fake-bpy-module 20250604__py3-none-any.whl → 20250606__py3-none-any.whl

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Files changed (284) hide show
  1. _bpy_internal/addons/cli/__init__.pyi +1 -1
  2. _bpy_internal/extensions/junction_module/__init__.pyi +7 -7
  3. _bpy_internal/extensions/stale_file_manager/__init__.pyi +8 -8
  4. _bpy_internal/extensions/wheel_manager/__init__.pyi +3 -3
  5. _bpy_internal/freedesktop/__init__.pyi +16 -16
  6. _bpy_internal/grease_pencil/stroke/__init__.pyi +4 -4
  7. _bpy_internal/system_info/text_generate_runtime/__init__.pyi +1 -1
  8. _bpy_internal/system_info/url_prefill_runtime/__init__.pyi +1 -1
  9. _bpy_internal/system_info/url_prefill_startup/__init__.pyi +2 -2
  10. addon_utils/__init__.pyi +12 -12
  11. animsys_refactor/__init__.pyi +6 -6
  12. aud/__init__.pyi +11 -11
  13. bgl/__init__.pyi +272 -252
  14. bl_app_override/__init__.pyi +3 -3
  15. bl_app_override/helpers/__init__.pyi +2 -2
  16. bl_app_template_utils/__init__.pyi +4 -4
  17. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +2 -2
  18. bl_i18n_utils/bl_extract_messages/__init__.pyi +18 -16
  19. bl_i18n_utils/merge_po/__init__.pyi +1 -1
  20. bl_i18n_utils/settings/__init__.pyi +6 -6
  21. bl_i18n_utils/utils/__init__.pyi +48 -46
  22. bl_i18n_utils/utils_cli/__init__.pyi +6 -6
  23. bl_i18n_utils/utils_languages_menu/__init__.pyi +1 -1
  24. bl_i18n_utils/utils_rtl/__init__.pyi +2 -2
  25. bl_keymap_utils/io/__init__.pyi +9 -9
  26. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +1 -1
  27. bl_keymap_utils/keymap_hierarchy/__init__.pyi +1 -1
  28. bl_keymap_utils/platform_helpers/__init__.pyi +2 -2
  29. bl_keymap_utils/versioning/__init__.pyi +1 -1
  30. bl_operators/__init__.pyi +2 -2
  31. bl_operators/add_mesh_torus/__init__.pyi +6 -6
  32. bl_operators/anim/__init__.pyi +24 -24
  33. bl_operators/assets/__init__.pyi +9 -9
  34. bl_operators/bmesh/find_adjacent/__init__.pyi +11 -9
  35. bl_operators/bone_selection_sets/__init__.pyi +18 -18
  36. bl_operators/clip/__init__.pyi +26 -26
  37. bl_operators/connect_to_output/__init__.pyi +17 -15
  38. bl_operators/console/__init__.pyi +10 -10
  39. bl_operators/constraint/__init__.pyi +8 -8
  40. bl_operators/file/__init__.pyi +6 -6
  41. bl_operators/freestyle/__init__.pyi +9 -9
  42. bl_operators/geometry_nodes/__init__.pyi +24 -24
  43. bl_operators/grease_pencil/__init__.pyi +2 -2
  44. bl_operators/image/__init__.pyi +7 -7
  45. bl_operators/image_as_planes/__init__.pyi +32 -32
  46. bl_operators/mesh/__init__.pyi +7 -7
  47. bl_operators/node/__init__.pyi +31 -31
  48. bl_operators/node_editor/node_functions/__init__.pyi +9 -9
  49. bl_operators/object/__init__.pyi +31 -31
  50. bl_operators/object_align/__init__.pyi +5 -5
  51. bl_operators/object_quick_effects/__init__.pyi +9 -9
  52. bl_operators/object_randomize_transform/__init__.pyi +3 -3
  53. bl_operators/presets/__init__.pyi +18 -18
  54. bl_operators/rigidbody/__init__.pyi +7 -7
  55. bl_operators/screen_play_rendered_anim/__init__.pyi +2 -2
  56. bl_operators/sequencer/__init__.pyi +19 -19
  57. bl_operators/spreadsheet/__init__.pyi +4 -4
  58. bl_operators/userpref/__init__.pyi +42 -42
  59. bl_operators/uvcalc_follow_active/__init__.pyi +5 -5
  60. bl_operators/uvcalc_lightmap/__init__.pyi +8 -8
  61. bl_operators/uvcalc_transform/__init__.pyi +20 -20
  62. bl_operators/vertexpaint_dirt/__init__.pyi +4 -4
  63. bl_operators/view3d/__init__.pyi +21 -19
  64. bl_operators/wm/__init__.pyi +88 -88
  65. bl_operators/world/__init__.pyi +2 -2
  66. bl_previews_utils/bl_previews_render/__init__.pyi +9 -7
  67. bl_rna_utils/data_path/__init__.pyi +2 -2
  68. bl_text_utils/external_editor/__init__.pyi +1 -1
  69. bl_ui/__init__.pyi +10 -10
  70. bl_ui/anim/__init__.pyi +2 -2
  71. bl_ui/asset_shelf/__init__.pyi +2 -2
  72. bl_ui/generic_ui_list/__init__.pyi +6 -6
  73. bl_ui/node_add_menu/__init__.pyi +15 -13
  74. bl_ui/node_add_menu_compositor/__init__.pyi +18 -18
  75. bl_ui/node_add_menu_geometry/__init__.pyi +54 -54
  76. bl_ui/node_add_menu_shader/__init__.pyi +16 -16
  77. bl_ui/node_add_menu_texture/__init__.pyi +9 -9
  78. bl_ui/properties_animviz/__init__.pyi +2 -2
  79. bl_ui/properties_collection/__init__.pyi +10 -8
  80. bl_ui/properties_constraint/__init__.pyi +125 -125
  81. bl_ui/properties_data_armature/__init__.pyi +22 -22
  82. bl_ui/properties_data_bone/__init__.pyi +20 -20
  83. bl_ui/properties_data_camera/__init__.pyi +19 -19
  84. bl_ui/properties_data_curve/__init__.pyi +23 -23
  85. bl_ui/properties_data_curves/__init__.pyi +9 -9
  86. bl_ui/properties_data_empty/__init__.pyi +4 -4
  87. bl_ui/properties_data_grease_pencil/__init__.pyi +25 -25
  88. bl_ui/properties_data_lattice/__init__.pyi +4 -4
  89. bl_ui/properties_data_light/__init__.pyi +14 -14
  90. bl_ui/properties_data_lightprobe/__init__.pyi +18 -18
  91. bl_ui/properties_data_mesh/__init__.pyi +26 -26
  92. bl_ui/properties_data_metaball/__init__.pyi +6 -6
  93. bl_ui/properties_data_modifier/__init__.pyi +12 -12
  94. bl_ui/properties_data_pointcloud/__init__.pyi +8 -8
  95. bl_ui/properties_data_shaderfx/__init__.pyi +1 -1
  96. bl_ui/properties_data_speaker/__init__.pyi +5 -5
  97. bl_ui/properties_data_volume/__init__.pyi +9 -9
  98. bl_ui/properties_freestyle/__init__.pyi +51 -51
  99. bl_ui/properties_grease_pencil_common/__init__.pyi +30 -30
  100. bl_ui/properties_mask_common/__init__.pyi +24 -24
  101. bl_ui/properties_material/__init__.pyi +27 -27
  102. bl_ui/properties_material_gpencil/__init__.pyi +12 -12
  103. bl_ui/properties_object/__init__.pyi +29 -29
  104. bl_ui/properties_output/__init__.pyi +29 -29
  105. bl_ui/properties_paint_common/__init__.pyi +59 -49
  106. bl_ui/properties_particle/__init__.pyi +101 -101
  107. bl_ui/properties_physics_cloth/__init__.pyi +20 -20
  108. bl_ui/properties_physics_common/__init__.pyi +8 -8
  109. bl_ui/properties_physics_dynamicpaint/__init__.pyi +57 -57
  110. bl_ui/properties_physics_field/__init__.pyi +23 -23
  111. bl_ui/properties_physics_fluid/__init__.pyi +76 -76
  112. bl_ui/properties_physics_geometry_nodes/__init__.pyi +3 -3
  113. bl_ui/properties_physics_rigidbody/__init__.pyi +18 -18
  114. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +29 -29
  115. bl_ui/properties_physics_softbody/__init__.pyi +21 -21
  116. bl_ui/properties_render/__init__.pyi +81 -81
  117. bl_ui/properties_scene/__init__.pyi +22 -22
  118. bl_ui/properties_texture/__init__.pyi +39 -39
  119. bl_ui/properties_view_layer/__init__.pyi +12 -12
  120. bl_ui/properties_workspace/__init__.pyi +5 -5
  121. bl_ui/properties_world/__init__.pyi +18 -18
  122. bl_ui/space_clip/__init__.pyi +81 -81
  123. bl_ui/space_console/__init__.pyi +6 -6
  124. bl_ui/space_dopesheet/__init__.pyi +32 -32
  125. bl_ui/space_filebrowser/__init__.pyi +45 -45
  126. bl_ui/space_graph/__init__.pyi +21 -21
  127. bl_ui/space_image/__init__.pyi +73 -73
  128. bl_ui/space_info/__init__.pyi +6 -6
  129. bl_ui/space_nla/__init__.pyi +18 -18
  130. bl_ui/space_node/__init__.pyi +42 -42
  131. bl_ui/space_outliner/__init__.pyi +21 -21
  132. bl_ui/space_properties/__init__.pyi +6 -6
  133. bl_ui/space_sequencer/__init__.pyi +133 -133
  134. bl_ui/space_spreadsheet/__init__.pyi +4 -4
  135. bl_ui/space_statusbar/__init__.pyi +1 -1
  136. bl_ui/space_text/__init__.pyi +17 -17
  137. bl_ui/space_time/__init__.pyi +12 -12
  138. bl_ui/space_toolsystem_common/__init__.pyi +28 -26
  139. bl_ui/space_toolsystem_toolbar/__init__.pyi +36 -36
  140. bl_ui/space_topbar/__init__.pyi +32 -32
  141. bl_ui/space_userpref/__init__.pyi +132 -132
  142. bl_ui/space_view3d/__init__.pyi +297 -297
  143. bl_ui/space_view3d_toolbar/__init__.pyi +148 -149
  144. bl_ui/utils/__init__.pyi +5 -5
  145. bl_ui_utils/layout/__init__.pyi +1 -1
  146. blend_render_info/__init__.pyi +2 -2
  147. blf/__init__.pyi +15 -15
  148. bmesh/__init__.pyi +1 -1
  149. bmesh/ops/__init__.pyi +366 -357
  150. bmesh/types/__init__.pyi +59 -57
  151. bmesh/utils/__init__.pyi +2 -2
  152. bpy/app/__init__.pyi +3 -3
  153. bpy/app/icons/__init__.pyi +1 -1
  154. bpy/app/timers/__init__.pyi +2 -2
  155. bpy/app/translations/__init__.pyi +9 -9
  156. bpy/msgbus/__init__.pyi +3 -3
  157. bpy/ops/action/__init__.pyi +62 -38
  158. bpy/ops/anim/__init__.pyi +63 -61
  159. bpy/ops/armature/__init__.pyi +58 -48
  160. bpy/ops/asset/__init__.pyi +31 -17
  161. bpy/ops/boid/__init__.pyi +18 -8
  162. bpy/ops/brush/__init__.pyi +19 -13
  163. bpy/ops/buttons/__init__.pyi +14 -6
  164. bpy/ops/cachefile/__init__.pyi +9 -5
  165. bpy/ops/camera/__init__.pyi +2 -2
  166. bpy/ops/clip/__init__.pyi +112 -92
  167. bpy/ops/cloth/__init__.pyi +1 -1
  168. bpy/ops/collection/__init__.pyi +11 -9
  169. bpy/ops/console/__init__.pyi +37 -21
  170. bpy/ops/constraint/__init__.pyi +20 -18
  171. bpy/ops/curve/__init__.pyi +81 -51
  172. bpy/ops/curves/__init__.pyi +50 -30
  173. bpy/ops/cycles/__init__.pyi +3 -3
  174. bpy/ops/dpaint/__init__.pyi +5 -5
  175. bpy/ops/ed/__init__.pyi +19 -13
  176. bpy/ops/export_anim/__init__.pyi +1 -1
  177. bpy/ops/export_scene/__init__.pyi +2 -2
  178. bpy/ops/extensions/__init__.pyi +38 -32
  179. bpy/ops/file/__init__.pyi +72 -40
  180. bpy/ops/fluid/__init__.pyi +36 -14
  181. bpy/ops/font/__init__.pyi +41 -23
  182. bpy/ops/geometry/__init__.pyi +10 -10
  183. bpy/ops/gizmogroup/__init__.pyi +4 -2
  184. bpy/ops/gpencil/__init__.pyi +12 -8
  185. bpy/ops/graph/__init__.pyi +81 -65
  186. bpy/ops/grease_pencil/__init__.pyi +159 -115
  187. bpy/ops/image/__init__.pyi +63 -49
  188. bpy/ops/import_anim/__init__.pyi +1 -1
  189. bpy/ops/import_curve/__init__.pyi +1 -1
  190. bpy/ops/import_scene/__init__.pyi +2 -2
  191. bpy/ops/info/__init__.pyi +13 -7
  192. bpy/ops/lattice/__init__.pyi +14 -8
  193. bpy/ops/marker/__init__.pyi +13 -11
  194. bpy/ops/mask/__init__.pyi +59 -39
  195. bpy/ops/material/__init__.pyi +3 -3
  196. bpy/ops/mball/__init__.pyi +8 -8
  197. bpy/ops/mesh/__init__.pyi +182 -164
  198. bpy/ops/nla/__init__.pyi +65 -39
  199. bpy/ops/node/__init__.pyi +181 -147
  200. bpy/ops/object/__init__.pyi +262 -242
  201. bpy/ops/outliner/__init__.pyi +98 -72
  202. bpy/ops/paint/__init__.pyi +58 -54
  203. bpy/ops/paintcurve/__init__.pyi +12 -8
  204. bpy/ops/palette/__init__.pyi +11 -7
  205. bpy/ops/particle/__init__.pyi +58 -36
  206. bpy/ops/pointcloud/__init__.pyi +13 -7
  207. bpy/ops/pose/__init__.pyi +65 -51
  208. bpy/ops/poselib/__init__.pyi +17 -11
  209. bpy/ops/preferences/__init__.pyi +41 -35
  210. bpy/ops/ptcache/__init__.pyi +13 -7
  211. bpy/ops/render/__init__.pyi +17 -13
  212. bpy/ops/rigidbody/__init__.pyi +19 -13
  213. bpy/ops/scene/__init__.pyi +39 -37
  214. bpy/ops/screen/__init__.pyi +59 -39
  215. bpy/ops/script/__init__.pyi +5 -3
  216. bpy/ops/sculpt/__init__.pyi +44 -40
  217. bpy/ops/sculpt_curves/__init__.pyi +4 -4
  218. bpy/ops/sequencer/__init__.pyi +142 -100
  219. bpy/ops/sound/__init__.pyi +7 -7
  220. bpy/ops/spreadsheet/__init__.pyi +13 -7
  221. bpy/ops/surface/__init__.pyi +6 -6
  222. bpy/ops/text/__init__.pyi +73 -43
  223. bpy/ops/text_editor/__init__.pyi +1 -1
  224. bpy/ops/texture/__init__.pyi +8 -4
  225. bpy/ops/transform/__init__.pyi +29 -27
  226. bpy/ops/ui/__init__.pyi +42 -34
  227. bpy/ops/uilist/__init__.pyi +3 -3
  228. bpy/ops/uv/__init__.pyi +59 -49
  229. bpy/ops/view2d/__init__.pyi +14 -14
  230. bpy/ops/view3d/__init__.pyi +87 -67
  231. bpy/ops/wm/__init__.pyi +138 -116
  232. bpy/ops/workspace/__init__.pyi +11 -7
  233. bpy/ops/world/__init__.pyi +2 -2
  234. bpy/props/__init__.pyi +16 -13
  235. bpy/types/__init__.pyi +1206 -1157
  236. bpy/utils/__init__.pyi +23 -23
  237. bpy/utils/previews/__init__.pyi +3 -3
  238. bpy_extras/anim_utils/__init__.pyi +7 -7
  239. bpy_extras/bmesh_utils/__init__.pyi +1 -1
  240. bpy_extras/id_map_utils/__init__.pyi +3 -3
  241. bpy_extras/io_utils/__init__.pyi +14 -12
  242. bpy_extras/keyconfig_utils/__init__.pyi +3 -3
  243. bpy_extras/mesh_utils/__init__.pyi +2 -2
  244. bpy_extras/node_shader_utils/__init__.pyi +63 -63
  245. bpy_extras/node_utils/__init__.pyi +3 -3
  246. bpy_extras/object_utils/__init__.pyi +4 -4
  247. bpy_extras/wm_utils/progress_report/__init__.pyi +10 -10
  248. bpy_types/__init__.pyi +4 -4
  249. console_python/__init__.pyi +7 -7
  250. console_shell/__init__.pyi +5 -5
  251. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/METADATA +1 -1
  252. fake_bpy_module-20250606.dist-info/RECORD +367 -0
  253. freestyle/chainingiterators/__init__.pyi +35 -33
  254. freestyle/functions/__init__.pyi +55 -55
  255. freestyle/predicates/__init__.pyi +8 -8
  256. freestyle/shaders/__init__.pyi +79 -75
  257. freestyle/types/__init__.pyi +146 -142
  258. freestyle/utils/ContextFunctions/__init__.pyi +3 -1
  259. freestyle/utils/__init__.pyi +25 -25
  260. gpu/matrix/__init__.pyi +14 -14
  261. gpu/select/__init__.pyi +1 -1
  262. gpu/shader/__init__.pyi +1 -1
  263. gpu/state/__init__.pyi +19 -19
  264. gpu/types/__init__.pyi +50 -44
  265. gpu_extras/presets/__init__.pyi +2 -2
  266. graphviz_export/__init__.pyi +2 -2
  267. idprop/types/__init__.pyi +9 -9
  268. imbuf/__init__.pyi +3 -1
  269. imbuf/types/__init__.pyi +3 -3
  270. keyingsets_builtins/__init__.pyi +26 -26
  271. keyingsets_utils/__init__.pyi +14 -14
  272. mathutils/__init__.pyi +61 -53
  273. mathutils/bvhtree/__init__.pyi +4 -4
  274. mathutils/kdtree/__init__.pyi +3 -3
  275. mathutils/noise/__init__.pyi +1 -1
  276. nodeitems_builtins/__init__.pyi +4 -4
  277. nodeitems_utils/__init__.pyi +9 -9
  278. rna_info/__init__.pyi +25 -25
  279. rna_keymap_ui/__init__.pyi +6 -6
  280. rna_prop_ui/__init__.pyi +12 -12
  281. rna_xml/__init__.pyi +6 -6
  282. fake_bpy_module-20250604.dist-info/RECORD +0 -367
  283. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/WHEEL +0 -0
  284. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/top_level.txt +0 -0
bpy/ops/pose/__init__.pyi CHANGED
@@ -10,7 +10,7 @@ def armature_apply(
10
10
  /,
11
11
  *,
12
12
  selected: bool | None = False,
13
- ):
13
+ ) -> None:
14
14
  """Apply the current pose as the new rest pose
15
15
 
16
16
  :type execution_context: int | str | None
@@ -25,7 +25,7 @@ def autoside_names(
25
25
  /,
26
26
  *,
27
27
  axis: typing.Literal["XAXIS", "YAXIS", "ZAXIS"] | None = "XAXIS",
28
- ):
28
+ ) -> None:
29
29
  """Automatically renames the selected bones according to which side of the target axis they fall on
30
30
 
31
31
  :type execution_context: int | str | None
@@ -54,7 +54,7 @@ def blend_to_neighbor(
54
54
  channels: typing.Literal["ALL", "LOC", "ROT", "SIZE", "BBONE", "CUSTOM"]
55
55
  | None = "ALL",
56
56
  axis_lock: typing.Literal["FREE", "X", "Y", "Z"] | None = "FREE",
57
- ):
57
+ ) -> None:
58
58
  """Blend from current position to previous or next keyframe
59
59
 
60
60
  :type execution_context: int | str | None
@@ -112,7 +112,7 @@ def blend_with_rest(
112
112
  channels: typing.Literal["ALL", "LOC", "ROT", "SIZE", "BBONE", "CUSTOM"]
113
113
  | None = "ALL",
114
114
  axis_lock: typing.Literal["FREE", "X", "Y", "Z"] | None = "FREE",
115
- ):
115
+ ) -> None:
116
116
  """Make the current pose more similar to, or further away from, the rest pose
117
117
 
118
118
  :type execution_context: int | str | None
@@ -170,7 +170,7 @@ def breakdown(
170
170
  channels: typing.Literal["ALL", "LOC", "ROT", "SIZE", "BBONE", "CUSTOM"]
171
171
  | None = "ALL",
172
172
  axis_lock: typing.Literal["FREE", "X", "Y", "Z"] | None = "FREE",
173
- ):
173
+ ) -> None:
174
174
  """Create a suitable breakdown pose on the current frame
175
175
 
176
176
  :type execution_context: int | str | None
@@ -223,7 +223,7 @@ def constraint_add(
223
223
  /,
224
224
  *,
225
225
  type: bpy.stub_internal.rna_enums.ConstraintTypeItems | None = "",
226
- ):
226
+ ) -> None:
227
227
  """Add a constraint to the active bone
228
228
 
229
229
  :type execution_context: int | str | None
@@ -238,7 +238,7 @@ def constraint_add_with_targets(
238
238
  /,
239
239
  *,
240
240
  type: bpy.stub_internal.rna_enums.ConstraintTypeItems | None = "",
241
- ):
241
+ ) -> None:
242
242
  """Add a constraint to the active bone, with target (where applicable) set to the selected Objects/Bones
243
243
 
244
244
  :type execution_context: int | str | None
@@ -249,7 +249,7 @@ def constraint_add_with_targets(
249
249
 
250
250
  def constraints_clear(
251
251
  execution_context: int | str | None = None, undo: bool | None = None
252
- ):
252
+ ) -> None:
253
253
  """Clear all constraints from the selected bones
254
254
 
255
255
  :type execution_context: int | str | None
@@ -258,14 +258,14 @@ def constraints_clear(
258
258
 
259
259
  def constraints_copy(
260
260
  execution_context: int | str | None = None, undo: bool | None = None
261
- ):
261
+ ) -> None:
262
262
  """Copy constraints to other selected bones
263
263
 
264
264
  :type execution_context: int | str | None
265
265
  :type undo: bool | None
266
266
  """
267
267
 
268
- def copy(execution_context: int | str | None = None, undo: bool | None = None):
268
+ def copy(execution_context: int | str | None = None, undo: bool | None = None) -> None:
269
269
  """Copy the current pose of the selected bones to the internal clipboard
270
270
 
271
271
  :type execution_context: int | str | None
@@ -278,7 +278,7 @@ def flip_names(
278
278
  /,
279
279
  *,
280
280
  do_strip_numbers: bool | None = False,
281
- ):
281
+ ) -> None:
282
282
  """Flips (and corrects) the axis suffixes of the names of selected bones
283
283
 
284
284
  :type execution_context: int | str | None
@@ -293,7 +293,7 @@ def hide(
293
293
  /,
294
294
  *,
295
295
  unselected: bool | None = False,
296
- ):
296
+ ) -> None:
297
297
  """Tag selected bones to not be visible in Pose Mode
298
298
 
299
299
  :type execution_context: int | str | None
@@ -308,7 +308,7 @@ def ik_add(
308
308
  /,
309
309
  *,
310
310
  with_targets: bool | None = True,
311
- ):
311
+ ) -> None:
312
312
  """Add IK Constraint to the active Bone
313
313
 
314
314
  :type execution_context: int | str | None
@@ -317,14 +317,18 @@ def ik_add(
317
317
  :type with_targets: bool | None
318
318
  """
319
319
 
320
- def ik_clear(execution_context: int | str | None = None, undo: bool | None = None):
320
+ def ik_clear(
321
+ execution_context: int | str | None = None, undo: bool | None = None
322
+ ) -> None:
321
323
  """Remove all IK Constraints from selected bones
322
324
 
323
325
  :type execution_context: int | str | None
324
326
  :type undo: bool | None
325
327
  """
326
328
 
327
- def loc_clear(execution_context: int | str | None = None, undo: bool | None = None):
329
+ def loc_clear(
330
+ execution_context: int | str | None = None, undo: bool | None = None
331
+ ) -> None:
328
332
  """Reset locations of selected bones to their default values
329
333
 
330
334
  :type execution_context: int | str | None
@@ -338,7 +342,7 @@ def paste(
338
342
  *,
339
343
  flipped: bool | None = False,
340
344
  selected_mask: bool | None = False,
341
- ):
345
+ ) -> None:
342
346
  """Paste the stored pose on to the current pose
343
347
 
344
348
  :type execution_context: int | str | None
@@ -359,7 +363,7 @@ def paths_calculate(
359
363
  range: bpy.stub_internal.rna_enums.MotionpathRangeItems | None = "SCENE",
360
364
  bake_location: bpy.stub_internal.rna_enums.MotionpathBakeLocationItems
361
365
  | None = "HEADS",
362
- ):
366
+ ) -> None:
363
367
  """Calculate paths for the selected bones
364
368
 
365
369
  :type execution_context: int | str | None
@@ -378,7 +382,7 @@ def paths_clear(
378
382
  /,
379
383
  *,
380
384
  only_selected: bool | None = False,
381
- ):
385
+ ) -> None:
382
386
  """Undocumented, consider contributing.
383
387
 
384
388
  :type execution_context: int | str | None
@@ -389,14 +393,16 @@ def paths_clear(
389
393
 
390
394
  def paths_range_update(
391
395
  execution_context: int | str | None = None, undo: bool | None = None
392
- ):
396
+ ) -> None:
393
397
  """Update frame range for motion paths from the Scene's current frame range
394
398
 
395
399
  :type execution_context: int | str | None
396
400
  :type undo: bool | None
397
401
  """
398
402
 
399
- def paths_update(execution_context: int | str | None = None, undo: bool | None = None):
403
+ def paths_update(
404
+ execution_context: int | str | None = None, undo: bool | None = None
405
+ ) -> None:
400
406
  """Recalculate paths for bones that already have them
401
407
 
402
408
  :type execution_context: int | str | None
@@ -418,7 +424,7 @@ def propagate(
418
424
  ]
419
425
  | None = "NEXT_KEY",
420
426
  end_frame: float | None = 250.0,
421
- ):
427
+ ) -> None:
422
428
  """Copy selected aspects of the current pose to subsequent poses already keyframed
423
429
 
424
430
  :type execution_context: int | str | None
@@ -458,7 +464,7 @@ def push(
458
464
  channels: typing.Literal["ALL", "LOC", "ROT", "SIZE", "BBONE", "CUSTOM"]
459
465
  | None = "ALL",
460
466
  axis_lock: typing.Literal["FREE", "X", "Y", "Z"] | None = "FREE",
461
- ):
467
+ ) -> None:
462
468
  """Exaggerate the current pose in regards to the breakdown pose
463
469
 
464
470
  :type execution_context: int | str | None
@@ -507,7 +513,7 @@ def push(
507
513
 
508
514
  def quaternions_flip(
509
515
  execution_context: int | str | None = None, undo: bool | None = None
510
- ):
516
+ ) -> None:
511
517
  """Flip quaternion values to achieve desired rotations, while maintaining the same orientations
512
518
 
513
519
  :type execution_context: int | str | None
@@ -525,7 +531,7 @@ def relax(
525
531
  channels: typing.Literal["ALL", "LOC", "ROT", "SIZE", "BBONE", "CUSTOM"]
526
532
  | None = "ALL",
527
533
  axis_lock: typing.Literal["FREE", "X", "Y", "Z"] | None = "FREE",
528
- ):
534
+ ) -> None:
529
535
  """Make the current pose more similar to its breakdown pose
530
536
 
531
537
  :type execution_context: int | str | None
@@ -578,7 +584,7 @@ def reveal(
578
584
  /,
579
585
  *,
580
586
  select: bool | None = True,
581
- ):
587
+ ) -> None:
582
588
  """Reveal all bones hidden in Pose Mode
583
589
 
584
590
  :type execution_context: int | str | None
@@ -587,7 +593,9 @@ def reveal(
587
593
  :type select: bool | None
588
594
  """
589
595
 
590
- def rot_clear(execution_context: int | str | None = None, undo: bool | None = None):
596
+ def rot_clear(
597
+ execution_context: int | str | None = None, undo: bool | None = None
598
+ ) -> None:
591
599
  """Reset rotations of selected bones to their default values
592
600
 
593
601
  :type execution_context: int | str | None
@@ -600,7 +608,7 @@ def rotation_mode_set(
600
608
  /,
601
609
  *,
602
610
  type: bpy.stub_internal.rna_enums.ObjectRotationModeItems | None = "QUATERNION",
603
- ):
611
+ ) -> None:
604
612
  """Set the rotation representation used by selected bones
605
613
 
606
614
  :type execution_context: int | str | None
@@ -609,7 +617,9 @@ def rotation_mode_set(
609
617
  :type type: bpy.stub_internal.rna_enums.ObjectRotationModeItems | None
610
618
  """
611
619
 
612
- def scale_clear(execution_context: int | str | None = None, undo: bool | None = None):
620
+ def scale_clear(
621
+ execution_context: int | str | None = None, undo: bool | None = None
622
+ ) -> None:
613
623
  """Reset scaling of selected bones to their default values
614
624
 
615
625
  :type execution_context: int | str | None
@@ -622,7 +632,7 @@ def select_all(
622
632
  /,
623
633
  *,
624
634
  action: typing.Literal["TOGGLE", "SELECT", "DESELECT", "INVERT"] | None = "TOGGLE",
625
- ):
635
+ ) -> None:
626
636
  """Toggle selection status of all bones
627
637
 
628
638
  :type execution_context: int | str | None
@@ -645,7 +655,7 @@ def select_all(
645
655
 
646
656
  def select_constraint_target(
647
657
  execution_context: int | str | None = None, undo: bool | None = None
648
- ):
658
+ ) -> None:
649
659
  """Select bones used as targets for the currently selected bones
650
660
 
651
661
  :type execution_context: int | str | None
@@ -668,7 +678,7 @@ def select_grouped(
668
678
  "SIBILINGS",
669
679
  ]
670
680
  | None = "COLLECTION",
671
- ):
681
+ ) -> None:
672
682
  """Select all visible bones grouped by similar properties
673
683
 
674
684
  :type execution_context: int | str | None
@@ -707,7 +717,7 @@ def select_hierarchy(
707
717
  *,
708
718
  direction: typing.Literal["PARENT", "CHILD"] | None = "PARENT",
709
719
  extend: bool | None = False,
710
- ):
720
+ ) -> None:
711
721
  """Select immediate parent/children of selected bones
712
722
 
713
723
  :type execution_context: int | str | None
@@ -718,7 +728,9 @@ def select_hierarchy(
718
728
  :type extend: bool | None
719
729
  """
720
730
 
721
- def select_linked(execution_context: int | str | None = None, undo: bool | None = None):
731
+ def select_linked(
732
+ execution_context: int | str | None = None, undo: bool | None = None
733
+ ) -> None:
722
734
  """Select all bones linked by parent/child connections to the current selection
723
735
 
724
736
  :type execution_context: int | str | None
@@ -731,7 +743,7 @@ def select_linked_pick(
731
743
  /,
732
744
  *,
733
745
  extend: bool | None = False,
734
- ):
746
+ ) -> None:
735
747
  """Select bones linked by parent/child connections under the mouse cursor
736
748
 
737
749
  :type execution_context: int | str | None
@@ -747,7 +759,7 @@ def select_mirror(
747
759
  *,
748
760
  only_active: bool | None = False,
749
761
  extend: bool | None = False,
750
- ):
762
+ ) -> None:
751
763
  """Mirror the bone selection
752
764
 
753
765
  :type execution_context: int | str | None
@@ -758,7 +770,9 @@ def select_mirror(
758
770
  :type extend: bool | None
759
771
  """
760
772
 
761
- def select_parent(execution_context: int | str | None = None, undo: bool | None = None):
773
+ def select_parent(
774
+ execution_context: int | str | None = None, undo: bool | None = None
775
+ ) -> None:
762
776
  """Select bones that are parents of the currently selected bones
763
777
 
764
778
  :type execution_context: int | str | None
@@ -767,7 +781,7 @@ def select_parent(execution_context: int | str | None = None, undo: bool | None
767
781
 
768
782
  def selection_set_add(
769
783
  execution_context: int | str | None = None, undo: bool | None = None
770
- ):
784
+ ) -> None:
771
785
  """Create a new empty Selection Set
772
786
 
773
787
  :type execution_context: int | str | None
@@ -776,7 +790,7 @@ def selection_set_add(
776
790
 
777
791
  def selection_set_add_and_assign(
778
792
  execution_context: int | str | None = None, undo: bool | None = None
779
- ):
793
+ ) -> None:
780
794
  """Create a new Selection Set with the currently selected bones
781
795
 
782
796
  :type execution_context: int | str | None
@@ -785,7 +799,7 @@ def selection_set_add_and_assign(
785
799
 
786
800
  def selection_set_assign(
787
801
  execution_context: int | str | None = None, undo: bool | None = None
788
- ):
802
+ ) -> None:
789
803
  """Add selected bones to Selection Set
790
804
 
791
805
  :type execution_context: int | str | None
@@ -794,7 +808,7 @@ def selection_set_assign(
794
808
 
795
809
  def selection_set_copy(
796
810
  execution_context: int | str | None = None, undo: bool | None = None
797
- ):
811
+ ) -> None:
798
812
  """Copy the selected Selection Set(s) to the clipboard
799
813
 
800
814
  :type execution_context: int | str | None
@@ -803,7 +817,7 @@ def selection_set_copy(
803
817
 
804
818
  def selection_set_delete_all(
805
819
  execution_context: int | str | None = None, undo: bool | None = None
806
- ):
820
+ ) -> None:
807
821
  """Remove all Selection Sets from this Armature
808
822
 
809
823
  :type execution_context: int | str | None
@@ -812,7 +826,7 @@ def selection_set_delete_all(
812
826
 
813
827
  def selection_set_deselect(
814
828
  execution_context: int | str | None = None, undo: bool | None = None
815
- ):
829
+ ) -> None:
816
830
  """Remove Selection Set bones from current selection
817
831
 
818
832
  :type execution_context: int | str | None
@@ -825,7 +839,7 @@ def selection_set_move(
825
839
  /,
826
840
  *,
827
841
  direction: typing.Literal["UP", "DOWN"] | None = "UP",
828
- ):
842
+ ) -> None:
829
843
  """Move the active Selection Set up/down the list of sets
830
844
 
831
845
  :type execution_context: int | str | None
@@ -836,7 +850,7 @@ def selection_set_move(
836
850
 
837
851
  def selection_set_paste(
838
852
  execution_context: int | str | None = None, undo: bool | None = None
839
- ):
853
+ ) -> None:
840
854
  """Add new Selection Set(s) from the clipboard
841
855
 
842
856
  :type execution_context: int | str | None
@@ -845,7 +859,7 @@ def selection_set_paste(
845
859
 
846
860
  def selection_set_remove(
847
861
  execution_context: int | str | None = None, undo: bool | None = None
848
- ):
862
+ ) -> None:
849
863
  """Remove a Selection Set from this Armature
850
864
 
851
865
  :type execution_context: int | str | None
@@ -854,7 +868,7 @@ def selection_set_remove(
854
868
 
855
869
  def selection_set_remove_bones(
856
870
  execution_context: int | str | None = None, undo: bool | None = None
857
- ):
871
+ ) -> None:
858
872
  """Remove the selected bones from all Selection Sets
859
873
 
860
874
  :type execution_context: int | str | None
@@ -867,7 +881,7 @@ def selection_set_select(
867
881
  /,
868
882
  *,
869
883
  selection_set_index: int | None = -1,
870
- ):
884
+ ) -> None:
871
885
  """Select the bones from this Selection Set
872
886
 
873
887
  :type execution_context: int | str | None
@@ -878,7 +892,7 @@ def selection_set_select(
878
892
 
879
893
  def selection_set_unassign(
880
894
  execution_context: int | str | None = None, undo: bool | None = None
881
- ):
895
+ ) -> None:
882
896
  """Remove selected bones from Selection Set
883
897
 
884
898
  :type execution_context: int | str | None
@@ -887,7 +901,7 @@ def selection_set_unassign(
887
901
 
888
902
  def transforms_clear(
889
903
  execution_context: int | str | None = None, undo: bool | None = None
890
- ):
904
+ ) -> None:
891
905
  """Reset location, rotation, and scaling of selected bones to their default values
892
906
 
893
907
  :type execution_context: int | str | None
@@ -900,7 +914,7 @@ def user_transforms_clear(
900
914
  /,
901
915
  *,
902
916
  only_selected: bool | None = True,
903
- ):
917
+ ) -> None:
904
918
  """Reset pose bone transforms to keyframed state
905
919
 
906
920
  :type execution_context: int | str | None
@@ -911,7 +925,7 @@ def user_transforms_clear(
911
925
 
912
926
  def visual_transform_apply(
913
927
  execution_context: int | str | None = None, undo: bool | None = None
914
- ):
928
+ ) -> None:
915
929
  """Apply final constrained position of pose bones to their transform
916
930
 
917
931
  :type execution_context: int | str | None
@@ -10,7 +10,7 @@ def apply_pose_asset(
10
10
  *,
11
11
  blend_factor: float | None = 1.0,
12
12
  flipped: bool | None = False,
13
- ):
13
+ ) -> None:
14
14
  """Apply the given Pose Action to the rig
15
15
 
16
16
  :type execution_context: int | str | None
@@ -21,7 +21,9 @@ def apply_pose_asset(
21
21
  :type flipped: bool | None
22
22
  """
23
23
 
24
- def asset_delete(execution_context: int | str | None = None, undo: bool | None = None):
24
+ def asset_delete(
25
+ execution_context: int | str | None = None, undo: bool | None = None
26
+ ) -> None:
25
27
  """Delete the selected Pose Asset
26
28
 
27
29
  :type execution_context: int | str | None
@@ -34,7 +36,7 @@ def asset_modify(
34
36
  /,
35
37
  *,
36
38
  mode: typing.Literal["ADJUST", "REPLACE", "ADD", "REMOVE"] | None = "ADJUST",
37
- ):
39
+ ) -> None:
38
40
  """Update the selected pose asset in the asset library from the currently selected bones. The mode defines how the asset is updated
39
41
 
40
42
  :type execution_context: int | str | None
@@ -63,7 +65,7 @@ def blend_pose_asset(
63
65
  blend_factor: float | None = 0.0,
64
66
  flipped: bool | None = False,
65
67
  release_confirm: bool | None = False,
66
- ):
68
+ ) -> None:
67
69
  """Blend the given Pose Action to the rig
68
70
 
69
71
  :type execution_context: int | str | None
@@ -78,7 +80,7 @@ def blend_pose_asset(
78
80
 
79
81
  def convert_old_object_poselib(
80
82
  execution_context: int | str | None = None, undo: bool | None = None
81
- ):
83
+ ) -> None:
82
84
  """Create a pose asset for each pose marker in this legacy pose library data-block
83
85
 
84
86
  :type execution_context: int | str | None
@@ -87,14 +89,16 @@ def convert_old_object_poselib(
87
89
 
88
90
  def convert_old_poselib(
89
91
  execution_context: int | str | None = None, undo: bool | None = None
90
- ):
92
+ ) -> None:
91
93
  """Create a pose asset for each pose marker in the current action
92
94
 
93
95
  :type execution_context: int | str | None
94
96
  :type undo: bool | None
95
97
  """
96
98
 
97
- def copy_as_asset(execution_context: int | str | None = None, undo: bool | None = None):
99
+ def copy_as_asset(
100
+ execution_context: int | str | None = None, undo: bool | None = None
101
+ ) -> None:
98
102
  """Create a new pose asset on the clipboard, to be pasted into an Asset Browser
99
103
 
100
104
  :type execution_context: int | str | None
@@ -110,7 +114,7 @@ def create_pose_asset(
110
114
  asset_library_reference: str | None = "",
111
115
  catalog_path: str = "",
112
116
  activate_new_action: bool | None = False,
113
- ):
117
+ ) -> None:
114
118
  """Create a new asset from the selected bones in the scene
115
119
 
116
120
  :type execution_context: int | str | None
@@ -125,7 +129,9 @@ def create_pose_asset(
125
129
  :type activate_new_action: bool | None
126
130
  """
127
131
 
128
- def paste_asset(execution_context: int | str | None = None, undo: bool | None = None):
132
+ def paste_asset(
133
+ execution_context: int | str | None = None, undo: bool | None = None
134
+ ) -> None:
129
135
  """Paste the Asset that was previously copied using Copy As Asset
130
136
 
131
137
  :type execution_context: int | str | None
@@ -139,7 +145,7 @@ def pose_asset_select_bones(
139
145
  *,
140
146
  select: bool | None = True,
141
147
  flipped: bool | None = False,
142
- ):
148
+ ) -> None:
143
149
  """Select those bones that are used in this pose
144
150
 
145
151
  :type execution_context: int | str | None
@@ -152,7 +158,7 @@ def pose_asset_select_bones(
152
158
 
153
159
  def restore_previous_action(
154
160
  execution_context: int | str | None = None, undo: bool | None = None
155
- ):
161
+ ) -> None:
156
162
  """Switch back to the previous Action, after creating a pose asset
157
163
 
158
164
  :type execution_context: int | str | None