'glDrawTransformFeedback',
4010
- 'glDrawTransformFeedbackInstanced',
4011
- 'glDrawTransformFeedbackStream',
4012
- 'glDrawTransformFeedbackStreamInstanced',
4013
- 'glEnable',
4014
- 'glEnableVertexArrayAttrib',
4015
- 'glEnableVertexAttribArray',
4016
- 'glEnablei',
4017
- 'glEndConditionalRender',
4018
- 'glEndQuery',
4019
- 'glEndQueryIndexed',
4020
- 'glEndTransformFeedback',
4021
- 'glFenceSync',
4022
- 'glFinish',
4023
- 'glFlush',
4024
- 'glFlushMappedBufferRange',
4025
- 'glFlushMappedNamedBufferRange',
4026
- 'glFramebufferParameteri',
4027
- 'glFramebufferRenderbuffer',
4028
- 'glFramebufferRenderbufferEXT',
4029
- 'glFramebufferTexture',
4030
- 'glFramebufferTexture1D',
4031
- 'glFramebufferTexture1DEXT',
4032
- 'glFramebufferTexture2D',
4033
- 'glFramebufferTexture2DEXT',
4034
- 'glFramebufferTexture3D',
4035
- 'glFramebufferTexture3DEXT',
4036
- 'glFramebufferTextureLayer',
4037
- 'glFrontFace',
4038
- 'glGenBuffers',
4039
- 'glGenFramebuffers',
4040
- 'glGenFramebuffersEXT',
4041
- 'glGenProgramPipelines',
4042
- 'glGenQueries',
4043
- 'glGenRenderbuffers',
4044
- 'glGenRenderbuffersEXT',
4045
- 'glGenSamplers',
4046
- 'glGenTextures',
4047
- 'glGenTransformFeedbacks',
4048
- 'glGenVertexArrays',
4049
- 'glGenerateMipmap',
4050
- 'glGenerateMipmapEXT',
4051
- 'glGenerateTextureMipmap',
4052
- 'glGetActiveAtomicCounterBufferiv',
4053
- 'glGetActiveAttrib',
4054
- 'glGetActiveSubroutineName',
4055
- 'glGetActiveSubroutineUniformName',
4056
- 'glGetActiveSubroutineUniformiv',
4057
- 'glGetActiveUniform',
4058
- 'glGetActiveUniformBlockName',
4059
- 'glGetActiveUniformBlockiv',
4060
- 'glGetActiveUniformName',
4061
- 'glGetActiveUniformsiv',
4062
- 'glGetAttachedShaders',
4063
- 'glGetAttribLocation',
4064
- 'glGetBooleani_v',
4065
- 'glGetBooleanv',
4066
- 'glGetBufferParameteri64v',
4067
- 'glGetBufferParameteriv',
4068
- 'glGetBufferPointerv',
4069
- 'glGetBufferSubData',
4070
- 'glGetCompressedTexImage',
4071
- 'glGetCompressedTextureImage',
4072
- 'glGetCompressedTextureSubImage',
4073
- 'glGetDebugMessageLog',
4074
- 'glGetDoublei_v',
4075
- 'glGetDoublev',
4076
- 'glGetError',
4077
- 'glGetFloati_v',
4078
- 'glGetFloatv',
4079
- 'glGetFragDataIndex',
4080
- 'glGetFragDataLocation',
4081
- 'glGetFramebufferAttachmentParameteriv',
4082
- 'glGetFramebufferAttachmentParameterivEXT',
4083
- 'glGetFramebufferParameteriv',
4084
- 'glGetGraphicsResetStatus',
4085
- 'glGetImageHandleARB',
4086
- 'glGetInteger64i_v',
4087
- 'glGetInteger64v',
4088
- 'glGetIntegeri_v',
4089
- 'glGetIntegerv',
4090
- 'glGetInternalformati64v',
4091
- 'glGetInternalformativ',
4092
- 'glGetMultisamplefv',
4093
- 'glGetNamedBufferParameteri64v',
4094
- 'glGetNamedBufferParameteriv',
4095
- 'glGetNamedBufferPointerv',
4096
- 'glGetNamedBufferSubData',
4097
- 'glGetNamedFramebufferAttachmentParameteriv',
4098
- 'glGetNamedFramebufferParameteriv',
4099
- 'glGetNamedRenderbufferParameteriv',
4100
- 'glGetObjectLabel',
4101
- 'glGetObjectPtrLabel',
4102
- 'glGetPointerv',
4103
- 'glGetProgramBinary',
4104
- 'glGetProgramInfoLog',
4105
- 'glGetProgramInterfaceiv',
4106
- 'glGetProgramPipelineInfoLog',
4107
- 'glGetProgramPipelineiv',
4108
- 'glGetProgramResourceIndex',
4109
- 'glGetProgramResourceLocation',
4110
- 'glGetProgramResourceLocationIndex',
4111
- 'glGetProgramResourceName',
4112
- 'glGetProgramResourceiv',
4113
- 'glGetProgramStageiv',
4114
- 'glGetProgramiv',
4115
- 'glGetQueryBufferObjecti64v',
4116
- 'glGetQueryBufferObjectiv',
4117
- 'glGetQueryBufferObjectui64v',
4118
- 'glGetQueryBufferObjectuiv',
4119
- 'glGetQueryIndexediv',
4120
- 'glGetQueryObjecti64v',
4121
- 'glGetQueryObjectiv',
4122
- 'glGetQueryObjectui64v',
4123
- 'glGetQueryObjectuiv',
4124
- 'glGetQueryiv',
4125
- 'glGetRenderbufferParameteriv',
4126
- 'glGetRenderbufferParameterivEXT',
4127
- 'glGetSamplerParameterIiv',
4128
- 'glGetSamplerParameterIuiv',
4129
- 'glGetSamplerParameterfv',
4130
- 'glGetSamplerParameteriv',
4131
- 'glGetShaderInfoLog',
4132
- 'glGetShaderPrecisionFormat',
4133
- 'glGetShaderSource',
4134
- 'glGetShaderiv',
4135
- 'glGetString',
4136
- 'glGetStringi',
4137
- 'glGetSubroutineIndex',
4138
- 'glGetSubroutineUniformLocation',
4139
- 'glGetSynciv',
4140
- 'glGetTexImage',
4141
- 'glGetTexLevelParameterfv',
4142
- 'glGetTexLevelParameteriv',
4143
- 'glGetTexParameterIiv',
4144
- 'glGetTexParameterIuiv',
4145
- 'glGetTexParameterfv',
4146
- 'glGetTexParameteriv',
4147
- 'glGetTextureHandleARB',
4148
- 'glGetTextureImage',
4149
- 'glGetTextureLevelParameterfv',
4150
- 'glGetTextureLevelParameteriv',
4151
- 'glGetTextureParameterIiv',
4152
- 'glGetTextureParameterIuiv',
4153
- 'glGetTextureParameterfv',
4154
- 'glGetTextureParameteriv',
4155
- 'glGetTextureSamplerHandleARB',
4156
- 'glGetTextureSubImage',
4157
- 'glGetTransformFeedbackVarying',
4158
- 'glGetTransformFeedbacki64_v',
4159
- 'glGetTransformFeedbacki_v',
4160
- 'glGetTransformFeedbackiv',
4161
- 'glGetUniformBlockIndex',
4162
- 'glGetUniformIndices',
4163
- 'glGetUniformLocation',
4164
- 'glGetUniformSubroutineuiv',
4165
- 'glGetUniformdv',
4166
- 'glGetUniformfv',
4167
- 'glGetUniformi64vARB',
4168
- 'glGetUniformiv',
4169
- 'glGetUniformui64vARB',
4170
- 'glGetUniformuiv',
4171
- 'glGetVertexArrayIndexed64iv',
4172
- 'glGetVertexArrayIndexediv',
4173
- 'glGetVertexArrayiv',
4174
- 'glGetVertexAttribIiv',
4175
- 'glGetVertexAttribIuiv',
4176
- 'glGetVertexAttribLdv',
4177
- 'glGetVertexAttribLui64vARB',
4178
- 'glGetVertexAttribPointerv',
4179
- 'glGetVertexAttribdv',
4180
- 'glGetVertexAttribfv',
4181
- 'glGetVertexAttribiv',
4182
- 'glGetnColorTable',
4183
- 'glGetnCompressedTexImage',
4184
- 'glGetnConvolutionFilter',
4185
- 'glGetnHistogram',
4186
- 'glGetnMapdv',
4187
- 'glGetnMapfv',
4188
- 'glGetnMapiv',
4189
- 'glGetnMinmax',
4190
- 'glGetnPixelMapfv',
4191
- 'glGetnPixelMapuiv',
4192
- 'glGetnPixelMapusv',
4193
- 'glGetnPolygonStipple',
4194
- 'glGetnSeparableFilter',
4195
- 'glGetnTexImage',
4196
- 'glGetnUniformdv',
4197
- 'glGetnUniformfv',
4198
- 'glGetnUniformi64vARB',
4199
- 'glGetnUniformiv',
4200
- 'glGetnUniformui64vARB',
4201
- 'glGetnUniformuiv',
4202
- 'glHint',
4203
- 'glInvalidateBufferData',
4204
- 'glInvalidateBufferSubData',
4205
- 'glInvalidateFramebuffer',
4206
- 'glInvalidateNamedFramebufferData',
4207
- 'glInvalidateNamedFramebufferSubData',
4208
- 'glInvalidateSubFramebuffer',
4209
- 'glInvalidateTexImage',
4210
- 'glInvalidateTexSubImage',
4211
- 'glIsBuffer',
4212
- 'glIsEnabled',
4213
- 'glIsEnabledi',
4214
- 'glIsFramebuffer',
4215
- 'glIsFramebufferEXT',
4216
- 'glIsImageHandleResidentARB',
4217
- 'glIsProgram',
4218
- 'glIsProgramPipeline',
4219
- 'glIsQuery',
4220
- 'glIsRenderbuffer',
4221
- 'glIsRenderbufferEXT',
4222
- 'glIsSampler',
4223
- 'glIsShader',
4224
- 'glIsSync',
4225
- 'glIsTexture',
4226
- 'glIsTextureHandleResidentARB',
4227
- 'glIsTransformFeedback',
4228
- 'glIsVertexArray',
4229
- 'glLineWidth',
4230
- 'glLinkProgram',
4231
- 'glLogicOp',
4232
- 'glMakeImageHandleNonResidentARB',
4233
- 'glMakeImageHandleResidentARB',
4234
- 'glMakeTextureHandleNonResidentARB',
4235
- 'glMakeTextureHandleResidentARB',
4236
- 'glMapBuffer',
4237
- 'glMapBufferRange',
4238
- 'glMapNamedBuffer',
4239
- 'glMapNamedBufferRange',
4240
- 'glMemoryBarrier',
4241
- 'glMemoryBarrierByRegion',
4242
- 'glMinSampleShading',
4243
- 'glMultiDrawArrays',
4244
- 'glMultiDrawArraysIndirect',
4245
- 'glMultiDrawArraysIndirectCount',
4246
- 'glMultiDrawElements',
4247
- 'glMultiDrawElementsBaseVertex',
4248
- 'glMultiDrawElementsIndirect',
4249
- 'glMultiDrawElementsIndirectCount',
4250
- 'glMultiDrawMeshTasksIndirectCountNV',
4251
- 'glMultiDrawMeshTasksIndirectNV',
4252
- 'glMultiTexCoordP1ui',
4253
- 'glMultiTexCoordP1uiv',
4254
- 'glMultiTexCoordP2ui',
4255
- 'glMultiTexCoordP2uiv',
4256
- 'glMultiTexCoordP3ui',
4257
- 'glMultiTexCoordP3uiv',
4258
- 'glMultiTexCoordP4ui',
4259
- 'glMultiTexCoordP4uiv',
4260
- 'glNamedBufferData',
4261
- 'glNamedBufferStorage',
4262
- 'glNamedBufferSubData',
4263
- 'glNamedFramebufferDrawBuffer',
4264
- 'glNamedFramebufferDrawBuffers',
4265
- 'glNamedFramebufferParameteri',
4266
- 'glNamedFramebufferReadBuffer',
4267
- 'glNamedFramebufferRenderbuffer',
4268
- 'glNamedFramebufferTexture',
4269
- 'glNamedFramebufferTextureLayer',
4270
- 'glNamedRenderbufferStorage',
4271
- 'glNamedRenderbufferStorageMultisample',
4272
- 'glNormalP3ui',
4273
- 'glNormalP3uiv',
4274
- 'glObjectLabel',
4275
- 'glObjectPtrLabel',
4276
- 'glPatchParameterfv',
4277
- 'glPatchParameteri',
4278
- 'glPauseTransformFeedback',
4279
- 'glPixelStoref',
4280
- 'glPixelStorei',
4281
- 'glPointParameterf',
4282
- 'glPointParameterfv',
4283
- 'glPointParameteri',
4284
- 'glPointParameteriv',
4285
- 'glPointSize',
4286
- 'glPolygonMode',
4287
- 'glPolygonOffset',
4288
- 'glPolygonOffsetClamp',
4289
- 'glPopDebugGroup',
4290
- 'glPrimitiveRestartIndex',
4291
- 'glProgramBinary',
4292
- 'glProgramParameteri',
4293
- 'glProgramUniform1d',
4294
- 'glProgramUniform1dv',
4295
- 'glProgramUniform1f',
4296
- 'glProgramUniform1fv',
4297
- 'glProgramUniform1i',
4298
- 'glProgramUniform1i64ARB',
4299
- 'glProgramUniform1i64vARB',
4300
- 'glProgramUniform1iv',
4301
- 'glProgramUniform1ui',
4302
- 'glProgramUniform1ui64ARB',
4303
- 'glProgramUniform1ui64vARB',
4304
- 'glProgramUniform1uiv',
4305
- 'glProgramUniform2d',
4306
- 'glProgramUniform2dv',
4307
- 'glProgramUniform2f',
4308
- 'glProgramUniform2fv',
4309
- 'glProgramUniform2i',
4310
- 'glProgramUniform2i64ARB',
4311
- 'glProgramUniform2i64vARB',
4312
- 'glProgramUniform2iv',
4313
- 'glProgramUniform2ui',
4314
- 'glProgramUniform2ui64ARB',
4315
- 'glProgramUniform2ui64vARB',
4316
- 'glProgramUniform2uiv',
4317
- 'glProgramUniform3d',
4318
- 'glProgramUniform3dv',
4319
- 'glProgramUniform3f',
4320
- 'glProgramUniform3fv',
4321
- 'glProgramUniform3i',
4322
- 'glProgramUniform3i64ARB',
4323
- 'glProgramUniform3i64vARB',
4324
- 'glProgramUniform3iv',
4325
- 'glProgramUniform3ui',
4326
- 'glProgramUniform3ui64ARB',
4327
- 'glProgramUniform3ui64vARB',
4328
- 'glProgramUniform3uiv',
4329
- 'glProgramUniform4d',
4330
- 'glProgramUniform4dv',
4331
- 'glProgramUniform4f',
4332
- 'glProgramUniform4fv',
4333
- 'glProgramUniform4i',
4334
- 'glProgramUniform4i64ARB',
4335
- 'glProgramUniform4i64vARB',
4336
- 'glProgramUniform4iv',
4337
- 'glProgramUniform4ui',
4338
- 'glProgramUniform4ui64ARB',
4339
- 'glProgramUniform4ui64vARB',
4340
- 'glProgramUniform4uiv',
4341
- 'glProgramUniformHandleui64ARB',
4342
- 'glProgramUniformHandleui64vARB',
4343
- 'glProgramUniformMatrix2dv',
4344
- 'glProgramUniformMatrix2fv',
4345
- 'glProgramUniformMatrix2x3dv',
4346
- 'glProgramUniformMatrix2x3fv',
4347
- 'glProgramUniformMatrix2x4dv',
4348
- 'glProgramUniformMatrix2x4fv',
4349
- 'glProgramUniformMatrix3dv',
4350
- 'glProgramUniformMatrix3fv',
4351
- 'glProgramUniformMatrix3x2dv',
4352
- 'glProgramUniformMatrix3x2fv',
4353
- 'glProgramUniformMatrix3x4dv',
4354
- 'glProgramUniformMatrix3x4fv',
4355
- 'glProgramUniformMatrix4dv',
4356
- 'glProgramUniformMatrix4fv',
4357
- 'glProgramUniformMatrix4x2dv',
4358
- 'glProgramUniformMatrix4x2fv',
4359
- 'glProgramUniformMatrix4x3dv',
4360
- 'glProgramUniformMatrix4x3fv',
4361
- 'glProvokingVertex',
4362
- 'glPushDebugGroup',
4363
- 'glQueryCounter',
4364
- 'glReadBuffer',
4365
- 'glReadPixels',
4366
- 'glReadnPixels',
4367
- 'glReleaseShaderCompiler',
4368
- 'glRenderbufferStorage',
4369
- 'glRenderbufferStorageEXT',
4370
- 'glRenderbufferStorageMultisample',
4371
- 'glResumeTransformFeedback',
4372
- 'glSampleCoverage',
4373
- 'glSampleCoverageARB',
4374
- 'glSampleMaski',
4375
- 'glSamplerParameterIiv',
4376
- 'glSamplerParameterIuiv',
4377
- 'glSamplerParameterf',
4378
- 'glSamplerParameterfv',
4379
- 'glSamplerParameteri',
4380
- 'glSamplerParameteriv',
4381
- 'glScissor',
4382
- 'glScissorArrayv',
4383
- 'glScissorIndexed',
4384
- 'glScissorIndexedv',
4385
- 'glSecondaryColorP3ui',
4386
- 'glSecondaryColorP3uiv',
4387
- 'glShaderBinary',
4388
- 'glShaderSource',
4389
- 'glShaderStorageBlockBinding',
4390
- 'glSpecializeShader',
4391
- 'glStencilFunc',
4392
- 'glStencilFuncSeparate',
4393
- 'glStencilMask',
4394
- 'glStencilMaskSeparate',
4395
- 'glStencilOp',
4396
- 'glStencilOpSeparate',
4397
- 'glTexBuffer',
4398
- 'glTexBufferRange',
4399
- 'glTexCoordP1ui',
4400
- 'glTexCoordP1uiv',
4401
- 'glTexCoordP2ui',
4402
- 'glTexCoordP2uiv',
4403
- 'glTexCoordP3ui',
4404
- 'glTexCoordP3uiv',
4405
- 'glTexCoordP4ui',
4406
- 'glTexCoordP4uiv',
4407
- 'glTexImage1D',
4408
- 'glTexImage2D',
4409
- 'glTexImage2DMultisample',
4410
- 'glTexImage3D',
4411
- 'glTexImage3DMultisample',
4412
- 'glTexParameterIiv',
4413
- 'glTexParameterIuiv',
4414
- 'glTexParameterf',
4415
- 'glTexParameterfv',
4416
- 'glTexParameteri',
4417
- 'glTexParameteriv',
4418
- 'glTexStorage1D',
4419
- 'glTexStorage2D',
4420
- 'glTexStorage2DMultisample',
4421
- 'glTexStorage3D',
4422
- 'glTexStorage3DMultisample',
4423
- 'glTexSubImage1D',
4424
- 'glTexSubImage2D',
4425
- 'glTexSubImage3D',
4426
- 'glTextureBarrier',
4427
- 'glTextureBuffer',
4428
- 'glTextureBufferRange',
4429
- 'glTextureParameterIiv',
4430
- 'glTextureParameterIuiv',
4431
- 'glTextureParameterf',
4432
- 'glTextureParameterfv',
4433
- 'glTextureParameteri',
4434
- 'glTextureParameteriv',
4435
- 'glTextureStorage1D',
4436
- 'glTextureStorage2D',
4437
- 'glTextureStorage2DMultisample',
4438
- 'glTextureStorage3D',
4439
- 'glTextureStorage3DMultisample',
4440
- 'glTextureSubImage1D',
4441
- 'glTextureSubImage2D',
4442
- 'glTextureSubImage3D',
4443
- 'glTextureView',
4444
- 'glTransformFeedbackBufferBase',
4445
- 'glTransformFeedbackBufferRange',
4446
- 'glTransformFeedbackVaryings',
4447
- 'glUniform1d',
4448
- 'glUniform1dv',
4449
- 'glUniform1f',
4450
- 'glUniform1fv',
4451
- 'glUniform1i',
4452
- 'glUniform1i64ARB',
4453
- 'glUniform1i64vARB',
4454
- 'glUniform1iv',
4455
- 'glUniform1ui',
4456
- 'glUniform1ui64ARB',
4457
- 'glUniform1ui64vARB',
4458
- 'glUniform1uiv',
4459
- 'glUniform2d',
4460
- 'glUniform2dv',
4461
- 'glUniform2f',
4462
- 'glUniform2fv',
4463
- 'glUniform2i',
4464
- 'glUniform2i64ARB',
4465
- 'glUniform2i64vARB',
4466
- 'glUniform2iv',
4467
- 'glUniform2ui',
4468
- 'glUniform2ui64ARB',
4469
- 'glUniform2ui64vARB',
4470
- 'glUniform2uiv',
4471
- 'glUniform3d',
4472
- 'glUniform3dv',
4473
- 'glUniform3f',
4474
- 'glUniform3fv',
4475
- 'glUniform3i',
4476
- 'glUniform3i64ARB',
4477
- 'glUniform3i64vARB',
4478
- 'glUniform3iv',
4479
- 'glUniform3ui',
4480
- 'glUniform3ui64ARB',
4481
- 'glUniform3ui64vARB',
4482
- 'glUniform3uiv',
4483
- 'glUniform4d',
4484
- 'glUniform4dv',
4485
- 'glUniform4f',
4486
- 'glUniform4fv',
4487
- 'glUniform4i',
4488
- 'glUniform4i64ARB',
4489
- 'glUniform4i64vARB',
4490
- 'glUniform4iv',
4491
- 'glUniform4ui',
4492
- 'glUniform4ui64ARB',
4493
- 'glUniform4ui64vARB',
4494
- 'glUniform4uiv',
4495
- 'glUniformBlockBinding',
4496
- 'glUniformHandleui64ARB',
4497
- 'glUniformHandleui64vARB',
4498
- 'glUniformMatrix2dv',
4499
- 'glUniformMatrix2fv',
4500
- 'glUniformMatrix2x3dv',
4501
- 'glUniformMatrix2x3fv',
4502
- 'glUniformMatrix2x4dv',
4503
- 'glUniformMatrix2x4fv',
4504
- 'glUniformMatrix3dv',
4505
- 'glUniformMatrix3fv',
4506
- 'glUniformMatrix3x2dv',
4507
- 'glUniformMatrix3x2fv',
4508
- 'glUniformMatrix3x4dv',
4509
- 'glUniformMatrix3x4fv',
4510
- 'glUniformMatrix4dv',
4511
- 'glUniformMatrix4fv',
4512
- 'glUniformMatrix4x2dv',
4513
- 'glUniformMatrix4x2fv',
4514
- 'glUniformMatrix4x3dv',
4515
- 'glUniformMatrix4x3fv',
4516
- 'glUniformSubroutinesuiv',
4517
- 'glUnmapBuffer',
4518
- 'glUnmapNamedBuffer',
4519
- 'glUseProgram',
4520
- 'glUseProgramStages',
4521
- 'glValidateProgram',
4522
- 'glValidateProgramPipeline',
4523
- 'glVertexArrayAttribBinding',
4524
- 'glVertexArrayAttribFormat',
4525
- 'glVertexArrayAttribIFormat',
4526
- 'glVertexArrayAttribLFormat',
4527
- 'glVertexArrayBindingDivisor',
4528
- 'glVertexArrayElementBuffer',
4529
- 'glVertexArrayVertexBuffer',
4530
- 'glVertexArrayVertexBuffers',
4531
- 'glVertexAttrib1d',
4532
- 'glVertexAttrib1dv',
4533
- 'glVertexAttrib1f',
4534
- 'glVertexAttrib1fv',
4535
- 'glVertexAttrib1s',
4536
- 'glVertexAttrib1sv',
4537
- 'glVertexAttrib2d',
4538
- 'glVertexAttrib2dv',
4539
- 'glVertexAttrib2f',
4540
- 'glVertexAttrib2fv',
4541
- 'glVertexAttrib2s',
4542
- 'glVertexAttrib2sv',
4543
- 'glVertexAttrib3d',
4544
- 'glVertexAttrib3dv',
4545
- 'glVertexAttrib3f',
4546
- 'glVertexAttrib3fv',
4547
- 'glVertexAttrib3s',
4548
- 'glVertexAttrib3sv',
4549
- 'glVertexAttrib4Nbv',
4550
- 'glVertexAttrib4Niv',
4551
- 'glVertexAttrib4Nsv',
4552
- 'glVertexAttrib4Nub',
4553
- 'glVertexAttrib4Nubv',
4554
- 'glVertexAttrib4Nuiv',
4555
- 'glVertexAttrib4Nusv',
4556
- 'glVertexAttrib4bv',
4557
- 'glVertexAttrib4d',
4558
- 'glVertexAttrib4dv',
4559
- 'glVertexAttrib4f',
4560
- 'glVertexAttrib4fv',
4561
- 'glVertexAttrib4iv',
4562
- 'glVertexAttrib4s',
4563
- 'glVertexAttrib4sv',
4564
- 'glVertexAttrib4ubv',
4565
- 'glVertexAttrib4uiv',
4566
- 'glVertexAttrib4usv',
4567
- 'glVertexAttribBinding',
4568
- 'glVertexAttribDivisor',
4569
- 'glVertexAttribFormat',
4570
- 'glVertexAttribI1i',
4571
- 'glVertexAttribI1iv',
4572
- 'glVertexAttribI1ui',
4573
- 'glVertexAttribI1uiv',
4574
- 'glVertexAttribI2i',
4575
- 'glVertexAttribI2iv',
4576
- 'glVertexAttribI2ui',
4577
- 'glVertexAttribI2uiv',
4578
- 'glVertexAttribI3i',
4579
- 'glVertexAttribI3iv',
4580
- 'glVertexAttribI3ui',
4581
- 'glVertexAttribI3uiv',
4582
- 'glVertexAttribI4bv',
4583
- 'glVertexAttribI4i',
4584
- 'glVertexAttribI4iv',
4585
- 'glVertexAttribI4sv',
4586
- 'glVertexAttribI4ubv',
4587
- 'glVertexAttribI4ui',
4588
- 'glVertexAttribI4uiv',
4589
- 'glVertexAttribI4usv',
4590
- 'glVertexAttribIFormat',
4591
- 'glVertexAttribIPointer',
4592
- 'glVertexAttribL1d',
4593
- 'glVertexAttribL1dv',
4594
- 'glVertexAttribL1ui64ARB',
4595
- 'glVertexAttribL1ui64vARB',
4596
- 'glVertexAttribL2d',
4597
- 'glVertexAttribL2dv',
4598
- 'glVertexAttribL3d',
4599
- 'glVertexAttribL3dv',
4600
- 'glVertexAttribL4d',
4601
- 'glVertexAttribL4dv',
4602
- 'glVertexAttribLFormat',
4603
- 'glVertexAttribLPointer',
4604
- 'glVertexAttribP1ui',
4605
- 'glVertexAttribP1uiv',
4606
- 'glVertexAttribP2ui',
4607
- 'glVertexAttribP2uiv',
4608
- 'glVertexAttribP3ui',
4609
- 'glVertexAttribP3uiv',
4610
- 'glVertexAttribP4ui',
4611
- 'glVertexAttribP4uiv',
4612
- 'glVertexAttribPointer',
4613
- 'glVertexBindingDivisor',
4614
- 'glVertexP2ui',
4615
- 'glVertexP2uiv',
4616
- 'glVertexP3ui',
4617
- 'glVertexP3uiv',
4618
- 'glVertexP4ui',
4619
- 'glVertexP4uiv',
4620
- 'glViewport',
4621
- 'glViewportArrayv',
4622
- 'glViewportIndexedf',
4623
- 'glViewportIndexedfv',
4624
- 'glWaitSync',
4625
- ]