manim-chess 0.0.1__py3-none-any.whl
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- manim_chess-0.0.1.dist-info/METADATA +212 -0
- manim_chess-0.0.1.dist-info/RECORD +9 -0
- manim_chess-0.0.1.dist-info/WHEEL +5 -0
- manim_chess-0.0.1.dist-info/top_level.txt +1 -0
- src/__init__.py +11 -0
- src/board.py +532 -0
- src/evaluation_bar.py +84 -0
- src/game_player.py +711 -0
- src/pieces.py +246 -0
src/pieces.py
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import os
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from manim import *
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class Pawn(Mobject):
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"""
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A class to represent a Pawn chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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is_white : bool
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A boolean indicating if the piece is white.
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Methods:
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-------
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create_svg():
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Creates and adds the SVG representation of the pawn to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the Pawn object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the pawn is white.
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piece_size : float, optional
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The size of the pawn (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.is_white = is_white
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self.create_svg()
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def create_svg(self) -> SVGMobject:
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"""
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Creates the SVG representation of the pawn and adds it to the Mobject.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wP.svg' if self.is_white else 'bP.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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class Knight(Mobject):
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"""
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A class to represent a Knight chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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Methods:
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-------
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create_svg(is_white):
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Creates and adds the SVG representation of the knight to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the Knight object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the knight is white.
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piece_size : float, optional
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The size of the knight (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.create_svg(is_white)
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def create_svg(self, is_white: bool) -> SVGMobject:
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"""
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Creates the SVG representation of the knight and adds it to the Mobject.
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Parameters:
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----------
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is_white : bool
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Indicates if the knight is white.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wN.svg' if is_white else 'bN.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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class Bishop(Mobject):
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"""
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A class to represent a Bishop chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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Methods:
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-------
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create_svg(is_white):
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Creates and adds the SVG representation of the bishop to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the Bishop object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the bishop is white.
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piece_size : float, optional
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The size of the bishop (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.create_svg(is_white)
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def create_svg(self, is_white: bool) -> SVGMobject:
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"""
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Creates the SVG representation of the bishop and adds it to the Mobject.
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Parameters:
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----------
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is_white : bool
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Indicates if the bishop is white.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wB.svg' if is_white else 'bB.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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class Rook(Mobject):
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"""
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A class to represent a Rook chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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Methods:
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-------
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create_svg(is_white):
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Creates and adds the SVG representation of the rook to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the Rook object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the rook is white.
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piece_size : float, optional
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The size of the rook (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.create_svg(is_white)
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def create_svg(self, is_white: bool) -> SVGMobject:
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"""
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Creates the SVG representation of the rook and adds it to the Mobject.
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Parameters:
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----------
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is_white : bool
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Indicates if the rook is white.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wR.svg' if is_white else 'bR.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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class Queen(Mobject):
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"""
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A class to represent a Queen chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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Methods:
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-------
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create_svg(is_white):
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Creates and adds the SVG representation of the queen to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the Queen object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the queen is white.
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piece_size : float, optional
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The size of the queen (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.create_svg(is_white)
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def create_svg(self, is_white: bool) -> SVGMobject:
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"""
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Creates the SVG representation of the queen and adds it to the Mobject.
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Parameters:
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----------
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is_white : bool
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Indicates if the queen is white.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wQ.svg' if is_white else 'bQ.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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class King(Mobject):
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"""
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A class to represent a King chess piece using Manim for visualization.
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Attributes:
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----------
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piece_size : float
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The size of the chess piece.
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Methods:
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-------
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create_svg(is_white):
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Creates and adds the SVG representation of the king to the Mobject.
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"""
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def __init__(self, is_white: bool, piece_size=1.1) -> None:
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"""
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Initializes the King object with specified color and size.
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Parameters:
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----------
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is_white : bool
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Indicates if the king is white.
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piece_size : float, optional
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The size of the king (default is 1.1).
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"""
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super().__init__()
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self.piece_size = piece_size
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self.create_svg(is_white)
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def create_svg(self, is_white: bool) -> SVGMobject:
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"""
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Creates the SVG representation of the king and adds it to the Mobject.
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Parameters:
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----------
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is_white : bool
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Indicates if the king is white.
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"""
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svg_path = os.path.join(os.path.dirname(__file__), 'piece_svgs', 'wK.svg' if is_white else 'bK.svg')
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self.add(SVGMobject(svg_path).scale(self.piece_size / 4))
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