pmdsky-debug-py 10.0.19__py3-none-any.whl → 10.0.21__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +11 -6
- pmdsky_debug_py/eu_itcm.py +11 -6
- pmdsky_debug_py/jp.py +11 -6
- pmdsky_debug_py/jp_itcm.py +11 -6
- pmdsky_debug_py/na.py +11 -6
- pmdsky_debug_py/na_itcm.py +11 -6
- {pmdsky_debug_py-10.0.19.dist-info → pmdsky_debug_py-10.0.21.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.21.dist-info/RECORD +14 -0
- {pmdsky_debug_py-10.0.19.dist-info → pmdsky_debug_py-10.0.21.dist-info}/WHEEL +1 -1
- pmdsky_debug_py-10.0.19.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.19.dist-info → pmdsky_debug_py-10.0.21.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/_release.py
CHANGED
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@@ -1 +1 @@
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1
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-
RELEASE = "v0.10.0+
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1
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+
RELEASE = "v0.10.0+4db258e93a"
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pmdsky_debug_py/eu.py
CHANGED
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@@ -9515,7 +9515,7 @@ class EuArm9Data:
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9515
9515
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[0x209E924],
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9516
9516
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0x2D0,
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9517
9517
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"DUNGEON_DATA_LIST",
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9518
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-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
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9518
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+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
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9519
9519
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"struct dungeon_data_list_entry[180]",
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9520
9520
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)
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9521
9521
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@@ -9623,7 +9623,7 @@ class EuArm9Data:
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9623
9623
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[0x20A11E8],
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9624
9624
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0xC00,
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9625
9625
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"DUNGEON_RESTRICTIONS",
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9626
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-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
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9626
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+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
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9627
9627
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"struct dungeon_restriction[256]",
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9628
9628
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)
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9629
9629
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@@ -10019,7 +10019,7 @@ class EuArm9Data:
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10019
10019
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[0x20A2E40],
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10020
10020
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0x288,
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10021
10021
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"GUEST_MONSTER_DATA",
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10022
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-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
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10022
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+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
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10023
10023
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"struct guest_monster[18]",
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10024
10024
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)
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10025
10025
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@@ -10060,7 +10060,12 @@ class EuArm9Data:
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10060
10060
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)
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10061
10061
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10062
10062
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MONSTER_SPRITE_DATA = Symbol(
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10063
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-
[0xA332C],
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10063
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+
[0xA332C],
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10064
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+
[0x20A332C],
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10065
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+
0x4B0,
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10066
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+
"MONSTER_SPRITE_DATA",
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10067
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+
"Contains information about the sprite size and sprite file size of each monster",
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10068
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+
"struct monster_sprite_data_entry[600]",
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10064
10069
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)
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10065
10070
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10066
10071
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REMOTE_STRINGS = Symbol(
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@@ -10410,7 +10415,7 @@ class EuArm9Data:
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10410
10415
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[0x20A9D70],
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10411
10416
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0x9B0,
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10412
10417
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"MAP_MARKER_PLACEMENTS",
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10413
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-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
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10418
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+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
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10414
10419
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"struct map_marker[310]",
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10415
10420
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)
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10416
10421
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@@ -18362,7 +18367,7 @@ class EuOverlay10Data:
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18362
18367
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[0x22C75C8],
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18363
18368
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0xC00,
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18364
18369
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"FIXED_ROOM_PROPERTIES_TABLE",
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18365
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-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
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18370
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+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
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18366
18371
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"struct fixed_room_properties_entry[256]",
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18367
18372
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)
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18368
18373
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pmdsky_debug_py/eu_itcm.py
CHANGED
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@@ -9460,7 +9460,7 @@ class EuItcmArm9Data:
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9460
9460
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None,
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9461
9461
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None,
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9462
9462
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"DUNGEON_DATA_LIST",
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9463
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-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
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9463
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+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
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9464
9464
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"struct dungeon_data_list_entry[180]",
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9465
9465
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)
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9466
9466
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@@ -9568,7 +9568,7 @@ class EuItcmArm9Data:
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9568
9568
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None,
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9569
9569
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None,
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9570
9570
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"DUNGEON_RESTRICTIONS",
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9571
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-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
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9571
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+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
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9572
9572
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"struct dungeon_restriction[256]",
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9573
9573
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)
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9574
9574
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@@ -9964,7 +9964,7 @@ class EuItcmArm9Data:
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9964
9964
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None,
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9965
9965
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None,
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9966
9966
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"GUEST_MONSTER_DATA",
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9967
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-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
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9967
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+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
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9968
9968
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"struct guest_monster[18]",
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9969
9969
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)
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9970
9970
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@@ -10000,7 +10000,12 @@ class EuItcmArm9Data:
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10000
10000
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)
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10001
10001
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10002
10002
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MONSTER_SPRITE_DATA = Symbol(
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10003
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-
None,
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10003
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+
None,
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10004
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+
None,
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10005
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+
None,
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10006
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+
"MONSTER_SPRITE_DATA",
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10007
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+
"Contains information about the sprite size and sprite file size of each monster",
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10008
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+
"struct monster_sprite_data_entry[600]",
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10004
10009
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)
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10005
10010
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10006
10011
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REMOTE_STRINGS = Symbol(
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@@ -10350,7 +10355,7 @@ class EuItcmArm9Data:
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10350
10355
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None,
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10351
10356
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None,
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10352
10357
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"MAP_MARKER_PLACEMENTS",
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10353
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-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
|
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10358
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+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
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10354
10359
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"struct map_marker[310]",
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10355
10360
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)
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10356
10361
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@@ -18096,7 +18101,7 @@ class EuItcmOverlay10Data:
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18096
18101
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None,
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18097
18102
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None,
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18098
18103
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"FIXED_ROOM_PROPERTIES_TABLE",
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18099
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-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
|
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18104
|
+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
|
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18100
18105
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"struct fixed_room_properties_entry[256]",
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18101
18106
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)
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18102
18107
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pmdsky_debug_py/jp.py
CHANGED
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@@ -9510,7 +9510,7 @@ class JpArm9Data:
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|
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9510
9510
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[0x209F774],
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9511
9511
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0x2D0,
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9512
9512
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"DUNGEON_DATA_LIST",
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9513
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-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
|
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9513
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+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
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9514
9514
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"struct dungeon_data_list_entry[180]",
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9515
9515
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)
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9516
9516
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|
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@@ -9618,7 +9618,7 @@ class JpArm9Data:
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9618
9618
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[0x20A2038],
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9619
9619
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0xC00,
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9620
9620
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"DUNGEON_RESTRICTIONS",
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9621
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-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
|
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9621
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+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
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9622
9622
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"struct dungeon_restriction[256]",
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9623
9623
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)
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9624
9624
|
|
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@@ -10014,7 +10014,7 @@ class JpArm9Data:
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|
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10014
10014
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[0x20A3C90],
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10015
10015
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0x288,
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10016
10016
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"GUEST_MONSTER_DATA",
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10017
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-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
|
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10017
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+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
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10018
10018
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"struct guest_monster[18]",
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10019
10019
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)
|
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10020
10020
|
|
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@@ -10055,7 +10055,12 @@ class JpArm9Data:
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10055
10055
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)
|
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10056
10056
|
|
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10057
10057
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MONSTER_SPRITE_DATA = Symbol(
|
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10058
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-
[0xA40DC],
|
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10058
|
+
[0xA40DC],
|
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10059
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+
[0x20A40DC],
|
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10060
|
+
0x4B0,
|
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10061
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+
"MONSTER_SPRITE_DATA",
|
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10062
|
+
"Contains information about the sprite size and sprite file size of each monster",
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10063
|
+
"struct monster_sprite_data_entry[600]",
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10059
10064
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)
|
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10060
10065
|
|
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10061
10066
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REMOTE_STRINGS = Symbol(
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@@ -10405,7 +10410,7 @@ class JpArm9Data:
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|
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10405
10410
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[0x20AA918],
|
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10406
10411
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0x9B0,
|
|
10407
10412
|
"MAP_MARKER_PLACEMENTS",
|
|
10408
|
-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
|
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10413
|
+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
|
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10409
10414
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"struct map_marker[310]",
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10410
10415
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)
|
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10411
10416
|
|
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@@ -18357,7 +18362,7 @@ class JpOverlay10Data:
|
|
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18357
18362
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[0x22C8358],
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|
18358
18363
|
0xC00,
|
|
18359
18364
|
"FIXED_ROOM_PROPERTIES_TABLE",
|
|
18360
|
-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
|
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18365
|
+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
|
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18361
18366
|
"struct fixed_room_properties_entry[256]",
|
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18362
18367
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)
|
|
18363
18368
|
|
pmdsky_debug_py/jp_itcm.py
CHANGED
|
@@ -9460,7 +9460,7 @@ class JpItcmArm9Data:
|
|
|
9460
9460
|
None,
|
|
9461
9461
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None,
|
|
9462
9462
|
"DUNGEON_DATA_LIST",
|
|
9463
|
-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
|
|
9463
|
+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
|
|
9464
9464
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"struct dungeon_data_list_entry[180]",
|
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9465
9465
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)
|
|
9466
9466
|
|
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@@ -9568,7 +9568,7 @@ class JpItcmArm9Data:
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|
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9568
9568
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None,
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|
9569
9569
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None,
|
|
9570
9570
|
"DUNGEON_RESTRICTIONS",
|
|
9571
|
-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
|
|
9571
|
+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
|
|
9572
9572
|
"struct dungeon_restriction[256]",
|
|
9573
9573
|
)
|
|
9574
9574
|
|
|
@@ -9964,7 +9964,7 @@ class JpItcmArm9Data:
|
|
|
9964
9964
|
None,
|
|
9965
9965
|
None,
|
|
9966
9966
|
"GUEST_MONSTER_DATA",
|
|
9967
|
-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
|
|
9967
|
+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
|
|
9968
9968
|
"struct guest_monster[18]",
|
|
9969
9969
|
)
|
|
9970
9970
|
|
|
@@ -10000,7 +10000,12 @@ class JpItcmArm9Data:
|
|
|
10000
10000
|
)
|
|
10001
10001
|
|
|
10002
10002
|
MONSTER_SPRITE_DATA = Symbol(
|
|
10003
|
-
None,
|
|
10003
|
+
None,
|
|
10004
|
+
None,
|
|
10005
|
+
None,
|
|
10006
|
+
"MONSTER_SPRITE_DATA",
|
|
10007
|
+
"Contains information about the sprite size and sprite file size of each monster",
|
|
10008
|
+
"struct monster_sprite_data_entry[600]",
|
|
10004
10009
|
)
|
|
10005
10010
|
|
|
10006
10011
|
REMOTE_STRINGS = Symbol(
|
|
@@ -10350,7 +10355,7 @@ class JpItcmArm9Data:
|
|
|
10350
10355
|
None,
|
|
10351
10356
|
None,
|
|
10352
10357
|
"MAP_MARKER_PLACEMENTS",
|
|
10353
|
-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
|
|
10358
|
+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
|
|
10354
10359
|
"struct map_marker[310]",
|
|
10355
10360
|
)
|
|
10356
10361
|
|
|
@@ -18096,7 +18101,7 @@ class JpItcmOverlay10Data:
|
|
|
18096
18101
|
None,
|
|
18097
18102
|
None,
|
|
18098
18103
|
"FIXED_ROOM_PROPERTIES_TABLE",
|
|
18099
|
-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
|
|
18104
|
+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
|
|
18100
18105
|
"struct fixed_room_properties_entry[256]",
|
|
18101
18106
|
)
|
|
18102
18107
|
|
pmdsky_debug_py/na.py
CHANGED
|
@@ -9515,7 +9515,7 @@ class NaArm9Data:
|
|
|
9515
9515
|
[0x209E3A0],
|
|
9516
9516
|
0x2D0,
|
|
9517
9517
|
"DUNGEON_DATA_LIST",
|
|
9518
|
-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
|
|
9518
|
+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
|
|
9519
9519
|
"struct dungeon_data_list_entry[180]",
|
|
9520
9520
|
)
|
|
9521
9521
|
|
|
@@ -9623,7 +9623,7 @@ class NaArm9Data:
|
|
|
9623
9623
|
[0x20A0C64],
|
|
9624
9624
|
0xC00,
|
|
9625
9625
|
"DUNGEON_RESTRICTIONS",
|
|
9626
|
-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
|
|
9626
|
+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
|
|
9627
9627
|
"struct dungeon_restriction[256]",
|
|
9628
9628
|
)
|
|
9629
9629
|
|
|
@@ -10019,7 +10019,7 @@ class NaArm9Data:
|
|
|
10019
10019
|
[0x20A28BC],
|
|
10020
10020
|
0x288,
|
|
10021
10021
|
"GUEST_MONSTER_DATA",
|
|
10022
|
-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
|
|
10022
|
+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
|
|
10023
10023
|
"struct guest_monster[18]",
|
|
10024
10024
|
)
|
|
10025
10025
|
|
|
@@ -10060,7 +10060,12 @@ class NaArm9Data:
|
|
|
10060
10060
|
)
|
|
10061
10061
|
|
|
10062
10062
|
MONSTER_SPRITE_DATA = Symbol(
|
|
10063
|
-
[0xA2D08],
|
|
10063
|
+
[0xA2D08],
|
|
10064
|
+
[0x20A2D08],
|
|
10065
|
+
0x4B0,
|
|
10066
|
+
"MONSTER_SPRITE_DATA",
|
|
10067
|
+
"Contains information about the sprite size and sprite file size of each monster",
|
|
10068
|
+
"struct monster_sprite_data_entry[600]",
|
|
10064
10069
|
)
|
|
10065
10070
|
|
|
10066
10071
|
REMOTE_STRINGS = Symbol(
|
|
@@ -10410,7 +10415,7 @@ class NaArm9Data:
|
|
|
10410
10415
|
[0x20A94D0],
|
|
10411
10416
|
0x9B0,
|
|
10412
10417
|
"MAP_MARKER_PLACEMENTS",
|
|
10413
|
-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
|
|
10418
|
+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
|
|
10414
10419
|
"struct map_marker[310]",
|
|
10415
10420
|
)
|
|
10416
10421
|
|
|
@@ -18362,7 +18367,7 @@ class NaOverlay10Data:
|
|
|
18362
18367
|
[0x22C6C70],
|
|
18363
18368
|
0xC00,
|
|
18364
18369
|
"FIXED_ROOM_PROPERTIES_TABLE",
|
|
18365
|
-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
|
|
18370
|
+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
|
|
18366
18371
|
"struct fixed_room_properties_entry[256]",
|
|
18367
18372
|
)
|
|
18368
18373
|
|
pmdsky_debug_py/na_itcm.py
CHANGED
|
@@ -9460,7 +9460,7 @@ class NaItcmArm9Data:
|
|
|
9460
9460
|
None,
|
|
9461
9461
|
None,
|
|
9462
9462
|
"DUNGEON_DATA_LIST",
|
|
9463
|
-
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and
|
|
9463
|
+
"Data about every dungeon in the game.\n\nThis is an array of 180 dungeon data list entry structs. Each entry is 4 bytes, and contains floor count information along with an index into the bulk of the dungeon's data in mappa_s.bin.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_data_list_entry[180]",
|
|
9464
9464
|
"struct dungeon_data_list_entry[180]",
|
|
9465
9465
|
)
|
|
9466
9466
|
|
|
@@ -9568,7 +9568,7 @@ class NaItcmArm9Data:
|
|
|
9568
9568
|
None,
|
|
9569
9569
|
None,
|
|
9570
9570
|
"DUNGEON_RESTRICTIONS",
|
|
9571
|
-
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and
|
|
9571
|
+
"Data related to dungeon restrictions for every dungeon in the game.\n\nThis is an array of 256 dungeon restriction structs. Each entry is 12 bytes, and contains information about restrictions within the given dungeon.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct dungeon_restriction[256]",
|
|
9572
9572
|
"struct dungeon_restriction[256]",
|
|
9573
9573
|
)
|
|
9574
9574
|
|
|
@@ -9964,7 +9964,7 @@ class NaItcmArm9Data:
|
|
|
9964
9964
|
None,
|
|
9965
9965
|
None,
|
|
9966
9966
|
"GUEST_MONSTER_DATA",
|
|
9967
|
-
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and
|
|
9967
|
+
"Data for guest monsters that join you during certain story dungeons.\n\nArray of 18 36-byte entries.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct guest_monster[18]",
|
|
9968
9968
|
"struct guest_monster[18]",
|
|
9969
9969
|
)
|
|
9970
9970
|
|
|
@@ -10000,7 +10000,12 @@ class NaItcmArm9Data:
|
|
|
10000
10000
|
)
|
|
10001
10001
|
|
|
10002
10002
|
MONSTER_SPRITE_DATA = Symbol(
|
|
10003
|
-
None,
|
|
10003
|
+
None,
|
|
10004
|
+
None,
|
|
10005
|
+
None,
|
|
10006
|
+
"MONSTER_SPRITE_DATA",
|
|
10007
|
+
"Contains information about the sprite size and sprite file size of each monster",
|
|
10008
|
+
"struct monster_sprite_data_entry[600]",
|
|
10004
10009
|
)
|
|
10005
10010
|
|
|
10006
10011
|
REMOTE_STRINGS = Symbol(
|
|
@@ -10350,7 +10355,7 @@ class NaItcmArm9Data:
|
|
|
10350
10355
|
None,
|
|
10351
10356
|
None,
|
|
10352
10357
|
"MAP_MARKER_PLACEMENTS",
|
|
10353
|
-
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and
|
|
10358
|
+
"The map marker position of each dungeon on the Wonder Map.\n\nThis is an array of 310 map marker structs. Each entry is 8 bytes, and contains positional information about a dungeon on the map.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct map_marker[310]",
|
|
10354
10359
|
"struct map_marker[310]",
|
|
10355
10360
|
)
|
|
10356
10361
|
|
|
@@ -18096,7 +18101,7 @@ class NaItcmOverlay10Data:
|
|
|
18096
18101
|
None,
|
|
18097
18102
|
None,
|
|
18098
18103
|
"FIXED_ROOM_PROPERTIES_TABLE",
|
|
18099
|
-
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and
|
|
18104
|
+
"Table of properties for fixed rooms.\n\nThis is an array of 256 12-byte entries containing properties for a given fixed room ID.\n\nSee the struct definitions and Frostbyte's dungeon data document for more info.\n\ntype: struct fixed_room_properties_entry[256]",
|
|
18100
18105
|
"struct fixed_room_properties_entry[256]",
|
|
18101
18106
|
)
|
|
18102
18107
|
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
|
|
2
|
+
pmdsky_debug_py/_release.py,sha256=pU3rlkZ5APHAPIa9iSDYhn0q0N42IzUm0k2fYtpVic8,31
|
|
3
|
+
pmdsky_debug_py/eu.py,sha256=kObLHIcEylMKddkB4_TtiALQwp2SN2wVZrK0fww2DeA,1099551
|
|
4
|
+
pmdsky_debug_py/eu_itcm.py,sha256=qmLFZodnTFzjz63mZHNDpBkZvfVKWnStE7mKxgWDO1s,1049868
|
|
5
|
+
pmdsky_debug_py/jp.py,sha256=IvXWLWStq-6v0OP1NCx5kZYtTNfEG6o5DsTPPqKP1tI,1096062
|
|
6
|
+
pmdsky_debug_py/jp_itcm.py,sha256=0XwjBdXNM4sDJ7pPQeeGx-TSp5FM-lDxrjoiMwh6Ep0,1049858
|
|
7
|
+
pmdsky_debug_py/na.py,sha256=W2Z9PrEUHgrZ6o4qo9UKu1X9MS46x2oO-C-iWA6l3TQ,1100596
|
|
8
|
+
pmdsky_debug_py/na_itcm.py,sha256=t03fkdJ1b7WrP4PqkSB0XgGZWBFrDPzagmVBg1Wezeo,1049888
|
|
9
|
+
pmdsky_debug_py/protocol.py,sha256=8Bos_qE4qGi0Fl7LYP-gyURhjJLExNd5Lz0B-fmHgvA,324779
|
|
10
|
+
pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
11
|
+
pmdsky_debug_py-10.0.21.dist-info/METADATA,sha256=fV9owIOH2wjRDEuELz5SzN2BZ1CagOaKKdG8Tfp0uRA,1374
|
|
12
|
+
pmdsky_debug_py-10.0.21.dist-info/WHEEL,sha256=Wyh-_nZ0DJYolHNn1_hMa4lM7uDedD_RGVwbmTjyItk,91
|
|
13
|
+
pmdsky_debug_py-10.0.21.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
|
|
14
|
+
pmdsky_debug_py-10.0.21.dist-info/RECORD,,
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
|
|
2
|
-
pmdsky_debug_py/_release.py,sha256=4waHxQtWm0SEt0zR2u1o-Ki-8Vjzd5HGX6B9PzNJwXw,31
|
|
3
|
-
pmdsky_debug_py/eu.py,sha256=iX9wXCplnrWrp4FcZYzQnbkrNpQnj8NW7ztZpsQRZpY,1099389
|
|
4
|
-
pmdsky_debug_py/eu_itcm.py,sha256=2ip9XeYptXYNAWPM-fkbLjguSl8YAL7HufY9lVypg5k,1049706
|
|
5
|
-
pmdsky_debug_py/jp.py,sha256=7TeYW9GX_9KtNgT-GieEoEhbt6HgGi5O-h6_9i8rJzM,1095900
|
|
6
|
-
pmdsky_debug_py/jp_itcm.py,sha256=WdLifOUJV715IITHvmaqNjWGqbSCbrX5Lkg8s0h7PHE,1049696
|
|
7
|
-
pmdsky_debug_py/na.py,sha256=kintnDu6U0oMdj9s1VL0vl2neYcEW61RVoDcOtkn3G4,1100434
|
|
8
|
-
pmdsky_debug_py/na_itcm.py,sha256=ymu1yiB1OT8hW4G09ktnG04jtCiQjeckw8AdMuZKorY,1049726
|
|
9
|
-
pmdsky_debug_py/protocol.py,sha256=8Bos_qE4qGi0Fl7LYP-gyURhjJLExNd5Lz0B-fmHgvA,324779
|
|
10
|
-
pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
11
|
-
pmdsky_debug_py-10.0.19.dist-info/METADATA,sha256=WZd0Z8cAyTYxKbOTgJBikF9lfwiP9fva5I7skJSwZ2E,1374
|
|
12
|
-
pmdsky_debug_py-10.0.19.dist-info/WHEEL,sha256=mguMlWGMX-VHnMpKOjjQidIo1ssRlCFu4a4mBpz1s2M,91
|
|
13
|
-
pmdsky_debug_py-10.0.19.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
|
|
14
|
-
pmdsky_debug_py-10.0.19.dist-info/RECORD,,
|
|
File without changes
|