pmdsky-debug-py 10.0.48__py3-none-any.whl → 10.0.50__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +103 -58
- pmdsky_debug_py/eu_itcm.py +74 -29
- pmdsky_debug_py/jp.py +167 -122
- pmdsky_debug_py/jp_itcm.py +74 -29
- pmdsky_debug_py/na.py +103 -58
- pmdsky_debug_py/na_itcm.py +74 -29
- pmdsky_debug_py/protocol.py +36 -11
- {pmdsky_debug_py-10.0.48.dist-info → pmdsky_debug_py-10.0.50.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.50.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.0.48.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.48.dist-info → pmdsky_debug_py-10.0.50.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.0.48.dist-info → pmdsky_debug_py-10.0.50.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/_release.py
CHANGED
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@@ -1 +1 @@
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|
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1
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-
RELEASE = "v0.10.0+
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1
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+
RELEASE = "v0.10.0+0ebe117d8e"
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pmdsky_debug_py/eu.py
CHANGED
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@@ -3661,6 +3661,15 @@ class EuArm9Functions:
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|
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3661
3661
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None,
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3662
3662
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)
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3663
3663
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|
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3664
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+
CopyAndInterleaveWrapper = Symbol(
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3665
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+
[0x1C08C],
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3666
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+
[0x201C08C],
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3667
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+
None,
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3668
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+
"CopyAndInterleaveWrapper",
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3669
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+
"Calls CopyAndInterleave with the passed len divided by 2.\n\nr0: dst\nr1: src\nr2: len (in bytes, will be divided by 2 in the call to CopyAndInterleave)\nr3: val",
|
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3670
|
+
None,
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3671
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+
)
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3672
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+
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3664
3673
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InitAnimationControl = Symbol(
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3665
3674
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[0x1C0EC],
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3666
3675
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[0x201C0EC],
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@@ -4251,7 +4260,7 @@ class EuArm9Functions:
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4251
4260
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[0x2024D88],
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4252
4261
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None,
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4253
4262
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"GetRankString",
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4254
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-
"Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
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4263
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+
"Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written (if flags are 0)\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
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4255
4264
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None,
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4256
4265
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)
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4257
4266
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|
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@@ -11030,7 +11039,7 @@ class EuItcmFunctions:
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11030
11039
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[0x20B3CC0],
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11031
11040
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None,
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11032
11041
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"CopyAndInterleave",
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11033
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-
"Copies data from src to dst, placing the last 4 bits of val after every 4 bits copied.\n\nIn total, the number of bytes copied from src will be
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11042
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+
"Copies data from src to dst, placing the last 4 bits of val after every 4 bits copied.\n\nIn total, the number of bytes copied from src will be len, while the number of bytes pasted will be 2 * len.\n\nr0: [output] dst\nr1: src\nr2: len (in bytes)\nr3: val",
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11034
11043
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None,
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11035
11044
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)
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11036
11045
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@@ -27986,6 +27995,24 @@ class EuOverlay29Functions:
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27986
27995
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None,
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27987
27996
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)
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27988
27997
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|
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27998
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+
LoadWeather3DFiles = Symbol(
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27999
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+
[0x5C900],
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28000
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+
[0x2339480],
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28001
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+
None,
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28002
|
+
"LoadWeather3DFiles",
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28003
|
+
"Loads the 1001.wte, 1005.wte, and 1031.wte files in dungeon.bin, which are used for the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
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28004
|
+
None,
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28005
|
+
)
|
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28006
|
+
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28007
|
+
RenderWeather3D = Symbol(
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28008
|
+
[0x5CB14],
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28009
|
+
[0x2339694],
|
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28010
|
+
None,
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28011
|
+
"RenderWeather3D",
|
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28012
|
+
"Renders the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
|
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28013
|
+
None,
|
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28014
|
+
)
|
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28015
|
+
|
|
27989
28016
|
GetMinimapData = Symbol(
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27990
28017
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[0x5D168],
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27991
28018
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[0x2339CE8],
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@@ -28004,6 +28031,15 @@ class EuOverlay29Functions:
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28004
28031
|
None,
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|
28005
28032
|
)
|
|
28006
28033
|
|
|
28034
|
+
FlashLeaderIcon = Symbol(
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28035
|
+
[0x5DA74],
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28036
|
+
[0x233A5F4],
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28037
|
+
None,
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28038
|
+
"FlashLeaderIcon",
|
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28039
|
+
"Seems to control flashing the leader's icon on the minimap when r0 = 0? Doesn't seem to ever be called when r0 = 1.\n\nr0: ?",
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28040
|
+
None,
|
|
28041
|
+
)
|
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28042
|
+
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28007
28043
|
UpdateMinimap = Symbol(
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28008
28044
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[0x5DD38],
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28009
28045
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[0x233A8B8],
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@@ -30220,6 +30256,15 @@ class EuOverlay29Data:
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|
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30220
30256
|
"struct damage_negating_exclusive_eff_entry[28]",
|
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30221
30257
|
)
|
|
30222
30258
|
|
|
30259
|
+
TWO_TURN_STATUSES = Symbol(
|
|
30260
|
+
[0x76AEC],
|
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30261
|
+
[0x235366C],
|
|
30262
|
+
0xB,
|
|
30263
|
+
"TWO_TURN_STATUSES",
|
|
30264
|
+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
|
|
30265
|
+
"struct status_two_turn_id_8[11]",
|
|
30266
|
+
)
|
|
30267
|
+
|
|
30223
30268
|
TWO_TURN_MOVES_AND_STATUSES = Symbol(
|
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30224
30269
|
[0x76B38],
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30225
30270
|
[0x23536B8],
|
|
@@ -31646,9 +31691,9 @@ class EuRamFunctions:
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|
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31646
31691
|
class EuRamData:
|
|
31647
31692
|
|
|
31648
31693
|
DEFAULT_MEMORY_ARENA_MEMORY = Symbol(
|
|
31649
|
-
|
|
31650
|
-
|
|
31651
|
-
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|
31694
|
+
[0xB5500],
|
|
31695
|
+
[0x20B5500],
|
|
31696
|
+
0x1E6400,
|
|
31652
31697
|
"DEFAULT_MEMORY_ARENA_MEMORY",
|
|
31653
31698
|
"The memory region for the default memory arena.\n\nThe length is defined by DEFAULT_MEMORY_ARENA_SIZE.\n\nOne mode that uses this region for heap allocations is dungeon mode.",
|
|
31654
31699
|
"uint8_t[1991680]",
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@@ -31862,14 +31907,32 @@ class EuRamData:
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|
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31862
31907
|
)
|
|
31863
31908
|
|
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31864
31909
|
AUDIO_COMMANDS_BUFFER = Symbol(
|
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31865
|
-
[
|
|
31866
|
-
[
|
|
31910
|
+
[0x2A5590],
|
|
31911
|
+
[0x22A5590],
|
|
31867
31912
|
0x200,
|
|
31868
31913
|
"AUDIO_COMMANDS_BUFFER",
|
|
31869
31914
|
"Buffer used to store audio commands. 16 entries in total. Seems like entries are removed at some point (maybe after the commands are read or after they finish executing).",
|
|
31870
31915
|
"struct audio_command[16]",
|
|
31871
31916
|
)
|
|
31872
31917
|
|
|
31918
|
+
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31919
|
+
None,
|
|
31920
|
+
None,
|
|
31921
|
+
None,
|
|
31922
|
+
"SOUND_MEMORY_ARENA_PTR",
|
|
31923
|
+
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31924
|
+
"struct mem_arena*",
|
|
31925
|
+
)
|
|
31926
|
+
|
|
31927
|
+
WINDOW_LIST = Symbol(
|
|
31928
|
+
[0x2A921C],
|
|
31929
|
+
[0x22A921C],
|
|
31930
|
+
0x1180,
|
|
31931
|
+
"WINDOW_LIST",
|
|
31932
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31933
|
+
"struct window_list",
|
|
31934
|
+
)
|
|
31935
|
+
|
|
31873
31936
|
CURSOR_16_SPRITE_ID = Symbol(
|
|
31874
31937
|
[0x2AB5A4],
|
|
31875
31938
|
[0x22AB5A4],
|
|
@@ -31924,24 +31987,6 @@ class EuRamData:
|
|
|
31924
31987
|
"struct animation_control*",
|
|
31925
31988
|
)
|
|
31926
31989
|
|
|
31927
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31928
|
-
None,
|
|
31929
|
-
None,
|
|
31930
|
-
None,
|
|
31931
|
-
"SOUND_MEMORY_ARENA_PTR",
|
|
31932
|
-
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31933
|
-
"struct mem_arena*",
|
|
31934
|
-
)
|
|
31935
|
-
|
|
31936
|
-
WINDOW_LIST = Symbol(
|
|
31937
|
-
None,
|
|
31938
|
-
None,
|
|
31939
|
-
None,
|
|
31940
|
-
"WINDOW_LIST",
|
|
31941
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31942
|
-
"struct window_list",
|
|
31943
|
-
)
|
|
31944
|
-
|
|
31945
31990
|
LAST_NEW_MOVE = Symbol(
|
|
31946
31991
|
[0x2AB78C],
|
|
31947
31992
|
[0x22AB78C],
|
|
@@ -31979,9 +32024,9 @@ class EuRamData:
|
|
|
31979
32024
|
)
|
|
31980
32025
|
|
|
31981
32026
|
KAOMADO_STREAM = Symbol(
|
|
31982
|
-
|
|
31983
|
-
|
|
31984
|
-
|
|
32027
|
+
[0x2ABDF0],
|
|
32028
|
+
[0x22ABDF0],
|
|
32029
|
+
0x48,
|
|
31985
32030
|
"KAOMADO_STREAM",
|
|
31986
32031
|
"The file stream utilized for all Kaomado portrait loads.\n\ntype: struct file_stream",
|
|
31987
32032
|
"struct file_stream",
|
|
@@ -32026,10 +32071,10 @@ class EuRamData:
|
|
|
32026
32071
|
TEAM_NAME = Symbol(
|
|
32027
32072
|
[0x2AC258],
|
|
32028
32073
|
[0x22AC258],
|
|
32029
|
-
|
|
32074
|
+
0xA,
|
|
32030
32075
|
"TEAM_NAME",
|
|
32031
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32032
|
-
"
|
|
32076
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32077
|
+
"",
|
|
32033
32078
|
)
|
|
32034
32079
|
|
|
32035
32080
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
|
|
@@ -32121,16 +32166,16 @@ class EuRamData:
|
|
|
32121
32166
|
LOCK_NOTIFY_ARRAY = Symbol(
|
|
32122
32167
|
[0x3259F4],
|
|
32123
32168
|
[0x23259F4],
|
|
32124
|
-
|
|
32169
|
+
0x18,
|
|
32125
32170
|
"LOCK_NOTIFY_ARRAY",
|
|
32126
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
32171
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
32127
32172
|
"bool[20]",
|
|
32128
32173
|
)
|
|
32129
32174
|
|
|
32130
32175
|
GROUND_MEMORY_ARENA_1 = Symbol(
|
|
32131
|
-
|
|
32132
|
-
|
|
32133
|
-
|
|
32176
|
+
[0x325B00],
|
|
32177
|
+
[0x2325B00],
|
|
32178
|
+
0x1C,
|
|
32134
32179
|
"GROUND_MEMORY_ARENA_1",
|
|
32135
32180
|
"This is a top-level memory arena used for some things in ground mode.\n\nIt's used for user_flags 8, 15, and 16.\n\nIncluding the allocator metadata, this arena occupies 0x64000 bytes of space.\n\ntype: struct mem_arena",
|
|
32136
32181
|
"struct mem_arena",
|
|
@@ -32185,37 +32230,37 @@ class EuRamData:
|
|
|
32185
32230
|
"bool[8]",
|
|
32186
32231
|
)
|
|
32187
32232
|
|
|
32188
|
-
|
|
32233
|
+
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
32189
32234
|
[0x37D5D8],
|
|
32190
32235
|
[0x237D5D8],
|
|
32191
32236
|
0x20,
|
|
32192
|
-
"
|
|
32193
|
-
"[Runtime] Used to store the directions
|
|
32237
|
+
"AI_THROWN_ITEM_PROBABILITIES",
|
|
32238
|
+
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
32194
32239
|
"uint32_t[8]",
|
|
32195
32240
|
)
|
|
32196
32241
|
|
|
32197
|
-
|
|
32242
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
32198
32243
|
[0x37D5F8],
|
|
32199
32244
|
[0x237D5F8],
|
|
32200
32245
|
0x20,
|
|
32201
|
-
"
|
|
32202
|
-
"[Runtime] Used to store the
|
|
32246
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
32247
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
32203
32248
|
"uint32_t[8]",
|
|
32204
32249
|
)
|
|
32205
32250
|
|
|
32206
32251
|
ROLLOUT_ICE_BALL_MISSED = Symbol(
|
|
32207
|
-
|
|
32208
|
-
|
|
32209
|
-
|
|
32252
|
+
[0x37D669],
|
|
32253
|
+
[0x237D669],
|
|
32254
|
+
0x1,
|
|
32210
32255
|
"ROLLOUT_ICE_BALL_MISSED",
|
|
32211
32256
|
"[Runtime] Appears to be set to true whenever a hit from Rollout or Ice Ball fails to deal damage.",
|
|
32212
32257
|
"bool",
|
|
32213
32258
|
)
|
|
32214
32259
|
|
|
32215
32260
|
MULTIHIT_FATIGUE_MOVE_USED = Symbol(
|
|
32216
|
-
|
|
32217
|
-
|
|
32218
|
-
|
|
32261
|
+
[0x37D66A],
|
|
32262
|
+
[0x237D66A],
|
|
32263
|
+
0x1,
|
|
32219
32264
|
"MULTIHIT_FATIGUE_MOVE_USED",
|
|
32220
32265
|
"[Runtime] Appears to be set to true whenever a multihit fatigue move deals damage.",
|
|
32221
32266
|
"bool",
|
|
@@ -32224,7 +32269,7 @@ class EuRamData:
|
|
|
32224
32269
|
TWINEEDLE_HIT_TRACKER = Symbol(
|
|
32225
32270
|
[0x37D66B],
|
|
32226
32271
|
[0x237D66B],
|
|
32227
|
-
|
|
32272
|
+
0x1,
|
|
32228
32273
|
"TWINEEDLE_HIT_TRACKER",
|
|
32229
32274
|
"[Runtime] Appears to be set to true whenever Twineedle hits and deals damage. So that even if the second attack misses, it will still try to poison the target.",
|
|
32230
32275
|
"bool",
|
|
@@ -32233,16 +32278,16 @@ class EuRamData:
|
|
|
32233
32278
|
RAPID_SPIN_BINDING_REMOVAL = Symbol(
|
|
32234
32279
|
[0x37D66D],
|
|
32235
32280
|
[0x237D66D],
|
|
32236
|
-
|
|
32281
|
+
0x1,
|
|
32237
32282
|
"RAPID_SPIN_BINDING_REMOVAL",
|
|
32238
32283
|
"[Runtime] Appears to be set to true when using Rapid Spin to later remove any binding effects and Leech Seed.",
|
|
32239
32284
|
"bool",
|
|
32240
32285
|
)
|
|
32241
32286
|
|
|
32242
32287
|
ROLLOUT_ICE_BALL_SUCCESSIVE_HITS = Symbol(
|
|
32243
|
-
|
|
32244
|
-
|
|
32245
|
-
|
|
32288
|
+
[0x37D670],
|
|
32289
|
+
[0x237D670],
|
|
32290
|
+
0x4,
|
|
32246
32291
|
"ROLLOUT_ICE_BALL_SUCCESSIVE_HITS",
|
|
32247
32292
|
"[Runtime] Seems to count the number of successive hits by Rollout or Ice Ball.",
|
|
32248
32293
|
"int",
|
|
@@ -32251,7 +32296,7 @@ class EuRamData:
|
|
|
32251
32296
|
MULTIHIT_MOVE_SUCCESSIVE_HITS = Symbol(
|
|
32252
32297
|
[0x37D678],
|
|
32253
32298
|
[0x237D678],
|
|
32254
|
-
|
|
32299
|
+
0x4,
|
|
32255
32300
|
"MULTIHIT_MOVE_SUCCESSIVE_HITS",
|
|
32256
32301
|
"[Runtime] Seems to count the number of successive hits for multihit moves. This is used by Twineedle to check to attempt to apply Poison after the second attack.",
|
|
32257
32302
|
"int",
|
|
@@ -32260,16 +32305,16 @@ class EuRamData:
|
|
|
32260
32305
|
TRIPLE_KICK_SUCCESSIVE_HITS = Symbol(
|
|
32261
32306
|
[0x37D67C],
|
|
32262
32307
|
[0x237D67C],
|
|
32263
|
-
|
|
32308
|
+
0x4,
|
|
32264
32309
|
"TRIPLE_KICK_SUCCESSIVE_HITS",
|
|
32265
32310
|
"[Runtime] Seems to count the number of successive hits by Triple Kick.",
|
|
32266
32311
|
"int",
|
|
32267
32312
|
)
|
|
32268
32313
|
|
|
32269
32314
|
METRONOME_NEXT_INDEX = Symbol(
|
|
32270
|
-
|
|
32271
|
-
|
|
32272
|
-
|
|
32315
|
+
[0x37D688],
|
|
32316
|
+
[0x237D688],
|
|
32317
|
+
0x4,
|
|
32273
32318
|
"METRONOME_NEXT_INDEX",
|
|
32274
32319
|
"[Runtime] The index into METRONOME_TABLE for the next usage of Metronome.",
|
|
32275
32320
|
"int",
|
pmdsky_debug_py/eu_itcm.py
CHANGED
|
@@ -3615,6 +3615,15 @@ class EuItcmArm9Functions:
|
|
|
3615
3615
|
None,
|
|
3616
3616
|
)
|
|
3617
3617
|
|
|
3618
|
+
CopyAndInterleaveWrapper = Symbol(
|
|
3619
|
+
None,
|
|
3620
|
+
None,
|
|
3621
|
+
None,
|
|
3622
|
+
"CopyAndInterleaveWrapper",
|
|
3623
|
+
"Calls CopyAndInterleave with the passed len divided by 2.\n\nr0: dst\nr1: src\nr2: len (in bytes, will be divided by 2 in the call to CopyAndInterleave)\nr3: val",
|
|
3624
|
+
None,
|
|
3625
|
+
)
|
|
3626
|
+
|
|
3618
3627
|
InitAnimationControl = Symbol(
|
|
3619
3628
|
None,
|
|
3620
3629
|
None,
|
|
@@ -4205,7 +4214,7 @@ class EuItcmArm9Functions:
|
|
|
4205
4214
|
None,
|
|
4206
4215
|
None,
|
|
4207
4216
|
"GetRankString",
|
|
4208
|
-
"Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
|
|
4217
|
+
"Gets the string corresponding to the player's current explorer rank.\n\nr0: [output] Pointer to the buffer where the string will be written (if flags are 0)\nr1: First 16 bits contain the rank, next 4 are some sort of bitflags\nreturn: r0 if flags are 0, pointer to some static address otherwise",
|
|
4209
4218
|
None,
|
|
4210
4219
|
)
|
|
4211
4220
|
|
|
@@ -10964,7 +10973,7 @@ class EuItcmItcmFunctions:
|
|
|
10964
10973
|
[0x1FF8000],
|
|
10965
10974
|
None,
|
|
10966
10975
|
"CopyAndInterleave",
|
|
10967
|
-
"Copies data from src to dst, placing the last 4 bits of val after every 4 bits copied.\n\nIn total, the number of bytes copied from src will be
|
|
10976
|
+
"Copies data from src to dst, placing the last 4 bits of val after every 4 bits copied.\n\nIn total, the number of bytes copied from src will be len, while the number of bytes pasted will be 2 * len.\n\nr0: [output] dst\nr1: src\nr2: len (in bytes)\nr3: val",
|
|
10968
10977
|
None,
|
|
10969
10978
|
)
|
|
10970
10979
|
|
|
@@ -27411,6 +27420,24 @@ class EuItcmOverlay29Functions:
|
|
|
27411
27420
|
None,
|
|
27412
27421
|
)
|
|
27413
27422
|
|
|
27423
|
+
LoadWeather3DFiles = Symbol(
|
|
27424
|
+
None,
|
|
27425
|
+
None,
|
|
27426
|
+
None,
|
|
27427
|
+
"LoadWeather3DFiles",
|
|
27428
|
+
"Loads the 1001.wte, 1005.wte, and 1031.wte files in dungeon.bin, which are used for the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
|
|
27429
|
+
None,
|
|
27430
|
+
)
|
|
27431
|
+
|
|
27432
|
+
RenderWeather3D = Symbol(
|
|
27433
|
+
None,
|
|
27434
|
+
None,
|
|
27435
|
+
None,
|
|
27436
|
+
"RenderWeather3D",
|
|
27437
|
+
"Renders the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
|
|
27438
|
+
None,
|
|
27439
|
+
)
|
|
27440
|
+
|
|
27414
27441
|
GetMinimapData = Symbol(
|
|
27415
27442
|
None,
|
|
27416
27443
|
None,
|
|
@@ -27429,6 +27456,15 @@ class EuItcmOverlay29Functions:
|
|
|
27429
27456
|
None,
|
|
27430
27457
|
)
|
|
27431
27458
|
|
|
27459
|
+
FlashLeaderIcon = Symbol(
|
|
27460
|
+
None,
|
|
27461
|
+
None,
|
|
27462
|
+
None,
|
|
27463
|
+
"FlashLeaderIcon",
|
|
27464
|
+
"Seems to control flashing the leader's icon on the minimap when r0 = 0? Doesn't seem to ever be called when r0 = 1.\n\nr0: ?",
|
|
27465
|
+
None,
|
|
27466
|
+
)
|
|
27467
|
+
|
|
27432
27468
|
UpdateMinimap = Symbol(
|
|
27433
27469
|
None,
|
|
27434
27470
|
None,
|
|
@@ -29542,6 +29578,15 @@ class EuItcmOverlay29Data:
|
|
|
29542
29578
|
"struct damage_negating_exclusive_eff_entry[28]",
|
|
29543
29579
|
)
|
|
29544
29580
|
|
|
29581
|
+
TWO_TURN_STATUSES = Symbol(
|
|
29582
|
+
None,
|
|
29583
|
+
None,
|
|
29584
|
+
None,
|
|
29585
|
+
"TWO_TURN_STATUSES",
|
|
29586
|
+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
|
|
29587
|
+
"struct status_two_turn_id_8[11]",
|
|
29588
|
+
)
|
|
29589
|
+
|
|
29545
29590
|
TWO_TURN_MOVES_AND_STATUSES = Symbol(
|
|
29546
29591
|
None,
|
|
29547
29592
|
None,
|
|
@@ -31152,6 +31197,24 @@ class EuItcmRamData:
|
|
|
31152
31197
|
"struct audio_command[16]",
|
|
31153
31198
|
)
|
|
31154
31199
|
|
|
31200
|
+
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31201
|
+
None,
|
|
31202
|
+
None,
|
|
31203
|
+
None,
|
|
31204
|
+
"SOUND_MEMORY_ARENA_PTR",
|
|
31205
|
+
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31206
|
+
"struct mem_arena*",
|
|
31207
|
+
)
|
|
31208
|
+
|
|
31209
|
+
WINDOW_LIST = Symbol(
|
|
31210
|
+
None,
|
|
31211
|
+
None,
|
|
31212
|
+
None,
|
|
31213
|
+
"WINDOW_LIST",
|
|
31214
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31215
|
+
"struct window_list",
|
|
31216
|
+
)
|
|
31217
|
+
|
|
31155
31218
|
CURSOR_16_SPRITE_ID = Symbol(
|
|
31156
31219
|
None,
|
|
31157
31220
|
None,
|
|
@@ -31206,24 +31269,6 @@ class EuItcmRamData:
|
|
|
31206
31269
|
"struct animation_control*",
|
|
31207
31270
|
)
|
|
31208
31271
|
|
|
31209
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31210
|
-
None,
|
|
31211
|
-
None,
|
|
31212
|
-
None,
|
|
31213
|
-
"SOUND_MEMORY_ARENA_PTR",
|
|
31214
|
-
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31215
|
-
"struct mem_arena*",
|
|
31216
|
-
)
|
|
31217
|
-
|
|
31218
|
-
WINDOW_LIST = Symbol(
|
|
31219
|
-
None,
|
|
31220
|
-
None,
|
|
31221
|
-
None,
|
|
31222
|
-
"WINDOW_LIST",
|
|
31223
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31224
|
-
"struct window_list",
|
|
31225
|
-
)
|
|
31226
|
-
|
|
31227
31272
|
LAST_NEW_MOVE = Symbol(
|
|
31228
31273
|
None,
|
|
31229
31274
|
None,
|
|
@@ -31310,8 +31355,8 @@ class EuItcmRamData:
|
|
|
31310
31355
|
None,
|
|
31311
31356
|
None,
|
|
31312
31357
|
"TEAM_NAME",
|
|
31313
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31314
|
-
"
|
|
31358
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31359
|
+
"",
|
|
31315
31360
|
)
|
|
31316
31361
|
|
|
31317
31362
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
|
|
@@ -31401,7 +31446,7 @@ class EuItcmRamData:
|
|
|
31401
31446
|
None,
|
|
31402
31447
|
None,
|
|
31403
31448
|
"LOCK_NOTIFY_ARRAY",
|
|
31404
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
31449
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
31405
31450
|
"bool[20]",
|
|
31406
31451
|
)
|
|
31407
31452
|
|
|
@@ -31463,21 +31508,21 @@ class EuItcmRamData:
|
|
|
31463
31508
|
"bool[8]",
|
|
31464
31509
|
)
|
|
31465
31510
|
|
|
31466
|
-
|
|
31511
|
+
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
31467
31512
|
None,
|
|
31468
31513
|
None,
|
|
31469
31514
|
None,
|
|
31470
|
-
"
|
|
31471
|
-
"[Runtime] Used to store the directions
|
|
31515
|
+
"AI_THROWN_ITEM_PROBABILITIES",
|
|
31516
|
+
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
31472
31517
|
"uint32_t[8]",
|
|
31473
31518
|
)
|
|
31474
31519
|
|
|
31475
|
-
|
|
31520
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
31476
31521
|
None,
|
|
31477
31522
|
None,
|
|
31478
31523
|
None,
|
|
31479
|
-
"
|
|
31480
|
-
"[Runtime] Used to store the
|
|
31524
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
31525
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
31481
31526
|
"uint32_t[8]",
|
|
31482
31527
|
)
|
|
31483
31528
|
|