pmdsky-debug-py 10.2.20__py3-none-any.whl → 10.2.23__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +187 -0
- pmdsky_debug_py/eu_itcm.py +187 -0
- pmdsky_debug_py/jp.py +187 -0
- pmdsky_debug_py/jp_itcm.py +187 -0
- pmdsky_debug_py/na.py +187 -0
- pmdsky_debug_py/na_itcm.py +187 -0
- pmdsky_debug_py/protocol.py +95 -0
- {pmdsky_debug_py-10.2.20.dist-info → pmdsky_debug_py-10.2.23.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.2.23.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.2.20.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.2.20.dist-info → pmdsky_debug_py-10.2.23.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.2.20.dist-info → pmdsky_debug_py-10.2.23.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/_release.py
CHANGED
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@@ -1 +1 @@
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1
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-
RELEASE = "v0.10.2+
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1
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+
RELEASE = "v0.10.2+ed3cc51b4d"
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pmdsky_debug_py/eu.py
CHANGED
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@@ -6559,6 +6559,15 @@ class EuArm9Functions:
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6559
6559
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None,
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6560
6560
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)
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6561
6561
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|
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6562
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+
LoadScriptVarValuePair = Symbol(
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6563
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+
[0x4C914],
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6564
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+
[0x204C914],
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6565
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+
None,
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6566
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+
"LoadScriptVarValuePair",
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6567
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+
"Loads values [val0, val1] from a script variable.\n\nr0: script variable ID\nr1: Pointer to store index 0 of the script variable.\nr2: Pointer to store index 1 of the script variable.",
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6568
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+
None,
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6569
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+
)
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6570
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+
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6562
6571
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SetScenarioScriptVar = Symbol(
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6563
6572
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[0x4C950],
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6564
6573
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[0x204C950],
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@@ -6568,6 +6577,51 @@ class EuArm9Functions:
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6568
6577
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None,
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6569
6578
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)
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6570
6579
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|
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6580
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+
IsStoryBeforePoint = Symbol(
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6581
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+
[0x4CA00],
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6582
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+
[0x204CA00],
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6583
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+
None,
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6584
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+
"IsStoryBeforePoint",
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6585
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+
"Checks if the current story progress is before a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before the given chapter and subsection.",
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6586
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+
None,
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6587
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+
)
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6588
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+
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6589
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+
IsStoryBeforeOrAtPoint = Symbol(
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6590
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+
[0x4CA6C],
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6591
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+
[0x204CA6C],
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6592
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+
None,
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6593
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+
"IsStoryBeforeOrAtPoint",
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6594
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+
"Checks if the current story progress is before or at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before or at the given chapter and subsection.",
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6595
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+
None,
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6596
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+
)
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6597
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+
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6598
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+
IsStoryAtPoint = Symbol(
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6599
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+
[0x4CAE4],
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6600
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+
[0x204CAE4],
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6601
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+
None,
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6602
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+
"IsStoryAtPoint",
|
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6603
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+
"Checks if the current story progress is at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at the given chapter and subsection.",
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6604
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+
None,
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6605
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+
)
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6606
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+
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6607
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+
IsStoryAtOrAfterPoint = Symbol(
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6608
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+
[0x4CB40],
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6609
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+
[0x204CB40],
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6610
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+
None,
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6611
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+
"IsStoryAtOrAfterPoint",
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6612
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+
"Checks if the current story progress is at or after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at or after the given chapter and subsection.",
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6613
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+
None,
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6614
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+
)
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6615
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+
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6616
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+
IsStoryAfterPoint = Symbol(
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6617
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+
[0x4CBB8],
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6618
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+
[0x204CBB8],
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6619
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None,
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6620
|
+
"IsStoryAfterPoint",
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6621
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+
"Checks if the current story progress is after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is after the given chapter and subsection.",
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6622
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+
None,
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6623
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+
)
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6624
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+
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6571
6625
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GetSpecialEpisodeType = Symbol(
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6572
6626
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[0x4CC24],
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6573
6627
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[0x204CC24],
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@@ -6586,6 +6640,24 @@ class EuArm9Functions:
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6586
6640
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None,
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6587
6641
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)
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6588
6642
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6643
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+
GetDebugSpecialEpisodeNumber = Symbol(
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6644
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+
[0x4CC50],
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6645
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+
[0x204CC50],
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6646
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+
None,
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6647
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+
"GetDebugSpecialEpisodeNumber",
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6648
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+
"Gets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nreturn: value of DEBUG_SPECIAL_EPISODE_NUMBER",
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6649
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+
None,
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6650
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+
)
|
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6651
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+
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6652
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+
SetDebugSpecialEpisodeNumber = Symbol(
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6653
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+
[0x4CC60],
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6654
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+
[0x204CC60],
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6655
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+
None,
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6656
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+
"SetDebugSpecialEpisodeNumber",
|
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6657
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+
"Sets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nr0: new value of DEBUG_SPECIAL_EPISODE_NUMBER",
|
|
6658
|
+
None,
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6659
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+
)
|
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6660
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+
|
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6589
6661
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GetExecuteSpecialEpisodeType = Symbol(
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6590
6662
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[0x4CC70],
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6591
6663
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[0x204CC70],
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@@ -6604,6 +6676,60 @@ class EuArm9Functions:
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|
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6604
6676
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None,
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6605
6677
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)
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6606
6678
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|
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6679
|
+
SetSpecialEpisodeOpen = Symbol(
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6680
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+
[0x4CCB0],
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6681
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+
[0x204CCB0],
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6682
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+
None,
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6683
|
+
"SetSpecialEpisodeOpen",
|
|
6684
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+
"Sets the value of the script variable SPECIAL_EPISODE_OPEN, which indicates if a special episode is unlocked.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN value",
|
|
6685
|
+
None,
|
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6686
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+
)
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6687
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+
|
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6688
|
+
IsSpecialEpisodeOpenMismatch = Symbol(
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6689
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[0x4CCD8],
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6690
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+
[0x204CCD8],
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6691
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+
None,
|
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6692
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+
"IsSpecialEpisodeOpenMismatch",
|
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6693
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+
"Checks if there is a mismatch between the values of the script variables SPECIAL_EPISODE_OPEN and VAR_SPECIAL_EPISODE_OPEN_OLD.\nThis checks for all special episodes at once.\n\nreturn: bool",
|
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6694
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+
None,
|
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6695
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+
)
|
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6696
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+
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6697
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+
IsSpecialEpisodeOpenOld = Symbol(
|
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6698
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+
[0x4CD00],
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6699
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+
[0x204CD00],
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6700
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+
None,
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6701
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+
"IsSpecialEpisodeOpenOld",
|
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6702
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+
"Checks if the SPECIAL_EPISODE_OPEN_OLD script variable is set to true.\n\nr0: special episode type\nreturn: bool",
|
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6703
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+
None,
|
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6704
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+
)
|
|
6705
|
+
|
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6706
|
+
SetSpecialEpisodeOpenOld = Symbol(
|
|
6707
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+
[0x4CD2C],
|
|
6708
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+
[0x204CD2C],
|
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6709
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+
None,
|
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6710
|
+
"SetSpecialEpisodeOpenOld",
|
|
6711
|
+
"Sets the value of the script variable SPECIAL_EPISODE_OPEN_OLD.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN_OLD value",
|
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6712
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+
None,
|
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6713
|
+
)
|
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6714
|
+
|
|
6715
|
+
IsSpecialEpisodeBeaten = Symbol(
|
|
6716
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+
[0x4CD54],
|
|
6717
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+
[0x204CD54],
|
|
6718
|
+
None,
|
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6719
|
+
"IsSpecialEpisodeBeaten",
|
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6720
|
+
"Checks if a special episode is beaten from the SPECIAL_EPISODE_CONQUEST script variable.\n\nr0: special episode type\nreturn: bool",
|
|
6721
|
+
None,
|
|
6722
|
+
)
|
|
6723
|
+
|
|
6724
|
+
SetSpecialEpisodeBeaten = Symbol(
|
|
6725
|
+
[0x4CD80],
|
|
6726
|
+
[0x204CD80],
|
|
6727
|
+
None,
|
|
6728
|
+
"SetSpecialEpisodeBeaten",
|
|
6729
|
+
"Sets the value of the script variable SPECIAL_EPISODE_CONQUEST, which indicates if a special episode is beaten.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_CONQUEST value",
|
|
6730
|
+
None,
|
|
6731
|
+
)
|
|
6732
|
+
|
|
6607
6733
|
HasPlayedOldGame = Symbol(
|
|
6608
6734
|
[0x4CDA8],
|
|
6609
6735
|
[0x204CDA8],
|
|
@@ -6622,6 +6748,15 @@ class EuArm9Functions:
|
|
|
6622
6748
|
None,
|
|
6623
6749
|
)
|
|
6624
6750
|
|
|
6751
|
+
SetPerformanceFlagWithChecks = Symbol(
|
|
6752
|
+
[0x4CE64],
|
|
6753
|
+
[0x204CE64],
|
|
6754
|
+
None,
|
|
6755
|
+
"SetPerformanceFlagWithChecks",
|
|
6756
|
+
"Sets the value of one of the flags in VAR_PERFORMANCE_PROGRESS_LIST, with some edge cases.\n\nList of cases where the function behaves differently:\n- If the requested flag is 0, sets the flag to false if the new value is 0, and true otherwise\n- If the requested flag is 7 and GAME_MODE == GAME_MODE_SPECIAL_EPISODE, the flag is not set\n\nr0: ID of the flag to get\nr1: Value to set the flag to.",
|
|
6757
|
+
None,
|
|
6758
|
+
)
|
|
6759
|
+
|
|
6625
6760
|
GetScenarioBalance = Symbol(
|
|
6626
6761
|
[0x4CECC],
|
|
6627
6762
|
[0x204CECC],
|
|
@@ -9634,6 +9769,22 @@ class EuArm9Functions:
|
|
|
9634
9769
|
|
|
9635
9770
|
IsMoveRangeString19 = _Deprecated("IsMoveRangeString19", IsMoveRangeStringUser)
|
|
9636
9771
|
|
|
9772
|
+
InitScenarioProgressScriptVars = _Deprecated(
|
|
9773
|
+
"InitScenarioProgressScriptVars", InitScenarioScriptVars
|
|
9774
|
+
)
|
|
9775
|
+
|
|
9776
|
+
SetScenarioProgressScriptVar = _Deprecated(
|
|
9777
|
+
"SetScenarioProgressScriptVar", SetScenarioScriptVar
|
|
9778
|
+
)
|
|
9779
|
+
|
|
9780
|
+
GetResolvedPerformanceProgressFlag = _Deprecated(
|
|
9781
|
+
"GetResolvedPerformanceProgressFlag", GetPerformanceFlagWithChecks
|
|
9782
|
+
)
|
|
9783
|
+
|
|
9784
|
+
SetResolvedPerformanceProgressFlag = _Deprecated(
|
|
9785
|
+
"SetResolvedPerformanceProgressFlag", SetPerformanceFlagWithChecks
|
|
9786
|
+
)
|
|
9787
|
+
|
|
9637
9788
|
GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
|
|
9638
9789
|
|
|
9639
9790
|
GetActorMatchingStorageId = _Deprecated(
|
|
@@ -10211,6 +10362,24 @@ class EuArm9Data:
|
|
|
10211
10362
|
"",
|
|
10212
10363
|
)
|
|
10213
10364
|
|
|
10365
|
+
EVENT_FLAG_GAME_MODE_DEBUG_MSG = Symbol(
|
|
10366
|
+
[0x9D4E8],
|
|
10367
|
+
[0x209D4E8],
|
|
10368
|
+
0x20,
|
|
10369
|
+
"EVENT_FLAG_GAME_MODE_DEBUG_MSG",
|
|
10370
|
+
"Debug log message when EventFlagResume runs.",
|
|
10371
|
+
"",
|
|
10372
|
+
)
|
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10373
|
+
|
|
10374
|
+
EVENT_FLAG_BACKUP_DEBUG_MSG = Symbol(
|
|
10375
|
+
[0x9D508],
|
|
10376
|
+
[0x209D508],
|
|
10377
|
+
0x20,
|
|
10378
|
+
"EVENT_FLAG_BACKUP_DEBUG_MSG",
|
|
10379
|
+
"Debug log message when EventFlagBackup runs.",
|
|
10380
|
+
"",
|
|
10381
|
+
)
|
|
10382
|
+
|
|
10214
10383
|
SCRIPT_VARS = Symbol(
|
|
10215
10384
|
[0x9DDF4],
|
|
10216
10385
|
[0x209DDF4],
|
|
@@ -10220,6 +10389,15 @@ class EuArm9Data:
|
|
|
10220
10389
|
"struct script_var_table",
|
|
10221
10390
|
)
|
|
10222
10391
|
|
|
10392
|
+
SCENARIO_CALC_DEBUG_MSG = Symbol(
|
|
10393
|
+
[0x9E524],
|
|
10394
|
+
[0x209E524],
|
|
10395
|
+
0x28,
|
|
10396
|
+
"SCENARIO_CALC_DEBUG_MSG",
|
|
10397
|
+
"Debug log message with the old and new scenario values when SetScenarioScriptVar runs.",
|
|
10398
|
+
"",
|
|
10399
|
+
)
|
|
10400
|
+
|
|
10223
10401
|
PORTRAIT_LAYOUTS = Symbol(
|
|
10224
10402
|
[0x9E598],
|
|
10225
10403
|
[0x209E598],
|
|
@@ -35225,6 +35403,15 @@ class EuRamData:
|
|
|
35225
35403
|
"struct move",
|
|
35226
35404
|
)
|
|
35227
35405
|
|
|
35406
|
+
OPTIONS = Symbol(
|
|
35407
|
+
[0x2AB9E0],
|
|
35408
|
+
[0x22AB9E0],
|
|
35409
|
+
0x9,
|
|
35410
|
+
"OPTIONS",
|
|
35411
|
+
"The game's options as controlled by the player through the Others -> Options menu,\nand the Window Frame Type.\n\ntype: struct options",
|
|
35412
|
+
"struct options",
|
|
35413
|
+
)
|
|
35414
|
+
|
|
35228
35415
|
SCRIPT_VARS_VALUES = Symbol(
|
|
35229
35416
|
[0x2AB9EC],
|
|
35230
35417
|
[0x22AB9EC],
|
pmdsky_debug_py/eu_itcm.py
CHANGED
|
@@ -6513,6 +6513,15 @@ class EuItcmArm9Functions:
|
|
|
6513
6513
|
None,
|
|
6514
6514
|
)
|
|
6515
6515
|
|
|
6516
|
+
LoadScriptVarValuePair = Symbol(
|
|
6517
|
+
None,
|
|
6518
|
+
None,
|
|
6519
|
+
None,
|
|
6520
|
+
"LoadScriptVarValuePair",
|
|
6521
|
+
"Loads values [val0, val1] from a script variable.\n\nr0: script variable ID\nr1: Pointer to store index 0 of the script variable.\nr2: Pointer to store index 1 of the script variable.",
|
|
6522
|
+
None,
|
|
6523
|
+
)
|
|
6524
|
+
|
|
6516
6525
|
SetScenarioScriptVar = Symbol(
|
|
6517
6526
|
None,
|
|
6518
6527
|
None,
|
|
@@ -6522,6 +6531,51 @@ class EuItcmArm9Functions:
|
|
|
6522
6531
|
None,
|
|
6523
6532
|
)
|
|
6524
6533
|
|
|
6534
|
+
IsStoryBeforePoint = Symbol(
|
|
6535
|
+
None,
|
|
6536
|
+
None,
|
|
6537
|
+
None,
|
|
6538
|
+
"IsStoryBeforePoint",
|
|
6539
|
+
"Checks if the current story progress is before a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before the given chapter and subsection.",
|
|
6540
|
+
None,
|
|
6541
|
+
)
|
|
6542
|
+
|
|
6543
|
+
IsStoryBeforeOrAtPoint = Symbol(
|
|
6544
|
+
None,
|
|
6545
|
+
None,
|
|
6546
|
+
None,
|
|
6547
|
+
"IsStoryBeforeOrAtPoint",
|
|
6548
|
+
"Checks if the current story progress is before or at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is before or at the given chapter and subsection.",
|
|
6549
|
+
None,
|
|
6550
|
+
)
|
|
6551
|
+
|
|
6552
|
+
IsStoryAtPoint = Symbol(
|
|
6553
|
+
None,
|
|
6554
|
+
None,
|
|
6555
|
+
None,
|
|
6556
|
+
"IsStoryAtPoint",
|
|
6557
|
+
"Checks if the current story progress is at a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at the given chapter and subsection.",
|
|
6558
|
+
None,
|
|
6559
|
+
)
|
|
6560
|
+
|
|
6561
|
+
IsStoryAtOrAfterPoint = Symbol(
|
|
6562
|
+
None,
|
|
6563
|
+
None,
|
|
6564
|
+
None,
|
|
6565
|
+
"IsStoryAtOrAfterPoint",
|
|
6566
|
+
"Checks if the current story progress is at or after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is at or after the given chapter and subsection.",
|
|
6567
|
+
None,
|
|
6568
|
+
)
|
|
6569
|
+
|
|
6570
|
+
IsStoryAfterPoint = Symbol(
|
|
6571
|
+
None,
|
|
6572
|
+
None,
|
|
6573
|
+
None,
|
|
6574
|
+
"IsStoryAfterPoint",
|
|
6575
|
+
"Checks if the current story progress is after a certain point in the story.\n\nr0: script variable ID\nr1: story chapter to compare to\nr2: story chapter subsection to compare to\nreturn: whether the story progress is after the given chapter and subsection.",
|
|
6576
|
+
None,
|
|
6577
|
+
)
|
|
6578
|
+
|
|
6525
6579
|
GetSpecialEpisodeType = Symbol(
|
|
6526
6580
|
None,
|
|
6527
6581
|
None,
|
|
@@ -6540,6 +6594,24 @@ class EuItcmArm9Functions:
|
|
|
6540
6594
|
None,
|
|
6541
6595
|
)
|
|
6542
6596
|
|
|
6597
|
+
GetDebugSpecialEpisodeNumber = Symbol(
|
|
6598
|
+
None,
|
|
6599
|
+
None,
|
|
6600
|
+
None,
|
|
6601
|
+
"GetDebugSpecialEpisodeNumber",
|
|
6602
|
+
"Gets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nreturn: value of DEBUG_SPECIAL_EPISODE_NUMBER",
|
|
6603
|
+
None,
|
|
6604
|
+
)
|
|
6605
|
+
|
|
6606
|
+
SetDebugSpecialEpisodeNumber = Symbol(
|
|
6607
|
+
None,
|
|
6608
|
+
None,
|
|
6609
|
+
None,
|
|
6610
|
+
"SetDebugSpecialEpisodeNumber",
|
|
6611
|
+
"Sets the value of DEBUG_SPECIAL_EPISODE_NUMBER.\n\nr0: new value of DEBUG_SPECIAL_EPISODE_NUMBER",
|
|
6612
|
+
None,
|
|
6613
|
+
)
|
|
6614
|
+
|
|
6543
6615
|
GetExecuteSpecialEpisodeType = Symbol(
|
|
6544
6616
|
None,
|
|
6545
6617
|
None,
|
|
@@ -6558,6 +6630,60 @@ class EuItcmArm9Functions:
|
|
|
6558
6630
|
None,
|
|
6559
6631
|
)
|
|
6560
6632
|
|
|
6633
|
+
SetSpecialEpisodeOpen = Symbol(
|
|
6634
|
+
None,
|
|
6635
|
+
None,
|
|
6636
|
+
None,
|
|
6637
|
+
"SetSpecialEpisodeOpen",
|
|
6638
|
+
"Sets the value of the script variable SPECIAL_EPISODE_OPEN, which indicates if a special episode is unlocked.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN value",
|
|
6639
|
+
None,
|
|
6640
|
+
)
|
|
6641
|
+
|
|
6642
|
+
IsSpecialEpisodeOpenMismatch = Symbol(
|
|
6643
|
+
None,
|
|
6644
|
+
None,
|
|
6645
|
+
None,
|
|
6646
|
+
"IsSpecialEpisodeOpenMismatch",
|
|
6647
|
+
"Checks if there is a mismatch between the values of the script variables SPECIAL_EPISODE_OPEN and VAR_SPECIAL_EPISODE_OPEN_OLD.\nThis checks for all special episodes at once.\n\nreturn: bool",
|
|
6648
|
+
None,
|
|
6649
|
+
)
|
|
6650
|
+
|
|
6651
|
+
IsSpecialEpisodeOpenOld = Symbol(
|
|
6652
|
+
None,
|
|
6653
|
+
None,
|
|
6654
|
+
None,
|
|
6655
|
+
"IsSpecialEpisodeOpenOld",
|
|
6656
|
+
"Checks if the SPECIAL_EPISODE_OPEN_OLD script variable is set to true.\n\nr0: special episode type\nreturn: bool",
|
|
6657
|
+
None,
|
|
6658
|
+
)
|
|
6659
|
+
|
|
6660
|
+
SetSpecialEpisodeOpenOld = Symbol(
|
|
6661
|
+
None,
|
|
6662
|
+
None,
|
|
6663
|
+
None,
|
|
6664
|
+
"SetSpecialEpisodeOpenOld",
|
|
6665
|
+
"Sets the value of the script variable SPECIAL_EPISODE_OPEN_OLD.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_OPEN_OLD value",
|
|
6666
|
+
None,
|
|
6667
|
+
)
|
|
6668
|
+
|
|
6669
|
+
IsSpecialEpisodeBeaten = Symbol(
|
|
6670
|
+
None,
|
|
6671
|
+
None,
|
|
6672
|
+
None,
|
|
6673
|
+
"IsSpecialEpisodeBeaten",
|
|
6674
|
+
"Checks if a special episode is beaten from the SPECIAL_EPISODE_CONQUEST script variable.\n\nr0: special episode type\nreturn: bool",
|
|
6675
|
+
None,
|
|
6676
|
+
)
|
|
6677
|
+
|
|
6678
|
+
SetSpecialEpisodeBeaten = Symbol(
|
|
6679
|
+
None,
|
|
6680
|
+
None,
|
|
6681
|
+
None,
|
|
6682
|
+
"SetSpecialEpisodeBeaten",
|
|
6683
|
+
"Sets the value of the script variable SPECIAL_EPISODE_CONQUEST, which indicates if a special episode is beaten.\n\nr0: special episode type\nr1: new SPECIAL_EPISODE_CONQUEST value",
|
|
6684
|
+
None,
|
|
6685
|
+
)
|
|
6686
|
+
|
|
6561
6687
|
HasPlayedOldGame = Symbol(
|
|
6562
6688
|
None,
|
|
6563
6689
|
None,
|
|
@@ -6576,6 +6702,15 @@ class EuItcmArm9Functions:
|
|
|
6576
6702
|
None,
|
|
6577
6703
|
)
|
|
6578
6704
|
|
|
6705
|
+
SetPerformanceFlagWithChecks = Symbol(
|
|
6706
|
+
None,
|
|
6707
|
+
None,
|
|
6708
|
+
None,
|
|
6709
|
+
"SetPerformanceFlagWithChecks",
|
|
6710
|
+
"Sets the value of one of the flags in VAR_PERFORMANCE_PROGRESS_LIST, with some edge cases.\n\nList of cases where the function behaves differently:\n- If the requested flag is 0, sets the flag to false if the new value is 0, and true otherwise\n- If the requested flag is 7 and GAME_MODE == GAME_MODE_SPECIAL_EPISODE, the flag is not set\n\nr0: ID of the flag to get\nr1: Value to set the flag to.",
|
|
6711
|
+
None,
|
|
6712
|
+
)
|
|
6713
|
+
|
|
6579
6714
|
GetScenarioBalance = Symbol(
|
|
6580
6715
|
None,
|
|
6581
6716
|
None,
|
|
@@ -9588,6 +9723,22 @@ class EuItcmArm9Functions:
|
|
|
9588
9723
|
|
|
9589
9724
|
IsMoveRangeString19 = _Deprecated("IsMoveRangeString19", IsMoveRangeStringUser)
|
|
9590
9725
|
|
|
9726
|
+
InitScenarioProgressScriptVars = _Deprecated(
|
|
9727
|
+
"InitScenarioProgressScriptVars", InitScenarioScriptVars
|
|
9728
|
+
)
|
|
9729
|
+
|
|
9730
|
+
SetScenarioProgressScriptVar = _Deprecated(
|
|
9731
|
+
"SetScenarioProgressScriptVar", SetScenarioScriptVar
|
|
9732
|
+
)
|
|
9733
|
+
|
|
9734
|
+
GetResolvedPerformanceProgressFlag = _Deprecated(
|
|
9735
|
+
"GetResolvedPerformanceProgressFlag", GetPerformanceFlagWithChecks
|
|
9736
|
+
)
|
|
9737
|
+
|
|
9738
|
+
SetResolvedPerformanceProgressFlag = _Deprecated(
|
|
9739
|
+
"SetResolvedPerformanceProgressFlag", SetPerformanceFlagWithChecks
|
|
9740
|
+
)
|
|
9741
|
+
|
|
9591
9742
|
GetLowKickMultiplier = _Deprecated("GetLowKickMultiplier", GetWeightMultiplier)
|
|
9592
9743
|
|
|
9593
9744
|
GetActorMatchingStorageId = _Deprecated(
|
|
@@ -10156,6 +10307,24 @@ class EuItcmArm9Data:
|
|
|
10156
10307
|
"",
|
|
10157
10308
|
)
|
|
10158
10309
|
|
|
10310
|
+
EVENT_FLAG_GAME_MODE_DEBUG_MSG = Symbol(
|
|
10311
|
+
None,
|
|
10312
|
+
None,
|
|
10313
|
+
None,
|
|
10314
|
+
"EVENT_FLAG_GAME_MODE_DEBUG_MSG",
|
|
10315
|
+
"Debug log message when EventFlagResume runs.",
|
|
10316
|
+
"",
|
|
10317
|
+
)
|
|
10318
|
+
|
|
10319
|
+
EVENT_FLAG_BACKUP_DEBUG_MSG = Symbol(
|
|
10320
|
+
None,
|
|
10321
|
+
None,
|
|
10322
|
+
None,
|
|
10323
|
+
"EVENT_FLAG_BACKUP_DEBUG_MSG",
|
|
10324
|
+
"Debug log message when EventFlagBackup runs.",
|
|
10325
|
+
"",
|
|
10326
|
+
)
|
|
10327
|
+
|
|
10159
10328
|
SCRIPT_VARS = Symbol(
|
|
10160
10329
|
None,
|
|
10161
10330
|
None,
|
|
@@ -10165,6 +10334,15 @@ class EuItcmArm9Data:
|
|
|
10165
10334
|
"struct script_var_table",
|
|
10166
10335
|
)
|
|
10167
10336
|
|
|
10337
|
+
SCENARIO_CALC_DEBUG_MSG = Symbol(
|
|
10338
|
+
None,
|
|
10339
|
+
None,
|
|
10340
|
+
None,
|
|
10341
|
+
"SCENARIO_CALC_DEBUG_MSG",
|
|
10342
|
+
"Debug log message with the old and new scenario values when SetScenarioScriptVar runs.",
|
|
10343
|
+
"",
|
|
10344
|
+
)
|
|
10345
|
+
|
|
10168
10346
|
PORTRAIT_LAYOUTS = Symbol(
|
|
10169
10347
|
None,
|
|
10170
10348
|
None,
|
|
@@ -34524,6 +34702,15 @@ class EuItcmRamData:
|
|
|
34524
34702
|
"struct move",
|
|
34525
34703
|
)
|
|
34526
34704
|
|
|
34705
|
+
OPTIONS = Symbol(
|
|
34706
|
+
None,
|
|
34707
|
+
None,
|
|
34708
|
+
None,
|
|
34709
|
+
"OPTIONS",
|
|
34710
|
+
"The game's options as controlled by the player through the Others -> Options menu,\nand the Window Frame Type.\n\ntype: struct options",
|
|
34711
|
+
"struct options",
|
|
34712
|
+
)
|
|
34713
|
+
|
|
34527
34714
|
SCRIPT_VARS_VALUES = Symbol(
|
|
34528
34715
|
None,
|
|
34529
34716
|
None,
|