pmdsky-debug-py 10.2.20__py3-none-any.whl → 10.2.23__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
pmdsky_debug_py/na.py CHANGED
@@ -6559,6 +6559,15 @@ class NaArm9Functions:
6559
6559
  None,
6560
6560
  )
6561
6561
 
6562
+ LoadScriptVarValuePair = Symbol(
6563
+ [0x4C5DC],
6564
+ [0x204C5DC],
6565
+ None,
6566
+ "LoadScriptVarValuePair",
6567
+ "Loads values [val0, val1] from a script variable.\n\nr0: script variable ID\nr1: Pointer to store index 0 of the script variable.\nr2: Pointer to store index 1 of the script variable.",
6568
+ None,
6569
+ )
6570
+
6562
6571
  SetScenarioScriptVar = Symbol(
6563
6572
  [0x4C618],
6564
6573
  [0x204C618],
@@ -6568,6 +6577,51 @@ class NaArm9Functions:
6568
6577
  None,
6569
6578
  )
6570
6579
 
6580
+ IsStoryBeforePoint = Symbol(
6581
+ [0x4C6C8],
6582
+ [0x204C6C8],
6583
+ None,
6584
+ "IsStoryBeforePoint",
6585
+ "Checks if the current story progress is before a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before the given chapter and subsection.",
6586
+ None,
6587
+ )
6588
+
6589
+ IsStoryBeforeOrAtPoint = Symbol(
6590
+ [0x4C734],
6591
+ [0x204C734],
6592
+ None,
6593
+ "IsStoryBeforeOrAtPoint",
6594
+ "Checks if the current story progress is before or at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before or at the given chapter and subsection.",
6595
+ None,
6596
+ )
6597
+
6598
+ IsStoryAtPoint = Symbol(
6599
+ [0x4C7AC],
6600
+ [0x204C7AC],
6601
+ None,
6602
+ "IsStoryAtPoint",
6603
+ "Checks if the current story progress is at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at the given chapter and subsection.",
6604
+ None,
6605
+ )
6606
+
6607
+ IsStoryAtOrAfterPoint = Symbol(
6608
+ [0x4C808],
6609
+ [0x204C808],
6610
+ None,
6611
+ "IsStoryAtOrAfterPoint",
6612
+ "Checks if the current story progress is at or after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at or after the given chapter and subsection.",
6613
+ None,
6614
+ )
6615
+
6616
+ IsStoryAfterPoint = Symbol(
6617
+ [0x4C880],
6618
+ [0x204C880],
6619
+ None,
6620
+ "IsStoryAfterPoint",
6621
+ "Checks if the current story progress is after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is after the given chapter and subsection.",
6622
+ None,
6623
+ )
6624
+
6571
6625
  GetSpecialEpisodeType = Symbol(
6572
6626
  [0x4C8EC],
6573
6627
  [0x204C8EC],
@@ -6586,6 +6640,24 @@ class NaArm9Functions:
6586
6640
  None,
6587
6641
  )
6588
6642
 
6643
+ GetDebugSpecialEpisodeNumber = Symbol(
6644
+ [0x4C918],
6645
+ [0x204C918],
6646
+ None,
6647
+ "GetDebugSpecialEpisodeNumber",
6648
+ "Gets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nreturn: value of DEBUG_SPECIAL_EPISODE_NUMBER",
6649
+ None,
6650
+ )
6651
+
6652
+ SetDebugSpecialEpisodeNumber = Symbol(
6653
+ [0x4C928],
6654
+ [0x204C928],
6655
+ None,
6656
+ "SetDebugSpecialEpisodeNumber",
6657
+ "Sets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nr0: new value of DEBUG_SPECIAL_EPISODE_NUMBER",
6658
+ None,
6659
+ )
6660
+
6589
6661
  GetExecuteSpecialEpisodeType = Symbol(
6590
6662
  [0x4C938],
6591
6663
  [0x204C938],
@@ -6604,6 +6676,60 @@ class NaArm9Functions:
6604
6676
  None,
6605
6677
  )
6606
6678
 
6679
+ SetSpecialEpisodeOpen = Symbol(
6680
+ [0x4C978],
6681
+ [0x204C978],
6682
+ None,
6683
+ "SetSpecialEpisodeOpen",
6684
+ "Sets the value of the script variable SPECIAL_EPISODE_OPEN, which indicates if a special episode is unlocked.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN value",
6685
+ None,
6686
+ )
6687
+
6688
+ IsSpecialEpisodeOpenMismatch = Symbol(
6689
+ [0x4C9A0],
6690
+ [0x204C9A0],
6691
+ None,
6692
+ "IsSpecialEpisodeOpenMismatch",
6693
+ "Checks if there is a mismatch between the values of the script variables SPECIAL_EPISODE_OPEN and VAR_SPECIAL_EPISODE_OPEN_OLD.\nThis checks for all special episodes at once.\n\nreturn: bool",
6694
+ None,
6695
+ )
6696
+
6697
+ IsSpecialEpisodeOpenOld = Symbol(
6698
+ [0x4C9C8],
6699
+ [0x204C9C8],
6700
+ None,
6701
+ "IsSpecialEpisodeOpenOld",
6702
+ "Checks if the SPECIAL_EPISODE_OPEN_OLD script variable is set to true.\n\nr0: special episode type\nreturn: bool",
6703
+ None,
6704
+ )
6705
+
6706
+ SetSpecialEpisodeOpenOld = Symbol(
6707
+ [0x4C9F4],
6708
+ [0x204C9F4],
6709
+ None,
6710
+ "SetSpecialEpisodeOpenOld",
6711
+ "Sets the value of the script variable SPECIAL_EPISODE_OPEN_OLD.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN_OLD value",
6712
+ None,
6713
+ )
6714
+
6715
+ IsSpecialEpisodeBeaten = Symbol(
6716
+ [0x4CA1C],
6717
+ [0x204CA1C],
6718
+ None,
6719
+ "IsSpecialEpisodeBeaten",
6720
+ "Checks if a special episode is beaten from the SPECIAL_EPISODE_CONQUEST script variable.\n\nr0: special episode type\nreturn: bool",
6721
+ None,
6722
+ )
6723
+
6724
+ SetSpecialEpisodeBeaten = Symbol(
6725
+ [0x4CA48],
6726
+ [0x204CA48],
6727
+ None,
6728
+ "SetSpecialEpisodeBeaten",
6729
+ "Sets the value of the script variable SPECIAL_EPISODE_CONQUEST, which indicates if a special episode is beaten.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_CONQUEST value",
6730
+ None,
6731
+ )
6732
+
6607
6733
  HasPlayedOldGame = Symbol(
6608
6734
  [0x4CA70],
6609
6735
  [0x204CA70],
@@ -6622,6 +6748,15 @@ class NaArm9Functions:
6622
6748
  None,
6623
6749
  )
6624
6750
 
6751
+ SetPerformanceFlagWithChecks = Symbol(
6752
+ [0x4CB2C],
6753
+ [0x204CB2C],
6754
+ None,
6755
+ "SetPerformanceFlagWithChecks",
6756
+ "Sets the value of one of the flags in VAR_PERFORMANCE_PROGRESS_LIST, with some edge cases.\n\nList of cases where the function behaves differently:\n- If the requested flag is 0, sets the flag to false if the new value is 0, and true otherwise\n- If the requested flag is 7 and GAME_MODE == GAME_MODE_SPECIAL_EPISODE, the flag is not set\n\nr0: ID of the flag to get\nr1: Value to set the flag to.",
6757
+ None,
6758
+ )
6759
+
6625
6760
  GetScenarioBalance = Symbol(
6626
6761
  [0x4CB94],
6627
6762
  [0x204CB94],
@@ -9634,6 +9769,22 @@ class NaArm9Functions:
9634
9769
 
9635
9770
  IsMoveRangeString19 = _Deprecated("IsMoveRangeString19", IsMoveRangeStringUser)
9636
9771
 
9772
+ InitScenarioProgressScriptVars = _Deprecated(
9773
+ "InitScenarioProgressScriptVars", InitScenarioScriptVars
9774
+ )
9775
+
9776
+ SetScenarioProgressScriptVar = _Deprecated(
9777
+ "SetScenarioProgressScriptVar", SetScenarioScriptVar
9778
+ )
9779
+
9780
+ GetResolvedPerformanceProgressFlag = _Deprecated(
9781
+ "GetResolvedPerformanceProgressFlag", GetPerformanceFlagWithChecks
9782
+ )
9783
+
9784
+ SetResolvedPerformanceProgressFlag = _Deprecated(
9785
+ "SetResolvedPerformanceProgressFlag", SetPerformanceFlagWithChecks
9786
+ )
9787
+
9637
9788
  GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
9638
9789
 
9639
9790
  GetActorMatchingStorageId = _Deprecated(
@@ -10211,6 +10362,24 @@ class NaArm9Data:
10211
10362
  "",
10212
10363
  )
10213
10364
 
10365
+ EVENT_FLAG_GAME_MODE_DEBUG_MSG = Symbol(
10366
+ [0x9CF64],
10367
+ [0x209CF64],
10368
+ 0x20,
10369
+ "EVENT_FLAG_GAME_MODE_DEBUG_MSG",
10370
+ "Debug log message when EventFlagResume runs.",
10371
+ "",
10372
+ )
10373
+
10374
+ EVENT_FLAG_BACKUP_DEBUG_MSG = Symbol(
10375
+ [0x9CF84],
10376
+ [0x209CF84],
10377
+ 0x20,
10378
+ "EVENT_FLAG_BACKUP_DEBUG_MSG",
10379
+ "Debug log message when EventFlagBackup runs.",
10380
+ "",
10381
+ )
10382
+
10214
10383
  SCRIPT_VARS = Symbol(
10215
10384
  [0x9D870],
10216
10385
  [0x209D870],
@@ -10220,6 +10389,15 @@ class NaArm9Data:
10220
10389
  "struct script_var_table",
10221
10390
  )
10222
10391
 
10392
+ SCENARIO_CALC_DEBUG_MSG = Symbol(
10393
+ [0x9DFA0],
10394
+ [0x209DFA0],
10395
+ 0x28,
10396
+ "SCENARIO_CALC_DEBUG_MSG",
10397
+ "Debug log message with the old and new scenario values when SetScenarioScriptVar runs.",
10398
+ "",
10399
+ )
10400
+
10223
10401
  PORTRAIT_LAYOUTS = Symbol(
10224
10402
  [0x9E014],
10225
10403
  [0x209E014],
@@ -35223,6 +35401,15 @@ class NaRamData:
35223
35401
  "struct move",
35224
35402
  )
35225
35403
 
35404
+ OPTIONS = Symbol(
35405
+ [0x2AB0A0],
35406
+ [0x22AB0A0],
35407
+ 0x9,
35408
+ "OPTIONS",
35409
+ "The game's options as controlled by the player through the Others -> Options menu,\nand the Window Frame Type.\n\ntype: struct options",
35410
+ "struct options",
35411
+ )
35412
+
35226
35413
  SCRIPT_VARS_VALUES = Symbol(
35227
35414
  [0x2AB0AC],
35228
35415
  [0x22AB0AC],
@@ -6513,6 +6513,15 @@ class NaItcmArm9Functions:
6513
6513
  None,
6514
6514
  )
6515
6515
 
6516
+ LoadScriptVarValuePair = Symbol(
6517
+ None,
6518
+ None,
6519
+ None,
6520
+ "LoadScriptVarValuePair",
6521
+ "Loads values [val0, val1] from a script variable.\n\nr0: script variable ID\nr1: Pointer to store index 0 of the script variable.\nr2: Pointer to store index 1 of the script variable.",
6522
+ None,
6523
+ )
6524
+
6516
6525
  SetScenarioScriptVar = Symbol(
6517
6526
  None,
6518
6527
  None,
@@ -6522,6 +6531,51 @@ class NaItcmArm9Functions:
6522
6531
  None,
6523
6532
  )
6524
6533
 
6534
+ IsStoryBeforePoint = Symbol(
6535
+ None,
6536
+ None,
6537
+ None,
6538
+ "IsStoryBeforePoint",
6539
+ "Checks if the current story progress is before a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before the given chapter and subsection.",
6540
+ None,
6541
+ )
6542
+
6543
+ IsStoryBeforeOrAtPoint = Symbol(
6544
+ None,
6545
+ None,
6546
+ None,
6547
+ "IsStoryBeforeOrAtPoint",
6548
+ "Checks if the current story progress is before or at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before or at the given chapter and subsection.",
6549
+ None,
6550
+ )
6551
+
6552
+ IsStoryAtPoint = Symbol(
6553
+ None,
6554
+ None,
6555
+ None,
6556
+ "IsStoryAtPoint",
6557
+ "Checks if the current story progress is at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at the given chapter and subsection.",
6558
+ None,
6559
+ )
6560
+
6561
+ IsStoryAtOrAfterPoint = Symbol(
6562
+ None,
6563
+ None,
6564
+ None,
6565
+ "IsStoryAtOrAfterPoint",
6566
+ "Checks if the current story progress is at or after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at or after the given chapter and subsection.",
6567
+ None,
6568
+ )
6569
+
6570
+ IsStoryAfterPoint = Symbol(
6571
+ None,
6572
+ None,
6573
+ None,
6574
+ "IsStoryAfterPoint",
6575
+ "Checks if the current story progress is after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is after the given chapter and subsection.",
6576
+ None,
6577
+ )
6578
+
6525
6579
  GetSpecialEpisodeType = Symbol(
6526
6580
  None,
6527
6581
  None,
@@ -6540,6 +6594,24 @@ class NaItcmArm9Functions:
6540
6594
  None,
6541
6595
  )
6542
6596
 
6597
+ GetDebugSpecialEpisodeNumber = Symbol(
6598
+ None,
6599
+ None,
6600
+ None,
6601
+ "GetDebugSpecialEpisodeNumber",
6602
+ "Gets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nreturn: value of DEBUG_SPECIAL_EPISODE_NUMBER",
6603
+ None,
6604
+ )
6605
+
6606
+ SetDebugSpecialEpisodeNumber = Symbol(
6607
+ None,
6608
+ None,
6609
+ None,
6610
+ "SetDebugSpecialEpisodeNumber",
6611
+ "Sets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nr0: new value of DEBUG_SPECIAL_EPISODE_NUMBER",
6612
+ None,
6613
+ )
6614
+
6543
6615
  GetExecuteSpecialEpisodeType = Symbol(
6544
6616
  None,
6545
6617
  None,
@@ -6558,6 +6630,60 @@ class NaItcmArm9Functions:
6558
6630
  None,
6559
6631
  )
6560
6632
 
6633
+ SetSpecialEpisodeOpen = Symbol(
6634
+ None,
6635
+ None,
6636
+ None,
6637
+ "SetSpecialEpisodeOpen",
6638
+ "Sets the value of the script variable SPECIAL_EPISODE_OPEN, which indicates if a special episode is unlocked.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN value",
6639
+ None,
6640
+ )
6641
+
6642
+ IsSpecialEpisodeOpenMismatch = Symbol(
6643
+ None,
6644
+ None,
6645
+ None,
6646
+ "IsSpecialEpisodeOpenMismatch",
6647
+ "Checks if there is a mismatch between the values of the script variables SPECIAL_EPISODE_OPEN and VAR_SPECIAL_EPISODE_OPEN_OLD.\nThis checks for all special episodes at once.\n\nreturn: bool",
6648
+ None,
6649
+ )
6650
+
6651
+ IsSpecialEpisodeOpenOld = Symbol(
6652
+ None,
6653
+ None,
6654
+ None,
6655
+ "IsSpecialEpisodeOpenOld",
6656
+ "Checks if the SPECIAL_EPISODE_OPEN_OLD script variable is set to true.\n\nr0: special episode type\nreturn: bool",
6657
+ None,
6658
+ )
6659
+
6660
+ SetSpecialEpisodeOpenOld = Symbol(
6661
+ None,
6662
+ None,
6663
+ None,
6664
+ "SetSpecialEpisodeOpenOld",
6665
+ "Sets the value of the script variable SPECIAL_EPISODE_OPEN_OLD.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN_OLD value",
6666
+ None,
6667
+ )
6668
+
6669
+ IsSpecialEpisodeBeaten = Symbol(
6670
+ None,
6671
+ None,
6672
+ None,
6673
+ "IsSpecialEpisodeBeaten",
6674
+ "Checks if a special episode is beaten from the SPECIAL_EPISODE_CONQUEST script variable.\n\nr0: special episode type\nreturn: bool",
6675
+ None,
6676
+ )
6677
+
6678
+ SetSpecialEpisodeBeaten = Symbol(
6679
+ None,
6680
+ None,
6681
+ None,
6682
+ "SetSpecialEpisodeBeaten",
6683
+ "Sets the value of the script variable SPECIAL_EPISODE_CONQUEST, which indicates if a special episode is beaten.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_CONQUEST value",
6684
+ None,
6685
+ )
6686
+
6561
6687
  HasPlayedOldGame = Symbol(
6562
6688
  None,
6563
6689
  None,
@@ -6576,6 +6702,15 @@ class NaItcmArm9Functions:
6576
6702
  None,
6577
6703
  )
6578
6704
 
6705
+ SetPerformanceFlagWithChecks = Symbol(
6706
+ None,
6707
+ None,
6708
+ None,
6709
+ "SetPerformanceFlagWithChecks",
6710
+ "Sets the value of one of the flags in VAR_PERFORMANCE_PROGRESS_LIST, with some edge cases.\n\nList of cases where the function behaves differently:\n- If the requested flag is 0, sets the flag to false if the new value is 0, and true otherwise\n- If the requested flag is 7 and GAME_MODE == GAME_MODE_SPECIAL_EPISODE, the flag is not set\n\nr0: ID of the flag to get\nr1: Value to set the flag to.",
6711
+ None,
6712
+ )
6713
+
6579
6714
  GetScenarioBalance = Symbol(
6580
6715
  None,
6581
6716
  None,
@@ -9588,6 +9723,22 @@ class NaItcmArm9Functions:
9588
9723
 
9589
9724
  IsMoveRangeString19 = _Deprecated("IsMoveRangeString19", IsMoveRangeStringUser)
9590
9725
 
9726
+ InitScenarioProgressScriptVars = _Deprecated(
9727
+ "InitScenarioProgressScriptVars", InitScenarioScriptVars
9728
+ )
9729
+
9730
+ SetScenarioProgressScriptVar = _Deprecated(
9731
+ "SetScenarioProgressScriptVar", SetScenarioScriptVar
9732
+ )
9733
+
9734
+ GetResolvedPerformanceProgressFlag = _Deprecated(
9735
+ "GetResolvedPerformanceProgressFlag", GetPerformanceFlagWithChecks
9736
+ )
9737
+
9738
+ SetResolvedPerformanceProgressFlag = _Deprecated(
9739
+ "SetResolvedPerformanceProgressFlag", SetPerformanceFlagWithChecks
9740
+ )
9741
+
9591
9742
  GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
9592
9743
 
9593
9744
  GetActorMatchingStorageId = _Deprecated(
@@ -10156,6 +10307,24 @@ class NaItcmArm9Data:
10156
10307
  "",
10157
10308
  )
10158
10309
 
10310
+ EVENT_FLAG_GAME_MODE_DEBUG_MSG = Symbol(
10311
+ None,
10312
+ None,
10313
+ None,
10314
+ "EVENT_FLAG_GAME_MODE_DEBUG_MSG",
10315
+ "Debug log message when EventFlagResume runs.",
10316
+ "",
10317
+ )
10318
+
10319
+ EVENT_FLAG_BACKUP_DEBUG_MSG = Symbol(
10320
+ None,
10321
+ None,
10322
+ None,
10323
+ "EVENT_FLAG_BACKUP_DEBUG_MSG",
10324
+ "Debug log message when EventFlagBackup runs.",
10325
+ "",
10326
+ )
10327
+
10159
10328
  SCRIPT_VARS = Symbol(
10160
10329
  None,
10161
10330
  None,
@@ -10165,6 +10334,15 @@ class NaItcmArm9Data:
10165
10334
  "struct script_var_table",
10166
10335
  )
10167
10336
 
10337
+ SCENARIO_CALC_DEBUG_MSG = Symbol(
10338
+ None,
10339
+ None,
10340
+ None,
10341
+ "SCENARIO_CALC_DEBUG_MSG",
10342
+ "Debug log message with the old and new scenario values when SetScenarioScriptVar runs.",
10343
+ "",
10344
+ )
10345
+
10168
10346
  PORTRAIT_LAYOUTS = Symbol(
10169
10347
  None,
10170
10348
  None,
@@ -34524,6 +34702,15 @@ class NaItcmRamData:
34524
34702
  "struct move",
34525
34703
  )
34526
34704
 
34705
+ OPTIONS = Symbol(
34706
+ None,
34707
+ None,
34708
+ None,
34709
+ "OPTIONS",
34710
+ "The game's options as controlled by the player through the Others -> Options menu,\nand the Window Frame Type.\n\ntype: struct options",
34711
+ "struct options",
34712
+ )
34713
+
34527
34714
  SCRIPT_VARS_VALUES = Symbol(
34528
34715
  None,
34529
34716
  None,
@@ -3687,11 +3687,41 @@ class Arm9FunctionsProtocol(Protocol):
3687
3687
  None,
3688
3688
  ]
3689
3689
 
3690
+ LoadScriptVarValuePair: Symbol[
3691
+ Optional[list[int]],
3692
+ None,
3693
+ ]
3694
+
3690
3695
  SetScenarioScriptVar: Symbol[
3691
3696
  Optional[list[int]],
3692
3697
  None,
3693
3698
  ]
3694
3699
 
3700
+ IsStoryBeforePoint: Symbol[
3701
+ Optional[list[int]],
3702
+ None,
3703
+ ]
3704
+
3705
+ IsStoryBeforeOrAtPoint: Symbol[
3706
+ Optional[list[int]],
3707
+ None,
3708
+ ]
3709
+
3710
+ IsStoryAtPoint: Symbol[
3711
+ Optional[list[int]],
3712
+ None,
3713
+ ]
3714
+
3715
+ IsStoryAtOrAfterPoint: Symbol[
3716
+ Optional[list[int]],
3717
+ None,
3718
+ ]
3719
+
3720
+ IsStoryAfterPoint: Symbol[
3721
+ Optional[list[int]],
3722
+ None,
3723
+ ]
3724
+
3695
3725
  GetSpecialEpisodeType: Symbol[
3696
3726
  Optional[list[int]],
3697
3727
  None,
@@ -3702,6 +3732,16 @@ class Arm9FunctionsProtocol(Protocol):
3702
3732
  None,
3703
3733
  ]
3704
3734
 
3735
+ GetDebugSpecialEpisodeNumber: Symbol[
3736
+ Optional[list[int]],
3737
+ None,
3738
+ ]
3739
+
3740
+ SetDebugSpecialEpisodeNumber: Symbol[
3741
+ Optional[list[int]],
3742
+ None,
3743
+ ]
3744
+
3705
3745
  GetExecuteSpecialEpisodeType: Symbol[
3706
3746
  Optional[list[int]],
3707
3747
  None,
@@ -3712,6 +3752,36 @@ class Arm9FunctionsProtocol(Protocol):
3712
3752
  None,
3713
3753
  ]
3714
3754
 
3755
+ SetSpecialEpisodeOpen: Symbol[
3756
+ Optional[list[int]],
3757
+ None,
3758
+ ]
3759
+
3760
+ IsSpecialEpisodeOpenMismatch: Symbol[
3761
+ Optional[list[int]],
3762
+ None,
3763
+ ]
3764
+
3765
+ IsSpecialEpisodeOpenOld: Symbol[
3766
+ Optional[list[int]],
3767
+ None,
3768
+ ]
3769
+
3770
+ SetSpecialEpisodeOpenOld: Symbol[
3771
+ Optional[list[int]],
3772
+ None,
3773
+ ]
3774
+
3775
+ IsSpecialEpisodeBeaten: Symbol[
3776
+ Optional[list[int]],
3777
+ None,
3778
+ ]
3779
+
3780
+ SetSpecialEpisodeBeaten: Symbol[
3781
+ Optional[list[int]],
3782
+ None,
3783
+ ]
3784
+
3715
3785
  HasPlayedOldGame: Symbol[
3716
3786
  Optional[list[int]],
3717
3787
  None,
@@ -3722,6 +3792,11 @@ class Arm9FunctionsProtocol(Protocol):
3722
3792
  None,
3723
3793
  ]
3724
3794
 
3795
+ SetPerformanceFlagWithChecks: Symbol[
3796
+ Optional[list[int]],
3797
+ None,
3798
+ ]
3799
+
3725
3800
  GetScenarioBalance: Symbol[
3726
3801
  Optional[list[int]],
3727
3802
  None,
@@ -5715,11 +5790,26 @@ class Arm9DataProtocol(Protocol):
5715
5790
  Optional[int],
5716
5791
  ]
5717
5792
 
5793
+ EVENT_FLAG_GAME_MODE_DEBUG_MSG: Symbol[
5794
+ Optional[list[int]],
5795
+ Optional[int],
5796
+ ]
5797
+
5798
+ EVENT_FLAG_BACKUP_DEBUG_MSG: Symbol[
5799
+ Optional[list[int]],
5800
+ Optional[int],
5801
+ ]
5802
+
5718
5803
  SCRIPT_VARS: Symbol[
5719
5804
  Optional[list[int]],
5720
5805
  Optional[int],
5721
5806
  ]
5722
5807
 
5808
+ SCENARIO_CALC_DEBUG_MSG: Symbol[
5809
+ Optional[list[int]],
5810
+ Optional[int],
5811
+ ]
5812
+
5723
5813
  PORTRAIT_LAYOUTS: Symbol[
5724
5814
  Optional[list[int]],
5725
5815
  Optional[int],
@@ -20684,6 +20774,11 @@ class RamDataProtocol(Protocol):
20684
20774
  Optional[int],
20685
20775
  ]
20686
20776
 
20777
+ OPTIONS: Symbol[
20778
+ Optional[list[int]],
20779
+ Optional[int],
20780
+ ]
20781
+
20687
20782
  SCRIPT_VARS_VALUES: Symbol[
20688
20783
  Optional[list[int]],
20689
20784
  Optional[int],
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: pmdsky-debug-py
3
- Version: 10.2.20
3
+ Version: 10.2.23
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=zMCG3_qZI3pa7W4yTxmuCayhDgOSPcaGVcegxCqMYRA,31
3
+ pmdsky_debug_py/eu.py,sha256=PRRW7mN3N9C2npWu3BlKcv0aoR3A8O16xlWvyI5zC6U,1254346
4
+ pmdsky_debug_py/eu_itcm.py,sha256=Baj4rz0b1Frx6Wgq7FPJFReb8l9S4FUQSSW2gI8AZbc,1199245
5
+ pmdsky_debug_py/jp.py,sha256=1M36cAchXrMoAAENAZGkVlzHIpRdymv3vfTEVvP3hjE,1251039
6
+ pmdsky_debug_py/jp_itcm.py,sha256=pdosGa_8ANlb8pITDPLWV-MMqKOEMRElwSr5jARtiy4,1199245
7
+ pmdsky_debug_py/na.py,sha256=ojYdSZpOWA9x28ZQvbiIvQWqah2C_MWS11Qp32ZJ3kU,1255268
8
+ pmdsky_debug_py/na_itcm.py,sha256=ptgSrSYjOW-xayZTkn6wfjw8e5THYlHJwXp9Yqn8kkU,1199245
9
+ pmdsky_debug_py/protocol.py,sha256=-pJlwfBbnsJirwKhMBB84fy3DnPJlnOrF6jZrg2C9eQ,364957
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.2.23.dist-info/METADATA,sha256=86Tk7Xo1MNntAwSJIwpNTFBj-5tSEDbbRrurFl6onwg,1376
12
+ pmdsky_debug_py-10.2.23.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
13
+ pmdsky_debug_py-10.2.23.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.2.23.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=5nHJZZsSb5S6AzxHCleJY6TjqcXCAkK7Z-ZAidmLchM,31
3
- pmdsky_debug_py/eu.py,sha256=TSdbaQyW-p6_yI850ukLvc8wOm-KB01x3KTVHXDTJY4,1247510
4
- pmdsky_debug_py/eu_itcm.py,sha256=CuyLWhD-uN3g2zGnzhRmh0tqfthHHLOBGh90lCdeqoI,1192637
5
- pmdsky_debug_py/jp.py,sha256=KfTpjm2PJNZtXrAnPb7b1W0ghEhUbLcnMMdqPOQ9s7E,1244203
6
- pmdsky_debug_py/jp_itcm.py,sha256=BAe0laYb4XCn--NBSdU_kdRJxdt8swajG-qzGAXHDGA,1192637
7
- pmdsky_debug_py/na.py,sha256=YNzWNc-zDeC8X7VWcIJFubXwQW95v14Uau13aKJxwgQ,1248432
8
- pmdsky_debug_py/na_itcm.py,sha256=95jeoi3nsExvyfMzVdWy4ThhHC-xsXVEkcmIlkDtf3I,1192637
9
- pmdsky_debug_py/protocol.py,sha256=IlWRA7sot55s1dbWE4E8pxLt3Gg_o0b6OtYMm-7m4B4,363279
10
- pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
- pmdsky_debug_py-10.2.20.dist-info/METADATA,sha256=jEMGatZDYOkxbniXpN2-humDmK__dqwPvqngjm9tqbw,1376
12
- pmdsky_debug_py-10.2.20.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
13
- pmdsky_debug_py-10.2.20.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
- pmdsky_debug_py-10.2.20.dist-info/RECORD,,