pmdsky-debug-py 10.0.19__py3-none-any.whl → 10.0.21__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- RELEASE = "v0.10.0+ffca00359f"
1
+ RELEASE = "v0.10.0+4db258e93a"
pmdsky_debug_py/eu.py CHANGED
@@ -9515,7 +9515,7 @@ class EuArm9Data:
9515
9515
  [0x209E924],
9516
9516
  0x2D0,
9517
9517
  "DUNGEON_DATA_LIST",
9518
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9518
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9519
9519
  "struct dungeon_data_list_entry[180]",
9520
9520
  )
9521
9521
 
@@ -9623,7 +9623,7 @@ class EuArm9Data:
9623
9623
  [0x20A11E8],
9624
9624
  0xC00,
9625
9625
  "DUNGEON_RESTRICTIONS",
9626
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9626
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9627
9627
  "struct dungeon_restriction[256]",
9628
9628
  )
9629
9629
 
@@ -10019,7 +10019,7 @@ class EuArm9Data:
10019
10019
  [0x20A2E40],
10020
10020
  0x288,
10021
10021
  "GUEST_MONSTER_DATA",
10022
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10022
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10023
10023
  "struct guest_monster[18]",
10024
10024
  )
10025
10025
 
@@ -10060,7 +10060,12 @@ class EuArm9Data:
10060
10060
  )
10061
10061
 
10062
10062
  MONSTER_SPRITE_DATA = Symbol(
10063
- [0xA332C], [0x20A332C], 0x4B0, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10063
+ [0xA332C],
10064
+ [0x20A332C],
10065
+ 0x4B0,
10066
+ "MONSTER_SPRITE_DATA",
10067
+ "Contains information about the sprite size and sprite file size of each monster",
10068
+ "struct monster_sprite_data_entry[600]",
10064
10069
  )
10065
10070
 
10066
10071
  REMOTE_STRINGS = Symbol(
@@ -10410,7 +10415,7 @@ class EuArm9Data:
10410
10415
  [0x20A9D70],
10411
10416
  0x9B0,
10412
10417
  "MAP_MARKER_PLACEMENTS",
10413
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10418
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10414
10419
  "struct map_marker[310]",
10415
10420
  )
10416
10421
 
@@ -18362,7 +18367,7 @@ class EuOverlay10Data:
18362
18367
  [0x22C75C8],
18363
18368
  0xC00,
18364
18369
  "FIXED_ROOM_PROPERTIES_TABLE",
18365
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18370
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18366
18371
  "struct fixed_room_properties_entry[256]",
18367
18372
  )
18368
18373
 
@@ -9460,7 +9460,7 @@ class EuItcmArm9Data:
9460
9460
  None,
9461
9461
  None,
9462
9462
  "DUNGEON_DATA_LIST",
9463
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9463
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9464
9464
  "struct dungeon_data_list_entry[180]",
9465
9465
  )
9466
9466
 
@@ -9568,7 +9568,7 @@ class EuItcmArm9Data:
9568
9568
  None,
9569
9569
  None,
9570
9570
  "DUNGEON_RESTRICTIONS",
9571
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9571
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9572
9572
  "struct dungeon_restriction[256]",
9573
9573
  )
9574
9574
 
@@ -9964,7 +9964,7 @@ class EuItcmArm9Data:
9964
9964
  None,
9965
9965
  None,
9966
9966
  "GUEST_MONSTER_DATA",
9967
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9967
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9968
9968
  "struct guest_monster[18]",
9969
9969
  )
9970
9970
 
@@ -10000,7 +10000,12 @@ class EuItcmArm9Data:
10000
10000
  )
10001
10001
 
10002
10002
  MONSTER_SPRITE_DATA = Symbol(
10003
- None, None, None, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10003
+ None,
10004
+ None,
10005
+ None,
10006
+ "MONSTER_SPRITE_DATA",
10007
+ "Contains information about the sprite size and sprite file size of each monster",
10008
+ "struct monster_sprite_data_entry[600]",
10004
10009
  )
10005
10010
 
10006
10011
  REMOTE_STRINGS = Symbol(
@@ -10350,7 +10355,7 @@ class EuItcmArm9Data:
10350
10355
  None,
10351
10356
  None,
10352
10357
  "MAP_MARKER_PLACEMENTS",
10353
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10358
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10354
10359
  "struct map_marker[310]",
10355
10360
  )
10356
10361
 
@@ -18096,7 +18101,7 @@ class EuItcmOverlay10Data:
18096
18101
  None,
18097
18102
  None,
18098
18103
  "FIXED_ROOM_PROPERTIES_TABLE",
18099
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18104
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18100
18105
  "struct fixed_room_properties_entry[256]",
18101
18106
  )
18102
18107
 
pmdsky_debug_py/jp.py CHANGED
@@ -9510,7 +9510,7 @@ class JpArm9Data:
9510
9510
  [0x209F774],
9511
9511
  0x2D0,
9512
9512
  "DUNGEON_DATA_LIST",
9513
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9513
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9514
9514
  "struct dungeon_data_list_entry[180]",
9515
9515
  )
9516
9516
 
@@ -9618,7 +9618,7 @@ class JpArm9Data:
9618
9618
  [0x20A2038],
9619
9619
  0xC00,
9620
9620
  "DUNGEON_RESTRICTIONS",
9621
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9621
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9622
9622
  "struct dungeon_restriction[256]",
9623
9623
  )
9624
9624
 
@@ -10014,7 +10014,7 @@ class JpArm9Data:
10014
10014
  [0x20A3C90],
10015
10015
  0x288,
10016
10016
  "GUEST_MONSTER_DATA",
10017
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10017
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10018
10018
  "struct guest_monster[18]",
10019
10019
  )
10020
10020
 
@@ -10055,7 +10055,12 @@ class JpArm9Data:
10055
10055
  )
10056
10056
 
10057
10057
  MONSTER_SPRITE_DATA = Symbol(
10058
- [0xA40DC], [0x20A40DC], 0x4B0, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10058
+ [0xA40DC],
10059
+ [0x20A40DC],
10060
+ 0x4B0,
10061
+ "MONSTER_SPRITE_DATA",
10062
+ "Contains information about the sprite size and sprite file size of each monster",
10063
+ "struct monster_sprite_data_entry[600]",
10059
10064
  )
10060
10065
 
10061
10066
  REMOTE_STRINGS = Symbol(
@@ -10405,7 +10410,7 @@ class JpArm9Data:
10405
10410
  [0x20AA918],
10406
10411
  0x9B0,
10407
10412
  "MAP_MARKER_PLACEMENTS",
10408
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10413
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10409
10414
  "struct map_marker[310]",
10410
10415
  )
10411
10416
 
@@ -18357,7 +18362,7 @@ class JpOverlay10Data:
18357
18362
  [0x22C8358],
18358
18363
  0xC00,
18359
18364
  "FIXED_ROOM_PROPERTIES_TABLE",
18360
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18365
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18361
18366
  "struct fixed_room_properties_entry[256]",
18362
18367
  )
18363
18368
 
@@ -9460,7 +9460,7 @@ class JpItcmArm9Data:
9460
9460
  None,
9461
9461
  None,
9462
9462
  "DUNGEON_DATA_LIST",
9463
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9463
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9464
9464
  "struct dungeon_data_list_entry[180]",
9465
9465
  )
9466
9466
 
@@ -9568,7 +9568,7 @@ class JpItcmArm9Data:
9568
9568
  None,
9569
9569
  None,
9570
9570
  "DUNGEON_RESTRICTIONS",
9571
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9571
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9572
9572
  "struct dungeon_restriction[256]",
9573
9573
  )
9574
9574
 
@@ -9964,7 +9964,7 @@ class JpItcmArm9Data:
9964
9964
  None,
9965
9965
  None,
9966
9966
  "GUEST_MONSTER_DATA",
9967
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9967
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9968
9968
  "struct guest_monster[18]",
9969
9969
  )
9970
9970
 
@@ -10000,7 +10000,12 @@ class JpItcmArm9Data:
10000
10000
  )
10001
10001
 
10002
10002
  MONSTER_SPRITE_DATA = Symbol(
10003
- None, None, None, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10003
+ None,
10004
+ None,
10005
+ None,
10006
+ "MONSTER_SPRITE_DATA",
10007
+ "Contains information about the sprite size and sprite file size of each monster",
10008
+ "struct monster_sprite_data_entry[600]",
10004
10009
  )
10005
10010
 
10006
10011
  REMOTE_STRINGS = Symbol(
@@ -10350,7 +10355,7 @@ class JpItcmArm9Data:
10350
10355
  None,
10351
10356
  None,
10352
10357
  "MAP_MARKER_PLACEMENTS",
10353
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10358
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10354
10359
  "struct map_marker[310]",
10355
10360
  )
10356
10361
 
@@ -18096,7 +18101,7 @@ class JpItcmOverlay10Data:
18096
18101
  None,
18097
18102
  None,
18098
18103
  "FIXED_ROOM_PROPERTIES_TABLE",
18099
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18104
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18100
18105
  "struct fixed_room_properties_entry[256]",
18101
18106
  )
18102
18107
 
pmdsky_debug_py/na.py CHANGED
@@ -9515,7 +9515,7 @@ class NaArm9Data:
9515
9515
  [0x209E3A0],
9516
9516
  0x2D0,
9517
9517
  "DUNGEON_DATA_LIST",
9518
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9518
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9519
9519
  "struct dungeon_data_list_entry[180]",
9520
9520
  )
9521
9521
 
@@ -9623,7 +9623,7 @@ class NaArm9Data:
9623
9623
  [0x20A0C64],
9624
9624
  0xC00,
9625
9625
  "DUNGEON_RESTRICTIONS",
9626
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9626
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9627
9627
  "struct dungeon_restriction[256]",
9628
9628
  )
9629
9629
 
@@ -10019,7 +10019,7 @@ class NaArm9Data:
10019
10019
  [0x20A28BC],
10020
10020
  0x288,
10021
10021
  "GUEST_MONSTER_DATA",
10022
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10022
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
10023
10023
  "struct guest_monster[18]",
10024
10024
  )
10025
10025
 
@@ -10060,7 +10060,12 @@ class NaArm9Data:
10060
10060
  )
10061
10061
 
10062
10062
  MONSTER_SPRITE_DATA = Symbol(
10063
- [0xA2D08], [0x20A2D08], 0x4B0, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10063
+ [0xA2D08],
10064
+ [0x20A2D08],
10065
+ 0x4B0,
10066
+ "MONSTER_SPRITE_DATA",
10067
+ "Contains information about the sprite size and sprite file size of each monster",
10068
+ "struct monster_sprite_data_entry[600]",
10064
10069
  )
10065
10070
 
10066
10071
  REMOTE_STRINGS = Symbol(
@@ -10410,7 +10415,7 @@ class NaArm9Data:
10410
10415
  [0x20A94D0],
10411
10416
  0x9B0,
10412
10417
  "MAP_MARKER_PLACEMENTS",
10413
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10418
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10414
10419
  "struct map_marker[310]",
10415
10420
  )
10416
10421
 
@@ -18362,7 +18367,7 @@ class NaOverlay10Data:
18362
18367
  [0x22C6C70],
18363
18368
  0xC00,
18364
18369
  "FIXED_ROOM_PROPERTIES_TABLE",
18365
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18370
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18366
18371
  "struct fixed_room_properties_entry[256]",
18367
18372
  )
18368
18373
 
@@ -9460,7 +9460,7 @@ class NaItcmArm9Data:
9460
9460
  None,
9461
9461
  None,
9462
9462
  "DUNGEON_DATA_LIST",
9463
- "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9463
+ "Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
9464
9464
  "struct dungeon_data_list_entry[180]",
9465
9465
  )
9466
9466
 
@@ -9568,7 +9568,7 @@ class NaItcmArm9Data:
9568
9568
  None,
9569
9569
  None,
9570
9570
  "DUNGEON_RESTRICTIONS",
9571
- "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9571
+ "Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
9572
9572
  "struct dungeon_restriction[256]",
9573
9573
  )
9574
9574
 
@@ -9964,7 +9964,7 @@ class NaItcmArm9Data:
9964
9964
  None,
9965
9965
  None,
9966
9966
  "GUEST_MONSTER_DATA",
9967
- "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9967
+ "Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
9968
9968
  "struct guest_monster[18]",
9969
9969
  )
9970
9970
 
@@ -10000,7 +10000,12 @@ class NaItcmArm9Data:
10000
10000
  )
10001
10001
 
10002
10002
  MONSTER_SPRITE_DATA = Symbol(
10003
- None, None, None, "MONSTER_SPRITE_DATA", "", "undefined[1200]"
10003
+ None,
10004
+ None,
10005
+ None,
10006
+ "MONSTER_SPRITE_DATA",
10007
+ "Contains information about the sprite size and sprite file size of each monster",
10008
+ "struct monster_sprite_data_entry[600]",
10004
10009
  )
10005
10010
 
10006
10011
  REMOTE_STRINGS = Symbol(
@@ -10350,7 +10355,7 @@ class NaItcmArm9Data:
10350
10355
  None,
10351
10356
  None,
10352
10357
  "MAP_MARKER_PLACEMENTS",
10353
- "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10358
+ "The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
10354
10359
  "struct map_marker[310]",
10355
10360
  )
10356
10361
 
@@ -18096,7 +18101,7 @@ class NaItcmOverlay10Data:
18096
18101
  None,
18097
18102
  None,
18098
18103
  "FIXED_ROOM_PROPERTIES_TABLE",
18099
- "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and End45's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18104
+ "Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
18100
18105
  "struct fixed_room_properties_entry[256]",
18101
18106
  )
18102
18107
 
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: pmdsky-debug-py
3
- Version: 10.0.19
3
+ Version: 10.0.21
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=pU3rlkZ5APHAPIa9iSDYhn0q0N42IzUm0k2fYtpVic8,31
3
+ pmdsky_debug_py/eu.py,sha256=kObLHIcEylMKddkB4_TtiALQwp2SN2wVZrK0fww2DeA,1099551
4
+ pmdsky_debug_py/eu_itcm.py,sha256=qmLFZodnTFzjz63mZHNDpBkZvfVKWnStE7mKxgWDO1s,1049868
5
+ pmdsky_debug_py/jp.py,sha256=IvXWLWStq-6v0OP1NCx5kZYtTNfEG6o5DsTPPqKP1tI,1096062
6
+ pmdsky_debug_py/jp_itcm.py,sha256=0XwjBdXNM4sDJ7pPQeeGx-TSp5FM-lDxrjoiMwh6Ep0,1049858
7
+ pmdsky_debug_py/na.py,sha256=W2Z9PrEUHgrZ6o4qo9UKu1X9MS46x2oO-C-iWA6l3TQ,1100596
8
+ pmdsky_debug_py/na_itcm.py,sha256=t03fkdJ1b7WrP4PqkSB0XgGZWBFrDPzagmVBg1Wezeo,1049888
9
+ pmdsky_debug_py/protocol.py,sha256=8Bos_qE4qGi0Fl7LYP-gyURhjJLExNd5Lz0B-fmHgvA,324779
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.0.21.dist-info/METADATA,sha256=fV9owIOH2wjRDEuELz5SzN2BZ1CagOaKKdG8Tfp0uRA,1374
12
+ pmdsky_debug_py-10.0.21.dist-info/WHEEL,sha256=Wyh-_nZ0DJYolHNn1_hMa4lM7uDedD_RGVwbmTjyItk,91
13
+ pmdsky_debug_py-10.0.21.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.0.21.dist-info/RECORD,,
@@ -1,5 +1,5 @@
1
1
  Wheel-Version: 1.0
2
- Generator: setuptools (70.1.1)
2
+ Generator: setuptools (71.1.0)
3
3
  Root-Is-Purelib: true
4
4
  Tag: py3-none-any
5
5
 
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=4waHxQtWm0SEt0zR2u1o-Ki-8Vjzd5HGX6B9PzNJwXw,31
3
- pmdsky_debug_py/eu.py,sha256=iX9wXCplnrWrp4FcZYzQnbkrNpQnj8NW7ztZpsQRZpY,1099389
4
- pmdsky_debug_py/eu_itcm.py,sha256=2ip9XeYptXYNAWPM-fkbLjguSl8YAL7HufY9lVypg5k,1049706
5
- pmdsky_debug_py/jp.py,sha256=7TeYW9GX_9KtNgT-GieEoEhbt6HgGi5O-h6_9i8rJzM,1095900
6
- pmdsky_debug_py/jp_itcm.py,sha256=WdLifOUJV715IITHvmaqNjWGqbSCbrX5Lkg8s0h7PHE,1049696
7
- pmdsky_debug_py/na.py,sha256=kintnDu6U0oMdj9s1VL0vl2neYcEW61RVoDcOtkn3G4,1100434
8
- pmdsky_debug_py/na_itcm.py,sha256=ymu1yiB1OT8hW4G09ktnG04jtCiQjeckw8AdMuZKorY,1049726
9
- pmdsky_debug_py/protocol.py,sha256=8Bos_qE4qGi0Fl7LYP-gyURhjJLExNd5Lz0B-fmHgvA,324779
10
- pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
- pmdsky_debug_py-10.0.19.dist-info/METADATA,sha256=WZd0Z8cAyTYxKbOTgJBikF9lfwiP9fva5I7skJSwZ2E,1374
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- pmdsky_debug_py-10.0.19.dist-info/WHEEL,sha256=mguMlWGMX-VHnMpKOjjQidIo1ssRlCFu4a4mBpz1s2M,91
13
- pmdsky_debug_py-10.0.19.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
- pmdsky_debug_py-10.0.19.dist-info/RECORD,,