fake-bpy-module 20250604__py3-none-any.whl → 20250606__py3-none-any.whl

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  1. _bpy_internal/addons/cli/__init__.pyi +1 -1
  2. _bpy_internal/extensions/junction_module/__init__.pyi +7 -7
  3. _bpy_internal/extensions/stale_file_manager/__init__.pyi +8 -8
  4. _bpy_internal/extensions/wheel_manager/__init__.pyi +3 -3
  5. _bpy_internal/freedesktop/__init__.pyi +16 -16
  6. _bpy_internal/grease_pencil/stroke/__init__.pyi +4 -4
  7. _bpy_internal/system_info/text_generate_runtime/__init__.pyi +1 -1
  8. _bpy_internal/system_info/url_prefill_runtime/__init__.pyi +1 -1
  9. _bpy_internal/system_info/url_prefill_startup/__init__.pyi +2 -2
  10. addon_utils/__init__.pyi +12 -12
  11. animsys_refactor/__init__.pyi +6 -6
  12. aud/__init__.pyi +11 -11
  13. bgl/__init__.pyi +272 -252
  14. bl_app_override/__init__.pyi +3 -3
  15. bl_app_override/helpers/__init__.pyi +2 -2
  16. bl_app_template_utils/__init__.pyi +4 -4
  17. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +2 -2
  18. bl_i18n_utils/bl_extract_messages/__init__.pyi +18 -16
  19. bl_i18n_utils/merge_po/__init__.pyi +1 -1
  20. bl_i18n_utils/settings/__init__.pyi +6 -6
  21. bl_i18n_utils/utils/__init__.pyi +48 -46
  22. bl_i18n_utils/utils_cli/__init__.pyi +6 -6
  23. bl_i18n_utils/utils_languages_menu/__init__.pyi +1 -1
  24. bl_i18n_utils/utils_rtl/__init__.pyi +2 -2
  25. bl_keymap_utils/io/__init__.pyi +9 -9
  26. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +1 -1
  27. bl_keymap_utils/keymap_hierarchy/__init__.pyi +1 -1
  28. bl_keymap_utils/platform_helpers/__init__.pyi +2 -2
  29. bl_keymap_utils/versioning/__init__.pyi +1 -1
  30. bl_operators/__init__.pyi +2 -2
  31. bl_operators/add_mesh_torus/__init__.pyi +6 -6
  32. bl_operators/anim/__init__.pyi +24 -24
  33. bl_operators/assets/__init__.pyi +9 -9
  34. bl_operators/bmesh/find_adjacent/__init__.pyi +11 -9
  35. bl_operators/bone_selection_sets/__init__.pyi +18 -18
  36. bl_operators/clip/__init__.pyi +26 -26
  37. bl_operators/connect_to_output/__init__.pyi +17 -15
  38. bl_operators/console/__init__.pyi +10 -10
  39. bl_operators/constraint/__init__.pyi +8 -8
  40. bl_operators/file/__init__.pyi +6 -6
  41. bl_operators/freestyle/__init__.pyi +9 -9
  42. bl_operators/geometry_nodes/__init__.pyi +24 -24
  43. bl_operators/grease_pencil/__init__.pyi +2 -2
  44. bl_operators/image/__init__.pyi +7 -7
  45. bl_operators/image_as_planes/__init__.pyi +32 -32
  46. bl_operators/mesh/__init__.pyi +7 -7
  47. bl_operators/node/__init__.pyi +31 -31
  48. bl_operators/node_editor/node_functions/__init__.pyi +9 -9
  49. bl_operators/object/__init__.pyi +31 -31
  50. bl_operators/object_align/__init__.pyi +5 -5
  51. bl_operators/object_quick_effects/__init__.pyi +9 -9
  52. bl_operators/object_randomize_transform/__init__.pyi +3 -3
  53. bl_operators/presets/__init__.pyi +18 -18
  54. bl_operators/rigidbody/__init__.pyi +7 -7
  55. bl_operators/screen_play_rendered_anim/__init__.pyi +2 -2
  56. bl_operators/sequencer/__init__.pyi +19 -19
  57. bl_operators/spreadsheet/__init__.pyi +4 -4
  58. bl_operators/userpref/__init__.pyi +42 -42
  59. bl_operators/uvcalc_follow_active/__init__.pyi +5 -5
  60. bl_operators/uvcalc_lightmap/__init__.pyi +8 -8
  61. bl_operators/uvcalc_transform/__init__.pyi +20 -20
  62. bl_operators/vertexpaint_dirt/__init__.pyi +4 -4
  63. bl_operators/view3d/__init__.pyi +21 -19
  64. bl_operators/wm/__init__.pyi +88 -88
  65. bl_operators/world/__init__.pyi +2 -2
  66. bl_previews_utils/bl_previews_render/__init__.pyi +9 -7
  67. bl_rna_utils/data_path/__init__.pyi +2 -2
  68. bl_text_utils/external_editor/__init__.pyi +1 -1
  69. bl_ui/__init__.pyi +10 -10
  70. bl_ui/anim/__init__.pyi +2 -2
  71. bl_ui/asset_shelf/__init__.pyi +2 -2
  72. bl_ui/generic_ui_list/__init__.pyi +6 -6
  73. bl_ui/node_add_menu/__init__.pyi +15 -13
  74. bl_ui/node_add_menu_compositor/__init__.pyi +18 -18
  75. bl_ui/node_add_menu_geometry/__init__.pyi +54 -54
  76. bl_ui/node_add_menu_shader/__init__.pyi +16 -16
  77. bl_ui/node_add_menu_texture/__init__.pyi +9 -9
  78. bl_ui/properties_animviz/__init__.pyi +2 -2
  79. bl_ui/properties_collection/__init__.pyi +10 -8
  80. bl_ui/properties_constraint/__init__.pyi +125 -125
  81. bl_ui/properties_data_armature/__init__.pyi +22 -22
  82. bl_ui/properties_data_bone/__init__.pyi +20 -20
  83. bl_ui/properties_data_camera/__init__.pyi +19 -19
  84. bl_ui/properties_data_curve/__init__.pyi +23 -23
  85. bl_ui/properties_data_curves/__init__.pyi +9 -9
  86. bl_ui/properties_data_empty/__init__.pyi +4 -4
  87. bl_ui/properties_data_grease_pencil/__init__.pyi +25 -25
  88. bl_ui/properties_data_lattice/__init__.pyi +4 -4
  89. bl_ui/properties_data_light/__init__.pyi +14 -14
  90. bl_ui/properties_data_lightprobe/__init__.pyi +18 -18
  91. bl_ui/properties_data_mesh/__init__.pyi +26 -26
  92. bl_ui/properties_data_metaball/__init__.pyi +6 -6
  93. bl_ui/properties_data_modifier/__init__.pyi +12 -12
  94. bl_ui/properties_data_pointcloud/__init__.pyi +8 -8
  95. bl_ui/properties_data_shaderfx/__init__.pyi +1 -1
  96. bl_ui/properties_data_speaker/__init__.pyi +5 -5
  97. bl_ui/properties_data_volume/__init__.pyi +9 -9
  98. bl_ui/properties_freestyle/__init__.pyi +51 -51
  99. bl_ui/properties_grease_pencil_common/__init__.pyi +30 -30
  100. bl_ui/properties_mask_common/__init__.pyi +24 -24
  101. bl_ui/properties_material/__init__.pyi +27 -27
  102. bl_ui/properties_material_gpencil/__init__.pyi +12 -12
  103. bl_ui/properties_object/__init__.pyi +29 -29
  104. bl_ui/properties_output/__init__.pyi +29 -29
  105. bl_ui/properties_paint_common/__init__.pyi +59 -49
  106. bl_ui/properties_particle/__init__.pyi +101 -101
  107. bl_ui/properties_physics_cloth/__init__.pyi +20 -20
  108. bl_ui/properties_physics_common/__init__.pyi +8 -8
  109. bl_ui/properties_physics_dynamicpaint/__init__.pyi +57 -57
  110. bl_ui/properties_physics_field/__init__.pyi +23 -23
  111. bl_ui/properties_physics_fluid/__init__.pyi +76 -76
  112. bl_ui/properties_physics_geometry_nodes/__init__.pyi +3 -3
  113. bl_ui/properties_physics_rigidbody/__init__.pyi +18 -18
  114. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +29 -29
  115. bl_ui/properties_physics_softbody/__init__.pyi +21 -21
  116. bl_ui/properties_render/__init__.pyi +81 -81
  117. bl_ui/properties_scene/__init__.pyi +22 -22
  118. bl_ui/properties_texture/__init__.pyi +39 -39
  119. bl_ui/properties_view_layer/__init__.pyi +12 -12
  120. bl_ui/properties_workspace/__init__.pyi +5 -5
  121. bl_ui/properties_world/__init__.pyi +18 -18
  122. bl_ui/space_clip/__init__.pyi +81 -81
  123. bl_ui/space_console/__init__.pyi +6 -6
  124. bl_ui/space_dopesheet/__init__.pyi +32 -32
  125. bl_ui/space_filebrowser/__init__.pyi +45 -45
  126. bl_ui/space_graph/__init__.pyi +21 -21
  127. bl_ui/space_image/__init__.pyi +73 -73
  128. bl_ui/space_info/__init__.pyi +6 -6
  129. bl_ui/space_nla/__init__.pyi +18 -18
  130. bl_ui/space_node/__init__.pyi +42 -42
  131. bl_ui/space_outliner/__init__.pyi +21 -21
  132. bl_ui/space_properties/__init__.pyi +6 -6
  133. bl_ui/space_sequencer/__init__.pyi +133 -133
  134. bl_ui/space_spreadsheet/__init__.pyi +4 -4
  135. bl_ui/space_statusbar/__init__.pyi +1 -1
  136. bl_ui/space_text/__init__.pyi +17 -17
  137. bl_ui/space_time/__init__.pyi +12 -12
  138. bl_ui/space_toolsystem_common/__init__.pyi +28 -26
  139. bl_ui/space_toolsystem_toolbar/__init__.pyi +36 -36
  140. bl_ui/space_topbar/__init__.pyi +32 -32
  141. bl_ui/space_userpref/__init__.pyi +132 -132
  142. bl_ui/space_view3d/__init__.pyi +297 -297
  143. bl_ui/space_view3d_toolbar/__init__.pyi +148 -149
  144. bl_ui/utils/__init__.pyi +5 -5
  145. bl_ui_utils/layout/__init__.pyi +1 -1
  146. blend_render_info/__init__.pyi +2 -2
  147. blf/__init__.pyi +15 -15
  148. bmesh/__init__.pyi +1 -1
  149. bmesh/ops/__init__.pyi +366 -357
  150. bmesh/types/__init__.pyi +59 -57
  151. bmesh/utils/__init__.pyi +2 -2
  152. bpy/app/__init__.pyi +3 -3
  153. bpy/app/icons/__init__.pyi +1 -1
  154. bpy/app/timers/__init__.pyi +2 -2
  155. bpy/app/translations/__init__.pyi +9 -9
  156. bpy/msgbus/__init__.pyi +3 -3
  157. bpy/ops/action/__init__.pyi +62 -38
  158. bpy/ops/anim/__init__.pyi +63 -61
  159. bpy/ops/armature/__init__.pyi +58 -48
  160. bpy/ops/asset/__init__.pyi +31 -17
  161. bpy/ops/boid/__init__.pyi +18 -8
  162. bpy/ops/brush/__init__.pyi +19 -13
  163. bpy/ops/buttons/__init__.pyi +14 -6
  164. bpy/ops/cachefile/__init__.pyi +9 -5
  165. bpy/ops/camera/__init__.pyi +2 -2
  166. bpy/ops/clip/__init__.pyi +112 -92
  167. bpy/ops/cloth/__init__.pyi +1 -1
  168. bpy/ops/collection/__init__.pyi +11 -9
  169. bpy/ops/console/__init__.pyi +37 -21
  170. bpy/ops/constraint/__init__.pyi +20 -18
  171. bpy/ops/curve/__init__.pyi +81 -51
  172. bpy/ops/curves/__init__.pyi +50 -30
  173. bpy/ops/cycles/__init__.pyi +3 -3
  174. bpy/ops/dpaint/__init__.pyi +5 -5
  175. bpy/ops/ed/__init__.pyi +19 -13
  176. bpy/ops/export_anim/__init__.pyi +1 -1
  177. bpy/ops/export_scene/__init__.pyi +2 -2
  178. bpy/ops/extensions/__init__.pyi +38 -32
  179. bpy/ops/file/__init__.pyi +72 -40
  180. bpy/ops/fluid/__init__.pyi +36 -14
  181. bpy/ops/font/__init__.pyi +41 -23
  182. bpy/ops/geometry/__init__.pyi +10 -10
  183. bpy/ops/gizmogroup/__init__.pyi +4 -2
  184. bpy/ops/gpencil/__init__.pyi +12 -8
  185. bpy/ops/graph/__init__.pyi +81 -65
  186. bpy/ops/grease_pencil/__init__.pyi +159 -115
  187. bpy/ops/image/__init__.pyi +63 -49
  188. bpy/ops/import_anim/__init__.pyi +1 -1
  189. bpy/ops/import_curve/__init__.pyi +1 -1
  190. bpy/ops/import_scene/__init__.pyi +2 -2
  191. bpy/ops/info/__init__.pyi +13 -7
  192. bpy/ops/lattice/__init__.pyi +14 -8
  193. bpy/ops/marker/__init__.pyi +13 -11
  194. bpy/ops/mask/__init__.pyi +59 -39
  195. bpy/ops/material/__init__.pyi +3 -3
  196. bpy/ops/mball/__init__.pyi +8 -8
  197. bpy/ops/mesh/__init__.pyi +182 -164
  198. bpy/ops/nla/__init__.pyi +65 -39
  199. bpy/ops/node/__init__.pyi +181 -147
  200. bpy/ops/object/__init__.pyi +262 -242
  201. bpy/ops/outliner/__init__.pyi +98 -72
  202. bpy/ops/paint/__init__.pyi +58 -54
  203. bpy/ops/paintcurve/__init__.pyi +12 -8
  204. bpy/ops/palette/__init__.pyi +11 -7
  205. bpy/ops/particle/__init__.pyi +58 -36
  206. bpy/ops/pointcloud/__init__.pyi +13 -7
  207. bpy/ops/pose/__init__.pyi +65 -51
  208. bpy/ops/poselib/__init__.pyi +17 -11
  209. bpy/ops/preferences/__init__.pyi +41 -35
  210. bpy/ops/ptcache/__init__.pyi +13 -7
  211. bpy/ops/render/__init__.pyi +17 -13
  212. bpy/ops/rigidbody/__init__.pyi +19 -13
  213. bpy/ops/scene/__init__.pyi +39 -37
  214. bpy/ops/screen/__init__.pyi +59 -39
  215. bpy/ops/script/__init__.pyi +5 -3
  216. bpy/ops/sculpt/__init__.pyi +44 -40
  217. bpy/ops/sculpt_curves/__init__.pyi +4 -4
  218. bpy/ops/sequencer/__init__.pyi +142 -100
  219. bpy/ops/sound/__init__.pyi +7 -7
  220. bpy/ops/spreadsheet/__init__.pyi +13 -7
  221. bpy/ops/surface/__init__.pyi +6 -6
  222. bpy/ops/text/__init__.pyi +73 -43
  223. bpy/ops/text_editor/__init__.pyi +1 -1
  224. bpy/ops/texture/__init__.pyi +8 -4
  225. bpy/ops/transform/__init__.pyi +29 -27
  226. bpy/ops/ui/__init__.pyi +42 -34
  227. bpy/ops/uilist/__init__.pyi +3 -3
  228. bpy/ops/uv/__init__.pyi +59 -49
  229. bpy/ops/view2d/__init__.pyi +14 -14
  230. bpy/ops/view3d/__init__.pyi +87 -67
  231. bpy/ops/wm/__init__.pyi +138 -116
  232. bpy/ops/workspace/__init__.pyi +11 -7
  233. bpy/ops/world/__init__.pyi +2 -2
  234. bpy/props/__init__.pyi +16 -13
  235. bpy/types/__init__.pyi +1206 -1157
  236. bpy/utils/__init__.pyi +23 -23
  237. bpy/utils/previews/__init__.pyi +3 -3
  238. bpy_extras/anim_utils/__init__.pyi +7 -7
  239. bpy_extras/bmesh_utils/__init__.pyi +1 -1
  240. bpy_extras/id_map_utils/__init__.pyi +3 -3
  241. bpy_extras/io_utils/__init__.pyi +14 -12
  242. bpy_extras/keyconfig_utils/__init__.pyi +3 -3
  243. bpy_extras/mesh_utils/__init__.pyi +2 -2
  244. bpy_extras/node_shader_utils/__init__.pyi +63 -63
  245. bpy_extras/node_utils/__init__.pyi +3 -3
  246. bpy_extras/object_utils/__init__.pyi +4 -4
  247. bpy_extras/wm_utils/progress_report/__init__.pyi +10 -10
  248. bpy_types/__init__.pyi +4 -4
  249. console_python/__init__.pyi +7 -7
  250. console_shell/__init__.pyi +5 -5
  251. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/METADATA +1 -1
  252. fake_bpy_module-20250606.dist-info/RECORD +367 -0
  253. freestyle/chainingiterators/__init__.pyi +35 -33
  254. freestyle/functions/__init__.pyi +55 -55
  255. freestyle/predicates/__init__.pyi +8 -8
  256. freestyle/shaders/__init__.pyi +79 -75
  257. freestyle/types/__init__.pyi +146 -142
  258. freestyle/utils/ContextFunctions/__init__.pyi +3 -1
  259. freestyle/utils/__init__.pyi +25 -25
  260. gpu/matrix/__init__.pyi +14 -14
  261. gpu/select/__init__.pyi +1 -1
  262. gpu/shader/__init__.pyi +1 -1
  263. gpu/state/__init__.pyi +19 -19
  264. gpu/types/__init__.pyi +50 -44
  265. gpu_extras/presets/__init__.pyi +2 -2
  266. graphviz_export/__init__.pyi +2 -2
  267. idprop/types/__init__.pyi +9 -9
  268. imbuf/__init__.pyi +3 -1
  269. imbuf/types/__init__.pyi +3 -3
  270. keyingsets_builtins/__init__.pyi +26 -26
  271. keyingsets_utils/__init__.pyi +14 -14
  272. mathutils/__init__.pyi +61 -53
  273. mathutils/bvhtree/__init__.pyi +4 -4
  274. mathutils/kdtree/__init__.pyi +3 -3
  275. mathutils/noise/__init__.pyi +1 -1
  276. nodeitems_builtins/__init__.pyi +4 -4
  277. nodeitems_utils/__init__.pyi +9 -9
  278. rna_info/__init__.pyi +25 -25
  279. rna_keymap_ui/__init__.pyi +6 -6
  280. rna_prop_ui/__init__.pyi +12 -12
  281. rna_xml/__init__.pyi +6 -6
  282. fake_bpy_module-20250604.dist-info/RECORD +0 -367
  283. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/WHEEL +0 -0
  284. {fake_bpy_module-20250604.dist-info → fake_bpy_module-20250606.dist-info}/top_level.txt +0 -0
@@ -4,7 +4,7 @@ import typing_extensions
4
4
  import numpy.typing as npt
5
5
  import bpy.ops.transform
6
6
 
7
- def align(execution_context: int | str | None = None, undo: bool | None = None):
7
+ def align(execution_context: int | str | None = None, undo: bool | None = None) -> None:
8
8
  """Align selected bones to the active bone (or to their parent)
9
9
 
10
10
  :type execution_context: int | str | None
@@ -18,7 +18,7 @@ def assign_to_collection(
18
18
  *,
19
19
  collection_index: int | None = -1,
20
20
  new_collection_name: str = "",
21
- ):
21
+ ) -> None:
22
22
  """Assign all selected bones to a collection, or unassign them, depending on whether the active bone is already assigned or not
23
23
 
24
24
  :type execution_context: int | str | None
@@ -35,7 +35,7 @@ def autoside_names(
35
35
  /,
36
36
  *,
37
37
  type: typing.Literal["XAXIS", "YAXIS", "ZAXIS"] | None = "XAXIS",
38
- ):
38
+ ) -> None:
39
39
  """Automatically renames the selected bones according to which side of the target axis they fall on
40
40
 
41
41
  :type execution_context: int | str | None
@@ -59,7 +59,7 @@ def bone_primitive_add(
59
59
  /,
60
60
  *,
61
61
  name: str = "",
62
- ):
62
+ ) -> None:
63
63
  """Add a new bone located at the 3D cursor
64
64
 
65
65
  :type execution_context: int | str | None
@@ -91,7 +91,7 @@ def calculate_roll(
91
91
  | None = "POS_X",
92
92
  axis_flip: bool | None = False,
93
93
  axis_only: bool | None = False,
94
- ):
94
+ ) -> None:
95
95
  """Automatically fix alignment of select bones' axes
96
96
 
97
97
  :type execution_context: int | str | None
@@ -104,7 +104,9 @@ def calculate_roll(
104
104
  :type axis_only: bool | None
105
105
  """
106
106
 
107
- def click_extrude(execution_context: int | str | None = None, undo: bool | None = None):
107
+ def click_extrude(
108
+ execution_context: int | str | None = None, undo: bool | None = None
109
+ ) -> None:
108
110
  """Create a new bone going from the last selected joint to the mouse position
109
111
 
110
112
  :type execution_context: int | str | None
@@ -113,7 +115,7 @@ def click_extrude(execution_context: int | str | None = None, undo: bool | None
113
115
 
114
116
  def collection_add(
115
117
  execution_context: int | str | None = None, undo: bool | None = None
116
- ):
118
+ ) -> None:
117
119
  """Add a new bone collection
118
120
 
119
121
  :type execution_context: int | str | None
@@ -126,7 +128,7 @@ def collection_assign(
126
128
  /,
127
129
  *,
128
130
  name: str = "",
129
- ):
131
+ ) -> None:
130
132
  """Add selected bones to the chosen bone collection
131
133
 
132
134
  :type execution_context: int | str | None
@@ -141,7 +143,7 @@ def collection_create_and_assign(
141
143
  /,
142
144
  *,
143
145
  name: str = "",
144
- ):
146
+ ) -> None:
145
147
  """Create a new bone collection and assign all selected bones
146
148
 
147
149
  :type execution_context: int | str | None
@@ -152,7 +154,7 @@ def collection_create_and_assign(
152
154
 
153
155
  def collection_deselect(
154
156
  execution_context: int | str | None = None, undo: bool | None = None
155
- ):
157
+ ) -> None:
156
158
  """Deselect bones of active Bone Collection
157
159
 
158
160
  :type execution_context: int | str | None
@@ -165,7 +167,7 @@ def collection_move(
165
167
  /,
166
168
  *,
167
169
  direction: typing.Literal["UP", "DOWN"] | None = "UP",
168
- ):
170
+ ) -> None:
169
171
  """Change position of active Bone Collection in list of Bone collections
170
172
 
171
173
  :type execution_context: int | str | None
@@ -176,7 +178,7 @@ def collection_move(
176
178
 
177
179
  def collection_remove(
178
180
  execution_context: int | str | None = None, undo: bool | None = None
179
- ):
181
+ ) -> None:
180
182
  """Remove the active bone collection
181
183
 
182
184
  :type execution_context: int | str | None
@@ -185,7 +187,7 @@ def collection_remove(
185
187
 
186
188
  def collection_remove_unused(
187
189
  execution_context: int | str | None = None, undo: bool | None = None
188
- ):
190
+ ) -> None:
189
191
  """Remove all bone collections that have neither bones nor children. This is done recursively, so bone collections that only have unused children are also removed
190
192
 
191
193
  :type execution_context: int | str | None
@@ -194,7 +196,7 @@ def collection_remove_unused(
194
196
 
195
197
  def collection_select(
196
198
  execution_context: int | str | None = None, undo: bool | None = None
197
- ):
199
+ ) -> None:
198
200
  """Select bones in active Bone Collection
199
201
 
200
202
  :type execution_context: int | str | None
@@ -203,7 +205,7 @@ def collection_select(
203
205
 
204
206
  def collection_show_all(
205
207
  execution_context: int | str | None = None, undo: bool | None = None
206
- ):
208
+ ) -> None:
207
209
  """Show all bone collections
208
210
 
209
211
  :type execution_context: int | str | None
@@ -216,7 +218,7 @@ def collection_unassign(
216
218
  /,
217
219
  *,
218
220
  name: str = "",
219
- ):
221
+ ) -> None:
220
222
  """Remove selected bones from the active bone collection
221
223
 
222
224
  :type execution_context: int | str | None
@@ -232,7 +234,7 @@ def collection_unassign_named(
232
234
  *,
233
235
  name: str = "",
234
236
  bone_name: str = "",
235
- ):
237
+ ) -> None:
236
238
  """Unassign the named bone from this bone collection
237
239
 
238
240
  :type execution_context: int | str | None
@@ -245,7 +247,7 @@ def collection_unassign_named(
245
247
 
246
248
  def collection_unsolo_all(
247
249
  execution_context: int | str | None = None, undo: bool | None = None
248
- ):
250
+ ) -> None:
249
251
  """Clear the 'solo' setting on all bone collections
250
252
 
251
253
  :type execution_context: int | str | None
@@ -258,7 +260,7 @@ def copy_bone_color_to_selected(
258
260
  /,
259
261
  *,
260
262
  bone_type: typing.Literal["EDIT", "POSE"] | None = "EDIT",
261
- ):
263
+ ) -> None:
262
264
  """Copy the bone color of the active bone to all selected bones
263
265
 
264
266
  :type execution_context: int | str | None
@@ -279,7 +281,7 @@ def delete(
279
281
  /,
280
282
  *,
281
283
  confirm: bool | None = True,
282
- ):
284
+ ) -> None:
283
285
  """Remove selected bones from the armature
284
286
 
285
287
  :type execution_context: int | str | None
@@ -288,7 +290,9 @@ def delete(
288
290
  :type confirm: bool | None
289
291
  """
290
292
 
291
- def dissolve(execution_context: int | str | None = None, undo: bool | None = None):
293
+ def dissolve(
294
+ execution_context: int | str | None = None, undo: bool | None = None
295
+ ) -> None:
292
296
  """Dissolve selected bones from the armature
293
297
 
294
298
  :type execution_context: int | str | None
@@ -301,7 +305,7 @@ def duplicate(
301
305
  /,
302
306
  *,
303
307
  do_flip_names: bool | None = False,
304
- ):
308
+ ) -> None:
305
309
  """Make copies of the selected bones within the same armature
306
310
 
307
311
  :type execution_context: int | str | None
@@ -317,7 +321,7 @@ def duplicate_move(
317
321
  *,
318
322
  ARMATURE_OT_duplicate: duplicate | None = None,
319
323
  TRANSFORM_OT_translate: bpy.ops.transform.translate | None = None,
320
- ):
324
+ ) -> None:
321
325
  """Make copies of the selected bones within the same armature and move them
322
326
 
323
327
  :type execution_context: int | str | None
@@ -334,7 +338,7 @@ def extrude(
334
338
  /,
335
339
  *,
336
340
  forked: bool | None = False,
337
- ):
341
+ ) -> None:
338
342
  """Create new bones from the selected joints
339
343
 
340
344
  :type execution_context: int | str | None
@@ -350,7 +354,7 @@ def extrude_forked(
350
354
  *,
351
355
  ARMATURE_OT_extrude: extrude | None = None,
352
356
  TRANSFORM_OT_translate: bpy.ops.transform.translate | None = None,
353
- ):
357
+ ) -> None:
354
358
  """Create new bones from the selected joints and move them
355
359
 
356
360
  :type execution_context: int | str | None
@@ -368,7 +372,7 @@ def extrude_move(
368
372
  *,
369
373
  ARMATURE_OT_extrude: extrude | None = None,
370
374
  TRANSFORM_OT_translate: bpy.ops.transform.translate | None = None,
371
- ):
375
+ ) -> None:
372
376
  """Create new bones from the selected joints and move them
373
377
 
374
378
  :type execution_context: int | str | None
@@ -379,7 +383,7 @@ def extrude_move(
379
383
  :type TRANSFORM_OT_translate: bpy.ops.transform.translate | None
380
384
  """
381
385
 
382
- def fill(execution_context: int | str | None = None, undo: bool | None = None):
386
+ def fill(execution_context: int | str | None = None, undo: bool | None = None) -> None:
383
387
  """Add bone between selected joint(s) and/or 3D cursor
384
388
 
385
389
  :type execution_context: int | str | None
@@ -392,7 +396,7 @@ def flip_names(
392
396
  /,
393
397
  *,
394
398
  do_strip_numbers: bool | None = False,
395
- ):
399
+ ) -> None:
396
400
  """Flips (and corrects) the axis suffixes of the names of selected bones
397
401
 
398
402
  :type execution_context: int | str | None
@@ -407,7 +411,7 @@ def hide(
407
411
  /,
408
412
  *,
409
413
  unselected: bool | None = False,
410
- ):
414
+ ) -> None:
411
415
  """Tag selected bones to not be visible in Edit Mode
412
416
 
413
417
  :type execution_context: int | str | None
@@ -423,7 +427,7 @@ def move_to_collection(
423
427
  *,
424
428
  collection_index: int | None = -1,
425
429
  new_collection_name: str = "",
426
- ):
430
+ ) -> None:
427
431
  """Move bones to a collection
428
432
 
429
433
  :type execution_context: int | str | None
@@ -440,7 +444,7 @@ def parent_clear(
440
444
  /,
441
445
  *,
442
446
  type: typing.Literal["CLEAR", "DISCONNECT"] | None = "CLEAR",
443
- ):
447
+ ) -> None:
444
448
  """Remove the parent-child relationship between selected bones and their parents
445
449
 
446
450
  :type execution_context: int | str | None
@@ -455,7 +459,7 @@ def parent_set(
455
459
  /,
456
460
  *,
457
461
  type: typing.Literal["CONNECTED", "OFFSET"] | None = "CONNECTED",
458
- ):
462
+ ) -> None:
459
463
  """Set the active bone as the parent of the selected bones
460
464
 
461
465
  :type execution_context: int | str | None
@@ -470,7 +474,7 @@ def reveal(
470
474
  /,
471
475
  *,
472
476
  select: bool | None = True,
473
- ):
477
+ ) -> None:
474
478
  """Reveal all bones hidden in Edit Mode
475
479
 
476
480
  :type execution_context: int | str | None
@@ -485,7 +489,7 @@ def roll_clear(
485
489
  /,
486
490
  *,
487
491
  roll: float | None = 0.0,
488
- ):
492
+ ) -> None:
489
493
  """Clear roll for selected bones
490
494
 
491
495
  :type execution_context: int | str | None
@@ -500,7 +504,7 @@ def select_all(
500
504
  /,
501
505
  *,
502
506
  action: typing.Literal["TOGGLE", "SELECT", "DESELECT", "INVERT"] | None = "TOGGLE",
503
- ):
507
+ ) -> None:
504
508
  """Toggle selection status of all bones
505
509
 
506
510
  :type execution_context: int | str | None
@@ -528,7 +532,7 @@ def select_hierarchy(
528
532
  *,
529
533
  direction: typing.Literal["PARENT", "CHILD"] | None = "PARENT",
530
534
  extend: bool | None = False,
531
- ):
535
+ ) -> None:
532
536
  """Select immediate parent/children of selected bones
533
537
 
534
538
  :type execution_context: int | str | None
@@ -539,7 +543,9 @@ def select_hierarchy(
539
543
  :type extend: bool | None
540
544
  """
541
545
 
542
- def select_less(execution_context: int | str | None = None, undo: bool | None = None):
546
+ def select_less(
547
+ execution_context: int | str | None = None, undo: bool | None = None
548
+ ) -> None:
543
549
  """Deselect those bones at the boundary of each selection region
544
550
 
545
551
  :type execution_context: int | str | None
@@ -552,7 +558,7 @@ def select_linked(
552
558
  /,
553
559
  *,
554
560
  all_forks: bool | None = False,
555
- ):
561
+ ) -> None:
556
562
  """Select all bones linked by parent/child connections to the current selection
557
563
 
558
564
  :type execution_context: int | str | None
@@ -568,7 +574,7 @@ def select_linked_pick(
568
574
  *,
569
575
  deselect: bool | None = False,
570
576
  all_forks: bool | None = False,
571
- ):
577
+ ) -> None:
572
578
  """(De)select bones linked by parent/child connections under the mouse cursor
573
579
 
574
580
  :type execution_context: int | str | None
@@ -586,7 +592,7 @@ def select_mirror(
586
592
  *,
587
593
  only_active: bool | None = False,
588
594
  extend: bool | None = False,
589
- ):
595
+ ) -> None:
590
596
  """Mirror the bone selection
591
597
 
592
598
  :type execution_context: int | str | None
@@ -597,7 +603,9 @@ def select_mirror(
597
603
  :type extend: bool | None
598
604
  """
599
605
 
600
- def select_more(execution_context: int | str | None = None, undo: bool | None = None):
606
+ def select_more(
607
+ execution_context: int | str | None = None, undo: bool | None = None
608
+ ) -> None:
601
609
  """Select those bones connected to the initial selection
602
610
 
603
611
  :type execution_context: int | str | None
@@ -623,7 +631,7 @@ def select_similar(
623
631
  ]
624
632
  | None = "LENGTH",
625
633
  threshold: float | None = 0.1,
626
- ):
634
+ ) -> None:
627
635
  """Select similar bones by property types
628
636
 
629
637
  :type execution_context: int | str | None
@@ -634,7 +642,9 @@ def select_similar(
634
642
  :type threshold: float | None
635
643
  """
636
644
 
637
- def separate(execution_context: int | str | None = None, undo: bool | None = None):
645
+ def separate(
646
+ execution_context: int | str | None = None, undo: bool | None = None
647
+ ) -> None:
638
648
  """Isolate selected bones into a separate armature
639
649
 
640
650
  :type execution_context: int | str | None
@@ -643,14 +653,14 @@ def separate(execution_context: int | str | None = None, undo: bool | None = Non
643
653
 
644
654
  def shortest_path_pick(
645
655
  execution_context: int | str | None = None, undo: bool | None = None
646
- ):
656
+ ) -> None:
647
657
  """Select shortest path between two bones
648
658
 
649
659
  :type execution_context: int | str | None
650
660
  :type undo: bool | None
651
661
  """
652
662
 
653
- def split(execution_context: int | str | None = None, undo: bool | None = None):
663
+ def split(execution_context: int | str | None = None, undo: bool | None = None) -> None:
654
664
  """Split off selected bones from connected unselected bones
655
665
 
656
666
  :type execution_context: int | str | None
@@ -663,7 +673,7 @@ def subdivide(
663
673
  /,
664
674
  *,
665
675
  number_cuts: int | None = 1,
666
- ):
676
+ ) -> None:
667
677
  """Break selected bones into chains of smaller bones
668
678
 
669
679
  :type execution_context: int | str | None
@@ -674,7 +684,7 @@ def subdivide(
674
684
 
675
685
  def switch_direction(
676
686
  execution_context: int | str | None = None, undo: bool | None = None
677
- ):
687
+ ) -> None:
678
688
  """Change the direction that a chain of bones points in (head and tail swap)
679
689
 
680
690
  :type execution_context: int | str | None
@@ -687,7 +697,7 @@ def symmetrize(
687
697
  /,
688
698
  *,
689
699
  direction: typing.Literal["NEGATIVE_X", "POSITIVE_X"] | None = "NEGATIVE_X",
690
- ):
700
+ ) -> None:
691
701
  """Enforce symmetry, make copies of the selection or use existing
692
702
 
693
703
  :type execution_context: int | str | None
@@ -3,7 +3,9 @@ import collections.abc
3
3
  import typing_extensions
4
4
  import numpy.typing as npt
5
5
 
6
- def assign_action(execution_context: int | str | None = None, undo: bool | None = None):
6
+ def assign_action(
7
+ execution_context: int | str | None = None, undo: bool | None = None
8
+ ) -> None:
7
9
  """Set this pose Action as active Action on the active Object
8
10
 
9
11
  :type execution_context: int | str | None
@@ -42,7 +44,7 @@ def bundle_install(
42
44
  ]
43
45
  | None = "DEFAULT",
44
46
  sort_method: str | None = "",
45
- ):
47
+ ) -> None:
46
48
  """Copy the current .blend file into an Asset Library. Only works on standalone .blend files (i.e. when no other files are referenced)
47
49
 
48
50
  :type execution_context: int | str | None
@@ -115,7 +117,7 @@ def catalog_delete(
115
117
  /,
116
118
  *,
117
119
  catalog_id: str = "",
118
- ):
120
+ ) -> None:
119
121
  """Remove an asset catalog from the asset library (contained assets will not be affected and show up as unassigned)
120
122
 
121
123
  :type execution_context: int | str | None
@@ -130,7 +132,7 @@ def catalog_new(
130
132
  /,
131
133
  *,
132
134
  parent_path: str = "",
133
- ):
135
+ ) -> None:
134
136
  """Create a new catalog to put assets in
135
137
 
136
138
  :type execution_context: int | str | None
@@ -139,14 +141,18 @@ def catalog_new(
139
141
  :type parent_path: str
140
142
  """
141
143
 
142
- def catalog_redo(execution_context: int | str | None = None, undo: bool | None = None):
144
+ def catalog_redo(
145
+ execution_context: int | str | None = None, undo: bool | None = None
146
+ ) -> None:
143
147
  """Redo the last undone edit to the asset catalogs
144
148
 
145
149
  :type execution_context: int | str | None
146
150
  :type undo: bool | None
147
151
  """
148
152
 
149
- def catalog_undo(execution_context: int | str | None = None, undo: bool | None = None):
153
+ def catalog_undo(
154
+ execution_context: int | str | None = None, undo: bool | None = None
155
+ ) -> None:
150
156
  """Undo the last edit to the asset catalogs
151
157
 
152
158
  :type execution_context: int | str | None
@@ -155,14 +161,16 @@ def catalog_undo(execution_context: int | str | None = None, undo: bool | None =
155
161
 
156
162
  def catalog_undo_push(
157
163
  execution_context: int | str | None = None, undo: bool | None = None
158
- ):
164
+ ) -> None:
159
165
  """Store the current state of the asset catalogs in the undo buffer
160
166
 
161
167
  :type execution_context: int | str | None
162
168
  :type undo: bool | None
163
169
  """
164
170
 
165
- def catalogs_save(execution_context: int | str | None = None, undo: bool | None = None):
171
+ def catalogs_save(
172
+ execution_context: int | str | None = None, undo: bool | None = None
173
+ ) -> None:
166
174
  """Make any edits to any catalogs permanent by writing the current set up to the asset library
167
175
 
168
176
  :type execution_context: int | str | None
@@ -175,7 +183,7 @@ def clear(
175
183
  /,
176
184
  *,
177
185
  set_fake_user: bool | None = False,
178
- ):
186
+ ) -> None:
179
187
  """Delete all asset metadata and turn the selected asset data-blocks back into normal data-blocks
180
188
 
181
189
  :type execution_context: int | str | None
@@ -190,7 +198,7 @@ def clear_single(
190
198
  /,
191
199
  *,
192
200
  set_fake_user: bool | None = False,
193
- ):
201
+ ) -> None:
194
202
  """Delete all asset metadata and turn the asset data-block back into a normal data-block
195
203
 
196
204
  :type execution_context: int | str | None
@@ -201,21 +209,23 @@ def clear_single(
201
209
 
202
210
  def library_refresh(
203
211
  execution_context: int | str | None = None, undo: bool | None = None
204
- ):
212
+ ) -> None:
205
213
  """Reread assets and asset catalogs from the asset library on disk
206
214
 
207
215
  :type execution_context: int | str | None
208
216
  :type undo: bool | None
209
217
  """
210
218
 
211
- def mark(execution_context: int | str | None = None, undo: bool | None = None):
219
+ def mark(execution_context: int | str | None = None, undo: bool | None = None) -> None:
212
220
  """Enable easier reuse of selected data-blocks through the Asset Browser, with the help of customizable metadata (like previews, descriptions and tags)
213
221
 
214
222
  :type execution_context: int | str | None
215
223
  :type undo: bool | None
216
224
  """
217
225
 
218
- def mark_single(execution_context: int | str | None = None, undo: bool | None = None):
226
+ def mark_single(
227
+ execution_context: int | str | None = None, undo: bool | None = None
228
+ ) -> None:
219
229
  """Enable easier reuse of a data-block through the Asset Browser, with the help of customizable metadata (like previews, descriptions and tags)
220
230
 
221
231
  :type execution_context: int | str | None
@@ -224,7 +234,7 @@ def mark_single(execution_context: int | str | None = None, undo: bool | None =
224
234
 
225
235
  def open_containing_blend_file(
226
236
  execution_context: int | str | None = None, undo: bool | None = None
227
- ):
237
+ ) -> None:
228
238
  """Open the blend file that contains the active asset
229
239
 
230
240
  :type execution_context: int | str | None
@@ -239,7 +249,7 @@ def screenshot_preview(
239
249
  p1: collections.abc.Iterable[int] | None = (0, 0),
240
250
  p2: collections.abc.Iterable[int] | None = (0, 0),
241
251
  force_square: bool | None = True,
242
- ):
252
+ ) -> None:
243
253
  """Capture a screenshot to use as a preview for the selected asset
244
254
 
245
255
  :type execution_context: int | str | None
@@ -252,14 +262,18 @@ def screenshot_preview(
252
262
  :type force_square: bool | None
253
263
  """
254
264
 
255
- def tag_add(execution_context: int | str | None = None, undo: bool | None = None):
265
+ def tag_add(
266
+ execution_context: int | str | None = None, undo: bool | None = None
267
+ ) -> None:
256
268
  """Add a new keyword tag to the active asset
257
269
 
258
270
  :type execution_context: int | str | None
259
271
  :type undo: bool | None
260
272
  """
261
273
 
262
- def tag_remove(execution_context: int | str | None = None, undo: bool | None = None):
274
+ def tag_remove(
275
+ execution_context: int | str | None = None, undo: bool | None = None
276
+ ) -> None:
263
277
  """Remove an existing keyword tag from the active asset
264
278
 
265
279
  :type execution_context: int | str | None
bpy/ops/boid/__init__.pyi CHANGED
@@ -10,7 +10,7 @@ def rule_add(
10
10
  /,
11
11
  *,
12
12
  type: bpy.stub_internal.rna_enums.BoidruleTypeItems | None = "GOAL",
13
- ):
13
+ ) -> None:
14
14
  """Add a boid rule to the current boid state
15
15
 
16
16
  :type execution_context: int | str | None
@@ -19,7 +19,9 @@ def rule_add(
19
19
  :type type: bpy.stub_internal.rna_enums.BoidruleTypeItems | None
20
20
  """
21
21
 
22
- def rule_del(execution_context: int | str | None = None, undo: bool | None = None):
22
+ def rule_del(
23
+ execution_context: int | str | None = None, undo: bool | None = None
24
+ ) -> None:
23
25
  """Delete current boid rule
24
26
 
25
27
  :type execution_context: int | str | None
@@ -28,28 +30,34 @@ def rule_del(execution_context: int | str | None = None, undo: bool | None = Non
28
30
 
29
31
  def rule_move_down(
30
32
  execution_context: int | str | None = None, undo: bool | None = None
31
- ):
33
+ ) -> None:
32
34
  """Move boid rule down in the list
33
35
 
34
36
  :type execution_context: int | str | None
35
37
  :type undo: bool | None
36
38
  """
37
39
 
38
- def rule_move_up(execution_context: int | str | None = None, undo: bool | None = None):
40
+ def rule_move_up(
41
+ execution_context: int | str | None = None, undo: bool | None = None
42
+ ) -> None:
39
43
  """Move boid rule up in the list
40
44
 
41
45
  :type execution_context: int | str | None
42
46
  :type undo: bool | None
43
47
  """
44
48
 
45
- def state_add(execution_context: int | str | None = None, undo: bool | None = None):
49
+ def state_add(
50
+ execution_context: int | str | None = None, undo: bool | None = None
51
+ ) -> None:
46
52
  """Add a boid state to the particle system
47
53
 
48
54
  :type execution_context: int | str | None
49
55
  :type undo: bool | None
50
56
  """
51
57
 
52
- def state_del(execution_context: int | str | None = None, undo: bool | None = None):
58
+ def state_del(
59
+ execution_context: int | str | None = None, undo: bool | None = None
60
+ ) -> None:
53
61
  """Delete current boid state
54
62
 
55
63
  :type execution_context: int | str | None
@@ -58,14 +66,16 @@ def state_del(execution_context: int | str | None = None, undo: bool | None = No
58
66
 
59
67
  def state_move_down(
60
68
  execution_context: int | str | None = None, undo: bool | None = None
61
- ):
69
+ ) -> None:
62
70
  """Move boid state down in the list
63
71
 
64
72
  :type execution_context: int | str | None
65
73
  :type undo: bool | None
66
74
  """
67
75
 
68
- def state_move_up(execution_context: int | str | None = None, undo: bool | None = None):
76
+ def state_move_up(
77
+ execution_context: int | str | None = None, undo: bool | None = None
78
+ ) -> None:
69
79
  """Move boid state up in the list
70
80
 
71
81
  :type execution_context: int | str | None