fake-bpy-module 20250828__py3-none-any.whl → 20260118__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {bl_console_utils → _bl_console_utils}/autocomplete/complete_calltip/__init__.pyi +0 -13
- {bl_console_utils → _bl_console_utils}/autocomplete/complete_import/__init__.pyi +0 -5
- {bl_console_utils → _bl_console_utils}/autocomplete/complete_namespace/__init__.pyi +0 -11
- {bl_console_utils → _bl_console_utils}/autocomplete/intellisense/__init__.pyi +0 -10
- {bl_i18n_utils → _bl_i18n_utils}/__init__.pyi +1 -0
- {bl_i18n_utils → _bl_i18n_utils}/bl_extract_messages/__init__.pyi +1 -0
- {bl_i18n_utils → _bl_i18n_utils}/settings/__init__.pyi +2 -0
- _bl_i18n_utils/utils_spell_check/__init__.pyi +22 -0
- {bl_ui_utils → _bl_ui_utils}/__init__.pyi +1 -0
- _bpy_internal/__init__.pyi +3 -1
- _bpy_internal/disk_file_hash_service/__init__.pyi +19 -0
- _bpy_internal/disk_file_hash_service/backend_sqlite/__init__.pyi +48 -0
- _bpy_internal/disk_file_hash_service/hash_service/__init__.pyi +64 -0
- _bpy_internal/disk_file_hash_service/types/__init__.pyi +53 -0
- _bpy_internal/filesystem/__init__.pyi +5 -0
- _bpy_internal/filesystem/locking/__init__.pyi +28 -0
- _bpy_internal/platform/__init__.pyi +5 -0
- _bpy_types/__init__.pyi +115 -117
- {rna_info → _rna_info}/__init__.pyi +0 -1
- addon_utils/__init__.pyi +0 -13
- aud/__init__.pyi +66 -142
- bl_app_templates_system/Storyboarding/__init__.pyi +11 -0
- bl_app_templates_system/__init__.pyi +5 -0
- bl_app_templates_system/py.typed +0 -0
- bl_math/__init__.pyi +2 -12
- bl_operators/__init__.pyi +1 -0
- bl_operators/add_mesh_torus/__init__.pyi +0 -2
- bl_operators/anim/__init__.pyi +47 -24
- bl_operators/assets/__init__.pyi +0 -6
- bl_operators/bone_selection_sets/__init__.pyi +0 -28
- bl_operators/clip/__init__.pyi +0 -20
- bl_operators/connect_to_output/__init__.pyi +0 -2
- bl_operators/console/__init__.pyi +0 -10
- bl_operators/constraint/__init__.pyi +0 -8
- bl_operators/copy_global_transform/__init__.pyi +261 -0
- bl_operators/file/__init__.pyi +0 -6
- bl_operators/freestyle/__init__.pyi +0 -8
- bl_operators/geometry_nodes/__init__.pyi +0 -8
- bl_operators/grease_pencil/__init__.pyi +0 -2
- bl_operators/image/__init__.pyi +0 -10
- bl_operators/image_as_planes/__init__.pyi +0 -4
- bl_operators/mesh/__init__.pyi +0 -47
- bl_operators/node/__init__.pyi +277 -57
- bl_operators/object/__init__.pyi +0 -37
- bl_operators/object_align/__init__.pyi +0 -2
- bl_operators/object_quick_effects/__init__.pyi +0 -8
- bl_operators/object_randomize_transform/__init__.pyi +0 -2
- bl_operators/presets/__init__.pyi +1 -51
- bl_operators/rigidbody/__init__.pyi +0 -6
- bl_operators/screen_play_rendered_anim/__init__.pyi +0 -2
- bl_operators/sequencer/__init__.pyi +0 -16
- bl_operators/spreadsheet/__init__.pyi +0 -2
- bl_operators/userpref/__init__.pyi +0 -50
- bl_operators/uvcalc_follow_active/__init__.pyi +1 -3
- bl_operators/uvcalc_lightmap/__init__.pyi +0 -2
- bl_operators/uvcalc_transform/__init__.pyi +21 -12
- bl_operators/vertexpaint_dirt/__init__.pyi +0 -2
- bl_operators/view3d/__init__.pyi +0 -16
- bl_operators/wm/__init__.pyi +0 -92
- bl_operators/world/__init__.pyi +0 -2
- bl_ui/__init__.pyi +3 -4
- bl_ui/anim/__init__.pyi +0 -2
- bl_ui/asset_shelf/__init__.pyi +0 -2
- bl_ui/generic_ui_list/__init__.pyi +1 -17
- bl_ui/node_add_menu/__init__.pyi +261 -6
- bl_ui/node_add_menu_compositor/__init__.pyi +96 -80
- bl_ui/node_add_menu_geometry/__init__.pyi +266 -306
- bl_ui/node_add_menu_shader/__init__.pyi +49 -50
- bl_ui/node_add_menu_texture/__init__.pyi +16 -62
- bl_ui/properties_collection/__init__.pyi +0 -14
- bl_ui/properties_constraint/__init__.pyi +55 -209
- bl_ui/properties_data_armature/__init__.pyi +0 -36
- bl_ui/properties_data_bone/__init__.pyi +0 -20
- bl_ui/properties_data_camera/__init__.pyi +0 -30
- bl_ui/properties_data_curve/__init__.pyi +0 -30
- bl_ui/properties_data_curves/__init__.pyi +0 -16
- bl_ui/properties_data_empty/__init__.pyi +0 -4
- bl_ui/properties_data_grease_pencil/__init__.pyi +0 -40
- bl_ui/properties_data_lattice/__init__.pyi +0 -8
- bl_ui/properties_data_light/__init__.pyi +0 -20
- bl_ui/properties_data_lightprobe/__init__.pyi +0 -28
- bl_ui/properties_data_mesh/__init__.pyi +1 -42
- bl_ui/properties_data_metaball/__init__.pyi +0 -12
- bl_ui/properties_data_modifier/__init__.pyi +12 -19
- bl_ui/properties_data_pointcloud/__init__.pyi +0 -12
- bl_ui/properties_data_shaderfx/__init__.pyi +0 -2
- bl_ui/properties_data_speaker/__init__.pyi +0 -12
- bl_ui/properties_data_volume/__init__.pyi +0 -18
- bl_ui/properties_freestyle/__init__.pyi +0 -50
- bl_ui/properties_grease_pencil_common/__init__.pyi +0 -159
- bl_ui/properties_mask_common/__init__.pyi +0 -14
- bl_ui/properties_material/__init__.pyi +0 -32
- bl_ui/properties_material_gpencil/__init__.pyi +23 -45
- bl_ui/properties_object/__init__.pyi +35 -42
- bl_ui/properties_output/__init__.pyi +0 -40
- bl_ui/properties_paint_common/__init__.pyi +23 -19
- bl_ui/properties_particle/__init__.pyi +0 -106
- bl_ui/properties_physics_cloth/__init__.pyi +0 -28
- bl_ui/properties_physics_common/__init__.pyi +0 -2
- bl_ui/properties_physics_dynamicpaint/__init__.pyi +0 -44
- bl_ui/properties_physics_field/__init__.pyi +0 -20
- bl_ui/properties_physics_fluid/__init__.pyi +0 -56
- bl_ui/properties_physics_geometry_nodes/__init__.pyi +0 -2
- bl_ui/properties_physics_rigidbody/__init__.pyi +0 -16
- bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +0 -26
- bl_ui/properties_physics_softbody/__init__.pyi +0 -30
- bl_ui/properties_render/__init__.pyi +58 -86
- bl_ui/properties_scene/__init__.pyi +0 -34
- bl_ui/properties_strip/__init__.pyi +744 -0
- bl_ui/properties_strip_modifier/__init__.pyi +45 -0
- bl_ui/properties_texture/__init__.pyi +0 -54
- bl_ui/properties_view_layer/__init__.pyi +7 -28
- bl_ui/properties_workspace/__init__.pyi +0 -8
- bl_ui/properties_world/__init__.pyi +0 -22
- bl_ui/space_clip/__init__.pyi +82 -166
- bl_ui/space_console/__init__.pyi +0 -12
- bl_ui/space_dopesheet/__init__.pyi +67 -76
- bl_ui/space_filebrowser/__init__.pyi +0 -60
- bl_ui/space_graph/__init__.pyi +0 -66
- bl_ui/space_image/__init__.pyi +28 -162
- bl_ui/space_info/__init__.pyi +0 -12
- bl_ui/space_nla/__init__.pyi +0 -58
- bl_ui/space_node/__init__.pyi +99 -132
- bl_ui/space_outliner/__init__.pyi +0 -30
- bl_ui/space_properties/__init__.pyi +29 -6
- bl_ui/space_sequencer/__init__.pyi +159 -987
- bl_ui/space_spreadsheet/__init__.pyi +0 -6
- bl_ui/space_statusbar/__init__.pyi +0 -2
- bl_ui/space_text/__init__.pyi +0 -32
- bl_ui/space_time/__init__.pyi +29 -22
- bl_ui/space_toolsystem_toolbar/__init__.pyi +7 -2
- bl_ui/space_topbar/__init__.pyi +7 -52
- bl_ui/space_userpref/__init__.pyi +77 -225
- bl_ui/space_view3d/__init__.pyi +69 -551
- bl_ui/space_view3d_sidebar/__init__.pyi +127 -0
- bl_ui/space_view3d_toolbar/__init__.pyi +22 -799
- bl_ui/utils/__init__.pyi +0 -17
- blf/__init__.pyi +6 -50
- bmesh/__init__.pyi +0 -7
- bmesh/geometry/__init__.pyi +0 -3
- bmesh/ops/__init__.pyi +5 -450
- bmesh/types/__init__.pyi +298 -639
- bmesh/utils/__init__.pyi +16 -43
- bpy/app/__init__.pyi +66 -58
- bpy/app/icons/__init__.pyi +0 -6
- bpy/app/timers/__init__.pyi +0 -6
- bpy/app/translations/__init__.pyi +1 -16
- bpy/msgbus/__init__.pyi +1 -4
- bpy/ops/action/__init__.pyi +17 -186
- bpy/ops/anim/__init__.pyi +38 -279
- bpy/ops/armature/__init__.pyi +20 -191
- bpy/ops/asset/__init__.pyi +11 -97
- bpy/ops/boid/__init__.pyi +7 -38
- bpy/ops/brush/__init__.pyi +3 -104
- bpy/ops/buttons/__init__.pyi +4 -71
- bpy/ops/cachefile/__init__.pyi +2 -63
- bpy/ops/camera/__init__.pyi +0 -11
- bpy/ops/clip/__init__.pyi +43 -427
- bpy/ops/cloth/__init__.pyi +0 -5
- bpy/ops/collection/__init__.pyi +3 -35
- bpy/ops/console/__init__.pyi +10 -88
- bpy/ops/constraint/__init__.pyi +3 -80
- bpy/ops/curve/__init__.pyi +23 -254
- bpy/ops/curves/__init__.pyi +54 -149
- bpy/ops/cycles/__init__.pyi +1 -14
- bpy/ops/dpaint/__init__.pyi +3 -21
- bpy/ops/ed/__init__.pyi +10 -82
- bpy/ops/export_anim/__init__.pyi +2 -10
- bpy/ops/export_scene/__init__.pyi +1 -155
- bpy/ops/extensions/__init__.pyi +15 -150
- bpy/ops/file/__init__.pyi +29 -216
- bpy/ops/fluid/__init__.pyi +13 -70
- bpy/ops/font/__init__.pyi +10 -134
- bpy/ops/geometry/__init__.pyi +3 -124
- bpy/ops/gizmogroup/__init__.pyi +1 -12
- bpy/ops/gpencil/__init__.pyi +5 -49
- bpy/ops/graph/__init__.pyi +20 -315
- bpy/ops/grease_pencil/__init__.pyi +62 -523
- bpy/ops/image/__init__.pyi +19 -379
- bpy/ops/import_anim/__init__.pyi +2 -16
- bpy/ops/import_curve/__init__.pyi +0 -6
- bpy/ops/import_scene/__init__.pyi +0 -50
- bpy/ops/info/__init__.pyi +4 -35
- bpy/ops/lattice/__init__.pyi +3 -33
- bpy/ops/marker/__init__.pyi +4 -49
- bpy/ops/mask/__init__.pyi +17 -176
- bpy/ops/material/__init__.pyi +3 -15
- bpy/ops/mball/__init__.pyi +1 -30
- bpy/ops/mesh/__init__.pyi +34 -932
- bpy/ops/nla/__init__.pyi +22 -183
- bpy/ops/node/__init__.pyi +420 -625
- bpy/ops/object/__init__.pyi +197 -1239
- bpy/ops/outliner/__init__.pyi +47 -327
- bpy/ops/paint/__init__.pyi +29 -282
- bpy/ops/paintcurve/__init__.pyi +4 -36
- bpy/ops/palette/__init__.pyi +3 -27
- bpy/ops/particle/__init__.pyi +20 -160
- bpy/ops/pointcloud/__init__.pyi +3 -35
- bpy/ops/pose/__init__.pyi +29 -234
- bpy/ops/poselib/__init__.pyi +19 -66
- bpy/ops/preferences/__init__.pyi +9 -177
- bpy/ops/ptcache/__init__.pyi +5 -31
- bpy/ops/render/__init__.pyi +10 -68
- bpy/ops/rigidbody/__init__.pyi +6 -56
- bpy/ops/scene/__init__.pyi +23 -168
- bpy/ops/screen/__init__.pyi +36 -202
- bpy/ops/script/__init__.pyi +1 -12
- bpy/ops/sculpt/__init__.pyi +42 -313
- bpy/ops/sculpt_curves/__init__.pyi +6 -21
- bpy/ops/sequencer/__init__.pyi +187 -644
- bpy/ops/sound/__init__.pyi +3 -109
- bpy/ops/spreadsheet/__init__.pyi +5 -32
- bpy/ops/surface/__init__.pyi +0 -48
- bpy/ops/text/__init__.pyi +27 -225
- bpy/ops/text_editor/__init__.pyi +0 -5
- bpy/ops/texture/__init__.pyi +3 -18
- bpy/ops/transform/__init__.pyi +10 -382
- bpy/ops/ui/__init__.pyi +29 -154
- bpy/ops/uilist/__init__.pyi +0 -13
- bpy/ops/uv/__init__.pyi +195 -288
- bpy/ops/view2d/__init__.pyi +3 -73
- bpy/ops/view3d/__init__.pyi +37 -339
- bpy/ops/wm/__init__.pyi +129 -1317
- bpy/ops/workspace/__init__.pyi +7 -39
- bpy/ops/world/__init__.pyi +2 -10
- bpy/path/__init__.pyi +0 -34
- bpy/props/__init__.pyi +332 -203
- bpy/stub_internal/rna_enums/__init__.pyi +102 -82
- bpy/types/__init__.pyi +51712 -89245
- bpy/utils/__init__.pyi +4 -75
- bpy/utils/previews/__init__.pyi +1 -10
- bpy/utils/units/__init__.pyi +0 -12
- bpy_extras/anim_utils/__init__.pyi +24 -16
- bpy_extras/bmesh_utils/__init__.pyi +0 -1
- bpy_extras/id_map_utils/__init__.pyi +14 -6
- bpy_extras/image_utils/__init__.pyi +0 -9
- bpy_extras/io_utils/__init__.pyi +4 -23
- bpy_extras/keyconfig_utils/__init__.pyi +1 -1
- bpy_extras/mesh_utils/__init__.pyi +0 -12
- bpy_extras/node_shader_utils/__init__.pyi +0 -8
- bpy_extras/object_utils/__init__.pyi +0 -14
- bpy_extras/view3d_utils/__init__.pyi +0 -18
- {fake_bpy_module-20250828.dist-info → fake_bpy_module-20260118.dist-info}/METADATA +4 -1
- fake_bpy_module-20260118.dist-info/RECORD +385 -0
- {fake_bpy_module-20250828.dist-info → fake_bpy_module-20260118.dist-info}/top_level.txt +15 -14
- freestyle/chainingiterators/__init__.pyi +0 -22
- freestyle/functions/__init__.pyi +0 -139
- freestyle/predicates/__init__.pyi +0 -51
- freestyle/shaders/__init__.pyi +0 -65
- freestyle/types/__init__.pyi +139 -777
- freestyle/utils/ContextFunctions/__init__.pyi +0 -23
- freestyle/utils/__init__.pyi +0 -6
- gpu/capabilities/__init__.pyi +0 -21
- gpu/matrix/__init__.pyi +1 -10
- gpu/platform/__init__.pyi +0 -5
- gpu/shader/__init__.pyi +22 -6
- gpu/state/__init__.pyi +59 -38
- gpu/texture/__init__.pyi +0 -2
- gpu/types/__init__.pyi +84 -152
- gpu_extras/batch/__init__.pyi +0 -4
- gpu_extras/presets/__init__.pyi +6 -8
- idprop/types/__init__.pyi +6 -6
- imbuf/__init__.pyi +2 -9
- imbuf/types/__init__.pyi +5 -25
- keyingsets_builtins/__init__.pyi +1 -45
- mathutils/__init__.pyi +106 -2168
- mathutils/bvhtree/__init__.pyi +3 -25
- mathutils/geometry/__init__.pyi +41 -133
- mathutils/interpolate/__init__.pyi +3 -4
- mathutils/kdtree/__init__.pyi +0 -11
- mathutils/noise/__init__.pyi +0 -62
- fake_bpy_module-20250828.dist-info/RECORD +0 -370
- {animsys_refactor → _animsys_refactor}/__init__.pyi +0 -0
- {animsys_refactor → _animsys_refactor}/py.typed +0 -0
- {bl_console_utils → _bl_console_utils}/__init__.pyi +0 -0
- {bl_console_utils → _bl_console_utils}/autocomplete/__init__.pyi +0 -0
- {bl_console_utils → _bl_console_utils}/py.typed +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/merge_po/__init__.pyi +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/py.typed +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/utils/__init__.pyi +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/utils_cli/__init__.pyi +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/utils_languages_menu/__init__.pyi +0 -0
- {bl_i18n_utils → _bl_i18n_utils}/utils_rtl/__init__.pyi +0 -0
- {bl_previews_utils → _bl_previews_utils}/__init__.pyi +0 -0
- {bl_previews_utils → _bl_previews_utils}/bl_previews_render/__init__.pyi +0 -0
- {bl_previews_utils → _bl_previews_utils}/py.typed +0 -0
- {bl_rna_utils → _bl_rna_utils}/__init__.pyi +0 -0
- {bl_rna_utils → _bl_rna_utils}/data_path/__init__.pyi +0 -0
- {bl_rna_utils → _bl_rna_utils}/py.typed +0 -0
- {bl_text_utils → _bl_text_utils}/__init__.pyi +0 -0
- {bl_text_utils → _bl_text_utils}/external_editor/__init__.pyi +0 -0
- {bl_text_utils → _bl_text_utils}/py.typed +0 -0
- {bl_ui_utils → _bl_ui_utils}/layout/__init__.pyi +0 -0
- {bl_ui_utils → _bl_ui_utils}/py.typed +0 -0
- /_bpy_internal/{freedesktop → platform/freedesktop}/__init__.pyi +0 -0
- {bpy_restrict_state → _bpy_restrict_state}/__init__.pyi +0 -0
- {bpy_restrict_state → _bpy_restrict_state}/py.typed +0 -0
- {console_python → _console_python}/__init__.pyi +0 -0
- {console_python → _console_python}/py.typed +0 -0
- {console_shell → _console_shell}/__init__.pyi +0 -0
- {console_shell → _console_shell}/py.typed +0 -0
- {graphviz_export → _graphviz_export}/__init__.pyi +0 -0
- {graphviz_export → _graphviz_export}/py.typed +0 -0
- {keyingsets_utils → _keyingsets_utils}/__init__.pyi +0 -0
- {keyingsets_utils → _keyingsets_utils}/py.typed +0 -0
- {rna_info → _rna_info}/py.typed +0 -0
- {rna_xml → _rna_xml}/__init__.pyi +0 -0
- {rna_xml → _rna_xml}/py.typed +0 -0
- {fake_bpy_module-20250828.dist-info → fake_bpy_module-20260118.dist-info}/WHEEL +0 -0
bpy/ops/ed/__init__.pyi
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"""Undo and redo previous action"""
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bpy/ops/export_anim/__init__.pyi
CHANGED
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@@ -17,23 +17,16 @@ def bvh(
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rotate_mode: typing.Literal["NATIVE", "XYZ", "XZY", "YXZ", "YZX", "ZXY", "ZYX"]
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:param frame_start: Start Frame, Starting frame to export
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:param frame_end: End Frame, End frame to export
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:type frame_end: int | None
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Euler (ZYX) -- Convert rotations to euler ZYX.
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:param root_transform_only: Root Translation Only, Only write out translation channels for the root bone
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:
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|
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|
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:param global_scale: Scale, Scale all data (Some importers do not support scaled armatures!)
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:type global_scale: float | None
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|
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FBX_SCALE_NONE
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@@ -97,11 +86,8 @@ def fbx(
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:param use_space_transform: Use Space Transform, Apply global space transform to the object rotations. When disabled only the axis space is written to the file and all object transforms are left as-is
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|
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Other -- Other geometry types, like curve,
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Other -- Other geometry types, like curve, meta-ball, etc. (converted to meshes).
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|
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|
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:param colors_type: Vertex Colors, Export vertex color attributes
|
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|
@@ -150,27 +132,16 @@ def fbx(
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LINEAR
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Linear -- Export colors in linear color space.
|
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|
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:param prioritize_active_color: Prioritize Active Color, Make sure active color will be exported first. Could be important since some other software can discard other color attributes besides the first one
|
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:param use_subsurf: Export Subdivision Surface, Export the last Catmull-Rom subdivision modifier as FBX subdivision (does not apply the modifier even if Apply Modifiers is enabled)
|
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|
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:param use_mesh_edges: Loose Edges, Export loose edges (as two-vertices polygons)
|
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|
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:param use_tspace: Tangent Space, Add binormal and tangent vectors, together with normal they form the tangent space (will only work correctly with tris/quads only meshes!)
|
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|
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:param use_triangles: Triangulate Faces, Convert all faces to triangles
|
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|
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:param use_custom_props: Custom Properties, Export custom properties
|
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:type use_custom_props: bool | None
|
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:param add_leaf_bones: Add Leaf Bones, Append a final bone to the end of each chain to specify last bone length (use this when you intend to edit the armature from exported data)
|
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:type add_leaf_bones: bool | None
|
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:param primary_bone_axis: Primary Bone Axis
|
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:type primary_bone_axis: typing.Literal['X','Y','Z','-X','-Y','-Z'] | None
|
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:param secondary_bone_axis: Secondary Bone Axis
|
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:type secondary_bone_axis: typing.Literal['X','Y','Z','-X','-Y','-Z'] | None
|
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:param use_armature_deform_only: Only Deform Bones, Only write deforming bones (and non-deforming ones when they have deforming children)
|
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:type use_armature_deform_only: bool | None
|
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:param armature_nodetype: Armature FBXNode Type, FBX type of node (object) used to represent Blenders armatures (use the Null type unless you experience issues with the other app, as other choices may not import back perfectly into Blender...)
|
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NULL
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|
@@ -181,21 +152,13 @@ def fbx(
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LIMBNODE
|
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|
LimbNode -- LimbNode FBX node, a regular joint between two bones....
|
|
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|
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:type armature_nodetype: typing.Literal['NULL','ROOT','LIMBNODE'] | None
|
|
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|
:param bake_anim: Baked Animation, Export baked keyframe animation
|
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:type bake_anim: bool | None
|
|
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|
:param bake_anim_use_all_bones: Key All Bones, Force exporting at least one key of animation for all bones (needed with some target applications, like UE4)
|
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-
:type bake_anim_use_all_bones: bool | None
|
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|
:param bake_anim_use_nla_strips: NLA Strips, Export each non-muted NLA strip as a separated FBXs AnimStack, if any, instead of global scene animation
|
|
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|
-
:type bake_anim_use_nla_strips: bool | None
|
|
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|
:param bake_anim_use_all_actions: All Actions, Export each action as a separated FBXs AnimStack, instead of global scene animation (note that animated objects will get all actions compatible with them, others will get no animation at all)
|
|
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|
-
:type bake_anim_use_all_actions: bool | None
|
|
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|
:param bake_anim_force_startend_keying: Force Start/End Keying, Always add a keyframe at start and end of actions for animated channels
|
|
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|
-
:type bake_anim_force_startend_keying: bool | None
|
|
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|
:param bake_anim_step: Sampling Rate, How often to evaluate animated values (in frames)
|
|
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|
-
:type bake_anim_step: float | None
|
|
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|
:param bake_anim_simplify_factor: Simplify, How much to simplify baked values (0.0 to disable, the higher the more simplified)
|
|
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|
-
:type bake_anim_simplify_factor: float | None
|
|
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|
:param path_mode: Path Mode, Method used to reference paths
|
|
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Active Scene Collections -- Each collection (including master, non-data-block one) of the active scene as a file, including content from children collections.
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"""Export scene as glTF 2.0 file
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:param filepath: File Path, Filepath used for exporting the file
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:param check_existing: Check Existing, Check and warn on overwriting existing files
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:param export_import_convert_lighting_mode: Lighting Mode, Optional backwards compatibility for non-standard render engines. Applies to lights
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:param gltf_export_id: Identifier, Identifier of caller (in case of add-on calling this exporter). Can be useful in case of Extension added by other add-ons
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:type gltf_export_id: str
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:param export_use_gltfpack: Use Gltfpack, Use gltfpack to simplify the mesh and/or compress its textures
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:type export_use_gltfpack: bool | None
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:param export_gltfpack_tc: KTX2 Compression, Convert all textures to KTX2 with BasisU supercompression
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:type export_gltfpack_tc: bool | None
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:param export_gltfpack_tq: Texture Encoding Quality, Texture encoding quality
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:type export_gltfpack_tq: int | None
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:param export_gltfpack_si: Mesh Simplification Ratio, Simplify meshes targeting triangle count ratio
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:type export_gltfpack_si: float | None
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:param export_gltfpack_sa: Aggressive Mesh Simplification, Aggressively simplify to the target ratio disregarding quality
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:type export_gltfpack_sa: bool | None
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:param export_gltfpack_slb: Lock Mesh Border Vertices, Lock border vertices during simplification to avoid gaps on connected meshes
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:type export_gltfpack_slb: bool | None
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:param export_gltfpack_vp: Position Quantization, Use N-bit quantization for positions
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:type export_gltfpack_vp: int | None
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:param export_gltfpack_vt: Texture Coordinate Quantization, Use N-bit quantization for texture coordinates
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:type export_gltfpack_vt: int | None
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:param export_gltfpack_vn: Normal/Tangent Quantization, Use N-bit quantization for normals and tangents
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:param export_gltfpack_vc: Vertex Color Quantization, Use N-bit quantization for colors
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:type export_gltfpack_vc: int | None
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:param export_gltfpack_vpi: Vertex Position Attributes, Type to use for vertex position attributes
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Integer
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Floating-point
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Floating-point -- Use floating-point attributes for positions.
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:type export_gltfpack_vpi: typing.Literal['Integer','Normalized','Floating-point'] | None
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:param export_gltfpack_noq: Disable Quantization, Disable quantization; produces much larger glTF files with no extensions
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:type export_gltfpack_noq: bool | None
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:param export_gltfpack_kn: Keep Named Nodes, Restrict some optimization to keep named nodes and meshes attached to named nodes so that named nodes can be transformed externally
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:type export_gltfpack_kn: bool | None
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:param export_format: Format, Output format. Binary is most efficient, but JSON may be easier to edit later
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:type export_format: str | None
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:param ui_tab: ui_tab, Export setting categories
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GENERAL
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ANIMATION
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Animation -- Animation settings.
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:type ui_tab: typing.Literal['GENERAL','MESHES','OBJECTS','ANIMATION'] | None
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:param export_copyright: Copyright, Legal rights and conditions for the model
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:type export_copyright: str
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:param export_image_format: Images, Output format for images. PNG is lossless and generally preferred, but JPEG might be preferable for web applications due to the smaller file size. Alternatively they can be omitted if they are not needed
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NONE
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None -- Dont export images.
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:type export_image_format: typing.Literal['AUTO','JPEG','WEBP','NONE'] | None
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:param export_image_add_webp: Create WebP, Creates WebP textures for every texture. For already WebP textures, nothing happens
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:type export_image_add_webp: bool | None
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:param export_image_webp_fallback: WebP Fallback, For all WebP textures, create a PNG fallback texture
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:type export_image_webp_fallback: bool | None
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:param export_texture_dir: Textures, Folder to place texture files in. Relative to the .gltf file
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:type export_texture_dir: str
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:param export_jpeg_quality: JPEG Quality, Quality of JPEG export
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:type export_jpeg_quality: int | None
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:param export_image_quality: Image Quality, Quality of image export
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:type export_image_quality: int | None
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:param export_keep_originals: Keep Original, Keep original textures files if possible. WARNING: if you use more than one texture, where pbr standard requires only one, only one texture will be used. This can lead to unexpected results
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:type export_keep_originals: bool | None
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:param export_texcoords: UVs, Export UVs (texture coordinates) with meshes
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:type export_texcoords: bool | None
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:param export_normals: Normals, Export vertex normals with meshes
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:type export_normals: bool | None
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:param export_gn_mesh: Geometry Nodes Instances (Experimental), Export Geometry nodes instance meshes
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-
:type export_gn_mesh: bool | None
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:param export_draco_mesh_compression_enable: Draco Mesh Compression, Compress mesh using Draco
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:type export_draco_mesh_compression_enable: bool | None
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:param export_draco_mesh_compression_level: Compression Level, Compression level (0 = most speed, 6 = most compression, higher values currently not supported)
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:type export_draco_mesh_compression_level: int | None
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:param export_draco_position_quantization: Position Quantization Bits, Quantization bits for position values (0 = no quantization)
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:type export_draco_position_quantization: int | None
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:param export_draco_normal_quantization: Normal Quantization Bits, Quantization bits for normal values (0 = no quantization)
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:type export_draco_normal_quantization: int | None
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:param export_draco_texcoord_quantization: Texcoord Quantization Bits, Quantization bits for texture coordinate values (0 = no quantization)
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:type export_draco_texcoord_quantization: int | None
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:param export_draco_color_quantization: Color Quantization Bits, Quantization bits for color values (0 = no quantization)
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-
:type export_draco_color_quantization: int | None
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:param export_draco_generic_quantization: Generic Quantization Bits, Quantization bits for generic values like weights or joints (0 = no quantization)
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-
:type export_draco_generic_quantization: int | None
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:param export_tangents: Tangents, Export vertex tangents with meshes
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:type export_tangents: bool | None
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:param export_materials: Materials, Export materials
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EXPORT
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@@ -504,11 +420,8 @@ def gltf(
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NONE
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No export -- Do not export materials, and combine mesh primitive groups, losing material slot information.
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-
:type export_materials: typing.Literal['EXPORT','PLACEHOLDER','VIEWPORT','NONE'] | None
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:param export_unused_images: Unused Images, Export images not assigned to any material
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|
-
:type export_unused_images: bool | None
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:param export_unused_textures: Prepare Unused Textures, Export image texture nodes not assigned to any material. This feature is not standard and needs an external extension to be included in the glTF file
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-
:type export_unused_textures: bool | None
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:param export_vertex_color: Use Vertex Color, How to export vertex color
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MATERIAL
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@@ -522,53 +435,29 @@ def gltf(
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NONE
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None -- Do not export vertex color.
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|
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|
-
:type export_vertex_color: typing.Literal['MATERIAL','ACTIVE','NAME','NONE'] | None
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|
:param export_vertex_color_name: Vertex Color Name, Name of vertex color to export
|
|
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|
-
:type export_vertex_color_name: str
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|
528
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|
:param export_all_vertex_colors: Export All Vertex Colors, Export all vertex colors, even if not used by any material. If no Vertex Color is used in the mesh materials, a fake COLOR_0 will be created, in order to keep material unchanged
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|
529
|
-
:type export_all_vertex_colors: bool | None
|
|
530
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|
:param export_active_vertex_color_when_no_material: Export Active Vertex Color When No Material, When there is no material on object, export active vertex color
|
|
531
|
-
:type export_active_vertex_color_when_no_material: bool | None
|
|
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|
:param export_attributes: Attributes, Export Attributes (when starting with underscore)
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|
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|
-
:type export_attributes: bool | None
|
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442
|
:param use_mesh_edges: Loose Edges, Export loose edges as lines, using the material from the first material slot
|
|
535
|
-
:type use_mesh_edges: bool | None
|
|
536
443
|
:param use_mesh_vertices: Loose Points, Export loose points as glTF points, using the material from the first material slot
|
|
537
|
-
:type use_mesh_vertices: bool | None
|
|
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:param export_cameras: Cameras, Export cameras
|
|
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|
-
:type export_cameras: bool | None
|
|
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:param use_selection: Selected Objects, Export selected objects only
|
|
541
|
-
:type use_selection: bool | None
|
|
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:param use_visible: Visible Objects, Export visible objects only
|
|
543
|
-
:type use_visible: bool | None
|
|
544
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|
:param use_renderable: Renderable Objects, Export renderable objects only
|
|
545
|
-
:type use_renderable: bool | None
|
|
546
448
|
:param use_active_collection_with_nested: Include Nested Collections, Include active collection and nested collections
|
|
547
|
-
:type use_active_collection_with_nested: bool | None
|
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548
449
|
:param use_active_collection: Active Collection, Export objects in the active collection only
|
|
549
|
-
:type use_active_collection: bool | None
|
|
550
450
|
:param use_active_scene: Active Scene, Export active scene only
|
|
551
|
-
:type use_active_scene: bool | None
|
|
552
451
|
:param collection: Source Collection, Export only objects from this collection (and its children)
|
|
553
|
-
:type collection: str
|
|
554
452
|
:param at_collection_center: Export at Collection Center, Export at Collection center of mass of root objects of the collection
|
|
555
|
-
:type at_collection_center: bool | None
|
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556
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|
:param export_extras: Custom Properties, Export custom properties as glTF extras
|
|
557
|
-
:type export_extras: bool | None
|
|
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|
:param export_yup: +Y Up, Export using glTF convention, +Y up
|
|
559
|
-
:type export_yup: bool | None
|
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560
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:param export_apply: Apply Modifiers, Apply modifiers (excluding Armatures) to mesh objects -WARNING: prevents exporting shape keys
|
|
561
|
-
:type export_apply: bool | None
|
|
562
456
|
:param export_shared_accessors: Shared Accessors, Export Primitives using shared accessors for attributes
|
|
563
|
-
:type export_shared_accessors: bool | None
|
|
564
457
|
:param export_animations: Animations, Exports active actions and NLA tracks as glTF animations
|
|
565
|
-
:type export_animations: bool | None
|
|
566
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:param export_frame_range: Limit to Playback Range, Clips animations to selected playback range
|
|
567
|
-
:type export_frame_range: bool | None
|
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:param export_frame_step: Sampling Rate, How often to evaluate animated values (in frames)
|
|
569
|
-
:type export_frame_step: int | None
|
|
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:param export_force_sampling: Always Sample Animations, Apply sampling to all animations
|
|
571
|
-
:type export_force_sampling: bool | None
|
|
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:param export_sampling_interpolation_fallback: Sampling Interpolation Fallback, Interpolation fallback for sampled animations, when the property is not keyed
|
|
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|
|
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LINEAR
|
|
@@ -576,9 +465,7 @@ def gltf(
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576
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|
|
577
466
|
STEP
|
|
578
467
|
Step -- No interpolation between keyframes.
|
|
579
|
-
:type export_sampling_interpolation_fallback: typing.Literal['LINEAR','STEP'] | None
|
|
580
468
|
:param export_pointer_animation: Export Animation Pointer (Experimental), Export material, Light & Camera animation as Animation Pointer. Available only for baked animation mode NLA Tracks and Scene
|
|
581
|
-
:type export_pointer_animation: bool | None
|
|
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:param export_animation_mode: Animation Mode, Export Animation mode
|
|
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470
|
|
|
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ACTIONS
|
|
@@ -595,27 +482,16 @@ def gltf(
|
|
|
595
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|
|
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483
|
SCENE
|
|
597
484
|
Scene -- Export baked scene as a single animation.
|
|
598
|
-
:type export_animation_mode: typing.Literal['ACTIONS','ACTIVE_ACTIONS','BROADCAST','NLA_TRACKS','SCENE'] | None
|
|
599
485
|
:param export_nla_strips_merged_animation_name: Merged Animation Name, Name of single glTF animation to be exported
|
|
600
|
-
:type export_nla_strips_merged_animation_name: str
|
|
601
486
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:param export_def_bones: Export Deformation Bones Only, Export Deformation bones only
|
|
602
|
-
:type export_def_bones: bool | None
|
|
603
487
|
:param export_hierarchy_flatten_bones: Flatten Bone Hierarchy, Flatten Bone Hierarchy. Useful in case of non decomposable transformation matrix
|
|
604
|
-
:type export_hierarchy_flatten_bones: bool | None
|
|
605
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:param export_hierarchy_flatten_objs: Flatten Object Hierarchy, Flatten Object Hierarchy. Useful in case of non decomposable transformation matrix
|
|
606
|
-
:type export_hierarchy_flatten_objs: bool | None
|
|
607
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|
:param export_armature_object_remove: Remove Armature Object, Remove Armature object if possible. If Armature has multiple root bones, object will not be removed
|
|
608
|
-
:type export_armature_object_remove: bool | None
|
|
609
490
|
:param export_leaf_bone: Add Leaf Bones, Append a final bone to the end of each chain to specify last bone length (use this when you intend to edit the armature from exported data)
|
|
610
|
-
:type export_leaf_bone: bool | None
|
|
611
491
|
:param export_optimize_animation_size: Optimize Animation Size, Reduce exported file size by removing duplicate keyframes
|
|
612
|
-
:type export_optimize_animation_size: bool | None
|
|
613
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|
:param export_optimize_animation_keep_anim_armature: Force Keeping Channels for Bones, If all keyframes are identical in a rig, force keeping the minimal animation. When off, all possible channels for the bones will be exported, even if empty (minimal animation, 2 keyframes)
|
|
614
|
-
:type export_optimize_animation_keep_anim_armature: bool | None
|
|
615
493
|
:param export_optimize_animation_keep_anim_object: Force Keeping Channel for Objects, If all keyframes are identical for object transformations, force keeping the minimal animation
|
|
616
|
-
:type export_optimize_animation_keep_anim_object: bool | None
|
|
617
494
|
:param export_optimize_disable_viewport: Disable Viewport for Other Objects, When exporting animations, disable viewport for other objects, for performance
|
|
618
|
-
:type export_optimize_disable_viewport: bool | None
|
|
619
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|
:param export_negative_frame: Negative Frames, Negative Frames are slid or cropped
|
|
620
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|
|
|
621
497
|
SLIDE
|
|
@@ -623,11 +499,8 @@ def gltf(
|
|
|
623
499
|
|
|
624
500
|
CROP
|
|
625
501
|
Crop -- Keep only frames above frame 0.
|
|
626
|
-
:type export_negative_frame: typing.Literal['SLIDE','CROP'] | None
|
|
627
502
|
:param export_anim_slide_to_zero: Set All glTF Animation Starting at 0, Set all glTF animation starting at 0.0s. Can be useful for looping animations
|
|
628
|
-
:type export_anim_slide_to_zero: bool | None
|
|
629
503
|
:param export_bake_animation: Bake All Objects Animations, Force exporting animation on every object. Can be useful when using constraints or driver. Also useful when exporting only selection
|
|
630
|
-
:type export_bake_animation: bool | None
|
|
631
504
|
:param export_merge_animation: Merge Animation, Merge Animations
|
|
632
505
|
|
|
633
506
|
NLA_TRACK
|
|
@@ -638,57 +511,30 @@ def gltf(
|
|
|
638
511
|
|
|
639
512
|
NONE
|
|
640
513
|
No Merge -- Do Not Merge Animations.
|
|
641
|
-
:type export_merge_animation: typing.Literal['NLA_TRACK','ACTION','NONE'] | None
|
|
642
514
|
:param export_anim_single_armature: Export all Armature Actions, Export all actions, bound to a single armature. WARNING: Option does not support exports including multiple armatures
|
|
643
|
-
:type export_anim_single_armature: bool | None
|
|
644
515
|
:param export_reset_pose_bones: Reset Pose Bones Between Actions, Reset pose bones between each action exported. This is needed when some bones are not keyed on some animations
|
|
645
|
-
:type export_reset_pose_bones: bool | None
|
|
646
516
|
:param export_current_frame: Use Current Frame as Object Rest Transformations, Export the scene in the current animation frame. When off, frame 0 is used as rest transformations for objects
|
|
647
|
-
:type export_current_frame: bool | None
|
|
648
517
|
:param export_rest_position_armature: Use Rest Position Armature, Export armatures using rest position as joints rest pose. When off, current frame pose is used as rest pose
|
|
649
|
-
:type export_rest_position_armature: bool | None
|
|
650
518
|
:param export_anim_scene_split_object: Split Animation by Object, Export Scene as seen in Viewport, But split animation by Object
|
|
651
|
-
:type export_anim_scene_split_object: bool | None
|
|
652
519
|
:param export_skins: Skinning, Export skinning (armature) data
|
|
653
|
-
:type export_skins: bool | None
|
|
654
520
|
:param export_influence_nb: Bone Influences, Choose how many Bone influences to export
|
|
655
|
-
:type export_influence_nb: int | None
|
|
656
521
|
:param export_all_influences: Include All Bone Influences, Allow export of all joint vertex influences. Models may appear incorrectly in many viewers
|
|
657
|
-
:type export_all_influences: bool | None
|
|
658
522
|
:param export_morph: Shape Keys, Export shape keys (morph targets)
|
|
659
|
-
:type export_morph: bool | None
|
|
660
523
|
:param export_morph_normal: Shape Key Normals, Export vertex normals with shape keys (morph targets)
|
|
661
|
-
:type export_morph_normal: bool | None
|
|
662
524
|
:param export_morph_tangent: Shape Key Tangents, Export vertex tangents with shape keys (morph targets)
|
|
663
|
-
:type export_morph_tangent: bool | None
|
|
664
525
|
:param export_morph_animation: Shape Key Animations, Export shape keys animations (morph targets)
|
|
665
|
-
:type export_morph_animation: bool | None
|
|
666
526
|
:param export_morph_reset_sk_data: Reset Shape Keys Between Actions, Reset shape keys between each action exported. This is needed when some SK channels are not keyed on some animations
|
|
667
|
-
:type export_morph_reset_sk_data: bool | None
|
|
668
527
|
:param export_lights: Punctual Lights, Export directional, point, and spot lights. Uses "KHR_lights_punctual" glTF extension
|
|
669
|
-
:type export_lights: bool | None
|
|
670
528
|
:param export_try_sparse_sk: Use Sparse Accessor if Better, Try using Sparse Accessor if it saves space
|
|
671
|
-
:type export_try_sparse_sk: bool | None
|
|
672
529
|
:param export_try_omit_sparse_sk: Omitting Sparse Accessor if Data is Empty, Omitting Sparse Accessor if data is empty
|
|
673
|
-
:type export_try_omit_sparse_sk: bool | None
|
|
674
530
|
:param export_gpu_instances: GPU Instances, Export using EXT_mesh_gpu_instancing. Limited to children of a given Empty. Multiple materials might be omitted
|
|
675
|
-
:type export_gpu_instances: bool | None
|
|
676
531
|
:param export_action_filter: Filter Actions, Filter Actions to be exported
|
|
677
|
-
:type export_action_filter: bool | None
|
|
678
532
|
:param export_convert_animation_pointer: Convert TRS/Weights to Animation Pointer, Export TRS and weights as Animation Pointer. Using KHR_animation_pointer extension
|
|
679
|
-
:type export_convert_animation_pointer: bool | None
|
|
680
533
|
:param export_nla_strips: Group by NLA Track, When on, multiple actions become part of the same glTF animation if theyre pushed onto NLA tracks with the same name. When off, all the currently assigned actions become one glTF animation
|
|
681
|
-
:type export_nla_strips: bool | None
|
|
682
534
|
:param export_original_specular: Export Original PBR Specular, Export original glTF PBR Specular, instead of Blender Principled Shader Specular
|
|
683
|
-
:type export_original_specular: bool | None
|
|
684
535
|
:param will_save_settings: Remember Export Settings, Store glTF export settings in the Blender project
|
|
685
|
-
:type will_save_settings: bool | None
|
|
686
536
|
:param export_hierarchy_full_collections: Full Collection Hierarchy, Export full hierarchy, including intermediate collections
|
|
687
|
-
:type export_hierarchy_full_collections: bool | None
|
|
688
537
|
:param export_extra_animations: Prepare Extra Animations, Export additional animations.This feature is not standard and needs an external extension to be included in the glTF file
|
|
689
|
-
:type export_extra_animations: bool | None
|
|
690
538
|
:param export_loglevel: Log Level, Log Level
|
|
691
|
-
:type export_loglevel: int | None
|
|
692
539
|
:param filter_glob: filter_glob
|
|
693
|
-
:type filter_glob: str
|
|
694
540
|
"""
|