maps4fs 1.8.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- maps4fs/__init__.py +22 -0
- maps4fs/generator/__init__.py +1 -0
- maps4fs/generator/background.py +625 -0
- maps4fs/generator/component.py +553 -0
- maps4fs/generator/config.py +109 -0
- maps4fs/generator/dem.py +297 -0
- maps4fs/generator/dtm/__init__.py +0 -0
- maps4fs/generator/dtm/base/wcs.py +71 -0
- maps4fs/generator/dtm/base/wms.py +70 -0
- maps4fs/generator/dtm/bavaria.py +113 -0
- maps4fs/generator/dtm/dtm.py +637 -0
- maps4fs/generator/dtm/england.py +31 -0
- maps4fs/generator/dtm/hessen.py +31 -0
- maps4fs/generator/dtm/niedersachsen.py +39 -0
- maps4fs/generator/dtm/nrw.py +30 -0
- maps4fs/generator/dtm/srtm.py +127 -0
- maps4fs/generator/dtm/usgs.py +87 -0
- maps4fs/generator/dtm/utils.py +61 -0
- maps4fs/generator/game.py +247 -0
- maps4fs/generator/grle.py +470 -0
- maps4fs/generator/i3d.py +624 -0
- maps4fs/generator/map.py +275 -0
- maps4fs/generator/qgis.py +196 -0
- maps4fs/generator/satellite.py +92 -0
- maps4fs/generator/settings.py +187 -0
- maps4fs/generator/texture.py +893 -0
- maps4fs/logger.py +46 -0
- maps4fs/toolbox/__init__.py +1 -0
- maps4fs/toolbox/background.py +63 -0
- maps4fs/toolbox/custom_osm.py +67 -0
- maps4fs/toolbox/dem.py +112 -0
- maps4fs-1.8.0.dist-info/LICENSE.md +190 -0
- maps4fs-1.8.0.dist-info/METADATA +693 -0
- maps4fs-1.8.0.dist-info/RECORD +36 -0
- maps4fs-1.8.0.dist-info/WHEEL +5 -0
- maps4fs-1.8.0.dist-info/top_level.txt +1 -0
maps4fs/__init__.py
ADDED
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# pylint: disable=missing-module-docstring
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from maps4fs.generator.dtm.dtm import DTMProvider
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from maps4fs.generator.dtm.srtm import SRTM30Provider, SRTM30ProviderSettings
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from maps4fs.generator.dtm.usgs import USGSProvider, USGSProviderSettings
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from maps4fs.generator.dtm.nrw import NRWProvider
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from maps4fs.generator.dtm.bavaria import BavariaProvider
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from maps4fs.generator.dtm.niedersachsen import NiedersachsenProvider
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from maps4fs.generator.dtm.hessen import HessenProvider
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from maps4fs.generator.dtm.england import England1MProvider
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from maps4fs.generator.game import Game
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from maps4fs.generator.map import Map
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from maps4fs.generator.settings import (
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BackgroundSettings,
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DEMSettings,
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GRLESettings,
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I3DSettings,
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SatelliteSettings,
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SettingsModel,
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SplineSettings,
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TextureSettings,
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)
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from maps4fs.logger import Logger
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# pylint: disable=missing-module-docstring
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"""This module contains the Background component, which generates 3D obj files based on DEM data
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around the map."""
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from __future__ import annotations
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import json
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import os
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import shutil
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from copy import deepcopy
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import cv2
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import numpy as np
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import trimesh # type: ignore
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from tqdm import tqdm
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from maps4fs.generator.component import Component
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from maps4fs.generator.dem import DEM
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from maps4fs.generator.texture import Texture
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DEFAULT_DISTANCE = 2048
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FULL_NAME = "FULL"
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FULL_PREVIEW_NAME = "PREVIEW"
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ELEMENTS = [FULL_NAME, FULL_PREVIEW_NAME]
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# pylint: disable=R0902
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class Background(Component):
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"""Component for creating 3D obj files based on DEM data around the map.
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Arguments:
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game (Game): The game instance for which the map is generated.
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coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
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map_size (int): The size of the map in pixels (it's a square).
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rotated_map_size (int): The size of the map in pixels after rotation.
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rotation (int): The rotation angle of the map.
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map_directory (str): The directory where the map files are stored.
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logger (Any, optional): The logger to use. Must have at least three basic methods: debug,
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info, warning. If not provided, default logging will be used.
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"""
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# pylint: disable=R0801
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def preprocess(self) -> None:
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"""Registers the DEMs for the background terrain."""
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self.stl_preview_path: str | None = None
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self.water_resources_path: str | None = None
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if self.rotation:
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self.logger.debug("Rotation is enabled: %s.", self.rotation)
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output_size_multiplier = 1.5
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else:
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output_size_multiplier = 1
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self.background_size = self.map_size + DEFAULT_DISTANCE * 2
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self.rotated_size = int(self.background_size * output_size_multiplier)
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self.background_directory = os.path.join(self.map_directory, "background")
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self.water_directory = os.path.join(self.map_directory, "water")
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os.makedirs(self.background_directory, exist_ok=True)
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os.makedirs(self.water_directory, exist_ok=True)
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self.output_path = os.path.join(self.background_directory, f"{FULL_NAME}.png")
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if self.map.custom_background_path:
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self.check_custom_background(self.map.custom_background_path)
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shutil.copyfile(self.map.custom_background_path, self.output_path)
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self.not_substracted_path = os.path.join(self.background_directory, "not_substracted.png")
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self.not_resized_path = os.path.join(self.background_directory, "not_resized.png")
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self.dem = DEM(
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self.game,
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self.map,
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self.coordinates,
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self.background_size,
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self.rotated_size,
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self.rotation,
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self.map_directory,
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self.logger,
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)
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self.dem.preprocess()
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self.dem.set_output_resolution((self.rotated_size, self.rotated_size))
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self.dem.set_dem_path(self.output_path)
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def check_custom_background(self, image_path: str) -> None:
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"""Checks if the custom background image meets the requirements.
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Arguments:
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image_path (str): The path to the custom background image.
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Raises:
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ValueError: If the custom background image does not meet the requirements.
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"""
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image = cv2.imread(image_path, cv2.IMREAD_UNCHANGED) # pylint: disable=no-member
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if image.shape[0] != image.shape[1]:
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raise ValueError("The custom background image must be a square.")
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if image.shape[0] != self.map_size + DEFAULT_DISTANCE * 2:
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raise ValueError("The custom background image must have the size of the map + 4096.")
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if len(image.shape) != 2:
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raise ValueError("The custom background image must be a grayscale image.")
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if image.dtype != np.uint16:
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raise ValueError("The custom background image must be a 16-bit grayscale image.")
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def is_preview(self, name: str) -> bool:
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"""Checks if the DEM is a preview.
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Arguments:
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name (str): The name of the DEM.
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Returns:
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bool: True if the DEM is a preview, False otherwise.
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"""
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return name == FULL_PREVIEW_NAME
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def process(self) -> None:
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"""Launches the component processing. Iterates over all tiles and processes them
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as a result the DEM files will be saved, then based on them the obj files will be
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generated."""
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self.create_background_textures()
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if not self.map.custom_background_path:
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self.dem.process()
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shutil.copyfile(self.dem.dem_path, self.not_substracted_path)
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self.cutout(self.dem.dem_path, save_path=self.not_resized_path)
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if self.map.dem_settings.water_depth:
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self.subtraction()
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cutted_dem_path = self.cutout(self.dem.dem_path)
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if self.game.additional_dem_name is not None:
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self.make_copy(cutted_dem_path, self.game.additional_dem_name)
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if self.map.background_settings.generate_background:
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self.generate_obj_files()
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if self.map.background_settings.generate_water:
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self.generate_water_resources_obj()
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def make_copy(self, dem_path: str, dem_name: str) -> None:
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"""Copies DEM data to additional DEM file.
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Arguments:
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dem_path (str): Path to the DEM file.
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dem_name (str): Name of the additional DEM file.
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"""
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dem_directory = os.path.dirname(dem_path)
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additional_dem_path = os.path.join(dem_directory, dem_name)
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shutil.copyfile(dem_path, additional_dem_path)
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self.logger.debug("Additional DEM data was copied to %s.", additional_dem_path)
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def info_sequence(self) -> dict[str, str | float | int]:
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"""Returns a dictionary with information about the background terrain.
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Adds the EPSG:3857 string to the data for convenient usage in QGIS.
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Returns:
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dict[str, str, float | int] -- A dictionary with information about the background
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terrain.
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"""
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self.qgis_sequence()
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north, south, east, west = self.dem.bbox
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epsg3857_string = self.dem.get_epsg3857_string()
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epsg3857_string_with_margin = self.dem.get_epsg3857_string(add_margin=True)
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data = {
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"center_latitude": self.dem.coordinates[0],
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"center_longitude": self.dem.coordinates[1],
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"epsg3857_string": epsg3857_string,
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"epsg3857_string_with_margin": epsg3857_string_with_margin,
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"height": self.dem.map_size,
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"width": self.dem.map_size,
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"north": north,
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"south": south,
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"east": east,
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"west": west,
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}
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dem_info_sequence = self.dem.info_sequence()
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data["DEM"] = dem_info_sequence
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return data # type: ignore
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def qgis_sequence(self) -> None:
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"""Generates QGIS scripts for creating bounding box layers and rasterizing them."""
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qgis_layer = (f"Background_{FULL_NAME}", *self.dem.get_espg3857_bbox())
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qgis_layer_with_margin = (
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f"Background_{FULL_NAME}_margin",
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*self.dem.get_espg3857_bbox(add_margin=True),
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)
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self.create_qgis_scripts([qgis_layer, qgis_layer_with_margin])
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def generate_obj_files(self) -> None:
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"""Iterates over all dems and generates 3D obj files based on DEM data.
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If at least one DEM file is missing, the generation will be stopped at all.
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"""
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if not os.path.isfile(self.dem.dem_path):
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self.logger.warning(
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"DEM file not found, generation will be stopped: %s", self.dem.dem_path
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)
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return
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self.logger.debug("DEM file for found: %s", self.dem.dem_path)
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filename = os.path.splitext(os.path.basename(self.dem.dem_path))[0]
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save_path = os.path.join(self.background_directory, f"{filename}.obj")
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self.logger.debug("Generating obj file in path: %s", save_path)
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dem_data = cv2.imread(self.dem.dem_path, cv2.IMREAD_UNCHANGED) # pylint: disable=no-member
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self.plane_from_np(
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dem_data,
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save_path,
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create_preview=True,
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remove_center=self.map.background_settings.remove_center,
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include_zeros=False,
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) # type: ignore
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# pylint: disable=too-many-locals
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def cutout(self, dem_path: str, save_path: str | None = None) -> str:
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"""Cuts out the center of the DEM (the actual map) and saves it as a separate file.
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Arguments:
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dem_path (str): The path to the DEM file.
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save_path (str, optional): The path where the cutout DEM file will be saved.
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Returns:
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str -- The path to the cutout DEM file.
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"""
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dem_data = cv2.imread(dem_path, cv2.IMREAD_UNCHANGED) # pylint: disable=no-member
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center = (dem_data.shape[0] // 2, dem_data.shape[1] // 2)
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half_size = self.map_size // 2
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x1 = center[0] - half_size
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x2 = center[0] + half_size
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y1 = center[1] - half_size
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y2 = center[1] + half_size
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dem_data = dem_data[x1:x2, y1:y2]
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if save_path:
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cv2.imwrite(save_path, dem_data) # pylint: disable=no-member
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self.logger.debug("Not resized DEM saved: %s", save_path)
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return save_path
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output_size = self.map_size + 1
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main_dem_path = self.game.dem_file_path(self.map_directory)
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try:
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os.remove(main_dem_path)
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except FileNotFoundError:
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pass
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# pylint: disable=no-member
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resized_dem_data = cv2.resize(
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dem_data, (output_size, output_size), interpolation=cv2.INTER_LINEAR
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)
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cv2.imwrite(main_dem_path, resized_dem_data) # pylint: disable=no-member
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self.logger.debug("DEM cutout saved: %s", main_dem_path)
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return main_dem_path
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def remove_center(self, dem_data: np.ndarray, resize_factor: float) -> np.ndarray:
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"""Removes the center part of the DEM data.
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Arguments:
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dem_data (np.ndarray) -- The DEM data as a numpy array.
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resize_factor (float) -- The resize factor of the DEM data.
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Returns:
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np.ndarray -- The DEM data with the center part removed.
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"""
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center = (dem_data.shape[0] // 2, dem_data.shape[1] // 2)
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half_size = int(self.map_size // 2 * resize_factor)
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x1 = center[0] - half_size
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x2 = center[0] + half_size
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y1 = center[1] - half_size
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y2 = center[1] + half_size
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dem_data[x1:x2, y1:y2] = 0
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return dem_data
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# pylint: disable=R0913, R0917, R0915
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def plane_from_np(
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self,
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dem_data: np.ndarray,
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save_path: str,
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include_zeros: bool = True,
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create_preview: bool = False,
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remove_center: bool = False,
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) -> None:
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"""Generates a 3D obj file based on DEM data.
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|
+
|
294
|
+
Arguments:
|
295
|
+
dem_data (np.ndarray) -- The DEM data as a numpy array.
|
296
|
+
save_path (str) -- The path where the obj file will be saved.
|
297
|
+
include_zeros (bool, optional) -- If True, the mesh will include the zero height values.
|
298
|
+
create_preview (bool, optional) -- If True, a simplified mesh will be saved as an STL.
|
299
|
+
remove_center (bool, optional) -- If True, the center of the mesh will be removed.
|
300
|
+
This setting is used for a Background Terrain, where the center part where the
|
301
|
+
playable area is will be cut out.
|
302
|
+
"""
|
303
|
+
resize_factor = 1 / self.map.background_settings.resize_factor
|
304
|
+
dem_data = cv2.resize( # pylint: disable=no-member
|
305
|
+
dem_data, (0, 0), fx=resize_factor, fy=resize_factor
|
306
|
+
)
|
307
|
+
if remove_center:
|
308
|
+
dem_data = self.remove_center(dem_data, resize_factor)
|
309
|
+
self.logger.debug("Center removed from DEM data.")
|
310
|
+
self.logger.debug(
|
311
|
+
"DEM data resized to shape: %s with factor: %s", dem_data.shape, resize_factor
|
312
|
+
)
|
313
|
+
|
314
|
+
# Invert the height values.
|
315
|
+
dem_data = dem_data.max() - dem_data
|
316
|
+
|
317
|
+
rows, cols = dem_data.shape
|
318
|
+
x = np.linspace(0, cols - 1, cols)
|
319
|
+
y = np.linspace(0, rows - 1, rows)
|
320
|
+
x, y = np.meshgrid(x, y)
|
321
|
+
z = dem_data
|
322
|
+
|
323
|
+
ground = z.max()
|
324
|
+
self.logger.debug("Ground level: %s", ground)
|
325
|
+
|
326
|
+
self.logger.debug(
|
327
|
+
"Starting to generate a mesh for with shape: %s x %s. This may take a while.",
|
328
|
+
cols,
|
329
|
+
rows,
|
330
|
+
)
|
331
|
+
|
332
|
+
vertices = np.column_stack([x.ravel(), y.ravel(), z.ravel()])
|
333
|
+
faces = []
|
334
|
+
|
335
|
+
skipped = 0
|
336
|
+
|
337
|
+
for i in tqdm(range(rows - 1), desc="Generating mesh", unit="row"):
|
338
|
+
for j in range(cols - 1):
|
339
|
+
top_left = i * cols + j
|
340
|
+
top_right = top_left + 1
|
341
|
+
bottom_left = top_left + cols
|
342
|
+
bottom_right = bottom_left + 1
|
343
|
+
|
344
|
+
if (
|
345
|
+
ground in [z[i, j], z[i, j + 1], z[i + 1, j], z[i + 1, j + 1]]
|
346
|
+
and not include_zeros
|
347
|
+
):
|
348
|
+
skipped += 1
|
349
|
+
continue
|
350
|
+
|
351
|
+
faces.append([top_left, bottom_left, bottom_right])
|
352
|
+
faces.append([top_left, bottom_right, top_right])
|
353
|
+
|
354
|
+
self.logger.debug("Skipped faces: %s", skipped)
|
355
|
+
|
356
|
+
faces = np.array(faces) # type: ignore
|
357
|
+
mesh = trimesh.Trimesh(vertices=vertices, faces=faces)
|
358
|
+
|
359
|
+
# Apply rotation: 180 degrees around Y-axis and Z-axis
|
360
|
+
rotation_matrix_y = trimesh.transformations.rotation_matrix(np.pi, [0, 1, 0])
|
361
|
+
rotation_matrix_z = trimesh.transformations.rotation_matrix(np.pi, [0, 0, 1])
|
362
|
+
mesh.apply_transform(rotation_matrix_y)
|
363
|
+
mesh.apply_transform(rotation_matrix_z)
|
364
|
+
|
365
|
+
# if not include_zeros:
|
366
|
+
z_scaling_factor = self.get_z_scaling_factor()
|
367
|
+
self.logger.debug("Z scaling factor: %s", z_scaling_factor)
|
368
|
+
mesh.apply_scale([1 / resize_factor, 1 / resize_factor, z_scaling_factor])
|
369
|
+
|
370
|
+
old_faces = len(mesh.faces)
|
371
|
+
self.logger.debug("Mesh generated with %s faces.", old_faces)
|
372
|
+
|
373
|
+
if self.map.background_settings.apply_decimation:
|
374
|
+
percent = self.map.background_settings.decimation_percent / 100
|
375
|
+
mesh = mesh.simplify_quadric_decimation(
|
376
|
+
percent=percent, aggression=self.map.background_settings.decimation_agression
|
377
|
+
)
|
378
|
+
|
379
|
+
new_faces = len(mesh.faces)
|
380
|
+
decimation_percent = (old_faces - new_faces) / old_faces * 100
|
381
|
+
|
382
|
+
self.logger.debug(
|
383
|
+
"Mesh simplified to %s faces. Decimation percent: %s", new_faces, decimation_percent
|
384
|
+
)
|
385
|
+
|
386
|
+
mesh.export(save_path)
|
387
|
+
self.logger.debug("Obj file saved: %s", save_path)
|
388
|
+
|
389
|
+
if create_preview:
|
390
|
+
# Simplify the preview mesh to reduce the size of the file.
|
391
|
+
# mesh = mesh.simplify_quadric_decimation(face_count=len(mesh.faces) // 2**7)
|
392
|
+
|
393
|
+
# Apply scale to make the preview mesh smaller in the UI.
|
394
|
+
mesh.apply_scale([0.5, 0.5, 0.5])
|
395
|
+
self.mesh_to_stl(mesh)
|
396
|
+
|
397
|
+
def mesh_to_stl(self, mesh: trimesh.Trimesh) -> None:
|
398
|
+
"""Converts the mesh to an STL file and saves it in the previews directory.
|
399
|
+
Uses powerful simplification to reduce the size of the file since it will be used
|
400
|
+
only for the preview.
|
401
|
+
|
402
|
+
Arguments:
|
403
|
+
mesh (trimesh.Trimesh) -- The mesh to convert to an STL file.
|
404
|
+
"""
|
405
|
+
mesh = mesh.simplify_quadric_decimation(face_count=len(mesh.faces) // 2**6)
|
406
|
+
preview_path = os.path.join(self.previews_directory, "background_dem.stl")
|
407
|
+
mesh.export(preview_path)
|
408
|
+
|
409
|
+
self.logger.debug("STL file saved: %s", preview_path)
|
410
|
+
|
411
|
+
self.stl_preview_path = preview_path # pylint: disable=attribute-defined-outside-init
|
412
|
+
|
413
|
+
# pylint: disable=no-member
|
414
|
+
def previews(self) -> list[str]:
|
415
|
+
"""Returns the path to the image previews paths and the path to the STL preview file.
|
416
|
+
|
417
|
+
Returns:
|
418
|
+
list[str] -- A list of paths to the previews.
|
419
|
+
"""
|
420
|
+
preview_paths = self.dem_previews(self.game.dem_file_path(self.map_directory))
|
421
|
+
|
422
|
+
background_dem_preview_path = os.path.join(self.previews_directory, "background_dem.png")
|
423
|
+
background_dem_preview_image = cv2.imread(self.dem.dem_path, cv2.IMREAD_UNCHANGED)
|
424
|
+
|
425
|
+
background_dem_preview_image = cv2.resize(
|
426
|
+
background_dem_preview_image, (0, 0), fx=1 / 4, fy=1 / 4
|
427
|
+
)
|
428
|
+
background_dem_preview_image = cv2.normalize( # type: ignore
|
429
|
+
background_dem_preview_image, None, 0, 255, cv2.NORM_MINMAX, cv2.CV_8U
|
430
|
+
)
|
431
|
+
background_dem_preview_image = cv2.cvtColor(
|
432
|
+
background_dem_preview_image, cv2.COLOR_GRAY2BGR
|
433
|
+
)
|
434
|
+
|
435
|
+
cv2.imwrite(background_dem_preview_path, background_dem_preview_image)
|
436
|
+
preview_paths.append(background_dem_preview_path)
|
437
|
+
|
438
|
+
if self.stl_preview_path:
|
439
|
+
preview_paths.append(self.stl_preview_path)
|
440
|
+
|
441
|
+
return preview_paths
|
442
|
+
|
443
|
+
def dem_previews(self, image_path: str) -> list[str]:
|
444
|
+
"""Get list of preview images.
|
445
|
+
|
446
|
+
Arguments:
|
447
|
+
image_path (str): Path to the DEM file.
|
448
|
+
|
449
|
+
Returns:
|
450
|
+
list[str]: List of preview images.
|
451
|
+
"""
|
452
|
+
self.logger.debug("Starting DEM previews generation.")
|
453
|
+
return [self.grayscale_preview(image_path), self.colored_preview(image_path)]
|
454
|
+
|
455
|
+
def grayscale_preview(self, image_path: str) -> str:
|
456
|
+
"""Converts DEM image to grayscale RGB image and saves it to the map directory.
|
457
|
+
Returns path to the preview image.
|
458
|
+
|
459
|
+
Arguments:
|
460
|
+
image_path (str): Path to the DEM file.
|
461
|
+
|
462
|
+
Returns:
|
463
|
+
str: Path to the preview image.
|
464
|
+
"""
|
465
|
+
grayscale_dem_path = os.path.join(self.previews_directory, "dem_grayscale.png")
|
466
|
+
|
467
|
+
self.logger.debug("Creating grayscale preview of DEM data in %s.", grayscale_dem_path)
|
468
|
+
|
469
|
+
dem_data = cv2.imread(image_path, cv2.IMREAD_GRAYSCALE)
|
470
|
+
dem_data_rgb = cv2.cvtColor(dem_data, cv2.COLOR_GRAY2RGB)
|
471
|
+
cv2.imwrite(grayscale_dem_path, dem_data_rgb)
|
472
|
+
return grayscale_dem_path
|
473
|
+
|
474
|
+
def colored_preview(self, image_path: str) -> str:
|
475
|
+
"""Converts DEM image to colored RGB image and saves it to the map directory.
|
476
|
+
Returns path to the preview image.
|
477
|
+
|
478
|
+
Arguments:
|
479
|
+
image_path (str): Path to the DEM file.
|
480
|
+
|
481
|
+
Returns:
|
482
|
+
list[str]: List with a single path to the DEM file
|
483
|
+
"""
|
484
|
+
colored_dem_path = os.path.join(self.previews_directory, "dem_colored.png")
|
485
|
+
|
486
|
+
self.logger.debug("Creating colored preview of DEM data in %s.", colored_dem_path)
|
487
|
+
|
488
|
+
dem_data = cv2.imread(image_path, cv2.IMREAD_GRAYSCALE)
|
489
|
+
|
490
|
+
self.logger.debug(
|
491
|
+
"DEM data before normalization. Shape: %s, dtype: %s. Min: %s, max: %s.",
|
492
|
+
dem_data.shape,
|
493
|
+
dem_data.dtype,
|
494
|
+
dem_data.min(),
|
495
|
+
dem_data.max(),
|
496
|
+
)
|
497
|
+
|
498
|
+
# Create an empty array with the same shape and type as dem_data.
|
499
|
+
dem_data_normalized = np.empty_like(dem_data)
|
500
|
+
|
501
|
+
# Normalize the DEM data to the range [0, 255]
|
502
|
+
cv2.normalize(dem_data, dem_data_normalized, 0, 255, cv2.NORM_MINMAX)
|
503
|
+
self.logger.debug(
|
504
|
+
"DEM data after normalization. Shape: %s, dtype: %s. Min: %s, max: %s.",
|
505
|
+
dem_data_normalized.shape,
|
506
|
+
dem_data_normalized.dtype,
|
507
|
+
dem_data_normalized.min(),
|
508
|
+
dem_data_normalized.max(),
|
509
|
+
)
|
510
|
+
dem_data_colored = cv2.applyColorMap(dem_data_normalized, cv2.COLORMAP_JET)
|
511
|
+
|
512
|
+
cv2.imwrite(colored_dem_path, dem_data_colored)
|
513
|
+
return colored_dem_path
|
514
|
+
|
515
|
+
def create_background_textures(self) -> None:
|
516
|
+
"""Creates background textures for the map."""
|
517
|
+
if not os.path.isfile(self.game.texture_schema):
|
518
|
+
self.logger.warning("Texture schema file not found: %s", self.game.texture_schema)
|
519
|
+
return
|
520
|
+
|
521
|
+
with open(self.game.texture_schema, "r", encoding="utf-8") as f:
|
522
|
+
layers_schema = json.load(f)
|
523
|
+
|
524
|
+
background_layers = []
|
525
|
+
for layer in layers_schema:
|
526
|
+
if layer.get("background") is True:
|
527
|
+
layer_copy = deepcopy(layer)
|
528
|
+
layer_copy["count"] = 1
|
529
|
+
layer_copy["name"] = f"{layer['name']}_background"
|
530
|
+
background_layers.append(layer_copy)
|
531
|
+
|
532
|
+
if not background_layers:
|
533
|
+
return
|
534
|
+
|
535
|
+
self.background_texture = Texture( # pylint: disable=W0201
|
536
|
+
self.game,
|
537
|
+
self.map,
|
538
|
+
self.coordinates,
|
539
|
+
self.background_size,
|
540
|
+
self.rotated_size,
|
541
|
+
rotation=self.rotation,
|
542
|
+
map_directory=self.map_directory,
|
543
|
+
logger=self.logger,
|
544
|
+
texture_custom_schema=background_layers, # type: ignore
|
545
|
+
)
|
546
|
+
|
547
|
+
self.background_texture.preprocess()
|
548
|
+
self.background_texture.process()
|
549
|
+
|
550
|
+
processed_layers = self.background_texture.get_background_layers()
|
551
|
+
weights_directory = self.game.weights_dir_path(self.map_directory)
|
552
|
+
background_paths = [layer.path(weights_directory) for layer in processed_layers]
|
553
|
+
self.logger.debug("Found %s background textures.", len(background_paths))
|
554
|
+
|
555
|
+
if not background_paths:
|
556
|
+
self.logger.warning("No background textures found.")
|
557
|
+
return
|
558
|
+
|
559
|
+
# Merge all images into one.
|
560
|
+
background_image = np.zeros((self.background_size, self.background_size), dtype=np.uint8)
|
561
|
+
for path in background_paths:
|
562
|
+
layer = cv2.imread(path, cv2.IMREAD_GRAYSCALE)
|
563
|
+
background_image = cv2.add(background_image, layer) # type: ignore
|
564
|
+
|
565
|
+
background_save_path = os.path.join(self.water_directory, "water_resources.png")
|
566
|
+
cv2.imwrite(background_save_path, background_image)
|
567
|
+
self.logger.debug("Background texture saved: %s", background_save_path)
|
568
|
+
self.water_resources_path = background_save_path # pylint: disable=W0201
|
569
|
+
|
570
|
+
def subtraction(self) -> None:
|
571
|
+
"""Subtracts the water depth from the DEM data where the water resources are located."""
|
572
|
+
if not self.water_resources_path:
|
573
|
+
self.logger.warning("Water resources texture not found.")
|
574
|
+
return
|
575
|
+
|
576
|
+
# Single channeled 8 bit image, where the water have values of 255, and the rest 0.
|
577
|
+
water_resources_image = cv2.imread(self.water_resources_path, cv2.IMREAD_UNCHANGED)
|
578
|
+
mask = water_resources_image == 255
|
579
|
+
|
580
|
+
# Make mask a little bit smaller (1 pixel).
|
581
|
+
mask = cv2.erode(mask.astype(np.uint8), np.ones((3, 3), np.uint8), iterations=1).astype(
|
582
|
+
bool
|
583
|
+
)
|
584
|
+
|
585
|
+
dem_image = cv2.imread(self.output_path, cv2.IMREAD_UNCHANGED)
|
586
|
+
|
587
|
+
# Create a mask where water_resources_image is 255 (or not 0)
|
588
|
+
# Subtract water_depth from dem_image where mask is True
|
589
|
+
dem_image[mask] = dem_image[mask] - self.map.dem_settings.water_depth
|
590
|
+
|
591
|
+
# Save the modified dem_image back to the output path
|
592
|
+
cv2.imwrite(self.output_path, dem_image)
|
593
|
+
self.logger.debug("Water depth subtracted from DEM data: %s", self.output_path)
|
594
|
+
|
595
|
+
def generate_water_resources_obj(self) -> None:
|
596
|
+
"""Generates 3D obj files based on water resources data."""
|
597
|
+
if not self.water_resources_path:
|
598
|
+
self.logger.warning("Water resources texture not found.")
|
599
|
+
return
|
600
|
+
|
601
|
+
# Single channeled 8 bit image, where the water have values of 255, and the rest 0.
|
602
|
+
plane_water = cv2.imread(self.water_resources_path, cv2.IMREAD_UNCHANGED)
|
603
|
+
dilated_plane_water = cv2.dilate(
|
604
|
+
plane_water.astype(np.uint8), np.ones((5, 5), np.uint8), iterations=5
|
605
|
+
).astype(np.uint8)
|
606
|
+
plane_save_path = os.path.join(self.water_directory, "plane_water.obj")
|
607
|
+
self.plane_from_np(dilated_plane_water, plane_save_path, include_zeros=False)
|
608
|
+
|
609
|
+
# Single channeled 16 bit DEM image of terrain.
|
610
|
+
background_dem = cv2.imread(self.not_substracted_path, cv2.IMREAD_UNCHANGED)
|
611
|
+
|
612
|
+
# Remove all the values from the background dem where the plane_water is 0.
|
613
|
+
background_dem[plane_water == 0] = 0
|
614
|
+
|
615
|
+
# Dilate the background dem to make the water more smooth.
|
616
|
+
elevated_water = cv2.dilate(background_dem, np.ones((3, 3), np.uint16), iterations=10)
|
617
|
+
|
618
|
+
# Use the background dem as a mask to prevent the original values from being overwritten.
|
619
|
+
mask = background_dem > 0
|
620
|
+
|
621
|
+
# Combine the dilated background dem with non-dilated background dem.
|
622
|
+
elevated_water = np.where(mask, background_dem, elevated_water)
|
623
|
+
elevated_save_path = os.path.join(self.water_directory, "elevated_water.obj")
|
624
|
+
|
625
|
+
self.plane_from_np(elevated_water, elevated_save_path, include_zeros=False)
|