pyglet 2.1.13__py3-none-any.whl → 3.0.dev1__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (267) hide show
  1. pyglet/__init__.py +67 -61
  2. pyglet/__init__.pyi +15 -8
  3. pyglet/app/__init__.py +22 -13
  4. pyglet/app/async_app.py +212 -0
  5. pyglet/app/base.py +2 -1
  6. pyglet/app/{xlib.py → linux.py} +3 -3
  7. pyglet/config/__init__.py +101 -0
  8. pyglet/config/gl/__init__.py +30 -0
  9. pyglet/config/gl/egl.py +120 -0
  10. pyglet/config/gl/macos.py +262 -0
  11. pyglet/config/gl/windows.py +267 -0
  12. pyglet/config/gl/x11.py +142 -0
  13. pyglet/customtypes.py +43 -2
  14. pyglet/display/__init__.py +8 -6
  15. pyglet/display/base.py +3 -63
  16. pyglet/display/cocoa.py +12 -17
  17. pyglet/display/emscripten.py +39 -0
  18. pyglet/display/headless.py +23 -30
  19. pyglet/display/wayland.py +157 -0
  20. pyglet/display/win32.py +5 -21
  21. pyglet/display/xlib.py +19 -27
  22. pyglet/display/xlib_vidmoderestore.py +2 -2
  23. pyglet/enums.py +183 -0
  24. pyglet/event.py +0 -1
  25. pyglet/experimental/geoshader_sprite.py +15 -13
  26. pyglet/experimental/hidraw.py +6 -15
  27. pyglet/experimental/multitexture_sprite.py +31 -19
  28. pyglet/experimental/particles.py +13 -35
  29. pyglet/font/__init__.py +251 -85
  30. pyglet/font/base.py +116 -61
  31. pyglet/font/dwrite/__init__.py +349 -204
  32. pyglet/font/dwrite/dwrite_lib.py +27 -5
  33. pyglet/font/fontconfig.py +14 -6
  34. pyglet/font/freetype.py +138 -87
  35. pyglet/font/freetype_lib.py +19 -0
  36. pyglet/font/group.py +179 -0
  37. pyglet/font/harfbuzz/__init__.py +3 -3
  38. pyglet/font/pyodide_js.py +310 -0
  39. pyglet/font/quartz.py +319 -126
  40. pyglet/font/ttf.py +45 -3
  41. pyglet/font/user.py +14 -19
  42. pyglet/font/win32.py +45 -21
  43. pyglet/graphics/__init__.py +8 -787
  44. pyglet/graphics/allocation.py +115 -1
  45. pyglet/graphics/api/__init__.py +77 -0
  46. pyglet/graphics/api/base.py +299 -0
  47. pyglet/graphics/api/gl/__init__.py +58 -0
  48. pyglet/graphics/api/gl/base.py +24 -0
  49. pyglet/graphics/{vertexbuffer.py → api/gl/buffer.py} +104 -159
  50. pyglet/graphics/api/gl/cocoa/context.py +76 -0
  51. pyglet/graphics/api/gl/context.py +391 -0
  52. pyglet/graphics/api/gl/default_shaders.py +0 -0
  53. pyglet/graphics/api/gl/draw.py +627 -0
  54. pyglet/graphics/api/gl/egl/__init__.py +0 -0
  55. pyglet/graphics/api/gl/egl/context.py +92 -0
  56. pyglet/graphics/api/gl/enums.py +76 -0
  57. pyglet/graphics/api/gl/framebuffer.py +315 -0
  58. pyglet/graphics/api/gl/gl.py +5463 -0
  59. pyglet/graphics/api/gl/gl_info.py +188 -0
  60. pyglet/graphics/api/gl/global_opengl.py +226 -0
  61. pyglet/{gl → graphics/api/gl}/lib.py +34 -18
  62. pyglet/graphics/api/gl/shader.py +1476 -0
  63. pyglet/graphics/api/gl/shapes.py +55 -0
  64. pyglet/graphics/api/gl/sprite.py +102 -0
  65. pyglet/graphics/api/gl/state.py +219 -0
  66. pyglet/graphics/api/gl/text.py +190 -0
  67. pyglet/graphics/api/gl/texture.py +1526 -0
  68. pyglet/graphics/{vertexarray.py → api/gl/vertexarray.py} +11 -13
  69. pyglet/graphics/api/gl/vertexdomain.py +751 -0
  70. pyglet/graphics/api/gl/win32/__init__.py +0 -0
  71. pyglet/graphics/api/gl/win32/context.py +108 -0
  72. pyglet/graphics/api/gl/win32/wgl_info.py +24 -0
  73. pyglet/graphics/api/gl/xlib/__init__.py +0 -0
  74. pyglet/graphics/api/gl/xlib/context.py +174 -0
  75. pyglet/{gl → graphics/api/gl/xlib}/glx_info.py +26 -31
  76. pyglet/graphics/api/gl1/__init__.py +0 -0
  77. pyglet/{gl → graphics/api/gl1}/gl_compat.py +3 -2
  78. pyglet/graphics/api/gl2/__init__.py +0 -0
  79. pyglet/graphics/api/gl2/buffer.py +320 -0
  80. pyglet/graphics/api/gl2/draw.py +600 -0
  81. pyglet/graphics/api/gl2/global_opengl.py +122 -0
  82. pyglet/graphics/api/gl2/shader.py +200 -0
  83. pyglet/graphics/api/gl2/shapes.py +51 -0
  84. pyglet/graphics/api/gl2/sprite.py +79 -0
  85. pyglet/graphics/api/gl2/text.py +175 -0
  86. pyglet/graphics/api/gl2/vertexdomain.py +364 -0
  87. pyglet/graphics/api/webgl/__init__.py +233 -0
  88. pyglet/graphics/api/webgl/buffer.py +302 -0
  89. pyglet/graphics/api/webgl/context.py +234 -0
  90. pyglet/graphics/api/webgl/draw.py +590 -0
  91. pyglet/graphics/api/webgl/enums.py +76 -0
  92. pyglet/graphics/api/webgl/framebuffer.py +360 -0
  93. pyglet/graphics/api/webgl/gl.py +1537 -0
  94. pyglet/graphics/api/webgl/gl_info.py +130 -0
  95. pyglet/graphics/api/webgl/shader.py +1346 -0
  96. pyglet/graphics/api/webgl/shapes.py +92 -0
  97. pyglet/graphics/api/webgl/sprite.py +102 -0
  98. pyglet/graphics/api/webgl/state.py +227 -0
  99. pyglet/graphics/api/webgl/text.py +187 -0
  100. pyglet/graphics/api/webgl/texture.py +1227 -0
  101. pyglet/graphics/api/webgl/vertexarray.py +54 -0
  102. pyglet/graphics/api/webgl/vertexdomain.py +616 -0
  103. pyglet/graphics/api/webgl/webgl_js.pyi +307 -0
  104. pyglet/{image → graphics}/atlas.py +33 -32
  105. pyglet/graphics/base.py +10 -0
  106. pyglet/graphics/buffer.py +245 -0
  107. pyglet/graphics/draw.py +578 -0
  108. pyglet/graphics/framebuffer.py +26 -0
  109. pyglet/graphics/instance.py +178 -69
  110. pyglet/graphics/shader.py +267 -1553
  111. pyglet/graphics/state.py +83 -0
  112. pyglet/graphics/texture.py +703 -0
  113. pyglet/graphics/vertexdomain.py +695 -538
  114. pyglet/gui/ninepatch.py +10 -10
  115. pyglet/gui/widgets.py +120 -10
  116. pyglet/image/__init__.py +20 -1973
  117. pyglet/image/animation.py +12 -12
  118. pyglet/image/base.py +730 -0
  119. pyglet/image/codecs/__init__.py +9 -0
  120. pyglet/image/codecs/bmp.py +53 -30
  121. pyglet/image/codecs/dds.py +53 -31
  122. pyglet/image/codecs/gdiplus.py +38 -14
  123. pyglet/image/codecs/gdkpixbuf2.py +0 -2
  124. pyglet/image/codecs/js_image.py +99 -0
  125. pyglet/image/codecs/ktx2.py +161 -0
  126. pyglet/image/codecs/pil.py +1 -1
  127. pyglet/image/codecs/png.py +1 -1
  128. pyglet/image/codecs/wic.py +11 -2
  129. pyglet/info.py +26 -24
  130. pyglet/input/__init__.py +8 -0
  131. pyglet/input/base.py +163 -105
  132. pyglet/input/controller.py +13 -19
  133. pyglet/input/controller_db.py +39 -24
  134. pyglet/input/emscripten/__init__.py +18 -0
  135. pyglet/input/emscripten/gamepad_js.py +397 -0
  136. pyglet/input/linux/__init__.py +11 -5
  137. pyglet/input/linux/evdev.py +10 -11
  138. pyglet/input/linux/x11_xinput.py +2 -2
  139. pyglet/input/linux/x11_xinput_tablet.py +1 -1
  140. pyglet/input/macos/__init__.py +7 -2
  141. pyglet/input/macos/darwin_gc.py +559 -0
  142. pyglet/input/win32/__init__.py +1 -1
  143. pyglet/input/win32/directinput.py +34 -29
  144. pyglet/input/win32/xinput.py +11 -61
  145. pyglet/lib.py +3 -3
  146. pyglet/libs/__init__.py +1 -1
  147. pyglet/{gl → libs/darwin}/agl.py +1 -1
  148. pyglet/libs/darwin/cocoapy/__init__.py +2 -2
  149. pyglet/libs/darwin/cocoapy/cocoahelpers.py +181 -0
  150. pyglet/libs/darwin/cocoapy/cocoalibs.py +31 -0
  151. pyglet/libs/darwin/cocoapy/cocoatypes.py +27 -0
  152. pyglet/libs/darwin/cocoapy/runtime.py +81 -45
  153. pyglet/libs/darwin/coreaudio.py +4 -4
  154. pyglet/{gl → libs/darwin}/lib_agl.py +9 -8
  155. pyglet/libs/darwin/quartzkey.py +1 -3
  156. pyglet/libs/egl/__init__.py +2 -0
  157. pyglet/libs/egl/egl_lib.py +576 -0
  158. pyglet/libs/egl/eglext.py +51 -5
  159. pyglet/libs/linux/__init__.py +0 -0
  160. pyglet/libs/linux/egl/__init__.py +0 -0
  161. pyglet/libs/linux/egl/eglext.py +22 -0
  162. pyglet/libs/linux/glx/__init__.py +0 -0
  163. pyglet/{gl → libs/linux/glx}/glx.py +13 -14
  164. pyglet/{gl → libs/linux/glx}/glxext_arb.py +408 -192
  165. pyglet/{gl → libs/linux/glx}/glxext_mesa.py +1 -1
  166. pyglet/{gl → libs/linux/glx}/glxext_nv.py +345 -164
  167. pyglet/{gl → libs/linux/glx}/lib_glx.py +3 -2
  168. pyglet/libs/linux/wayland/__init__.py +0 -0
  169. pyglet/libs/linux/wayland/client.py +1068 -0
  170. pyglet/libs/linux/wayland/lib_wayland.py +207 -0
  171. pyglet/libs/linux/wayland/wayland_egl.py +38 -0
  172. pyglet/libs/{wayland → linux/wayland}/xkbcommon.py +26 -0
  173. pyglet/libs/{x11 → linux/x11}/xf86vmode.py +4 -4
  174. pyglet/libs/{x11 → linux/x11}/xinerama.py +2 -2
  175. pyglet/libs/{x11 → linux/x11}/xinput.py +10 -10
  176. pyglet/libs/linux/x11/xrandr.py +0 -0
  177. pyglet/libs/{x11 → linux/x11}/xrender.py +1 -1
  178. pyglet/libs/shared/__init__.py +0 -0
  179. pyglet/libs/shared/spirv/__init__.py +0 -0
  180. pyglet/libs/shared/spirv/lib_shaderc.py +85 -0
  181. pyglet/libs/shared/spirv/lib_spirv_cross.py +126 -0
  182. pyglet/libs/win32/__init__.py +28 -8
  183. pyglet/libs/win32/constants.py +59 -48
  184. pyglet/libs/win32/context_managers.py +20 -3
  185. pyglet/libs/win32/dinput.py +105 -88
  186. pyglet/{gl → libs/win32}/lib_wgl.py +52 -26
  187. pyglet/libs/win32/types.py +58 -23
  188. pyglet/{gl → libs/win32}/wgl.py +32 -25
  189. pyglet/{gl → libs/win32}/wglext_arb.py +364 -2
  190. pyglet/media/__init__.py +9 -10
  191. pyglet/media/codecs/__init__.py +12 -1
  192. pyglet/media/codecs/base.py +99 -96
  193. pyglet/media/codecs/ffmpeg.py +2 -2
  194. pyglet/media/codecs/ffmpeg_lib/libavformat.py +3 -8
  195. pyglet/media/codecs/webaudio_pyodide.py +111 -0
  196. pyglet/media/drivers/__init__.py +9 -4
  197. pyglet/media/drivers/base.py +4 -4
  198. pyglet/media/drivers/openal/__init__.py +1 -1
  199. pyglet/media/drivers/openal/adaptation.py +3 -3
  200. pyglet/media/drivers/pulse/__init__.py +1 -1
  201. pyglet/media/drivers/pulse/adaptation.py +3 -3
  202. pyglet/media/drivers/pyodide_js/__init__.py +8 -0
  203. pyglet/media/drivers/pyodide_js/adaptation.py +288 -0
  204. pyglet/media/drivers/xaudio2/adaptation.py +3 -3
  205. pyglet/media/player.py +276 -193
  206. pyglet/media/player_worker_thread.py +1 -1
  207. pyglet/model/__init__.py +39 -29
  208. pyglet/model/codecs/base.py +4 -4
  209. pyglet/model/codecs/gltf.py +3 -3
  210. pyglet/model/codecs/obj.py +71 -43
  211. pyglet/resource.py +129 -78
  212. pyglet/shapes.py +154 -194
  213. pyglet/sprite.py +47 -164
  214. pyglet/text/__init__.py +44 -54
  215. pyglet/text/caret.py +12 -7
  216. pyglet/text/document.py +19 -17
  217. pyglet/text/formats/html.py +2 -2
  218. pyglet/text/formats/structured.py +10 -40
  219. pyglet/text/layout/__init__.py +20 -13
  220. pyglet/text/layout/base.py +176 -287
  221. pyglet/text/layout/incremental.py +9 -10
  222. pyglet/text/layout/scrolling.py +7 -95
  223. pyglet/window/__init__.py +183 -172
  224. pyglet/window/cocoa/__init__.py +62 -51
  225. pyglet/window/cocoa/pyglet_delegate.py +2 -25
  226. pyglet/window/cocoa/pyglet_view.py +9 -8
  227. pyglet/window/dialog/__init__.py +184 -0
  228. pyglet/window/dialog/base.py +99 -0
  229. pyglet/window/dialog/darwin.py +121 -0
  230. pyglet/window/dialog/linux.py +72 -0
  231. pyglet/window/dialog/windows.py +194 -0
  232. pyglet/window/emscripten/__init__.py +779 -0
  233. pyglet/window/headless/__init__.py +44 -28
  234. pyglet/window/key.py +2 -0
  235. pyglet/window/mouse.py +2 -2
  236. pyglet/window/wayland/__init__.py +377 -0
  237. pyglet/window/win32/__init__.py +101 -46
  238. pyglet/window/xlib/__init__.py +104 -66
  239. {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/METADATA +2 -3
  240. pyglet-3.0.dev1.dist-info/RECORD +322 -0
  241. {pyglet-2.1.13.dist-info → pyglet-3.0.dev1.dist-info}/WHEEL +1 -1
  242. pyglet/gl/__init__.py +0 -208
  243. pyglet/gl/base.py +0 -499
  244. pyglet/gl/cocoa.py +0 -309
  245. pyglet/gl/gl.py +0 -4625
  246. pyglet/gl/gl.pyi +0 -2320
  247. pyglet/gl/gl_compat.pyi +0 -3097
  248. pyglet/gl/gl_info.py +0 -190
  249. pyglet/gl/headless.py +0 -166
  250. pyglet/gl/wgl_info.py +0 -36
  251. pyglet/gl/wglext_nv.py +0 -1096
  252. pyglet/gl/win32.py +0 -268
  253. pyglet/gl/xlib.py +0 -295
  254. pyglet/image/buffer.py +0 -274
  255. pyglet/image/codecs/s3tc.py +0 -354
  256. pyglet/libs/x11/xrandr.py +0 -166
  257. pyglet-2.1.13.dist-info/RECORD +0 -234
  258. /pyglet/{libs/wayland → graphics/api/gl/cocoa}/__init__.py +0 -0
  259. /pyglet/libs/{egl → linux/egl}/egl.py +0 -0
  260. /pyglet/libs/{egl → linux/egl}/lib.py +0 -0
  261. /pyglet/libs/{ioctl.py → linux/ioctl.py} +0 -0
  262. /pyglet/libs/{wayland → linux/wayland}/gbm.py +0 -0
  263. /pyglet/libs/{x11 → linux/x11}/__init__.py +0 -0
  264. /pyglet/libs/{x11 → linux/x11}/cursorfont.py +0 -0
  265. /pyglet/libs/{x11 → linux/x11}/xlib.py +0 -0
  266. /pyglet/libs/{x11 → linux/x11}/xsync.py +0 -0
  267. {pyglet-2.1.13.dist-info/licenses → pyglet-3.0.dev1.dist-info}/LICENSE +0 -0
pyglet/gl/base.py DELETED
@@ -1,499 +0,0 @@
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- from __future__ import annotations
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-
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- import abc
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- import threading
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- import weakref
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- from enum import Enum
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- from typing import TYPE_CHECKING, Callable
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-
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- import pyglet
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- from pyglet import gl
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- from pyglet.gl import gl_info
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-
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- if TYPE_CHECKING:
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- from _ctypes import Array
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- from pyglet.display.base import Canvas
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- from pyglet.gl.gl_info import GLInfo
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- from pyglet.graphics.shader import ShaderProgram
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-
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-
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- class OpenGLAPI(Enum):
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- """The OpenGL API backend to use."""
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- OPENGL = 1
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- OPENGL_ES = 2
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-
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-
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- class Config:
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- """Graphics configuration.
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-
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- A Config stores the preferences for OpenGL attributes such as the
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- number of auxiliary buffers, size of the colour and depth buffers,
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- double buffering, stencilling, multi- and super-sampling, and so on.
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-
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- Different platforms support a different set of attributes, so these
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- are set with a string key and a value which is integer or boolean.
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- """
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-
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- #: Specify the presence of a back-buffer for every color buffer.
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- double_buffer: bool
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- #: Specify the presence of separate left and right buffer sets.
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- stereo: bool
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- #: Total bits per sample per color buffer.
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- buffer_size: int
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- #: The number of auxiliary color buffers.
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- aux_buffers: int
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- #: The number of multisample buffers.
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- sample_buffers: int
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- #: The number of samples per pixel, or 0 if there are no multisample buffers.
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- samples: int
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- #: Bits per sample per buffer devoted to the red component.
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- red_size: int
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- #: Bits per sample per buffer devoted to the green component.
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- green_size: int
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- #: Bits per sample per buffer devoted to the blue component.
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- blue_size: int
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- #: Bits per sample per buffer devoted to the alpha component.
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- alpha_size: int
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- #: Bits per sample in the depth buffer.
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- depth_size: int
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- #: Bits per sample in the stencil buffer.
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- stencil_size: int
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- #: Bits per pixel devoted to the red component in the accumulation buffer.
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- accum_red_size: int
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- #: Bits per pixel devoted to the green component in the accumulation buffer.
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- accum_green_size: int
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- #: Bits per pixel devoted to the blue component in the accumulation buffer.
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- accum_blue_size: int
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- #: Bits per pixel devoted to the alpha component in the accumulation buffer.
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- accum_alpha_size: int
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-
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- _attribute_names = (
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- 'double_buffer',
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- 'stereo',
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- 'buffer_size',
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- 'aux_buffers',
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- 'sample_buffers',
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- 'samples',
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- 'red_size',
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- 'green_size',
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- 'blue_size',
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- 'alpha_size',
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- 'depth_size',
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- 'stencil_size',
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- 'accum_red_size',
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- 'accum_green_size',
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- 'accum_blue_size',
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- 'accum_alpha_size',
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- 'major_version',
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- 'minor_version',
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- 'forward_compatible',
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- 'opengl_api',
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- 'debug',
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- 'transparent_framebuffer',
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- )
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-
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- #: The OpenGL major version.
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- major_version: int
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- #: The OpenGL minor version.
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- minor_version: int
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- #: Whether to use forward compatibility mode.
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- forward_compatible: bool
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- #: The OpenGL API, such as "gl" or "gles".
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- opengl_api: str
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- #: Debug mode.
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- debug: bool
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- #: If the framebuffer should be transparent.
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- transparent_framebuffer: bool
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-
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- def __init__(self, **kwargs: float) -> None:
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- """Create a template config with the given attributes.
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-
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- Specify attributes as keyword arguments, for example::
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-
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- template = Config(double_buffer=True)
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-
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- """
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- for name in self._attribute_names:
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- if name in kwargs:
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- setattr(self, name, kwargs[name])
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- else:
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- setattr(self, name, None)
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-
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- self.opengl_api = self.opengl_api or "gl"
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-
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- def get_gl_attributes(self) -> list[tuple[str, bool | int | str]]:
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- """Return a list of attributes set on this config.
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-
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- The attributes are returned as a list of tuples, containing
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- the name and values. Any unset attributes will have a value
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- of ``None``.
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- """
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- return [(name, getattr(self, name)) for name in self._attribute_names]
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-
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- @abc.abstractmethod
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- def match(self, canvas: Canvas) -> list[DisplayConfig]:
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- """Return a list of matching complete configs for the given canvas."""
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-
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- def create_context(self, share: Context | None) -> Context: # noqa: ARG002
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- """Create a GL context that satisfies this configuration.
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-
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- Args:
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- share:
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- If not ``None``, a context with which to share objects with.
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-
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- :deprecated: Use `DisplayConfig.create_context`.
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- """
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- msg = (
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- 'This config cannot be used to create contexts. '
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- 'Use Config.match to created a DisplayConfig'
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- )
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- raise gl.ConfigException(msg)
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-
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- def is_complete(self) -> bool:
153
- """Determine if this config is complete and able to create a context.
154
-
155
- Configs created directly are not complete, they can only serve
156
- as templates for retrieving a supported config from the system.
157
- For example, `pyglet.window.Screen.get_matching_configs` returns
158
- complete configs.
159
-
160
- :deprecated: Use ``isinstance(config, DisplayConfig)``.
161
- """
162
- return isinstance(self, DisplayConfig)
163
-
164
- def __repr__(self) -> str:
165
- return f"{self.__class__.__name__}({self.get_gl_attributes()})"
166
-
167
-
168
- class DisplayConfig(Config, abc.ABC):
169
- """An OpenGL configuration for a particular display.
170
-
171
- Use ``Config.match`` to obtain an instance of this class.
172
-
173
- .. versionadded:: 1.2
174
- """
175
- canvas: Canvas
176
-
177
- def __init__(self, canvas: Canvas, base_config: Config) -> None:
178
- #: The canvas this config is valid on.
179
- self.canvas: Canvas = canvas
180
-
181
- self.major_version = base_config.major_version
182
- self.minor_version = base_config.minor_version
183
- self.forward_compatible = base_config.forward_compatible
184
- self.opengl_api = base_config.opengl_api or self.opengl_api
185
- self.debug = base_config.debug
186
- self.transparent_framebuffer = base_config.transparent_framebuffer
187
-
188
- @abc.abstractmethod
189
- def compatible(self, canvas: Canvas) -> bool:
190
- """Determine compatibility with the canvas."""
191
-
192
- @abc.abstractmethod
193
- def create_context(self, share: Context) -> Context:
194
- """Create a GL context that satisfies this configuration.
195
-
196
- Args:
197
- share:
198
- If not ``None``, a Context with which to share objects with.
199
- """
200
-
201
- def is_complete(self) -> bool:
202
- return True
203
-
204
-
205
- class ObjectSpace:
206
- """A container to store shared objects that are to be removed."""
207
-
208
- def __init__(self) -> None:
209
- """Initialize the context object space."""
210
- # Objects scheduled for deletion the next time this object space is active.
211
- self.doomed_textures = []
212
- self.doomed_buffers = []
213
- self.doomed_shader_programs = []
214
- self.doomed_shaders = []
215
- self.doomed_renderbuffers = []
216
-
217
-
218
- class Context:
219
- """A base OpenGL context for drawing.
220
-
221
- Use ``DisplayConfig.create_context`` to create a context.
222
- """
223
- #: gl_info.GLInfo instance, filled in on first set_current
224
- _info: GLInfo | None = None
225
-
226
- #: A container which is shared between all contexts that share GL objects.
227
- object_space: ObjectSpace
228
- config: DisplayConfig
229
- context_share: Context | None
230
-
231
- def __init__(self, config: DisplayConfig, context_share: Context | None = None) -> None:
232
- """Initialize a context.
233
-
234
- This should only be created through the ``DisplayConfig.create_context`` method.
235
-
236
- Args:
237
- config:
238
- An operating system specific config.
239
- context_share:
240
- A context to share objects with. Use ``None`` to disable sharing.
241
- """
242
- self.config = config
243
- self.context_share = context_share
244
- self.canvas = None
245
-
246
- self.doomed_vaos = []
247
- self.doomed_framebuffers = []
248
-
249
- if context_share:
250
- self.object_space = context_share.object_space
251
- else:
252
- self.object_space = ObjectSpace()
253
-
254
- self._cached_programs = weakref.WeakValueDictionary()
255
-
256
- def __repr__(self) -> str:
257
- return f"{self.__class__.__name__}(id={id(self)}, share={self.context_share})"
258
-
259
- def __enter__(self) -> None:
260
- self.set_current()
261
-
262
- def __exit__(self, *_args) -> None: # noqa: ANN002
263
- return
264
-
265
- def attach(self, canvas: Canvas) -> None:
266
- if self.canvas is not None:
267
- self.detach()
268
- if not self.config.compatible(canvas):
269
- msg = f'Cannot attach {canvas} to {self}'
270
- raise RuntimeError(msg)
271
- self.canvas = canvas
272
-
273
- def detach(self) -> None:
274
- self.canvas = None
275
-
276
- def set_current(self) -> None:
277
- """Make this the active Context.
278
-
279
- Setting the Context current will also delete any OpenGL
280
- objects that have been queued for deletion. IE: any objects
281
- that were created in this Context, but have been called for
282
- deletion while another Context was active.
283
- """
284
- if not self.canvas:
285
- msg = 'Canvas has not been attached'
286
- raise RuntimeError(msg)
287
-
288
- # Not per-thread
289
- gl.current_context = self
290
-
291
- # Set active context.
292
- gl_info.set_active_context()
293
-
294
- if not self._info:
295
- self._info = gl_info.GLInfo()
296
- self._info.set_active_context()
297
-
298
- if self.object_space.doomed_textures:
299
- self._delete_objects(self.object_space.doomed_textures, gl.glDeleteTextures)
300
- if self.object_space.doomed_buffers:
301
- self._delete_objects(self.object_space.doomed_buffers, gl.glDeleteBuffers)
302
- if self.object_space.doomed_shader_programs:
303
- self._delete_objects_one_by_one(self.object_space.doomed_shader_programs,
304
- gl.glDeleteProgram)
305
- if self.object_space.doomed_shaders:
306
- self._delete_objects_one_by_one(self.object_space.doomed_shaders, gl.glDeleteShader)
307
- if self.object_space.doomed_renderbuffers:
308
- self._delete_objects(self.object_space.doomed_renderbuffers, gl.glDeleteRenderbuffers)
309
-
310
- if self.doomed_vaos:
311
- self._delete_objects(self.doomed_vaos, gl.glDeleteVertexArrays)
312
- if self.doomed_framebuffers:
313
- self._delete_objects(self.doomed_framebuffers, gl.glDeleteFramebuffers)
314
-
315
- # For the static functions below:
316
- # The garbage collector introduces a race condition.
317
- # The provided list might be appended to (and only appended to) while this
318
- # method runs, as it's a `doomed_*` list either on the context or its object
319
- # space. If `count` wasn't stored in a local, this method might leak objects.
320
- @staticmethod
321
- def _delete_objects(list_: list, deletion_func: Callable[[int, Array[gl.GLuint]], None]) -> None:
322
- """Release all OpenGL objects in the given list.
323
-
324
- Uses the supplied deletion function with the signature ``(GLuint count, GLuint *names)``.
325
- """
326
- count = len(list_)
327
- to_delete = list_[:count]
328
- del list_[:count]
329
-
330
- deletion_func(count, (gl.GLuint * count)(*to_delete))
331
-
332
- @staticmethod
333
- def _delete_objects_one_by_one(list_: list, deletion_func: Callable[[gl.GLuint], None]) -> None:
334
- """Release all OpenGL objects in the given list.
335
-
336
- Similar to ``_delete_objects``, but assumes the deletion function's signature to be ``(GLuint name)``.
337
-
338
- The function is called for each object.
339
- """
340
- count = len(list_)
341
- to_delete = list_[:count]
342
- del list_[:count]
343
-
344
- for name in to_delete:
345
- deletion_func(gl.GLuint(name))
346
-
347
- def destroy(self) -> None:
348
- """Release the Context.
349
-
350
- The context will not be usable after being destroyed. Each platform
351
- has its own convention for releasing the context and the buffer(s)
352
- that depend on it in the correct order; this should never be called
353
- by an application.
354
- """
355
- self.detach()
356
-
357
- if gl.current_context is self:
358
- gl.current_context = None
359
- gl_info.remove_active_context()
360
-
361
- # Switch back to shadow context.
362
- if gl._shadow_window is not None: # noqa: SLF001
363
- gl._shadow_window.switch_to() # noqa: SLF001
364
-
365
- def _safe_to_operate_on_object_space(self) -> bool:
366
- """Check if it's safe to interact with this context's object space.
367
-
368
- This is considered to be the case if the currently active context's
369
- object space is the same as this context's object space and this
370
- method is called from the main thread.
371
- """
372
- return (self.object_space is gl.current_context.object_space and
373
- threading.current_thread() is threading.main_thread())
374
-
375
- def _safe_to_operate_on(self) -> bool:
376
- """Check whether it is safe to interact with this context.
377
-
378
- This is considered to be the case if it's the current context and this
379
- method is called from the main thread.
380
- """
381
- return gl.current_context is self and threading.current_thread() is threading.main_thread()
382
-
383
- def create_program(self, *sources: tuple[str, str]) -> ShaderProgram:
384
- """Create a ShaderProgram from OpenGL GLSL source.
385
-
386
- This is a convenience method that takes one or more tuples of
387
- (source_string, shader_type), and returns a
388
- :py:class:`~pyglet.graphics.shader.ShaderProgram` instance.
389
-
390
- ``source_string`` is OpenGL GLSL source code as a str, and ``shader_type``
391
- is the OpenGL shader type, such as "vertex" or "fragment". See
392
- :py:class:`~pyglet.graphics.shader.Shader` for more information.
393
-
394
- .. note:: This method is cached. Given the same shader sources, the
395
- same ShaderProgram instance will be returned. For more
396
- control over the ShaderProgram lifecycle, it is recommended
397
- to manually create Shaders and link ShaderPrograms.
398
-
399
- .. versionadded:: 2.0.10
400
- """
401
- if program := self._cached_programs.get(str(sources)):
402
- return program
403
-
404
- shaders = (pyglet.graphics.shader.Shader(src, srctype) for (src, srctype) in sources)
405
- program = pyglet.graphics.shader.ShaderProgram(*shaders)
406
- self._cached_programs[str(sources)] = program
407
-
408
- return program
409
-
410
- def delete_texture(self, texture_id: int) -> None:
411
- """Safely delete a Texture belonging to this context's object space.
412
-
413
- This method will delete the texture immediately via
414
- ``glDeleteTextures`` if the current context's object space is the same
415
- as this context's object space, and it is called from the main thread.
416
-
417
- Otherwise, the texture will only be marked for deletion, postponing
418
- it until any context with the same object space becomes active again.
419
-
420
- This makes it safe to call from anywhere, including other threads.
421
- """
422
- if self._safe_to_operate_on_object_space():
423
- gl.glDeleteTextures(1, gl.GLuint(texture_id))
424
- else:
425
- self.object_space.doomed_textures.append(texture_id)
426
-
427
- def delete_buffer(self, buffer_id: int) -> None:
428
- """Safely delete a Buffer belonging to this context's object space.
429
-
430
- This method behaves similarly to ``delete_texture``, though for
431
- ``glDeleteBuffers`` instead of ``glDeleteTextures``.
432
- """
433
- if self._safe_to_operate_on_object_space():
434
- gl.glDeleteBuffers(1, gl.GLuint(buffer_id))
435
- else:
436
- self.object_space.doomed_buffers.append(buffer_id)
437
-
438
- def delete_shader_program(self, program_id: int) -> None:
439
- """Safely delete a ShaderProgram belonging to this context's object space.
440
-
441
- This method behaves similarly to ``delete_texture``, though for
442
- ``glDeleteProgram`` instead of ``glDeleteTextures``.
443
- """
444
- if self._safe_to_operate_on_object_space():
445
- gl.glDeleteProgram(gl.GLuint(program_id))
446
- else:
447
- self.object_space.doomed_shader_programs.append(program_id)
448
-
449
- def delete_shader(self, shader_id: int) -> None:
450
- """Safely delete a Shader belonging to this context's object space.
451
-
452
- This method behaves similarly to ``delete_texture``, though for
453
- ``glDeleteShader`` instead of ``glDeleteTextures``.
454
- """
455
- if self._safe_to_operate_on_object_space():
456
- gl.glDeleteShader(gl.GLuint(shader_id))
457
- else:
458
- self.object_space.doomed_shaders.append(shader_id)
459
-
460
- def delete_renderbuffer(self, rbo_id: int) -> None:
461
- """Safely delete a Renderbuffer belonging to this context's object space.
462
-
463
- This method behaves similarly to ``delete_texture``, though for
464
- ``glDeleteRenderbuffers`` instead of ``glDeleteTextures``.
465
- """
466
- if self._safe_to_operate_on_object_space():
467
- gl.glDeleteRenderbuffers(1, gl.GLuint(rbo_id))
468
- else:
469
- self.object_space.doomed_renderbuffers.append(rbo_id)
470
-
471
- def delete_vao(self, vao_id: int) -> None:
472
- """Safely delete a Vertex Array Object belonging to this context.
473
-
474
- If this context is not the current context or this method is not
475
- called from the main thread, its deletion will be postponed until
476
- this context is next made active again.
477
-
478
- Otherwise, this method will immediately delete the VAO via
479
- ``glDeleteVertexArrays``.
480
- """
481
- if self._safe_to_operate_on():
482
- gl.glDeleteVertexArrays(1, gl.GLuint(vao_id))
483
- else:
484
- self.doomed_vaos.append(vao_id)
485
-
486
- def delete_framebuffer(self, fbo_id: int) -> None:
487
- """Safely delete a Framebuffer Object belonging to this context.
488
-
489
- This method behaves similarly to ``delete_vao``, though for
490
- ``glDeleteFramebuffers`` instead of ``glDeleteVertexArrays``.
491
- """
492
- if self._safe_to_operate_on():
493
- gl.glDeleteFramebuffers(1, gl.GLuint(fbo_id))
494
- else:
495
- self.doomed_framebuffers.append(fbo_id)
496
-
497
- def get_info(self) -> GLInfo:
498
- """Get the :py:class:`~GLInfo` instance for this context."""
499
- return self._info